@pixerate/editor 0.155.0 → 0.156.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/dist/animation-editor/index.cjs +58 -58
  2. package/dist/animation-editor/index.js +4 -4
  3. package/dist/{brushstrokeRender-YAZVQUXY.cjs → brushstrokeRender-5WANQIG4.cjs} +10 -10
  4. package/dist/{brushstrokeRender-EUDQTDYS.js → brushstrokeRender-Q4LI22QV.js} +3 -3
  5. package/dist/canvas/index.cjs +8 -8
  6. package/dist/canvas/index.js +1 -1
  7. package/dist/{chunk-AGZ47XY2.js → chunk-2N2QPO3H.js} +6 -2
  8. package/dist/{chunk-NMXPOKF3.js → chunk-45XXVHVG.js} +1 -1
  9. package/dist/{chunk-FLOGD3QB.js → chunk-6UPGM3JB.js} +2 -2
  10. package/dist/{chunk-6FUAHCVI.cjs → chunk-7NW46N7I.cjs} +16 -16
  11. package/dist/{chunk-ORDXMBD4.js → chunk-A5UCR2TO.js} +10 -3
  12. package/dist/{chunk-PI45JMP7.cjs → chunk-CD7PLU77.cjs} +81 -81
  13. package/dist/{chunk-LRRCMRSL.cjs → chunk-EBDCRTZI.cjs} +20 -16
  14. package/dist/{chunk-OLCYQLFE.js → chunk-EL5PAHNP.js} +1 -1
  15. package/dist/{chunk-PUC43JPT.cjs → chunk-EYVVIZJ3.cjs} +1 -1
  16. package/dist/{chunk-BXMIBMVG.cjs → chunk-JGKCC5OF.cjs} +65 -58
  17. package/dist/{chunk-LIXLD433.cjs → chunk-MHEXLG3M.cjs} +35 -35
  18. package/dist/{chunk-RHXW4TA5.cjs → chunk-QMI5HZWA.cjs} +7 -7
  19. package/dist/{chunk-UILRJQFD.js → chunk-WNAAWLZ5.js} +1 -1
  20. package/dist/{chunk-Y64YPIFT.js → chunk-ZQWLWDZI.js} +1 -1
  21. package/dist/image-editor/index.cjs +686 -686
  22. package/dist/image-editor/index.js +5 -5
  23. package/dist/paint/grain.d.cts +7 -0
  24. package/dist/paint/grain.d.ts +7 -0
  25. package/dist/paint/index.cjs +3 -3
  26. package/dist/paint/index.js +2 -2
  27. package/dist/paint-editor/controller.d.cts +30 -0
  28. package/dist/paint-editor/controller.d.ts +30 -0
  29. package/dist/paint-editor/document.d.cts +8 -0
  30. package/dist/paint-editor/document.d.ts +8 -0
  31. package/dist/paint-editor/index.cjs +403 -256
  32. package/dist/paint-editor/index.js +158 -11
  33. package/dist/paint-editor/paper.d.cts +8 -0
  34. package/dist/paint-editor/paper.d.ts +8 -0
  35. package/dist/paint-editor/stencils.d.cts +2 -0
  36. package/dist/paint-editor/stencils.d.ts +2 -0
  37. package/dist/paint-editor/wet.d.cts +1 -0
  38. package/dist/paint-editor/wet.d.ts +1 -0
  39. package/dist/vector/index.cjs +950 -950
  40. package/dist/vector/index.js +4 -4
  41. package/package.json +1 -1
  42. package/skills/pixerate-paint-editor/SKILL.md +9 -1
@@ -367,7 +367,7 @@ import {
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  writePsd,
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  xyToTempTint,
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  xyToUv
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- } from "../chunk-Y64YPIFT.js";
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+ } from "../chunk-ZQWLWDZI.js";
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  import {
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  parseCssColor
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  } from "../chunk-3CI7FRMK.js";
@@ -476,7 +476,7 @@ import {
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  spotHealPixels,
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  spotHealWindow,
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  toneOf
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- } from "../chunk-OLCYQLFE.js";
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+ } from "../chunk-EL5PAHNP.js";
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  import {
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  BODY_SCATTER,
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  DEFAULT_FLOW,
@@ -622,8 +622,8 @@ import {
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  warpMeshParamAt,
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  warpMeshRows,
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  warpPresetMesh
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- } from "../chunk-FLOGD3QB.js";
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- import "../chunk-ORDXMBD4.js";
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+ } from "../chunk-6UPGM3JB.js";
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+ import "../chunk-A5UCR2TO.js";
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  import "../chunk-M6DNZNVY.js";
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  import "../chunk-WEIK3UYB.js";
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  import "../chunk-PWBZH3FK.js";
@@ -732,7 +732,7 @@ import {
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  tipShape,
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  updatePaintGradientStop,
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  walkDabs
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- } from "../chunk-AGZ47XY2.js";
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+ } from "../chunk-2N2QPO3H.js";
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  import {
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  BRUSHSTROKE_MAX_SCALE,
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  BRUSHSTROKE_MIN_SCALE,
@@ -19,6 +19,11 @@ export interface PaperGrainSettings {
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  tiling: PaperTiling;
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  dry: GrainTuning;
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  wet: GrainTuning;
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+ /** Where the grain's (0, 0) sits in document pixels (missing = the canvas's top-left). */
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+ offset?: {
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+ x: number;
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+ y: number;
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+ };
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  }
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  /** Side of the generated grain tile in pixels (at scale 1). */
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  export declare const GRAIN_TILE = 256;
@@ -33,6 +38,8 @@ export declare class PaperGrain {
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  private readonly heights;
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  private readonly scale;
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  private readonly mirror;
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+ private readonly ox;
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+ private readonly oy;
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  readonly flat: boolean;
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  constructor(paper: PaperGrainSettings, media?: 'dry' | 'wet');
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  /** Tile cell index for a coordinate in grain pixels (mirrored on odd tiles when mirroring). */
@@ -19,6 +19,11 @@ export interface PaperGrainSettings {
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  tiling: PaperTiling;
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  dry: GrainTuning;
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  wet: GrainTuning;
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+ /** Where the grain's (0, 0) sits in document pixels (missing = the canvas's top-left). */
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+ offset?: {
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+ x: number;
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+ y: number;
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+ };
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  }
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  /** Side of the generated grain tile in pixels (at scale 1). */
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  export declare const GRAIN_TILE = 256;
@@ -33,6 +38,8 @@ export declare class PaperGrain {
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  private readonly heights;
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  private readonly scale;
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  private readonly mirror;
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+ private readonly ox;
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+ private readonly oy;
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  readonly flat: boolean;
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  constructor(paper: PaperGrainSettings, media?: 'dry' | 'wet');
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  /** Tile cell index for a coordinate in grain pixels (mirrored on odd tiles when mirroring). */
@@ -36,7 +36,7 @@
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- var _chunk6FUAHCVIcjs = require('../chunk-6FUAHCVI.cjs');
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+ var _chunk7NW46N7Icjs = require('../chunk-7NW46N7I.cjs');
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@@ -224,7 +224,7 @@ var _chunkGNK7SESQcjs = require('../chunk-GNK7SESQ.cjs');
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- var _chunkLRRCMRSLcjs = require('../chunk-LRRCMRSL.cjs');
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+ var _chunkEBDCRTZIcjs = require('../chunk-EBDCRTZI.cjs');
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@@ -480,4 +480,4 @@ require('../chunk-XFM3OCHU.cjs');
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- exports.BODY_SCATTER = _chunkGNK7SESQcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkLRRCMRSLcjs.BrushstrokeCache; exports.CoverageMap = _chunkLRRCMRSLcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkLRRCMRSLcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkLRRCMRSLcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkGNK7SESQcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkLRRCMRSLcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkLRRCMRSLcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkLRRCMRSLcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunk6FUAHCVIcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkLRRCMRSLcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkGNK7SESQcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkGNK7SESQcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkGNK7SESQcjs.DRY_EPS; exports.DabWalker = _chunkLRRCMRSLcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkLRRCMRSLcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkGNK7SESQcjs.EX; exports.EY = _chunkGNK7SESQcjs.EY; exports.FLAG_ALIVE = _chunkGNK7SESQcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkGNK7SESQcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkGNK7SESQcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkGNK7SESQcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkGNK7SESQcjs.FLAG_TOP; exports.FLAG_WET = _chunkGNK7SESQcjs.FLAG_WET; exports.FLAT = _chunkGNK7SESQcjs.FLAT; exports.FREE_INTERVAL = _chunkGNK7SESQcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkLRRCMRSLcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkLRRCMRSLcjs.GRAIN_TILE; exports.HIDE = _chunkGNK7SESQcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunk6FUAHCVIcjs.IDENTITY_CLONE_TRANSFORM; exports.MAX_BATCH = _chunkGNK7SESQcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkLRRCMRSLcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkGNK7SESQcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkGNK7SESQcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkGNK7SESQcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkLRRCMRSLcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkLRRCMRSLcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkLRRCMRSLcjs.MIXING_MODELS; exports.MixerStroke = _chunkLRRCMRSLcjs.MixerStroke; exports.OPP = _chunkGNK7SESQcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkLRRCMRSLcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkLRRCMRSLcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkLRRCMRSLcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkLRRCMRSLcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkLRRCMRSLcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkLRRCMRSLcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkLRRCMRSLcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkGNK7SESQcjs.PAPER_CAPACITY; exports.PARAM = _chunkGNK7SESQcjs.PARAM; exports.PARAM_FLOATS = _chunkGNK7SESQcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunkCWM3CUUXcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkGNK7SESQcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkGNK7SESQcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunkCWM3CUUXcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkGNK7SESQcjs.PLANE; exports.PLANE_BYTES = _chunkGNK7SESQcjs.PLANE_BYTES; exports.P_D0 = _chunkGNK7SESQcjs.P_D0; exports.P_EDGE = _chunkGNK7SESQcjs.P_EDGE; exports.P_FX = _chunkGNK7SESQcjs.P_FX; exports.P_FY = _chunkGNK7SESQcjs.P_FY; exports.P_H = _chunkGNK7SESQcjs.P_H; exports.P_P0 = _chunkGNK7SESQcjs.P_P0; exports.P_RHO = _chunkGNK7SESQcjs.P_RHO; exports.P_SW = _chunkGNK7SESQcjs.P_SW; exports.P_UX = _chunkGNK7SESQcjs.P_UX; exports.P_UY = _chunkGNK7SESQcjs.P_UY; exports.PaintExchange = _chunkLRRCMRSLcjs.PaintExchange; exports.PaintGradientSampler = _chunkLRRCMRSLcjs.PaintGradientSampler; exports.PaintSourceError = _chunkLRRCMRSLcjs.PaintSourceError; exports.PaperGrain = _chunkLRRCMRSLcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunk6FUAHCVIcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunk6FUAHCVIcjs.RegionPixelSource; exports.RetouchDabStroke = _chunk6FUAHCVIcjs.RetouchDabStroke; exports.SET_PLANES = _chunkGNK7SESQcjs.SET_PLANES; exports.SLOT_BYTES = _chunkGNK7SESQcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkGNK7SESQcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkGNK7SESQcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunk6FUAHCVIcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkGNK7SESQcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkGNK7SESQcjs.STRIP; exports.SmudgeTip = _chunkLRRCMRSLcjs.SmudgeTip; exports.StrokeCoverage = _chunkLRRCMRSLcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkLRRCMRSLcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunk6FUAHCVIcjs.TONE_RANGES; exports.TileMedium = _chunkLRRCMRSLcjs.TileMedium; exports.TilePixelSource = _chunk6FUAHCVIcjs.TilePixelSource; exports.TileableNoise = _chunkLRRCMRSLcjs.TileableNoise; exports.TransformedPixelSource = _chunk6FUAHCVIcjs.TransformedPixelSource; exports.U_MAX = _chunkGNK7SESQcjs.U_MAX; exports.W9 = _chunkGNK7SESQcjs.W9; exports.WET_FLOW_KINDS = _chunkGNK7SESQcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkGNK7SESQcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkGNK7SESQcjs.WET_TILE; exports.WGSL_HALO = _chunkGNK7SESQcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkGNK7SESQcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkGNK7SESQcjs.WGSL_STEP; exports.WetGpuEngine = _chunkGNK7SESQcjs.WetGpuEngine; exports.WetMedium = _chunkGNK7SESQcjs.WetMedium; exports.WetWorkerPool = _chunkGNK7SESQcjs.WetWorkerPool; exports.WetWorld = _chunkGNK7SESQcjs.WetWorld; exports.WetWorldError = _chunkGNK7SESQcjs.WetWorldError; exports.addPaintGradientStop = _chunkLRRCMRSLcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunk6FUAHCVIcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkLRRCMRSLcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkLRRCMRSLcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunk6FUAHCVIcjs.applyToneToDeepTile; exports.bestOffset = _chunk6FUAHCVIcjs.bestOffset; exports.blendRadius = _chunkLRRCMRSLcjs.blendRadius; exports.blenderDab = _chunkLRRCMRSLcjs.blenderDab; exports.boxBlurPixels = _chunk6FUAHCVIcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkLRRCMRSLcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkLRRCMRSLcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkLRRCMRSLcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkLRRCMRSLcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkLRRCMRSLcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkGNK7SESQcjs.canShareMemory; exports.cleanMixer = _chunkLRRCMRSLcjs.cleanMixer; exports.cloneSamplePoint = _chunk6FUAHCVIcjs.cloneSamplePoint; exports.contentAwareFill = _chunk6FUAHCVIcjs.contentAwareFill; exports.coverageTileCoord = _chunkLRRCMRSLcjs.coverageTileCoord; exports.createBlenderScratch = _chunkLRRCMRSLcjs.createBlenderScratch; exports.createPigment = _chunkCWM3CUUXcjs.createPigment; exports.createPigmentTools = _chunkGNK7SESQcjs.createPigmentTools; exports.createWetGpuEngine = _chunkGNK7SESQcjs.createWetGpuEngine; exports.dabCoverage = _chunkLRRCMRSLcjs.dabCoverage; exports.dabRect = _chunkLRRCMRSLcjs.dabRect; exports.dexp = _chunkGNK7SESQcjs.dexp; exports.dilateMask = _chunk6FUAHCVIcjs.dilateMask; exports.dlog = _chunkGNK7SESQcjs.dlog; exports.dodgeBurn = _chunk6FUAHCVIcjs.dodgeBurn; exports.dodgeBurnCurve = _chunk6FUAHCVIcjs.dodgeBurnCurve; exports.dpow = _chunkGNK7SESQcjs.dpow; exports.dsincos = _chunkGNK7SESQcjs.dsincos; exports.edgeBits = _chunkGNK7SESQcjs.edgeBits; exports.exchangeRates = _chunkLRRCMRSLcjs.exchangeRates; exports.expNeg = _chunkGNK7SESQcjs.expNeg; exports.filmPixel = _chunkGNK7SESQcjs.filmPixel; exports.filmReflectance = _chunkGNK7SESQcjs.filmReflectance; exports.findWebGpu = _chunkGNK7SESQcjs.findWebGpu; exports.flowField = _chunkGNK7SESQcjs.flowField; exports.gradientDabColor = _chunkLRRCMRSLcjs.gradientDabColor; exports.grainCatch = _chunkLRRCMRSLcjs.grainCatch; exports.grainHeights = _chunkLRRCMRSLcjs.grainHeights; exports.hash2 = _chunkLRRCMRSLcjs.hash2; exports.healPixels = _chunk6FUAHCVIcjs.healPixels; exports.hexToPaintRgb = _chunkLRRCMRSLcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkLRRCMRSLcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkLRRCMRSLcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunk6FUAHCVIcjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkGNK7SESQcjs.latticeViscosity; exports.lerpPigment = _chunkCWM3CUUXcjs.lerpPigment; exports.lerpPigmentInto = _chunkCWM3CUUXcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkGNK7SESQcjs.linearToSrgb8; exports.loadMixer = _chunkLRRCMRSLcjs.loadMixer; exports.loadWetKernel = _chunkGNK7SESQcjs.loadWetKernel; exports.luma = _chunk6FUAHCVIcjs.luma; exports.maskBounds = _chunk6FUAHCVIcjs.maskBounds; exports.membraneFill = _chunk6FUAHCVIcjs.membraneFill; exports.mix32 = _chunkLRRCMRSLcjs.mix32; exports.mixPigments = _chunkCWM3CUUXcjs.mixPigments; exports.mixerRates = _chunkLRRCMRSLcjs.mixerRates; exports.normalizeBlender = _chunkLRRCMRSLcjs.normalizeBlender; exports.normalizeBrush = _chunkLRRCMRSLcjs.normalizeBrush; exports.normalizeFlow = _chunkGNK7SESQcjs.normalizeFlow; exports.normalizeHexColor = _chunkLRRCMRSLcjs.normalizeHexColor; exports.normalizeMixer = _chunkLRRCMRSLcjs.normalizeMixer; exports.normalizeRetouch = _chunk6FUAHCVIcjs.normalizeRetouch; exports.normalizeSmudge = _chunkLRRCMRSLcjs.normalizeSmudge; exports.normalizeTilt = _chunkGNK7SESQcjs.normalizeTilt; exports.normalizeWetParams = _chunkGNK7SESQcjs.normalizeWetParams; exports.packWetParams = _chunkGNK7SESQcjs.packWetParams; exports.paintGradientMappingFor = _chunkLRRCMRSLcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkLRRCMRSLcjs.paintPathStroke; exports.paintSourceColor = _chunkLRRCMRSLcjs.paintSourceColor; exports.paintSourceCss = _chunkLRRCMRSLcjs.paintSourceCss; exports.parsePaintSource = _chunkLRRCMRSLcjs.parsePaintSource; exports.pathStrokeCoverage = _chunkLRRCMRSLcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkLRRCMRSLcjs.pathStrokeDabs; exports.perDabStrength = _chunk6FUAHCVIcjs.perDabStrength; exports.pigmentColor = _chunkGNK7SESQcjs.pigmentColor; exports.pigmentOf = _chunkGNK7SESQcjs.pigmentOf; exports.pixelPigment = _chunkGNK7SESQcjs.pixelPigment; exports.pointerPressure = _chunkGNK7SESQcjs.pointerPressure; exports.pointerStrokeSample = _chunkGNK7SESQcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkGNK7SESQcjs.pointerStrokeSamples; exports.put255 = _chunkLRRCMRSLcjs.put255; exports.rand01 = _chunkLRRCMRSLcjs.rand01; exports.randSigned = _chunkLRRCMRSLcjs.randSigned; exports.rasterizeDab = _chunkLRRCMRSLcjs.rasterizeDab; exports.readPaintSource = _chunkLRRCMRSLcjs.readPaintSource; exports.readSourceRegion = _chunk6FUAHCVIcjs.readSourceRegion; exports.reflectanceToRgb = _chunkCWM3CUUXcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkLRRCMRSLcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkLRRCMRSLcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkLRRCMRSLcjs.resolvePaintGradient; exports.retouchFilter = _chunk6FUAHCVIcjs.retouchFilter; exports.reversePaintGradient = _chunkLRRCMRSLcjs.reversePaintGradient; exports.rgbToReflectance = _chunkCWM3CUUXcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunk6FUAHCVIcjs.rgbaViewOfGrey; exports.saturationOf = _chunk6FUAHCVIcjs.saturationOf; exports.scalePaintGradient = _chunkLRRCMRSLcjs.scalePaintGradient; exports.seamlessClone = _chunk6FUAHCVIcjs.seamlessClone; exports.seedFromString = _chunkLRRCMRSLcjs.seedFromString; exports.setPigmentColor = _chunkCWM3CUUXcjs.setPigmentColor; exports.shadeTile = _chunkGNK7SESQcjs.shadeTile; exports.smoothPoints = _chunkLRRCMRSLcjs.smoothPoints; exports.smudgeEffect = _chunk6FUAHCVIcjs.smudgeEffect; exports.solidPaint = _chunkLRRCMRSLcjs.solidPaint; exports.solveMembrane = _chunk6FUAHCVIcjs.solveMembrane; exports.sponge = _chunk6FUAHCVIcjs.sponge; exports.spongeEffect = _chunk6FUAHCVIcjs.spongeEffect; exports.spotHealPixels = _chunk6FUAHCVIcjs.spotHealPixels; exports.spotHealWindow = _chunk6FUAHCVIcjs.spotHealWindow; exports.srgbByteToLinear = _chunkGNK7SESQcjs.srgbByteToLinear; exports.stepSlotTs = _chunkGNK7SESQcjs.stepSlotTs; exports.strokeGrainCatch = _chunkLRRCMRSLcjs.strokeGrainCatch; exports.tipFalloff = _chunkLRRCMRSLcjs.tipFalloff; exports.tipReach = _chunkLRRCMRSLcjs.tipReach; exports.tipShape = _chunkLRRCMRSLcjs.tipShape; exports.toneOf = _chunk6FUAHCVIcjs.toneOf; exports.updatePaintGradientStop = _chunkLRRCMRSLcjs.updatePaintGradientStop; exports.walkDabs = _chunkLRRCMRSLcjs.walkDabs; exports.wetGpuSupport = _chunkGNK7SESQcjs.wetGpuSupport; exports.wetSimdSupported = _chunkGNK7SESQcjs.wetSimdSupported; exports.wetSupport = _chunkGNK7SESQcjs.wetSupport;
483
+ exports.BODY_SCATTER = _chunkGNK7SESQcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkEBDCRTZIcjs.BrushstrokeCache; exports.CoverageMap = _chunkEBDCRTZIcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkEBDCRTZIcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkEBDCRTZIcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkGNK7SESQcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkEBDCRTZIcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkEBDCRTZIcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkEBDCRTZIcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunk7NW46N7Icjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkEBDCRTZIcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkGNK7SESQcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkGNK7SESQcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkGNK7SESQcjs.DRY_EPS; exports.DabWalker = _chunkEBDCRTZIcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkEBDCRTZIcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkGNK7SESQcjs.EX; exports.EY = _chunkGNK7SESQcjs.EY; exports.FLAG_ALIVE = _chunkGNK7SESQcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkGNK7SESQcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkGNK7SESQcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkGNK7SESQcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkGNK7SESQcjs.FLAG_TOP; exports.FLAG_WET = _chunkGNK7SESQcjs.FLAG_WET; exports.FLAT = _chunkGNK7SESQcjs.FLAT; exports.FREE_INTERVAL = _chunkGNK7SESQcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkEBDCRTZIcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkEBDCRTZIcjs.GRAIN_TILE; exports.HIDE = _chunkGNK7SESQcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunk7NW46N7Icjs.IDENTITY_CLONE_TRANSFORM; exports.MAX_BATCH = _chunkGNK7SESQcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkEBDCRTZIcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkGNK7SESQcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkGNK7SESQcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkGNK7SESQcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkEBDCRTZIcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkEBDCRTZIcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkEBDCRTZIcjs.MIXING_MODELS; exports.MixerStroke = _chunkEBDCRTZIcjs.MixerStroke; exports.OPP = _chunkGNK7SESQcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkEBDCRTZIcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkEBDCRTZIcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkEBDCRTZIcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkEBDCRTZIcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkEBDCRTZIcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkGNK7SESQcjs.PAPER_CAPACITY; exports.PARAM = _chunkGNK7SESQcjs.PARAM; exports.PARAM_FLOATS = _chunkGNK7SESQcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunkCWM3CUUXcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkGNK7SESQcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunkCWM3CUUXcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkGNK7SESQcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunkCWM3CUUXcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkGNK7SESQcjs.PLANE; exports.PLANE_BYTES = _chunkGNK7SESQcjs.PLANE_BYTES; exports.P_D0 = _chunkGNK7SESQcjs.P_D0; exports.P_EDGE = _chunkGNK7SESQcjs.P_EDGE; exports.P_FX = _chunkGNK7SESQcjs.P_FX; exports.P_FY = _chunkGNK7SESQcjs.P_FY; exports.P_H = _chunkGNK7SESQcjs.P_H; exports.P_P0 = _chunkGNK7SESQcjs.P_P0; exports.P_RHO = _chunkGNK7SESQcjs.P_RHO; exports.P_SW = _chunkGNK7SESQcjs.P_SW; exports.P_UX = _chunkGNK7SESQcjs.P_UX; exports.P_UY = _chunkGNK7SESQcjs.P_UY; exports.PaintExchange = _chunkEBDCRTZIcjs.PaintExchange; exports.PaintGradientSampler = _chunkEBDCRTZIcjs.PaintGradientSampler; exports.PaintSourceError = _chunkEBDCRTZIcjs.PaintSourceError; exports.PaperGrain = _chunkEBDCRTZIcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunk7NW46N7Icjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunk7NW46N7Icjs.RegionPixelSource; exports.RetouchDabStroke = _chunk7NW46N7Icjs.RetouchDabStroke; exports.SET_PLANES = _chunkGNK7SESQcjs.SET_PLANES; exports.SLOT_BYTES = _chunkGNK7SESQcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkGNK7SESQcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkGNK7SESQcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunk7NW46N7Icjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkGNK7SESQcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkGNK7SESQcjs.STRIP; exports.SmudgeTip = _chunkEBDCRTZIcjs.SmudgeTip; exports.StrokeCoverage = _chunkEBDCRTZIcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkEBDCRTZIcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunk7NW46N7Icjs.TONE_RANGES; exports.TileMedium = _chunkEBDCRTZIcjs.TileMedium; exports.TilePixelSource = _chunk7NW46N7Icjs.TilePixelSource; exports.TileableNoise = _chunkEBDCRTZIcjs.TileableNoise; exports.TransformedPixelSource = _chunk7NW46N7Icjs.TransformedPixelSource; exports.U_MAX = _chunkGNK7SESQcjs.U_MAX; exports.W9 = _chunkGNK7SESQcjs.W9; exports.WET_FLOW_KINDS = _chunkGNK7SESQcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkGNK7SESQcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkGNK7SESQcjs.WET_TILE; exports.WGSL_HALO = _chunkGNK7SESQcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkGNK7SESQcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkGNK7SESQcjs.WGSL_STEP; exports.WetGpuEngine = _chunkGNK7SESQcjs.WetGpuEngine; exports.WetMedium = _chunkGNK7SESQcjs.WetMedium; exports.WetWorkerPool = _chunkGNK7SESQcjs.WetWorkerPool; exports.WetWorld = _chunkGNK7SESQcjs.WetWorld; exports.WetWorldError = _chunkGNK7SESQcjs.WetWorldError; exports.addPaintGradientStop = _chunkEBDCRTZIcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunk7NW46N7Icjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkEBDCRTZIcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkEBDCRTZIcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunk7NW46N7Icjs.applyToneToDeepTile; exports.bestOffset = _chunk7NW46N7Icjs.bestOffset; exports.blendRadius = _chunkEBDCRTZIcjs.blendRadius; exports.blenderDab = _chunkEBDCRTZIcjs.blenderDab; exports.boxBlurPixels = _chunk7NW46N7Icjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkEBDCRTZIcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkEBDCRTZIcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkEBDCRTZIcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkEBDCRTZIcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkEBDCRTZIcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkGNK7SESQcjs.canShareMemory; exports.cleanMixer = _chunkEBDCRTZIcjs.cleanMixer; exports.cloneSamplePoint = _chunk7NW46N7Icjs.cloneSamplePoint; exports.contentAwareFill = _chunk7NW46N7Icjs.contentAwareFill; exports.coverageTileCoord = _chunkEBDCRTZIcjs.coverageTileCoord; exports.createBlenderScratch = _chunkEBDCRTZIcjs.createBlenderScratch; exports.createPigment = _chunkCWM3CUUXcjs.createPigment; exports.createPigmentTools = _chunkGNK7SESQcjs.createPigmentTools; exports.createWetGpuEngine = _chunkGNK7SESQcjs.createWetGpuEngine; exports.dabCoverage = _chunkEBDCRTZIcjs.dabCoverage; exports.dabRect = _chunkEBDCRTZIcjs.dabRect; exports.dexp = _chunkGNK7SESQcjs.dexp; exports.dilateMask = _chunk7NW46N7Icjs.dilateMask; exports.dlog = _chunkGNK7SESQcjs.dlog; exports.dodgeBurn = _chunk7NW46N7Icjs.dodgeBurn; exports.dodgeBurnCurve = _chunk7NW46N7Icjs.dodgeBurnCurve; exports.dpow = _chunkGNK7SESQcjs.dpow; exports.dsincos = _chunkGNK7SESQcjs.dsincos; exports.edgeBits = _chunkGNK7SESQcjs.edgeBits; exports.exchangeRates = _chunkEBDCRTZIcjs.exchangeRates; exports.expNeg = _chunkGNK7SESQcjs.expNeg; exports.filmPixel = _chunkGNK7SESQcjs.filmPixel; exports.filmReflectance = _chunkGNK7SESQcjs.filmReflectance; exports.findWebGpu = _chunkGNK7SESQcjs.findWebGpu; exports.flowField = _chunkGNK7SESQcjs.flowField; exports.gradientDabColor = _chunkEBDCRTZIcjs.gradientDabColor; exports.grainCatch = _chunkEBDCRTZIcjs.grainCatch; exports.grainHeights = _chunkEBDCRTZIcjs.grainHeights; exports.hash2 = _chunkEBDCRTZIcjs.hash2; exports.healPixels = _chunk7NW46N7Icjs.healPixels; exports.hexToPaintRgb = _chunkEBDCRTZIcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkEBDCRTZIcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkEBDCRTZIcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunk7NW46N7Icjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkGNK7SESQcjs.latticeViscosity; exports.lerpPigment = _chunkCWM3CUUXcjs.lerpPigment; exports.lerpPigmentInto = _chunkCWM3CUUXcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkGNK7SESQcjs.linearToSrgb8; exports.loadMixer = _chunkEBDCRTZIcjs.loadMixer; exports.loadWetKernel = _chunkGNK7SESQcjs.loadWetKernel; exports.luma = _chunk7NW46N7Icjs.luma; exports.maskBounds = _chunk7NW46N7Icjs.maskBounds; exports.membraneFill = _chunk7NW46N7Icjs.membraneFill; exports.mix32 = _chunkEBDCRTZIcjs.mix32; exports.mixPigments = _chunkCWM3CUUXcjs.mixPigments; exports.mixerRates = _chunkEBDCRTZIcjs.mixerRates; exports.normalizeBlender = _chunkEBDCRTZIcjs.normalizeBlender; exports.normalizeBrush = _chunkEBDCRTZIcjs.normalizeBrush; exports.normalizeFlow = _chunkGNK7SESQcjs.normalizeFlow; exports.normalizeHexColor = _chunkEBDCRTZIcjs.normalizeHexColor; exports.normalizeMixer = _chunkEBDCRTZIcjs.normalizeMixer; exports.normalizeRetouch = _chunk7NW46N7Icjs.normalizeRetouch; exports.normalizeSmudge = _chunkEBDCRTZIcjs.normalizeSmudge; exports.normalizeTilt = _chunkGNK7SESQcjs.normalizeTilt; exports.normalizeWetParams = _chunkGNK7SESQcjs.normalizeWetParams; exports.packWetParams = _chunkGNK7SESQcjs.packWetParams; exports.paintGradientMappingFor = _chunkEBDCRTZIcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkEBDCRTZIcjs.paintPathStroke; exports.paintSourceColor = _chunkEBDCRTZIcjs.paintSourceColor; exports.paintSourceCss = _chunkEBDCRTZIcjs.paintSourceCss; exports.parsePaintSource = _chunkEBDCRTZIcjs.parsePaintSource; exports.pathStrokeCoverage = _chunkEBDCRTZIcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkEBDCRTZIcjs.pathStrokeDabs; exports.perDabStrength = _chunk7NW46N7Icjs.perDabStrength; exports.pigmentColor = _chunkGNK7SESQcjs.pigmentColor; exports.pigmentOf = _chunkGNK7SESQcjs.pigmentOf; exports.pixelPigment = _chunkGNK7SESQcjs.pixelPigment; exports.pointerPressure = _chunkGNK7SESQcjs.pointerPressure; exports.pointerStrokeSample = _chunkGNK7SESQcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkGNK7SESQcjs.pointerStrokeSamples; exports.put255 = _chunkEBDCRTZIcjs.put255; exports.rand01 = _chunkEBDCRTZIcjs.rand01; exports.randSigned = _chunkEBDCRTZIcjs.randSigned; exports.rasterizeDab = _chunkEBDCRTZIcjs.rasterizeDab; exports.readPaintSource = _chunkEBDCRTZIcjs.readPaintSource; exports.readSourceRegion = _chunk7NW46N7Icjs.readSourceRegion; exports.reflectanceToRgb = _chunkCWM3CUUXcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkEBDCRTZIcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkEBDCRTZIcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkEBDCRTZIcjs.resolvePaintGradient; exports.retouchFilter = _chunk7NW46N7Icjs.retouchFilter; exports.reversePaintGradient = _chunkEBDCRTZIcjs.reversePaintGradient; exports.rgbToReflectance = _chunkCWM3CUUXcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunk7NW46N7Icjs.rgbaViewOfGrey; exports.saturationOf = _chunk7NW46N7Icjs.saturationOf; exports.scalePaintGradient = _chunkEBDCRTZIcjs.scalePaintGradient; exports.seamlessClone = _chunk7NW46N7Icjs.seamlessClone; exports.seedFromString = _chunkEBDCRTZIcjs.seedFromString; exports.setPigmentColor = _chunkCWM3CUUXcjs.setPigmentColor; exports.shadeTile = _chunkGNK7SESQcjs.shadeTile; exports.smoothPoints = _chunkEBDCRTZIcjs.smoothPoints; exports.smudgeEffect = _chunk7NW46N7Icjs.smudgeEffect; exports.solidPaint = _chunkEBDCRTZIcjs.solidPaint; exports.solveMembrane = _chunk7NW46N7Icjs.solveMembrane; exports.sponge = _chunk7NW46N7Icjs.sponge; exports.spongeEffect = _chunk7NW46N7Icjs.spongeEffect; exports.spotHealPixels = _chunk7NW46N7Icjs.spotHealPixels; exports.spotHealWindow = _chunk7NW46N7Icjs.spotHealWindow; exports.srgbByteToLinear = _chunkGNK7SESQcjs.srgbByteToLinear; exports.stepSlotTs = _chunkGNK7SESQcjs.stepSlotTs; exports.strokeGrainCatch = _chunkEBDCRTZIcjs.strokeGrainCatch; exports.tipFalloff = _chunkEBDCRTZIcjs.tipFalloff; exports.tipReach = _chunkEBDCRTZIcjs.tipReach; exports.tipShape = _chunkEBDCRTZIcjs.tipShape; exports.toneOf = _chunk7NW46N7Icjs.toneOf; exports.updatePaintGradientStop = _chunkEBDCRTZIcjs.updatePaintGradientStop; exports.walkDabs = _chunkEBDCRTZIcjs.walkDabs; exports.wetGpuSupport = _chunkGNK7SESQcjs.wetGpuSupport; exports.wetSimdSupported = _chunkGNK7SESQcjs.wetSimdSupported; exports.wetSupport = _chunkGNK7SESQcjs.wetSupport;
@@ -36,7 +36,7 @@ import {
36
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  spotHealPixels,
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  spotHealWindow,
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  toneOf
39
- } from "../chunk-OLCYQLFE.js";
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+ } from "../chunk-EL5PAHNP.js";
40
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  import {
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  BODY_SCATTER,
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  DEFAULT_FLOW,
@@ -224,7 +224,7 @@ import {
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  tipShape,
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  updatePaintGradientStop,
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  walkDabs
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- } from "../chunk-AGZ47XY2.js";
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+ } from "../chunk-2N2QPO3H.js";
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  import {
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  BRUSHSTROKE_MAX_SCALE,
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  BRUSHSTROKE_MIN_SCALE,
@@ -191,6 +191,23 @@ export interface FillLayerOptions {
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  pressure?: number;
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  blend?: BlendMode;
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  }
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+ /** Pixels to add on each side of the canvas (whole numbers, 0 or more; missing = 0). */
195
+ export interface PaintCanvasExtension {
196
+ left?: number;
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+ top?: number;
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+ right?: number;
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+ bottom?: number;
200
+ }
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+ export interface PaintCanvasExtended {
202
+ canvas: PaintCanvas;
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+ /** The new canvas in the previous document's pixels: x −left, y −top and the new size. */
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+ rect: RasterRect;
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+ /** The document's origin after the change (see `PaintDocumentState.origin`). */
206
+ origin: {
207
+ x: number;
208
+ y: number;
209
+ };
210
+ }
194
211
  export interface ReplayOptions extends StrokeVariation {
195
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  /** Recorded stroke ids (see `getStrokes`). */
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  strokeIds: readonly string[];
@@ -323,6 +340,7 @@ export declare class PaintEditorController {
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  private withWetEvents;
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  undo(): string | null;
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  redo(): string | null;
343
+ private restoreGuides;
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  /** Labels of the undo steps, oldest first. */
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  historyLabels(): {
328
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  undo: string[];
@@ -335,6 +353,18 @@ export declare class PaintEditorController {
335
353
  }): PaintDocumentState;
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354
  /** Changes the canvas size (keeping the pixels where they are, anchored top-left) or resolution. */
337
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  setCanvas(update: Partial<PaintCanvas>): PaintCanvas;
356
+ /**
357
+ * Grows the canvas by `left`, `top`, `right` and `bottom` pixels without moving anything
358
+ * relative to anything else: the layers (with their masks, relief and stickers), the paper grain,
359
+ * the effect paper, guides, stencils, the tracing image and the recorded strokes and events all
360
+ * move by (left, top) in document pixels, `document.origin` moves by (−left, −top), and the view
361
+ * pans so the picture stays still on screen.
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+ *
363
+ * Wet paint dries first (the wet simulation is canvas-sized), as with `setCanvas`; one undo step
364
+ * (undo brings back the old size, origin and guides, and the wet paint). Returns the new canvas,
365
+ * where it sits in the previous document's pixels, and the origin.
366
+ */
367
+ extendCanvas(by: PaintCanvasExtension): PaintCanvasExtended;
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  /** Changes the paper: a library preset (`preset`), and / or any of its settings (one undo step). */
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  setPaper(update: Partial<PaperSettings> & {
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  preset?: string;
@@ -191,6 +191,23 @@ export interface FillLayerOptions {
191
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  pressure?: number;
192
192
  blend?: BlendMode;
193
193
  }
194
+ /** Pixels to add on each side of the canvas (whole numbers, 0 or more; missing = 0). */
195
+ export interface PaintCanvasExtension {
196
+ left?: number;
197
+ top?: number;
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+ right?: number;
199
+ bottom?: number;
200
+ }
201
+ export interface PaintCanvasExtended {
202
+ canvas: PaintCanvas;
203
+ /** The new canvas in the previous document's pixels: x −left, y −top and the new size. */
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+ rect: RasterRect;
205
+ /** The document's origin after the change (see `PaintDocumentState.origin`). */
206
+ origin: {
207
+ x: number;
208
+ y: number;
209
+ };
210
+ }
194
211
  export interface ReplayOptions extends StrokeVariation {
195
212
  /** Recorded stroke ids (see `getStrokes`). */
196
213
  strokeIds: readonly string[];
@@ -323,6 +340,7 @@ export declare class PaintEditorController {
323
340
  private withWetEvents;
324
341
  undo(): string | null;
325
342
  redo(): string | null;
343
+ private restoreGuides;
326
344
  /** Labels of the undo steps, oldest first. */
327
345
  historyLabels(): {
328
346
  undo: string[];
@@ -335,6 +353,18 @@ export declare class PaintEditorController {
335
353
  }): PaintDocumentState;
336
354
  /** Changes the canvas size (keeping the pixels where they are, anchored top-left) or resolution. */
337
355
  setCanvas(update: Partial<PaintCanvas>): PaintCanvas;
356
+ /**
357
+ * Grows the canvas by `left`, `top`, `right` and `bottom` pixels without moving anything
358
+ * relative to anything else: the layers (with their masks, relief and stickers), the paper grain,
359
+ * the effect paper, guides, stencils, the tracing image and the recorded strokes and events all
360
+ * move by (left, top) in document pixels, `document.origin` moves by (−left, −top), and the view
361
+ * pans so the picture stays still on screen.
362
+ *
363
+ * Wet paint dries first (the wet simulation is canvas-sized), as with `setCanvas`; one undo step
364
+ * (undo brings back the old size, origin and guides, and the wet paint). Returns the new canvas,
365
+ * where it sits in the previous document's pixels, and the origin.
366
+ */
367
+ extendCanvas(by: PaintCanvasExtension): PaintCanvasExtended;
338
368
  /** Changes the paper: a library preset (`preset`), and / or any of its settings (one undo step). */
339
369
  setPaper(update: Partial<PaperSettings> & {
340
370
  preset?: string;
@@ -49,6 +49,14 @@ export interface PaintDocumentState {
49
49
  effectLayers?: Readonly<Record<string, PaintEffectSource>>;
50
50
  /** Effect paper: a provider generator drawn over the paper, under the paint. */
51
51
  paperEffect?: PaintPaperEffect;
52
+ /**
53
+ * Where this document's (0, 0) is in the coordinates of the canvas it grew from (missing = 0, 0).
54
+ * `extendCanvas({ left: 100 })` moves it to x −100; a host maps its own coordinates with it.
55
+ */
56
+ origin?: {
57
+ x: number;
58
+ y: number;
59
+ };
52
60
  }
53
61
  /** A change a replay repeats besides strokes, recorded with how many strokes came before it. */
54
62
  export interface PaintEvent {
@@ -49,6 +49,14 @@ export interface PaintDocumentState {
49
49
  effectLayers?: Readonly<Record<string, PaintEffectSource>>;
50
50
  /** Effect paper: a provider generator drawn over the paper, under the paint. */
51
51
  paperEffect?: PaintPaperEffect;
52
+ /**
53
+ * Where this document's (0, 0) is in the coordinates of the canvas it grew from (missing = 0, 0).
54
+ * `extendCanvas({ left: 100 })` moves it to x −100; a host maps its own coordinates with it.
55
+ */
56
+ origin?: {
57
+ x: number;
58
+ y: number;
59
+ };
52
60
  }
53
61
  /** A change a replay repeats besides strokes, recorded with how many strokes came before it. */
54
62
  export interface PaintEvent {