@pirireis/webglobeplugins 0.16.7 → 0.17.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Math/angle-calculation.js +1 -0
- package/Math/contour/quadtreecontours.js +300 -0
- package/Math/finite-line-2d.js +58 -0
- package/Math/tessellation/hybrid-triangle-tessellation-meta.js +123 -0
- package/Math/tessellation/tile-merger.js +56 -0
- package/Math/tessellation/triangle-tessellation-meta.js +178 -32
- package/Math/tessellation/triangle-tessellation.js +5 -1
- package/compass-rose/compass-text-writer.js +39 -33
- package/constants.js +3 -0
- package/{util/heatwavedatamanager → heatwave}/datamanager.js +1 -1
- package/heatwave/{plugins/heatwaveglobeshell.js → heatwave.js} +8 -6
- package/heatwave/index.js +5 -3
- package/heatwave/{isobar/plugin.js → isobar.js} +6 -5
- package/{util/heatwavedatamanager → heatwave}/texture-point-sampler.js +24 -3
- package/package.json +4 -2
- package/programs/arrowfield/{object.js → arrow-field.js} +1 -1
- package/programs/arrowfield/logic.js +1 -1
- package/programs/data2legend/density-to-legend.js +24 -29
- package/programs/data2legend/point-to-density-texture.js +14 -17
- package/programs/float2legendwithratio/logic.js +2 -2
- package/programs/float2legendwithratio/object.js +1 -1
- package/programs/helpers/{blender/program.js → blender.js} +1 -1
- package/programs/helpers/{fadeaway/logic.js → fadeaway.js} +11 -2
- package/programs/index.js +20 -9
- package/programs/line-on-globe/circle-accurate-3d.js +12 -14
- package/programs/line-on-globe/circle-accurate-flat.js +0 -1
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +13 -15
- package/programs/line-on-globe/lines-color-instanced-flat.js +15 -18
- package/programs/line-on-globe/naive-accurate-flexible.js +0 -1
- package/programs/picking/pickable-polygon-renderer.js +1 -1
- package/programs/picking/pickable-renderer.js +2 -2
- package/programs/point-on-globe/element-globe-surface-glow.js +2 -2
- package/programs/point-on-globe/element-point-glow.js +1 -1
- package/programs/point-on-globe/square-pixel-point.js +1 -1
- package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +32 -6
- package/programs/polygon-on-globe/texture-dem-triangles.js +32 -5
- package/programs/rings/partial-ring/piece-of-pie.js +26 -29
- package/programs/totems/camerauniformblock.js +31 -42
- package/programs/two-d/pixel-padding-for-compass.js +14 -24
- package/programs/vectorfields/logics/drawrectangleparticles.js +1 -2
- package/programs/vectorfields/logics/pixelbased.js +1 -2
- package/programs/vectorfields/pingpongbuffermanager.js +1 -1
- package/range-tools-on-terrain/bearing-line/adapters.js +1 -1
- package/range-tools-on-terrain/circle-line-chain/adapters.js +0 -5
- package/range-tools-on-terrain/circle-line-chain/plugin.js +1 -1
- package/range-tools-on-terrain/range-ring/plugin.js +4 -6
- package/semiplugins/lightweight/line-plugin.js +0 -1
- package/semiplugins/shape-on-terrain/arc-plugin.js +0 -2
- package/semiplugins/shape-on-terrain/circle-plugin.js +2 -2
- package/semiplugins/shape-on-terrain/padding-1-degree.js +1 -1
- package/semiplugins/shell/bbox-renderer/index.js +2 -0
- package/{programs/globeshell/wiggle → semiplugins/shell/bbox-renderer}/logic.js +101 -102
- package/{programs/globeshell/wiggle → semiplugins/shell/bbox-renderer}/object.js +6 -7
- package/semiplugins/utility/container-plugin.js +94 -0
- package/semiplugins/utility/object-pass-container-plugin.js +80 -0
- package/{point-heat-map → tracks/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +1 -1
- package/{point-heat-map → tracks/point-heat-map}/plugin-webworker.js +3 -3
- package/{point-heat-map → tracks/point-heat-map}/point-to-heat-map-flow.js +11 -14
- package/{point-tracks → tracks/point-tracks}/plugin.js +5 -5
- package/{timetracks → tracks/timetracks}/adaptors-line-strip.js +1 -1
- package/{timetracks → tracks/timetracks}/program-line-strip.js +49 -49
- package/{timetracks → tracks/timetracks}/programpoint-line-strip.js +16 -13
- package/types.js +6 -0
- package/util/account/bufferoffsetmanager.js +1 -1
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +9 -95
- package/util/gl-util/uniform-block/manager.js +0 -1
- package/util/gl-util/uniform-block/types.js +0 -7
- package/util/index.js +10 -13
- package/util/picking/fence.js +16 -18
- package/util/picking/picker-displayer.js +4 -6
- package/util/programs/{shapesonglobe.js → draw-from-pixel-coords.js} +4 -7
- package/util/programs/draw-texture-on-canvas.js +1 -1
- package/util/programs/texturetoglobe.js +3 -3
- package/util/webglobe/rasteroverlay.js +1 -0
- package/vectorfield/arrowfield/index.js +3 -0
- package/{arrowfield → vectorfield/arrowfield}/plugin.js +2 -2
- package/{waveparticles → vectorfield/waveparticles}/plugin.js +12 -12
- package/{wind → vectorfield/wind}/index.js +1 -1
- package/{wind → vectorfield/wind}/plugin.js +32 -32
- package/write-text/attached-text-writer.js +9 -1
- package/write-text/context-text3.js +0 -1
- package/write-text/objectarraylabels/index.js +2 -0
- package/Math/tessellation/tessellation-algorithm.js +0 -67
- package/arrowfield/index.js +0 -3
- package/bearing-line/index.js +0 -2
- package/bearing-line/plugin.js +0 -444
- package/circle-line-chain/chain-list-map.js +0 -201
- package/circle-line-chain/plugin.js +0 -411
- package/circle-line-chain/util.js +0 -1
- package/compassrose/compassrose.js +0 -293
- package/compassrose/index.js +0 -2
- package/index.js +0 -12
- package/partialrings/buffer-manager.js +0 -75
- package/partialrings/index.js +0 -2
- package/partialrings/plugin.js +0 -128
- package/partialrings/program.js +0 -279
- package/programs/arrowfield/index.js +0 -2
- package/programs/globe-util/is-globe-moved.js +0 -19
- package/programs/globeshell/index.js +0 -2
- package/programs/globeshell/wiggle/index.js +0 -2
- package/programs/helpers/blender/index.js +0 -1
- package/programs/helpers/fadeaway/index.js +0 -2
- package/programs/helpers/fadeaway/object.js +0 -14
- package/programs/helpers/index.js +0 -2
- package/programs/rings/distancering/circleflatprogram.js +0 -116
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -326
- package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -368
- package/programs/rings/distancering/index.js +0 -6
- package/programs/rings/distancering/paddyflatprogram.js +0 -127
- package/programs/rings/distancering/paddyflatprogram2d.js +0 -129
- package/programs/rings/distancering/paddyflatprogram3d.js +0 -128
- package/programs/two-d/pixel-circle.js +0 -1
- package/programs/vectorfields/index.js +0 -3
- package/rangerings/enum.js +0 -2
- package/rangerings/index.js +0 -5
- package/rangerings/plugin.js +0 -543
- package/rangerings/rangeringangletext.js +0 -326
- package/rangerings/ring-account.js +0 -112
- package/timetracks/index.js +0 -1
- package/util/build-strategy/general-strategy.js +0 -62
- package/util/gl-util/uniform-block/shader.js +0 -1
- package/util/heatwavedatamanager/index.js +0 -2
- package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
- package/util/jshelpers/data-filler.js +0 -17
- package/util/jshelpers/equality.js +0 -18
- package/util/jshelpers/index.js +0 -2
- package/util/jshelpers/timefilters.js +0 -30
- package/util/programs/index.js +0 -1
- package/util/surface-line-data/arc-bboxes.js +0 -25
- package/util/surface-line-data/arcs-to-cuts.js +0 -50
- package/util/surface-line-data/cut-arc.js +0 -1
- package/util/surface-line-data/flow.js +0 -28
- package/util/surface-line-data/rbush-manager.js +0 -1
- package/util/surface-line-data/types.js +0 -1
- package/util/surface-line-data/web-worker.js +0 -1
- package/write-text/context-text3old.js +0 -152
- package/write-text/index.js +0 -1
- package/write-text/writer-plugin.js +0 -8
- /package/{heatwave/isobar/quadtreecontours.js → Math/contour/quadtreecontours1.js} +0 -0
- /package/pin/{pin-object-array.js → pin-object-array1.js} +0 -0
- /package/pin/{pin-point-totem.js → pin-point-totem1.js} +0 -0
- /package/{circle-line-chain/init.js → programs/polygon-on-globe/partial-tesselation.js} +0 -0
- /package/{point-heat-map → tracks/point-heat-map}/index.js +0 -0
- /package/{point-tracks → tracks/point-tracks}/key-methods.js +0 -0
- /package/{timetracks → tracks/timetracks}/plugin-line-strip.js +0 -0
- /package/{arrowfield → vectorfield/arrowfield}/adaptor.js +0 -0
- /package/{waveparticles → vectorfield/waveparticles}/adaptor.js +0 -0
- /package/{waveparticles → vectorfield/waveparticles}/index.js +0 -0
- /package/{wind → vectorfield/wind}/imagetovectorfieldandmagnitude.js +0 -0
- /package/{wind → vectorfield/wind}/vectorfieldimage.js +0 -0
- /package/write-text/{context-text.js → context-textDELETE.js} +0 -0
- /package/{heatwave/isobar → write-text/objectarraylabels}/objectarraylabels.js +0 -0
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import { createProgram, shaderfunctions } from "../../../util";
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import { BufferOffsetManager } from "../../../util/account";
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import CameraUniformBlockTotem, { CameraUniformBlockString } from "../../totems/camerauniformblock";
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import { globeProgramCache, noRegisterGlobeProgramCache } from "../../programcache";
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const vertexShader = `#version 300 es ` +
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shaderfunctions.PI +
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shaderfunctions.R +
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shaderfunctions.POLE +
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CameraUniformBlockString +
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shaderfunctions.mercatorXYToGLPosition +
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shaderfunctions.longLatRadToMercator +
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shaderfunctions.longLatRadToCartesian3D +
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shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
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shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
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shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + `
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in vec2 center;
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in float radius;
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in float pad_range;
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in vec4 color;
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in float flag;
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in float pad_angle;
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uniform int compass;
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uniform float opacity;
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out vec2 v_limp;
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out vec4 v_color;
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void main() {
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if( flag == 1.0 || radius == 0.0 ) return; // 1.0 is hide
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v_color = vec4(color.rgb, color.a * opacity);
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if ( pad_angle == 0.0 ) v_color.rgb -= 0.2;
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gl_PointSize = 2.0;
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float odd = mod(float(gl_VertexID), 2.0);
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float index = (float(gl_VertexID)- odd ) / 2.0;
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float angle = pad_angle - 1.5707963267948966192313216916398;
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float radius_ = radius - (pad_range * odd);
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if (is3D){
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gl_Position = projection * view * vec4(
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circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);
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v_limp = vec2(0.0, 0.0);
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return;
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}
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vec2 limp;
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if ( compass == 1 ){
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limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);
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} else {
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limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);
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}
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v_limp = limp;
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gl_Position = mercatorXYToGLPosition(limp);
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}`;
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const fragmentShader = `#version 300 es
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precision highp float; ` +
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shaderfunctions.POLE + `
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in vec4 v_color;
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in vec2 v_limp;
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out vec4 outColor;
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void main() {
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if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }
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outColor = v_color;
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}`;
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class Logic {
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constructor(globe) {
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this.globe = globe;
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this.gl = globe.gl;
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this.program = createProgram(this.gl, vertexShader, fragmentShader);
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{
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const gl = this.gl;
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// assign attribute locations
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gl.bindAttribLocation(this.program, 0, "center");
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gl.bindAttribLocation(this.program, 1, "radius");
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gl.bindAttribLocation(this.program, 2, "pad_range");
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gl.bindAttribLocation(this.program, 3, "color");
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gl.bindAttribLocation(this.program, 4, "flag");
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gl.bindAttribLocation(this.program, 5, "pad_angle");
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}
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this.cameraBlockBindingPoint = 0;
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const cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
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this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
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this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
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this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
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this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
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this._opacity = 1.0;
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{
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const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
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this.gl.useProgram(this.program);
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this.gl.uniform1i(this._compassLocation, 1);
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this.gl.uniform1f(this._opacityLocation, 1.0);
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this._lastCompass = 1;
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this.gl.useProgram(currentProgram);
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}
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}
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draw(attrBufferManager, compass, opacity) {
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const { gl, program, cameraBlockBindingPoint, cameraBlockTotem, _compassLocation } = this;
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gl.useProgram(program);
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attrBufferManager.bindPaddingVAO();
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cameraBlockTotem.bind(cameraBlockBindingPoint);
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if (compass !== this._lastCompass) {
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gl.uniform1i(_compassLocation, compass);
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this._lastCompass = compass;
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}
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if (opacity !== this._opacity) {
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gl.uniform1f(this._opacityLocation, opacity);
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this._opacity = opacity;
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}
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gl.disable(gl.DEPTH_TEST);
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gl.drawArraysInstanced(gl.LINES, 0, 2, attrBufferManager.length);
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cameraBlockTotem.unbind(cameraBlockBindingPoint);
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gl.enable(gl.DEPTH_TEST);
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gl.bindVertexArray(null);
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}
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createBuffer({ bufferType = "DYNAMIC_DRAW", initialRingCapacity = 10 } = {}) {
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return new BufferManager(this.gl, bufferType, initialRingCapacity);
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}
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}
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const PaddingFreeAngleCache = Object.freeze({
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getProgram: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
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releaseProgram: (globe) => globeProgramCache.releaseProgram(globe, Logic)
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});
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export class BufferManager extends BufferOffsetManager {
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constructor(gl, bufferType, initialRingCapacity = 10) {
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super(10, { capacity: initialRingCapacity, bufferType });
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this.gl = gl;
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this.bufferType = bufferType;
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this.buffer = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
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gl.bufferData(gl.ARRAY_BUFFER, this.capacity * this.itemSize * 4, gl[bufferType]);
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gl.bindBuffer(gl.ARRAY_BUFFER, null);
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this._centerMaps = new Map();
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this.vao = gl.createVertexArray();
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{
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gl.bindVertexArray(this.vao);
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gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
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gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 40, 0);
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gl.vertexAttribPointer(1, 1, gl.FLOAT, false, 40, 8);
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gl.vertexAttribPointer(2, 1, gl.FLOAT, false, 40, 12);
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gl.vertexAttribPointer(3, 4, gl.FLOAT, false, 40, 16);
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gl.vertexAttribPointer(4, 1, gl.FLOAT, false, 40, 32);
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gl.vertexAttribPointer(5, 1, gl.FLOAT, false, 40, 36);
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// divisor
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gl.vertexAttribDivisor(0, 1);
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gl.vertexAttribDivisor(1, 1);
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gl.vertexAttribDivisor(2, 1);
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gl.vertexAttribDivisor(3, 1);
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gl.vertexAttribDivisor(4, 1);
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gl.vertexAttribDivisor(5, 1);
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gl.bindBuffer(gl.ARRAY_BUFFER, null);
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gl.bindVertexArray(null);
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}
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}
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bindPaddingVAO() {
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this.gl.bindVertexArray(this.vao);
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}
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insertBulk(data) {
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const { gl, buffer } = this;
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const deleteCentersList = [];
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|
170
|
-
for (const { centerID } of data) {
|
|
171
|
-
if (this._centerMaps.has(centerID)) {
|
|
172
|
-
deleteCentersList.push(centerID);
|
|
173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
if (deleteCentersList.length > 0) {
|
|
176
|
-
this.removeCenters(deleteCentersList);
|
|
177
|
-
}
|
|
178
|
-
const requiredSpace = this.__requiredSpaceForBulk(data);
|
|
179
|
-
const spaceLeft = this.spaceLeft;
|
|
180
|
-
// console.log("space left:", spaceLeft, "required space:", requiredSpace);
|
|
181
|
-
if (requiredSpace > spaceLeft) {
|
|
182
|
-
// console.log("new capacity:", this.capacity + requiredSpace - spaceLeft)
|
|
183
|
-
this.extendBuffer(this.capacity + requiredSpace - spaceLeft);
|
|
184
|
-
}
|
|
185
|
-
const items = [];
|
|
186
|
-
for (const { centerID, x, y, rgba, paddingAngles, hide = 0, rings } of data) {
|
|
187
|
-
this._centerMaps.set(centerID, this.__centerMapMethod(rings, paddingAngles)); // x,y, rgba, hide prograbably not needed
|
|
188
|
-
for (const { ringID, radius, padding } of rings) {
|
|
189
|
-
for (const paddingAngle of paddingAngles) {
|
|
190
|
-
const _offsetMapKey = `${centerID}_${ringID}_${paddingAngle}`;
|
|
191
|
-
const offset = this.getOffset(_offsetMapKey) | this.nextOffset();
|
|
192
|
-
items.push({
|
|
193
|
-
offset: offset,
|
|
194
|
-
payload: new Float32Array([x, y, radius, padding, rgba[0], rgba[1], rgba[2], rgba[3], hide, paddingAngle])
|
|
195
|
-
});
|
|
196
|
-
this.offSetMap.set(_offsetMapKey, offset);
|
|
197
|
-
}
|
|
198
|
-
}
|
|
199
|
-
}
|
|
200
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
201
|
-
for (let { offset, payload } of items) {
|
|
202
|
-
gl.bufferSubData(gl.ARRAY_BUFFER, offset, payload);
|
|
203
|
-
}
|
|
204
|
-
}
|
|
205
|
-
updateCentersXY(data) {
|
|
206
|
-
const { gl, buffer } = this;
|
|
207
|
-
const items = [];
|
|
208
|
-
for (const { centerID, x, y } of data) {
|
|
209
|
-
const center = this._centerMaps.get(centerID);
|
|
210
|
-
const payload = new Float32Array([x, y]);
|
|
211
|
-
const paddingAngles = center.get("paddingAngles");
|
|
212
|
-
const rings = center.get("rings");
|
|
213
|
-
for (const { ringID } of rings) {
|
|
214
|
-
for (const paddingAngle of paddingAngles) {
|
|
215
|
-
const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
|
|
216
|
-
items.push({ offset: this.getOffset(offsetKey), payload });
|
|
217
|
-
}
|
|
218
|
-
}
|
|
219
|
-
}
|
|
220
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
221
|
-
for (let { offset, payload } of items) {
|
|
222
|
-
gl.bufferSubData(gl.ARRAY_BUFFER, offset, payload);
|
|
223
|
-
}
|
|
224
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
225
|
-
}
|
|
226
|
-
updateCentersHide(data) {
|
|
227
|
-
const { gl, buffer } = this;
|
|
228
|
-
const items = [];
|
|
229
|
-
for (const { centerID, hide = null } of data) {
|
|
230
|
-
if (hide === null)
|
|
231
|
-
continue;
|
|
232
|
-
const block = new Float32Array([hide]);
|
|
233
|
-
const center = this._centerMaps.get(centerID);
|
|
234
|
-
if (!center)
|
|
235
|
-
continue;
|
|
236
|
-
const paddingAngles = center.get("paddingAngles");
|
|
237
|
-
const rings = center.get("rings");
|
|
238
|
-
for (const { ringID } of rings) {
|
|
239
|
-
for (const paddingAngle of paddingAngles) {
|
|
240
|
-
const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
|
|
241
|
-
items.push({ key: offsetKey, payload: block });
|
|
242
|
-
}
|
|
243
|
-
}
|
|
244
|
-
}
|
|
245
|
-
this._updatePartial(items, 8, gl, buffer);
|
|
246
|
-
}
|
|
247
|
-
updateCentersColor(data) {
|
|
248
|
-
const { gl, buffer } = this;
|
|
249
|
-
const items = [];
|
|
250
|
-
for (const { centerID, rgba } of data) {
|
|
251
|
-
const center = this._centerMaps.get(centerID);
|
|
252
|
-
if (!center)
|
|
253
|
-
continue;
|
|
254
|
-
center.set("rgba", rgba);
|
|
255
|
-
const paddingAngles = center.get("paddingAngles");
|
|
256
|
-
const rings = center.get("rings");
|
|
257
|
-
const payload = new Float32Array(rgba);
|
|
258
|
-
for (const { ringID } of rings) {
|
|
259
|
-
for (const paddingAngle of paddingAngles) {
|
|
260
|
-
const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
|
|
261
|
-
items.push({ key: offsetKey, payload });
|
|
262
|
-
}
|
|
263
|
-
}
|
|
264
|
-
}
|
|
265
|
-
this._updatePartial(items, 4, gl, buffer);
|
|
266
|
-
}
|
|
267
|
-
removeCenters(centerIDs) {
|
|
268
|
-
const keys = [];
|
|
269
|
-
for (const centerID of centerIDs) {
|
|
270
|
-
const center = this._centerMaps.get(centerID);
|
|
271
|
-
if (!center)
|
|
272
|
-
continue;
|
|
273
|
-
const rings = center.get("rings");
|
|
274
|
-
const paddingAngles = center.get("paddingAngles");
|
|
275
|
-
for (const { ringID } of rings) {
|
|
276
|
-
for (const paddingAngle of paddingAngles) {
|
|
277
|
-
keys.push(offsetMapKey(centerID, ringID, paddingAngle));
|
|
278
|
-
}
|
|
279
|
-
}
|
|
280
|
-
this._centerMaps.delete(centerID);
|
|
281
|
-
}
|
|
282
|
-
this._removeFromBuffer(keys);
|
|
283
|
-
}
|
|
284
|
-
__requiredSpaceForBulk(data) {
|
|
285
|
-
let space = 0;
|
|
286
|
-
for (const { paddingAngles, rings } of data) {
|
|
287
|
-
space += paddingAngles.length * rings.length;
|
|
288
|
-
}
|
|
289
|
-
return space;
|
|
290
|
-
}
|
|
291
|
-
__centerMapMethod(rings, paddingAngles) {
|
|
292
|
-
return new Map([
|
|
293
|
-
["rings", rings],
|
|
294
|
-
["paddingAngles", paddingAngles]
|
|
295
|
-
]);
|
|
296
|
-
}
|
|
297
|
-
}
|
|
298
|
-
const offsetMapKey = (centerID, ringID, paddingAngle) => `${centerID}_${ringID}_${paddingAngle}`;
|
|
299
|
-
/**
|
|
300
|
-
* {center has x,y, color, paddingAngles, rings} key: centerID
|
|
301
|
-
* {ring has ranges, paddings} key: ringKey
|
|
302
|
-
* _offSetMap => | key: centerID_ringKey_paddingAngle | value: offset |
|
|
303
|
-
*
|
|
304
|
-
* insertCenter
|
|
305
|
-
*
|
|
306
|
-
* insertRing
|
|
307
|
-
*
|
|
308
|
-
* updateCenter ---> updatesRings ---> updatesPaddings
|
|
309
|
-
* centerMap ringMap
|
|
310
|
-
* keeps keeps
|
|
311
|
-
* list of Rings list of Paddings
|
|
312
|
-
*
|
|
313
|
-
*
|
|
314
|
-
* needs an adaptor to convert currently implemented data into this format.
|
|
315
|
-
* current format:
|
|
316
|
-
* center = {
|
|
317
|
-
* centerID,
|
|
318
|
-
* x,
|
|
319
|
-
* y,
|
|
320
|
-
* rings: [
|
|
321
|
-
* radius,
|
|
322
|
-
* paddingRadius,
|
|
323
|
-
* rgba,
|
|
324
|
-
* ]
|
|
325
|
-
* }
|
|
326
|
-
*/
|
|
@@ -1,368 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
// TODO: Delete this file if it is not needed anymore.
|
|
3
|
-
// /**
|
|
4
|
-
// * ring data model
|
|
5
|
-
// * [centerX, centerY, range, padding, r, g, b, a, hide]
|
|
6
|
-
// *
|
|
7
|
-
// * Buffer is initialized with ring capacity and buffer is created with that capacity. It might be called buffer orphaning.
|
|
8
|
-
// *
|
|
9
|
-
// * */
|
|
10
|
-
// /**
|
|
11
|
-
// * TODO
|
|
12
|
-
// * delete registerCenter
|
|
13
|
-
// *
|
|
14
|
-
// *
|
|
15
|
-
// */
|
|
16
|
-
// const RING_SIZE = 9;
|
|
17
|
-
// export default class {
|
|
18
|
-
// /**
|
|
19
|
-
// * @param {WebGL2RenderingContext} gl
|
|
20
|
-
// * @param {Object} options
|
|
21
|
-
// * @param {Number} options.initialRingCapacity
|
|
22
|
-
// * @param {String} options.bufferType - "static" or "dynamic"
|
|
23
|
-
// * */
|
|
24
|
-
// constructor(gl, globe, { initialRingCapacity = 20, bufferType = "STATIC_DRAW", implicitExtentionRate = 1.2 } = {}) {
|
|
25
|
-
// this.gl = gl;
|
|
26
|
-
// this.globe = globe;
|
|
27
|
-
// this._capacity = initialRingCapacity;
|
|
28
|
-
// this._ringCounter = 0;
|
|
29
|
-
// this._length = 0;
|
|
30
|
-
// this._centerMap = new Map(); // key, new MAP(x,y, rings:[])
|
|
31
|
-
// this._ringOffsets = new Map();
|
|
32
|
-
// this._removedRingsOffsetStack = [];
|
|
33
|
-
// this._bufferType = gl[bufferType.toUpperCase()];
|
|
34
|
-
// this.implicitExtentionRate = implicitExtentionRate;
|
|
35
|
-
// this.buffer = gl.createBuffer();
|
|
36
|
-
// { // initilize data
|
|
37
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
|
|
38
|
-
// gl.bufferData(gl.ARRAY_BUFFER, initialRingCapacity * 4 * RING_SIZE, this._bufferType);
|
|
39
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
40
|
-
// }
|
|
41
|
-
// {
|
|
42
|
-
// this._circleVAO = gl.createVertexArray();
|
|
43
|
-
// gl.bindVertexArray(this._circleVAO);
|
|
44
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
|
|
45
|
-
// gl.enableVertexAttribArray(0);
|
|
46
|
-
// gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
|
|
47
|
-
// gl.enableVertexAttribArray(1);
|
|
48
|
-
// gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
|
|
49
|
-
// gl.enableVertexAttribArray(2);
|
|
50
|
-
// gl.vertexAttribPointer(2, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
|
|
51
|
-
// gl.enableVertexAttribArray(3);
|
|
52
|
-
// gl.vertexAttribPointer(3, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
|
|
53
|
-
// // set divisors to 1
|
|
54
|
-
// gl.vertexAttribDivisor(0, 1);
|
|
55
|
-
// gl.vertexAttribDivisor(1, 1);
|
|
56
|
-
// gl.vertexAttribDivisor(2, 1);
|
|
57
|
-
// gl.vertexAttribDivisor(3, 1);
|
|
58
|
-
// gl.bindVertexArray(null);
|
|
59
|
-
// }
|
|
60
|
-
// {
|
|
61
|
-
// this._paddingVAO = gl.createVertexArray();
|
|
62
|
-
// gl.bindVertexArray(this._paddingVAO);
|
|
63
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
|
|
64
|
-
// gl.enableVertexAttribArray(0);
|
|
65
|
-
// gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
|
|
66
|
-
// gl.enableVertexAttribArray(1);
|
|
67
|
-
// gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
|
|
68
|
-
// gl.enableVertexAttribArray(2);
|
|
69
|
-
// gl.vertexAttribPointer(2, 1, gl.FLOAT, false, RING_SIZE * 4, 3 * 4);
|
|
70
|
-
// gl.enableVertexAttribArray(3);
|
|
71
|
-
// gl.vertexAttribPointer(3, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
|
|
72
|
-
// gl.enableVertexAttribArray(4);
|
|
73
|
-
// gl.vertexAttribPointer(4, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
|
|
74
|
-
// gl.vertexAttribDivisor(0, 1);
|
|
75
|
-
// gl.vertexAttribDivisor(1, 1);
|
|
76
|
-
// gl.vertexAttribDivisor(2, 1);
|
|
77
|
-
// gl.vertexAttribDivisor(3, 1);
|
|
78
|
-
// gl.vertexAttribDivisor(4, 1);
|
|
79
|
-
// gl.bindVertexArray(null);
|
|
80
|
-
// }
|
|
81
|
-
// }
|
|
82
|
-
// /**
|
|
83
|
-
// * @param {String} centerID
|
|
84
|
-
// * @param {Object} options
|
|
85
|
-
// * @param {Number} options.x
|
|
86
|
-
// * @param {Number} options.y
|
|
87
|
-
// * */
|
|
88
|
-
// registerCenter(centerID, { x = 0, y = 0 } = {}) {
|
|
89
|
-
// this._centerMap.set(centerID, new Map(
|
|
90
|
-
// [
|
|
91
|
-
// ["x", x],
|
|
92
|
-
// ["y", y],
|
|
93
|
-
// ["rings", []] // ring keys
|
|
94
|
-
// ]
|
|
95
|
-
// ));
|
|
96
|
-
// }
|
|
97
|
-
// /**
|
|
98
|
-
// *
|
|
99
|
-
// * @param {null | number} newCapacity if null, vacuum defragmentation is applied -> capacity is set to the current ring count
|
|
100
|
-
// */
|
|
101
|
-
// defrag(newCapacity = null) {
|
|
102
|
-
// const { _removedRingsOffsetStack, _ringOffsets } = this;
|
|
103
|
-
// _removedRingsOffsetStack.sort();
|
|
104
|
-
// this._capacity = newCapacity || this._ringCounter;
|
|
105
|
-
// const arrayToLoad = new Float32Array(this._capacity * RING_SIZE);
|
|
106
|
-
// const bufferData = this._getBufferData();
|
|
107
|
-
// let arrayOffset = 0;
|
|
108
|
-
// const newRingOffsets = new Map();
|
|
109
|
-
// for (const [key, offset] of _ringOffsets) {
|
|
110
|
-
// const ringOffset = offset / 4
|
|
111
|
-
// const ringData = bufferData.slice(ringOffset, ringOffset + RING_SIZE);
|
|
112
|
-
// arrayToLoad.set(ringData, arrayOffset);
|
|
113
|
-
// newRingOffsets.set(key, arrayOffset * 4);
|
|
114
|
-
// arrayOffset += RING_SIZE;
|
|
115
|
-
// }
|
|
116
|
-
// const { gl, buffer } = this;
|
|
117
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
118
|
-
// gl.bufferData(gl.ARRAY_BUFFER, arrayToLoad, this._bufferType);
|
|
119
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
120
|
-
// this._ringOffsets = newRingOffsets;
|
|
121
|
-
// this._removedRingsOffsetStack = [];
|
|
122
|
-
// this._length = this._ringCounter;
|
|
123
|
-
// }
|
|
124
|
-
// extendBuffer(newCapacity) {
|
|
125
|
-
// if (this._capacity >= newCapacity) {
|
|
126
|
-
// console.warn("New capacity is smaller than the current capacity");
|
|
127
|
-
// return;
|
|
128
|
-
// }
|
|
129
|
-
// this._capacity = newCapacity;
|
|
130
|
-
// const { gl, buffer } = this;
|
|
131
|
-
// const bufferData = this._getBufferData();
|
|
132
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
133
|
-
// gl.bufferData(gl.ARRAY_BUFFER, newCapacity * RING_SIZE * 4, this._bufferType);
|
|
134
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
|
|
135
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
136
|
-
// }
|
|
137
|
-
// checkCapacity(sizeLeft = 1) {
|
|
138
|
-
// return sizeLeft <= this._capacity - this._ringCounter;
|
|
139
|
-
// }
|
|
140
|
-
// capacityLeft() {
|
|
141
|
-
// return this._capacity - this._ringCounter;
|
|
142
|
-
// }
|
|
143
|
-
// get capacity() {
|
|
144
|
-
// return this._capacity;
|
|
145
|
-
// }
|
|
146
|
-
// get length() {
|
|
147
|
-
// return this._length;
|
|
148
|
-
// }
|
|
149
|
-
// get ringCount() {
|
|
150
|
-
// return this._ringCounter;
|
|
151
|
-
// }
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152
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-
// /**
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153
|
-
// * @param {Array<string>} centerIDs
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154
|
-
// * */
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155
|
-
// removeCenters(centerIDs) {
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156
|
-
// const { gl, buffer } = this;
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157
|
-
// const zero = new Float32Array([0]);
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158
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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159
|
-
// for (let centerID of centerIDs) {
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160
|
-
// if (!this._centerMap.has(centerID)) {
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161
|
-
// // console.warn("Center is not registered yet");
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162
|
-
// // return;
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163
|
-
// continue;
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164
|
-
// }
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165
|
-
// const center = this._centerMap.get(centerID);
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166
|
-
// const rings = center.get("rings");
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167
|
-
// for (let i = 0; i < rings.length; i++) {
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168
|
-
// // set range to 0, 3rd index of float32array
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169
|
-
// const offset = this._ringOffsets.get(rings[i]);
|
|
170
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, offset + 8, zero);
|
|
171
|
-
// this._removedRingsOffsetStack.push(offset);
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172
|
-
// this._ringOffsets.delete(rings[i]);
|
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173
|
-
// }
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|
174
|
-
// this._ringCounter -= rings.length;
|
|
175
|
-
// this._centerMap.delete(centerID);
|
|
176
|
-
// }
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|
177
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
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178
|
-
// this.globe.DrawRender();
|
|
179
|
-
// }
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|
180
|
-
// /**
|
|
181
|
-
// *
|
|
182
|
-
// * @property {String} centerID
|
|
183
|
-
// * @property {Number} x radians x
|
|
184
|
-
// * @property {Number} y radians y
|
|
185
|
-
// * @param {*} centerIDxyList
|
|
186
|
-
// */
|
|
187
|
-
// updateCentersXY(centerIDxyList) {
|
|
188
|
-
// const { gl, buffer } = this;
|
|
189
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
190
|
-
// for (let { centerID, x, y } of centerIDxyList) {
|
|
191
|
-
// const center = this._centerMap.get(centerID);
|
|
192
|
-
// center.set("x", x);
|
|
193
|
-
// center.set("y", y);
|
|
194
|
-
// const xyBlock = new Float32Array([x, y]);
|
|
195
|
-
// const rings = center.get("rings");
|
|
196
|
-
// for (let i = 0; i < rings.length; i++) {
|
|
197
|
-
// const offset = this._ringOffsets.get(rings[i]);
|
|
198
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, offset, xyBlock);
|
|
199
|
-
// }
|
|
200
|
-
// }
|
|
201
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
202
|
-
// this.globe.DrawRender();
|
|
203
|
-
// }
|
|
204
|
-
// updateCentersHide(data) {
|
|
205
|
-
// const { gl, buffer } = this;
|
|
206
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
207
|
-
// for (let { centerID, hide = null } of data) {
|
|
208
|
-
// if (hide === null) continue;
|
|
209
|
-
// const rings = this._centerMap.get(centerID).get("rings");
|
|
210
|
-
// for (let i = 0; i < rings.length; i++) {
|
|
211
|
-
// const offset = this._ringOffsets.get(rings[i]);
|
|
212
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, offset + 32, new Float32Array([hide]));
|
|
213
|
-
// }
|
|
214
|
-
// }
|
|
215
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
216
|
-
// this.globe.DrawRender();
|
|
217
|
-
// }
|
|
218
|
-
// insertBulk(rangeRingDatas) {
|
|
219
|
-
// const { gl, buffer } = this;
|
|
220
|
-
// {// remove existring centers
|
|
221
|
-
// const existingCenterIDs = [];
|
|
222
|
-
// for (let { centerID } of rangeRingDatas) {
|
|
223
|
-
// if (this._centerMap.has(centerID)) {
|
|
224
|
-
// existingCenterIDs.push(centerID);
|
|
225
|
-
// }
|
|
226
|
-
// }
|
|
227
|
-
// this.removeCenters(existingCenterIDs);
|
|
228
|
-
// }
|
|
229
|
-
// { // capacity check
|
|
230
|
-
// let incomingRingSize = 0;
|
|
231
|
-
// for (let { rings } of rangeRingDatas) {
|
|
232
|
-
// incomingRingSize += rings.length;
|
|
233
|
-
// // It should check if ring is already registered but for now it is not implemented.
|
|
234
|
-
// // Reasons: increase in complexity and performance
|
|
235
|
-
// }
|
|
236
|
-
// this._implicitExtendBufferInNeed(incomingRingSize);
|
|
237
|
-
// }
|
|
238
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
239
|
-
// for (const { centerID, x, y, rings, hide = 0 } of rangeRingDatas) {
|
|
240
|
-
// this.registerCenter(centerID, { x, y })
|
|
241
|
-
// for (const { ringID, radius, padding, rgba } of rings) {
|
|
242
|
-
// const key = this._ringKey(centerID, ringID);
|
|
243
|
-
// const bufferData = new Float32Array([x, y, radius, padding, ...rgba, hide]);
|
|
244
|
-
// const offset = this._nextBufferOffset();
|
|
245
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
|
|
246
|
-
// this._ringOffsets.set(key, offset);
|
|
247
|
-
// this._centerMap.get(centerID).get("rings").push(key);
|
|
248
|
-
// }
|
|
249
|
-
// }
|
|
250
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
251
|
-
// this.globe.DrawRender();
|
|
252
|
-
// }
|
|
253
|
-
// /**
|
|
254
|
-
// *
|
|
255
|
-
// * @param {Array<{centerID, rgba}} centersColors
|
|
256
|
-
// */
|
|
257
|
-
// updateCentersColor(centersColors) {
|
|
258
|
-
// const { gl, buffer } = this;
|
|
259
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
260
|
-
// for (let { centerID, rgba } of centersColors) {
|
|
261
|
-
// if (!this._centerMap.has(centerID)) {
|
|
262
|
-
// console.warn("Center is not registered yet");
|
|
263
|
-
// continue;
|
|
264
|
-
// }
|
|
265
|
-
// const rings = this._centerMap.get(centerID).get("rings");
|
|
266
|
-
// const block = new Float32Array(rgba);
|
|
267
|
-
// for (let i = 0; i < rings.length; i++) {
|
|
268
|
-
// const offset = this._ringOffsets.get(rings[i]);
|
|
269
|
-
// gl.bufferSubData(gl.ARRAY_BUFFER, offset + 16, block);
|
|
270
|
-
// }
|
|
271
|
-
// }
|
|
272
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
273
|
-
// this.globe.DrawRender();
|
|
274
|
-
// }
|
|
275
|
-
// // ----------------- INTERNAL METHODS ----------------- //
|
|
276
|
-
// bindCircleVAO() {
|
|
277
|
-
// this.gl.bindVertexArray(this._circleVAO);
|
|
278
|
-
// }
|
|
279
|
-
// bindPaddingVAO() {
|
|
280
|
-
// this.gl.bindVertexArray(this._paddingVAO);
|
|
281
|
-
// }
|
|
282
|
-
// free() {
|
|
283
|
-
// this.gl.deleteBuffer(this.buffer);
|
|
284
|
-
// this.gl.deleteVertexArray(this._circleVAO);
|
|
285
|
-
// this.gl.deleteVertexArray(this._paddingVAO);
|
|
286
|
-
// }
|
|
287
|
-
// // ----------------- PRIVATE METHODS ----------------- //
|
|
288
|
-
// _getBufferData() {
|
|
289
|
-
// const { gl, buffer } = this;
|
|
290
|
-
// const size = new Float32Array(this._length * RING_SIZE);
|
|
291
|
-
// const bufferData = new Float32Array(size);
|
|
292
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
293
|
-
// gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
|
|
294
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
295
|
-
// return bufferData;
|
|
296
|
-
// }
|
|
297
|
-
// _ringKey(centerID, ringID) {
|
|
298
|
-
// return `C=${centerID},R=${ringID}`;
|
|
299
|
-
// }
|
|
300
|
-
// _nextBufferOffset() {
|
|
301
|
-
// if (!this.checkCapacity()) {
|
|
302
|
-
// throw new Error("Buffer is full");
|
|
303
|
-
// return;
|
|
304
|
-
// }
|
|
305
|
-
// let offset;
|
|
306
|
-
// if (this._removedRingsOffsetStack.length > 0) {
|
|
307
|
-
// offset = this._removedRingsOffsetStack.pop();
|
|
308
|
-
// } else {
|
|
309
|
-
// offset = this._ringCounter * RING_SIZE * 4;
|
|
310
|
-
// this._length++;
|
|
311
|
-
// }
|
|
312
|
-
// this._ringCounter++;
|
|
313
|
-
// return offset;
|
|
314
|
-
// }
|
|
315
|
-
// _implicitExtendBufferInNeed(incomingRingSize) {
|
|
316
|
-
// const overCapacity = incomingRingSize - this.capacityLeft();
|
|
317
|
-
// if (overCapacity <= 0) return;
|
|
318
|
-
// const newCapacity = Math.ceil((this._capacity + overCapacity) * this.implicitExtentionRate);
|
|
319
|
-
// this.extendBuffer(newCapacity);
|
|
320
|
-
// }
|
|
321
|
-
// async readRing(centerID, ringID) {
|
|
322
|
-
// const key = this._ringKey(centerID, ringID);
|
|
323
|
-
// if (!this._ringOffsets.has(key)) {
|
|
324
|
-
// console.warn("Ring is not registered yet");
|
|
325
|
-
// return;
|
|
326
|
-
// }
|
|
327
|
-
// const offset = this._ringOffsets.get(key);
|
|
328
|
-
// const { gl, buffer } = this;
|
|
329
|
-
// gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
330
|
-
// const bufferData = new Float32Array(9);
|
|
331
|
-
// gl.getBufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
|
|
332
|
-
// return {
|
|
333
|
-
// centerX: bufferData[0],
|
|
334
|
-
// centerY: bufferData[1],
|
|
335
|
-
// range: bufferData[2],
|
|
336
|
-
// padding: bufferData[3],
|
|
337
|
-
// rgba: [bufferData[4], bufferData[5], bufferData[6], bufferData[7]],
|
|
338
|
-
// hide: bufferData[8]
|
|
339
|
-
// }
|
|
340
|
-
// }
|
|
341
|
-
// /**
|
|
342
|
-
// * TODOS:
|
|
343
|
-
// * - bulk ring registration. This must be managed here to avoid binding and unbinding buffer multiple times
|
|
344
|
-
// * - bulk centers and rings registration
|
|
345
|
-
// *
|
|
346
|
-
// * - Check capacity on extend buffer and collect garbage
|
|
347
|
-
// * - set length to the filled part of the buffer. used for draw calls
|
|
348
|
-
// * */
|
|
349
|
-
// /**
|
|
350
|
-
// * collectGarbage with Defragmantation
|
|
351
|
-
// * Basic idea: on unregistration the last ring is moved to the removed ring's place. length is decreased by 1
|
|
352
|
-
// * Optimization: Reading buffer is expensive. So bulk defragmentation is needed to work with this approach
|
|
353
|
-
// * */
|
|
354
|
-
// }
|
|
355
|
-
// /**
|
|
356
|
-
// * Documentation
|
|
357
|
-
// *
|
|
358
|
-
// * Methods:
|
|
359
|
-
// * - insertRings(centerIdringIdRadiusPaddingRgbaHide)
|
|
360
|
-
// * - removeRings(centerIDringIDs)
|
|
361
|
-
// * - removeCenters(centerIDs)
|
|
362
|
-
// * - updateCentersXY(centerIDxyList)
|
|
363
|
-
// * - updateCenters(centerDatas)
|
|
364
|
-
// * - insertBulk(rangeRingDatas)
|
|
365
|
-
// * - updateRing(centerID, ringID, { radius, padding, rgba, hide })
|
|
366
|
-
// * - readRing(centerID, ringID)
|
|
367
|
-
// *
|
|
368
|
-
// */
|