@pirireis/webglobeplugins 0.12.0-alpha → 0.14.0-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Math/arc-cdf-points.js +20 -0
- package/Math/arc-generate-points copy.js +1 -0
- package/Math/arc.js +21 -8
- package/Math/circle-cdf-points.js +0 -2
- package/Math/circle.js +35 -16
- package/Math/templete-shapes/grid-visually-equal.js +66 -0
- package/altitude-locator/plugin.js +3 -2
- package/bearing-line/plugin.js +1 -2
- package/circle-line-chain/plugin.js +4 -7
- package/compass-rose/compass-rose-padding-flat.js +12 -0
- package/package.json +1 -1
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +1 -1
- package/programs/line-on-globe/linestrip/data.js +4 -0
- package/programs/line-on-globe/{linestrip.js → linestrip/linestrip.js} +37 -35
- package/programs/line-on-globe/naive-accurate-flexible.js +23 -16
- package/programs/picking/pickable-renderer.js +1 -2
- package/programs/rings/distancering/circleflatprogram.js +116 -120
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +1 -1
- package/programs/rings/distancering/circlepaddysharedbuffer.js +368 -354
- package/programs/rings/distancering/index.js +6 -5
- package/programs/rings/distancering/paddyflatprogram.js +127 -136
- package/programs/rings/distancering/paddyflatprogram2d.js +129 -138
- package/programs/rings/distancering/paddyflatprogram3d.js +128 -136
- package/programs/rings/partial-ring/piece-of-pie copy.js +286 -0
- package/programs/rings/partial-ring/piece-of-pie.js +26 -13
- package/programs/totems/camerauniformblock.js +1 -1
- package/programs/totems/index.js +1 -1
- package/programs/vectorfields/logics/pixelbased.js +5 -21
- package/range-tools-on-terrain/bearing-line/adapters.js +111 -0
- package/range-tools-on-terrain/bearing-line/plugin.js +360 -0
- package/range-tools-on-terrain/bearing-line/types.js +1 -0
- package/range-tools-on-terrain/circle-line-chain/adapters.js +83 -0
- package/range-tools-on-terrain/circle-line-chain/chain-list-map.js +351 -0
- package/range-tools-on-terrain/circle-line-chain/plugin.js +389 -0
- package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
- package/range-tools-on-terrain/range-ring/adapters.js +25 -0
- package/range-tools-on-terrain/range-ring/plugin.js +31 -0
- package/range-tools-on-terrain/range-ring/types.js +1 -0
- package/rangerings/plugin.js +7 -11
- package/semiplugins/lightweight/line-plugin.js +195 -0
- package/semiplugins/lightweight/piece-of-pie-plugin.js +175 -0
- package/semiplugins/shape-on-terrain/arc-plugin.js +368 -0
- package/{shape-on-terrain/circle/plugin.js → semiplugins/shape-on-terrain/circle-plugin.js} +129 -68
- package/semiplugins/shape-on-terrain/derived/padding-plugin.js +96 -0
- package/semiplugins/type.js +1 -0
- package/types.js +0 -11
- package/util/account/create-buffermap-orchastration.js +39 -0
- package/util/account/index.js +2 -2
- package/util/account/single-attribute-buffer-management/buffer-manager.js +2 -3
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +14 -3
- package/util/build-strategy/static-dynamic.js +1 -1
- package/util/check/typecheck.js +15 -1
- package/util/geometry/index.js +3 -2
- package/util/gl-util/buffer/attribute-loader.js +2 -5
- package/util/gl-util/draw-options/methods.js +4 -5
- package/util/webglobjectbuilders.js +4 -9
- package/write-text/context-text3.js +17 -0
- package/write-text/context-text3old.js +152 -0
- package/programs/line-on-globe/circle-accurate.js +0 -175
- package/programs/line-on-globe/circle.js +0 -164
- package/programs/line-on-globe/to-the-surface.js +0 -109
- package/programs/rings/distancering/shader.js +0 -1
- package/programs/totems/canvas-webglobe-info1.js +0 -106
- package/shape-on-terrain/arc/naive/plugin.js +0 -205
- package/util/check/get.js +0 -14
- package/util/gl-util/buffer/types.js +0 -1
- package/util/gl-util/draw-options/types.js +0 -15
- package/util/webglobjectbuilders1.js +0 -219
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import { LineStripProgramCache } from "../../../programs/line-on-globe/linestrip";
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import { createBufferAndReadInfo } from '../../../util/gl-util/buffer/attribute-loader';
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// import { populateFloat32Array } from "../../../util/jshelpers/data-filler";
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import { BufferManager, BufferOrchestrator } from "../../../util/account/single-attribute-buffer-management/index";
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import { globe3Dcoordinates, globe2Dcoordinates, RADIANS } from "../../../Math/methods";
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import { generateArcPoints } from "../../../Math/arc-cdf-points";
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import * as vec3 from "../../../Math/vec3";
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import * as arc from "../../../Math/arc";
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import { CameraUniformBlockTotemCache } from "../../../programs/totems/camerauniformblock";
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import { WORLD_RADIUS_3D } from "../../../Math/constants";
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const VERTEX_COUNT = 70;
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const INITAL_CAPACITY = 10;
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const _0vector = [0, 0, 0];
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const _attractionPoint = [0, 0, 0];
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const _start = [0, 0, 0];
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const _end = [0, 0, 0];
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const _0arc = arc.create([1, 0, 0], [0, 1, 0]); // zero arc for intersection tests
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let interval = 1;
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export class NaiveLineOnTerrainPlugin {
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id;
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program = null;
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_bufferManagersCompMap = null;
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_bufferManagersCompMapTest = null;
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_bufferOrchestrator = new BufferOrchestrator({ capacity: INITAL_CAPACITY });
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_testOrchestrator = new BufferOrchestrator({ capacity: INITAL_CAPACITY });
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_opacity = 1;
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_arcUBOHandler = null;
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_vao = null;
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_vaoAllTest = null;
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_ubohandlerAllTest = null;
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globe = null;
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gl = null;
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_arcMap;
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_arcMapTest;
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_doBuild = false;
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_cameraUniformBlock = null;
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_attractionStrength = 8;
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constructor(id) {
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this.id = id;
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this._arcMap = new Map();
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this._arcMapTest = new Map();
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}
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insertArcFromLongLat(key, startPoint, endPoint) {
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if (this._arcMap.has(key)) {
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this._arcMap.delete(key);
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}
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vec3.fromLongLatToUnitVector(_start, [startPoint.long * RADIANS, startPoint.lat * RADIANS]);
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vec3.fromLongLatToUnitVector(_end, [endPoint.long * RADIANS, endPoint.lat * RADIANS]);
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const _arc = arc.create(_start, _end);
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this._arcMap.set(key, _arc);
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this._arcMapTest.set(key, arc.clone(_arc));
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this._doBuild = true;
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this.globe.DrawRender();
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}
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deleteArcs(keys) {
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for (const key of keys) {
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if (this._arcMap.has(key)) {
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this._arcMap.delete(key);
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}
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}
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this._doBuild = true;
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this.globe.DrawRender();
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}
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init(globe, gl) {
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this.globe = globe;
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this.gl = gl;
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this.program = LineStripProgramCache.get(globe);
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const g3D = globe3Dcoordinates(globe, 30);
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const g2D = globe2Dcoordinates(globe);
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this._cameraUniformBlock = CameraUniformBlockTotemCache.get(globe);
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this._bufferManagersCompMap = new Map([
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["position3d", {
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bufferManager: new BufferManager(gl, 3 * (VERTEX_COUNT + 1), { bufferType: "DYNAMIC_DRAW", initialCapacity: INITAL_CAPACITY }),
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adaptor: (item) => {
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const { longLatArr } = item;
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const result = g3D(longLatArr, { paddingCount: 1 });
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// console.log("result", result);
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return result;
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}
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}],
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["position2d", {
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bufferManager: new BufferManager(gl, 2 * (VERTEX_COUNT + 1), { bufferType: "DYNAMIC_DRAW", initialCapacity: INITAL_CAPACITY }),
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adaptor: (item) => {
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const { longLatArr } = item;
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return g2D(longLatArr, { paddingCount: 1 });
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}
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}
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],
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]);
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this._bufferManagersCompMapTest = new Map([
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["positionTest3d", {
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bufferManager: new BufferManager(gl, 3 * (VERTEX_COUNT + 1), { bufferType: "DYNAMIC_DRAW", initialCapacity: INITAL_CAPACITY }),
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adaptor: (item) => {
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const { longLatArr } = item;
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const result = g3D(longLatArr, { paddingCount: 1 });
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return result;
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}
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}],
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["positionTest2d", {
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bufferManager: new BufferManager(gl, 2 * (VERTEX_COUNT + 1), { bufferType: "DYNAMIC_DRAW", initialCapacity: INITAL_CAPACITY }),
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adaptor: (item) => {
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const { longLatArr } = item;
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return g2D(longLatArr, { paddingCount: 1 });
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}
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}
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]
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]);
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this._bufferOrchestrator = new BufferOrchestrator();
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this._arcUBOHandler = this.program.createUBO();
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this._arcUBOHandler.update(new Map([
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["u_color", new Float32Array([1, 0, 0, 1])],
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]));
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this._ubohandlerAllTest = this.program.createUBO();
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this._ubohandlerAllTest.update(new Map([
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["u_color", new Float32Array([0, 0, 1, 1])],
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]));
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this._vao = this.program.createVAO(createBufferAndReadInfo(this._bufferManagersCompMap.get("position3d")?.bufferManager.buffer), createBufferAndReadInfo(this._bufferManagersCompMap.get("position2d")?.bufferManager.buffer), null, null, null);
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this._vaoAllTest = this.program.createVAO(createBufferAndReadInfo(this._bufferManagersCompMapTest.get("positionTest3d")?.bufferManager.buffer), createBufferAndReadInfo(this._bufferManagersCompMapTest.get("positionTest2d")?.bufferManager.buffer), null, null, null);
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}
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draw3D() {
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// Drawing logic here
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this._buildArcs(); // can be async
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const { gl, program, _bufferOrchestrator, _vao, _arcUBOHandler, _vaoAllTest, _ubohandlerAllTest, _testOrchestrator } = this;
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if (!gl || !program || !_bufferOrchestrator || !_vao || !_arcUBOHandler
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|| !_vaoAllTest || !_ubohandlerAllTest || !_testOrchestrator) {
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console.warn("WebGL context, program, or buffer orchestrator is not initialized.");
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return;
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}
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gl.disable(gl.DEPTH_TEST);
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const drawOptions = {
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drawRange: {
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first: 0,
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count: _bufferOrchestrator.length * (VERTEX_COUNT + 1)
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},
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indexes: null
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};
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program.draw(_vao, drawOptions, this._opacity, _arcUBOHandler);
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gl.enable(gl.DEPTH_TEST);
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}
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_buildArcs() {
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if (!this._doBuild)
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return; // if not needed to build, return early
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const { globe, _arcMap, _cameraUniformBlock, _bufferManagersCompMap } = this;
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if (!globe || !_cameraUniformBlock || !_bufferManagersCompMap) {
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console.warn("Globe or camera uniform block is not initialized.");
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return;
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}
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const lookAtPosition = _cameraUniformBlock.getLookAtVector();
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const cameraPosition = _cameraUniformBlock.getCameraVector();
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vec3.divideScalar(cameraPosition, cameraPosition, WORLD_RADIUS_3D);
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vec3.add(cameraPosition, cameraPosition, lookAtPosition);
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// vec3.normalize(cameraPosition, cameraPosition);
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vec3.divideScalar(cameraPosition, cameraPosition, 2);
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// vec3.multiplyScalar(cameraPosition, cameraPosition, 1.3);
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const _attractionStrength = (() => {
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const lod = globe.api_GetCurrentLODWithDecimal();
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if (lod < 11) {
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return 1;
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}
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return lod * (lod - 8.5);
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})();
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console.log("Attraction strength: ", _attractionStrength);
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const result = [];
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const longLat = [0, 0];
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for (const [key, arcInstance] of _arcMap) {
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arc.copy(_0arc, arcInstance);
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const isOnArc = arc.closestPoint(_attractionPoint, _0arc, cameraPosition);
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if (!isOnArc) {
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if (vec3.distanceSquared(cameraPosition, _0arc.p0) < vec3.distanceSquared(cameraPosition, _0arc.p1)) {
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vec3.copy(_attractionPoint, _0arc.p0);
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}
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else {
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vec3.copy(_attractionPoint, _0arc.p1);
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}
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}
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const generatedPoints = generateArcPoints(_0arc.p0, _0arc.p1, _0arc.normal, _attractionPoint, VERTEX_COUNT, _attractionStrength);
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const longLatArr = new Float32Array(2 * VERTEX_COUNT);
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for (let i = 0; i < generatedPoints.length; i++) {
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const point = generatedPoints[i];
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vec3.fromUnitVectorToLongLat(longLat, point);
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longLatArr.set([longLat[0] / RADIANS, longLat[1] / RADIANS], i * 2);
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}
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result.push({
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key: key,
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longLatArr: longLatArr,
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});
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}
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this._bufferOrchestrator.resetWithCapacity(_bufferManagersCompMap, result.length);
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this._bufferOrchestrator.insertBulk(result, _bufferManagersCompMap);
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this._doBuild = false; // reset build flag
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this._checkIfCorrupted(); // check if any arc is corrupted
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}
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_checkIfCorrupted() {
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for (const [key, arcInstance] of this._arcMap) {
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const copyarc = this._arcMapTest.get(key);
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if (!copyarc) {
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console.warn(`Arc with key ${key} is missing in the test map.`);
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continue;
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}
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if (!arc.equals(arcInstance, copyarc)) {
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console.warn(`Arc with key ${key} is corrupted: p0 and p1 are the same point.`);
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}
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}
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}
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}
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package/util/check/get.js
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export const mapGetOrThrow = (errorNote) => {
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return (mapInstance, ids) => {
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throw new Error("There is no map keys to get");
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const result = [];
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for (let i = 0; i < ids.length; i++) {
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const e = mapInstance.get(ids[i]);
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throw new Error(errorNote + " " + ids[i]);
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}
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return result;
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};
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};
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/**
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* @typedef DrawRange
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* @type {Object}
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* @property {int} first
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* @property {int} count
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*
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* @typedef DrawRangeIndexParams
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* @type {Object}
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* @property {null|DrawRange} drawRange
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* @property {null|ElementBuffer} elementBuffer
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* @property {null|indexType} indexType
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* @property {null|int} drawMode
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*
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*/
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export {};
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// export function createShader(gl, type, source) {
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// const shader = gl.createShader(type);
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// gl.shaderSource(shader, source);
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// gl.compileShader(shader);
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// if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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// throw new Error(gl.getShaderInfoLog(shader));
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// }
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// return shader;
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// }
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export function createShader(gl, type, source) {
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const shader = gl.createShader(type);
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const errorLog = gl.getShaderInfoLog(shader);
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const shaderType = type === gl.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER';
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const sourceWithLineNumbers = source.split('\n').map((line, i) => `${i + 1}: ${line}`).join('\n');
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throw new Error(`Error compiling ${shaderType}:\n${errorLog}\nSource:\n${sourceWithLineNumbers}`);
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}
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return shader;
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}
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export function createProgram(gl, vertexSource, fragmentSource) {
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const program = gl.createProgram();
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const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexSource);
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const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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gl.compileShader(vertexShader);
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if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
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console.error(gl.getShaderInfoLog(vertexShader));
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return;
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}
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gl.compileShader(fragmentShader);
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if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
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console.error(gl.getShaderInfoLog(fragmentShader));
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return;
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}
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gl.attachShader(program, vertexShader);
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gl.attachShader(program, fragmentShader);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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console.error(gl.getProgramInfoLog(program));
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return;
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}
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return program;
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}
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export function createProgramWrapper(gl, vertexSource, fragmentSource) {
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const program = gl.createProgram();
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const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexSource);
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const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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gl.attachShader(program, vertexShader);
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gl.attachShader(program, fragmentShader);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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// console.log(gl.getProgramInfoLog(program));
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throw new Error(gl.getProgramInfoLog(program));
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}
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const wrapper = { program: program };
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const numAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
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for (let i = 0; i < numAttributes; i++) {
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const attribute = gl.getActiveAttrib(program, i);
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wrapper[attribute.name] = gl.getAttribLocation(program, attribute.name);
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}
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const numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
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for (let i = 0; i < numUniforms; i++) {
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const uniform = gl.getActiveUniform(program, i);
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wrapper[uniform.name] = gl.getUniformLocation(program, uniform.name);
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}
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return wrapper;
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}
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export function createTexture(gl, filter, data, width, height) {
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const texture = gl.createTexture();
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
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if (data instanceof Uint8Array) {
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
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}
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else {
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|
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, data);
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|
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}
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|
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gl.bindTexture(gl.TEXTURE_2D, null);
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|
-
return texture;
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|
84
|
-
}
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|
85
|
-
export function bindTexture(gl, texture, unit) {
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|
86
|
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gl.activeTexture(gl.TEXTURE0 + unit);
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87
|
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gl.bindTexture(gl.TEXTURE_2D, texture);
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|
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|
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}
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|
89
|
-
export function createBuffer(gl, data) {
|
|
90
|
-
const buffer = gl.createBuffer();
|
|
91
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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92
|
-
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
93
|
-
return buffer;
|
|
94
|
-
}
|
|
95
|
-
export function bindAttribute(gl, buffer, attribute, numComponents) {
|
|
96
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
97
|
-
gl.enableVertexAttribArray(attribute);
|
|
98
|
-
gl.vertexAttribPointer(attribute, numComponents, gl.FLOAT, false, 0, 0);
|
|
99
|
-
}
|
|
100
|
-
export function bindFramebuffer(gl, framebuffer, texture) {
|
|
101
|
-
if (texture) {
|
|
102
|
-
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
103
|
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gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
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104
|
-
}
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|
105
|
-
else {
|
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106
|
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gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
107
|
-
}
|
|
108
|
-
}
|
|
109
|
-
export function decodeBase64(data) {
|
|
110
|
-
const binary_string = atob(data);
|
|
111
|
-
const len = binary_string.length;
|
|
112
|
-
const bytes = new Uint8Array(len);
|
|
113
|
-
for (let i = 0; i < len; i++) {
|
|
114
|
-
bytes[i] = binary_string.charCodeAt(i);
|
|
115
|
-
}
|
|
116
|
-
return bytes;
|
|
117
|
-
}
|
|
118
|
-
export function createImageFromBase64(encodedData) {
|
|
119
|
-
const bytes = decodeBase64(encodedData);
|
|
120
|
-
const blob = new Blob([bytes.buffer], { type: "image/png" });
|
|
121
|
-
const urlCreator = window.URL || window.webkitURL;
|
|
122
|
-
const imageUrl = urlCreator.createObjectURL(blob);
|
|
123
|
-
const image = new Image();
|
|
124
|
-
image.src = imageUrl;
|
|
125
|
-
return image;
|
|
126
|
-
}
|
|
127
|
-
export function getColorRamp(colors) {
|
|
128
|
-
// console.log("getColorRamp", colors)
|
|
129
|
-
const canvas = document.createElement('canvas');
|
|
130
|
-
const ctx = canvas.getContext('2d');
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|
131
|
-
canvas.width = 256;
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|
132
|
-
canvas.height = 1;
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|
133
|
-
const gradient = ctx.createLinearGradient(0, 0, 256, 0);
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|
134
|
-
for (const stop in colors) {
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135
|
-
// console.log("stop", stop);
|
|
136
|
-
gradient.addColorStop(colors[stop][0], colors[stop][1]);
|
|
137
|
-
// Alttaki satir ile gradienti cevirip, shaderda ki `speed_t = 1.0 - speed_t`' kaldirdim.
|
|
138
|
-
// gradientin en dusuk olmasi gereken siyah - mavi aralikta, mor renk gozlemledim.
|
|
139
|
-
// gradient.addColorStop( 1.0 - colors[stop][0], colors[stop][1]);
|
|
140
|
-
}
|
|
141
|
-
ctx.fillStyle = gradient;
|
|
142
|
-
ctx.fillRect(0, 0, 256, 1);
|
|
143
|
-
return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
|
|
144
|
-
}
|
|
145
|
-
export function getColorRampDiscrate(values, thresholds) {
|
|
146
|
-
const canvas = document.createElement('canvas');
|
|
147
|
-
const ctx = canvas.getContext('2d');
|
|
148
|
-
canvas.width = 256;
|
|
149
|
-
canvas.height = 1;
|
|
150
|
-
const gap = 1.0 / 256;
|
|
151
|
-
const gradient = ctx.createLinearGradient(0, 0, 256, 0);
|
|
152
|
-
for (let i = 0; i < thresholds.length - 1; i++) {
|
|
153
|
-
gradient.addColorStop(thresholds[i], values[i]);
|
|
154
|
-
gradient.addColorStop(thresholds[i + 1] - gap, values[i]);
|
|
155
|
-
}
|
|
156
|
-
gradient.addColorStop(thresholds[thresholds.length - 1], values[values.length - 1]);
|
|
157
|
-
ctx.fillStyle = gradient;
|
|
158
|
-
ctx.fillRect(0, 0, 256, 1);
|
|
159
|
-
return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
|
|
160
|
-
}
|
|
161
|
-
export function getColorRampInterpolated(values, thresholds) {
|
|
162
|
-
const canvas = document.createElement('canvas');
|
|
163
|
-
const ctx = canvas.getContext('2d');
|
|
164
|
-
canvas.width = 256;
|
|
165
|
-
canvas.height = 1;
|
|
166
|
-
const gradient = ctx.createLinearGradient(0, 0, 256, 0);
|
|
167
|
-
// const gap = 1.0 / 256;
|
|
168
|
-
// gradient.addColorStop(thresholds[0], values[0]);
|
|
169
|
-
// gradient.addColorStop(thresholds[0] + gap, values[1]);
|
|
170
|
-
for (let i = 0; i < thresholds.length; i++) {
|
|
171
|
-
gradient.addColorStop(thresholds[i], values[i]);
|
|
172
|
-
}
|
|
173
|
-
// gradient.addColorStop(thresholds[thresholds.length - 1] - gap, values[values.length - 1]);
|
|
174
|
-
ctx.fillStyle = gradient;
|
|
175
|
-
ctx.fillRect(0, 0, 256, 1);
|
|
176
|
-
return new Uint8Array(ctx.getImageData(0, 0, 256, 1).data);
|
|
177
|
-
}
|
|
178
|
-
/**
|
|
179
|
-
* values: n + 1 number of color hex values without alpha channel. Ex: ["#ff0000", "#00ff00", "#0000ff"]
|
|
180
|
-
* thresholds: n number of thresholds. Ex: [0, 10, 20]
|
|
181
|
-
* mode: [discrete, interpolated,]
|
|
182
|
-
*/
|
|
183
|
-
export function getColorRampModed(values, thresholds, mode = "interpolated") {
|
|
184
|
-
if (mode === "discrete") {
|
|
185
|
-
return getColorRampDiscrate(values, thresholds);
|
|
186
|
-
}
|
|
187
|
-
else if (mode === "interpolated") {
|
|
188
|
-
return getColorRampInterpolated(values, thresholds);
|
|
189
|
-
}
|
|
190
|
-
else {
|
|
191
|
-
throw new Error("mode is not valid");
|
|
192
|
-
}
|
|
193
|
-
}
|
|
194
|
-
export function defaultColorRamp() {
|
|
195
|
-
const defaultRampColors = [
|
|
196
|
-
[0.0, '#5e4fa2'],
|
|
197
|
-
[0.15, '#3288bd'],
|
|
198
|
-
[0.20, '#66c2a5'],
|
|
199
|
-
[0.25, '#66c2a5'],
|
|
200
|
-
[0.3, '#abdda4'],
|
|
201
|
-
[0.4, '#e6f598'],
|
|
202
|
-
[0.5, '#fee08b'],
|
|
203
|
-
[0.6, '#fdae61'],
|
|
204
|
-
[0.7, '#f46d43'],
|
|
205
|
-
[1.0, '#ff1e13']
|
|
206
|
-
];
|
|
207
|
-
return getColorRamp(defaultRampColors);
|
|
208
|
-
}
|
|
209
|
-
export function reloadCurrentGLProgram() {
|
|
210
|
-
return function (target, key, descriptor) {
|
|
211
|
-
const originalMethod = descriptor.value;
|
|
212
|
-
descriptor.value = function () {
|
|
213
|
-
const gl = target.gl;
|
|
214
|
-
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
215
|
-
originalMethod.apply(this, arguments);
|
|
216
|
-
gl.useProgram(currentProgram);
|
|
217
|
-
};
|
|
218
|
-
};
|
|
219
|
-
}
|