@pirireis/webglobeplugins 0.16.0 → 0.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (480) hide show
  1. package/Math/angle-calculation.js +13 -14
  2. package/Math/bounds/line-bbox.js +186 -225
  3. package/Math/index.js +1 -0
  4. package/Math/mesh/mapbox-delaunay.js +544 -607
  5. package/Math/utils.js +2 -3
  6. package/algorithms/search-binary.js +16 -14
  7. package/altitude-locator/adaptors.js +1 -0
  8. package/altitude-locator/keymethod.js +1 -0
  9. package/altitude-locator/plugin.js +345 -446
  10. package/altitude-locator/types.js +21 -26
  11. package/arrowfield/adaptor.js +11 -11
  12. package/arrowfield/index.js +3 -3
  13. package/arrowfield/plugin.js +83 -128
  14. package/bearing-line/index.js +2 -2
  15. package/bearing-line/plugin.js +444 -520
  16. package/circle-line-chain/chain-list-map.js +201 -221
  17. package/circle-line-chain/init.js +1 -0
  18. package/circle-line-chain/plugin.js +411 -464
  19. package/circle-line-chain/util.js +1 -1
  20. package/compass-rose/compass-rose-padding-flat.js +230 -274
  21. package/compass-rose/compass-text-writer.js +149 -173
  22. package/compass-rose/index.js +3 -3
  23. package/compassrose/compassrose.js +293 -341
  24. package/compassrose/index.js +2 -2
  25. package/constants.js +3 -0
  26. package/heatwave/index.js +3 -4
  27. package/heatwave/isobar/objectarraylabels.js +200 -247
  28. package/heatwave/isobar/plugin.js +302 -339
  29. package/heatwave/isobar/quadtreecontours.js +298 -336
  30. package/heatwave/plugins/heatwaveglobeshell.js +204 -259
  31. package/index.js +12 -15
  32. package/jest.config.js +7 -6
  33. package/package.json +1 -4
  34. package/partialrings/buffer-manager.js +75 -89
  35. package/partialrings/index.js +2 -3
  36. package/partialrings/plugin.js +128 -160
  37. package/partialrings/program.js +188 -233
  38. package/pin/pin-object-array.js +300 -381
  39. package/pin/pin-point-totem.js +60 -77
  40. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  41. package/point-heat-map/index.js +1 -0
  42. package/point-heat-map/plugin-webworker.js +121 -148
  43. package/point-heat-map/point-to-heat-map-flow.js +124 -150
  44. package/point-tracks/key-methods.js +2 -3
  45. package/point-tracks/plugin.js +393 -480
  46. package/programs/arrowfield/index.js +2 -2
  47. package/programs/arrowfield/logic.js +141 -173
  48. package/programs/arrowfield/object.js +60 -89
  49. package/programs/data2legend/density-to-legend.js +73 -90
  50. package/programs/data2legend/point-to-density-texture.js +70 -87
  51. package/programs/float2legendwithratio/index.js +2 -3
  52. package/programs/float2legendwithratio/logic.js +118 -144
  53. package/programs/float2legendwithratio/object.js +104 -141
  54. package/programs/globe-util/is-globe-moved.js +19 -27
  55. package/programs/globeshell/index.js +2 -2
  56. package/programs/globeshell/wiggle/index.js +2 -3
  57. package/programs/globeshell/wiggle/logic.js +243 -272
  58. package/programs/globeshell/wiggle/object.js +66 -93
  59. package/programs/helpers/blender/index.js +1 -0
  60. package/programs/helpers/blender/program.js +58 -73
  61. package/programs/helpers/fadeaway/index.js +2 -3
  62. package/programs/helpers/fadeaway/logic.js +46 -53
  63. package/programs/helpers/fadeaway/object.js +14 -20
  64. package/programs/helpers/index.js +2 -2
  65. package/programs/index.js +9 -21
  66. package/programs/line-on-globe/circle-accurate-3d.js +87 -115
  67. package/programs/line-on-globe/circle-accurate-flat.js +149 -201
  68. package/programs/line-on-globe/degree-padding-around-circle-3d.js +104 -136
  69. package/programs/line-on-globe/index.js +1 -0
  70. package/programs/line-on-globe/lines-color-instanced-flat.js +83 -102
  71. package/programs/line-on-globe/util.js +5 -8
  72. package/programs/picking/pickable-polygon-renderer.js +98 -129
  73. package/programs/picking/pickable-renderer.js +98 -129
  74. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  75. package/programs/point-on-globe/element-point-glow.js +80 -114
  76. package/programs/point-on-globe/square-pixel-point.js +120 -138
  77. package/programs/rings/distancering/circleflatprogram.js +116 -138
  78. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +275 -323
  79. package/programs/rings/distancering/circlepaddysharedbuffer.js +368 -423
  80. package/programs/rings/distancering/index.js +6 -5
  81. package/programs/rings/distancering/paddyflatprogram.js +127 -148
  82. package/programs/rings/distancering/paddyflatprogram2d.js +129 -153
  83. package/programs/rings/distancering/paddyflatprogram3d.js +128 -149
  84. package/programs/rings/index.js +1 -1
  85. package/{dist/programs → programs}/totems/camerauniformblock.js +10 -3
  86. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  87. package/programs/two-d/pixel-circle.js +1 -0
  88. package/programs/two-d/pixel-padding-for-compass.js +97 -112
  89. package/programs/util.js +14 -19
  90. package/programs/vectorfields/index.js +3 -3
  91. package/programs/vectorfields/logics/drawrectangleparticles.js +58 -78
  92. package/programs/vectorfields/logics/index.js +2 -4
  93. package/programs/vectorfields/logics/pixelbased.js +73 -92
  94. package/programs/vectorfields/logics/ubo.js +51 -57
  95. package/programs/vectorfields/pingpongbuffermanager.js +73 -80
  96. package/rangerings/index.js +5 -5
  97. package/rangerings/plugin.js +543 -644
  98. package/rangerings/rangeringangletext.js +326 -369
  99. package/rangerings/ring-account.js +112 -129
  100. package/shaders/fragment-toy/firework.js +1 -1
  101. package/shaders/fragment-toy/singularity.js +2 -5
  102. package/timetracks/adaptors-line-strip.js +65 -80
  103. package/timetracks/index.js +1 -0
  104. package/timetracks/plugin-line-strip.js +240 -295
  105. package/timetracks/program-line-strip.js +411 -491
  106. package/timetracks/programpoint-line-strip.js +98 -122
  107. package/util/account/bufferoffsetmanager.js +176 -209
  108. package/util/account/index.js +3 -6
  109. package/util/account/util.js +18 -22
  110. package/util/algorithms/index.js +1 -0
  111. package/util/algorithms/search-binary.js +25 -26
  112. package/util/check/index.js +1 -0
  113. package/util/geometry/index.js +121 -0
  114. package/util/gl-util/uniform-block/shader.js +1 -0
  115. package/util/heatwavedatamanager/datamanager.js +149 -168
  116. package/util/heatwavedatamanager/index.js +2 -2
  117. package/util/index.js +13 -13
  118. package/util/interpolation/index.js +1 -0
  119. package/util/interpolation/timetrack/index.js +2 -9
  120. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  121. package/util/interpolation/timetrack/web-worker.js +46 -51
  122. package/util/jshelpers/data-filler.js +17 -19
  123. package/util/jshelpers/equality.js +18 -17
  124. package/util/jshelpers/index.js +2 -1
  125. package/util/jshelpers/timefilters.js +30 -32
  126. package/util/picking/fence.js +43 -46
  127. package/util/picking/picker-displayer.js +136 -177
  128. package/util/programs/draw-texture-on-canvas.js +66 -82
  129. package/util/programs/index.js +1 -1
  130. package/util/programs/shapesonglobe.js +167 -203
  131. package/util/programs/supersampletotextures.js +99 -132
  132. package/util/programs/texturetoglobe.js +128 -152
  133. package/util/shaderfunctions/index.js +2 -2
  134. package/util/shaderfunctions/nodata.js +2 -4
  135. package/util/shaderfunctions/noisefunctions.js +7 -10
  136. package/util/surface-line-data/arcs-to-cuts.js +50 -74
  137. package/util/surface-line-data/cut-arc.js +1 -0
  138. package/util/surface-line-data/rbush-manager.js +1 -0
  139. package/util/surface-line-data/web-worker.js +1 -0
  140. package/util/webglobe/gldefaultstates.js +4 -5
  141. package/util/webglobe/index.js +2 -2
  142. package/util/webglobe/rasteroverlay.js +75 -96
  143. package/waveparticles/adaptor.js +15 -16
  144. package/waveparticles/index.js +3 -3
  145. package/waveparticles/plugin.js +290 -342
  146. package/wind/imagetovectorfieldandmagnitude.js +56 -71
  147. package/wind/index.js +5 -5
  148. package/wind/plugin.js +670 -845
  149. package/wind/vectorfieldimage.js +23 -27
  150. package/write-text/attached-text-writer.js +87 -105
  151. package/{dist/write-text → write-text}/context-text-bulk.js +35 -20
  152. package/write-text/context-text.js +94 -125
  153. package/write-text/context-text3old.js +152 -179
  154. package/{dist/write-text → write-text}/context-text4.js +5 -3
  155. package/write-text/index.js +1 -1
  156. package/write-text/writer-plugin.js +8 -7
  157. package/Math/arc-cdf-points.ts +0 -329
  158. package/Math/arc-generate-points-exponantial.ts +0 -299
  159. package/Math/arc.ts +0 -299
  160. package/Math/circle-cdf-points.ts +0 -143
  161. package/Math/circle.ts +0 -49
  162. package/Math/constants.ts +0 -12
  163. package/Math/juction/arc-plane.ts +0 -129
  164. package/Math/juction/line-sphere.ts +0 -30
  165. package/Math/juction/plane-plane.ts +0 -64
  166. package/Math/line.ts +0 -84
  167. package/Math/matrix4.ts +0 -0
  168. package/Math/methods.ts +0 -157
  169. package/Math/plane.ts +0 -92
  170. package/Math/quaternion.ts +0 -128
  171. package/Math/roadmap.md +0 -10
  172. package/Math/templete-shapes/grid-visually-equal.ts +0 -119
  173. package/Math/types.ts +0 -66
  174. package/Math/vec3.ts +0 -180
  175. package/circle-line-chain/readme.md +0 -57
  176. package/depth-locator/readme.md +0 -26
  177. package/dist/Math/angle-calculation.js +0 -13
  178. package/dist/Math/bounds/line-bbox.js +0 -186
  179. package/dist/Math/index.js +0 -1
  180. package/dist/Math/mesh/mapbox-delaunay.js +0 -544
  181. package/dist/Math/utils.js +0 -2
  182. package/dist/algorithms/search-binary.js +0 -16
  183. package/dist/altitude-locator/adaptors.js +0 -1
  184. package/dist/altitude-locator/keymethod.js +0 -1
  185. package/dist/altitude-locator/plugin.js +0 -345
  186. package/dist/altitude-locator/types.js +0 -21
  187. package/dist/arrowfield/adaptor.js +0 -11
  188. package/dist/arrowfield/index.js +0 -3
  189. package/dist/arrowfield/plugin.js +0 -83
  190. package/dist/bearing-line/index.js +0 -2
  191. package/dist/bearing-line/plugin.js +0 -444
  192. package/dist/circle-line-chain/chain-list-map.js +0 -201
  193. package/dist/circle-line-chain/init.js +0 -1
  194. package/dist/circle-line-chain/plugin.js +0 -411
  195. package/dist/circle-line-chain/util.js +0 -1
  196. package/dist/compass-rose/compass-rose-padding-flat.js +0 -230
  197. package/dist/compass-rose/compass-text-writer.js +0 -149
  198. package/dist/compass-rose/index.js +0 -3
  199. package/dist/compassrose/compassrose.js +0 -293
  200. package/dist/compassrose/index.js +0 -2
  201. package/dist/heatwave/index.js +0 -3
  202. package/dist/heatwave/isobar/objectarraylabels.js +0 -200
  203. package/dist/heatwave/isobar/plugin.js +0 -302
  204. package/dist/heatwave/isobar/quadtreecontours.js +0 -298
  205. package/dist/heatwave/plugins/heatwaveglobeshell.js +0 -204
  206. package/dist/index.js +0 -12
  207. package/dist/jest.config.js +0 -7
  208. package/dist/partialrings/buffer-manager.js +0 -75
  209. package/dist/partialrings/index.js +0 -2
  210. package/dist/partialrings/plugin.js +0 -128
  211. package/dist/partialrings/program.js +0 -279
  212. package/dist/pin/pin-object-array.js +0 -300
  213. package/dist/pin/pin-point-totem.js +0 -60
  214. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -63
  215. package/dist/point-heat-map/index.js +0 -1
  216. package/dist/point-heat-map/plugin-webworker.js +0 -121
  217. package/dist/point-heat-map/point-to-heat-map-flow.js +0 -124
  218. package/dist/point-tracks/key-methods.js +0 -2
  219. package/dist/point-tracks/plugin.js +0 -393
  220. package/dist/programs/arrowfield/index.js +0 -2
  221. package/dist/programs/arrowfield/logic.js +0 -254
  222. package/dist/programs/arrowfield/object.js +0 -60
  223. package/dist/programs/data2legend/density-to-legend.js +0 -98
  224. package/dist/programs/data2legend/point-to-density-texture.js +0 -97
  225. package/dist/programs/float2legendwithratio/index.js +0 -2
  226. package/dist/programs/float2legendwithratio/logic.js +0 -167
  227. package/dist/programs/float2legendwithratio/object.js +0 -104
  228. package/dist/programs/globe-util/is-globe-moved.js +0 -19
  229. package/dist/programs/globeshell/index.js +0 -2
  230. package/dist/programs/globeshell/wiggle/index.js +0 -2
  231. package/dist/programs/globeshell/wiggle/logic.js +0 -342
  232. package/dist/programs/globeshell/wiggle/object.js +0 -66
  233. package/dist/programs/helpers/blender/index.js +0 -1
  234. package/dist/programs/helpers/blender/program.js +0 -76
  235. package/dist/programs/helpers/fadeaway/index.js +0 -2
  236. package/dist/programs/helpers/fadeaway/logic.js +0 -69
  237. package/dist/programs/helpers/fadeaway/object.js +0 -14
  238. package/dist/programs/helpers/index.js +0 -2
  239. package/dist/programs/index.js +0 -9
  240. package/dist/programs/line-on-globe/circle-accurate-3d.js +0 -138
  241. package/dist/programs/line-on-globe/circle-accurate-flat.js +0 -210
  242. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -156
  243. package/dist/programs/line-on-globe/index.js +0 -1
  244. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +0 -131
  245. package/dist/programs/line-on-globe/util.js +0 -5
  246. package/dist/programs/picking/pickable-polygon-renderer.js +0 -184
  247. package/dist/programs/picking/pickable-renderer.js +0 -184
  248. package/dist/programs/point-on-globe/element-globe-surface-glow.js +0 -138
  249. package/dist/programs/point-on-globe/element-point-glow.js +0 -150
  250. package/dist/programs/point-on-globe/square-pixel-point.js +0 -171
  251. package/dist/programs/rings/distancering/circleflatprogram.js +0 -116
  252. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -326
  253. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +0 -368
  254. package/dist/programs/rings/distancering/index.js +0 -6
  255. package/dist/programs/rings/distancering/paddyflatprogram.js +0 -127
  256. package/dist/programs/rings/distancering/paddyflatprogram2d.js +0 -129
  257. package/dist/programs/rings/distancering/paddyflatprogram3d.js +0 -128
  258. package/dist/programs/rings/index.js +0 -1
  259. package/dist/programs/totems/gpu-selection-uniform-block.js +0 -104
  260. package/dist/programs/two-d/pixel-circle.js +0 -1
  261. package/dist/programs/two-d/pixel-padding-for-compass.js +0 -159
  262. package/dist/programs/util.js +0 -14
  263. package/dist/programs/vectorfields/index.js +0 -3
  264. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +0 -113
  265. package/dist/programs/vectorfields/logics/index.js +0 -2
  266. package/dist/programs/vectorfields/logics/pixelbased.js +0 -140
  267. package/dist/programs/vectorfields/logics/ubo.js +0 -60
  268. package/dist/programs/vectorfields/pingpongbuffermanager.js +0 -73
  269. package/dist/rangerings/index.js +0 -5
  270. package/dist/rangerings/plugin.js +0 -543
  271. package/dist/rangerings/rangeringangletext.js +0 -326
  272. package/dist/rangerings/ring-account.js +0 -112
  273. package/dist/shaders/fragment-toy/firework.js +0 -55
  274. package/dist/shaders/fragment-toy/singularity.js +0 -56
  275. package/dist/timetracks/adaptors-line-strip.js +0 -65
  276. package/dist/timetracks/index.js +0 -1
  277. package/dist/timetracks/plugin-line-strip.js +0 -240
  278. package/dist/timetracks/program-line-strip.js +0 -608
  279. package/dist/timetracks/programpoint-line-strip.js +0 -151
  280. package/dist/util/account/bufferoffsetmanager.js +0 -176
  281. package/dist/util/account/index.js +0 -3
  282. package/dist/util/account/util.js +0 -18
  283. package/dist/util/algorithms/index.js +0 -1
  284. package/dist/util/algorithms/search-binary.js +0 -25
  285. package/dist/util/check/index.js +0 -1
  286. package/dist/util/geometry/index.js +0 -47
  287. package/dist/util/gl-util/uniform-block/shader.js +0 -1
  288. package/dist/util/heatwavedatamanager/datamanager.js +0 -149
  289. package/dist/util/heatwavedatamanager/index.js +0 -2
  290. package/dist/util/index.js +0 -13
  291. package/dist/util/interpolation/index.js +0 -1
  292. package/dist/util/interpolation/timetrack/index.js +0 -2
  293. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +0 -79
  294. package/dist/util/interpolation/timetrack/web-worker.js +0 -46
  295. package/dist/util/jshelpers/data-filler.js +0 -17
  296. package/dist/util/jshelpers/equality.js +0 -18
  297. package/dist/util/jshelpers/index.js +0 -2
  298. package/dist/util/jshelpers/timefilters.js +0 -30
  299. package/dist/util/picking/fence.js +0 -43
  300. package/dist/util/picking/picker-displayer.js +0 -136
  301. package/dist/util/programs/draw-texture-on-canvas.js +0 -86
  302. package/dist/util/programs/index.js +0 -1
  303. package/dist/util/programs/shapesonglobe.js +0 -210
  304. package/dist/util/programs/supersampletotextures.js +0 -109
  305. package/dist/util/programs/texturetoglobe.js +0 -179
  306. package/dist/util/shaderfunctions/index.js +0 -2
  307. package/dist/util/shaderfunctions/nodata.js +0 -8
  308. package/dist/util/shaderfunctions/noisefunctions.js +0 -41
  309. package/dist/util/surface-line-data/arcs-to-cuts.js +0 -50
  310. package/dist/util/surface-line-data/cut-arc.js +0 -1
  311. package/dist/util/surface-line-data/rbush-manager.js +0 -1
  312. package/dist/util/surface-line-data/web-worker.js +0 -1
  313. package/dist/util/webglobe/gldefaultstates.js +0 -4
  314. package/dist/util/webglobe/index.js +0 -2
  315. package/dist/util/webglobe/rasteroverlay.js +0 -75
  316. package/dist/waveparticles/adaptor.js +0 -15
  317. package/dist/waveparticles/index.js +0 -3
  318. package/dist/waveparticles/plugin.js +0 -290
  319. package/dist/wind/imagetovectorfieldandmagnitude.js +0 -56
  320. package/dist/wind/index.js +0 -5
  321. package/dist/wind/plugin.js +0 -921
  322. package/dist/wind/vectorfieldimage.js +0 -23
  323. package/dist/write-text/attached-text-writer.js +0 -87
  324. package/dist/write-text/context-text.js +0 -94
  325. package/dist/write-text/context-text3old.js +0 -152
  326. package/dist/write-text/index.js +0 -1
  327. package/dist/write-text/writer-plugin.js +0 -8
  328. package/partialrings/goals.md +0 -17
  329. package/point-heat-map/readme.md +0 -15
  330. package/programs/line-on-globe/linestrip/data.ts +0 -29
  331. package/programs/line-on-globe/linestrip/linestrip.ts +0 -201
  332. package/programs/line-on-globe/naive-accurate-flexible.ts +0 -258
  333. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.ts +0 -120
  334. package/programs/polygon-on-globe/texture-dem-triangles.ts +0 -207
  335. package/programs/programcache.ts +0 -131
  336. package/programs/rings/partial-ring/piece-of-pie.ts +0 -323
  337. package/programs/totems/camerauniformblock.ts +0 -310
  338. package/programs/totems/canvas-webglobe-info.ts +0 -156
  339. package/programs/totems/globe-changes.ts +0 -79
  340. package/programs/totems/index.ts +0 -2
  341. package/programs/vectorfields/logics/constants.ts +0 -5
  342. package/programs/vectorfields/logics/ubo-new.ts +0 -37
  343. package/publish.bat +0 -62
  344. package/range-tools-on-terrain/bearing-line/adapters.ts +0 -154
  345. package/range-tools-on-terrain/bearing-line/plugin.ts +0 -569
  346. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  347. package/range-tools-on-terrain/circle-line-chain/adapters.ts +0 -109
  348. package/range-tools-on-terrain/circle-line-chain/chain-list-map.ts +0 -446
  349. package/range-tools-on-terrain/circle-line-chain/plugin.ts +0 -607
  350. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  351. package/range-tools-on-terrain/range-ring/adapters.ts +0 -114
  352. package/range-tools-on-terrain/range-ring/enum.ts +0 -2
  353. package/range-tools-on-terrain/range-ring/plugin.ts +0 -447
  354. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  355. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  356. package/rangerings/enum.ts +0 -2
  357. package/semiplugins/interface.ts +0 -14
  358. package/semiplugins/lightweight/line-plugin.ts +0 -343
  359. package/semiplugins/lightweight/piece-of-pie-plugin.ts +0 -275
  360. package/semiplugins/shape-on-terrain/arc-plugin.ts +0 -602
  361. package/semiplugins/shape-on-terrain/circle-plugin.ts +0 -588
  362. package/semiplugins/shape-on-terrain/goal.md +0 -12
  363. package/semiplugins/shape-on-terrain/padding-1-degree.ts +0 -714
  364. package/semiplugins/shape-on-terrain/terrain-cover/notes.md +0 -90
  365. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.ts +0 -0
  366. package/semiplugins/type.ts +0 -8
  367. package/tests/Math/arc-sampling-test.js +0 -367
  368. package/tests/Math/arc-sampling-test.ts +0 -429
  369. package/tests/Math/arc.test.ts +0 -102
  370. package/tests/Math/junction/arc-plane.test.ts +0 -163
  371. package/tests/Math/junction/plane-plane.test.ts +0 -91
  372. package/tests/Math/plane-test.ts +0 -17
  373. package/tests/Math/plane.test.ts +0 -43
  374. package/tests/Math/vec3.test.ts +0 -14
  375. package/timetracks/readme.md +0 -1
  376. package/tsconfig.json +0 -22
  377. package/types.ts +0 -265
  378. package/util/account/create-buffermap-orchastration.ts +0 -85
  379. package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -149
  380. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -332
  381. package/util/account/single-attribute-buffer-management/buffer-orchestrator1.ts +0 -184
  382. package/util/account/single-attribute-buffer-management/index.ts +0 -11
  383. package/util/account/single-attribute-buffer-management/object-store.ts +0 -76
  384. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  385. package/util/build-strategy/general-strategy.ts +0 -99
  386. package/util/build-strategy/static-dynamic.ts +0 -50
  387. package/util/check/typecheck.ts +0 -74
  388. package/util/frame-counter-trigger.ts +0 -99
  389. package/util/geometry/index.ts +0 -64
  390. package/util/gl-util/buffer/attribute-loader.ts +0 -84
  391. package/util/gl-util/buffer/index.ts +0 -6
  392. package/util/gl-util/draw-options/methods.ts +0 -47
  393. package/util/gl-util/uniform-block/manager.ts +0 -210
  394. package/util/gl-util/uniform-block/roadmap.md +0 -70
  395. package/util/gl-util/uniform-block/types.ts +0 -20
  396. package/util/heatwavedatamanager/pointcoordsmeta.ts +0 -28
  397. package/util/heatwavedatamanager/texture-point-sampler.ts +0 -198
  398. package/util/shaderfunctions/geometrytransformations.ts +0 -388
  399. package/util/surface-line-data/arc-bboxes.ts +0 -42
  400. package/util/surface-line-data/flow.ts +0 -52
  401. package/util/surface-line-data/types.ts +0 -27
  402. package/util/webglobjectbuilders.ts +0 -446
  403. package/write-text/context-text-bulk.ts +0 -268
  404. package/write-text/context-text3.ts +0 -253
  405. package/write-text/context-text4.ts +0 -243
  406. /package/{dist/Math → Math}/arc-cdf-points.js +0 -0
  407. /package/{dist/Math → Math}/arc-generate-points-exponantial.js +0 -0
  408. /package/{dist/Math → Math}/arc.js +0 -0
  409. /package/{dist/Math → Math}/circle-cdf-points.js +0 -0
  410. /package/{dist/Math → Math}/circle.js +0 -0
  411. /package/{dist/Math → Math}/constants.js +0 -0
  412. /package/{dist/Math → Math}/juction/arc-plane.js +0 -0
  413. /package/{dist/Math → Math}/juction/line-sphere.js +0 -0
  414. /package/{dist/Math → Math}/juction/plane-plane.js +0 -0
  415. /package/{dist/Math → Math}/line.js +0 -0
  416. /package/{dist/Math → Math}/matrix4.js +0 -0
  417. /package/{dist/Math → Math}/methods.js +0 -0
  418. /package/{dist/Math → Math}/plane.js +0 -0
  419. /package/{dist/Math → Math}/quaternion.js +0 -0
  420. /package/{dist/Math → Math}/templete-shapes/grid-visually-equal.js +0 -0
  421. /package/{dist/Math → Math}/types.js +0 -0
  422. /package/{dist/Math → Math}/vec3.js +0 -0
  423. /package/{dist/programs → programs}/line-on-globe/linestrip/data.js +0 -0
  424. /package/{dist/programs → programs}/line-on-globe/linestrip/linestrip.js +0 -0
  425. /package/{dist/programs → programs}/line-on-globe/naive-accurate-flexible.js +0 -0
  426. /package/{dist/programs → programs}/polygon-on-globe/texture-dem-triangle-test-plugin.js +0 -0
  427. /package/{dist/programs → programs}/polygon-on-globe/texture-dem-triangles.js +0 -0
  428. /package/{dist/programs → programs}/programcache.js +0 -0
  429. /package/{dist/programs → programs}/rings/partial-ring/piece-of-pie.js +0 -0
  430. /package/{dist/programs → programs}/totems/canvas-webglobe-info.js +0 -0
  431. /package/{dist/programs → programs}/totems/globe-changes.js +0 -0
  432. /package/{dist/programs → programs}/totems/index.js +0 -0
  433. /package/{dist/programs → programs}/vectorfields/logics/constants.js +0 -0
  434. /package/{dist/programs → programs}/vectorfields/logics/ubo-new.js +0 -0
  435. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/bearing-line/adapters.js +0 -0
  436. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/bearing-line/plugin.js +0 -0
  437. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/bearing-line/types.js +0 -0
  438. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/circle-line-chain/adapters.js +0 -0
  439. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/circle-line-chain/chain-list-map.js +0 -0
  440. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/circle-line-chain/plugin.js +0 -0
  441. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/circle-line-chain/types.js +0 -0
  442. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/range-ring/adapters.js +0 -0
  443. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/range-ring/enum.js +0 -0
  444. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/range-ring/plugin.js +0 -0
  445. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/range-ring/rangeringangletext.js +0 -0
  446. /package/{dist/range-tools-on-terrain → range-tools-on-terrain}/range-ring/types.js +0 -0
  447. /package/{dist/rangerings → rangerings}/enum.js +0 -0
  448. /package/{dist/semiplugins → semiplugins}/interface.js +0 -0
  449. /package/{dist/semiplugins → semiplugins}/lightweight/line-plugin.js +0 -0
  450. /package/{dist/semiplugins → semiplugins}/lightweight/piece-of-pie-plugin.js +0 -0
  451. /package/{dist/semiplugins → semiplugins}/shape-on-terrain/arc-plugin.js +0 -0
  452. /package/{dist/semiplugins → semiplugins}/shape-on-terrain/circle-plugin.js +0 -0
  453. /package/{dist/semiplugins → semiplugins}/shape-on-terrain/padding-1-degree.js +0 -0
  454. /package/{dist/semiplugins → semiplugins}/shape-on-terrain/terrain-cover/texture-dem-cover.js +0 -0
  455. /package/{dist/semiplugins → semiplugins}/type.js +0 -0
  456. /package/{dist/types.js → types.js} +0 -0
  457. /package/{dist/util → util}/account/create-buffermap-orchastration.js +0 -0
  458. /package/{dist/util → util}/account/single-attribute-buffer-management/buffer-manager.js +0 -0
  459. /package/{dist/util → util}/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -0
  460. /package/{dist/util → util}/account/single-attribute-buffer-management/buffer-orchestrator1.js +0 -0
  461. /package/{dist/util → util}/account/single-attribute-buffer-management/index.js +0 -0
  462. /package/{dist/util → util}/account/single-attribute-buffer-management/object-store.js +0 -0
  463. /package/{dist/util → util}/account/single-attribute-buffer-management/types.js +0 -0
  464. /package/{dist/util → util}/build-strategy/general-strategy.js +0 -0
  465. /package/{dist/util → util}/build-strategy/static-dynamic.js +0 -0
  466. /package/{dist/util → util}/check/typecheck.js +0 -0
  467. /package/{dist/util → util}/frame-counter-trigger.js +0 -0
  468. /package/{dist/util → util}/gl-util/buffer/attribute-loader.js +0 -0
  469. /package/{dist/util → util}/gl-util/buffer/index.js +0 -0
  470. /package/{dist/util → util}/gl-util/draw-options/methods.js +0 -0
  471. /package/{dist/util → util}/gl-util/uniform-block/manager.js +0 -0
  472. /package/{dist/util → util}/gl-util/uniform-block/types.js +0 -0
  473. /package/{dist/util → util}/heatwavedatamanager/pointcoordsmeta.js +0 -0
  474. /package/{dist/util → util}/heatwavedatamanager/texture-point-sampler.js +0 -0
  475. /package/{dist/util → util}/shaderfunctions/geometrytransformations.js +0 -0
  476. /package/{dist/util → util}/surface-line-data/arc-bboxes.js +0 -0
  477. /package/{dist/util → util}/surface-line-data/flow.js +0 -0
  478. /package/{dist/util → util}/surface-line-data/types.js +0 -0
  479. /package/{dist/util → util}/webglobjectbuilders.js +0 -0
  480. /package/{dist/write-text → write-text}/context-text3.js +0 -0
@@ -1,921 +0,0 @@
1
- /**
2
- * Author: Toprak Nihat Deniz Ozturk
3
- */
4
- import * as util from "../util";
5
- import imageToMagnitude, { imageToRadianAngle } from "./imagetovectorfieldandmagnitude";
6
- import { TexturePointSampler } from "../util/heatwavedatamanager/texture-point-sampler";
7
- /**
8
- * Shader Dökümanı:
9
- * * Vektör alan haritasında kaçış değeri
10
- * texture2D(u_wind, pos).rg == vec2(0.0, 0.0) değerini kaçış için kullandım.
11
- * Deniz rüzgarları gibi haritalarda kara için rg değerleri 0.0 oluyor.
12
- * Gerçek bir partikülün rg == vec2(0.0, 0.0) değerinde olma olasılığı düşük.
13
- * Hem yatay ve hem dikey boyutta en düşük değere sahip olmalı.
14
- *
15
-
16
- *
17
- */
18
- /**
19
- * @typedef {Object} WindData for setWindDataWithImageBase64
20
- * @property {string} image - base64 encoded image
21
- * @property {number} width - image width
22
- * @property {number} height - image height
23
- * @property {number} uMin - minimum u value
24
- * @property {number} vMin - minimum v value
25
- * @property {number} uMax - maximum u value
26
- * @property {number} vMax - maximum v value
27
- * @property {Array} bbox - bounding box [minLon, minLat, maxLon, maxLat]
28
- * @property {LegendData} legendData - legend data
29
-
30
- */
31
- /**
32
- * @typedef {Object} LegendData
33
- * @property {Array} thresholds - list of integers
34
- * @property {Array} values - list of colors
35
- */
36
- const quadVert = `
37
- precision mediump float;
38
-
39
- attribute vec2 a_pos;
40
-
41
- varying vec2 v_tex_pos;
42
-
43
- void main() {
44
- v_tex_pos = a_pos;
45
- gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);
46
- }`;
47
- const screenFrag = `precision mediump float;
48
-
49
- uniform sampler2D u_screen;
50
- uniform float u_opacity;
51
-
52
- varying vec2 v_tex_pos;
53
-
54
- void main() {
55
- vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);
56
- // a hack to guarantee opacity fade out even with a value close to 1.0
57
- if ( color.a < 0.005) {
58
- discard;
59
- }
60
- gl_FragColor = vec4( floor(255.0 * color * u_opacity) / 255.0);
61
- }
62
-
63
- `;
64
- const updateFrag = `
65
- precision highp float;
66
-
67
- uniform sampler2D u_particles;
68
- uniform sampler2D u_wind;
69
- uniform vec2 u_wind_res;
70
- uniform vec2 u_wind_min;
71
- uniform vec2 u_wind_max;
72
- uniform float u_rand_seed;
73
- uniform float u_speed_factor;
74
- uniform float u_drop_rate;
75
- uniform float u_drop_rate_bump;
76
-
77
- varying vec2 v_tex_pos;
78
-
79
- // pseudo-random generator
80
- const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);
81
- float rand(const vec2 co) {
82
- float t = dot(rand_constants.xy, co);
83
- return fract(sin(t) * (rand_constants.z + t));
84
- }
85
-
86
- // wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation
87
- vec2 lookup_wind(const vec2 uv) {
88
- return texture2D(u_wind, uv).rg; // lower-res hardware filtering
89
- // vec2 px = 1.0 / u_wind_res;
90
- // vec2 vc = (floor(uv * u_wind_res)) * px;
91
- // vec2 f = fract(uv * u_wind_res);
92
- // vec2 tl = texture2D(u_wind, vc).rg;
93
- // vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;
94
- // vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;
95
- // vec2 br = texture2D(u_wind, vc + px).rg;
96
- // return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
97
- }
98
-
99
- void main() {
100
- vec4 color = texture2D(u_particles, v_tex_pos);
101
- vec2 pos = vec2(
102
- color.r / 255.0 + color.b,
103
- color.g / 255.0 + color.a); // decode particle position from pixel RGBA
104
-
105
- if ( texture2D(u_wind, pos).rg == vec2(0.0, 0.0) ) {
106
- discard;
107
- }
108
-
109
- vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));
110
- float speed_t = length(velocity) / length(u_wind_max);
111
-
112
- // take EPSG:4236 distortion into account for calculating where the particle moved
113
- // float distortion = 1.0; //cos(radians(pos.y * 180.0 - 90.0));
114
- // vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;
115
- vec2 offset = vec2(velocity.x, velocity.y) * 0.0001 * u_speed_factor;
116
-
117
- // update particle position, wrapping around the date line
118
- pos = fract(1.0 + pos + offset);
119
-
120
- // a random seed to use for the particle drop
121
- vec2 seed = (pos + v_tex_pos) * u_rand_seed;
122
-
123
- // drop rate is a chance a particle will restart at random position, to avoid degeneration
124
- float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;
125
- float drop = step(1.0 - drop_rate, rand(seed));
126
-
127
- vec2 random_pos = vec2(
128
- rand(seed + 1.3),
129
- rand(seed + 2.1));
130
- pos = mix(pos, random_pos, drop);
131
-
132
- // encode the new particle position back into RGBA
133
- gl_FragColor = vec4(
134
- fract(pos * 255.0),
135
- floor(pos * 255.0) / 255.0);
136
- }
137
- `;
138
- const drawFrag = `precision mediump float;
139
-
140
- uniform sampler2D u_wind;
141
- uniform vec2 u_wind_min;
142
- uniform vec2 u_wind_max;
143
- uniform sampler2D u_color_ramp;
144
- uniform float u_color_ramp_max;
145
- uniform float u_base_opacity;
146
-
147
- uniform float u_min_speed;
148
- uniform float u_max_speed;
149
-
150
- varying vec2 v_particle_pos;
151
-
152
- void main() {
153
-
154
-
155
- if ( texture2D(u_wind, v_particle_pos).rg == vec2(0.0, 0.0) ) {
156
- discard;
157
- }
158
- vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);
159
- float speed = length(velocity);
160
- if (speed < u_min_speed || speed > u_max_speed) {
161
- discard;
162
- }
163
- if (speed >= u_color_ramp_max) {
164
- gl_FragColor = texture2D(u_color_ramp,
165
- vec2( 0.99999 , 0.0001 )) * u_base_opacity;
166
- return;
167
- }
168
-
169
- float speed_t = speed / u_color_ramp_max; // length(u_wind_max); //
170
- // color ramp olusturulan method finalde texture ters çevriliyor. bu yüzden speed_t 1.0 - speed_t oluyor.
171
- speed_t = 1.0 - speed_t;
172
- // color ramp is encoded in a 16.0 x 16.0 texture
173
- vec2 ramp_pos = vec2(
174
- fract(16.0 * speed_t),
175
- floor(16.0 * speed_t) / 16.0);
176
-
177
-
178
- gl_FragColor = texture2D(u_color_ramp, ramp_pos) * u_base_opacity;
179
- }
180
- `;
181
- const drawSphereVert = `
182
- precision mediump float;
183
-
184
- attribute float a_index;
185
-
186
- uniform float u_point_size;
187
- uniform sampler2D u_particles;
188
- uniform float u_particles_res;
189
-
190
- uniform float u_height;
191
-
192
- varying vec2 v_particle_pos;
193
- varying float v_z;
194
-
195
- uniform mat3 u_bbox_matrix;
196
-
197
- uniform mat4 uModelViewMatrix;
198
- uniform mat4 uProjectionMatrix;
199
- uniform vec3 uTranslate;
200
-
201
- const float PI = 3.141592653589793;
202
- const float R = 6378.137;
203
-
204
- vec3 cartesian3DPoint( float longRad, float latRad, float height) {
205
- float radius = R + height;
206
- float x = radius * sin(latRad) * cos(longRad);
207
- float y = radius * sin(latRad) * sin(longRad);
208
- float z = radius * cos(latRad);
209
- return vec3(
210
- x,
211
- y,
212
- z) ;
213
- }
214
-
215
- void main() {
216
- vec4 color = texture2D(u_particles, vec2(
217
- fract(a_index / u_particles_res),
218
- floor(a_index / u_particles_res) / u_particles_res));
219
-
220
- v_particle_pos = vec2(
221
- color.r / 255.0 + color.b,
222
- color.g / 255.0 + color.a);
223
-
224
-
225
- // if ( v_particle_pos.y < 0.0265 || v_particle_pos.y > 0.9735 ) {
226
- float y = v_particle_pos.y - 0.0055;//a
227
- if ( y > 0.9735 || y < 0.0265 ) {
228
- gl_Position = vec4(-2.0, -2.0, -2.0, 1.0);
229
- return;
230
- }
231
- // vec3 pos = u_bbox_matrix * vec3(v_particle_pos.x, v_particle_pos.y, 1.0);
232
- vec3 pos = u_bbox_matrix * vec3(v_particle_pos.x, y, 1.0);
233
-
234
-
235
- float xRad = PI * (2.0 * pos.x - 1.0);
236
- float yRad = pos.y * PI;
237
-
238
- pos = cartesian3DPoint(xRad, yRad, u_height);
239
- gl_Position = uProjectionMatrix * uModelViewMatrix * vec4(pos - uTranslate, 1.0);
240
- gl_PointSize = u_point_size;
241
-
242
- }`;
243
- const drawFlatVert = `
244
- precision mediump float;
245
-
246
- uniform mat3 u_bbox_matrix;
247
-
248
- uniform vec3 uTranslate;
249
- // uniform mat4 uModelViewMatrix;
250
- uniform mat4 uProjectionMatrix;
251
-
252
- attribute float a_index;
253
- uniform sampler2D u_particles;
254
- uniform float u_particles_res;
255
- uniform float u_point_size;
256
- uniform vec2 u_mapWH;
257
- uniform vec2 u_scrWH;
258
-
259
- varying vec2 v_particle_pos;
260
-
261
- const float PI = 3.141592653589793;
262
- const float POLE = 20037508.34;
263
- const float POLE_BY_PI = POLE / PI;
264
- const float HALF_PI = PI / 2.0;
265
-
266
-
267
- void main() {
268
-
269
- vec4 color = texture2D(u_particles, vec2(
270
- fract(a_index / u_particles_res),
271
- floor(a_index / u_particles_res) / u_particles_res));
272
-
273
- v_particle_pos = vec2(
274
- color.r / 255.0 + color.b,
275
- color.g / 255.0 + color.a);
276
- float y = v_particle_pos.y - 0.0055;//a
277
- if ( y < 0.0265 || y > 0.9735 ) {
278
- gl_Position = vec4(-2.0, -2.0, -2.0, 1.0);
279
- return;
280
- }
281
- vec3 pos = u_bbox_matrix * vec3(v_particle_pos.x, y, 1.0);
282
-
283
- float x = (2.0 * pos.x - 1.0);
284
- float mercator_x = x * POLE;
285
- float mercator_y = log( tan( ( 1.0 - pos.y ) * HALF_PI ) ) * POLE_BY_PI;
286
-
287
- float normalizedX = ( mercator_x - uTranslate.x) / u_mapWH.x;
288
- float normalizedY = ( mercator_y - uTranslate.y) / u_mapWH.y;
289
- gl_Position = uProjectionMatrix * vec4(normalizedX * u_scrWH.x, (1.0 - normalizedY) * u_scrWH.y, 0.0, 1.0);
290
-
291
- gl_PointSize = u_point_size;
292
- }`;
293
- const defaultRampColors = [
294
- [0.0, '#5e4fa2'],
295
- [0.08, '#3288bd'],
296
- [0.2, '#66c2a5'],
297
- [0.3, '#abdda4'],
298
- [0.4, '#e6f598'],
299
- [0.5, '#fee08b'],
300
- [0.6, '#fdae61'],
301
- [0.7, '#f46d43'],
302
- [1.0, '#d53e4f']
303
- ];
304
- const windyLegendData = {
305
- "thresholds": [0, 3, 3, 5, 5, 7, 10, 10, 13, 15, 15, 17, 20, 20, 25, 25, 30],
306
- // 0 5 10 20 30 40 60
307
- // "thresholds": [0, 5, 5, 10, 10, 15, 15, 20, 20, 25, 25, 30, 30, 35, 40, 60],
308
- "values": [
309
- "#6271B8",
310
- "#6271B8",
311
- "#6271B8",
312
- "#6271B8",
313
- "#3D6EA3",
314
- "#4A94AA",
315
- "#4A9294",
316
- "#4D8E7C",
317
- "#4CA44C",
318
- "#67A436",
319
- "#A28740",
320
- "#A26D5C",
321
- "#8D3F5C",
322
- "#974B91",
323
- "#5F64A0",
324
- "#5B88A1",
325
- "#5B88A1"
326
- ]
327
- };
328
- export default class WindPlugin {
329
- /**
330
- * @param {String} id
331
- * @param {Object} windDataMeta
332
- * @param {number} windDataMeta.width - image width
333
- * @param {number} windDataMeta.height - image height
334
- * @param {Array} windDataMeta.bbox - bounding box [minLon, minLat, maxLon, maxLat]
335
- * @param {Object} options
336
- * @param {number} options.fadeOpacity - how fast the particle trails fade on each frame | between 0 - 1 | default 0.746
337
- * @param {number} options.speedFactor - how fast the particles move | between 0 - 1 | default 0.6
338
- * @param {number} options.dropRate - how often the particles move to a random place | between 0 - 1 | default 0.007
339
- * @param {number} options.dropRateBump - drop rate increase relative to individual particle speed
340
- * @param {number} options.baseOpacity - opacity of drawn particle trails | between 0 - 1 | default 1.0
341
- * @param {number} options.pointSize - draw size of each particle | positive number | default 2.0
342
- * @param {number} options.minSpeed - minimum speed value | positive number | default 0.0
343
- * @param {number} options.maxSpeed - maximum speed value | positive number | default 1000.0
344
- * @param {number} options.height - height of the particles | number | default 0.0
345
- * @param {number} numParticles - number of particles | positive integer
346
- * @param {LegendData} options.legendData - legend data
347
- */
348
- constructor(id, windDataMeta, { fadeOpacity = 0.746, speedFactor = 0.6, dropRate = 0.007, dropRateBump = 0.001, baseOpacity = 1.0, pointSize = 2.0, minSpeed = 0.0, maxSpeed = 1000.0, height = 0.0, numParticles = 40000, legendData = windyLegendData } = {}) {
349
- this.id = id;
350
- this._windDataMeta = windDataMeta;
351
- this.globe = null;
352
- this.gl = null;
353
- this._screenMoved = false;
354
- this.projMatrix = null;
355
- this.modelviewMatrix = null;
356
- this.transPos = new Float32Array([0, 0, 0]);
357
- this.windData = null;
358
- this._fadeOpacity = fadeOpacity;
359
- this._speedFactor = speedFactor;
360
- this._dropRate = dropRate;
361
- this._dropRateBump = dropRateBump;
362
- this._baseOpacity = baseOpacity;
363
- this._pointSize = pointSize;
364
- this._minSpeed = minSpeed;
365
- this._maxSpeed = maxSpeed;
366
- this._height = height;
367
- this._numParticles = numParticles;
368
- this._legendData = legendData;
369
- this.lastdatas = [[], [], { x: 0, y: 0, z: 0 }];
370
- this._drawParticles = this._drawParticlesSphere;
371
- this._lastLOD = 0;
372
- }
373
- // Uniforms are loaded once, on initiation and when they are changed.
374
- set height(value) {
375
- this._height = value;
376
- this._loadHeight();
377
- }
378
- set minSpeed(value) {
379
- this._minSpeed = value;
380
- this._loadMinMaxSpeed();
381
- }
382
- set maxSpeed(value) {
383
- this._maxSpeed = value;
384
- this._loadMinMaxSpeed();
385
- }
386
- set fadeOpacity(value) {
387
- this._fadeOpacity = value;
388
- this._loadFadeOpacity();
389
- }
390
- set speedFactor(value) {
391
- this._speedFactor = value;
392
- this._loadSpeedFactor();
393
- }
394
- set dropRate(value) {
395
- this._dropRate = value;
396
- this._loadDropRate();
397
- }
398
- set dropRateBump(value) {
399
- this._dropRateBump = value;
400
- this._loadDropRateBump();
401
- }
402
- set baseOpacity(value) {
403
- this._baseOpacity = value;
404
- this._loadBaseOpacity();
405
- }
406
- set pointSize(value) {
407
- this._pointSize = value;
408
- this._loadPointSize();
409
- }
410
- // Color ramp methods.
411
- // Color ramp is used to colorize the particles according to their speed.
412
- // Legend max value is used to normalize the speed values.
413
- setColorRamp(colors) {
414
- // lookup texture for colorizing the particles according to their speed
415
- if (this.gl == null) {
416
- return;
417
- }
418
- this.colorRampTexture = util.createTexture(this.gl, this.gl.LINEAR, util.getColorRamp(colors), 16, 16);
419
- }
420
- setColorRampDefault() {
421
- const { uMax, uMin, vMax, vMin } = this.windData;
422
- const maxSpeed = Math.sqrt(uMax * uMax + vMax * vMax);
423
- const minSpeed = Math.sqrt(uMin * uMin + vMin * vMin);
424
- // console.log("maxSpeed", maxSpeed, "minSpeed", minSpeed);
425
- this._rampMax = maxSpeed > minSpeed ? maxSpeed : minSpeed;
426
- this._loadRampMax();
427
- this.setColorRamp(defaultRampColors);
428
- }
429
- /**
430
- *
431
- * @param {*} legendData
432
- * @param {Array} legendData.thresholds - list of integers
433
- * @param {Array} legendData.values - list of colors in hex format like #ff0000 (alpha is not included)
434
- *
435
- */
436
- setLegend(legendData) {
437
- const { gl } = this;
438
- if (gl === null) {
439
- throw new Error("wind plugin. setColorRampFromService is called before plugin is registered.");
440
- }
441
- const { thresholds, values } = legendData;
442
- if (thresholds.length === 0 || values.length === 0) {
443
- return;
444
- }
445
- thresholds.push(thresholds[thresholds.length - 1]);
446
- values.push(values[values.length - 1]);
447
- const maxVelocity = thresholds[thresholds.length - 1];
448
- const colors = [];
449
- for (let i = 0; i < thresholds.length; i++) {
450
- colors.push([
451
- thresholds[i] / maxVelocity,
452
- values[i]
453
- ]);
454
- }
455
- const colorRamp = util.getColorRamp(colors);
456
- this.colorRampTexture = util.createTexture(gl, gl.LINEAR, colorRamp, 16, 16);
457
- this._rampMax = maxVelocity;
458
- this._loadRampMax();
459
- }
460
- // particle coordinates are encoded into RGBA texture
461
- set numParticles(numParticles) {
462
- const gl = this.gl;
463
- // we create a square texture where each pixel will hold a particle position encoded as RGBA
464
- const particleRes = this.particleStateResolution = Math.ceil(Math.sqrt(numParticles));
465
- this._numParticles = particleRes * particleRes;
466
- const particleState = new Uint8Array(this._numParticles * 4);
467
- for (let i = 0; i < particleState.length; i++) {
468
- particleState[i] = Math.floor(Math.random() * 256); // randomize the initial particle positions
469
- }
470
- // textures to hold the particle state for the current and the next frame
471
- this.particleStateTexture0 = util.createTexture(gl, gl.NEAREST, particleState, particleRes, particleRes);
472
- this.particleStateTexture1 = util.createTexture(gl, gl.NEAREST, particleState, particleRes, particleRes);
473
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
474
- gl.useProgram(this.updateProgram.program);
475
- gl.uniform1f(this.updateProgram.u_wind_res, this.particleStateResolution);
476
- gl.useProgram(this.drawSphereProgram.program);
477
- gl.uniform1f(this.drawSphereProgram.u_particles_res, this.particleStateResolution);
478
- gl.useProgram(this.drawFlatProgram.program);
479
- gl.uniform1f(this.drawFlatProgram.u_particles_res, this.particleStateResolution);
480
- gl.useProgram(currentProgram);
481
- // console.log("numParticles", this._numParticles);
482
- const particleIndices = new Float32Array(this._numParticles);
483
- for (let i = 0; i < this._numParticles; i++)
484
- particleIndices[i] = i;
485
- this.particleIndexBuffer = util.createBuffer(gl, particleIndices);
486
- }
487
- get numParticles() {
488
- return this._numParticles;
489
- }
490
- // Vector field texture is used to calculate the particle movement.
491
- /**
492
- * @param {Object} windData
493
- * @param {HTMLImageElement} windData.image - image element
494
-
495
- * @param {number} windData.uMin - minimum u value
496
- * @param {number} windData.vMin - minimum v value
497
- * @param {number} windData.uMax - maximum u value
498
- * @param {number} windData.vMax - maximum v value
499
- */
500
- setWind(windData) {
501
- if (windData === null) {
502
- return;
503
- }
504
- const windDataMeta = this._windDataMeta;
505
- const gl = this.gl;
506
- this.windData = windData;
507
- this.windTexture = util.createTexture(gl, gl.LINEAR, windData.image);
508
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
509
- gl.useProgram(this.updateProgram.program);
510
- gl.uniform2f(this.updateProgram.u_wind_res, windDataMeta.width, windDataMeta.height);
511
- gl.uniform2f(this.updateProgram.u_wind_min, this.windData.uMin, this.windData.vMin);
512
- gl.uniform2f(this.updateProgram.u_wind_max, this.windData.uMax, this.windData.vMax);
513
- this.setGeometry();
514
- console.log("windData bbox", windData.bbox);
515
- const minXY = this._latLongToPixelXY(windDataMeta.bbox[1], windDataMeta.bbox[0]);
516
- const maxXY = this._latLongToPixelXY(windDataMeta.bbox[3], windDataMeta.bbox[2]);
517
- this._loadBoundingBoxData(minXY.x, minXY.y, maxXY.x, maxXY.y);
518
- gl.useProgram(currentProgram);
519
- this._setCoorcinatesDataCalculatorData();
520
- this.resize();
521
- }
522
- // Vector field texture is used to calculate the particle movement.
523
- /**
524
- * @param {Object} windData
525
- * @param {BaseInt64} windData.image - image element
526
- * @param {number} windData.width - image width
527
- * @param {number} windData.height - image height
528
- * @param {number} windData.uMin - minimum u value
529
- * @param {number} windData.vMin - minimum v value
530
- * @param {number} windData.uMax - maximum u value
531
- * @param {number} windData.vMax - maximum v value
532
- * @param {Array} windData.bbox - bounding box [minLon, minLat, maxLon, maxLat]
533
- */
534
- setWindDataWithImageBase64(windData) {
535
- const image = util.createImageFromBase64(windData.image);
536
- image.onload = () => {
537
- windData.image = image;
538
- this.setWind(windData);
539
- };
540
- }
541
- /**
542
- * @param
543
- * @returns
544
- */
545
- getTexturePointSampler(type = `magnitude`) {
546
- if (type == `magnitude`) {
547
- if (!this.texturePointSampler) {
548
- this._createTexturePointSampler();
549
- this._setCoorcinatesDataCalculatorData();
550
- }
551
- return this.texturePointSampler;
552
- }
553
- else if (type == `angle`) {
554
- if (!this.texturePointSamplerAngle) {
555
- this._createTexturePointSamplerAngle();
556
- this._setCoorcinatesDataCalculatorData();
557
- }
558
- return this.texturePointSamplerAngle;
559
- }
560
- else {
561
- throw new Error(`WindPlugin.getTexturePointSampler: type must be either 'magnitude' or 'angle'.`);
562
- }
563
- }
564
- _createTexturePointSamplerAngle() {
565
- const { bbox, width, height } = this._windDataMeta;
566
- this.texturePointSamplerAngle = new TexturePointSampler(bbox, width, height);
567
- }
568
- _createTexturePointSampler() {
569
- const { bbox, width, height } = this._windDataMeta;
570
- this.texturePointSampler = new TexturePointSampler(bbox, width, height);
571
- }
572
- _setCoorcinatesDataCalculatorData() {
573
- if (!this.windData) {
574
- return;
575
- }
576
- if (this.texturePointSamplerAngle) {
577
- const angle = imageToRadianAngle(this.windData);
578
- this.texturePointSamplerAngle.updateTextureData(0, angle, angle);
579
- }
580
- if (this.texturePointSampler) {
581
- const magnitude = imageToMagnitude(this.windData);
582
- this.texturePointSampler.updateTextureData(0, magnitude, magnitude);
583
- }
584
- }
585
- // -----------------------------------------------
586
- // --- inner methods ---
587
- // -----------------------------------------------
588
- _latLongToPixelXY(latitude, longitude) {
589
- return {
590
- x: (longitude + 180) / 360,
591
- y: (90 - latitude) / 180
592
- };
593
- }
594
- _loadBoundingBoxData(minX, minY, maxX, maxY) {
595
- // console.log("minX", minX, "minY", minY, "maxX", maxX, "maxY", maxY)
596
- const gl = this.gl;
597
- const bboxMatrix = new Float32Array([
598
- maxX - minX, 0, 0,
599
- 0, maxY - minY, 0,
600
- minX, minY, 1
601
- ]);
602
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
603
- gl.useProgram(this.drawSphereProgram.program);
604
- gl.uniformMatrix3fv(this.drawSphereProgram.u_bbox_matrix, false, bboxMatrix);
605
- gl.useProgram(this.drawFlatProgram.program);
606
- gl.uniformMatrix3fv(this.drawFlatProgram.u_bbox_matrix, false, bboxMatrix);
607
- gl.useProgram(currentProgram);
608
- }
609
- // When the screen is moved, the particles are reset to random positions.
610
- // During movement plugin should not draw the particles.
611
- _doDraw() {
612
- const globe = this.globe;
613
- if (this.windData === null) {
614
- return false;
615
- }
616
- if (globe.api_IsScreenMoving() || this._lastLOD !== globe.api_GetCurrentLODWithDecimal()) {
617
- if (!this._screenMoved) {
618
- this._screenMoved = true;
619
- }
620
- this._lastLOD = globe.api_GetCurrentLODWithDecimal();
621
- return false;
622
- }
623
- else {
624
- if (this._screenMoved) {
625
- this._loadSpeedFactor();
626
- this.resize();
627
- this._screenMoved = false;
628
- }
629
- return true;
630
- }
631
- }
632
- _draw() {
633
- const gl = this.gl;
634
- this._drawScreen();
635
- this._updateParticles();
636
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
637
- }
638
- // globe calls `draw3D` method on each frame
639
- draw3D(projMatrix, modelviewMatrix, transPos) {
640
- const gl = this.gl;
641
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
642
- this.transPos.set([transPos.x, transPos.y, transPos.z], 0);
643
- this.projMatrix = projMatrix;
644
- this.modelviewMatrix = modelviewMatrix;
645
- gl.activeTexture(gl.TEXTURE0);
646
- if (this._doDraw()) {
647
- const depthTest = gl.isEnabled(gl.DEPTH_TEST);
648
- if (depthTest)
649
- gl.disable(gl.DEPTH_TEST);
650
- // if (gl.disable(gl.STENCIL_TEST); //
651
- this._draw();
652
- if (depthTest)
653
- gl.enable(gl.DEPTH_TEST);
654
- }
655
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
656
- // test visuals
657
- // gl.viewport(0, 0, 100, 100);
658
- // this._drawTexture(this.windTexture, 1.0);
659
- // gl.viewport(0, 100, 100, 100);
660
- // this._drawTexture(this.particleStateTexture0, 1.0);
661
- // gl.viewport(0, 200, 100, 100);
662
- // this._drawTexture(this.colorRampTexture, 1.0);
663
- this._resetMachineStates();
664
- this.globe.DrawRender();
665
- }
666
- _drawScreen() {
667
- const { gl, globe } = this;
668
- util.bindTexture(gl, this.windTexture, 0);
669
- util.bindTexture(gl, this.particleStateTexture0, 1);
670
- // draw the screen into a temporary framebuffer to retain it as the background on the next frame
671
- util.bindFramebuffer(gl, this.framebuffer, this.screenTexture);
672
- gl.viewport(0, 0, globe.api_ScrW(), globe.api_ScrH());
673
- gl.enable(gl.BLEND);
674
- gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); // non-premultiplied alpha
675
- this._drawTexture(this.backgroundTexture, this._fadeOpacity);
676
- this._drawParticles();
677
- util.bindFramebuffer(gl, null);
678
- this._drawTexture(this.screenTexture, 1.0);
679
- gl.disable(gl.BLEND);
680
- // save the current screen as the background for the next frame
681
- const temp = this.backgroundTexture;
682
- this.backgroundTexture = this.screenTexture;
683
- this.screenTexture = temp;
684
- }
685
- _drawTexture(texture, opacity) {
686
- const gl = this.gl;
687
- const program = this.screenProgram;
688
- gl.useProgram(program.program);
689
- util.bindAttribute(gl, this.quadBuffer, program.a_pos, 2);
690
- util.bindTexture(gl, texture, 2);
691
- gl.uniform1i(program.u_screen, 2);
692
- gl.uniform1f(program.u_opacity, opacity);
693
- gl.drawArrays(gl.TRIANGLES, 0, 6);
694
- }
695
- _loadRampMax() {
696
- const { gl } = this;
697
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
698
- // console.log("load ramp max", this._rampMax);
699
- gl.useProgram(this.drawSphereProgram.program);
700
- gl.uniform1f(this.drawSphereProgram.u_color_ramp_max, this._rampMax);
701
- gl.useProgram(this.drawFlatProgram.program);
702
- gl.uniform1f(this.drawFlatProgram.u_color_ramp_max, this._rampMax);
703
- gl.useProgram(currentProgram);
704
- }
705
- _drawParticlesSphere() {
706
- const { gl, projMatrix, modelviewMatrix, transPos } = this;
707
- const program = this.drawSphereProgram;
708
- gl.useProgram(program.program);
709
- util.bindAttribute(gl, this.particleIndexBuffer, program.a_index, 1);
710
- util.bindTexture(gl, this.colorRampTexture, 2);
711
- gl.uniform1i(program.u_wind, 0);
712
- gl.uniform1i(program.u_particles, 1);
713
- gl.uniform1i(program.u_color_ramp, 2);
714
- gl.uniformMatrix4fv(program.uProjectionMatrix, false, projMatrix);
715
- gl.uniformMatrix4fv(program.uModelViewMatrix, false, modelviewMatrix);
716
- gl.uniform3fv(program.uTranslate, transPos);
717
- gl.drawArrays(gl.POINTS, 0, this._numParticles);
718
- }
719
- _drawParticlesFlat() {
720
- const { gl, transPos, projMatrix, globe } = this;
721
- const program = this.drawFlatProgram;
722
- gl.useProgram(program.program);
723
- util.bindAttribute(gl, this.particleIndexBuffer, program.a_index, 1);
724
- util.bindTexture(gl, this.colorRampTexture, 2);
725
- gl.uniform1i(program.u_wind, 0);
726
- gl.uniform1i(program.u_particles, 1);
727
- gl.uniform1i(program.u_color_ramp, 2);
728
- gl.uniform2f(program.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
729
- const { width, height } = globe.api_GetCurrentWorldWH();
730
- gl.uniform2f(program.u_mapWH, width, height);
731
- gl.uniformMatrix4fv(program.uProjectionMatrix, false, projMatrix);
732
- gl.uniform3fv(program.uTranslate, transPos);
733
- gl.drawArrays(gl.POINTS, 0, this._numParticles);
734
- }
735
- // globe calls `setGeometry` method on map projection change. FLAT or SPHERE
736
- setGeometry() {
737
- if (this.windData === null) {
738
- return;
739
- }
740
- const { globe, gl } = this;
741
- const geometry = globe.api_GetCurrentGeometry();
742
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
743
- if (geometry === globe.api_GeometryTypes().SPHERE) {
744
- this._drawParticles = this._drawParticlesSphere;
745
- gl.useProgram(this.drawSphereProgram.program);
746
- gl.uniform2f(this.drawSphereProgram.u_wind_min, this.windData.uMin, this.windData.vMin);
747
- gl.uniform2f(this.drawSphereProgram.u_wind_max, this.windData.uMax, this.windData.vMax);
748
- }
749
- else if (geometry === globe.api_GeometryTypes().FLAT) {
750
- this._drawParticles = this._drawParticlesFlat;
751
- gl.useProgram(this.drawFlatProgram.program);
752
- gl.uniform2f(this.drawFlatProgram.u_wind_min, this.windData.uMin, this.windData.vMin);
753
- gl.uniform2f(this.drawFlatProgram.u_wind_max, this.windData.uMax, this.windData.vMax);
754
- }
755
- else {
756
- alert("Geometry is not supported");
757
- }
758
- gl.useProgram(currentProgram);
759
- this.resize();
760
- }
761
- _updateParticles() {
762
- const gl = this.gl;
763
- const program = this.updateProgram;
764
- gl.useProgram(program.program);
765
- gl.viewport(0, 0, this.particleStateResolution, this.particleStateResolution);
766
- util.bindAttribute(gl, this.quadBuffer, program.a_pos, 2);
767
- gl.uniform1i(program.u_wind, 0);
768
- gl.uniform1i(program.u_particles, 1);
769
- util.bindAttribute(gl, this.quadBuffer, program.a_pos, 2);
770
- gl.uniform1f(program.u_rand_seed, Math.random());
771
- util.bindFramebuffer(gl, this.framebuffer, this.particleStateTexture1);
772
- gl.drawArrays(gl.TRIANGLES, 0, 6);
773
- // swap the particle state textures so the new one becomes the current one
774
- const temp = this.particleStateTexture0;
775
- this.particleStateTexture0 = this.particleStateTexture1;
776
- this.particleStateTexture1 = temp;
777
- }
778
- _resetMachineStates() {
779
- const { gl, globe } = this;
780
- // gl.disable(gl.DEPTH_TEST);
781
- // gl.disable(gl.STENCIL_TEST);
782
- gl.activeTexture(gl.TEXTURE0);
783
- gl.viewport(0, 0, globe.api_ScrW(), globe.api_ScrH());
784
- }
785
- _loadHeight() {
786
- const { gl, drawSphereProgram } = this;
787
- if (gl == null)
788
- return;
789
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
790
- gl.useProgram(drawSphereProgram.program);
791
- gl.uniform1f(drawSphereProgram.u_height, this._height);
792
- gl.useProgram(currentProgram);
793
- }
794
- _loadMinMaxSpeed() {
795
- const { gl, drawSphereProgram, drawFlatProgram } = this;
796
- if (gl == null)
797
- return;
798
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
799
- gl.useProgram(drawSphereProgram.program);
800
- gl.uniform1f(drawSphereProgram.u_min_speed, this._minSpeed);
801
- gl.uniform1f(drawSphereProgram.u_max_speed, this._maxSpeed);
802
- gl.useProgram(drawFlatProgram.program);
803
- gl.uniform1f(drawFlatProgram.u_min_speed, this._minSpeed);
804
- gl.uniform1f(drawFlatProgram.u_max_speed, this._maxSpeed);
805
- gl.useProgram(currentProgram);
806
- }
807
- _loadFadeOpacity() {
808
- const { gl, screenProgram } = this;
809
- if (gl == null) {
810
- return;
811
- }
812
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
813
- gl.useProgram(screenProgram.program);
814
- gl.uniform1f(screenProgram.u_opacity, this._fadeOpacity);
815
- gl.useProgram(currentProgram);
816
- }
817
- _loadSpeedFactor() {
818
- const { gl, globe, updateProgram } = this;
819
- if (gl == null) {
820
- return;
821
- }
822
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
823
- gl.useProgram(updateProgram.program);
824
- gl.uniform1f(updateProgram.u_speed_factor, this._speedFactor / Math.ceil(Math.sqrt(globe.api_GetCurrentLOD())));
825
- gl.useProgram(currentProgram);
826
- }
827
- _loadDropRate() {
828
- const { gl, updateProgram } = this;
829
- if (gl == null) {
830
- return;
831
- }
832
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
833
- gl.useProgram(updateProgram.program);
834
- gl.uniform1f(updateProgram.u_drop_rate, this._dropRate);
835
- gl.useProgram(currentProgram);
836
- }
837
- _loadDropRateBump() {
838
- const { gl, updateProgram } = this;
839
- if (gl == null) {
840
- return;
841
- }
842
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
843
- gl.useProgram(updateProgram.program);
844
- gl.uniform1f(updateProgram.u_drop_rate_bump, this._dropRateBump);
845
- gl.useProgram(currentProgram);
846
- }
847
- _loadBaseOpacity() {
848
- const { gl, drawSphereProgram, drawFlatProgram } = this;
849
- if (gl == null) {
850
- return;
851
- }
852
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
853
- gl.useProgram(drawSphereProgram.program);
854
- gl.uniform1f(drawSphereProgram.u_base_opacity, this._baseOpacity);
855
- gl.useProgram(drawFlatProgram.program);
856
- gl.uniform1f(drawFlatProgram.u_base_opacity, this._baseOpacity);
857
- gl.useProgram(currentProgram);
858
- }
859
- _loadPointSize() {
860
- const { gl, drawSphereProgram, drawFlatProgram } = this;
861
- if (gl == null) {
862
- return;
863
- }
864
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
865
- gl.useProgram(drawSphereProgram.program);
866
- gl.uniform1f(drawSphereProgram.u_point_size, this._pointSize);
867
- gl.useProgram(drawFlatProgram.program);
868
- gl.uniform1f(drawFlatProgram.u_point_size, this._pointSize);
869
- gl.useProgram(currentProgram);
870
- }
871
- // globe plugin init methodu
872
- init(globe, gl) {
873
- // console.log("init wind plugin")
874
- this.globe = globe;
875
- this.gl = gl;
876
- this.drawSphereProgram = util.createProgramWrapper(gl, drawSphereVert, drawFrag);
877
- this.screenProgram = util.createProgramWrapper(gl, quadVert, screenFrag);
878
- this.updateProgram = util.createProgramWrapper(gl, quadVert, updateFrag);
879
- this.drawFlatProgram = util.createProgramWrapper(gl, drawFlatVert, drawFrag);
880
- this.quadBuffer = util.createBuffer(gl, new Float32Array([0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 1]));
881
- this.framebuffer = gl.createFramebuffer();
882
- this._loadFadeOpacity();
883
- this._loadSpeedFactor();
884
- this._loadDropRate();
885
- this._loadDropRateBump();
886
- this._loadBaseOpacity();
887
- this._loadPointSize();
888
- this._loadMinMaxSpeed();
889
- this._loadHeight();
890
- if (this._legendData != null) {
891
- this.setLegend(this._legendData);
892
- }
893
- this.numParticles = this._numParticles;
894
- this.resize();
895
- }
896
- resize(a, b) {
897
- const { gl, globe } = this;
898
- const emptyPixels = new Uint8Array(globe.api_ScrW() * globe.api_ScrH() * 4);
899
- // screen textures to hold the drawn screen for the previous and the current frame
900
- this.backgroundTexture = util.createTexture(gl, gl.LINEAR, emptyPixels, globe.api_ScrW(), globe.api_ScrH());
901
- this.screenTexture = util.createTexture(gl, gl.LINEAR, emptyPixels, globe.api_ScrW(), globe.api_ScrH());
902
- gl.viewport(0, 0, globe.api_ScrW(), globe.api_ScrH());
903
- }
904
- // globe calls this `free` on plugin object unregistration
905
- free() {
906
- const gl = this.gl;
907
- gl.deleteBuffer(this.quadBuffer);
908
- gl.deleteFramebuffer(this.framebuffer);
909
- gl.deleteTexture(this.backgroundTexture);
910
- gl.deleteTexture(this.screenTexture);
911
- gl.deleteTexture(this.particleStateTexture0);
912
- gl.deleteTexture(this.particleStateTexture1);
913
- gl.deleteTexture(this.windTexture);
914
- gl.deleteTexture(this.colorRampTexture);
915
- gl.deleteProgram(this.drawSphereProgram.program);
916
- gl.deleteProgram(this.screenProgram.program);
917
- gl.deleteProgram(this.updateProgram.program);
918
- gl.deleteProgram(this.drawFlatProgram.program);
919
- gl.deleteBuffer(this.particleIndexBuffer);
920
- }
921
- }