@pixerate/editor 0.117.0 → 0.119.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/THIRD_PARTY_NOTICES.md +3 -0
  2. package/dist/animation-editor/index.cjs +54 -54
  3. package/dist/animation-editor/index.d.cts +3 -3
  4. package/dist/animation-editor/index.d.ts +3 -3
  5. package/dist/animation-editor/index.js +2 -2
  6. package/dist/{chunk-2J3LS7JZ.cjs → chunk-4S2AXNQF.cjs} +221 -186
  7. package/dist/chunk-4S2AXNQF.cjs.map +1 -0
  8. package/dist/{chunk-7LNZAWSJ.js → chunk-CSHEI3YT.js} +625 -451
  9. package/dist/chunk-CSHEI3YT.js.map +1 -0
  10. package/dist/{chunk-M7O4BJRH.cjs → chunk-KGNUFO4T.cjs} +36 -36
  11. package/dist/{chunk-M7O4BJRH.cjs.map → chunk-KGNUFO4T.cjs.map} +1 -1
  12. package/dist/{chunk-R2JE6SA7.js → chunk-KZLQY4CD.js} +42 -7
  13. package/dist/chunk-KZLQY4CD.js.map +1 -0
  14. package/dist/{chunk-L2T6EJ5S.cjs → chunk-L3PXFMOF.cjs} +38 -25
  15. package/dist/chunk-L3PXFMOF.cjs.map +1 -0
  16. package/dist/{chunk-FODKPD44.cjs → chunk-LI3KTY7K.cjs} +724 -550
  17. package/dist/chunk-LI3KTY7K.cjs.map +1 -0
  18. package/dist/{chunk-IVSNUXW7.js → chunk-T7IZDNSL.js} +37 -24
  19. package/dist/chunk-T7IZDNSL.js.map +1 -0
  20. package/dist/{chunk-T2P5TIZ6.js → chunk-TDQDMBUR.js} +2 -2
  21. package/dist/{chunk-BYAWOAST.cjs → chunk-TS5IEUW6.cjs} +26 -25
  22. package/dist/chunk-TS5IEUW6.cjs.map +1 -0
  23. package/dist/{chunk-VD2UDVF7.js → chunk-UMVW2Q66.js} +21 -5
  24. package/dist/chunk-UMVW2Q66.js.map +1 -0
  25. package/dist/{chunk-EBSYZRSW.cjs → chunk-WMRIG4XQ.cjs} +21 -5
  26. package/dist/chunk-WMRIG4XQ.cjs.map +1 -0
  27. package/dist/{chunk-JHXMNOMF.js → chunk-YHW26LS2.js} +14 -13
  28. package/dist/chunk-YHW26LS2.js.map +1 -0
  29. package/dist/{export-DMOuzgZZ.d.cts → export-B_jO2PrH.d.cts} +18 -4
  30. package/dist/{export-Dul1SbPv.d.ts → export-Ds8Ccw0K.d.ts} +18 -4
  31. package/dist/{flow-4-OC-UkQ.d.cts → flow-A2Dj-69w.d.cts} +21 -9
  32. package/dist/{flow-Cb7lkPm8.d.ts → flow-C95atNoQ.d.ts} +21 -9
  33. package/dist/image-editor/index.cjs +1104 -979
  34. package/dist/image-editor/index.cjs.map +1 -1
  35. package/dist/image-editor/index.d.cts +5 -5
  36. package/dist/image-editor/index.d.ts +5 -5
  37. package/dist/image-editor/index.js +157 -32
  38. package/dist/image-editor/index.js.map +1 -1
  39. package/dist/paint/index.cjs +5 -3
  40. package/dist/paint/index.cjs.map +1 -1
  41. package/dist/paint/index.d.cts +2 -2
  42. package/dist/paint/index.d.ts +2 -2
  43. package/dist/paint/index.js +4 -2
  44. package/dist/paint-editor/index.cjs +147 -147
  45. package/dist/paint-editor/index.d.cts +4 -4
  46. package/dist/paint-editor/index.d.ts +4 -4
  47. package/dist/paint-editor/index.js +4 -4
  48. package/dist/raster/index.cjs +2 -2
  49. package/dist/raster/index.js +1 -1
  50. package/dist/{svg-DlEuhwoX.d.ts → svg-CTxrB5xO.d.ts} +5 -1
  51. package/dist/{svg-CVdFc80-.d.cts → svg-hK0WQc7-.d.cts} +5 -1
  52. package/dist/{types-Tfly4Aya.d.cts → types-Dq-8qgoo.d.cts} +45 -3
  53. package/dist/{types-CDLGhAZp.d.ts → types-TrSSh_RB.d.ts} +45 -3
  54. package/dist/vector/index.cjs +1535 -1164
  55. package/dist/vector/index.cjs.map +1 -1
  56. package/dist/vector/index.d.cts +127 -9
  57. package/dist/vector/index.d.ts +127 -9
  58. package/dist/vector/index.js +386 -15
  59. package/dist/vector/index.js.map +1 -1
  60. package/package.json +1 -1
  61. package/skills/pixerate-image-editor/references/photoshop-files.md +9 -7
  62. package/skills/pixerate-vector/SKILL.md +13 -1
  63. package/skills/pixerate-vector/references/commands.md +1 -0
  64. package/dist/chunk-2J3LS7JZ.cjs.map +0 -1
  65. package/dist/chunk-7LNZAWSJ.js.map +0 -1
  66. package/dist/chunk-BYAWOAST.cjs.map +0 -1
  67. package/dist/chunk-EBSYZRSW.cjs.map +0 -1
  68. package/dist/chunk-FODKPD44.cjs.map +0 -1
  69. package/dist/chunk-IVSNUXW7.js.map +0 -1
  70. package/dist/chunk-JHXMNOMF.js.map +0 -1
  71. package/dist/chunk-L2T6EJ5S.cjs.map +0 -1
  72. package/dist/chunk-R2JE6SA7.js.map +0 -1
  73. package/dist/chunk-VD2UDVF7.js.map +0 -1
  74. /package/dist/{chunk-T2P5TIZ6.js.map → chunk-TDQDMBUR.js.map} +0 -0
@@ -32,7 +32,7 @@
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- var _chunkBYAWOASTcjs = require('../chunk-BYAWOAST.cjs');
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+ var _chunkTS5IEUW6cjs = require('../chunk-TS5IEUW6.cjs');
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@@ -151,7 +151,8 @@ var _chunkBYAWOASTcjs = require('../chunk-BYAWOAST.cjs');
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- var _chunkL2T6EJ5Scjs = require('../chunk-L2T6EJ5S.cjs');
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+ var _chunkL3PXFMOFcjs = require('../chunk-L3PXFMOF.cjs');
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@@ -327,5 +328,6 @@ var _chunk7ISPWEJAcjs = require('../chunk-7ISPWEJA.cjs');
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- exports.BODY_SCATTER = _chunkL2T6EJ5Scjs.BODY_SCATTER; exports.CoverageMap = _chunkL2T6EJ5Scjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkL2T6EJ5Scjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkL2T6EJ5Scjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkL2T6EJ5Scjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkL2T6EJ5Scjs.DEFAULT_MIXER; exports.DEFAULT_RETOUCH = _chunkBYAWOASTcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkL2T6EJ5Scjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkL2T6EJ5Scjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkL2T6EJ5Scjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkL2T6EJ5Scjs.DRY_EPS; exports.DabWalker = _chunkL2T6EJ5Scjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkL2T6EJ5Scjs.EMPTY_MIXER_LOAD; exports.EX = _chunkL2T6EJ5Scjs.EX; exports.EY = _chunkL2T6EJ5Scjs.EY; exports.FLAG_ALIVE = _chunkL2T6EJ5Scjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkL2T6EJ5Scjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkL2T6EJ5Scjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkL2T6EJ5Scjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkL2T6EJ5Scjs.FLAG_TOP; exports.FLAG_WET = _chunkL2T6EJ5Scjs.FLAG_WET; exports.FLAT = _chunkL2T6EJ5Scjs.FLAT; exports.FREE_INTERVAL = _chunkL2T6EJ5Scjs.FREE_INTERVAL; exports.HIDE = _chunkL2T6EJ5Scjs.HIDE; exports.MAX_BATCH = _chunkL2T6EJ5Scjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkL2T6EJ5Scjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkL2T6EJ5Scjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkL2T6EJ5Scjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkL2T6EJ5Scjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkL2T6EJ5Scjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkL2T6EJ5Scjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkL2T6EJ5Scjs.MIXING_MODELS; exports.MixerStroke = _chunkL2T6EJ5Scjs.MixerStroke; exports.OPP = _chunkL2T6EJ5Scjs.OPP; exports.PAPER_CAPACITY = _chunkL2T6EJ5Scjs.PAPER_CAPACITY; exports.PARAM = _chunkL2T6EJ5Scjs.PARAM; exports.PARAM_FLOATS = _chunkL2T6EJ5Scjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunk7ISPWEJAcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkL2T6EJ5Scjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk7ISPWEJAcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk7ISPWEJAcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkL2T6EJ5Scjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk7ISPWEJAcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkL2T6EJ5Scjs.PLANE; exports.PLANE_BYTES = _chunkL2T6EJ5Scjs.PLANE_BYTES; exports.P_D0 = _chunkL2T6EJ5Scjs.P_D0; exports.P_EDGE = _chunkL2T6EJ5Scjs.P_EDGE; exports.P_FX = _chunkL2T6EJ5Scjs.P_FX; exports.P_FY = _chunkL2T6EJ5Scjs.P_FY; exports.P_H = _chunkL2T6EJ5Scjs.P_H; exports.P_P0 = _chunkL2T6EJ5Scjs.P_P0; exports.P_RHO = _chunkL2T6EJ5Scjs.P_RHO; exports.P_SW = _chunkL2T6EJ5Scjs.P_SW; exports.P_UX = _chunkL2T6EJ5Scjs.P_UX; exports.P_UY = _chunkL2T6EJ5Scjs.P_UY; exports.PaintExchange = _chunkL2T6EJ5Scjs.PaintExchange; exports.RETOUCH_SAMPLES = _chunkBYAWOASTcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkBYAWOASTcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkBYAWOASTcjs.RetouchDabStroke; exports.SET_PLANES = _chunkL2T6EJ5Scjs.SET_PLANES; exports.SLOT_BYTES = _chunkL2T6EJ5Scjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkL2T6EJ5Scjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkL2T6EJ5Scjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkBYAWOASTcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkL2T6EJ5Scjs.SRGB_TO_LINEAR; exports.STRIP = _chunkL2T6EJ5Scjs.STRIP; exports.SmudgeTip = _chunkL2T6EJ5Scjs.SmudgeTip; exports.StrokeCoverage = _chunkL2T6EJ5Scjs.StrokeCoverage; exports.TONE_RANGES = _chunkBYAWOASTcjs.TONE_RANGES; exports.TileMedium = _chunkL2T6EJ5Scjs.TileMedium; exports.TilePixelSource = _chunkBYAWOASTcjs.TilePixelSource; exports.U_MAX = _chunkL2T6EJ5Scjs.U_MAX; exports.W9 = _chunkL2T6EJ5Scjs.W9; exports.WET_FLOW_KINDS = _chunkL2T6EJ5Scjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkL2T6EJ5Scjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkL2T6EJ5Scjs.WET_TILE; exports.WetMedium = _chunkL2T6EJ5Scjs.WetMedium; exports.WetWorkerPool = _chunkL2T6EJ5Scjs.WetWorkerPool; exports.WetWorld = _chunkL2T6EJ5Scjs.WetWorld; exports.WetWorldError = _chunkL2T6EJ5Scjs.WetWorldError; exports.applyRetouchToTile = _chunkBYAWOASTcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkL2T6EJ5Scjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkL2T6EJ5Scjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkBYAWOASTcjs.applyToneToDeepTile; exports.bestOffset = _chunkBYAWOASTcjs.bestOffset; exports.blendRadius = _chunkL2T6EJ5Scjs.blendRadius; exports.blenderDab = _chunkL2T6EJ5Scjs.blenderDab; exports.canShareMemory = _chunkL2T6EJ5Scjs.canShareMemory; exports.cleanMixer = _chunkL2T6EJ5Scjs.cleanMixer; exports.coverageTileCoord = _chunkL2T6EJ5Scjs.coverageTileCoord; exports.createBlenderScratch = _chunkL2T6EJ5Scjs.createBlenderScratch; exports.createPigment = _chunk7ISPWEJAcjs.createPigment; exports.createPigmentTools = _chunkL2T6EJ5Scjs.createPigmentTools; exports.dabCoverage = _chunkL2T6EJ5Scjs.dabCoverage; exports.dabRect = _chunkL2T6EJ5Scjs.dabRect; exports.dexp = _chunkL2T6EJ5Scjs.dexp; exports.dilateMask = _chunkBYAWOASTcjs.dilateMask; exports.dlog = _chunkL2T6EJ5Scjs.dlog; exports.dodgeBurn = _chunkBYAWOASTcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkBYAWOASTcjs.dodgeBurnCurve; exports.dpow = _chunkL2T6EJ5Scjs.dpow; exports.dsincos = _chunkL2T6EJ5Scjs.dsincos; exports.edgeBits = _chunkL2T6EJ5Scjs.edgeBits; exports.exchangeRates = _chunkL2T6EJ5Scjs.exchangeRates; exports.expNeg = _chunkL2T6EJ5Scjs.expNeg; exports.filmPixel = _chunkL2T6EJ5Scjs.filmPixel; exports.filmReflectance = _chunkL2T6EJ5Scjs.filmReflectance; exports.flowField = _chunkL2T6EJ5Scjs.flowField; exports.healPixels = _chunkBYAWOASTcjs.healPixels; exports.latticeViscosity = _chunkL2T6EJ5Scjs.latticeViscosity; exports.lerpPigment = _chunk7ISPWEJAcjs.lerpPigment; exports.lerpPigmentInto = _chunk7ISPWEJAcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkL2T6EJ5Scjs.linearToSrgb8; exports.loadMixer = _chunkL2T6EJ5Scjs.loadMixer; exports.loadWetKernel = _chunkL2T6EJ5Scjs.loadWetKernel; exports.luma = _chunkBYAWOASTcjs.luma; exports.maskBounds = _chunkBYAWOASTcjs.maskBounds; exports.membraneFill = _chunkBYAWOASTcjs.membraneFill; exports.mixPigments = _chunk7ISPWEJAcjs.mixPigments; exports.mixerRates = _chunkL2T6EJ5Scjs.mixerRates; exports.normalizeBlender = _chunkL2T6EJ5Scjs.normalizeBlender; exports.normalizeBrush = _chunkL2T6EJ5Scjs.normalizeBrush; exports.normalizeFlow = _chunkL2T6EJ5Scjs.normalizeFlow; exports.normalizeMixer = _chunkL2T6EJ5Scjs.normalizeMixer; exports.normalizeRetouch = _chunkBYAWOASTcjs.normalizeRetouch; exports.normalizeSmudge = _chunkL2T6EJ5Scjs.normalizeSmudge; exports.normalizeTilt = _chunkL2T6EJ5Scjs.normalizeTilt; exports.normalizeWetParams = _chunkL2T6EJ5Scjs.normalizeWetParams; exports.packWetParams = _chunkL2T6EJ5Scjs.packWetParams; exports.paintPathStroke = _chunkBYAWOASTcjs.paintPathStroke; exports.pathStrokeCoverage = _chunkBYAWOASTcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkBYAWOASTcjs.pathStrokeDabs; exports.perDabStrength = _chunkBYAWOASTcjs.perDabStrength; exports.pigmentColor = _chunkL2T6EJ5Scjs.pigmentColor; exports.pigmentOf = _chunkL2T6EJ5Scjs.pigmentOf; exports.pixelPigment = _chunkL2T6EJ5Scjs.pixelPigment; exports.rasterizeDab = _chunkL2T6EJ5Scjs.rasterizeDab; exports.readSourceRegion = _chunkBYAWOASTcjs.readSourceRegion; exports.reflectanceToRgb = _chunk7ISPWEJAcjs.reflectanceToRgb; exports.rgbToReflectance = _chunk7ISPWEJAcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkBYAWOASTcjs.rgbaViewOfGrey; exports.saturationOf = _chunkBYAWOASTcjs.saturationOf; exports.seamlessClone = _chunkBYAWOASTcjs.seamlessClone; exports.setPigmentColor = _chunk7ISPWEJAcjs.setPigmentColor; exports.shadeTile = _chunkL2T6EJ5Scjs.shadeTile; exports.smoothPoints = _chunkL2T6EJ5Scjs.smoothPoints; exports.smudgeEffect = _chunkBYAWOASTcjs.smudgeEffect; exports.solveMembrane = _chunkBYAWOASTcjs.solveMembrane; exports.sponge = _chunkBYAWOASTcjs.sponge; exports.spongeEffect = _chunkBYAWOASTcjs.spongeEffect; exports.spotHealPixels = _chunkBYAWOASTcjs.spotHealPixels; exports.spotHealWindow = _chunkBYAWOASTcjs.spotHealWindow; exports.srgbByteToLinear = _chunkL2T6EJ5Scjs.srgbByteToLinear; exports.stepSlotTs = _chunkL2T6EJ5Scjs.stepSlotTs; exports.tipFalloff = _chunkL2T6EJ5Scjs.tipFalloff; exports.tipReach = _chunkL2T6EJ5Scjs.tipReach; exports.tipShape = _chunkL2T6EJ5Scjs.tipShape; exports.toneOf = _chunkBYAWOASTcjs.toneOf; exports.walkDabs = _chunkL2T6EJ5Scjs.walkDabs; exports.wetSimdSupported = _chunkL2T6EJ5Scjs.wetSimdSupported; exports.wetSupport = _chunkL2T6EJ5Scjs.wetSupport;
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+ exports.BODY_SCATTER = _chunkL3PXFMOFcjs.BODY_SCATTER; exports.CoverageMap = _chunkL3PXFMOFcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkL3PXFMOFcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkL3PXFMOFcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkL3PXFMOFcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkL3PXFMOFcjs.DEFAULT_MIXER; exports.DEFAULT_RETOUCH = _chunkTS5IEUW6cjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkL3PXFMOFcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkL3PXFMOFcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkL3PXFMOFcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkL3PXFMOFcjs.DRY_EPS; exports.DabWalker = _chunkL3PXFMOFcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkL3PXFMOFcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkL3PXFMOFcjs.EX; exports.EY = _chunkL3PXFMOFcjs.EY; exports.FLAG_ALIVE = _chunkL3PXFMOFcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkL3PXFMOFcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkL3PXFMOFcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkL3PXFMOFcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkL3PXFMOFcjs.FLAG_TOP; exports.FLAG_WET = _chunkL3PXFMOFcjs.FLAG_WET; exports.FLAT = _chunkL3PXFMOFcjs.FLAT; exports.FREE_INTERVAL = _chunkL3PXFMOFcjs.FREE_INTERVAL; exports.HIDE = _chunkL3PXFMOFcjs.HIDE; exports.MAX_BATCH = _chunkL3PXFMOFcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkL3PXFMOFcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkL3PXFMOFcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkL3PXFMOFcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkL3PXFMOFcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkL3PXFMOFcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkL3PXFMOFcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkL3PXFMOFcjs.MIXING_MODELS; exports.MixerStroke = _chunkL3PXFMOFcjs.MixerStroke; exports.OPP = _chunkL3PXFMOFcjs.OPP; exports.PAPER_CAPACITY = _chunkL3PXFMOFcjs.PAPER_CAPACITY; exports.PARAM = _chunkL3PXFMOFcjs.PARAM; exports.PARAM_FLOATS = _chunkL3PXFMOFcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunk7ISPWEJAcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkL3PXFMOFcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk7ISPWEJAcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk7ISPWEJAcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkL3PXFMOFcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk7ISPWEJAcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkL3PXFMOFcjs.PLANE; exports.PLANE_BYTES = _chunkL3PXFMOFcjs.PLANE_BYTES; exports.P_D0 = _chunkL3PXFMOFcjs.P_D0; exports.P_EDGE = _chunkL3PXFMOFcjs.P_EDGE; exports.P_FX = _chunkL3PXFMOFcjs.P_FX; exports.P_FY = _chunkL3PXFMOFcjs.P_FY; exports.P_H = _chunkL3PXFMOFcjs.P_H; exports.P_P0 = _chunkL3PXFMOFcjs.P_P0; exports.P_RHO = _chunkL3PXFMOFcjs.P_RHO; exports.P_SW = _chunkL3PXFMOFcjs.P_SW; exports.P_UX = _chunkL3PXFMOFcjs.P_UX; exports.P_UY = _chunkL3PXFMOFcjs.P_UY; exports.PaintExchange = _chunkL3PXFMOFcjs.PaintExchange; exports.RETOUCH_SAMPLES = _chunkTS5IEUW6cjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkTS5IEUW6cjs.RegionPixelSource; exports.RetouchDabStroke = _chunkTS5IEUW6cjs.RetouchDabStroke; exports.SET_PLANES = _chunkL3PXFMOFcjs.SET_PLANES; exports.SLOT_BYTES = _chunkL3PXFMOFcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkL3PXFMOFcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkL3PXFMOFcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkTS5IEUW6cjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkL3PXFMOFcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkL3PXFMOFcjs.STRIP; exports.SmudgeTip = _chunkL3PXFMOFcjs.SmudgeTip; exports.StrokeCoverage = _chunkL3PXFMOFcjs.StrokeCoverage; exports.TONE_RANGES = _chunkTS5IEUW6cjs.TONE_RANGES; exports.TileMedium = _chunkL3PXFMOFcjs.TileMedium; exports.TilePixelSource = _chunkTS5IEUW6cjs.TilePixelSource; exports.U_MAX = _chunkL3PXFMOFcjs.U_MAX; exports.W9 = _chunkL3PXFMOFcjs.W9; exports.WET_FLOW_KINDS = _chunkL3PXFMOFcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkL3PXFMOFcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkL3PXFMOFcjs.WET_TILE; exports.WetMedium = _chunkL3PXFMOFcjs.WetMedium; exports.WetWorkerPool = _chunkL3PXFMOFcjs.WetWorkerPool; exports.WetWorld = _chunkL3PXFMOFcjs.WetWorld; exports.WetWorldError = _chunkL3PXFMOFcjs.WetWorldError; exports.applyRetouchToTile = _chunkTS5IEUW6cjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkL3PXFMOFcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkL3PXFMOFcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkTS5IEUW6cjs.applyToneToDeepTile; exports.bestOffset = _chunkTS5IEUW6cjs.bestOffset; exports.blendRadius = _chunkL3PXFMOFcjs.blendRadius; exports.blenderDab = _chunkL3PXFMOFcjs.blenderDab; exports.canShareMemory = _chunkL3PXFMOFcjs.canShareMemory; exports.cleanMixer = _chunkL3PXFMOFcjs.cleanMixer; exports.coverageTileCoord = _chunkL3PXFMOFcjs.coverageTileCoord; exports.createBlenderScratch = _chunkL3PXFMOFcjs.createBlenderScratch; exports.createPigment = _chunk7ISPWEJAcjs.createPigment; exports.createPigmentTools = _chunkL3PXFMOFcjs.createPigmentTools; exports.dabCoverage = _chunkL3PXFMOFcjs.dabCoverage; exports.dabRect = _chunkL3PXFMOFcjs.dabRect; exports.dexp = _chunkL3PXFMOFcjs.dexp; exports.dilateMask = _chunkTS5IEUW6cjs.dilateMask; exports.dlog = _chunkL3PXFMOFcjs.dlog; exports.dodgeBurn = _chunkTS5IEUW6cjs.dodgeBurn; exports.dodgeBurnCurve = _chunkTS5IEUW6cjs.dodgeBurnCurve; exports.dpow = _chunkL3PXFMOFcjs.dpow; exports.dsincos = _chunkL3PXFMOFcjs.dsincos; exports.edgeBits = _chunkL3PXFMOFcjs.edgeBits; exports.exchangeRates = _chunkL3PXFMOFcjs.exchangeRates; exports.expNeg = _chunkL3PXFMOFcjs.expNeg; exports.filmPixel = _chunkL3PXFMOFcjs.filmPixel; exports.filmReflectance = _chunkL3PXFMOFcjs.filmReflectance; exports.flowField = _chunkL3PXFMOFcjs.flowField; exports.healPixels = _chunkTS5IEUW6cjs.healPixels; exports.latticeViscosity = _chunkL3PXFMOFcjs.latticeViscosity; exports.lerpPigment = _chunk7ISPWEJAcjs.lerpPigment; exports.lerpPigmentInto = _chunk7ISPWEJAcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkL3PXFMOFcjs.linearToSrgb8; exports.loadMixer = _chunkL3PXFMOFcjs.loadMixer; exports.loadWetKernel = _chunkL3PXFMOFcjs.loadWetKernel; exports.luma = _chunkTS5IEUW6cjs.luma; exports.maskBounds = _chunkTS5IEUW6cjs.maskBounds; exports.membraneFill = _chunkTS5IEUW6cjs.membraneFill; exports.mixPigments = _chunk7ISPWEJAcjs.mixPigments; exports.mixerRates = _chunkL3PXFMOFcjs.mixerRates; exports.normalizeBlender = _chunkL3PXFMOFcjs.normalizeBlender; exports.normalizeBrush = _chunkL3PXFMOFcjs.normalizeBrush; exports.normalizeFlow = _chunkL3PXFMOFcjs.normalizeFlow; exports.normalizeMixer = _chunkL3PXFMOFcjs.normalizeMixer; exports.normalizeRetouch = _chunkTS5IEUW6cjs.normalizeRetouch; exports.normalizeSmudge = _chunkL3PXFMOFcjs.normalizeSmudge; exports.normalizeTilt = _chunkL3PXFMOFcjs.normalizeTilt; exports.normalizeWetParams = _chunkL3PXFMOFcjs.normalizeWetParams; exports.packWetParams = _chunkL3PXFMOFcjs.packWetParams; exports.paintPathStroke = _chunkTS5IEUW6cjs.paintPathStroke; exports.pathStrokeCoverage = _chunkTS5IEUW6cjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkTS5IEUW6cjs.pathStrokeDabs; exports.perDabStrength = _chunkTS5IEUW6cjs.perDabStrength; exports.pigmentColor = _chunkL3PXFMOFcjs.pigmentColor; exports.pigmentOf = _chunkL3PXFMOFcjs.pigmentOf; exports.pixelPigment = _chunkL3PXFMOFcjs.pixelPigment; exports.put255 = _chunkL3PXFMOFcjs.put255; exports.rasterizeDab = _chunkL3PXFMOFcjs.rasterizeDab; exports.readSourceRegion = _chunkTS5IEUW6cjs.readSourceRegion; exports.reflectanceToRgb = _chunk7ISPWEJAcjs.reflectanceToRgb; exports.rgbToReflectance = _chunk7ISPWEJAcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkTS5IEUW6cjs.rgbaViewOfGrey; exports.saturationOf = _chunkTS5IEUW6cjs.saturationOf; exports.seamlessClone = _chunkTS5IEUW6cjs.seamlessClone; exports.setPigmentColor = _chunk7ISPWEJAcjs.setPigmentColor; exports.shadeTile = _chunkL3PXFMOFcjs.shadeTile; exports.smoothPoints = _chunkL3PXFMOFcjs.smoothPoints; exports.smudgeEffect = _chunkTS5IEUW6cjs.smudgeEffect; exports.solveMembrane = _chunkTS5IEUW6cjs.solveMembrane; exports.sponge = _chunkTS5IEUW6cjs.sponge; exports.spongeEffect = _chunkTS5IEUW6cjs.spongeEffect; exports.spotHealPixels = _chunkTS5IEUW6cjs.spotHealPixels; exports.spotHealWindow = _chunkTS5IEUW6cjs.spotHealWindow; exports.srgbByteToLinear = _chunkL3PXFMOFcjs.srgbByteToLinear; exports.stepSlotTs = _chunkL3PXFMOFcjs.stepSlotTs; exports.tipFalloff = _chunkL3PXFMOFcjs.tipFalloff; exports.tipReach = _chunkL3PXFMOFcjs.tipReach; exports.tipShape = _chunkL3PXFMOFcjs.tipShape; exports.toneOf = _chunkTS5IEUW6cjs.toneOf; exports.walkDabs = _chunkL3PXFMOFcjs.walkDabs; exports.wetSimdSupported = _chunkL3PXFMOFcjs.wetSimdSupported; exports.wetSupport = _chunkL3PXFMOFcjs.wetSupport;
331
333
  //# sourceMappingURL=index.cjs.map
@@ -1 +1 @@
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@@ -1,5 +1,5 @@
1
- import { at as PaintMedium, W as WetWorld, au as PaintSample, n as RgbTriple, B as BrushSettings, C as CoverageMap, D as Dab } from '../flow-4-OC-UkQ.cjs';
2
- export { F as BlenderScratch, i as BlenderSettings, G as DEFAULT_BLENDER, H as DEFAULT_BRUSH, s as DEFAULT_FLOW, I as DEFAULT_MIXER, J as DEFAULT_RETOUCH, K as DEFAULT_SMUDGE, L as DEFAULT_WET_PAPER, t as DEFAULT_WET_PARAMS, N as DRY_EPS, O as DabWalker, Q as EMPTY_MIXER_LOAD, U as EX, V as EY, X as ExchangeRates, Y as FLAG_ALIVE, Z as FLAG_BOTTOM, _ as FLAG_LEFT, $ as FLAG_RIGHT, a0 as FLAG_TOP, a1 as FLAG_WET, a2 as FLAT, a3 as FREE_INTERVAL, a4 as MAX_BATCH, u as MAX_BRUSH_SIZE, a5 as MAX_TILT_ACCEL, a6 as MAX_WET_LANES, a7 as MAX_WET_SLOTS, a8 as MIXER_DRAIN, a9 as MIXER_PICKUP_RATE, aa as MIXING_MODELS, a as MixerLoad, M as MixerSettings, c as MixerStroke, b as MixerTarget, h as MixingModel, ab as OPP, ac as PAPER_CAPACITY, ad as PARAM, ae as PARAM_FLOATS, af as PIGMENT_CHANNELS, ag as PLANE, ah as PLANE_BYTES, ai as P_D0, aj as P_EDGE, ak as P_FX, al as P_FY, am as P_H, an as P_P0, ao as P_RHO, ap as P_SW, aq as P_UX, ar as P_UY, as as PaintExchange, P as PaintTileTarget, av as PixelSource, aw as RETOUCH_SAMPLES, ax as RegionPixelSource, d as RetouchApply, ay as RetouchDabEffect, az as RetouchDabStroke, f as RetouchPaint, aA as RetouchSample, R as RetouchSettings, aB as SET_PLANES, aC as SLOT_BYTES, aD as SLOT_PLANES, aE as SLOT_SIDE, aF as SPOT_HEAL_TYPES, aG as STRIP, aH as SmudgeDab, j as SmudgeSettings, aI as SmudgeTip, aJ as SpotHealType, g as StrokeApply, S as StrokeCoverage, e as StrokePoint, aK as TONE_RANGES, T as TileMedium, aL as TileMediumOptions, aM as TilePixelSource, aN as ToneRange, aO as U_MAX, aP as W9, v as WET_FLOW_KINDS, w as WET_PARAM_KEYS, aQ as WET_TILE, p as WetBackendInfo, aR as WetFlowField, x as WetFlowKind, m as WetFlowSpec, aS as WetKernelKind, aT as WetLaneOptions, aU as WetLaneStats, aV as WetPaper, r as WetPaperInput, l as WetParams, q as WetSnapshot, y as WetSupport, k as WetTilt, aW as WetWorkerLayout, aX as WetWorkerPool, aY as WetWorldError, o as WetWorldOptions, aZ as applyRetouchToTile, a_ as applyStrokeToDeepTile, a$ as applyStrokeToTile, b0 as applyToneToDeepTile, b1 as blendRadius, b2 as blenderDab, b3 as canShareMemory, b4 as cleanMixer, b5 as coverageTileCoord, b6 as createBlenderScratch, b7 as dabCoverage, b8 as dabRect, b9 as dodgeBurn, ba as dodgeBurnCurve, bb as dsincos, bc as edgeBits, bd as exchangeRates, be as flowField, bf as healPixels, bg as latticeViscosity, bh as loadMixer, bi as loadWetKernel, bj as luma, bk as mixerRates, bl as normalizeBlender, bm as normalizeBrush, z as normalizeFlow, bn as normalizeMixer, bo as normalizeRetouch, bp as normalizeSmudge, bq as normalizeTilt, A as normalizeWetParams, br as packWetParams, bs as perDabStrength, bt as rasterizeDab, bu as readSourceRegion, bv as rgbaViewOfGrey, bw as saturationOf, bx as smoothPoints, by as smudgeEffect, bz as sponge, bA as spongeEffect, bB as spotHealPixels, bC as spotHealWindow, bD as tipFalloff, bE as tipReach, bF as tipShape, bG as toneOf, bH as walkDabs, bI as wetSimdSupported, E as wetSupport } from '../flow-4-OC-UkQ.cjs';
1
+ import { at as PaintMedium, W as WetWorld, av as PaintSample, n as RgbTriple, B as BrushSettings, C as CoverageMap, D as Dab } from '../flow-A2Dj-69w.cjs';
2
+ export { F as BlenderScratch, i as BlenderSettings, G as DEFAULT_BLENDER, H as DEFAULT_BRUSH, s as DEFAULT_FLOW, I as DEFAULT_MIXER, J as DEFAULT_RETOUCH, K as DEFAULT_SMUDGE, L as DEFAULT_WET_PAPER, t as DEFAULT_WET_PARAMS, N as DRY_EPS, O as DabWalker, Q as EMPTY_MIXER_LOAD, U as EX, V as EY, X as ExchangeRates, Y as FLAG_ALIVE, Z as FLAG_BOTTOM, _ as FLAG_LEFT, $ as FLAG_RIGHT, a0 as FLAG_TOP, a1 as FLAG_WET, a2 as FLAT, a3 as FREE_INTERVAL, a4 as MAX_BATCH, u as MAX_BRUSH_SIZE, a5 as MAX_TILT_ACCEL, a6 as MAX_WET_LANES, a7 as MAX_WET_SLOTS, a8 as MIXER_DRAIN, a9 as MIXER_PICKUP_RATE, aa as MIXING_MODELS, a as MixerLoad, M as MixerSettings, c as MixerStroke, b as MixerTarget, h as MixingModel, ab as OPP, ac as PAPER_CAPACITY, ad as PARAM, ae as PARAM_FLOATS, af as PIGMENT_CHANNELS, ag as PLANE, ah as PLANE_BYTES, ai as P_D0, aj as P_EDGE, ak as P_FX, al as P_FY, am as P_H, an as P_P0, ao as P_RHO, ap as P_SW, aq as P_UX, ar as P_UY, as as PaintExchange, au as PaintPixels, P as PaintTileTarget, aw as PixelSource, ax as RETOUCH_SAMPLES, ay as RegionPixelSource, d as RetouchApply, az as RetouchDabEffect, aA as RetouchDabStroke, f as RetouchPaint, aB as RetouchSample, R as RetouchSettings, aC as SET_PLANES, aD as SLOT_BYTES, aE as SLOT_PLANES, aF as SLOT_SIDE, aG as SPOT_HEAL_TYPES, aH as STRIP, aI as SmudgeDab, j as SmudgeSettings, aJ as SmudgeTip, aK as SpotHealType, g as StrokeApply, S as StrokeCoverage, e as StrokePoint, aL as TONE_RANGES, T as TileMedium, aM as TileMediumOptions, aN as TilePixelSource, aO as ToneRange, aP as U_MAX, aQ as W9, v as WET_FLOW_KINDS, w as WET_PARAM_KEYS, aR as WET_TILE, p as WetBackendInfo, aS as WetFlowField, x as WetFlowKind, m as WetFlowSpec, aT as WetKernelKind, aU as WetLaneOptions, aV as WetLaneStats, aW as WetPaper, r as WetPaperInput, l as WetParams, q as WetSnapshot, y as WetSupport, k as WetTilt, aX as WetWorkerLayout, aY as WetWorkerPool, aZ as WetWorldError, o as WetWorldOptions, a_ as applyRetouchToTile, a$ as applyStrokeToDeepTile, b0 as applyStrokeToTile, b1 as applyToneToDeepTile, b2 as blendRadius, b3 as blenderDab, b4 as canShareMemory, b5 as cleanMixer, b6 as coverageTileCoord, b7 as createBlenderScratch, b8 as dabCoverage, b9 as dabRect, ba as dodgeBurn, bb as dodgeBurnCurve, bc as dsincos, bd as edgeBits, be as exchangeRates, bf as flowField, bg as healPixels, bh as latticeViscosity, bi as loadMixer, bj as loadWetKernel, bk as luma, bl as mixerRates, bm as normalizeBlender, bn as normalizeBrush, z as normalizeFlow, bo as normalizeMixer, bp as normalizeRetouch, bq as normalizeSmudge, br as normalizeTilt, A as normalizeWetParams, bs as packWetParams, bt as perDabStrength, bu as put255, bv as rasterizeDab, bw as readSourceRegion, bx as rgbaViewOfGrey, by as saturationOf, bz as smoothPoints, bA as smudgeEffect, bB as sponge, bC as spongeEffect, bD as spotHealPixels, bE as spotHealWindow, bF as tipFalloff, bG as tipReach, bH as tipShape, bI as toneOf, bJ as walkDabs, bK as wetSimdSupported, E as wetSupport } from '../flow-A2Dj-69w.cjs';
3
3
  import { R as RasterRect, Y as Pigment, a as BlendMode, j as TiledSurface } from '../surface-Cn30xIV6.cjs';
4
4
  export { Z as PIGMENT_BANDS, _ as PIGMENT_LAMBDA_MIN, $ as PIGMENT_LAMBDA_STEP, a0 as PIGMENT_WAVELENGTHS, a1 as PigmentOptions, a2 as PigmentRgb, a3 as createPigment, a4 as lerpPigment, a5 as lerpPigmentInto, a6 as mixPigments, a7 as reflectanceToRgb, a8 as rgbToReflectance, a9 as setPigmentColor } from '../surface-Cn30xIV6.cjs';
5
5
  import { A as AgentTool } from '../registry-BqA1AZt0.cjs';
@@ -1,5 +1,5 @@
1
- import { at as PaintMedium, W as WetWorld, au as PaintSample, n as RgbTriple, B as BrushSettings, C as CoverageMap, D as Dab } from '../flow-Cb7lkPm8.js';
2
- export { F as BlenderScratch, i as BlenderSettings, G as DEFAULT_BLENDER, H as DEFAULT_BRUSH, s as DEFAULT_FLOW, I as DEFAULT_MIXER, J as DEFAULT_RETOUCH, K as DEFAULT_SMUDGE, L as DEFAULT_WET_PAPER, t as DEFAULT_WET_PARAMS, N as DRY_EPS, O as DabWalker, Q as EMPTY_MIXER_LOAD, U as EX, V as EY, X as ExchangeRates, Y as FLAG_ALIVE, Z as FLAG_BOTTOM, _ as FLAG_LEFT, $ as FLAG_RIGHT, a0 as FLAG_TOP, a1 as FLAG_WET, a2 as FLAT, a3 as FREE_INTERVAL, a4 as MAX_BATCH, u as MAX_BRUSH_SIZE, a5 as MAX_TILT_ACCEL, a6 as MAX_WET_LANES, a7 as MAX_WET_SLOTS, a8 as MIXER_DRAIN, a9 as MIXER_PICKUP_RATE, aa as MIXING_MODELS, a as MixerLoad, M as MixerSettings, c as MixerStroke, b as MixerTarget, h as MixingModel, ab as OPP, ac as PAPER_CAPACITY, ad as PARAM, ae as PARAM_FLOATS, af as PIGMENT_CHANNELS, ag as PLANE, ah as PLANE_BYTES, ai as P_D0, aj as P_EDGE, ak as P_FX, al as P_FY, am as P_H, an as P_P0, ao as P_RHO, ap as P_SW, aq as P_UX, ar as P_UY, as as PaintExchange, P as PaintTileTarget, av as PixelSource, aw as RETOUCH_SAMPLES, ax as RegionPixelSource, d as RetouchApply, ay as RetouchDabEffect, az as RetouchDabStroke, f as RetouchPaint, aA as RetouchSample, R as RetouchSettings, aB as SET_PLANES, aC as SLOT_BYTES, aD as SLOT_PLANES, aE as SLOT_SIDE, aF as SPOT_HEAL_TYPES, aG as STRIP, aH as SmudgeDab, j as SmudgeSettings, aI as SmudgeTip, aJ as SpotHealType, g as StrokeApply, S as StrokeCoverage, e as StrokePoint, aK as TONE_RANGES, T as TileMedium, aL as TileMediumOptions, aM as TilePixelSource, aN as ToneRange, aO as U_MAX, aP as W9, v as WET_FLOW_KINDS, w as WET_PARAM_KEYS, aQ as WET_TILE, p as WetBackendInfo, aR as WetFlowField, x as WetFlowKind, m as WetFlowSpec, aS as WetKernelKind, aT as WetLaneOptions, aU as WetLaneStats, aV as WetPaper, r as WetPaperInput, l as WetParams, q as WetSnapshot, y as WetSupport, k as WetTilt, aW as WetWorkerLayout, aX as WetWorkerPool, aY as WetWorldError, o as WetWorldOptions, aZ as applyRetouchToTile, a_ as applyStrokeToDeepTile, a$ as applyStrokeToTile, b0 as applyToneToDeepTile, b1 as blendRadius, b2 as blenderDab, b3 as canShareMemory, b4 as cleanMixer, b5 as coverageTileCoord, b6 as createBlenderScratch, b7 as dabCoverage, b8 as dabRect, b9 as dodgeBurn, ba as dodgeBurnCurve, bb as dsincos, bc as edgeBits, bd as exchangeRates, be as flowField, bf as healPixels, bg as latticeViscosity, bh as loadMixer, bi as loadWetKernel, bj as luma, bk as mixerRates, bl as normalizeBlender, bm as normalizeBrush, z as normalizeFlow, bn as normalizeMixer, bo as normalizeRetouch, bp as normalizeSmudge, bq as normalizeTilt, A as normalizeWetParams, br as packWetParams, bs as perDabStrength, bt as rasterizeDab, bu as readSourceRegion, bv as rgbaViewOfGrey, bw as saturationOf, bx as smoothPoints, by as smudgeEffect, bz as sponge, bA as spongeEffect, bB as spotHealPixels, bC as spotHealWindow, bD as tipFalloff, bE as tipReach, bF as tipShape, bG as toneOf, bH as walkDabs, bI as wetSimdSupported, E as wetSupport } from '../flow-Cb7lkPm8.js';
1
+ import { at as PaintMedium, W as WetWorld, av as PaintSample, n as RgbTriple, B as BrushSettings, C as CoverageMap, D as Dab } from '../flow-C95atNoQ.js';
2
+ export { F as BlenderScratch, i as BlenderSettings, G as DEFAULT_BLENDER, H as DEFAULT_BRUSH, s as DEFAULT_FLOW, I as DEFAULT_MIXER, J as DEFAULT_RETOUCH, K as DEFAULT_SMUDGE, L as DEFAULT_WET_PAPER, t as DEFAULT_WET_PARAMS, N as DRY_EPS, O as DabWalker, Q as EMPTY_MIXER_LOAD, U as EX, V as EY, X as ExchangeRates, Y as FLAG_ALIVE, Z as FLAG_BOTTOM, _ as FLAG_LEFT, $ as FLAG_RIGHT, a0 as FLAG_TOP, a1 as FLAG_WET, a2 as FLAT, a3 as FREE_INTERVAL, a4 as MAX_BATCH, u as MAX_BRUSH_SIZE, a5 as MAX_TILT_ACCEL, a6 as MAX_WET_LANES, a7 as MAX_WET_SLOTS, a8 as MIXER_DRAIN, a9 as MIXER_PICKUP_RATE, aa as MIXING_MODELS, a as MixerLoad, M as MixerSettings, c as MixerStroke, b as MixerTarget, h as MixingModel, ab as OPP, ac as PAPER_CAPACITY, ad as PARAM, ae as PARAM_FLOATS, af as PIGMENT_CHANNELS, ag as PLANE, ah as PLANE_BYTES, ai as P_D0, aj as P_EDGE, ak as P_FX, al as P_FY, am as P_H, an as P_P0, ao as P_RHO, ap as P_SW, aq as P_UX, ar as P_UY, as as PaintExchange, au as PaintPixels, P as PaintTileTarget, aw as PixelSource, ax as RETOUCH_SAMPLES, ay as RegionPixelSource, d as RetouchApply, az as RetouchDabEffect, aA as RetouchDabStroke, f as RetouchPaint, aB as RetouchSample, R as RetouchSettings, aC as SET_PLANES, aD as SLOT_BYTES, aE as SLOT_PLANES, aF as SLOT_SIDE, aG as SPOT_HEAL_TYPES, aH as STRIP, aI as SmudgeDab, j as SmudgeSettings, aJ as SmudgeTip, aK as SpotHealType, g as StrokeApply, S as StrokeCoverage, e as StrokePoint, aL as TONE_RANGES, T as TileMedium, aM as TileMediumOptions, aN as TilePixelSource, aO as ToneRange, aP as U_MAX, aQ as W9, v as WET_FLOW_KINDS, w as WET_PARAM_KEYS, aR as WET_TILE, p as WetBackendInfo, aS as WetFlowField, x as WetFlowKind, m as WetFlowSpec, aT as WetKernelKind, aU as WetLaneOptions, aV as WetLaneStats, aW as WetPaper, r as WetPaperInput, l as WetParams, q as WetSnapshot, y as WetSupport, k as WetTilt, aX as WetWorkerLayout, aY as WetWorkerPool, aZ as WetWorldError, o as WetWorldOptions, a_ as applyRetouchToTile, a$ as applyStrokeToDeepTile, b0 as applyStrokeToTile, b1 as applyToneToDeepTile, b2 as blendRadius, b3 as blenderDab, b4 as canShareMemory, b5 as cleanMixer, b6 as coverageTileCoord, b7 as createBlenderScratch, b8 as dabCoverage, b9 as dabRect, ba as dodgeBurn, bb as dodgeBurnCurve, bc as dsincos, bd as edgeBits, be as exchangeRates, bf as flowField, bg as healPixels, bh as latticeViscosity, bi as loadMixer, bj as loadWetKernel, bk as luma, bl as mixerRates, bm as normalizeBlender, bn as normalizeBrush, z as normalizeFlow, bo as normalizeMixer, bp as normalizeRetouch, bq as normalizeSmudge, br as normalizeTilt, A as normalizeWetParams, bs as packWetParams, bt as perDabStrength, bu as put255, bv as rasterizeDab, bw as readSourceRegion, bx as rgbaViewOfGrey, by as saturationOf, bz as smoothPoints, bA as smudgeEffect, bB as sponge, bC as spongeEffect, bD as spotHealPixels, bE as spotHealWindow, bF as tipFalloff, bG as tipReach, bH as tipShape, bI as toneOf, bJ as walkDabs, bK as wetSimdSupported, E as wetSupport } from '../flow-C95atNoQ.js';
3
3
  import { R as RasterRect, Y as Pigment, a as BlendMode, j as TiledSurface } from '../surface-Cn30xIV6.js';
4
4
  export { Z as PIGMENT_BANDS, _ as PIGMENT_LAMBDA_MIN, $ as PIGMENT_LAMBDA_STEP, a0 as PIGMENT_WAVELENGTHS, a1 as PigmentOptions, a2 as PigmentRgb, a3 as createPigment, a4 as lerpPigment, a5 as lerpPigmentInto, a6 as mixPigments, a7 as reflectanceToRgb, a8 as rgbToReflectance, a9 as setPigmentColor } from '../surface-Cn30xIV6.js';
5
5
  import { A as AgentTool } from '../registry-D-4fit9C.js';
@@ -32,7 +32,7 @@ import {
32
32
  spotHealPixels,
33
33
  spotHealWindow,
34
34
  toneOf
35
- } from "../chunk-JHXMNOMF.js";
35
+ } from "../chunk-YHW26LS2.js";
36
36
  import {
37
37
  BODY_SCATTER,
38
38
  CoverageMap,
@@ -140,6 +140,7 @@ import {
140
140
  pigmentColor,
141
141
  pigmentOf,
142
142
  pixelPigment,
143
+ put255,
143
144
  rasterizeDab,
144
145
  shadeTile,
145
146
  smoothPoints,
@@ -151,7 +152,7 @@ import {
151
152
  walkDabs,
152
153
  wetSimdSupported,
153
154
  wetSupport
154
- } from "../chunk-IVSNUXW7.js";
155
+ } from "../chunk-T7IZDNSL.js";
155
156
  import {
156
157
  PIGMENT_BANDS,
157
158
  PIGMENT_LAMBDA_MIN,
@@ -302,6 +303,7 @@ export {
302
303
  pigmentColor,
303
304
  pigmentOf,
304
305
  pixelPigment,
306
+ put255,
305
307
  rasterizeDab,
306
308
  readSourceRegion,
307
309
  reflectanceToRgb,