@pixerate/editor 0.108.0 → 0.110.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/index.cjs +5 -5
- package/dist/animation/index.cjs.map +1 -1
- package/dist/animation/index.js +9 -9
- package/dist/animation-editor/index.cjs +59 -59
- package/dist/animation-editor/index.cjs.map +1 -1
- package/dist/animation-editor/index.d.cts +2 -1
- package/dist/animation-editor/index.d.ts +2 -1
- package/dist/animation-editor/index.js +29 -29
- package/dist/blending-DXl06NSx.d.ts +486 -0
- package/dist/blending-aOE6Y3UE.d.cts +486 -0
- package/dist/canvas/index.cjs +27 -27
- package/dist/canvas/index.cjs.map +1 -1
- package/dist/canvas/index.js +11 -11
- package/dist/{chunk-2FGRTYJN.cjs → chunk-477UVMNR.cjs} +3 -3
- package/dist/{chunk-2FGRTYJN.cjs.map → chunk-477UVMNR.cjs.map} +1 -1
- package/dist/chunk-7VOHOPLW.cjs +1136 -0
- package/dist/chunk-7VOHOPLW.cjs.map +1 -0
- package/dist/{chunk-HUQ7EHVI.js → chunk-BLWCAQCW.js} +723 -1975
- package/dist/chunk-BLWCAQCW.js.map +1 -0
- package/dist/{chunk-SOROZ2BF.js → chunk-DMRSJBJF.js} +1939 -318
- package/dist/chunk-DMRSJBJF.js.map +1 -0
- package/dist/chunk-FTBZPI77.cjs +1 -0
- package/dist/chunk-FTBZPI77.cjs.map +1 -0
- package/dist/{chunk-WMBIJCHA.js → chunk-HNS7UHCM.js} +5 -1
- package/dist/{chunk-WMBIJCHA.js.map → chunk-HNS7UHCM.js.map} +1 -1
- package/dist/chunk-JLYX4V57.cjs +2001 -0
- package/dist/chunk-JLYX4V57.cjs.map +1 -0
- package/dist/chunk-KB2YBCVS.js +2001 -0
- package/dist/chunk-KB2YBCVS.js.map +1 -0
- package/dist/{chunk-G4BIYE6R.js → chunk-LQEEDHOP.js} +40 -2
- package/dist/chunk-LQEEDHOP.js.map +1 -0
- package/dist/{chunk-FRD3FUXI.cjs → chunk-MGL4U5WA.cjs} +2144 -523
- package/dist/chunk-MGL4U5WA.cjs.map +1 -0
- package/dist/{chunk-T3QZ6S47.cjs → chunk-POGBUYWE.cjs} +131 -93
- package/dist/chunk-POGBUYWE.cjs.map +1 -0
- package/dist/chunk-VKK5VS2T.js +1 -0
- package/dist/{chunk-UTEVPQTS.cjs → chunk-W3GXSUSQ.cjs} +746 -1998
- package/dist/chunk-W3GXSUSQ.cjs.map +1 -0
- package/dist/{chunk-SZ6KMZNM.cjs → chunk-XIOMMGPD.cjs} +6 -2
- package/dist/chunk-XIOMMGPD.cjs.map +1 -0
- package/dist/{chunk-JK6M6V7G.js → chunk-Z3YWVUWT.js} +4 -4
- package/dist/{chunk-3PHA3UKI.js → chunk-Z4BC6M74.js} +523 -121
- package/dist/chunk-Z4BC6M74.js.map +1 -0
- package/dist/{export-a9bnF7Cl.d.ts → export-CO2ryu3I.d.ts} +419 -18
- package/dist/{export-JGWQEPJn.d.cts → export-DRiLzP_j.d.cts} +419 -18
- package/dist/image-editor/index.cjs +1665 -1113
- package/dist/image-editor/index.cjs.map +1 -1
- package/dist/image-editor/index.d.cts +78 -14
- package/dist/image-editor/index.d.ts +78 -14
- package/dist/image-editor/index.js +843 -291
- package/dist/image-editor/index.js.map +1 -1
- package/dist/paint/index.cjs +28 -4
- package/dist/paint/index.cjs.map +1 -1
- package/dist/paint/index.d.cts +3 -89
- package/dist/paint/index.d.ts +3 -89
- package/dist/paint/index.js +27 -3
- package/dist/paint-editor/index.cjs +1056 -287
- package/dist/paint-editor/index.cjs.map +1 -1
- package/dist/paint-editor/index.d.cts +304 -22
- package/dist/paint-editor/index.d.ts +304 -22
- package/dist/paint-editor/index.js +852 -83
- package/dist/paint-editor/index.js.map +1 -1
- package/dist/raster/index.cjs +7 -3
- package/dist/raster/index.cjs.map +1 -1
- package/dist/raster/index.d.cts +3 -129
- package/dist/raster/index.d.ts +3 -129
- package/dist/raster/index.js +6 -2
- package/dist/{compositor-D92URMlm.d.cts → render-BEriFuqK.d.cts} +136 -2
- package/dist/{compositor-Kt_M4ruo.d.ts → render-tjzKaik-.d.ts} +136 -2
- package/dist/{surface-CkKOHGPm.d.cts → surface-C8RRg_Bh.d.cts} +109 -1
- package/dist/{surface-CkKOHGPm.d.ts → surface-C8RRg_Bh.d.ts} +109 -1
- package/dist/{svg-SseJTIrA.d.ts → svg-D_cfkhlB.d.cts} +3 -629
- package/dist/{svg-ClVIG4T7.d.cts → svg-wIaKLrU0.d.ts} +3 -629
- package/dist/types-DtL_qLFz.d.ts +630 -0
- package/dist/types-DyQq-WPY.d.cts +630 -0
- package/dist/vector/index.cjs +563 -563
- package/dist/vector/index.cjs.map +1 -1
- package/dist/vector/index.d.cts +4 -2
- package/dist/vector/index.d.ts +4 -2
- package/dist/vector/index.js +69 -69
- package/dist/video-editor/index.cjs +3 -3
- package/dist/video-editor/index.js +2 -2
- package/package.json +1 -1
- package/skills/pixerate-paint-editor/SKILL.md +49 -13
- package/dist/chunk-3PHA3UKI.js.map +0 -1
- package/dist/chunk-6BU5WU4R.cjs +0 -1
- package/dist/chunk-6BU5WU4R.cjs.map +0 -1
- package/dist/chunk-DWGZUSES.cjs +0 -694
- package/dist/chunk-DWGZUSES.cjs.map +0 -1
- package/dist/chunk-FRD3FUXI.cjs.map +0 -1
- package/dist/chunk-G4BIYE6R.js.map +0 -1
- package/dist/chunk-HUFQD4CB.cjs +0 -734
- package/dist/chunk-HUFQD4CB.cjs.map +0 -1
- package/dist/chunk-HUQ7EHVI.js.map +0 -1
- package/dist/chunk-KKREERP2.js +0 -694
- package/dist/chunk-KKREERP2.js.map +0 -1
- package/dist/chunk-SOROZ2BF.js.map +0 -1
- package/dist/chunk-SZ6KMZNM.cjs.map +0 -1
- package/dist/chunk-T3QZ6S47.cjs.map +0 -1
- package/dist/chunk-UTEVPQTS.cjs.map +0 -1
- package/dist/chunk-XYBJKUAU.js +0 -1
- package/dist/mixer-5ziHU8OS.d.cts +0 -282
- package/dist/mixer-DNqiYXYQ.d.ts +0 -282
- /package/dist/{chunk-XYBJKUAU.js.map → chunk-VKK5VS2T.js.map} +0 -0
- /package/dist/{chunk-JK6M6V7G.js.map → chunk-Z3YWVUWT.js.map} +0 -0
package/dist/chunk-HUFQD4CB.cjs
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"use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; } var _class; var _class2; var _class3; var _class4;
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var _chunkSZ6KMZNMcjs = require('./chunk-SZ6KMZNM.cjs');
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// src/paint/brush.ts
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var DEFAULT_BRUSH = {
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size: 20,
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hardness: 1,
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spacing: 0.1,
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angle: 0,
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roundness: 1,
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opacity: 1,
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flow: 1,
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smoothing: 0,
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pressureSize: true,
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pressureOpacity: false,
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blend: "normal"
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};
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var MAX_BRUSH_SIZE = 2500;
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function normalizeBrush(raw = {}) {
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const num = (v, lo, hi, d) => typeof v === "number" && Number.isFinite(v) ? Math.min(hi, Math.max(lo, v)) : d;
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return {
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size: num(raw.size, 1, MAX_BRUSH_SIZE, DEFAULT_BRUSH.size),
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hardness: num(raw.hardness, 0, 1, DEFAULT_BRUSH.hardness),
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spacing: num(raw.spacing, 0.01, 10, DEFAULT_BRUSH.spacing),
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angle: num(raw.angle, -360, 360, DEFAULT_BRUSH.angle),
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roundness: num(raw.roundness, 0.01, 1, DEFAULT_BRUSH.roundness),
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opacity: num(raw.opacity, 0, 1, DEFAULT_BRUSH.opacity),
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flow: num(raw.flow, 0, 1, DEFAULT_BRUSH.flow),
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smoothing: num(raw.smoothing, 0, 0.95, DEFAULT_BRUSH.smoothing),
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pressureSize: typeof raw.pressureSize === "boolean" ? raw.pressureSize : DEFAULT_BRUSH.pressureSize,
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pressureOpacity: typeof raw.pressureOpacity === "boolean" ? raw.pressureOpacity : DEFAULT_BRUSH.pressureOpacity,
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blend: _nullishCoalesce(raw.blend, () => ( "normal"))
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};
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}
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var TIP_SHAPE = [
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[0, 0.664],
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[0.14, 0.58],
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[0.28, 0.5],
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[0.4, 0.44],
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[0.52, 0.36],
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[0.63, 0.29],
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[0.7, 0.24],
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[0.78, 0.19],
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[0.84, 0.15],
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[0.89, 0.11],
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[1, 0]
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];
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var TIP_EDGE_PX = 1.2;
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var SMALL_TIP_RADIUS = 3;
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var SUBPIXEL = [-0.375, -0.125, 0.125, 0.375];
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function tipShape(radius, hardness) {
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const h = (Number.isNaN(hardness) ? 0 : Math.min(1, Math.max(0, hardness))) * 10;
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const i = Math.min(9, Math.floor(h));
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const t = h - i;
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const a = TIP_SHAPE[i];
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const b = TIP_SHAPE[i + 1];
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const r0 = a[0] + (b[0] - a[0]) * t;
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const s = a[1] + (b[1] - a[1]) * t;
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const r = Number.isFinite(radius) ? Math.max(0, radius) : 0;
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const edge = Math.max(0.25, Math.min(TIP_EDGE_PX, 0.3 * r));
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return [Math.max(0, Math.min(r0 * r, r - edge)), Math.max(1e-3, s * r, edge)];
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}
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function softExp(u) {
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let g = Math.min(1, Math.max(0, 1 - u / 64));
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for (let k = 0; k < 6; k++) g *= g;
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return g;
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}
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function tipFalloff(d, radius, hardness) {
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const [r0, s] = tipShape(radius, hardness);
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if (d <= r0) return 1;
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const x = (d - r0) / s;
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return softExp(x * x);
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}
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function tipReach(radius, hardness) {
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const [r0, s] = tipShape(radius, hardness);
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return r0 + 2.6 * s;
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}
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function dabCoverage(d, radius, hardness) {
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if (Number.isNaN(d) || d >= tipReach(radius, hardness) + 0.5) return 0;
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return tipFalloff(d, radius, hardness);
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}
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function smoothPoints(points, amount) {
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const a = 1 - Math.min(0.95, Math.max(0, amount));
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if (a >= 1 || points.length < 3) return points.slice();
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const out = [];
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let cur = null;
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for (const p of points) {
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const n = cur ? { ...p, x: cur.x + (p.x - cur.x) * a, y: cur.y + (p.y - cur.y) * a } : p;
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out.push(n);
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cur = n;
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}
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out[out.length - 1] = points[points.length - 1];
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return out;
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}
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var pressureOf = (p) => typeof p.pressure === "number" && Number.isFinite(p.pressure) ? Math.min(1, Math.max(0, p.pressure)) : 1;
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var DabWalker = (_class = class {
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constructor(brush) {;_class.prototype.__init.call(this);_class.prototype.__init2.call(this);_class.prototype.__init3.call(this);
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this.brush = brush;
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}
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__init() {this.last = null}
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__init2() {this.nextAt = 0}
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__init3() {this.pendingFirst = null}
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diameter(p) {
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return this.brush.pressureSize ? this.brush.size * pressureOf(p) : this.brush.size;
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}
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stepLen(p) {
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return Math.max(0.5, Math.max(1, this.diameter(p)) * Math.max(0.01, this.brush.spacing));
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}
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dab(p) {
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const b = this.brush;
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return {
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x: p.x,
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y: p.y,
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radius: Math.max(0.5, this.diameter(p) / 2),
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alpha: Math.min(1, Math.max(0, b.flow)),
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opacity: b.pressureOpacity ? pressureOf(p) : 1,
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angle: b.angle * Math.PI / 180,
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roundness: Math.min(1, Math.max(0.01, b.roundness))
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};
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}
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push(p, out) {
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const a = this.last;
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if (!a) {
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this.last = p;
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this.pendingFirst = p;
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this.nextAt = this.stepLen(p);
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return;
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}
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if (this.pendingFirst) {
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out.push(this.dab(this.pendingFirst));
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this.pendingFirst = null;
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}
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const dx = p.x - a.x;
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const dy = p.y - a.y;
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const len = Math.hypot(dx, dy);
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if (len > 1e-9) {
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while (this.nextAt <= len + 1e-9) {
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const f = Math.min(1, this.nextAt / len);
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const q = {
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x: a.x + dx * f,
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y: a.y + dy * f,
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pressure: pressureOf(a) + (pressureOf(p) - pressureOf(a)) * f
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};
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out.push(this.dab(q));
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this.nextAt += this.stepLen(q);
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}
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this.nextAt -= len;
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}
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this.last = p;
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}
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finish(out) {
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if (this.pendingFirst) {
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out.push(this.dab(this.pendingFirst));
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this.pendingFirst = null;
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}
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}
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}, _class);
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function walkDabs(points, brush) {
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const w = new DabWalker(brush);
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const out = [];
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for (const p of smoothPoints(points, brush.smoothing)) w.push(p, out);
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w.finish(out);
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return out;
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}
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function dabRect(d, hardness) {
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const ro = Math.min(1, Math.max(0.5 / d.radius, d.roundness));
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const rm = Math.max(0.5, d.radius * ro);
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const r = Math.max(rm, tipReach(rm, hardness)) / ro + 1.5;
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const x0 = Math.floor(d.x - r);
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const y0 = Math.floor(d.y - r);
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return { x: x0, y: y0, width: Math.ceil(d.x + r) - x0, height: Math.ceil(d.y + r) - y0 };
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}
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function rasterizeDab(d, hardness, rect, out) {
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const w = rect.width;
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const h = rect.height;
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out.fill(0, 0, w * h);
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const r = d.radius;
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const ro = Math.min(1, Math.max(0.5 / r, d.roundness));
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const rm = Math.max(0.5, r * ro);
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const reach = Math.max(rm, tipReach(rm, hardness));
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const sn = Math.sin(d.angle);
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const cs = Math.cos(d.angle);
|
|
193
|
-
const toTip = (dx, dy) => {
|
|
194
|
-
const ux = dx;
|
|
195
|
-
const uy = -dy;
|
|
196
|
-
return [ux * cs + uy * sn, -ux * sn + uy * cs];
|
|
197
|
-
};
|
|
198
|
-
const small = rm < SMALL_TIP_RADIUS;
|
|
199
|
-
const reach2 = (reach + (small ? 0.75 : 0.5)) ** 2;
|
|
200
|
-
for (let yy = 0; yy < h; yy++) {
|
|
201
|
-
const dy = rect.y + yy + 0.5 - d.y;
|
|
202
|
-
for (let xx = 0; xx < w; xx++) {
|
|
203
|
-
const dx = rect.x + xx + 0.5 - d.x;
|
|
204
|
-
const [u, v] = toTip(dx, dy);
|
|
205
|
-
const d2 = (u * ro) ** 2 + v * v;
|
|
206
|
-
if (d2 >= reach2) continue;
|
|
207
|
-
let val;
|
|
208
|
-
if (small) {
|
|
209
|
-
let sum = 0;
|
|
210
|
-
for (const sy of SUBPIXEL) {
|
|
211
|
-
for (const sx of SUBPIXEL) {
|
|
212
|
-
const [su, sv] = toTip(dx + sx, dy + sy);
|
|
213
|
-
sum += tipFalloff(Math.sqrt((su * ro) ** 2 + sv * sv), rm, hardness);
|
|
214
|
-
}
|
|
215
|
-
}
|
|
216
|
-
val = sum / 16;
|
|
217
|
-
} else {
|
|
218
|
-
val = dabCoverage(Math.sqrt(d2), rm, hardness);
|
|
219
|
-
}
|
|
220
|
-
if (val > 0) out[yy * w + xx] = val * d.alpha;
|
|
221
|
-
}
|
|
222
|
-
}
|
|
223
|
-
}
|
|
224
|
-
var TILE_PIXELS = _chunkSZ6KMZNMcjs.TILE * _chunkSZ6KMZNMcjs.TILE;
|
|
225
|
-
var CoverageMap = (_class2 = class {constructor() { _class2.prototype.__init4.call(this);_class2.prototype.__init5.call(this);_class2.prototype.__init6.call(this); }
|
|
226
|
-
__init4() {this.tiles = /* @__PURE__ */ new Map()}
|
|
227
|
-
__init5() {this.bounds = null}
|
|
228
|
-
__init6() {this.dirty = /* @__PURE__ */ new Set()}
|
|
229
|
-
get(x, y) {
|
|
230
|
-
const tx = Math.floor(x / _chunkSZ6KMZNMcjs.TILE);
|
|
231
|
-
const ty = Math.floor(y / _chunkSZ6KMZNMcjs.TILE);
|
|
232
|
-
const t = this.tiles.get(_chunkSZ6KMZNMcjs.tileKey.call(void 0, tx, ty));
|
|
233
|
-
return t ? t[(y - ty * _chunkSZ6KMZNMcjs.TILE) * _chunkSZ6KMZNMcjs.TILE + (x - tx * _chunkSZ6KMZNMcjs.TILE)] : 0;
|
|
234
|
-
}
|
|
235
|
-
/** Builds up `vals` (over `rect`) with flow towards `ceil`: `c ← c + v·(ceil − c)`. */
|
|
236
|
-
accumulate(rect, vals, ceil) {
|
|
237
|
-
if (rect.width <= 0 || rect.height <= 0) return;
|
|
238
|
-
const w = rect.width;
|
|
239
|
-
const tx0 = Math.floor(rect.x / _chunkSZ6KMZNMcjs.TILE);
|
|
240
|
-
const ty0 = Math.floor(rect.y / _chunkSZ6KMZNMcjs.TILE);
|
|
241
|
-
const tx1 = Math.floor((rect.x + rect.width - 1) / _chunkSZ6KMZNMcjs.TILE);
|
|
242
|
-
const ty1 = Math.floor((rect.y + rect.height - 1) / _chunkSZ6KMZNMcjs.TILE);
|
|
243
|
-
let touched = false;
|
|
244
|
-
for (let ty = ty0; ty <= ty1; ty++) {
|
|
245
|
-
for (let tx = tx0; tx <= tx1; tx++) {
|
|
246
|
-
const x0 = Math.max(rect.x, tx * _chunkSZ6KMZNMcjs.TILE);
|
|
247
|
-
const y0 = Math.max(rect.y, ty * _chunkSZ6KMZNMcjs.TILE);
|
|
248
|
-
const x1 = Math.min(rect.x + rect.width, tx * _chunkSZ6KMZNMcjs.TILE + _chunkSZ6KMZNMcjs.TILE);
|
|
249
|
-
const y1 = Math.min(rect.y + rect.height, ty * _chunkSZ6KMZNMcjs.TILE + _chunkSZ6KMZNMcjs.TILE);
|
|
250
|
-
let tile;
|
|
251
|
-
for (let y = y0; y < y1; y++) {
|
|
252
|
-
const row = (y - rect.y) * w;
|
|
253
|
-
const trow = (y - ty * _chunkSZ6KMZNMcjs.TILE) * _chunkSZ6KMZNMcjs.TILE;
|
|
254
|
-
for (let x = x0; x < x1; x++) {
|
|
255
|
-
const v = vals[row + (x - rect.x)];
|
|
256
|
-
if (v <= 0) continue;
|
|
257
|
-
if (!tile) {
|
|
258
|
-
const key = _chunkSZ6KMZNMcjs.tileKey.call(void 0, tx, ty);
|
|
259
|
-
tile = this.tiles.get(key);
|
|
260
|
-
if (!tile) {
|
|
261
|
-
tile = new Float32Array(TILE_PIXELS);
|
|
262
|
-
this.tiles.set(key, tile);
|
|
263
|
-
}
|
|
264
|
-
this.dirty.add(key);
|
|
265
|
-
touched = true;
|
|
266
|
-
}
|
|
267
|
-
const ti = trow + (x - tx * _chunkSZ6KMZNMcjs.TILE);
|
|
268
|
-
const c = tile[ti];
|
|
269
|
-
if (ceil > c) tile[ti] = c + v * (ceil - c);
|
|
270
|
-
}
|
|
271
|
-
}
|
|
272
|
-
}
|
|
273
|
-
}
|
|
274
|
-
if (touched) this.bounds = unionRect(this.bounds, rect);
|
|
275
|
-
}
|
|
276
|
-
/** Tiles changed since the last call. */
|
|
277
|
-
takeDirty() {
|
|
278
|
-
const out = [...this.dirty];
|
|
279
|
-
this.dirty.clear();
|
|
280
|
-
return out;
|
|
281
|
-
}
|
|
282
|
-
}, _class2);
|
|
283
|
-
function unionRect(a, b) {
|
|
284
|
-
if (!a) return { ...b };
|
|
285
|
-
const x = Math.min(a.x, b.x);
|
|
286
|
-
const y = Math.min(a.y, b.y);
|
|
287
|
-
return { x, y, width: Math.max(a.x + a.width, b.x + b.width) - x, height: Math.max(a.y + a.height, b.y + b.height) - y };
|
|
288
|
-
}
|
|
289
|
-
var StrokeCoverage = (_class3 = class {
|
|
290
|
-
constructor(brush) {;_class3.prototype.__init7.call(this);_class3.prototype.__init8.call(this);_class3.prototype.__init9.call(this);_class3.prototype.__init10.call(this);
|
|
291
|
-
this.brush = brush;
|
|
292
|
-
this.walker = new DabWalker(brush);
|
|
293
|
-
this.smoothing = brush.smoothing;
|
|
294
|
-
}
|
|
295
|
-
|
|
296
|
-
__init7() {this.coverage = new CoverageMap()}
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
__init8() {this.smoothPos = null}
|
|
300
|
-
__init9() {this.buf = new Float32Array(0)}
|
|
301
|
-
__init10() {this.dabCount = 0}
|
|
302
|
-
/** Feeds input points; returns the document rectangles the new dabs touched. */
|
|
303
|
-
push(points) {
|
|
304
|
-
const dabs = [];
|
|
305
|
-
for (const p of points) this.walker.push(this.smooth(p), dabs);
|
|
306
|
-
return this.paint(dabs);
|
|
307
|
-
}
|
|
308
|
-
/** Ends the stroke (a single click still paints one dab). */
|
|
309
|
-
finish(last) {
|
|
310
|
-
const dabs = [];
|
|
311
|
-
if (last && this.smoothPos && (this.smoothPos.x !== last.x || this.smoothPos.y !== last.y)) this.walker.push(last, dabs);
|
|
312
|
-
this.walker.finish(dabs);
|
|
313
|
-
return this.paint(dabs);
|
|
314
|
-
}
|
|
315
|
-
smooth(p) {
|
|
316
|
-
const a = 1 - Math.min(0.95, Math.max(0, this.smoothing));
|
|
317
|
-
const cur = this.smoothPos;
|
|
318
|
-
const n = cur && a < 1 ? { ...p, x: cur.x + (p.x - cur.x) * a, y: cur.y + (p.y - cur.y) * a } : p;
|
|
319
|
-
this.smoothPos = n;
|
|
320
|
-
return n;
|
|
321
|
-
}
|
|
322
|
-
paint(dabs) {
|
|
323
|
-
const rects = [];
|
|
324
|
-
for (const d of dabs) {
|
|
325
|
-
const rect = dabRect(d, this.brush.hardness);
|
|
326
|
-
const n = rect.width * rect.height;
|
|
327
|
-
if (this.buf.length < n) this.buf = new Float32Array(n);
|
|
328
|
-
const vals = this.buf.subarray(0, n);
|
|
329
|
-
rasterizeDab(d, this.brush.hardness, rect, vals);
|
|
330
|
-
this.coverage.accumulate(rect, vals, d.opacity);
|
|
331
|
-
rects.push(rect);
|
|
332
|
-
this.dabCount++;
|
|
333
|
-
}
|
|
334
|
-
return rects;
|
|
335
|
-
}
|
|
336
|
-
}, _class3);
|
|
337
|
-
function applyStrokeToTile(coverage, tileData, channels, tx, ty, s, options = {}) {
|
|
338
|
-
const out = options.into ? new Uint8ClampedArray(options.into) : new Uint8ClampedArray(tileData);
|
|
339
|
-
const ox = tx * _chunkSZ6KMZNMcjs.TILE + s.offset.x;
|
|
340
|
-
const oy = ty * _chunkSZ6KMZNMcjs.TILE + s.offset.y;
|
|
341
|
-
let x0 = 0;
|
|
342
|
-
let y0 = 0;
|
|
343
|
-
let x1 = _chunkSZ6KMZNMcjs.TILE;
|
|
344
|
-
let y1 = _chunkSZ6KMZNMcjs.TILE;
|
|
345
|
-
if (options.region) {
|
|
346
|
-
const r = options.region;
|
|
347
|
-
x0 = Math.max(0, Math.floor(r.x) - ox);
|
|
348
|
-
y0 = Math.max(0, Math.floor(r.y) - oy);
|
|
349
|
-
x1 = Math.min(_chunkSZ6KMZNMcjs.TILE, Math.ceil(r.x + r.width) - ox);
|
|
350
|
-
y1 = Math.min(_chunkSZ6KMZNMcjs.TILE, Math.ceil(r.y + r.height) - oy);
|
|
351
|
-
if (x1 <= x0 || y1 <= y0) return out;
|
|
352
|
-
if (options.into) {
|
|
353
|
-
for (let y = y0; y < y1; y++) out.set(tileData.subarray((y * _chunkSZ6KMZNMcjs.TILE + x0) * channels, (y * _chunkSZ6KMZNMcjs.TILE + x1) * channels), (y * _chunkSZ6KMZNMcjs.TILE + x0) * channels);
|
|
354
|
-
}
|
|
355
|
-
}
|
|
356
|
-
const sel = s.selection;
|
|
357
|
-
const cb = [0, 0, 0, 0];
|
|
358
|
-
const cs = [s.color[0] / 255, s.color[1] / 255, s.color[2] / 255, s.color[3] / 255];
|
|
359
|
-
const bg = [s.background[0] / 255, s.background[1] / 255, s.background[2] / 255, s.background[3] / 255];
|
|
360
|
-
const aligned = s.offset.x % _chunkSZ6KMZNMcjs.TILE === 0 && s.offset.y % _chunkSZ6KMZNMcjs.TILE === 0;
|
|
361
|
-
const covTile = aligned ? coverage.tiles.get(_chunkSZ6KMZNMcjs.tileKey.call(void 0, Math.floor(ox / _chunkSZ6KMZNMcjs.TILE), Math.floor(oy / _chunkSZ6KMZNMcjs.TILE))) : void 0;
|
|
362
|
-
if (aligned && !covTile) return out;
|
|
363
|
-
for (let y = y0; y < y1; y++) {
|
|
364
|
-
const dy = oy + y;
|
|
365
|
-
for (let x = x0; x < x1; x++) {
|
|
366
|
-
const dx = ox + x;
|
|
367
|
-
const c = covTile ? covTile[y * _chunkSZ6KMZNMcjs.TILE + x] : coverage.get(dx, dy);
|
|
368
|
-
if (c <= 0) continue;
|
|
369
|
-
let k = c * s.opacity;
|
|
370
|
-
if (sel) {
|
|
371
|
-
if (dx < 0 || dy < 0 || dx >= sel.width || dy >= sel.height) continue;
|
|
372
|
-
k *= sel.data[dy * sel.width + dx] / 255;
|
|
373
|
-
}
|
|
374
|
-
if (k > 1) k = 1;
|
|
375
|
-
if (k <= 0) continue;
|
|
376
|
-
const p = y * _chunkSZ6KMZNMcjs.TILE + x;
|
|
377
|
-
if (channels === 1) {
|
|
378
|
-
const target = s.mode === "erase" ? s.background[0] : s.color[0];
|
|
379
|
-
out[p] = Math.round(out[p] + (target - out[p]) * k);
|
|
380
|
-
continue;
|
|
381
|
-
}
|
|
382
|
-
const i = p * 4;
|
|
383
|
-
if (s.mode === "erase" && !s.lockTransparency) {
|
|
384
|
-
out[i + 3] = Math.round(out[i + 3] * (1 - k));
|
|
385
|
-
continue;
|
|
386
|
-
}
|
|
387
|
-
if (s.lockTransparency && out[i + 3] === 0) continue;
|
|
388
|
-
const src = s.mode === "erase" ? bg : cs;
|
|
389
|
-
if (s.blend === "pigment") {
|
|
390
|
-
const bytes = s.mode === "erase" ? s.background : s.color;
|
|
391
|
-
const as = src[3] * k;
|
|
392
|
-
if (!(as > 0)) continue;
|
|
393
|
-
const ao = as + out[i + 3] / 255 * (1 - as);
|
|
394
|
-
_chunkSZ6KMZNMcjs.mixPigment8.call(void 0, out[i], out[i + 1], out[i + 2], bytes[0], bytes[1], bytes[2], as / ao, cb);
|
|
395
|
-
out[i] = Math.round(cb[0] * 255);
|
|
396
|
-
out[i + 1] = Math.round(cb[1] * 255);
|
|
397
|
-
out[i + 2] = Math.round(cb[2] * 255);
|
|
398
|
-
if (!s.lockTransparency) out[i + 3] = Math.round(ao * 255);
|
|
399
|
-
continue;
|
|
400
|
-
}
|
|
401
|
-
for (let ch = 0; ch < 4; ch++) cb[ch] = out[i + ch] / 255;
|
|
402
|
-
const o = _chunkSZ6KMZNMcjs.blendPixel.call(void 0, s.blend, cb, src, k);
|
|
403
|
-
out[i] = Math.round(o[0] * 255);
|
|
404
|
-
out[i + 1] = Math.round(o[1] * 255);
|
|
405
|
-
out[i + 2] = Math.round(o[2] * 255);
|
|
406
|
-
if (!s.lockTransparency) out[i + 3] = Math.round(o[3] * 255);
|
|
407
|
-
}
|
|
408
|
-
}
|
|
409
|
-
return out;
|
|
410
|
-
}
|
|
411
|
-
function coverageTileCoord(key) {
|
|
412
|
-
return _chunkSZ6KMZNMcjs.tileCoord.call(void 0, key);
|
|
413
|
-
}
|
|
414
|
-
|
|
415
|
-
// src/paint/mixer.ts
|
|
416
|
-
var MIXING_MODELS = ["rgb", "pigment"];
|
|
417
|
-
var DEFAULT_MIXER = {
|
|
418
|
-
wet: 0.5,
|
|
419
|
-
load: 0.5,
|
|
420
|
-
mix: 0.5,
|
|
421
|
-
loadEachStroke: true,
|
|
422
|
-
cleanEachStroke: true,
|
|
423
|
-
mixing: "rgb"
|
|
424
|
-
};
|
|
425
|
-
var MIXER_PICKUP_RATE = 0.25;
|
|
426
|
-
var MIXER_DRAIN = 0.08;
|
|
427
|
-
function normalizeMixer(raw = {}) {
|
|
428
|
-
const unit = (v, d) => typeof v === "number" && Number.isFinite(v) ? Math.min(1, Math.max(0, v)) : d;
|
|
429
|
-
const bool = (v, d) => typeof v === "boolean" ? v : d;
|
|
430
|
-
return {
|
|
431
|
-
wet: unit(raw.wet, DEFAULT_MIXER.wet),
|
|
432
|
-
load: unit(raw.load, DEFAULT_MIXER.load),
|
|
433
|
-
mix: unit(raw.mix, DEFAULT_MIXER.mix),
|
|
434
|
-
loadEachStroke: bool(raw.loadEachStroke, DEFAULT_MIXER.loadEachStroke),
|
|
435
|
-
cleanEachStroke: bool(raw.cleanEachStroke, DEFAULT_MIXER.cleanEachStroke),
|
|
436
|
-
mixing: raw.mixing === "pigment" ? "pigment" : "rgb"
|
|
437
|
-
};
|
|
438
|
-
}
|
|
439
|
-
var EMPTY_MIXER_LOAD = { reservoir: null, amount: 0, pickup: null };
|
|
440
|
-
function loadMixer(load, color) {
|
|
441
|
-
const c = (v) => Math.min(1, Math.max(0, Number.isFinite(v) ? v : 0));
|
|
442
|
-
return { reservoir: [c(color[0]), c(color[1]), c(color[2])], amount: 1, pickup: load.pickup };
|
|
443
|
-
}
|
|
444
|
-
function cleanMixer(load) {
|
|
445
|
-
return { reservoir: load.reservoir, amount: load.amount, pickup: null };
|
|
446
|
-
}
|
|
447
|
-
var MixerStroke = (_class4 = class {
|
|
448
|
-
constructor(brush, settings, load, target) {;_class4.prototype.__init11.call(this);_class4.prototype.__init12.call(this);_class4.prototype.__init13.call(this);_class4.prototype.__init14.call(this);_class4.prototype.__init15.call(this);_class4.prototype.__init16.call(this);_class4.prototype.__init17.call(this);_class4.prototype.__init18.call(this);_class4.prototype.__init19.call(this);
|
|
449
|
-
this.brush = brush;
|
|
450
|
-
this.target = target;
|
|
451
|
-
this.settings = normalizeMixer(settings);
|
|
452
|
-
this.walker = new DabWalker(brush);
|
|
453
|
-
this.reservoir = load.reservoir ? [load.reservoir[0], load.reservoir[1], load.reservoir[2]] : null;
|
|
454
|
-
this.amount = this.reservoir ? Math.min(1, Math.max(0, load.amount)) : 0;
|
|
455
|
-
this.pickup = load.pickup ? [load.pickup[0], load.pickup[1], load.pickup[2]] : null;
|
|
456
|
-
this.pig = this.settings.mixing === "pigment" ? { res: _chunkSZ6KMZNMcjs.createPigment.call(void 0, _nullishCoalesce(this.reservoir, () => ( [0, 0, 0]))), pick: _chunkSZ6KMZNMcjs.createPigment.call(void 0, _nullishCoalesce(this.pickup, () => ( [0, 0, 0]))), paint: _chunkSZ6KMZNMcjs.createPigment.call(void 0, [0, 0, 0]), canvas: _chunkSZ6KMZNMcjs.createPigment.call(void 0, [0, 0, 0]) } : null;
|
|
457
|
-
}
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
__init11() {this.dabCount = 0}
|
|
461
|
-
__init12() {this.bounds = null}
|
|
462
|
-
|
|
463
|
-
__init13() {this.smoothPos = null}
|
|
464
|
-
__init14() {this.buf = new Float32Array(0)}
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
__init15() {this.out = [0, 0, 0]}
|
|
471
|
-
/** The brush load after the dabs so far. */
|
|
472
|
-
get load() {
|
|
473
|
-
return { reservoir: this.reservoir ? [...this.reservoir] : null, amount: this.amount, pickup: this.pickup ? [...this.pickup] : null };
|
|
474
|
-
}
|
|
475
|
-
push(points) {
|
|
476
|
-
const dabs = [];
|
|
477
|
-
for (const p of points) this.walker.push(this.smooth(p), dabs);
|
|
478
|
-
return this.paint(dabs);
|
|
479
|
-
}
|
|
480
|
-
finish(last) {
|
|
481
|
-
const dabs = [];
|
|
482
|
-
if (last && this.smoothPos && (this.smoothPos.x !== last.x || this.smoothPos.y !== last.y)) this.walker.push(last, dabs);
|
|
483
|
-
this.walker.finish(dabs);
|
|
484
|
-
return this.paint(dabs);
|
|
485
|
-
}
|
|
486
|
-
smooth(p) {
|
|
487
|
-
const a = 1 - Math.min(0.95, Math.max(0, this.brush.smoothing));
|
|
488
|
-
const cur = this.smoothPos;
|
|
489
|
-
const n = cur && a < 1 ? { ...p, x: cur.x + (p.x - cur.x) * a, y: cur.y + (p.y - cur.y) * a } : p;
|
|
490
|
-
this.smoothPos = n;
|
|
491
|
-
return n;
|
|
492
|
-
}
|
|
493
|
-
/** `a` mixed `t` of the way to `b` into `this.out`, by the mixing model. */
|
|
494
|
-
mix(a, pa, b, pb, t) {
|
|
495
|
-
const o = this.out;
|
|
496
|
-
if (pa && pb) _chunkSZ6KMZNMcjs.lerpPigmentInto.call(void 0, pa, pb, t, o, 0);
|
|
497
|
-
else for (let c = 0; c < 3; c++) o[c] = a[c] + (b[c] - a[c]) * t;
|
|
498
|
-
return o;
|
|
499
|
-
}
|
|
500
|
-
paint(dabs) {
|
|
501
|
-
const rects = [];
|
|
502
|
-
for (const d of dabs) {
|
|
503
|
-
const rect = dabRect(d, this.brush.hardness);
|
|
504
|
-
const n = rect.width * rect.height;
|
|
505
|
-
if (this.buf.length < n) this.buf = new Float32Array(n);
|
|
506
|
-
const cov = this.buf.subarray(0, n);
|
|
507
|
-
rasterizeDab({ ...d, alpha: 1 }, this.brush.hardness, rect, cov);
|
|
508
|
-
this.dab(d, rect, cov);
|
|
509
|
-
rects.push(rect);
|
|
510
|
-
this.bounds = union(this.bounds, rect);
|
|
511
|
-
this.dabCount++;
|
|
512
|
-
}
|
|
513
|
-
return rects;
|
|
514
|
-
}
|
|
515
|
-
// The tile last looked up by `locate` (and whether it came from `writeTile`).
|
|
516
|
-
__init16() {this.tx = NaN}
|
|
517
|
-
__init17() {this.ty = NaN}
|
|
518
|
-
__init18() {this.tile = null}
|
|
519
|
-
__init19() {this.writable = false}
|
|
520
|
-
/** Index of document pixel (dx, dy) in `this.tile`, or -1 when reading an empty tile. */
|
|
521
|
-
locate(dx, dy, write) {
|
|
522
|
-
const t = this.target;
|
|
523
|
-
const lx = dx - t.offset.x;
|
|
524
|
-
const ly = dy - t.offset.y;
|
|
525
|
-
const tx = Math.floor(lx / _chunkSZ6KMZNMcjs.TILE);
|
|
526
|
-
const ty = Math.floor(ly / _chunkSZ6KMZNMcjs.TILE);
|
|
527
|
-
if (tx !== this.tx || ty !== this.ty || write && !this.writable) {
|
|
528
|
-
this.tx = tx;
|
|
529
|
-
this.ty = ty;
|
|
530
|
-
this.tile = write ? t.writeTile(tx, ty) : t.readTile(tx, ty);
|
|
531
|
-
this.writable = write;
|
|
532
|
-
}
|
|
533
|
-
return this.tile ? ((ly - ty * _chunkSZ6KMZNMcjs.TILE) * _chunkSZ6KMZNMcjs.TILE + (lx - tx * _chunkSZ6KMZNMcjs.TILE)) * 4 : -1;
|
|
534
|
-
}
|
|
535
|
-
dab(d, rect, cov) {
|
|
536
|
-
const { wet, mix, load } = this.settings;
|
|
537
|
-
const pig = this.pig;
|
|
538
|
-
const w = rect.width;
|
|
539
|
-
this.tx = NaN;
|
|
540
|
-
let ar = 0;
|
|
541
|
-
let ag = 0;
|
|
542
|
-
let ab = 0;
|
|
543
|
-
let wsum = 0;
|
|
544
|
-
let asum = 0;
|
|
545
|
-
for (let yy = 0; yy < rect.height; yy++) {
|
|
546
|
-
for (let xx = 0; xx < w; xx++) {
|
|
547
|
-
const k = cov[yy * w + xx];
|
|
548
|
-
if (k <= 0) continue;
|
|
549
|
-
wsum += k;
|
|
550
|
-
const i = this.locate(rect.x + xx, rect.y + yy, false);
|
|
551
|
-
if (i < 0) continue;
|
|
552
|
-
const px = this.tile;
|
|
553
|
-
const al = px[i + 3] / 255;
|
|
554
|
-
if (al <= 0) continue;
|
|
555
|
-
const ka = k * al;
|
|
556
|
-
ar += px[i] / 255 * ka;
|
|
557
|
-
ag += px[i + 1] / 255 * ka;
|
|
558
|
-
ab += px[i + 2] / 255 * ka;
|
|
559
|
-
asum += ka;
|
|
560
|
-
}
|
|
561
|
-
}
|
|
562
|
-
if (asum > 1e-6 && wet > 0) {
|
|
563
|
-
const canvas = [ar / asum, ag / asum, ab / asum];
|
|
564
|
-
if (!this.pickup) this.pickup = canvas;
|
|
565
|
-
else {
|
|
566
|
-
if (pig) _chunkSZ6KMZNMcjs.setPigmentColor.call(void 0, pig.canvas, canvas[0], canvas[1], canvas[2]);
|
|
567
|
-
const o = this.mix(this.pickup, _nullishCoalesce(_optionalChain([pig, 'optionalAccess', _ => _.pick]), () => ( null)), canvas, _nullishCoalesce(_optionalChain([pig, 'optionalAccess', _2 => _2.canvas]), () => ( null)), MIXER_PICKUP_RATE * wet * (asum / Math.max(1e-6, wsum)));
|
|
568
|
-
this.pickup = [o[0], o[1], o[2]];
|
|
569
|
-
}
|
|
570
|
-
if (pig) _chunkSZ6KMZNMcjs.setPigmentColor.call(void 0, pig.pick, this.pickup[0], this.pickup[1], this.pickup[2]);
|
|
571
|
-
}
|
|
572
|
-
const res = this.reservoir;
|
|
573
|
-
const wr = res ? this.amount * (1 - mix * wet) : 0;
|
|
574
|
-
const wp = this.pickup ? mix * wet : 0;
|
|
575
|
-
const total = wr + wp;
|
|
576
|
-
if (total > 1e-6) {
|
|
577
|
-
const paint = res && this.pickup ? [...this.mix(res, _nullishCoalesce(_optionalChain([pig, 'optionalAccess', _3 => _3.res]), () => ( null)), this.pickup, _nullishCoalesce(_optionalChain([pig, 'optionalAccess', _4 => _4.pick]), () => ( null)), wp / total)] : [..._nullishCoalesce(res, () => ( this.pickup))];
|
|
578
|
-
if (pig) _chunkSZ6KMZNMcjs.setPigmentColor.call(void 0, pig.paint, paint[0], paint[1], paint[2]);
|
|
579
|
-
const dep = Math.min(1, total) * this.brush.flow * this.brush.opacity * d.opacity;
|
|
580
|
-
if (dep > 0) this.deposit(rect, cov, paint, dep);
|
|
581
|
-
}
|
|
582
|
-
this.amount *= 1 - MIXER_DRAIN * (1 - load);
|
|
583
|
-
}
|
|
584
|
-
/** Lays `paint` over the pixels under the dab at `dep` × coverage (× selection). */
|
|
585
|
-
deposit(rect, cov, paint, dep) {
|
|
586
|
-
const t = this.target;
|
|
587
|
-
const sel = t.selection;
|
|
588
|
-
const pig = this.pig;
|
|
589
|
-
const w = rect.width;
|
|
590
|
-
const o = this.out;
|
|
591
|
-
let lastKey = -1;
|
|
592
|
-
for (let yy = 0; yy < rect.height; yy++) {
|
|
593
|
-
const dy = rect.y + yy;
|
|
594
|
-
for (let xx = 0; xx < w; xx++) {
|
|
595
|
-
let k = cov[yy * w + xx] * dep;
|
|
596
|
-
if (k <= 0) continue;
|
|
597
|
-
const dx = rect.x + xx;
|
|
598
|
-
if (sel) {
|
|
599
|
-
if (dx < 0 || dy < 0 || dx >= sel.width || dy >= sel.height) continue;
|
|
600
|
-
k *= sel.data[dy * sel.width + dx] / 255;
|
|
601
|
-
if (k <= 0) continue;
|
|
602
|
-
}
|
|
603
|
-
if (k > 1) k = 1;
|
|
604
|
-
if (t.lockTransparency) {
|
|
605
|
-
const ri = this.locate(dx, dy, false);
|
|
606
|
-
if (ri < 0 || this.tile[ri + 3] === 0) continue;
|
|
607
|
-
}
|
|
608
|
-
const i = this.locate(dx, dy, true);
|
|
609
|
-
const px = this.tile;
|
|
610
|
-
const a = px[i + 3] / 255;
|
|
611
|
-
const na = t.lockTransparency ? a : a + (1 - a) * k;
|
|
612
|
-
const share = t.lockTransparency ? k : na > 0 ? k / na : 1;
|
|
613
|
-
if (a <= 0 || share >= 1) {
|
|
614
|
-
o[0] = paint[0];
|
|
615
|
-
o[1] = paint[1];
|
|
616
|
-
o[2] = paint[2];
|
|
617
|
-
} else if (pig) {
|
|
618
|
-
const key = px[i] << 16 | px[i + 1] << 8 | px[i + 2];
|
|
619
|
-
if (key !== lastKey) {
|
|
620
|
-
_chunkSZ6KMZNMcjs.setPigmentColor.call(void 0, pig.canvas, px[i] / 255, px[i + 1] / 255, px[i + 2] / 255);
|
|
621
|
-
lastKey = key;
|
|
622
|
-
}
|
|
623
|
-
_chunkSZ6KMZNMcjs.lerpPigmentInto.call(void 0, pig.canvas, pig.paint, share, o, 0);
|
|
624
|
-
} else {
|
|
625
|
-
for (let c = 0; c < 3; c++) o[c] = px[i + c] / 255 + (paint[c] - px[i + c] / 255) * share;
|
|
626
|
-
}
|
|
627
|
-
px[i] = Math.round(o[0] * 255);
|
|
628
|
-
px[i + 1] = Math.round(o[1] * 255);
|
|
629
|
-
px[i + 2] = Math.round(o[2] * 255);
|
|
630
|
-
px[i + 3] = Math.round(na * 255);
|
|
631
|
-
}
|
|
632
|
-
}
|
|
633
|
-
}
|
|
634
|
-
}, _class4);
|
|
635
|
-
function union(a, b) {
|
|
636
|
-
if (!a) return { ...b };
|
|
637
|
-
const x = Math.min(a.x, b.x);
|
|
638
|
-
const y = Math.min(a.y, b.y);
|
|
639
|
-
return { x, y, width: Math.max(a.x + a.width, b.x + b.width) - x, height: Math.max(a.y + a.height, b.y + b.height) - y };
|
|
640
|
-
}
|
|
641
|
-
|
|
642
|
-
// src/paint/pigment-tools.ts
|
|
643
|
-
var HEX = /^#?([0-9a-f]{6})$/i;
|
|
644
|
-
function parseHex(value, index) {
|
|
645
|
-
const m = typeof value === "string" ? HEX.exec(value.trim()) : null;
|
|
646
|
-
if (!m) throw new Error(`colors[${index}].color is ${JSON.stringify(value)}; use #rrggbb, e.g. "#1e40af".`);
|
|
647
|
-
const n = parseInt(m[1], 16);
|
|
648
|
-
return [(n >> 16 & 255) / 255, (n >> 8 & 255) / 255, (n & 255) / 255];
|
|
649
|
-
}
|
|
650
|
-
function toHex(rgb) {
|
|
651
|
-
return "#" + rgb.map((v) => Math.round(Math.min(1, Math.max(0, v)) * 255).toString(16).padStart(2, "0")).join("");
|
|
652
|
-
}
|
|
653
|
-
function createPigmentTools() {
|
|
654
|
-
const mixColors = {
|
|
655
|
-
name: "mix_colors",
|
|
656
|
-
title: "Mix colours like paint",
|
|
657
|
-
description: "Mixes colours as paint would (Kubelka-Munk pigment mixing over reflectance spectra), so blue and yellow make green and white lightens a colour into a tint instead of greying it. Changes nothing. Returns the mixed colour as #rrggbb, the plain RGB average (rgbLerp) for comparison, and the normalised weights.",
|
|
658
|
-
inputSchema: {
|
|
659
|
-
type: "object",
|
|
660
|
-
properties: {
|
|
661
|
-
colors: {
|
|
662
|
-
type: "array",
|
|
663
|
-
minItems: 1,
|
|
664
|
-
maxItems: 16,
|
|
665
|
-
description: "The paints to mix (1 to 16).",
|
|
666
|
-
items: {
|
|
667
|
-
type: "object",
|
|
668
|
-
properties: {
|
|
669
|
-
color: { type: "string", description: "Paint colour #rrggbb." },
|
|
670
|
-
weight: { type: "number", minimum: 0, description: "Parts of this paint, any scale (e.g. 1 and 3 for a 1:3 mix). At least one weight must be above 0." },
|
|
671
|
-
strength: {
|
|
672
|
-
type: "number",
|
|
673
|
-
exclusiveMinimum: 0,
|
|
674
|
-
maximum: 100,
|
|
675
|
-
description: "Tinting strength (default 1): each part counts as this many, so a strong dark paint (e.g. 4) tints a lot of white."
|
|
676
|
-
}
|
|
677
|
-
},
|
|
678
|
-
required: ["color", "weight"],
|
|
679
|
-
additionalProperties: false
|
|
680
|
-
}
|
|
681
|
-
}
|
|
682
|
-
},
|
|
683
|
-
required: ["colors"],
|
|
684
|
-
additionalProperties: false
|
|
685
|
-
},
|
|
686
|
-
annotations: { title: "Mix colours like paint", readOnlyHint: true, destructiveHint: false, idempotentHint: true, openWorldHint: false },
|
|
687
|
-
handler: (args) => {
|
|
688
|
-
const items = args.colors;
|
|
689
|
-
const rgbs = items.map((item, i) => parseHex(item.color, i));
|
|
690
|
-
const total = items.reduce((sum, item) => sum + item.weight, 0);
|
|
691
|
-
if (!(total > 0)) throw new Error("Every weight is 0; give at least one colour a weight above 0.");
|
|
692
|
-
const pigments = rgbs.map((rgb, i) => _chunkSZ6KMZNMcjs.createPigment.call(void 0, rgb, { strength: items[i].strength }));
|
|
693
|
-
const mixed = _chunkSZ6KMZNMcjs.mixPigments.call(void 0, pigments, items.map((item) => item.weight));
|
|
694
|
-
const lerp = [0, 1, 2].map((c) => rgbs.reduce((sum, rgb, i) => sum + rgb[c] * items[i].weight, 0) / total);
|
|
695
|
-
return {
|
|
696
|
-
mixed: toHex(mixed),
|
|
697
|
-
rgbLerp: toHex(lerp),
|
|
698
|
-
weights: items.map((item) => item.weight / total),
|
|
699
|
-
model: "kubelka-munk"
|
|
700
|
-
};
|
|
701
|
-
}
|
|
702
|
-
};
|
|
703
|
-
return [mixColors];
|
|
704
|
-
}
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
708
|
-
|
|
709
|
-
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
exports.DEFAULT_BRUSH = DEFAULT_BRUSH; exports.MAX_BRUSH_SIZE = MAX_BRUSH_SIZE; exports.normalizeBrush = normalizeBrush; exports.tipShape = tipShape; exports.tipFalloff = tipFalloff; exports.tipReach = tipReach; exports.dabCoverage = dabCoverage; exports.smoothPoints = smoothPoints; exports.DabWalker = DabWalker; exports.walkDabs = walkDabs; exports.dabRect = dabRect; exports.rasterizeDab = rasterizeDab; exports.CoverageMap = CoverageMap; exports.StrokeCoverage = StrokeCoverage; exports.applyStrokeToTile = applyStrokeToTile; exports.coverageTileCoord = coverageTileCoord; exports.MIXING_MODELS = MIXING_MODELS; exports.DEFAULT_MIXER = DEFAULT_MIXER; exports.MIXER_PICKUP_RATE = MIXER_PICKUP_RATE; exports.MIXER_DRAIN = MIXER_DRAIN; exports.normalizeMixer = normalizeMixer; exports.EMPTY_MIXER_LOAD = EMPTY_MIXER_LOAD; exports.loadMixer = loadMixer; exports.cleanMixer = cleanMixer; exports.MixerStroke = MixerStroke; exports.createPigmentTools = createPigmentTools;
|
|
734
|
-
//# sourceMappingURL=chunk-HUFQD4CB.cjs.map
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