@pixerate/editor 0.258.0 → 0.260.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/dist/agent/index.cjs +2 -2
  2. package/dist/agent/index.js +1 -1
  3. package/dist/animation-editor/index.cjs +61 -59
  4. package/dist/animation-editor/index.js +5 -3
  5. package/dist/brushes/contract.d.cts +24 -0
  6. package/dist/brushes/contract.d.ts +24 -0
  7. package/dist/brushes/index.cjs +146 -31
  8. package/dist/brushes/index.d.cts +1 -0
  9. package/dist/brushes/index.d.ts +1 -0
  10. package/dist/brushes/index.js +121 -6
  11. package/dist/{brushstrokeRender-JI4W6F2G.js → brushstrokeRender-25Q5BEY6.js} +17 -7
  12. package/dist/{brushstrokeRender-MQ6PSDM5.cjs → brushstrokeRender-N6UPZSQS.cjs} +31 -21
  13. package/dist/canvas/brushTypes.d.cts +5 -0
  14. package/dist/canvas/brushTypes.d.ts +5 -0
  15. package/dist/canvas/drawController.d.cts +15 -1
  16. package/dist/canvas/drawController.d.ts +15 -1
  17. package/dist/canvas/index.cjs +136 -102
  18. package/dist/canvas/index.js +35 -1
  19. package/dist/{chunk-3PPJRMIG.js → chunk-3O47TPGX.js} +197 -18
  20. package/dist/{chunk-5Q5MLXAD.cjs → chunk-3TQW5MPW.cjs} +23 -23
  21. package/dist/{chunk-JBBJE76O.cjs → chunk-3ZRNK3RO.cjs} +1138 -85
  22. package/dist/{chunk-YSGW7VV4.cjs → chunk-43NT242D.cjs} +1401 -228
  23. package/dist/{chunk-SMTUQWGY.js → chunk-5IW65VQ6.js} +1 -1
  24. package/dist/{chunk-YQ4PQTBB.js → chunk-6NZL24W4.js} +9 -1
  25. package/dist/{chunk-O3ZVZSNJ.cjs → chunk-7AUQ2UJ3.cjs} +137 -129
  26. package/dist/{chunk-4M4E3N6X.js → chunk-CQVTGBQI.js} +1 -1
  27. package/dist/{chunk-SSFMWJDK.js → chunk-D4TE5JNW.js} +1192 -19
  28. package/dist/{chunk-AORZ5M5C.js → chunk-EHALWBBD.js} +1 -1
  29. package/dist/{chunk-6WCQ35GI.cjs → chunk-NHA26O5X.cjs} +2 -2
  30. package/dist/{chunk-DPYAO5U6.cjs → chunk-PVJMTLPJ.cjs} +197 -18
  31. package/dist/{chunk-MQGQTKVW.cjs → chunk-PYTJBVW5.cjs} +29 -29
  32. package/dist/{chunk-IXQZHCOF.js → chunk-QAR2N7HZ.js} +1 -1
  33. package/dist/{chunk-5P4JEOIV.js → chunk-TMDDMJCR.js} +2 -2
  34. package/dist/{chunk-RSIKDWOP.cjs → chunk-TZOX7KWV.cjs} +15 -15
  35. package/dist/{chunk-IPUTIUGQ.cjs → chunk-UVZ7RQOE.cjs} +1 -1
  36. package/dist/{chunk-A7GJ6BXI.js → chunk-WJ4WQJCC.js} +1062 -9
  37. package/dist/{chunk-ICTPLVSR.js → chunk-X2EXYY4J.js} +1 -1
  38. package/dist/{chunk-WQCNC4DK.js → chunk-XC6DPRYI.js} +695 -4
  39. package/dist/{chunk-KBYB7OWB.cjs → chunk-YHDHFJUC.cjs} +776 -85
  40. package/dist/{chunk-P3PZ63M3.cjs → chunk-YLUIFXSL.cjs} +35 -35
  41. package/dist/commands/index.cjs +2 -2
  42. package/dist/commands/index.js +1 -1
  43. package/dist/image-editor/index.cjs +1385 -2484
  44. package/dist/image-editor/index.js +139 -1238
  45. package/dist/image-editor/selection-worker.cjs +3 -4
  46. package/dist/image-editor/selection-worker.js +1 -2
  47. package/dist/paint/index.cjs +3 -5
  48. package/dist/paint/index.js +40 -42
  49. package/dist/paint-editor/contract.d.cts +29 -0
  50. package/dist/paint-editor/contract.d.ts +29 -0
  51. package/dist/paint-editor/dab-stroke.d.cts +5 -0
  52. package/dist/paint-editor/dab-stroke.d.ts +5 -0
  53. package/dist/paint-editor/index.cjs +402 -258
  54. package/dist/paint-editor/index.d.cts +1 -0
  55. package/dist/paint-editor/index.d.ts +1 -0
  56. package/dist/paint-editor/index.js +197 -53
  57. package/dist/paint-editor/stamp-tip.d.cts +17 -0
  58. package/dist/paint-editor/stamp-tip.d.ts +17 -0
  59. package/dist/paint-editor/ui.d.cts +21 -1
  60. package/dist/paint-editor/ui.d.ts +21 -1
  61. package/dist/raster/index.cjs +2 -4
  62. package/dist/raster/index.js +6 -8
  63. package/dist/vector/brushstroke.d.cts +6 -0
  64. package/dist/vector/brushstroke.d.ts +6 -0
  65. package/dist/vector/controller.d.cts +11 -2
  66. package/dist/vector/controller.d.ts +11 -2
  67. package/dist/vector/index.cjs +990 -973
  68. package/dist/vector/index.js +28 -11
  69. package/package.json +1 -1
  70. package/skills/pixerate-brushes/SKILL.md +1 -1
  71. package/skills/pixerate-canvas/SKILL.md +3 -1
  72. package/skills/pixerate-vector/SKILL.md +2 -2
  73. package/dist/chunk-2VJAVXLI.js +0 -192
  74. package/dist/chunk-62Z5WLRA.js +0 -700
  75. package/dist/chunk-BOHDJJ2O.cjs +0 -192
  76. package/dist/chunk-NKGB64CW.cjs +0 -700
  77. package/dist/chunk-SS53NNZO.cjs +0 -1066
  78. package/dist/chunk-ZNA3IQZF.js +0 -1066
@@ -1,15 +1,14 @@
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  "use strict";Object.defineProperty(exports, "__esModule", {value: true});
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- var _chunkJBBJE76Ocjs = require('../chunk-JBBJE76O.cjs');
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- require('../chunk-SS53NNZO.cjs');
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+ var _chunk3ZRNK3ROcjs = require('../chunk-3ZRNK3RO.cjs');
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  require('../chunk-K6PXS6DO.cjs');
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  require('../chunk-BB6TR422.cjs');
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  require('../chunk-474IQG74.cjs');
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  // src/image-editor/selection-worker.ts
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  if (typeof self !== "undefined" && typeof window === "undefined" && typeof self.postMessage === "function") {
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- _chunkJBBJE76Ocjs.startSelectionWorker.call(void 0, self);
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+ _chunk3ZRNK3ROcjs.startSelectionWorker.call(void 0, self);
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  }
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- exports.startSelectionWorker = _chunkJBBJE76Ocjs.startSelectionWorker;
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+ exports.startSelectionWorker = _chunk3ZRNK3ROcjs.startSelectionWorker;
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  import {
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  startSelectionWorker
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- } from "../chunk-A7GJ6BXI.js";
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- import "../chunk-ZNA3IQZF.js";
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+ } from "../chunk-WJ4WQJCC.js";
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  import "../chunk-ZIF4UJJ6.js";
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- var _chunkKBYB7OWBcjs = require('../chunk-KBYB7OWB.cjs');
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@@ -498,4 +496,4 @@ require('../chunk-XFM3OCHU.cjs');
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- exports.BODY_SCATTER = _chunkKBYB7OWBcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkPXDIAYB6cjs.BrushstrokeCache; exports.CoverageMap = _chunkFQPUF2W2cjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkFQPUF2W2cjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkFQPUF2W2cjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkKBYB7OWBcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkFQPUF2W2cjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkFQPUF2W2cjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkFQPUF2W2cjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunkNKGB64CWcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkFQPUF2W2cjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkKBYB7OWBcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkKBYB7OWBcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkKBYB7OWBcjs.DRY_EPS; exports.DabWalker = _chunkFQPUF2W2cjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkFQPUF2W2cjs.EMPTY_MIXER_LOAD; exports.EX = _chunkKBYB7OWBcjs.EX; exports.EY = _chunkKBYB7OWBcjs.EY; exports.FLAG_ALIVE = _chunkKBYB7OWBcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkKBYB7OWBcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkKBYB7OWBcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkKBYB7OWBcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkKBYB7OWBcjs.FLAG_TOP; exports.FLAG_WET = _chunkKBYB7OWBcjs.FLAG_WET; exports.FLAT = _chunkKBYB7OWBcjs.FLAT; exports.FREE_INTERVAL = _chunkKBYB7OWBcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkPXDIAYB6cjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkPXDIAYB6cjs.GRAIN_TILE; exports.HIDE = _chunkKBYB7OWBcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunkNKGB64CWcjs.IDENTITY_CLONE_TRANSFORM; exports.MASS_CHANNELS = _chunkKBYB7OWBcjs.MASS_CHANNELS; exports.MAX_BATCH = _chunkKBYB7OWBcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkFQPUF2W2cjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkKBYB7OWBcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkKBYB7OWBcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkKBYB7OWBcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkFQPUF2W2cjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkFQPUF2W2cjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkFQPUF2W2cjs.MIXING_MODELS; exports.MixerStroke = _chunkFQPUF2W2cjs.MixerStroke; exports.OPP = _chunkKBYB7OWBcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkFQPUF2W2cjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkFQPUF2W2cjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkFQPUF2W2cjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkKBYB7OWBcjs.PAPER_CAPACITY; exports.PARAM = _chunkKBYB7OWBcjs.PARAM; exports.PARAM_FLOATS = _chunkKBYB7OWBcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkKBYB7OWBcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkKBYB7OWBcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkKBYB7OWBcjs.PLANE; exports.PLANE_BYTES = _chunkKBYB7OWBcjs.PLANE_BYTES; exports.P_D0 = _chunkKBYB7OWBcjs.P_D0; exports.P_DL = _chunkKBYB7OWBcjs.P_DL; exports.P_EDGE = _chunkKBYB7OWBcjs.P_EDGE; exports.P_FX = _chunkKBYB7OWBcjs.P_FX; exports.P_FY = _chunkKBYB7OWBcjs.P_FY; exports.P_H = _chunkKBYB7OWBcjs.P_H; exports.P_L = _chunkKBYB7OWBcjs.P_L; exports.P_P0 = _chunkKBYB7OWBcjs.P_P0; exports.P_RHO = _chunkKBYB7OWBcjs.P_RHO; exports.P_SW = _chunkKBYB7OWBcjs.P_SW; exports.P_UX = _chunkKBYB7OWBcjs.P_UX; exports.P_UY = _chunkKBYB7OWBcjs.P_UY; exports.PaintExchange = _chunkFQPUF2W2cjs.PaintExchange; exports.PaintGradientSampler = _chunkFQPUF2W2cjs.PaintGradientSampler; exports.PaintSourceError = _chunkFQPUF2W2cjs.PaintSourceError; exports.PaperGrain = _chunkPXDIAYB6cjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunkNKGB64CWcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkNKGB64CWcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkNKGB64CWcjs.RetouchDabStroke; exports.SET_PLANES = _chunkKBYB7OWBcjs.SET_PLANES; exports.SLOT_BYTES = _chunkKBYB7OWBcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkKBYB7OWBcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkKBYB7OWBcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkNKGB64CWcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkKBYB7OWBcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkKBYB7OWBcjs.STRIP; exports.SmudgeTip = _chunkFQPUF2W2cjs.SmudgeTip; exports.StrokeCoverage = _chunkFQPUF2W2cjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkFQPUF2W2cjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunkNKGB64CWcjs.TONE_RANGES; exports.TileMedium = _chunkFQPUF2W2cjs.TileMedium; exports.TilePixelSource = _chunkNKGB64CWcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunkNKGB64CWcjs.TransformedPixelSource; exports.U_MAX = _chunkKBYB7OWBcjs.U_MAX; exports.W9 = _chunkKBYB7OWBcjs.W9; exports.WET_FLOW_KINDS = _chunkKBYB7OWBcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkKBYB7OWBcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkKBYB7OWBcjs.WET_TILE; exports.WGSL_HALO = _chunkKBYB7OWBcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkKBYB7OWBcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkKBYB7OWBcjs.WGSL_STEP; exports.WetGpuEngine = _chunkKBYB7OWBcjs.WetGpuEngine; exports.WetMedium = _chunkKBYB7OWBcjs.WetMedium; exports.WetWorkerPool = _chunkKBYB7OWBcjs.WetWorkerPool; exports.WetWorld = _chunkKBYB7OWBcjs.WetWorld; exports.WetWorldError = _chunkKBYB7OWBcjs.WetWorldError; exports.addPaintGradientStop = _chunkFQPUF2W2cjs.addPaintGradientStop; exports.applyRetouchToTile = _chunkNKGB64CWcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkFQPUF2W2cjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkFQPUF2W2cjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkNKGB64CWcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkFQPUF2W2cjs.blendRadius; exports.blenderDab = _chunkFQPUF2W2cjs.blenderDab; exports.boxBlurPixels = _chunkNKGB64CWcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkPXDIAYB6cjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkPXDIAYB6cjs.brushstrokeKey; exports.brushstrokeSamples = _chunkPXDIAYB6cjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkPXDIAYB6cjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkPXDIAYB6cjs.brushstrokeToCanvas; exports.canShareMemory = _chunkKBYB7OWBcjs.canShareMemory; exports.cleanMixer = _chunkFQPUF2W2cjs.cleanMixer; exports.cloneSamplePoint = _chunkNKGB64CWcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkFQPUF2W2cjs.coverageTileCoord; exports.createBlenderScratch = _chunkFQPUF2W2cjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunkKBYB7OWBcjs.createPigmentTools; exports.createWetGpuEngine = _chunkKBYB7OWBcjs.createWetGpuEngine; exports.dabCoverage = _chunkFQPUF2W2cjs.dabCoverage; exports.dabRect = _chunkFQPUF2W2cjs.dabRect; exports.dexp = _chunkKBYB7OWBcjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunkKBYB7OWBcjs.dlog; exports.dodgeBurn = _chunkNKGB64CWcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkNKGB64CWcjs.dodgeBurnCurve; exports.dpow = _chunkKBYB7OWBcjs.dpow; exports.dsincos = _chunkKBYB7OWBcjs.dsincos; exports.edgeBits = _chunkKBYB7OWBcjs.edgeBits; exports.exchangeRates = _chunkFQPUF2W2cjs.exchangeRates; exports.expNeg = _chunkKBYB7OWBcjs.expNeg; exports.filmPixel = _chunkKBYB7OWBcjs.filmPixel; exports.filmReflectance = _chunkKBYB7OWBcjs.filmReflectance; exports.findWebGpu = _chunkKBYB7OWBcjs.findWebGpu; exports.flowField = _chunkKBYB7OWBcjs.flowField; exports.gradientDabColor = _chunkFQPUF2W2cjs.gradientDabColor; exports.grainCatch = _chunkPXDIAYB6cjs.grainCatch; exports.grainHeights = _chunkPXDIAYB6cjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunkNKGB64CWcjs.healPixels; exports.hexToPaintRgb = _chunkFQPUF2W2cjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkPXDIAYB6cjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkFQPUF2W2cjs.isGradientPaint; exports.isIdentityCloneTransform = _chunkNKGB64CWcjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkKBYB7OWBcjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkKBYB7OWBcjs.linearToSrgb8; exports.loadMixer = _chunkFQPUF2W2cjs.loadMixer; exports.loadWetKernel = _chunkKBYB7OWBcjs.loadWetKernel; exports.luma = _chunkNKGB64CWcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkFQPUF2W2cjs.mixerRates; exports.moveWetSnapshot = _chunkKBYB7OWBcjs.moveWetSnapshot; exports.normalizeBlender = _chunkFQPUF2W2cjs.normalizeBlender; exports.normalizeBrush = _chunkFQPUF2W2cjs.normalizeBrush; exports.normalizeFlow = _chunkKBYB7OWBcjs.normalizeFlow; exports.normalizeHexColor = _chunkFQPUF2W2cjs.normalizeHexColor; exports.normalizeMixer = _chunkFQPUF2W2cjs.normalizeMixer; exports.normalizeRetouch = _chunkNKGB64CWcjs.normalizeRetouch; exports.normalizeSmudge = _chunkFQPUF2W2cjs.normalizeSmudge; exports.normalizeTilt = _chunkKBYB7OWBcjs.normalizeTilt; exports.normalizeWetParams = _chunkKBYB7OWBcjs.normalizeWetParams; exports.packWetParams = _chunkKBYB7OWBcjs.packWetParams; exports.paintGradientMappingFor = _chunkFQPUF2W2cjs.paintGradientMappingFor; exports.paintPathStroke = _chunkPXDIAYB6cjs.paintPathStroke; exports.paintSourceColor = _chunkFQPUF2W2cjs.paintSourceColor; exports.paintSourceCss = _chunkFQPUF2W2cjs.paintSourceCss; exports.parsePaintSource = _chunkFQPUF2W2cjs.parsePaintSource; exports.pathStrokeCoverage = _chunkPXDIAYB6cjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkPXDIAYB6cjs.pathStrokeDabs; exports.perDabStrength = _chunkNKGB64CWcjs.perDabStrength; exports.pigmentColor = _chunkKBYB7OWBcjs.pigmentColor; exports.pigmentOf = _chunkKBYB7OWBcjs.pigmentOf; exports.pixelPigment = _chunkKBYB7OWBcjs.pixelPigment; exports.pointerPressure = _chunkKBYB7OWBcjs.pointerPressure; exports.pointerStrokeSample = _chunkKBYB7OWBcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkKBYB7OWBcjs.pointerStrokeSamples; exports.put255 = _chunkFQPUF2W2cjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkFQPUF2W2cjs.rasterizeDab; exports.readPaintSource = _chunkFQPUF2W2cjs.readPaintSource; exports.readSourceRegion = _chunkNKGB64CWcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkFQPUF2W2cjs.removePaintGradientStop; exports.renderBrushstroke = _chunkPXDIAYB6cjs.renderBrushstroke; exports.resolvePaintGradient = _chunkFQPUF2W2cjs.resolvePaintGradient; exports.retouchFilter = _chunkNKGB64CWcjs.retouchFilter; exports.reversePaintGradient = _chunkFQPUF2W2cjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkNKGB64CWcjs.rgbaViewOfGrey; exports.saturationOf = _chunkNKGB64CWcjs.saturationOf; exports.scalePaintGradient = _chunkFQPUF2W2cjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunkKBYB7OWBcjs.shadeLightTile; exports.shadeTile = _chunkKBYB7OWBcjs.shadeTile; exports.smoothPoints = _chunkFQPUF2W2cjs.smoothPoints; exports.smudgeEffect = _chunkNKGB64CWcjs.smudgeEffect; exports.solidPaint = _chunkFQPUF2W2cjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunkNKGB64CWcjs.sponge; exports.spongeEffect = _chunkNKGB64CWcjs.spongeEffect; exports.spotHealPixels = _chunkNKGB64CWcjs.spotHealPixels; exports.spotHealWindow = _chunkNKGB64CWcjs.spotHealWindow; exports.srgbByteToLinear = _chunkKBYB7OWBcjs.srgbByteToLinear; exports.stepSlotTs = _chunkKBYB7OWBcjs.stepSlotTs; exports.strokeGrainCatch = _chunkPXDIAYB6cjs.strokeGrainCatch; exports.tipFalloff = _chunkFQPUF2W2cjs.tipFalloff; exports.tipReach = _chunkFQPUF2W2cjs.tipReach; exports.tipShape = _chunkFQPUF2W2cjs.tipShape; exports.toneOf = _chunkNKGB64CWcjs.toneOf; exports.updatePaintGradientStop = _chunkFQPUF2W2cjs.updatePaintGradientStop; exports.walkDabs = _chunkFQPUF2W2cjs.walkDabs; exports.wetGpuSupport = _chunkKBYB7OWBcjs.wetGpuSupport; exports.wetSimdSupported = _chunkKBYB7OWBcjs.wetSimdSupported; exports.wetSupport = _chunkKBYB7OWBcjs.wetSupport;
499
+ exports.BODY_SCATTER = _chunkYHDHFJUCcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkPXDIAYB6cjs.BrushstrokeCache; exports.CoverageMap = _chunkFQPUF2W2cjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkFQPUF2W2cjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkFQPUF2W2cjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkYHDHFJUCcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkFQPUF2W2cjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkFQPUF2W2cjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkFQPUF2W2cjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunkYHDHFJUCcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkFQPUF2W2cjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkYHDHFJUCcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkYHDHFJUCcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkYHDHFJUCcjs.DRY_EPS; exports.DabWalker = _chunkFQPUF2W2cjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkFQPUF2W2cjs.EMPTY_MIXER_LOAD; exports.EX = _chunkYHDHFJUCcjs.EX; exports.EY = _chunkYHDHFJUCcjs.EY; exports.FLAG_ALIVE = _chunkYHDHFJUCcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkYHDHFJUCcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkYHDHFJUCcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkYHDHFJUCcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkYHDHFJUCcjs.FLAG_TOP; exports.FLAG_WET = _chunkYHDHFJUCcjs.FLAG_WET; exports.FLAT = _chunkYHDHFJUCcjs.FLAT; exports.FREE_INTERVAL = _chunkYHDHFJUCcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkPXDIAYB6cjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkPXDIAYB6cjs.GRAIN_TILE; exports.HIDE = _chunkYHDHFJUCcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunkYHDHFJUCcjs.IDENTITY_CLONE_TRANSFORM; exports.MASS_CHANNELS = _chunkYHDHFJUCcjs.MASS_CHANNELS; exports.MAX_BATCH = _chunkYHDHFJUCcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkFQPUF2W2cjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkYHDHFJUCcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkYHDHFJUCcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkYHDHFJUCcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkFQPUF2W2cjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkFQPUF2W2cjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkFQPUF2W2cjs.MIXING_MODELS; exports.MixerStroke = _chunkFQPUF2W2cjs.MixerStroke; exports.OPP = _chunkYHDHFJUCcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkFQPUF2W2cjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkFQPUF2W2cjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkFQPUF2W2cjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkFQPUF2W2cjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkFQPUF2W2cjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkYHDHFJUCcjs.PAPER_CAPACITY; exports.PARAM = _chunkYHDHFJUCcjs.PARAM; exports.PARAM_FLOATS = _chunkYHDHFJUCcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkYHDHFJUCcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkYHDHFJUCcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkYHDHFJUCcjs.PLANE; exports.PLANE_BYTES = _chunkYHDHFJUCcjs.PLANE_BYTES; exports.P_D0 = _chunkYHDHFJUCcjs.P_D0; exports.P_DL = _chunkYHDHFJUCcjs.P_DL; exports.P_EDGE = _chunkYHDHFJUCcjs.P_EDGE; exports.P_FX = _chunkYHDHFJUCcjs.P_FX; exports.P_FY = _chunkYHDHFJUCcjs.P_FY; exports.P_H = _chunkYHDHFJUCcjs.P_H; exports.P_L = _chunkYHDHFJUCcjs.P_L; exports.P_P0 = _chunkYHDHFJUCcjs.P_P0; exports.P_RHO = _chunkYHDHFJUCcjs.P_RHO; exports.P_SW = _chunkYHDHFJUCcjs.P_SW; exports.P_UX = _chunkYHDHFJUCcjs.P_UX; exports.P_UY = _chunkYHDHFJUCcjs.P_UY; exports.PaintExchange = _chunkFQPUF2W2cjs.PaintExchange; exports.PaintGradientSampler = _chunkFQPUF2W2cjs.PaintGradientSampler; exports.PaintSourceError = _chunkFQPUF2W2cjs.PaintSourceError; exports.PaperGrain = _chunkPXDIAYB6cjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunkYHDHFJUCcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkYHDHFJUCcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkYHDHFJUCcjs.RetouchDabStroke; exports.SET_PLANES = _chunkYHDHFJUCcjs.SET_PLANES; exports.SLOT_BYTES = _chunkYHDHFJUCcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkYHDHFJUCcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkYHDHFJUCcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkYHDHFJUCcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkYHDHFJUCcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkYHDHFJUCcjs.STRIP; exports.SmudgeTip = _chunkFQPUF2W2cjs.SmudgeTip; exports.StrokeCoverage = _chunkFQPUF2W2cjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkFQPUF2W2cjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunkYHDHFJUCcjs.TONE_RANGES; exports.TileMedium = _chunkFQPUF2W2cjs.TileMedium; exports.TilePixelSource = _chunkYHDHFJUCcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunkYHDHFJUCcjs.TransformedPixelSource; exports.U_MAX = _chunkYHDHFJUCcjs.U_MAX; exports.W9 = _chunkYHDHFJUCcjs.W9; exports.WET_FLOW_KINDS = _chunkYHDHFJUCcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkYHDHFJUCcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkYHDHFJUCcjs.WET_TILE; exports.WGSL_HALO = _chunkYHDHFJUCcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkYHDHFJUCcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkYHDHFJUCcjs.WGSL_STEP; exports.WetGpuEngine = _chunkYHDHFJUCcjs.WetGpuEngine; exports.WetMedium = _chunkYHDHFJUCcjs.WetMedium; exports.WetWorkerPool = _chunkYHDHFJUCcjs.WetWorkerPool; exports.WetWorld = _chunkYHDHFJUCcjs.WetWorld; exports.WetWorldError = _chunkYHDHFJUCcjs.WetWorldError; exports.addPaintGradientStop = _chunkFQPUF2W2cjs.addPaintGradientStop; exports.applyRetouchToTile = _chunkYHDHFJUCcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkFQPUF2W2cjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkFQPUF2W2cjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkYHDHFJUCcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkFQPUF2W2cjs.blendRadius; exports.blenderDab = _chunkFQPUF2W2cjs.blenderDab; exports.boxBlurPixels = _chunkYHDHFJUCcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkPXDIAYB6cjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkPXDIAYB6cjs.brushstrokeKey; exports.brushstrokeSamples = _chunkPXDIAYB6cjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkPXDIAYB6cjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkPXDIAYB6cjs.brushstrokeToCanvas; exports.canShareMemory = _chunkYHDHFJUCcjs.canShareMemory; exports.cleanMixer = _chunkFQPUF2W2cjs.cleanMixer; exports.cloneSamplePoint = _chunkYHDHFJUCcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkFQPUF2W2cjs.coverageTileCoord; exports.createBlenderScratch = _chunkFQPUF2W2cjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunkYHDHFJUCcjs.createPigmentTools; exports.createWetGpuEngine = _chunkYHDHFJUCcjs.createWetGpuEngine; exports.dabCoverage = _chunkFQPUF2W2cjs.dabCoverage; exports.dabRect = _chunkFQPUF2W2cjs.dabRect; exports.dexp = _chunkYHDHFJUCcjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunkYHDHFJUCcjs.dlog; exports.dodgeBurn = _chunkYHDHFJUCcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkYHDHFJUCcjs.dodgeBurnCurve; exports.dpow = _chunkYHDHFJUCcjs.dpow; exports.dsincos = _chunkYHDHFJUCcjs.dsincos; exports.edgeBits = _chunkYHDHFJUCcjs.edgeBits; exports.exchangeRates = _chunkFQPUF2W2cjs.exchangeRates; exports.expNeg = _chunkYHDHFJUCcjs.expNeg; exports.filmPixel = _chunkYHDHFJUCcjs.filmPixel; exports.filmReflectance = _chunkYHDHFJUCcjs.filmReflectance; exports.findWebGpu = _chunkYHDHFJUCcjs.findWebGpu; exports.flowField = _chunkYHDHFJUCcjs.flowField; exports.gradientDabColor = _chunkFQPUF2W2cjs.gradientDabColor; exports.grainCatch = _chunkPXDIAYB6cjs.grainCatch; exports.grainHeights = _chunkPXDIAYB6cjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunkYHDHFJUCcjs.healPixels; exports.hexToPaintRgb = _chunkFQPUF2W2cjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkPXDIAYB6cjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkFQPUF2W2cjs.isGradientPaint; exports.isIdentityCloneTransform = _chunkYHDHFJUCcjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkYHDHFJUCcjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkYHDHFJUCcjs.linearToSrgb8; exports.loadMixer = _chunkFQPUF2W2cjs.loadMixer; exports.loadWetKernel = _chunkYHDHFJUCcjs.loadWetKernel; exports.luma = _chunkYHDHFJUCcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkFQPUF2W2cjs.mixerRates; exports.moveWetSnapshot = _chunkYHDHFJUCcjs.moveWetSnapshot; exports.normalizeBlender = _chunkFQPUF2W2cjs.normalizeBlender; exports.normalizeBrush = _chunkFQPUF2W2cjs.normalizeBrush; exports.normalizeFlow = _chunkYHDHFJUCcjs.normalizeFlow; exports.normalizeHexColor = _chunkFQPUF2W2cjs.normalizeHexColor; exports.normalizeMixer = _chunkFQPUF2W2cjs.normalizeMixer; exports.normalizeRetouch = _chunkYHDHFJUCcjs.normalizeRetouch; exports.normalizeSmudge = _chunkFQPUF2W2cjs.normalizeSmudge; exports.normalizeTilt = _chunkYHDHFJUCcjs.normalizeTilt; exports.normalizeWetParams = _chunkYHDHFJUCcjs.normalizeWetParams; exports.packWetParams = _chunkYHDHFJUCcjs.packWetParams; exports.paintGradientMappingFor = _chunkFQPUF2W2cjs.paintGradientMappingFor; exports.paintPathStroke = _chunkPXDIAYB6cjs.paintPathStroke; exports.paintSourceColor = _chunkFQPUF2W2cjs.paintSourceColor; exports.paintSourceCss = _chunkFQPUF2W2cjs.paintSourceCss; exports.parsePaintSource = _chunkFQPUF2W2cjs.parsePaintSource; exports.pathStrokeCoverage = _chunkPXDIAYB6cjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkPXDIAYB6cjs.pathStrokeDabs; exports.perDabStrength = _chunkYHDHFJUCcjs.perDabStrength; exports.pigmentColor = _chunkYHDHFJUCcjs.pigmentColor; exports.pigmentOf = _chunkYHDHFJUCcjs.pigmentOf; exports.pixelPigment = _chunkYHDHFJUCcjs.pixelPigment; exports.pointerPressure = _chunkYHDHFJUCcjs.pointerPressure; exports.pointerStrokeSample = _chunkYHDHFJUCcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkYHDHFJUCcjs.pointerStrokeSamples; exports.put255 = _chunkFQPUF2W2cjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkFQPUF2W2cjs.rasterizeDab; exports.readPaintSource = _chunkFQPUF2W2cjs.readPaintSource; exports.readSourceRegion = _chunkYHDHFJUCcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkFQPUF2W2cjs.removePaintGradientStop; exports.renderBrushstroke = _chunkPXDIAYB6cjs.renderBrushstroke; exports.resolvePaintGradient = _chunkFQPUF2W2cjs.resolvePaintGradient; exports.retouchFilter = _chunkYHDHFJUCcjs.retouchFilter; exports.reversePaintGradient = _chunkFQPUF2W2cjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkYHDHFJUCcjs.rgbaViewOfGrey; exports.saturationOf = _chunkYHDHFJUCcjs.saturationOf; exports.scalePaintGradient = _chunkFQPUF2W2cjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunkYHDHFJUCcjs.shadeLightTile; exports.shadeTile = _chunkYHDHFJUCcjs.shadeTile; exports.smoothPoints = _chunkFQPUF2W2cjs.smoothPoints; exports.smudgeEffect = _chunkYHDHFJUCcjs.smudgeEffect; exports.solidPaint = _chunkFQPUF2W2cjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunkYHDHFJUCcjs.sponge; exports.spongeEffect = _chunkYHDHFJUCcjs.spongeEffect; exports.spotHealPixels = _chunkYHDHFJUCcjs.spotHealPixels; exports.spotHealWindow = _chunkYHDHFJUCcjs.spotHealWindow; exports.srgbByteToLinear = _chunkYHDHFJUCcjs.srgbByteToLinear; exports.stepSlotTs = _chunkYHDHFJUCcjs.stepSlotTs; exports.strokeGrainCatch = _chunkPXDIAYB6cjs.strokeGrainCatch; exports.tipFalloff = _chunkFQPUF2W2cjs.tipFalloff; exports.tipReach = _chunkFQPUF2W2cjs.tipReach; exports.tipShape = _chunkFQPUF2W2cjs.tipShape; exports.toneOf = _chunkYHDHFJUCcjs.toneOf; exports.updatePaintGradientStop = _chunkFQPUF2W2cjs.updatePaintGradientStop; exports.walkDabs = _chunkFQPUF2W2cjs.walkDabs; exports.wetGpuSupport = _chunkYHDHFJUCcjs.wetGpuSupport; exports.wetSimdSupported = _chunkYHDHFJUCcjs.wetSimdSupported; exports.wetSupport = _chunkYHDHFJUCcjs.wetSupport;
@@ -1,47 +1,7 @@
1
- import {
2
- DEFAULT_RETOUCH,
3
- IDENTITY_CLONE_TRANSFORM,
4
- RETOUCH_SAMPLES,
5
- RegionPixelSource,
6
- RetouchDabStroke,
7
- SPOT_HEAL_TYPES,
8
- TONE_RANGES,
9
- TilePixelSource,
10
- TransformedPixelSource,
11
- applyRetouchToTile,
12
- applyToneToDeepTile,
13
- boxBlurPixels,
14
- cloneSamplePoint,
15
- dodgeBurn,
16
- dodgeBurnCurve,
17
- healPixels,
18
- isIdentityCloneTransform,
19
- luma,
20
- normalizeRetouch,
21
- perDabStrength,
22
- readSourceRegion,
23
- retouchFilter,
24
- rgbaViewOfGrey,
25
- saturationOf,
26
- smudgeEffect,
27
- sponge,
28
- spongeEffect,
29
- spotHealPixels,
30
- spotHealWindow,
31
- toneOf
32
- } from "../chunk-62Z5WLRA.js";
33
- import {
34
- bestOffset,
35
- contentAwareFill,
36
- dilateMask,
37
- maskBounds,
38
- membraneFill,
39
- seamlessClone,
40
- solveMembrane
41
- } from "../chunk-VWEWY4FY.js";
42
1
  import {
43
2
  BODY_SCATTER,
44
3
  DEFAULT_FLOW,
4
+ DEFAULT_RETOUCH,
45
5
  DEFAULT_WET_PAPER,
46
6
  DEFAULT_WET_PARAMS,
47
7
  DRY_EPS,
@@ -56,6 +16,7 @@ import {
56
16
  FLAT,
57
17
  FREE_INTERVAL,
58
18
  HIDE,
19
+ IDENTITY_CLONE_TRANSFORM,
59
20
  MASS_CHANNELS,
60
21
  MAX_BATCH,
61
22
  MAX_TILT_ACCEL,
@@ -81,12 +42,19 @@ import {
81
42
  P_SW,
82
43
  P_UX,
83
44
  P_UY,
45
+ RETOUCH_SAMPLES,
46
+ RegionPixelSource,
47
+ RetouchDabStroke,
84
48
  SET_PLANES,
85
49
  SLOT_BYTES,
86
50
  SLOT_PLANES,
87
51
  SLOT_SIDE,
52
+ SPOT_HEAL_TYPES,
88
53
  SRGB_TO_LINEAR,
89
54
  STRIP,
55
+ TONE_RANGES,
56
+ TilePixelSource,
57
+ TransformedPixelSource,
90
58
  U_MAX,
91
59
  W9,
92
60
  WET_FLOW_KINDS,
@@ -100,11 +68,17 @@ import {
100
68
  WetWorkerPool,
101
69
  WetWorld,
102
70
  WetWorldError,
71
+ applyRetouchToTile,
72
+ applyToneToDeepTile,
73
+ boxBlurPixels,
103
74
  canShareMemory,
75
+ cloneSamplePoint,
104
76
  createPigmentTools,
105
77
  createWetGpuEngine,
106
78
  dexp,
107
79
  dlog,
80
+ dodgeBurn,
81
+ dodgeBurnCurve,
108
82
  dpow,
109
83
  dsincos,
110
84
  edgeBits,
@@ -113,28 +87,52 @@ import {
113
87
  filmReflectance,
114
88
  findWebGpu,
115
89
  flowField,
90
+ healPixels,
91
+ isIdentityCloneTransform,
116
92
  latticeViscosity,
117
93
  linearToSrgb8,
118
94
  loadWetKernel,
95
+ luma,
119
96
  moveWetSnapshot,
120
97
  normalizeFlow,
98
+ normalizeRetouch,
121
99
  normalizeTilt,
122
100
  normalizeWetParams,
123
101
  packWetParams,
102
+ perDabStrength,
124
103
  pigmentColor,
125
104
  pigmentOf,
126
105
  pixelPigment,
127
106
  pointerPressure,
128
107
  pointerStrokeSample,
129
108
  pointerStrokeSamples,
109
+ readSourceRegion,
110
+ retouchFilter,
111
+ rgbaViewOfGrey,
112
+ saturationOf,
130
113
  shadeLightTile,
131
114
  shadeTile,
115
+ smudgeEffect,
116
+ sponge,
117
+ spongeEffect,
118
+ spotHealPixels,
119
+ spotHealWindow,
132
120
  srgbByteToLinear,
133
121
  stepSlotTs,
122
+ toneOf,
134
123
  wetGpuSupport,
135
124
  wetSimdSupported,
136
125
  wetSupport
137
- } from "../chunk-WQCNC4DK.js";
126
+ } from "../chunk-XC6DPRYI.js";
127
+ import {
128
+ bestOffset,
129
+ contentAwareFill,
130
+ dilateMask,
131
+ maskBounds,
132
+ membraneFill,
133
+ seamlessClone,
134
+ solveMembrane
135
+ } from "../chunk-VWEWY4FY.js";
138
136
  import {
139
137
  BrushstrokeCache,
140
138
  GRAIN_PATTERNS,
@@ -0,0 +1,29 @@
1
+ /**
2
+ * The paint editor as language-neutral contracts (`@pixerate/conformance` `domains/paint`), so
3
+ * another implementation (the Swift port) offers the same tools, keys, controls and documents:
4
+ * the agent tools of every paint provider, the keyboard commands, the UI tables React and Svelte
5
+ * render, and a JSON Schema of a saved painting. `scripts/export-contracts.mjs` writes them; a
6
+ * core test fails when the committed files differ from what this returns.
7
+ *
8
+ * Everything here is data from this module's own tables and providers; nothing depends on the
9
+ * package version, so a release does not change the files.
10
+ */
11
+ import type { EffectProvider } from '../effects/types.cjs';
12
+ import type { JsonSchema } from '../tools/schema.cjs';
13
+ /** Bumped when a contract file changes shape (not when its data changes). */
14
+ export declare const PAINT_CONTRACT_FORMAT_VERSION = 1;
15
+ /**
16
+ * JSON Schema of a saved painting: the `pixerate.editor-document` envelope of kind `paint`
17
+ * around a `pixerate-paint` document (`createPaintEditorDocument`). Fields readers do not know
18
+ * are kept and written back, so objects stay open; layers are the image editor's serialized
19
+ * layers, and every stroke's brush is a facet brush (`brush.schema.json` of the brushes domain).
20
+ */
21
+ export declare const PAINT_DOCUMENT_JSON_SCHEMA: JsonSchema;
22
+ /**
23
+ * Every paint contract file, by its path under `domains/paint/` (plain JSON values). `effects`
24
+ * is the effect provider the effect tools are listed with (their list needs one; the export uses
25
+ * the fake provider, so the files do not depend on a catalogue).
26
+ */
27
+ export declare function paintContracts(options: {
28
+ effects: EffectProvider;
29
+ }): Record<string, unknown>;
@@ -0,0 +1,29 @@
1
+ /**
2
+ * The paint editor as language-neutral contracts (`@pixerate/conformance` `domains/paint`), so
3
+ * another implementation (the Swift port) offers the same tools, keys, controls and documents:
4
+ * the agent tools of every paint provider, the keyboard commands, the UI tables React and Svelte
5
+ * render, and a JSON Schema of a saved painting. `scripts/export-contracts.mjs` writes them; a
6
+ * core test fails when the committed files differ from what this returns.
7
+ *
8
+ * Everything here is data from this module's own tables and providers; nothing depends on the
9
+ * package version, so a release does not change the files.
10
+ */
11
+ import type { EffectProvider } from '../effects/types.js';
12
+ import type { JsonSchema } from '../tools/schema.js';
13
+ /** Bumped when a contract file changes shape (not when its data changes). */
14
+ export declare const PAINT_CONTRACT_FORMAT_VERSION = 1;
15
+ /**
16
+ * JSON Schema of a saved painting: the `pixerate.editor-document` envelope of kind `paint`
17
+ * around a `pixerate-paint` document (`createPaintEditorDocument`). Fields readers do not know
18
+ * are kept and written back, so objects stay open; layers are the image editor's serialized
19
+ * layers, and every stroke's brush is a facet brush (`brush.schema.json` of the brushes domain).
20
+ */
21
+ export declare const PAINT_DOCUMENT_JSON_SCHEMA: JsonSchema;
22
+ /**
23
+ * Every paint contract file, by its path under `domains/paint/` (plain JSON values). `effects`
24
+ * is the effect provider the effect tools are listed with (their list needs one; the export uses
25
+ * the fake provider, so the files do not depend on a catalogue).
26
+ */
27
+ export declare function paintContracts(options: {
28
+ effects: EffectProvider;
29
+ }): Record<string, unknown>;
@@ -22,6 +22,7 @@ import type { MultiColorSettings, PaintBrush } from './brushes.cjs';
22
22
  import { type EffectPaintPixels } from './effect-paint.cjs';
23
23
  import { type PenPoint, type StrokeCopy } from './engine.cjs';
24
24
  import { type PaperGrain } from './paper.cjs';
25
+ import type { StickerArtLookup } from './sticker-art.cjs';
25
26
  export interface PaintDabStrokeOptions {
26
27
  /** Where the stroke reads and writes pixels. */
27
28
  target: PaintTileTarget;
@@ -39,6 +40,8 @@ export interface PaintDabStrokeOptions {
39
40
  paint?: PaintGradientSource | null;
40
41
  /** Effect paint: each dab's colour (and flow, by alpha) is the effect's at the dab's centre. */
41
42
  effect?: EffectPaintPixels | null;
43
+ /** Loaded sticker art, for a stamp tip of a sticker from the sticker library (`brush.stamp`). */
44
+ stampArt?: StickerArtLookup;
42
45
  }
43
46
  /** Colours of a multi-colour brush, resolved against the paint and secondary colours. */
44
47
  export declare function multiColorPalette(mc: MultiColorSettings, color: RgbTriple, secondary: RgbTriple): RgbTriple[];
@@ -71,6 +74,8 @@ export declare class PaintDabStroke {
71
74
  private readonly paint;
72
75
  private lastRaw;
73
76
  private lastFed;
77
+ /** The stamp tip's shape (dab brushes), or `null` for the round computed tip. */
78
+ private readonly stamp;
74
79
  constructor(brush: PaintBrush, options: PaintDabStrokeOptions);
75
80
  /** What copy 0's brush carries after the dabs so far (mixer and wet-capable dab brushes). */
76
81
  get load(): MixerLoad | null;
@@ -22,6 +22,7 @@ import type { MultiColorSettings, PaintBrush } from './brushes.js';
22
22
  import { type EffectPaintPixels } from './effect-paint.js';
23
23
  import { type PenPoint, type StrokeCopy } from './engine.js';
24
24
  import { type PaperGrain } from './paper.js';
25
+ import type { StickerArtLookup } from './sticker-art.js';
25
26
  export interface PaintDabStrokeOptions {
26
27
  /** Where the stroke reads and writes pixels. */
27
28
  target: PaintTileTarget;
@@ -39,6 +40,8 @@ export interface PaintDabStrokeOptions {
39
40
  paint?: PaintGradientSource | null;
40
41
  /** Effect paint: each dab's colour (and flow, by alpha) is the effect's at the dab's centre. */
41
42
  effect?: EffectPaintPixels | null;
43
+ /** Loaded sticker art, for a stamp tip of a sticker from the sticker library (`brush.stamp`). */
44
+ stampArt?: StickerArtLookup;
42
45
  }
43
46
  /** Colours of a multi-colour brush, resolved against the paint and secondary colours. */
44
47
  export declare function multiColorPalette(mc: MultiColorSettings, color: RgbTriple, secondary: RgbTriple): RgbTriple[];
@@ -71,6 +74,8 @@ export declare class PaintDabStroke {
71
74
  private readonly paint;
72
75
  private lastRaw;
73
76
  private lastFed;
77
+ /** The stamp tip's shape (dab brushes), or `null` for the round computed tip. */
78
+ private readonly stamp;
74
79
  constructor(brush: PaintBrush, options: PaintDabStrokeOptions);
75
80
  /** What copy 0's brush carries after the dabs so far (mixer and wet-capable dab brushes). */
76
81
  get load(): MixerLoad | null;