@pixerate/editor 0.140.4 → 0.141.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent/canvasPlayback.d.cts +15 -0
- package/dist/agent/canvasPlayback.d.ts +15 -0
- package/dist/agent/index.cjs +144 -23
- package/dist/agent/index.d.cts +1 -0
- package/dist/agent/index.d.ts +1 -0
- package/dist/agent/index.js +125 -4
- package/dist/agent/providers.d.cts +8 -0
- package/dist/agent/providers.d.ts +8 -0
- package/dist/agent/types.d.cts +3 -0
- package/dist/agent/types.d.ts +3 -0
- package/dist/animation/index.cjs +2 -2
- package/dist/animation/index.js +1 -1
- package/dist/animation/presence.d.cts +1 -75
- package/dist/animation/presence.d.ts +1 -75
- package/dist/bridge/cli.cjs +3 -3
- package/dist/bridge/cli.js +2 -2
- package/dist/bridge/index.cjs +3 -3
- package/dist/bridge/index.js +2 -2
- package/dist/canvas/index.cjs +336 -646
- package/dist/canvas/index.d.cts +1 -0
- package/dist/canvas/index.d.ts +1 -0
- package/dist/canvas/index.js +44 -354
- package/dist/canvas/playback.d.cts +14 -0
- package/dist/canvas/playback.d.ts +14 -0
- package/dist/chart/index.cjs +7 -7
- package/dist/chart/index.js +1 -1
- package/dist/chunk-6SFREX6H.cjs +406 -0
- package/dist/chunk-DW4CV5H4.js +591 -0
- package/dist/{chunk-UMS6YFA6.js → chunk-EAQ4BGNS.js} +1 -1
- package/dist/{chunk-AGCD3EHB.cjs → chunk-ENIZYNEF.cjs} +7 -7
- package/dist/chunk-MFFE55CS.js +406 -0
- package/dist/{chunk-BSGPXPTW.js → chunk-PEEP2YR7.js} +1 -1
- package/dist/{chunk-RB62U6MS.js → chunk-RFBFTLVN.js} +27 -5
- package/dist/chunk-UBRYHNRU.cjs +591 -0
- package/dist/{chunk-GEY73RUW.cjs → chunk-UJGAA6AK.cjs} +1 -1
- package/dist/{chunk-HDK3T2QS.cjs → chunk-Y4BWZB6J.cjs} +29 -7
- package/dist/commands/index.cjs +37 -1
- package/dist/commands/index.js +36 -0
- package/dist/commands/registry.d.cts +11 -0
- package/dist/commands/registry.d.ts +11 -0
- package/dist/diagram/index.cjs +7 -7
- package/dist/diagram/index.js +1 -1
- package/dist/image-editor/index.cjs +108 -16
- package/dist/image-editor/index.d.cts +1 -0
- package/dist/image-editor/index.d.ts +1 -0
- package/dist/image-editor/index.js +107 -15
- package/dist/image-editor/playback.d.cts +22 -0
- package/dist/image-editor/playback.d.ts +22 -0
- package/dist/paint-editor/index.cjs +6 -6
- package/dist/paint-editor/index.js +1 -1
- package/dist/tools/index.cjs +33 -3
- package/dist/tools/index.d.cts +2 -0
- package/dist/tools/index.d.ts +2 -0
- package/dist/tools/index.js +32 -2
- package/dist/tools/playback.d.cts +205 -0
- package/dist/tools/playback.d.ts +205 -0
- package/dist/tools/presence.d.cts +82 -0
- package/dist/tools/presence.d.ts +82 -0
- package/dist/tools/registry.d.cts +45 -6
- package/dist/tools/registry.d.ts +45 -6
- package/dist/tools/view.d.cts +2 -4
- package/dist/tools/view.d.ts +2 -4
- package/dist/vector/index.cjs +217 -100
- package/dist/vector/index.d.cts +1 -0
- package/dist/vector/index.d.ts +1 -0
- package/dist/vector/index.js +140 -23
- package/dist/vector/playback.d.cts +13 -0
- package/dist/vector/playback.d.ts +13 -0
- package/package.json +1 -1
- package/skills/pixerate-agent-tools/SKILL.md +13 -0
- package/skills/pixerate-canvas/SKILL.md +3 -0
- package/skills/pixerate-image-editor/SKILL.md +2 -2
- package/skills/pixerate-vector/SKILL.md +5 -0
- package/dist/chunk-BTZS3KZY.js +0 -221
- package/dist/chunk-MRD3NXKR.cjs +0 -221
- /package/dist/{chunk-K73HMKQP.js → chunk-PLKIYNJZ.js} +0 -0
- /package/dist/{chunk-LACYURUW.cjs → chunk-TNCWKC5M.cjs} +0 -0
package/dist/vector/index.cjs
CHANGED
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@@ -4169,8 +4169,8 @@ var Page = (_class3 = class {
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4169
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const fns = list.slice(1).map((s, k) => `<< /FunctionType 2 /Domain [0 1] /C0 ${rgb(list[k].c)} /C1 ${rgb(s.c)} /N 1 >>`);
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const fn = fns.length === 1 ? fns[0] : `<< /FunctionType 3 /Domain [${n(list[0].t)} ${n(list[list.length - 1].t)}] /Functions [${fns.join(" ")}] /Bounds [${list.slice(1, -1).map((s) => n(s.t)).join(" ")}] /Encode [${fns.map(() => "0 1").join(" ")}] >>`;
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const a = def.attrs;
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4172
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-
const
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-
const coords = def.type === "linear" ? `/ShadingType 2 /Coords [${n(
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const num2 = (k, d = 0) => a[k] === void 0 ? d : parseFloat(String(a[k]));
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4173
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+
const coords = def.type === "linear" ? `/ShadingType 2 /Coords [${n(num2("x1"))} ${n(num2("y1"))} ${n(num2("x2", 1))} ${n(num2("y2"))}]` : `/ShadingType 3 /Coords [${n(num2("fx", num2("cx", 0.5)))} ${n(num2("fy", num2("cy", 0.5)))} ${n(num2("fr"))} ${n(num2("cx", 0.5))} ${n(num2("cy", 0.5))} ${n(num2("r", 0.5))}]`;
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this.writer.shadingDicts.set(`${this.writer.pageIndex}:${name}`, `<< ${coords} /ColorSpace /DeviceRGB /Function ${fn} /Extend [true true] >>`);
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return name;
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}
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@@ -4807,28 +4807,28 @@ function gradientOf(it, frame) {
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}
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4808
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function effectOf(it, frame, c, id) {
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const v = (k) => lottieValueAt(it[k], frame);
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-
const
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+
const num2 = (k, d = 0) => _nullishCoalesce(v(k)[0], () => ( d));
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let raw = null;
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4812
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switch (it.ty) {
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case "tm":
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raw = { type: "trim", params: { start:
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+
raw = { type: "trim", params: { start: num2("s"), end: num2("e", 100), offset: num2("o"), mode: Number(it.m) === 2 ? "individual" : "simultaneous" } };
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break;
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case "rd":
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-
raw = { type: "roundCorners", params: { radius:
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+
raw = { type: "roundCorners", params: { radius: num2("r") } };
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break;
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4819
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case "pb":
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-
raw = { type: "puckerBloat", params: { amount:
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+
raw = { type: "puckerBloat", params: { amount: num2("a") } };
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break;
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case "tw": {
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const [x = c.x, y = c.y] = v("c");
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-
raw = { type: "twist", params: { angle:
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raw = { type: "twist", params: { angle: num2("a"), center: { x: x - c.x, y: y - c.y } } };
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break;
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}
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case "zz":
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-
raw = { type: "zigzag", params: { size:
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+
raw = { type: "zigzag", params: { size: num2("s"), ridges: num2("r"), smooth: num2("pt", 1) === 2 } };
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break;
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case "op":
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-
raw = { type: "offset", params: { amount:
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+
raw = { type: "offset", params: { amount: num2("a"), join: _nullishCoalesce(["miter", "round", "bevel"][Number(_nullishCoalesce(it.lj, () => ( 1))) - 1], () => ( "miter")), miterLimit: num2("ml", 4) || 4 } };
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break;
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case "mm":
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raw = { type: "merge", params: { mode: _nullishCoalesce(MERGE[Number(_nullishCoalesce(it.mm, () => ( 1))) - 1], () => ( "merge")) } };
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@@ -4844,7 +4844,7 @@ function effectOf(it, frame, c, id) {
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const [sx, sy] = at("s", [100, 100]);
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raw = {
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type: "repeater",
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4847
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-
params: { copies:
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+
params: { copies: num2("c", 1), offset: num2("o"), position: { x: px, y: py }, anchor: { x: ax - c.x, y: ay - c.y }, rotation: at("r", [0])[0], scale: { x: sx, y: sy }, startOpacity: at("so", [100])[0], endOpacity: at("eo", [100])[0], composite: Number(it.m) === 1 ? "above" : "below" }
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};
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break;
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}
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@@ -6456,11 +6456,11 @@ function segsToSubpath(segs, closed, types) {
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const last = anchors.pop();
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6457
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if (last.in) anchors[0].in = last.in;
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}
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6459
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-
const
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6459
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+
const typed2 = anchors.map((a) => {
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const type = types.get(`${a.x},${a.y}`);
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return tidy(type ? { ...a, type } : a, !!type);
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});
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6463
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-
return { anchors:
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6463
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+
return { anchors: typed2, closed };
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6464
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}
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6465
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var isZeroSeg = (s) => s.c.every((p) => Math.abs(p[0] - s.c[0][0]) < 1e-9 && Math.abs(p[1] - s.c[0][1]) < 1e-9);
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6466
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function mergePair(a, b, tol) {
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@@ -8497,10 +8497,10 @@ var VectorEditorController = (_class7 = class _VectorEditorController {
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8497
8497
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if (_optionalChain([node, 'optionalAccess', _345 => _345.type]) !== "path") return { ok: false, message: "There is no such path." };
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8498
8498
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const g = vectorStrokeWidthGeometry(node);
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8499
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if (!g || !(g.unit > 0)) return { ok: false, message: "The path has no visible stroke." };
|
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8500
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-
const
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8501
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-
const t =
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8502
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-
const left =
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8503
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-
const right =
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8500
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+
const num2 = (v) => typeof v === "number" && Number.isFinite(v) ? v : void 0;
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8501
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+
const t = num2(values.t);
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8502
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+
const left = num2(values.left);
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8503
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+
const right = num2(values.right);
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const scale = (w) => w === void 0 ? void 0 : Math.max(0, w) / g.unit;
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8505
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const profile = _chunkHRI3ZMDMcjs.sanitizeWidthProfile.call(void 0, node.strokeWidthProfile);
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8506
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let points;
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@@ -10768,18 +10768,18 @@ var VectorEditorController = (_class7 = class _VectorEditorController {
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10768
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const sp = pen && node ? node.subpaths[pen.subpath] : void 0;
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if (!pen || !node || !_optionalChain([sp, 'optionalAccess', _426 => _426.anchors, 'access', _427 => _427.length])) return { ok: false, message: "Start a path with the pen first: typed entry places its next point." };
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10770
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const last = getAnchorWorld(this.doc, { nodeId: pen.nodeId, subpath: pen.subpath, index: sp.anchors.length - 1 });
|
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10771
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-
const
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10771
|
+
const num2 = "(-?(?:\\d+\\.?\\d*|\\.\\d+))";
|
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10772
10772
|
const t = text.replace(/\s+/g, "");
|
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10773
10773
|
let target = null;
|
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10774
10774
|
let m;
|
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10775
|
-
if (m = t.match(new RegExp(`^@${
|
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10776
|
-
else if (m = t.match(new RegExp(`^${
|
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10777
|
-
else if (m = t.match(new RegExp(`^${
|
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10775
|
+
if (m = t.match(new RegExp(`^@${num2},${num2}$`))) target = { x: last.x + parseFloat(m[1]), y: last.y + parseFloat(m[2]) };
|
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10776
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+
else if (m = t.match(new RegExp(`^${num2},${num2}$`))) target = { x: parseFloat(m[1]), y: parseFloat(m[2]) };
|
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10777
|
+
else if (m = t.match(new RegExp(`^${num2}<${num2}$`))) {
|
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10778
10778
|
const base = this.snap.polarRelative ? (_nullishCoalesce(_nullishCoalesce(_optionalChain([this, 'access', _428 => _428.penAngles, 'call', _429 => _429(), 'access', _430 => _430.angles, 'optionalAccess', _431 => _431[0]]), () => ( this.snap.angles[0])), () => ( 0))) - (_nullishCoalesce(this.snap.angles[0], () => ( 0))) : 0;
|
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10779
10779
|
const dir = vectorAngleDirection(parseFloat(m[2]) + base);
|
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10780
10780
|
const len2 = parseFloat(m[1]);
|
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10781
10781
|
target = { x: last.x + dir.x * len2, y: last.y + dir.y * len2 };
|
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10782
|
-
} else if (m = t.match(new RegExp(`^${
|
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10782
|
+
} else if (m = t.match(new RegExp(`^${num2}$`))) {
|
|
10783
10783
|
const toward = this.pointer;
|
|
10784
10784
|
const d = toward ? Math.hypot(toward.x - last.x, toward.y - last.y) : 0;
|
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10785
10785
|
if (!toward || d < 1e-9) return { ok: false, message: "Point the pointer the way the distance should go (or type length<angle)." };
|
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@@ -14974,6 +14974,120 @@ function pencilPressureProfile(points, pressures) {
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|
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14974
14974
|
return _chunkHRI3ZMDMcjs.pressureWidthProfile.call(void 0, s.map((d, i) => ({ t: d / total, pressure: pressures[i] })));
|
|
14975
14975
|
}
|
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14976
14976
|
|
|
14977
|
+
// src/vector/playback.ts
|
|
14978
|
+
var VECTOR_PLAYBACK_KIND = "vector";
|
|
14979
|
+
function createVectorPlaybackLocator(controller) {
|
|
14980
|
+
return (ref) => {
|
|
14981
|
+
if (ref.kind !== VECTOR_PLAYBACK_KIND && ref.kind !== "item") return null;
|
|
14982
|
+
const node = controller.getNode(ref.id);
|
|
14983
|
+
if (!node) return null;
|
|
14984
|
+
const b = _chunkHRI3ZMDMcjs.vectorNodeBounds.call(void 0, node, _nullishCoalesce(_chunkHRI3ZMDMcjs.vectorParentMatrix.call(void 0, controller.getState().document.nodes, ref.id), () => ( _chunkHRI3ZMDMcjs.IDENTITY_MATRIX)));
|
|
14985
|
+
if (!b) return null;
|
|
14986
|
+
const w = Math.max(b.width, 4);
|
|
14987
|
+
const h = Math.max(b.height, 4);
|
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14988
|
+
return { x: b.x - (w - b.width) / 2, y: b.y - (h - b.height) / 2, width: w, height: h };
|
|
14989
|
+
};
|
|
14990
|
+
}
|
|
14991
|
+
var num = (v) => typeof v === "number" && Number.isFinite(v);
|
|
14992
|
+
var dragOut = (from, to) => [
|
|
14993
|
+
{ type: "move", to: from },
|
|
14994
|
+
{ type: "press" },
|
|
14995
|
+
{ type: "drag", to },
|
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14996
|
+
{ type: "release" }
|
|
14997
|
+
];
|
|
14998
|
+
var click = (at) => [{ type: "move", to: at }, { type: "press" }, { type: "release" }];
|
|
14999
|
+
var typed = (text) => {
|
|
15000
|
+
if (typeof text !== "string" || !text.trim()) return [];
|
|
15001
|
+
const line2 = text.replace(/\s+/g, " ").trim();
|
|
15002
|
+
return [{ type: "type", text: line2.length > 60 ? `${line2.slice(0, 59)}\u2026` : line2 }];
|
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15003
|
+
};
|
|
15004
|
+
function pathPoints(d, max = 24) {
|
|
15005
|
+
let anchors;
|
|
15006
|
+
try {
|
|
15007
|
+
anchors = _chunkHRI3ZMDMcjs.bezierToSubpaths.call(void 0, d).flatMap((s) => s.anchors.map((a) => ({ x: a.x, y: a.y })));
|
|
15008
|
+
} catch (e12) {
|
|
15009
|
+
return [];
|
|
15010
|
+
}
|
|
15011
|
+
if (anchors.length <= max) return anchors;
|
|
15012
|
+
const step = (anchors.length - 1) / (max - 1);
|
|
15013
|
+
return Array.from({ length: max }, (_, i) => anchors[Math.round(i * step)]);
|
|
15014
|
+
}
|
|
15015
|
+
function trace(points) {
|
|
15016
|
+
if (!points.length) return [];
|
|
15017
|
+
const [first, ...rest] = points;
|
|
15018
|
+
const total = rest.reduce((sum, p, i) => sum + Math.hypot(p.x - (i ? rest[i - 1] : first).x, p.y - (i ? rest[i - 1] : first).y), 0);
|
|
15019
|
+
const ms = (p, i) => {
|
|
15020
|
+
const prev = i ? rest[i - 1] : first;
|
|
15021
|
+
return total > 0 ? Math.max(16, 900 * Math.hypot(p.x - prev.x, p.y - prev.y) / total) : 16;
|
|
15022
|
+
};
|
|
15023
|
+
return [{ type: "move", to: first }, { type: "press" }, ...rest.map((p, i) => ({ type: "drag", to: p, ms: ms(p, i) })), { type: "release" }];
|
|
15024
|
+
}
|
|
15025
|
+
var PLANS = {
|
|
15026
|
+
addShape: (p) => {
|
|
15027
|
+
if (![p.x, p.y, p.width, p.height].every(num)) return null;
|
|
15028
|
+
return dragOut({ x: p.x, y: p.y }, { x: p.x + p.width, y: p.y + p.height });
|
|
15029
|
+
},
|
|
15030
|
+
addPath: (p) => typeof p.d === "string" ? trace(pathPoints(p.d)) : null,
|
|
15031
|
+
addText: (p) => {
|
|
15032
|
+
if (typeof p.path === "string") {
|
|
15033
|
+
const points = pathPoints(p.path, 2);
|
|
15034
|
+
return points.length ? [...click(points[0]), ...typed(p.text)] : null;
|
|
15035
|
+
}
|
|
15036
|
+
const x = num(p.x) ? p.x : 0;
|
|
15037
|
+
const y = num(p.y) ? p.y : 0;
|
|
15038
|
+
const start = num(p.width) && num(p.height) ? dragOut({ x, y }, { x: x + p.width, y: y + p.height }) : click({ x, y });
|
|
15039
|
+
return [...start, ...typed(p.text)];
|
|
15040
|
+
},
|
|
15041
|
+
placeSymbol: (p, controller) => {
|
|
15042
|
+
const doc = controller.getState().document;
|
|
15043
|
+
const t = Array.isArray(p.transform) && p.transform.length === 6 ? p.transform : null;
|
|
15044
|
+
const at = t ? { x: t[4], y: t[5] } : { x: num(p.x) ? p.x : doc.width / 2, y: num(p.y) ? p.y : doc.height / 2 };
|
|
15045
|
+
return click(at);
|
|
15046
|
+
},
|
|
15047
|
+
setTextStyle: (p, controller) => {
|
|
15048
|
+
const node = controller.getNode(p.id);
|
|
15049
|
+
if (_optionalChain([node, 'optionalAccess', _611 => _611.type]) !== "text") return null;
|
|
15050
|
+
const rect = createVectorPlaybackLocator(controller)({ kind: VECTOR_PLAYBACK_KIND, id: p.id });
|
|
15051
|
+
if (!rect) return null;
|
|
15052
|
+
const length = Math.max(1, node.text.length);
|
|
15053
|
+
const start = Math.min(length, Math.max(0, num(p.start) ? p.start : 0));
|
|
15054
|
+
const end = Math.min(length, Math.max(start, num(p.end) ? p.end : length));
|
|
15055
|
+
const y = rect.y + rect.height / 2;
|
|
15056
|
+
return [
|
|
15057
|
+
{ type: "focus", rect },
|
|
15058
|
+
...dragOut({ x: rect.x + rect.width * start / length, y }, { x: rect.x + rect.width * end / length, y })
|
|
15059
|
+
];
|
|
15060
|
+
},
|
|
15061
|
+
setMeshPoint: (p, controller) => {
|
|
15062
|
+
const shading = controller.getShading(p.id);
|
|
15063
|
+
const point = _optionalChain([shading, 'optionalAccess', _612 => _612.points, 'access', _613 => _613[p.index]]);
|
|
15064
|
+
if (!point) return null;
|
|
15065
|
+
return num(p.x) && num(p.y) ? dragOut(point, { x: p.x, y: p.y }) : click(point);
|
|
15066
|
+
}
|
|
15067
|
+
};
|
|
15068
|
+
var placeImage = (p, controller) => {
|
|
15069
|
+
const doc = controller.getState().document;
|
|
15070
|
+
const x = num(p.x) ? p.x : 0;
|
|
15071
|
+
const y = num(p.y) ? p.y : 0;
|
|
15072
|
+
const w = num(p.width) ? p.width : doc.width - x;
|
|
15073
|
+
return dragOut({ x, y }, { x: x + w, y: y + w });
|
|
15074
|
+
};
|
|
15075
|
+
function withVectorPlayback(controller, prefix, commands) {
|
|
15076
|
+
return commands.map((spec) => {
|
|
15077
|
+
if (!spec.id.startsWith(prefix)) return spec;
|
|
15078
|
+
const name = spec.id.slice(prefix.length);
|
|
15079
|
+
const props = _nullishCoalesce(_optionalChain([spec, 'access', _614 => _614.params, 'optionalAccess', _615 => _615.properties]), () => ( {}));
|
|
15080
|
+
const planner = _nullishCoalesce(PLANS[name], () => ( (/Image$/.test(name) && "x" in props && "width" in props ? placeImage : void 0)));
|
|
15081
|
+
const surface = _nullishCoalesce(_nullishCoalesce(spec.playbackSurface, () => ( spec.scope)), () => ( "vector"));
|
|
15082
|
+
if (!planner || spec.plan) return { ...spec, playbackSurface: surface };
|
|
15083
|
+
return {
|
|
15084
|
+
...spec,
|
|
15085
|
+
playbackSurface: surface,
|
|
15086
|
+
plan: (_ctx, params) => planner(_nullishCoalesce(params, () => ( {})), controller)
|
|
15087
|
+
};
|
|
15088
|
+
});
|
|
15089
|
+
}
|
|
15090
|
+
|
|
14977
15091
|
// src/vector/commands.ts
|
|
14978
15092
|
var EFFECT_PARAMS_DESCRIPTION = "Effect parameters (missing ones keep their value or default). trim: start, end (percent), offset (degrees), mode simultaneous|individual. roundCorners: radius. puckerBloat: amount (\u2212100\u2026100). twist: angle, center {x, y} (offset from the middle). zigzag: size, ridges, smooth. wiggle: size, detail, smooth, speed, correlation, phase, seed, time (seconds). offset: amount, join miter|round|bevel, miterLimit, copies, copyOffset. merge: mode merge|add|subtract|intersect|exclude. repeater: copies (fractions fade the last), offset, position {x, y}, anchor {x, y} (offset from the middle), rotation, scale {x, y} (percent), startOpacity, endOpacity (percent), composite below|above. contour: direction inside|outside|center, steps, offset, fillColor / strokeColor (end colours, null keeps the colour), acceleration (\u2212100\u2026100), join. blockShadow: angle (degrees, 0 right, 90 down), distance, color (null: the shape fill colour), opacity, endOpacity (percent; lower than opacity fades it into a long shadow). extrude: mode parallel|perspective, angle (degrees) and depth (units) for parallel, vanishingPoint {x, y} (offset from the middle) and toward (percent of the way there) for perspective, color (null: the shape fill colour), lightAngle (degrees the light comes from, 0 right, -90 above), shading (percent). bevel: width (units), lightAngle (degrees), shading (percent), color (null: the shape fill colour). envelope: style (a warp preset: arc|arcLower|arcUpper|arch|bulge|shellLower|shellUpper|flag|wave|fish|rise|fisheye|inflate|squeeze|twist, or mesh), bend, horizontal, vertical (percent, \u2212100\u2026100), orientation horizontal|vertical, rows, columns, mesh { us, vs, points } (node space; prefer vector.envelope).";
|
|
14979
15093
|
var fail = (message) => {
|
|
@@ -15017,9 +15131,9 @@ var BLEND_PROPS = {
|
|
|
15017
15131
|
linear: { type: "boolean", description: "Move anchors in straight lines instead of the rotation-aware morph." }
|
|
15018
15132
|
};
|
|
15019
15133
|
var checkBlendOptions = (params) => {
|
|
15020
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
15021
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
15022
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
15134
|
+
if (_optionalChain([params, 'optionalAccess', _616 => _616.spacing]) !== void 0 && !_chunkHRI3ZMDMcjs.VECTOR_BLEND_SPACINGS.includes(params.spacing)) fail(`Unknown blend spacing "${params.spacing}".`);
|
|
15135
|
+
if (_optionalChain([params, 'optionalAccess', _617 => _617.steps]) !== void 0 && !(Number.isFinite(params.steps) && params.steps >= 1)) fail("steps must be at least 1.");
|
|
15136
|
+
if (_optionalChain([params, 'optionalAccess', _618 => _618.distance]) !== void 0 && !(Number.isFinite(params.distance) && params.distance > 0)) fail("distance must be positive.");
|
|
15023
15137
|
};
|
|
15024
15138
|
var POINT = { type: "object", properties: { x: { type: "number" }, y: { type: "number" } }, required: ["x", "y"] };
|
|
15025
15139
|
var GRADIENT_PROPS = {
|
|
@@ -15122,22 +15236,22 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15122
15236
|
const base = { group, ...options.scope ? { scope: options.scope } : {} };
|
|
15123
15237
|
const parentOf = (parentId) => {
|
|
15124
15238
|
if (parentId === void 0) return {};
|
|
15125
|
-
if (_optionalChain([controller, 'access',
|
|
15239
|
+
if (_optionalChain([controller, 'access', _619 => _619.getNode, 'call', _620 => _620(parentId), 'optionalAccess', _621 => _621.type]) !== "group") fail(`"${parentId}" is not a group to add into.`);
|
|
15126
15240
|
return { parentId };
|
|
15127
15241
|
};
|
|
15128
15242
|
const hasSelection = () => controller.getState().selection.length ? true : "Nothing is selected.";
|
|
15129
15243
|
const ids = (params) => {
|
|
15130
|
-
const list2 = _nullishCoalesce(_optionalChain([params, 'optionalAccess',
|
|
15244
|
+
const list2 = _nullishCoalesce(_optionalChain([params, 'optionalAccess', _622 => _622.ids]), () => ( controller.getState().selection));
|
|
15131
15245
|
for (const id of list2) if (!controller.getNode(id)) fail(`There is no node "${id}".`);
|
|
15132
15246
|
if (!list2.length) fail("Nothing is selected; pass ids.");
|
|
15133
15247
|
return list2;
|
|
15134
15248
|
};
|
|
15135
|
-
const enabledFor = (_, params) => _optionalChain([params, 'optionalAccess',
|
|
15249
|
+
const enabledFor = (_, params) => _optionalChain([params, 'optionalAccess', _623 => _623.ids, 'optionalAccess', _624 => _624.length]) ? true : hasSelection();
|
|
15136
15250
|
const anchorsOf = (refs) => {
|
|
15137
15251
|
if (!refs) return [...controller.getState().selectedAnchors];
|
|
15138
15252
|
for (const r of refs) {
|
|
15139
15253
|
const node = controller.getNode(r.nodeId);
|
|
15140
|
-
if (_optionalChain([node, 'optionalAccess',
|
|
15254
|
+
if (_optionalChain([node, 'optionalAccess', _625 => _625.type]) !== "path" || !_optionalChain([node, 'access', _626 => _626.subpaths, 'access', _627 => _627[r.subpath], 'optionalAccess', _628 => _628.anchors, 'access', _629 => _629[r.index]])) fail(`There is no anchor ${r.index} on subpath ${r.subpath} of "${r.nodeId}".`);
|
|
15141
15255
|
}
|
|
15142
15256
|
return refs;
|
|
15143
15257
|
};
|
|
@@ -15161,13 +15275,13 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15161
15275
|
...n2.type === "path" ? { fill: _nullishCoalesce(n2.fill, () => ( null)), stroke: _nullishCoalesce(n2.stroke, () => ( null)), strokeWidth: _nullishCoalesce(n2.strokeWidth, () => ( 1)), d: _chunkHRI3ZMDMcjs.vectorPathData.call(void 0, n2, 2) } : n2.type === "text" ? { fill: _nullishCoalesce(n2.fill, () => ( null)), stroke: _nullishCoalesce(n2.stroke, () => ( null)), strokeWidth: _nullishCoalesce(n2.strokeWidth, () => ( 1)), text: n2.text, frame: n2.frame.kind } : n2.type === "instance" ? { symbolId: n2.symbolId, ...n2.transform ? { transform: [...n2.transform] } : {}, ...n2.overrides ? { overrides: n2.overrides } : {} } : { children: n2.children.length },
|
|
15162
15276
|
...n2.type === "group" && n2.blend ? { blend: { ...resolveVectorBlendOptions(n2.blend), spine: !!n2.blend.spine, keys: vectorBlendKeys(n2).map((k) => k.id) } } : {},
|
|
15163
15277
|
...n2.blendStep ? { blendStep: true } : {},
|
|
15164
|
-
..._optionalChain([n2, 'access',
|
|
15278
|
+
..._optionalChain([n2, 'access', _630 => _630.effects, 'optionalAccess', _631 => _631.length]) ? { effects: n2.effects } : {},
|
|
15165
15279
|
...n2.type === "group" && n2.liveBoolean ? { liveBoolean: n2.liveBoolean } : {},
|
|
15166
15280
|
...n2.booleanOperation ? { booleanOperation: n2.booleanOperation } : {},
|
|
15167
15281
|
...(n2.type === "path" || n2.type === "text") && Array.isArray(n2.fills) ? { fills: n2.fills } : {},
|
|
15168
15282
|
...(n2.type === "path" || n2.type === "text") && Array.isArray(n2.strokes) ? { strokes: n2.strokes } : {},
|
|
15169
15283
|
...n2.blendMode && n2.blendMode !== "normal" ? { blendMode: n2.blendMode } : {},
|
|
15170
|
-
..._optionalChain([n2, 'access',
|
|
15284
|
+
..._optionalChain([n2, 'access', _632 => _632.filters, 'optionalAccess', _633 => _633.length]) ? { filters: n2.filters } : {},
|
|
15171
15285
|
..._chunkHRI3ZMDMcjs.isVectorMaskGroup.call(void 0, n2) ? { mask: _chunkHRI3ZMDMcjs.vectorMaskSummary.call(void 0, n2) } : {},
|
|
15172
15286
|
..._chunkHRI3ZMDMcjs.isVectorFrame.call(void 0, n2) ? { frameRect: n2.frame } : {},
|
|
15173
15287
|
...n2.resizing ? { resizing: n2.resizing } : {},
|
|
@@ -15243,7 +15357,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15243
15357
|
enabled: enabledFor,
|
|
15244
15358
|
run: (_ctx, params) => {
|
|
15245
15359
|
const targets = ids(params);
|
|
15246
|
-
check2(controller.addPaintLayer(kind, layerPatchOf(_nullishCoalesce(params, () => ( {})), keys), { ids: targets, index: _optionalChain([params, 'optionalAccess',
|
|
15360
|
+
check2(controller.addPaintLayer(kind, layerPatchOf(_nullishCoalesce(params, () => ( {})), keys), { ids: targets, index: _optionalChain([params, 'optionalAccess', _634 => _634.index]) }));
|
|
15247
15361
|
return { nodes: pathsUnder(targets).map((id) => stackResult(id, kind)) };
|
|
15248
15362
|
}
|
|
15249
15363
|
},
|
|
@@ -15316,17 +15430,17 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15316
15430
|
const allowed = _chunkHRI3ZMDMcjs.vectorFilterParamKeys.call(void 0, type);
|
|
15317
15431
|
for (const key of Object.keys(_nullishCoalesce(params, () => ( {})))) if (!allowed.includes(key)) fail(`${type} has no parameter "${key}"; it takes ${allowed.join(", ")}.`);
|
|
15318
15432
|
};
|
|
15319
|
-
const filtersResult = (id) => ({ id, filters: _nullishCoalesce(_optionalChain([controller, 'access',
|
|
15433
|
+
const filtersResult = (id) => ({ id, filters: _nullishCoalesce(_optionalChain([controller, 'access', _635 => _635.getNode, 'call', _636 => _636(id), 'optionalAccess', _637 => _637.filters]), () => ( [])) });
|
|
15320
15434
|
const filterOf = (nodeId, filterId) => {
|
|
15321
15435
|
const node = _nullishCoalesce(controller.getNode(nodeId), () => ( fail(`There is no node "${nodeId}".`)));
|
|
15322
|
-
return _nullishCoalesce(_optionalChain([node, 'access',
|
|
15436
|
+
return _nullishCoalesce(_optionalChain([node, 'access', _638 => _638.filters, 'optionalAccess', _639 => _639.find, 'call', _640 => _640((f) => f.id === filterId)]), () => ( fail(`Node "${nodeId}" has no filter "${filterId}"; it has ${(_nullishCoalesce(node.filters, () => ( []))).map((f) => `"${f.id}" (${f.type})`).join(", ") || "none"}.`)));
|
|
15323
15437
|
};
|
|
15324
15438
|
const maskResult = (id) => ({ id, mask: _nullishCoalesce(_chunkHRI3ZMDMcjs.vectorMaskSummary.call(void 0, controller.getNode(id)), () => ( fail(`"${id}" is not a mask group.`))) });
|
|
15325
15439
|
const maskInputs = (params) => {
|
|
15326
15440
|
const list2 = [...new Set(ids(params))];
|
|
15327
15441
|
if (list2.length < 2) fail(`Masking needs at least two objects (the mask and what it masks); got ${list2.length}. Pass ids, or select more.`);
|
|
15328
15442
|
for (const id of list2) if (controller.getNode(id).locked) fail(`"${id}" is locked; ask the user to unlock it, or leave it out of ids.`);
|
|
15329
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
15443
|
+
if (_optionalChain([params, 'optionalAccess', _641 => _641.maskId]) !== void 0 && !list2.includes(params.maskId)) fail(`maskId "${params.maskId}" must be one of ids (${list2.map((id) => `"${id}"`).join(", ")}).`);
|
|
15330
15444
|
return list2;
|
|
15331
15445
|
};
|
|
15332
15446
|
const maskTargets = (params) => {
|
|
@@ -15353,7 +15467,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15353
15467
|
enabled: enabledFor,
|
|
15354
15468
|
run: (_ctx, params) => {
|
|
15355
15469
|
const list2 = maskInputs(params);
|
|
15356
|
-
const r = controller.makeMask("clip", { ids: list2, ..._optionalChain([params, 'optionalAccess',
|
|
15470
|
+
const r = controller.makeMask("clip", { ids: list2, ..._optionalChain([params, 'optionalAccess', _642 => _642.maskId]) ? { maskId: params.maskId } : {}, invert: _optionalChain([params, 'optionalAccess', _643 => _643.invert]) });
|
|
15357
15471
|
if (!r.ok) fail(r.message);
|
|
15358
15472
|
return maskResult(r.id);
|
|
15359
15473
|
}
|
|
@@ -15373,7 +15487,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15373
15487
|
enabled: enabledFor,
|
|
15374
15488
|
run: (_ctx, params) => {
|
|
15375
15489
|
const list2 = maskInputs(params);
|
|
15376
|
-
const r = controller.makeMask(_nullishCoalesce(_optionalChain([params, 'optionalAccess',
|
|
15490
|
+
const r = controller.makeMask(_nullishCoalesce(_optionalChain([params, 'optionalAccess', _644 => _644.type]), () => ( "luminance")), { ids: list2, ..._optionalChain([params, 'optionalAccess', _645 => _645.maskId]) ? { maskId: params.maskId } : {}, invert: _optionalChain([params, 'optionalAccess', _646 => _646.invert]) });
|
|
15377
15491
|
if (!r.ok) fail(r.message);
|
|
15378
15492
|
return maskResult(r.id);
|
|
15379
15493
|
}
|
|
@@ -15397,9 +15511,9 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15397
15511
|
undoable: true,
|
|
15398
15512
|
enabled: enabledFor,
|
|
15399
15513
|
run: (_ctx, params) => {
|
|
15400
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
15514
|
+
if (_optionalChain([params, 'optionalAccess', _647 => _647.type]) === void 0 && _optionalChain([params, 'optionalAccess', _648 => _648.invert]) === void 0 && _optionalChain([params, 'optionalAccess', _649 => _649.enabled]) === void 0) fail("Pass at least one of type, invert, enabled.");
|
|
15401
15515
|
const groups = maskTargets(params);
|
|
15402
|
-
const patch = { ..._optionalChain([params, 'optionalAccess',
|
|
15516
|
+
const patch = { ..._optionalChain([params, 'optionalAccess', _650 => _650.type]) ? { type: params.type } : {}, ..._optionalChain([params, 'optionalAccess', _651 => _651.invert]) !== void 0 ? { invert: params.invert } : {}, ..._optionalChain([params, 'optionalAccess', _652 => _652.enabled]) !== void 0 ? { enabled: params.enabled } : {} };
|
|
15403
15517
|
check2(controller.setMaskOptions(patch, { ids: groups }));
|
|
15404
15518
|
return { groups: groups.map(maskResult) };
|
|
15405
15519
|
}
|
|
@@ -15450,7 +15564,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15450
15564
|
run: (_ctx, params) => {
|
|
15451
15565
|
const targets = ids(params);
|
|
15452
15566
|
check2(controller.setBlendMode(params.blendMode, { ids: targets }));
|
|
15453
|
-
return { nodes: targets.map((id) => ({ id, blendMode: _nullishCoalesce(_optionalChain([controller, 'access',
|
|
15567
|
+
return { nodes: targets.map((id) => ({ id, blendMode: _nullishCoalesce(_optionalChain([controller, 'access', _653 => _653.getNode, 'call', _654 => _654(id), 'optionalAccess', _655 => _655.blendMode]), () => ( "normal")) })) };
|
|
15454
15568
|
}
|
|
15455
15569
|
},
|
|
15456
15570
|
{
|
|
@@ -15857,7 +15971,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15857
15971
|
keywords: ["symbol", "symbols", "library", "component", "reuse", "instance"],
|
|
15858
15972
|
description: "Lists the document's symbols: id, name, the art's nodes (ids, types, names; use them for hidden overrides), its bounds in symbol space (around the registration point at 0, 0) and the ids of its instances. Also says which symbol is being edited in isolation, if any.",
|
|
15859
15973
|
params: { type: "object", properties: {}, additionalProperties: false },
|
|
15860
|
-
run: () => ({ symbols: controller.getSymbols().map((x) => symbolSummary(x.id)), editing: _nullishCoalesce(_optionalChain([controller, 'access',
|
|
15974
|
+
run: () => ({ symbols: controller.getSymbols().map((x) => symbolSummary(x.id)), editing: _nullishCoalesce(_optionalChain([controller, 'access', _656 => _656.getState, 'call', _657 => _657(), 'access', _658 => _658.symbolEdit, 'optionalAccess', _659 => _659.symbolId]), () => ( null)) })
|
|
15861
15975
|
},
|
|
15862
15976
|
{
|
|
15863
15977
|
...base,
|
|
@@ -15870,7 +15984,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15870
15984
|
undoable: true,
|
|
15871
15985
|
enabled: enabledFor,
|
|
15872
15986
|
run: (_ctx, params) => {
|
|
15873
|
-
const r = controller.makeSymbol({ ids: ids(params), ..._optionalChain([params, 'optionalAccess',
|
|
15987
|
+
const r = controller.makeSymbol({ ids: ids(params), ..._optionalChain([params, 'optionalAccess', _660 => _660.name]) ? { name: params.name } : {} });
|
|
15874
15988
|
check2(r);
|
|
15875
15989
|
return { symbolId: r.symbolId, instanceId: r.instanceId, symbol: symbolSummary(r.symbolId) };
|
|
15876
15990
|
}
|
|
@@ -15927,10 +16041,10 @@ function createVectorCommands(controller, options = {}) {
|
|
|
15927
16041
|
enabled: enabledFor,
|
|
15928
16042
|
run: (_ctx, params) => {
|
|
15929
16043
|
const patch = {
|
|
15930
|
-
..._optionalChain([params, 'optionalAccess',
|
|
15931
|
-
..._optionalChain([params, 'optionalAccess',
|
|
15932
|
-
..._optionalChain([params, 'optionalAccess',
|
|
15933
|
-
..._optionalChain([params, 'optionalAccess',
|
|
16044
|
+
..._optionalChain([params, 'optionalAccess', _661 => _661.scaleStrokes]) !== void 0 ? { scaleStrokes: params.scaleStrokes } : {},
|
|
16045
|
+
..._optionalChain([params, 'optionalAccess', _662 => _662.fill]) !== void 0 ? { fill: params.fill === null ? null : checkPaint(params.fill, "fill") } : {},
|
|
16046
|
+
..._optionalChain([params, 'optionalAccess', _663 => _663.stroke]) !== void 0 ? { stroke: params.stroke === null ? null : checkPaint(params.stroke, "stroke") } : {},
|
|
16047
|
+
..._optionalChain([params, 'optionalAccess', _664 => _664.hidden]) !== void 0 ? { hidden: params.hidden } : {}
|
|
15934
16048
|
};
|
|
15935
16049
|
if (!Object.keys(patch).length) fail("Pass at least one of scaleStrokes, fill, stroke, hidden.");
|
|
15936
16050
|
const targetIds = ids(params);
|
|
@@ -16015,7 +16129,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16015
16129
|
params: { type: "object", properties: {}, additionalProperties: false },
|
|
16016
16130
|
enabled: () => controller.getState().symbolEdit ? true : "No symbol is being edited.",
|
|
16017
16131
|
run: () => {
|
|
16018
|
-
const id = _nullishCoalesce(_optionalChain([controller, 'access',
|
|
16132
|
+
const id = _nullishCoalesce(_optionalChain([controller, 'access', _665 => _665.getState, 'call', _666 => _666(), 'access', _667 => _667.symbolEdit, 'optionalAccess', _668 => _668.symbolId]), () => ( null));
|
|
16019
16133
|
controller.exitSymbolEdit();
|
|
16020
16134
|
return { symbolId: id };
|
|
16021
16135
|
}
|
|
@@ -16044,7 +16158,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16044
16158
|
let current = null;
|
|
16045
16159
|
try {
|
|
16046
16160
|
current = c.kind === "distance" || c.kind === "angle" || c.kind === "radius" || c.kind === "diameter" ? round2(vectorConstraintValue(env, c)) : null;
|
|
16047
|
-
} catch (
|
|
16161
|
+
} catch (e13) {
|
|
16048
16162
|
current = null;
|
|
16049
16163
|
}
|
|
16050
16164
|
const r = residuals.get(c.id);
|
|
@@ -16064,7 +16178,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16064
16178
|
};
|
|
16065
16179
|
const symmetryResult = (id) => {
|
|
16066
16180
|
const n2 = controller.getNode(id);
|
|
16067
|
-
return _optionalChain([n2, 'optionalAccess',
|
|
16181
|
+
return _optionalChain([n2, 'optionalAccess', _669 => _669.type]) === "group" && n2.symmetry ? { id, symmetry: n2.symmetry, children: n2.children.map((c) => c.id) } : fail(`"${id}" is not a symmetry group.`);
|
|
16068
16182
|
};
|
|
16069
16183
|
const symmetryCommands = () => [
|
|
16070
16184
|
{
|
|
@@ -16094,8 +16208,8 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16094
16208
|
const { ids: list2, ...patch } = _nullishCoalesce(params, () => ( {}));
|
|
16095
16209
|
if (!Object.keys(patch).length) fail("Pass at least one of mode, center, rotation, copies, mirror.");
|
|
16096
16210
|
check2(controller.setSymmetry(patch, list2 ? { ids: list2 } : {}));
|
|
16097
|
-
const ids2 = _nullishCoalesce(list2, () => ( controller.getState().selection.filter((id) => _optionalChain([controller, 'access',
|
|
16098
|
-
return { groups: ids2.filter((id) => _optionalChain([controller, 'access',
|
|
16211
|
+
const ids2 = _nullishCoalesce(list2, () => ( controller.getState().selection.filter((id) => _optionalChain([controller, 'access', _670 => _670.getNode, 'call', _671 => _671(id), 'optionalAccess', _672 => _672.type]) === "group")));
|
|
16212
|
+
return { groups: ids2.filter((id) => _optionalChain([controller, 'access', _673 => _673.getNode, 'call', _674 => _674(id), 'optionalAccess', _675 => _675.symmetry])).map(symmetryResult) };
|
|
16099
16213
|
}
|
|
16100
16214
|
},
|
|
16101
16215
|
{
|
|
@@ -16108,7 +16222,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16108
16222
|
undoable: true,
|
|
16109
16223
|
enabled: enabledFor,
|
|
16110
16224
|
run: (_ctx, params) => {
|
|
16111
|
-
const r = controller.releaseSymmetry({ ..._optionalChain([params, 'optionalAccess',
|
|
16225
|
+
const r = controller.releaseSymmetry({ ..._optionalChain([params, 'optionalAccess', _676 => _676.ids]) ? { ids: params.ids } : {}, ..._optionalChain([params, 'optionalAccess', _677 => _677.expand]) ? { expand: true } : {} });
|
|
16112
16226
|
check2(r);
|
|
16113
16227
|
return { ids: _nullishCoalesce(r.ids, () => ( [])) };
|
|
16114
16228
|
}
|
|
@@ -16176,7 +16290,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16176
16290
|
undoable: true,
|
|
16177
16291
|
enabled: enabledFor,
|
|
16178
16292
|
run: (_ctx, params) => {
|
|
16179
|
-
const r = controller.setLens(null, _optionalChain([params, 'optionalAccess',
|
|
16293
|
+
const r = controller.setLens(null, _optionalChain([params, 'optionalAccess', _678 => _678.ids]) ? { ids: params.ids } : {});
|
|
16180
16294
|
check2(r);
|
|
16181
16295
|
return { ids: (_nullishCoalesce(r.lenses, () => ( []))).map((l) => l.id) };
|
|
16182
16296
|
}
|
|
@@ -16357,7 +16471,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16357
16471
|
const paths = [];
|
|
16358
16472
|
for (const id of targets) {
|
|
16359
16473
|
const n2 = controller.getNode(id);
|
|
16360
|
-
if (_optionalChain([n2, 'optionalAccess',
|
|
16474
|
+
if (_optionalChain([n2, 'optionalAccess', _679 => _679.type]) === "path") paths.push(stackResult(id, "stroke"));
|
|
16361
16475
|
}
|
|
16362
16476
|
return { paths };
|
|
16363
16477
|
}
|
|
@@ -16437,7 +16551,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16437
16551
|
additionalProperties: false
|
|
16438
16552
|
},
|
|
16439
16553
|
run: (_ctx, params) => {
|
|
16440
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
16554
|
+
if (_optionalChain([params, 'optionalAccess', _680 => _680.ids])) {
|
|
16441
16555
|
for (const id of params.ids) if (!controller.getNode(id)) fail(`There is no node "${id}".`);
|
|
16442
16556
|
}
|
|
16443
16557
|
return controller.toLottie(_nullishCoalesce(params, () => ( {})));
|
|
@@ -16800,7 +16914,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
16800
16914
|
run: (_ctx, params) => {
|
|
16801
16915
|
const { polarIncrement, additionalAngles, ...rest } = _nullishCoalesce(params, () => ( {}));
|
|
16802
16916
|
if (!Object.keys(_nullishCoalesce(params, () => ( {}))).length) fail("Pass at least one option.");
|
|
16803
|
-
if (_optionalChain([rest, 'access',
|
|
16917
|
+
if (_optionalChain([rest, 'access', _681 => _681.angles, 'optionalAccess', _682 => _682.some, 'call', _683 => _683((a) => !Number.isFinite(a))])) fail("angles must be numbers (degrees).");
|
|
16804
16918
|
if (additionalAngles && polarIncrement === void 0) fail("additionalAngles go with polarIncrement.");
|
|
16805
16919
|
const angles = _nullishCoalesce(rest.angles, () => ( (polarIncrement !== void 0 ? vectorPolarAngles(polarIncrement, additionalAngles) : void 0)));
|
|
16806
16920
|
controller.setSnap({ ...rest, ...angles ? { angles } : {} });
|
|
@@ -17154,8 +17268,8 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17154
17268
|
enabled: enabledFor,
|
|
17155
17269
|
run: (_ctx, params) => {
|
|
17156
17270
|
const list2 = ids(params);
|
|
17157
|
-
check2(controller.setResizing({ ..._optionalChain([params, 'optionalAccess',
|
|
17158
|
-
return { nodes: list2.map((id) => ({ id, horizontal: _nullishCoalesce(_optionalChain([controller, 'access',
|
|
17271
|
+
check2(controller.setResizing({ ..._optionalChain([params, 'optionalAccess', _684 => _684.horizontal]) ? { horizontal: params.horizontal } : {}, ..._optionalChain([params, 'optionalAccess', _685 => _685.vertical]) ? { vertical: params.vertical } : {} }, { ids: list2 }));
|
|
17272
|
+
return { nodes: list2.map((id) => ({ id, horizontal: _nullishCoalesce(_optionalChain([controller, 'access', _686 => _686.getNode, 'call', _687 => _687(id), 'optionalAccess', _688 => _688.resizing, 'optionalAccess', _689 => _689.horizontal]), () => ( "left")), vertical: _nullishCoalesce(_optionalChain([controller, 'access', _690 => _690.getNode, 'call', _691 => _691(id), 'optionalAccess', _692 => _692.resizing, 'optionalAccess', _693 => _693.vertical]), () => ( "top")) })) };
|
|
17159
17273
|
}
|
|
17160
17274
|
},
|
|
17161
17275
|
{
|
|
@@ -17275,7 +17389,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17275
17389
|
}
|
|
17276
17390
|
}
|
|
17277
17391
|
];
|
|
17278
|
-
return [
|
|
17392
|
+
return withVectorPlayback(controller, prefix, [
|
|
17279
17393
|
{
|
|
17280
17394
|
...base,
|
|
17281
17395
|
id: `${prefix}list`,
|
|
@@ -17341,7 +17455,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17341
17455
|
run: (_ctx, params) => {
|
|
17342
17456
|
const id = controller.addPath(params.d, { ...pickStyle(params), ...params.name ? { name: params.name } : {} }, parentOf(params.parentId));
|
|
17343
17457
|
const node = controller.getNode(id);
|
|
17344
|
-
if (_optionalChain([node, 'optionalAccess',
|
|
17458
|
+
if (_optionalChain([node, 'optionalAccess', _694 => _694.type]) === "path" && !node.subpaths.length) {
|
|
17345
17459
|
controller.undo();
|
|
17346
17460
|
fail("The path data has no points.");
|
|
17347
17461
|
}
|
|
@@ -17380,7 +17494,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17380
17494
|
check2(controller.setGradient(patch, { ids: ids(params), target: _nullishCoalesce(target, () => ( "fill")) }));
|
|
17381
17495
|
const id = ids(params)[0];
|
|
17382
17496
|
const node = id ? controller.getNode(id) : void 0;
|
|
17383
|
-
const path = _optionalChain([node, 'optionalAccess',
|
|
17497
|
+
const path = _optionalChain([node, 'optionalAccess', _695 => _695.type]) === "path" ? node : void 0;
|
|
17384
17498
|
return { ok: true, ...path ? { gradient: path[_nullishCoalesce(target, () => ( "fill"))] } : {} };
|
|
17385
17499
|
}
|
|
17386
17500
|
},
|
|
@@ -17420,12 +17534,12 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17420
17534
|
},
|
|
17421
17535
|
undoable: true,
|
|
17422
17536
|
run: (_ctx, params) => {
|
|
17423
|
-
const refs = _optionalChain([params, 'optionalAccess',
|
|
17424
|
-
const target = { refs, ids: _optionalChain([params, 'optionalAccess',
|
|
17425
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
17426
|
-
else if (_optionalChain([params, 'optionalAccess',
|
|
17427
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
17428
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
17537
|
+
const refs = _optionalChain([params, 'optionalAccess', _696 => _696.anchors]) ? anchorsOf(params.anchors) : void 0;
|
|
17538
|
+
const target = { refs, ids: _optionalChain([params, 'optionalAccess', _697 => _697.ids]) ? ids(params) : void 0 };
|
|
17539
|
+
if (_optionalChain([params, 'optionalAccess', _698 => _698.radius]) !== void 0) check2(controller.setCornerRadius(params.radius, { ...target, kind: params.kind, ...params.smoothing !== void 0 ? { smoothing: params.smoothing } : {} }));
|
|
17540
|
+
else if (_optionalChain([params, 'optionalAccess', _699 => _699.kind])) check2(controller.setCornerKind(params.kind, target));
|
|
17541
|
+
if (_optionalChain([params, 'optionalAccess', _700 => _700.radius]) === void 0 && _optionalChain([params, 'optionalAccess', _701 => _701.smoothing]) !== void 0) check2(controller.setCornerSmoothing(params.smoothing, target));
|
|
17542
|
+
if (_optionalChain([params, 'optionalAccess', _702 => _702.radius]) === void 0 && !_optionalChain([params, 'optionalAccess', _703 => _703.kind]) && _optionalChain([params, 'optionalAccess', _704 => _704.smoothing]) === void 0) fail("Pass `radius`, `kind` and / or `smoothing`.");
|
|
17429
17543
|
return { ok: true };
|
|
17430
17544
|
}
|
|
17431
17545
|
},
|
|
@@ -17459,12 +17573,12 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17459
17573
|
undoable: true,
|
|
17460
17574
|
run: (_ctx, params) => {
|
|
17461
17575
|
const target = { ids: ids(params) };
|
|
17462
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
17463
|
-
else if (_optionalChain([params, 'optionalAccess',
|
|
17464
|
-
else if (_optionalChain([params, 'optionalAccess',
|
|
17576
|
+
if (_optionalChain([params, 'optionalAccess', _705 => _705.preset])) check2(controller.setWidthProfile(params.preset, target));
|
|
17577
|
+
else if (_optionalChain([params, 'optionalAccess', _706 => _706.points]) !== void 0) check2(controller.setWidthProfile(_nullishCoalesce(params.points, () => ( null)), target));
|
|
17578
|
+
else if (_optionalChain([params, 'optionalAccess', _707 => _707.taper]) || _optionalChain([params, 'optionalAccess', _708 => _708.wave])) check2(controller.setWidthProfile({ taper: params.taper, wave: params.wave }, target));
|
|
17465
17579
|
else fail("Pass `preset`, `points`, `taper` or `wave`.");
|
|
17466
17580
|
const node = controller.getNode(target.ids[0]);
|
|
17467
|
-
return { ok: true, points: _optionalChain([node, 'optionalAccess',
|
|
17581
|
+
return { ok: true, points: _optionalChain([node, 'optionalAccess', _709 => _709.type]) === "path" ? _nullishCoalesce(node.strokeWidthProfile, () => ( [])) : [] };
|
|
17468
17582
|
}
|
|
17469
17583
|
},
|
|
17470
17584
|
{
|
|
@@ -17486,10 +17600,10 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17486
17600
|
},
|
|
17487
17601
|
undoable: true,
|
|
17488
17602
|
run: (_ctx, params) => {
|
|
17489
|
-
if (!_optionalChain([params, 'optionalAccess',
|
|
17603
|
+
if (!_optionalChain([params, 'optionalAccess', _710 => _710.id])) fail("Pass the path `id`.");
|
|
17490
17604
|
check2(controller.setWidthPoint({ nodeId: params.id, index: _nullishCoalesce(params.index, () => ( null)) }, { t: params.t, left: params.left, right: params.right }));
|
|
17491
17605
|
const node = controller.getNode(params.id);
|
|
17492
|
-
return { ok: true, points: _optionalChain([node, 'optionalAccess',
|
|
17606
|
+
return { ok: true, points: _optionalChain([node, 'optionalAccess', _711 => _711.type]) === "path" ? _nullishCoalesce(node.strokeWidthProfile, () => ( [])) : [] };
|
|
17493
17607
|
}
|
|
17494
17608
|
},
|
|
17495
17609
|
{
|
|
@@ -17502,7 +17616,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17502
17616
|
enabled: enabledFor,
|
|
17503
17617
|
undoable: true,
|
|
17504
17618
|
run: (_ctx, params) => {
|
|
17505
|
-
const created = controller.outlineStroke({ ids: _optionalChain([params, 'optionalAccess',
|
|
17619
|
+
const created = controller.outlineStroke({ ids: _optionalChain([params, 'optionalAccess', _712 => _712.ids]) ? ids(params) : void 0 });
|
|
17506
17620
|
if (!created.length) fail("No selected path has a stroke.");
|
|
17507
17621
|
return { ids: created };
|
|
17508
17622
|
}
|
|
@@ -17587,7 +17701,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17587
17701
|
if (params.release) return { released: target, shapes: controller.releaseEnvelope({ ids: target }) };
|
|
17588
17702
|
if (params.expand) return { expanded: controller.expandAppearance({ ids: target }) };
|
|
17589
17703
|
if (params.topObject) {
|
|
17590
|
-
const r = controller.makeEnvelopeWithTopObject({ ids: target, rows: _optionalChain([params, 'access',
|
|
17704
|
+
const r = controller.makeEnvelopeWithTopObject({ ids: target, rows: _optionalChain([params, 'access', _713 => _713.mesh, 'optionalAccess', _714 => _714.rows]), columns: _optionalChain([params, 'access', _715 => _715.mesh, 'optionalAccess', _716 => _716.columns]) });
|
|
17591
17705
|
check2(r);
|
|
17592
17706
|
return { nodeId: r.nodeId };
|
|
17593
17707
|
}
|
|
@@ -17727,7 +17841,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17727
17841
|
run: (_ctx, params) => {
|
|
17728
17842
|
if (params.params !== void 0 || params.enabled !== void 0) check2(controller.updateEffect(params.nodeId, params.effectId, { params: params.params, enabled: params.enabled }));
|
|
17729
17843
|
if (params.index !== void 0) check2(controller.moveEffect(params.nodeId, params.effectId, params.index));
|
|
17730
|
-
return { effects: _nullishCoalesce(_optionalChain([controller, 'access',
|
|
17844
|
+
return { effects: _nullishCoalesce(_optionalChain([controller, 'access', _717 => _717.getNode, 'call', _718 => _718(params.nodeId), 'optionalAccess', _719 => _719.effects]), () => ( [])) };
|
|
17731
17845
|
}
|
|
17732
17846
|
},
|
|
17733
17847
|
{
|
|
@@ -17791,7 +17905,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17791
17905
|
undoable: true,
|
|
17792
17906
|
run: (_ctx, params) => {
|
|
17793
17907
|
checkBlendOptions(params);
|
|
17794
|
-
const r = controller.setBlendOptions(_nullishCoalesce(params, () => ( {})), { ids: _optionalChain([params, 'optionalAccess',
|
|
17908
|
+
const r = controller.setBlendOptions(_nullishCoalesce(params, () => ( {})), { ids: _optionalChain([params, 'optionalAccess', _720 => _720.ids]) });
|
|
17795
17909
|
if (!r.ok) fail(r.message);
|
|
17796
17910
|
return { ok: true };
|
|
17797
17911
|
}
|
|
@@ -17805,7 +17919,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17805
17919
|
params: { type: "object", properties: { ids: IDS } },
|
|
17806
17920
|
undoable: true,
|
|
17807
17921
|
run: (_ctx, params) => {
|
|
17808
|
-
const groups = controller.expandBlend({ ids: _optionalChain([params, 'optionalAccess',
|
|
17922
|
+
const groups = controller.expandBlend({ ids: _optionalChain([params, 'optionalAccess', _721 => _721.ids]) });
|
|
17809
17923
|
if (!groups.length) fail("Select a blend to expand.");
|
|
17810
17924
|
return { ids: groups };
|
|
17811
17925
|
}
|
|
@@ -17819,7 +17933,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17819
17933
|
params: { type: "object", properties: { ids: IDS } },
|
|
17820
17934
|
undoable: true,
|
|
17821
17935
|
run: (_ctx, params) => {
|
|
17822
|
-
const released = controller.releaseBlend({ ids: _optionalChain([params, 'optionalAccess',
|
|
17936
|
+
const released = controller.releaseBlend({ ids: _optionalChain([params, 'optionalAccess', _722 => _722.ids]) });
|
|
17823
17937
|
if (!released.length) fail("Select a blend to release.");
|
|
17824
17938
|
return { ids: released };
|
|
17825
17939
|
}
|
|
@@ -17833,7 +17947,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17833
17947
|
params: { type: "object", properties: { ids: IDS } },
|
|
17834
17948
|
undoable: true,
|
|
17835
17949
|
run: (_ctx, params) => {
|
|
17836
|
-
const r = controller.replaceBlendSpine({ ids: _optionalChain([params, 'optionalAccess',
|
|
17950
|
+
const r = controller.replaceBlendSpine({ ids: _optionalChain([params, 'optionalAccess', _723 => _723.ids]) });
|
|
17837
17951
|
if (!r.ok) fail(r.message);
|
|
17838
17952
|
return { ok: true };
|
|
17839
17953
|
}
|
|
@@ -17947,7 +18061,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17947
18061
|
enabled: enabledFor,
|
|
17948
18062
|
undoable: true,
|
|
17949
18063
|
run: (_ctx, params) => {
|
|
17950
|
-
const id = controller.group({ ids: ids(params), name: _optionalChain([params, 'optionalAccess',
|
|
18064
|
+
const id = controller.group({ ids: ids(params), name: _optionalChain([params, 'optionalAccess', _724 => _724.name]) });
|
|
17951
18065
|
if (!id) fail("Only nodes that share a parent can be grouped.");
|
|
17952
18066
|
return { id };
|
|
17953
18067
|
}
|
|
@@ -17975,7 +18089,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
17975
18089
|
params: { type: "object", properties: { anchors: ANCHORS, keepShape: { type: "boolean" } } },
|
|
17976
18090
|
undoable: true,
|
|
17977
18091
|
run: (_ctx, params) => {
|
|
17978
|
-
check2(controller.deleteAnchors(anchorsOf(_optionalChain([params, 'optionalAccess',
|
|
18092
|
+
check2(controller.deleteAnchors(anchorsOf(_optionalChain([params, 'optionalAccess', _725 => _725.anchors])), { keepShape: _optionalChain([params, 'optionalAccess', _726 => _726.keepShape]) }));
|
|
17979
18093
|
return { ok: true };
|
|
17980
18094
|
}
|
|
17981
18095
|
},
|
|
@@ -18030,7 +18144,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18030
18144
|
params: { type: "object", properties: { ids: IDS, tolerance: { type: "number", minimum: 0 } } },
|
|
18031
18145
|
undoable: true,
|
|
18032
18146
|
run: (_ctx, params) => {
|
|
18033
|
-
check2(controller.joinPaths({ ids: _optionalChain([params, 'optionalAccess',
|
|
18147
|
+
check2(controller.joinPaths({ ids: _optionalChain([params, 'optionalAccess', _727 => _727.ids]) ? ids(params) : void 0, tolerance: _optionalChain([params, 'optionalAccess', _728 => _728.tolerance]) }));
|
|
18034
18148
|
return { selection: controller.getState().selection };
|
|
18035
18149
|
}
|
|
18036
18150
|
},
|
|
@@ -18044,7 +18158,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18044
18158
|
params: { type: "object", properties: { axis: { type: "string", enum: ["horizontal", "vertical", "both"] }, anchors: ANCHORS } },
|
|
18045
18159
|
undoable: true,
|
|
18046
18160
|
run: (_ctx, params) => {
|
|
18047
|
-
check2(controller.averageAnchors(_nullishCoalesce(_optionalChain([params, 'optionalAccess',
|
|
18161
|
+
check2(controller.averageAnchors(_nullishCoalesce(_optionalChain([params, 'optionalAccess', _729 => _729.axis]), () => ( "both")), anchorsOf(_optionalChain([params, 'optionalAccess', _730 => _730.anchors]))));
|
|
18048
18162
|
return { ok: true };
|
|
18049
18163
|
}
|
|
18050
18164
|
},
|
|
@@ -18058,7 +18172,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18058
18172
|
enabled: enabledFor,
|
|
18059
18173
|
undoable: true,
|
|
18060
18174
|
run: (_ctx, params) => {
|
|
18061
|
-
check2(controller.removeRedundantPoints({ ids: _optionalChain([params, 'optionalAccess',
|
|
18175
|
+
check2(controller.removeRedundantPoints({ ids: _optionalChain([params, 'optionalAccess', _731 => _731.ids]) ? ids(params) : void 0, tolerance: _optionalChain([params, 'optionalAccess', _732 => _732.tolerance]) }));
|
|
18062
18176
|
return { ok: true };
|
|
18063
18177
|
}
|
|
18064
18178
|
},
|
|
@@ -18071,7 +18185,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18071
18185
|
params: { type: "object", properties: { ids: IDS, amount: { type: "number", minimum: 0, maximum: 1 }, anchors: ANCHORS } },
|
|
18072
18186
|
undoable: true,
|
|
18073
18187
|
run: (_ctx, params) => {
|
|
18074
|
-
check2(controller.smoothPaths({ ids: _optionalChain([params, 'optionalAccess',
|
|
18188
|
+
check2(controller.smoothPaths({ ids: _optionalChain([params, 'optionalAccess', _733 => _733.ids]) ? ids(params) : void 0, amount: _optionalChain([params, 'optionalAccess', _734 => _734.amount]), refs: _optionalChain([params, 'optionalAccess', _735 => _735.anchors]) }));
|
|
18075
18189
|
return { ok: true };
|
|
18076
18190
|
}
|
|
18077
18191
|
},
|
|
@@ -18084,14 +18198,14 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18084
18198
|
params: { type: "object", properties: { nodeId: { type: "string" }, x: { type: "number" }, y: { type: "number" }, anchors: ANCHORS } },
|
|
18085
18199
|
undoable: true,
|
|
18086
18200
|
run: (_ctx, params) => {
|
|
18087
|
-
if (_optionalChain([params, 'optionalAccess',
|
|
18201
|
+
if (_optionalChain([params, 'optionalAccess', _736 => _736.nodeId]) !== void 0) {
|
|
18088
18202
|
if (!controller.getNode(params.nodeId)) fail(`There is no node "${params.nodeId}".`);
|
|
18089
18203
|
if (params.x === void 0 || params.y === void 0) fail("Pass x and y with nodeId.");
|
|
18090
18204
|
const created = controller.cutPathAt(params.nodeId, { x: params.x, y: params.y });
|
|
18091
18205
|
if (!created) fail("Nothing to cut there (the end of an open path, or a locked path).");
|
|
18092
18206
|
return { ids: created };
|
|
18093
18207
|
}
|
|
18094
|
-
check2(controller.cutAtAnchors(anchorsOf(_optionalChain([params, 'optionalAccess',
|
|
18208
|
+
check2(controller.cutAtAnchors(anchorsOf(_optionalChain([params, 'optionalAccess', _737 => _737.anchors]))));
|
|
18095
18209
|
return { ids: controller.getState().selection };
|
|
18096
18210
|
}
|
|
18097
18211
|
},
|
|
@@ -18146,7 +18260,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18146
18260
|
},
|
|
18147
18261
|
run: (_ctx, params) => {
|
|
18148
18262
|
const patch = {};
|
|
18149
|
-
for (const key of ["keepShapeOnDelete", "curvatureMoves", "pencilSmoothing", "recognizeShapes", "eraserSize", "pencilPressure", "distortMode", "distortSize", "distortStrength"]) if (_optionalChain([params, 'optionalAccess',
|
|
18263
|
+
for (const key of ["keepShapeOnDelete", "curvatureMoves", "pencilSmoothing", "recognizeShapes", "eraserSize", "pencilPressure", "distortMode", "distortSize", "distortStrength"]) if (_optionalChain([params, 'optionalAccess', _738 => _738[key]]) !== void 0) patch[key] = params[key];
|
|
18150
18264
|
controller.setEditing(patch);
|
|
18151
18265
|
return { editing: controller.getState().editing };
|
|
18152
18266
|
}
|
|
@@ -18171,7 +18285,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18171
18285
|
keywords: ["download", "save", "markup"],
|
|
18172
18286
|
description: "Returns the document as SVG markup.",
|
|
18173
18287
|
params: { type: "object", properties: { precision: { type: "integer", minimum: 0, maximum: 8 } } },
|
|
18174
|
-
run: (_ctx, params) => ({ svg: controller.toSvg({ precision: _optionalChain([params, 'optionalAccess',
|
|
18288
|
+
run: (_ctx, params) => ({ svg: controller.toSvg({ precision: _optionalChain([params, 'optionalAccess', _739 => _739.precision]) }) })
|
|
18175
18289
|
},
|
|
18176
18290
|
{
|
|
18177
18291
|
...base,
|
|
@@ -18186,7 +18300,7 @@ function createVectorCommands(controller, options = {}) {
|
|
|
18186
18300
|
return { nodes: controller.getState().document.nodes.length, selection: controller.getState().selection };
|
|
18187
18301
|
}
|
|
18188
18302
|
}
|
|
18189
|
-
];
|
|
18303
|
+
]);
|
|
18190
18304
|
}
|
|
18191
18305
|
|
|
18192
18306
|
// src/vector/generate.ts
|
|
@@ -18311,7 +18425,7 @@ function regenerateVectorArt(controller, input, options) {
|
|
|
18311
18425
|
const { signal, ...args } = input;
|
|
18312
18426
|
return once(controller, input.idempotencyKey, args, async () => {
|
|
18313
18427
|
const node = controller.getNode(input.id);
|
|
18314
|
-
const prov = _optionalChain([node, 'optionalAccess',
|
|
18428
|
+
const prov = _optionalChain([node, 'optionalAccess', _740 => _740.type]) === "group" ? node.generation : void 0;
|
|
18315
18429
|
if (!node || node.type !== "group" || !prov) return { ok: false, message: `"${input.id}" is not generated art (generate some with generate_vector_art).` };
|
|
18316
18430
|
if (node.locked) return { ok: false, message: `"${input.id}" is locked; unlock it first.` };
|
|
18317
18431
|
const models = listModels(options);
|
|
@@ -18430,7 +18544,7 @@ function getVectorTextPanel(state) {
|
|
|
18430
18544
|
}
|
|
18431
18545
|
const typing = state.tool === "type" || state.tool === "typePath";
|
|
18432
18546
|
const one = state.selection.length === 1 ? _chunkHRI3ZMDMcjs.findVectorNode.call(void 0, state.document.nodes, state.selection[0]) : void 0;
|
|
18433
|
-
const pathId = _optionalChain([one, 'optionalAccess',
|
|
18547
|
+
const pathId = _optionalChain([one, 'optionalAccess', _741 => _741.type]) === "path" ? one.id : null;
|
|
18434
18548
|
if (!nodes.length && !typing && !state.textEdit) return null;
|
|
18435
18549
|
const styles = [];
|
|
18436
18550
|
let target = "defaults";
|
|
@@ -18453,11 +18567,11 @@ function getVectorTextPanel(state) {
|
|
|
18453
18567
|
return values.every((v) => v === values[0]) ? _nullishCoalesce(values[0], () => ( null)) : null;
|
|
18454
18568
|
};
|
|
18455
18569
|
const font = Object.fromEntries(FIELDS.map((k) => [k, same(k)]));
|
|
18456
|
-
const alignSource = target === "defaults" ? [_nullishCoalesce(state.textDefaults.align, () => ( "left"))] : (target === "range" ? [edited] : nodes).map((n2) => _nullishCoalesce(_optionalChain([n2, 'access',
|
|
18570
|
+
const alignSource = target === "defaults" ? [_nullishCoalesce(state.textDefaults.align, () => ( "left"))] : (target === "range" ? [edited] : nodes).map((n2) => _nullishCoalesce(_optionalChain([n2, 'access', _742 => _742.paragraph, 'optionalAccess', _743 => _743.align]), () => ( "left")));
|
|
18457
18571
|
const align = alignSource.every((a) => a === alignSource[0]) ? alignSource[0] : null;
|
|
18458
18572
|
const ids = target === "range" ? [edited.id] : nodes.map((n2) => n2.id);
|
|
18459
18573
|
const frameNode = target === "range" ? edited : nodes.length === 1 ? nodes[0] : void 0;
|
|
18460
|
-
return { target, ids, font, align, frame: _nullishCoalesce(_optionalChain([frameNode, 'optionalAccess',
|
|
18574
|
+
return { target, ids, font, align, frame: _nullishCoalesce(_optionalChain([frameNode, 'optionalAccess', _744 => _744.frame, 'access', _745 => _745.kind]), () => ( null)), families: _chunkHRI3ZMDMcjs.vectorTextFamilies.call(void 0, ), outlines: _chunkHRI3ZMDMcjs.vectorTextHasOutlines.call(void 0, ), pathId };
|
|
18461
18575
|
}
|
|
18462
18576
|
function applyVectorTextStyle(controller, patch, options = {}) {
|
|
18463
18577
|
const state = controller.getState();
|
|
@@ -18487,7 +18601,7 @@ function applyVectorParagraphStyle(controller, patch, options = {}) {
|
|
|
18487
18601
|
// src/vector/symbolsPanel.ts
|
|
18488
18602
|
var fmt3 = (n2) => Math.round(n2 * 100) / 100;
|
|
18489
18603
|
function getVectorSymbolsPanel(state, options = {}) {
|
|
18490
|
-
const host = _nullishCoalesce(_optionalChain([state, 'access',
|
|
18604
|
+
const host = _nullishCoalesce(_optionalChain([state, 'access', _746 => _746.symbolEdit, 'optionalAccess', _747 => _747.host]), () => ( state.document));
|
|
18491
18605
|
const counts = /* @__PURE__ */ new Map();
|
|
18492
18606
|
const count = (list) => {
|
|
18493
18607
|
for (const n2 of list) {
|
|
@@ -18508,15 +18622,15 @@ function getVectorSymbolsPanel(state, options = {}) {
|
|
|
18508
18622
|
instances: _nullishCoalesce(counts.get(s.id), () => ( 0)),
|
|
18509
18623
|
viewBox: `${fmt3(b.x - pad)} ${fmt3(b.y - pad)} ${fmt3(b.width + 2 * pad)} ${fmt3(b.height + 2 * pad)}`,
|
|
18510
18624
|
scene,
|
|
18511
|
-
editing: _optionalChain([state, 'access',
|
|
18625
|
+
editing: _optionalChain([state, 'access', _748 => _748.symbolEdit, 'optionalAccess', _749 => _749.symbolId]) === s.id
|
|
18512
18626
|
};
|
|
18513
18627
|
});
|
|
18514
18628
|
const one = state.selection.length === 1 ? _chunkHRI3ZMDMcjs.findVectorNode.call(void 0, state.document.nodes, state.selection[0]) : void 0;
|
|
18515
|
-
const inst = _optionalChain([one, 'optionalAccess',
|
|
18629
|
+
const inst = _optionalChain([one, 'optionalAccess', _750 => _750.type]) === "instance" ? one : null;
|
|
18516
18630
|
return {
|
|
18517
18631
|
symbols,
|
|
18518
18632
|
canMake: state.selection.length > 0 && !(state.selection.length === 1 && inst),
|
|
18519
|
-
instance: inst ? { id: inst.id, symbolId: inst.symbolId, scaleStrokes: inst.scaleStrokes !== false, fill: _nullishCoalesce(_optionalChain([inst, 'access',
|
|
18633
|
+
instance: inst ? { id: inst.id, symbolId: inst.symbolId, scaleStrokes: inst.scaleStrokes !== false, fill: _nullishCoalesce(_optionalChain([inst, 'access', _751 => _751.overrides, 'optionalAccess', _752 => _752.fill]), () => ( null)), stroke: _nullishCoalesce(_optionalChain([inst, 'access', _753 => _753.overrides, 'optionalAccess', _754 => _754.stroke]), () => ( null)), hidden: _nullishCoalesce(_optionalChain([inst, 'access', _755 => _755.overrides, 'optionalAccess', _756 => _756.hidden, 'optionalAccess', _757 => _757.length]), () => ( 0)) } : null,
|
|
18520
18634
|
editing: state.symbolEdit ? { symbolId: state.symbolEdit.symbolId, name: state.symbolEdit.name } : null
|
|
18521
18635
|
};
|
|
18522
18636
|
}
|
|
@@ -18551,7 +18665,7 @@ function createVectorEffectsToolProvider(controller, options = {}) {
|
|
|
18551
18665
|
};
|
|
18552
18666
|
const result = (id, removed) => {
|
|
18553
18667
|
const g = controller.getNode(id);
|
|
18554
|
-
const effects = _optionalChain([g, 'optionalAccess',
|
|
18668
|
+
const effects = _optionalChain([g, 'optionalAccess', _758 => _758.providerEffect]) ? [info(g)] : [];
|
|
18555
18669
|
return { target: id, effect: _nullishCoalesce(removed, () => ( effects[0])), effects };
|
|
18556
18670
|
};
|
|
18557
18671
|
return _chunkRUZQMYXHcjs.createEffectToolProvider.call(void 0, {
|
|
@@ -19286,4 +19400,7 @@ function createVectorEffectsToolProvider(controller, options = {}) {
|
|
|
19286
19400
|
|
|
19287
19401
|
|
|
19288
19402
|
|
|
19289
|
-
exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkHRI3ZMDMcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkHRI3ZMDMcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkHRI3ZMDMcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkHRI3ZMDMcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkHRI3ZMDMcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkHRI3ZMDMcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkHRI3ZMDMcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkHRI3ZMDMcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkHRI3ZMDMcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkHRI3ZMDMcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkHRI3ZMDMcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkHRI3ZMDMcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkHRI3ZMDMcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkHRI3ZMDMcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkHRI3ZMDMcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkHRI3ZMDMcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkHRI3ZMDMcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkHRI3ZMDMcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkHRI3ZMDMcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkHRI3ZMDMcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkHRI3ZMDMcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkHRI3ZMDMcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkHRI3ZMDMcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkHRI3ZMDMcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkHRI3ZMDMcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PRESSURE_NOMINAL = _chunkHRI3ZMDMcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkHRI3ZMDMcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkHRI3ZMDMcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkHRI3ZMDMcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkHRI3ZMDMcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkHRI3ZMDMcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkHRI3ZMDMcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkHRI3ZMDMcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkHRI3ZMDMcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkHRI3ZMDMcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkHRI3ZMDMcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkHRI3ZMDMcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkHRI3ZMDMcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkHRI3ZMDMcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkHRI3ZMDMcjs.VectorTextError; exports.activeVectorEffects = _chunkHRI3ZMDMcjs.activeVectorEffects; exports.activeVectorFilters = _chunkHRI3ZMDMcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkHRI3ZMDMcjs.applyMatrix; exports.applyMatrixLinear = _chunkHRI3ZMDMcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkHRI3ZMDMcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkHRI3ZMDMcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkHRI3ZMDMcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkHRI3ZMDMcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkHRI3ZMDMcjs.arrowheadInset; exports.arrowheadPath = _chunkHRI3ZMDMcjs.arrowheadPath; exports.arrowheadWeight = _chunkHRI3ZMDMcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkHRI3ZMDMcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkHRI3ZMDMcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkHRI3ZMDMcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkHRI3ZMDMcjs.boundsFromPoints; exports.boundsIntersect = _chunkHRI3ZMDMcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkHRI3ZMDMcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkHRI3ZMDMcjs.cloneAnchor; exports.cloneSubpath = _chunkHRI3ZMDMcjs.cloneSubpath; exports.cloneVectorDocument = _chunkHRI3ZMDMcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkHRI3ZMDMcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkHRI3ZMDMcjs.collectPaintedNodes; exports.collectPathNodes = _chunkHRI3ZMDMcjs.collectPathNodes; exports.composeVectorMatrices = _chunkHRI3ZMDMcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkHRI3ZMDMcjs.convertAnchor; exports.convertVectorGradient = _chunkHRI3ZMDMcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkHRI3ZMDMcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkHRI3ZMDMcjs.cornerRadiusChange; exports.cornerSetback = _chunkHRI3ZMDMcjs.cornerSetback; exports.correspondMorphContours = _chunkH6FX45CPcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkHRI3ZMDMcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkHRI3ZMDMcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkHRI3ZMDMcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEffect = _chunkHRI3ZMDMcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkHRI3ZMDMcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkHRI3ZMDMcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkH6FX45CPcjs.createVectorMorph; exports.cssFontFamily = _chunkHRI3ZMDMcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkHRI3ZMDMcjs.dashIntervals; exports.decomposeRigid = _chunkHRI3ZMDMcjs.decomposeRigid; exports.defaultVectorGradient = _chunkHRI3ZMDMcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkHRI3ZMDMcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkHRI3ZMDMcjs.effectPathLength; exports.effectPathVertexCount = _chunkHRI3ZMDMcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkHRI3ZMDMcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkHRI3ZMDMcjs.ellipseSubpath; exports.eraseFromFill = _chunkHRI3ZMDMcjs.eraseFromFill; exports.eraseFromOutline = _chunkHRI3ZMDMcjs.eraseFromOutline; exports.eraserRegion = _chunkHRI3ZMDMcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkHRI3ZMDMcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkH6FX45CPcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkHRI3ZMDMcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkHRI3ZMDMcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkHRI3ZMDMcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkHRI3ZMDMcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkHRI3ZMDMcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkHRI3ZMDMcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkHRI3ZMDMcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkHRI3ZMDMcjs.findVectorNode; exports.fitCornerRadius = _chunkHRI3ZMDMcjs.fitCornerRadius; exports.fitVectorMesh = _chunkHRI3ZMDMcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkHRI3ZMDMcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkHRI3ZMDMcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkHRI3ZMDMcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkHRI3ZMDMcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkHRI3ZMDMcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkHRI3ZMDMcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkHRI3ZMDMcjs.glyphBox; exports.gradientMidpointRemap = _chunkHRI3ZMDMcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkHRI3ZMDMcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkHRI3ZMDMcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkHRI3ZMDMcjs.hasPaint; exports.hasStrokeExtras = _chunkHRI3ZMDMcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkHRI3ZMDMcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkHRI3ZMDMcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkHRI3ZMDMcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkHRI3ZMDMcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkHRI3ZMDMcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkHRI3ZMDMcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkHRI3ZMDMcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkHRI3ZMDMcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkHRI3ZMDMcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkHRI3ZMDMcjs.insertAnchor; exports.insertVectorGradientStop = _chunkHRI3ZMDMcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkHRI3ZMDMcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkH6FX45CPcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkH6FX45CPcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkH6FX45CPcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkH6FX45CPcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkH6FX45CPcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkH6FX45CPcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkH6FX45CPcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkHRI3ZMDMcjs.invertMatrix; exports.isCentredVectorGradient = _chunkHRI3ZMDMcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkHRI3ZMDMcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkHRI3ZMDMcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkHRI3ZMDMcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkHRI3ZMDMcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkHRI3ZMDMcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkHRI3ZMDMcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkHRI3ZMDMcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkHRI3ZMDMcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkHRI3ZMDMcjs.isVectorConnector; exports.isVectorFilterType = _chunkHRI3ZMDMcjs.isVectorFilterType; exports.isVectorFrame = _chunkHRI3ZMDMcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkHRI3ZMDMcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkHRI3ZMDMcjs.isVectorGradient; exports.isVectorLens = _chunkHRI3ZMDMcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkHRI3ZMDMcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkHRI3ZMDMcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkHRI3ZMDMcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkHRI3ZMDMcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkHRI3ZMDMcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkHRI3ZMDMcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkHRI3ZMDMcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkHRI3ZMDMcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkHRI3ZMDMcjs.knifePath; exports.layoutVectorText = _chunkHRI3ZMDMcjs.layoutVectorText; exports.lineSubpath = _chunkHRI3ZMDMcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkHRI3ZMDMcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkHRI3ZMDMcjs.mapBezierPath; exports.mapVectorGradient = _chunkHRI3ZMDMcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkHRI3ZMDMcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkHRI3ZMDMcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkHRI3ZMDMcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkHRI3ZMDMcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkHRI3ZMDMcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkHRI3ZMDMcjs.mapVectorSubpaths; exports.matrixRotation = _chunkHRI3ZMDMcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkHRI3ZMDMcjs.measureVectorPath; exports.mergePaths = _chunkHRI3ZMDMcjs.mergePaths; exports.mirrorWidthProfile = _chunkHRI3ZMDMcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkH6FX45CPcjs.morphContourToSubpath; exports.morphPathsCross = _chunkH6FX45CPcjs.morphPathsCross; exports.moveAnchorHandle = _chunkHRI3ZMDMcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkHRI3ZMDMcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkHRI3ZMDMcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkHRI3ZMDMcjs.multiplyMatrices; exports.nearestSegment = _chunkHRI3ZMDMcjs.nearestSegment; exports.nearestStrokePosition = _chunkHRI3ZMDMcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkHRI3ZMDMcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkHRI3ZMDMcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkHRI3ZMDMcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkHRI3ZMDMcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkHRI3ZMDMcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkHRI3ZMDMcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkHRI3ZMDMcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkHRI3ZMDMcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkHRI3ZMDMcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkHRI3ZMDMcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkHRI3ZMDMcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkHRI3ZMDMcjs.parseSvgTransform; exports.parseVectorColor = _chunkHRI3ZMDMcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkHRI3ZMDMcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkHRI3ZMDMcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkHRI3ZMDMcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkHRI3ZMDMcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkHRI3ZMDMcjs.pathsCenter; exports.patternAttrs = _chunkHRI3ZMDMcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkHRI3ZMDMcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkHRI3ZMDMcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkHRI3ZMDMcjs.polygonSubpath; exports.polylineBounds = _chunkHRI3ZMDMcjs.polylineBounds; exports.prefixVectorIds = _chunkHRI3ZMDMcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkHRI3ZMDMcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkHRI3ZMDMcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkHRI3ZMDMcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkHRI3ZMDMcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkHRI3ZMDMcjs.rectSubpath; exports.refineMorphContour = _chunkH6FX45CPcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkHRI3ZMDMcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkHRI3ZMDMcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkHRI3ZMDMcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkHRI3ZMDMcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkHRI3ZMDMcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkHRI3ZMDMcjs.removeWidthPoints; exports.repeatPaths = _chunkHRI3ZMDMcjs.repeatPaths; exports.replaceVectorText = _chunkHRI3ZMDMcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkHRI3ZMDMcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkH6FX45CPcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkHRI3ZMDMcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkHRI3ZMDMcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkHRI3ZMDMcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkHRI3ZMDMcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkH6FX45CPcjs.reverseMorphContour; exports.reverseSubpath = _chunkHRI3ZMDMcjs.reverseSubpath; exports.reverseVectorGradient = _chunkHRI3ZMDMcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkHRI3ZMDMcjs.reverseWidthProfile; exports.rotateMatrix = _chunkHRI3ZMDMcjs.rotateMatrix; exports.roundCornerPaths = _chunkHRI3ZMDMcjs.roundCornerPaths; exports.roundSubpaths = _chunkHRI3ZMDMcjs.roundSubpaths; exports.routeVectorConnector = _chunkHRI3ZMDMcjs.routeVectorConnector; exports.samplePlainStops = _chunkHRI3ZMDMcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkHRI3ZMDMcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkHRI3ZMDMcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkHRI3ZMDMcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkHRI3ZMDMcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkHRI3ZMDMcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkHRI3ZMDMcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkHRI3ZMDMcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkHRI3ZMDMcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkHRI3ZMDMcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkHRI3ZMDMcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkHRI3ZMDMcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkHRI3ZMDMcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkHRI3ZMDMcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkHRI3ZMDMcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkHRI3ZMDMcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkHRI3ZMDMcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkHRI3ZMDMcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkHRI3ZMDMcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkHRI3ZMDMcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkHRI3ZMDMcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkHRI3ZMDMcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkHRI3ZMDMcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkHRI3ZMDMcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkHRI3ZMDMcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkHRI3ZMDMcjs.setAnchorCorner; exports.setSubpathCorners = _chunkHRI3ZMDMcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkHRI3ZMDMcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkHRI3ZMDMcjs.setVectorTextShaper; exports.setWidthPoint = _chunkHRI3ZMDMcjs.setWidthPoint; exports.shadeVectorColor = _chunkHRI3ZMDMcjs.shadeVectorColor; exports.simplifyPolyline = _chunkHRI3ZMDMcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkHRI3ZMDMcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkHRI3ZMDMcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkHRI3ZMDMcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkHRI3ZMDMcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkHRI3ZMDMcjs.splitWarpMeshV; exports.starSubpath = _chunkHRI3ZMDMcjs.starSubpath; exports.stripVectorLensViews = _chunkHRI3ZMDMcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkHRI3ZMDMcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkHRI3ZMDMcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkHRI3ZMDMcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkHRI3ZMDMcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkHRI3ZMDMcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkHRI3ZMDMcjs.subpathSegment; exports.subpathSegmentCount = _chunkHRI3ZMDMcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkH6FX45CPcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkHRI3ZMDMcjs.subpathsToBezier; exports.sweepPath = _chunkHRI3ZMDMcjs.sweepPath; exports.taperWaveFactor = _chunkHRI3ZMDMcjs.taperWaveFactor; exports.tintVectorNode = _chunkHRI3ZMDMcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkHRI3ZMDMcjs.transformVectorEffects; exports.transformVectorGradient = _chunkHRI3ZMDMcjs.transformVectorGradient; exports.transformVectorNode = _chunkHRI3ZMDMcjs.transformVectorNode; exports.transformVectorPaint = _chunkHRI3ZMDMcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkHRI3ZMDMcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkHRI3ZMDMcjs.transformVectorSymmetry; exports.translateAnchor = _chunkHRI3ZMDMcjs.translateAnchor; exports.translateMatrix = _chunkHRI3ZMDMcjs.translateMatrix; exports.trimIntervals = _chunkHRI3ZMDMcjs.trimIntervals; exports.trimPaths = _chunkHRI3ZMDMcjs.trimPaths; exports.trimPathsIndividually = _chunkHRI3ZMDMcjs.trimPathsIndividually; exports.turnMorphContour = _chunkH6FX45CPcjs.turnMorphContour; exports.twistPaths = _chunkHRI3ZMDMcjs.twistPaths; exports.unionBounds = _chunkHRI3ZMDMcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkHRI3ZMDMcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkHRI3ZMDMcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkHRI3ZMDMcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkHRI3ZMDMcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkHRI3ZMDMcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkHRI3ZMDMcjs.vectorArtboards; exports.vectorBevelFaces = _chunkHRI3ZMDMcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkHRI3ZMDMcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkHRI3ZMDMcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkHRI3ZMDMcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkHRI3ZMDMcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkHRI3ZMDMcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkHRI3ZMDMcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkHRI3ZMDMcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkHRI3ZMDMcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkHRI3ZMDMcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkHRI3ZMDMcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkHRI3ZMDMcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkHRI3ZMDMcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkHRI3ZMDMcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkHRI3ZMDMcjs.vectorCornerAt; exports.vectorCorners = _chunkHRI3ZMDMcjs.vectorCorners; exports.vectorCornersAttribute = _chunkHRI3ZMDMcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkHRI3ZMDMcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkHRI3ZMDMcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkHRI3ZMDMcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkHRI3ZMDMcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkHRI3ZMDMcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkHRI3ZMDMcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkHRI3ZMDMcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkHRI3ZMDMcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkHRI3ZMDMcjs.vectorFills; exports.vectorFilterMarkup = _chunkHRI3ZMDMcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkHRI3ZMDMcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkHRI3ZMDMcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkHRI3ZMDMcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkHRI3ZMDMcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkHRI3ZMDMcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkHRI3ZMDMcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkHRI3ZMDMcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkHRI3ZMDMcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkHRI3ZMDMcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkHRI3ZMDMcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkHRI3ZMDMcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkHRI3ZMDMcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkHRI3ZMDMcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkHRI3ZMDMcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkHRI3ZMDMcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkHRI3ZMDMcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkHRI3ZMDMcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkHRI3ZMDMcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkHRI3ZMDMcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkHRI3ZMDMcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkHRI3ZMDMcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkHRI3ZMDMcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkHRI3ZMDMcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkHRI3ZMDMcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkHRI3ZMDMcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkHRI3ZMDMcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkHRI3ZMDMcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkHRI3ZMDMcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkHRI3ZMDMcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkHRI3ZMDMcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkHRI3ZMDMcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkHRI3ZMDMcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkHRI3ZMDMcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkHRI3ZMDMcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkHRI3ZMDMcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkHRI3ZMDMcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkHRI3ZMDMcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkHRI3ZMDMcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkHRI3ZMDMcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkHRI3ZMDMcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkHRI3ZMDMcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkHRI3ZMDMcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkHRI3ZMDMcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkHRI3ZMDMcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkHRI3ZMDMcjs.vectorMasterArt; exports.vectorMasterPages = _chunkHRI3ZMDMcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkHRI3ZMDMcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkHRI3ZMDMcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkHRI3ZMDMcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkHRI3ZMDMcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkHRI3ZMDMcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkHRI3ZMDMcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkHRI3ZMDMcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkHRI3ZMDMcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkHRI3ZMDMcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkHRI3ZMDMcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkHRI3ZMDMcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkHRI3ZMDMcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkHRI3ZMDMcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkHRI3ZMDMcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkHRI3ZMDMcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkHRI3ZMDMcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkHRI3ZMDMcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkHRI3ZMDMcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkHRI3ZMDMcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkHRI3ZMDMcjs.vectorOperandOperation; exports.vectorPages = _chunkHRI3ZMDMcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkHRI3ZMDMcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkHRI3ZMDMcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkHRI3ZMDMcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkHRI3ZMDMcjs.vectorParentMatrix; exports.vectorPathAt = _chunkHRI3ZMDMcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkHRI3ZMDMcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkHRI3ZMDMcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkHRI3ZMDMcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkHRI3ZMDMcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkHRI3ZMDMcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkHRI3ZMDMcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkHRI3ZMDMcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkHRI3ZMDMcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkHRI3ZMDMcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkHRI3ZMDMcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkHRI3ZMDMcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkHRI3ZMDMcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkHRI3ZMDMcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkHRI3ZMDMcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkHRI3ZMDMcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkHRI3ZMDMcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkHRI3ZMDMcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkHRI3ZMDMcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkHRI3ZMDMcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkHRI3ZMDMcjs.vectorStrokes; exports.vectorSymbolUses = _chunkHRI3ZMDMcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkHRI3ZMDMcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkHRI3ZMDMcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkHRI3ZMDMcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkHRI3ZMDMcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkHRI3ZMDMcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkHRI3ZMDMcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkHRI3ZMDMcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkHRI3ZMDMcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkHRI3ZMDMcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkHRI3ZMDMcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkHRI3ZMDMcjs.vectorTextIndexAt; exports.vectorTextName = _chunkHRI3ZMDMcjs.vectorTextName; exports.vectorTextPaintSource = _chunkHRI3ZMDMcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkHRI3ZMDMcjs.vectorTextPaths; exports.vectorTextRange = _chunkHRI3ZMDMcjs.vectorTextRange; exports.vectorTextRuns = _chunkHRI3ZMDMcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkHRI3ZMDMcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkHRI3ZMDMcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkHRI3ZMDMcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkHRI3ZMDMcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkHRI3ZMDMcjs.vectorTextStyleAt; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkHRI3ZMDMcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkHRI3ZMDMcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkHRI3ZMDMcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkHRI3ZMDMcjs.walkVectorNodes; exports.widthProfileAt = _chunkHRI3ZMDMcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkHRI3ZMDMcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkHRI3ZMDMcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkHRI3ZMDMcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkHRI3ZMDMcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkHRI3ZMDMcjs.widthProfileToAttribute; exports.wigglePaths = _chunkHRI3ZMDMcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkHRI3ZMDMcjs.withVectorFills; exports.withVectorStrokes = _chunkHRI3ZMDMcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkHRI3ZMDMcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkHRI3ZMDMcjs.zigzagPaths;
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19406
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+
exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkHRI3ZMDMcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkHRI3ZMDMcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkHRI3ZMDMcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkHRI3ZMDMcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkHRI3ZMDMcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkHRI3ZMDMcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkHRI3ZMDMcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkHRI3ZMDMcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkHRI3ZMDMcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkHRI3ZMDMcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkHRI3ZMDMcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkHRI3ZMDMcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkHRI3ZMDMcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkHRI3ZMDMcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkHRI3ZMDMcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkHRI3ZMDMcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkHRI3ZMDMcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkHRI3ZMDMcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkHRI3ZMDMcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkHRI3ZMDMcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkHRI3ZMDMcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkHRI3ZMDMcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkHRI3ZMDMcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkHRI3ZMDMcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkHRI3ZMDMcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkHRI3ZMDMcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkHRI3ZMDMcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkHRI3ZMDMcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkHRI3ZMDMcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkHRI3ZMDMcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkHRI3ZMDMcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkHRI3ZMDMcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkHRI3ZMDMcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkHRI3ZMDMcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkHRI3ZMDMcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkHRI3ZMDMcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkHRI3ZMDMcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkHRI3ZMDMcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkHRI3ZMDMcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkHRI3ZMDMcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkHRI3ZMDMcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkHRI3ZMDMcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkHRI3ZMDMcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkHRI3ZMDMcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkHRI3ZMDMcjs.VectorTextError; exports.activeVectorEffects = _chunkHRI3ZMDMcjs.activeVectorEffects; exports.activeVectorFilters = _chunkHRI3ZMDMcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkHRI3ZMDMcjs.applyMatrix; exports.applyMatrixLinear = _chunkHRI3ZMDMcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkHRI3ZMDMcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkHRI3ZMDMcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkHRI3ZMDMcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkHRI3ZMDMcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkHRI3ZMDMcjs.arrowheadInset; exports.arrowheadPath = _chunkHRI3ZMDMcjs.arrowheadPath; exports.arrowheadWeight = _chunkHRI3ZMDMcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkHRI3ZMDMcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkHRI3ZMDMcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkHRI3ZMDMcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkHRI3ZMDMcjs.boundsFromPoints; exports.boundsIntersect = _chunkHRI3ZMDMcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkHRI3ZMDMcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkHRI3ZMDMcjs.cloneAnchor; exports.cloneSubpath = _chunkHRI3ZMDMcjs.cloneSubpath; exports.cloneVectorDocument = _chunkHRI3ZMDMcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkHRI3ZMDMcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkHRI3ZMDMcjs.collectPaintedNodes; exports.collectPathNodes = _chunkHRI3ZMDMcjs.collectPathNodes; exports.composeVectorMatrices = _chunkHRI3ZMDMcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkHRI3ZMDMcjs.convertAnchor; exports.convertVectorGradient = _chunkHRI3ZMDMcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkHRI3ZMDMcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkHRI3ZMDMcjs.cornerRadiusChange; exports.cornerSetback = _chunkHRI3ZMDMcjs.cornerSetback; exports.correspondMorphContours = _chunkH6FX45CPcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkHRI3ZMDMcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkHRI3ZMDMcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkHRI3ZMDMcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEffect = _chunkHRI3ZMDMcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkHRI3ZMDMcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkHRI3ZMDMcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkH6FX45CPcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkHRI3ZMDMcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkHRI3ZMDMcjs.dashIntervals; exports.decomposeRigid = _chunkHRI3ZMDMcjs.decomposeRigid; exports.defaultVectorGradient = _chunkHRI3ZMDMcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkHRI3ZMDMcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkHRI3ZMDMcjs.effectPathLength; exports.effectPathVertexCount = _chunkHRI3ZMDMcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkHRI3ZMDMcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkHRI3ZMDMcjs.ellipseSubpath; exports.eraseFromFill = _chunkHRI3ZMDMcjs.eraseFromFill; exports.eraseFromOutline = _chunkHRI3ZMDMcjs.eraseFromOutline; exports.eraserRegion = _chunkHRI3ZMDMcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkHRI3ZMDMcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkH6FX45CPcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkHRI3ZMDMcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkHRI3ZMDMcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkHRI3ZMDMcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkHRI3ZMDMcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkHRI3ZMDMcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkHRI3ZMDMcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkHRI3ZMDMcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkHRI3ZMDMcjs.findVectorNode; exports.fitCornerRadius = _chunkHRI3ZMDMcjs.fitCornerRadius; exports.fitVectorMesh = _chunkHRI3ZMDMcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkHRI3ZMDMcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkHRI3ZMDMcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkHRI3ZMDMcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkHRI3ZMDMcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkHRI3ZMDMcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkHRI3ZMDMcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkHRI3ZMDMcjs.glyphBox; exports.gradientMidpointRemap = _chunkHRI3ZMDMcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkHRI3ZMDMcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkHRI3ZMDMcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkHRI3ZMDMcjs.hasPaint; exports.hasStrokeExtras = _chunkHRI3ZMDMcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkHRI3ZMDMcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkHRI3ZMDMcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkHRI3ZMDMcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkHRI3ZMDMcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkHRI3ZMDMcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkHRI3ZMDMcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkHRI3ZMDMcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkHRI3ZMDMcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkHRI3ZMDMcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkHRI3ZMDMcjs.insertAnchor; exports.insertVectorGradientStop = _chunkHRI3ZMDMcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkHRI3ZMDMcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkH6FX45CPcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkH6FX45CPcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkH6FX45CPcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkH6FX45CPcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkH6FX45CPcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkH6FX45CPcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkH6FX45CPcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkHRI3ZMDMcjs.invertMatrix; exports.isCentredVectorGradient = _chunkHRI3ZMDMcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkHRI3ZMDMcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkHRI3ZMDMcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkHRI3ZMDMcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkHRI3ZMDMcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkHRI3ZMDMcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkHRI3ZMDMcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkHRI3ZMDMcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkHRI3ZMDMcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkHRI3ZMDMcjs.isVectorConnector; exports.isVectorFilterType = _chunkHRI3ZMDMcjs.isVectorFilterType; exports.isVectorFrame = _chunkHRI3ZMDMcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkHRI3ZMDMcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkHRI3ZMDMcjs.isVectorGradient; exports.isVectorLens = _chunkHRI3ZMDMcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkHRI3ZMDMcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkHRI3ZMDMcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkHRI3ZMDMcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkHRI3ZMDMcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkHRI3ZMDMcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkHRI3ZMDMcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkHRI3ZMDMcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkHRI3ZMDMcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkHRI3ZMDMcjs.knifePath; exports.layoutVectorText = _chunkHRI3ZMDMcjs.layoutVectorText; exports.lineSubpath = _chunkHRI3ZMDMcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkHRI3ZMDMcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkHRI3ZMDMcjs.mapBezierPath; exports.mapVectorGradient = _chunkHRI3ZMDMcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkHRI3ZMDMcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkHRI3ZMDMcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkHRI3ZMDMcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkHRI3ZMDMcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkHRI3ZMDMcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkHRI3ZMDMcjs.mapVectorSubpaths; exports.matrixRotation = _chunkHRI3ZMDMcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkHRI3ZMDMcjs.measureVectorPath; exports.mergePaths = _chunkHRI3ZMDMcjs.mergePaths; exports.mirrorWidthProfile = _chunkHRI3ZMDMcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkH6FX45CPcjs.morphContourToSubpath; exports.morphPathsCross = _chunkH6FX45CPcjs.morphPathsCross; exports.moveAnchorHandle = _chunkHRI3ZMDMcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkHRI3ZMDMcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkHRI3ZMDMcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkHRI3ZMDMcjs.multiplyMatrices; exports.nearestSegment = _chunkHRI3ZMDMcjs.nearestSegment; exports.nearestStrokePosition = _chunkHRI3ZMDMcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkHRI3ZMDMcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkHRI3ZMDMcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkHRI3ZMDMcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkHRI3ZMDMcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkHRI3ZMDMcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkHRI3ZMDMcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkHRI3ZMDMcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkHRI3ZMDMcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkHRI3ZMDMcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkHRI3ZMDMcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkHRI3ZMDMcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkHRI3ZMDMcjs.parseSvgTransform; exports.parseVectorColor = _chunkHRI3ZMDMcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkHRI3ZMDMcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkHRI3ZMDMcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkHRI3ZMDMcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkHRI3ZMDMcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkHRI3ZMDMcjs.pathsCenter; exports.patternAttrs = _chunkHRI3ZMDMcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkHRI3ZMDMcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkHRI3ZMDMcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkHRI3ZMDMcjs.polygonSubpath; exports.polylineBounds = _chunkHRI3ZMDMcjs.polylineBounds; exports.prefixVectorIds = _chunkHRI3ZMDMcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkHRI3ZMDMcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkHRI3ZMDMcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkHRI3ZMDMcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkHRI3ZMDMcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkHRI3ZMDMcjs.rectSubpath; exports.refineMorphContour = _chunkH6FX45CPcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkHRI3ZMDMcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkHRI3ZMDMcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkHRI3ZMDMcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkHRI3ZMDMcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkHRI3ZMDMcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkHRI3ZMDMcjs.removeWidthPoints; exports.repeatPaths = _chunkHRI3ZMDMcjs.repeatPaths; exports.replaceVectorText = _chunkHRI3ZMDMcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkHRI3ZMDMcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkH6FX45CPcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkHRI3ZMDMcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkHRI3ZMDMcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkHRI3ZMDMcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkHRI3ZMDMcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkH6FX45CPcjs.reverseMorphContour; exports.reverseSubpath = _chunkHRI3ZMDMcjs.reverseSubpath; exports.reverseVectorGradient = _chunkHRI3ZMDMcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkHRI3ZMDMcjs.reverseWidthProfile; exports.rotateMatrix = _chunkHRI3ZMDMcjs.rotateMatrix; exports.roundCornerPaths = _chunkHRI3ZMDMcjs.roundCornerPaths; exports.roundSubpaths = _chunkHRI3ZMDMcjs.roundSubpaths; exports.routeVectorConnector = _chunkHRI3ZMDMcjs.routeVectorConnector; exports.samplePlainStops = _chunkHRI3ZMDMcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkHRI3ZMDMcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkHRI3ZMDMcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkHRI3ZMDMcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkHRI3ZMDMcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkHRI3ZMDMcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkHRI3ZMDMcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkHRI3ZMDMcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkHRI3ZMDMcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkHRI3ZMDMcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkHRI3ZMDMcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkHRI3ZMDMcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkHRI3ZMDMcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkHRI3ZMDMcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkHRI3ZMDMcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkHRI3ZMDMcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkHRI3ZMDMcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkHRI3ZMDMcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkHRI3ZMDMcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkHRI3ZMDMcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkHRI3ZMDMcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkHRI3ZMDMcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkHRI3ZMDMcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkHRI3ZMDMcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkHRI3ZMDMcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkHRI3ZMDMcjs.setAnchorCorner; exports.setSubpathCorners = _chunkHRI3ZMDMcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkHRI3ZMDMcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkHRI3ZMDMcjs.setVectorTextShaper; exports.setWidthPoint = _chunkHRI3ZMDMcjs.setWidthPoint; exports.shadeVectorColor = _chunkHRI3ZMDMcjs.shadeVectorColor; exports.simplifyPolyline = _chunkHRI3ZMDMcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkHRI3ZMDMcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkHRI3ZMDMcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkHRI3ZMDMcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkHRI3ZMDMcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkHRI3ZMDMcjs.splitWarpMeshV; exports.starSubpath = _chunkHRI3ZMDMcjs.starSubpath; exports.stripVectorLensViews = _chunkHRI3ZMDMcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkHRI3ZMDMcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkHRI3ZMDMcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkHRI3ZMDMcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkHRI3ZMDMcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkHRI3ZMDMcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkHRI3ZMDMcjs.subpathSegment; exports.subpathSegmentCount = _chunkHRI3ZMDMcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkH6FX45CPcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkHRI3ZMDMcjs.subpathsToBezier; exports.sweepPath = _chunkHRI3ZMDMcjs.sweepPath; exports.taperWaveFactor = _chunkHRI3ZMDMcjs.taperWaveFactor; exports.tintVectorNode = _chunkHRI3ZMDMcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkHRI3ZMDMcjs.transformVectorEffects; exports.transformVectorGradient = _chunkHRI3ZMDMcjs.transformVectorGradient; exports.transformVectorNode = _chunkHRI3ZMDMcjs.transformVectorNode; exports.transformVectorPaint = _chunkHRI3ZMDMcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkHRI3ZMDMcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkHRI3ZMDMcjs.transformVectorSymmetry; exports.translateAnchor = _chunkHRI3ZMDMcjs.translateAnchor; exports.translateMatrix = _chunkHRI3ZMDMcjs.translateMatrix; exports.trimIntervals = _chunkHRI3ZMDMcjs.trimIntervals; exports.trimPaths = _chunkHRI3ZMDMcjs.trimPaths; exports.trimPathsIndividually = _chunkHRI3ZMDMcjs.trimPathsIndividually; exports.turnMorphContour = _chunkH6FX45CPcjs.turnMorphContour; exports.twistPaths = _chunkHRI3ZMDMcjs.twistPaths; exports.unionBounds = _chunkHRI3ZMDMcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkHRI3ZMDMcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkHRI3ZMDMcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkHRI3ZMDMcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkHRI3ZMDMcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkHRI3ZMDMcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkHRI3ZMDMcjs.vectorArtboards; exports.vectorBevelFaces = _chunkHRI3ZMDMcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkHRI3ZMDMcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkHRI3ZMDMcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkHRI3ZMDMcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkHRI3ZMDMcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkHRI3ZMDMcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkHRI3ZMDMcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkHRI3ZMDMcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkHRI3ZMDMcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkHRI3ZMDMcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkHRI3ZMDMcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkHRI3ZMDMcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkHRI3ZMDMcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkHRI3ZMDMcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkHRI3ZMDMcjs.vectorCornerAt; exports.vectorCorners = _chunkHRI3ZMDMcjs.vectorCorners; exports.vectorCornersAttribute = _chunkHRI3ZMDMcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkHRI3ZMDMcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkHRI3ZMDMcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkHRI3ZMDMcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkHRI3ZMDMcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkHRI3ZMDMcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkHRI3ZMDMcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkHRI3ZMDMcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkHRI3ZMDMcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkHRI3ZMDMcjs.vectorFills; exports.vectorFilterMarkup = _chunkHRI3ZMDMcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkHRI3ZMDMcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkHRI3ZMDMcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkHRI3ZMDMcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkHRI3ZMDMcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkHRI3ZMDMcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkHRI3ZMDMcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkHRI3ZMDMcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkHRI3ZMDMcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkHRI3ZMDMcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkHRI3ZMDMcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkHRI3ZMDMcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkHRI3ZMDMcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkHRI3ZMDMcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkHRI3ZMDMcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkHRI3ZMDMcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkHRI3ZMDMcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkHRI3ZMDMcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkHRI3ZMDMcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkHRI3ZMDMcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkHRI3ZMDMcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkHRI3ZMDMcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkHRI3ZMDMcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkHRI3ZMDMcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkHRI3ZMDMcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkHRI3ZMDMcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkHRI3ZMDMcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkHRI3ZMDMcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkHRI3ZMDMcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkHRI3ZMDMcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkHRI3ZMDMcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkHRI3ZMDMcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkHRI3ZMDMcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkHRI3ZMDMcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkHRI3ZMDMcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkHRI3ZMDMcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkHRI3ZMDMcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkHRI3ZMDMcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkHRI3ZMDMcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkHRI3ZMDMcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkHRI3ZMDMcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkHRI3ZMDMcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkHRI3ZMDMcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkHRI3ZMDMcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkHRI3ZMDMcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkHRI3ZMDMcjs.vectorMasterArt; exports.vectorMasterPages = _chunkHRI3ZMDMcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkHRI3ZMDMcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkHRI3ZMDMcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkHRI3ZMDMcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkHRI3ZMDMcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkHRI3ZMDMcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkHRI3ZMDMcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkHRI3ZMDMcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkHRI3ZMDMcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkHRI3ZMDMcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkHRI3ZMDMcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkHRI3ZMDMcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkHRI3ZMDMcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkHRI3ZMDMcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkHRI3ZMDMcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkHRI3ZMDMcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkHRI3ZMDMcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkHRI3ZMDMcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkHRI3ZMDMcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkHRI3ZMDMcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkHRI3ZMDMcjs.vectorOperandOperation; exports.vectorPages = _chunkHRI3ZMDMcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkHRI3ZMDMcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkHRI3ZMDMcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkHRI3ZMDMcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkHRI3ZMDMcjs.vectorParentMatrix; exports.vectorPathAt = _chunkHRI3ZMDMcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkHRI3ZMDMcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkHRI3ZMDMcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkHRI3ZMDMcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkHRI3ZMDMcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkHRI3ZMDMcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkHRI3ZMDMcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkHRI3ZMDMcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkHRI3ZMDMcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkHRI3ZMDMcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkHRI3ZMDMcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkHRI3ZMDMcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkHRI3ZMDMcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkHRI3ZMDMcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkHRI3ZMDMcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkHRI3ZMDMcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkHRI3ZMDMcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkHRI3ZMDMcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkHRI3ZMDMcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkHRI3ZMDMcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkHRI3ZMDMcjs.vectorStrokes; exports.vectorSymbolUses = _chunkHRI3ZMDMcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkHRI3ZMDMcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkHRI3ZMDMcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkHRI3ZMDMcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkHRI3ZMDMcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkHRI3ZMDMcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkHRI3ZMDMcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkHRI3ZMDMcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkHRI3ZMDMcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkHRI3ZMDMcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkHRI3ZMDMcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkHRI3ZMDMcjs.vectorTextIndexAt; exports.vectorTextName = _chunkHRI3ZMDMcjs.vectorTextName; exports.vectorTextPaintSource = _chunkHRI3ZMDMcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkHRI3ZMDMcjs.vectorTextPaths; exports.vectorTextRange = _chunkHRI3ZMDMcjs.vectorTextRange; exports.vectorTextRuns = _chunkHRI3ZMDMcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkHRI3ZMDMcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkHRI3ZMDMcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkHRI3ZMDMcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkHRI3ZMDMcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkHRI3ZMDMcjs.vectorTextStyleAt; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkHRI3ZMDMcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkHRI3ZMDMcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkHRI3ZMDMcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkHRI3ZMDMcjs.walkVectorNodes; exports.widthProfileAt = _chunkHRI3ZMDMcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkHRI3ZMDMcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkHRI3ZMDMcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkHRI3ZMDMcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkHRI3ZMDMcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkHRI3ZMDMcjs.widthProfileToAttribute; exports.wigglePaths = _chunkHRI3ZMDMcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkHRI3ZMDMcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkHRI3ZMDMcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkHRI3ZMDMcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkHRI3ZMDMcjs.zigzagPaths;
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