@pixerate/editor 0.182.0 → 0.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-UHMSMUHK.cjs → chunk-C6TRAAG4.cjs} +3 -1
- package/dist/{chunk-Y46OMERN.js → chunk-GYYSPMVU.js} +3 -1
- package/dist/image-editor/controller.d.cts +152 -8
- package/dist/image-editor/controller.d.ts +152 -8
- package/dist/image-editor/index.cjs +1986 -832
- package/dist/image-editor/index.js +1209 -55
- package/dist/image-editor/layers/panel.d.cts +23 -1
- package/dist/image-editor/layers/panel.d.ts +23 -1
- package/dist/image-editor/selection/gesture.d.cts +40 -2
- package/dist/image-editor/selection/gesture.d.ts +40 -2
- package/dist/image-editor/selection/index.d.cts +1 -0
- package/dist/image-editor/selection/index.d.ts +1 -0
- package/dist/image-editor/selection/modify.d.cts +3 -2
- package/dist/image-editor/selection/modify.d.ts +3 -2
- package/dist/image-editor/selection/stroke.d.cts +8 -0
- package/dist/image-editor/selection/stroke.d.ts +8 -0
- package/dist/image-editor/selection/tool-options.d.cts +12 -2
- package/dist/image-editor/selection/tool-options.d.ts +12 -2
- package/dist/image-editor/selection/wand.d.cts +37 -0
- package/dist/image-editor/selection/wand.d.ts +37 -0
- package/dist/image-editor/selection-tools.d.cts +8 -3
- package/dist/image-editor/selection-tools.d.ts +8 -3
- package/dist/image-editor/tools.d.cts +8 -2
- package/dist/image-editor/tools.d.ts +8 -2
- package/dist/image-editor/types.d.cts +2 -0
- package/dist/image-editor/types.d.ts +2 -0
- package/dist/paint-editor/index.cjs +6 -6
- package/dist/paint-editor/index.js +1 -1
- package/dist/vector/controller.d.cts +13 -0
- package/dist/vector/controller.d.ts +13 -0
- package/dist/vector/index.cjs +20 -1
- package/dist/vector/index.js +19 -0
- package/package.json +1 -1
- package/skills/README.md +7 -0
- package/skills/pixerate-image-editor/SKILL.md +41 -50
- package/skills/pixerate-image-editor/references/free-transform.md +22 -0
- package/skills/pixerate-image-selection-masking/SKILL.md +193 -0
package/dist/vector/index.cjs
CHANGED
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@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
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connector: "\u2933",
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distort: "\u2248"
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};
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+
var VECTOR_TOOL_GROUPS = [
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{ id: "select", label: "Select", tools: ["select"] },
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{ id: "direct", label: "Direct Select", tools: ["direct"] },
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{ id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
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{ id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
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{ id: "frame", label: "Frame", tools: ["frame"] },
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{ id: "type", label: "Type", tools: ["type", "typePath"] },
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{ id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
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{ id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
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{ id: "gradient", label: "Gradient", tools: ["gradient"] },
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{ id: "blend", label: "Blend", tools: ["blend"] },
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{ id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
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{ id: "connector", label: "Connector", tools: ["connector"] }
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];
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function vectorToolGroup(tool) {
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return _nullishCoalesce(VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)), () => ( VECTOR_TOOL_GROUPS[0]));
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}
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var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
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var BOOLEAN_OPS = {
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union: "union",
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@@ -19450,4 +19467,6 @@ function createVectorEditorDocument(controller) {
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-
exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
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exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_GROUPS = VECTOR_TOOL_GROUPS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolGroup = vectorToolGroup; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
|
package/dist/vector/index.js
CHANGED
|
@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
|
|
|
7323
7323
|
connector: "\u2933",
|
|
7324
7324
|
distort: "\u2248"
|
|
7325
7325
|
};
|
|
7326
|
+
var VECTOR_TOOL_GROUPS = [
|
|
7327
|
+
{ id: "select", label: "Select", tools: ["select"] },
|
|
7328
|
+
{ id: "direct", label: "Direct Select", tools: ["direct"] },
|
|
7329
|
+
{ id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
|
|
7330
|
+
{ id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
|
|
7331
|
+
{ id: "frame", label: "Frame", tools: ["frame"] },
|
|
7332
|
+
{ id: "type", label: "Type", tools: ["type", "typePath"] },
|
|
7333
|
+
{ id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
|
|
7334
|
+
{ id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
|
|
7335
|
+
{ id: "gradient", label: "Gradient", tools: ["gradient"] },
|
|
7336
|
+
{ id: "blend", label: "Blend", tools: ["blend"] },
|
|
7337
|
+
{ id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
|
|
7338
|
+
{ id: "connector", label: "Connector", tools: ["connector"] }
|
|
7339
|
+
];
|
|
7340
|
+
function vectorToolGroup(tool) {
|
|
7341
|
+
return VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)) ?? VECTOR_TOOL_GROUPS[0];
|
|
7342
|
+
}
|
|
7326
7343
|
var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
|
|
7327
7344
|
var BOOLEAN_OPS = {
|
|
7328
7345
|
union: "union",
|
|
@@ -18860,6 +18877,7 @@ export {
|
|
|
18860
18877
|
VECTOR_TEXT_ALIGN_OPTIONS,
|
|
18861
18878
|
VECTOR_TOOLS,
|
|
18862
18879
|
VECTOR_TOOL_GLYPHS,
|
|
18880
|
+
VECTOR_TOOL_GROUPS,
|
|
18863
18881
|
VECTOR_TOOL_SHORTCUTS,
|
|
18864
18882
|
VECTOR_TRACE_MAX_PIXELS,
|
|
18865
18883
|
VECTOR_TRANSFORM_HANDLES,
|
|
@@ -19429,6 +19447,7 @@ export {
|
|
|
19429
19447
|
vectorTextSpanSvg,
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|
19430
19448
|
vectorTextSpans,
|
|
19431
19449
|
vectorTextStyleAt,
|
|
19450
|
+
vectorToolGroup,
|
|
19432
19451
|
vectorToolLabel,
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|
19433
19452
|
vectorTraceContours,
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|
19434
19453
|
vectorTrackingPaths,
|
package/package.json
CHANGED
package/skills/README.md
CHANGED
|
@@ -15,6 +15,7 @@ that uses the tools can load the matching skill.
|
|
|
15
15
|
| [`pixerate-chart`](pixerate-chart/SKILL.md) | Chart specs, data, series, presets, trendlines, Office and Mermaid charts. |
|
|
16
16
|
| [`pixerate-diagram`](pixerate-diagram/SKILL.md) | Mermaid diagrams: nodes, edges, groups, layout. |
|
|
17
17
|
| [`pixerate-image-editor`](pixerate-image-editor/SKILL.md) | Adjustments, adjustment layers, selections and masks. |
|
|
18
|
+
| [`pixerate-image-selection-masking`](pixerate-image-selection-masking/SKILL.md) | Workflow: cutouts, background and sky replacement, local adjustments through masks; choosing a selection method, checking and refining edges, and outputting an editable mask. Built on `pixerate-image-editor`'s tools. |
|
|
18
19
|
| [`pixerate-paint-editor`](pixerate-paint-editor/SKILL.md) | Natural-media painting: paper and grain, dry-media brushes, the brush library, strokes as data, pigment mixing. |
|
|
19
20
|
| [`pixerate-animation-editor`](pixerate-animation-editor/SKILL.md) | Vector animation: shots, commands, timing, Flair and Lottie. |
|
|
20
21
|
| [`pixerate-video-editor`](pixerate-video-editor/SKILL.md) | Non-linear video editing: tracks, clips, transitions, export. |
|
|
@@ -74,6 +75,12 @@ same change.
|
|
|
74
75
|
`create*ToolProvider` / `create*Commands` factory is not mapped to a skill. A new domain
|
|
75
76
|
gets a new skill directory, an entry in `expectedBySkill()` and `FACTORIES`, and a row in
|
|
76
77
|
the table above.
|
|
78
|
+
- **Workflow skills.** A skill that covers one job end to end on another skill's tools (for
|
|
79
|
+
example `pixerate-image-selection-masking` on `pixerate-image-editor`) has no tool table.
|
|
80
|
+
Its frontmatter adds `metadata` with `kind: workflow` and `reference: <skill>`, it lists the
|
|
81
|
+
tools it uses as bullets under `## Tools used`, and it is mapped in `WORKFLOWS` in the test
|
|
82
|
+
(and to `[]` in `expectedBySkill()`). The test checks that every tool it uses exists in the
|
|
83
|
+
reference skill.
|
|
77
84
|
- **Workflows and practice.** The test cannot check advice. When a feature changes the best
|
|
78
85
|
way to do something (a new batch tool, a new check, a better default), update the working
|
|
79
86
|
method and best practices too.
|
|
@@ -20,8 +20,7 @@ object places contents (pixels or a nested layer document) through a transform a
|
|
|
20
20
|
re-rendered from the contents on every change. A shape layer holds vector paths with a fill and a
|
|
21
21
|
stroke, rendered again from the paths on every change, so it stays sharp through any transform. A
|
|
22
22
|
type layer holds live, styled text (point or paragraph) drawn with the editor's fonts.
|
|
23
|
-
Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors
|
|
24
|
-
batching.
|
|
23
|
+
Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors and batching.
|
|
25
24
|
|
|
26
25
|
- **Control ids** for base adjustments: `brightness`, `contrast`, `exposure`, `temperature`,
|
|
27
26
|
`tint`, `saturation` (all -100..100, default 0), `blur` (0..30 px) and `opacity` (0..1).
|
|
@@ -47,9 +46,8 @@ batching.
|
|
|
47
46
|
3. **Write in few steps.** Put every base change of one correction into one `set_adjustments`
|
|
48
47
|
call (one undo step) with a `label`. Create layers with their `params` in the same
|
|
49
48
|
`add_adjustment_layer` call rather than adding a neutral layer and then setting it.
|
|
50
|
-
4. **Local edits:** select
|
|
51
|
-
`
|
|
52
|
-
`apply_selection_as_mask` with a `kind` to create the masked layer in one step.
|
|
49
|
+
4. **Local edits:** select, refine, check with `get_selection`, then `apply_selection_as_mask`
|
|
50
|
+
with a `kind`. Load `pixerate-image-selection-masking` for cutouts, masks and local edits.
|
|
53
51
|
5. **Verify.** `render_preview` after each group of corrections, not after each slider, then
|
|
54
52
|
`get_histogram` (it reads the last render) for clipping. Compare against the previous
|
|
55
53
|
preview; read the `applied` and `clamped` lists that writes return. `undo_image` takes back a
|
|
@@ -63,7 +61,7 @@ batching.
|
|
|
63
61
|
2. **New content goes on its own layer**: `add_pixel_layer` (empty, a colour fill or a PNG at
|
|
64
62
|
`x`, `y`), `layer_via_copy` to lift a selection onto a layer, `duplicate_layer` before a
|
|
65
63
|
risky change. Name layers by intent. Split out a subject by its outline, not its box
|
|
66
|
-
(`select_subject`, or a `
|
|
64
|
+
(`select_subject`, or a `select_polygon`, then `refine_selection`), then `layer_via_copy`.
|
|
67
65
|
3. **Shape layers non-destructively**: masks (`add_layer_mask` from the selection, or
|
|
68
66
|
reveal-all / hide-all, softened with `density` / `feather`) instead of deleting pixels;
|
|
69
67
|
`clipped: true` (via `set_layer_properties`) to limit a layer or adjustment to the layer below;
|
|
@@ -76,24 +74,9 @@ batching.
|
|
|
76
74
|
|
|
77
75
|
### Free Transform
|
|
78
76
|
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
2. **Pick what moves** with `content`: `layer` (all its pixels and a linked mask), `selection`
|
|
83
|
-
(only the selected pixels, committed back into the same layer; the hole they leave is
|
|
84
|
-
transparent and the outline moves with them), `selection-copy` (Layer via Copy, then the copy
|
|
85
|
-
is transformed on a new layer; the original stays) or `auto` (selection when something is
|
|
86
|
-
selected). `channel: "mask"` moves an unlinked mask alone; `transform_selection` moves only
|
|
87
|
-
the outline.
|
|
88
|
-
3. **Choose the tool by the change**: `transform_layer` with `scaleX` / `scaleY` (percent),
|
|
89
|
-
`rotate`, `skewX` / `skewY` (degrees), `dx` / `dy` and a `reference` anchor for scale, rotate
|
|
90
|
-
and skew; `corners` for Distort (each corner free) and Perspective (move two corners
|
|
91
|
-
symmetrically: the top pair in by the same amount narrows the top); `matrix` when you have one;
|
|
92
|
-
`warp_layer` for a preset bend (`style`, `bend`, `horizontal`, `vertical`) or a custom `mesh`;
|
|
93
|
-
`flip_layer` and `rotate_layer_90` for exact flips and quarter turns.
|
|
94
|
-
4. **Transform once.** Every call resamples the pixels, so chained calls soften them: put scale,
|
|
95
|
-
rotation and move into one `transform_layer` call (or one matrix) instead of several.
|
|
96
|
-
5. **Look**: `render_preview`, or `capture_view` at the edges; each call is one undo step.
|
|
77
|
+
`get_transform_frame` first, pick `content` (`layer`, `selection`, `selection-copy`, `auto`), and
|
|
78
|
+
put every change into one `transform_layer` call (each call resamples). Read
|
|
79
|
+
[references/free-transform.md](references/free-transform.md) before transforming.
|
|
97
80
|
|
|
98
81
|
### Smart objects
|
|
99
82
|
|
|
@@ -137,15 +120,12 @@ drawing or editing either.
|
|
|
137
120
|
|
|
138
121
|
1. **Paint on its own layer** (`add_pixel_layer`), not on the Background (active on a new image, so
|
|
139
122
|
strokes without `layerId` land there) unless asked: a layer can be faded, masked or deleted.
|
|
140
|
-
2. **Retouch through masks
|
|
141
|
-
(`paint_stroke` with `channel: "mask"`, `color: "#000000"`); paint white to bring it back.
|
|
142
|
-
A soft brush (`hardness` 0..0.3) gives soft transitions.
|
|
123
|
+
2. **Retouch through masks**, not the eraser (see `pixerate-image-selection-masking`).
|
|
143
124
|
3. **One stroke is one call and one undo step.** Send the path's points in order (a few points
|
|
144
125
|
per brush diameter is enough; dabs are spaced by `brush.spacing`). Use `opacity` for the
|
|
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4. **Limit paint with a selection**, or lock transparency (`set_layer_properties`
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5. **Mix paint colours with `mix_colors`** when the user names paints and amounts ("two parts
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ultramarine to one part yellow", "a tint of red"). It mixes like pigment, so blue and yellow
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make green and white makes a tint, where averaging RGB gives grey or a dull pastel. Pass its
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0..255 (`{ input, output }`); keep `(0,0)` and `(255,255)` and move quarter-tones by 10..25.
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- **Neutral greys.** Use `temperature` / `tint` (or `colorBalance` midtones) so known-neutral
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- **Masks
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jagged wand edges, `refine_selection` for hair and soft edges, feather in proportion to the
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image (a few px for hard objects, tens of px for sky or vignette transitions). Use the mask's
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own `feather` and `density` on `apply_selection_as_mask` so softening stays adjustable.
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- **Masks:** select, refine, then mask; see `pixerate-image-selection-masking`.
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- **Blend modes for tone-only or colour-only changes:** `luminosity` applies a curves or
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levels layer without shifting hue or saturation; `color` applies a tint without changing
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brightness; `soft-light` / `overlay` for gentle contrast.
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- **Scale proportionally** unless asked to stretch: give `scaleX` and `scaleY` the same value.
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Keep the subject in frame: after a scale about `center` the layer can run past the canvas,
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which `bounds` in the result shows.
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- **Unlink a mask** (`set_layer_mask_properties` `linked: false`) when the pixels should move
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needed; set exact sizes with `set_smart_object_transform` `scaleX` / `scaleY` (percent of the
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contents) rather than chaining relative scales. Prefer smart filters over layer filters when
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| `search_effects` | Find provider effects (when the host registered an effects provider; else `available: false`): `query`, `kind`, `category`, `use` (filter for smart filters; generator, overlay, title for effect layers). See `references/provider-effects.md`. |
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| `describe_effect` | Read an effect's `controls` (strict JSON Schema with ranges and units), `defaults`, `presets` and `inputs` before applying it. |
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| `list_applied_effects` | Read the provider effects per layer: effect smart filters (`role: smart filter`, with blend and opacity) and an effect layer's own effect (`generator`), with `available` false when the provider lacks one. Works without a provider. |
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| `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and
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| `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and the select tools, before crop and rotation): `region` `content` (whole image, default), `selection` or `rect`; small regions are enlarged up to 8× with hard pixel edges, so a 64 px rect shows real pixels. `includeOverlays: true` shades unselected pixels and outlines the crop: use it to check a mask's edge before `apply_selection_as_mask`. Returns the `rect` and `scale`. Use `render_preview` for the final framed result. |
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### Write
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| Tool | Use it to |
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| --- | --- |
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| `set_adjustments` | Set base controls and existing layer parameters in one undo step: `values` is a map of control id or `layers.<layerId>.<controlId>` path to number; `label` is echoed. Values are clamped to range; returns `applied` and `clamped` (and a note when `tint` is set on a process 1 edit). Unknown ids fail and change nothing. Cannot set curves points, booleans or colours. |
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| `add_adjustment_layer` | Add a layer above the other adjustment layers and below annotations (or directly above `aboveId`, or at the top of group `parentId`): `kind` (curves, levels, hueSaturation, vibrance, colorBalance, blackWhite, photoFilter, invert, posterize, threshold), optional `params` merged with neutral defaults, `opacity` 0..1 (default 1), `blend` (default normal), `name`. Returns the layer (with its new id) and its stack index. The only tool that sets curves points, `colorize`, `preserveLuminosity`, a black and white `tint` or a photo filter `color`. |
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| `
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| `add_adjustment_layer` | Add a layer above the other adjustment layers and below annotations (or directly above `aboveId`, or at the top of group `parentId`): `kind` (curves, levels, hueSaturation, vibrance, colorBalance, blackWhite, photoFilter, invert, posterize, threshold), optional `params` merged with neutral defaults, `opacity` 0..1 (default 1), `blend` (default normal), `name`. With a selection the layer is masked by it (`useSelection`, default true; `false` for a global layer; `masked` in the result). Returns the layer (with its new id) and its stack index. The only tool that sets curves points, `colorize`, `preserveLuminosity`, a black and white `tint` or a photo filter `color`. |
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| `select_all` | Select › All. Returns the selection summary (`empty`, `bounds`, `area`, `percent`). |
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| `deselect` | Clear the selection so edits apply to the whole layer. Returns the empty summary. |
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| `invert_selection` | Select › Inverse (soft edges stay soft; with nothing selected, selects all). Returns the summary. |
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| `select_rect` | Rectangular marquee: `x`, `y`, `width`, `height` (natural px), `mode` (replace, add, subtract, intersect), `feather` px, `antiAlias`. Returns the summary. |
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| `select_ellipse` | Elliptical marquee inscribed in `x`, `y`, `width`, `height`; same options. A feathered ellipse makes a vignette. Returns the summary. |
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| `select_line` | Single row or column marquee: `orientation` `row` (at y) or `column` (at x), `position` in natural px, `mode`. A 1 px line across the image. Returns the summary. |
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| `select_polygon` | The lasso: `points` (at least 3 `{x, y}` along the outline, closed automatically), `mode`, `feather`, `antiAlias`. Trace a subject's contour, not its box. Returns the summary. |
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| `magic_wand` | Select similar colour from `x`, `y`: `tolerance` 0..255 (default 32), `contiguous` (default true), `distance` `rgb` or `perceptual`, `sampleMerged`, `sample` (`composite` or `active-layer`), `mode`, `feather`. For flat backdrops and solid colours. Returns the summary. |
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| `select_color_range` | Color Range, soft: `samples` (`[{color, x?, y?}]`) or a `preset` (reds … magentas, highlights, midtones, shadows, skinTones); `fuzziness` (samples 0..200, default 40; tone presets' falloff, default 20), `localized` px radius around positioned samples, `invert`, `sample`, `mode`, `feather`. Returns the summary. |
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| `load_selection_from_image` | Load a mask image (`image` data URL or URL; white = selected) by `channel` (luminance, alpha, red, green, blue), with `threshold`, `invert`, `mode`. For AI or saved mattes; then `refine_selection`. Returns the summary. |
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| `select_layer_transparency` | Select a layer's pixels (Ctrl/⌘-click its thumbnail): its alpha, soft where partly transparent, for pixel, shape, type and smart object layers; `mode`, `feather`. Returns the summary. |
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| `load_selection_from_mask` | Load a layer's mask as the selection (`layerId`, `invert`, `mode`); fails without a painted mask. Returns the summary. |
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| `set_selection_display` | Show the selection as `ants`, `quickMask` (tint over the unselected area, to judge soft edges) or `none`. View only, no undo step. |
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| `select_region` | Deprecated alias (removed next minor): `shape` rect, ellipse, polygon, all, none or invert. Use the tools above. |
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| `select_by_color` | Deprecated alias (removed next minor): wand (`x`, `y`) or one `color`. Use `magic_wand` or `select_color_range`. |
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| `modify_selection` | Expand, contract, feather, border or smooth the selection (`op`; `grow` / `shrink` are old names for expand / contract) by `radius` px (0..500). Contract then feather keeps an adjustment off an edge; smooth removes wand speckle. Fails when nothing is selected. |
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| `grow_selection` | Select › Grow: add connected pixels within `tolerance` (default 32) of a selected colour; follows colour, not distance. `sample`, `sampleMerged`. Fails when nothing is selected. Returns the summary. |
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| `select_similar` | Select › Similar: add every pixel in the image within `tolerance` of a selected colour, connected or not. Fails when nothing is selected. Returns the summary. |
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| `reselect` | Bring back the last selection `deselect` cleared (one undo step). Fails when there is none. Returns the summary. |
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| `refine_selection` | Refine Edge: snap the selection edge to image edges within `radius` px (0..64, default 8), with `smartRadius`, `smooth` 0..100, `feather` px, `contrast` 0..100 and `shiftEdge` -100..100 %. Use on hair, fur, foliage or after loading a coarse AI mask. |
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| `update_adjustment_layer` | Change a layer's `enabled` (false hides it without deleting), `blend`, `opacity` (0..1) or `name` in one undo step. Returns the layer. Its parameters change with `set_adjustments`. Toggle `enabled` to compare a layer's effect before and after. |
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| `move_adjustment_layer` | Move a layer to index `to` (0 = bottom, applied first; past the top means top). Order matters: a curves layer above a hue/saturation layer works on its output. Fails when the layer is already there. Returns the ids bottom to top. |
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| `transform_selection` | Transform only the selection outline (Transform Selection): the same numeric fields, `matrix` or `corners` as `transform_layer`, over the selection's bounds. Pixels do not change. Needs a selection. Returns the new selection `bounds`. |
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| `flip_layer` | Mirror a pixel layer, its selected pixels or a copy (`content`) `horizontal` or `vertical` about the frame's centre, exactly. For the whole image use `flip_image`. Returns the new `bounds`. |
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| `rotate_layer_90` | Turn a pixel layer, its selected pixels or a copy by `turn` 90 (clockwise), -90 or 180 about the frame's centre, landing on whole pixels (no resampling). For the whole image use `set_rotation`. Returns the new `bounds`. |
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| `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all` or `
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| `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all`, `selection`, `hide-selection` (its inverse) or `transparency` (the layer's own alpha), with optional `density` / `feather`. Replaces an existing mask. Returns the mask summary. |
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| `set_layer_mask_properties` | Change any layer mask's `density`, `feather`, `enabled` or `linked` (false: the mask stays put when the layer moves or transforms) without touching its pixels. |
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| `apply_layer_mask` | Bake a pixel layer's mask into its alpha and remove it. Destructive. |
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| `remove_layer_mask` | Delete a mask without applying it; disable it instead to keep it. |
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| `copy_smart_object` | Duplicate a smart object above it: `linked: true` shares the contents (edits show in both), `linked: false` (default, New Smart Object via Copy) gives independent contents. Returns the copy and its `contentsId`. |
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| `edit_smart_object_contents` | Open a smart object's contents as their own document (raster contents as one pixel layer, "Layer 0") with their own undo; all tools then act inside them. Returns the size, `layerIds`, `layers` and `editing` (the open path). Always close it. |
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| `close_smart_object_contents` | Close the innermost open contents: `save` true (default) writes them back and re-renders every linked instance (one undo step), false discards. Returns `layerId`, `changed`, `layerIds` and what is still `editing`. |
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| `add_smart_filter` | Add a `develop` (brightness … tint) or `blur` (`radius`) smart filter with its own `blend` and `opacity`, at `index` (default top); kinds may repeat. Returns the `filter` (with id)
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| `add_smart_filter` | Add a `develop` (brightness … tint) or `blur` (`radius`) smart filter with its own `blend` and `opacity`, at `index` (default top); kinds may repeat. With a selection the filter mask is set from it (`useSelection`, default true). Returns the `filter` (with id), the stack and `masked`. |
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| `update_smart_filter` | Change one smart filter's settings, `enabled`, `blend` or `opacity` (`filterId` from `get_smart_object`); kind `psd` filters take only the last three. Returns the filter and the stack. |
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| `remove_smart_filter` | Remove one smart filter (the filter mask goes with the last one). Returns the stack. |
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| `move_smart_filter` | Move a smart filter to `index` (0 = bottom, applied first). Returns the stack. |
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| `mix_colors` | Read-only. Mix 1 to 16 `colors` (`{color: #rrggbb, weight, strength?}`) like paint (Kubelka-Munk over reflectance spectra). Returns `mixed` (#rrggbb), `rgbLerp` (the plain RGB average, for comparison) and the normalised `weights`. Call it before `paint_stroke` / `fill_pixels` to pick a paint colour. |
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| `clear_pixels` | Remove the selected pixels (alpha to 0; a transparency-locked layer or a mask gets the background colour). Returns the changed bounds. |
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| `import_psd` | Open a PSD / PSB (`data` base64, a `data:` URL is fine) as the document, replacing the layers, crop and rotation (one undo step). Returns the new `layers` tree with ids, `layerIds`, size and `warnings` naming the affected layers. Call `inspect_psd` first when losses matter. |
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| `apply_effect` | Run a provider filter effect on a layer as a smart filter (`target`, `effect`, `values`, `index`, `enabled`, `opacity`); a pixel, shape or type layer becomes a smart object in the same undo step (`converted`). Returns the filter id. |
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| `apply_effect` | Run a provider filter effect on a layer as a smart filter (`target`, `effect`, `values`, `index`, `enabled`, `opacity`); a pixel, shape or type layer becomes a smart object in the same undo step (`converted`). With a selection the filter mask is set from it (`masked`): deselect first to filter the whole layer. Returns the filter id. |
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| `update_effect` | Change an effect smart filter (`values` merged, `null` resets; `enabled`, `opacity`, `index`) or redraw an effect layer (`effect: "generator"`, values only). |
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| `remove_effect` | Remove an effect smart filter, or (`generator`) keep an effect layer's pixels as a plain layer. |
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| `add_effect_layer` | Add a layer drawn by a generator, overlay or title effect at the document's size and bit depth (`values`, `time`, `animate`, `name`, `aboveId` / `belowId`, `opacity`, `blend`). An effect with its own background (`backgroundOpacity` in `describe_effect`) starts with it transparent when there are layers below. Returns the layer id. |
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| `set_effect_layer` | Change an effect layer: swap its `effect` (its defaults plus `values`), pick the still frame (`time`, ms), or make it play in an animation (`animate: { duration }`; `null` for a still frame). The longest animating layer sets the animation's length. |
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| `apply_selection_as_mask` | Mask a layer with the current selection: pass `layerId` to mask an existing layer, or `kind` (plus optional `params`) to create a new masked layer in one step. `density` 0..1 and `feather` px soften the mask non-destructively. Returns `layerId`, kind, mask info and the selection summary. |
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| `stroke_selection` | Edit › Stroke: a band `width` px (≤ 250) `outside` (default), `inside` or `center` on the selection edge, with `color`, `opacity`, `blend`, on a layer's pixels or mask (`channel`). One undo step. Returns the changed `bounds`. |
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| `crop_to_selection` | Set the crop box to the selection's bounds (non-destructive; `reset_crop` undoes it). Returns the `crop`. |
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| `content_aware_fill` | Remove what is selected by synthesising texture from around it on a pixel layer; `output` `new-layer` (keeps the fill separate, recommended) or `current`; `sampleRadius`, `seed` (another seed, another fill). Select with a 2–4 px margin. 8-bit only. Returns `layerId` and `bounds`. |
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| `copy_pixels` | Copy the selected pixels of a layer (or with `merged` the visible image) to the editor clipboard, cropped to the selection with its soft edge. No undo step. Returns `width`, `height`, `x`, `y`. |
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| `cut_pixels` | Copy, then clear the selected pixels (one undo step). Returns the size and position. |
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| `paste_pixels` | Paste the clipboard as a new layer: `mode` `new-layer` (centred on the selection or canvas), `in-place`, `into` (masked by the selection) or `outside` (masked by its inverse). One undo step. Returns `layerId`, `bounds`, `masked`. |
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### Save and open
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|
never tint arrows, labels or watermarks. `list_layers` shows where each one went.
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|
- `invert` and `threshold` are destructive-looking creative effects; never use them for a
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483
|
correction the user did not ask for. Posterize `levels` below ~8 bands visibly.
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|
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- Selection coordinates ignore crop and rotation: they are source-image pixels. A rectangle in
|
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|
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the cropped preview's coordinates lands in the wrong place on a cropped image.
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|
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- `select_by_color` without `x`/`y` or `color` fails. Large `tolerance` / `fuzziness` floods the
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selection: start low (wand 20..40, range 30..60), check `percent`, and add with `mode: add`.
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- `modify_selection`, `refine_selection` and `apply_selection_as_mask` fail with "Nothing is
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selected." when the selection is empty; select first.
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- Transforms refuse hidden layers, layers with `locks.position` or `locks.pixels`, and adjustment,
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annotation and group layers (transform a layer's mask with `channel: "mask"` after unlinking
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it). A result larger than about 11 600 × 11 600 px is refused.
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1
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+
# Free Transform
|
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2
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+
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3
|
+
How to move, scale, rotate, skew, distort and warp layers, selected pixels and masks in the Pixerate image editor. Read it before `transform_layer`, `warp_layer`, `transform_selection`, `flip_layer` or `rotate_layer_90`.
|
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4
|
+
|
|
5
|
+
1. **Read the frame first**: `get_transform_frame` says what a transform would move (`content`,
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6
|
+
`moved`) and its `frame` (document bounds of the content) with its corners. Every transform
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7
|
+
works on that frame: the numeric fields are percent of it and turn about one of its anchors.
|
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8
|
+
2. **Pick what moves** with `content`: `layer` (all its pixels and a linked mask), `selection`
|
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9
|
+
(only the selected pixels, committed back into the same layer; the hole they leave is
|
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10
|
+
transparent and the outline moves with them), `selection-copy` (Layer via Copy, then the copy
|
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11
|
+
is transformed on a new layer; the original stays) or `auto` (selection when something is
|
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12
|
+
selected). `channel: "mask"` moves an unlinked mask alone; `transform_selection` moves only
|
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13
|
+
the outline.
|
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|
+
3. **Choose the tool by the change**: `transform_layer` with `scaleX` / `scaleY` (percent),
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15
|
+
`rotate`, `skewX` / `skewY` (degrees), `dx` / `dy` and a `reference` anchor for scale, rotate
|
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16
|
+
and skew; `corners` for Distort (each corner free) and Perspective (move two corners
|
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17
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+
symmetrically: the top pair in by the same amount narrows the top); `matrix` when you have one;
|
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18
|
+
`warp_layer` for a preset bend (`style`, `bend`, `horizontal`, `vertical`) or a custom `mesh`;
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19
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+
`flip_layer` and `rotate_layer_90` for exact flips and quarter turns.
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20
|
+
4. **Transform once.** Every call resamples the pixels, so chained calls soften them: put scale,
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21
|
+
rotation and move into one `transform_layer` call (or one matrix) instead of several.
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22
|
+
5. **Look**: `render_preview`, or `capture_view` at the edges; each call is one undo step.
|