@pixerate/editor 0.206.0 → 0.208.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (73) hide show
  1. package/dist/animation-editor/index.cjs +60 -59
  2. package/dist/animation-editor/index.js +6 -5
  3. package/dist/{brushstrokeRender-7LXCU7PD.js → brushstrokeRender-C3UU6GVC.js} +5 -4
  4. package/dist/{brushstrokeRender-VO4ZTWVA.cjs → brushstrokeRender-EAJNE6WP.cjs} +12 -11
  5. package/dist/canvas/index.cjs +8 -8
  6. package/dist/canvas/index.js +1 -1
  7. package/dist/{chunk-2N2QPO3H.js → chunk-2PBZBRP5.js} +9 -7
  8. package/dist/{chunk-7NW46N7I.cjs → chunk-3EHPLDFQ.cjs} +54 -52
  9. package/dist/{chunk-H367YTXI.js → chunk-42TWUPNJ.js} +13 -387
  10. package/dist/chunk-474IQG74.cjs +384 -0
  11. package/dist/{chunk-MLC7HUHO.js → chunk-BGOCAUXH.js} +1 -1
  12. package/dist/chunk-DWYQPL2A.js +2010 -0
  13. package/dist/{chunk-YXKLVD56.js → chunk-F7YA3MMC.js} +2 -2
  14. package/dist/{chunk-ZZGPYNS2.js → chunk-G4E6RUPC.js} +1 -1
  15. package/dist/chunk-HVVR5PZW.js +384 -0
  16. package/dist/{chunk-FR2Q2LVF.cjs → chunk-I7G3RSUJ.cjs} +35 -35
  17. package/dist/chunk-K6PXS6DO.cjs +102 -0
  18. package/dist/{chunk-ZIDUPSP4.js → chunk-KFIOEOCQ.js} +24 -761
  19. package/dist/{chunk-V7GWZIZK.cjs → chunk-KWNMBMKG.cjs} +23 -21
  20. package/dist/chunk-L3G23N5Y.js +763 -0
  21. package/dist/{chunk-GHCXLQ47.js → chunk-NDMXB4PR.js} +2 -2
  22. package/dist/{chunk-CWM3CUUX.cjs → chunk-OLNIPTB3.cjs} +39 -413
  23. package/dist/{chunk-EBDCRTZI.cjs → chunk-PQ3H2AAN.cjs} +92 -90
  24. package/dist/{chunk-BRKVNXDZ.cjs → chunk-QAUIZPYI.cjs} +7 -7
  25. package/dist/{chunk-UYXL6ZWQ.cjs → chunk-QE7D7TZR.cjs} +494 -1231
  26. package/dist/chunk-QYLWG22N.cjs +763 -0
  27. package/dist/{chunk-YQ5C5BVK.cjs → chunk-ROVK6AXX.cjs} +60 -60
  28. package/dist/{chunk-HGTDMKNE.cjs → chunk-UOGKSVRQ.cjs} +126 -221
  29. package/dist/{chunk-EL5PAHNP.js → chunk-USQCKRZG.js} +6 -4
  30. package/dist/{chunk-36OKQDCF.js → chunk-WJ2RBZMM.js} +5 -3
  31. package/dist/chunk-X4LUGTQX.cjs +2010 -0
  32. package/dist/{chunk-NQMP3CWF.js → chunk-YBJXCQTR.js} +15 -110
  33. package/dist/chunk-ZIF4UJJ6.js +102 -0
  34. package/dist/{chunk-WTW7QRTS.cjs → chunk-ZMHPQ6HP.cjs} +1 -1
  35. package/dist/image-editor/controller.d.cts +28 -3
  36. package/dist/image-editor/controller.d.ts +28 -3
  37. package/dist/image-editor/index.cjs +2150 -3380
  38. package/dist/image-editor/index.js +675 -1905
  39. package/dist/image-editor/selection/index.d.cts +2 -0
  40. package/dist/image-editor/selection/index.d.ts +2 -0
  41. package/dist/image-editor/selection/refine-edits.d.cts +13 -4
  42. package/dist/image-editor/selection/refine-edits.d.ts +13 -4
  43. package/dist/image-editor/selection/segment/focus.d.cts +2 -0
  44. package/dist/image-editor/selection/segment/focus.d.ts +2 -0
  45. package/dist/image-editor/selection/segment/grabcut.d.cts +4 -2
  46. package/dist/image-editor/selection/segment/grabcut.d.ts +4 -2
  47. package/dist/image-editor/selection/segment/sky.d.cts +2 -0
  48. package/dist/image-editor/selection/segment/sky.d.ts +2 -0
  49. package/dist/image-editor/selection/segment/subject.d.cts +2 -1
  50. package/dist/image-editor/selection/segment/subject.d.ts +2 -1
  51. package/dist/image-editor/selection/segment/work.d.cts +5 -0
  52. package/dist/image-editor/selection/segment/work.d.ts +5 -0
  53. package/dist/image-editor/selection/select-and-mask.d.cts +136 -0
  54. package/dist/image-editor/selection/select-and-mask.d.ts +136 -0
  55. package/dist/image-editor/selection/worker.d.cts +126 -0
  56. package/dist/image-editor/selection/worker.d.ts +126 -0
  57. package/dist/image-editor/selection-worker.cjs +14 -0
  58. package/dist/image-editor/selection-worker.d.cts +12 -0
  59. package/dist/image-editor/selection-worker.d.ts +12 -0
  60. package/dist/image-editor/selection-worker.js +14 -0
  61. package/dist/image-editor/types.d.cts +8 -0
  62. package/dist/image-editor/types.d.ts +8 -0
  63. package/dist/paint/index.cjs +6 -5
  64. package/dist/paint/index.js +5 -4
  65. package/dist/paint-editor/index.cjs +394 -390
  66. package/dist/paint-editor/index.js +18 -14
  67. package/dist/raster/index.cjs +22 -18
  68. package/dist/raster/index.js +29 -25
  69. package/dist/vector/index.cjs +986 -985
  70. package/dist/vector/index.js +6 -5
  71. package/package.json +11 -1
  72. package/skills/pixerate-image-editor/SKILL.md +1 -1
  73. package/skills/pixerate-image-selection-masking/SKILL.md +4 -2
@@ -0,0 +1,126 @@
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+ /**
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+ * Running the long selections (Select Subject, Object Selection, Focus Area, Select Sky, Quick
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+ * Selection strokes and the Select and Mask preview) off the page in a Web Worker, with progress
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+ * and cancelling.
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+ *
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+ * - `runSelectionJob` does one job synchronously; the worker and the page's fallback both use it.
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+ * - `startSelectionWorker` answers jobs inside a worker (the `selection-worker` entry calls it).
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+ * - `SelectionWorkerClient` sends jobs from the page. The image is sent once per pixel buffer and
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+ * kept in the worker; masks travel as their bounds and bytes. Cancelling terminates the worker
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+ * (a running job can't be interrupted otherwise) and the next job starts a fresh one.
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+ */
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+ import type { CropBox, ImagePoint } from '../types.js';
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+ import { type PixelBuffer, type SelectionMask } from './mask.js';
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+ import { type RefineEdgeParams } from './refine.js';
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+ import { type RefineEdit } from './refine-edits.js';
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+ import { type FocusAreaOptions } from './segment/focus.js';
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+ import { type ObjectTarget } from './segment/grabcut.js';
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+ import { type SkyOptions } from './segment/sky.js';
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+ import type { SelectionProgress } from './segment/work.js';
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+ /** A selection as plain data: its size, bounds and the bytes inside the bounds. */
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+ export interface SerializedMask {
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+ width: number;
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+ height: number;
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+ bounds: CropBox | null;
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+ bytes: Uint8Array;
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+ }
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+ export declare function serializeMask(mask: SelectionMask): SerializedMask;
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+ export declare function deserializeMask(s: SerializedMask): SelectionMask;
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+ /** One long selection, as data. */
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+ export type SelectionJob = {
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+ op: 'subject';
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+ enhanceEdge?: boolean;
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+ } | {
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+ op: 'object';
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+ target: ObjectTarget;
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+ enhanceEdge?: boolean;
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+ } | {
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+ op: 'focus';
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+ options?: Omit<FocusAreaOptions, 'onProgress'>;
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+ } | {
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+ op: 'sky';
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+ options?: Omit<SkyOptions, 'onProgress'>;
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+ } | {
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+ op: 'quick';
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+ stroke: ImagePoint[];
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+ size?: number;
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+ grow?: boolean;
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+ enhanceEdge?: boolean;
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+ selection?: SerializedMask | null;
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+ } | {
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+ op: 'refine-preview';
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+ base: SerializedMask | null;
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+ edits: RefineEdit[];
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+ params: RefineEdgeParams;
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+ };
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+ /** What a job found: a selection of the whole image, and the job's notes. */
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+ export interface SelectionJobResult {
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+ mask: SelectionMask;
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+ /** Why nothing was selected (subject, sky). */
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+ reason?: string;
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+ /** Focus Area: the noise level it measured. */
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+ noiseLevel?: number;
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+ }
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+ /** Runs `job` on `pixels` here and now. */
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+ export declare function runSelectionJob(job: SelectionJob, pixels: PixelBuffer, onProgress?: SelectionProgress): SelectionJobResult;
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+ /** Messages from the page to the worker. */
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+ export type SelectionWorkerRequest = {
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+ type: 'pixels';
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+ key: number;
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+ pixels: PixelBuffer;
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+ } | {
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+ type: 'job';
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+ id: number;
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+ key: number;
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+ job: SelectionJob;
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+ };
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+ /** Messages from the worker to the page. */
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+ export type SelectionWorkerResponse = {
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+ type: 'progress';
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+ id: number;
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+ fraction: number;
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+ stage: string;
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+ } | {
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+ type: 'done';
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+ id: number;
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+ mask: SerializedMask;
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+ reason?: string;
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+ noiseLevel?: number;
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+ } | {
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+ type: 'error';
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+ id: number;
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+ message: string;
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+ };
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+ /**
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+ * The part of a worker (or its global scope) the protocol uses; a DOM `Worker` is one. The event
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+ * parameters are loose so a `Worker`'s `MessageEvent` / `ErrorEvent` handlers fit.
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+ */
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+ export interface SelectionWorkerLike {
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+ postMessage(message: unknown, transfer?: Transferable[]): void;
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+ onmessage: ((event: any) => void) | null;
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+ onerror?: ((event: any) => void) | null;
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+ terminate?(): void;
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+ }
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+ /** Makes a fresh selection worker, e.g. `() => new SelectionWorker()` with Vite's `?worker`. */
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+ export type SelectionWorkerFactory = () => SelectionWorkerLike;
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+ /** Answers selection jobs inside a worker: `scope` is the worker's global (`self`). */
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+ export declare function startSelectionWorker(scope: SelectionWorkerLike): void;
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+ /** Sends selection jobs to a worker made by `factory`, one worker at a time. */
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+ export declare class SelectionWorkerClient {
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+ private readonly factory;
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+ private worker;
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+ /** Pixel buffers this worker already has, by their data array. */
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+ private sent;
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+ private nextKey;
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+ private nextId;
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+ private readonly pending;
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+ constructor(factory: SelectionWorkerFactory);
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+ /** Runs `job` on `pixels` in the worker. Aborting `signal` terminates the worker and rejects with an `AbortError`. */
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+ run(job: SelectionJob, pixels: PixelBuffer, options?: {
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+ signal?: AbortSignal;
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+ onProgress?: SelectionProgress;
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+ }): Promise<SelectionJobResult>;
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+ /** Stops the worker; jobs still running reject with `reason` (default an `AbortError`). */
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+ terminate(reason?: unknown): void;
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+ private ensure;
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+ }
@@ -0,0 +1,14 @@
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+ "use strict";Object.defineProperty(exports, "__esModule", {value: true});
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+
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+ var _chunkX4LUGTQXcjs = require('../chunk-X4LUGTQX.cjs');
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+ require('../chunk-QYLWG22N.cjs');
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+ require('../chunk-K6PXS6DO.cjs');
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+ require('../chunk-474IQG74.cjs');
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+
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+ // src/image-editor/selection-worker.ts
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+ if (typeof self !== "undefined" && typeof window === "undefined" && typeof self.postMessage === "function") {
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+ _chunkX4LUGTQXcjs.startSelectionWorker.call(void 0, self);
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+ }
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+
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+
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+ exports.startSelectionWorker = _chunkX4LUGTQXcjs.startSelectionWorker;
@@ -0,0 +1,12 @@
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+ /**
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+ * The selection worker's entry: load it as a module worker and give the controller a factory, e.g.
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+ * with Vite
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+ *
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+ * import SelectionWorker from '@pixerate/editor/image-editor/selection-worker?worker';
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+ * controller.setSelectionWorker(() => new SelectionWorker());
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+ *
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+ * Outside a worker (Node, a page importing it by mistake) it does nothing. It also exports
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+ * `startSelectionWorker`, for a host that writes its own worker file.
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+ */
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+ import { startSelectionWorker } from './selection/worker.cjs';
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+ export { startSelectionWorker };
@@ -0,0 +1,12 @@
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+ /**
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+ * The selection worker's entry: load it as a module worker and give the controller a factory, e.g.
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+ * with Vite
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+ *
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+ * import SelectionWorker from '@pixerate/editor/image-editor/selection-worker?worker';
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+ * controller.setSelectionWorker(() => new SelectionWorker());
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+ *
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+ * Outside a worker (Node, a page importing it by mistake) it does nothing. It also exports
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+ * `startSelectionWorker`, for a host that writes its own worker file.
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+ */
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+ import { startSelectionWorker } from './selection/worker.js';
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+ export { startSelectionWorker };
@@ -0,0 +1,14 @@
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+ import {
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+ startSelectionWorker
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+ } from "../chunk-DWYQPL2A.js";
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+ import "../chunk-L3G23N5Y.js";
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+ import "../chunk-ZIF4UJJ6.js";
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+ import "../chunk-HVVR5PZW.js";
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+
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+ // src/image-editor/selection-worker.ts
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+ if (typeof self !== "undefined" && typeof window === "undefined" && typeof self.postMessage === "function") {
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+ startSelectionWorker(self);
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+ }
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+ export {
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+ startSelectionWorker
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+ };
@@ -1,3 +1,4 @@
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+ import type { SelectionWorkerFactory } from './selection/worker.cjs';
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  import type { GlobalLight } from '../raster/effects/model.cjs';
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  import type { EffectPattern } from '../raster/effects/patterns.cjs';
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  import type { BlendMode } from './blend.cjs';
@@ -448,6 +449,13 @@ export interface ImageEditorOptions {
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  * `setSegmentationProvider`.
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  */
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  segmentation?: SegmentationProvider | null;
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+ /**
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+ * Makes the Web Worker the long selections run in (Select Subject, Object Selection, Focus
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+ * Area, Select Sky, Quick Selection, the Select and Mask preview), e.g. with Vite
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+ * `() => new SelectionWorker()` from `@pixerate/editor/image-editor/selection-worker?worker`.
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+ * Without one they run on the page. Change it later with `setSelectionWorker`.
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+ */
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+ selectionWorker?: SelectionWorkerFactory | null;
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  }
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  export interface InpaintOptions {
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  prompt: string;
@@ -1,3 +1,4 @@
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+ import type { SelectionWorkerFactory } from './selection/worker.js';
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  import type { GlobalLight } from '../raster/effects/model.js';
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  import type { EffectPattern } from '../raster/effects/patterns.js';
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  import type { BlendMode } from './blend.js';
@@ -448,6 +449,13 @@ export interface ImageEditorOptions {
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  * `setSegmentationProvider`.
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  */
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  segmentation?: SegmentationProvider | null;
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+ /**
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+ * Makes the Web Worker the long selections run in (Select Subject, Object Selection, Focus
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+ * Area, Select Sky, Quick Selection, the Select and Mask preview), e.g. with Vite
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+ * `() => new SelectionWorker()` from `@pixerate/editor/image-editor/selection-worker?worker`.
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+ * Without one they run on the page. Change it later with `setSelectionWorker`.
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+ */
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+ selectionWorker?: SelectionWorkerFactory | null;
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  }
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  export interface InpaintOptions {
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  prompt: string;
@@ -36,7 +36,7 @@
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- var _chunk7NW46N7Icjs = require('../chunk-7NW46N7I.cjs');
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+ var _chunk3EHPLDFQcjs = require('../chunk-3EHPLDFQ.cjs');
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- var _chunkV7GWZIZKcjs = require('../chunk-V7GWZIZK.cjs');
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+ var _chunkKWNMBMKGcjs = require('../chunk-KWNMBMKG.cjs');
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- var _chunkEBDCRTZIcjs = require('../chunk-EBDCRTZI.cjs');
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+ var _chunkPQ3H2AANcjs = require('../chunk-PQ3H2AAN.cjs');
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- var _chunkCWM3CUUXcjs = require('../chunk-CWM3CUUX.cjs');
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+ var _chunkOLNIPTB3cjs = require('../chunk-OLNIPTB3.cjs');
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+ require('../chunk-474IQG74.cjs');
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  require('../chunk-XFM3OCHU.cjs');
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@@ -480,4 +481,4 @@ require('../chunk-XFM3OCHU.cjs');
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- exports.BODY_SCATTER = _chunkV7GWZIZKcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkEBDCRTZIcjs.BrushstrokeCache; exports.CoverageMap = _chunkEBDCRTZIcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkEBDCRTZIcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkEBDCRTZIcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkV7GWZIZKcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkEBDCRTZIcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkEBDCRTZIcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkEBDCRTZIcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunk7NW46N7Icjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkEBDCRTZIcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkV7GWZIZKcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkV7GWZIZKcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkV7GWZIZKcjs.DRY_EPS; exports.DabWalker = _chunkEBDCRTZIcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkEBDCRTZIcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkV7GWZIZKcjs.EX; exports.EY = _chunkV7GWZIZKcjs.EY; exports.FLAG_ALIVE = _chunkV7GWZIZKcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkV7GWZIZKcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkV7GWZIZKcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkV7GWZIZKcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkV7GWZIZKcjs.FLAG_TOP; exports.FLAG_WET = _chunkV7GWZIZKcjs.FLAG_WET; exports.FLAT = _chunkV7GWZIZKcjs.FLAT; exports.FREE_INTERVAL = _chunkV7GWZIZKcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkEBDCRTZIcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkEBDCRTZIcjs.GRAIN_TILE; exports.HIDE = _chunkV7GWZIZKcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunk7NW46N7Icjs.IDENTITY_CLONE_TRANSFORM; exports.MAX_BATCH = _chunkV7GWZIZKcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkEBDCRTZIcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkV7GWZIZKcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkV7GWZIZKcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkV7GWZIZKcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkEBDCRTZIcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkEBDCRTZIcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkEBDCRTZIcjs.MIXING_MODELS; exports.MixerStroke = _chunkEBDCRTZIcjs.MixerStroke; exports.OPP = _chunkV7GWZIZKcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkEBDCRTZIcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkEBDCRTZIcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkEBDCRTZIcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkV7GWZIZKcjs.PAPER_CAPACITY; exports.PARAM = _chunkV7GWZIZKcjs.PARAM; exports.PARAM_FLOATS = _chunkV7GWZIZKcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunkCWM3CUUXcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkV7GWZIZKcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkV7GWZIZKcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunkCWM3CUUXcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkV7GWZIZKcjs.PLANE; exports.PLANE_BYTES = _chunkV7GWZIZKcjs.PLANE_BYTES; exports.P_D0 = _chunkV7GWZIZKcjs.P_D0; exports.P_EDGE = _chunkV7GWZIZKcjs.P_EDGE; exports.P_FX = _chunkV7GWZIZKcjs.P_FX; exports.P_FY = _chunkV7GWZIZKcjs.P_FY; exports.P_H = _chunkV7GWZIZKcjs.P_H; exports.P_P0 = _chunkV7GWZIZKcjs.P_P0; exports.P_RHO = _chunkV7GWZIZKcjs.P_RHO; exports.P_SW = _chunkV7GWZIZKcjs.P_SW; exports.P_UX = _chunkV7GWZIZKcjs.P_UX; exports.P_UY = _chunkV7GWZIZKcjs.P_UY; exports.PaintExchange = _chunkEBDCRTZIcjs.PaintExchange; exports.PaintGradientSampler = _chunkEBDCRTZIcjs.PaintGradientSampler; exports.PaintSourceError = _chunkEBDCRTZIcjs.PaintSourceError; exports.PaperGrain = _chunkEBDCRTZIcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunk7NW46N7Icjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunk7NW46N7Icjs.RegionPixelSource; exports.RetouchDabStroke = _chunk7NW46N7Icjs.RetouchDabStroke; exports.SET_PLANES = _chunkV7GWZIZKcjs.SET_PLANES; exports.SLOT_BYTES = _chunkV7GWZIZKcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkV7GWZIZKcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkV7GWZIZKcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunk7NW46N7Icjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkV7GWZIZKcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkV7GWZIZKcjs.STRIP; exports.SmudgeTip = _chunkEBDCRTZIcjs.SmudgeTip; exports.StrokeCoverage = _chunkEBDCRTZIcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkEBDCRTZIcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunk7NW46N7Icjs.TONE_RANGES; exports.TileMedium = _chunkEBDCRTZIcjs.TileMedium; exports.TilePixelSource = _chunk7NW46N7Icjs.TilePixelSource; exports.TileableNoise = _chunkEBDCRTZIcjs.TileableNoise; exports.TransformedPixelSource = _chunk7NW46N7Icjs.TransformedPixelSource; exports.U_MAX = _chunkV7GWZIZKcjs.U_MAX; exports.W9 = _chunkV7GWZIZKcjs.W9; exports.WET_FLOW_KINDS = _chunkV7GWZIZKcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkV7GWZIZKcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkV7GWZIZKcjs.WET_TILE; exports.WGSL_HALO = _chunkV7GWZIZKcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkV7GWZIZKcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkV7GWZIZKcjs.WGSL_STEP; exports.WetGpuEngine = _chunkV7GWZIZKcjs.WetGpuEngine; exports.WetMedium = _chunkV7GWZIZKcjs.WetMedium; exports.WetWorkerPool = _chunkV7GWZIZKcjs.WetWorkerPool; exports.WetWorld = _chunkV7GWZIZKcjs.WetWorld; exports.WetWorldError = _chunkV7GWZIZKcjs.WetWorldError; exports.addPaintGradientStop = _chunkEBDCRTZIcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunk7NW46N7Icjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkEBDCRTZIcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkEBDCRTZIcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunk7NW46N7Icjs.applyToneToDeepTile; exports.bestOffset = _chunk7NW46N7Icjs.bestOffset; exports.blendRadius = _chunkEBDCRTZIcjs.blendRadius; exports.blenderDab = _chunkEBDCRTZIcjs.blenderDab; exports.boxBlurPixels = _chunk7NW46N7Icjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkEBDCRTZIcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkEBDCRTZIcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkEBDCRTZIcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkEBDCRTZIcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkEBDCRTZIcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkV7GWZIZKcjs.canShareMemory; exports.cleanMixer = _chunkEBDCRTZIcjs.cleanMixer; exports.cloneSamplePoint = _chunk7NW46N7Icjs.cloneSamplePoint; exports.contentAwareFill = _chunk7NW46N7Icjs.contentAwareFill; exports.coverageTileCoord = _chunkEBDCRTZIcjs.coverageTileCoord; exports.createBlenderScratch = _chunkEBDCRTZIcjs.createBlenderScratch; exports.createPigment = _chunkCWM3CUUXcjs.createPigment; exports.createPigmentTools = _chunkV7GWZIZKcjs.createPigmentTools; exports.createWetGpuEngine = _chunkV7GWZIZKcjs.createWetGpuEngine; exports.dabCoverage = _chunkEBDCRTZIcjs.dabCoverage; exports.dabRect = _chunkEBDCRTZIcjs.dabRect; exports.dexp = _chunkV7GWZIZKcjs.dexp; exports.dilateMask = _chunk7NW46N7Icjs.dilateMask; exports.dlog = _chunkV7GWZIZKcjs.dlog; exports.dodgeBurn = _chunk7NW46N7Icjs.dodgeBurn; exports.dodgeBurnCurve = _chunk7NW46N7Icjs.dodgeBurnCurve; exports.dpow = _chunkV7GWZIZKcjs.dpow; exports.dsincos = _chunkV7GWZIZKcjs.dsincos; exports.edgeBits = _chunkV7GWZIZKcjs.edgeBits; exports.exchangeRates = _chunkEBDCRTZIcjs.exchangeRates; exports.expNeg = _chunkV7GWZIZKcjs.expNeg; exports.filmPixel = _chunkV7GWZIZKcjs.filmPixel; exports.filmReflectance = _chunkV7GWZIZKcjs.filmReflectance; exports.findWebGpu = _chunkV7GWZIZKcjs.findWebGpu; exports.flowField = _chunkV7GWZIZKcjs.flowField; exports.gradientDabColor = _chunkEBDCRTZIcjs.gradientDabColor; exports.grainCatch = _chunkEBDCRTZIcjs.grainCatch; exports.grainHeights = _chunkEBDCRTZIcjs.grainHeights; exports.hash2 = _chunkEBDCRTZIcjs.hash2; exports.healPixels = _chunk7NW46N7Icjs.healPixels; exports.hexToPaintRgb = _chunkEBDCRTZIcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkEBDCRTZIcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkEBDCRTZIcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunk7NW46N7Icjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkV7GWZIZKcjs.latticeViscosity; exports.lerpPigment = _chunkCWM3CUUXcjs.lerpPigment; exports.lerpPigmentInto = _chunkCWM3CUUXcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkV7GWZIZKcjs.linearToSrgb8; exports.loadMixer = _chunkEBDCRTZIcjs.loadMixer; exports.loadWetKernel = _chunkV7GWZIZKcjs.loadWetKernel; exports.luma = _chunk7NW46N7Icjs.luma; exports.maskBounds = _chunk7NW46N7Icjs.maskBounds; exports.membraneFill = _chunk7NW46N7Icjs.membraneFill; exports.mix32 = _chunkEBDCRTZIcjs.mix32; exports.mixPigments = _chunkCWM3CUUXcjs.mixPigments; exports.mixerRates = _chunkEBDCRTZIcjs.mixerRates; exports.normalizeBlender = _chunkEBDCRTZIcjs.normalizeBlender; exports.normalizeBrush = _chunkEBDCRTZIcjs.normalizeBrush; exports.normalizeFlow = _chunkV7GWZIZKcjs.normalizeFlow; exports.normalizeHexColor = _chunkEBDCRTZIcjs.normalizeHexColor; exports.normalizeMixer = _chunkEBDCRTZIcjs.normalizeMixer; exports.normalizeRetouch = _chunk7NW46N7Icjs.normalizeRetouch; exports.normalizeSmudge = _chunkEBDCRTZIcjs.normalizeSmudge; exports.normalizeTilt = _chunkV7GWZIZKcjs.normalizeTilt; exports.normalizeWetParams = _chunkV7GWZIZKcjs.normalizeWetParams; exports.packWetParams = _chunkV7GWZIZKcjs.packWetParams; exports.paintGradientMappingFor = _chunkEBDCRTZIcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkEBDCRTZIcjs.paintPathStroke; exports.paintSourceColor = _chunkEBDCRTZIcjs.paintSourceColor; exports.paintSourceCss = _chunkEBDCRTZIcjs.paintSourceCss; exports.parsePaintSource = _chunkEBDCRTZIcjs.parsePaintSource; exports.pathStrokeCoverage = _chunkEBDCRTZIcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkEBDCRTZIcjs.pathStrokeDabs; exports.perDabStrength = _chunk7NW46N7Icjs.perDabStrength; exports.pigmentColor = _chunkV7GWZIZKcjs.pigmentColor; exports.pigmentOf = _chunkV7GWZIZKcjs.pigmentOf; exports.pixelPigment = _chunkV7GWZIZKcjs.pixelPigment; exports.pointerPressure = _chunkV7GWZIZKcjs.pointerPressure; exports.pointerStrokeSample = _chunkV7GWZIZKcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkV7GWZIZKcjs.pointerStrokeSamples; exports.put255 = _chunkEBDCRTZIcjs.put255; exports.rand01 = _chunkEBDCRTZIcjs.rand01; exports.randSigned = _chunkEBDCRTZIcjs.randSigned; exports.rasterizeDab = _chunkEBDCRTZIcjs.rasterizeDab; exports.readPaintSource = _chunkEBDCRTZIcjs.readPaintSource; exports.readSourceRegion = _chunk7NW46N7Icjs.readSourceRegion; exports.reflectanceToRgb = _chunkCWM3CUUXcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkEBDCRTZIcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkEBDCRTZIcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkEBDCRTZIcjs.resolvePaintGradient; exports.retouchFilter = _chunk7NW46N7Icjs.retouchFilter; exports.reversePaintGradient = _chunkEBDCRTZIcjs.reversePaintGradient; exports.rgbToReflectance = _chunkCWM3CUUXcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunk7NW46N7Icjs.rgbaViewOfGrey; exports.saturationOf = _chunk7NW46N7Icjs.saturationOf; exports.scalePaintGradient = _chunkEBDCRTZIcjs.scalePaintGradient; exports.seamlessClone = _chunk7NW46N7Icjs.seamlessClone; exports.seedFromString = _chunkEBDCRTZIcjs.seedFromString; exports.setPigmentColor = _chunkCWM3CUUXcjs.setPigmentColor; exports.shadeTile = _chunkV7GWZIZKcjs.shadeTile; exports.smoothPoints = _chunkEBDCRTZIcjs.smoothPoints; exports.smudgeEffect = _chunk7NW46N7Icjs.smudgeEffect; exports.solidPaint = _chunkEBDCRTZIcjs.solidPaint; exports.solveMembrane = _chunk7NW46N7Icjs.solveMembrane; exports.sponge = _chunk7NW46N7Icjs.sponge; exports.spongeEffect = _chunk7NW46N7Icjs.spongeEffect; exports.spotHealPixels = _chunk7NW46N7Icjs.spotHealPixels; exports.spotHealWindow = _chunk7NW46N7Icjs.spotHealWindow; exports.srgbByteToLinear = _chunkV7GWZIZKcjs.srgbByteToLinear; exports.stepSlotTs = _chunkV7GWZIZKcjs.stepSlotTs; exports.strokeGrainCatch = _chunkEBDCRTZIcjs.strokeGrainCatch; exports.tipFalloff = _chunkEBDCRTZIcjs.tipFalloff; exports.tipReach = _chunkEBDCRTZIcjs.tipReach; exports.tipShape = _chunkEBDCRTZIcjs.tipShape; exports.toneOf = _chunk7NW46N7Icjs.toneOf; exports.updatePaintGradientStop = _chunkEBDCRTZIcjs.updatePaintGradientStop; exports.walkDabs = _chunkEBDCRTZIcjs.walkDabs; exports.wetGpuSupport = _chunkV7GWZIZKcjs.wetGpuSupport; exports.wetSimdSupported = _chunkV7GWZIZKcjs.wetSimdSupported; exports.wetSupport = _chunkV7GWZIZKcjs.wetSupport;
484
+ exports.BODY_SCATTER = _chunkKWNMBMKGcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkPQ3H2AANcjs.BrushstrokeCache; exports.CoverageMap = _chunkPQ3H2AANcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkPQ3H2AANcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkPQ3H2AANcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkKWNMBMKGcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkPQ3H2AANcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkPQ3H2AANcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunk3EHPLDFQcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkPQ3H2AANcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkKWNMBMKGcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkKWNMBMKGcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkKWNMBMKGcjs.DRY_EPS; exports.DabWalker = _chunkPQ3H2AANcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkPQ3H2AANcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkKWNMBMKGcjs.EX; exports.EY = _chunkKWNMBMKGcjs.EY; exports.FLAG_ALIVE = _chunkKWNMBMKGcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkKWNMBMKGcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkKWNMBMKGcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkKWNMBMKGcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkKWNMBMKGcjs.FLAG_TOP; exports.FLAG_WET = _chunkKWNMBMKGcjs.FLAG_WET; exports.FLAT = _chunkKWNMBMKGcjs.FLAT; exports.FREE_INTERVAL = _chunkKWNMBMKGcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkPQ3H2AANcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkPQ3H2AANcjs.GRAIN_TILE; exports.HIDE = _chunkKWNMBMKGcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunk3EHPLDFQcjs.IDENTITY_CLONE_TRANSFORM; exports.MAX_BATCH = _chunkKWNMBMKGcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkPQ3H2AANcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkKWNMBMKGcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkKWNMBMKGcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkKWNMBMKGcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkPQ3H2AANcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkPQ3H2AANcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkPQ3H2AANcjs.MIXING_MODELS; exports.MixerStroke = _chunkPQ3H2AANcjs.MixerStroke; exports.OPP = _chunkKWNMBMKGcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkPQ3H2AANcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkPQ3H2AANcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkPQ3H2AANcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkPQ3H2AANcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkKWNMBMKGcjs.PAPER_CAPACITY; exports.PARAM = _chunkKWNMBMKGcjs.PARAM; exports.PARAM_FLOATS = _chunkKWNMBMKGcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunkOLNIPTB3cjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkKWNMBMKGcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunkOLNIPTB3cjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunkOLNIPTB3cjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkKWNMBMKGcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunkOLNIPTB3cjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkKWNMBMKGcjs.PLANE; exports.PLANE_BYTES = _chunkKWNMBMKGcjs.PLANE_BYTES; exports.P_D0 = _chunkKWNMBMKGcjs.P_D0; exports.P_EDGE = _chunkKWNMBMKGcjs.P_EDGE; exports.P_FX = _chunkKWNMBMKGcjs.P_FX; exports.P_FY = _chunkKWNMBMKGcjs.P_FY; exports.P_H = _chunkKWNMBMKGcjs.P_H; exports.P_P0 = _chunkKWNMBMKGcjs.P_P0; exports.P_RHO = _chunkKWNMBMKGcjs.P_RHO; exports.P_SW = _chunkKWNMBMKGcjs.P_SW; exports.P_UX = _chunkKWNMBMKGcjs.P_UX; exports.P_UY = _chunkKWNMBMKGcjs.P_UY; exports.PaintExchange = _chunkPQ3H2AANcjs.PaintExchange; exports.PaintGradientSampler = _chunkPQ3H2AANcjs.PaintGradientSampler; exports.PaintSourceError = _chunkPQ3H2AANcjs.PaintSourceError; exports.PaperGrain = _chunkPQ3H2AANcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunk3EHPLDFQcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunk3EHPLDFQcjs.RegionPixelSource; exports.RetouchDabStroke = _chunk3EHPLDFQcjs.RetouchDabStroke; exports.SET_PLANES = _chunkKWNMBMKGcjs.SET_PLANES; exports.SLOT_BYTES = _chunkKWNMBMKGcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkKWNMBMKGcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkKWNMBMKGcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunk3EHPLDFQcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkKWNMBMKGcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkKWNMBMKGcjs.STRIP; exports.SmudgeTip = _chunkPQ3H2AANcjs.SmudgeTip; exports.StrokeCoverage = _chunkPQ3H2AANcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkPQ3H2AANcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunk3EHPLDFQcjs.TONE_RANGES; exports.TileMedium = _chunkPQ3H2AANcjs.TileMedium; exports.TilePixelSource = _chunk3EHPLDFQcjs.TilePixelSource; exports.TileableNoise = _chunkPQ3H2AANcjs.TileableNoise; exports.TransformedPixelSource = _chunk3EHPLDFQcjs.TransformedPixelSource; exports.U_MAX = _chunkKWNMBMKGcjs.U_MAX; exports.W9 = _chunkKWNMBMKGcjs.W9; exports.WET_FLOW_KINDS = _chunkKWNMBMKGcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkKWNMBMKGcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkKWNMBMKGcjs.WET_TILE; exports.WGSL_HALO = _chunkKWNMBMKGcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkKWNMBMKGcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkKWNMBMKGcjs.WGSL_STEP; exports.WetGpuEngine = _chunkKWNMBMKGcjs.WetGpuEngine; exports.WetMedium = _chunkKWNMBMKGcjs.WetMedium; exports.WetWorkerPool = _chunkKWNMBMKGcjs.WetWorkerPool; exports.WetWorld = _chunkKWNMBMKGcjs.WetWorld; exports.WetWorldError = _chunkKWNMBMKGcjs.WetWorldError; exports.addPaintGradientStop = _chunkPQ3H2AANcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunk3EHPLDFQcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkPQ3H2AANcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkPQ3H2AANcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunk3EHPLDFQcjs.applyToneToDeepTile; exports.bestOffset = _chunk3EHPLDFQcjs.bestOffset; exports.blendRadius = _chunkPQ3H2AANcjs.blendRadius; exports.blenderDab = _chunkPQ3H2AANcjs.blenderDab; exports.boxBlurPixels = _chunk3EHPLDFQcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkPQ3H2AANcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkPQ3H2AANcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkPQ3H2AANcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkPQ3H2AANcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkPQ3H2AANcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkKWNMBMKGcjs.canShareMemory; exports.cleanMixer = _chunkPQ3H2AANcjs.cleanMixer; exports.cloneSamplePoint = _chunk3EHPLDFQcjs.cloneSamplePoint; exports.contentAwareFill = _chunk3EHPLDFQcjs.contentAwareFill; exports.coverageTileCoord = _chunkPQ3H2AANcjs.coverageTileCoord; exports.createBlenderScratch = _chunkPQ3H2AANcjs.createBlenderScratch; exports.createPigment = _chunkOLNIPTB3cjs.createPigment; exports.createPigmentTools = _chunkKWNMBMKGcjs.createPigmentTools; exports.createWetGpuEngine = _chunkKWNMBMKGcjs.createWetGpuEngine; exports.dabCoverage = _chunkPQ3H2AANcjs.dabCoverage; exports.dabRect = _chunkPQ3H2AANcjs.dabRect; exports.dexp = _chunkKWNMBMKGcjs.dexp; exports.dilateMask = _chunk3EHPLDFQcjs.dilateMask; exports.dlog = _chunkKWNMBMKGcjs.dlog; exports.dodgeBurn = _chunk3EHPLDFQcjs.dodgeBurn; exports.dodgeBurnCurve = _chunk3EHPLDFQcjs.dodgeBurnCurve; exports.dpow = _chunkKWNMBMKGcjs.dpow; exports.dsincos = _chunkKWNMBMKGcjs.dsincos; exports.edgeBits = _chunkKWNMBMKGcjs.edgeBits; exports.exchangeRates = _chunkPQ3H2AANcjs.exchangeRates; exports.expNeg = _chunkKWNMBMKGcjs.expNeg; exports.filmPixel = _chunkKWNMBMKGcjs.filmPixel; exports.filmReflectance = _chunkKWNMBMKGcjs.filmReflectance; exports.findWebGpu = _chunkKWNMBMKGcjs.findWebGpu; exports.flowField = _chunkKWNMBMKGcjs.flowField; exports.gradientDabColor = _chunkPQ3H2AANcjs.gradientDabColor; exports.grainCatch = _chunkPQ3H2AANcjs.grainCatch; exports.grainHeights = _chunkPQ3H2AANcjs.grainHeights; exports.hash2 = _chunkPQ3H2AANcjs.hash2; exports.healPixels = _chunk3EHPLDFQcjs.healPixels; exports.hexToPaintRgb = _chunkPQ3H2AANcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkPQ3H2AANcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkPQ3H2AANcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunk3EHPLDFQcjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkKWNMBMKGcjs.latticeViscosity; exports.lerpPigment = _chunkOLNIPTB3cjs.lerpPigment; exports.lerpPigmentInto = _chunkOLNIPTB3cjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkKWNMBMKGcjs.linearToSrgb8; exports.loadMixer = _chunkPQ3H2AANcjs.loadMixer; exports.loadWetKernel = _chunkKWNMBMKGcjs.loadWetKernel; exports.luma = _chunk3EHPLDFQcjs.luma; exports.maskBounds = _chunk3EHPLDFQcjs.maskBounds; exports.membraneFill = _chunk3EHPLDFQcjs.membraneFill; exports.mix32 = _chunkPQ3H2AANcjs.mix32; exports.mixPigments = _chunkOLNIPTB3cjs.mixPigments; exports.mixerRates = _chunkPQ3H2AANcjs.mixerRates; exports.normalizeBlender = _chunkPQ3H2AANcjs.normalizeBlender; exports.normalizeBrush = _chunkPQ3H2AANcjs.normalizeBrush; exports.normalizeFlow = _chunkKWNMBMKGcjs.normalizeFlow; exports.normalizeHexColor = _chunkPQ3H2AANcjs.normalizeHexColor; exports.normalizeMixer = _chunkPQ3H2AANcjs.normalizeMixer; exports.normalizeRetouch = _chunk3EHPLDFQcjs.normalizeRetouch; exports.normalizeSmudge = _chunkPQ3H2AANcjs.normalizeSmudge; exports.normalizeTilt = _chunkKWNMBMKGcjs.normalizeTilt; exports.normalizeWetParams = _chunkKWNMBMKGcjs.normalizeWetParams; exports.packWetParams = _chunkKWNMBMKGcjs.packWetParams; exports.paintGradientMappingFor = _chunkPQ3H2AANcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkPQ3H2AANcjs.paintPathStroke; exports.paintSourceColor = _chunkPQ3H2AANcjs.paintSourceColor; exports.paintSourceCss = _chunkPQ3H2AANcjs.paintSourceCss; exports.parsePaintSource = _chunkPQ3H2AANcjs.parsePaintSource; exports.pathStrokeCoverage = _chunkPQ3H2AANcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkPQ3H2AANcjs.pathStrokeDabs; exports.perDabStrength = _chunk3EHPLDFQcjs.perDabStrength; exports.pigmentColor = _chunkKWNMBMKGcjs.pigmentColor; exports.pigmentOf = _chunkKWNMBMKGcjs.pigmentOf; exports.pixelPigment = _chunkKWNMBMKGcjs.pixelPigment; exports.pointerPressure = _chunkKWNMBMKGcjs.pointerPressure; exports.pointerStrokeSample = _chunkKWNMBMKGcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkKWNMBMKGcjs.pointerStrokeSamples; exports.put255 = _chunkPQ3H2AANcjs.put255; exports.rand01 = _chunkPQ3H2AANcjs.rand01; exports.randSigned = _chunkPQ3H2AANcjs.randSigned; exports.rasterizeDab = _chunkPQ3H2AANcjs.rasterizeDab; exports.readPaintSource = _chunkPQ3H2AANcjs.readPaintSource; exports.readSourceRegion = _chunk3EHPLDFQcjs.readSourceRegion; exports.reflectanceToRgb = _chunkOLNIPTB3cjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkPQ3H2AANcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkPQ3H2AANcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkPQ3H2AANcjs.resolvePaintGradient; exports.retouchFilter = _chunk3EHPLDFQcjs.retouchFilter; exports.reversePaintGradient = _chunkPQ3H2AANcjs.reversePaintGradient; exports.rgbToReflectance = _chunkOLNIPTB3cjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunk3EHPLDFQcjs.rgbaViewOfGrey; exports.saturationOf = _chunk3EHPLDFQcjs.saturationOf; exports.scalePaintGradient = _chunkPQ3H2AANcjs.scalePaintGradient; exports.seamlessClone = _chunk3EHPLDFQcjs.seamlessClone; exports.seedFromString = _chunkPQ3H2AANcjs.seedFromString; exports.setPigmentColor = _chunkOLNIPTB3cjs.setPigmentColor; exports.shadeTile = _chunkKWNMBMKGcjs.shadeTile; exports.smoothPoints = _chunkPQ3H2AANcjs.smoothPoints; exports.smudgeEffect = _chunk3EHPLDFQcjs.smudgeEffect; exports.solidPaint = _chunkPQ3H2AANcjs.solidPaint; exports.solveMembrane = _chunk3EHPLDFQcjs.solveMembrane; exports.sponge = _chunk3EHPLDFQcjs.sponge; exports.spongeEffect = _chunk3EHPLDFQcjs.spongeEffect; exports.spotHealPixels = _chunk3EHPLDFQcjs.spotHealPixels; exports.spotHealWindow = _chunk3EHPLDFQcjs.spotHealWindow; exports.srgbByteToLinear = _chunkKWNMBMKGcjs.srgbByteToLinear; exports.stepSlotTs = _chunkKWNMBMKGcjs.stepSlotTs; exports.strokeGrainCatch = _chunkPQ3H2AANcjs.strokeGrainCatch; exports.tipFalloff = _chunkPQ3H2AANcjs.tipFalloff; exports.tipReach = _chunkPQ3H2AANcjs.tipReach; exports.tipShape = _chunkPQ3H2AANcjs.tipShape; exports.toneOf = _chunk3EHPLDFQcjs.toneOf; exports.updatePaintGradientStop = _chunkPQ3H2AANcjs.updatePaintGradientStop; exports.walkDabs = _chunkPQ3H2AANcjs.walkDabs; exports.wetGpuSupport = _chunkKWNMBMKGcjs.wetGpuSupport; exports.wetSimdSupported = _chunkKWNMBMKGcjs.wetSimdSupported; exports.wetSupport = _chunkKWNMBMKGcjs.wetSupport;
@@ -36,7 +36,7 @@ import {
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  spotHealPixels,
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  spotHealWindow,
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  toneOf
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- } from "../chunk-EL5PAHNP.js";
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+ } from "../chunk-USQCKRZG.js";
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  import {
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  BODY_SCATTER,
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  DEFAULT_FLOW,
@@ -127,7 +127,7 @@ import {
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  wetGpuSupport,
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  wetSimdSupported,
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  wetSupport
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- } from "../chunk-36OKQDCF.js";
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+ } from "../chunk-WJ2RBZMM.js";
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  import {
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  BrushstrokeCache,
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  CoverageMap,
@@ -224,7 +224,7 @@ import {
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  tipShape,
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  updatePaintGradientStop,
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  walkDabs
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- } from "../chunk-2N2QPO3H.js";
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+ } from "../chunk-2PBZBRP5.js";
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  import {
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  BRUSHSTROKE_MAX_SCALE,
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  BRUSHSTROKE_MIN_SCALE,
@@ -242,7 +242,8 @@ import {
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  reflectanceToRgb,
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  rgbToReflectance,
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  setPigmentColor
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- } from "../chunk-H367YTXI.js";
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+ } from "../chunk-42TWUPNJ.js";
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+ import "../chunk-HVVR5PZW.js";
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  import "../chunk-QGHEDC7B.js";
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  export {
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  BODY_SCATTER,