@pixerate/editor 0.264.0 → 0.265.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation-editor/index.cjs +60 -61
- package/dist/animation-editor/index.js +4 -5
- package/dist/brushes/index.cjs +73 -60
- package/dist/brushes/index.d.cts +1 -0
- package/dist/brushes/index.d.ts +1 -0
- package/dist/brushes/index.js +17 -4
- package/dist/brushes/preview.d.cts +59 -0
- package/dist/brushes/preview.d.ts +59 -0
- package/dist/brushes/tools.d.cts +12 -5
- package/dist/brushes/tools.d.ts +12 -5
- package/dist/{brushstrokeRender-3MOI7PH4.js → brushstrokeRender-4UB6NRJW.js} +11 -4
- package/dist/{brushstrokeRender-SMMPIJF2.cjs → brushstrokeRender-JQ2XQRUD.cjs} +22 -15
- package/dist/canvas/brushstroke.d.cts +6 -1
- package/dist/canvas/brushstroke.d.ts +6 -1
- package/dist/canvas/index.cjs +16 -17
- package/dist/canvas/index.js +2 -3
- package/dist/{chunk-F3KKR6DD.cjs → chunk-5OE4ZZ6V.cjs} +30 -30
- package/dist/{chunk-BY5EBP26.cjs → chunk-677777GH.cjs} +3 -3
- package/dist/{chunk-G5ADO47G.cjs → chunk-7NQOGWLM.cjs} +3 -2
- package/dist/{chunk-WWI6FLH2.js → chunk-7PW6VCNW.js} +2 -2
- package/dist/{chunk-CECCP2V7.js → chunk-BLR4KWYQ.js} +1 -1
- package/dist/chunk-DEBIFWY6.cjs +77 -0
- package/dist/{chunk-KXNZNOEF.cjs → chunk-DGXTEPCU.cjs} +94 -94
- package/dist/{chunk-3CI7FRMK.js → chunk-DVPQFMH6.js} +13 -1
- package/dist/{chunk-EE7SAYBF.js → chunk-J4SGJCPW.js} +3 -3
- package/dist/{chunk-A2IS7EHE.cjs → chunk-JBZRVLXV.cjs} +14 -2
- package/dist/{chunk-V7MJ4HIN.cjs → chunk-NOP4Y5AB.cjs} +23 -23
- package/dist/{chunk-FQC5TDB6.cjs → chunk-O53MOGXG.cjs} +35 -35
- package/dist/{chunk-4OJC4MCD.js → chunk-Q6RVVJW6.js} +1 -1
- package/dist/{chunk-HAUDEVMC.js → chunk-WY23AUCA.js} +2 -2
- package/dist/{chunk-JEML4FSA.js → chunk-XDNWQMHY.js} +3 -2
- package/dist/{chunk-ROBSFJ6F.js → chunk-Z2Z2OHRM.js} +1 -1
- package/dist/{chunk-USJX5SW4.cjs → chunk-ZHRVCW3M.cjs} +12 -12
- package/dist/chunk-ZS7LB2MV.js +77 -0
- package/dist/image-editor/index.cjs +788 -790
- package/dist/image-editor/index.js +6 -8
- package/dist/paint-editor/controller.d.cts +1 -1
- package/dist/paint-editor/controller.d.ts +1 -1
- package/dist/paint-editor/index.cjs +92 -87
- package/dist/paint-editor/index.js +16 -11
- package/dist/vector/index.cjs +970 -971
- package/dist/vector/index.js +5 -6
- package/package.json +1 -1
- package/skills/pixerate-brushes/SKILL.md +7 -2
- package/dist/chunk-FJBQTZS4.js +0 -17
- package/dist/chunk-LRTR4ASZ.cjs +0 -17
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@@ -11,11 +11,15 @@ import {
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mergeBrushPatch,
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multiColorSliders,
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patchBrushValue
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} from "../chunk-
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} from "../chunk-Q6RVVJW6.js";
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import {
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createStickerTools,
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describeStickerRef
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} from "../chunk-6JL2D5SG.js";
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import {
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BRUSH_PREVIEW_DARK_PAPER,
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brushPreviewsOnDark
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} from "../chunk-ZS7LB2MV.js";
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import {
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toVideoFfmpeg
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} from "../chunk-MWUZCEFT.js";
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@@ -30,7 +34,7 @@ import {
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resolveExternalAssets,
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serializeLayers,
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serializeLayersExternal
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} from "../chunk-
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} from "../chunk-WY23AUCA.js";
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import "../chunk-WJ4WQJCC.js";
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import {
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LAYER_EFFECT_KINDS,
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@@ -88,7 +92,7 @@ import {
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realPresenceClock,
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tweenPresenceCursor
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} from "../chunk-IVSWRVB4.js";
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import "../chunk-
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import "../chunk-7PW6VCNW.js";
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import {
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BRUSH_ID,
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BRUSH_PRESETS,
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@@ -143,7 +147,7 @@ import {
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parseBrushLibrary,
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resolveBrush,
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usesPaintExchange
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} from "../chunk-
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} from "../chunk-J4SGJCPW.js";
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import {
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STAMP_KINDS,
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StickersSlot,
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@@ -162,8 +166,7 @@ import {
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import "../chunk-PWBZH3FK.js";
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import {
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brushColourHex
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} from "../chunk-
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import "../chunk-3CI7FRMK.js";
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} from "../chunk-DVPQFMH6.js";
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import {
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StickerError
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} from "../chunk-SZTI6EER.js";
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@@ -4728,7 +4731,7 @@ function renderBrushThumbnail(brush, options) {
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if (b.engine === "wet") surface = paintWetTestStroke(b, options.paper, options.color, width, height);
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else ({ surface, light } = paintTestStroke(surface, b, options.paper, options.color, width, height));
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const layer = { type: "pixel", id: "thumbnail", name: "thumbnail", visible: true, opacity: 1, blend: "normal", surface, offset: { x: 0, y: 0 } };
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const paper = light ? { ...options.paper, color:
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const paper = light && brushPreviewsOnDark(b) ? { ...options.paper, color: BRUSH_PREVIEW_DARK_PAPER } : options.paper;
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const spill = light ? computeSpill(surface, light, { radius: Math.max(4, height / 6), strength: 1 }) : null;
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const layers = [paperNode(paper), layer];
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if (spill) layers.push({ type: "pixel", id: "thumbnail-light", name: "light", visible: true, opacity: 1, blend: "linear-dodge", surface: spill, offset: { x: 0, y: 0 } });
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@@ -5579,7 +5582,8 @@ async function replayPainting(source, target, options = {}) {
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const maxStrokes = options.strokes ?? source.strokes.length;
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const chunk = Math.max(1, options.wetChunk ?? 0) || Infinity;
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let strokes = 0;
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const scaled = source.strokes.slice(0, maxStrokes).map((st) => s === 1 ? st : varyStroke(st, scaleM, { scale: s }));
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await target.prepareEffectPaints(scaled.flatMap((st) => st.paint?.type === "effect" ? [st.paint] : []));
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const advanceTo = async (clock) => {
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const now = target.getState().wet.clock;
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let left = clock - now;
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@@ -9588,11 +9592,11 @@ var PaintEditorController = class _PaintEditorController {
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if (!layers.length) return null;
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return { layerIds: layers.map((x) => x.layer.id), strokes: layers.reduce((n, x) => n + x.strokes.filter(isLiveEffect).length, 0), sources: sources.length };
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}
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/** Plays or pauses live effect paint, and caps its frame rate (1..60). Editor state, not an undo step. */
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/** Plays or pauses live effect paint, and caps its frame rate (1..60); a setting left out keeps its value. Editor state, not an undo step. */
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setEffectPlayback(update) {
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if (update.playing !== void 0 && typeof update.playing !== "boolean") throw new PaintEditorError("playing must be true or false.");
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if (update.fps !== void 0 && !(Number.isInteger(update.fps) && update.fps >= 1 && update.fps <= 60)) throw new PaintEditorError(`fps ${update.fps} is out of range; use a whole number 1..60.`);
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this.effectPlaybackState = {
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this.effectPlaybackState = { playing: update.playing ?? this.effectPlaybackState.playing, fps: update.fps ?? this.effectPlaybackState.fps };
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this.emit([]);
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return { ...this.effectPlaybackState, time: this.effectTime };
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}
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@@ -12151,10 +12155,11 @@ function strokeSummary(s, withPoints, live) {
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// src/paint-editor/brush-library-tools.ts
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function paintBrushPreviewRenderer(paper = () => DEFAULT_PAPER) {
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const render = (brush, { width, height, color }) => {
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const t = renderBrushThumbnail(resolveBrush(brush), { paper: paper(), width, height, color: color.toLowerCase() });
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return { data: bytesToBase64(encodePng(t.width, t.height, t.data)), mimeType: "image/png" };
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};
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return Object.defineProperty(render, "paper", { get: () => paper().color, enumerable: true });
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}
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function createPaintBrushLibraryToolProvider(controller, options = {}) {
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return createBrushLibraryToolProvider(controller.brushLibrary, {
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