@pirireis/webglobeplugins 0.16.7 → 0.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (152) hide show
  1. package/Math/angle-calculation.js +1 -0
  2. package/Math/contour/quadtreecontours.js +300 -0
  3. package/Math/finite-line-2d.js +58 -0
  4. package/Math/tessellation/hybrid-triangle-tessellation-meta.js +123 -0
  5. package/Math/tessellation/tile-merger.js +56 -0
  6. package/Math/tessellation/triangle-tessellation-meta.js +178 -32
  7. package/Math/tessellation/triangle-tessellation.js +5 -1
  8. package/compass-rose/compass-text-writer.js +39 -33
  9. package/constants.js +3 -0
  10. package/{util/heatwavedatamanager → heatwave}/datamanager.js +1 -1
  11. package/heatwave/{plugins/heatwaveglobeshell.js → heatwave.js} +8 -6
  12. package/heatwave/index.js +5 -3
  13. package/heatwave/{isobar/plugin.js → isobar.js} +6 -5
  14. package/{util/heatwavedatamanager → heatwave}/texture-point-sampler.js +24 -3
  15. package/package.json +4 -2
  16. package/programs/arrowfield/{object.js → arrow-field.js} +1 -1
  17. package/programs/arrowfield/logic.js +1 -1
  18. package/programs/data2legend/density-to-legend.js +24 -29
  19. package/programs/data2legend/point-to-density-texture.js +14 -17
  20. package/programs/float2legendwithratio/logic.js +2 -2
  21. package/programs/float2legendwithratio/object.js +1 -1
  22. package/programs/helpers/{blender/program.js → blender.js} +1 -1
  23. package/programs/helpers/{fadeaway/logic.js → fadeaway.js} +11 -2
  24. package/programs/index.js +20 -9
  25. package/programs/line-on-globe/circle-accurate-3d.js +12 -14
  26. package/programs/line-on-globe/circle-accurate-flat.js +0 -1
  27. package/programs/line-on-globe/degree-padding-around-circle-3d.js +13 -15
  28. package/programs/line-on-globe/lines-color-instanced-flat.js +15 -18
  29. package/programs/line-on-globe/naive-accurate-flexible.js +0 -1
  30. package/programs/picking/pickable-polygon-renderer.js +1 -1
  31. package/programs/picking/pickable-renderer.js +2 -2
  32. package/programs/point-on-globe/element-globe-surface-glow.js +2 -2
  33. package/programs/point-on-globe/element-point-glow.js +1 -1
  34. package/programs/point-on-globe/square-pixel-point.js +1 -1
  35. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +32 -6
  36. package/programs/polygon-on-globe/texture-dem-triangles.js +32 -5
  37. package/programs/rings/partial-ring/piece-of-pie.js +26 -29
  38. package/programs/totems/camerauniformblock.js +31 -42
  39. package/programs/two-d/pixel-padding-for-compass.js +14 -24
  40. package/programs/vectorfields/logics/drawrectangleparticles.js +1 -2
  41. package/programs/vectorfields/logics/pixelbased.js +1 -2
  42. package/programs/vectorfields/pingpongbuffermanager.js +1 -1
  43. package/range-tools-on-terrain/bearing-line/adapters.js +1 -1
  44. package/range-tools-on-terrain/circle-line-chain/adapters.js +0 -5
  45. package/range-tools-on-terrain/circle-line-chain/plugin.js +1 -1
  46. package/range-tools-on-terrain/range-ring/plugin.js +4 -6
  47. package/semiplugins/lightweight/line-plugin.js +0 -1
  48. package/semiplugins/shape-on-terrain/arc-plugin.js +0 -2
  49. package/semiplugins/shape-on-terrain/circle-plugin.js +2 -2
  50. package/semiplugins/shape-on-terrain/padding-1-degree.js +1 -1
  51. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  52. package/{programs/globeshell/wiggle → semiplugins/shell/bbox-renderer}/logic.js +101 -102
  53. package/{programs/globeshell/wiggle → semiplugins/shell/bbox-renderer}/object.js +6 -7
  54. package/semiplugins/utility/container-plugin.js +94 -0
  55. package/semiplugins/utility/object-pass-container-plugin.js +80 -0
  56. package/{point-heat-map → tracks/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +1 -1
  57. package/{point-heat-map → tracks/point-heat-map}/plugin-webworker.js +3 -3
  58. package/{point-heat-map → tracks/point-heat-map}/point-to-heat-map-flow.js +11 -14
  59. package/{point-tracks → tracks/point-tracks}/plugin.js +5 -5
  60. package/{timetracks → tracks/timetracks}/adaptors-line-strip.js +1 -1
  61. package/{timetracks → tracks/timetracks}/program-line-strip.js +49 -49
  62. package/{timetracks → tracks/timetracks}/programpoint-line-strip.js +16 -13
  63. package/types.js +6 -0
  64. package/util/account/bufferoffsetmanager.js +1 -1
  65. package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +9 -95
  66. package/util/gl-util/uniform-block/manager.js +0 -1
  67. package/util/gl-util/uniform-block/types.js +0 -7
  68. package/util/index.js +10 -13
  69. package/util/picking/fence.js +16 -18
  70. package/util/picking/picker-displayer.js +4 -6
  71. package/util/programs/{shapesonglobe.js → draw-from-pixel-coords.js} +4 -7
  72. package/util/programs/draw-texture-on-canvas.js +1 -1
  73. package/util/programs/texturetoglobe.js +3 -3
  74. package/util/webglobe/rasteroverlay.js +1 -0
  75. package/vectorfield/arrowfield/index.js +3 -0
  76. package/{arrowfield → vectorfield/arrowfield}/plugin.js +2 -2
  77. package/{waveparticles → vectorfield/waveparticles}/plugin.js +12 -12
  78. package/{wind → vectorfield/wind}/index.js +1 -1
  79. package/{wind → vectorfield/wind}/plugin.js +32 -32
  80. package/write-text/attached-text-writer.js +9 -1
  81. package/write-text/context-text3.js +0 -1
  82. package/write-text/objectarraylabels/index.js +2 -0
  83. package/Math/tessellation/tessellation-algorithm.js +0 -67
  84. package/arrowfield/index.js +0 -3
  85. package/bearing-line/index.js +0 -2
  86. package/bearing-line/plugin.js +0 -444
  87. package/circle-line-chain/chain-list-map.js +0 -201
  88. package/circle-line-chain/plugin.js +0 -411
  89. package/circle-line-chain/util.js +0 -1
  90. package/compassrose/compassrose.js +0 -293
  91. package/compassrose/index.js +0 -2
  92. package/index.js +0 -12
  93. package/partialrings/buffer-manager.js +0 -75
  94. package/partialrings/index.js +0 -2
  95. package/partialrings/plugin.js +0 -128
  96. package/partialrings/program.js +0 -279
  97. package/programs/arrowfield/index.js +0 -2
  98. package/programs/globe-util/is-globe-moved.js +0 -19
  99. package/programs/globeshell/index.js +0 -2
  100. package/programs/globeshell/wiggle/index.js +0 -2
  101. package/programs/helpers/blender/index.js +0 -1
  102. package/programs/helpers/fadeaway/index.js +0 -2
  103. package/programs/helpers/fadeaway/object.js +0 -14
  104. package/programs/helpers/index.js +0 -2
  105. package/programs/rings/distancering/circleflatprogram.js +0 -116
  106. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -326
  107. package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -368
  108. package/programs/rings/distancering/index.js +0 -6
  109. package/programs/rings/distancering/paddyflatprogram.js +0 -127
  110. package/programs/rings/distancering/paddyflatprogram2d.js +0 -129
  111. package/programs/rings/distancering/paddyflatprogram3d.js +0 -128
  112. package/programs/two-d/pixel-circle.js +0 -1
  113. package/programs/vectorfields/index.js +0 -3
  114. package/rangerings/enum.js +0 -2
  115. package/rangerings/index.js +0 -5
  116. package/rangerings/plugin.js +0 -543
  117. package/rangerings/rangeringangletext.js +0 -326
  118. package/rangerings/ring-account.js +0 -112
  119. package/timetracks/index.js +0 -1
  120. package/util/build-strategy/general-strategy.js +0 -62
  121. package/util/gl-util/uniform-block/shader.js +0 -1
  122. package/util/heatwavedatamanager/index.js +0 -2
  123. package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
  124. package/util/jshelpers/data-filler.js +0 -17
  125. package/util/jshelpers/equality.js +0 -18
  126. package/util/jshelpers/index.js +0 -2
  127. package/util/jshelpers/timefilters.js +0 -30
  128. package/util/programs/index.js +0 -1
  129. package/util/surface-line-data/arc-bboxes.js +0 -25
  130. package/util/surface-line-data/arcs-to-cuts.js +0 -50
  131. package/util/surface-line-data/cut-arc.js +0 -1
  132. package/util/surface-line-data/flow.js +0 -28
  133. package/util/surface-line-data/rbush-manager.js +0 -1
  134. package/util/surface-line-data/types.js +0 -1
  135. package/util/surface-line-data/web-worker.js +0 -1
  136. package/write-text/context-text3old.js +0 -152
  137. package/write-text/index.js +0 -1
  138. package/write-text/writer-plugin.js +0 -8
  139. /package/{heatwave/isobar/quadtreecontours.js → Math/contour/quadtreecontours1.js} +0 -0
  140. /package/pin/{pin-object-array.js → pin-object-array1.js} +0 -0
  141. /package/pin/{pin-point-totem.js → pin-point-totem1.js} +0 -0
  142. /package/{circle-line-chain/init.js → programs/polygon-on-globe/partial-tesselation.js} +0 -0
  143. /package/{point-heat-map → tracks/point-heat-map}/index.js +0 -0
  144. /package/{point-tracks → tracks/point-tracks}/key-methods.js +0 -0
  145. /package/{timetracks → tracks/timetracks}/plugin-line-strip.js +0 -0
  146. /package/{arrowfield → vectorfield/arrowfield}/adaptor.js +0 -0
  147. /package/{waveparticles → vectorfield/waveparticles}/adaptor.js +0 -0
  148. /package/{waveparticles → vectorfield/waveparticles}/index.js +0 -0
  149. /package/{wind → vectorfield/wind}/imagetovectorfieldandmagnitude.js +0 -0
  150. /package/{wind → vectorfield/wind}/vectorfieldimage.js +0 -0
  151. /package/write-text/{context-text.js → context-textDELETE.js} +0 -0
  152. /package/{heatwave/isobar → write-text/objectarraylabels}/objectarraylabels.js +0 -0
@@ -1,326 +0,0 @@
1
- import { createProgram, shaderfunctions } from "../../../util";
2
- import { BufferOffsetManager } from "../../../util/account";
3
- import CameraUniformBlockTotem, { CameraUniformBlockString } from "../../totems/camerauniformblock";
4
- import { globeProgramCache, noRegisterGlobeProgramCache } from "../../programcache";
5
- const vertexShader = `#version 300 es ` +
6
- shaderfunctions.PI +
7
- shaderfunctions.R +
8
- shaderfunctions.POLE +
9
- CameraUniformBlockString +
10
- shaderfunctions.mercatorXYToGLPosition +
11
- shaderfunctions.longLatRadToMercator +
12
- shaderfunctions.longLatRadToCartesian3D +
13
- shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
14
- shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
15
- shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + `
16
-
17
- in vec2 center;
18
- in float radius;
19
- in float pad_range;
20
- in vec4 color;
21
- in float flag;
22
- in float pad_angle;
23
-
24
- uniform int compass;
25
-
26
- uniform float opacity;
27
-
28
- out vec2 v_limp;
29
- out vec4 v_color;
30
-
31
-
32
- void main() {
33
- if( flag == 1.0 || radius == 0.0 ) return; // 1.0 is hide
34
- v_color = vec4(color.rgb, color.a * opacity);
35
-
36
- if ( pad_angle == 0.0 ) v_color.rgb -= 0.2;
37
- gl_PointSize = 2.0;
38
-
39
- float odd = mod(float(gl_VertexID), 2.0);
40
- float index = (float(gl_VertexID)- odd ) / 2.0;
41
- float angle = pad_angle - 1.5707963267948966192313216916398;
42
- float radius_ = radius - (pad_range * odd);
43
-
44
- if (is3D){
45
- gl_Position = projection * view * vec4(
46
- circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);
47
- v_limp = vec2(0.0, 0.0);
48
- return;
49
- }
50
- vec2 limp;
51
- if ( compass == 1 ){
52
- limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);
53
- } else {
54
- limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);
55
- }
56
- v_limp = limp;
57
- gl_Position = mercatorXYToGLPosition(limp);
58
- }`;
59
- const fragmentShader = `#version 300 es
60
- precision highp float; ` +
61
- shaderfunctions.POLE + `
62
- in vec4 v_color;
63
- in vec2 v_limp;
64
- out vec4 outColor;
65
- void main() {
66
- if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }
67
- outColor = v_color;
68
- }`;
69
- class Logic {
70
- constructor(globe) {
71
- this.globe = globe;
72
- this.gl = globe.gl;
73
- this.program = createProgram(this.gl, vertexShader, fragmentShader);
74
- {
75
- const gl = this.gl;
76
- // assign attribute locations
77
- gl.bindAttribLocation(this.program, 0, "center");
78
- gl.bindAttribLocation(this.program, 1, "radius");
79
- gl.bindAttribLocation(this.program, 2, "pad_range");
80
- gl.bindAttribLocation(this.program, 3, "color");
81
- gl.bindAttribLocation(this.program, 4, "flag");
82
- gl.bindAttribLocation(this.program, 5, "pad_angle");
83
- }
84
- this.cameraBlockBindingPoint = 0;
85
- const cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
86
- this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
87
- this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
88
- this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
89
- this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
90
- this._opacity = 1.0;
91
- {
92
- const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
93
- this.gl.useProgram(this.program);
94
- this.gl.uniform1i(this._compassLocation, 1);
95
- this.gl.uniform1f(this._opacityLocation, 1.0);
96
- this._lastCompass = 1;
97
- this.gl.useProgram(currentProgram);
98
- }
99
- }
100
- draw(attrBufferManager, compass, opacity) {
101
- const { gl, program, cameraBlockBindingPoint, cameraBlockTotem, _compassLocation } = this;
102
- gl.useProgram(program);
103
- attrBufferManager.bindPaddingVAO();
104
- cameraBlockTotem.bind(cameraBlockBindingPoint);
105
- if (compass !== this._lastCompass) {
106
- gl.uniform1i(_compassLocation, compass);
107
- this._lastCompass = compass;
108
- }
109
- if (opacity !== this._opacity) {
110
- gl.uniform1f(this._opacityLocation, opacity);
111
- this._opacity = opacity;
112
- }
113
- gl.disable(gl.DEPTH_TEST);
114
- gl.drawArraysInstanced(gl.LINES, 0, 2, attrBufferManager.length);
115
- cameraBlockTotem.unbind(cameraBlockBindingPoint);
116
- gl.enable(gl.DEPTH_TEST);
117
- gl.bindVertexArray(null);
118
- }
119
- createBuffer({ bufferType = "DYNAMIC_DRAW", initialRingCapacity = 10 } = {}) {
120
- return new BufferManager(this.gl, bufferType, initialRingCapacity);
121
- }
122
- }
123
- const PaddingFreeAngleCache = Object.freeze({
124
- getProgram: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
125
- releaseProgram: (globe) => globeProgramCache.releaseProgram(globe, Logic)
126
- });
127
- export class BufferManager extends BufferOffsetManager {
128
- constructor(gl, bufferType, initialRingCapacity = 10) {
129
- super(10, { capacity: initialRingCapacity, bufferType });
130
- this.gl = gl;
131
- this.bufferType = bufferType;
132
- this.buffer = gl.createBuffer();
133
- gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
134
- gl.bufferData(gl.ARRAY_BUFFER, this.capacity * this.itemSize * 4, gl[bufferType]);
135
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
136
- this._centerMaps = new Map();
137
- this.vao = gl.createVertexArray();
138
- {
139
- gl.bindVertexArray(this.vao);
140
- gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
141
- gl.enableVertexAttribArray(0);
142
- gl.enableVertexAttribArray(1);
143
- gl.enableVertexAttribArray(2);
144
- gl.enableVertexAttribArray(3);
145
- gl.enableVertexAttribArray(4);
146
- gl.enableVertexAttribArray(5);
147
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 40, 0);
148
- gl.vertexAttribPointer(1, 1, gl.FLOAT, false, 40, 8);
149
- gl.vertexAttribPointer(2, 1, gl.FLOAT, false, 40, 12);
150
- gl.vertexAttribPointer(3, 4, gl.FLOAT, false, 40, 16);
151
- gl.vertexAttribPointer(4, 1, gl.FLOAT, false, 40, 32);
152
- gl.vertexAttribPointer(5, 1, gl.FLOAT, false, 40, 36);
153
- // divisor
154
- gl.vertexAttribDivisor(0, 1);
155
- gl.vertexAttribDivisor(1, 1);
156
- gl.vertexAttribDivisor(2, 1);
157
- gl.vertexAttribDivisor(3, 1);
158
- gl.vertexAttribDivisor(4, 1);
159
- gl.vertexAttribDivisor(5, 1);
160
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
161
- gl.bindVertexArray(null);
162
- }
163
- }
164
- bindPaddingVAO() {
165
- this.gl.bindVertexArray(this.vao);
166
- }
167
- insertBulk(data) {
168
- const { gl, buffer } = this;
169
- const deleteCentersList = [];
170
- for (const { centerID } of data) {
171
- if (this._centerMaps.has(centerID)) {
172
- deleteCentersList.push(centerID);
173
- }
174
- }
175
- if (deleteCentersList.length > 0) {
176
- this.removeCenters(deleteCentersList);
177
- }
178
- const requiredSpace = this.__requiredSpaceForBulk(data);
179
- const spaceLeft = this.spaceLeft;
180
- // console.log("space left:", spaceLeft, "required space:", requiredSpace);
181
- if (requiredSpace > spaceLeft) {
182
- // console.log("new capacity:", this.capacity + requiredSpace - spaceLeft)
183
- this.extendBuffer(this.capacity + requiredSpace - spaceLeft);
184
- }
185
- const items = [];
186
- for (const { centerID, x, y, rgba, paddingAngles, hide = 0, rings } of data) {
187
- this._centerMaps.set(centerID, this.__centerMapMethod(rings, paddingAngles)); // x,y, rgba, hide prograbably not needed
188
- for (const { ringID, radius, padding } of rings) {
189
- for (const paddingAngle of paddingAngles) {
190
- const _offsetMapKey = `${centerID}_${ringID}_${paddingAngle}`;
191
- const offset = this.getOffset(_offsetMapKey) | this.nextOffset();
192
- items.push({
193
- offset: offset,
194
- payload: new Float32Array([x, y, radius, padding, rgba[0], rgba[1], rgba[2], rgba[3], hide, paddingAngle])
195
- });
196
- this.offSetMap.set(_offsetMapKey, offset);
197
- }
198
- }
199
- }
200
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
201
- for (let { offset, payload } of items) {
202
- gl.bufferSubData(gl.ARRAY_BUFFER, offset, payload);
203
- }
204
- }
205
- updateCentersXY(data) {
206
- const { gl, buffer } = this;
207
- const items = [];
208
- for (const { centerID, x, y } of data) {
209
- const center = this._centerMaps.get(centerID);
210
- const payload = new Float32Array([x, y]);
211
- const paddingAngles = center.get("paddingAngles");
212
- const rings = center.get("rings");
213
- for (const { ringID } of rings) {
214
- for (const paddingAngle of paddingAngles) {
215
- const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
216
- items.push({ offset: this.getOffset(offsetKey), payload });
217
- }
218
- }
219
- }
220
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
221
- for (let { offset, payload } of items) {
222
- gl.bufferSubData(gl.ARRAY_BUFFER, offset, payload);
223
- }
224
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
225
- }
226
- updateCentersHide(data) {
227
- const { gl, buffer } = this;
228
- const items = [];
229
- for (const { centerID, hide = null } of data) {
230
- if (hide === null)
231
- continue;
232
- const block = new Float32Array([hide]);
233
- const center = this._centerMaps.get(centerID);
234
- if (!center)
235
- continue;
236
- const paddingAngles = center.get("paddingAngles");
237
- const rings = center.get("rings");
238
- for (const { ringID } of rings) {
239
- for (const paddingAngle of paddingAngles) {
240
- const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
241
- items.push({ key: offsetKey, payload: block });
242
- }
243
- }
244
- }
245
- this._updatePartial(items, 8, gl, buffer);
246
- }
247
- updateCentersColor(data) {
248
- const { gl, buffer } = this;
249
- const items = [];
250
- for (const { centerID, rgba } of data) {
251
- const center = this._centerMaps.get(centerID);
252
- if (!center)
253
- continue;
254
- center.set("rgba", rgba);
255
- const paddingAngles = center.get("paddingAngles");
256
- const rings = center.get("rings");
257
- const payload = new Float32Array(rgba);
258
- for (const { ringID } of rings) {
259
- for (const paddingAngle of paddingAngles) {
260
- const offsetKey = offsetMapKey(centerID, ringID, paddingAngle);
261
- items.push({ key: offsetKey, payload });
262
- }
263
- }
264
- }
265
- this._updatePartial(items, 4, gl, buffer);
266
- }
267
- removeCenters(centerIDs) {
268
- const keys = [];
269
- for (const centerID of centerIDs) {
270
- const center = this._centerMaps.get(centerID);
271
- if (!center)
272
- continue;
273
- const rings = center.get("rings");
274
- const paddingAngles = center.get("paddingAngles");
275
- for (const { ringID } of rings) {
276
- for (const paddingAngle of paddingAngles) {
277
- keys.push(offsetMapKey(centerID, ringID, paddingAngle));
278
- }
279
- }
280
- this._centerMaps.delete(centerID);
281
- }
282
- this._removeFromBuffer(keys);
283
- }
284
- __requiredSpaceForBulk(data) {
285
- let space = 0;
286
- for (const { paddingAngles, rings } of data) {
287
- space += paddingAngles.length * rings.length;
288
- }
289
- return space;
290
- }
291
- __centerMapMethod(rings, paddingAngles) {
292
- return new Map([
293
- ["rings", rings],
294
- ["paddingAngles", paddingAngles]
295
- ]);
296
- }
297
- }
298
- const offsetMapKey = (centerID, ringID, paddingAngle) => `${centerID}_${ringID}_${paddingAngle}`;
299
- /**
300
- * {center has x,y, color, paddingAngles, rings} key: centerID
301
- * {ring has ranges, paddings} key: ringKey
302
- * _offSetMap => | key: centerID_ringKey_paddingAngle | value: offset |
303
- *
304
- * insertCenter
305
- *
306
- * insertRing
307
- *
308
- * updateCenter ---> updatesRings ---> updatesPaddings
309
- * centerMap ringMap
310
- * keeps keeps
311
- * list of Rings list of Paddings
312
- *
313
- *
314
- * needs an adaptor to convert currently implemented data into this format.
315
- * current format:
316
- * center = {
317
- * centerID,
318
- * x,
319
- * y,
320
- * rings: [
321
- * radius,
322
- * paddingRadius,
323
- * rgba,
324
- * ]
325
- * }
326
- */
@@ -1,368 +0,0 @@
1
- "use strict";
2
- // TODO: Delete this file if it is not needed anymore.
3
- // /**
4
- // * ring data model
5
- // * [centerX, centerY, range, padding, r, g, b, a, hide]
6
- // *
7
- // * Buffer is initialized with ring capacity and buffer is created with that capacity. It might be called buffer orphaning.
8
- // *
9
- // * */
10
- // /**
11
- // * TODO
12
- // * delete registerCenter
13
- // *
14
- // *
15
- // */
16
- // const RING_SIZE = 9;
17
- // export default class {
18
- // /**
19
- // * @param {WebGL2RenderingContext} gl
20
- // * @param {Object} options
21
- // * @param {Number} options.initialRingCapacity
22
- // * @param {String} options.bufferType - "static" or "dynamic"
23
- // * */
24
- // constructor(gl, globe, { initialRingCapacity = 20, bufferType = "STATIC_DRAW", implicitExtentionRate = 1.2 } = {}) {
25
- // this.gl = gl;
26
- // this.globe = globe;
27
- // this._capacity = initialRingCapacity;
28
- // this._ringCounter = 0;
29
- // this._length = 0;
30
- // this._centerMap = new Map(); // key, new MAP(x,y, rings:[])
31
- // this._ringOffsets = new Map();
32
- // this._removedRingsOffsetStack = [];
33
- // this._bufferType = gl[bufferType.toUpperCase()];
34
- // this.implicitExtentionRate = implicitExtentionRate;
35
- // this.buffer = gl.createBuffer();
36
- // { // initilize data
37
- // gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
38
- // gl.bufferData(gl.ARRAY_BUFFER, initialRingCapacity * 4 * RING_SIZE, this._bufferType);
39
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
40
- // }
41
- // {
42
- // this._circleVAO = gl.createVertexArray();
43
- // gl.bindVertexArray(this._circleVAO);
44
- // gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
45
- // gl.enableVertexAttribArray(0);
46
- // gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
47
- // gl.enableVertexAttribArray(1);
48
- // gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
49
- // gl.enableVertexAttribArray(2);
50
- // gl.vertexAttribPointer(2, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
51
- // gl.enableVertexAttribArray(3);
52
- // gl.vertexAttribPointer(3, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
53
- // // set divisors to 1
54
- // gl.vertexAttribDivisor(0, 1);
55
- // gl.vertexAttribDivisor(1, 1);
56
- // gl.vertexAttribDivisor(2, 1);
57
- // gl.vertexAttribDivisor(3, 1);
58
- // gl.bindVertexArray(null);
59
- // }
60
- // {
61
- // this._paddingVAO = gl.createVertexArray();
62
- // gl.bindVertexArray(this._paddingVAO);
63
- // gl.bindBuffer(gl.ARRAY_BUFFER, this.buffer);
64
- // gl.enableVertexAttribArray(0);
65
- // gl.vertexAttribPointer(0, 2, gl.FLOAT, false, RING_SIZE * 4, 0);
66
- // gl.enableVertexAttribArray(1);
67
- // gl.vertexAttribPointer(1, 1, gl.FLOAT, false, RING_SIZE * 4, 2 * 4);
68
- // gl.enableVertexAttribArray(2);
69
- // gl.vertexAttribPointer(2, 1, gl.FLOAT, false, RING_SIZE * 4, 3 * 4);
70
- // gl.enableVertexAttribArray(3);
71
- // gl.vertexAttribPointer(3, 4, gl.FLOAT, false, RING_SIZE * 4, 4 * 4);
72
- // gl.enableVertexAttribArray(4);
73
- // gl.vertexAttribPointer(4, 3, gl.FLOAT, false, RING_SIZE * 4, 8 * 4);
74
- // gl.vertexAttribDivisor(0, 1);
75
- // gl.vertexAttribDivisor(1, 1);
76
- // gl.vertexAttribDivisor(2, 1);
77
- // gl.vertexAttribDivisor(3, 1);
78
- // gl.vertexAttribDivisor(4, 1);
79
- // gl.bindVertexArray(null);
80
- // }
81
- // }
82
- // /**
83
- // * @param {String} centerID
84
- // * @param {Object} options
85
- // * @param {Number} options.x
86
- // * @param {Number} options.y
87
- // * */
88
- // registerCenter(centerID, { x = 0, y = 0 } = {}) {
89
- // this._centerMap.set(centerID, new Map(
90
- // [
91
- // ["x", x],
92
- // ["y", y],
93
- // ["rings", []] // ring keys
94
- // ]
95
- // ));
96
- // }
97
- // /**
98
- // *
99
- // * @param {null | number} newCapacity if null, vacuum defragmentation is applied -> capacity is set to the current ring count
100
- // */
101
- // defrag(newCapacity = null) {
102
- // const { _removedRingsOffsetStack, _ringOffsets } = this;
103
- // _removedRingsOffsetStack.sort();
104
- // this._capacity = newCapacity || this._ringCounter;
105
- // const arrayToLoad = new Float32Array(this._capacity * RING_SIZE);
106
- // const bufferData = this._getBufferData();
107
- // let arrayOffset = 0;
108
- // const newRingOffsets = new Map();
109
- // for (const [key, offset] of _ringOffsets) {
110
- // const ringOffset = offset / 4
111
- // const ringData = bufferData.slice(ringOffset, ringOffset + RING_SIZE);
112
- // arrayToLoad.set(ringData, arrayOffset);
113
- // newRingOffsets.set(key, arrayOffset * 4);
114
- // arrayOffset += RING_SIZE;
115
- // }
116
- // const { gl, buffer } = this;
117
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
118
- // gl.bufferData(gl.ARRAY_BUFFER, arrayToLoad, this._bufferType);
119
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
120
- // this._ringOffsets = newRingOffsets;
121
- // this._removedRingsOffsetStack = [];
122
- // this._length = this._ringCounter;
123
- // }
124
- // extendBuffer(newCapacity) {
125
- // if (this._capacity >= newCapacity) {
126
- // console.warn("New capacity is smaller than the current capacity");
127
- // return;
128
- // }
129
- // this._capacity = newCapacity;
130
- // const { gl, buffer } = this;
131
- // const bufferData = this._getBufferData();
132
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
133
- // gl.bufferData(gl.ARRAY_BUFFER, newCapacity * RING_SIZE * 4, this._bufferType);
134
- // gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
135
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
136
- // }
137
- // checkCapacity(sizeLeft = 1) {
138
- // return sizeLeft <= this._capacity - this._ringCounter;
139
- // }
140
- // capacityLeft() {
141
- // return this._capacity - this._ringCounter;
142
- // }
143
- // get capacity() {
144
- // return this._capacity;
145
- // }
146
- // get length() {
147
- // return this._length;
148
- // }
149
- // get ringCount() {
150
- // return this._ringCounter;
151
- // }
152
- // /**
153
- // * @param {Array<string>} centerIDs
154
- // * */
155
- // removeCenters(centerIDs) {
156
- // const { gl, buffer } = this;
157
- // const zero = new Float32Array([0]);
158
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
159
- // for (let centerID of centerIDs) {
160
- // if (!this._centerMap.has(centerID)) {
161
- // // console.warn("Center is not registered yet");
162
- // // return;
163
- // continue;
164
- // }
165
- // const center = this._centerMap.get(centerID);
166
- // const rings = center.get("rings");
167
- // for (let i = 0; i < rings.length; i++) {
168
- // // set range to 0, 3rd index of float32array
169
- // const offset = this._ringOffsets.get(rings[i]);
170
- // gl.bufferSubData(gl.ARRAY_BUFFER, offset + 8, zero);
171
- // this._removedRingsOffsetStack.push(offset);
172
- // this._ringOffsets.delete(rings[i]);
173
- // }
174
- // this._ringCounter -= rings.length;
175
- // this._centerMap.delete(centerID);
176
- // }
177
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
178
- // this.globe.DrawRender();
179
- // }
180
- // /**
181
- // *
182
- // * @property {String} centerID
183
- // * @property {Number} x radians x
184
- // * @property {Number} y radians y
185
- // * @param {*} centerIDxyList
186
- // */
187
- // updateCentersXY(centerIDxyList) {
188
- // const { gl, buffer } = this;
189
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
190
- // for (let { centerID, x, y } of centerIDxyList) {
191
- // const center = this._centerMap.get(centerID);
192
- // center.set("x", x);
193
- // center.set("y", y);
194
- // const xyBlock = new Float32Array([x, y]);
195
- // const rings = center.get("rings");
196
- // for (let i = 0; i < rings.length; i++) {
197
- // const offset = this._ringOffsets.get(rings[i]);
198
- // gl.bufferSubData(gl.ARRAY_BUFFER, offset, xyBlock);
199
- // }
200
- // }
201
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
202
- // this.globe.DrawRender();
203
- // }
204
- // updateCentersHide(data) {
205
- // const { gl, buffer } = this;
206
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
207
- // for (let { centerID, hide = null } of data) {
208
- // if (hide === null) continue;
209
- // const rings = this._centerMap.get(centerID).get("rings");
210
- // for (let i = 0; i < rings.length; i++) {
211
- // const offset = this._ringOffsets.get(rings[i]);
212
- // gl.bufferSubData(gl.ARRAY_BUFFER, offset + 32, new Float32Array([hide]));
213
- // }
214
- // }
215
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
216
- // this.globe.DrawRender();
217
- // }
218
- // insertBulk(rangeRingDatas) {
219
- // const { gl, buffer } = this;
220
- // {// remove existring centers
221
- // const existingCenterIDs = [];
222
- // for (let { centerID } of rangeRingDatas) {
223
- // if (this._centerMap.has(centerID)) {
224
- // existingCenterIDs.push(centerID);
225
- // }
226
- // }
227
- // this.removeCenters(existingCenterIDs);
228
- // }
229
- // { // capacity check
230
- // let incomingRingSize = 0;
231
- // for (let { rings } of rangeRingDatas) {
232
- // incomingRingSize += rings.length;
233
- // // It should check if ring is already registered but for now it is not implemented.
234
- // // Reasons: increase in complexity and performance
235
- // }
236
- // this._implicitExtendBufferInNeed(incomingRingSize);
237
- // }
238
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
239
- // for (const { centerID, x, y, rings, hide = 0 } of rangeRingDatas) {
240
- // this.registerCenter(centerID, { x, y })
241
- // for (const { ringID, radius, padding, rgba } of rings) {
242
- // const key = this._ringKey(centerID, ringID);
243
- // const bufferData = new Float32Array([x, y, radius, padding, ...rgba, hide]);
244
- // const offset = this._nextBufferOffset();
245
- // gl.bufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
246
- // this._ringOffsets.set(key, offset);
247
- // this._centerMap.get(centerID).get("rings").push(key);
248
- // }
249
- // }
250
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
251
- // this.globe.DrawRender();
252
- // }
253
- // /**
254
- // *
255
- // * @param {Array<{centerID, rgba}} centersColors
256
- // */
257
- // updateCentersColor(centersColors) {
258
- // const { gl, buffer } = this;
259
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
260
- // for (let { centerID, rgba } of centersColors) {
261
- // if (!this._centerMap.has(centerID)) {
262
- // console.warn("Center is not registered yet");
263
- // continue;
264
- // }
265
- // const rings = this._centerMap.get(centerID).get("rings");
266
- // const block = new Float32Array(rgba);
267
- // for (let i = 0; i < rings.length; i++) {
268
- // const offset = this._ringOffsets.get(rings[i]);
269
- // gl.bufferSubData(gl.ARRAY_BUFFER, offset + 16, block);
270
- // }
271
- // }
272
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
273
- // this.globe.DrawRender();
274
- // }
275
- // // ----------------- INTERNAL METHODS ----------------- //
276
- // bindCircleVAO() {
277
- // this.gl.bindVertexArray(this._circleVAO);
278
- // }
279
- // bindPaddingVAO() {
280
- // this.gl.bindVertexArray(this._paddingVAO);
281
- // }
282
- // free() {
283
- // this.gl.deleteBuffer(this.buffer);
284
- // this.gl.deleteVertexArray(this._circleVAO);
285
- // this.gl.deleteVertexArray(this._paddingVAO);
286
- // }
287
- // // ----------------- PRIVATE METHODS ----------------- //
288
- // _getBufferData() {
289
- // const { gl, buffer } = this;
290
- // const size = new Float32Array(this._length * RING_SIZE);
291
- // const bufferData = new Float32Array(size);
292
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
293
- // gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
294
- // gl.bindBuffer(gl.ARRAY_BUFFER, null);
295
- // return bufferData;
296
- // }
297
- // _ringKey(centerID, ringID) {
298
- // return `C=${centerID},R=${ringID}`;
299
- // }
300
- // _nextBufferOffset() {
301
- // if (!this.checkCapacity()) {
302
- // throw new Error("Buffer is full");
303
- // return;
304
- // }
305
- // let offset;
306
- // if (this._removedRingsOffsetStack.length > 0) {
307
- // offset = this._removedRingsOffsetStack.pop();
308
- // } else {
309
- // offset = this._ringCounter * RING_SIZE * 4;
310
- // this._length++;
311
- // }
312
- // this._ringCounter++;
313
- // return offset;
314
- // }
315
- // _implicitExtendBufferInNeed(incomingRingSize) {
316
- // const overCapacity = incomingRingSize - this.capacityLeft();
317
- // if (overCapacity <= 0) return;
318
- // const newCapacity = Math.ceil((this._capacity + overCapacity) * this.implicitExtentionRate);
319
- // this.extendBuffer(newCapacity);
320
- // }
321
- // async readRing(centerID, ringID) {
322
- // const key = this._ringKey(centerID, ringID);
323
- // if (!this._ringOffsets.has(key)) {
324
- // console.warn("Ring is not registered yet");
325
- // return;
326
- // }
327
- // const offset = this._ringOffsets.get(key);
328
- // const { gl, buffer } = this;
329
- // gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
330
- // const bufferData = new Float32Array(9);
331
- // gl.getBufferSubData(gl.ARRAY_BUFFER, offset, bufferData);
332
- // return {
333
- // centerX: bufferData[0],
334
- // centerY: bufferData[1],
335
- // range: bufferData[2],
336
- // padding: bufferData[3],
337
- // rgba: [bufferData[4], bufferData[5], bufferData[6], bufferData[7]],
338
- // hide: bufferData[8]
339
- // }
340
- // }
341
- // /**
342
- // * TODOS:
343
- // * - bulk ring registration. This must be managed here to avoid binding and unbinding buffer multiple times
344
- // * - bulk centers and rings registration
345
- // *
346
- // * - Check capacity on extend buffer and collect garbage
347
- // * - set length to the filled part of the buffer. used for draw calls
348
- // * */
349
- // /**
350
- // * collectGarbage with Defragmantation
351
- // * Basic idea: on unregistration the last ring is moved to the removed ring's place. length is decreased by 1
352
- // * Optimization: Reading buffer is expensive. So bulk defragmentation is needed to work with this approach
353
- // * */
354
- // }
355
- // /**
356
- // * Documentation
357
- // *
358
- // * Methods:
359
- // * - insertRings(centerIdringIdRadiusPaddingRgbaHide)
360
- // * - removeRings(centerIDringIDs)
361
- // * - removeCenters(centerIDs)
362
- // * - updateCentersXY(centerIDxyList)
363
- // * - updateCenters(centerDatas)
364
- // * - insertBulk(rangeRingDatas)
365
- // * - updateRing(centerID, ringID, { radius, padding, rgba, hide })
366
- // * - readRing(centerID, ringID)
367
- // *
368
- // */