@pirireis/webglobeplugins 0.9.12 → 0.9.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (177) hide show
  1. package/Math/angle-calculation.js +1 -3
  2. package/Math/arc.js +29 -32
  3. package/Math/bounds/line-bbox.js +1 -3
  4. package/Math/constants.js +1 -6
  5. package/Math/frustum/types.js +1 -2
  6. package/Math/juction/arc-plane.js +32 -35
  7. package/Math/juction/line-sphere.js +9 -12
  8. package/Math/juction/plane-plane.js +15 -18
  9. package/Math/line.js +30 -33
  10. package/Math/methods.js +6 -24
  11. package/Math/plane.js +22 -25
  12. package/Math/quaternion.js +6 -9
  13. package/Math/types.js +1 -2
  14. package/Math/utils.js +2 -4
  15. package/Math/vec3.js +5 -8
  16. package/algorithms/search-binary.js +1 -4
  17. package/altitude-locator/draw-subset-obj.js +1 -3
  18. package/altitude-locator/plugin.js +34 -37
  19. package/altitude-locator/types.js +1 -3
  20. package/arrowfield/adaptor.js +1 -4
  21. package/arrowfield/index.js +3 -10
  22. package/arrowfield/plugin.js +3 -6
  23. package/bearing-line/index.js +2 -8
  24. package/bearing-line/plugin.js +62 -66
  25. package/circle-line-chain/chain-list-map.js +1 -5
  26. package/circle-line-chain/plugin.js +46 -50
  27. package/circle-line-chain/util.js +1 -5
  28. package/compass-rose/compass-rose-padding-flat.js +12 -16
  29. package/compass-rose/compass-text-writer.js +3 -7
  30. package/compass-rose/index.js +3 -7
  31. package/compassrose/compassrose.js +6 -9
  32. package/compassrose/index.js +2 -8
  33. package/heatwave/index.js +3 -10
  34. package/heatwave/isobar/objectarraylabels.js +7 -9
  35. package/heatwave/isobar/plugin.js +14 -54
  36. package/heatwave/isobar/quadtreecontours.js +2 -4
  37. package/heatwave/plugins/heatwaveglobeshell.js +9 -12
  38. package/index.js +12 -58
  39. package/package.json +1 -1
  40. package/partialrings/buffer-manager.js +2 -8
  41. package/partialrings/index.js +2 -41
  42. package/partialrings/plugin.js +13 -20
  43. package/partialrings/program.js +23 -30
  44. package/pin/pin-object-array.js +8 -13
  45. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +3 -6
  46. package/point-heat-map/plugin-webworker.js +11 -14
  47. package/point-heat-map/point-to-heat-map-flow.js +9 -12
  48. package/point-tracks/key-methods.js +1 -4
  49. package/point-tracks/plugin.js +15 -19
  50. package/programs/arrowfield/index.js +2 -7
  51. package/programs/arrowfield/logic.js +7 -10
  52. package/programs/arrowfield/object.js +7 -13
  53. package/programs/data2legend/density-to-legend.js +6 -9
  54. package/programs/data2legend/point-to-density-texture.js +13 -16
  55. package/programs/float2legendwithratio/index.js +2 -8
  56. package/programs/float2legendwithratio/logic.js +3 -6
  57. package/programs/float2legendwithratio/object.js +5 -11
  58. package/programs/globe-util/is-globe-moved.js +3 -5
  59. package/programs/globeshell/index.js +2 -8
  60. package/programs/globeshell/wiggle/index.js +2 -8
  61. package/programs/globeshell/wiggle/logic.js +3 -6
  62. package/programs/globeshell/wiggle/object.js +5 -11
  63. package/programs/helpers/blender/program.js +3 -6
  64. package/programs/helpers/fadeaway/index.js +2 -7
  65. package/programs/helpers/fadeaway/logic.js +3 -6
  66. package/programs/helpers/fadeaway/object.js +5 -11
  67. package/programs/helpers/index.js +2 -8
  68. package/programs/index.js +9 -58
  69. package/programs/line-on-globe/angled-line.js +19 -22
  70. package/programs/line-on-globe/circle-accurate-3d.js +21 -24
  71. package/programs/line-on-globe/circle-accurate-flat.js +18 -24
  72. package/programs/line-on-globe/circle-accurate.js +27 -30
  73. package/programs/line-on-globe/circle.js +26 -29
  74. package/programs/line-on-globe/degree-padding-around-circle-3d.js +23 -26
  75. package/programs/line-on-globe/lines-color-instanced-flat.js +20 -24
  76. package/programs/line-on-globe/linestrip.js +28 -31
  77. package/programs/line-on-globe/naive-accurate-flexible.js +29 -32
  78. package/programs/line-on-globe/to-the-surface.js +15 -17
  79. package/programs/line-on-globe/util.js +1 -4
  80. package/programs/picking/pickable-renderer.js +25 -28
  81. package/programs/point-on-globe/element-globe-surface-glow.js +22 -25
  82. package/programs/point-on-globe/element-point-glow.js +26 -29
  83. package/programs/point-on-globe/square-pixel-point.js +13 -16
  84. package/programs/programcache.js +1 -6
  85. package/programs/rings/distancering/circleflatprogram.js +20 -56
  86. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +21 -58
  87. package/programs/rings/distancering/circlepaddysharedbuffer.js +1 -4
  88. package/programs/rings/distancering/index.js +5 -14
  89. package/programs/rings/distancering/paddyflatprogram.js +21 -57
  90. package/programs/rings/distancering/paddyflatprogram2d.js +21 -57
  91. package/programs/rings/distancering/paddyflatprogram3d.js +21 -57
  92. package/programs/rings/index.js +1 -17
  93. package/programs/rings/partial-ring/piece-of-pie.js +23 -25
  94. package/programs/totems/camerauniformblock.js +7 -11
  95. package/programs/totems/canvas-webglobe-info.js +6 -10
  96. package/programs/totems/gpu-selection-uniform-block.js +7 -11
  97. package/programs/totems/index.js +2 -40
  98. package/programs/two-d/pixel-padding-for-compass.js +10 -13
  99. package/programs/util.js +1 -3
  100. package/programs/vectorfields/index.js +3 -23
  101. package/programs/vectorfields/logics/drawrectangleparticles.js +9 -12
  102. package/programs/vectorfields/logics/index.js +4 -12
  103. package/programs/vectorfields/logics/pixelbased.js +10 -13
  104. package/programs/vectorfields/logics/ubo.js +1 -7
  105. package/programs/vectorfields/pingpongbuffermanager.js +1 -4
  106. package/rangerings/enum.js +2 -5
  107. package/rangerings/index.js +5 -15
  108. package/rangerings/plugin.js +61 -68
  109. package/rangerings/rangeringangletext.js +26 -29
  110. package/rangerings/ring-account.js +1 -6
  111. package/shaders/fragment-toy/firework.js +1 -4
  112. package/shaders/fragment-toy/singularity.js +1 -4
  113. package/timetracks/adaptors-line-strip.js +3 -9
  114. package/timetracks/adaptors.js +3 -8
  115. package/timetracks/index.js +5 -19
  116. package/timetracks/plugin-line-strip.js +6 -12
  117. package/timetracks/plugin.js +6 -12
  118. package/timetracks/program-line-strip.js +9 -12
  119. package/timetracks/program.js +10 -13
  120. package/timetracks/programpoint-line-strip.js +6 -9
  121. package/timetracks/programpoint.js +6 -9
  122. package/util/account/bufferoffsetmanager.js +1 -4
  123. package/util/account/index.js +3 -23
  124. package/util/account/single-attribute-buffer-management/buffer-manager.js +1 -5
  125. package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +1 -5
  126. package/util/account/single-attribute-buffer-management/index.js +4 -9
  127. package/util/account/single-attribute-buffer-management/object-store.js +1 -5
  128. package/util/account/single-attribute-buffer-management/types.js +1 -2
  129. package/util/account/util.js +1 -5
  130. package/util/algorithms/search-binary.js +1 -4
  131. package/util/check/get.js +1 -5
  132. package/util/check/typecheck.js +7 -16
  133. package/util/geometry/index.js +1 -7
  134. package/util/gl-util/buffer/attribute-loader.js +2 -6
  135. package/util/gl-util/buffer/index.js +2 -5
  136. package/util/gl-util/draw-options/methods.js +2 -6
  137. package/util/gl-util/uniform-block/manager.js +2 -5
  138. package/util/heatwavedatamanager/datamanager.js +1 -4
  139. package/util/heatwavedatamanager/index.js +3 -10
  140. package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +3 -9
  141. package/util/heatwavedatamanager/pointcoordsmeta.js +1 -4
  142. package/util/index.js +13 -57
  143. package/util/interpolation/timetrack/index.js +1 -4
  144. package/util/interpolation/timetrack/timetrack-interpolator.js +6 -10
  145. package/util/interpolation/timetrack/web-worker-str.js +1 -4
  146. package/util/interpolation/timetrack/web-worker.js +2 -4
  147. package/util/jshelpers/data-filler.js +1 -4
  148. package/util/jshelpers/equality.js +1 -3
  149. package/util/jshelpers/index.js +2 -37
  150. package/util/jshelpers/timefilters.js +1 -3
  151. package/util/picking/fence.js +1 -4
  152. package/util/picking/picker-displayer.js +6 -9
  153. package/util/programs/draw-texture-on-canvas.js +6 -9
  154. package/util/programs/index.js +1 -17
  155. package/util/programs/shapesonglobe.js +9 -13
  156. package/util/programs/supersampletotextures.js +3 -7
  157. package/util/programs/texturetoglobe.js +8 -11
  158. package/util/shaderfunctions/geometrytransformations.js +24 -31
  159. package/util/shaderfunctions/index.js +2 -18
  160. package/util/shaderfunctions/nodata.js +1 -4
  161. package/util/shaderfunctions/noisefunctions.js +1 -3
  162. package/util/webglobe/gldefaultstates.js +1 -4
  163. package/util/webglobe/index.js +2 -18
  164. package/util/webglobe/rasteroverlay.js +1 -4
  165. package/util/webglobjectbuilders.js +16 -34
  166. package/util/webglobjectbuilders1.js +16 -34
  167. package/waveparticles/adaptor.js +1 -3
  168. package/waveparticles/index.js +3 -10
  169. package/waveparticles/plugin.js +9 -12
  170. package/wind/imagetovectorfieldandmagnitude.js +1 -4
  171. package/wind/index.js +5 -14
  172. package/wind/plugin.js +6 -45
  173. package/wind/vectorfieldimage.js +1 -3
  174. package/write-text/attached-text-writer.js +6 -10
  175. package/write-text/context-text.js +4 -8
  176. package/write-text/context-text3.js +7 -11
  177. package/write-text/index.js +1 -5
@@ -1,15 +1,10 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const logic_1 = __importDefault(require("./logic"));
7
- const programcache_1 = require("../programcache");
1
+ import Float2LegentWithRatioProgram from './logic';
2
+ import { glProgramCache } from '../programcache';
8
3
  // Uniform Buffer Objects use this
9
- class DataObject {
4
+ export default class DataObject {
10
5
  constructor(gl, { width = 1, height = 1, texture0 = null, texture1 = null, colorRampTexture = null, colorRampRange = null, escapeValue = 99999, blendRatio = 0.0, minMaxEdges = null, } = {}) {
11
6
  this.gl = gl;
12
- this.programlogic = programcache_1.glProgramCache.getProgram(gl, logic_1.default);
7
+ this.programlogic = glProgramCache.getProgram(gl, Float2LegentWithRatioProgram);
13
8
  this.heatParametersBlockManager = this.programlogic.getUniformBlockManager();
14
9
  this.width = width;
15
10
  this.height = height;
@@ -103,8 +98,7 @@ class DataObject {
103
98
  gl.deleteTexture(texture0);
104
99
  gl.deleteTexture(texture1);
105
100
  gl.deleteTexture(colorRampTexture);
106
- programcache_1.glProgramCache.releaseProgram(this.gl, logic_1.default);
101
+ glProgramCache.releaseProgram(this.gl, Float2LegentWithRatioProgram);
107
102
  this.heatParametersBlockManager.free();
108
103
  }
109
104
  }
110
- exports.default = DataObject;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const programcache_1 = require("../programcache");
1
+ import { noRegisterGlobeProgramCache } from "../programcache";
4
2
  class IsGlobeMoved {
5
3
  constructor(globe) {
6
4
  this.globe = globe;
@@ -16,6 +14,6 @@ class IsGlobeMoved {
16
14
  }
17
15
  }
18
16
  const IsGlobeMovedCache = Object.freeze({
19
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, IsGlobeMoved),
20
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, IsGlobeMoved)
17
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, IsGlobeMoved),
18
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, IsGlobeMoved)
21
19
  });
@@ -1,8 +1,2 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.GlobeShellWiggle = void 0;
7
- const wiggle_1 = __importDefault(require("./globeshell/wiggle"));
8
- exports.GlobeShellWiggle = wiggle_1.default;
1
+ import GlobeShellWiggle from "./globeshell/wiggle";
2
+ export { GlobeShellWiggle };
@@ -1,8 +1,2 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.GlobeShellWiggle = void 0;
7
- const object_1 = __importDefault(require("./object"));
8
- exports.GlobeShellWiggle = object_1.default;
1
+ import GlobeShellWiggle from './object';
2
+ export { GlobeShellWiggle };
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const util_1 = require("../../../util");
4
- class Logic {
1
+ import { createProgram } from '../../../util';
2
+ export default class Logic {
5
3
  constructor() {
6
4
  this.id = "GlobeShellProgram";
7
5
  this.description = "This program implements flyweight pattern for globe." +
@@ -121,7 +119,7 @@ class Logic {
121
119
  outColor.a *= v_opacity;
122
120
  }`;
123
121
  const gl = this.gl;
124
- const program = (0, util_1.createProgram)(gl, vertexShader, fragmentShader);
122
+ const program = createProgram(gl, vertexShader, fragmentShader);
125
123
  const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
126
124
  gl.useProgram(program);
127
125
  this.shellBlockBindingPoint = 0;
@@ -288,7 +286,6 @@ class Logic {
288
286
  return { _vao };
289
287
  }
290
288
  }
291
- exports.default = Logic;
292
289
  class ShellBlockManager {
293
290
  constructor(gl) {
294
291
  this.gl = gl;
@@ -1,17 +1,12 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const programcache_1 = require("../../programcache");
7
- const logic_1 = __importDefault(require("./logic"));
8
- class GlobeShell {
1
+ import { globeProgramCache } from '../../programcache';
2
+ import GlobeShellProgram from './logic';
3
+ export default class GlobeShell {
9
4
  constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, u_opacity = 1, wiggleInKM = 0, wiggleSpeed = 0,
10
5
  // eastWestTied, Not implemented yet
11
6
  } = {}) {
12
7
  this.gl = gl;
13
8
  this.globe = globe;
14
- this.program = programcache_1.globeProgramCache.getProgram(globe, logic_1.default);
9
+ this.program = globeProgramCache.getProgram(globe, GlobeShellProgram);
15
10
  this.shellBlockManager = this.program.getShellBlockBufferManager();
16
11
  this.update = this.shellBlockManager.update.bind(this.shellBlockManager);
17
12
  this.innerTime = 0;
@@ -65,8 +60,7 @@ class GlobeShell {
65
60
  }
66
61
  }
67
62
  free() {
68
- programcache_1.globeProgramCache.releaseProgram(this.globe, logic_1.default);
63
+ globeProgramCache.releaseProgram(this.globe, GlobeShellProgram);
69
64
  this.shellBlockManager.free();
70
65
  }
71
66
  }
72
- exports.default = GlobeShell;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const util_1 = require("../util");
1
+ import { createProgram } from "../util";
4
2
  /**
5
3
  * Blends two float32textures with given ratio.
6
4
  */
@@ -24,14 +22,14 @@ void main() {
24
22
  outColor = mix(color0, color1, u_ratio);
25
23
  }
26
24
  `;
27
- class BlenderProgram {
25
+ export default class BlenderProgram {
28
26
  constructor(gl) {
29
27
  this.gl = gl;
30
28
  this.programWrapper = this._createProgramWrapper();
31
29
  }
32
30
  _craeteProgramWrapper() {
33
31
  const gl = this.gl;
34
- const program = (0, util_1.createProgram)(gl, vertexShader, fragmentShader);
32
+ const program = createProgram(gl, vertexShader, fragmentShader);
35
33
  this.vao = gl.createVertexArray();
36
34
  gl.bindVertexArray(this.vao);
37
35
  this._buffer = gl.createBuffer();
@@ -76,4 +74,3 @@ class BlenderProgram {
76
74
  return texture;
77
75
  }
78
76
  }
79
- exports.default = BlenderProgram;
@@ -1,7 +1,2 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const object_1 = __importDefault(require("./object"));
7
- exports.default = object_1.default;
1
+ import FadeAway from './object';
2
+ export default FadeAway;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const util_1 = require("../../../util");
1
+ import { createProgram } from "../../../util";
4
2
  const vertexShaderSource = `#version 300 es
5
3
  precision highp float;
6
4
  in vec2 a_position;
@@ -26,10 +24,10 @@ void main() {
26
24
  outColor = vec4(color.rgb, color.a * opacity);
27
25
  }
28
26
  `;
29
- class FadeAwayProgram {
27
+ export default class FadeAwayProgram {
30
28
  constructor(gl) {
31
29
  this.gl = gl;
32
- this.program = (0, util_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
30
+ this.program = createProgram(gl, vertexShaderSource, fragmentShaderSource);
33
31
  this.vao = gl.createVertexArray();
34
32
  gl.bindVertexArray(this.vao);
35
33
  this._buffer = gl.createBuffer();
@@ -69,4 +67,3 @@ class FadeAwayProgram {
69
67
  gl.deleteBuffer(_buffer);
70
68
  }
71
69
  }
72
- exports.default = FadeAwayProgram;
@@ -1,20 +1,14 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const programcache_1 = require("../../programcache");
7
- const logic_1 = __importDefault(require("./logic"));
8
- class FadeAway {
1
+ import { glProgramCache } from "../../programcache";
2
+ import FadeAwayProgram from "./logic";
3
+ export default class FadeAway {
9
4
  constructor(gl) {
10
5
  this.gl = gl;
11
- this.program = programcache_1.glProgramCache.getProgram(gl, logic_1.default);
6
+ this.program = glProgramCache.getProgram(gl, FadeAwayProgram);
12
7
  }
13
8
  draw(sourceTexture, opacity) {
14
9
  this.program.draw(sourceTexture, opacity);
15
10
  }
16
11
  free() {
17
- programcache_1.glProgramCache.releaseProgram(logic_1.default);
12
+ glProgramCache.releaseProgram(FadeAwayProgram);
18
13
  }
19
14
  }
20
- exports.default = FadeAway;
@@ -1,8 +1,2 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.FadeAway = void 0;
7
- const fadeaway_1 = __importDefault(require("./fadeaway"));
8
- exports.FadeAway = fadeaway_1.default;
1
+ import FadeAway from './fadeaway';
2
+ export { FadeAway };
package/programs/index.js CHANGED
@@ -1,58 +1,9 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || (function () {
19
- var ownKeys = function(o) {
20
- ownKeys = Object.getOwnPropertyNames || function (o) {
21
- var ar = [];
22
- for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
- return ar;
24
- };
25
- return ownKeys(o);
26
- };
27
- return function (mod) {
28
- if (mod && mod.__esModule) return mod;
29
- var result = {};
30
- if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
- __setModuleDefault(result, mod);
32
- return result;
33
- };
34
- })();
35
- var __importDefault = (this && this.__importDefault) || function (mod) {
36
- return (mod && mod.__esModule) ? mod : { "default": mod };
37
- };
38
- Object.defineProperty(exports, "__esModule", { value: true });
39
- exports.rings = exports.FadeAway = exports.vectorfield = exports.noRegisterGlobeProgramCache = exports.globeProgramCache = exports.glProgramCache = exports.CameraUniformBlockString = exports.CameraUniformBlockTotem = exports.ArrowField = exports.GlobeShellWiggle = exports.Float2LegendWithRatio = void 0;
40
- const float2legendwithratio_1 = require("./float2legendwithratio");
41
- Object.defineProperty(exports, "Float2LegendWithRatio", { enumerable: true, get: function () { return float2legendwithratio_1.Float2LegendWithRatio; } });
42
- const wiggle_1 = require("./globeshell/wiggle");
43
- Object.defineProperty(exports, "GlobeShellWiggle", { enumerable: true, get: function () { return wiggle_1.GlobeShellWiggle; } });
44
- const index_1 = require("./totems/index");
45
- Object.defineProperty(exports, "CameraUniformBlockTotem", { enumerable: true, get: function () { return index_1.CameraUniformBlockTotem; } });
46
- Object.defineProperty(exports, "CameraUniformBlockString", { enumerable: true, get: function () { return index_1.CameraUniformBlockString; } });
47
- const arrowfield_1 = __importDefault(require("./arrowfield"));
48
- exports.ArrowField = arrowfield_1.default;
49
- const programcache_1 = require("./programcache");
50
- Object.defineProperty(exports, "glProgramCache", { enumerable: true, get: function () { return programcache_1.glProgramCache; } });
51
- Object.defineProperty(exports, "globeProgramCache", { enumerable: true, get: function () { return programcache_1.globeProgramCache; } });
52
- Object.defineProperty(exports, "noRegisterGlobeProgramCache", { enumerable: true, get: function () { return programcache_1.noRegisterGlobeProgramCache; } });
53
- const vectorfield = __importStar(require("./vectorfields"));
54
- exports.vectorfield = vectorfield;
55
- const helpers_1 = require("./helpers");
56
- Object.defineProperty(exports, "FadeAway", { enumerable: true, get: function () { return helpers_1.FadeAway; } });
57
- const rings = __importStar(require("./rings"));
58
- exports.rings = rings;
1
+ import { Float2LegendWithRatio } from "./float2legendwithratio";
2
+ import { GlobeShellWiggle } from "./globeshell/wiggle";
3
+ import { CameraUniformBlockTotem, CameraUniformBlockString } from "./totems/index";
4
+ import ArrowField from "./arrowfield";
5
+ import { glProgramCache, globeProgramCache, noRegisterGlobeProgramCache } from "./programcache";
6
+ import * as vectorfield from "./vectorfields";
7
+ import { FadeAway } from "./helpers";
8
+ import * as rings from "./rings";
9
+ export { Float2LegendWithRatio, GlobeShellWiggle, ArrowField, CameraUniformBlockTotem, CameraUniformBlockString, glProgramCache, globeProgramCache, noRegisterGlobeProgramCache, vectorfield, FadeAway, rings };
@@ -1,23 +1,20 @@
1
- "use strict";
2
1
  // angle radius, rgba, dashRatio, rgbaMode
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.AngledLineProgramCache = void 0;
5
- const util_1 = require("../../util");
6
- const totems_1 = require("../totems");
7
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
8
- const programcache_1 = require("../programcache");
2
+ import { createProgram } from "../../util";
3
+ import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
4
+ import { longLatRadToMercator, longLatRadToCartesian3D, cartesian3DToGLPosition, mercatorXYToGLPosition, circleLimpFromLongLatRadCenterCartesian3D, circleLimpFromLongLatRadCenterMercatorCompass, circleLimpFromLongLatRadCenterMercatorRealDistance, POLE } from "../../util/shaderfunctions/geometrytransformations";
5
+ import { noRegisterGlobeProgramCache } from "../programcache";
9
6
  const EDGE_COUNT_ON_SPHERE = 50;
10
7
  const vertexShaderSource = `#version 300 es
11
8
  precision highp float;
12
9
 
13
- ${totems_1.CameraUniformBlockString}
14
- ${geometrytransformations_1.longLatRadToMercator}
15
- ${geometrytransformations_1.longLatRadToCartesian3D}
16
- ${geometrytransformations_1.cartesian3DToGLPosition}
17
- ${geometrytransformations_1.mercatorXYToGLPosition}
18
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterCartesian3D}
19
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorCompass}
20
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorRealDistance}
10
+ ${CameraUniformBlockString}
11
+ ${longLatRadToMercator}
12
+ ${longLatRadToCartesian3D}
13
+ ${cartesian3DToGLPosition}
14
+ ${mercatorXYToGLPosition}
15
+ ${circleLimpFromLongLatRadCenterCartesian3D}
16
+ ${circleLimpFromLongLatRadCenterMercatorCompass}
17
+ ${circleLimpFromLongLatRadCenterMercatorRealDistance}
21
18
 
22
19
  in vec2 center_point;
23
20
  in float angle;
@@ -51,7 +48,7 @@ void main() {
51
48
  v_dash_ratio = dash_ratio;
52
49
  }`;
53
50
  const fragmentShaderSource = `#version 300 es
54
- ${geometrytransformations_1.POLE}
51
+ ${POLE}
55
52
  precision highp float;
56
53
 
57
54
  uniform float opacity;
@@ -73,7 +70,7 @@ class Logic {
73
70
  constructor(globe) {
74
71
  this.globe = globe;
75
72
  this.gl = globe.gl;
76
- this.program = (0, util_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
73
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
77
74
  this._lastOpacity = 1;
78
75
  const { gl, program } = this;
79
76
  { // assign attribute locations
@@ -93,7 +90,7 @@ class Logic {
93
90
  }
94
91
  this.cameraBlockBindingPoint = 0;
95
92
  const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
96
- this.cameraBlockTotem = totems_1.CameraUniformBlockTotemCache.get(globe);
93
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
97
94
  gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
98
95
  }
99
96
  draw(vao, length, opacity) {
@@ -164,13 +161,13 @@ class Logic {
164
161
  free() {
165
162
  if (this.isFreed)
166
163
  return;
167
- totems_1.CameraUniformBlockTotemCache.release(this.globe);
164
+ CameraUniformBlockTotemCache.release(this.globe);
168
165
  this.cameraBlockTotem = null;
169
166
  this.gl.deleteProgram(this.program);
170
167
  this.isFreed = true;
171
168
  }
172
169
  }
173
- exports.AngledLineProgramCache = Object.freeze({
174
- get: (globe) => { return programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic); },
175
- release: (globe) => { return programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic); }
170
+ export const AngledLineProgramCache = Object.freeze({
171
+ get: (globe) => { return noRegisterGlobeProgramCache.getProgram(globe, Logic); },
172
+ release: (globe) => { return noRegisterGlobeProgramCache.releaseProgram(globe, Logic); }
176
173
  });
@@ -1,12 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CircleCache = void 0;
4
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
5
- const camerauniformblock_1 = require("../totems/camerauniformblock");
6
- const programcache_1 = require("../programcache");
1
+ import { createProgram } from "../../util/webglobjectbuilders";
2
+ import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../totems/camerauniformblock";
3
+ import { noRegisterGlobeProgramCache } from "../programcache";
7
4
  // import { vaoAttributeLoader } from "../../util/account/util";
8
- const attribute_loader_1 = require("../../util/gl-util/buffer/attribute-loader");
9
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
5
+ import { attributeLoader } from "../../util/gl-util/buffer/attribute-loader";
6
+ import { cartesian3DToGLPosition, circleLimpFromLongLatRadCenterCartesian3D_accurate, circleOnSphere, POLE, PI } from "../../util/shaderfunctions/geometrytransformations";
10
7
  /**
11
8
  * TODO:
12
9
  * 1. integrate geometry functions for radius angle and center
@@ -19,10 +16,10 @@ const EDGE_COUNT_ON_SPHERE = 360;
19
16
  //${circleLimpFromLongLatRadCenterCartesian3D_accurate}
20
17
  const vertexShaderSource = `#version 300 es
21
18
  precision highp float;
22
- ${geometrytransformations_1.PI}
23
- ${camerauniformblock_1.CameraUniformBlockString}
24
- ${geometrytransformations_1.cartesian3DToGLPosition}
25
- ${geometrytransformations_1.circleOnSphere}
19
+ ${PI}
20
+ ${CameraUniformBlockString}
21
+ ${cartesian3DToGLPosition}
22
+ ${circleOnSphere}
26
23
 
27
24
  uniform float edge_count;
28
25
 
@@ -52,7 +49,7 @@ void main() {
52
49
  gl_PointSize = 3.0;
53
50
  }`;
54
51
  const fragmentShaderSource = `#version 300 es
55
- ${geometrytransformations_1.POLE}
52
+ ${POLE}
56
53
  precision highp float;
57
54
  uniform float opacity;
58
55
  in vec4 v_color;
@@ -75,7 +72,7 @@ class Logic {
75
72
  this.globe = globe;
76
73
  this.gl = globe.gl;
77
74
  this._lastOpacity = 1.0;
78
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
75
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
79
76
  const { gl, program } = this;
80
77
  this.program.uniforms = {
81
78
  opacity: gl.getUniformLocation(program, "opacity")
@@ -94,7 +91,7 @@ class Logic {
94
91
  gl.bindAttribLocation(program, 4, "dash_opacity");
95
92
  }
96
93
  this.cameraBindingPoint = 0;
97
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
94
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
98
95
  const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
99
96
  gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
100
97
  }
@@ -103,12 +100,12 @@ class Logic {
103
100
  const vao = gl.createVertexArray();
104
101
  const divisor = 1;
105
102
  gl.bindVertexArray(vao);
106
- (0, attribute_loader_1.attributeLoader)(gl, center3dObj, 0, 3, { divisor });
107
- (0, attribute_loader_1.attributeLoader)(gl, target3dObj, 1, 3, { divisor });
103
+ attributeLoader(gl, center3dObj, 0, 3, { divisor });
104
+ attributeLoader(gl, target3dObj, 1, 3, { divisor });
108
105
  // attributeLoader(gl, radiusObj, 1, 1, { divisor });
109
- (0, attribute_loader_1.attributeLoader)(gl, colorObj, 2, 4, { divisor });
110
- (0, attribute_loader_1.attributeLoader)(gl, dashRatioObj, 3, 1, { divisor });
111
- (0, attribute_loader_1.attributeLoader)(gl, dashOpacityObj, 4, 1, { divisor });
106
+ attributeLoader(gl, colorObj, 2, 4, { divisor });
107
+ attributeLoader(gl, dashRatioObj, 3, 1, { divisor });
108
+ attributeLoader(gl, dashOpacityObj, 4, 1, { divisor });
112
109
  gl.bindVertexArray(null);
113
110
  gl.bindVertexArray(null);
114
111
  return vao;
@@ -130,12 +127,12 @@ class Logic {
130
127
  free() {
131
128
  if (this.isFreed)
132
129
  return;
133
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
130
+ CameraUniformBlockTotemCache.release(this.globe);
134
131
  this.gl.deleteProgram(this.program);
135
132
  this.isFreed = true;
136
133
  }
137
134
  }
138
- exports.CircleCache = Object.freeze({
139
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
140
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
135
+ export const CircleCache = Object.freeze({
136
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
137
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
141
138
  });
@@ -1,13 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.EDGE_COUNT = exports.CircleCache = void 0;
4
- exports.centerCoords2dflatDataCreator = centerCoords2dflatDataCreator;
5
- exports.centerCoords2dflatDataCreatorWithRadius = centerCoords2dflatDataCreatorWithRadius;
6
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
7
- const camerauniformblock_1 = require("../totems/camerauniformblock");
8
- const programcache_1 = require("../programcache");
9
- const util_1 = require("../../util/account/util");
10
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
1
+ import { createProgram } from "../../util/webglobjectbuilders";
2
+ import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../totems/camerauniformblock";
3
+ import { noRegisterGlobeProgramCache } from "../programcache";
4
+ import { vaoAttributeLoader } from "../../util/account/util";
5
+ import { mercatorXYToGLPosition, POLE } from "../../util/shaderfunctions/geometrytransformations";
11
6
  const Pole = 20037508.34;
12
7
  /**
13
8
  * Warning:
@@ -17,15 +12,14 @@ const Pole = 20037508.34;
17
12
  * Plus 1 for returning to the start point. 1 for cutting the circle into pieces.
18
13
  */
19
14
  const EDGE_COUNT = 62;
20
- exports.EDGE_COUNT = EDGE_COUNT;
21
15
  const ESCAPE_VALUE = 200000000;
22
16
  const vertexShaderSource = `#version 300 es
23
17
  precision highp float;
24
18
 
25
19
  # define escape_value ${ESCAPE_VALUE}.0
26
20
 
27
- ${camerauniformblock_1.CameraUniformBlockString}
28
- ${geometrytransformations_1.mercatorXYToGLPosition}
21
+ ${CameraUniformBlockString}
22
+ ${mercatorXYToGLPosition}
29
23
 
30
24
  uniform int edge_count;
31
25
 
@@ -60,7 +54,7 @@ void main() {
60
54
 
61
55
  }`;
62
56
  const fragmentShaderSource = `#version 300 es
63
- ${geometrytransformations_1.POLE}
57
+ ${POLE}
64
58
  precision highp float;
65
59
  uniform float opacity;
66
60
  in vec4 v_color;
@@ -89,7 +83,7 @@ class Logic {
89
83
  this._lastOpacity = 1.0;
90
84
  this._lastMercatorMode = 0;
91
85
  this._lastEdgeCount = EDGE_COUNT;
92
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
86
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
93
87
  const { gl, program } = this;
94
88
  this.program.uniforms = {
95
89
  opacity: gl.getUniformLocation(program, "opacity"),
@@ -109,7 +103,7 @@ class Logic {
109
103
  gl.bindAttribLocation(program, 2, "dash_ratio");
110
104
  gl.bindAttribLocation(program, 3, "dash_opacity");
111
105
  this.cameraBindingPoint = 0;
112
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
106
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
113
107
  const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
114
108
  gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
115
109
  }
@@ -119,19 +113,19 @@ class Logic {
119
113
  gl.bindVertexArray(vao);
120
114
  { // make this a function end import from account module.
121
115
  const { buffer, stride = 0, offset = 0 } = centerObj;
122
- (0, util_1.vaoAttributeLoader)(gl, buffer, 0, 2, stride, offset, null);
116
+ vaoAttributeLoader(gl, buffer, 0, 2, stride, offset, null);
123
117
  }
124
118
  {
125
119
  const { buffer, stride = 0, offset = 0 } = colorObj;
126
- (0, util_1.vaoAttributeLoader)(gl, buffer, 1, 4, stride, offset, null);
120
+ vaoAttributeLoader(gl, buffer, 1, 4, stride, offset, null);
127
121
  }
128
122
  {
129
123
  const { buffer, stride = 0, offset = 0 } = dashRatioObj;
130
- (0, util_1.vaoAttributeLoader)(gl, buffer, 2, 1, stride, offset, null);
124
+ vaoAttributeLoader(gl, buffer, 2, 1, stride, offset, null);
131
125
  }
132
126
  {
133
127
  const { buffer, stride = 0, offset = 0 } = dashOpacityObj;
134
- (0, util_1.vaoAttributeLoader)(gl, buffer, 3, 1, stride, offset, null);
128
+ vaoAttributeLoader(gl, buffer, 3, 1, stride, offset, null);
135
129
  }
136
130
  gl.bindVertexArray(null);
137
131
  gl.bindVertexArray(null);
@@ -158,16 +152,15 @@ class Logic {
158
152
  free() {
159
153
  if (this.isFreed)
160
154
  return;
161
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
155
+ CameraUniformBlockTotemCache.release(this.globe);
162
156
  this.gl.deleteProgram(this.program);
163
157
  this.isFreed = true;
164
158
  }
165
159
  }
166
160
  const CircleCache = Object.freeze({
167
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
168
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
161
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
162
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
169
163
  });
170
- exports.CircleCache = CircleCache;
171
164
  function centerCoords2dflatDataCreator(globe, centerLong, centerLat, targetLong, targetLat, { startAngleOfCircle = null, edgeCount = EDGE_COUNT, radiusOffset = 0 } = {}) {
172
165
  const centerCoords2dflat = new Float32Array(edgeCount * 2);
173
166
  const radius2d = globe.Math.GetDist2D(centerLong, centerLat, targetLong, targetLat) + radiusOffset;
@@ -214,3 +207,4 @@ function centerCoords2dflatDataCreatorWithRadius(globe, centerLong, centerLat, r
214
207
  function manhattanDistance(x1, y1, x2, y2) {
215
208
  return Math.max(Math.abs(x1 - x2), Math.abs(y1 - y2));
216
209
  }
210
+ export { CircleCache, EDGE_COUNT, centerCoords2dflatDataCreator, centerCoords2dflatDataCreatorWithRadius };