@pixerate/editor 0.153.0 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,59 @@
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+ import type { HistoryManager } from '../history/HistoryManager.cjs';
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+ import { type EditorDocument } from '../persistence/editorDocument.cjs';
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+ import type { CanvasScene, CanvasScenesStore } from './scenes.cjs';
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+ import type { CanvasEdge, CanvasNode } from './types.cjs';
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+ /** What the document needs of an edge (React Flow's and Svelte Flow's edges fit). */
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+ export type CanvasEdgeLike = Pick<CanvasEdge, 'id' | 'source' | 'target'> & {
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+ selected?: boolean;
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+ };
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+ /** A canvas as it is saved: its nodes, edges and (with a scenes store) scenes. */
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+ export interface CanvasEditorDocument<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ nodes: TNode[];
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+ edges: TEdge[];
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+ scenes?: CanvasScene[];
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+ }
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+ export interface CanvasEditorDocumentOptions<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ getNodes: () => TNode[];
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+ setNodes: (nodes: TNode[]) => void;
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+ getEdges: () => TEdge[];
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+ setEdges: (edges: TEdge[]) => void;
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+ /** The canvas's undo history, shared with its arrange, draw and effects controllers. */
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+ history: Pick<HistoryManager, 'execute' | 'undo' | 'redo' | 'getState' | 'subscribe' | 'clear'>;
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+ /** Saved viewports, saved and loaded with the nodes. */
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+ scenes?: CanvasScenesStore;
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+ /**
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+ * Changes the history does not see (e.g. the host's node state changing during a drag).
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+ * React's `useCanvasEditorDocument` and Svelte's `createCanvasEditorDocument` supply it.
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+ */
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+ subscribe?: (listener: () => void) => () => void;
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+ /** Why the canvas cannot be changed (a sentence), or `false`. */
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+ readOnly?: () => string | false;
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+ }
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+ /**
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+ * The save / load / undo contract for a canvas whose nodes and edges live in the host (React
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+ * Flow or Svelte Flow state), kind `canvas`. The document is the nodes and edges without
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+ * selection or measurement, plus the scenes when a store is given. Recorded loads are one
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+ * undo step in the shared `history`; opening (`history: "reset"`) clears it.
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+ */
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+ export declare function createCanvasEditorDocument<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge>(options: CanvasEditorDocumentOptions<TNode, TEdge>): EditorDocument<CanvasEditorDocument<TNode, TEdge>>;
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+ export interface CanvasGestureRecorderOptions<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ getNodes: () => TNode[];
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+ setNodes: (nodes: TNode[]) => void;
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+ getEdges?: () => TEdge[];
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+ setEdges?: (edges: TEdge[]) => void;
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+ history: Pick<HistoryManager, 'execute'>;
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+ }
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+ /**
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+ * Makes a gesture the flow library applies directly (a node drag, a resize) one undo step:
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+ * call `begin()` when it starts (e.g. `onNodeDragStart`) and `end("Move")` when it stops. If
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+ * the nodes or edges changed in between, the change is recorded; otherwise nothing is.
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+ */
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+ export declare function createCanvasGestureRecorder<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge>(options: CanvasGestureRecorderOptions<TNode, TEdge>): {
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+ /** Remembers the canvas as it is before the gesture. */
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+ begin(): void;
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+ /** Records the gesture as one undo step named `name`, if it changed anything. Returns whether it did. */
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+ end(name?: string): boolean;
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+ /** Forgets a gesture without recording it. */
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+ cancel(): void;
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+ };
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+ export type CanvasGestureRecorder = ReturnType<typeof createCanvasGestureRecorder>;
@@ -0,0 +1,59 @@
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+ import type { HistoryManager } from '../history/HistoryManager.js';
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+ import { type EditorDocument } from '../persistence/editorDocument.js';
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+ import type { CanvasScene, CanvasScenesStore } from './scenes.js';
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+ import type { CanvasEdge, CanvasNode } from './types.js';
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+ /** What the document needs of an edge (React Flow's and Svelte Flow's edges fit). */
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+ export type CanvasEdgeLike = Pick<CanvasEdge, 'id' | 'source' | 'target'> & {
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+ selected?: boolean;
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+ };
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+ /** A canvas as it is saved: its nodes, edges and (with a scenes store) scenes. */
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+ export interface CanvasEditorDocument<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ nodes: TNode[];
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+ edges: TEdge[];
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+ scenes?: CanvasScene[];
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+ }
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+ export interface CanvasEditorDocumentOptions<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ getNodes: () => TNode[];
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+ setNodes: (nodes: TNode[]) => void;
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+ getEdges: () => TEdge[];
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+ setEdges: (edges: TEdge[]) => void;
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+ /** The canvas's undo history, shared with its arrange, draw and effects controllers. */
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+ history: Pick<HistoryManager, 'execute' | 'undo' | 'redo' | 'getState' | 'subscribe' | 'clear'>;
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+ /** Saved viewports, saved and loaded with the nodes. */
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+ scenes?: CanvasScenesStore;
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+ /**
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+ * Changes the history does not see (e.g. the host's node state changing during a drag).
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+ * React's `useCanvasEditorDocument` and Svelte's `createCanvasEditorDocument` supply it.
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+ */
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+ subscribe?: (listener: () => void) => () => void;
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+ /** Why the canvas cannot be changed (a sentence), or `false`. */
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+ readOnly?: () => string | false;
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+ }
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+ /**
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+ * The save / load / undo contract for a canvas whose nodes and edges live in the host (React
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+ * Flow or Svelte Flow state), kind `canvas`. The document is the nodes and edges without
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+ * selection or measurement, plus the scenes when a store is given. Recorded loads are one
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+ * undo step in the shared `history`; opening (`history: "reset"`) clears it.
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+ */
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+ export declare function createCanvasEditorDocument<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge>(options: CanvasEditorDocumentOptions<TNode, TEdge>): EditorDocument<CanvasEditorDocument<TNode, TEdge>>;
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+ export interface CanvasGestureRecorderOptions<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge> {
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+ getNodes: () => TNode[];
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+ setNodes: (nodes: TNode[]) => void;
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+ getEdges?: () => TEdge[];
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+ setEdges?: (edges: TEdge[]) => void;
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+ history: Pick<HistoryManager, 'execute'>;
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+ }
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+ /**
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+ * Makes a gesture the flow library applies directly (a node drag, a resize) one undo step:
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+ * call `begin()` when it starts (e.g. `onNodeDragStart`) and `end("Move")` when it stops. If
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+ * the nodes or edges changed in between, the change is recorded; otherwise nothing is.
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+ */
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+ export declare function createCanvasGestureRecorder<TNode extends CanvasNode = CanvasNode, TEdge extends CanvasEdgeLike = CanvasEdge>(options: CanvasGestureRecorderOptions<TNode, TEdge>): {
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+ /** Remembers the canvas as it is before the gesture. */
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+ begin(): void;
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+ /** Records the gesture as one undo step named `name`, if it changed anything. Returns whether it did. */
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+ end(name?: string): boolean;
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+ /** Forgets a gesture without recording it. */
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+ cancel(): void;
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+ };
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+ export type CanvasGestureRecorder = ReturnType<typeof createCanvasGestureRecorder>;
@@ -213,7 +213,9 @@ require('../chunk-WOFXZ3XU.cjs');
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  var _chunkYQGCPL5Xcjs = require('../chunk-YQGCPL5X.cjs');
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- require('../chunk-5H2C3QSF.cjs');
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+
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+
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+ var _chunk5H2C3QSFcjs = require('../chunk-5H2C3QSF.cjs');
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  require('../chunk-L5OWG2NA.cjs');
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  require('../chunk-2BSBFBOA.cjs');
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@@ -11694,6 +11696,114 @@ function createCanvasEffectsToolProvider(controller, options = {}) {
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  });
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  }
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+ // src/canvas/editorDocument.ts
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+ var RUNTIME_NODE_KEYS = ["selected", "dragging", "measured", "resizing"];
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+ var stripNode = (node) => {
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+ const copy = { ...node };
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+ for (const key of RUNTIME_NODE_KEYS) delete copy[key];
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+ return copy;
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+ };
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+ var stripEdge = (edge) => {
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+ const { selected: _selected, ...rest } = edge;
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+ return rest;
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+ };
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+ function checkCanvasDocument(document2) {
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+ const hint = "A canvas document is { nodes: [{ id, position: { x, y }, data }], edges: [{ id, source, target }], scenes? } as get_canvas_document returns it.";
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+ const value = document2;
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+ if (!value || typeof value !== "object" || !Array.isArray(value.nodes)) throw new Error(`nodes must be an array. ${hint}`);
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+ if (!Array.isArray(value.edges)) throw new Error(`edges must be an array. ${hint}`);
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+ const ids = /* @__PURE__ */ new Set();
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+ value.nodes.forEach((node, i) => {
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+ if (!isValidCanvasNode(node)) throw new Error(`nodes[${i}] needs a string id and a numeric position { x, y }. ${hint}`);
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+ if (ids.has(node.id)) throw new Error(`Node id "${node.id}" is used twice.`);
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+ ids.add(node.id);
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+ });
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+ value.nodes.forEach((node) => {
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+ if (node.parentId !== void 0 && !ids.has(node.parentId)) throw new Error(`Node "${node.id}" has parentId "${node.parentId}", which is not a node in the document.`);
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+ });
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+ const edgeIds = /* @__PURE__ */ new Set();
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+ value.edges.forEach((edge, i) => {
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+ if (!isValidCanvasEdge(edge)) throw new Error(`edges[${i}] needs string id, source and target. ${hint}`);
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+ if (edgeIds.has(edge.id)) throw new Error(`Edge id "${edge.id}" is used twice.`);
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+ edgeIds.add(edge.id);
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+ for (const end of [edge.source, edge.target]) {
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+ if (!ids.has(end)) throw new Error(`Edge "${edge.id}" connects to "${end}", which is not a node in the document.`);
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+ }
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+ });
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+ if (value.scenes !== void 0 && !Array.isArray(value.scenes)) throw new Error(`scenes must be an array. ${hint}`);
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+ }
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+ function createCanvasEditorDocument(options) {
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+ const { history, scenes: scenes2 } = options;
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+ const snapshot = () => ({
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+ nodes: options.getNodes().map(stripNode),
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+ edges: options.getEdges().map(stripEdge),
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+ ...scenes2 ? { scenes: scenes2.toJSON().scenes } : {}
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+ });
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+ const apply = (doc) => {
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+ options.setNodes(doc.nodes.map((n3) => ({ ...n3 })));
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+ options.setEdges(doc.edges.map((e) => ({ ...e })));
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+ if (scenes2) scenes2.load(_nullishCoalesce(doc.scenes, () => ( [])));
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+ };
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+ return _chunk5H2C3QSFcjs.defineEditorDocument.call(void 0, {
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+ kind: "canvas",
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+ get: snapshot,
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+ load: (document2, { history: mode }) => {
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+ checkCanvasDocument(document2);
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+ const next = document2;
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+ if (mode === "record") {
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+ const before = snapshot();
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+ history.execute({ name: "Load canvas", execute: () => apply(next), undo: () => apply(before) });
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+ return;
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+ }
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+ apply(next);
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+ history.clear();
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+ },
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+ subscribe: (listener) => {
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+ const offs = [history.subscribe(() => listener())];
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+ if (scenes2) offs.push(scenes2.subscribe(() => listener()));
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+ if (options.subscribe) offs.push(options.subscribe(listener));
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+ return () => offs.forEach((off) => off());
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+ },
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+ history: {
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+ undo: () => history.undo(),
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+ redo: () => history.redo(),
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+ getState: () => history.getState()
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+ },
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+ readOnly: options.readOnly
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+ });
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+ }
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+ function createCanvasGestureRecorder(options) {
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+ let before = null;
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+ const take = () => ({ nodes: options.getNodes(), edges: _optionalChain([options, 'access', _508 => _508.getEdges, 'optionalCall', _509 => _509()]) });
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+ const key = (s) => JSON.stringify([s.nodes.map(stripNode), _optionalChain([s, 'access', _510 => _510.edges, 'optionalAccess', _511 => _511.map, 'call', _512 => _512(stripEdge)])]);
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+ const restore = (s) => {
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+ options.setNodes(s.nodes);
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+ if (s.edges && options.setEdges) options.setEdges(s.edges);
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+ };
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+ return {
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+ /** Remembers the canvas as it is before the gesture. */
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+ begin() {
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+ before = take();
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+ },
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+ /** Records the gesture as one undo step named `name`, if it changed anything. Returns whether it did. */
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+ end(name = "Move") {
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+ const start = before;
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+ before = null;
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+ if (!start) return false;
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+ const after = take();
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+ if (key(start) === key(after)) return false;
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+ options.history.execute({ name, execute: () => restore(after), undo: () => restore(start) });
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+ return true;
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+ },
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+ /** Forgets a gesture without recording it. */
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+ cancel() {
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+ before = null;
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+ }
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+ };
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+ }
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+
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+
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+
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@@ -12191,4 +12301,4 @@ function createCanvasEffectsToolProvider(controller, options = {}) {
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- exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkSUF6WRXRcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkSUF6WRXRcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk4EFNS2HVcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkSUF6WRXRcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunkPUC43JPTcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkSUF6WRXRcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkSUF6WRXRcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunkLEUZ4FRCcjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunkPUC43JPTcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkSUF6WRXRcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkSUF6WRXRcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunkPUC43JPTcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunkPUC43JPTcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunkPUC43JPTcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk4EFNS2HVcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunkLEUZ4FRCcjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkSUF6WRXRcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkLEUZ4FRCcjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkSUF6WRXRcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkLEUZ4FRCcjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunkPUC43JPTcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunkPUC43JPTcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkSUF6WRXRcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushSwatch = _chunkPUC43JPTcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunkPUC43JPTcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkLEUZ4FRCcjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunkPUC43JPTcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunkPUC43JPTcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkSUF6WRXRcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
12304
+ exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkSUF6WRXRcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkSUF6WRXRcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk4EFNS2HVcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkSUF6WRXRcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunkPUC43JPTcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkSUF6WRXRcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkSUF6WRXRcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunkLEUZ4FRCcjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunkPUC43JPTcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkSUF6WRXRcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkSUF6WRXRcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunkPUC43JPTcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunkPUC43JPTcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunkPUC43JPTcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk4EFNS2HVcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunkLEUZ4FRCcjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkSUF6WRXRcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkLEUZ4FRCcjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkSUF6WRXRcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkLEUZ4FRCcjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunkPUC43JPTcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunkPUC43JPTcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkSUF6WRXRcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushSwatch = _chunkPUC43JPTcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunkPUC43JPTcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkLEUZ4FRCcjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunkPUC43JPTcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunkPUC43JPTcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkSUF6WRXRcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
@@ -36,3 +36,4 @@ export * from './capture.cjs';
36
36
  export * from './effects.cjs';
37
37
  export * from './effect-player.cjs';
38
38
  export * from './effect-tools.cjs';
39
+ export * from './editorDocument.cjs';
@@ -36,3 +36,4 @@ export * from './capture.js';
36
36
  export * from './effects.js';
37
37
  export * from './effect-player.js';
38
38
  export * from './effect-tools.js';
39
+ export * from './editorDocument.js';
@@ -213,7 +213,9 @@ import "../chunk-V2ZCJRDM.js";
213
213
  import {
214
214
  brushstrokeScaleBucket
215
215
  } from "../chunk-ODBT55Q7.js";
216
- import "../chunk-GNV54DLO.js";
216
+ import {
217
+ defineEditorDocument
218
+ } from "../chunk-GNV54DLO.js";
217
219
  import "../chunk-WHKNYFM2.js";
218
220
  import "../chunk-HF5QZS7Z.js";
219
221
  import {
@@ -11693,6 +11695,112 @@ function createCanvasEffectsToolProvider(controller, options = {}) {
11693
11695
  ]
11694
11696
  });
11695
11697
  }
11698
+
11699
+ // src/canvas/editorDocument.ts
11700
+ var RUNTIME_NODE_KEYS = ["selected", "dragging", "measured", "resizing"];
11701
+ var stripNode = (node) => {
11702
+ const copy = { ...node };
11703
+ for (const key of RUNTIME_NODE_KEYS) delete copy[key];
11704
+ return copy;
11705
+ };
11706
+ var stripEdge = (edge) => {
11707
+ const { selected: _selected, ...rest } = edge;
11708
+ return rest;
11709
+ };
11710
+ function checkCanvasDocument(document2) {
11711
+ const hint = "A canvas document is { nodes: [{ id, position: { x, y }, data }], edges: [{ id, source, target }], scenes? } as get_canvas_document returns it.";
11712
+ const value = document2;
11713
+ if (!value || typeof value !== "object" || !Array.isArray(value.nodes)) throw new Error(`nodes must be an array. ${hint}`);
11714
+ if (!Array.isArray(value.edges)) throw new Error(`edges must be an array. ${hint}`);
11715
+ const ids = /* @__PURE__ */ new Set();
11716
+ value.nodes.forEach((node, i) => {
11717
+ if (!isValidCanvasNode(node)) throw new Error(`nodes[${i}] needs a string id and a numeric position { x, y }. ${hint}`);
11718
+ if (ids.has(node.id)) throw new Error(`Node id "${node.id}" is used twice.`);
11719
+ ids.add(node.id);
11720
+ });
11721
+ value.nodes.forEach((node) => {
11722
+ if (node.parentId !== void 0 && !ids.has(node.parentId)) throw new Error(`Node "${node.id}" has parentId "${node.parentId}", which is not a node in the document.`);
11723
+ });
11724
+ const edgeIds = /* @__PURE__ */ new Set();
11725
+ value.edges.forEach((edge, i) => {
11726
+ if (!isValidCanvasEdge(edge)) throw new Error(`edges[${i}] needs string id, source and target. ${hint}`);
11727
+ if (edgeIds.has(edge.id)) throw new Error(`Edge id "${edge.id}" is used twice.`);
11728
+ edgeIds.add(edge.id);
11729
+ for (const end of [edge.source, edge.target]) {
11730
+ if (!ids.has(end)) throw new Error(`Edge "${edge.id}" connects to "${end}", which is not a node in the document.`);
11731
+ }
11732
+ });
11733
+ if (value.scenes !== void 0 && !Array.isArray(value.scenes)) throw new Error(`scenes must be an array. ${hint}`);
11734
+ }
11735
+ function createCanvasEditorDocument(options) {
11736
+ const { history, scenes: scenes2 } = options;
11737
+ const snapshot = () => ({
11738
+ nodes: options.getNodes().map(stripNode),
11739
+ edges: options.getEdges().map(stripEdge),
11740
+ ...scenes2 ? { scenes: scenes2.toJSON().scenes } : {}
11741
+ });
11742
+ const apply = (doc) => {
11743
+ options.setNodes(doc.nodes.map((n3) => ({ ...n3 })));
11744
+ options.setEdges(doc.edges.map((e) => ({ ...e })));
11745
+ if (scenes2) scenes2.load(doc.scenes ?? []);
11746
+ };
11747
+ return defineEditorDocument({
11748
+ kind: "canvas",
11749
+ get: snapshot,
11750
+ load: (document2, { history: mode }) => {
11751
+ checkCanvasDocument(document2);
11752
+ const next = document2;
11753
+ if (mode === "record") {
11754
+ const before = snapshot();
11755
+ history.execute({ name: "Load canvas", execute: () => apply(next), undo: () => apply(before) });
11756
+ return;
11757
+ }
11758
+ apply(next);
11759
+ history.clear();
11760
+ },
11761
+ subscribe: (listener) => {
11762
+ const offs = [history.subscribe(() => listener())];
11763
+ if (scenes2) offs.push(scenes2.subscribe(() => listener()));
11764
+ if (options.subscribe) offs.push(options.subscribe(listener));
11765
+ return () => offs.forEach((off) => off());
11766
+ },
11767
+ history: {
11768
+ undo: () => history.undo(),
11769
+ redo: () => history.redo(),
11770
+ getState: () => history.getState()
11771
+ },
11772
+ readOnly: options.readOnly
11773
+ });
11774
+ }
11775
+ function createCanvasGestureRecorder(options) {
11776
+ let before = null;
11777
+ const take = () => ({ nodes: options.getNodes(), edges: options.getEdges?.() });
11778
+ const key = (s) => JSON.stringify([s.nodes.map(stripNode), s.edges?.map(stripEdge)]);
11779
+ const restore = (s) => {
11780
+ options.setNodes(s.nodes);
11781
+ if (s.edges && options.setEdges) options.setEdges(s.edges);
11782
+ };
11783
+ return {
11784
+ /** Remembers the canvas as it is before the gesture. */
11785
+ begin() {
11786
+ before = take();
11787
+ },
11788
+ /** Records the gesture as one undo step named `name`, if it changed anything. Returns whether it did. */
11789
+ end(name = "Move") {
11790
+ const start = before;
11791
+ before = null;
11792
+ if (!start) return false;
11793
+ const after = take();
11794
+ if (key(start) === key(after)) return false;
11795
+ options.history.execute({ name, execute: () => restore(after), undo: () => restore(start) });
11796
+ return true;
11797
+ },
11798
+ /** Forgets a gesture without recording it. */
11799
+ cancel() {
11800
+ before = null;
11801
+ }
11802
+ };
11803
+ }
11696
11804
  export {
11697
11805
  ANIMATABLE_PROPERTIES,
11698
11806
  ANIMATION_DATA_KEY,
@@ -11825,8 +11933,10 @@ export {
11825
11933
  createCanvasComponent,
11826
11934
  createCanvasComponentsController,
11827
11935
  createCanvasDrawController,
11936
+ createCanvasEditorDocument,
11828
11937
  createCanvasEffectsController,
11829
11938
  createCanvasEffectsToolProvider,
11939
+ createCanvasGestureRecorder,
11830
11940
  createCanvasInstance,
11831
11941
  createCanvasPlaybackLocator,
11832
11942
  createCanvasScenesStore,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pixerate/editor",
3
- "version": "0.153.0",
3
+ "version": "0.154.0",
4
4
  "description": "UI-agnostic rich text and media editing core library",
5
5
  "author": "Pixerate",
6
6
  "license": "MIT",
@@ -130,6 +130,20 @@ the reason (for example a variant combination that already exists, or a cycle).
130
130
  | `rename_variant_property` | Rename property `name` to `newName` across a set; instances keep their variant. |
131
131
  | `rename_variant_value` | Rename `value` of `property` to `newValue` across a set; instances keep their variant. |
132
132
 
133
+ ### Save and open
134
+
135
+ The host may add the shared document tools (see `pixerate-agent-tools`). A canvas document is `{ nodes, edges, scenes }`: every node (`id`, `position`, `data`, `type`, `parentId`...) and edge without selection or measurement, plus the saved scenes.
136
+
137
+ | Tool | Use |
138
+ | --- | --- |
139
+ | `get_canvas_document` | Take a copy of the whole canvas as `{ kind, formatVersion, revision, document }` before a risky rewrite, or to hand it on. To read the canvas, use `get_editor_state`: it is smaller and says more. Refuses very large canvases. |
140
+ | `load_canvas_document` | Put back a copy from `get_canvas_document` (its `document`, or the whole result). Checked first: duplicate ids, edges to missing nodes and parents that do not exist are refused and nothing changes. One undo step (`undo_canvas` brings the previous canvas back). To add or change a few nodes use `canvas_add_node` / `canvas_update_node`. |
141
+ | `undo_canvas` | Undo the last canvas change (one tool call, command or user gesture such as a drag). Returns `undone` (the step's name) and whether more can be undone. Fails with "Nothing to undo." when there is nothing. |
142
+ | `redo_canvas` | Redo the last undone canvas change. |
143
+ | `save_canvas_document` | Save the canvas under a `name` in the host's storage (the same name replaces that copy). Returns the `key`. Only listed when the host has storage. Save when the user asks, not after every edit. |
144
+ | `list_saved_canvas_documents` | List saved canvases (`key`, `name`, `savedAt`), newest first. |
145
+ | `open_saved_canvas_document` | Replace the canvas with a saved one by `key`. One undo step. Ask before opening over changes the user has not saved. |
146
+
133
147
  ## Commands
134
148
 
135
149
  Run these through `run_command` / `run_commands`. Each takes `ids` (default: the selection) unless