@pirireis/webglobeplugins 0.10.6-alpha → 0.10.8-alpha

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@pirireis/webglobeplugins",
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- "version": "0.10.6-alpha",
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+ "version": "0.10.8-alpha",
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  "main": "index.js",
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  "author": "Toprak Nihat Deniz Ozturk",
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  "license": "MIT",
@@ -32,10 +32,7 @@ vec2 lookup_wind(const vec2 uv) { // gerek kalmayabilir. sampler linear methodu
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  vec2 tr = read_value(vc + vec2(px.x, 0)).rg;
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  vec2 bl = read_value(vc + vec2(0, px.y)).rg;
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  vec2 br = read_value(vc + px).rg;
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- if (tl.x == 0.0 && tl.y == 0.0){ return vec2(0.0);}
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- if (tr.x == 0.0 && tr.y == 0.0){ return vec2(0.0);}
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- if (bl.x == 0.0 && bl.y == 0.0){ return vec2(0.0);}
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- if (br.x == 0.0 && br.y == 0.0){ return vec2(0.0);}
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+
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  return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
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  }
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@@ -44,10 +44,7 @@ vec2 lookup_wind(const vec2 uv) { // gerek kalmayabilir. sampler linear methodu
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  vec2 tr = texture(vector_field, vc + vec2(px.x, 0)).rg;
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  vec2 bl = texture(vector_field, vc + vec2(0, px.y)).rg;
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  vec2 br = texture(vector_field, vc + px).rg;
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- if (tl.x == 0.0 && tl.y == 0.0){ return vec2(0.0);}
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- if (tr.x == 0.0 && tr.y == 0.0){ return vec2(0.0);}
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- if (bl.x == 0.0 && bl.y == 0.0){ return vec2(0.0);}
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- if (br.x == 0.0 && br.y == 0.0){ return vec2(0.0);}
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+
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  return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
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  }
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@@ -1,6 +1,6 @@
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  import { UBO_BINDING_POINTS } from "./constants";
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  import { UniformBlockManager } from "../../../util/gl-util/uniform-block/manager";
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- const INITIAL_UBO_DATA = /*@__PURE__*/ new Float32Array([93.17, 0.2, 1.0, 7.0, 1.0, 1.0, 1.0, 0.05, 2000, 2000, -9999]);
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+ const INITIAL_UBO_DATA = /*@__PURE__*/ new Float32Array([93.17, 0.2, 1.0, 7.0, 1.0, 1.0, 1.0, 0.05, 2000, 2000, 0]);
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  //0.7297389507293701, 0.20000000298023224, 1, 7, 1, 1, 1, 0, 0.05000000074505806, 0, 2200, 656, -9999,
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  // {float random_seed;float range;vec2 tail_wing_base_limp;vec3 color;float drop_rate;vec2 draw_texture_size;float escape_value; }
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  export const SeaWaveUbo = /*@__PURE__*/ new UniformBlockManager("Seawave_UBO", [
@@ -59,7 +59,6 @@ export class TexturePointSampler {
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  pointObject.long = long;
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  pointObject.lat = lat;
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  if (!this._isInBBox(long, lat)) {
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- console.warn("Point is out of bbox, use registerPoint with valid coordinates");
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  pointObject.posIndex = -1; // Mark as invalid
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  pointObject.callback(null, null, null);
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  return false;
@@ -121,7 +120,7 @@ export class TexturePointSampler {
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  return;
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  }
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  const { posIndex, callback } = pointObject;
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- if (posIndex === -1) {
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+ if (posIndex === -1 || !this._isReady || this._ratio < 0 || this._ratio > 1) {
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  callback(null, null, null);
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  }
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  const data0 = this._textures[0][posIndex];
@@ -2,7 +2,7 @@ function centigradePlus90ToVectorArray(centigradeArray, noDataValue = -9999) {
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  const vectorArray = new Float32Array(centigradeArray.length * 2);
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  for (let i = 0; i < centigradeArray.length; i++) {
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  if (centigradeArray[i] === noDataValue) {
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- vectorArray.set([noDataValue, noDataValue], i * 2);
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+ vectorArray.set([0, 0], i * 2);
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  continue;
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  }
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  const rad = (centigradeArray[i] + 90.0) * Math.PI / 180;