@pixelvibing/cli 0.48.0 → 0.49.1

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package/README.md CHANGED
@@ -21,8 +21,9 @@ Each step it finds done already is skipped.
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  | `login`, `logout`, `whoami` | Keep an account token for this machine in the system's credential store, or remove it |
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  | `init`, `link` | Make a directory a local project, and name the platform project it generates for |
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- | `generate object\|creature\|level-design` | Make art on the platform, after saying what it uses of the account's limit, then pull it |
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- | `list`, `pull` | List the project's assets by kind, and pull one by id or name into `pixelvibing/out/` |
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+ | `generate object\|creature\|concept-art` | Make art on the platform, after saying what it uses of the account's limit, then pull it |
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+ | `list`, `pull` | List the project's assets by kind or tag, and pull one by id or name into `pixelvibing/out/` |
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+ | `tag` | Set or show a concept art's tags, which say what it is for |
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  | `guide pull\|push\|revise\|show\|versions` | Read and write the project's style guide |
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  | `seal` | Seal `pixelvibing/out/` into `pixelvibing/build/assets.eac` |
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  | `export default\|pixi\|phaser\|godot` | Pack the art into sprite sheets and the map into placed sprites, for an engine |