@pixelvibing/cli 0.38.0 → 0.38.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/pixel-vibing-cli.js +2 -2
- package/package.json +1 -1
package/dist/pixel-vibing-cli.js
CHANGED
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@@ -3917,7 +3917,7 @@ function gridProblem(footprint, cellsPerTile = CELLS_PER_TILE) {
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if (gridCanvas(footprint, cellsPerTile) !== null) return null;
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const side = Math.floor(ROUTE_MAX_EDGE / (cellsPerTile * MIN_CELL));
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const area = Math.floor(ROUTE_MAX_PIXELS / (cellsPerTile * MIN_CELL) ** 2);
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-
return `a ${footprint.cols}×${footprint.rows} tile object is too large to draw on the grid: at most ${side}
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+
return `a ${footprint.cols}×${footprint.rows} tile object is too large to draw on the grid: at most ${side} tile${side === 1 ? "" : "s"} on a side and ${area} tile${area === 1 ? "" : "s"} in all`;
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}
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function designCanvas(tiles) {
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if (!Number.isInteger(tiles.cols) || !Number.isInteger(tiles.rows) || tiles.cols < 1 || tiles.rows < 1) return null;
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@@ -4595,7 +4595,7 @@ const move = {
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);
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}
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};
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-
const version = "0.38.
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4598
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+
const version = "0.38.2";
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const manifest = {
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version
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};
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@pixelvibing/cli",
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-
"version": "0.38.
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+
"version": "0.38.2",
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"description": "PixelVibing: pixel art game assets from the command line, and the Skills that teach coding assistants to make them.",
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"license": "MIT",
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"homepage": "https://pixelvibing.com",
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