@pixelvibing/cli 0.44.0 → 0.45.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/pixel-vibing-cli.js +17 -6
- package/package.json +1 -1
package/dist/pixel-vibing-cli.js
CHANGED
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@@ -3854,8 +3854,8 @@ function sentSketch(sketch, description) {
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function sketchSendProblem(sketch, description) {
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return sketchProblem(sentSketch(sketch, description));
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}
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3857
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-
function sketchBody(sketch, description) {
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3858
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-
return { ...sentSketch(sketch, description) };
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3857
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+
function sketchBody(sketch, description, pixelArt = true) {
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3858
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return { ...sentSketch(sketch, description), ...pixelArt ? {} : { pixelArt: false } };
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}
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function usageOf$1(billing) {
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return billing.usage ?? { used: 0, limit: billing.credits };
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@@ -3920,13 +3920,24 @@ function gridForCells(cols, rows, cellsPerTile = CELLS_PER_TILE) {
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for (let cell = MAX_CELL - 1; cell >= MIN_CELL; cell -= 1) if (drawn(cell) && unscaled(cell)) return canvas(cell);
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return null;
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}
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+
const LEAST_CELLS_PER_TILE = 16;
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3924
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function cellCounts(cellsPerTile) {
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3925
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const counts = [cellsPerTile];
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3926
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for (let cells = cellsPerTile / 2; Number.isInteger(cells) && cells >= LEAST_CELLS_PER_TILE; cells /= 2) counts.push(cells);
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return counts;
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}
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function gridCanvas(footprint, cellsPerTile = CELLS_PER_TILE) {
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3924
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-
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+
for (const cells of cellCounts(cellsPerTile)) {
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const canvas = gridForCells(footprint.cols * cells, footprint.rows * cells, cells);
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3932
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if (canvas !== null) return canvas;
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}
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return null;
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}
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function gridProblem(footprint, cellsPerTile = CELLS_PER_TILE) {
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if (gridCanvas(footprint, cellsPerTile) !== null) return null;
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-
const
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-
const
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const least = cellCounts(cellsPerTile).at(-1);
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const side = Math.floor(ROUTE_MAX_EDGE / (least * MIN_CELL));
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const area = Math.floor(ROUTE_MAX_PIXELS / (least * MIN_CELL) ** 2);
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return `a ${footprint.cols}×${footprint.rows} tile object is too large to draw on the grid: at most ${side} tile${side === 1 ? "" : "s"} on a side and ${area} tile${area === 1 ? "" : "s"} in all`;
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}
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function designCanvas(tiles) {
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@@ -4605,7 +4616,7 @@ const move = {
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);
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}
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};
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-
const version = "0.
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+
const version = "0.45.0";
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const manifest = {
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version
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};
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "@pixelvibing/cli",
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-
"version": "0.
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3
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+
"version": "0.45.0",
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"description": "PixelVibing: pixel art game assets from the command line, and the Skills that teach coding assistants to make them.",
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"license": "MIT",
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"homepage": "https://pixelvibing.com",
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