@pixelume/sdk 0.1.0 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -7,6 +7,14 @@ conter mudanças incompatíveis, sempre listadas em **Changed/Removed**.
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  ## [Unreleased]
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+ ## [0.1.1] - 2026-10-13
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+
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+ ### Changed
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+
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+ - README do pacote: instalação a partir do npm (a 0.1.0 trazia a instrução provisória de instalar
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+ via `npm pack`). Sem mudanças de código ou de API pública.
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+ - Primeira versão publicada pelo workflow de release com npm Trusted Publishing (OIDC).
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+
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  ## [0.1.0] - 2026-10-13
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  ### Added
@@ -21,5 +29,6 @@ conter mudanças incompatíveis, sempre listadas em **Changed/Removed**.
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  `invalid_response`) e `isPixelumeError()`.
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  - Build ESM + `.d.ts`, CI e workflow de publicação via npm Trusted Publishing.
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- [Unreleased]: https://github.com/ericksonnascimento/pixelume-sdk/compare/v0.1.0...HEAD
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+ [Unreleased]: https://github.com/ericksonnascimento/pixelume-sdk/compare/v0.1.1...HEAD
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+ [0.1.1]: https://github.com/ericksonnascimento/pixelume-sdk/compare/v0.1.0...v0.1.1
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  [0.1.0]: https://github.com/ericksonnascimento/pixelume-sdk/releases/tag/v0.1.0
package/README.md CHANGED
@@ -29,13 +29,7 @@ engine (funciona com Vite, Three.js, React, JavaScript puro, SSR e workers).
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  npm install @pixelume/sdk
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  ```
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- > O pacote **ainda não está publicado** no npm (veja [publicação](docs/publishing.md)). Até lá, gere o
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- > tarball neste repositório e instale-o no jogo:
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- >
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- > ```bash
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- > npm pack # gera pixelume-sdk-0.1.0.tgz
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- > npm install /caminho/para/pixelume-sdk-0.1.0.tgz # no projeto do jogo
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- > ```
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+ Publicado no npm: [`@pixelume/sdk`](https://www.npmjs.com/package/@pixelume/sdk) (versão atual `0.1.0`).
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  ## Uso
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package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
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  /** Version of the SDK package. Kept in sync with `package.json` (checked by tests and by the release workflow). */
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- export declare const SDK_VERSION = "0.1.0";
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+ export declare const SDK_VERSION = "0.1.1";
package/dist/version.js CHANGED
@@ -1,3 +1,3 @@
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  /** Version of the SDK package. Kept in sync with `package.json` (checked by tests and by the release workflow). */
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- export const SDK_VERSION = '0.1.0';
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+ export const SDK_VERSION = '0.1.1';
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  //# sourceMappingURL=version.js.map
@@ -1 +1 @@
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- {"version":3,"file":"version.js","sourceRoot":"","sources":["../src/version.ts"],"names":[],"mappings":"AAAA,mHAAmH;AACnH,MAAM,CAAC,MAAM,WAAW,GAAG,OAAO,CAAC","sourcesContent":["/** Version of the SDK package. Kept in sync with `package.json` (checked by tests and by the release workflow). */\nexport const SDK_VERSION = '0.1.0';\n"]}
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+ {"version":3,"file":"version.js","sourceRoot":"","sources":["../src/version.ts"],"names":[],"mappings":"AAAA,mHAAmH;AACnH,MAAM,CAAC,MAAM,WAAW,GAAG,OAAO,CAAC","sourcesContent":["/** Version of the SDK package. Kept in sync with `package.json` (checked by tests and by the release workflow). */\nexport const SDK_VERSION = '0.1.1';\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@pixelume/sdk",
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- "version": "0.1.0",
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+ "version": "0.1.1",
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  "description": "SDK TypeScript da Pixelume para jogos web: cliente HTTP tipado e seguro para a Pixelume API.",
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  "license": "UNLICENSED",
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  "author": "Erickson Nascimento",