@pixerate/editor 0.257.0 → 0.258.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/paint-editor/collaboration.d.cts +38 -0
- package/dist/paint-editor/collaboration.d.ts +38 -0
- package/dist/paint-editor/controller.d.cts +31 -0
- package/dist/paint-editor/controller.d.ts +31 -0
- package/dist/paint-editor/index.cjs +365 -288
- package/dist/paint-editor/index.js +77 -0
- package/dist/paint-editor/stroke.d.cts +2 -0
- package/dist/paint-editor/stroke.d.ts +2 -0
- package/package.json +1 -1
- package/skills/pixerate-paint-editor/SKILL.md +1 -0
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@@ -178,3 +178,41 @@ export declare function paintProposalGhost(proposal: PaintProposal): {
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height: number;
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data: Uint8ClampedArray;
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} | null;
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/** A stroke an agent is painting live, drawn over the canvas until it is painted for real. */
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export interface PaintAgentStroke {
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id: string;
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/** Who paints it (`agent:<id>`). */
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origin: string;
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/** Path in document pixels. */
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points: readonly {
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x: number;
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y: number;
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}[];
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/** #rrggbb */
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color: string;
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/** Line width in document pixels. */
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size: number;
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/** 0..1 (default 0.6). */
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opacity?: number;
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}
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export interface PaintAgentStrokesState {
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strokes: readonly PaintAgentStroke[];
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}
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/** Agent strokes in progress, for `PaintCanvas` (`agentStrokes`) to draw while the user's pen is down. */
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export interface PaintAgentStrokes {
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getState(): PaintAgentStrokesState;
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subscribe(listener: (state: PaintAgentStrokesState) => void): () => void;
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/** Adds or replaces a stroke (by id). */
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set(stroke: PaintAgentStroke): void;
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remove(id: string): void;
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/** Removes every stroke (or those of one origin). */
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clear(origin?: string): void;
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}
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/**
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* Live agent strokes: an agent painting along with the user draws its companion strokes here
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* while the user's stroke is in progress (the editor can't paint two strokes at once), then paints
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* them for real when the user lifts the pen. `PaintCanvas` draws them as soft lines over the canvas.
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*/
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export declare function createPaintAgentStrokes(): PaintAgentStrokes;
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/** An SVG `points` attribute for a live agent stroke. */
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export declare function paintAgentStrokePoints(stroke: PaintAgentStroke): string;
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@@ -178,3 +178,41 @@ export declare function paintProposalGhost(proposal: PaintProposal): {
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height: number;
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data: Uint8ClampedArray;
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} | null;
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/** A stroke an agent is painting live, drawn over the canvas until it is painted for real. */
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export interface PaintAgentStroke {
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id: string;
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/** Who paints it (`agent:<id>`). */
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origin: string;
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/** Path in document pixels. */
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points: readonly {
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x: number;
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y: number;
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}[];
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/** #rrggbb */
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color: string;
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/** Line width in document pixels. */
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size: number;
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/** 0..1 (default 0.6). */
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opacity?: number;
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}
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export interface PaintAgentStrokesState {
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strokes: readonly PaintAgentStroke[];
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}
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/** Agent strokes in progress, for `PaintCanvas` (`agentStrokes`) to draw while the user's pen is down. */
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export interface PaintAgentStrokes {
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getState(): PaintAgentStrokesState;
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subscribe(listener: (state: PaintAgentStrokesState) => void): () => void;
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/** Adds or replaces a stroke (by id). */
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set(stroke: PaintAgentStroke): void;
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remove(id: string): void;
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/** Removes every stroke (or those of one origin). */
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clear(origin?: string): void;
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}
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/**
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* Live agent strokes: an agent painting along with the user draws its companion strokes here
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* while the user's stroke is in progress (the editor can't paint two strokes at once), then paints
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* them for real when the user lifts the pen. `PaintCanvas` draws them as soft lines over the canvas.
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*/
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export declare function createPaintAgentStrokes(): PaintAgentStrokes;
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/** An SVG `points` attribute for a live agent stroke. */
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export declare function paintAgentStrokePoints(stroke: PaintAgentStroke): string;
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@@ -204,6 +204,21 @@ export interface PaintLayerInfo {
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/** How many live layer effects (glows, shadows, strokes…) it has, when any (`getLayerEffects`). */
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effects?: number;
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}
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/** A live stroke as it is painted (`onStrokeSample`), for agents that paint along with the user. */
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export interface PaintStrokeSample {
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/** `begin`: the pen went down. `points`: new samples. `end`: the stroke was recorded. `cancel`: it was abandoned. */
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phase: 'begin' | 'points' | 'end' | 'cancel';
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layerId: string;
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brush: PaintBrush;
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/** #rrggbb */
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color: string;
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/** Every raw sample so far (document pixels), in order. */
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points: readonly PenPoint[];
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/** The samples this event added (`points` only). */
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added: readonly PenPoint[];
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/** `end`: the recorded stroke's id, or `null` when it painted nothing. */
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strokeId?: string | null;
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}
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/** One change to the paint history, for hosts and change feeds (`onCommit`). */
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export interface PaintCommitEvent {
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/** `execute`: a new undo step. `merge`: folded into the last one (a slider drag). */
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@@ -371,6 +386,7 @@ export declare class PaintEditorController {
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private readonly encodeImage;
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private listeners;
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private commitListeners;
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private sampleListeners;
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/** Origins set by `withOrigin`, innermost last. */
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private origins;
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/** `group` in progress: commits fold into one step, recorded when it ends. */
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@@ -433,6 +449,21 @@ export declare class PaintEditorController {
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private paperEffectNodeCache;
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constructor(options?: PaintEditorOptions);
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subscribe(listener: () => void): () => void;
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/**
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* Hears the user's live strokes as they are painted (`beginStroke` sessions, not strokes painted
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* from data): when the pen goes down, each batch of samples, and the end or cancel. For agents
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* that paint along in real time. Returns an unsubscribe function.
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*/
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onStrokeSample(listener: (sample: PaintStrokeSample) => void): () => void;
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private notifySample;
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/** The stroke being painted now, or `null`: its layer, brush, colour and samples so far. */
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getLiveStroke(): {
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layerId: string;
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brushId: string;
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brushName: string;
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color: string;
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points: readonly PenPoint[];
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} | null;
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/** Hears each undo step recorded, merged, undone or redone, with who made it. Returns an unsubscribe function. */
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onCommit(listener: (event: PaintCommitEvent) => void): () => void;
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private notifyCommit;
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@@ -204,6 +204,21 @@ export interface PaintLayerInfo {
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/** How many live layer effects (glows, shadows, strokes…) it has, when any (`getLayerEffects`). */
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effects?: number;
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}
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/** A live stroke as it is painted (`onStrokeSample`), for agents that paint along with the user. */
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export interface PaintStrokeSample {
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/** `begin`: the pen went down. `points`: new samples. `end`: the stroke was recorded. `cancel`: it was abandoned. */
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phase: 'begin' | 'points' | 'end' | 'cancel';
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layerId: string;
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brush: PaintBrush;
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/** #rrggbb */
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color: string;
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/** Every raw sample so far (document pixels), in order. */
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points: readonly PenPoint[];
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/** The samples this event added (`points` only). */
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added: readonly PenPoint[];
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/** `end`: the recorded stroke's id, or `null` when it painted nothing. */
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strokeId?: string | null;
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}
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/** One change to the paint history, for hosts and change feeds (`onCommit`). */
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export interface PaintCommitEvent {
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/** `execute`: a new undo step. `merge`: folded into the last one (a slider drag). */
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@@ -371,6 +386,7 @@ export declare class PaintEditorController {
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private readonly encodeImage;
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private listeners;
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private commitListeners;
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private sampleListeners;
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/** Origins set by `withOrigin`, innermost last. */
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private origins;
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/** `group` in progress: commits fold into one step, recorded when it ends. */
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@@ -433,6 +449,21 @@ export declare class PaintEditorController {
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private paperEffectNodeCache;
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constructor(options?: PaintEditorOptions);
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subscribe(listener: () => void): () => void;
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/**
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* Hears the user's live strokes as they are painted (`beginStroke` sessions, not strokes painted
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* from data): when the pen goes down, each batch of samples, and the end or cancel. For agents
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* that paint along in real time. Returns an unsubscribe function.
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*/
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onStrokeSample(listener: (sample: PaintStrokeSample) => void): () => void;
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private notifySample;
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/** The stroke being painted now, or `null`: its layer, brush, colour and samples so far. */
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getLiveStroke(): {
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layerId: string;
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brushId: string;
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brushName: string;
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color: string;
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points: readonly PenPoint[];
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} | null;
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/** Hears each undo step recorded, merged, undone or redone, with who made it. Returns an unsubscribe function. */
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onCommit(listener: (event: PaintCommitEvent) => void): () => void;
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private notifyCommit;
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