@pixerate/editor 0.227.1 → 0.228.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,7 +5,7 @@
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  var _chunkSOSBOS5Tcjs = require('../chunk-SOSBOS5T.cjs');
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- var _chunk53GOGBTMcjs = require('../chunk-53GOGBTM.cjs');
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+ var _chunkCHAWTXBEcjs = require('../chunk-CHAWTXBE.cjs');
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@@ -14,7 +14,7 @@ var _chunk53GOGBTMcjs = require('../chunk-53GOGBTM.cjs');
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  var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
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- require('../chunk-4EFNS2HV.cjs');
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+ require('../chunk-T7QSEKDY.cjs');
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@@ -2112,7 +2112,7 @@ function createCanvasComponentToolProvider(controller, options = { id: "canvas-c
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  ({ id }) => check(controller.restoreMainComponent(id))
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  )
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  ];
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- if (_chunk53GOGBTMcjs.hasVariantCommands.call(void 0, controller)) {
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+ if (_chunkCHAWTXBEcjs.hasVariantCommands.call(void 0, controller)) {
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  const SET = { type: "string", description: "Component set, or one of its variants (default: the selection\u2019s set)." };
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  const VARIANT = { type: "string", description: "Variant id (default: the first selected variant)." };
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  const VALUES = { type: "object", additionalProperties: { type: "string" }, description: 'Variant property \u2192 value, e.g. { "Size": "Medium" }.' };
@@ -5,7 +5,7 @@ import {
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  } from "../chunk-GOBOCZZI.js";
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  import {
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  hasVariantCommands
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- } from "../chunk-ZPJEH456.js";
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+ } from "../chunk-XVIK73LS.js";
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  import {
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  createNodeLookup,
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  ensureLayout,
@@ -14,7 +14,7 @@ import {
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  placeBeside,
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  placeInView
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  } from "../chunk-U4VE4UI2.js";
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- import "../chunk-7KZ2HKKC.js";
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+ import "../chunk-LPFQHVCO.js";
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  import {
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  callEvalTool,
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  createStyleResolver,
@@ -62,6 +62,12 @@ export declare function createCanvasDrawController<TNode extends CanvasNode = Ca
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  cancelStroke: () => void;
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  eraseAt: (point: Point, radius?: number) => TNode[];
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  drawStroke: (input: DrawStrokeInput) => Promise<DrawStrokeResult<TNode>>;
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+ nodeBounds: (id: string) => {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ } | undefined;
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  /** The dry paint presets a stroke can be brushed with (loads the paint engine). */
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  listBrushes: typeof listCanvasBrushes;
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  };
@@ -62,6 +62,12 @@ export declare function createCanvasDrawController<TNode extends CanvasNode = Ca
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  cancelStroke: () => void;
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  eraseAt: (point: Point, radius?: number) => TNode[];
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  drawStroke: (input: DrawStrokeInput) => Promise<DrawStrokeResult<TNode>>;
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+ nodeBounds: (id: string) => {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ } | undefined;
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  /** The dry paint presets a stroke can be brushed with (loads the paint engine). */
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  listBrushes: typeof listCanvasBrushes;
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  };
@@ -0,0 +1,87 @@
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+ /**
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+ * Hand-drawn annotation gestures (`canvas.circle`, `canvas.underline`, `canvas.arrow`,
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+ * `canvas.bracket`, `canvas.strike`, `canvas.cross`, `canvas.check`): stroke points in canvas
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+ * coordinates, generated with a seeded human wobble (overshoot, slightly open loops, uneven
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+ * pressure). Pure geometry with no imports, so the command layer can use it.
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+ */
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+ export type GesturePoint = [number, number];
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+ export interface GestureRect {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ }
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+ /** A generated gesture: one stroke, as `drawStroke` takes it. */
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+ export interface GestureStroke {
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+ points: GesturePoint[];
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+ /** Uneven pen pressure along the stroke (only applied to brushed strokes). */
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+ pressure: number[];
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+ }
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+ /** Seeded random numbers in [0, 1) (mulberry32). */
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+ export declare function gestureRandom(seed: number): () => number;
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+ /** A stable 32-bit seed for any JSON value (FNV-1a over its JSON), so equal requests draw equal marks. */
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+ export declare function gestureSeed(value: unknown): number;
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+ /** The box around several rects. */
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+ export declare function gestureUnion(rects: readonly GestureRect[]): GestureRect;
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+ export interface CircleGestureOptions {
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+ /** Space between the rect and the loop, about this many canvas units at the ends of its axes (default 8). */
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+ padding?: number;
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+ }
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+ /**
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+ * A loose, slightly open ellipse around `rect`: it starts near the top left, goes round once
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+ * and overshoots past its start on a slightly wider path, so the ends never quite meet. It
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+ * never cuts into the rect.
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+ */
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+ export declare function circleGesture(rect: GestureRect, seed: number, options?: CircleGestureOptions): GestureStroke;
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+ export interface UnderlineGestureOptions {
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+ /** Gap below the rect's bottom edge, canvas units (default 4). */
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+ offset?: number;
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+ /** A wavy underline instead of a straight one (default false). */
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+ wave?: boolean;
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+ }
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+ /** A stroke under the rect's bottom edge, a little longer or shorter than it, never touching it. */
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+ export declare function underlineGesture(rect: GestureRect, seed: number, options?: UnderlineGestureOptions): GestureStroke;
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+ /** Where the line from the rect's centre towards `toward` leaves the rect, pushed out by `gap`. */
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+ export declare function gestureEdgePoint(rect: GestureRect, toward: GesturePoint, gap?: number): GesturePoint;
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+ export type GestureEnd = GesturePoint | GestureRect;
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+ export interface ArrowGestureOptions {
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+ /** Bend of the shaft, −1..1: how far its middle bulges, as a fraction of half its length (+ bends left of travel). Default: a gentle seeded bend. */
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+ curve?: number;
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+ /** Space left between a rect end and the arrow, canvas units (default 6). */
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+ gap?: number;
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+ }
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+ /**
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+ * A curved arrow from `from` to `to` with a hand-drawn head. A rect end is reached at its
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+ * nearest edge (on the line between the two ends' centres), `gap` units clear of it; a point
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+ * end is used as it is. The head is drawn in the same stroke: tip, one barb, back to the tip,
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+ * the other barb.
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+ */
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+ export declare function arrowGesture(from: GestureEnd, to: GestureEnd, seed: number, options?: ArrowGestureOptions): GestureStroke;
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+ export type GestureSide = 'left' | 'right' | 'top' | 'bottom';
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+ export interface BracketGestureOptions {
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+ /** `curly` (default) or `square`. */
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+ shape?: 'curly' | 'square';
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+ /** Gap between the rect and the bracket, canvas units (default 8). */
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+ padding?: number;
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+ /** How far the bracket reaches out from its ends, canvas units (default: from its span, 6..20). */
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+ depth?: number;
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+ }
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+ /**
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+ * A curly or square bracket on one `side` of `rect`, spanning it end to end. Its ends point at
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+ * the rect; a curly bracket's middle point faces away from it. It never enters the rect.
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+ */
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+ export declare function bracketGesture(rect: GestureRect, side: GestureSide, seed: number, options?: BracketGestureOptions): GestureStroke;
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+ /** A line struck through the middle of `rect`, slightly past both ends. */
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+ export declare function strikeGesture(rect: GestureRect, seed: number): GestureStroke;
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+ /**
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+ * A cross over `rect`, corner to corner and a little past. It is one stroke, so after the first
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+ * diagonal the pen runs back along it to the middle and up the second one before drawing it
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+ * (the retraced part overlaps itself).
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+ */
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+ export declare function crossGesture(rect: GestureRect, seed: number): GestureStroke;
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+ export interface CheckGestureOptions {
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+ /** Height of the tick, canvas units (default: 60% of the rect's smaller side, 12..48; 20 at a point). */
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+ size?: number;
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+ }
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+ /** A tick mark centred on a point, or in the middle of a rect. */
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+ export declare function checkGesture(at: GestureEnd, seed: number, options?: CheckGestureOptions): GestureStroke;
@@ -0,0 +1,87 @@
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+ /**
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+ * Hand-drawn annotation gestures (`canvas.circle`, `canvas.underline`, `canvas.arrow`,
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+ * `canvas.bracket`, `canvas.strike`, `canvas.cross`, `canvas.check`): stroke points in canvas
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+ * coordinates, generated with a seeded human wobble (overshoot, slightly open loops, uneven
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+ * pressure). Pure geometry with no imports, so the command layer can use it.
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+ */
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+ export type GesturePoint = [number, number];
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+ export interface GestureRect {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ }
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+ /** A generated gesture: one stroke, as `drawStroke` takes it. */
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+ export interface GestureStroke {
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+ points: GesturePoint[];
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+ /** Uneven pen pressure along the stroke (only applied to brushed strokes). */
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+ pressure: number[];
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+ }
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+ /** Seeded random numbers in [0, 1) (mulberry32). */
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+ export declare function gestureRandom(seed: number): () => number;
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+ /** A stable 32-bit seed for any JSON value (FNV-1a over its JSON), so equal requests draw equal marks. */
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+ export declare function gestureSeed(value: unknown): number;
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+ /** The box around several rects. */
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+ export declare function gestureUnion(rects: readonly GestureRect[]): GestureRect;
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+ export interface CircleGestureOptions {
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+ /** Space between the rect and the loop, about this many canvas units at the ends of its axes (default 8). */
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+ padding?: number;
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+ }
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+ /**
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+ * A loose, slightly open ellipse around `rect`: it starts near the top left, goes round once
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+ * and overshoots past its start on a slightly wider path, so the ends never quite meet. It
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+ * never cuts into the rect.
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+ */
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+ export declare function circleGesture(rect: GestureRect, seed: number, options?: CircleGestureOptions): GestureStroke;
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+ export interface UnderlineGestureOptions {
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+ /** Gap below the rect's bottom edge, canvas units (default 4). */
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+ offset?: number;
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+ /** A wavy underline instead of a straight one (default false). */
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+ wave?: boolean;
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+ }
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+ /** A stroke under the rect's bottom edge, a little longer or shorter than it, never touching it. */
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+ export declare function underlineGesture(rect: GestureRect, seed: number, options?: UnderlineGestureOptions): GestureStroke;
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+ /** Where the line from the rect's centre towards `toward` leaves the rect, pushed out by `gap`. */
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+ export declare function gestureEdgePoint(rect: GestureRect, toward: GesturePoint, gap?: number): GesturePoint;
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+ export type GestureEnd = GesturePoint | GestureRect;
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+ export interface ArrowGestureOptions {
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+ /** Bend of the shaft, −1..1: how far its middle bulges, as a fraction of half its length (+ bends left of travel). Default: a gentle seeded bend. */
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+ curve?: number;
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+ /** Space left between a rect end and the arrow, canvas units (default 6). */
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+ gap?: number;
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+ }
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+ /**
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+ * A curved arrow from `from` to `to` with a hand-drawn head. A rect end is reached at its
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+ * nearest edge (on the line between the two ends' centres), `gap` units clear of it; a point
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+ * end is used as it is. The head is drawn in the same stroke: tip, one barb, back to the tip,
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+ * the other barb.
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+ */
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+ export declare function arrowGesture(from: GestureEnd, to: GestureEnd, seed: number, options?: ArrowGestureOptions): GestureStroke;
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+ export type GestureSide = 'left' | 'right' | 'top' | 'bottom';
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+ export interface BracketGestureOptions {
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+ /** `curly` (default) or `square`. */
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+ shape?: 'curly' | 'square';
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+ /** Gap between the rect and the bracket, canvas units (default 8). */
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+ padding?: number;
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+ /** How far the bracket reaches out from its ends, canvas units (default: from its span, 6..20). */
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+ depth?: number;
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+ }
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+ /**
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+ * A curly or square bracket on one `side` of `rect`, spanning it end to end. Its ends point at
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+ * the rect; a curly bracket's middle point faces away from it. It never enters the rect.
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+ */
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+ export declare function bracketGesture(rect: GestureRect, side: GestureSide, seed: number, options?: BracketGestureOptions): GestureStroke;
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+ /** A line struck through the middle of `rect`, slightly past both ends. */
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+ export declare function strikeGesture(rect: GestureRect, seed: number): GestureStroke;
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+ /**
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+ * A cross over `rect`, corner to corner and a little past. It is one stroke, so after the first
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+ * diagonal the pen runs back along it to the middle and up the second one before drawing it
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+ * (the retraced part overlaps itself).
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+ */
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+ export declare function crossGesture(rect: GestureRect, seed: number): GestureStroke;
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+ export interface CheckGestureOptions {
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+ /** Height of the tick, canvas units (default: 60% of the rect's smaller side, 12..48; 20 at a point). */
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+ size?: number;
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+ }
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+ /** A tick mark centred on a point, or in the middle of a rect. */
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+ export declare function checkGesture(at: GestureEnd, seed: number, options?: CheckGestureOptions): GestureStroke;
@@ -98,7 +98,18 @@ var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
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- var _chunk4EFNS2HVcjs = require('../chunk-4EFNS2HV.cjs');
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+
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+
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+ var _chunkT7QSEKDYcjs = require('../chunk-T7QSEKDY.cjs');
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@@ -8209,6 +8220,11 @@ function createCanvasDrawController(options) {
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  ...shape.brush ? { brush: shape.brush } : {}
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  };
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  }
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+ function nodeBounds(id) {
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+ const nodes = options.getNodes();
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+ const node = nodes.find((n3) => n3.id === id);
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+ return node ? _chunkEL4PSKFTcjs.getNodeRect.call(void 0, node, _chunkEL4PSKFTcjs.createNodeLookup.call(void 0, nodes)) : void 0;
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+ }
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  function cancelStroke() {
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  if (activeStroke) {
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  activeStroke = null;
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  cancelStroke,
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  eraseAt,
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  drawStroke,
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+ nodeBounds,
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  /** The dry paint presets a stroke can be brushed with (loads the paint engine). */
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  listBrushes: _chunkV3L7U63Ncjs.listCanvasBrushes
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  };
@@ -12664,4 +12681,15 @@ function createCanvasExplosionToolProvider(target, options = {}) {
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- exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk4EFNS2HVcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunkV3L7U63Ncjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunkV3L7U63Ncjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunkV3L7U63Ncjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunkV3L7U63Ncjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunkV3L7U63Ncjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk4EFNS2HVcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunkV3L7U63Ncjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunkV3L7U63Ncjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushSwatch = _chunkV3L7U63Ncjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunkV3L7U63Ncjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunkV3L7U63Ncjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunkV3L7U63Ncjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
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+ exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunkT7QSEKDYcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.arrowGesture = _chunkT7QSEKDYcjs.arrowGesture; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.bracketGesture = _chunkT7QSEKDYcjs.bracketGesture; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunkV3L7U63Ncjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.checkGesture = _chunkT7QSEKDYcjs.checkGesture; exports.circleGesture = _chunkT7QSEKDYcjs.circleGesture; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.crossGesture = _chunkT7QSEKDYcjs.crossGesture; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.gestureEdgePoint = _chunkT7QSEKDYcjs.gestureEdgePoint; exports.gestureRandom = _chunkT7QSEKDYcjs.gestureRandom; exports.gestureSeed = _chunkT7QSEKDYcjs.gestureSeed; exports.gestureUnion = _chunkT7QSEKDYcjs.gestureUnion; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunkV3L7U63Ncjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunkV3L7U63Ncjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunkV3L7U63Ncjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunkV3L7U63Ncjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunkT7QSEKDYcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunkV3L7U63Ncjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunkV3L7U63Ncjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushSwatch = _chunkV3L7U63Ncjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunkV3L7U63Ncjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strikeGesture = _chunkT7QSEKDYcjs.strikeGesture; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.underlineGesture = _chunkT7QSEKDYcjs.underlineGesture; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunkV3L7U63Ncjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunkV3L7U63Ncjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
@@ -27,6 +27,7 @@ export * from './components.cjs';
27
27
  export * from './componentsController.cjs';
28
28
  export * from './freehand.cjs';
29
29
  export * from './drawController.cjs';
30
+ export * from './gestures.cjs';
30
31
  export * from './brushstroke.cjs';
31
32
  export * from './gradient.cjs';
32
33
  export * from './mermaid/index.cjs';
@@ -27,6 +27,7 @@ export * from './components.js';
27
27
  export * from './componentsController.js';
28
28
  export * from './freehand.js';
29
29
  export * from './drawController.js';
30
+ export * from './gestures.js';
30
31
  export * from './brushstroke.js';
31
32
  export * from './gradient.js';
32
33
  export * from './mermaid/index.js';
@@ -97,8 +97,19 @@ import {
97
97
  } from "../chunk-U4VE4UI2.js";
98
98
  import {
99
99
  DEFAULT_ARRANGE_SHORTCUTS,
100
- matchArrangeShortcut
101
- } from "../chunk-7KZ2HKKC.js";
100
+ arrowGesture,
101
+ bracketGesture,
102
+ checkGesture,
103
+ circleGesture,
104
+ crossGesture,
105
+ gestureEdgePoint,
106
+ gestureRandom,
107
+ gestureSeed,
108
+ gestureUnion,
109
+ matchArrangeShortcut,
110
+ strikeGesture,
111
+ underlineGesture
112
+ } from "../chunk-LPFQHVCO.js";
102
113
  import {
103
114
  CAPTURE_EXCLUDE_SELECTOR,
104
115
  CAPTURE_OVERLAY_SELECTORS,
@@ -8209,6 +8220,11 @@ function createCanvasDrawController(options) {
8209
8220
  ...shape.brush ? { brush: shape.brush } : {}
8210
8221
  };
8211
8222
  }
8223
+ function nodeBounds(id) {
8224
+ const nodes = options.getNodes();
8225
+ const node = nodes.find((n3) => n3.id === id);
8226
+ return node ? getNodeRect(node, createNodeLookup(nodes)) : void 0;
8227
+ }
8212
8228
  function cancelStroke() {
8213
8229
  if (activeStroke) {
8214
8230
  activeStroke = null;
@@ -8267,6 +8283,7 @@ function createCanvasDrawController(options) {
8267
8283
  cancelStroke,
8268
8284
  eraseAt,
8269
8285
  drawStroke,
8286
+ nodeBounds,
8270
8287
  /** The dry paint presets a stroke can be brushed with (loads the paint engine). */
8271
8288
  listBrushes: listCanvasBrushes
8272
8289
  };
@@ -12231,6 +12248,7 @@ export {
12231
12248
  applyShapeReplacement,
12232
12249
  arcToCubics,
12233
12250
  architectureScene,
12251
+ arrowGesture,
12234
12252
  autoLayoutDiagram,
12235
12253
  bezierPathArea,
12236
12254
  bezierPathBounds,
@@ -12243,6 +12261,7 @@ export {
12243
12261
  blendDiagramLayout,
12244
12262
  blendLayout,
12245
12263
  boundsOf,
12264
+ bracketGesture,
12246
12265
  brushstrokeScaleBucket,
12247
12266
  brushstrokeSeed,
12248
12267
  c4Scene,
@@ -12264,6 +12283,8 @@ export {
12264
12283
  captureCanvasView,
12265
12284
  centerNodes,
12266
12285
  centre,
12286
+ checkGesture,
12287
+ circleGesture,
12267
12288
  clampAnimationValue,
12268
12289
  clampLayoutSize,
12269
12290
  closeContour,
@@ -12306,6 +12327,7 @@ export {
12306
12327
  createGuideIndex,
12307
12328
  createNodeGuideIndex,
12308
12329
  createNodeLookup,
12330
+ crossGesture,
12309
12331
  cubicBezierAt,
12310
12332
  cubicPointAt,
12311
12333
  cubicsToPathData,
@@ -12369,6 +12391,10 @@ export {
12369
12391
  formatVariantName,
12370
12392
  freehandBrushstroke,
12371
12393
  ganttScene,
12394
+ gestureEdgePoint,
12395
+ gestureRandom,
12396
+ gestureSeed,
12397
+ gestureUnion,
12372
12398
  getAbsolutePosition,
12373
12399
  getAgentCardAnchor,
12374
12400
  getAnimatableProperty,
@@ -12627,6 +12653,7 @@ export {
12627
12653
  springSettleMs,
12628
12654
  streamedDiagramText,
12629
12655
  streamlinePoints,
12656
+ strikeGesture,
12630
12657
  strokeBoundingBox,
12631
12658
  strokeOutlineRings,
12632
12659
  strokePointsToPathData,
@@ -12646,6 +12673,7 @@ export {
12646
12673
  transformBezierPath,
12647
12674
  transitionCanvasView,
12648
12675
  trimSegments,
12676
+ underlineGesture,
12649
12677
  unionPolygons,
12650
12678
  unitePaths,
12651
12679
  unlockNodes,