@pixerate/editor 0.207.0 → 0.208.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation-editor/index.cjs +60 -59
- package/dist/animation-editor/index.js +6 -5
- package/dist/{brushstrokeRender-7LXCU7PD.js → brushstrokeRender-C3UU6GVC.js} +5 -4
- package/dist/{brushstrokeRender-VO4ZTWVA.cjs → brushstrokeRender-EAJNE6WP.cjs} +12 -11
- package/dist/canvas/index.cjs +8 -8
- package/dist/canvas/index.js +1 -1
- package/dist/{chunk-2N2QPO3H.js → chunk-2PBZBRP5.js} +9 -7
- package/dist/{chunk-7NW46N7I.cjs → chunk-3EHPLDFQ.cjs} +54 -52
- package/dist/{chunk-H367YTXI.js → chunk-42TWUPNJ.js} +13 -387
- package/dist/chunk-474IQG74.cjs +384 -0
- package/dist/{chunk-MLC7HUHO.js → chunk-BGOCAUXH.js} +1 -1
- package/dist/chunk-DWYQPL2A.js +2010 -0
- package/dist/{chunk-YXKLVD56.js → chunk-F7YA3MMC.js} +2 -2
- package/dist/{chunk-ZZGPYNS2.js → chunk-G4E6RUPC.js} +1 -1
- package/dist/chunk-HVVR5PZW.js +384 -0
- package/dist/{chunk-FR2Q2LVF.cjs → chunk-I7G3RSUJ.cjs} +35 -35
- package/dist/chunk-K6PXS6DO.cjs +102 -0
- package/dist/{chunk-ZIDUPSP4.js → chunk-KFIOEOCQ.js} +24 -761
- package/dist/{chunk-V7GWZIZK.cjs → chunk-KWNMBMKG.cjs} +23 -21
- package/dist/chunk-L3G23N5Y.js +763 -0
- package/dist/{chunk-GHCXLQ47.js → chunk-NDMXB4PR.js} +2 -2
- package/dist/{chunk-CWM3CUUX.cjs → chunk-OLNIPTB3.cjs} +39 -413
- package/dist/{chunk-EBDCRTZI.cjs → chunk-PQ3H2AAN.cjs} +92 -90
- package/dist/{chunk-BRKVNXDZ.cjs → chunk-QAUIZPYI.cjs} +7 -7
- package/dist/{chunk-UYXL6ZWQ.cjs → chunk-QE7D7TZR.cjs} +494 -1231
- package/dist/chunk-QYLWG22N.cjs +763 -0
- package/dist/{chunk-YQ5C5BVK.cjs → chunk-ROVK6AXX.cjs} +60 -60
- package/dist/{chunk-HGTDMKNE.cjs → chunk-UOGKSVRQ.cjs} +126 -221
- package/dist/{chunk-EL5PAHNP.js → chunk-USQCKRZG.js} +6 -4
- package/dist/{chunk-36OKQDCF.js → chunk-WJ2RBZMM.js} +5 -3
- package/dist/chunk-X4LUGTQX.cjs +2010 -0
- package/dist/{chunk-NQMP3CWF.js → chunk-YBJXCQTR.js} +15 -110
- package/dist/chunk-ZIF4UJJ6.js +102 -0
- package/dist/{chunk-WTW7QRTS.cjs → chunk-ZMHPQ6HP.cjs} +1 -1
- package/dist/image-editor/controller.d.cts +28 -3
- package/dist/image-editor/controller.d.ts +28 -3
- package/dist/image-editor/index.cjs +1726 -3359
- package/dist/image-editor/index.js +241 -1874
- package/dist/image-editor/selection/index.d.cts +1 -0
- package/dist/image-editor/selection/index.d.ts +1 -0
- package/dist/image-editor/selection/segment/focus.d.cts +2 -0
- package/dist/image-editor/selection/segment/focus.d.ts +2 -0
- package/dist/image-editor/selection/segment/grabcut.d.cts +4 -2
- package/dist/image-editor/selection/segment/grabcut.d.ts +4 -2
- package/dist/image-editor/selection/segment/sky.d.cts +2 -0
- package/dist/image-editor/selection/segment/sky.d.ts +2 -0
- package/dist/image-editor/selection/segment/subject.d.cts +2 -1
- package/dist/image-editor/selection/segment/subject.d.ts +2 -1
- package/dist/image-editor/selection/segment/work.d.cts +5 -0
- package/dist/image-editor/selection/segment/work.d.ts +5 -0
- package/dist/image-editor/selection/select-and-mask.d.cts +12 -2
- package/dist/image-editor/selection/select-and-mask.d.ts +12 -2
- package/dist/image-editor/selection/worker.d.cts +126 -0
- package/dist/image-editor/selection/worker.d.ts +126 -0
- package/dist/image-editor/selection-worker.cjs +14 -0
- package/dist/image-editor/selection-worker.d.cts +12 -0
- package/dist/image-editor/selection-worker.d.ts +12 -0
- package/dist/image-editor/selection-worker.js +14 -0
- package/dist/image-editor/types.d.cts +8 -0
- package/dist/image-editor/types.d.ts +8 -0
- package/dist/paint/index.cjs +6 -5
- package/dist/paint/index.js +5 -4
- package/dist/paint-editor/index.cjs +394 -390
- package/dist/paint-editor/index.js +18 -14
- package/dist/raster/index.cjs +22 -18
- package/dist/raster/index.js +29 -25
- package/dist/vector/index.cjs +986 -985
- package/dist/vector/index.js +6 -5
- package/package.json +11 -1
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import {
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"use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; }
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"use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; }
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}
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// src/raster/surface.ts
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var TILE = 256;
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var TILE_SHIFT = 8;
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var TILE_PIXELS = TILE * TILE;
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var KEY_OFFSET = 1 << 15;
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var KEY_SPAN = 1 << 16;
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function tileKey(tx, ty) {
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return (ty + KEY_OFFSET) * KEY_SPAN + (tx + KEY_OFFSET);
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function tileCoord(key) {
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return { tx: key % KEY_SPAN - KEY_OFFSET, ty: Math.floor(key / KEY_SPAN) - KEY_OFFSET };
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function tileRect(tx, ty) {
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return { x: tx * TILE, y: ty * TILE, width: TILE, height: TILE };
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var nextSurfaceId = 1;
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var TiledSurface = (_class = class {
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constructor(channels, tiles, defaultValue = 0) {;_class.prototype.__init.call(this);
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this.channels = channels;
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this.tiles = tiles;
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this.defaultValue = defaultValue;
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/** Unique per instance: a cache key that changes whenever the pixels can have changed. */
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__init() {this.id = nextSurfaceId++}
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/** Bounds of the stored (non-default) tiles, tile-aligned; `null` when there are none. */
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get bounds() {
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if (this.boundsCache === void 0) this.boundsCache = tileUnion(this.tiles.keys());
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get tileCount() {
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getTile(tx, ty) {
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function tileUnion(keys) {
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for (const key of keys) {
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const { tx, ty } = tileCoord(key);
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return { x: x0 * TILE, y: y0 * TILE, width: (x1 - x0 + 1) * TILE, height: (y1 - y0 + 1) * TILE };
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var uniformTiles = /* @__PURE__ */ new Map();
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function packPixel(data, offset, channels) {
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|
894
|
-
const d = tile.data;
|
|
895
|
-
for (let y = 0; y < TILE; y++) {
|
|
896
|
-
let first = -1;
|
|
897
|
-
let last = -1;
|
|
898
|
-
const row = y * TILE * ch;
|
|
899
|
-
for (let x = 0; x < TILE; x++) {
|
|
900
|
-
const i = row + x * ch;
|
|
901
|
-
let differs = false;
|
|
902
|
-
for (let c = 0; c < ch; c++) if (d[i + c] !== def) differs = true;
|
|
903
|
-
if (differs) {
|
|
904
|
-
if (first < 0) first = x;
|
|
905
|
-
last = x;
|
|
906
|
-
}
|
|
907
|
-
}
|
|
908
|
-
if (first < 0) continue;
|
|
909
|
-
if (ox + first < x0) x0 = ox + first;
|
|
910
|
-
if (ox + last > x1) x1 = ox + last;
|
|
911
|
-
if (oy + y < y0) y0 = oy + y;
|
|
912
|
-
if (oy + y > y1) y1 = oy + y;
|
|
913
|
-
}
|
|
914
|
-
}
|
|
915
|
-
if (x0 === Infinity) return null;
|
|
916
|
-
return { x: x0, y: y0, width: x1 - x0 + 1, height: y1 - y0 + 1 };
|
|
917
|
-
}
|
|
918
|
-
var SurfaceDraft = (_class2 = class {
|
|
919
|
-
constructor(base) {;_class2.prototype.__init2.call(this);
|
|
920
|
-
this.base = base;
|
|
921
|
-
}
|
|
922
|
-
|
|
923
|
-
__init2() {this.copies = /* @__PURE__ */ new Map()}
|
|
924
|
-
get channels() {
|
|
925
|
-
return this.base.channels;
|
|
926
|
-
}
|
|
927
|
-
/** The writable data of tile (tx, ty), copied from the base on first use. */
|
|
928
|
-
tile(tx, ty) {
|
|
929
|
-
const key = tileKey(tx, ty);
|
|
930
|
-
let data = this.copies.get(key);
|
|
931
|
-
if (data) return data;
|
|
932
|
-
const src = this.base.tiles.get(key);
|
|
933
|
-
if (src) data = new Uint8ClampedArray(src.data);
|
|
934
|
-
else {
|
|
935
|
-
data = new Uint8ClampedArray(TILE_PIXELS * this.base.channels);
|
|
936
|
-
if (this.base.defaultValue !== 0) data.fill(this.base.defaultValue);
|
|
937
|
-
}
|
|
938
|
-
this.copies.set(key, data);
|
|
939
|
-
return data;
|
|
940
|
-
}
|
|
941
|
-
/** Replaces a whole tile with `data` (owned by the draft from now on). */
|
|
942
|
-
replace(tx, ty, data) {
|
|
943
|
-
this.copies.set(tileKey(tx, ty), data);
|
|
944
|
-
}
|
|
945
|
-
/** The current data of a tile without copying it (base tile, draft copy or `null` for default). */
|
|
946
|
-
peek(tx, ty) {
|
|
947
|
-
const key = tileKey(tx, ty);
|
|
948
|
-
return _nullishCoalesce(_nullishCoalesce(this.copies.get(key), () => ( _optionalChain([this, 'access', _11 => _11.base, 'access', _12 => _12.tiles, 'access', _13 => _13.get, 'call', _14 => _14(key), 'optionalAccess', _15 => _15.data]))), () => ( null));
|
|
949
|
-
}
|
|
950
|
-
/** Keys of the tiles changed so far. */
|
|
951
|
-
get touched() {
|
|
952
|
-
return [...this.copies.keys()];
|
|
953
|
-
}
|
|
954
|
-
/** A new surface with the draft's tiles; the draft must not be used afterwards. */
|
|
955
|
-
commit() {
|
|
956
|
-
if (!this.copies.size) return this.base;
|
|
957
|
-
const tiles = new Map(this.base.tiles);
|
|
958
|
-
const { channels, defaultValue } = this.base;
|
|
959
|
-
for (const [key, data] of this.copies) {
|
|
960
|
-
const tile = finishTile(data, channels, defaultValue);
|
|
961
|
-
if (tile) tiles.set(key, tile);
|
|
962
|
-
else tiles.delete(key);
|
|
963
|
-
}
|
|
964
|
-
return new TiledSurface(channels, tiles, defaultValue);
|
|
965
|
-
}
|
|
966
|
-
}, _class2);
|
|
967
|
-
function writeRegion(surface, rect, data) {
|
|
968
|
-
const ch = surface.channels;
|
|
969
|
-
const w = rect.width;
|
|
970
|
-
const h = rect.height;
|
|
971
|
-
if (w <= 0 || h <= 0) return surface;
|
|
972
|
-
if (data.length < w * h * ch) throw new Error(`writeRegion: expected ${w * h * ch} bytes, got ${data.length}`);
|
|
973
|
-
const draft = new SurfaceDraft(surface);
|
|
974
|
-
const src = data;
|
|
975
|
-
const canSubarray = typeof src.subarray === "function";
|
|
976
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
977
|
-
const ox = tx * TILE;
|
|
978
|
-
const oy = ty * TILE;
|
|
979
|
-
const x0 = Math.max(rect.x, ox);
|
|
980
|
-
const y0 = Math.max(rect.y, oy);
|
|
981
|
-
const x1 = Math.min(rect.x + w, ox + TILE);
|
|
982
|
-
const y1 = Math.min(rect.y + h, oy + TILE);
|
|
983
|
-
const full = x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE;
|
|
984
|
-
const t = full ? new Uint8ClampedArray(TILE_PIXELS * ch) : draft.tile(tx, ty);
|
|
985
|
-
const span = (x1 - x0) * ch;
|
|
986
|
-
for (let yy = y0; yy < y1; yy++) {
|
|
987
|
-
const s = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
|
|
988
|
-
const d = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
989
|
-
if (canSubarray) t.set(src.subarray(s, s + span), d);
|
|
990
|
-
else for (let k = 0; k < span; k++) t[d + k] = src[s + k];
|
|
991
|
-
}
|
|
992
|
-
if (full) draft.replace(tx, ty, t);
|
|
993
|
-
}
|
|
994
|
-
return draft.commit();
|
|
995
|
-
}
|
|
996
|
-
function fillRect(surface, rect, bytes) {
|
|
997
|
-
const ch = surface.channels;
|
|
998
|
-
if (rect.width <= 0 || rect.height <= 0) return surface;
|
|
999
|
-
const tiles = new Map(surface.tiles);
|
|
1000
|
-
const draft = new SurfaceDraft(surface);
|
|
1001
|
-
const value = packPixel(bytes, 0, ch);
|
|
1002
|
-
const isDefault = value === defaultPacked(ch, surface.defaultValue);
|
|
1003
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
1004
|
-
const ox = tx * TILE;
|
|
1005
|
-
const oy = ty * TILE;
|
|
1006
|
-
const x0 = Math.max(rect.x, ox);
|
|
1007
|
-
const y0 = Math.max(rect.y, oy);
|
|
1008
|
-
const x1 = Math.min(rect.x + rect.width, ox + TILE);
|
|
1009
|
-
const y1 = Math.min(rect.y + rect.height, oy + TILE);
|
|
1010
|
-
const key = tileKey(tx, ty);
|
|
1011
|
-
if (x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE) {
|
|
1012
|
-
if (isDefault) tiles.delete(key);
|
|
1013
|
-
else tiles.set(key, uniformTile(ch, value));
|
|
1014
|
-
continue;
|
|
1015
|
-
}
|
|
1016
|
-
const t = draft.tile(tx, ty);
|
|
1017
|
-
for (let yy = y0; yy < y1; yy++) {
|
|
1018
|
-
let d = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
1019
|
-
for (let xx = x0; xx < x1; xx++, d += ch) for (let c = 0; c < ch; c++) t[d + c] = bytes[c];
|
|
1020
|
-
}
|
|
1021
|
-
const tile = finishTile(t, ch, surface.defaultValue);
|
|
1022
|
-
if (tile) tiles.set(key, tile);
|
|
1023
|
-
else tiles.delete(key);
|
|
1024
|
-
}
|
|
1025
|
-
return new TiledSurface(ch, tiles, surface.defaultValue);
|
|
1026
|
-
}
|
|
1027
|
-
function translateSurface(surface, dx, dy) {
|
|
1028
|
-
dx = Math.round(dx);
|
|
1029
|
-
dy = Math.round(dy);
|
|
1030
|
-
if (!dx && !dy) return surface;
|
|
1031
|
-
if (dx % TILE === 0 && dy % TILE === 0) {
|
|
1032
|
-
const tiles = /* @__PURE__ */ new Map();
|
|
1033
|
-
for (const [key, tile] of surface.tiles) {
|
|
1034
|
-
const { tx, ty } = tileCoord(key);
|
|
1035
|
-
tiles.set(tileKey(tx + dx / TILE, ty + dy / TILE), tile);
|
|
1036
|
-
}
|
|
1037
|
-
return new TiledSurface(surface.channels, tiles, surface.defaultValue);
|
|
1038
|
-
}
|
|
1039
|
-
const b = surface.bounds;
|
|
1040
|
-
if (!b) return surface;
|
|
1041
|
-
const data = readRegion(surface, b);
|
|
1042
|
-
return writeRegion(emptySurface(surface.channels, surface.defaultValue), { ...b, x: b.x + dx, y: b.y + dy }, data);
|
|
1043
|
-
}
|
|
1044
|
-
function surfaceBytes(surface) {
|
|
1045
|
-
let n = 0;
|
|
1046
|
-
for (const tile of surface.tiles.values()) if (tile.uniform === null) n += tile.data.byteLength;
|
|
1047
|
-
return n;
|
|
1048
|
-
}
|
|
1049
|
-
function collectTiles(surface, into) {
|
|
1050
|
-
for (const tile of surface.tiles.values()) if (tile.uniform === null) into.add(tile);
|
|
1051
|
-
}
|
|
1052
|
-
function surfacesEqual(a, b) {
|
|
1053
|
-
if (a === b) return true;
|
|
1054
|
-
if (a.channels !== b.channels || a.defaultValue !== b.defaultValue || a.tiles.size !== b.tiles.size) return false;
|
|
1055
|
-
for (const [key, ta] of a.tiles) {
|
|
1056
|
-
const tb = b.tiles.get(key);
|
|
1057
|
-
if (!tb) return false;
|
|
1058
|
-
if (ta === tb) continue;
|
|
1059
|
-
if (ta.uniform !== null || tb.uniform !== null) {
|
|
1060
|
-
if (ta.uniform !== tb.uniform) return false;
|
|
1061
|
-
continue;
|
|
1062
|
-
}
|
|
1063
|
-
const x = ta.data;
|
|
1064
|
-
const y = tb.data;
|
|
1065
|
-
for (let i = 0; i < x.length; i++) if (x[i] !== y[i]) return false;
|
|
1066
|
-
}
|
|
1067
|
-
return true;
|
|
1068
|
-
}
|
|
1069
|
-
|
|
1070
719
|
// src/raster/deep.ts
|
|
1071
720
|
var BIT_DEPTHS = [8, 16, 32];
|
|
1072
721
|
var isBitDepth = (v) => v === 8 || v === 16 || v === 32;
|
|
1073
|
-
var
|
|
722
|
+
var TILE_PIXELS = _chunk474IQG74cjs.TILE * _chunk474IQG74cjs.TILE;
|
|
1074
723
|
function srgbDecode(v) {
|
|
1075
724
|
return v <= 0.04045 ? v / 12.92 : Math.pow((v + 0.055) / 1.055, 2.4);
|
|
1076
725
|
}
|
|
@@ -1186,7 +835,7 @@ function deepTile(deep, channels, defaultValue = 0) {
|
|
|
1186
835
|
break;
|
|
1187
836
|
}
|
|
1188
837
|
}
|
|
1189
|
-
if (exact) return finishTile(data, channels, defaultValue);
|
|
838
|
+
if (exact) return _chunk474IQG74cjs.finishTile.call(void 0, data, channels, defaultValue);
|
|
1190
839
|
} else if (channels === 4 && defaultValue === 0) {
|
|
1191
840
|
let empty = true;
|
|
1192
841
|
for (let i = 3; i < deep.length; i += 4) {
|
|
@@ -1200,21 +849,21 @@ function deepTile(deep, channels, defaultValue = 0) {
|
|
|
1200
849
|
return { data, uniform: null, deep };
|
|
1201
850
|
}
|
|
1202
851
|
function tileSamples16(tile, channels, defaultValue = 0) {
|
|
1203
|
-
const deep = _optionalChain([tile, 'optionalAccess',
|
|
852
|
+
const deep = _optionalChain([tile, 'optionalAccess', _11 => _11.deep]);
|
|
1204
853
|
if (deep instanceof Uint16Array) return deep;
|
|
1205
854
|
if (deep instanceof Float32Array) return to16From32(deep, channels);
|
|
1206
855
|
if (tile) return to16From8(tile.data);
|
|
1207
|
-
return new Uint16Array(
|
|
856
|
+
return new Uint16Array(TILE_PIXELS * channels).fill(defaultValue * 257);
|
|
1208
857
|
}
|
|
1209
858
|
function tileSamples32(tile, channels, defaultValue = 0) {
|
|
1210
|
-
const deep = _optionalChain([tile, 'optionalAccess',
|
|
859
|
+
const deep = _optionalChain([tile, 'optionalAccess', _12 => _12.deep]);
|
|
1211
860
|
if (deep instanceof Float32Array) return deep;
|
|
1212
861
|
if (deep instanceof Uint16Array) return to32From16(deep, channels);
|
|
1213
862
|
if (tile) return to32From8(tile.data, channels);
|
|
1214
|
-
const out = new Float32Array(
|
|
863
|
+
const out = new Float32Array(TILE_PIXELS * channels);
|
|
1215
864
|
if (defaultValue) {
|
|
1216
865
|
if (channels === 1) out.fill(defaultValue / 255);
|
|
1217
|
-
else to32From8(new Uint8ClampedArray(
|
|
866
|
+
else to32From8(new Uint8ClampedArray(TILE_PIXELS * 4).fill(defaultValue), 4, out);
|
|
1218
867
|
}
|
|
1219
868
|
return out;
|
|
1220
869
|
}
|
|
@@ -1236,19 +885,19 @@ function readDeepRegion(surface, rect, depth) {
|
|
|
1236
885
|
const out = depth === 16 ? new Uint16Array(w * h * ch) : new Float32Array(w * h * ch);
|
|
1237
886
|
const fill = tileSamples(void 0, ch, depth, surface.defaultValue);
|
|
1238
887
|
if (surface.defaultValue) for (let i = 0; i < out.length; i += ch) for (let c = 0; c < ch; c++) out[i + c] = fill[c];
|
|
1239
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
1240
|
-
const tile = surface.tiles.get(tileKey(tx, ty));
|
|
888
|
+
for (const { tx, ty } of _chunk474IQG74cjs.tilesInRect.call(void 0, rect)) {
|
|
889
|
+
const tile = surface.tiles.get(_chunk474IQG74cjs.tileKey.call(void 0, tx, ty));
|
|
1241
890
|
if (!tile) continue;
|
|
1242
891
|
const src = tileSamples(tile, ch, depth, surface.defaultValue);
|
|
1243
|
-
const ox = tx * TILE;
|
|
1244
|
-
const oy = ty * TILE;
|
|
892
|
+
const ox = tx * _chunk474IQG74cjs.TILE;
|
|
893
|
+
const oy = ty * _chunk474IQG74cjs.TILE;
|
|
1245
894
|
const x0 = Math.max(rect.x, ox);
|
|
1246
895
|
const y0 = Math.max(rect.y, oy);
|
|
1247
|
-
const x1 = Math.min(rect.x + w, ox + TILE);
|
|
1248
|
-
const y1 = Math.min(rect.y + h, oy + TILE);
|
|
896
|
+
const x1 = Math.min(rect.x + w, ox + _chunk474IQG74cjs.TILE);
|
|
897
|
+
const y1 = Math.min(rect.y + h, oy + _chunk474IQG74cjs.TILE);
|
|
1249
898
|
const span = (x1 - x0) * ch;
|
|
1250
899
|
for (let yy = y0; yy < y1; yy++) {
|
|
1251
|
-
const s = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
900
|
+
const s = ((yy - oy) * _chunk474IQG74cjs.TILE + (x0 - ox)) * ch;
|
|
1252
901
|
const d = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
|
|
1253
902
|
out.set(src.subarray(s, s + span), d);
|
|
1254
903
|
}
|
|
@@ -1263,31 +912,31 @@ function writeDeepRegion(surface, rect, samples) {
|
|
|
1263
912
|
if (samples.length < w * h * ch) throw new Error(`writeDeepRegion: expected ${w * h * ch} samples, got ${samples.length}`);
|
|
1264
913
|
const depth = depthOf(samples);
|
|
1265
914
|
const tiles = new Map(surface.tiles);
|
|
1266
|
-
for (const { tx, ty } of tilesInRect(rect)) {
|
|
1267
|
-
const key = tileKey(tx, ty);
|
|
1268
|
-
const ox = tx * TILE;
|
|
1269
|
-
const oy = ty * TILE;
|
|
915
|
+
for (const { tx, ty } of _chunk474IQG74cjs.tilesInRect.call(void 0, rect)) {
|
|
916
|
+
const key = _chunk474IQG74cjs.tileKey.call(void 0, tx, ty);
|
|
917
|
+
const ox = tx * _chunk474IQG74cjs.TILE;
|
|
918
|
+
const oy = ty * _chunk474IQG74cjs.TILE;
|
|
1270
919
|
const x0 = Math.max(rect.x, ox);
|
|
1271
920
|
const y0 = Math.max(rect.y, oy);
|
|
1272
|
-
const x1 = Math.min(rect.x + w, ox + TILE);
|
|
1273
|
-
const y1 = Math.min(rect.y + h, oy + TILE);
|
|
1274
|
-
const full = x0 === ox && y0 === oy && x1 === ox + TILE && y1 === oy + TILE;
|
|
921
|
+
const x1 = Math.min(rect.x + w, ox + _chunk474IQG74cjs.TILE);
|
|
922
|
+
const y1 = Math.min(rect.y + h, oy + _chunk474IQG74cjs.TILE);
|
|
923
|
+
const full = x0 === ox && y0 === oy && x1 === ox + _chunk474IQG74cjs.TILE && y1 === oy + _chunk474IQG74cjs.TILE;
|
|
1275
924
|
const base = full ? null : tileSamples(surface.tiles.get(key), ch, depth, surface.defaultValue);
|
|
1276
|
-
const t = base ? base.slice() : depth === 16 ? new Uint16Array(
|
|
925
|
+
const t = base ? base.slice() : depth === 16 ? new Uint16Array(TILE_PIXELS * ch) : new Float32Array(TILE_PIXELS * ch);
|
|
1277
926
|
const span = (x1 - x0) * ch;
|
|
1278
927
|
for (let yy = y0; yy < y1; yy++) {
|
|
1279
928
|
const s = ((yy - rect.y) * w + (x0 - rect.x)) * ch;
|
|
1280
|
-
const d = ((yy - oy) * TILE + (x0 - ox)) * ch;
|
|
929
|
+
const d = ((yy - oy) * _chunk474IQG74cjs.TILE + (x0 - ox)) * ch;
|
|
1281
930
|
t.set(samples.subarray(s, s + span), d);
|
|
1282
931
|
}
|
|
1283
932
|
const tile = deepTile(t, ch, surface.defaultValue);
|
|
1284
933
|
if (tile) tiles.set(key, tile);
|
|
1285
934
|
else tiles.delete(key);
|
|
1286
935
|
}
|
|
1287
|
-
return new TiledSurface(ch, tiles, surface.defaultValue);
|
|
936
|
+
return new (0, _chunk474IQG74cjs.TiledSurface)(ch, tiles, surface.defaultValue);
|
|
1288
937
|
}
|
|
1289
938
|
function surfaceFromDeepPixels(pixels, channels = 4, x = 0, y = 0, defaultValue = 0) {
|
|
1290
|
-
return writeDeepRegion(emptySurface(channels, defaultValue), { x, y, width: pixels.width, height: pixels.height }, pixels.data);
|
|
939
|
+
return writeDeepRegion(_chunk474IQG74cjs.emptySurface.call(void 0, channels, defaultValue), { x, y, width: pixels.width, height: pixels.height }, pixels.data);
|
|
1291
940
|
}
|
|
1292
941
|
function convertSurfaceDepth(surface, depth) {
|
|
1293
942
|
let changed = false;
|
|
@@ -1298,12 +947,12 @@ function convertSurfaceDepth(surface, depth) {
|
|
|
1298
947
|
if (!deep || depthOf(deep) === depth) continue;
|
|
1299
948
|
changed = true;
|
|
1300
949
|
let next;
|
|
1301
|
-
if (depth === 8) next = finishTile(tile.data, ch, surface.defaultValue);
|
|
950
|
+
if (depth === 8) next = _chunk474IQG74cjs.finishTile.call(void 0, tile.data, ch, surface.defaultValue);
|
|
1302
951
|
else next = deepTile(depth === 16 ? to16From32(deep, ch) : to32From16(deep, ch), ch, surface.defaultValue);
|
|
1303
952
|
if (next) tiles.set(key, next);
|
|
1304
953
|
else tiles.delete(key);
|
|
1305
954
|
}
|
|
1306
|
-
return changed ? new TiledSurface(ch, tiles, surface.defaultValue) : surface;
|
|
955
|
+
return changed ? new (0, _chunk474IQG74cjs.TiledSurface)(ch, tiles, surface.defaultValue) : surface;
|
|
1307
956
|
}
|
|
1308
957
|
function deepBytes(surface) {
|
|
1309
958
|
let n = 0;
|
|
@@ -1319,7 +968,7 @@ function keepDeepSamples(before, after) {
|
|
|
1319
968
|
for (const [key, ta] of after.tiles) {
|
|
1320
969
|
if (ta.deep) continue;
|
|
1321
970
|
const tb = before.tiles.get(key);
|
|
1322
|
-
if (!_optionalChain([tb, 'optionalAccess',
|
|
971
|
+
if (!_optionalChain([tb, 'optionalAccess', _13 => _13.deep]) || tb === ta) continue;
|
|
1323
972
|
const out = tileSamples(ta, ch, depth, after.defaultValue);
|
|
1324
973
|
const a = ta.data;
|
|
1325
974
|
const b = tb.data;
|
|
@@ -1338,7 +987,7 @@ function keepDeepSamples(before, after) {
|
|
|
1338
987
|
if (tile) tiles.set(key, tile);
|
|
1339
988
|
else tiles.delete(key);
|
|
1340
989
|
}
|
|
1341
|
-
return tiles ? new TiledSurface(ch, tiles, after.defaultValue) : after;
|
|
990
|
+
return tiles ? new (0, _chunk474IQG74cjs.TiledSurface)(ch, tiles, after.defaultValue) : after;
|
|
1342
991
|
}
|
|
1343
992
|
|
|
1344
993
|
// src/raster/png.ts
|
|
@@ -1709,27 +1358,4 @@ function pngDataUrl(width, height, data, channels = 4) {
|
|
|
1709
1358
|
|
|
1710
1359
|
|
|
1711
1360
|
|
|
1712
|
-
|
|
1713
|
-
|
|
1714
|
-
|
|
1715
|
-
|
|
1716
|
-
|
|
1717
|
-
|
|
1718
|
-
|
|
1719
|
-
|
|
1720
|
-
|
|
1721
|
-
|
|
1722
|
-
|
|
1723
|
-
|
|
1724
|
-
|
|
1725
|
-
|
|
1726
|
-
|
|
1727
|
-
|
|
1728
|
-
|
|
1729
|
-
|
|
1730
|
-
|
|
1731
|
-
|
|
1732
|
-
|
|
1733
|
-
|
|
1734
|
-
|
|
1735
|
-
exports.PIGMENT_BANDS = PIGMENT_BANDS; exports.PIGMENT_LAMBDA_MIN = PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = PIGMENT_LAMBDA_STEP; exports.PIGMENT_WAVELENGTHS = PIGMENT_WAVELENGTHS; exports.rgbToReflectance = rgbToReflectance; exports.reflectanceToRgb = reflectanceToRgb; exports.createPigment = createPigment; exports.setPigmentColor = setPigmentColor; exports.mixPigments = mixPigments; exports.lerpPigment = lerpPigment; exports.lerpPigmentInto = lerpPigmentInto; exports.BLEND_MODES = BLEND_MODES; exports.isBlendMode = isBlendMode; exports.PAINTERLY_BLEND_MODES = PAINTERLY_BLEND_MODES; exports.isPainterlyBlendMode = isPainterlyBlendMode; exports.standardBlendMode = standardBlendMode; exports.normalizeBlendMode = normalizeBlendMode; exports.canvasCompositeOperation = canvasCompositeOperation; exports.isSeparableBlendMode = isSeparableBlendMode; exports.blendChannel = blendChannel; exports.blendLum = blendLum; exports.setLum = setLum; exports.blendRgb = blendRgb; exports.SHADOW_AMBIENT = SHADOW_AMBIENT; exports.mixPigmentRgb = mixPigmentRgb; exports.pigment8 = pigment8; exports.mixPigment8 = mixPigment8; exports.blendPixel = blendPixel; exports.blendImageData = blendImageData; exports.TILE = TILE; exports.TILE_SHIFT = TILE_SHIFT; exports.tileKey = tileKey; exports.tileCoord = tileCoord; exports.tileRect = tileRect; exports.TiledSurface = TiledSurface; exports.uniformTile = uniformTile; exports.packRgba = packRgba; exports.finishTile = finishTile; exports.emptySurface = emptySurface; exports.solidSurface = solidSurface; exports.surfaceFromPixels = surfaceFromPixels; exports.tilesInRect = tilesInRect; exports.readRegion = readRegion; exports.readPixel = readPixel; exports.contentBounds = contentBounds; exports.SurfaceDraft = SurfaceDraft; exports.writeRegion = writeRegion; exports.fillRect = fillRect; exports.translateSurface = translateSurface; exports.surfaceBytes = surfaceBytes; exports.collectTiles = collectTiles; exports.surfacesEqual = surfacesEqual; exports.BIT_DEPTHS = BIT_DEPTHS; exports.isBitDepth = isBitDepth; exports.srgbDecode = srgbDecode; exports.srgbEncode = srgbEncode; exports.to16From8 = to16From8; exports.to32From8 = to32From8; exports.to32From16 = to32From16; exports.to16From32 = to16From32; exports.to8From16 = to8From16; exports.to8From32 = to8From32; exports.proxyOf = proxyOf; exports.depthOf = depthOf; exports.deepTile = deepTile; exports.tileSamples16 = tileSamples16; exports.tileSamples32 = tileSamples32; exports.tileSamples = tileSamples; exports.surfaceDepth = surfaceDepth; exports.readDeepRegion = readDeepRegion; exports.writeDeepRegion = writeDeepRegion; exports.surfaceFromDeepPixels = surfaceFromDeepPixels; exports.convertSurfaceDepth = convertSurfaceDepth; exports.deepBytes = deepBytes; exports.keepDeepSamples = keepDeepSamples; exports.encodePng = encodePng; exports.isPng = isPng; exports.decodePng = decodePng; exports.bytesToBase64 = bytesToBase64; exports.base64ToBytes = base64ToBytes; exports.parseDataUrl = parseDataUrl; exports.pngDataUrl = pngDataUrl;
|
|
1361
|
+
exports.PIGMENT_BANDS = PIGMENT_BANDS; exports.PIGMENT_LAMBDA_MIN = PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = PIGMENT_LAMBDA_STEP; exports.PIGMENT_WAVELENGTHS = PIGMENT_WAVELENGTHS; exports.rgbToReflectance = rgbToReflectance; exports.reflectanceToRgb = reflectanceToRgb; exports.createPigment = createPigment; exports.setPigmentColor = setPigmentColor; exports.mixPigments = mixPigments; exports.lerpPigment = lerpPigment; exports.lerpPigmentInto = lerpPigmentInto; exports.BLEND_MODES = BLEND_MODES; exports.isBlendMode = isBlendMode; exports.PAINTERLY_BLEND_MODES = PAINTERLY_BLEND_MODES; exports.isPainterlyBlendMode = isPainterlyBlendMode; exports.standardBlendMode = standardBlendMode; exports.normalizeBlendMode = normalizeBlendMode; exports.canvasCompositeOperation = canvasCompositeOperation; exports.isSeparableBlendMode = isSeparableBlendMode; exports.blendChannel = blendChannel; exports.blendLum = blendLum; exports.setLum = setLum; exports.blendRgb = blendRgb; exports.SHADOW_AMBIENT = SHADOW_AMBIENT; exports.mixPigmentRgb = mixPigmentRgb; exports.pigment8 = pigment8; exports.mixPigment8 = mixPigment8; exports.blendPixel = blendPixel; exports.blendImageData = blendImageData; exports.BIT_DEPTHS = BIT_DEPTHS; exports.isBitDepth = isBitDepth; exports.srgbDecode = srgbDecode; exports.srgbEncode = srgbEncode; exports.to16From8 = to16From8; exports.to32From8 = to32From8; exports.to32From16 = to32From16; exports.to16From32 = to16From32; exports.to8From16 = to8From16; exports.to8From32 = to8From32; exports.proxyOf = proxyOf; exports.depthOf = depthOf; exports.deepTile = deepTile; exports.tileSamples16 = tileSamples16; exports.tileSamples32 = tileSamples32; exports.tileSamples = tileSamples; exports.surfaceDepth = surfaceDepth; exports.readDeepRegion = readDeepRegion; exports.writeDeepRegion = writeDeepRegion; exports.surfaceFromDeepPixels = surfaceFromDeepPixels; exports.convertSurfaceDepth = convertSurfaceDepth; exports.deepBytes = deepBytes; exports.keepDeepSamples = keepDeepSamples; exports.encodePng = encodePng; exports.isPng = isPng; exports.decodePng = decodePng; exports.bytesToBase64 = bytesToBase64; exports.base64ToBytes = base64ToBytes; exports.parseDataUrl = parseDataUrl; exports.pngDataUrl = pngDataUrl;
|