@pixerate/editor 0.239.0 → 0.240.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1519,7 +1519,8 @@ function variationAffine(v, origin) {
1519
1519
  return composeAffine(back, composeAffine(linear, toOrigin));
1520
1520
  }
1521
1521
  function varyStroke(stroke, m, v) {
1522
- const s = Math.sqrt(Math.abs(m[0] * m[3] - m[1] * m[2]));
1522
+ const det = Math.sqrt(Math.abs(m[0] * m[3] - m[1] * m[2]));
1523
+ const s = Math.abs(det - 1) < 1e-9 ? 1 : det;
1523
1524
  const ps = _nullishCoalesce(v.pressureScale, () => ( 1));
1524
1525
  const points = stroke.points.map((p) => {
1525
1526
  const q = mapPenPoint(m, p);
@@ -3085,6 +3086,43 @@ var MixingPad = (_class8 = class {constructor() { _class8.prototype.__init65.cal
3085
3086
  }
3086
3087
  }, _class8);
3087
3088
 
3089
+ // src/paint-editor/live-strokes.ts
3090
+ var LIVE_STROKE_ENGINES = ["dab", "particle", "bristle", "mixer"];
3091
+ function liveStrokeRefusal(brush) {
3092
+ switch (brush.engine) {
3093
+ case "wet":
3094
+ return `The ${brush.name} brush paints wet media, which a stroke layer can't redraw (the paint depends on the simulation's history); paint it on a pixel layer (add_layer).`;
3095
+ case "impasto":
3096
+ return `The ${brush.name} brush paints thick paint with relief, which a stroke layer doesn't keep; paint it on a pixel layer (add_layer).`;
3097
+ case "sticker":
3098
+ return `The ${brush.name} brush sprays stickers, which are their own objects; spray them on an empty pixel layer (add_layer).`;
3099
+ case "eraser":
3100
+ return `Erasers don't paint on a stroke layer; delete strokes instead (remove_strokes), or rasterize the layer first (rasterize_stroke_layer).`;
3101
+ case "blender":
3102
+ case "smudge":
3103
+ return `The ${brush.name} brush moves the paint under it, so it can't be redrawn on its own; rasterize the layer first (rasterize_stroke_layer) or blend on a pixel layer.`;
3104
+ }
3105
+ if (brush.behavior.pickup > 0) return `The ${brush.name} brush picks up the paint under it (pickup ${brush.behavior.pickup}), so it can't be redrawn on its own; set behavior.pickup to 0 (set_brush) or paint on a pixel layer.`;
3106
+ return null;
3107
+ }
3108
+ function liveStrokeBounds(stroke) {
3109
+ let x0 = Infinity;
3110
+ let y0 = Infinity;
3111
+ let x1 = -Infinity;
3112
+ let y1 = -Infinity;
3113
+ for (const m of [null, ..._nullishCoalesce(stroke.copies, () => ( []))]) {
3114
+ for (const p of stroke.points) {
3115
+ const q = m ? applyAffine(m, p.x, p.y) : p;
3116
+ if (q.x < x0) x0 = q.x;
3117
+ if (q.y < y0) y0 = q.y;
3118
+ if (q.x > x1) x1 = q.x;
3119
+ if (q.y > y1) y1 = q.y;
3120
+ }
3121
+ }
3122
+ const pad = stroke.brush.tip.size * (stroke.brush.engine === "particle" ? 2 : 1) + 2;
3123
+ return { x: Math.floor(x0 - pad), y: Math.floor(y0 - pad), width: Math.ceil(x1 - x0 + 2 * pad), height: Math.ceil(y1 - y0 + 2 * pad) };
3124
+ }
3125
+
3088
3126
  // src/paint-editor/replay.ts
3089
3127
  function replayItems(doc) {
3090
3128
  const items = [];
@@ -3126,8 +3164,16 @@ async function replayPainting(source, target, options = {}) {
3126
3164
  if (!target.getLayer(e.layerId)) continue;
3127
3165
  if (e.kind === "fill") target.fillLayer({ layerId: e.layerId, ...e.data });
3128
3166
  else if (e.kind === "clear") target.clearLayer(e.layerId);
3129
- else if (e.kind === "stickers") {
3130
- const list = (_nullishCoalesce(_optionalChain([e, 'access', _160 => _160.data, 'optionalAccess', _161 => _161.stickers]), () => ( []))).map((x) => s === 1 ? x : { ...x, x: x.x * s, y: x.y * s, size: x.size * s });
3167
+ else if (e.kind === "live-strokes") {
3168
+ const d = e.data;
3169
+ if (_optionalChain([d, 'optionalAccess', _160 => _160.rasterized])) target.replaceLiveStrokes(e.layerId, null);
3170
+ else {
3171
+ const list = (_nullishCoalesce(_optionalChain([d, 'optionalAccess', _161 => _161.strokes]), () => ( []))).map((st2) => s === 1 ? st2 : { ...varyStroke(st2, scaleM, { scale: s }), ...st2.stencils ? { stencils: st2.stencils.map((x) => scaleStencil(x, s)) } : {} });
3172
+ await target.prepareEffectPaints(list.flatMap((st2) => _optionalChain([st2, 'access', _162 => _162.paint, 'optionalAccess', _163 => _163.type]) === "effect" ? [st2.paint] : []));
3173
+ target.replaceLiveStrokes(e.layerId, list);
3174
+ }
3175
+ } else if (e.kind === "stickers") {
3176
+ const list = (_nullishCoalesce(_optionalChain([e, 'access', _164 => _164.data, 'optionalAccess', _165 => _165.stickers]), () => ( []))).map((x) => s === 1 ? x : { ...x, x: x.x * s, y: x.y * s, size: x.size * s });
3131
3177
  target.replaceStickers(e.layerId, list);
3132
3178
  } else target.flattenRelief(e.layerId);
3133
3179
  continue;
@@ -3140,8 +3186,8 @@ async function replayPainting(source, target, options = {}) {
3140
3186
  switch (e.kind) {
3141
3187
  case "dry": {
3142
3188
  const rect = e.data;
3143
- const ids = _optionalChain([e, 'access', _162 => _162.layerId, 'optionalAccess', _163 => _163.split, 'call', _164 => _164(","), 'access', _165 => _165.filter, 'call', _166 => _166(Boolean)]);
3144
- if (_optionalChain([ids, 'optionalAccess', _167 => _167.length])) for (const id of ids) target.dryPaint({ layerId: id, rect: rect ? sr(rect) : void 0 });
3189
+ const ids = _optionalChain([e, 'access', _166 => _166.layerId, 'optionalAccess', _167 => _167.split, 'call', _168 => _168(","), 'access', _169 => _169.filter, 'call', _170 => _170(Boolean)]);
3190
+ if (_optionalChain([ids, 'optionalAccess', _171 => _171.length])) for (const id of ids) target.dryPaint({ layerId: id, rect: rect ? sr(rect) : void 0 });
3145
3191
  else target.dryPaint({ rect: rect ? sr(rect) : void 0 });
3146
3192
  break;
3147
3193
  }
@@ -3172,7 +3218,7 @@ async function replayPainting(source, target, options = {}) {
3172
3218
  strokes++;
3173
3219
  if (!target.getLayer(st.layerId)) continue;
3174
3220
  const init = { layerId: st.layerId, color: st.color, brush: st.brush, seed: st.seed, copies: _nullishCoalesce(st.copies, () => ( [])), ...st.load ? { load: st.load } : {}, ...st.paint ? { paint: st.paint } : {}, snapToPerspective: false, stencils: false, maskStencils: (_nullishCoalesce(st.stencils, () => ( []))).map((x) => s === 1 ? x : scaleStencil(x, s)) };
3175
- if (st.brush.engine === "wet" && _optionalChain([st, 'access', _168 => _168.steps, 'optionalAccess', _169 => _169.length]) === st.points.length) {
3221
+ if (st.brush.engine === "wet" && _optionalChain([st, 'access', _172 => _172.steps, 'optionalAccess', _173 => _173.length]) === st.points.length) {
3176
3222
  await target.wetIdle();
3177
3223
  await advanceTo(st.steps[0]);
3178
3224
  const session = target.beginStroke({ ...init, start: st.points[0] });
@@ -3192,7 +3238,7 @@ async function replayPainting(source, target, options = {}) {
3192
3238
  await target.wetIdle();
3193
3239
  target.paintStroke({ ...init, points: st.points });
3194
3240
  }
3195
- await _optionalChain([options, 'access', _170 => _170.onStroke, 'optionalCall', _171 => _171(strokes)]);
3241
+ await _optionalChain([options, 'access', _174 => _174.onStroke, 'optionalCall', _175 => _175(strokes)]);
3196
3242
  }
3197
3243
  void IDENTITY_AFFINE;
3198
3244
  }
@@ -3237,7 +3283,7 @@ async function buildTimeLapse(source, target, options = {}) {
3237
3283
  wetChunk: wetEvery > 0 ? wetEvery : 0,
3238
3284
  onStroke: (i) => {
3239
3285
  if (i % perFrame === 0 || i === total) shoot(i);
3240
- _optionalChain([options, 'access', _172 => _172.onProgress, 'optionalCall', _173 => _173(total ? i / total : 1)]);
3286
+ _optionalChain([options, 'access', _176 => _176.onProgress, 'optionalCall', _177 => _177(total ? i / total : 1)]);
3241
3287
  },
3242
3288
  onWetSteps: wetEvery > 0 ? () => shoot(-1) : void 0
3243
3289
  });
@@ -3425,7 +3471,7 @@ function unionRect(a, b) {
3425
3471
  const y = Math.min(a.y, b.y);
3426
3472
  return { x, y, width: Math.max(a.x + a.width, b.x + b.width) - x, height: Math.max(a.y + a.height, b.y + b.height) - y };
3427
3473
  }
3428
- var isPixelLayer = (l) => _optionalChain([l, 'optionalAccess', _174 => _174.type]) === "pixel";
3474
+ var isPixelLayer = (l) => _optionalChain([l, 'optionalAccess', _178 => _178.type]) === "pixel";
3429
3475
  var PaintEditorController = (_class10 = class _PaintEditorController {
3430
3476
 
3431
3477
  __init72() {this.extensions = {}}
@@ -3450,45 +3496,48 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3450
3496
  __init82() {this.mixerLoad = _chunkPQ3H2AANcjs.EMPTY_MIXER_LOAD}
3451
3497
  __init83() {this.view = { ...DEFAULT_VIEW, pan: { ...DEFAULT_VIEW.pan } }}
3452
3498
 
3453
- __init84() {this.selectedSticker = null}
3499
+ __init84() {this.selectedStroke = null}
3500
+ __init85() {this.selectedSticker = null}
3454
3501
  /** A sticker drag in progress (`previewSticker`): the document before it, so the drop undoes in one step, and the one it showed last. */
3455
- __init85() {this.stickerPreview = null}
3502
+ __init86() {this.stickerPreview = null}
3456
3503
 
3457
- __init86() {this.listeners = /* @__PURE__ */ new Set()}
3458
- __init87() {this.version = 0}
3459
- __init88() {this.cached = null}
3460
- __init89() {this.session = null}
3461
- __init90() {this.live = null}
3462
- __init91() {this.liveLayers = null}
3463
- __init92() {this.dirty = "all"}
3464
- __init93() {this.seedCounter = 1}
3465
- __init94() {this.strokeCounter = 1}
3504
+ __init87() {this.listeners = /* @__PURE__ */ new Set()}
3505
+ __init88() {this.version = 0}
3506
+ __init89() {this.cached = null}
3507
+ __init90() {this.session = null}
3508
+ __init91() {this.live = null}
3509
+ __init92() {this.liveLayers = null}
3510
+ __init93() {this.dirty = "all"}
3511
+ __init94() {this.seedCounter = 1}
3512
+ __init95() {this.strokeCounter = 1}
3513
+ /** The area each stroke painted (document pixels; `null`: nothing), learnt as it is painted or drawn, so a stroke layer edit redraws only where it changes (see `drawLiveStrokes`). */
3514
+ __init96() {this.paintedBounds = /* @__PURE__ */ new WeakMap()}
3466
3515
 
3467
- __init95() {this.swatches = DEFAULT_SWATCHES.map((s) => ({ ...s }))}
3468
- __init96() {this.pad = new MixingPad()}
3469
- __init97() {this.savedPads = []}
3470
- __init98() {this.nextPadId = 1}
3471
- __init99() {this.tracingVersion = 1}
3472
- __init100() {this.tracingCache = null}
3473
- __init101() {this.imagePixels = /* @__PURE__ */ new Map()}
3474
- __init102() {this.nextReferenceId = 1}
3475
- __init103() {this.viewCompositor = createPaintCompositor()}
3476
- __init104() {this.exportCompositor = createPaintCompositor()}
3516
+ __init97() {this.swatches = DEFAULT_SWATCHES.map((s) => ({ ...s }))}
3517
+ __init98() {this.pad = new MixingPad()}
3518
+ __init99() {this.savedPads = []}
3519
+ __init100() {this.nextPadId = 1}
3520
+ __init101() {this.tracingVersion = 1}
3521
+ __init102() {this.tracingCache = null}
3522
+ __init103() {this.imagePixels = /* @__PURE__ */ new Map()}
3523
+ __init104() {this.nextReferenceId = 1}
3524
+ __init105() {this.viewCompositor = createPaintCompositor()}
3525
+ __init106() {this.exportCompositor = createPaintCompositor()}
3477
3526
  /** Wet media: the simulation, its settings and time. */
3478
3527
 
3479
3528
 
3480
3529
  /** Where the light comes from for thick paint (saved with the document, not undo steps). */
3481
- __init105() {this.lighting = { ...DEFAULT_LIGHTING }}
3482
- __init106() {this.litCaches = /* @__PURE__ */ new Map()}
3530
+ __init107() {this.lighting = { ...DEFAULT_LIGHTING }}
3531
+ __init108() {this.litCaches = /* @__PURE__ */ new Map()}
3483
3532
  /** The live impasto stroke's channels. */
3484
- __init107() {this.liveThick = null}
3533
+ __init109() {this.liveThick = null}
3485
3534
  /** Set while an operation that changes wet paint runs: the simulation before it (for undo). */
3486
- __init108() {this.wetOp = null}
3535
+ __init110() {this.wetOp = null}
3487
3536
  /** The effects provider slot (see `setEffectsProvider`). */
3488
- __init109() {this.effects = new (0, _chunkJAOSL334cjs.EffectsSlot)()}
3489
- __init110() {this.effectsRenderer = new PaintEffectsRenderer()}
3490
- __init111() {this.paperEffectNodeCache = null}
3491
- constructor(options = {}) {;_class10.prototype.__init72.call(this);_class10.prototype.__init73.call(this);_class10.prototype.__init74.call(this);_class10.prototype.__init75.call(this);_class10.prototype.__init76.call(this);_class10.prototype.__init77.call(this);_class10.prototype.__init78.call(this);_class10.prototype.__init79.call(this);_class10.prototype.__init80.call(this);_class10.prototype.__init81.call(this);_class10.prototype.__init82.call(this);_class10.prototype.__init83.call(this);_class10.prototype.__init84.call(this);_class10.prototype.__init85.call(this);_class10.prototype.__init86.call(this);_class10.prototype.__init87.call(this);_class10.prototype.__init88.call(this);_class10.prototype.__init89.call(this);_class10.prototype.__init90.call(this);_class10.prototype.__init91.call(this);_class10.prototype.__init92.call(this);_class10.prototype.__init93.call(this);_class10.prototype.__init94.call(this);_class10.prototype.__init95.call(this);_class10.prototype.__init96.call(this);_class10.prototype.__init97.call(this);_class10.prototype.__init98.call(this);_class10.prototype.__init99.call(this);_class10.prototype.__init100.call(this);_class10.prototype.__init101.call(this);_class10.prototype.__init102.call(this);_class10.prototype.__init103.call(this);_class10.prototype.__init104.call(this);_class10.prototype.__init105.call(this);_class10.prototype.__init106.call(this);_class10.prototype.__init107.call(this);_class10.prototype.__init108.call(this);_class10.prototype.__init109.call(this);_class10.prototype.__init110.call(this);_class10.prototype.__init111.call(this);_class10.prototype.__init112.call(this);_class10.prototype.__init113.call(this);_class10.prototype.__init114.call(this);_class10.prototype.__init115.call(this);
3537
+ __init111() {this.effects = new (0, _chunkJAOSL334cjs.EffectsSlot)()}
3538
+ __init112() {this.effectsRenderer = new PaintEffectsRenderer()}
3539
+ __init113() {this.paperEffectNodeCache = null}
3540
+ constructor(options = {}) {;_class10.prototype.__init72.call(this);_class10.prototype.__init73.call(this);_class10.prototype.__init74.call(this);_class10.prototype.__init75.call(this);_class10.prototype.__init76.call(this);_class10.prototype.__init77.call(this);_class10.prototype.__init78.call(this);_class10.prototype.__init79.call(this);_class10.prototype.__init80.call(this);_class10.prototype.__init81.call(this);_class10.prototype.__init82.call(this);_class10.prototype.__init83.call(this);_class10.prototype.__init84.call(this);_class10.prototype.__init85.call(this);_class10.prototype.__init86.call(this);_class10.prototype.__init87.call(this);_class10.prototype.__init88.call(this);_class10.prototype.__init89.call(this);_class10.prototype.__init90.call(this);_class10.prototype.__init91.call(this);_class10.prototype.__init92.call(this);_class10.prototype.__init93.call(this);_class10.prototype.__init94.call(this);_class10.prototype.__init95.call(this);_class10.prototype.__init96.call(this);_class10.prototype.__init97.call(this);_class10.prototype.__init98.call(this);_class10.prototype.__init99.call(this);_class10.prototype.__init100.call(this);_class10.prototype.__init101.call(this);_class10.prototype.__init102.call(this);_class10.prototype.__init103.call(this);_class10.prototype.__init104.call(this);_class10.prototype.__init105.call(this);_class10.prototype.__init106.call(this);_class10.prototype.__init107.call(this);_class10.prototype.__init108.call(this);_class10.prototype.__init109.call(this);_class10.prototype.__init110.call(this);_class10.prototype.__init111.call(this);_class10.prototype.__init112.call(this);_class10.prototype.__init113.call(this);_class10.prototype.__init114.call(this);_class10.prototype.__init115.call(this);_class10.prototype.__init116.call(this);_class10.prototype.__init117.call(this);
3492
3541
  this.historyLimit = Math.max(1, _nullishCoalesce(options.historyLimit, () => ( 200)));
3493
3542
  this.doc = createPaintDocument({ width: options.width, height: options.height, dpi: options.dpi, paper: this.resolvePaper(options.paper) });
3494
3543
  this.userBrushes = (_nullishCoalesce(options.brushes, () => ( []))).map((b) => _chunkNKTNLJUJcjs.normalizePaintBrush.call(void 0, { ...b, builtin: false }));
@@ -3504,7 +3553,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3504
3553
  canvas: () => this.doc.canvas,
3505
3554
  paper: () => this.doc.paper,
3506
3555
  layerSurface: (id) => {
3507
- const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _175 => _175.layer]);
3556
+ const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _179 => _179.layer]);
3508
3557
  return isPixelLayer(l) ? l.surface : null;
3509
3558
  },
3510
3559
  updateSurfaces: (surfaces, rects) => {
@@ -3518,7 +3567,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3518
3567
  },
3519
3568
  options.wet
3520
3569
  );
3521
- this.wet.onDriverDone = () => _optionalChain([this, 'access', _176 => _176.session, 'optionalAccess', _177 => _177.completeWetEnd, 'call', _178 => _178()]);
3570
+ this.wet.onDriverDone = () => _optionalChain([this, 'access', _180 => _180.session, 'optionalAccess', _181 => _181.completeWetEnd, 'call', _182 => _182()]);
3522
3571
  }
3523
3572
  // --- State and events ----------------------------------------------------------
3524
3573
  subscribe(listener) {
@@ -3549,11 +3598,12 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3549
3598
  mixerLoad: this.mixerLoad,
3550
3599
  view: this.view,
3551
3600
  hand: this.hand,
3601
+ selectedStroke: this.selectedStroke,
3552
3602
  selectedSticker: this.selectedSticker,
3553
3603
  canUndo: this.undoStack.length > 0 && !this.session,
3554
3604
  canRedo: this.redoStack.length > 0 && !this.session,
3555
- undoLabel: _nullishCoalesce(_optionalChain([last, 'optionalAccess', _179 => _179.label]), () => ( null)),
3556
- redoLabel: _nullishCoalesce(_optionalChain([next, 'optionalAccess', _180 => _180.label]), () => ( null)),
3605
+ undoLabel: _nullishCoalesce(_optionalChain([last, 'optionalAccess', _183 => _183.label]), () => ( null)),
3606
+ redoLabel: _nullishCoalesce(_optionalChain([next, 'optionalAccess', _184 => _184.label]), () => ( null)),
3557
3607
  guides: this.guides,
3558
3608
  swatches: this.swatches,
3559
3609
  mixingPadVersion: this.pad.version,
@@ -3566,10 +3616,10 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3566
3616
  overlay: this.wet.overlay,
3567
3617
  instantDry: this.wet.instantDry,
3568
3618
  speed: this.wet.speed,
3569
- clock: _nullishCoalesce(_optionalChain([this, 'access', _181 => _181.wet, 'access', _182 => _182.world, 'optionalAccess', _183 => _183.clock]), () => ( 0)),
3619
+ clock: _nullishCoalesce(_optionalChain([this, 'access', _185 => _185.wet, 'access', _186 => _186.world, 'optionalAccess', _187 => _187.clock]), () => ( 0)),
3570
3620
  tilt: { ...this.wet.tilt },
3571
3621
  gpu: this.wet.gpuMode,
3572
- gpuActive: Boolean(_optionalChain([this, 'access', _184 => _184.wet, 'access', _185 => _185.world, 'optionalAccess', _186 => _186.gpuActive]))
3622
+ gpuActive: Boolean(_optionalChain([this, 'access', _188 => _188.wet, 'access', _189 => _189.world, 'optionalAccess', _190 => _190.gpuActive]))
3573
3623
  },
3574
3624
  version: this.version
3575
3625
  };
@@ -3588,7 +3638,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3588
3638
  return d;
3589
3639
  }
3590
3640
  // --- History -------------------------------------------------------------------
3591
- __init112() {this.docRevision = 0}
3641
+ __init114() {this.docRevision = 0}
3592
3642
  /**
3593
3643
  * Bumped on every change to the painting (a committed or amended step, undo, redo, opening a
3594
3644
  * document), not on wet-paint frames or view changes. `createPaintEditorDocument` uses it.
@@ -3671,9 +3721,9 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3671
3721
  return wetIds;
3672
3722
  }
3673
3723
  /** Records a wet event (for replays) in the document being built. */
3674
- __init113() {this.pendingWetEvents = []}
3724
+ __init115() {this.pendingWetEvents = []}
3675
3725
  logWet(e) {
3676
- this.pendingWetEvents.push({ clock: _nullishCoalesce(_optionalChain([this, 'access', _187 => _187.wet, 'access', _188 => _188.world, 'optionalAccess', _189 => _189.clock]), () => ( 0)), at: this.doc.strokes.length, ...e });
3726
+ this.pendingWetEvents.push({ clock: _nullishCoalesce(_optionalChain([this, 'access', _191 => _191.wet, 'access', _192 => _192.world, 'optionalAccess', _193 => _193.clock]), () => ( 0)), at: this.doc.strokes.length, ...e });
3677
3727
  }
3678
3728
  /** The document with a paint event appended (for replays). */
3679
3729
  withPaintEvent(doc, e) {
@@ -3817,7 +3867,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3817
3867
  }
3818
3868
  let next = { ...shiftDocument(this.withWetEvents(this.doc), left, top), canvas: { ...was, width, height } };
3819
3869
  for (const id of keptWet) {
3820
- const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, next.layers, id), 'optionalAccess', _190 => _190.layer]);
3870
+ const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, next.layers, id), 'optionalAccess', _194 => _194.layer]);
3821
3871
  if (isPixelLayer(l)) next = { ...next, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, next.layers, id, () => ({ ...l, surface: _chunk474IQG74cjs.translateSurface.call(void 0, l.surface, l.offset.x, l.offset.y), offset: { x: 0, y: 0 } })) };
3822
3872
  }
3823
3873
  if (this.wet.world) {
@@ -3861,7 +3911,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3861
3911
  }
3862
3912
  // --- Layers --------------------------------------------------------------------
3863
3913
  getLayer(id) {
3864
- return _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _191 => _191.layer]);
3914
+ return _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _195 => _195.layer]);
3865
3915
  }
3866
3916
  /** The active pixel layer (or `undefined`). */
3867
3917
  getActiveLayer() {
@@ -3880,7 +3930,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3880
3930
  walk(this.doc.layers, null, 0);
3881
3931
  return out;
3882
3932
  }
3883
- describeLayer(l, parentId = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, l.id), 'optionalAccess', _192 => _192.parent, 'optionalAccess', _193 => _193.id]), () => ( null)), depth = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, l.id), 'optionalAccess', _194 => _194.path, 'access', _195 => _195.length]), () => ( 0))) {
3933
+ describeLayer(l, parentId = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, l.id), 'optionalAccess', _196 => _196.parent, 'optionalAccess', _197 => _197.id]), () => ( null)), depth = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, l.id), 'optionalAccess', _198 => _198.path, 'access', _199 => _199.length]), () => ( 0))) {
3884
3934
  let bounds = null;
3885
3935
  if (l.type === "pixel") {
3886
3936
  const b = _chunk474IQG74cjs.contentBounds.call(void 0, l.surface);
@@ -3897,6 +3947,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3897
3947
  locks: { ..._nullishCoalesce(l.locks, () => ( {})) },
3898
3948
  active: l.id === this.doc.activeLayerId,
3899
3949
  bounds,
3950
+ ..._optionalChain([this, 'access', _200 => _200.doc, 'access', _201 => _201.liveStrokes, 'optionalAccess', _202 => _202[l.id]]) ? { liveStrokes: this.doc.liveStrokes[l.id].length } : {},
3900
3951
  parentId,
3901
3952
  depth
3902
3953
  };
@@ -3923,11 +3974,12 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3923
3974
  this.emit();
3924
3975
  }
3925
3976
  /** Adds an empty pixel layer or group above `aboveId` (default: the active layer) and makes it active. */
3977
+ /** Adds a layer above the active one: `pixel` (default), `group`, or `strokes`, a live stroke layer whose strokes stay editable. */
3926
3978
  addLayer(options = {}) {
3927
3979
  this.requireIdle("adding a layer");
3928
3980
  const count = _chunkHB4ICNNAcjs.flattenLayers.call(void 0, this.doc.layers).length;
3929
3981
  const type = _nullishCoalesce(options.type, () => ( "pixel"));
3930
- const name = _optionalChain([options, 'access', _196 => _196.name, 'optionalAccess', _197 => _197.trim, 'call', _198 => _198()]) || (type === "group" ? `Group ${count + 1}` : `Layer ${count + 1}`);
3982
+ const name = _optionalChain([options, 'access', _203 => _203.name, 'optionalAccess', _204 => _204.trim, 'call', _205 => _205()]) || (type === "group" ? `Group ${count + 1}` : type === "strokes" ? `Strokes ${count + 1}` : `Layer ${count + 1}`);
3931
3983
  const layer = type === "group" ? { type: "group", id: newPaintLayerId(), name, visible: true, opacity: 1, blend: "pass-through", children: [] } : createPaintLayer(name);
3932
3984
  let parentId = null;
3933
3985
  let index;
@@ -3939,11 +3991,12 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3939
3991
  } else if (above) {
3940
3992
  const loc = _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, above);
3941
3993
  if (!loc) throw new PaintEditorError(`Unknown layer "${above}". Call list_layers for the ids.`);
3942
- parentId = _nullishCoalesce(_optionalChain([loc, 'access', _199 => _199.parent, 'optionalAccess', _200 => _200.id]), () => ( null));
3994
+ parentId = _nullishCoalesce(_optionalChain([loc, 'access', _206 => _206.parent, 'optionalAccess', _207 => _207.id]), () => ( null));
3943
3995
  index = loc.index + 1;
3944
3996
  }
3945
3997
  const layers = _chunkHB4ICNNAcjs.insertLayer.call(void 0, this.doc.layers, layer, parentId, index);
3946
- this.commit(type === "group" ? "Add group" : "Add layer", { ...this.doc, layers, activeLayerId: layer.id });
3998
+ const live = type === "strokes" ? { liveStrokes: { ..._nullishCoalesce(this.doc.liveStrokes, () => ( {})), [layer.id]: [] } } : {};
3999
+ this.commit(type === "group" ? "Add group" : type === "strokes" ? "Add stroke layer" : "Add layer", { ...this.doc, layers, activeLayerId: layer.id, ...live });
3947
4000
  return this.describeLayer(layer);
3948
4001
  }
3949
4002
  updateLayer(id, update) {
@@ -3979,8 +4032,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3979
4032
  }
3980
4033
  const layers = _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, id, () => null);
3981
4034
  let active = this.doc.activeLayerId;
3982
- if (active && !_chunkHB4ICNNAcjs.findLayer.call(void 0, layers, active)) active = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.flattenLayers.call(void 0, layers), 'access', _201 => _201.filter, 'call', _202 => _202((x) => x.type === "pixel"), 'access', _203 => _203.pop, 'call', _204 => _204(), 'optionalAccess', _205 => _205.id]), () => ( null));
3983
- this.commit("Remove layer", { ...this.doc, layers, activeLayerId: active, ...this.thickWithout(_chunkHB4ICNNAcjs.flattenLayers.call(void 0, [l]).map((x) => x.id)), ...this.stickersWithout(_chunkHB4ICNNAcjs.flattenLayers.call(void 0, [l]).map((x) => x.id)) });
4035
+ if (active && !_chunkHB4ICNNAcjs.findLayer.call(void 0, layers, active)) active = _nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.flattenLayers.call(void 0, layers), 'access', _208 => _208.filter, 'call', _209 => _209((x) => x.type === "pixel"), 'access', _210 => _210.pop, 'call', _211 => _211(), 'optionalAccess', _212 => _212.id]), () => ( null));
4036
+ this.commit("Remove layer", { ...this.doc, layers, activeLayerId: active, ...this.thickWithout(_chunkHB4ICNNAcjs.flattenLayers.call(void 0, [l]).map((x) => x.id)), ...this.stickersWithout(_chunkHB4ICNNAcjs.flattenLayers.call(void 0, [l]).map((x) => x.id)), ...this.liveStrokesWithout(_chunkHB4ICNNAcjs.flattenLayers.call(void 0, [l]).map((x) => x.id)) });
3984
4037
  return { removed: id, activeLayerId: active };
3985
4038
  }
3986
4039
  duplicateLayer(id) {
@@ -3993,15 +4046,17 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
3993
4046
  if (!loc) throw new PaintEditorError(`Unknown layer "${id}". Call list_layers for the ids.`);
3994
4047
  const thick = { ..._nullishCoalesce(this.doc.thick, () => ( {})) };
3995
4048
  const stickers = { ..._nullishCoalesce(this.doc.stickers, () => ( {})) };
4049
+ const liveStrokes = { ..._nullishCoalesce(this.doc.liveStrokes, () => ( {})) };
3996
4050
  const copy = (l) => {
3997
4051
  const id2 = newPaintLayerId();
3998
4052
  if (thick[l.id]) thick[id2] = thick[l.id];
3999
4053
  if (stickers[l.id]) stickers[id2] = stickers[l.id].map((x) => ({ ...x }));
4054
+ if (liveStrokes[l.id]) liveStrokes[id2] = liveStrokes[l.id].map((x) => ({ ...x, id: `s${this.strokeCounter++}`, layerId: id2 }));
4000
4055
  return l.type === "group" ? { ...l, id: id2, children: l.children.map(copy) } : { ...l, id: id2 };
4001
4056
  };
4002
4057
  const dup = { ...copy(loc.layer), name: `${loc.layer.name} copy` };
4003
- const layers = _chunkHB4ICNNAcjs.insertLayer.call(void 0, this.doc.layers, dup, _nullishCoalesce(_optionalChain([loc, 'access', _206 => _206.parent, 'optionalAccess', _207 => _207.id]), () => ( null)), loc.index + 1);
4004
- this.commit("Duplicate layer", this.withWetEvents({ ...this.doc, layers, activeLayerId: dup.id, ...this.doc.thick ? { thick } : {}, ...this.doc.stickers ? { stickers } : {} }));
4058
+ const layers = _chunkHB4ICNNAcjs.insertLayer.call(void 0, this.doc.layers, dup, _nullishCoalesce(_optionalChain([loc, 'access', _213 => _213.parent, 'optionalAccess', _214 => _214.id]), () => ( null)), loc.index + 1);
4059
+ this.commit("Duplicate layer", this.withWetEvents({ ...this.doc, layers, activeLayerId: dup.id, ...this.doc.thick ? { thick } : {}, ...this.doc.stickers ? { stickers } : {}, ...this.doc.liveStrokes ? { liveStrokes } : {} }));
4005
4060
  return this.describeLayer(dup);
4006
4061
  }
4007
4062
  /** Moves a layer to `index` (0 = bottom) within `parentId` (default its own parent; `null` = top level). */
@@ -4009,7 +4064,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4009
4064
  this.requireIdle("moving a layer");
4010
4065
  const loc = _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id);
4011
4066
  if (!loc) throw new PaintEditorError(`Unknown layer "${id}". Call list_layers for the ids.`);
4012
- const target = parentId === void 0 ? _nullishCoalesce(_optionalChain([loc, 'access', _208 => _208.parent, 'optionalAccess', _209 => _209.id]), () => ( null)) : parentId;
4067
+ const target = parentId === void 0 ? _nullishCoalesce(_optionalChain([loc, 'access', _215 => _215.parent, 'optionalAccess', _216 => _216.id]), () => ( null)) : parentId;
4013
4068
  if (target) {
4014
4069
  const g = this.requireLayer(target);
4015
4070
  if (g.type !== "group") throw new PaintEditorError(`Layer "${g.name}" is not a group; pass a group id as parentId.`);
@@ -4028,7 +4083,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4028
4083
  const pre = _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id);
4029
4084
  if (pre) {
4030
4085
  const sib = pre.parent ? pre.parent.children : this.doc.layers;
4031
- this.dryLayersFirst([id, _optionalChain([sib, 'access', _210 => _210[pre.index - 1], 'optionalAccess', _211 => _211.id])].filter((x) => Boolean(x)));
4086
+ this.dryLayersFirst([id, _optionalChain([sib, 'access', _217 => _217[pre.index - 1], 'optionalAccess', _218 => _218.id])].filter((x) => Boolean(x)));
4032
4087
  }
4033
4088
  const loc = _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id);
4034
4089
  if (!loc) throw new PaintEditorError(`Unknown layer "${id}". Call list_layers for the ids.`);
@@ -4047,7 +4102,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4047
4102
  }
4048
4103
  const merged = { ...below, surface, offset: { x: 0, y: 0 } };
4049
4104
  const layers = _chunkHB4ICNNAcjs.mapLayer.call(void 0, _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, upper.id, () => null), below.id, () => merged);
4050
- this.commit("Merge down", this.withWetEvents({ ...this.doc, layers, activeLayerId: below.id, ...this.thickWithout([upper.id]), ...this.stickersWithout([upper.id, below.id]) }));
4105
+ this.commit("Merge down", this.withWetEvents({ ...this.doc, layers, activeLayerId: below.id, ...this.thickWithout([upper.id]), ...this.stickersWithout([upper.id, below.id]), ...this.liveStrokesWithout([upper.id, below.id]) }));
4051
4106
  return this.describeLayer(merged);
4052
4107
  }
4053
4108
  /** Removes every pixel of a layer. */
@@ -4059,7 +4114,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4059
4114
  this.wet.world.removeLane(l.id);
4060
4115
  }
4061
4116
  const bounds = this.describeLayer(l).bounds;
4062
- this.commit("Clear layer", this.withPaintEvent({ ...this.doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, l.id, () => ({ ...l, surface: _chunk474IQG74cjs.emptySurface.call(void 0, 4) })), ...this.thickWithout([l.id]), ...this.stickersWithout([l.id]) }, { kind: "clear", layerId: l.id }));
4117
+ this.commit("Clear layer", this.withPaintEvent({ ...this.doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, l.id, () => ({ ...l, surface: _chunk474IQG74cjs.emptySurface.call(void 0, 4) })), ...this.thickWithout([l.id]), ...this.stickersWithout([l.id]), ..._optionalChain([this, 'access', _219 => _219.doc, 'access', _220 => _220.liveStrokes, 'optionalAccess', _221 => _221[l.id]]) ? { liveStrokes: { ...this.doc.liveStrokes, [l.id]: [] } } : {} }, { kind: "clear", layerId: l.id }));
4063
4118
  return { layerId: l.id, bounds };
4064
4119
  }
4065
4120
  /**
@@ -4069,7 +4124,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4069
4124
  fillLayer(options = {}) {
4070
4125
  this.requireIdle("filling");
4071
4126
  const fillTarget = this.paintTarget(options.layerId, "fill");
4072
- if (_optionalChain([this, 'access', _212 => _212.doc, 'access', _213 => _213.stickers, 'optionalAccess', _214 => _214[fillTarget.id], 'optionalAccess', _215 => _215.length])) throw new PaintEditorError(`Layer "${fillTarget.name}" is a sticker layer; fill another layer (add_layer).`);
4127
+ if (_optionalChain([this, 'access', _222 => _222.doc, 'access', _223 => _223.stickers, 'optionalAccess', _224 => _224[fillTarget.id], 'optionalAccess', _225 => _225.length])) throw new PaintEditorError(`Layer "${fillTarget.name}" is a sticker layer; fill another layer (add_layer).`);
4128
+ if (_optionalChain([this, 'access', _226 => _226.doc, 'access', _227 => _227.liveStrokes, 'optionalAccess', _228 => _228[fillTarget.id]])) throw new PaintEditorError(`Layer "${fillTarget.name}" is a stroke layer (its pixels are drawn from its strokes); fill another layer (add_layer), or rasterize it first (rasterize_stroke_layer).`);
4073
4129
  this.dryLayersFirst([_nullishCoalesce(_nullishCoalesce(options.layerId, () => ( this.doc.activeLayerId)), () => ( ""))]);
4074
4130
  const l = this.paintTarget(options.layerId, "fill");
4075
4131
  const color = options.color === void 0 ? this.color : parseColor(options.color);
@@ -4110,7 +4166,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4110
4166
  const tiles = new Map(base.tiles);
4111
4167
  for (const { tx, ty } of _chunk474IQG74cjs.tilesInRect.call(void 0, { x: rect.x - l.offset.x, y: rect.y - l.offset.y, width: rect.width, height: rect.height })) {
4112
4168
  const key = _chunk474IQG74cjs.tileKey.call(void 0, tx, ty);
4113
- const src = _nullishCoalesce(_optionalChain([base, 'access', _216 => _216.tiles, 'access', _217 => _217.get, 'call', _218 => _218(key), 'optionalAccess', _219 => _219.data]), () => ( new Uint8ClampedArray(_chunk474IQG74cjs.TILE * _chunk474IQG74cjs.TILE * 4)));
4169
+ const src = _nullishCoalesce(_optionalChain([base, 'access', _229 => _229.tiles, 'access', _230 => _230.get, 'call', _231 => _231(key), 'optionalAccess', _232 => _232.data]), () => ( new Uint8ClampedArray(_chunk474IQG74cjs.TILE * _chunk474IQG74cjs.TILE * 4)));
4114
4170
  const tile = _chunk474IQG74cjs.finishTile.call(void 0, _chunkPQ3H2AANcjs.applyStrokeToTile.call(void 0, coverage, src, 4, tx, ty, apply), 4, 0);
4115
4171
  if (tile) tiles.set(key, tile);
4116
4172
  else tiles.delete(key);
@@ -4143,7 +4199,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4143
4199
  }
4144
4200
  /** The effect a layer is drawn from, or `undefined` for other layers. */
4145
4201
  getEffectLayer(layerId) {
4146
- return _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, layerId) ? _optionalChain([this, 'access', _220 => _220.doc, 'access', _221 => _221.effectLayers, 'optionalAccess', _222 => _222[layerId]]) : void 0;
4202
+ return _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, layerId) ? _optionalChain([this, 'access', _233 => _233.doc, 'access', _234 => _234.effectLayers, 'optionalAccess', _235 => _235[layerId]]) : void 0;
4147
4203
  }
4148
4204
  /** The effect paper (without its pixels), or `null`. */
4149
4205
  getPaperEffect() {
@@ -4180,7 +4236,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4180
4236
  /** A pixel layer that takes effect pixels: unlocked, visible, no sticker layer, no wet paint. */
4181
4237
  effectTarget(layerId, what) {
4182
4238
  const l = this.paintTarget(layerId, what);
4183
- if (_optionalChain([this, 'access', _223 => _223.doc, 'access', _224 => _224.stickers, 'optionalAccess', _225 => _225[l.id], 'optionalAccess', _226 => _226.length])) throw new PaintEditorError(`Layer "${l.name}" is a sticker layer; ${what} another layer (add_layer).`);
4239
+ if (_optionalChain([this, 'access', _236 => _236.doc, 'access', _237 => _237.stickers, 'optionalAccess', _238 => _238[l.id], 'optionalAccess', _239 => _239.length])) throw new PaintEditorError(`Layer "${l.name}" is a sticker layer; ${what} another layer (add_layer).`);
4240
+ if (_optionalChain([this, 'access', _240 => _240.doc, 'access', _241 => _241.liveStrokes, 'optionalAccess', _242 => _242[l.id]])) throw new PaintEditorError(`Layer "${l.name}" is a stroke layer (its pixels are drawn from its strokes); ${what} another layer (add_layer), or rasterize it first (rasterize_stroke_layer).`);
4184
4241
  if (this.wet.wetLayerIds().includes(l.id)) throw new PaintEditorError(`Layer "${l.name}" holds wet paint; effects go on dried paint, so dry it first (dry_paint) and try again.`);
4185
4242
  return l;
4186
4243
  }
@@ -4219,8 +4276,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4219
4276
  const was = this.doc.paperEffect;
4220
4277
  const paperEffect = {
4221
4278
  ...this.sourceOf(d, values, options.time),
4222
- opacity: _nullishCoalesce(_nullishCoalesce(options.opacity, () => ( _optionalChain([was, 'optionalAccess', _227 => _227.opacity]))), () => ( 1)),
4223
- blend: _nullishCoalesce(_nullishCoalesce(options.blend, () => ( _optionalChain([was, 'optionalAccess', _228 => _228.blend]))), () => ( "multiply")),
4279
+ opacity: _nullishCoalesce(_nullishCoalesce(options.opacity, () => ( _optionalChain([was, 'optionalAccess', _243 => _243.opacity]))), () => ( 1)),
4280
+ blend: _nullishCoalesce(_nullishCoalesce(options.blend, () => ( _optionalChain([was, 'optionalAccess', _244 => _244.blend]))), () => ( "multiply")),
4224
4281
  image: { width: pixels.width, height: pixels.height, data: new Uint8ClampedArray(pixels.data) },
4225
4282
  version: nextPaperEffectVersion()
4226
4283
  };
@@ -4273,8 +4330,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4273
4330
  const above = _nullishCoalesce(options.aboveId, () => ( this.doc.activeLayerId));
4274
4331
  const loc = above ? _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, above) : null;
4275
4332
  if (options.aboveId !== void 0 && !loc) throw new PaintEditorError(`Layer "${options.aboveId}" was removed while the effect rendered.`);
4276
- const layer = { ...createPaintLayer(_optionalChain([options, 'access', _229 => _229.name, 'optionalAccess', _230 => _230.trim, 'call', _231 => _231()]) || d.name), surface: _chunk474IQG74cjs.surfaceFromPixels.call(void 0, pixels, 4), opacity: _nullishCoalesce(options.opacity, () => ( 1)), blend: _nullishCoalesce(options.blend, () => ( "normal")) };
4277
- const layers = _chunkHB4ICNNAcjs.insertLayer.call(void 0, this.doc.layers, layer, _nullishCoalesce(_optionalChain([loc, 'optionalAccess', _232 => _232.parent, 'optionalAccess', _233 => _233.id]), () => ( null)), loc ? loc.index + 1 : void 0);
4333
+ const layer = { ...createPaintLayer(_optionalChain([options, 'access', _245 => _245.name, 'optionalAccess', _246 => _246.trim, 'call', _247 => _247()]) || d.name), surface: _chunk474IQG74cjs.surfaceFromPixels.call(void 0, pixels, 4), opacity: _nullishCoalesce(options.opacity, () => ( 1)), blend: _nullishCoalesce(options.blend, () => ( "normal")) };
4334
+ const layers = _chunkHB4ICNNAcjs.insertLayer.call(void 0, this.doc.layers, layer, _nullishCoalesce(_optionalChain([loc, 'optionalAccess', _248 => _248.parent, 'optionalAccess', _249 => _249.id]), () => ( null)), loc ? loc.index + 1 : void 0);
4278
4335
  const source = this.sourceOf(d, values, options.time);
4279
4336
  this.commit("Add effect layer", { ...this.doc, layers, activeLayerId: layer.id, effectLayers: { ..._nullishCoalesce(this.doc.effectLayers, () => ( {})), [layer.id]: source } });
4280
4337
  return { layer: this.describeLayer(layer), source };
@@ -4417,7 +4474,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4417
4474
  /** Renders the effect paints of recorded strokes (default all of them) before a replay. */
4418
4475
  async prepareStrokeEffects(strokeIds) {
4419
4476
  const ids = strokeIds ? new Set(strokeIds) : null;
4420
- const paints = this.doc.strokes.filter((s) => (!ids || ids.has(s.id)) && _optionalChain([s, 'access', _234 => _234.paint, 'optionalAccess', _235 => _235.type]) === "effect").map((s) => s.paint);
4477
+ const paints = this.doc.strokes.filter((s) => (!ids || ids.has(s.id)) && _optionalChain([s, 'access', _250 => _250.paint, 'optionalAccess', _251 => _251.type]) === "effect").map((s) => s.paint);
4421
4478
  await this.prepareEffectPaints(paints);
4422
4479
  }
4423
4480
  /** A small preview of the effect paint (a PNG data URL `size` px wide), or `null` without a rendered one. */
@@ -4485,14 +4542,14 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4485
4542
  const before = _chunk474IQG74cjs.readRegion.call(void 0, l.surface, rect);
4486
4543
  const inputs = { source: { width: rect.width, height: rect.height, data: before } };
4487
4544
  const heightInput = d.inputs.find((i) => i.kind === "image" && /^(height|depth|relief)$/i.test(i.name));
4488
- const relief = _optionalChain([this, 'access', _236 => _236.doc, 'access', _237 => _237.thick, 'optionalAccess', _238 => _238[l.id]]);
4545
+ const relief = _optionalChain([this, 'access', _252 => _252.doc, 'access', _253 => _253.thick, 'optionalAccess', _254 => _254[l.id]]);
4489
4546
  if (heightInput && relief) {
4490
4547
  const h = _chunk474IQG74cjs.readRegion.call(void 0, relief.height, rect);
4491
4548
  const rgba = new Uint8ClampedArray(rect.width * rect.height * 4);
4492
4549
  for (let i = 0; i < h.length; i++) rgba.set([h[i], h[i], h[i], 255], i * 4);
4493
4550
  inputs[heightInput.name] = { width: rect.width, height: rect.height, data: rgba };
4494
4551
  }
4495
- const sourceInput = _nullishCoalesce(_optionalChain([d, 'access', _239 => _239.inputs, 'access', _240 => _240.find, 'call', _241 => _241((i) => i.kind === "image" && i.name !== _optionalChain([heightInput, 'optionalAccess', _242 => _242.name])), 'optionalAccess', _243 => _243.name]), () => ( "source"));
4552
+ const sourceInput = _nullishCoalesce(_optionalChain([d, 'access', _255 => _255.inputs, 'access', _256 => _256.find, 'call', _257 => _257((i) => i.kind === "image" && i.name !== _optionalChain([heightInput, 'optionalAccess', _258 => _258.name])), 'optionalAccess', _259 => _259.name]), () => ( "source"));
4496
4553
  if (sourceInput !== "source") {
4497
4554
  inputs[sourceInput] = inputs.source;
4498
4555
  delete inputs.source;
@@ -4754,7 +4811,11 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4754
4811
  })();
4755
4812
  const brush = this.strokeBrush(init);
4756
4813
  const effect = this.strokeEffect(init, brush);
4757
- const stickerLayer = Boolean(_optionalChain([doc, 'access', _244 => _244.stickers, 'optionalAccess', _245 => _245[layer.id], 'optionalAccess', _246 => _246.length]));
4814
+ if (_optionalChain([doc, 'access', _260 => _260.liveStrokes, 'optionalAccess', _261 => _261[layer.id]])) {
4815
+ const why = liveStrokeRefusal(brush);
4816
+ if (why) throw new PaintEditorError(`Layer "${layer.name}" is a stroke layer. ${why}`);
4817
+ }
4818
+ const stickerLayer = Boolean(_optionalChain([doc, 'access', _262 => _262.stickers, 'optionalAccess', _263 => _263[layer.id], 'optionalAccess', _264 => _264.length]));
4758
4819
  if (brush.engine === "sticker") {
4759
4820
  if (!stickerLayer && _chunk474IQG74cjs.contentBounds.call(void 0, layer.surface)) throw new PaintEditorError(`Layer "${layer.name}" already has paint; spray stickers onto an empty layer (add_layer) so they stay editable.`);
4760
4821
  } else if (stickerLayer) {
@@ -4804,7 +4865,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4804
4865
  }
4805
4866
  let color = init.color === void 0 ? this.color : parseColor(init.color);
4806
4867
  const tracing = this.guides.tracing;
4807
- if (init.color === void 0 && init.start && _optionalChain([tracing, 'optionalAccess', _247 => _247.visible]) && tracing.sampleColors) color = _nullishCoalesce(this.sampleTracingColor(init.start.x, init.start.y), () => ( color));
4868
+ if (init.color === void 0 && init.start && _optionalChain([tracing, 'optionalAccess', _265 => _265.visible]) && tracing.sampleColors) color = _nullishCoalesce(this.sampleTracingColor(init.start.x, init.start.y), () => ( color));
4808
4869
  const perspective = this.guides.perspective;
4809
4870
  const snapper = init.snapToPerspective && perspective.enabled && perspective.snap ? new PerspectiveSnapper(perspective) : null;
4810
4871
  const useStencils = init.stencils !== false;
@@ -4837,7 +4898,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4837
4898
  mixerLoad: _nullishCoalesce(init.load, () => ( brushLoadForStroke(brush, this.mixerLoad, [rgba[0] / 255, rgba[1] / 255, rgba[2] / 255]))),
4838
4899
  secondary: rgbaOf(this.secondaryColor),
4839
4900
  wet,
4840
- thick: brush.engine === "impasto" ? { channels: _nullishCoalesce(_optionalChain([doc, 'access', _248 => _248.thick, 'optionalAccess', _249 => _249[layer.id]]), () => ( emptyThickChannels())) } : void 0,
4901
+ thick: brush.engine === "impasto" ? { channels: _nullishCoalesce(_optionalChain([doc, 'access', _266 => _266.thick, 'optionalAccess', _267 => _267[layer.id]]), () => ( emptyThickChannels())) } : void 0,
4841
4902
  sticker: brush.engine === "sticker" ? { nextId: this.nextStickerNumber(doc) } : void 0,
4842
4903
  paint: effect ? null : this.strokeGradient(init, brush, color),
4843
4904
  effect
@@ -4876,12 +4937,12 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4876
4937
  const before = this.doc;
4877
4938
  const host = {
4878
4939
  update: (layerId, surface, rects) => {
4879
- if (_optionalChain([this, 'access', _250 => _250.session, 'optionalAccess', _251 => _251.init, 'access', _252 => _252.wet])) {
4940
+ if (_optionalChain([this, 'access', _268 => _268.session, 'optionalAccess', _269 => _269.init, 'access', _270 => _270.wet])) {
4880
4941
  this.wet.syncDisplays();
4881
4942
  return;
4882
4943
  }
4883
4944
  this.live = { layerId, surface };
4884
- const ch = _optionalChain([this, 'access', _253 => _253.session, 'optionalAccess', _254 => _254.thickChannels, 'call', _255 => _255()]);
4945
+ const ch = _optionalChain([this, 'access', _271 => _271.session, 'optionalAccess', _272 => _272.thickChannels, 'call', _273 => _273()]);
4885
4946
  this.liveThick = ch ? { layerId, channels: ch } : null;
4886
4947
  this.emit(rects);
4887
4948
  },
@@ -4893,7 +4954,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4893
4954
  const wetStroke = Boolean(s.init.wet);
4894
4955
  if (wetStroke) this.wet.driver = null;
4895
4956
  const brush = s.init.brush;
4896
- if (!cancelled && _optionalChain([s, 'access', _256 => _256.result, 'optionalAccess', _257 => _257.mixerLoad])) this.keepLoad(brush, s.result.mixerLoad);
4957
+ if (!cancelled && _optionalChain([s, 'access', _274 => _274.result, 'optionalAccess', _275 => _275.mixerLoad])) this.keepLoad(brush, s.result.mixerLoad);
4897
4958
  if (cancelled || !surface) {
4898
4959
  if (this.wetOp) {
4899
4960
  const snap = this.wetOp.before;
@@ -4908,6 +4969,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4908
4969
  }
4909
4970
  const stroke = this.record(s);
4910
4971
  s.result.strokeId = stroke.id;
4972
+ this.paintedBounds.set(stroke, _nullishCoalesce(_optionalChain([s, 'access', _276 => _276.result, 'optionalAccess', _277 => _277.bounds]), () => ( null)));
4911
4973
  if (wetStroke && this.wet.instantDry) {
4912
4974
  this.wet.dry(s.layerId);
4913
4975
  this.logWet({ kind: "dry", layerId: s.layerId, at: this.doc.strokes.length + 1 });
@@ -4918,8 +4980,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4918
4980
  const ch = s.thickChannels();
4919
4981
  const thick = ch ? { ..._nullishCoalesce(this.doc.thick, () => ( {})), [l.id]: ch } : this.doc.thick;
4920
4982
  const sprayed = s.stickers();
4921
- const stickers = sprayed ? { ..._nullishCoalesce(this.doc.stickers, () => ( {})), [l.id]: [..._nullishCoalesce(_optionalChain([this, 'access', _258 => _258.doc, 'access', _259 => _259.stickers, 'optionalAccess', _260 => _260[l.id]]), () => ( [])), ...sprayed] } : this.doc.stickers;
4922
- this.commit(`${brush.name} stroke`, this.withWetEvents({ ...this.doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, l.id, () => ({ ...l, surface })), strokes: [...this.doc.strokes, stroke], ...thick ? { thick } : {}, ...stickers ? { stickers } : {} }), wetStroke ? before : this.doc);
4983
+ const stickers = sprayed ? { ..._nullishCoalesce(this.doc.stickers, () => ( {})), [l.id]: [..._nullishCoalesce(_optionalChain([this, 'access', _278 => _278.doc, 'access', _279 => _279.stickers, 'optionalAccess', _280 => _280[l.id]]), () => ( [])), ...sprayed] } : this.doc.stickers;
4984
+ this.commit(`${brush.name} stroke`, this.withWetEvents(withLiveStroke({ ...this.doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, l.id, () => ({ ...l, surface })), strokes: [...this.doc.strokes, stroke], ...thick ? { thick } : {}, ...stickers ? { stickers } : {} }, stroke)), wetStroke ? before : this.doc);
4923
4985
  }
4924
4986
  };
4925
4987
  let session;
@@ -4947,17 +5009,18 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
4947
5009
  if (cancelled || !surface) return;
4948
5010
  const stroke = this.record(s);
4949
5011
  s.result.strokeId = stroke.id;
5012
+ this.paintedBounds.set(stroke, _nullishCoalesce(_optionalChain([s, 'access', _281 => _281.result, 'optionalAccess', _282 => _282.bounds]), () => ( null)));
4950
5013
  const l = _chunkHB4ICNNAcjs.findLayer.call(void 0, out.layers, s.layerId).layer;
4951
5014
  const offset = s.init.wet ? { x: 0, y: 0 } : l.offset;
4952
5015
  const ch = s.thickChannels();
4953
5016
  const sprayed = s.stickers();
4954
- out = {
5017
+ out = withLiveStroke({
4955
5018
  ...out,
4956
5019
  layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, out.layers, l.id, () => ({ ...l, surface, offset })),
4957
5020
  strokes: [...out.strokes, stroke],
4958
5021
  ...ch ? { thick: { ..._nullishCoalesce(out.thick, () => ( {})), [l.id]: ch } } : {},
4959
- ...sprayed ? { stickers: { ..._nullishCoalesce(out.stickers, () => ( {})), [l.id]: [..._nullishCoalesce(_optionalChain([out, 'access', _261 => _261.stickers, 'optionalAccess', _262 => _262[l.id]]), () => ( [])), ...sprayed] } } : {}
4960
- };
5022
+ ...sprayed ? { stickers: { ..._nullishCoalesce(out.stickers, () => ( {})), [l.id]: [..._nullishCoalesce(_optionalChain([out, 'access', _283 => _283.stickers, 'optionalAccess', _284 => _284[l.id]]), () => ( [])), ...sprayed] } } : {}
5023
+ }, stroke);
4961
5024
  }
4962
5025
  };
4963
5026
  const session = this.sessionFor(doc, init, host);
@@ -5014,7 +5077,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5014
5077
  */
5015
5078
  replayStrokes(options) {
5016
5079
  this.requireIdle("replaying");
5017
- if (!_optionalChain([options, 'access', _263 => _263.strokeIds, 'optionalAccess', _264 => _264.length])) throw new PaintEditorError("strokeIds is empty; pass ids from list_strokes.");
5080
+ if (!_optionalChain([options, 'access', _285 => _285.strokeIds, 'optionalAccess', _286 => _286.length])) throw new PaintEditorError("strokeIds is empty; pass ids from list_strokes.");
5018
5081
  const strokes = options.strokeIds.map((id) => {
5019
5082
  const s = this.doc.strokes.find((x) => x.id === id);
5020
5083
  if (!s) throw new PaintEditorError(`Unknown stroke "${id}". Call list_strokes for the ids.`);
@@ -5028,7 +5091,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5028
5091
  if (options.layerId !== void 0) this.paintTarget(options.layerId, "replay onto");
5029
5092
  if (options.color === void 0) {
5030
5093
  for (const s of strokes) {
5031
- if (_optionalChain([s, 'access', _265 => _265.paint, 'optionalAccess', _266 => _266.type]) === "effect" && !this.effectPaintImage(s.paint)) {
5094
+ if (_optionalChain([s, 'access', _287 => _287.paint, 'optionalAccess', _288 => _288.type]) === "effect" && !this.effectPaintImage(s.paint)) {
5032
5095
  throw new PaintEditorError(`Stroke "${s.id}" paints with the effect "${s.paint.effect}"${s.paint.provider ? ` from provider "${s.paint.provider}"` : ""}, which is not rendered in this editor; render it first (prepareStrokeEffects; the replay_strokes tool does this) or recolour the replay with color.`);
5033
5096
  }
5034
5097
  }
@@ -5097,7 +5160,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5097
5160
  const id = _nullishCoalesce(layerId, () => ( this.doc.activeLayerId));
5098
5161
  if (!id) return null;
5099
5162
  this.requireLayer(id);
5100
- const ch = _optionalChain([this, 'access', _267 => _267.doc, 'access', _268 => _268.thick, 'optionalAccess', _269 => _269[id]]);
5163
+ const ch = _optionalChain([this, 'access', _289 => _289.doc, 'access', _290 => _290.thick, 'optionalAccess', _291 => _291[id]]);
5101
5164
  if (!ch) return null;
5102
5165
  const r = reliefInfo(ch);
5103
5166
  return { layerId: id, bounds: r.bounds, maxHeight: r.maxHeight };
@@ -5205,7 +5268,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5205
5268
  wetState() {
5206
5269
  const st = this.getState().wet;
5207
5270
  const backend = this.wet.backend();
5208
- return { ...st, layers: this.wet.wetLayerIds().map((id) => this.wet.info(id)), backend, message: _nullishCoalesce(_optionalChain([backend, 'optionalAccess', _270 => _270.message]), () => ( _chunkXFYLA3ZOcjs.wetSupport.call(void 0, ).message)), engine: this.wet.engineInfo() };
5271
+ return { ...st, layers: this.wet.wetLayerIds().map((id) => this.wet.info(id)), backend, message: _nullishCoalesce(_optionalChain([backend, 'optionalAccess', _292 => _292.message]), () => ( _chunkXFYLA3ZOcjs.wetSupport.call(void 0, ).message)), engine: this.wet.engineInfo() };
5209
5272
  }
5210
5273
  /**
5211
5274
  * Engine B, the WebGPU accelerator for large wet areas: whether it may run, its state (`off`,
@@ -5290,7 +5353,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5290
5353
  }
5291
5354
  /** Records a settings change as a wet event (not an undo step). */
5292
5355
  recordWetSetting(e) {
5293
- this.doc = { ...this.doc, wetEvents: [..._nullishCoalesce(this.doc.wetEvents, () => ( [])), { clock: _nullishCoalesce(_optionalChain([this, 'access', _271 => _271.wet, 'access', _272 => _272.world, 'optionalAccess', _273 => _273.clock]), () => ( 0)), at: this.doc.strokes.length, ...e }] };
5356
+ this.doc = { ...this.doc, wetEvents: [..._nullishCoalesce(this.doc.wetEvents, () => ( [])), { clock: _nullishCoalesce(_optionalChain([this, 'access', _293 => _293.wet, 'access', _294 => _294.world, 'optionalAccess', _295 => _295.clock]), () => ( 0)), at: this.doc.strokes.length, ...e }] };
5294
5357
  }
5295
5358
  /** Changes a layer's wet settings (viscosity, evaporation, granulation…). Editor settings saved with the document, not an undo step. */
5296
5359
  setWetParams(layerId, update) {
@@ -5357,7 +5420,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5357
5420
  currentLayers() {
5358
5421
  const live = this.live;
5359
5422
  if (!live) return this.doc.layers;
5360
- if (_optionalChain([this, 'access', _274 => _274.liveLayers, 'optionalAccess', _275 => _275.key]) === live.surface) return this.liveLayers.layers;
5423
+ if (_optionalChain([this, 'access', _296 => _296.liveLayers, 'optionalAccess', _297 => _297.key]) === live.surface) return this.liveLayers.layers;
5361
5424
  const layers = _chunkHB4ICNNAcjs.mapLayer.call(void 0, this.doc.layers, live.layerId, (l) => ({ ...l, surface: live.surface }));
5362
5425
  this.liveLayers = { key: live.surface, layers };
5363
5426
  return layers;
@@ -5380,7 +5443,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5380
5443
  tracingNode(t) {
5381
5444
  const { width, height } = this.doc.canvas;
5382
5445
  const key = this.tracingVersion * 100003 + width * 7 + height;
5383
- if (_optionalChain([this, 'access', _276 => _276.tracingCache, 'optionalAccess', _277 => _277.key]) === key && this.tracingCache.node.opacity === t.opacity) return this.tracingCache.node;
5446
+ if (_optionalChain([this, 'access', _298 => _298.tracingCache, 'optionalAccess', _299 => _299.key]) === key && this.tracingCache.node.opacity === t.opacity) return this.tracingCache.node;
5384
5447
  const src = _nullishCoalesce(this.imagePixels.get(t.src), () => ( this.decodeImage(t.src)));
5385
5448
  const image = resampleInto(src, t.rect, width, height);
5386
5449
  const node = { type: "image", id: TRACING_NODE_ID, name: "Tracing", visible: true, opacity: t.opacity, blend: "normal", image, version: key + Math.round(t.opacity * 1e3) / 1e4 };
@@ -5407,8 +5470,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5407
5470
  let out = layers;
5408
5471
  const ids = /* @__PURE__ */ new Set([...Object.keys(_nullishCoalesce(thick, () => ( {}))), ...live ? [live.layerId] : []]);
5409
5472
  for (const id of ids) {
5410
- const ch = _optionalChain([live, 'optionalAccess', _278 => _278.layerId]) === id ? live.channels : _optionalChain([thick, 'optionalAccess', _279 => _279[id]]);
5411
- const l = ch && _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, out, id), 'optionalAccess', _280 => _280.layer]);
5473
+ const ch = _optionalChain([live, 'optionalAccess', _300 => _300.layerId]) === id ? live.channels : _optionalChain([thick, 'optionalAccess', _301 => _301[id]]);
5474
+ const l = ch && _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, out, id), 'optionalAccess', _302 => _302.layer]);
5412
5475
  if (!ch || !isPixelLayer(l)) continue;
5413
5476
  let cache = this.litCaches.get(id);
5414
5477
  if (!cache) this.litCaches.set(id, cache = new LitCache());
@@ -5421,7 +5484,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5421
5484
  let layers = this.litLayers((_nullishCoalesce(options.wet, () => ( "display"))) === "dried" ? this.driedLayers() : this.currentLayers());
5422
5485
  if (options.layerIds) {
5423
5486
  const picked = [];
5424
- for (const id of options.layerIds) picked.push(_nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, layers, id), 'optionalAccess', _281 => _281.layer]), () => ( this.requireLayer(id))));
5487
+ for (const id of options.layerIds) picked.push(_nullishCoalesce(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, layers, id), 'optionalAccess', _303 => _303.layer]), () => ( this.requireLayer(id))));
5425
5488
  layers = picked.map((l) => ({ ...l, visible: true }));
5426
5489
  }
5427
5490
  const under = options.paper === false ? [] : [paperNode(this.doc.paper, this.lighting)];
@@ -5437,7 +5500,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5437
5500
  */
5438
5501
  compositeTiles(rect, onTile, options = {}) {
5439
5502
  const dirty = options.dirty === "all" ? void 0 : options.dirty;
5440
- this.viewCompositor.compositeTiles(this.renderLayers({ paper: options.paper }, true), rect, this.sources(), onTile, { dirty, checkpointLayerId: _nullishCoalesce(_optionalChain([this, 'access', _282 => _282.live, 'optionalAccess', _283 => _283.layerId]), () => ( this.doc.activeLayerId)) });
5503
+ this.viewCompositor.compositeTiles(this.renderLayers({ paper: options.paper }, true), rect, this.sources(), onTile, { dirty, checkpointLayerId: _nullishCoalesce(_optionalChain([this, 'access', _304 => _304.live, 'optionalAccess', _305 => _305.layerId]), () => ( this.doc.activeLayerId)) });
5441
5504
  }
5442
5505
  /** The canvas as canvas-sized RGBA (paper included by default). */
5443
5506
  compositePixels(options = {}) {
@@ -5501,7 +5564,11 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5501
5564
  for (const [id, list] of Object.entries(_nullishCoalesce(this.doc.stickers, () => ( {})))) if (list.length && _chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id)) stickers[id] = list.map((x) => ({ ...x }));
5502
5565
  if (Object.keys(stickers).length) ext.stickers = stickers;
5503
5566
  else delete ext.stickers;
5504
- const effectLayers = effectLayersToJSON(_nullishCoalesce(this.doc.effectLayers, () => ( {})), (id) => isPixelLayer(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _284 => _284.layer])));
5567
+ const liveStrokes = {};
5568
+ for (const [id, list] of Object.entries(_nullishCoalesce(this.doc.liveStrokes, () => ( {})))) if (_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id)) liveStrokes[id] = list.map((x) => JSON.parse(JSON.stringify(x)));
5569
+ if (Object.keys(liveStrokes).length) ext.liveStrokes = liveStrokes;
5570
+ else delete ext.liveStrokes;
5571
+ const effectLayers = effectLayersToJSON(_nullishCoalesce(this.doc.effectLayers, () => ( {})), (id) => isPixelLayer(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, id), 'optionalAccess', _306 => _306.layer])));
5505
5572
  if (effectLayers) ext.effectLayers = effectLayers;
5506
5573
  else delete ext.effectLayers;
5507
5574
  if (this.doc.paperEffect) ext.paperEffect = paperEffectToJSON(this.doc.paperEffect);
@@ -5524,10 +5591,20 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5524
5591
  }
5525
5592
  if (Object.keys(stickers).length) state = { ...state, stickers };
5526
5593
  }
5594
+ if (ext.liveStrokes && typeof ext.liveStrokes === "object") {
5595
+ const liveStrokes = {};
5596
+ for (const [id, list] of Object.entries(ext.liveStrokes)) {
5597
+ if (!isPixelLayer(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, state.layers, id), 'optionalAccess', _307 => _307.layer])) || !Array.isArray(list)) continue;
5598
+ const ok = list.map(normalizeBrushStroke).filter((x) => x !== null).map((x) => ({ ...x, layerId: id }));
5599
+ if (ok.length !== list.length) problems.push(`Some strokes of stroke layer "${id}" could not be read; they were dropped (the layer's pixels are kept until a stroke is edited).`);
5600
+ liveStrokes[id] = ok;
5601
+ }
5602
+ if (Object.keys(liveStrokes).length) state = { ...state, liveStrokes };
5603
+ }
5527
5604
  if (ext.effectLayers && typeof ext.effectLayers === "object") {
5528
5605
  const effectLayers = {};
5529
5606
  for (const [id, v] of Object.entries(ext.effectLayers)) {
5530
- if (!isPixelLayer(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, state.layers, id), 'optionalAccess', _285 => _285.layer]))) continue;
5607
+ if (!isPixelLayer(_optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, state.layers, id), 'optionalAccess', _308 => _308.layer]))) continue;
5531
5608
  const source = readPaintEffectSource(v);
5532
5609
  if (source) effectLayers[id] = source;
5533
5610
  else problems.push(`The effect of layer "${id}" could not be read; it loads as a plain layer.`);
@@ -5568,16 +5645,23 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5568
5645
  this.readGuides(loaded.guides, loaded.state, loaded.problems);
5569
5646
  if (Array.isArray(loaded.swatches)) this.swatches = loaded.swatches.map(readSwatch).filter((x) => x !== null);
5570
5647
  for (const s of loaded.state.strokes) {
5571
- const n = Number(_nullishCoalesce(_optionalChain([/^s(\d+)$/, 'access', _286 => _286.exec, 'call', _287 => _287(s.id), 'optionalAccess', _288 => _288[1]]), () => ( 0)));
5648
+ const n = Number(_nullishCoalesce(_optionalChain([/^s(\d+)$/, 'access', _309 => _309.exec, 'call', _310 => _310(s.id), 'optionalAccess', _311 => _311[1]]), () => ( 0)));
5572
5649
  if (n >= this.strokeCounter) this.strokeCounter = n + 1;
5573
5650
  }
5574
5651
  this.undoStack = [];
5575
5652
  this.redoStack = [];
5576
5653
  this.doc = this.readThick(loaded.state, loaded.extensions, loaded.problems);
5654
+ for (const list of Object.values(_nullishCoalesce(this.doc.liveStrokes, () => ( {})))) {
5655
+ for (const s of list) {
5656
+ const n = Number(_nullishCoalesce(_optionalChain([/^s(\d+)$/, 'access', _312 => _312.exec, 'call', _313 => _313(s.id), 'optionalAccess', _314 => _314[1]]), () => ( 0)));
5657
+ if (n >= this.strokeCounter) this.strokeCounter = n + 1;
5658
+ }
5659
+ }
5577
5660
  this.docRevision++;
5578
5661
  delete this.extensions.layerChannels;
5579
5662
  delete this.extensions.lighting;
5580
5663
  delete this.extensions.stickers;
5664
+ delete this.extensions.liveStrokes;
5581
5665
  delete this.extensions.effectLayers;
5582
5666
  delete this.extensions.paperEffect;
5583
5667
  this.viewCompositor.clear();
@@ -5662,8 +5746,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5662
5746
  const layers = toStandard(dried);
5663
5747
  const result = _chunkBBUE3UJLcjs.exportPsd.call(void 0, { width, height, layers: [paperLayer, ...layers], merged, resolution: dpi });
5664
5748
  for (const [mode, names] of changed) {
5665
- const label = _nullishCoalesce(_optionalChain([_chunkOLNIPTB3cjs.BLEND_MODES, 'access', _289 => _289.find, 'call', _290 => _290((m) => m.id === mode), 'optionalAccess', _291 => _291.label]), () => ( mode));
5666
- const std = _nullishCoalesce(_optionalChain([_chunkOLNIPTB3cjs.BLEND_MODES, 'access', _292 => _292.find, 'call', _293 => _293((m) => m.id === _chunkOLNIPTB3cjs.standardBlendMode.call(void 0, mode)), 'optionalAccess', _294 => _294.label]), () => ( _chunkOLNIPTB3cjs.standardBlendMode.call(void 0, mode)));
5749
+ const label = _nullishCoalesce(_optionalChain([_chunkOLNIPTB3cjs.BLEND_MODES, 'access', _315 => _315.find, 'call', _316 => _316((m) => m.id === mode), 'optionalAccess', _317 => _317.label]), () => ( mode));
5750
+ const std = _nullishCoalesce(_optionalChain([_chunkOLNIPTB3cjs.BLEND_MODES, 'access', _318 => _318.find, 'call', _319 => _319((m) => m.id === _chunkOLNIPTB3cjs.standardBlendMode.call(void 0, mode)), 'optionalAccess', _320 => _320.label]), () => ( _chunkOLNIPTB3cjs.standardBlendMode.call(void 0, mode)));
5667
5751
  const list = names.map((n) => `"${n}"`).join(", ");
5668
5752
  const one = names.length === 1;
5669
5753
  result.warnings.push(`${label} blending has no PSD equivalent; ${list} ${one ? "was" : "were"} written as ${std}, the nearest Photoshop mode, so ${one ? "it looks" : "they look"} different in Photoshop (the merged image is exact).`);
@@ -5779,7 +5863,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5779
5863
  const { src, pixels } = this.importImage(options, "The reference image");
5780
5864
  const ref2 = {
5781
5865
  id: `ref${this.nextReferenceId++}`,
5782
- name: _optionalChain([options, 'access', _295 => _295.name, 'optionalAccess', _296 => _296.trim, 'call', _297 => _297()]) || `Reference ${this.guides.references.length + 1}`,
5866
+ name: _optionalChain([options, 'access', _321 => _321.name, 'optionalAccess', _322 => _322.trim, 'call', _323 => _323()]) || `Reference ${this.guides.references.length + 1}`,
5783
5867
  src,
5784
5868
  width: pixels.width,
5785
5869
  height: pixels.height,
@@ -5858,7 +5942,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5858
5942
  try {
5859
5943
  const px = this.decodeImage(ref2.src, `Reference "${ref2.name}"`);
5860
5944
  guides.references.push({ id: ref2.id, name: String(_nullishCoalesce(ref2.name, () => ( ref2.id))), src: ref2.src, width: px.width, height: px.height, x: Number(ref2.x) || 0, y: Number(ref2.y) || 0, displayWidth: Number(ref2.displayWidth) || 240, visible: ref2.visible !== false });
5861
- const n = Number(_nullishCoalesce(_optionalChain([/^ref(\d+)$/, 'access', _298 => _298.exec, 'call', _299 => _299(ref2.id), 'optionalAccess', _300 => _300[1]]), () => ( 0)));
5945
+ const n = Number(_nullishCoalesce(_optionalChain([/^ref(\d+)$/, 'access', _324 => _324.exec, 'call', _325 => _325(ref2.id), 'optionalAccess', _326 => _326[1]]), () => ( 0)));
5862
5946
  if (n >= this.nextReferenceId) this.nextReferenceId = n + 1;
5863
5947
  } catch (e) {
5864
5948
  problems.push(e.message);
@@ -5869,7 +5953,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5869
5953
  guides.stencils = [];
5870
5954
  r.stencils.forEach((raw2, i) => {
5871
5955
  try {
5872
- const id = typeof _optionalChain([raw2, 'optionalAccess', _301 => _301.id]) === "string" && /^stencil\d+$/.test(raw2.id) ? raw2.id : `stencil${this.nextStencilId}`;
5956
+ const id = typeof _optionalChain([raw2, 'optionalAccess', _327 => _327.id]) === "string" && /^stencil\d+$/.test(raw2.id) ? raw2.id : `stencil${this.nextStencilId}`;
5873
5957
  guides.stencils.push(normalizeStencil(raw2, id));
5874
5958
  const n = Number(id.slice(7));
5875
5959
  if (n >= this.nextStencilId) this.nextStencilId = n + 1;
@@ -5892,12 +5976,12 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5892
5976
  /** The next free sticker number (ids `st<n>` are unique across the document). */
5893
5977
  nextStickerNumber(doc = this.doc) {
5894
5978
  let n = 0;
5895
- for (const list of Object.values(_nullishCoalesce(doc.stickers, () => ( {})))) for (const st of list) n = Math.max(n, Number(_nullishCoalesce(_optionalChain([/^st(\d+)$/, 'access', _302 => _302.exec, 'call', _303 => _303(st.id), 'optionalAccess', _304 => _304[1]]), () => ( 0))));
5979
+ for (const list of Object.values(_nullishCoalesce(doc.stickers, () => ( {})))) for (const st of list) n = Math.max(n, Number(_nullishCoalesce(_optionalChain([/^st(\d+)$/, 'access', _328 => _328.exec, 'call', _329 => _329(st.id), 'optionalAccess', _330 => _330[1]]), () => ( 0))));
5896
5980
  return n + 1;
5897
5981
  }
5898
5982
  stickerLayer(layerId) {
5899
5983
  const l = this.wetLayer(layerId, "edit the stickers of");
5900
- const stickers = _optionalChain([this, 'access', _305 => _305.doc, 'access', _306 => _306.stickers, 'optionalAccess', _307 => _307[l.id]]);
5984
+ const stickers = _optionalChain([this, 'access', _331 => _331.doc, 'access', _332 => _332.stickers, 'optionalAccess', _333 => _333[l.id]]);
5901
5985
  if (!stickers) throw new PaintEditorError(`Layer "${l.name}" has no stickers; spray some with a sticker brush (list_brushes category sticker).`);
5902
5986
  return { layer: l, stickers };
5903
5987
  }
@@ -5906,7 +5990,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5906
5990
  const id = _nullishCoalesce(layerId, () => ( this.doc.activeLayerId));
5907
5991
  if (!id) return [];
5908
5992
  this.requireLayer(id);
5909
- return (_nullishCoalesce(_optionalChain([this, 'access', _308 => _308.doc, 'access', _309 => _309.stickers, 'optionalAccess', _310 => _310[id]]), () => ( []))).map((s) => ({ ...s }));
5993
+ return (_nullishCoalesce(_optionalChain([this, 'access', _334 => _334.doc, 'access', _335 => _335.stickers, 'optionalAccess', _336 => _336[id]]), () => ( []))).map((s) => ({ ...s }));
5910
5994
  }
5911
5995
  /**
5912
5996
  * Replaces a layer's stickers and redraws its pixels from them (one undo step). With `dirty`,
@@ -5926,7 +6010,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5926
6010
  }
5927
6011
  /** The document from before the sticker preview on screen, or `null` when none is (anything else changed the document since). */
5928
6012
  previewBase() {
5929
- return _optionalChain([this, 'access', _311 => _311.stickerPreview, 'optionalAccess', _312 => _312.shown]) === this.doc ? this.stickerPreview.base : null;
6013
+ return _optionalChain([this, 'access', _337 => _337.stickerPreview, 'optionalAccess', _338 => _338.shown]) === this.doc ? this.stickerPreview.base : null;
5930
6014
  }
5931
6015
  readStickerUpdate(update) {
5932
6016
  try {
@@ -5941,7 +6025,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5941
6025
  const id = _nullishCoalesce(layerId, () => ( this.doc.activeLayerId));
5942
6026
  if (!id) return null;
5943
6027
  this.requireLayer(id);
5944
- const hit = _chunkNKTNLJUJcjs.stickerAt.call(void 0, _nullishCoalesce(_optionalChain([this, 'access', _313 => _313.doc, 'access', _314 => _314.stickers, 'optionalAccess', _315 => _315[id]]), () => ( [])), x, y);
6028
+ const hit = _chunkNKTNLJUJcjs.stickerAt.call(void 0, _nullishCoalesce(_optionalChain([this, 'access', _339 => _339.doc, 'access', _340 => _340.stickers, 'optionalAccess', _341 => _341[id]]), () => ( [])), x, y);
5945
6029
  return hit ? { ...hit } : null;
5946
6030
  }
5947
6031
  /** Picks a sticker for the panel and canvas (`null` for none). Editor state, not an undo step. */
@@ -5997,8 +6081,8 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
5997
6081
  const layer = this.wetLayer(layerId, "add stickers to");
5998
6082
  if (!input.length) throw new PaintEditorError("Pass at least one sticker (stamp, x, y).");
5999
6083
  if (input.length > MAX_ADD_STICKERS) throw new PaintEditorError(`At most ${MAX_ADD_STICKERS} stickers per call; split them over several calls.`);
6000
- const existing = _optionalChain([this, 'access', _316 => _316.doc, 'access', _317 => _317.stickers, 'optionalAccess', _318 => _318[layer.id]]);
6001
- if (!_optionalChain([existing, 'optionalAccess', _319 => _319.length])) {
6084
+ const existing = _optionalChain([this, 'access', _342 => _342.doc, 'access', _343 => _343.stickers, 'optionalAccess', _344 => _344[layer.id]]);
6085
+ if (!_optionalChain([existing, 'optionalAccess', _345 => _345.length])) {
6002
6086
  if (this.wet.wetLayerIds().includes(layer.id) || _chunk474IQG74cjs.contentBounds.call(void 0, layer.surface)) throw new PaintEditorError(`Layer "${layer.name}" already has paint; add stickers to an empty layer (add_layer) or a sticker layer so they stay editable.`);
6003
6087
  }
6004
6088
  let n = this.nextStickerNumber();
@@ -6014,7 +6098,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
6014
6098
  const id = n++;
6015
6099
  return { id: `st${id}`, size: 48, rotation: 0, color: this.color, opacity: 1, seed: _nullishCoalesce(raw.seed, () => ( _chunkPQ3H2AANcjs.mix32.call(void 0, id * 2654435761 >>> 0) & 2147483647)), ...u };
6016
6100
  });
6017
- this.commitStickers("Add stickers", layer, [..._nullishCoalesce(existing, () => ( [])), ...added], _optionalChain([existing, 'optionalAccess', _320 => _320.length]) ? added.map(_chunkNKTNLJUJcjs.stickerRect) : void 0);
6101
+ this.commitStickers("Add stickers", layer, [..._nullishCoalesce(existing, () => ( [])), ...added], _optionalChain([existing, 'optionalAccess', _346 => _346.length]) ? added.map(_chunkNKTNLJUJcjs.stickerRect) : void 0);
6018
6102
  return added.map((s) => ({ ...s }));
6019
6103
  }
6020
6104
  /** Brings stickers to the top (`front`) or bottom of their layer (one undo step). */
@@ -6042,14 +6126,286 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
6042
6126
  const l = this.wetLayer(layerId, "set the stickers of");
6043
6127
  this.commitStickers("Stickers", l, stickers.map((s) => ({ ...s })));
6044
6128
  }
6129
+ // --- Live stroke layers ---------------------------------------------------------
6130
+ /** The document's `liveStrokes` without these layers (as a spread: `{}` when unchanged). */
6131
+ liveStrokesWithout(ids) {
6132
+ const t = this.doc.liveStrokes;
6133
+ if (!t || !ids.some((id) => t[id])) return {};
6134
+ const out = { ...t };
6135
+ for (const id of ids) delete out[id];
6136
+ return { liveStrokes: out };
6137
+ }
6138
+ liveStrokeLayer(layerId, what) {
6139
+ const l = this.wetLayer(layerId, what);
6140
+ const strokes = _optionalChain([this, 'access', _347 => _347.doc, 'access', _348 => _348.liveStrokes, 'optionalAccess', _349 => _349[l.id]]);
6141
+ if (!strokes) throw new PaintEditorError(`Layer "${l.name}" is not a stroke layer; add one with add_layer {type: "strokes"} (or convert_to_stroke_layer on an empty layer), then paint on it.`);
6142
+ return { layer: l, strokes };
6143
+ }
6144
+ /** Whether a layer is a live stroke layer. */
6145
+ isLiveStrokeLayer(layerId) {
6146
+ return Boolean(_optionalChain([this, 'access', _350 => _350.doc, 'access', _351 => _351.liveStrokes, 'optionalAccess', _352 => _352[layerId]]));
6147
+ }
6148
+ /** Makes an empty pixel layer a live stroke layer (one undo step). */
6149
+ convertToLiveStrokes(layerId) {
6150
+ this.requireIdle("converting a layer");
6151
+ const l = this.paintTarget(layerId, "convert");
6152
+ if (_optionalChain([this, 'access', _353 => _353.doc, 'access', _354 => _354.liveStrokes, 'optionalAccess', _355 => _355[l.id]])) return this.describeLayer(l);
6153
+ if (_optionalChain([this, 'access', _356 => _356.doc, 'access', _357 => _357.stickers, 'optionalAccess', _358 => _358[l.id], 'optionalAccess', _359 => _359.length])) throw new PaintEditorError(`Layer "${l.name}" is a sticker layer; add a stroke layer instead (add_layer {type: "strokes"}).`);
6154
+ if (_chunk474IQG74cjs.contentBounds.call(void 0, l.surface) || this.wet.wetLayerIds().includes(l.id)) throw new PaintEditorError(`Layer "${l.name}" already has paint, which isn't kept as strokes; convert an empty layer or add a stroke layer (add_layer {type: "strokes"}).`);
6155
+ this.commit("Convert to stroke layer", { ...this.doc, liveStrokes: { ..._nullishCoalesce(this.doc.liveStrokes, () => ( {})), [l.id]: [] } });
6156
+ return this.describeLayer(this.getLayer(l.id));
6157
+ }
6158
+ /** A stroke layer's strokes, bottom first. */
6159
+ listLiveStrokes(layerId) {
6160
+ return this.liveStrokeLayer(layerId, "list the strokes of").strokes.map((x) => ({ ...x }));
6161
+ }
6162
+ /** The stroke layer holding a live stroke, and where. */
6163
+ findLiveStroke(id) {
6164
+ for (const [layerId, strokes] of Object.entries(_nullishCoalesce(this.doc.liveStrokes, () => ( {})))) {
6165
+ const index = strokes.findIndex((x) => x.id === id);
6166
+ const layer = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.doc.layers, layerId), 'optionalAccess', _360 => _360.layer]);
6167
+ if (index >= 0 && isPixelLayer(layer)) return { layer, strokes, index };
6168
+ }
6169
+ const baked = this.doc.strokes.some((x) => x.id === id);
6170
+ throw new PaintEditorError(
6171
+ baked ? `Stroke "${id}" was painted on a pixel layer, so its pixels are baked; only strokes on a stroke layer can be edited (list_strokes {live: true}). Replay it onto a stroke layer (replay_strokes layerId) to edit the copy.` : `Unknown stroke "${id}". Call list_strokes {live: true} for the ids of editable strokes.`
6172
+ );
6173
+ }
6174
+ /**
6175
+ * Changes a live stroke's brush (a preset by `brushId`, keeping the stroke's size, and/or brush
6176
+ * settings), colour, paint or seed, and redraws its layer (one undo step). A new colour replaces
6177
+ * gradient or effect paint. Returns the stroke and the area that changed.
6178
+ */
6179
+ updateStroke(id, update) {
6180
+ this.requireIdle("editing a stroke");
6181
+ const { layer, strokes, index } = this.findLiveStroke(id);
6182
+ const was = strokes[index];
6183
+ let brush = was.brush;
6184
+ if (update.brushId !== void 0) {
6185
+ const b = this.requireBrush(update.brushId);
6186
+ brush = _chunkNKTNLJUJcjs.normalizePaintBrush.call(void 0, { tip: { ...b.tip, size: was.brush.tip.size } }, b);
6187
+ }
6188
+ if (update.brush !== void 0) {
6189
+ if (!update.brush || typeof update.brush !== "object") throw new PaintEditorError("brush must be an object of brush settings (as set_brush takes).");
6190
+ brush = _chunkNKTNLJUJcjs.normalizePaintBrush.call(void 0, { ...update.brush, id: brush.id }, brush);
6191
+ }
6192
+ const why = liveStrokeRefusal(brush);
6193
+ if (why) throw new PaintEditorError(why);
6194
+ const next = { ...was, brush: _chunkNKTNLJUJcjs.brushToJSON.call(void 0, brush) };
6195
+ if (update.seed !== void 0) {
6196
+ if (!Number.isInteger(update.seed) || update.seed < 0) throw new PaintEditorError(`seed ${update.seed} must be a whole number of 0 or more.`);
6197
+ next.seed = update.seed;
6198
+ }
6199
+ if (update.color !== void 0) {
6200
+ next.color = parseColor(update.color);
6201
+ delete next.paint;
6202
+ }
6203
+ if (update.paint !== void 0) {
6204
+ if (update.paint === null) delete next.paint;
6205
+ else if (_chunkNKTNLJUJcjs.isPaintEffectPaint.call(void 0, update.paint)) {
6206
+ if (!this.effectPaintImage(update.paint)) throw new PaintEditorError(`The effect "${update.paint.effect}" is not rendered yet; render it first (prepareEffectPaints; the update_stroke tool does this).`);
6207
+ next.paint = JSON.parse(JSON.stringify(update.paint));
6208
+ } else {
6209
+ const p = this.readStrokePaint(update.paint);
6210
+ if (p.type === "color") {
6211
+ next.color = p.color;
6212
+ delete next.paint;
6213
+ } else next.paint = JSON.parse(JSON.stringify(p));
6214
+ }
6215
+ }
6216
+ const rgb = _chunkNKTNLJUJcjs.hexToRgb8.call(void 0, next.color).map((v) => v / 255);
6217
+ const load = brushLoadForStroke(brush, _chunkPQ3H2AANcjs.EMPTY_MIXER_LOAD, rgb);
6218
+ if (load.reservoir || load.pickup) next.load = load;
6219
+ else delete next.load;
6220
+ const list = strokes.map((x, i) => i === index ? next : x);
6221
+ this.commitLiveStrokes("Edit stroke", layer, list, this.strokeAreas([was]));
6222
+ return { stroke: { ...next }, bounds: _nullishCoalesce(unionRect(this.strokeArea(was), this.strokeArea(next)), () => ( { x: 0, y: 0, width: 0, height: 0 })) };
6223
+ }
6224
+ /**
6225
+ * Replaces a live stroke's points, or moves, scales, rotates or flips them (`transform`, about
6226
+ * the stroke's centre unless an origin is given; the brush size scales too), and redraws its
6227
+ * layer (one undo step). Returns the stroke and the area that changed.
6228
+ */
6229
+ editStrokePoints(id, edit) {
6230
+ this.requireIdle("editing a stroke");
6231
+ if (edit.points === void 0 === (edit.transform === void 0)) throw new PaintEditorError("Pass either points (the new pen samples) or transform (dx, dy, scale, rotate, flipX), not both.");
6232
+ const { layer, strokes, index } = this.findLiveStroke(id);
6233
+ const was = strokes[index];
6234
+ let next;
6235
+ if (edit.points !== void 0) {
6236
+ const points = this.checkPoints(edit.points);
6237
+ next = { ...was, points: points.map((p) => ({ ...p })) };
6238
+ } else {
6239
+ const t = edit.transform;
6240
+ if (t.scale !== void 0 && !(t.scale > 0 && t.scale <= 20)) throw new PaintEditorError(`scale ${t.scale} is out of range; use above 0 up to 20.`);
6241
+ for (const k of ["dx", "dy", "rotate"]) if (t[k] !== void 0 && !Number.isFinite(t[k])) throw new PaintEditorError(`${k} must be a number.`);
6242
+ const b = strokeBounds(was.points);
6243
+ const m = variationAffine(t, _nullishCoalesce(t.origin, () => ( { x: b.x + b.width / 2, y: b.y + b.height / 2 })));
6244
+ next = varyStroke(was, m, {});
6245
+ if (was.stencils) next.stencils = was.stencils;
6246
+ }
6247
+ const list = strokes.map((x, i) => i === index ? next : x);
6248
+ this.commitLiveStrokes("Edit stroke points", layer, list, this.strokeAreas([was]));
6249
+ return { stroke: { ...next }, bounds: _nullishCoalesce(unionRect(this.strokeArea(was), this.strokeArea(next)), () => ( { x: 0, y: 0, width: 0, height: 0 })) };
6250
+ }
6251
+ /** Deletes live strokes (one undo step). Returns the ids removed and the area that changed. */
6252
+ removeStrokes(ids) {
6253
+ this.requireIdle("removing strokes");
6254
+ if (!ids.length) throw new PaintEditorError("Pass at least one stroke id (list_strokes {live: true}).");
6255
+ const found = ids.map((id) => this.findLiveStroke(id));
6256
+ let doc = this.doc;
6257
+ let bounds = null;
6258
+ const layers = /* @__PURE__ */ new Map();
6259
+ for (const f of found) layers.set(f.layer.id, f.layer);
6260
+ for (const [layerId, layer] of layers) {
6261
+ const gone = (_nullishCoalesce(_optionalChain([doc, 'access', _361 => _361.liveStrokes, 'optionalAccess', _362 => _362[layerId]]), () => ( []))).filter((x) => ids.includes(x.id));
6262
+ for (const x of gone) bounds = unionRect(bounds, this.strokeArea(x));
6263
+ doc = this.withLiveStrokes(doc, layer, (_nullishCoalesce(_optionalChain([doc, 'access', _363 => _363.liveStrokes, 'optionalAccess', _364 => _364[layerId]]), () => ( []))).filter((x) => !ids.includes(x.id)), this.strokeAreas(gone));
6264
+ }
6265
+ this.commit(ids.length === 1 ? "Remove stroke" : "Remove strokes", doc);
6266
+ return { removed: [...ids], bounds };
6267
+ }
6268
+ /** Moves a live stroke to `index` in its layer (0 = bottom) and redraws (one undo step). Returns the new order. */
6269
+ reorderStroke(id, index) {
6270
+ this.requireIdle("reordering strokes");
6271
+ const { layer, strokes, index: from } = this.findLiveStroke(id);
6272
+ if (!Number.isInteger(index) || index < 0 || index >= strokes.length) throw new PaintEditorError(`index ${index} is out of range; the layer has ${strokes.length} strokes, so use 0..${strokes.length - 1} (0 = bottom).`);
6273
+ const list = [...strokes];
6274
+ const [moved] = list.splice(from, 1);
6275
+ list.splice(index, 0, moved);
6276
+ if (from !== index) this.commitLiveStrokes("Reorder stroke", layer, list, this.strokeAreas([moved]));
6277
+ return list.map((x) => x.id);
6278
+ }
6279
+ /** Turns a stroke layer into a plain pixel layer with the same pixels (one undo step). */
6280
+ rasterizeLiveStrokes(layerId) {
6281
+ this.requireIdle("rasterizing");
6282
+ const { layer } = this.liveStrokeLayer(layerId, "rasterize");
6283
+ this.commit("Rasterize stroke layer", this.withPaintEvent({ ...this.doc, ...this.liveStrokesWithout([layer.id]) }, { kind: "live-strokes", layerId: layer.id, data: { rasterized: true } }));
6284
+ return this.describeLayer(this.getLayer(layer.id));
6285
+ }
6286
+ /** Sets a layer's live strokes and redraws it (replays). `null` makes it a plain pixel layer. */
6287
+ replaceLiveStrokes(layerId, strokes) {
6288
+ const l = this.wetLayer(layerId, "set the strokes of");
6289
+ if (strokes === null) {
6290
+ this.commit("Rasterize stroke layer", { ...this.doc, ...this.liveStrokesWithout([l.id]) });
6291
+ return;
6292
+ }
6293
+ this.commitLiveStrokes("Strokes", l, strokes.map((x) => ({ ...x, layerId: l.id })));
6294
+ }
6295
+ /**
6296
+ * The top-most stroke of a stroke layer (default the active layer) that painted the pixel at
6297
+ * (x, y) document pixels, or `null`. Strokes whose area holds the point are drawn alone, top
6298
+ * first, until one covers it.
6299
+ */
6300
+ liveStrokeAt(layerId, x, y) {
6301
+ if (!Number.isFinite(x) || !Number.isFinite(y)) throw new PaintEditorError("x and y must be numbers of document pixels.");
6302
+ const { layer, strokes } = this.liveStrokeLayer(layerId, "pick a stroke on");
6303
+ const plain = { ...layer, visible: true, locks: void 0, offset: { x: 0, y: 0 } };
6304
+ const doc = { ...this.doc, liveStrokes: void 0, stickers: void 0 };
6305
+ const px = Math.floor(x);
6306
+ const py = Math.floor(y);
6307
+ for (let i = strokes.length - 1; i >= 0; i--) {
6308
+ const area = this.strokeArea(strokes[i]);
6309
+ if (!area || px < area.x || py < area.y || px >= area.x + area.width || py >= area.y + area.height) continue;
6310
+ const drawn = this.drawLiveStroke(doc, plain, _chunk474IQG74cjs.emptySurface.call(void 0, 4), strokes[i]).surface;
6311
+ if (_chunk474IQG74cjs.readPixel.call(void 0, drawn, px, py)[3] > 24) return { ...strokes[i] };
6312
+ }
6313
+ return null;
6314
+ }
6315
+ /** Picks a stroke for the stroke panel and canvas (`null` for none). Editor state, not an undo step. */
6316
+ selectStroke(id) {
6317
+ if (id === this.selectedStroke) return;
6318
+ this.selectedStroke = id;
6319
+ this.emit([]);
6320
+ }
6321
+ /** Where a live stroke painted (document pixels), or `null`. */
6322
+ liveStrokeArea(id) {
6323
+ return this.strokeArea(this.findLiveStroke(id).strokes.find((s) => s.id === id));
6324
+ }
6325
+ /** Commits a layer's new stroke list with its redrawn pixels, recorded for replays (one undo step). */
6326
+ commitLiveStrokes(label, layer, list, dirty) {
6327
+ this.commit(label, this.withLiveStrokes(this.doc, layer, list, dirty));
6328
+ }
6329
+ withLiveStrokes(doc, layer, list, dirty) {
6330
+ if (_chunkHB4ICNNAcjs.isLayerLocked.call(void 0, layer, "pixels")) throw new PaintEditorError(`Layer "${layer.name}" has its pixels locked; unlock it (update_layer locks) first.`);
6331
+ const current = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, doc.layers, layer.id), 'optionalAccess', _365 => _365.layer]);
6332
+ const surface = this.drawLiveStrokes(_nullishCoalesce(current, () => ( layer)), list, dirty);
6333
+ const next = { ...doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, doc.layers, layer.id, (l) => ({ ...l, surface, offset: { x: 0, y: 0 } })), liveStrokes: { ..._nullishCoalesce(doc.liveStrokes, () => ( {})), [layer.id]: [...list] } };
6334
+ return this.withPaintEvent(next, { kind: "live-strokes", layerId: layer.id, data: { strokes: list.map((x) => JSON.parse(JSON.stringify(x))) } });
6335
+ }
6336
+ /** Where a stroke painted (document pixels): as learnt when it was painted or drawn, else an estimate from its points and brush. */
6337
+ strokeArea(s) {
6338
+ return this.paintedBounds.has(s) ? this.paintedBounds.get(s) : liveStrokeBounds(s);
6339
+ }
6340
+ /** The areas strokes painted, or `null` when one is not known (a full redraw then). */
6341
+ strokeAreas(strokes) {
6342
+ const out = [];
6343
+ for (const s of strokes) {
6344
+ if (!this.paintedBounds.has(s)) return null;
6345
+ const b = this.paintedBounds.get(s);
6346
+ if (b) out.push(b);
6347
+ }
6348
+ return out;
6349
+ }
6350
+ /** Draws one stroke onto `surface` of a plain copy of the layer; returns the result and the area it painted. */
6351
+ drawLiveStroke(doc, plain, surface, st) {
6352
+ let out = surface;
6353
+ const host = {
6354
+ update: () => {
6355
+ },
6356
+ commit: (_s, drawn, cancelled) => {
6357
+ if (!cancelled && drawn) out = drawn;
6358
+ }
6359
+ };
6360
+ const init = { layerId: plain.id, color: st.color, brush: st.brush, seed: st.seed, copies: _nullishCoalesce(st.copies, () => ( [])), ...st.load ? { load: st.load } : {}, ...st.paint ? { paint: st.paint } : {}, snapToPerspective: false, stencils: false, maskStencils: _nullishCoalesce(st.stencils, () => ( [])) };
6361
+ const session = this.sessionFor({ ...doc, layers: _chunkHB4ICNNAcjs.mapLayer.call(void 0, doc.layers, plain.id, () => ({ ...plain, surface })) }, init, host);
6362
+ session.push(st.points);
6363
+ const result = session.end();
6364
+ this.paintedBounds.set(st, result.bounds);
6365
+ return { surface: out, bounds: result.bounds };
6366
+ }
6367
+ /**
6368
+ * A stroke layer's pixels drawn from its strokes, bottom first. With `dirty` (the areas the old
6369
+ * strokes that changed had painted), only the tiles there and under any stroke whose area isn't
6370
+ * known yet are drawn again, from the strokes that reach them (a pixel depends only on the
6371
+ * strokes over it); the other tiles are kept. Without it, or with `null`, every stroke is drawn.
6372
+ */
6373
+ drawLiveStrokes(layer, list, dirty) {
6374
+ const plain = { ...layer, visible: true, locks: void 0, offset: { x: 0, y: 0 } };
6375
+ const doc = { ...this.doc, liveStrokes: void 0, stickers: void 0 };
6376
+ const unknown = list.filter((s) => !this.paintedBounds.has(s));
6377
+ const partial = dirty && !layer.offset.x && !layer.offset.y && unknown.length <= 4;
6378
+ if (!partial) {
6379
+ let surface2 = _chunk474IQG74cjs.emptySurface.call(void 0, 4);
6380
+ for (const st of list) surface2 = this.drawLiveStroke(doc, plain, surface2, st).surface;
6381
+ return surface2;
6382
+ }
6383
+ const areas = [...dirty];
6384
+ for (const st of unknown) {
6385
+ const b = this.drawLiveStroke(doc, plain, _chunk474IQG74cjs.emptySurface.call(void 0, 4), st).bounds;
6386
+ if (b) areas.push(b);
6387
+ }
6388
+ const { width, height } = this.doc.canvas;
6389
+ const rects = areas.map((r) => clipRect(r, width, height)).filter((r) => r !== null);
6390
+ if (!rects.length) return layer.surface;
6391
+ const overlaps = (a, b) => a.x < b.x + b.width && b.x < a.x + a.width && a.y < b.y + b.height && b.y < a.y + a.height;
6392
+ let drawn = _chunk474IQG74cjs.emptySurface.call(void 0, 4);
6393
+ for (const st of list) {
6394
+ const b = this.paintedBounds.get(st);
6395
+ if (b && rects.some((r) => overlaps(r, b))) drawn = this.drawLiveStroke(doc, plain, drawn, st).surface;
6396
+ }
6397
+ let surface = layer.surface;
6398
+ for (const r of rects) surface = _chunk474IQG74cjs.writeRegion.call(void 0, surface, r, _chunk474IQG74cjs.readRegion.call(void 0, drawn, r));
6399
+ return surface;
6400
+ }
6045
6401
  // --- Stencils --------------------------------------------------------------------
6046
- __init114() {this.stencilCache = null}
6047
- __init115() {this.nextStencilId = 1}
6402
+ __init116() {this.stencilCache = null}
6403
+ __init117() {this.nextStencilId = 1}
6048
6404
  /** The mask stencils' coverage over the canvas (cached), or `null` when none masks. */
6049
6405
  stencilSelection(stencils = this.guides.stencils) {
6050
6406
  const { width, height } = this.doc.canvas;
6051
6407
  const size = `${width}x${height}`;
6052
- if (_optionalChain([this, 'access', _321 => _321.stencilCache, 'optionalAccess', _322 => _322.key]) === stencils && this.stencilCache.size === size) return this.stencilCache.mask;
6408
+ if (_optionalChain([this, 'access', _366 => _366.stencilCache, 'optionalAccess', _367 => _367.key]) === stencils && this.stencilCache.size === size) return this.stencilCache.mask;
6053
6409
  const mask = stencilMask(stencils, width, height);
6054
6410
  this.stencilCache = { key: stencils, size, mask };
6055
6411
  return mask;
@@ -6111,7 +6467,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
6111
6467
  makeSwatch(color, name) {
6112
6468
  const p = typeof color === "string" ? { type: "color", color: parseColor(color) } : this.readStrokePaint(color);
6113
6469
  const out = { color: _chunkPQ3H2AANcjs.paintSourceColor.call(void 0, p, { paint: this.color, secondary: this.secondaryColor }) };
6114
- if (_optionalChain([name, 'optionalAccess', _323 => _323.trim, 'call', _324 => _324()])) out.name = name.trim();
6470
+ if (_optionalChain([name, 'optionalAccess', _368 => _368.trim, 'call', _369 => _369()])) out.name = name.trim();
6115
6471
  if (p.type === "gradient") out.paint = p;
6116
6472
  return out;
6117
6473
  }
@@ -6163,7 +6519,7 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
6163
6519
  * mix becomes the paint colour. Returns the mixed colour and the pile's bounds.
6164
6520
  */
6165
6521
  mixOnPad(paints, options = {}) {
6166
- const parsed = (_nullishCoalesce(paints, () => ( []))).map((p, i) => ({ color: parseColor(_optionalChain([p, 'optionalAccess', _325 => _325.color]), `paints[${i}].color`), parts: _optionalChain([p, 'optionalAccess', _326 => _326.parts]) }));
6522
+ const parsed = (_nullishCoalesce(paints, () => ( []))).map((p, i) => ({ color: parseColor(_optionalChain([p, 'optionalAccess', _370 => _370.color]), `paints[${i}].color`), parts: _optionalChain([p, 'optionalAccess', _371 => _371.parts]) }));
6167
6523
  let r;
6168
6524
  try {
6169
6525
  r = this.pad.mix(parsed, options);
@@ -6252,13 +6608,24 @@ var PaintEditorController = (_class10 = class _PaintEditorController {
6252
6608
  }
6253
6609
  /** A layer's tile surface (live while stroking), for thumbnails. */
6254
6610
  layerSurface(id) {
6255
- const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.currentLayers(), id), 'optionalAccess', _327 => _327.layer]);
6611
+ const l = _optionalChain([_chunkHB4ICNNAcjs.findLayer.call(void 0, this.currentLayers(), id), 'optionalAccess', _372 => _372.layer]);
6256
6612
  return isPixelLayer(l) ? l.surface : null;
6257
6613
  }
6258
6614
  }, _class10.__initStatic(), _class10);
6259
6615
  var MAX_IMAGE_SIDE = 8192;
6260
6616
  var movePoint = (p, dx, dy) => ({ x: p.x + dx, y: p.y + dy });
6261
6617
  var moveRect = (r, dx, dy) => ({ ...r, x: r.x + dx, y: r.y + dy });
6618
+ function clipRect(r, width, height) {
6619
+ const x0 = Math.max(0, Math.floor(r.x));
6620
+ const y0 = Math.max(0, Math.floor(r.y));
6621
+ const x1 = Math.min(width, Math.ceil(r.x + r.width));
6622
+ const y1 = Math.min(height, Math.ceil(r.y + r.height));
6623
+ return x1 > x0 && y1 > y0 ? { x: x0, y: y0, width: x1 - x0, height: y1 - y0 } : null;
6624
+ }
6625
+ function withLiveStroke(doc, stroke) {
6626
+ const list = _optionalChain([doc, 'access', _373 => _373.liveStrokes, 'optionalAccess', _374 => _374[stroke.layerId]]);
6627
+ return list ? { ...doc, liveStrokes: { ...doc.liveStrokes, [stroke.layerId]: [...list, stroke] } } : doc;
6628
+ }
6262
6629
  function shiftDocument(doc, dx, dy) {
6263
6630
  if (!dx && !dy) return doc;
6264
6631
  let layers = doc.layers;
@@ -6275,11 +6642,18 @@ function shiftDocument(doc, dx, dy) {
6275
6642
  return s.stencils ? { ...moved, stencils: s.stencils.map((x) => translateStencil(x, dx, dy)) } : moved;
6276
6643
  })
6277
6644
  };
6645
+ const moveStroke = (s) => {
6646
+ const moved = varyStroke(s, m, {});
6647
+ return s.stencils ? { ...moved, stencils: s.stencils.map((x) => translateStencil(x, dx, dy)) } : moved;
6648
+ };
6278
6649
  if (doc.stickers) out.stickers = Object.fromEntries(Object.entries(doc.stickers).map(([id, list]) => [id, moveStickers(list)]));
6650
+ if (doc.liveStrokes) out.liveStrokes = Object.fromEntries(Object.entries(doc.liveStrokes).map(([id, list]) => [id, list.map(moveStroke)]));
6279
6651
  if (doc.paintEvents) {
6280
6652
  out.paintEvents = doc.paintEvents.map((e) => {
6281
- const list = e.kind === "stickers" ? _optionalChain([e, 'access', _328 => _328.data, 'optionalAccess', _329 => _329.stickers]) : void 0;
6282
- return list ? { ...e, data: { ...e.data, stickers: moveStickers(list) } } : e;
6653
+ const list = e.kind === "stickers" ? _optionalChain([e, 'access', _375 => _375.data, 'optionalAccess', _376 => _376.stickers]) : void 0;
6654
+ if (list) return { ...e, data: { ...e.data, stickers: moveStickers(list) } };
6655
+ const strokes = e.kind === "live-strokes" ? _optionalChain([e, 'access', _377 => _377.data, 'optionalAccess', _378 => _378.strokes]) : void 0;
6656
+ return strokes ? { ...e, data: { ...e.data, strokes: strokes.map(moveStroke) } } : e;
6283
6657
  });
6284
6658
  }
6285
6659
  if (doc.wetEvents) {
@@ -6360,8 +6734,8 @@ function strokeSchedule(points) {
6360
6734
  return total > 0 ? acc.map((d) => d / total) : points.map(() => 1);
6361
6735
  }
6362
6736
  function strokeDuration(points, max = 1800) {
6363
- const t0 = _optionalChain([points, 'access', _330 => _330[0], 'optionalAccess', _331 => _331.t]);
6364
- const t1 = _optionalChain([points, 'access', _332 => _332[points.length - 1], 'optionalAccess', _333 => _333.t]);
6737
+ const t0 = _optionalChain([points, 'access', _379 => _379[0], 'optionalAccess', _380 => _380.t]);
6738
+ const t1 = _optionalChain([points, 'access', _381 => _381[points.length - 1], 'optionalAccess', _382 => _382.t]);
6365
6739
  let ms;
6366
6740
  if (points.every((p) => Number.isFinite(p.t)) && t1 > t0) ms = t1 - t0;
6367
6741
  else {
@@ -6415,7 +6789,7 @@ var PaintDirector = class {
6415
6789
  }
6416
6790
  where(id) {
6417
6791
  const a = this.presence.get(id);
6418
- return { x: _nullishCoalesce(_optionalChain([a, 'optionalAccess', _334 => _334.x]), () => ( 0)), y: _nullishCoalesce(_optionalChain([a, 'optionalAccess', _335 => _335.y]), () => ( 0)) };
6792
+ return { x: _nullishCoalesce(_optionalChain([a, 'optionalAccess', _383 => _383.x]), () => ( 0)), y: _nullishCoalesce(_optionalChain([a, 'optionalAccess', _384 => _384.y]), () => ( 0)) };
6419
6793
  }
6420
6794
  /** Glides to `to`; an actor that just appeared starts there instead of the corner. */
6421
6795
  async glide(id, to, ms = 380) {
@@ -6462,8 +6836,8 @@ var PaintDirector = class {
6462
6836
  }
6463
6837
  case "replay": {
6464
6838
  await this.say(id, command.note, 500);
6465
- const source = c.getStrokes().filter((s) => _optionalChain([command, 'access', _336 => _336.replay, 'access', _337 => _337.strokeIds, 'optionalAccess', _338 => _338.includes, 'call', _339 => _339(s.id)]));
6466
- const first = _optionalChain([source, 'access', _340 => _340[0], 'optionalAccess', _341 => _341.points, 'access', _342 => _342[0]]);
6839
+ const source = c.getStrokes().filter((s) => _optionalChain([command, 'access', _385 => _385.replay, 'access', _386 => _386.strokeIds, 'optionalAccess', _387 => _387.includes, 'call', _388 => _388(s.id)]));
6840
+ const first = _optionalChain([source, 'access', _389 => _389[0], 'optionalAccess', _390 => _390.points, 'access', _391 => _391[0]]);
6467
6841
  if (first) await this.glide(id, first);
6468
6842
  const result = c.replayStrokes(command.replay);
6469
6843
  if (result.bounds) await this.glide(id, centre(result.bounds), 520);
@@ -7899,12 +8273,12 @@ function createPaintEditorToolProvider(controller, options = {}) {
7899
8273
  add({
7900
8274
  name: "add_layer",
7901
8275
  title: "Add a layer",
7902
- description: "Adds an empty pixel layer (or a group) above the active layer, or above aboveId, or at the top of parentId; it becomes the active layer. One undo step. Returns the layer.",
8276
+ description: "Adds an empty pixel layer, a group, or a stroke layer (type strokes: its strokes stay editable with update_stroke and edit_stroke_points) above the active layer, or above aboveId, or at the top of parentId; it becomes the active layer. One undo step. Returns the layer (liveStrokes: its stroke count, for a stroke layer).",
7903
8277
  inputSchema: {
7904
8278
  type: "object",
7905
8279
  properties: {
7906
8280
  name: { type: "string", minLength: 1, description: 'Layer name (default "Layer n").' },
7907
- type: { type: "string", enum: ["pixel", "group"], description: "pixel (default) or group." },
8281
+ type: { type: "string", enum: ["pixel", "group", "strokes"], description: "pixel (default), group, or strokes: a live stroke layer whose pixels are drawn from its strokes, so each stays editable. It takes dab, particle, bristle and Mixer Brush strokes that pick up no paint." },
7908
8282
  aboveId: { type: "string", description: "Put it directly above this layer (default the active layer)." },
7909
8283
  parentId: { type: "string", description: "Put it at the top of this group instead." }
7910
8284
  },
@@ -8059,7 +8433,7 @@ function createPaintEditorToolProvider(controller, options = {}) {
8059
8433
  annotations: { title: "List brushes", ...READ6 },
8060
8434
  handler: () => {
8061
8435
  const s = c.getState();
8062
- return { activeBrushId: s.brush.id, activeEdited: !s.brush.builtin && Boolean(_optionalChain([c, 'access', _343 => _343.getBrush, 'call', _344 => _344(s.brush.id), 'optionalAccess', _345 => _345.builtin])), brushes: s.brushes.map(brushSummary) };
8436
+ return { activeBrushId: s.brush.id, activeEdited: !s.brush.builtin && Boolean(_optionalChain([c, 'access', _392 => _392.getBrush, 'call', _393 => _393(s.brush.id), 'optionalAccess', _394 => _394.builtin])), brushes: s.brushes.map(brushSummary) };
8063
8437
  }
8064
8438
  });
8065
8439
  add({
@@ -8266,44 +8640,156 @@ function createPaintEditorToolProvider(controller, options = {}) {
8266
8640
  add({
8267
8641
  name: "list_strokes",
8268
8642
  title: "List recorded strokes",
8269
- description: "Lists the recorded strokes, oldest first (every stroke is kept as data): id, layer, brush id and name, colour, point count, bounds and seed. With ids, also the points. Use the ids with replay_strokes.",
8643
+ description: "Lists the recorded strokes, oldest first (every stroke is kept as data): id, layer, brush id and name, colour, point count, bounds, seed and whether it is live. With ids, also the points. Use the ids with replay_strokes. With live true, lists the strokes of stroke layers as they are now, bottom first: the ones update_stroke, edit_stroke_points, reorder_stroke and remove_strokes change.",
8270
8644
  inputSchema: {
8271
8645
  type: "object",
8272
8646
  properties: {
8273
8647
  ids: { type: "array", items: { type: "string", description: "Stroke id." }, description: "Only these strokes, with their points." },
8274
- last: { type: "integer", minimum: 1, maximum: 1e3, description: "Only the most recent n strokes (default 100)." }
8648
+ last: { type: "integer", minimum: 1, maximum: 1e3, description: "Only the most recent n strokes (default 100)." },
8649
+ live: { type: "boolean", description: "Only the editable strokes of stroke layers, as they are now, bottom first (default false: the whole recorded history)." },
8650
+ layerId: { type: "string", description: "Only strokes of this layer." }
8275
8651
  },
8276
8652
  additionalProperties: false
8277
8653
  },
8278
8654
  annotations: { title: "List recorded strokes", ...READ6 },
8279
8655
  coordinates: { out: ["strokes[].bounds", "strokes[].points[]"] },
8280
- handler: ({ ids, last }) => {
8281
- const all = c.getStrokes();
8656
+ handler: ({ ids, last, live, layerId }) => {
8657
+ if (layerId !== void 0 && !c.getLayer(layerId)) throw new Error(`Unknown layer "${layerId}". Call list_layers for the ids.`);
8658
+ const liveAll = Object.values(_nullishCoalesce(c.document.liveStrokes, () => ( {}))).flat();
8659
+ const liveIds = new Set(liveAll.map((s) => s.id));
8660
+ let all = live ? liveAll : c.getStrokes();
8661
+ if (layerId !== void 0) all = all.filter((s) => s.layerId === layerId);
8282
8662
  const picked = ids ? all.filter((s) => ids.includes(s.id)) : all.slice(-(_nullishCoalesce(last, () => ( 100))));
8283
8663
  if (ids) {
8284
8664
  for (const id of ids) if (!all.some((s) => s.id === id)) throw new Error(`Unknown stroke "${id}". Call list_strokes without ids for the ids.`);
8285
8665
  }
8286
- return {
8287
- total: all.length,
8288
- strokes: picked.map((s) => {
8289
- const xs = s.points.map((p) => p.x);
8290
- const ys = s.points.map((p) => p.y);
8291
- const pad = s.brush.tip.size / 2;
8292
- return {
8293
- id: s.id,
8294
- layerId: s.layerId,
8295
- brushId: s.brush.id,
8296
- brushName: s.brush.name,
8297
- color: s.color,
8298
- points: ids ? s.points : s.points.length,
8299
- seed: s.seed,
8300
- copies: _nullishCoalesce(_optionalChain([s, 'access', _346 => _346.copies, 'optionalAccess', _347 => _347.length]), () => ( 0)),
8301
- bounds: { x: Math.floor(Math.min(...xs) - pad), y: Math.floor(Math.min(...ys) - pad), width: Math.ceil(Math.max(...xs) - Math.min(...xs) + 2 * pad), height: Math.ceil(Math.max(...ys) - Math.min(...ys) + 2 * pad) }
8302
- };
8303
- })
8304
- };
8666
+ return { total: all.length, strokes: picked.map((s) => strokeSummary(s, Boolean(ids), live ? true : liveIds.has(s.id) && _optionalChain([c, 'access', _395 => _395.document, 'access', _396 => _396.liveStrokes, 'optionalAccess', _397 => _397[s.layerId], 'optionalAccess', _398 => _398.includes, 'call', _399 => _399(s)]) === true)) };
8667
+ }
8668
+ });
8669
+ add({
8670
+ name: "stroke_at",
8671
+ title: "Find the stroke at a point",
8672
+ description: "Returns the top-most stroke of a stroke layer that painted the pixel at a point (document pixels), or stroke null when none did, so you can pick one stroke among overlapping ones before update_stroke, edit_stroke_points or remove_strokes. Changes nothing.",
8673
+ inputSchema: {
8674
+ type: "object",
8675
+ properties: {
8676
+ layerId: { type: "string", description: "Stroke layer id from list_layers (default the active layer)." },
8677
+ x: { type: "number", description: "Point x in document pixels." },
8678
+ y: { type: "number", description: "Point y in document pixels." }
8679
+ },
8680
+ required: ["x", "y"],
8681
+ additionalProperties: false
8682
+ },
8683
+ annotations: { title: "Find the stroke at a point", ...READ6 },
8684
+ coordinates: { in: [""], out: ["stroke.bounds"] },
8685
+ handler: ({ layerId, x, y }) => {
8686
+ const s = c.liveStrokeAt(layerId, x, y);
8687
+ return { stroke: s ? strokeSummary(s, false, true) : null };
8305
8688
  }
8306
8689
  });
8690
+ add({
8691
+ name: "update_stroke",
8692
+ title: "Change a stroke",
8693
+ description: "Changes a stroke on a stroke layer after it was painted: another brush preset (brushId, keeping the stroke size), brush settings (as set_brush takes), colour (replaces gradient paint), paint, or seed, then redraws the layer exactly. Ids come from list_strokes {live: true}. Refuses brushes a stroke layer cannot redraw (wet, impasto, sticker, eraser, smudge, blender, pick-up). One undo step. Returns the stroke and the area that changed.",
8694
+ inputSchema: {
8695
+ type: "object",
8696
+ properties: {
8697
+ id: { type: "string", description: "Stroke id from list_strokes {live: true}." },
8698
+ brushId: { type: "string", description: "Brush preset id from list_brushes; the stroke keeps its size." },
8699
+ brush: { type: "object", properties: BRUSH_FIELDS, additionalProperties: false, description: "Brush settings to change on top of brushId or the stroke\u2019s brush; missing fields keep their values." },
8700
+ color: { type: "string", pattern: "^#[0-9a-fA-F]{6}$", description: "New colour #rrggbb (replaces gradient paint)." },
8701
+ paint: { anyOf: [_chunkPQ3H2AANcjs.PAINT_SOURCE_JSON_SCHEMA, { type: "null", description: "Back to the stroke\u2019s plain colour." }], description: "A colour or gradient paint for the stroke; null drops its gradient." },
8702
+ seed: { type: "integer", minimum: 0, description: "Another jitter seed: particles, scatter and texture fall differently." }
8703
+ },
8704
+ required: ["id"],
8705
+ additionalProperties: false
8706
+ },
8707
+ annotations: { title: "Change a stroke", ...WRITE5 },
8708
+ coordinates: { out: ["bounds", "stroke.bounds"] },
8709
+ handler: ({ id, ...update }) => {
8710
+ if (!Object.keys(update).length) throw new Error("Pass at least one change: brushId, brush, color, paint or seed.");
8711
+ const r = c.updateStroke(id, update);
8712
+ return { stroke: strokeSummary(r.stroke, false, true), bounds: r.bounds };
8713
+ }
8714
+ });
8715
+ add({
8716
+ name: "edit_stroke_points",
8717
+ title: "Move or reshape a stroke",
8718
+ description: "Replaces a stroke\u2019s points (points, document pixels), or moves, scales, rotates or flips it (transform, about its centre unless origin is given; the brush size scales with it), then redraws its stroke layer exactly. Pass one of points or transform. One undo step. Returns the stroke with its points and the area that changed.",
8719
+ inputSchema: {
8720
+ type: "object",
8721
+ properties: {
8722
+ id: { type: "string", description: "Stroke id from list_strokes {live: true}." },
8723
+ points: POINTS,
8724
+ transform: {
8725
+ type: "object",
8726
+ description: "A move, scale, rotation or flip of the whole stroke.",
8727
+ properties: {
8728
+ dx: { type: "number", description: "Move right by this many pixels (default 0)." },
8729
+ dy: { type: "number", description: "Move down by this many pixels (default 0)." },
8730
+ scale: { type: "number", exclusiveMinimum: 0, maximum: 20, description: "Scale about the origin; brush size scales too (default 1)." },
8731
+ rotate: { type: "number", minimum: -360, maximum: 360, description: "Rotate about the origin, degrees clockwise (default 0)." },
8732
+ flipX: { type: "boolean", description: "Mirror left to right about the origin (default false)." },
8733
+ origin: { type: "object", description: "Centre for scale, rotate and flip (default the centre of the stroke).", properties: { x: { type: "number", description: "Document x." }, y: { type: "number", description: "Document y." } }, required: ["x", "y"], additionalProperties: false }
8734
+ },
8735
+ additionalProperties: false
8736
+ }
8737
+ },
8738
+ required: ["id"],
8739
+ additionalProperties: false
8740
+ },
8741
+ annotations: { title: "Move or reshape a stroke", ...WRITE5 },
8742
+ coordinates: { in: ["points[]", "transform.origin"], out: ["bounds", "stroke.bounds", "stroke.points[]"] },
8743
+ handler: ({ id, points, transform }) => {
8744
+ const r = c.editStrokePoints(id, { points, transform });
8745
+ return { stroke: strokeSummary(r.stroke, true, true), bounds: r.bounds };
8746
+ }
8747
+ });
8748
+ add({
8749
+ name: "reorder_stroke",
8750
+ title: "Move a stroke up or down",
8751
+ description: "Moves a stroke to index in its stroke layer (0 = bottom, drawn first) and redraws the layer. One undo step. Returns the new order of ids, bottom first.",
8752
+ inputSchema: {
8753
+ type: "object",
8754
+ properties: { id: { type: "string", description: "Stroke id from list_strokes {live: true}." }, index: { type: "integer", minimum: 0, description: "New position, 0 = bottom." } },
8755
+ required: ["id", "index"],
8756
+ additionalProperties: false
8757
+ },
8758
+ annotations: { title: "Move a stroke up or down", ...WRITE5 },
8759
+ handler: ({ id, index }) => ({ order: c.reorderStroke(id, index) })
8760
+ });
8761
+ add({
8762
+ name: "remove_strokes",
8763
+ title: "Delete strokes",
8764
+ description: "Deletes strokes from their stroke layers (the eraser of a stroke layer) and redraws them. All checked first; one undo step. Returns the ids removed and the area that changed.",
8765
+ inputSchema: {
8766
+ type: "object",
8767
+ properties: { ids: { type: "array", minItems: 1, items: { type: "string", description: "Stroke id." }, description: "Stroke ids from list_strokes {live: true}." } },
8768
+ required: ["ids"],
8769
+ additionalProperties: false
8770
+ },
8771
+ annotations: { title: "Delete strokes", ...DESTRUCTIVE3 },
8772
+ coordinates: { out: ["bounds"] },
8773
+ handler: ({ ids }) => c.removeStrokes(ids)
8774
+ });
8775
+ add({
8776
+ name: "convert_to_stroke_layer",
8777
+ title: "Make a layer a stroke layer",
8778
+ description: 'Makes an empty pixel layer a stroke layer, so strokes painted on it stay editable. Refuses a layer with paint (add_layer {type: "strokes"} instead). One undo step. Returns the layer.',
8779
+ inputSchema: { type: "object", properties: { layerId: { type: "string", description: "Layer id from list_layers (default the active layer)." } }, additionalProperties: false },
8780
+ annotations: { title: "Make a layer a stroke layer", ...WRITE5 },
8781
+ coordinates: { out: ["bounds"] },
8782
+ handler: ({ layerId }) => c.convertToLiveStrokes(layerId)
8783
+ });
8784
+ add({
8785
+ name: "rasterize_stroke_layer",
8786
+ title: "Rasterize a stroke layer",
8787
+ description: "Turns a stroke layer into a plain pixel layer with the same pixels: its strokes stop being editable, and erasers, smudges and fills work on it. One undo step. Returns the layer.",
8788
+ inputSchema: { type: "object", properties: { layerId: { type: "string", description: "Stroke layer id from list_layers (default the active layer)." } }, additionalProperties: false },
8789
+ annotations: { title: "Rasterize a stroke layer", ...DESTRUCTIVE3 },
8790
+ coordinates: { out: ["bounds"] },
8791
+ handler: ({ layerId }) => c.rasterizeLiveStrokes(layerId)
8792
+ });
8307
8793
  add({
8308
8794
  name: "replay_strokes",
8309
8795
  title: "Replay strokes, varied",
@@ -8465,44 +8951,62 @@ function createPaintEditorToolProvider(controller, options = {}) {
8465
8951
  }
8466
8952
  function hostTool({ coordinates, ...tool }, { origin, onChange }) {
8467
8953
  if (!origin && !onChange) return tool;
8468
- const write = !_optionalChain([tool, 'access', _348 => _348.annotations, 'optionalAccess', _349 => _349.readOnlyHint]);
8954
+ const write = !_optionalChain([tool, 'access', _400 => _400.annotations, 'optionalAccess', _401 => _401.readOnlyHint]);
8469
8955
  const done = (result) => {
8470
- if (write) _optionalChain([onChange, 'optionalCall', _350 => _350({ tool: tool.name })]);
8471
- return origin && _optionalChain([coordinates, 'optionalAccess', _351 => _351.out]) ? fromDocument(result, coordinates.out, origin) : result;
8956
+ if (write) _optionalChain([onChange, 'optionalCall', _402 => _402({ tool: tool.name })]);
8957
+ return origin && _optionalChain([coordinates, 'optionalAccess', _403 => _403.out]) ? fromDocument(result, coordinates.out, origin) : result;
8472
8958
  };
8473
8959
  return {
8474
8960
  ...tool,
8475
8961
  ...origin ? { description: hostedText(_nullishCoalesce(tool.description, () => ( ""))), inputSchema: hostedSchema(tool.inputSchema) } : {},
8476
8962
  handler: (args, context) => {
8477
- const r = tool.handler(origin && _optionalChain([coordinates, 'optionalAccess', _352 => _352.in]) ? toDocument(args, coordinates.in, origin) : args, context);
8963
+ const r = tool.handler(origin && _optionalChain([coordinates, 'optionalAccess', _404 => _404.in]) ? toDocument(args, coordinates.in, origin) : args, context);
8478
8964
  return r instanceof Promise ? r.then(done) : done(r);
8479
8965
  }
8480
8966
  };
8481
8967
  }
8968
+ function strokeSummary(s, withPoints, live) {
8969
+ const xs = s.points.map((p) => p.x);
8970
+ const ys = s.points.map((p) => p.y);
8971
+ const pad = s.brush.tip.size / 2;
8972
+ return {
8973
+ id: s.id,
8974
+ layerId: s.layerId,
8975
+ brushId: s.brush.id,
8976
+ brushName: s.brush.name,
8977
+ color: s.color,
8978
+ points: withPoints ? s.points : s.points.length,
8979
+ seed: s.seed,
8980
+ copies: _nullishCoalesce(_optionalChain([s, 'access', _405 => _405.copies, 'optionalAccess', _406 => _406.length]), () => ( 0)),
8981
+ live,
8982
+ bounds: { x: Math.floor(Math.min(...xs) - pad), y: Math.floor(Math.min(...ys) - pad), width: Math.ceil(Math.max(...xs) - Math.min(...xs) + 2 * pad), height: Math.ceil(Math.max(...ys) - Math.min(...ys) + 2 * pad) }
8983
+ };
8984
+ }
8482
8985
 
8483
8986
  // src/paint-editor/ui.ts
8484
8987
  var PAINT_TOOLS = [
8485
8988
  { id: "brush", label: "Brush", key: "b" },
8486
8989
  { id: "eyedropper", label: "Eyedropper", key: "i" },
8487
8990
  { id: "sticker", label: "Stickers", key: "s" },
8991
+ { id: "stroke", label: "Select stroke", key: "v" },
8488
8992
  { id: "pan", label: "Pan", key: "h" },
8489
8993
  { id: "rotate", label: "Rotate view", key: "r" }
8490
8994
  ];
8491
8995
  var PaintGesture = (_class11 = class {
8492
- constructor(controller, box) {;_class11.prototype.__init116.call(this);_class11.prototype.__init117.call(this);_class11.prototype.__init118.call(this);_class11.prototype.__init119.call(this);_class11.prototype.__init120.call(this);_class11.prototype.__init121.call(this);
8996
+ constructor(controller, box) {;_class11.prototype.__init118.call(this);_class11.prototype.__init119.call(this);_class11.prototype.__init120.call(this);_class11.prototype.__init121.call(this);_class11.prototype.__init122.call(this);_class11.prototype.__init123.call(this);
8493
8997
  this.controller = controller;
8494
8998
  this.box = box;
8495
8999
  }
8496
9000
 
8497
9001
 
8498
- __init116() {this.tool = "brush"}
9002
+ __init118() {this.tool = "brush"}
8499
9003
  /** The last refusal (a hidden or locked layer), for the editor to show. */
8500
- __init117() {this.error = null}
9004
+ __init119() {this.error = null}
8501
9005
  /** The predicted tail of the current stroke in document pixels (draw it as a thin preview). */
8502
- __init118() {this.predicted = []}
8503
- __init119() {this.mode = null}
8504
- __init120() {this.penAt = null}
8505
- __init121() {this.penDown = false}
9006
+ __init120() {this.predicted = []}
9007
+ __init121() {this.mode = null}
9008
+ __init122() {this.penAt = null}
9009
+ __init123() {this.penDown = false}
8506
9010
  doc(e) {
8507
9011
  const b = this.box();
8508
9012
  const s = this.controller.getState();
@@ -8533,6 +9037,7 @@ var PaintGesture = (_class11 = class {
8533
9037
  this.mode = { kind: "rotate", pointerId: e.pointerId, angle: Math.atan2(e.clientY - b.top - b.height / 2, e.clientX - b.left - b.width / 2), rotation: this.controller.getState().view.rotation };
8534
9038
  return true;
8535
9039
  }
9040
+ if (tool === "stroke") return this.strokeDown(e);
8536
9041
  if (tool === "eyedropper" || e.altKey) {
8537
9042
  this.pick(e);
8538
9043
  return false;
@@ -8549,6 +9054,34 @@ var PaintGesture = (_class11 = class {
8549
9054
  return false;
8550
9055
  }
8551
9056
  }
9057
+ /**
9058
+ * The Select stroke tool, on a stroke layer: pressing a stroke picks it and dragging moves it
9059
+ * (one undo step at the drop); pressing where no stroke painted clears the pick.
9060
+ */
9061
+ strokeDown(e) {
9062
+ const p = this.doc(e);
9063
+ const s = this.controller.getState();
9064
+ const layerId = s.document.activeLayerId;
9065
+ if (!layerId || !_optionalChain([s, 'access', _407 => _407.document, 'access', _408 => _408.liveStrokes, 'optionalAccess', _409 => _409[layerId]])) {
9066
+ this.error = "Pick a stroke layer in the Layers panel (or add one) to select its strokes.";
9067
+ return false;
9068
+ }
9069
+ try {
9070
+ const hit = this.controller.liveStrokeAt(layerId, p.x, p.y);
9071
+ this.controller.selectStroke(_nullishCoalesce(_optionalChain([hit, 'optionalAccess', _410 => _410.id]), () => ( null)));
9072
+ if (!hit) return false;
9073
+ this.mode = { kind: "move-stroke", pointerId: e.pointerId, id: hit.id, from: p, to: p };
9074
+ return true;
9075
+ } catch (err) {
9076
+ this.error = err instanceof Error ? err.message : String(err);
9077
+ return false;
9078
+ }
9079
+ }
9080
+ /** While a stroke is dragged: how far it has moved (document pixels), to draw its outline there. */
9081
+ get strokeDrag() {
9082
+ const m = this.mode;
9083
+ return _optionalChain([m, 'optionalAccess', _411 => _411.kind]) === "move-stroke" ? { id: m.id, dx: m.to.x - m.from.x, dy: m.to.y - m.from.y } : null;
9084
+ }
8552
9085
  /**
8553
9086
  * The Stickers tool: pressing a sticker picks it and dragging moves it (one undo step at the
8554
9087
  * drop); pressing anywhere else places the active brush's first stamp there, at its tip size and
@@ -8594,6 +9127,10 @@ var PaintGesture = (_class11 = class {
8594
9127
  this.controller.setView({ rotation: r });
8595
9128
  return;
8596
9129
  }
9130
+ if (m.kind === "move-stroke") {
9131
+ m.to = this.doc(e);
9132
+ return;
9133
+ }
8597
9134
  if (m.kind === "sticker") {
8598
9135
  const p = this.doc(e);
8599
9136
  m.at = { x: round2(p.x + m.dx), y: round2(p.y + m.dy) };
@@ -8617,7 +9154,18 @@ var PaintGesture = (_class11 = class {
8617
9154
  if (!m || m.pointerId !== e.pointerId) return;
8618
9155
  this.mode = null;
8619
9156
  this.predicted = [];
8620
- if (m.kind === "stroke") _optionalChain([this, 'access', _353 => _353.controller, 'access', _354 => _354.activeStroke, 'optionalAccess', _355 => _355.end, 'call', _356 => _356()]);
9157
+ if (m.kind === "stroke") _optionalChain([this, 'access', _412 => _412.controller, 'access', _413 => _413.activeStroke, 'optionalAccess', _414 => _414.end, 'call', _415 => _415()]);
9158
+ if (m.kind === "move-stroke") {
9159
+ const dx = Math.round((this.doc(e).x - m.from.x) * 100) / 100;
9160
+ const dy = Math.round((this.doc(e).y - m.from.y) * 100) / 100;
9161
+ if (dx || dy) {
9162
+ try {
9163
+ this.controller.editStrokePoints(m.id, { transform: { dx, dy } });
9164
+ } catch (err) {
9165
+ this.error = err instanceof Error ? err.message : String(err);
9166
+ }
9167
+ }
9168
+ }
8621
9169
  if (m.kind === "sticker" && m.at) {
8622
9170
  try {
8623
9171
  this.controller.updateSticker(void 0, m.id, m.at);
@@ -8630,8 +9178,8 @@ var PaintGesture = (_class11 = class {
8630
9178
  cancel() {
8631
9179
  this.penDown = false;
8632
9180
  this.predicted = [];
8633
- if (_optionalChain([this, 'access', _357 => _357.mode, 'optionalAccess', _358 => _358.kind]) === "stroke") _optionalChain([this, 'access', _359 => _359.controller, 'access', _360 => _360.activeStroke, 'optionalAccess', _361 => _361.cancel, 'call', _362 => _362()]);
8634
- if (_optionalChain([this, 'access', _363 => _363.mode, 'optionalAccess', _364 => _364.kind]) === "sticker") this.controller.cancelStickerPreview();
9181
+ if (_optionalChain([this, 'access', _416 => _416.mode, 'optionalAccess', _417 => _417.kind]) === "stroke") _optionalChain([this, 'access', _418 => _418.controller, 'access', _419 => _419.activeStroke, 'optionalAccess', _420 => _420.cancel, 'call', _421 => _421()]);
9182
+ if (_optionalChain([this, 'access', _422 => _422.mode, 'optionalAccess', _423 => _423.kind]) === "sticker") this.controller.cancelStickerPreview();
8635
9183
  this.mode = null;
8636
9184
  }
8637
9185
  get active() {
@@ -8693,13 +9241,13 @@ function handlePaintShortcut(controller, gesture, e) {
8693
9241
  return false;
8694
9242
  }
8695
9243
  var PaintCanvasPresenter = (_class12 = class {
8696
- constructor(controller) {;_class12.prototype.__init122.call(this);_class12.prototype.__init123.call(this);_class12.prototype.__init124.call(this);
9244
+ constructor(controller) {;_class12.prototype.__init124.call(this);_class12.prototype.__init125.call(this);_class12.prototype.__init126.call(this);
8697
9245
  this.controller = controller;
8698
9246
  }
8699
9247
 
8700
- __init122() {this.uploaded = /* @__PURE__ */ new Map()}
8701
- __init123() {this.scratch = null}
8702
- __init124() {this.size = ""}
9248
+ __init124() {this.uploaded = /* @__PURE__ */ new Map()}
9249
+ __init125() {this.scratch = null}
9250
+ __init126() {this.size = ""}
8703
9251
  /** Draws what changed into `ctx` (a canvas the size of the document); returns the tiles drawn. */
8704
9252
  render(ctx) {
8705
9253
  const { width, height } = this.controller.document.canvas;
@@ -8726,12 +9274,25 @@ var PaintCanvasPresenter = (_class12 = class {
8726
9274
  return drawn;
8727
9275
  }
8728
9276
  }, _class12);
8729
- function guideOverlay(controller) {
9277
+ function guideOverlay(controller, drag) {
8730
9278
  const s = controller.getState();
8731
9279
  const size = s.document.canvas;
8732
9280
  const out = [];
8733
9281
  const layerId = s.document.activeLayerId;
8734
- const picked = layerId && s.selectedSticker ? _optionalChain([s, 'access', _365 => _365.document, 'access', _366 => _366.stickers, 'optionalAccess', _367 => _367[layerId], 'optionalAccess', _368 => _368.find, 'call', _369 => _369((x) => x.id === s.selectedSticker)]) : void 0;
9282
+ const strokePicked = layerId && s.selectedStroke ? _optionalChain([s, 'access', _424 => _424.document, 'access', _425 => _425.liveStrokes, 'optionalAccess', _426 => _426[layerId], 'optionalAccess', _427 => _427.some, 'call', _428 => _428((x) => x.id === s.selectedStroke)]) : false;
9283
+ const area = strokePicked ? controller.liveStrokeArea(s.selectedStroke) : null;
9284
+ if (area) {
9285
+ const dx = drag && drag.id === s.selectedStroke ? drag.dx : 0;
9286
+ const dy = drag && drag.id === s.selectedStroke ? drag.dy : 0;
9287
+ const box = [
9288
+ { x: area.x + dx, y: area.y + dy },
9289
+ { x: area.x + area.width + dx, y: area.y + dy },
9290
+ { x: area.x + area.width + dx, y: area.y + area.height + dy },
9291
+ { x: area.x + dx, y: area.y + area.height + dy }
9292
+ ];
9293
+ for (let i = 0; i < 4; i++) out.push({ from: box[i], to: box[(i + 1) % 4], kind: "stroke" });
9294
+ }
9295
+ const picked = layerId && s.selectedSticker ? _optionalChain([s, 'access', _429 => _429.document, 'access', _430 => _430.stickers, 'optionalAccess', _431 => _431[layerId], 'optionalAccess', _432 => _432.find, 'call', _433 => _433((x) => x.id === s.selectedSticker)]) : void 0;
8735
9296
  if (picked) {
8736
9297
  const r = picked.size / 2 + 2;
8737
9298
  const a = picked.rotation * Math.PI / 180;
@@ -8775,7 +9336,7 @@ var PAPER_SLIDERS = [
8775
9336
  ];
8776
9337
  function readPath(obj, path) {
8777
9338
  let v = obj;
8778
- for (const k of path.split(".")) v = _optionalChain([v, 'optionalAccess', _370 => _370[k]]);
9339
+ for (const k of path.split(".")) v = _optionalChain([v, 'optionalAccess', _434 => _434[k]]);
8779
9340
  return typeof v === "number" ? v : 0;
8780
9341
  }
8781
9342
  function patchPath(obj, path, value) {
@@ -8897,7 +9458,7 @@ function brushEngineControls(brush) {
8897
9458
  impastoTool: true
8898
9459
  };
8899
9460
  case "wet": {
8900
- const tool = _nullishCoalesce(_optionalChain([brush, 'access', _371 => _371.wet, 'optionalAccess', _372 => _372.tool]), () => ( "paint"));
9461
+ const tool = _nullishCoalesce(_optionalChain([brush, 'access', _435 => _435.wet, 'optionalAccess', _436 => _436.tool]), () => ( "paint"));
8901
9462
  const sliders = tool === "paint" ? [
8902
9463
  { path: "wet.water", label: "Water", min: 0, max: 1, step: 0.01 },
8903
9464
  { path: "wet.pigment", label: "Pigment", min: 0, max: 1, step: 0.01 },
@@ -9030,7 +9591,7 @@ function startWetClock(controller, frame, cancel) {
9030
9591
  id = raf(loop);
9031
9592
  return () => {
9032
9593
  stopped = true;
9033
- _optionalChain([caf, 'optionalCall', _373 => _373(id)]);
9594
+ _optionalChain([caf, 'optionalCall', _437 => _437(id)]);
9034
9595
  };
9035
9596
  }
9036
9597
  function drawWaterOverlay(controller, ctx) {
@@ -9060,6 +9621,11 @@ function toggleStamp(stamps, stamp) {
9060
9621
  const next = stamps.includes(stamp) ? stamps.filter((s) => s !== stamp) : [...stamps, stamp];
9061
9622
  return next.length ? next : [stamp];
9062
9623
  }
9624
+ var STROKE_SLIDERS = [
9625
+ { path: "tip.size", label: "Size", min: 1, max: 400, step: 1 },
9626
+ { path: "tip.opacity", label: "Opacity", min: 0, max: 1, step: 0.01 },
9627
+ { path: "tip.flow", label: "Flow", min: 0, max: 1, step: 0.01 }
9628
+ ];
9063
9629
  var STICKER_SLIDERS = [
9064
9630
  { path: "size", label: "Size", min: 2, max: 400, step: 1 },
9065
9631
  { path: "rotation", label: "Rotation", min: -180, max: 180, step: 1 },
@@ -9634,4 +10200,8 @@ function createPaintEditorDocument(controller, options = {}) {
9634
10200
 
9635
10201
 
9636
10202
 
9637
- exports.BLEND_MENU_GROUPS = BLEND_MENU_GROUPS; exports.BLEND_MODES = _chunkOLNIPTB3cjs.BLEND_MODES; exports.BRUSH_ID = _chunkNKTNLJUJcjs.BRUSH_ID; exports.BRUSH_ROTATIONS = _chunkNKTNLJUJcjs.BRUSH_ROTATIONS; exports.BRUSH_SLIDERS = BRUSH_SLIDERS; exports.BUILTIN_BRUSHES = _chunkNKTNLJUJcjs.BUILTIN_BRUSHES; exports.BristleStroke = _chunkNKTNLJUJcjs.BristleStroke; exports.DEFAULT_BEHAVIOR = _chunkNKTNLJUJcjs.DEFAULT_BEHAVIOR; exports.DEFAULT_BRISTLE = _chunkNKTNLJUJcjs.DEFAULT_BRISTLE; exports.DEFAULT_BRUSH_ID = _chunkNKTNLJUJcjs.DEFAULT_BRUSH_ID; exports.DEFAULT_DPI = DEFAULT_DPI; exports.DEFAULT_DYNAMICS = _chunkNKTNLJUJcjs.DEFAULT_DYNAMICS; exports.DEFAULT_FLOW = _chunkXFYLA3ZOcjs.DEFAULT_FLOW; exports.DEFAULT_IMPASTO = _chunkNKTNLJUJcjs.DEFAULT_IMPASTO; exports.DEFAULT_LIGHTING = DEFAULT_LIGHTING; exports.DEFAULT_MULTI_COLOR = _chunkNKTNLJUJcjs.DEFAULT_MULTI_COLOR; exports.DEFAULT_PAINT_GRADIENT = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_PAPER = _chunkNKTNLJUJcjs.DEFAULT_PAPER; exports.DEFAULT_PARTICLE = _chunkNKTNLJUJcjs.DEFAULT_PARTICLE; exports.DEFAULT_STICKER = _chunkNKTNLJUJcjs.DEFAULT_STICKER; exports.DEFAULT_SWATCHES = DEFAULT_SWATCHES; exports.DEFAULT_VIEW = DEFAULT_VIEW; exports.DEFAULT_WET_BRUSH = _chunkNKTNLJUJcjs.DEFAULT_WET_BRUSH; exports.DEFAULT_WET_PARAMS = _chunkXFYLA3ZOcjs.DEFAULT_WET_PARAMS; exports.DryStroke = _chunkNKTNLJUJcjs.DryStroke; exports.GPU_LEAD = GPU_LEAD; exports.GRAIN_PATTERNS = _chunkPQ3H2AANcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkPQ3H2AANcjs.GRAIN_TILE; exports.HARMONY_KINDS = _chunk7PT4RJL5cjs.HARMONY_KINDS; exports.IDENTITY_AFFINE = IDENTITY_AFFINE; exports.IDENTITY_COPY = _chunkNKTNLJUJcjs.IDENTITY_COPY; exports.IMPASTO_TOOLS = _chunkNKTNLJUJcjs.IMPASTO_TOOLS; exports.IMPASTO_TOOL_LABELS = IMPASTO_TOOL_LABELS; exports.LIGHT_SLIDERS = LIGHT_SLIDERS; exports.LitCache = LitCache; exports.MAX_BRUSH_SIZE = _chunkPQ3H2AANcjs.MAX_BRUSH_SIZE; exports.MAX_CANVAS_SIDE = MAX_CANVAS_SIDE; exports.MAX_COORDINATE = MAX_COORDINATE; exports.MAX_IMAGE_SIDE = MAX_IMAGE_SIDE; exports.MAX_ZOOM = MAX_ZOOM; exports.MIN_CANVAS_SIDE = MIN_CANVAS_SIDE; exports.MIN_ZOOM = MIN_ZOOM; exports.MIXING_PAD_HEIGHT = MIXING_PAD_HEIGHT; exports.MIXING_PAD_WIDTH = MIXING_PAD_WIDTH; exports.MULTI_COLOR_MODES = _chunkNKTNLJUJcjs.MULTI_COLOR_MODES; exports.MixingPad = MixingPad; exports.PAD_SAMPLE_SIZES = PAD_SAMPLE_SIZES; exports.PAINTERLY_BLEND_MODES = _chunkOLNIPTB3cjs.PAINTERLY_BLEND_MODES; exports.PAINT_BRUSH_CATEGORIES = _chunkNKTNLJUJcjs.PAINT_BRUSH_CATEGORIES; exports.PAINT_BRUSH_ENGINES = _chunkNKTNLJUJcjs.PAINT_BRUSH_ENGINES; exports.PAINT_COLOR_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_EFFECT_PLACES = PAINT_EFFECT_PLACES; exports.PAINT_FORMAT = PAINT_FORMAT; exports.PAINT_GRADIENT_FULL_SPEED = _chunkPQ3H2AANcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkPQ3H2AANcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SCHEMA_VERSION = PAINT_SCHEMA_VERSION; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAINT_TARGET = PAINT_TARGET; exports.PAINT_TOOLS = PAINT_TOOLS; exports.PAPER_EFFECT_BLENDS = PAPER_EFFECT_BLENDS; exports.PAPER_EFFECT_NODE_ID = PAPER_EFFECT_NODE_ID; exports.PAPER_FAMILIES = _chunkNKTNLJUJcjs.PAPER_FAMILIES; exports.PAPER_LIBRARY = _chunkNKTNLJUJcjs.PAPER_LIBRARY; exports.PAPER_NODE_ID = PAPER_NODE_ID; exports.PAPER_SLIDERS = PAPER_SLIDERS; exports.PAPER_TARGET = PAPER_TARGET; exports.PARTICLE_KINDS = _chunkNKTNLJUJcjs.PARTICLE_KINDS; exports.PARTICLE_KIND_LABELS = PARTICLE_KIND_LABELS; exports.PARTICLE_RENDERS = _chunkNKTNLJUJcjs.PARTICLE_RENDERS; exports.PARTICLE_RENDER_LABELS = PARTICLE_RENDER_LABELS; exports.PaintCanvasPresenter = PaintCanvasPresenter; exports.PaintDabStroke = PaintDabStroke; exports.PaintDirector = PaintDirector; exports.PaintDocumentError = PaintDocumentError; exports.PaintEditorController = PaintEditorController; exports.PaintEditorError = PaintEditorError; exports.PaintEffectsRenderer = PaintEffectsRenderer; exports.PaintGesture = PaintGesture; exports.PaintGradientSampler = _chunkPQ3H2AANcjs.PaintGradientSampler; exports.PaintPresence = PaintPresence; exports.PaintSourceError = _chunkPQ3H2AANcjs.PaintSourceError; exports.PaintStrokeSession = PaintStrokeSession; exports.PaintWetLayers = PaintWetLayers; exports.PaperGrain = _chunkPQ3H2AANcjs.PaperGrain; exports.ParticleStroke = _chunkNKTNLJUJcjs.ParticleStroke; exports.PenDabWalker = _chunkNKTNLJUJcjs.PenDabWalker; exports.PenSmoother = _chunkNKTNLJUJcjs.PenSmoother; exports.PerspectiveSnapper = PerspectiveSnapper; exports.SNAP_DECIDE_DISTANCE = SNAP_DECIDE_DISTANCE; exports.STAMP_KINDS = _chunkNKTNLJUJcjs.STAMP_KINDS; exports.STAMP_LABELS = STAMP_LABELS; exports.STENCIL_KINDS = STENCIL_KINDS; exports.STENCIL_SHAPES = STENCIL_SHAPES; exports.STICKER_SLIDERS = STICKER_SLIDERS; exports.SYMMETRY_MODES = SYMMETRY_MODES; exports.StencilSnapper = StencilSnapper; exports.StickerSpray = _chunkNKTNLJUJcjs.StickerSpray; exports.TRACING_NODE_ID = TRACING_NODE_ID; exports.ThickStrokeDriver = ThickStrokeDriver; exports.TileableNoise = _chunkPQ3H2AANcjs.TileableNoise; exports.WET_FLOW_KINDS = _chunkXFYLA3ZOcjs.WET_FLOW_KINDS; exports.WET_GPU_MODES = WET_GPU_MODES; exports.WET_GPU_OPTIONS = WET_GPU_OPTIONS; exports.WET_MEDIA = _chunkNKTNLJUJcjs.WET_MEDIA; exports.WET_MEDIUM_LABELS = WET_MEDIUM_LABELS; exports.WET_MEDIUM_PARAMS = WET_MEDIUM_PARAMS; exports.WET_PARAM_KEYS = _chunkXFYLA3ZOcjs.WET_PARAM_KEYS; exports.WET_PARAM_SCHEMA = WET_PARAM_SCHEMA; exports.WET_PARAM_SLIDERS = WET_PARAM_SLIDERS; exports.WET_SPEED_SLIDER = WET_SPEED_SLIDER; exports.WET_TILT_SLIDERS = WET_TILT_SLIDERS; exports.WET_TOOLS = _chunkNKTNLJUJcjs.WET_TOOLS; exports.WET_TOOL_LABELS = WET_TOOL_LABELS; exports.WetStrokeDriver = WetStrokeDriver; exports.addPaintGradientStop = _chunkPQ3H2AANcjs.addPaintGradientStop; exports.affineCopy = affineCopy; exports.applyAffine = applyAffine; exports.brushEngineControls = brushEngineControls; exports.brushLoadColor = brushLoadColor; exports.brushLoadForStroke = brushLoadForStroke; exports.brushTakesPaint = _chunkNKTNLJUJcjs.brushTakesPaint; exports.brushToJSON = _chunkNKTNLJUJcjs.brushToJSON; exports.buildTimeLapse = buildTimeLapse; exports.checkPaintEffectPlace = checkPaintEffectPlace; exports.clonePaper = _chunkNKTNLJUJcjs.clonePaper; exports.colorHarmony = colorHarmony2; exports.composeAffine = composeAffine; exports.contactSheet = contactSheet; exports.createPaintCompositor = createPaintCompositor; exports.createPaintDocument = createPaintDocument; exports.createPaintEditorDocument = createPaintEditorDocument; exports.createPaintEditorToolProvider = createPaintEditorToolProvider; exports.createPaintEffectsToolProvider = createPaintEffectsToolProvider; exports.createPaintLayer = createPaintLayer; exports.createPaintReplayTools = createPaintReplayTools; exports.createPaintStickerTools = createPaintStickerTools; exports.createPaintThickTools = createPaintThickTools; exports.createPaintWetTools = createPaintWetTools; exports.decodeImageBlob = decodeImageBlob; exports.defaultGuides = defaultGuides; exports.defaultImageEncoder = defaultImageEncoder; exports.deserializePaintDocument = deserializePaintDocument; exports.deserializePaintDocumentAsync = deserializePaintDocumentAsync; exports.documentExtensions = documentExtensions; exports.documentToScreen = documentToScreen; exports.downloadBytes = downloadBytes; exports.downsampleRgba = downsampleRgba; exports.drawSticker = _chunkNKTNLJUJcjs.drawSticker; exports.drawWaterOverlay = drawWaterOverlay; exports.effectLayersToJSON = effectLayersToJSON; exports.effectPaintKey = _chunkNKTNLJUJcjs.effectPaintKey; exports.emptiedLayers = emptiedLayers; exports.emptyThickChannels = emptyThickChannels; exports.fitZoom = fitZoom; exports.grainCatch = _chunkPQ3H2AANcjs.grainCatch; exports.grainHeights = _chunkPQ3H2AANcjs.grainHeights; exports.guideOverlay = guideOverlay; exports.handlePaintShortcut = handlePaintShortcut; exports.hash2 = _chunkPQ3H2AANcjs.hash2; exports.hexToPaintRgb = _chunkPQ3H2AANcjs.hexToPaintRgb; exports.hexToRgb8 = _chunkNKTNLJUJcjs.hexToRgb8; exports.hslToRgb = hslToRgb; exports.hsvToRgb = hsvToRgb; exports.hueToWheel = _chunk7PT4RJL5cjs.hueToWheel; exports.invertAffine = invertAffine; exports.isBlendMode = _chunkOLNIPTB3cjs.isBlendMode; exports.isGradientPaint = _chunkPQ3H2AANcjs.isGradientPaint; exports.isPaintEffectPaint = _chunkNKTNLJUJcjs.isPaintEffectPaint; exports.isPainterlyBlendMode = _chunkOLNIPTB3cjs.isPainterlyBlendMode; exports.isPalmTouch = isPalmTouch; exports.isWetBrush = _chunkNKTNLJUJcjs.isWetBrush; exports.isWetCapable = _chunkNKTNLJUJcjs.isWetCapable; exports.lightTile = lightTile; exports.lightingKey = lightingKey; exports.mapPenPoint = mapPenPoint; exports.mix32 = _chunkPQ3H2AANcjs.mix32; exports.mixPixels = mixPixels; exports.mixerLoadForStroke = mixerLoadForStroke; exports.mixerTip = _chunkNKTNLJUJcjs.mixerTip; exports.multiColorForDab = multiColorForDab; exports.multiColorGradient = multiColorGradient; exports.multiColorPalette = multiColorPalette; exports.multiColorSliders = multiColorSliders; exports.multiColorToPaint = _chunkNKTNLJUJcjs.multiColorToPaint; exports.newPaintLayerId = newPaintLayerId; exports.nextPaperEffectVersion = nextPaperEffectVersion; exports.normalizeBehavior = _chunkNKTNLJUJcjs.normalizeBehavior; exports.normalizeBristle = _chunkNKTNLJUJcjs.normalizeBristle; exports.normalizeBrushStroke = normalizeBrushStroke; exports.normalizeCanvas = normalizeCanvas; exports.normalizeDynamics = _chunkNKTNLJUJcjs.normalizeDynamics; exports.normalizeFlow = _chunkXFYLA3ZOcjs.normalizeFlow; exports.normalizeHexColor = _chunkPQ3H2AANcjs.normalizeHexColor; exports.normalizeImpasto = _chunkNKTNLJUJcjs.normalizeImpasto; exports.normalizeLighting = normalizeLighting; exports.normalizeMultiColor = _chunkNKTNLJUJcjs.normalizeMultiColor; exports.normalizePaintBrush = _chunkNKTNLJUJcjs.normalizePaintBrush; exports.normalizePaper = _chunkNKTNLJUJcjs.normalizePaper; exports.normalizeParticle = _chunkNKTNLJUJcjs.normalizeParticle; exports.normalizePerspective = normalizePerspective; exports.normalizeRotation = normalizeRotation; exports.normalizeStencil = normalizeStencil; exports.normalizeStickerSettings = _chunkNKTNLJUJcjs.normalizeStickerSettings; exports.normalizeStickerUpdate = _chunkNKTNLJUJcjs.normalizeStickerUpdate; exports.normalizeSymmetry = normalizeSymmetry; exports.normalizeView = normalizeView; exports.normalizeWetBrush = _chunkNKTNLJUJcjs.normalizeWetBrush; exports.normalizeWetParams = _chunkXFYLA3ZOcjs.normalizeWetParams; exports.overPixels = overPixels; exports.padSampleRadius = padSampleRadius; exports.paintGradientMappingFor = _chunkPQ3H2AANcjs.paintGradientMappingFor; exports.paintPlaybackPanel = paintPlaybackPanel; exports.paintSourceColor = _chunkPQ3H2AANcjs.paintSourceColor; exports.paintSourceCss = _chunkPQ3H2AANcjs.paintSourceCss; exports.paintToMultiColor = _chunkNKTNLJUJcjs.paintToMultiColor; exports.paperEffectFromJSON = paperEffectFromJSON; exports.paperEffectToJSON = paperEffectToJSON; exports.paperGrain = paperGrain; exports.paperKey = paperKey; exports.paperNode = paperNode; exports.paperPreset = _chunkNKTNLJUJcjs.paperPreset; exports.parseBrushLibrary = _chunkNKTNLJUJcjs.parseBrushLibrary; exports.parseHexColor = parseHexColor; exports.parsePaintSource = _chunkPQ3H2AANcjs.parsePaintSource; exports.patchBrushValue = patchBrushValue; exports.patchPath = patchPath; exports.penOrientation = _chunkNKTNLJUJcjs.penOrientation; exports.perspectiveDirections = perspectiveDirections; exports.perspectiveGuideLines = perspectiveGuideLines; exports.planPaintToolPlayback = planPaintToolPlayback; exports.pointerToPenPoint = pointerToPenPoint; exports.quickStencil = quickStencil; exports.rand01 = _chunkPQ3H2AANcjs.rand01; exports.randSigned = _chunkPQ3H2AANcjs.randSigned; exports.readPaintEffectPaint = _chunkNKTNLJUJcjs.readPaintEffectPaint; exports.readPaintEffectSource = readPaintEffectSource; exports.readPaintSource = _chunkPQ3H2AANcjs.readPaintSource; exports.readPath = readPath; exports.readSwatch = readSwatch; exports.reliefInfo = reliefInfo; exports.removePaintGradientStop = _chunkPQ3H2AANcjs.removePaintGradientStop; exports.renderBrushThumbnail = renderBrushThumbnail; exports.renderColorWheel = renderColorWheel; exports.renderPaper = _chunkNKTNLJUJcjs.renderPaper; exports.renderStickers = _chunkNKTNLJUJcjs.renderStickers; exports.replayFrame = replayFrame; exports.replayItems = replayItems; exports.replayPainting = replayPainting; exports.resolvePaintGradient = _chunkPQ3H2AANcjs.resolvePaintGradient; exports.reversePaintGradient = _chunkPQ3H2AANcjs.reversePaintGradient; exports.rgbToHexColor = rgbToHexColor; exports.rgbToHsl = rgbToHsl; exports.rgbToHsv = rgbToHsv; exports.sampleEffectAt = _chunkNKTNLJUJcjs.sampleEffectAt; exports.sampleEffectField = _chunkNKTNLJUJcjs.sampleEffectField; exports.samplePressure = samplePressure; exports.scalePaintGradient = _chunkPQ3H2AANcjs.scalePaintGradient; exports.scaleStencil = scaleStencil; exports.screenToDocument = screenToDocument; exports.seedFromString = _chunkPQ3H2AANcjs.seedFromString; exports.serializePaintDocument = serializePaintDocument; exports.serializePaintDocumentExternal = serializePaintDocumentExternal; exports.solidPaint = _chunkPQ3H2AANcjs.solidPaint; exports.stampCoverage = _chunkNKTNLJUJcjs.stampCoverage; exports.standardBlendMode = _chunkOLNIPTB3cjs.standardBlendMode; exports.startWetClock = startWetClock; exports.stencilMask = stencilMask; exports.stencilOutline = stencilOutline; exports.stickerAt = _chunkNKTNLJUJcjs.stickerAt; exports.stickerRect = _chunkNKTNLJUJcjs.stickerRect; exports.stickerSurface = _chunkNKTNLJUJcjs.stickerSurface; exports.strokeBounds = strokeBounds; exports.strokeDuration = strokeDuration; exports.strokeSchedule = strokeSchedule; exports.sweepPath = sweepPath; exports.symmetryAxisAngles = symmetryAxisAngles; exports.symmetryAxisSegments = symmetryAxisSegments; exports.symmetryCopies = symmetryCopies; exports.thickFromJSON = thickFromJSON; exports.thickToJSON = thickToJSON; exports.thumbnailStroke = thumbnailStroke; exports.tiltToOrientation = _chunkNKTNLJUJcjs.tiltToOrientation; exports.timeLapseVideo = timeLapseVideo; exports.timeLapseZip = timeLapseZip; exports.toStrokePoint = _chunkNKTNLJUJcjs.toStrokePoint; exports.toggleStamp = toggleStamp; exports.translateStencil = translateStencil; exports.updatePaintGradientStop = _chunkPQ3H2AANcjs.updatePaintGradientStop; exports.usesPaintExchange = _chunkNKTNLJUJcjs.usesPaintExchange; exports.variationAffine = variationAffine; exports.varyStroke = varyStroke; exports.viewCssTransform = viewCssTransform; exports.viewMatrix = viewMatrix; exports.viewPenToDocument = viewPenToDocument; exports.wetEngineSummary = wetEngineSummary; exports.wetPaperInput = wetPaperInput; exports.wetPigmentOf = wetPigmentOf; exports.wetSupport = _chunkXFYLA3ZOcjs.wetSupport; exports.wheelAngle = wheelAngle; exports.wheelPick = wheelPick; exports.wheelPoint = wheelPoint; exports.wheelToHue = _chunk7PT4RJL5cjs.wheelToHue; exports.withPaintPlayback = withPaintPlayback;
10203
+
10204
+
10205
+
10206
+
10207
+ exports.BLEND_MENU_GROUPS = BLEND_MENU_GROUPS; exports.BLEND_MODES = _chunkOLNIPTB3cjs.BLEND_MODES; exports.BRUSH_ID = _chunkNKTNLJUJcjs.BRUSH_ID; exports.BRUSH_ROTATIONS = _chunkNKTNLJUJcjs.BRUSH_ROTATIONS; exports.BRUSH_SLIDERS = BRUSH_SLIDERS; exports.BUILTIN_BRUSHES = _chunkNKTNLJUJcjs.BUILTIN_BRUSHES; exports.BristleStroke = _chunkNKTNLJUJcjs.BristleStroke; exports.DEFAULT_BEHAVIOR = _chunkNKTNLJUJcjs.DEFAULT_BEHAVIOR; exports.DEFAULT_BRISTLE = _chunkNKTNLJUJcjs.DEFAULT_BRISTLE; exports.DEFAULT_BRUSH_ID = _chunkNKTNLJUJcjs.DEFAULT_BRUSH_ID; exports.DEFAULT_DPI = DEFAULT_DPI; exports.DEFAULT_DYNAMICS = _chunkNKTNLJUJcjs.DEFAULT_DYNAMICS; exports.DEFAULT_FLOW = _chunkXFYLA3ZOcjs.DEFAULT_FLOW; exports.DEFAULT_IMPASTO = _chunkNKTNLJUJcjs.DEFAULT_IMPASTO; exports.DEFAULT_LIGHTING = DEFAULT_LIGHTING; exports.DEFAULT_MULTI_COLOR = _chunkNKTNLJUJcjs.DEFAULT_MULTI_COLOR; exports.DEFAULT_PAINT_GRADIENT = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_PAPER = _chunkNKTNLJUJcjs.DEFAULT_PAPER; exports.DEFAULT_PARTICLE = _chunkNKTNLJUJcjs.DEFAULT_PARTICLE; exports.DEFAULT_STICKER = _chunkNKTNLJUJcjs.DEFAULT_STICKER; exports.DEFAULT_SWATCHES = DEFAULT_SWATCHES; exports.DEFAULT_VIEW = DEFAULT_VIEW; exports.DEFAULT_WET_BRUSH = _chunkNKTNLJUJcjs.DEFAULT_WET_BRUSH; exports.DEFAULT_WET_PARAMS = _chunkXFYLA3ZOcjs.DEFAULT_WET_PARAMS; exports.DryStroke = _chunkNKTNLJUJcjs.DryStroke; exports.GPU_LEAD = GPU_LEAD; exports.GRAIN_PATTERNS = _chunkPQ3H2AANcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkPQ3H2AANcjs.GRAIN_TILE; exports.HARMONY_KINDS = _chunk7PT4RJL5cjs.HARMONY_KINDS; exports.IDENTITY_AFFINE = IDENTITY_AFFINE; exports.IDENTITY_COPY = _chunkNKTNLJUJcjs.IDENTITY_COPY; exports.IMPASTO_TOOLS = _chunkNKTNLJUJcjs.IMPASTO_TOOLS; exports.IMPASTO_TOOL_LABELS = IMPASTO_TOOL_LABELS; exports.LIGHT_SLIDERS = LIGHT_SLIDERS; exports.LIVE_STROKE_ENGINES = LIVE_STROKE_ENGINES; exports.LitCache = LitCache; exports.MAX_BRUSH_SIZE = _chunkPQ3H2AANcjs.MAX_BRUSH_SIZE; exports.MAX_CANVAS_SIDE = MAX_CANVAS_SIDE; exports.MAX_COORDINATE = MAX_COORDINATE; exports.MAX_IMAGE_SIDE = MAX_IMAGE_SIDE; exports.MAX_ZOOM = MAX_ZOOM; exports.MIN_CANVAS_SIDE = MIN_CANVAS_SIDE; exports.MIN_ZOOM = MIN_ZOOM; exports.MIXING_PAD_HEIGHT = MIXING_PAD_HEIGHT; exports.MIXING_PAD_WIDTH = MIXING_PAD_WIDTH; exports.MULTI_COLOR_MODES = _chunkNKTNLJUJcjs.MULTI_COLOR_MODES; exports.MixingPad = MixingPad; exports.PAD_SAMPLE_SIZES = PAD_SAMPLE_SIZES; exports.PAINTERLY_BLEND_MODES = _chunkOLNIPTB3cjs.PAINTERLY_BLEND_MODES; exports.PAINT_BRUSH_CATEGORIES = _chunkNKTNLJUJcjs.PAINT_BRUSH_CATEGORIES; exports.PAINT_BRUSH_ENGINES = _chunkNKTNLJUJcjs.PAINT_BRUSH_ENGINES; exports.PAINT_COLOR_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_EFFECT_PLACES = PAINT_EFFECT_PLACES; exports.PAINT_FORMAT = PAINT_FORMAT; exports.PAINT_GRADIENT_FULL_SPEED = _chunkPQ3H2AANcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkPQ3H2AANcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SCHEMA_VERSION = PAINT_SCHEMA_VERSION; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAINT_TARGET = PAINT_TARGET; exports.PAINT_TOOLS = PAINT_TOOLS; exports.PAPER_EFFECT_BLENDS = PAPER_EFFECT_BLENDS; exports.PAPER_EFFECT_NODE_ID = PAPER_EFFECT_NODE_ID; exports.PAPER_FAMILIES = _chunkNKTNLJUJcjs.PAPER_FAMILIES; exports.PAPER_LIBRARY = _chunkNKTNLJUJcjs.PAPER_LIBRARY; exports.PAPER_NODE_ID = PAPER_NODE_ID; exports.PAPER_SLIDERS = PAPER_SLIDERS; exports.PAPER_TARGET = PAPER_TARGET; exports.PARTICLE_KINDS = _chunkNKTNLJUJcjs.PARTICLE_KINDS; exports.PARTICLE_KIND_LABELS = PARTICLE_KIND_LABELS; exports.PARTICLE_RENDERS = _chunkNKTNLJUJcjs.PARTICLE_RENDERS; exports.PARTICLE_RENDER_LABELS = PARTICLE_RENDER_LABELS; exports.PaintCanvasPresenter = PaintCanvasPresenter; exports.PaintDabStroke = PaintDabStroke; exports.PaintDirector = PaintDirector; exports.PaintDocumentError = PaintDocumentError; exports.PaintEditorController = PaintEditorController; exports.PaintEditorError = PaintEditorError; exports.PaintEffectsRenderer = PaintEffectsRenderer; exports.PaintGesture = PaintGesture; exports.PaintGradientSampler = _chunkPQ3H2AANcjs.PaintGradientSampler; exports.PaintPresence = PaintPresence; exports.PaintSourceError = _chunkPQ3H2AANcjs.PaintSourceError; exports.PaintStrokeSession = PaintStrokeSession; exports.PaintWetLayers = PaintWetLayers; exports.PaperGrain = _chunkPQ3H2AANcjs.PaperGrain; exports.ParticleStroke = _chunkNKTNLJUJcjs.ParticleStroke; exports.PenDabWalker = _chunkNKTNLJUJcjs.PenDabWalker; exports.PenSmoother = _chunkNKTNLJUJcjs.PenSmoother; exports.PerspectiveSnapper = PerspectiveSnapper; exports.SNAP_DECIDE_DISTANCE = SNAP_DECIDE_DISTANCE; exports.STAMP_KINDS = _chunkNKTNLJUJcjs.STAMP_KINDS; exports.STAMP_LABELS = STAMP_LABELS; exports.STENCIL_KINDS = STENCIL_KINDS; exports.STENCIL_SHAPES = STENCIL_SHAPES; exports.STICKER_SLIDERS = STICKER_SLIDERS; exports.STROKE_SLIDERS = STROKE_SLIDERS; exports.SYMMETRY_MODES = SYMMETRY_MODES; exports.StencilSnapper = StencilSnapper; exports.StickerSpray = _chunkNKTNLJUJcjs.StickerSpray; exports.TRACING_NODE_ID = TRACING_NODE_ID; exports.ThickStrokeDriver = ThickStrokeDriver; exports.TileableNoise = _chunkPQ3H2AANcjs.TileableNoise; exports.WET_FLOW_KINDS = _chunkXFYLA3ZOcjs.WET_FLOW_KINDS; exports.WET_GPU_MODES = WET_GPU_MODES; exports.WET_GPU_OPTIONS = WET_GPU_OPTIONS; exports.WET_MEDIA = _chunkNKTNLJUJcjs.WET_MEDIA; exports.WET_MEDIUM_LABELS = WET_MEDIUM_LABELS; exports.WET_MEDIUM_PARAMS = WET_MEDIUM_PARAMS; exports.WET_PARAM_KEYS = _chunkXFYLA3ZOcjs.WET_PARAM_KEYS; exports.WET_PARAM_SCHEMA = WET_PARAM_SCHEMA; exports.WET_PARAM_SLIDERS = WET_PARAM_SLIDERS; exports.WET_SPEED_SLIDER = WET_SPEED_SLIDER; exports.WET_TILT_SLIDERS = WET_TILT_SLIDERS; exports.WET_TOOLS = _chunkNKTNLJUJcjs.WET_TOOLS; exports.WET_TOOL_LABELS = WET_TOOL_LABELS; exports.WetStrokeDriver = WetStrokeDriver; exports.addPaintGradientStop = _chunkPQ3H2AANcjs.addPaintGradientStop; exports.affineCopy = affineCopy; exports.applyAffine = applyAffine; exports.brushEngineControls = brushEngineControls; exports.brushLoadColor = brushLoadColor; exports.brushLoadForStroke = brushLoadForStroke; exports.brushTakesPaint = _chunkNKTNLJUJcjs.brushTakesPaint; exports.brushToJSON = _chunkNKTNLJUJcjs.brushToJSON; exports.buildTimeLapse = buildTimeLapse; exports.checkPaintEffectPlace = checkPaintEffectPlace; exports.clonePaper = _chunkNKTNLJUJcjs.clonePaper; exports.colorHarmony = colorHarmony2; exports.composeAffine = composeAffine; exports.contactSheet = contactSheet; exports.createPaintCompositor = createPaintCompositor; exports.createPaintDocument = createPaintDocument; exports.createPaintEditorDocument = createPaintEditorDocument; exports.createPaintEditorToolProvider = createPaintEditorToolProvider; exports.createPaintEffectsToolProvider = createPaintEffectsToolProvider; exports.createPaintLayer = createPaintLayer; exports.createPaintReplayTools = createPaintReplayTools; exports.createPaintStickerTools = createPaintStickerTools; exports.createPaintThickTools = createPaintThickTools; exports.createPaintWetTools = createPaintWetTools; exports.decodeImageBlob = decodeImageBlob; exports.defaultGuides = defaultGuides; exports.defaultImageEncoder = defaultImageEncoder; exports.deserializePaintDocument = deserializePaintDocument; exports.deserializePaintDocumentAsync = deserializePaintDocumentAsync; exports.documentExtensions = documentExtensions; exports.documentToScreen = documentToScreen; exports.downloadBytes = downloadBytes; exports.downsampleRgba = downsampleRgba; exports.drawSticker = _chunkNKTNLJUJcjs.drawSticker; exports.drawWaterOverlay = drawWaterOverlay; exports.effectLayersToJSON = effectLayersToJSON; exports.effectPaintKey = _chunkNKTNLJUJcjs.effectPaintKey; exports.emptiedLayers = emptiedLayers; exports.emptyThickChannels = emptyThickChannels; exports.fitZoom = fitZoom; exports.grainCatch = _chunkPQ3H2AANcjs.grainCatch; exports.grainHeights = _chunkPQ3H2AANcjs.grainHeights; exports.guideOverlay = guideOverlay; exports.handlePaintShortcut = handlePaintShortcut; exports.hash2 = _chunkPQ3H2AANcjs.hash2; exports.hexToPaintRgb = _chunkPQ3H2AANcjs.hexToPaintRgb; exports.hexToRgb8 = _chunkNKTNLJUJcjs.hexToRgb8; exports.hslToRgb = hslToRgb; exports.hsvToRgb = hsvToRgb; exports.hueToWheel = _chunk7PT4RJL5cjs.hueToWheel; exports.invertAffine = invertAffine; exports.isBlendMode = _chunkOLNIPTB3cjs.isBlendMode; exports.isGradientPaint = _chunkPQ3H2AANcjs.isGradientPaint; exports.isPaintEffectPaint = _chunkNKTNLJUJcjs.isPaintEffectPaint; exports.isPainterlyBlendMode = _chunkOLNIPTB3cjs.isPainterlyBlendMode; exports.isPalmTouch = isPalmTouch; exports.isWetBrush = _chunkNKTNLJUJcjs.isWetBrush; exports.isWetCapable = _chunkNKTNLJUJcjs.isWetCapable; exports.lightTile = lightTile; exports.lightingKey = lightingKey; exports.liveStrokeBounds = liveStrokeBounds; exports.liveStrokeRefusal = liveStrokeRefusal; exports.mapPenPoint = mapPenPoint; exports.mix32 = _chunkPQ3H2AANcjs.mix32; exports.mixPixels = mixPixels; exports.mixerLoadForStroke = mixerLoadForStroke; exports.mixerTip = _chunkNKTNLJUJcjs.mixerTip; exports.multiColorForDab = multiColorForDab; exports.multiColorGradient = multiColorGradient; exports.multiColorPalette = multiColorPalette; exports.multiColorSliders = multiColorSliders; exports.multiColorToPaint = _chunkNKTNLJUJcjs.multiColorToPaint; exports.newPaintLayerId = newPaintLayerId; exports.nextPaperEffectVersion = nextPaperEffectVersion; exports.normalizeBehavior = _chunkNKTNLJUJcjs.normalizeBehavior; exports.normalizeBristle = _chunkNKTNLJUJcjs.normalizeBristle; exports.normalizeBrushStroke = normalizeBrushStroke; exports.normalizeCanvas = normalizeCanvas; exports.normalizeDynamics = _chunkNKTNLJUJcjs.normalizeDynamics; exports.normalizeFlow = _chunkXFYLA3ZOcjs.normalizeFlow; exports.normalizeHexColor = _chunkPQ3H2AANcjs.normalizeHexColor; exports.normalizeImpasto = _chunkNKTNLJUJcjs.normalizeImpasto; exports.normalizeLighting = normalizeLighting; exports.normalizeMultiColor = _chunkNKTNLJUJcjs.normalizeMultiColor; exports.normalizePaintBrush = _chunkNKTNLJUJcjs.normalizePaintBrush; exports.normalizePaper = _chunkNKTNLJUJcjs.normalizePaper; exports.normalizeParticle = _chunkNKTNLJUJcjs.normalizeParticle; exports.normalizePerspective = normalizePerspective; exports.normalizeRotation = normalizeRotation; exports.normalizeStencil = normalizeStencil; exports.normalizeStickerSettings = _chunkNKTNLJUJcjs.normalizeStickerSettings; exports.normalizeStickerUpdate = _chunkNKTNLJUJcjs.normalizeStickerUpdate; exports.normalizeSymmetry = normalizeSymmetry; exports.normalizeView = normalizeView; exports.normalizeWetBrush = _chunkNKTNLJUJcjs.normalizeWetBrush; exports.normalizeWetParams = _chunkXFYLA3ZOcjs.normalizeWetParams; exports.overPixels = overPixels; exports.padSampleRadius = padSampleRadius; exports.paintGradientMappingFor = _chunkPQ3H2AANcjs.paintGradientMappingFor; exports.paintPlaybackPanel = paintPlaybackPanel; exports.paintSourceColor = _chunkPQ3H2AANcjs.paintSourceColor; exports.paintSourceCss = _chunkPQ3H2AANcjs.paintSourceCss; exports.paintToMultiColor = _chunkNKTNLJUJcjs.paintToMultiColor; exports.paperEffectFromJSON = paperEffectFromJSON; exports.paperEffectToJSON = paperEffectToJSON; exports.paperGrain = paperGrain; exports.paperKey = paperKey; exports.paperNode = paperNode; exports.paperPreset = _chunkNKTNLJUJcjs.paperPreset; exports.parseBrushLibrary = _chunkNKTNLJUJcjs.parseBrushLibrary; exports.parseHexColor = parseHexColor; exports.parsePaintSource = _chunkPQ3H2AANcjs.parsePaintSource; exports.patchBrushValue = patchBrushValue; exports.patchPath = patchPath; exports.penOrientation = _chunkNKTNLJUJcjs.penOrientation; exports.perspectiveDirections = perspectiveDirections; exports.perspectiveGuideLines = perspectiveGuideLines; exports.planPaintToolPlayback = planPaintToolPlayback; exports.pointerToPenPoint = pointerToPenPoint; exports.quickStencil = quickStencil; exports.rand01 = _chunkPQ3H2AANcjs.rand01; exports.randSigned = _chunkPQ3H2AANcjs.randSigned; exports.readPaintEffectPaint = _chunkNKTNLJUJcjs.readPaintEffectPaint; exports.readPaintEffectSource = readPaintEffectSource; exports.readPaintSource = _chunkPQ3H2AANcjs.readPaintSource; exports.readPath = readPath; exports.readSwatch = readSwatch; exports.reliefInfo = reliefInfo; exports.removePaintGradientStop = _chunkPQ3H2AANcjs.removePaintGradientStop; exports.renderBrushThumbnail = renderBrushThumbnail; exports.renderColorWheel = renderColorWheel; exports.renderPaper = _chunkNKTNLJUJcjs.renderPaper; exports.renderStickers = _chunkNKTNLJUJcjs.renderStickers; exports.replayFrame = replayFrame; exports.replayItems = replayItems; exports.replayPainting = replayPainting; exports.resolvePaintGradient = _chunkPQ3H2AANcjs.resolvePaintGradient; exports.reversePaintGradient = _chunkPQ3H2AANcjs.reversePaintGradient; exports.rgbToHexColor = rgbToHexColor; exports.rgbToHsl = rgbToHsl; exports.rgbToHsv = rgbToHsv; exports.sampleEffectAt = _chunkNKTNLJUJcjs.sampleEffectAt; exports.sampleEffectField = _chunkNKTNLJUJcjs.sampleEffectField; exports.samplePressure = samplePressure; exports.scalePaintGradient = _chunkPQ3H2AANcjs.scalePaintGradient; exports.scaleStencil = scaleStencil; exports.screenToDocument = screenToDocument; exports.seedFromString = _chunkPQ3H2AANcjs.seedFromString; exports.serializePaintDocument = serializePaintDocument; exports.serializePaintDocumentExternal = serializePaintDocumentExternal; exports.solidPaint = _chunkPQ3H2AANcjs.solidPaint; exports.stampCoverage = _chunkNKTNLJUJcjs.stampCoverage; exports.standardBlendMode = _chunkOLNIPTB3cjs.standardBlendMode; exports.startWetClock = startWetClock; exports.stencilMask = stencilMask; exports.stencilOutline = stencilOutline; exports.stickerAt = _chunkNKTNLJUJcjs.stickerAt; exports.stickerRect = _chunkNKTNLJUJcjs.stickerRect; exports.stickerSurface = _chunkNKTNLJUJcjs.stickerSurface; exports.strokeBounds = strokeBounds; exports.strokeDuration = strokeDuration; exports.strokeSchedule = strokeSchedule; exports.sweepPath = sweepPath; exports.symmetryAxisAngles = symmetryAxisAngles; exports.symmetryAxisSegments = symmetryAxisSegments; exports.symmetryCopies = symmetryCopies; exports.thickFromJSON = thickFromJSON; exports.thickToJSON = thickToJSON; exports.thumbnailStroke = thumbnailStroke; exports.tiltToOrientation = _chunkNKTNLJUJcjs.tiltToOrientation; exports.timeLapseVideo = timeLapseVideo; exports.timeLapseZip = timeLapseZip; exports.toStrokePoint = _chunkNKTNLJUJcjs.toStrokePoint; exports.toggleStamp = toggleStamp; exports.translateStencil = translateStencil; exports.updatePaintGradientStop = _chunkPQ3H2AANcjs.updatePaintGradientStop; exports.usesPaintExchange = _chunkNKTNLJUJcjs.usesPaintExchange; exports.variationAffine = variationAffine; exports.varyStroke = varyStroke; exports.viewCssTransform = viewCssTransform; exports.viewMatrix = viewMatrix; exports.viewPenToDocument = viewPenToDocument; exports.wetEngineSummary = wetEngineSummary; exports.wetPaperInput = wetPaperInput; exports.wetPigmentOf = wetPigmentOf; exports.wetSupport = _chunkXFYLA3ZOcjs.wetSupport; exports.wheelAngle = wheelAngle; exports.wheelPick = wheelPick; exports.wheelPoint = wheelPoint; exports.wheelToHue = _chunk7PT4RJL5cjs.wheelToHue; exports.withPaintPlayback = withPaintPlayback;