@pixerate/editor 0.182.0 → 0.185.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/dist/{chunk-UHMSMUHK.cjs → chunk-C6TRAAG4.cjs} +3 -1
  2. package/dist/{chunk-Y46OMERN.js → chunk-GYYSPMVU.js} +3 -1
  3. package/dist/image-editor/controller.d.cts +152 -8
  4. package/dist/image-editor/controller.d.ts +152 -8
  5. package/dist/image-editor/index.cjs +1986 -832
  6. package/dist/image-editor/index.js +1209 -55
  7. package/dist/image-editor/layers/panel.d.cts +23 -1
  8. package/dist/image-editor/layers/panel.d.ts +23 -1
  9. package/dist/image-editor/selection/gesture.d.cts +40 -2
  10. package/dist/image-editor/selection/gesture.d.ts +40 -2
  11. package/dist/image-editor/selection/index.d.cts +1 -0
  12. package/dist/image-editor/selection/index.d.ts +1 -0
  13. package/dist/image-editor/selection/modify.d.cts +3 -2
  14. package/dist/image-editor/selection/modify.d.ts +3 -2
  15. package/dist/image-editor/selection/stroke.d.cts +8 -0
  16. package/dist/image-editor/selection/stroke.d.ts +8 -0
  17. package/dist/image-editor/selection/tool-options.d.cts +12 -2
  18. package/dist/image-editor/selection/tool-options.d.ts +12 -2
  19. package/dist/image-editor/selection/wand.d.cts +37 -0
  20. package/dist/image-editor/selection/wand.d.ts +37 -0
  21. package/dist/image-editor/selection-tools.d.cts +8 -3
  22. package/dist/image-editor/selection-tools.d.ts +8 -3
  23. package/dist/image-editor/tools.d.cts +8 -2
  24. package/dist/image-editor/tools.d.ts +8 -2
  25. package/dist/image-editor/types.d.cts +2 -0
  26. package/dist/image-editor/types.d.ts +2 -0
  27. package/dist/paint-editor/index.cjs +6 -6
  28. package/dist/paint-editor/index.js +1 -1
  29. package/dist/vector/controller.d.cts +13 -0
  30. package/dist/vector/controller.d.ts +13 -0
  31. package/dist/vector/index.cjs +20 -1
  32. package/dist/vector/index.js +19 -0
  33. package/package.json +1 -1
  34. package/skills/README.md +7 -0
  35. package/skills/pixerate-image-editor/SKILL.md +41 -50
  36. package/skills/pixerate-image-editor/references/free-transform.md +22 -0
  37. package/skills/pixerate-image-selection-masking/SKILL.md +193 -0
@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
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  connector: "\u2933",
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  distort: "\u2248"
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  };
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+ var VECTOR_TOOL_GROUPS = [
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+ { id: "select", label: "Select", tools: ["select"] },
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+ { id: "direct", label: "Direct Select", tools: ["direct"] },
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+ { id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
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+ { id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
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+ { id: "frame", label: "Frame", tools: ["frame"] },
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+ { id: "type", label: "Type", tools: ["type", "typePath"] },
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+ { id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
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+ { id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
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+ { id: "gradient", label: "Gradient", tools: ["gradient"] },
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+ { id: "blend", label: "Blend", tools: ["blend"] },
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+ { id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
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+ { id: "connector", label: "Connector", tools: ["connector"] }
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+ ];
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+ function vectorToolGroup(tool) {
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+ return _nullishCoalesce(VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)), () => ( VECTOR_TOOL_GROUPS[0]));
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+ }
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  var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
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  var BOOLEAN_OPS = {
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  union: "union",
@@ -19450,4 +19467,6 @@ function createVectorEditorDocument(controller) {
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- exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
19470
+
19471
+
19472
+ exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_GROUPS = VECTOR_TOOL_GROUPS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolGroup = vectorToolGroup; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
7323
7323
  connector: "\u2933",
7324
7324
  distort: "\u2248"
7325
7325
  };
7326
+ var VECTOR_TOOL_GROUPS = [
7327
+ { id: "select", label: "Select", tools: ["select"] },
7328
+ { id: "direct", label: "Direct Select", tools: ["direct"] },
7329
+ { id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
7330
+ { id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
7331
+ { id: "frame", label: "Frame", tools: ["frame"] },
7332
+ { id: "type", label: "Type", tools: ["type", "typePath"] },
7333
+ { id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
7334
+ { id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
7335
+ { id: "gradient", label: "Gradient", tools: ["gradient"] },
7336
+ { id: "blend", label: "Blend", tools: ["blend"] },
7337
+ { id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
7338
+ { id: "connector", label: "Connector", tools: ["connector"] }
7339
+ ];
7340
+ function vectorToolGroup(tool) {
7341
+ return VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)) ?? VECTOR_TOOL_GROUPS[0];
7342
+ }
7326
7343
  var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
7327
7344
  var BOOLEAN_OPS = {
7328
7345
  union: "union",
@@ -18860,6 +18877,7 @@ export {
18860
18877
  VECTOR_TEXT_ALIGN_OPTIONS,
18861
18878
  VECTOR_TOOLS,
18862
18879
  VECTOR_TOOL_GLYPHS,
18880
+ VECTOR_TOOL_GROUPS,
18863
18881
  VECTOR_TOOL_SHORTCUTS,
18864
18882
  VECTOR_TRACE_MAX_PIXELS,
18865
18883
  VECTOR_TRANSFORM_HANDLES,
@@ -19429,6 +19447,7 @@ export {
19429
19447
  vectorTextSpanSvg,
19430
19448
  vectorTextSpans,
19431
19449
  vectorTextStyleAt,
19450
+ vectorToolGroup,
19432
19451
  vectorToolLabel,
19433
19452
  vectorTraceContours,
19434
19453
  vectorTrackingPaths,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pixerate/editor",
3
- "version": "0.182.0",
3
+ "version": "0.185.0",
4
4
  "description": "UI-agnostic rich text and media editing core library",
5
5
  "author": "Pixerate",
6
6
  "license": "MIT",
package/skills/README.md CHANGED
@@ -15,6 +15,7 @@ that uses the tools can load the matching skill.
15
15
  | [`pixerate-chart`](pixerate-chart/SKILL.md) | Chart specs, data, series, presets, trendlines, Office and Mermaid charts. |
16
16
  | [`pixerate-diagram`](pixerate-diagram/SKILL.md) | Mermaid diagrams: nodes, edges, groups, layout. |
17
17
  | [`pixerate-image-editor`](pixerate-image-editor/SKILL.md) | Adjustments, adjustment layers, selections and masks. |
18
+ | [`pixerate-image-selection-masking`](pixerate-image-selection-masking/SKILL.md) | Workflow: cutouts, background and sky replacement, local adjustments through masks; choosing a selection method, checking and refining edges, and outputting an editable mask. Built on `pixerate-image-editor`'s tools. |
18
19
  | [`pixerate-paint-editor`](pixerate-paint-editor/SKILL.md) | Natural-media painting: paper and grain, dry-media brushes, the brush library, strokes as data, pigment mixing. |
19
20
  | [`pixerate-animation-editor`](pixerate-animation-editor/SKILL.md) | Vector animation: shots, commands, timing, Flair and Lottie. |
20
21
  | [`pixerate-video-editor`](pixerate-video-editor/SKILL.md) | Non-linear video editing: tracks, clips, transitions, export. |
@@ -74,6 +75,12 @@ same change.
74
75
  `create*ToolProvider` / `create*Commands` factory is not mapped to a skill. A new domain
75
76
  gets a new skill directory, an entry in `expectedBySkill()` and `FACTORIES`, and a row in
76
77
  the table above.
78
+ - **Workflow skills.** A skill that covers one job end to end on another skill's tools (for
79
+ example `pixerate-image-selection-masking` on `pixerate-image-editor`) has no tool table.
80
+ Its frontmatter adds `metadata` with `kind: workflow` and `reference: <skill>`, it lists the
81
+ tools it uses as bullets under `## Tools used`, and it is mapped in `WORKFLOWS` in the test
82
+ (and to `[]` in `expectedBySkill()`). The test checks that every tool it uses exists in the
83
+ reference skill.
77
84
  - **Workflows and practice.** The test cannot check advice. When a feature changes the best
78
85
  way to do something (a new batch tool, a new check, a better default), update the working
79
86
  method and best practices too.
@@ -20,8 +20,7 @@ object places contents (pixels or a nested layer document) through a transform a
20
20
  re-rendered from the contents on every change. A shape layer holds vector paths with a fill and a
21
21
  stroke, rendered again from the paths on every change, so it stays sharp through any transform. A
22
22
  type layer holds live, styled text (point or paragraph) drawn with the editor's fonts.
23
- Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors, namespacing and command
24
- batching.
23
+ Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors and batching.
25
24
 
26
25
  - **Control ids** for base adjustments: `brightness`, `contrast`, `exposure`, `temperature`,
27
26
  `tint`, `saturation` (all -100..100, default 0), `blur` (0..30 px) and `opacity` (0..1).
@@ -47,9 +46,8 @@ batching.
47
46
  3. **Write in few steps.** Put every base change of one correction into one `set_adjustments`
48
47
  call (one undo step) with a `label`. Create layers with their `params` in the same
49
48
  `add_adjustment_layer` call rather than adding a neutral layer and then setting it.
50
- 4. **Local edits:** select (`select_region`, `select_by_color`, `select_subject`), refine (`modify_selection`,
51
- `refine_selection`), check with `get_selection` (area, percent, bounds), then
52
- `apply_selection_as_mask` with a `kind` to create the masked layer in one step.
49
+ 4. **Local edits:** select, refine, check with `get_selection`, then `apply_selection_as_mask`
50
+ with a `kind`. Load `pixerate-image-selection-masking` for cutouts, masks and local edits.
53
51
  5. **Verify.** `render_preview` after each group of corrections, not after each slider, then
54
52
  `get_histogram` (it reads the last render) for clipping. Compare against the previous
55
53
  preview; read the `applied` and `clamped` lists that writes return. `undo_image` takes back a
@@ -63,7 +61,7 @@ batching.
63
61
  2. **New content goes on its own layer**: `add_pixel_layer` (empty, a colour fill or a PNG at
64
62
  `x`, `y`), `layer_via_copy` to lift a selection onto a layer, `duplicate_layer` before a
65
63
  risky change. Name layers by intent. Split out a subject by its outline, not its box
66
- (`select_subject`, or a `select_region` polygon, then `refine_selection`), then `layer_via_copy`.
64
+ (`select_subject`, or a `select_polygon`, then `refine_selection`), then `layer_via_copy`.
67
65
  3. **Shape layers non-destructively**: masks (`add_layer_mask` from the selection, or
68
66
  reveal-all / hide-all, softened with `density` / `feather`) instead of deleting pixels;
69
67
  `clipped: true` (via `set_layer_properties`) to limit a layer or adjustment to the layer below;
@@ -76,24 +74,9 @@ batching.
76
74
 
77
75
  ### Free Transform
78
76
 
79
- 1. **Read the frame first**: `get_transform_frame` says what a transform would move (`content`,
80
- `moved`) and its `frame` (document bounds of the content) with its corners. Every transform
81
- works on that frame: the numeric fields are percent of it and turn about one of its anchors.
82
- 2. **Pick what moves** with `content`: `layer` (all its pixels and a linked mask), `selection`
83
- (only the selected pixels, committed back into the same layer; the hole they leave is
84
- transparent and the outline moves with them), `selection-copy` (Layer via Copy, then the copy
85
- is transformed on a new layer; the original stays) or `auto` (selection when something is
86
- selected). `channel: "mask"` moves an unlinked mask alone; `transform_selection` moves only
87
- the outline.
88
- 3. **Choose the tool by the change**: `transform_layer` with `scaleX` / `scaleY` (percent),
89
- `rotate`, `skewX` / `skewY` (degrees), `dx` / `dy` and a `reference` anchor for scale, rotate
90
- and skew; `corners` for Distort (each corner free) and Perspective (move two corners
91
- symmetrically: the top pair in by the same amount narrows the top); `matrix` when you have one;
92
- `warp_layer` for a preset bend (`style`, `bend`, `horizontal`, `vertical`) or a custom `mesh`;
93
- `flip_layer` and `rotate_layer_90` for exact flips and quarter turns.
94
- 4. **Transform once.** Every call resamples the pixels, so chained calls soften them: put scale,
95
- rotation and move into one `transform_layer` call (or one matrix) instead of several.
96
- 5. **Look**: `render_preview`, or `capture_view` at the edges; each call is one undo step.
77
+ `get_transform_frame` first, pick `content` (`layer`, `selection`, `selection-copy`, `auto`), and
78
+ put every change into one `transform_layer` call (each call resamples). Read
79
+ [references/free-transform.md](references/free-transform.md) before transforming.
97
80
 
98
81
  ### Smart objects
99
82
 
@@ -137,15 +120,12 @@ drawing or editing either.
137
120
 
138
121
  1. **Paint on its own layer** (`add_pixel_layer`), not on the Background (active on a new image, so
139
122
  strokes without `layerId` land there) unless asked: a layer can be faded, masked or deleted.
140
- 2. **Retouch through masks**: to hide part of a layer, add a mask and paint black on it
141
- (`paint_stroke` with `channel: "mask"`, `color: "#000000"`); paint white to bring it back.
142
- A soft brush (`hardness` 0..0.3) gives soft transitions.
123
+ 2. **Retouch through masks**, not the eraser (see `pixerate-image-selection-masking`).
143
124
  3. **One stroke is one call and one undo step.** Send the path's points in order (a few points
144
125
  per brush diameter is enough; dabs are spaced by `brush.spacing`). Use `opacity` for the
145
126
  overall strength and `flow` for gradual build-up within the stroke.
146
- 4. **Limit paint with a selection** (select first, then `paint_stroke` / `fill_pixels`), or lock
147
- transparency (`set_layer_properties` `locks.transparency`) to paint only where the layer
148
- already has pixels.
127
+ 4. **Limit paint with a selection**, or lock transparency (`set_layer_properties`
128
+ `locks.transparency`) to paint only where the layer already has pixels.
149
129
  5. **Mix paint colours with `mix_colors`** when the user names paints and amounts ("two parts
150
130
  ultramarine to one part yellow", "a tint of red"). It mixes like pigment, so blue and yellow
151
131
  make green and white makes a tint, where averaging RGB gives grey or a dull pastel. Pass its
@@ -214,10 +194,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
214
194
  0..255 (`{ input, output }`); keep `(0,0)` and `(255,255)` and move quarter-tones by 10..25.
215
195
  - **Neutral greys.** Use `temperature` / `tint` (or `colorBalance` midtones) so known-neutral
216
196
  areas (white walls, grey roads, clouds) have no cast; then add warmth deliberately if wanted.
217
- - **Masks: select, refine, then mask.** Clean the selection before masking: `smooth` for
218
- jagged wand edges, `refine_selection` for hair and soft edges, feather in proportion to the
219
- image (a few px for hard objects, tens of px for sky or vignette transitions). Use the mask's
220
- own `feather` and `density` on `apply_selection_as_mask` so softening stays adjustable.
197
+ - **Masks:** select, refine, then mask; see `pixerate-image-selection-masking`.
221
198
  - **Blend modes for tone-only or colour-only changes:** `luminosity` applies a curves or
222
199
  levels layer without shifting hue or saturation; `color` applies a tint without changing
223
200
  brightness; `soft-light` / `overlay` for gentle contrast.
@@ -244,8 +221,6 @@ in the source frame at the document's bit depth, colour mode and profile. Read
244
221
  - **Scale proportionally** unless asked to stretch: give `scaleX` and `scaleY` the same value.
245
222
  Keep the subject in frame: after a scale about `center` the layer can run past the canvas,
246
223
  which `bounds` in the result shows.
247
- - **Unlink a mask** (`set_layer_mask_properties` `linked: false`) when the pixels should move
248
- under a fixed mask (a picture inside a frame); link it again afterwards.
249
224
  - **Smart objects for anything you may scale again.** Convert first, then transform as often as
250
225
  needed; set exact sizes with `set_smart_object_transform` `scaleX` / `scaleY` (percent of the
251
226
  contents) rather than chaining relative scales. Prefer smart filters over layer filters when
@@ -283,17 +258,33 @@ in the source frame at the document's bit depth, colour mode and profile. Read
283
258
  | `search_effects` | Find provider effects (when the host registered an effects provider; else `available: false`): `query`, `kind`, `category`, `use` (filter for smart filters; generator, overlay, title for effect layers). See `references/provider-effects.md`. |
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  | `describe_effect` | Read an effect's `controls` (strict JSON Schema with ranges and units), `defaults`, `presets` and `inputs` before applying it. |
285
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  | `list_applied_effects` | Read the provider effects per layer: effect smart filters (`role: smart filter`, with blend and opacity) and an effect layer's own effect (`generator`), with `available` false when the provider lacks one. Works without a provider. |
286
- | `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and `select_region`, before crop and rotation): `region` `content` (whole image, default), `selection` or `rect`; small regions are enlarged up to 8× with hard pixel edges, so a 64 px rect shows real pixels. `includeOverlays: true` shades unselected pixels and outlines the crop: use it to check a mask's edge before `apply_selection_as_mask`. Returns the `rect` and `scale`. Use `render_preview` for the final framed result. |
261
+ | `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and the select tools, before crop and rotation): `region` `content` (whole image, default), `selection` or `rect`; small regions are enlarged up to 8× with hard pixel edges, so a 64 px rect shows real pixels. `includeOverlays: true` shades unselected pixels and outlines the crop: use it to check a mask's edge before `apply_selection_as_mask`. Returns the `rect` and `scale`. Use `render_preview` for the final framed result. |
287
262
 
288
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  ### Write
289
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290
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  | Tool | Use it to |
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  | --- | --- |
292
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  | `set_adjustments` | Set base controls and existing layer parameters in one undo step: `values` is a map of control id or `layers.<layerId>.<controlId>` path to number; `label` is echoed. Values are clamped to range; returns `applied` and `clamped` (and a note when `tint` is set on a process 1 edit). Unknown ids fail and change nothing. Cannot set curves points, booleans or colours. |
293
- | `add_adjustment_layer` | Add a layer above the other adjustment layers and below annotations (or directly above `aboveId`, or at the top of group `parentId`): `kind` (curves, levels, hueSaturation, vibrance, colorBalance, blackWhite, photoFilter, invert, posterize, threshold), optional `params` merged with neutral defaults, `opacity` 0..1 (default 1), `blend` (default normal), `name`. Returns the layer (with its new id) and its stack index. The only tool that sets curves points, `colorize`, `preserveLuminosity`, a black and white `tint` or a photo filter `color`. |
294
- | `select_region` | Select by `shape`: `rect` or `ellipse` (with `x`, `y`, `width`, `height` in natural pixels), `polygon` (the lasso: `points`, at least 3 `{x, y}` along the outline, closed automatically), `all`, `none` or `invert`. `mode` replace (default), add, subtract or intersect; `feather` px (default 0). Returns the selection summary. |
295
- | `select_by_color` | Magic wand from a seed (`x`, `y`, `tolerance` 0..255 default 32, `contiguous` default true) or Color Range for every similar pixel (`color` "#rrggbb", `fuzziness` 0..200 default 40). `sampleMerged: true` samples the adjusted image instead of the source; `sample: "active-layer"` samples only the active pixel layer (pick it with `set_active_layer`) instead of the whole image. `mode` as above. Use it for skies, backdrops and flat-coloured objects. |
296
- | `modify_selection` | Grow, shrink, feather, border or smooth the selection (`op`) by `radius` px (0..500). Use shrink then feather to keep an adjustment from bleeding over an edge; smooth to remove wand speckle. Fails when nothing is selected. |
268
+ | `add_adjustment_layer` | Add a layer above the other adjustment layers and below annotations (or directly above `aboveId`, or at the top of group `parentId`): `kind` (curves, levels, hueSaturation, vibrance, colorBalance, blackWhite, photoFilter, invert, posterize, threshold), optional `params` merged with neutral defaults, `opacity` 0..1 (default 1), `blend` (default normal), `name`. With a selection the layer is masked by it (`useSelection`, default true; `false` for a global layer; `masked` in the result). Returns the layer (with its new id) and its stack index. The only tool that sets curves points, `colorize`, `preserveLuminosity`, a black and white `tint` or a photo filter `color`. |
269
+ | `select_all` | Select › All. Returns the selection summary (`empty`, `bounds`, `area`, `percent`). |
270
+ | `deselect` | Clear the selection so edits apply to the whole layer. Returns the empty summary. |
271
+ | `invert_selection` | Select › Inverse (soft edges stay soft; with nothing selected, selects all). Returns the summary. |
272
+ | `select_rect` | Rectangular marquee: `x`, `y`, `width`, `height` (natural px), `mode` (replace, add, subtract, intersect), `feather` px, `antiAlias`. Returns the summary. |
273
+ | `select_ellipse` | Elliptical marquee inscribed in `x`, `y`, `width`, `height`; same options. A feathered ellipse makes a vignette. Returns the summary. |
274
+ | `select_line` | Single row or column marquee: `orientation` `row` (at y) or `column` (at x), `position` in natural px, `mode`. A 1 px line across the image. Returns the summary. |
275
+ | `select_polygon` | The lasso: `points` (at least 3 `{x, y}` along the outline, closed automatically), `mode`, `feather`, `antiAlias`. Trace a subject's contour, not its box. Returns the summary. |
276
+ | `magic_wand` | Select similar colour from `x`, `y`: `tolerance` 0..255 (default 32), `contiguous` (default true), `distance` `rgb` or `perceptual`, `sampleMerged`, `sample` (`composite` or `active-layer`), `mode`, `feather`. For flat backdrops and solid colours. Returns the summary. |
277
+ | `select_color_range` | Color Range, soft: `samples` (`[{color, x?, y?}]`) or a `preset` (reds … magentas, highlights, midtones, shadows, skinTones); `fuzziness` (samples 0..200, default 40; tone presets' falloff, default 20), `localized` px radius around positioned samples, `invert`, `sample`, `mode`, `feather`. Returns the summary. |
278
+ | `load_selection_from_image` | Load a mask image (`image` data URL or URL; white = selected) by `channel` (luminance, alpha, red, green, blue), with `threshold`, `invert`, `mode`. For AI or saved mattes; then `refine_selection`. Returns the summary. |
279
+ | `select_layer_transparency` | Select a layer's pixels (Ctrl/⌘-click its thumbnail): its alpha, soft where partly transparent, for pixel, shape, type and smart object layers; `mode`, `feather`. Returns the summary. |
280
+ | `load_selection_from_mask` | Load a layer's mask as the selection (`layerId`, `invert`, `mode`); fails without a painted mask. Returns the summary. |
281
+ | `set_selection_display` | Show the selection as `ants`, `quickMask` (tint over the unselected area, to judge soft edges) or `none`. View only, no undo step. |
282
+ | `select_region` | Deprecated alias (removed next minor): `shape` rect, ellipse, polygon, all, none or invert. Use the tools above. |
283
+ | `select_by_color` | Deprecated alias (removed next minor): wand (`x`, `y`) or one `color`. Use `magic_wand` or `select_color_range`. |
284
+ | `modify_selection` | Expand, contract, feather, border or smooth the selection (`op`; `grow` / `shrink` are old names for expand / contract) by `radius` px (0..500). Contract then feather keeps an adjustment off an edge; smooth removes wand speckle. Fails when nothing is selected. |
285
+ | `grow_selection` | Select › Grow: add connected pixels within `tolerance` (default 32) of a selected colour; follows colour, not distance. `sample`, `sampleMerged`. Fails when nothing is selected. Returns the summary. |
286
+ | `select_similar` | Select › Similar: add every pixel in the image within `tolerance` of a selected colour, connected or not. Fails when nothing is selected. Returns the summary. |
287
+ | `reselect` | Bring back the last selection `deselect` cleared (one undo step). Fails when there is none. Returns the summary. |
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  | `refine_selection` | Refine Edge: snap the selection edge to image edges within `radius` px (0..64, default 8), with `smartRadius`, `smooth` 0..100, `feather` px, `contrast` 0..100 and `shiftEdge` -100..100 %. Use on hair, fur, foliage or after loading a coarse AI mask. |
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  | `update_adjustment_layer` | Change a layer's `enabled` (false hides it without deleting), `blend`, `opacity` (0..1) or `name` in one undo step. Returns the layer. Its parameters change with `set_adjustments`. Toggle `enabled` to compare a layer's effect before and after. |
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  | `move_adjustment_layer` | Move a layer to index `to` (0 = bottom, applied first; past the top means top). Order matters: a curves layer above a hue/saturation layer works on its output. Fails when the layer is already there. Returns the ids bottom to top. |
@@ -323,7 +314,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
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  | `transform_selection` | Transform only the selection outline (Transform Selection): the same numeric fields, `matrix` or `corners` as `transform_layer`, over the selection's bounds. Pixels do not change. Needs a selection. Returns the new selection `bounds`. |
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  | `flip_layer` | Mirror a pixel layer, its selected pixels or a copy (`content`) `horizontal` or `vertical` about the frame's centre, exactly. For the whole image use `flip_image`. Returns the new `bounds`. |
325
316
  | `rotate_layer_90` | Turn a pixel layer, its selected pixels or a copy by `turn` 90 (clockwise), -90 or 180 about the frame's centre, landing on whole pixels (no resampling). For the whole image use `set_rotation`. Returns the new `bounds`. |
326
- | `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all` or `selection`, with optional `density` / `feather`. Replaces an existing mask. Returns the mask summary. |
317
+ | `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all`, `selection`, `hide-selection` (its inverse) or `transparency` (the layer's own alpha), with optional `density` / `feather`. Replaces an existing mask. Returns the mask summary. |
327
318
  | `set_layer_mask_properties` | Change any layer mask's `density`, `feather`, `enabled` or `linked` (false: the mask stays put when the layer moves or transforms) without touching its pixels. |
328
319
  | `apply_layer_mask` | Bake a pixel layer's mask into its alpha and remove it. Destructive. |
329
320
  | `remove_layer_mask` | Delete a mask without applying it; disable it instead to keep it. |
@@ -348,7 +339,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
348
339
  | `copy_smart_object` | Duplicate a smart object above it: `linked: true` shares the contents (edits show in both), `linked: false` (default, New Smart Object via Copy) gives independent contents. Returns the copy and its `contentsId`. |
349
340
  | `edit_smart_object_contents` | Open a smart object's contents as their own document (raster contents as one pixel layer, "Layer 0") with their own undo; all tools then act inside them. Returns the size, `layerIds`, `layers` and `editing` (the open path). Always close it. |
350
341
  | `close_smart_object_contents` | Close the innermost open contents: `save` true (default) writes them back and re-renders every linked instance (one undo step), false discards. Returns `layerId`, `changed`, `layerIds` and what is still `editing`. |
351
- | `add_smart_filter` | Add a `develop` (brightness … tint) or `blur` (`radius`) smart filter with its own `blend` and `opacity`, at `index` (default top); kinds may repeat. Returns the `filter` (with id) and the stack. |
342
+ | `add_smart_filter` | Add a `develop` (brightness … tint) or `blur` (`radius`) smart filter with its own `blend` and `opacity`, at `index` (default top); kinds may repeat. With a selection the filter mask is set from it (`useSelection`, default true). Returns the `filter` (with id), the stack and `masked`. |
352
343
  | `update_smart_filter` | Change one smart filter's settings, `enabled`, `blend` or `opacity` (`filterId` from `get_smart_object`); kind `psd` filters take only the last three. Returns the filter and the stack. |
353
344
  | `remove_smart_filter` | Remove one smart filter (the filter mask goes with the last one). Returns the stack. |
354
345
  | `move_smart_filter` | Move a smart filter to `index` (0 = bottom, applied first). Returns the stack. |
@@ -392,12 +383,18 @@ in the source frame at the document's bit depth, colour mode and profile. Read
392
383
  | `mix_colors` | Read-only. Mix 1 to 16 `colors` (`{color: #rrggbb, weight, strength?}`) like paint (Kubelka-Munk over reflectance spectra). Returns `mixed` (#rrggbb), `rgbLerp` (the plain RGB average, for comparison) and the normalised `weights`. Call it before `paint_stroke` / `fill_pixels` to pick a paint colour. |
393
384
  | `clear_pixels` | Remove the selected pixels (alpha to 0; a transparency-locked layer or a mask gets the background colour). Returns the changed bounds. |
394
385
  | `import_psd` | Open a PSD / PSB (`data` base64, a `data:` URL is fine) as the document, replacing the layers, crop and rotation (one undo step). Returns the new `layers` tree with ids, `layerIds`, size and `warnings` naming the affected layers. Call `inspect_psd` first when losses matter. |
395
- | `apply_effect` | Run a provider filter effect on a layer as a smart filter (`target`, `effect`, `values`, `index`, `enabled`, `opacity`); a pixel, shape or type layer becomes a smart object in the same undo step (`converted`). Returns the filter id. |
386
+ | `apply_effect` | Run a provider filter effect on a layer as a smart filter (`target`, `effect`, `values`, `index`, `enabled`, `opacity`); a pixel, shape or type layer becomes a smart object in the same undo step (`converted`). With a selection the filter mask is set from it (`masked`): deselect first to filter the whole layer. Returns the filter id. |
396
387
  | `update_effect` | Change an effect smart filter (`values` merged, `null` resets; `enabled`, `opacity`, `index`) or redraw an effect layer (`effect: "generator"`, values only). |
397
388
  | `remove_effect` | Remove an effect smart filter, or (`generator`) keep an effect layer's pixels as a plain layer. |
398
389
  | `add_effect_layer` | Add a layer drawn by a generator, overlay or title effect at the document's size and bit depth (`values`, `time`, `animate`, `name`, `aboveId` / `belowId`, `opacity`, `blend`). An effect with its own background (`backgroundOpacity` in `describe_effect`) starts with it transparent when there are layers below. Returns the layer id. |
399
390
  | `set_effect_layer` | Change an effect layer: swap its `effect` (its defaults plus `values`), pick the still frame (`time`, ms), or make it play in an animation (`animate: { duration }`; `null` for a still frame). The longest animating layer sets the animation's length. |
400
391
  | `apply_selection_as_mask` | Mask a layer with the current selection: pass `layerId` to mask an existing layer, or `kind` (plus optional `params`) to create a new masked layer in one step. `density` 0..1 and `feather` px soften the mask non-destructively. Returns `layerId`, kind, mask info and the selection summary. |
392
+ | `stroke_selection` | Edit › Stroke: a band `width` px (≤ 250) `outside` (default), `inside` or `center` on the selection edge, with `color`, `opacity`, `blend`, on a layer's pixels or mask (`channel`). One undo step. Returns the changed `bounds`. |
393
+ | `crop_to_selection` | Set the crop box to the selection's bounds (non-destructive; `reset_crop` undoes it). Returns the `crop`. |
394
+ | `content_aware_fill` | Remove what is selected by synthesising texture from around it on a pixel layer; `output` `new-layer` (keeps the fill separate, recommended) or `current`; `sampleRadius`, `seed` (another seed, another fill). Select with a 2–4 px margin. 8-bit only. Returns `layerId` and `bounds`. |
395
+ | `copy_pixels` | Copy the selected pixels of a layer (or with `merged` the visible image) to the editor clipboard, cropped to the selection with its soft edge. No undo step. Returns `width`, `height`, `x`, `y`. |
396
+ | `cut_pixels` | Copy, then clear the selected pixels (one undo step). Returns the size and position. |
397
+ | `paste_pixels` | Paste the clipboard as a new layer: `mode` `new-layer` (centred on the selection or canvas), `in-place`, `into` (masked by the selection) or `outside` (masked by its inverse). One undo step. Returns `layerId`, `bounds`, `masked`. |
401
398
 
402
399
  ### Save and open
403
400
 
@@ -484,12 +481,6 @@ The host may add the shared document tools (see `pixerate-agent-tools`). An imag
484
481
  never tint arrows, labels or watermarks. `list_layers` shows where each one went.
485
482
  - `invert` and `threshold` are destructive-looking creative effects; never use them for a
486
483
  correction the user did not ask for. Posterize `levels` below ~8 bands visibly.
487
- - Selection coordinates ignore crop and rotation: they are source-image pixels. A rectangle in
488
- the cropped preview's coordinates lands in the wrong place on a cropped image.
489
- - `select_by_color` without `x`/`y` or `color` fails. Large `tolerance` / `fuzziness` floods the
490
- selection: start low (wand 20..40, range 30..60), check `percent`, and add with `mode: add`.
491
- - `modify_selection`, `refine_selection` and `apply_selection_as_mask` fail with "Nothing is
492
- selected." when the selection is empty; select first.
493
484
  - Transforms refuse hidden layers, layers with `locks.position` or `locks.pixels`, and adjustment,
494
485
  annotation and group layers (transform a layer's mask with `channel: "mask"` after unlinking
495
486
  it). A result larger than about 11 600 × 11 600 px is refused.
@@ -0,0 +1,22 @@
1
+ # Free Transform
2
+
3
+ How to move, scale, rotate, skew, distort and warp layers, selected pixels and masks in the Pixerate image editor. Read it before `transform_layer`, `warp_layer`, `transform_selection`, `flip_layer` or `rotate_layer_90`.
4
+
5
+ 1. **Read the frame first**: `get_transform_frame` says what a transform would move (`content`,
6
+ `moved`) and its `frame` (document bounds of the content) with its corners. Every transform
7
+ works on that frame: the numeric fields are percent of it and turn about one of its anchors.
8
+ 2. **Pick what moves** with `content`: `layer` (all its pixels and a linked mask), `selection`
9
+ (only the selected pixels, committed back into the same layer; the hole they leave is
10
+ transparent and the outline moves with them), `selection-copy` (Layer via Copy, then the copy
11
+ is transformed on a new layer; the original stays) or `auto` (selection when something is
12
+ selected). `channel: "mask"` moves an unlinked mask alone; `transform_selection` moves only
13
+ the outline.
14
+ 3. **Choose the tool by the change**: `transform_layer` with `scaleX` / `scaleY` (percent),
15
+ `rotate`, `skewX` / `skewY` (degrees), `dx` / `dy` and a `reference` anchor for scale, rotate
16
+ and skew; `corners` for Distort (each corner free) and Perspective (move two corners
17
+ symmetrically: the top pair in by the same amount narrows the top); `matrix` when you have one;
18
+ `warp_layer` for a preset bend (`style`, `bend`, `horizontal`, `vertical`) or a custom `mesh`;
19
+ `flip_layer` and `rotate_layer_90` for exact flips and quarter turns.
20
+ 4. **Transform once.** Every call resamples the pixels, so chained calls soften them: put scale,
21
+ rotation and move into one `transform_layer` call (or one matrix) instead of several.
22
+ 5. **Look**: `render_preview`, or `capture_view` at the edges; each call is one undo step.