@pixerate/editor 0.207.0 → 0.209.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation-editor/index.cjs +60 -59
- package/dist/animation-editor/index.js +6 -5
- package/dist/{brushstrokeRender-7LXCU7PD.js → brushstrokeRender-C3UU6GVC.js} +5 -4
- package/dist/{brushstrokeRender-VO4ZTWVA.cjs → brushstrokeRender-EAJNE6WP.cjs} +12 -11
- package/dist/canvas/index.cjs +8 -8
- package/dist/canvas/index.js +1 -1
- package/dist/{chunk-2N2QPO3H.js → chunk-2PBZBRP5.js} +9 -7
- package/dist/{chunk-7NW46N7I.cjs → chunk-3EHPLDFQ.cjs} +54 -52
- package/dist/{chunk-H367YTXI.js → chunk-42TWUPNJ.js} +13 -387
- package/dist/chunk-474IQG74.cjs +384 -0
- package/dist/{chunk-MLC7HUHO.js → chunk-BGOCAUXH.js} +1 -1
- package/dist/chunk-DWYQPL2A.js +2010 -0
- package/dist/{chunk-YXKLVD56.js → chunk-F7YA3MMC.js} +2 -2
- package/dist/{chunk-ZZGPYNS2.js → chunk-G4E6RUPC.js} +1 -1
- package/dist/chunk-HVVR5PZW.js +384 -0
- package/dist/{chunk-FR2Q2LVF.cjs → chunk-I7G3RSUJ.cjs} +35 -35
- package/dist/chunk-K6PXS6DO.cjs +102 -0
- package/dist/{chunk-ZIDUPSP4.js → chunk-KFIOEOCQ.js} +24 -761
- package/dist/{chunk-V7GWZIZK.cjs → chunk-KWNMBMKG.cjs} +23 -21
- package/dist/chunk-L3G23N5Y.js +763 -0
- package/dist/{chunk-GHCXLQ47.js → chunk-NDMXB4PR.js} +2 -2
- package/dist/{chunk-CWM3CUUX.cjs → chunk-OLNIPTB3.cjs} +39 -413
- package/dist/{chunk-EBDCRTZI.cjs → chunk-PQ3H2AAN.cjs} +92 -90
- package/dist/{chunk-BRKVNXDZ.cjs → chunk-QAUIZPYI.cjs} +7 -7
- package/dist/{chunk-UYXL6ZWQ.cjs → chunk-QE7D7TZR.cjs} +494 -1231
- package/dist/chunk-QYLWG22N.cjs +763 -0
- package/dist/{chunk-YQ5C5BVK.cjs → chunk-ROVK6AXX.cjs} +60 -60
- package/dist/{chunk-HGTDMKNE.cjs → chunk-UOGKSVRQ.cjs} +126 -221
- package/dist/{chunk-EL5PAHNP.js → chunk-USQCKRZG.js} +6 -4
- package/dist/{chunk-36OKQDCF.js → chunk-WJ2RBZMM.js} +5 -3
- package/dist/chunk-X4LUGTQX.cjs +2010 -0
- package/dist/{chunk-NQMP3CWF.js → chunk-YBJXCQTR.js} +15 -110
- package/dist/chunk-ZIF4UJJ6.js +102 -0
- package/dist/{chunk-WTW7QRTS.cjs → chunk-ZMHPQ6HP.cjs} +1 -1
- package/dist/image-editor/controller.d.cts +53 -5
- package/dist/image-editor/controller.d.ts +53 -5
- package/dist/image-editor/index.cjs +1806 -3356
- package/dist/image-editor/index.js +462 -2012
- package/dist/image-editor/selection/index.d.cts +1 -0
- package/dist/image-editor/selection/index.d.ts +1 -0
- package/dist/image-editor/selection/segment/focus.d.cts +2 -0
- package/dist/image-editor/selection/segment/focus.d.ts +2 -0
- package/dist/image-editor/selection/segment/grabcut.d.cts +4 -2
- package/dist/image-editor/selection/segment/grabcut.d.ts +4 -2
- package/dist/image-editor/selection/segment/sky.d.cts +2 -0
- package/dist/image-editor/selection/segment/sky.d.ts +2 -0
- package/dist/image-editor/selection/segment/subject.d.cts +2 -1
- package/dist/image-editor/selection/segment/subject.d.ts +2 -1
- package/dist/image-editor/selection/segment/work.d.cts +5 -0
- package/dist/image-editor/selection/segment/work.d.ts +5 -0
- package/dist/image-editor/selection/select-and-mask.d.cts +12 -2
- package/dist/image-editor/selection/select-and-mask.d.ts +12 -2
- package/dist/image-editor/selection/tool-options.d.cts +3 -1
- package/dist/image-editor/selection/tool-options.d.ts +3 -1
- package/dist/image-editor/selection/worker.d.cts +126 -0
- package/dist/image-editor/selection/worker.d.ts +126 -0
- package/dist/image-editor/selection-worker.cjs +14 -0
- package/dist/image-editor/selection-worker.d.cts +12 -0
- package/dist/image-editor/selection-worker.d.ts +12 -0
- package/dist/image-editor/selection-worker.js +14 -0
- package/dist/image-editor/types.d.cts +22 -0
- package/dist/image-editor/types.d.ts +22 -0
- package/dist/paint/index.cjs +6 -5
- package/dist/paint/index.js +5 -4
- package/dist/paint-editor/index.cjs +394 -390
- package/dist/paint-editor/index.js +18 -14
- package/dist/raster/index.cjs +22 -18
- package/dist/raster/index.js +29 -25
- package/dist/vector/index.cjs +986 -985
- package/dist/vector/index.js +6 -5
- package/package.json +11 -1
- package/skills/pixerate-image-editor/SKILL.md +1 -1
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import {
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TILE,
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TiledSurface,
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emptySurface,
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finishTile,
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tileKey,
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tilesInRect
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} from "./chunk-HVVR5PZW.js";
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import {
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deflate,
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inflate
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// src/raster/surface.ts
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var TILE = 256;
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var TILE_SHIFT = 8;
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var TILE_PIXELS = TILE * TILE;
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var KEY_OFFSET = 1 << 15;
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var KEY_SPAN = 1 << 16;
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function tileKey(tx, ty) {
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return (ty + KEY_OFFSET) * KEY_SPAN + (tx + KEY_OFFSET);
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}
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function tileCoord(key) {
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return { tx: key % KEY_SPAN - KEY_OFFSET, ty: Math.floor(key / KEY_SPAN) - KEY_OFFSET };
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}
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function tileRect(tx, ty) {
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return { x: tx * TILE, y: ty * TILE, width: TILE, height: TILE };
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}
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var nextSurfaceId = 1;
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var TiledSurface = class {
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constructor(channels, tiles, defaultValue = 0) {
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this.channels = channels;
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this.tiles = tiles;
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this.defaultValue = defaultValue;
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}
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channels;
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tiles;
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defaultValue;
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/** Unique per instance: a cache key that changes whenever the pixels can have changed. */
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id = nextSurfaceId++;
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boundsCache;
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/** Bounds of the stored (non-default) tiles, tile-aligned; `null` when there are none. */
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get bounds() {
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if (this.boundsCache === void 0) this.boundsCache = tileUnion(this.tiles.keys());
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return this.boundsCache;
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}
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get tileCount() {
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return this.tiles.size;
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}
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getTile(tx, ty) {
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return this.tiles.get(tileKey(tx, ty));
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}
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};
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function tileUnion(keys) {
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let x0 = Infinity;
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let y0 = Infinity;
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let x1 = -Infinity;
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let y1 = -Infinity;
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for (const key of keys) {
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const { tx, ty } = tileCoord(key);
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if (tx < x0) x0 = tx;
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if (ty < y0) y0 = ty;
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if (tx > x1) x1 = tx;
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if (ty > y1) y1 = ty;
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}
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if (x0 === Infinity) return null;
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return { x: x0 * TILE, y: y0 * TILE, width: (x1 - x0 + 1) * TILE, height: (y1 - y0 + 1) * TILE };
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}
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var uniformTiles = /* @__PURE__ */ new Map();
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var UNIFORM_LIMIT = 64;
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function packPixel(data, offset, channels) {
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return channels === 1 ? data[offset] : (data[offset] << 24 | data[offset + 1] << 16 | data[offset + 2] << 8 | data[offset + 3]) >>> 0;
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}
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function uniformTile(channels, value) {
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const key = `${channels}:${value}`;
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let tile = uniformTiles.get(key);
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if (tile) return tile;
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const data = new Uint8ClampedArray(TILE_PIXELS * channels);
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if (channels === 1) data.fill(value);
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else if (value !== 0) {
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const r = value >>> 24;
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const g = value >>> 16 & 255;
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const b = value >>> 8 & 255;
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const a = value & 255;
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for (let i = 0; i < data.length; i += 4) {
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data[i] = r;
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data[i + 1] = g;
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data[i + 2] = b;
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data[i + 3] = a;
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}
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}
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tile = { data, uniform: value };
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if (uniformTiles.size >= UNIFORM_LIMIT) uniformTiles.delete(uniformTiles.keys().next().value);
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uniformTiles.set(key, tile);
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return tile;
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}
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function packRgba(r, g, b, a) {
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return (r << 24 | g << 16 | b << 8 | a) >>> 0;
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}
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function defaultPacked(channels, defaultValue) {
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return channels === 1 ? defaultValue : packRgba(defaultValue, defaultValue, defaultValue, defaultValue);
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function uniformValue(data, channels) {
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const v = data[0];
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for (let i = 1; i < data.length; i++) if (data[i] !== v) return null;
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return v;
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}
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const words = new Uint32Array(data.buffer, data.byteOffset, data.length >> 2);
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const w = words[0];
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for (let i = 1; i < words.length; i++) if (words[i] !== w) return null;
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return packPixel(data, 0, 4);
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}
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function finishTile(data, channels, defaultValue) {
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const u = uniformValue(data, channels);
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if (u === null) return { data, uniform: null };
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return uniformTile(channels, u);
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function emptySurface(channels = 4, defaultValue = 0) {
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return new TiledSurface(channels, /* @__PURE__ */ new Map(), defaultValue);
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function solidSurface(channels, rect, value, defaultValue = 0) {
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const bytes = new Uint8ClampedArray(channels);
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if (channels === 1) bytes[0] = value;
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bytes[0] = value >>> 24;
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bytes[1] = value >>> 16 & 255;
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bytes[3] = value & 255;
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return fillRect(emptySurface(channels, defaultValue), rect, bytes);
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function surfaceFromPixels(pixels, channels = 4, x = 0, y = 0, defaultValue = 0) {
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return writeRegion(emptySurface(channels, defaultValue), { x, y, width: pixels.width, height: pixels.height }, pixels.data);
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function tilesInRect(rect) {
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const tx0 = Math.floor(rect.x / TILE);
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const ty0 = Math.floor(rect.y / TILE);
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const tx1 = Math.floor((rect.x + rect.width - 1) / TILE);
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const ty1 = Math.floor((rect.y + rect.height - 1) / TILE);
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for (let ty = ty0; ty <= ty1; ty++) for (let tx = tx0; tx <= tx1; tx++) out.push({ tx, ty });
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return out;
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const w = rect.width;
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const h = rect.height;
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const dst = out ?? new Uint8ClampedArray(w * h * ch);
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if (surface.defaultValue !== 0) dst.fill(surface.defaultValue);
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for (const { tx, ty } of tilesInRect(rect)) {
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const tile = surface.getTile(tx, ty);
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if (!tile) continue;
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const ox = tx * TILE;
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const oy = ty * TILE;
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const x0 = Math.max(rect.x, ox);
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const y0 = Math.max(rect.y, oy);
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const x1 = Math.min(rect.x + w, ox + TILE);
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const y1 = Math.min(rect.y + h, oy + TILE);
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const span = (x1 - x0) * ch;
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for (let yy = y0; yy < y1; yy++) {
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const s = ((yy - oy) * TILE + (x0 - ox)) * ch;
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const d = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
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if (!tile) return new Array(ch).fill(surface.defaultValue);
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const i = ((y & TILE - 1) * TILE + (x & TILE - 1)) * ch;
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return Array.from(tile.data.subarray(i, i + ch));
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function contentBounds(surface) {
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copies = /* @__PURE__ */ new Map();
|
|
924
|
-
get channels() {
|
|
925
|
-
return this.base.channels;
|
|
926
|
-
}
|
|
927
|
-
/** The writable data of tile (tx, ty), copied from the base on first use. */
|
|
928
|
-
tile(tx, ty) {
|
|
929
|
-
const key = tileKey(tx, ty);
|
|
930
|
-
let data = this.copies.get(key);
|
|
931
|
-
if (data) return data;
|
|
932
|
-
const src = this.base.tiles.get(key);
|
|
933
|
-
if (src) data = new Uint8ClampedArray(src.data);
|
|
934
|
-
else {
|
|
935
|
-
data = new Uint8ClampedArray(TILE_PIXELS * this.base.channels);
|
|
936
|
-
if (this.base.defaultValue !== 0) data.fill(this.base.defaultValue);
|
|
937
|
-
}
|
|
938
|
-
this.copies.set(key, data);
|
|
939
|
-
return data;
|
|
940
|
-
}
|
|
941
|
-
/** Replaces a whole tile with `data` (owned by the draft from now on). */
|
|
942
|
-
replace(tx, ty, data) {
|
|
943
|
-
this.copies.set(tileKey(tx, ty), data);
|
|
944
|
-
}
|
|
945
|
-
/** The current data of a tile without copying it (base tile, draft copy or `null` for default). */
|
|
946
|
-
peek(tx, ty) {
|
|
947
|
-
const key = tileKey(tx, ty);
|
|
948
|
-
return this.copies.get(key) ?? this.base.tiles.get(key)?.data ?? null;
|
|
949
|
-
}
|
|
950
|
-
/** Keys of the tiles changed so far. */
|
|
951
|
-
get touched() {
|
|
952
|
-
return [...this.copies.keys()];
|
|
953
|
-
}
|
|
954
|
-
/** A new surface with the draft's tiles; the draft must not be used afterwards. */
|
|
955
|
-
commit() {
|
|
956
|
-
if (!this.copies.size) return this.base;
|
|
957
|
-
const tiles = new Map(this.base.tiles);
|
|
958
|
-
const { channels, defaultValue } = this.base;
|
|
959
|
-
for (const [key, data] of this.copies) {
|
|
960
|
-
const tile = finishTile(data, channels, defaultValue);
|
|
961
|
-
if (tile) tiles.set(key, tile);
|
|
962
|
-
else tiles.delete(key);
|
|
963
|
-
}
|
|
964
|
-
return new TiledSurface(channels, tiles, defaultValue);
|
|
965
|
-
}
|
|
966
|
-
};
|
|
967
|
-
function writeRegion(surface, rect, data) {
|
|
968
|
-
const ch = surface.channels;
|
|
969
|
-
const w = rect.width;
|
|
970
|
-
const h = rect.height;
|
|
971
|
-
if (w <= 0 || h <= 0) return surface;
|
|
972
|
-
if (data.length < w * h * ch) throw new Error(`writeRegion: expected ${w * h * ch} bytes, got ${data.length}`);
|
|
973
|
-
const draft = new SurfaceDraft(surface);
|
|
974
|
-
const src = data;
|
|
975
|
-
const canSubarray = typeof src.subarray === "function";
|
|
976
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
977
|
-
const ox = tx * TILE;
|
|
978
|
-
const oy = ty * TILE;
|
|
979
|
-
const x0 = Math.max(rect.x, ox);
|
|
980
|
-
const y0 = Math.max(rect.y, oy);
|
|
981
|
-
const x1 = Math.min(rect.x + w, ox + TILE);
|
|
982
|
-
const y1 = Math.min(rect.y + h, oy + TILE);
|
|
983
|
-
const full = x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE;
|
|
984
|
-
const t = full ? new Uint8ClampedArray(TILE_PIXELS * ch) : draft.tile(tx, ty);
|
|
985
|
-
const span = (x1 - x0) * ch;
|
|
986
|
-
for (let yy = y0; yy < y1; yy++) {
|
|
987
|
-
const s = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
|
|
988
|
-
const d = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
989
|
-
if (canSubarray) t.set(src.subarray(s, s + span), d);
|
|
990
|
-
else for (let k = 0; k < span; k++) t[d + k] = src[s + k];
|
|
991
|
-
}
|
|
992
|
-
if (full) draft.replace(tx, ty, t);
|
|
993
|
-
}
|
|
994
|
-
return draft.commit();
|
|
995
|
-
}
|
|
996
|
-
function fillRect(surface, rect, bytes) {
|
|
997
|
-
const ch = surface.channels;
|
|
998
|
-
if (rect.width <= 0 || rect.height <= 0) return surface;
|
|
999
|
-
const tiles = new Map(surface.tiles);
|
|
1000
|
-
const draft = new SurfaceDraft(surface);
|
|
1001
|
-
const value = packPixel(bytes, 0, ch);
|
|
1002
|
-
const isDefault = value === defaultPacked(ch, surface.defaultValue);
|
|
1003
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
1004
|
-
const ox = tx * TILE;
|
|
1005
|
-
const oy = ty * TILE;
|
|
1006
|
-
const x0 = Math.max(rect.x, ox);
|
|
1007
|
-
const y0 = Math.max(rect.y, oy);
|
|
1008
|
-
const x1 = Math.min(rect.x + rect.width, ox + TILE);
|
|
1009
|
-
const y1 = Math.min(rect.y + rect.height, oy + TILE);
|
|
1010
|
-
const key = tileKey(tx, ty);
|
|
1011
|
-
if (x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE) {
|
|
1012
|
-
if (isDefault) tiles.delete(key);
|
|
1013
|
-
else tiles.set(key, uniformTile(ch, value));
|
|
1014
|
-
continue;
|
|
1015
|
-
}
|
|
1016
|
-
const t = draft.tile(tx, ty);
|
|
1017
|
-
for (let yy = y0; yy < y1; yy++) {
|
|
1018
|
-
let d = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
1019
|
-
for (let xx = x0; xx < x1; xx++, d += ch) for (let c = 0; c < ch; c++) t[d + c] = bytes[c];
|
|
1020
|
-
}
|
|
1021
|
-
const tile = finishTile(t, ch, surface.defaultValue);
|
|
1022
|
-
if (tile) tiles.set(key, tile);
|
|
1023
|
-
else tiles.delete(key);
|
|
1024
|
-
}
|
|
1025
|
-
return new TiledSurface(ch, tiles, surface.defaultValue);
|
|
1026
|
-
}
|
|
1027
|
-
function translateSurface(surface, dx, dy) {
|
|
1028
|
-
dx = Math.round(dx);
|
|
1029
|
-
dy = Math.round(dy);
|
|
1030
|
-
if (!dx && !dy) return surface;
|
|
1031
|
-
if (dx % TILE === 0 && dy % TILE === 0) {
|
|
1032
|
-
const tiles = /* @__PURE__ */ new Map();
|
|
1033
|
-
for (const [key, tile] of surface.tiles) {
|
|
1034
|
-
const { tx, ty } = tileCoord(key);
|
|
1035
|
-
tiles.set(tileKey(tx + dx / TILE, ty + dy / TILE), tile);
|
|
1036
|
-
}
|
|
1037
|
-
return new TiledSurface(surface.channels, tiles, surface.defaultValue);
|
|
1038
|
-
}
|
|
1039
|
-
const b = surface.bounds;
|
|
1040
|
-
if (!b) return surface;
|
|
1041
|
-
const data = readRegion(surface, b);
|
|
1042
|
-
return writeRegion(emptySurface(surface.channels, surface.defaultValue), { ...b, x: b.x + dx, y: b.y + dy }, data);
|
|
1043
|
-
}
|
|
1044
|
-
function surfaceBytes(surface) {
|
|
1045
|
-
let n = 0;
|
|
1046
|
-
for (const tile of surface.tiles.values()) if (tile.uniform === null) n += tile.data.byteLength;
|
|
1047
|
-
return n;
|
|
1048
|
-
}
|
|
1049
|
-
function collectTiles(surface, into) {
|
|
1050
|
-
for (const tile of surface.tiles.values()) if (tile.uniform === null) into.add(tile);
|
|
1051
|
-
}
|
|
1052
|
-
function surfacesEqual(a, b) {
|
|
1053
|
-
if (a === b) return true;
|
|
1054
|
-
if (a.channels !== b.channels || a.defaultValue !== b.defaultValue || a.tiles.size !== b.tiles.size) return false;
|
|
1055
|
-
for (const [key, ta] of a.tiles) {
|
|
1056
|
-
const tb = b.tiles.get(key);
|
|
1057
|
-
if (!tb) return false;
|
|
1058
|
-
if (ta === tb) continue;
|
|
1059
|
-
if (ta.uniform !== null || tb.uniform !== null) {
|
|
1060
|
-
if (ta.uniform !== tb.uniform) return false;
|
|
1061
|
-
continue;
|
|
1062
|
-
}
|
|
1063
|
-
const x = ta.data;
|
|
1064
|
-
const y = tb.data;
|
|
1065
|
-
for (let i = 0; i < x.length; i++) if (x[i] !== y[i]) return false;
|
|
1066
|
-
}
|
|
1067
|
-
return true;
|
|
1068
|
-
}
|
|
1069
|
-
|
|
1070
719
|
// src/raster/deep.ts
|
|
1071
720
|
var BIT_DEPTHS = [8, 16, 32];
|
|
1072
721
|
var isBitDepth = (v) => v === 8 || v === 16 || v === 32;
|
|
1073
|
-
var
|
|
722
|
+
var TILE_PIXELS = TILE * TILE;
|
|
1074
723
|
function srgbDecode(v) {
|
|
1075
724
|
return v <= 0.04045 ? v / 12.92 : Math.pow((v + 0.055) / 1.055, 2.4);
|
|
1076
725
|
}
|
|
@@ -1204,17 +853,17 @@ function tileSamples16(tile, channels, defaultValue = 0) {
|
|
|
1204
853
|
if (deep instanceof Uint16Array) return deep;
|
|
1205
854
|
if (deep instanceof Float32Array) return to16From32(deep, channels);
|
|
1206
855
|
if (tile) return to16From8(tile.data);
|
|
1207
|
-
return new Uint16Array(
|
|
856
|
+
return new Uint16Array(TILE_PIXELS * channels).fill(defaultValue * 257);
|
|
1208
857
|
}
|
|
1209
858
|
function tileSamples32(tile, channels, defaultValue = 0) {
|
|
1210
859
|
const deep = tile?.deep;
|
|
1211
860
|
if (deep instanceof Float32Array) return deep;
|
|
1212
861
|
if (deep instanceof Uint16Array) return to32From16(deep, channels);
|
|
1213
862
|
if (tile) return to32From8(tile.data, channels);
|
|
1214
|
-
const out = new Float32Array(
|
|
863
|
+
const out = new Float32Array(TILE_PIXELS * channels);
|
|
1215
864
|
if (defaultValue) {
|
|
1216
865
|
if (channels === 1) out.fill(defaultValue / 255);
|
|
1217
|
-
else to32From8(new Uint8ClampedArray(
|
|
866
|
+
else to32From8(new Uint8ClampedArray(TILE_PIXELS * 4).fill(defaultValue), 4, out);
|
|
1218
867
|
}
|
|
1219
868
|
return out;
|
|
1220
869
|
}
|
|
@@ -1273,7 +922,7 @@ function writeDeepRegion(surface, rect, samples) {
|
|
|
1273
922
|
const y1 = Math.min(rect.y + h, oy + TILE);
|
|
1274
923
|
const full = x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE;
|
|
1275
924
|
const base = full ? null : tileSamples(surface.tiles.get(key), ch, depth, surface.defaultValue);
|
|
1276
|
-
const t = base ? base.slice() : depth === 16 ? new Uint16Array(
|
|
925
|
+
const t = base ? base.slice() : depth === 16 ? new Uint16Array(TILE_PIXELS * ch) : new Float32Array(TILE_PIXELS * ch);
|
|
1277
926
|
const span = (x1 - x0) * ch;
|
|
1278
927
|
for (let yy = y0; yy < y1; yy++) {
|
|
1279
928
|
const s = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
|
|
@@ -1679,29 +1328,6 @@ export {
|
|
|
1679
1328
|
mixPigment8,
|
|
1680
1329
|
blendPixel,
|
|
1681
1330
|
blendImageData,
|
|
1682
|
-
TILE,
|
|
1683
|
-
TILE_SHIFT,
|
|
1684
|
-
tileKey,
|
|
1685
|
-
tileCoord,
|
|
1686
|
-
tileRect,
|
|
1687
|
-
TiledSurface,
|
|
1688
|
-
uniformTile,
|
|
1689
|
-
packRgba,
|
|
1690
|
-
finishTile,
|
|
1691
|
-
emptySurface,
|
|
1692
|
-
solidSurface,
|
|
1693
|
-
surfaceFromPixels,
|
|
1694
|
-
tilesInRect,
|
|
1695
|
-
readRegion,
|
|
1696
|
-
readPixel,
|
|
1697
|
-
contentBounds,
|
|
1698
|
-
SurfaceDraft,
|
|
1699
|
-
writeRegion,
|
|
1700
|
-
fillRect,
|
|
1701
|
-
translateSurface,
|
|
1702
|
-
surfaceBytes,
|
|
1703
|
-
collectTiles,
|
|
1704
|
-
surfacesEqual,
|
|
1705
1331
|
BIT_DEPTHS,
|
|
1706
1332
|
isBitDepth,
|
|
1707
1333
|
srgbDecode,
|