@pipelex/mthds-form 0.28.0 → 0.30.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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1
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* The brand contract, as data: which token of a brand's `tokens.json` sets\n * which custom property, and what that property paints.\n *\n * It is the theme contract seen from the other side. `src/styles/theme.css`\n * states it as a working default and `docs/theming.md` in prose; this is the\n * same list as a table a build can read, and a brand is exactly these tokens\n * and no others - the validator refuses a file that adds one, because a token\n * nothing consumes is a value with no way to be looked at.\n *\n * The colour and radius rows are not a second list kept beside `theme.css`:\n * they are held to it, by `__tests__/contract.test.ts` over the source and by\n * `scripts/assert-bundle.mjs` over the build. The two typography rows are the\n * exception, and on purpose. `--font-sans` and `--font-mono` are the names of\n * Tailwind's own theme variables, which the prebuilt sheet already declares,\n * so `theme.css` does not define them: it is unlayered, and a value there\n * would override the typeface of every host that loads it. The stock\n * typeface is therefore the host's own, and only a brand's scope sets these\n * two. See docs/brand.md.\n */\n\nexport type ContractTokenType = 'color' | 'dimension' | 'fontFamily';\n\nexport interface ContractToken {\n /** The DTCG token id, `color.background`. */\n id: string;\n /** The custom property it sets, `--background`. */\n variable: string;\n type: ContractTokenType;\n /** What the property paints, in the words a producer is told. */\n paints: string;\n}\n\n/** The colour tokens, in the order `theme.css` states them. */\nexport const COLOR_TOKEN_NAMES = [\n 'background',\n 'foreground',\n 'card',\n 'card-foreground',\n 'popover',\n 'popover-foreground',\n 'primary',\n 'primary-foreground',\n 'secondary',\n 'secondary-foreground',\n 'muted',\n 'muted-foreground',\n 'accent',\n 'accent-foreground',\n 'destructive',\n 'destructive-foreground',\n 'border',\n 'input',\n 'ring',\n] as const;\n\nexport type ColorTokenName = (typeof COLOR_TOKEN_NAMES)[number];\n\nexport function isColorTokenName(name: string): name is ColorTokenName {\n return (COLOR_TOKEN_NAMES as readonly string[]).includes(name);\n}\n\nconst COLOR_PAINTS: Record<ColorTokenName, string> = {\n background: 'The page canvas.',\n foreground: 'Text on the canvas.',\n card: \"A raised surface on the canvas: the rail's panel, a list's rows. May be translucent.\",\n 'card-foreground': 'Text on a card.',\n popover: \"A floating surface: a select's menu, a tooltip. Opaque.\",\n 'popover-foreground': 'Text on a popover.',\n primary: 'The accent: the run button, a selected pill, a section number, a highlight.',\n 'primary-foreground': 'Text on the accent.',\n secondary: 'A quiet filled surface: a secondary button, an unselected segment.',\n 'secondary-foreground': 'Text on a secondary surface.',\n muted: \"A subdued fill: a table's header band, an inactive tab strip.\",\n 'muted-foreground':\n \"Secondary text: descriptions, hints, a summary row's label. Most of the text on the page that is not a heading or a value.\",\n accent: 'A hover fill: a menu item under the pointer.',\n 'accent-foreground': 'Text on an accent fill.',\n destructive: 'The error colour: an invalid mark, a remove button.',\n 'destructive-foreground': 'Text on the destructive colour.',\n border: 'The hairline: every border and divider.',\n input:\n \"The control surface, a field's own fill - a step off the canvas, so fields read as one family.\",\n ring: 'The focus ring.',\n};\n\nexport const BRAND_CONTRACT: readonly ContractToken[] = [\n ...COLOR_TOKEN_NAMES.map((name): ContractToken => ({\n id: `color.${name}`,\n variable: `--${name}`,\n type: 'color',\n paints: COLOR_PAINTS[name],\n })),\n {\n id: 'radius.base',\n variable: '--radius',\n type: 'dimension',\n paints: 'The corner radius of a control; cards take one and a half of it.',\n },\n {\n id: 'font.sans',\n variable: '--font-sans',\n type: 'fontFamily',\n paints: 'The typeface of everything on the page.',\n },\n {\n id: 'font.mono',\n variable: '--font-mono',\n type: 'fontFamily',\n paints: 'Tags, numbers, the receipt.',\n },\n];\n\n/**\n * The pairs that must clear WCAG AA in both modes, as they render: the canvas\n * opaque, the ink blended over it by its alpha.\n */\nexport const CONTRAST_PAIRS: readonly {\n foreground: ColorTokenName;\n background: ColorTokenName;\n}[] = [\n { foreground: 'foreground', background: 'background' },\n { foreground: 'muted-foreground', background: 'background' },\n];\n\n/** The minimum contrast ratio those pairs must reach: WCAG 2 AA for normal text. */\nexport const MIN_CONTRAST = 4.5;\n\nconst byId = new Map(BRAND_CONTRACT.map((token) => [token.id, token]));\n\n/** The custom property a token sets, or a loud failure for a token the contract does not name. */\nexport function contractVariable(id: string): string {\n const token = byId.get(id);\n if (!token) throw new Error(`The brand contract has no token ${id}.`);\n return token.variable;\n}\n","import { z } from 'zod';\nimport {\n COLOR_TOKEN_NAMES,\n type ColorTokenName,\n CONTRAST_PAIRS,\n isColorTokenName,\n MIN_CONTRAST,\n} from './contract';\n\n/**\n * A brand's `tokens.json`, validated against the contract.\n *\n * The file is standard DTCG (the Design Tokens Community Group format, 2025.10),\n * and DTCG is looser than the contract in every direction that matters here: it\n * accepts any token, any colour space, a string colour, and a mode of any name.\n * Each of those is a way for a producer's file to be wrong and a page to be\n * painted anyway. So this holds the contract's own rules - exactly its tokens,\n * object colours in sRGB whose hex agrees with their components, aliases only\n * to contract tokens and never in a cycle, a description on every token, `dark`\n * the only mode and stated on every colour object (an alias may stand for both\n * modes), the contrast pairs in both modes - and a file it accepts is one the\n * compiler can only render. Every problem is named by its path, all at once,\n * so a producer's repair round is handed the whole list.\n */\n\nconst component = z.number().min(0).max(1);\n\nexport const srgbColorSchema = z.strictObject({\n colorSpace: z.literal('srgb'),\n components: z.tuple([component, component, component]),\n alpha: z.number().min(0).max(1),\n hex: z\n .string()\n .regex(/^#[0-9a-f]{6}$/i, 'a hex colour is #rrggbb')\n .optional(),\n});\n\nexport type SrgbColor = z.infer<typeof srgbColorSchema>;\n\nconst colorAliasSchema = z\n .string()\n .regex(/^\\{color\\.[a-z][a-z-]*\\}$/, 'an alias is \"{color.<name>}\"');\n\nconst colorValueSchema = z.union([srgbColorSchema, colorAliasSchema]);\n\nexport type ColorValue = z.infer<typeof colorValueSchema>;\n\nconst description = z.string().min(1, 'every token carries a $description');\n\n/**\n * A C0 control or DEL. Written as a test on the code point rather than a\n * character class, since that range is what a regex may not spell\n * (`no-control-regex`).\n */\nexport function isControlCharacter(char: string): boolean {\n const code = char.codePointAt(0)!;\n return code < 0x20 || code === 0x7f;\n}\n\nconst colorTokenSchema = z\n .strictObject({\n $value: colorValueSchema,\n $description: description,\n $extensions: z\n .strictObject({\n mode: z.strictObject({ dark: colorValueSchema }),\n })\n .optional(),\n })\n .refine((token) => token.$extensions !== undefined || typeof token.$value === 'string', {\n message: 'a colour carries $extensions.mode.dark; only an alias may stand for both modes',\n path: ['$extensions'],\n });\n\nexport type ColorToken = z.infer<typeof colorTokenSchema>;\n\nconst dimensionTokenSchema = z.strictObject({\n $value: z.strictObject({ value: z.number().min(0), unit: z.enum(['rem', 'px']) }),\n $description: description,\n});\n\nexport type DimensionToken = z.infer<typeof dimensionTokenSchema>;\n\nconst fontFamilyTokenSchema = z.strictObject({\n $value: z\n .array(\n z\n .string()\n .min(1)\n // A face's name never holds one, and a form feed ends a CSS string.\n .refine((name) => ![...name].some(isControlCharacter), {\n message: 'a family name holds no control characters',\n }),\n )\n .min(1),\n $description: description,\n});\n\nexport type FontFamilyToken = z.infer<typeof fontFamilyTokenSchema>;\n\n/** The token file, typed: the contract's groups and tokens, nothing else. */\nexport interface BrandTokens {\n color: { $type: 'color' } & Record<ColorTokenName, ColorToken>;\n radius: { $type: 'dimension'; base: DimensionToken };\n font: { $type: 'fontFamily'; sans: FontFamilyToken; mono: FontFamilyToken };\n}\n\nconst brandTokensSchema = z.strictObject({\n color: z.strictObject({\n $type: z.literal('color'),\n ...Object.fromEntries(COLOR_TOKEN_NAMES.map((name) => [name, colorTokenSchema])),\n }),\n radius: z.strictObject({ $type: z.literal('dimension'), base: dimensionTokenSchema }),\n font: z.strictObject({\n $type: z.literal('fontFamily'),\n sans: fontFamilyTokenSchema,\n mono: fontFamilyTokenSchema,\n }),\n});\n\nexport type TokensValidation =\n { ok: true; tokens: BrandTokens } | { ok: false; problems: string[] };\n\nexport type ColorMode = 'light' | 'dark';\n\n/** The name an alias points at, or null for a colour object. */\nexport function aliasTarget(value: ColorValue): string | null {\n return typeof value === 'string' ? value.slice('{color.'.length, -1) : null;\n}\n\n/** A token's dark value: what it states, or - for an alias that states none - the same alias. */\nexport function darkValue(token: ColorToken): ColorValue {\n return token.$extensions?.mode.dark ?? token.$value;\n}\n\n/** A token's value in a mode. */\nexport function modeValue(token: ColorToken, mode: ColorMode): ColorValue {\n return mode === 'light' ? token.$value : darkValue(token);\n}\n\n/** `#rrggbb` for a colour, its alpha dropped: each channel the byte the compiler writes. */\nexport function colorHex(color: SrgbColor): string {\n return `#${color.components\n .map((channel) =>\n Math.round(channel * 255)\n .toString(16)\n .padStart(2, '0'),\n )\n .join('')}`;\n}\n\n/**\n * Whether a colour compiles to the hex. The hex is what a brand ships for the\n * colour, so any slack here would let a stated accent ship as its neighbour.\n */\nexport function colorIsHex(color: SrgbColor, hex: string): boolean {\n return colorHex(color) === hex.toLowerCase();\n}\n\n/**\n * A colour as the compiler writes it: each channel the byte a hex or `rgb()`\n * carries, the alpha to the three decimals `rgb()` is given, and opaque once it\n * rounds to 1. A page renders this colour, not the components it was produced\n * as, so contrast is measured on it: a grey that passes at full precision can\n * round below the bar.\n */\nexport function asWritten(color: SrgbColor): SrgbColor {\n const alpha = Number(Math.min(color.alpha, 1).toFixed(3));\n return {\n colorSpace: 'srgb',\n components: color.components.map((channel) => Math.round(channel * 255) / 255) as [\n number,\n number,\n number,\n ],\n alpha,\n };\n}\n\nfunction checkHexAgreement(name: string, mode: ColorMode, value: ColorValue, problems: string[]) {\n if (typeof value === 'string' || !value.hex) return;\n if (!colorIsHex(value, value.hex)) {\n problems.push(\n `color.${name} (${mode}): hex ${value.hex} does not agree with components [${value.components.join(', ')}]`,\n );\n }\n}\n\nfunction checkAliases(tokens: BrandTokens, mode: ColorMode, problems: string[]) {\n for (const name of COLOR_TOKEN_NAMES) {\n const seen = new Set<string>([name]);\n let current: ColorTokenName = name;\n for (;;) {\n const target = aliasTarget(modeValue(tokens.color[current], mode));\n if (target === null) break;\n if (!isColorTokenName(target)) {\n problems.push(\n `color.${name} (${mode}): aliases {color.${target}}, which the contract has no token for`,\n );\n break;\n }\n if (seen.has(target)) {\n problems.push(`color.${name} (${mode}): alias cycle through {color.${target}}`);\n break;\n }\n seen.add(target);\n current = target;\n }\n }\n}\n\n/** The colour a token resolves to in a mode, through its aliases; null when a chain is broken. */\nexport function resolveColor(\n tokens: BrandTokens,\n name: ColorTokenName,\n mode: ColorMode,\n): SrgbColor | null {\n const seen = new Set<string>();\n let current: ColorTokenName = name;\n for (;;) {\n if (seen.has(current)) return null;\n seen.add(current);\n const value = modeValue(tokens.color[current], mode);\n const target = aliasTarget(value);\n if (target === null) return value as SrgbColor;\n if (!isColorTokenName(target)) return null;\n current = target;\n }\n}\n\nfunction luminance(color: SrgbColor): number {\n const [r, g, b] = color.components.map((channel) =>\n channel <= 0.04045 ? channel / 12.92 : ((channel + 0.055) / 1.055) ** 2.4,\n ) as [number, number, number];\n return 0.2126 * r + 0.7152 * g + 0.0722 * b;\n}\n\n/** WCAG 2 contrast ratio between two colours, taken as opaque. */\nexport function contrastRatio(a: SrgbColor, b: SrgbColor): number {\n const la = luminance(a);\n const lb = luminance(b);\n const [light, dark] = la > lb ? [la, lb] : [lb, la];\n return (light + 0.05) / (dark + 0.05);\n}\n\n/** A colour as it renders over an opaque one: the two blended by its alpha, as a browser does. */\nexport function composite(color: SrgbColor, over: SrgbColor): SrgbColor {\n const components = color.components.map(\n (channel, index) => channel * color.alpha + over.components[index]! * (1 - color.alpha),\n ) as [number, number, number];\n return { colorSpace: 'srgb', components, alpha: 1 };\n}\n\n/**\n * Each contrast pair as it renders. The canvas must be opaque, since a\n * translucent one shows whatever the host paints beneath it and its contrast is\n * nobody's to promise; the ink is blended over it, so a translucent ink is\n * measured at the strength it actually has, and a transparent one fails. Both\n * are measured as the compiler writes them, which is what renders.\n */\nfunction checkContrast(tokens: BrandTokens, mode: ColorMode, problems: string[]) {\n for (const pair of CONTRAST_PAIRS) {\n const foreground = resolveColor(tokens, pair.foreground, mode);\n const background = resolveColor(tokens, pair.background, mode);\n if (!foreground || !background) continue;\n if (background.alpha < 1) {\n problems.push(\n `color.${pair.background} (${mode}): alpha ${background.alpha}, but text is measured against it, so it must be opaque (alpha 1)`,\n );\n continue;\n }\n const canvas = asWritten(background);\n const ratio = contrastRatio(composite(asWritten(foreground), canvas), canvas);\n if (ratio < MIN_CONTRAST) {\n problems.push(\n `color.${pair.foreground} on color.${pair.background} (${mode}): contrast ${ratio.toFixed(2)}, expected ${MIN_CONTRAST} (WCAG AA)`,\n );\n }\n }\n}\n\n/** Every problem with the file at once, so a producer's repair round sees the whole list. */\nexport function validateBrandTokens(doc: unknown): TokensValidation {\n const parsed = brandTokensSchema.safeParse(doc);\n if (!parsed.success) {\n return {\n ok: false,\n problems: parsed.error.issues.map((issue) => {\n const where = issue.path.map(String).join('.') || '(root)';\n return `${where}: ${issue.message}`;\n }),\n };\n }\n const tokens = parsed.data as unknown as BrandTokens;\n const problems: string[] = [];\n for (const name of COLOR_TOKEN_NAMES) {\n const token = tokens.color[name];\n checkHexAgreement(name, 'light', token.$value, problems);\n checkHexAgreement(name, 'dark', darkValue(token), problems);\n }\n checkAliases(tokens, 'light', problems);\n checkAliases(tokens, 'dark', problems);\n // Contrast is read through the aliases, so it is only meaningful once every\n // chain resolves.\n if (problems.length === 0) {\n checkContrast(tokens, 'light', problems);\n checkContrast(tokens, 'dark', problems);\n }\n return problems.length === 0 ? { ok: true, tokens } : { ok: false, problems };\n}\n","import { z } from 'zod';\nimport { type BrandManifest, httpUrl } from './manifest';\nimport { type BrandTokens, colorHex, colorIsHex, resolveColor } from './tokens';\n\n/**\n * What a person states beside a site's URL: the things a site does not show and\n * no reading can supply. The accent of a site with no button, per mode when its\n * dark canvas needs another, and the logo for a canvas the site draws none for.\n *\n * A stated fact outranks every reading, which whatever runs a producer tells\n * it, outside this package. Here the brand is held to honour it\n * (`statedFactProblems`), and the provenance records it.\n */\n\nconst statedHex = z.string().regex(/^#[0-9a-f]{6}$/i, 'a stated accent is #rrggbb');\n\nexport const statedFactsSchema = z.strictObject({\n /** The accent per mode, `#rrggbb`: what `color.primary` resolves to in that mode. */\n accent: z\n .strictObject({\n light: statedHex.optional(),\n dark: statedHex.optional(),\n })\n .optional(),\n /**\n * The logo for a canvas: `logo.onLight` or `logo.onDark` in the manifest,\n * which the brand must carry exactly, so it obeys the manifest's rule (http\n * or https) or no brand could ever honour it.\n */\n logo: z\n .strictObject({\n onLight: httpUrl.optional(),\n onDark: httpUrl.optional(),\n })\n .optional(),\n});\n\nexport type StatedFacts = z.infer<typeof statedFactsSchema>;\n\n/**\n * Where the brand does not carry what the person stated, in the words a repair\n * round is told. Only the modes and canvases that were stated are checked.\n */\nexport function statedFactProblems(\n stated: StatedFacts | undefined,\n manifest: BrandManifest,\n tokens: BrandTokens,\n): string[] {\n if (!stated) return [];\n const problems: string[] = [];\n for (const mode of ['light', 'dark'] as const) {\n const accent = stated.accent?.[mode];\n if (!accent) continue;\n const primary = resolveColor(tokens, 'primary', mode);\n if (!primary) continue;\n if (!colorIsHex(primary, accent)) {\n problems.push(\n `tokens.json: color.primary (${mode}) resolves to ${colorHex(primary)}, but the accent for ${mode} mode was stated as ${accent}`,\n );\n }\n // A hex carries no alpha, so the components alone would let a primary\n // nobody can see honour the accent: a stated accent is an opaque colour.\n if (primary.alpha < 1) {\n problems.push(\n `tokens.json: color.primary (${mode}) has alpha ${primary.alpha}, but the accent for ${mode} mode was stated as the opaque ${accent}, so it must be opaque (alpha 1)`,\n );\n }\n }\n for (const canvas of ['onLight', 'onDark'] as const) {\n const url = stated.logo?.[canvas];\n if (url && manifest.logo[canvas] !== url) {\n problems.push(\n `brand.json: logo.${canvas} is ${manifest.logo[canvas]}, but the logo for that canvas was stated as ${url}`,\n );\n }\n }\n return problems;\n}\n","import { z } from 'zod';\nimport { statedFactsSchema } from './stated';\n\n/**\n * A brand's `provenance.json`: who produced it, on which model, from which\n * contract and which facts.\n *\n * A brand follows the rules a captured layout follows: produced by a pass,\n * committed with its provenance, and titled by what made it and by nothing\n * else. The provenance is a record, so it is never rewritten to make a check\n * pass. A brand's directory is named by `brandProducerId`, the same recipe a\n * layout fixture's id uses, so the tree and the record cannot disagree about\n * who made a brand.\n */\n\n/** How a brand came to be. */\nexport const BRAND_PRODUCERS = [\n /** The producer method, run on the hosted API. */\n 'pipelex-method',\n /** A Claude Code subagent in a fresh context, given the contract and the facts and nothing else. */\n 'claude-code-subagent',\n /** A Claude Code session reading the site and writing the files by hand. */\n 'claude-code-session',\n] as const;\n\nexport type BrandProducer = (typeof BRAND_PRODUCERS)[number];\n\n/** The first twelve hex digits of a SHA-256: how the provenance names a text it was produced from. */\nconst hash12 = z.string().regex(/^[0-9a-f]{12}$/, 'twelve hex digits');\n\nexport const brandProvenanceSchema = z\n .strictObject({\n producer: z.enum(BRAND_PRODUCERS),\n /** The model id: the one the method ran with, or the Claude Code model behind the session. */\n model: z.string().min(1),\n /** The day it was produced, `YYYY-MM-DD`. */\n date: z.string().regex(/^\\d{4}-\\d{2}-\\d{2}$/),\n /** The contract brief it was produced from, as the producer recorded its path. */\n brief: z.string().min(1),\n /** The first twelve hex digits of the SHA-256 of the contract brief at the time. */\n contractHash: hash12,\n /** The creative seed handed over with the brief, verbatim, when one was. */\n seed: z.string().min(1).optional(),\n /** What the person stated beside the URL, when they did. */\n stated: statedFactsSchema.optional(),\n /** Where the site facts came from: a file, or a sentence for a brand read by hand. */\n siteFacts: z.string().min(1).optional(),\n /**\n * The first twelve hex digits of the SHA-256 of the file `siteFacts`\n * names, its bytes as the producer read them. A path alone cannot say\n * whether the facts behind it moved since the brand was produced; whatever\n * re-reads them hashes the file again, and a mismatch makes the brand\n * stale, never invalid. The schema refuses one beside no `siteFacts`,\n * but it cannot tell a path from a sentence: a brand read by hand records\n * none by the producer's own rule, and a hash recorded beside a sentence\n * anyway is caught where it is judged, since the sentence names no file.\n */\n siteFactsHash: hash12.optional(),\n /** How many repair rounds the producer ran before the files validated. */\n rounds: z.number().int().min(0).optional(),\n })\n .refine(\n (provenance) => provenance.siteFactsHash === undefined || provenance.siteFacts !== undefined,\n {\n path: ['siteFactsHash'],\n message: 'no siteFacts names the file it hashes',\n },\n );\n\nexport type BrandProvenance = z.infer<typeof brandProvenanceSchema>;\n\n/** The id a brand's directory is named by: `producer--model[--seeded]`. */\nexport function brandProducerId(\n provenance: Pick<BrandProvenance, 'producer' | 'model' | 'seed'>,\n): string {\n return [provenance.producer, provenance.model, provenance.seed ? 'seeded' : null]\n .filter((part): part is string => part !== null)\n .join('--');\n}\n\n/**\n * The scope class a brand's stylesheet sets its tokens on: `brand-<brand>-<producerId>`,\n * with every character outside `[a-z0-9-]` replaced, because a model id\n * carries dots and a dot ends a class selector.\n *\n * The replacement folds: `claude-4.8-opus` and `claude-4-8-opus` share a\n * scope, and so do two ids that differ only in case. A set of brands loaded on\n * one page must therefore check its scopes are distinct, or the later\n * stylesheet silently takes the earlier brand's place.\n */\nexport function brandScope(brand: string, producerId: string): string {\n return `brand-${brand}-${producerId}`.toLowerCase().replace(/[^a-z0-9-]/g, '-');\n}\n","import { BRAND_CONTRACT, COLOR_TOKEN_NAMES, type ColorTokenName } from './contract';\nimport {\n aliasTarget,\n asWritten,\n type BrandTokens,\n colorHex,\n type ColorValue,\n isControlCharacter,\n modeValue,\n type SrgbColor,\n} from './tokens';\n\n/**\n * A validated `tokens.json` in, the brand's stylesheet out.\n *\n * What comes out is exactly the contract, scoped: a `.<scope>` block setting\n * every custom property the contract names, and a `.dark .<scope>` block\n * restating every colour with its dark value. The `.dark` ancestor is the\n * package's own dark-mode convention (`theme.css`, the `dark` variant), so a\n * branded page inside a dark pane picks its dark values up with nothing else\n * to wire.\n *\n * The scope block also sets `font-family: var(--font-sans)`. Tailwind's\n * preflight resolves the page's typeface once, at `<html>`, so a scope that\n * only set `--font-sans` lower in the tree would change no text; declaring the\n * family where the scope is makes the brand's typeface reach everything under\n * it - the produced page and the plain form alike - while a page with no brand\n * keeps the host's own typeface untouched.\n *\n * The contract is closed - a fixed set of tokens, colours in sRGB only, one\n * length, two font stacks - so compiling a file the validator accepted is this\n * function and no dependency. It takes the file as `validateBrandTokens`\n * returned it; anything else is the caller's mistake, and `assembleBrand` is\n * the route that cannot make it. The output stays comparable with what a\n * standard DTCG tool writes for the same file: `__tests__/terrazzo.test.ts`\n * compiles every committed brand through Terrazzo and compares the\n * declarations.\n */\nexport function compileBrand(tokens: BrandTokens, scope: string): string {\n if (!/^[a-z][a-z0-9-]*$/.test(scope)) {\n throw new Error(`compileBrand: \"${scope}\" is not a scope class (see brandScope).`);\n }\n const light: string[] = [];\n const dark: string[] = [];\n for (const name of COLOR_TOKEN_NAMES) {\n const token = tokens.color[name];\n light.push(...declaration(token.$description, `--${name}`, colorCss(name, token.$value)));\n dark.push(\n ...declaration(token.$description, `--${name}`, colorCss(name, modeValue(token, 'dark'))),\n );\n }\n const radius = tokens.radius.base;\n light.push(\n ...declaration(radius.$description, '--radius', `${radius.$value.value}${radius.$value.unit}`),\n );\n for (const key of ['sans', 'mono'] as const) {\n const font = tokens.font[key];\n light.push(...declaration(font.$description, `--font-${key}`, fontStack(font.$value)));\n }\n light.push(\n ' /* The typeface reaches the text here, where the scope is; see compileBrand. */',\n ' font-family: var(--font-sans);',\n );\n return [`.${scope} {`, ...light, '}', '', `.dark .${scope} {`, ...dark, '}', ''].join('\\n');\n}\n\n/** Every custom property a compiled brand sets on its scope, in contract order. */\nexport const BRAND_VARIABLES: readonly string[] = BRAND_CONTRACT.map((token) => token.variable);\n\nfunction declaration(description: string, property: string, value: string): string[] {\n return [` /* ${commentText(description)} */`, ` ${property}: ${value};`];\n}\n\n/**\n * A description as comment text: one line, and nothing that could close the\n * comment, nor the `<style>` element of a host that inlines the stylesheet.\n */\nfunction commentText(text: string): string {\n return text.replace(/\\s+/g, ' ').replace(/\\*\\//g, '* /').replace(/<\\//g, '< /').trim();\n}\n\nfunction colorCss(name: ColorTokenName, value: ColorValue): string {\n const target = aliasTarget(value);\n if (target !== null) {\n // The validator has already refused an alias outside the contract; a\n // stray one here would write a reference to a property nothing sets.\n if (!(COLOR_TOKEN_NAMES as readonly string[]).includes(target)) {\n throw new Error(`compileBrand: color.${name} aliases {color.${target}}.`);\n }\n return `var(--${target})`;\n }\n return srgbCss(value as SrgbColor);\n}\n\n/**\n * An opaque colour as its hex, a translucent one as `rgb()` with its alpha,\n * both as `asWritten` rounds them, which is the colour the validator measured.\n */\nfunction srgbCss(color: SrgbColor): string {\n const { alpha } = asWritten(color);\n if (alpha >= 1) return colorHex(color);\n const [r, g, b] = color.components.map((channel) => Math.round(channel * 255));\n return `rgb(${r} ${g} ${b} / ${alpha})`;\n}\n\n/**\n * The family names CSS reads as keywords rather than as a face's name, which\n * must therefore stay unquoted: quoting `sans-serif` names a font called\n * \"sans-serif\" and loses the generic fallback.\n */\nconst KEYWORD_FAMILIES = new Set([\n 'serif',\n 'sans-serif',\n 'monospace',\n 'cursive',\n 'fantasy',\n 'system-ui',\n 'ui-serif',\n 'ui-sans-serif',\n 'ui-monospace',\n 'ui-rounded',\n 'emoji',\n 'math',\n 'fangsong',\n '-apple-system',\n 'blinkmacsystemfont',\n]);\n\nfunction fontStack(families: readonly string[]): string {\n return families\n .map((family) => (KEYWORD_FAMILIES.has(family.toLowerCase()) ? family : cssString(family)))\n .join(', ');\n}\n\n/**\n * A produced name as a CSS string that cannot end early. The quote and the\n * backslash are escaped; a control character (a form feed ends a string) and\n * `<` (which could close the `<style>` element of a host that inlines the\n * stylesheet) are written as their code points.\n */\nfunction cssString(text: string): string {\n const escaped = [...text.replace(/[\\\\']/g, '\\\\$&')]\n .map((char) =>\n char === '<' || char === '>' || isControlCharacter(char)\n ? `\\\\${char.codePointAt(0)!.toString(16)} `\n : char,\n )\n .join('');\n return `'${escaped}'`;\n}\n","import { compileBrand } from './compile';\nimport { type BrandManifest, brandManifestSchema } from './manifest';\nimport {\n type BrandProvenance,\n brandProducerId,\n brandProvenanceSchema,\n brandScope,\n} from './provenance';\nimport { statedFactProblems } from './stated';\nimport { type BrandTokens, validateBrandTokens } from './tokens';\n\n/**\n * One brand's three files in - the manifest, the tokens, the provenance - and\n * either the brand, validated and compiled, or every problem with it.\n *\n * This is the verdict on whether a brand is VALID under the contract as it is\n * now: the manifest, the tokens with their contrast, and the facts the person\n * stated. It is a hard verdict, and a brand that fails it is not compiled.\n * Whether a brand was produced against the current brief, and from the facts\n * its recording holds now, is a different question and never a reason to\n * refuse one - an older brand stays a valid brand - so the provenance's\n * contract hash and facts hash are recorded here and judged by the producer,\n * not by this function.\n *\n * The problems come in the order a producer would want to be told: the\n * manifest and the provenance first, because they are cheap and their errors\n * exact, then the tokens, then the stated facts, which can only be checked\n * against files that parsed. Each names the file and the path.\n */\n\nexport interface BrandSource {\n /** The brand's directory name: `pipelex`. */\n brand: string;\n /** The producer's directory name under it: `pipelex-method--claude-4.8-opus`. */\n producerId: string;\n manifest: unknown;\n tokens: unknown;\n provenance: unknown;\n}\n\nexport interface AssembledBrand extends BrandProvenance {\n brand: string;\n producerId: string;\n manifest: BrandManifest;\n tokens: BrandTokens;\n /** The class a page root carries; the stylesheet is scoped to it. */\n scope: string;\n /** The compiled stylesheet. */\n css: string;\n}\n\nexport type AssembleResult =\n { ok: true; brand: AssembledBrand } | { ok: false; problems: string[] };\n\nfunction issues(file: string, error: { issues: { path: PropertyKey[]; message: string }[] }) {\n return error.issues.map((issue) => {\n const where = issue.path.map(String).join('.') || '(root)';\n return `${file}: ${where}: ${issue.message}`;\n });\n}\n\nexport function assembleBrand(source: BrandSource): AssembleResult {\n const problems: string[] = [];\n const manifest = brandManifestSchema.safeParse(source.manifest);\n if (!manifest.success) problems.push(...issues('brand.json', manifest.error));\n const provenance = brandProvenanceSchema.safeParse(source.provenance);\n if (!provenance.success) problems.push(...issues('provenance.json', provenance.error));\n else {\n const expected = brandProducerId(provenance.data);\n if (expected !== source.producerId) {\n problems.push(\n `provenance.json: names producer ${expected}, but the brand is filed as ${source.producerId}`,\n );\n }\n }\n const tokens = validateBrandTokens(source.tokens);\n if (!tokens.ok) problems.push(...tokens.problems.map((problem) => `tokens.json: ${problem}`));\n if (!manifest.success || !provenance.success || !tokens.ok) return { ok: false, problems };\n problems.push(...statedFactProblems(provenance.data.stated, manifest.data, tokens.tokens));\n if (problems.length > 0) return { ok: false, problems };\n const scope = brandScope(source.brand, source.producerId);\n return {\n ok: true,\n brand: {\n ...provenance.data,\n brand: source.brand,\n producerId: source.producerId,\n manifest: manifest.data,\n tokens: tokens.tokens,\n scope,\n css: compileBrand(tokens.tokens, scope),\n },\n };\n}\n","import { MIN_CONTRAST } from './contract';\nimport { colorHex, contrastRatio, type SrgbColor } from './tokens';\n\n/**\n * Up to three seed colours in, the colour roles a page paints with out.\n *\n * A team brands its pages with at most three colours, each optional, each a\n * `#rrggbb` a person picked: the button colour (`action`), the accent\n * (`accent`) and the header band (`header`). A person picks a colour for how\n * it looks, never for how text reads on it, so nothing here assumes a seed is\n * readable. What this derives is everything a page needs around the seeds,\n * with every text role readable by construction:\n *\n * - **Fills are the seeds, exactly.** `action`, `accent` and `header` come\n * back as they were given, in lower case, so the button and the band are the\n * colours the person chose.\n * - **Text on a fill is pure black or pure white**, whichever contrasts more\n * (`onAction`, `onHeader`). One of the two reaches at least 4.58:1 on any\n * colour, so every label clears WCAG AA. Only the two extremes carry that\n * guarantee: a warm near-black or an off-white falls below 4.5:1 on some\n * mid-tone, so no other colour is ever returned for text.\n * - **The accent as text is ink** (`accentInk`): the accent darkened on a\n * light page or lightened on a dark one, keeping its hue and saturation,\n * just until it reads at 4.5:1 on the page and on the pale accent fill, the\n * two backgrounds a host draws accent text on. An accent that already reads\n * is its own ink.\n * - **The pale accent fill** (`accentFill`) is the accent laid over the page\n * at a low strength: a pale tint on a light page, a deep one on a dark page.\n *\n * **An unset seed produces no role.** The roles a seed paints are present\n * when it is set and absent when it is not, so a host keeps its own token for\n * whatever the team left unset: the team's colours where it chose some, and\n * the host's palette everywhere else. The one seed that reaches further is the\n * button colour, which the accent follows when the accent is unset, so a red\n * button never sits beside links in another hue. With no seed at all, there\n * is no colour role to return.\n *\n * The page colour is an argument because every text role is measured against\n * it: a host renders a light and a dark theme, and it calls this once per\n * theme with that theme's page colour and that theme's seeds. Which seeds a\n * theme uses is the host's to decide; `resolveDarkSeeds` is the rule for a\n * dark set that falls back, colour by colour, to the light one.\n *\n * It returns roles, never custom property names: each host maps the roles onto\n * its own tokens. See docs/brand.md § \"Three seed colours\".\n */\n\n/**\n * The contrast a control's outline needs against what surrounds it: WCAG 2's\n * level for a user interface component (1.4.11). A button colour below it\n * against the page is a button whose shape is hard to see.\n */\nexport const MIN_CONTROL_CONTRAST = 3;\n\n/**\n * How strongly the accent is laid over the page to make the pale accent fill:\n * the same order as a control's `bg-primary/10` and `bg-primary/15` tints.\n */\nconst ACCENT_FILL_STRENGTH = 0.12;\n\n/**\n * How many halvings the searches below run. Thirty-two pins a lightness far\n * below the step a byte can express, so the result is the first colour that\n * reads, to the byte.\n */\nconst SEARCH_STEPS = 32;\n\n/**\n * Up to three seed colours, each `#rrggbb` in any case, or unset. `null` and\n * `undefined` both mean unset, so a host can pass a team's stored colours as\n * they arrive.\n */\nexport interface BrandSeeds {\n /** The button colour: the run button, every main button, the selected state of a pill. */\n action?: string | null;\n /** The accent: links, the active tab, the upload area on hover, progress. */\n accent?: string | null;\n /** The band across the top of the page, behind the logo. */\n header?: string | null;\n}\n\n/** Text on a fill: only the two colours that read on every fill. */\nexport type TextOnFill = '#000000' | '#ffffff';\n\n/** The button colour's roles, present when the button colour is set. */\ninterface ActionRoles {\n /** The button colour, as a fill. Never text. */\n action: string;\n /** Text and icons on the button colour. */\n onAction: TextOnFill;\n}\n\n/** The accent's roles, present when the accent or the button colour it follows is set. */\ninterface AccentRoles {\n /** The accent, as a fill: an active tab's underline, a progress bar. Never text. */\n accent: string;\n /** A pale accent fill (deep on a dark page), behind accent ink: a pill, a badge. */\n accentFill: string;\n /** The accent as text, reading at 4.5:1 or more on the page and on `accentFill`. */\n accentInk: string;\n}\n\n/** The header band's roles, present when the header is set. */\ninterface HeaderRoles {\n /** The header band, as a fill. */\n header: string;\n /** Text on the header band: the back link, a wordmark. */\n onHeader: TextOnFill;\n}\n\n/** A group of roles that is either all there or not there at all. */\ntype Absent<Roles> = { [Role in keyof Roles]?: never };\n\n/**\n * The colours a page paints with, each `#rrggbb` in lower case. The roles come\n * in groups, each present whole or absent whole: checking one role of a group\n * (`roles.action !== undefined`) narrows the rest of it.\n */\nexport type BrandRoles = (ActionRoles | Absent<ActionRoles>) &\n (AccentRoles | Absent<AccentRoles>) &\n (HeaderRoles | Absent<HeaderRoles>);\n\n/**\n * The roles a page paints with, from up to three seeds and the colour of the\n * page they render on. Throws when a seed or the page is not a `#rrggbb`\n * colour: a host validates what a person typed before it reaches here.\n */\nexport function deriveBrandRoles(seeds: BrandSeeds | null | undefined, page: string): BrandRoles {\n const canvas = parseHex(page, 'The page colour');\n const action = seeds?.action == null ? null : parseHex(seeds.action, 'The action seed');\n // An unset accent follows the button colour, and is unset too when that is.\n const accent = seeds?.accent == null ? action : parseHex(seeds.accent, 'The accent seed');\n const header = seeds?.header == null ? null : parseHex(seeds.header, 'The header seed');\n\n const actionRoles: ActionRoles | Absent<ActionRoles> =\n action === null ? {} : { action: colorHex(action), onAction: textOn(action) };\n const accentRoles: AccentRoles | Absent<AccentRoles> =\n accent === null ? {} : accentRolesOf(accent, canvas);\n const headerRoles: HeaderRoles | Absent<HeaderRoles> =\n header === null ? {} : { header: colorHex(header), onHeader: textOn(header) };\n return { ...actionRoles, ...accentRoles, ...headerRoles };\n}\n\n/** The accent as a fill, its pale fill on the page, and its ink on both. */\nfunction accentRolesOf(accent: SrgbColor, canvas: SrgbColor): AccentRoles {\n // The way accent text moves is the way text on the page moves: toward\n // whichever of black and white reads better there, which always reaches\n // 4.58:1 on the page itself, so the ink's search always has an end.\n const extreme = textOn(canvas) === '#000000' ? BLACK : WHITE;\n const accentFill = paleFill(accent, canvas, extreme);\n const accentInk = inkFor(accent, [canvas, accentFill], extreme);\n return {\n accent: colorHex(accent),\n accentFill: colorHex(accentFill),\n accentInk: colorHex(accentInk),\n };\n}\n\n/**\n * Whether the button colour sits below 3:1 against the page, so a button may\n * be hard to see in that theme. Only a colour the person set is judged: with\n * no button colour the button is the host's own, and the answer is `false`.\n */\nexport function isActionFaint(seeds: BrandSeeds | null | undefined, page: string): boolean {\n const canvas = parseHex(page, 'The page colour');\n if (seeds?.action == null) return false;\n return contrastRatio(parseHex(seeds.action, 'The action seed'), canvas) < MIN_CONTROL_CONTRAST;\n}\n\n/**\n * Whether the accent had to be darkened or lightened to become ink on the\n * page, so links read in a shade of it rather than in the colour itself. Only\n * a colour the person set is judged, and the accent counts as set when it\n * follows a button colour the person set: with neither, the answer is `false`.\n */\nexport function isAccentAdjusted(seeds: BrandSeeds | null | undefined, page: string): boolean {\n const roles = deriveBrandRoles(seeds, page);\n return roles.accentInk !== undefined && roles.accentInk !== roles.accent;\n}\n\n/**\n * The seeds a dark theme uses: each dark colour where one is set, and the\n * light one where it is not. Colour by colour, before the accent follows the\n * button colour in `deriveBrandRoles`, so a light accent the person set\n * outranks a dark button colour the accent would otherwise follow. A colour\n * set in neither stays unset. Either set may be absent.\n */\nexport function resolveDarkSeeds(\n colors: BrandSeeds | null | undefined,\n darkColors: BrandSeeds | null | undefined,\n): BrandSeeds {\n return {\n action: darkColors?.action ?? colors?.action ?? null,\n accent: darkColors?.accent ?? colors?.accent ?? null,\n header: darkColors?.header ?? colors?.header ?? null,\n };\n}\n\n/** Pure black or pure white, whichever reads better on a `#rrggbb` fill. */\nexport function readableTextOn(fill: string): TextOnFill {\n return textOn(parseHex(fill, 'The fill'));\n}\n\nconst BLACK: SrgbColor = { colorSpace: 'srgb', components: [0, 0, 0], alpha: 1 };\nconst WHITE: SrgbColor = { colorSpace: 'srgb', components: [1, 1, 1], alpha: 1 };\n\n/** Ties go to black: on a colour where both measure the same, either clears 4.58:1. */\nfunction textOn(fill: SrgbColor): TextOnFill {\n return contrastRatio(BLACK, fill) >= contrastRatio(WHITE, fill) ? '#000000' : '#ffffff';\n}\n\nfunction parseHex(value: string, what: string): SrgbColor {\n if (typeof value !== 'string' || !/^#[0-9a-f]{6}$/i.test(value)) {\n throw new Error(`${what} must be a #rrggbb colour, not ${JSON.stringify(value)}.`);\n }\n const channel = (at: number) => parseInt(value.slice(at, at + 2), 16) / 255;\n return { colorSpace: 'srgb', components: [channel(1), channel(3), channel(5)], alpha: 1 };\n}\n\n/**\n * A colour as a hex can carry it, each channel rounded to its byte. Every\n * contrast below is measured on this, the colour a page renders, never on the\n * unrounded value a search produced, so a colour that clears the bar by a\n * rounding error is never returned.\n */\nfunction snapped(components: readonly number[]): SrgbColor {\n const [r, g, b] = components.map(\n (channel) => Math.round(Math.min(1, Math.max(0, channel)) * 255) / 255,\n ) as [number, number, number];\n return { colorSpace: 'srgb', components: [r, g, b], alpha: 1 };\n}\n\n/**\n * The accent laid over the page at `ACCENT_FILL_STRENGTH`. On a page near the\n * middle of the lightness scale, a fill that strong can leave even black or\n * white below 4.5:1, and then no ink would read on it; the fill moves back\n * toward the page until the extreme reads again. On a page a person would\n * actually use, light or dark, that never happens.\n */\nfunction paleFill(accent: SrgbColor, page: SrgbColor, extreme: SrgbColor): SrgbColor {\n const at = (strength: number) =>\n snapped(\n page.components.map(\n (channel, index) => channel + (accent.components[index]! - channel) * strength,\n ),\n );\n const nominal = at(ACCENT_FILL_STRENGTH);\n if (contrastRatio(extreme, nominal) >= MIN_CONTRAST) return nominal;\n // At strength 0 the fill is the page, on which the extreme reads.\n let enough = 0;\n let short = ACCENT_FILL_STRENGTH;\n for (let step = 0; step < SEARCH_STEPS; step++) {\n const middle = (enough + short) / 2;\n if (contrastRatio(extreme, at(middle)) >= MIN_CONTRAST) enough = middle;\n else short = middle;\n }\n return at(enough);\n}\n\n/**\n * The accent as text on every background given: the accent itself if it\n * reads, otherwise the accent with its lightness moved toward the extreme\n * (black or white) just until it does. Hue and saturation are kept, so a pale\n * yellow becomes a gold rather than a grey.\n *\n * The search halves the lightness between a value known to fall short and one\n * known to read, and only ever returns the one known to read, measured as a\n * hex - so the result reads whatever the rounding does. The extreme itself\n * reads on the page by the choice of direction and on the fill by\n * `paleFill`'s construction, so the search starts with an answer.\n */\nfunction inkFor(\n accent: SrgbColor,\n backgrounds: readonly SrgbColor[],\n extreme: SrgbColor,\n): SrgbColor {\n const reads = (color: SrgbColor) =>\n backgrounds.every((background) => contrastRatio(color, background) >= MIN_CONTRAST);\n if (reads(accent)) return accent;\n const [hue, saturation, lightness] = toHsl(accent.components);\n const at = (value: number) => snapped(fromHsl(hue, saturation, value));\n let short = lightness;\n let enough = extreme === BLACK ? 0 : 1;\n for (let step = 0; step < SEARCH_STEPS; step++) {\n const middle = (short + enough) / 2;\n if (reads(at(middle))) enough = middle;\n else short = middle;\n }\n return at(enough);\n}\n\n/** sRGB components to hue (degrees), saturation and lightness, each of the last two in 0..1. */\nfunction toHsl(components: readonly number[]): [number, number, number] {\n const [r, g, b] = components as [number, number, number];\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const lightness = (max + min) / 2;\n const chroma = max - min;\n if (chroma === 0) return [0, 0, lightness];\n const saturation = chroma / (1 - Math.abs(2 * lightness - 1));\n const sector =\n max === r\n ? ((g - b) / chroma + 6) % 6\n : max === g\n ? (b - r) / chroma + 2\n : (r - g) / chroma + 4;\n return [sector * 60, Math.min(1, saturation), lightness];\n}\n\n/**\n * Hue, saturation and lightness back to sRGB components. Lightness 0 is black\n * and lightness 1 is white whatever the hue, which is what lets the ink's\n * search end on an extreme.\n */\nfunction fromHsl(hue: number, saturation: number, lightness: number): [number, number, number] {\n const chroma = (1 - Math.abs(2 * lightness - 1)) * saturation;\n const sector = hue / 60;\n const second = chroma * (1 - Math.abs((sector % 2) - 1));\n const [r, g, b]: [number, number, number] =\n sector < 1\n ? [chroma, second, 0]\n : sector < 2\n ? [second, chroma, 0]\n : sector < 3\n ? [0, chroma, second]\n : sector < 4\n ? [0, second, chroma]\n : sector < 5\n ? [second, 0, chroma]\n : [chroma, 0, second];\n const offset = lightness - chroma / 2;\n return [r + offset, g + offset, b + offset];\n}\n"]}
1
+ 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* The brand contract, as data: which token of a brand's `tokens.json` sets\n * which custom property, and what that property paints.\n *\n * It is the theme contract seen from the other side. `src/styles/theme.css`\n * states it as a working default and `docs/theming.md` in prose; this is the\n * same list as a table a build can read, and a brand is exactly these tokens\n * and no others - the validator refuses a file that adds one, because a token\n * nothing consumes is a value with no way to be looked at.\n *\n * The colour and radius rows are not a second list kept beside `theme.css`:\n * they are held to it, by `__tests__/contract.test.ts` over the source and by\n * `scripts/assert-bundle.mjs` over the build. The two typography rows are the\n * exception, and on purpose. `--font-sans` and `--font-mono` are the names of\n * Tailwind's own theme variables, which the prebuilt sheet already declares,\n * so `theme.css` does not define them: it is unlayered, and a value there\n * would override the typeface of every host that loads it. The stock\n * typeface is therefore the host's own, and only a brand's scope sets these\n * two. See docs/brand.md.\n */\n\nexport type ContractTokenType = 'color' | 'dimension' | 'fontFamily';\n\nexport interface ContractToken {\n /** The DTCG token id, `color.background`. */\n id: string;\n /** The custom property it sets, `--background`. */\n variable: string;\n type: ContractTokenType;\n /** What the property paints, in the words a producer is told. */\n paints: string;\n}\n\n/** The colour tokens, in the order `theme.css` states them. */\nexport const COLOR_TOKEN_NAMES = [\n 'background',\n 'foreground',\n 'card',\n 'card-foreground',\n 'popover',\n 'popover-foreground',\n 'primary',\n 'primary-foreground',\n 'secondary',\n 'secondary-foreground',\n 'muted',\n 'muted-foreground',\n 'accent',\n 'accent-foreground',\n 'destructive',\n 'destructive-foreground',\n 'border',\n 'input',\n 'ring',\n] as const;\n\nexport type ColorTokenName = (typeof COLOR_TOKEN_NAMES)[number];\n\nexport function isColorTokenName(name: string): name is ColorTokenName {\n return (COLOR_TOKEN_NAMES as readonly string[]).includes(name);\n}\n\nconst COLOR_PAINTS: Record<ColorTokenName, string> = {\n background: 'The page canvas.',\n foreground: 'Text on the canvas.',\n card: \"A raised surface on the canvas: the rail's panel, a list's rows. May be translucent.\",\n 'card-foreground': 'Text on a card.',\n popover: \"A floating surface: a select's menu, a tooltip. Opaque.\",\n 'popover-foreground': 'Text on a popover.',\n primary: 'The accent: the run button, a selected pill, a section number, a highlight.',\n 'primary-foreground': 'Text on the accent.',\n secondary: 'A quiet filled surface: a secondary button, an unselected segment.',\n 'secondary-foreground': 'Text on a secondary surface.',\n muted: \"A subdued fill: a table's header band, an inactive tab strip.\",\n 'muted-foreground':\n \"Secondary text: descriptions, hints, a summary row's label. Most of the text on the page that is not a heading or a value.\",\n accent: 'A hover fill: a menu item under the pointer.',\n 'accent-foreground': 'Text on an accent fill.',\n destructive: 'The error colour: an invalid mark, a remove button.',\n 'destructive-foreground': 'Text on the destructive colour.',\n border: 'The hairline: every border and divider.',\n input:\n \"The control surface, a field's own fill - a step off the canvas, so fields read as one family.\",\n ring: 'The focus ring.',\n};\n\nexport const BRAND_CONTRACT: readonly ContractToken[] = [\n ...COLOR_TOKEN_NAMES.map((name): ContractToken => ({\n id: `color.${name}`,\n variable: `--${name}`,\n type: 'color',\n paints: COLOR_PAINTS[name],\n })),\n {\n id: 'radius.base',\n variable: '--radius',\n type: 'dimension',\n paints: 'The corner radius of a control; cards take one and a half of it.',\n },\n {\n id: 'font.sans',\n variable: '--font-sans',\n type: 'fontFamily',\n paints: 'The typeface of everything on the page.',\n },\n {\n id: 'font.mono',\n variable: '--font-mono',\n type: 'fontFamily',\n paints: 'Tags, numbers, the receipt.',\n },\n];\n\n/**\n * The pairs that must clear WCAG AA in both modes, as they render: the canvas\n * opaque, the ink blended over it by its alpha.\n */\nexport const CONTRAST_PAIRS: readonly {\n foreground: ColorTokenName;\n background: ColorTokenName;\n}[] = [\n { foreground: 'foreground', background: 'background' },\n { foreground: 'muted-foreground', background: 'background' },\n];\n\n/** The minimum contrast ratio those pairs must reach: WCAG 2 AA for normal text. */\nexport const MIN_CONTRAST = 4.5;\n\nconst byId = new Map(BRAND_CONTRACT.map((token) => [token.id, token]));\n\n/** The custom property a token sets, or a loud failure for a token the contract does not name. */\nexport function contractVariable(id: string): string {\n const token = byId.get(id);\n if (!token) throw new Error(`The brand contract has no token ${id}.`);\n return token.variable;\n}\n","import { z } from 'zod';\nimport {\n COLOR_TOKEN_NAMES,\n type ColorTokenName,\n CONTRAST_PAIRS,\n isColorTokenName,\n MIN_CONTRAST,\n} from './contract';\n\n/**\n * A brand's `tokens.json`, validated against the contract.\n *\n * The file is standard DTCG (the Design Tokens Community Group format, 2025.10),\n * and DTCG is looser than the contract in every direction that matters here: it\n * accepts any token, any colour space, a string colour, and a mode of any name.\n * Each of those is a way for a producer's file to be wrong and a page to be\n * painted anyway. So this holds the contract's own rules - exactly its tokens,\n * object colours in sRGB whose hex agrees with their components, aliases only\n * to contract tokens and never in a cycle, a description on every token, `dark`\n * the only mode and stated on every colour object (an alias may stand for both\n * modes), the contrast pairs in both modes - and a file it accepts is one the\n * compiler can only render. Every problem is named by its path, all at once,\n * so a producer's repair round is handed the whole list.\n */\n\nconst component = z.number().min(0).max(1);\n\nexport const srgbColorSchema = z.strictObject({\n colorSpace: z.literal('srgb'),\n components: z.tuple([component, component, component]),\n alpha: z.number().min(0).max(1),\n hex: z\n .string()\n .regex(/^#[0-9a-f]{6}$/i, 'a hex colour is #rrggbb')\n .optional(),\n});\n\nexport type SrgbColor = z.infer<typeof srgbColorSchema>;\n\nconst colorAliasSchema = z\n .string()\n .regex(/^\\{color\\.[a-z][a-z-]*\\}$/, 'an alias is \"{color.<name>}\"');\n\nconst colorValueSchema = z.union([srgbColorSchema, colorAliasSchema]);\n\nexport type ColorValue = z.infer<typeof colorValueSchema>;\n\nconst description = z.string().min(1, 'every token carries a $description');\n\n/**\n * A C0 control or DEL. Written as a test on the code point rather than a\n * character class, since that range is what a regex may not spell\n * (`no-control-regex`).\n */\nexport function isControlCharacter(char: string): boolean {\n const code = char.codePointAt(0)!;\n return code < 0x20 || code === 0x7f;\n}\n\nconst colorTokenSchema = z\n .strictObject({\n $value: colorValueSchema,\n $description: description,\n $extensions: z\n .strictObject({\n mode: z.strictObject({ dark: colorValueSchema }),\n })\n .optional(),\n })\n .refine((token) => token.$extensions !== undefined || typeof token.$value === 'string', {\n message: 'a colour carries $extensions.mode.dark; only an alias may stand for both modes',\n path: ['$extensions'],\n });\n\nexport type ColorToken = z.infer<typeof colorTokenSchema>;\n\nconst dimensionTokenSchema = z.strictObject({\n $value: z.strictObject({ value: z.number().min(0), unit: z.enum(['rem', 'px']) }),\n $description: description,\n});\n\nexport type DimensionToken = z.infer<typeof dimensionTokenSchema>;\n\nconst fontFamilyTokenSchema = z.strictObject({\n $value: z\n .array(\n z\n .string()\n .min(1)\n // A face's name never holds one, and a form feed ends a CSS string.\n .refine((name) => ![...name].some(isControlCharacter), {\n message: 'a family name holds no control characters',\n }),\n )\n .min(1),\n $description: description,\n});\n\nexport type FontFamilyToken = z.infer<typeof fontFamilyTokenSchema>;\n\n/** The token file, typed: the contract's groups and tokens, nothing else. */\nexport interface BrandTokens {\n color: { $type: 'color' } & Record<ColorTokenName, ColorToken>;\n radius: { $type: 'dimension'; base: DimensionToken };\n font: { $type: 'fontFamily'; sans: FontFamilyToken; mono: FontFamilyToken };\n}\n\nconst brandTokensSchema = z.strictObject({\n color: z.strictObject({\n $type: z.literal('color'),\n ...Object.fromEntries(COLOR_TOKEN_NAMES.map((name) => [name, colorTokenSchema])),\n }),\n radius: z.strictObject({ $type: z.literal('dimension'), base: dimensionTokenSchema }),\n font: z.strictObject({\n $type: z.literal('fontFamily'),\n sans: fontFamilyTokenSchema,\n mono: fontFamilyTokenSchema,\n }),\n});\n\nexport type TokensValidation =\n { ok: true; tokens: BrandTokens } | { ok: false; problems: string[] };\n\nexport type ColorMode = 'light' | 'dark';\n\n/** The name an alias points at, or null for a colour object. */\nexport function aliasTarget(value: ColorValue): string | null {\n return typeof value === 'string' ? value.slice('{color.'.length, -1) : null;\n}\n\n/** A token's dark value: what it states, or - for an alias that states none - the same alias. */\nexport function darkValue(token: ColorToken): ColorValue {\n return token.$extensions?.mode.dark ?? token.$value;\n}\n\n/** A token's value in a mode. */\nexport function modeValue(token: ColorToken, mode: ColorMode): ColorValue {\n return mode === 'light' ? token.$value : darkValue(token);\n}\n\n/** `#rrggbb` for a colour, its alpha dropped: each channel the byte the compiler writes. */\nexport function colorHex(color: SrgbColor): string {\n return `#${color.components\n .map((channel) =>\n Math.round(channel * 255)\n .toString(16)\n .padStart(2, '0'),\n )\n .join('')}`;\n}\n\n/**\n * Whether a colour compiles to the hex. The hex is what a brand ships for the\n * colour, so any slack here would let a stated accent ship as its neighbour.\n */\nexport function colorIsHex(color: SrgbColor, hex: string): boolean {\n return colorHex(color) === hex.toLowerCase();\n}\n\n/**\n * A colour as the compiler writes it: each channel the byte a hex or `rgb()`\n * carries, the alpha to the three decimals `rgb()` is given, and opaque once it\n * rounds to 1. A page renders this colour, not the components it was produced\n * as, so contrast is measured on it: a grey that passes at full precision can\n * round below the bar.\n */\nexport function asWritten(color: SrgbColor): SrgbColor {\n const alpha = Number(Math.min(color.alpha, 1).toFixed(3));\n return {\n colorSpace: 'srgb',\n components: color.components.map((channel) => Math.round(channel * 255) / 255) as [\n number,\n number,\n number,\n ],\n alpha,\n };\n}\n\nfunction checkHexAgreement(name: string, mode: ColorMode, value: ColorValue, problems: string[]) {\n if (typeof value === 'string' || !value.hex) return;\n if (!colorIsHex(value, value.hex)) {\n problems.push(\n `color.${name} (${mode}): hex ${value.hex} does not agree with components [${value.components.join(', ')}]`,\n );\n }\n}\n\nfunction checkAliases(tokens: BrandTokens, mode: ColorMode, problems: string[]) {\n for (const name of COLOR_TOKEN_NAMES) {\n const seen = new Set<string>([name]);\n let current: ColorTokenName = name;\n for (;;) {\n const target = aliasTarget(modeValue(tokens.color[current], mode));\n if (target === null) break;\n if (!isColorTokenName(target)) {\n problems.push(\n `color.${name} (${mode}): aliases {color.${target}}, which the contract has no token for`,\n );\n break;\n }\n if (seen.has(target)) {\n problems.push(`color.${name} (${mode}): alias cycle through {color.${target}}`);\n break;\n }\n seen.add(target);\n current = target;\n }\n }\n}\n\n/** The colour a token resolves to in a mode, through its aliases; null when a chain is broken. */\nexport function resolveColor(\n tokens: BrandTokens,\n name: ColorTokenName,\n mode: ColorMode,\n): SrgbColor | null {\n const seen = new Set<string>();\n let current: ColorTokenName = name;\n for (;;) {\n if (seen.has(current)) return null;\n seen.add(current);\n const value = modeValue(tokens.color[current], mode);\n const target = aliasTarget(value);\n if (target === null) return value as SrgbColor;\n if (!isColorTokenName(target)) return null;\n current = target;\n }\n}\n\n/**\n * An sRGB channel, from 0 to 1, as linear light: the transfer function both\n * WCAG's luminance and the Oklab mix in `./styles` start from.\n */\nexport function linearChannel(channel: number): number {\n return channel <= 0.04045 ? channel / 12.92 : ((channel + 0.055) / 1.055) ** 2.4;\n}\n\nfunction luminance(color: SrgbColor): number {\n const [r, g, b] = color.components.map(linearChannel) as [number, number, number];\n return 0.2126 * r + 0.7152 * g + 0.0722 * b;\n}\n\n/** WCAG 2 contrast ratio between two colours, taken as opaque. */\nexport function contrastRatio(a: SrgbColor, b: SrgbColor): number {\n const la = luminance(a);\n const lb = luminance(b);\n const [light, dark] = la > lb ? [la, lb] : [lb, la];\n return (light + 0.05) / (dark + 0.05);\n}\n\n/** A colour as it renders over an opaque one: the two blended by its alpha, as a browser does. */\nexport function composite(color: SrgbColor, over: SrgbColor): SrgbColor {\n const components = color.components.map(\n (channel, index) => channel * color.alpha + over.components[index]! * (1 - color.alpha),\n ) as [number, number, number];\n return { colorSpace: 'srgb', components, alpha: 1 };\n}\n\n/**\n * Each contrast pair as it renders. The canvas must be opaque, since a\n * translucent one shows whatever the host paints beneath it and its contrast is\n * nobody's to promise; the ink is blended over it, so a translucent ink is\n * measured at the strength it actually has, and a transparent one fails. Both\n * are measured as the compiler writes them, which is what renders.\n */\nfunction checkContrast(tokens: BrandTokens, mode: ColorMode, problems: string[]) {\n for (const pair of CONTRAST_PAIRS) {\n const foreground = resolveColor(tokens, pair.foreground, mode);\n const background = resolveColor(tokens, pair.background, mode);\n if (!foreground || !background) continue;\n if (background.alpha < 1) {\n problems.push(\n `color.${pair.background} (${mode}): alpha ${background.alpha}, but text is measured against it, so it must be opaque (alpha 1)`,\n );\n continue;\n }\n const canvas = asWritten(background);\n const ratio = contrastRatio(composite(asWritten(foreground), canvas), canvas);\n if (ratio < MIN_CONTRAST) {\n problems.push(\n `color.${pair.foreground} on color.${pair.background} (${mode}): contrast ${ratio.toFixed(2)}, expected ${MIN_CONTRAST} (WCAG AA)`,\n );\n }\n }\n}\n\n/** Every problem with the file at once, so a producer's repair round sees the whole list. */\nexport function validateBrandTokens(doc: unknown): TokensValidation {\n const parsed = brandTokensSchema.safeParse(doc);\n if (!parsed.success) {\n return {\n ok: false,\n problems: parsed.error.issues.map((issue) => {\n const where = issue.path.map(String).join('.') || '(root)';\n return `${where}: ${issue.message}`;\n }),\n };\n }\n const tokens = parsed.data as unknown as BrandTokens;\n const problems: string[] = [];\n for (const name of COLOR_TOKEN_NAMES) {\n const token = tokens.color[name];\n checkHexAgreement(name, 'light', token.$value, problems);\n checkHexAgreement(name, 'dark', darkValue(token), problems);\n }\n checkAliases(tokens, 'light', problems);\n checkAliases(tokens, 'dark', problems);\n // Contrast is read through the aliases, so it is only meaningful once every\n // chain resolves.\n if (problems.length === 0) {\n checkContrast(tokens, 'light', problems);\n checkContrast(tokens, 'dark', problems);\n }\n return problems.length === 0 ? { ok: true, tokens } : { ok: false, problems };\n}\n","import { z } from 'zod';\nimport { type BrandManifest, httpUrl } from './manifest';\nimport { type BrandTokens, colorHex, colorIsHex, resolveColor } from './tokens';\n\n/**\n * What a person states beside a site's URL: the things a site does not show and\n * no reading can supply. The accent of a site with no button, per mode when its\n * dark canvas needs another, and the logo for a canvas the site draws none for.\n *\n * A stated fact outranks every reading, which whatever runs a producer tells\n * it, outside this package. Here the brand is held to honour it\n * (`statedFactProblems`), and the provenance records it.\n */\n\nconst statedHex = z.string().regex(/^#[0-9a-f]{6}$/i, 'a stated accent is #rrggbb');\n\nexport const statedFactsSchema = z.strictObject({\n /** The accent per mode, `#rrggbb`: what `color.primary` resolves to in that mode. */\n accent: z\n .strictObject({\n light: statedHex.optional(),\n dark: statedHex.optional(),\n })\n .optional(),\n /**\n * The logo for a canvas: `logo.onLight` or `logo.onDark` in the manifest,\n * which the brand must carry exactly, so it obeys the manifest's rule (http\n * or https) or no brand could ever honour it.\n */\n logo: z\n .strictObject({\n onLight: httpUrl.optional(),\n onDark: httpUrl.optional(),\n })\n .optional(),\n});\n\nexport type StatedFacts = z.infer<typeof statedFactsSchema>;\n\n/**\n * Where the brand does not carry what the person stated, in the words a repair\n * round is told. Only the modes and canvases that were stated are checked.\n */\nexport function statedFactProblems(\n stated: StatedFacts | undefined,\n manifest: BrandManifest,\n tokens: BrandTokens,\n): string[] {\n if (!stated) return [];\n const problems: string[] = [];\n for (const mode of ['light', 'dark'] as const) {\n const accent = stated.accent?.[mode];\n if (!accent) continue;\n const primary = resolveColor(tokens, 'primary', mode);\n if (!primary) continue;\n if (!colorIsHex(primary, accent)) {\n problems.push(\n `tokens.json: color.primary (${mode}) resolves to ${colorHex(primary)}, but the accent for ${mode} mode was stated as ${accent}`,\n );\n }\n // A hex carries no alpha, so the components alone would let a primary\n // nobody can see honour the accent: a stated accent is an opaque colour.\n if (primary.alpha < 1) {\n problems.push(\n `tokens.json: color.primary (${mode}) has alpha ${primary.alpha}, but the accent for ${mode} mode was stated as the opaque ${accent}, so it must be opaque (alpha 1)`,\n );\n }\n }\n for (const canvas of ['onLight', 'onDark'] as const) {\n const url = stated.logo?.[canvas];\n if (url && manifest.logo[canvas] !== url) {\n problems.push(\n `brand.json: logo.${canvas} is ${manifest.logo[canvas]}, but the logo for that canvas was stated as ${url}`,\n );\n }\n }\n return problems;\n}\n","import { z } from 'zod';\nimport { statedFactsSchema } from './stated';\n\n/**\n * A brand's `provenance.json`: who produced it, on which model, from which\n * contract and which facts.\n *\n * A brand follows the rules a captured layout follows: produced by a pass,\n * committed with its provenance, and titled by what made it and by nothing\n * else. The provenance is a record, so it is never rewritten to make a check\n * pass. A brand's directory is named by `brandProducerId`, the same recipe a\n * layout fixture's id uses, so the tree and the record cannot disagree about\n * who made a brand.\n */\n\n/** How a brand came to be. */\nexport const BRAND_PRODUCERS = [\n /** The producer method, run on the hosted API. */\n 'pipelex-method',\n /** A Claude Code subagent in a fresh context, given the contract and the facts and nothing else. */\n 'claude-code-subagent',\n /** A Claude Code session reading the site and writing the files by hand. */\n 'claude-code-session',\n] as const;\n\nexport type BrandProducer = (typeof BRAND_PRODUCERS)[number];\n\n/** The first twelve hex digits of a SHA-256: how the provenance names a text it was produced from. */\nconst hash12 = z.string().regex(/^[0-9a-f]{12}$/, 'twelve hex digits');\n\nexport const brandProvenanceSchema = z\n .strictObject({\n producer: z.enum(BRAND_PRODUCERS),\n /** The model id: the one the method ran with, or the Claude Code model behind the session. */\n model: z.string().min(1),\n /** The day it was produced, `YYYY-MM-DD`. */\n date: z.string().regex(/^\\d{4}-\\d{2}-\\d{2}$/),\n /** The contract brief it was produced from, as the producer recorded its path. */\n brief: z.string().min(1),\n /** The first twelve hex digits of the SHA-256 of the contract brief at the time. */\n contractHash: hash12,\n /** The creative seed handed over with the brief, verbatim, when one was. */\n seed: z.string().min(1).optional(),\n /** What the person stated beside the URL, when they did. */\n stated: statedFactsSchema.optional(),\n /** Where the site facts came from: a file, or a sentence for a brand read by hand. */\n siteFacts: z.string().min(1).optional(),\n /**\n * The first twelve hex digits of the SHA-256 of the file `siteFacts`\n * names, its bytes as the producer read them. A path alone cannot say\n * whether the facts behind it moved since the brand was produced; whatever\n * re-reads them hashes the file again, and a mismatch makes the brand\n * stale, never invalid. The schema refuses one beside no `siteFacts`,\n * but it cannot tell a path from a sentence: a brand read by hand records\n * none by the producer's own rule, and a hash recorded beside a sentence\n * anyway is caught where it is judged, since the sentence names no file.\n */\n siteFactsHash: hash12.optional(),\n /** How many repair rounds the producer ran before the files validated. */\n rounds: z.number().int().min(0).optional(),\n })\n .refine(\n (provenance) => provenance.siteFactsHash === undefined || provenance.siteFacts !== undefined,\n {\n path: ['siteFactsHash'],\n message: 'no siteFacts names the file it hashes',\n },\n );\n\nexport type BrandProvenance = z.infer<typeof brandProvenanceSchema>;\n\n/** The id a brand's directory is named by: `producer--model[--seeded]`. */\nexport function brandProducerId(\n provenance: Pick<BrandProvenance, 'producer' | 'model' | 'seed'>,\n): string {\n return [provenance.producer, provenance.model, provenance.seed ? 'seeded' : null]\n .filter((part): part is string => part !== null)\n .join('--');\n}\n\n/**\n * The scope class a brand's stylesheet sets its tokens on: `brand-<brand>-<producerId>`,\n * with every character outside `[a-z0-9-]` replaced, because a model id\n * carries dots and a dot ends a class selector.\n *\n * The replacement folds: `claude-4.8-opus` and `claude-4-8-opus` share a\n * scope, and so do two ids that differ only in case. A set of brands loaded on\n * one page must therefore check its scopes are distinct, or the later\n * stylesheet silently takes the earlier brand's place.\n */\nexport function brandScope(brand: string, producerId: string): string {\n return `brand-${brand}-${producerId}`.toLowerCase().replace(/[^a-z0-9-]/g, '-');\n}\n","import { BRAND_CONTRACT, COLOR_TOKEN_NAMES, type ColorTokenName } from './contract';\nimport {\n aliasTarget,\n asWritten,\n type BrandTokens,\n colorHex,\n type ColorValue,\n isControlCharacter,\n modeValue,\n type SrgbColor,\n} from './tokens';\n\n/**\n * A validated `tokens.json` in, the brand's stylesheet out.\n *\n * What comes out is exactly the contract, scoped: a `.<scope>` block setting\n * every custom property the contract names, and a `.dark .<scope>` block\n * restating every colour with its dark value. The `.dark` ancestor is the\n * package's own dark-mode convention (`theme.css`, the `dark` variant), so a\n * branded page inside a dark pane picks its dark values up with nothing else\n * to wire.\n *\n * The scope block also sets `font-family: var(--font-sans)`. Tailwind's\n * preflight resolves the page's typeface once, at `<html>`, so a scope that\n * only set `--font-sans` lower in the tree would change no text; declaring the\n * family where the scope is makes the brand's typeface reach everything under\n * it - the produced page and the plain form alike - while a page with no brand\n * keeps the host's own typeface untouched.\n *\n * The contract is closed - a fixed set of tokens, colours in sRGB only, one\n * length, two font stacks - so compiling a file the validator accepted is this\n * function and no dependency. It takes the file as `validateBrandTokens`\n * returned it; anything else is the caller's mistake, and `assembleBrand` is\n * the route that cannot make it. The output stays comparable with what a\n * standard DTCG tool writes for the same file: `__tests__/terrazzo.test.ts`\n * compiles every committed brand through Terrazzo and compares the\n * declarations.\n */\nexport function compileBrand(tokens: BrandTokens, scope: string): string {\n if (!/^[a-z][a-z0-9-]*$/.test(scope)) {\n throw new Error(`compileBrand: \"${scope}\" is not a scope class (see brandScope).`);\n }\n const light: string[] = [];\n const dark: string[] = [];\n for (const name of COLOR_TOKEN_NAMES) {\n const token = tokens.color[name];\n light.push(...declaration(token.$description, `--${name}`, colorCss(name, token.$value)));\n dark.push(\n ...declaration(token.$description, `--${name}`, colorCss(name, modeValue(token, 'dark'))),\n );\n }\n const radius = tokens.radius.base;\n light.push(\n ...declaration(radius.$description, '--radius', `${radius.$value.value}${radius.$value.unit}`),\n );\n for (const key of ['sans', 'mono'] as const) {\n const font = tokens.font[key];\n light.push(...declaration(font.$description, `--font-${key}`, fontStack(font.$value)));\n }\n light.push(\n ' /* The typeface reaches the text here, where the scope is; see compileBrand. */',\n ' font-family: var(--font-sans);',\n );\n return [`.${scope} {`, ...light, '}', '', `.dark .${scope} {`, ...dark, '}', ''].join('\\n');\n}\n\n/** Every custom property a compiled brand sets on its scope, in contract order. */\nexport const BRAND_VARIABLES: readonly string[] = BRAND_CONTRACT.map((token) => token.variable);\n\nfunction declaration(description: string, property: string, value: string): string[] {\n return [` /* ${commentText(description)} */`, ` ${property}: ${value};`];\n}\n\n/**\n * A description as comment text: one line, and nothing that could close the\n * comment, nor the `<style>` element of a host that inlines the stylesheet.\n */\nfunction commentText(text: string): string {\n return text.replace(/\\s+/g, ' ').replace(/\\*\\//g, '* /').replace(/<\\//g, '< /').trim();\n}\n\nfunction colorCss(name: ColorTokenName, value: ColorValue): string {\n const target = aliasTarget(value);\n if (target !== null) {\n // The validator has already refused an alias outside the contract; a\n // stray one here would write a reference to a property nothing sets.\n if (!(COLOR_TOKEN_NAMES as readonly string[]).includes(target)) {\n throw new Error(`compileBrand: color.${name} aliases {color.${target}}.`);\n }\n return `var(--${target})`;\n }\n return srgbCss(value as SrgbColor);\n}\n\n/**\n * An opaque colour as its hex, a translucent one as `rgb()` with its alpha,\n * both as `asWritten` rounds them, which is the colour the validator measured.\n */\nfunction srgbCss(color: SrgbColor): string {\n const { alpha } = asWritten(color);\n if (alpha >= 1) return colorHex(color);\n const [r, g, b] = color.components.map((channel) => Math.round(channel * 255));\n return `rgb(${r} ${g} ${b} / ${alpha})`;\n}\n\n/**\n * The family names CSS reads as keywords rather than as a face's name, which\n * must therefore stay unquoted: quoting `sans-serif` names a font called\n * \"sans-serif\" and loses the generic fallback.\n */\nconst KEYWORD_FAMILIES = new Set([\n 'serif',\n 'sans-serif',\n 'monospace',\n 'cursive',\n 'fantasy',\n 'system-ui',\n 'ui-serif',\n 'ui-sans-serif',\n 'ui-monospace',\n 'ui-rounded',\n 'emoji',\n 'math',\n 'fangsong',\n '-apple-system',\n 'blinkmacsystemfont',\n]);\n\nfunction fontStack(families: readonly string[]): string {\n return families\n .map((family) => (KEYWORD_FAMILIES.has(family.toLowerCase()) ? family : cssString(family)))\n .join(', ');\n}\n\n/**\n * A produced name as a CSS string that cannot end early. The quote and the\n * backslash are escaped; a control character (a form feed ends a string) and\n * `<` (which could close the `<style>` element of a host that inlines the\n * stylesheet) are written as their code points.\n */\nfunction cssString(text: string): string {\n const escaped = [...text.replace(/[\\\\']/g, '\\\\$&')]\n .map((char) =>\n char === '<' || char === '>' || isControlCharacter(char)\n ? `\\\\${char.codePointAt(0)!.toString(16)} `\n : char,\n )\n .join('');\n return `'${escaped}'`;\n}\n","import { compileBrand } from './compile';\nimport { type BrandManifest, brandManifestSchema } from './manifest';\nimport {\n type BrandProvenance,\n brandProducerId,\n brandProvenanceSchema,\n brandScope,\n} from './provenance';\nimport { statedFactProblems } from './stated';\nimport { type BrandTokens, validateBrandTokens } from './tokens';\n\n/**\n * One brand's three files in - the manifest, the tokens, the provenance - and\n * either the brand, validated and compiled, or every problem with it.\n *\n * This is the verdict on whether a brand is VALID under the contract as it is\n * now: the manifest, the tokens with their contrast, and the facts the person\n * stated. It is a hard verdict, and a brand that fails it is not compiled.\n * Whether a brand was produced against the current brief, and from the facts\n * its recording holds now, is a different question and never a reason to\n * refuse one - an older brand stays a valid brand - so the provenance's\n * contract hash and facts hash are recorded here and judged by the producer,\n * not by this function.\n *\n * The problems come in the order a producer would want to be told: the\n * manifest and the provenance first, because they are cheap and their errors\n * exact, then the tokens, then the stated facts, which can only be checked\n * against files that parsed. Each names the file and the path.\n */\n\nexport interface BrandSource {\n /** The brand's directory name: `pipelex`. */\n brand: string;\n /** The producer's directory name under it: `pipelex-method--claude-4.8-opus`. */\n producerId: string;\n manifest: unknown;\n tokens: unknown;\n provenance: unknown;\n}\n\nexport interface AssembledBrand extends BrandProvenance {\n brand: string;\n producerId: string;\n manifest: BrandManifest;\n tokens: BrandTokens;\n /** The class a page root carries; the stylesheet is scoped to it. */\n scope: string;\n /** The compiled stylesheet. */\n css: string;\n}\n\nexport type AssembleResult =\n { ok: true; brand: AssembledBrand } | { ok: false; problems: string[] };\n\nfunction issues(file: string, error: { issues: { path: PropertyKey[]; message: string }[] }) {\n return error.issues.map((issue) => {\n const where = issue.path.map(String).join('.') || '(root)';\n return `${file}: ${where}: ${issue.message}`;\n });\n}\n\nexport function assembleBrand(source: BrandSource): AssembleResult {\n const problems: string[] = [];\n const manifest = brandManifestSchema.safeParse(source.manifest);\n if (!manifest.success) problems.push(...issues('brand.json', manifest.error));\n const provenance = brandProvenanceSchema.safeParse(source.provenance);\n if (!provenance.success) problems.push(...issues('provenance.json', provenance.error));\n else {\n const expected = brandProducerId(provenance.data);\n if (expected !== source.producerId) {\n problems.push(\n `provenance.json: names producer ${expected}, but the brand is filed as ${source.producerId}`,\n );\n }\n }\n const tokens = validateBrandTokens(source.tokens);\n if (!tokens.ok) problems.push(...tokens.problems.map((problem) => `tokens.json: ${problem}`));\n if (!manifest.success || !provenance.success || !tokens.ok) return { ok: false, problems };\n problems.push(...statedFactProblems(provenance.data.stated, manifest.data, tokens.tokens));\n if (problems.length > 0) return { ok: false, problems };\n const scope = brandScope(source.brand, source.producerId);\n return {\n ok: true,\n brand: {\n ...provenance.data,\n brand: source.brand,\n producerId: source.producerId,\n manifest: manifest.data,\n tokens: tokens.tokens,\n scope,\n css: compileBrand(tokens.tokens, scope),\n },\n };\n}\n","import { MIN_CONTRAST } from './contract';\nimport { colorHex, contrastRatio, type SrgbColor } from './tokens';\n\n/**\n * Up to three seed colours in, the colour roles a page paints with out.\n *\n * A team brands its pages with at most three colours, each optional, each a\n * `#rrggbb` a person picked: the button colour (`action`), the accent\n * (`accent`) and the header band (`header`). A person picks a colour for how\n * it looks, never for how text reads on it, so nothing here assumes a seed is\n * readable. What this derives is everything a page needs around the seeds,\n * with every text role readable by construction:\n *\n * - **Fills are the seeds, exactly.** `action`, `accent` and `header` come\n * back as they were given, in lower case, so the button and the band are the\n * colours the person chose.\n * - **Text on a fill is pure black or pure white**, whichever contrasts more\n * (`onAction`, `onHeader`). One of the two reaches at least 4.58:1 on any\n * colour, so every label clears WCAG AA. Only the two extremes carry that\n * guarantee: a warm near-black or an off-white falls below 4.5:1 on some\n * mid-tone, so no other colour is ever returned for text.\n * - **The accent as text is ink** (`accentInk`): the accent darkened on a\n * light page or lightened on a dark one, keeping its hue and saturation,\n * just until it reads at 4.5:1 on the page and on the pale accent fill, the\n * two backgrounds a host draws accent text on. An accent that already reads\n * is its own ink.\n * - **The pale accent fill** (`accentFill`) is the accent laid over the page\n * at a low strength: a pale tint on a light page, a deep one on a dark page.\n *\n * **An unset seed produces no role.** The roles a seed paints are present\n * when it is set and absent when it is not, so a host keeps its own token for\n * whatever the team left unset: the team's colours where it chose some, and\n * the host's palette everywhere else. The one seed that reaches further is the\n * button colour, which the accent follows when the accent is unset, so a red\n * button never sits beside links in another hue. With no seed at all, there\n * is no colour role to return.\n *\n * The page colour is an argument because every text role is measured against\n * it: a host renders a light and a dark theme, and it calls this once per\n * theme with that theme's page colour and that theme's seeds. Which seeds a\n * theme uses is the host's to decide; `resolveDarkSeeds` is the rule for a\n * dark set that falls back, colour by colour, to the light one.\n *\n * It returns roles, never custom property names: each host maps the roles onto\n * its own tokens. See docs/brand.md § \"Three seed colours\".\n */\n\n/**\n * The contrast a control's outline needs against what surrounds it: WCAG 2's\n * level for a user interface component (1.4.11). A button colour below it\n * against the page is a button whose shape is hard to see.\n */\nexport const MIN_CONTROL_CONTRAST = 3;\n\n/**\n * How strongly the accent is laid over the page to make the pale accent fill:\n * the same order as a control's `bg-primary/10` and `bg-primary/15` tints.\n */\nconst ACCENT_FILL_STRENGTH = 0.12;\n\n/**\n * How many halvings the searches below run. Thirty-two pins a lightness far\n * below the step a byte can express, so the result is the first colour that\n * reads, to the byte.\n */\nconst SEARCH_STEPS = 32;\n\n/**\n * Up to three seed colours, each `#rrggbb` in any case, or unset. `null` and\n * `undefined` both mean unset, so a host can pass a team's stored colours as\n * they arrive.\n */\nexport interface BrandSeeds {\n /** The button colour: the run button, every main button, the selected state of a pill. */\n action?: string | null;\n /** The accent: links, the active tab, the upload area on hover, progress. */\n accent?: string | null;\n /** The band across the top of the page, behind the logo. */\n header?: string | null;\n}\n\n/** Text on a fill: only the two colours that read on every fill. */\nexport type TextOnFill = '#000000' | '#ffffff';\n\n/** The button colour's roles, present when the button colour is set. */\ninterface ActionRoles {\n /** The button colour, as a fill. Never text. */\n action: string;\n /** Text and icons on the button colour. */\n onAction: TextOnFill;\n}\n\n/** The accent's roles, present when the accent or the button colour it follows is set. */\ninterface AccentRoles {\n /** The accent, as a fill: an active tab's underline, a progress bar. Never text. */\n accent: string;\n /** A pale accent fill (deep on a dark page), behind accent ink: a pill, a badge. */\n accentFill: string;\n /**\n * The accent as text, reading at 4.5:1 or more on the page, on `accentFill`\n * and on every other surface the host named (`deriveBrandRoles`' `surfaces`).\n */\n accentInk: string;\n}\n\n/** The header band's roles, present when the header is set. */\ninterface HeaderRoles {\n /** The header band, as a fill. */\n header: string;\n /** Text on the header band: the back link, a wordmark. */\n onHeader: TextOnFill;\n}\n\n/** A group of roles that is either all there or not there at all. */\ntype Absent<Roles> = { [Role in keyof Roles]?: never };\n\n/**\n * The colours a page paints with, each `#rrggbb` in lower case. The roles come\n * in groups, each present whole or absent whole: checking one role of a group\n * (`roles.action !== undefined`) narrows the rest of it.\n */\nexport type BrandRoles = (ActionRoles | Absent<ActionRoles>) &\n (AccentRoles | Absent<AccentRoles>) &\n (HeaderRoles | Absent<HeaderRoles>);\n\n/**\n * The roles a page paints with, from up to three seeds and the colour of the\n * page they render on. Throws when a seed or the page is not a `#rrggbb`\n * colour: a host validates what a person typed before it reaches here.\n *\n * `surfaces` are the other colours accent text sits on besides the page and\n * the pale fill, each `#rrggbb`: a style's panel and the fields inside it\n * (`resolveRoleColor` turns a style's role colour into one), or a canvas\n * behind the page. The ink is moved until it reads on all of them. When\n * there is an accent to derive, a surface on which not even the page's own\n * text extreme, pure black on a light page or pure white on a dark one,\n * reaches 4.5:1 throws, since no ink moving the page's way could read there.\n * With no accent, no ink is derived, and the surfaces are only parsed.\n */\nexport function deriveBrandRoles(\n seeds: BrandSeeds | null | undefined,\n page: string,\n surfaces: readonly string[] = [],\n): BrandRoles {\n const canvas = parseHex(page, 'The page colour');\n const extreme = textOn(canvas) === '#000000' ? BLACK : WHITE;\n const others = surfaces.map((surface, index) => parseHex(surface, `Surface ${index + 1}`));\n const action = seeds?.action == null ? null : parseHex(seeds.action, 'The action seed');\n // An unset accent follows the button colour, and is unset too when that is.\n const accent = seeds?.accent == null ? action : parseHex(seeds.accent, 'The accent seed');\n const header = seeds?.header == null ? null : parseHex(seeds.header, 'The header seed');\n\n const actionRoles: ActionRoles | Absent<ActionRoles> =\n action === null ? {} : { action: colorHex(action), onAction: textOn(action) };\n const accentRoles: AccentRoles | Absent<AccentRoles> =\n accent === null ? {} : accentRolesOf(accent, canvas, extreme, others);\n const headerRoles: HeaderRoles | Absent<HeaderRoles> =\n header === null ? {} : { header: colorHex(header), onHeader: textOn(header) };\n return { ...actionRoles, ...accentRoles, ...headerRoles };\n}\n\n/**\n * The accent as a fill, its pale fill on the page, and its ink on both and on\n * every other surface. The way accent text moves is the way text on the page\n * moves, toward `extreme`: whichever of black and white reads better there,\n * which always reaches 4.58:1 on the page itself, and which is checked first\n * to read on each surface, so the ink's search always has an end.\n */\nfunction accentRolesOf(\n accent: SrgbColor,\n canvas: SrgbColor,\n extreme: SrgbColor,\n surfaces: readonly SrgbColor[],\n): AccentRoles {\n for (const surface of surfaces) {\n if (contrastRatio(extreme, surface) < MIN_CONTRAST) {\n throw new Error(\n `No accent ink can read on ${colorHex(surface)}: not even ${colorHex(extreme)}, the page's own text extreme, reaches ${MIN_CONTRAST}:1 there.`,\n );\n }\n }\n const accentFill = paleFill(accent, canvas, extreme);\n const accentInk = inkFor(accent, [canvas, accentFill, ...surfaces], extreme);\n return {\n accent: colorHex(accent),\n accentFill: colorHex(accentFill),\n accentInk: colorHex(accentInk),\n };\n}\n\n/**\n * Whether the button colour sits below 3:1 against the page, so a button may\n * be hard to see in that theme. Only a colour the person set is judged: with\n * no button colour the button is the host's own, and the answer is `false`.\n */\nexport function isActionFaint(seeds: BrandSeeds | null | undefined, page: string): boolean {\n const canvas = parseHex(page, 'The page colour');\n if (seeds?.action == null) return false;\n return contrastRatio(parseHex(seeds.action, 'The action seed'), canvas) < MIN_CONTROL_CONTRAST;\n}\n\n/**\n * Whether the accent had to be darkened or lightened to become ink on the\n * page (and on the `surfaces`, as `deriveBrandRoles` takes them), so links read\n * in a shade of it rather than in the colour itself. Only\n * a colour the person set is judged, and the accent counts as set when it\n * follows a button colour the person set: with neither, the answer is `false`.\n */\nexport function isAccentAdjusted(\n seeds: BrandSeeds | null | undefined,\n page: string,\n surfaces: readonly string[] = [],\n): boolean {\n const roles = deriveBrandRoles(seeds, page, surfaces);\n return roles.accentInk !== undefined && roles.accentInk !== roles.accent;\n}\n\n/**\n * The seeds a dark theme uses: each dark colour where one is set, and the\n * light one where it is not. Colour by colour, before the accent follows the\n * button colour in `deriveBrandRoles`, so a light accent the person set\n * outranks a dark button colour the accent would otherwise follow. A colour\n * set in neither stays unset. Either set may be absent.\n */\nexport function resolveDarkSeeds(\n colors: BrandSeeds | null | undefined,\n darkColors: BrandSeeds | null | undefined,\n): BrandSeeds {\n return {\n action: darkColors?.action ?? colors?.action ?? null,\n accent: darkColors?.accent ?? colors?.accent ?? null,\n header: darkColors?.header ?? colors?.header ?? null,\n };\n}\n\n/** Pure black or pure white, whichever reads better on a `#rrggbb` fill. */\nexport function readableTextOn(fill: string): TextOnFill {\n return textOn(parseHex(fill, 'The fill'));\n}\n\nconst BLACK: SrgbColor = { colorSpace: 'srgb', components: [0, 0, 0], alpha: 1 };\nconst WHITE: SrgbColor = { colorSpace: 'srgb', components: [1, 1, 1], alpha: 1 };\n\n/** Ties go to black: on a colour where both measure the same, either clears 4.58:1. */\nfunction textOn(fill: SrgbColor): TextOnFill {\n return contrastRatio(BLACK, fill) >= contrastRatio(WHITE, fill) ? '#000000' : '#ffffff';\n}\n\n/** A `#rrggbb` colour, or a throw naming `what` it was meant to be. Module-internal: not on the entry. */\nexport function parseHex(value: string, what: string): SrgbColor {\n if (typeof value !== 'string' || !/^#[0-9a-f]{6}$/i.test(value)) {\n throw new Error(`${what} must be a #rrggbb colour, not ${JSON.stringify(value)}.`);\n }\n const channel = (at: number) => parseInt(value.slice(at, at + 2), 16) / 255;\n return { colorSpace: 'srgb', components: [channel(1), channel(3), channel(5)], alpha: 1 };\n}\n\n/**\n * A colour as a hex can carry it, each channel rounded to its byte. Every\n * contrast below is measured on this, the colour a page renders, never on the\n * unrounded value a search produced, so a colour that clears the bar by a\n * rounding error is never returned.\n */\nfunction snapped(components: readonly number[]): SrgbColor {\n const [r, g, b] = components.map(\n (channel) => Math.round(Math.min(1, Math.max(0, channel)) * 255) / 255,\n ) as [number, number, number];\n return { colorSpace: 'srgb', components: [r, g, b], alpha: 1 };\n}\n\n/**\n * The accent laid over the page at `ACCENT_FILL_STRENGTH`. On a page near the\n * middle of the lightness scale, a fill that strong can leave even black or\n * white below 4.5:1, and then no ink would read on it; the fill moves back\n * toward the page until the extreme reads again. On a page a person would\n * actually use, light or dark, that never happens.\n */\nfunction paleFill(accent: SrgbColor, page: SrgbColor, extreme: SrgbColor): SrgbColor {\n const at = (strength: number) =>\n snapped(\n page.components.map(\n (channel, index) => channel + (accent.components[index]! - channel) * strength,\n ),\n );\n const nominal = at(ACCENT_FILL_STRENGTH);\n if (contrastRatio(extreme, nominal) >= MIN_CONTRAST) return nominal;\n // At strength 0 the fill is the page, on which the extreme reads.\n let enough = 0;\n let short = ACCENT_FILL_STRENGTH;\n for (let step = 0; step < SEARCH_STEPS; step++) {\n const middle = (enough + short) / 2;\n if (contrastRatio(extreme, at(middle)) >= MIN_CONTRAST) enough = middle;\n else short = middle;\n }\n return at(enough);\n}\n\n/**\n * The accent as text on every background given: the accent itself if it\n * reads, otherwise the accent with its lightness moved toward the extreme\n * (black or white) just until it does. Hue and saturation are kept, so a pale\n * yellow becomes a gold rather than a grey.\n *\n * The search halves the lightness between a value known to fall short and one\n * known to read, and only ever returns the one known to read, measured as a\n * hex - so the result reads whatever the rounding does. The extreme itself\n * reads on the page by the choice of direction and on the fill by\n * `paleFill`'s construction, so the search starts with an answer.\n */\nfunction inkFor(\n accent: SrgbColor,\n backgrounds: readonly SrgbColor[],\n extreme: SrgbColor,\n): SrgbColor {\n const reads = (color: SrgbColor) =>\n backgrounds.every((background) => contrastRatio(color, background) >= MIN_CONTRAST);\n if (reads(accent)) return accent;\n const [hue, saturation, lightness] = toHsl(accent.components);\n const at = (value: number) => snapped(fromHsl(hue, saturation, value));\n let short = lightness;\n let enough = extreme === BLACK ? 0 : 1;\n for (let step = 0; step < SEARCH_STEPS; step++) {\n const middle = (short + enough) / 2;\n if (reads(at(middle))) enough = middle;\n else short = middle;\n }\n return at(enough);\n}\n\n/** sRGB components to hue (degrees), saturation and lightness, each of the last two in 0..1. */\nfunction toHsl(components: readonly number[]): [number, number, number] {\n const [r, g, b] = components as [number, number, number];\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const lightness = (max + min) / 2;\n const chroma = max - min;\n if (chroma === 0) return [0, 0, lightness];\n const saturation = chroma / (1 - Math.abs(2 * lightness - 1));\n const sector =\n max === r\n ? ((g - b) / chroma + 6) % 6\n : max === g\n ? (b - r) / chroma + 2\n : (r - g) / chroma + 4;\n return [sector * 60, Math.min(1, saturation), lightness];\n}\n\n/**\n * Hue, saturation and lightness back to sRGB components. Lightness 0 is black\n * and lightness 1 is white whatever the hue, which is what lets the ink's\n * search end on an extreme.\n */\nfunction fromHsl(hue: number, saturation: number, lightness: number): [number, number, number] {\n const chroma = (1 - Math.abs(2 * lightness - 1)) * saturation;\n const sector = hue / 60;\n const second = chroma * (1 - Math.abs((sector % 2) - 1));\n const [r, g, b]: [number, number, number] =\n sector < 1\n ? [chroma, second, 0]\n : sector < 2\n ? [second, chroma, 0]\n : sector < 3\n ? [0, chroma, second]\n : sector < 4\n ? [0, second, chroma]\n : sector < 5\n ? [second, 0, chroma]\n : [chroma, 0, second];\n const offset = lightness - chroma / 2;\n return [r + offset, g + offset, b + offset];\n}\n","import { isColorTokenName, type ColorTokenName } from './contract';\nimport { parseHex } from './seed-roles';\nimport { colorHex, linearChannel, type SrgbColor } from './tokens';\n\n/**\n * The app styles and the typefaces, as data, and the roles a team's choice of\n * the two sets.\n *\n * A style is a small set of design values a team picks from a closed list, on\n * top of its own colours and logo: how its headings, its panels, its corners,\n * its call to action and its rhythm look. A typeface is picked from a short\n * list beside it, and replaces the style's body face, and its heading face\n * wherever the style's headings follow the body. Neither adds a colour: every\n * fill, edge and ink a style uses is a role the theme contract already has,\n * named here by that role (`RoleColor`), or a shadow.\n *\n * `deriveStyleRoles` returns roles, never custom property names, the way\n * `deriveBrandRoles` does for the seed colours: each host maps them onto its\n * own tokens, and the kernel's controls and the generative layer read the few\n * optional tokens docs/theming.md lists, each with today's look as its\n * fallback. A role a choice does not set is not a key, so a host keeps its own\n * value there; `quiet` with no typeface sets nothing at all, which is what\n * makes \"no style\" and \"the default style\" one state.\n *\n * See docs/brand.md § \"App styles and typefaces\".\n */\n\n// ─── Typefaces ───────────────────────────────────────────────────────────────\n\n/** The faces of the closed list, all on Google Fonts under the SIL Open Font License. */\nexport type TypefaceId =\n | 'inter'\n | 'dm-sans'\n | 'plus-jakarta-sans'\n | 'manrope'\n | 'ibm-plex-sans'\n | 'source-sans-3'\n | 'work-sans'\n | 'space-grotesk'\n | 'newsreader';\n\n/** The faces a team may pick as its typeface: every face but a style's own heading face. */\nexport type BodyTypefaceId = Exclude<TypefaceId, 'newsreader'>;\n\nexport interface Typeface {\n id: TypefaceId;\n /** The family name, as a stylesheet and a font service name it. */\n family: string;\n category: 'sans-serif' | 'serif';\n /** The weights a host loads it in: from the host's own light titles (300) to the boldest a style sets (700). */\n weights: readonly number[];\n /** The generic stack that renders while the face loads, or when it never does. */\n fallback: string;\n /** The face first, then its fallback: a whole `font-family` value. */\n stack: string;\n /** Whether a team may pick it (`body`), or a style uses it for its headings only (`heading`). */\n use: 'body' | 'heading';\n}\n\nconst SANS_FALLBACK = 'ui-sans-serif, system-ui, -apple-system, \"Segoe UI\", sans-serif';\nconst SERIF_FALLBACK = 'ui-serif, Georgia, Cambria, \"Times New Roman\", serif';\nconst WEIGHTS: readonly number[] = [300, 400, 500, 600, 700];\n\nfunction face(\n id: TypefaceId,\n family: string,\n category: Typeface['category'],\n use: Typeface['use'],\n): Typeface {\n const fallback = category === 'serif' ? SERIF_FALLBACK : SANS_FALLBACK;\n return {\n id,\n family,\n category,\n weights: WEIGHTS,\n fallback,\n stack: `\"${family}\", ${fallback}`,\n use,\n };\n}\n\n/**\n * Every face a style or a team can set. The body faces are the list a team\n * picks from; Newsreader is the `editorial` style's heading face, listed so a\n * host loads it, and is not a team's choice. Frozen, like `APP_STYLES`: a\n * process serves many teams, so the catalogue one of them reads cannot be\n * one another has edited.\n */\nexport const TYPEFACES: readonly Typeface[] = deepFreeze([\n face('inter', 'Inter', 'sans-serif', 'body'),\n face('dm-sans', 'DM Sans', 'sans-serif', 'body'),\n face('plus-jakarta-sans', 'Plus Jakarta Sans', 'sans-serif', 'body'),\n face('manrope', 'Manrope', 'sans-serif', 'body'),\n face('ibm-plex-sans', 'IBM Plex Sans', 'sans-serif', 'body'),\n face('source-sans-3', 'Source Sans 3', 'sans-serif', 'body'),\n face('work-sans', 'Work Sans', 'sans-serif', 'body'),\n face('space-grotesk', 'Space Grotesk', 'sans-serif', 'body'),\n face('newsreader', 'Newsreader', 'serif', 'heading'),\n]);\n\nconst FACES = new Map(TYPEFACES.map((candidate) => [candidate.id as string, candidate]));\n\n/** Whether `value` names a face a team may pick: a body face of `TYPEFACES`. */\nexport function isTypeface(value: unknown): value is BodyTypefaceId {\n return typeof value === 'string' && FACES.get(value)?.use === 'body';\n}\n\nfunction faceOf(id: TypefaceId): Typeface {\n return FACES.get(id)!;\n}\n\n// ─── The roles a style paints with ──────────────────────────────────────────\n\n/**\n * A colour a style paints with, named by the role of the theme contract it\n * is: never a colour of its own, so a team's palette and the host's theme\n * stay the only sources of colour, and their readability guarantees hold.\n */\nexport interface RoleColor {\n role: ColorTokenName;\n /** Mixed toward another role, in Oklab, by `share` (0 to 1): the card a little toward the foreground. */\n toward?: { role: ColorTokenName; share: number };\n /** Its opacity over what lies behind it, 0 to 1; absent, opaque. */\n alpha?: number;\n}\n\n/** How a style draws a panel - a host's composer, a designed page's rail or card - in one theme. */\nexport interface PanelRoles {\n fill: RoleColor;\n /** The edge's colour, or `null` for no visible edge (the width is kept, so a panel's box does not move). */\n edge: RoleColor | null;\n /** The edge's width, in CSS pixels. */\n edgeWidth: number;\n /** A CSS `box-shadow` in a neutral ink, or `null` for none. */\n shadow: string | null;\n /**\n * The fill of the fields set into the panel, where the host's field fill\n * would sink into it; absent, the host's own.\n */\n field?: RoleColor;\n}\n\n/** The call to action's shadow: a CSS shadow's geometry, in pixels, tinted with a role. */\nexport interface ActionShadow {\n x: number;\n y: number;\n blur: number;\n spread: number;\n color: RoleColor;\n}\n\n/**\n * The roles a style and a typeface set. An absent role is not a key: a host\n * keeps its own value there.\n */\nexport interface StyleRoles {\n /** The face of everything on the page. */\n bodyFace?: Typeface;\n /** The face of the page's titles and its sections' and panels' headings. */\n headingFace?: Typeface;\n headingWeight?: number;\n /** The headings' letter spacing, in `em`. */\n headingTracking?: string;\n /** A control's corner radius, in CSS pixels; a panel takes one and a half of it. */\n radius?: number;\n /** The panel treatment in each theme: a shadow that reads on a light page is lost on a dark one. */\n panel?: { light: PanelRoles; dark: PanelRoles };\n /**\n * The call to action's shadow in each theme, or `none` for a plain fill: a\n * shadow in the button colour that lifts a button on a light page smears\n * under it on a dark one.\n */\n actionShadow?: { light: ActionShadow | 'none'; dark: ActionShadow | 'none' };\n /** The rhythm: a multiple of the host's own margins, paddings and gaps around the form. Never a control's size. */\n density?: number;\n}\n\n// ─── The styles ──────────────────────────────────────────────────────────────\n\nexport type AppStyleId = 'quiet' | 'soft' | 'editorial' | 'bold';\n\nexport interface AppStyle {\n id: AppStyleId;\n name: string;\n /** The direction, in one sentence, as a designer reads it. */\n direction: string;\n /** The roles the style sets when the team picks no typeface. */\n roles: StyleRoles;\n}\n\ninterface Definition {\n name: string;\n direction: string;\n /** The style's own body face, or none (the host's). */\n bodyFace: BodyTypefaceId | null;\n /** The heading face: the body's, or a face of the style's own that a team's typeface does not replace. */\n headingFace: 'body' | TypefaceId;\n roles: Omit<StyleRoles, 'bodyFace' | 'headingFace'>;\n}\n\nconst role = (name: ColorTokenName, more: Omit<RoleColor, 'role'> = {}): RoleColor => ({\n role: name,\n ...more,\n});\n\nconst DEFINITIONS: Readonly<Record<AppStyleId, Definition>> = {\n // The host's own look, named: it sets nothing, and a team's typeface is its\n // body and its headings.\n quiet: {\n name: 'Quiet',\n direction: 'Calm and precise: light titles, hairline panels, generous air, nothing decorated.',\n bodyFace: null,\n headingFace: 'body',\n roles: {},\n },\n soft: {\n name: 'Soft',\n direction:\n 'Friendly and rounded: generous corners, panels that float on a soft shadow with no outline, warm medium-weight titles.',\n bodyFace: 'dm-sans',\n headingFace: 'body',\n roles: {\n headingWeight: 500,\n headingTracking: '-0.015em',\n radius: 12,\n panel: {\n light: {\n fill: role('card'),\n edge: null,\n edgeWidth: 1,\n shadow: '0 1px 2px rgb(16 24 40 / 0.05), 0 12px 32px -10px rgb(16 24 40 / 0.16)',\n field: role('card'),\n },\n // On a dark page a shadow barely shows, so the panel is lifted by its\n // fill instead, the card a little toward the foreground, with a faint\n // highlight along its top edge where light would catch it, and its\n // fields sink back to the page's own background.\n dark: {\n fill: role('card', { toward: { role: 'foreground', share: 0.07 } }),\n edge: null,\n edgeWidth: 1,\n shadow:\n 'inset 0 1px 0 rgb(255 255 255 / 0.07), 0 2px 4px rgb(0 0 0 / 0.55), 0 24px 56px -12px rgb(0 0 0 / 0.95)',\n field: role('background'),\n },\n },\n // A short shadow in the button colour on a light page, kept within the\n // gap a host leaves under its button. On a dark page the panel is lifted\n // by its fill, and a glow in a light button colour reads as a smear.\n actionShadow: {\n light: { x: 0, y: 6, blur: 14, spread: -6, color: role('primary', { alpha: 0.5 }) },\n dark: 'none',\n },\n density: 1.08,\n },\n },\n editorial: {\n name: 'Editorial',\n direction:\n 'Considered and literary: serif display titles, fine hairlines, wide margins and a reading rhythm.',\n bodyFace: 'source-sans-3',\n headingFace: 'newsreader',\n roles: {\n headingWeight: 500,\n headingTracking: '-0.01em',\n radius: 2,\n // Hairlines all the way in: the fields inside the panel take its own\n // fill, so each reads as its fine edge rather than as a grey block.\n panel: {\n light: {\n fill: role('card'),\n edge: role('border'),\n edgeWidth: 1,\n shadow: null,\n field: role('card'),\n },\n dark: {\n fill: role('card'),\n edge: role('border'),\n edgeWidth: 1,\n shadow: null,\n field: role('card'),\n },\n },\n actionShadow: { light: 'none', dark: 'none' },\n density: 1.25,\n },\n },\n bold: {\n name: 'Bold',\n direction:\n 'Confident and graphic: heavy, tightly set titles, solid panels with firm edges, a compact rhythm.',\n bodyFace: 'space-grotesk',\n headingFace: 'body',\n roles: {\n headingWeight: 700,\n headingTracking: '-0.03em',\n radius: 6,\n // One firm edge around a solid panel, softer on a dark page. The panel\n // is the muted fill, which the host's fields all but match, so fields\n // set into it take the card on a light page and the page's background\n // on a dark one.\n panel: {\n light: {\n fill: role('muted'),\n edge: role('foreground', { alpha: 0.62 }),\n edgeWidth: 2,\n shadow: null,\n field: role('card'),\n },\n dark: {\n fill: role('muted'),\n edge: role('foreground', { alpha: 0.3 }),\n edgeWidth: 2,\n shadow: null,\n field: role('background'),\n },\n },\n actionShadow: { light: 'none', dark: 'none' },\n density: 0.85,\n },\n },\n};\n\nexport const APP_STYLE_IDS: readonly AppStyleId[] = Object.freeze([\n 'quiet',\n 'soft',\n 'editorial',\n 'bold',\n]);\n\n/** Whether `value` names one of the app styles. */\nexport function isAppStyle(value: unknown): value is AppStyleId {\n // Against the definitions themselves, which no caller can reach, rather\n // than the exported list.\n return typeof value === 'string' && Object.prototype.hasOwnProperty.call(DEFINITIONS, value);\n}\n\n/**\n * The roles a team's choice sets: its style and its typeface, each a stored\n * id or nothing. An unknown or absent style is `quiet`, which sets nothing;\n * an unknown typeface, or one a team may not pick, is no typeface, so the\n * style's own face (or the host's) stays. The team's typeface replaces the\n * style's body face, and its heading face wherever the style's headings\n * follow the body.\n */\nexport function deriveStyleRoles(\n style: string | null | undefined,\n typeface?: string | null,\n): StyleRoles {\n const definition = DEFINITIONS[isAppStyle(style) ? style : 'quiet'];\n const roles: StyleRoles = {};\n const body = isTypeface(typeface)\n ? faceOf(typeface)\n : definition.bodyFace === null\n ? undefined\n : faceOf(definition.bodyFace);\n if (body) roles.bodyFace = body;\n const heading = definition.headingFace === 'body' ? body : faceOf(definition.headingFace);\n if (heading) roles.headingFace = heading;\n // A copy, faces included, so a host that edits what it got changes nothing\n // for the next caller and nothing in the catalogue.\n return copyData({ ...roles, ...definition.roles });\n}\n\n/** The styles, each with its own roles: what it sets for a team that picked no typeface. */\nexport const APP_STYLES: Readonly<Record<AppStyleId, AppStyle>> = deepFreeze(\n Object.fromEntries(\n APP_STYLE_IDS.map((id) => [\n id,\n {\n id,\n name: DEFINITIONS[id].name,\n direction: DEFINITIONS[id].direction,\n roles: deriveStyleRoles(id),\n },\n ]),\n ) as Record<AppStyleId, AppStyle>,\n);\n\n/**\n * A deep copy of plain data - objects, arrays and primitives, which is all a\n * style's roles are. Spelled out rather than `structuredClone`, which is a\n * host API rather than the language's, and which this isomorphic entry would\n * otherwise call at import time through `APP_STYLES`.\n */\nfunction copyData<T>(value: T): T {\n if (Array.isArray(value)) return value.map(copyData) as T;\n if (value !== null && typeof value === 'object') {\n return Object.fromEntries(\n Object.entries(value).map(([key, inner]) => [key, copyData(inner)]),\n ) as T;\n }\n return value;\n}\n\n/** Freezes plain data all the way down, and hands it back. */\nfunction deepFreeze<T>(value: T): T {\n if (value !== null && typeof value === 'object' && !Object.isFrozen(value)) {\n for (const inner of Object.values(value)) deepFreeze(inner);\n Object.freeze(value);\n }\n return value;\n}\n\n// ─── Measuring a role ────────────────────────────────────────────────────────\n\n/**\n * A role colour as a `#rrggbb` hex over the palette it names, to measure a\n * surface a style draws: the ink a team's accent needs on a style's panel\n * (`deriveBrandRoles`' `surfaces`). The mix is Oklab's, as CSS `color-mix()`\n * computes it. A translucent colour is laid over `behind`; without it, it\n * throws, since a translucent colour has no one value. Throws, too, for a\n * role the palette does not hold or a palette colour that is not a hex.\n */\nexport function resolveRoleColor(\n color: RoleColor,\n palette: Partial<Record<ColorTokenName, string>>,\n behind?: string,\n): string {\n const of = (name: ColorTokenName): SrgbColor => {\n const value = palette[name];\n if (!isColorTokenName(name) || value === undefined) {\n throw new Error(`The palette has no ${name} to resolve a style's colour against.`);\n }\n return parseHex(value, `The palette's ${name}`);\n };\n let rgb = of(color.role).components as [number, number, number];\n if (color.toward) {\n const share = clampUnit(color.toward.share);\n rgb = mixOklab(rgb, of(color.toward.role).components as [number, number, number], share);\n }\n if (color.alpha !== undefined && color.alpha < 1) {\n if (behind === undefined) {\n throw new Error(`A translucent ${color.role} has no one colour: say what it lies over.`);\n }\n const under = parseHex(behind, 'The colour behind').components;\n const alpha = clampUnit(color.alpha);\n rgb = rgb.map((channel, index) => under[index]! + (channel - under[index]!) * alpha) as [\n number,\n number,\n number,\n ];\n }\n return colorHex({ colorSpace: 'srgb', components: rgb, alpha: 1 });\n}\n\nfunction clampUnit(value: number): number {\n return Math.min(1, Math.max(0, value));\n}\n\ntype Rgb = [number, number, number];\n\n/** `a` moved toward `b` by `share` in Oklab, as `color-mix(in oklab, a, b share)` paints it. */\nfunction mixOklab(a: Rgb, b: Rgb, share: number): Rgb {\n const [l1, a1, b1] = toOklab(a);\n const [l2, a2, b2] = toOklab(b);\n const at = (from: number, to: number) => from + (to - from) * share;\n return fromOklab([at(l1, l2), at(a1, a2), at(b1, b2)]).map(clampUnit) as Rgb;\n}\n\nconst fromLinear = (c: number) => (c <= 0.0031308 ? 12.92 * c : 1.055 * c ** (1 / 2.4) - 0.055);\n\nfunction toOklab(rgb: Rgb): Rgb {\n const [r, g, b] = rgb.map(linearChannel) as Rgb;\n const l = Math.cbrt(0.4122214708 * r + 0.5363325363 * g + 0.0514459929 * b);\n const m = Math.cbrt(0.2119034982 * r + 0.6806995451 * g + 0.1073969566 * b);\n const s = Math.cbrt(0.0883024619 * r + 0.2817188376 * g + 0.6299787005 * b);\n return [\n 0.2104542553 * l + 0.793617785 * m - 0.0040720468 * s,\n 1.9779984951 * l - 2.428592205 * m + 0.4505937099 * s,\n 0.0259040371 * l + 0.7827717662 * m - 0.808675766 * s,\n ];\n}\n\nfunction fromOklab([lightness, a, b]: Rgb): Rgb {\n const l = (lightness + 0.3963377774 * a + 0.2158037573 * b) ** 3;\n const m = (lightness - 0.1055613458 * a - 0.0638541728 * b) ** 3;\n const s = (lightness - 0.0894841775 * a - 1.291485548 * b) ** 3;\n return [\n 4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,\n -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,\n -0.0041960863 * l - 0.7034186147 * m + 1.707614701 * s,\n ].map((channel) => fromLinear(clampUnit(channel))) as Rgb;\n}\n"]}
@@ -0,0 +1,42 @@
1
+ // src/core/humanize.ts
2
+ function humanizeFieldName(name) {
3
+ const words = name.replace(/[_-]+/g, " ").trim();
4
+ if (words === "") return name;
5
+ return words.charAt(0).toUpperCase() + words.slice(1);
6
+ }
7
+ function humanizeEnumValue(code) {
8
+ if (!ENUM_CODE.test(code)) return code;
9
+ const allCaps = code === code.toUpperCase() && code !== code.toLowerCase();
10
+ if (!allCaps) return humanizeFieldName(code);
11
+ return CODE_SEPARATOR.test(code) ? humanizeFieldName(code.toLowerCase()) : code;
12
+ }
13
+ var ENUM_CODE = /^\p{L}[\p{L}\p{N}_-]*$/u;
14
+ var CODE_SEPARATOR = /[_-]/;
15
+ function enumValueLabeler(options) {
16
+ let labeler = LABELERS.get(options);
17
+ if (labeler === void 0) {
18
+ labeler = wordsOrCodes(options);
19
+ LABELERS.set(options, labeler);
20
+ }
21
+ return labeler;
22
+ }
23
+ function asWritten(value) {
24
+ return value;
25
+ }
26
+ function wordsOrCodes(options) {
27
+ const labels = /* @__PURE__ */ new Map();
28
+ const owners = /* @__PURE__ */ new Map();
29
+ for (const option of options) {
30
+ const label = humanizeEnumValue(option);
31
+ const owner = owners.get(label);
32
+ if (owner !== void 0 && owner !== option) return asWritten;
33
+ owners.set(label, option);
34
+ labels.set(option, label);
35
+ }
36
+ return (value) => labels.get(value) ?? value;
37
+ }
38
+ var LABELERS = /* @__PURE__ */ new WeakMap();
39
+
40
+ export { enumValueLabeler, humanizeEnumValue, humanizeFieldName };
41
+ //# sourceMappingURL=chunk-GHVVULHY.js.map
42
+ //# sourceMappingURL=chunk-GHVVULHY.js.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../src/core/humanize.ts"],"names":[],"mappings":";AAoBO,SAAS,kBAAkB,IAAA,EAAsB;AACtD,EAAA,MAAM,QAAQ,IAAA,CAAK,OAAA,CAAQ,QAAA,EAAU,GAAG,EAAE,IAAA,EAAK;AAC/C,EAAA,IAAI,KAAA,KAAU,IAAI,OAAO,IAAA;AACzB,EAAA,OAAO,KAAA,CAAM,OAAO,CAAC,CAAA,CAAE,aAAY,GAAI,KAAA,CAAM,MAAM,CAAC,CAAA;AACtD;AAkCO,SAAS,kBAAkB,IAAA,EAAsB;AACtD,EAAA,IAAI,CAAC,SAAA,CAAU,IAAA,CAAK,IAAI,GAAG,OAAO,IAAA;AAClC,EAAA,MAAM,UAAU,IAAA,KAAS,IAAA,CAAK,aAAY,IAAK,IAAA,KAAS,KAAK,WAAA,EAAY;AACzE,EAAA,IAAI,CAAC,OAAA,EAAS,OAAO,iBAAA,CAAkB,IAAI,CAAA;AAC3C,EAAA,OAAO,cAAA,CAAe,KAAK,IAAI,CAAA,GAAI,kBAAkB,IAAA,CAAK,WAAA,EAAa,CAAA,GAAI,IAAA;AAC7E;AAGA,IAAM,SAAA,GAAY,yBAAA;AAGlB,IAAM,cAAA,GAAiB,MAAA;AAuBhB,SAAS,iBAAiB,OAAA,EAAuD;AACtF,EAAA,IAAI,OAAA,GAAU,QAAA,CAAS,GAAA,CAAI,OAAO,CAAA;AAClC,EAAA,IAAI,YAAY,MAAA,EAAW;AACzB,IAAA,OAAA,GAAU,aAAa,OAAO,CAAA;AAC9B,IAAA,QAAA,CAAS,GAAA,CAAI,SAAS,OAAO,CAAA;AAAA,EAC/B;AACA,EAAA,OAAO,OAAA;AACT;AAEA,SAAS,UAAU,KAAA,EAAuB;AACxC,EAAA,OAAO,KAAA;AACT;AAOA,SAAS,aAAa,OAAA,EAAuD;AAC3E,EAAA,MAAM,MAAA,uBAAa,GAAA,EAAoB;AACvC,EAAA,MAAM,MAAA,uBAAa,GAAA,EAAoB;AACvC,EAAA,KAAA,MAAW,UAAU,OAAA,EAAS;AAC5B,IAAA,MAAM,KAAA,GAAQ,kBAAkB,MAAM,CAAA;AACtC,IAAA,MAAM,KAAA,GAAQ,MAAA,CAAO,GAAA,CAAI,KAAK,CAAA;AAC9B,IAAA,IAAI,KAAA,KAAU,MAAA,IAAa,KAAA,KAAU,MAAA,EAAQ,OAAO,SAAA;AACpD,IAAA,MAAA,CAAO,GAAA,CAAI,OAAO,MAAM,CAAA;AACxB,IAAA,MAAA,CAAO,GAAA,CAAI,QAAQ,KAAK,CAAA;AAAA,EAC1B;AACA,EAAA,OAAO,CAAC,KAAA,KAAU,MAAA,CAAO,GAAA,CAAI,KAAK,CAAA,IAAK,KAAA;AACzC;AAOA,IAAM,QAAA,uBAAe,OAAA,EAAsD","file":"chunk-GHVVULHY.js","sourcesContent":["/**\n * What a person reads in place of an identifier: a field's name, and the value\n * of a choice. Headless, so a host that draws its own choice control, a server\n * that writes a summary and the package's own controls all word a value the\n * same way.\n *\n * The descriptor carries an enum's values and nothing else: the standard has no\n * display label for an option, and none is wanted. Its label is derived from\n * the value here, by rule, and only what a person reads changes: the value a\n * form stores, the JSON view, the copy control and the download all keep the\n * code.\n */\n\n/**\n * `full_name` → `Full name`. Only the first word is capitalised: these are\n * labels, not titles, and Title Case on every word reads as a form from 2009.\n * Takes IDENTIFIERS only - snake_case or kebab-case names, where a separator\n * is structure. An authored `title` never goes through here: it is already\n * human-facing, and its hyphens are spelling (`E-mail address`), not structure.\n */\nexport function humanizeFieldName(name: string): string {\n const words = name.replace(/[_-]+/g, ' ').trim();\n if (words === '') return name;\n return words.charAt(0).toUpperCase() + words.slice(1);\n}\n\n/**\n * An enum CODE as words: `keynote` → `Keynote`, `unit_price_differs_from_po`\n * → `Unit price differs from po`, `HIGH_RISK` → `High risk`.\n *\n * It is `humanizeFieldName`, applied after an all-caps code of several words is\n * lowercased. The capitals of `HIGH_RISK` are a convention of the code, not an\n * emphasis its author meant, and \"HIGH RISK\" on a sentence-case page reads as\n * an alarm.\n *\n * A single all-caps token is left exactly as written: `USD`, `EUR`, `OK` and\n * `HIGH` hold no separator, and a lone capitalised word is far more often an\n * acronym, a unit or a currency than a shouted word, so lowercasing it would\n * misspell it (\"Usd\"). Only a code that is several words joined by `_` or `-`\n * is taken to be capitalised by convention.\n *\n * Acronyms inside a longer code are not guessed: `po` stays `po` where a reader\n * expects `PO`, just as a field name does. That is the price of deriving the\n * label from the value rather than carrying one on the wire, and it is paid\n * knowingly: a method's author who wants `PO` read writes the code so that it\n * reads.\n *\n * Only a code is humanised. A value that is not an identifier is authored\n * words already, and its separators are spelling rather than structure, so it\n * is shown verbatim: `18-24`, `N/A` and `Very satisfied` do not start with a\n * letter or hold something other than letters, digits, `_` and `-`. That is\n * the line `humanizeFieldName` draws between an identifier and an authored\n * title.\n *\n * This words ONE code, with no knowledge of the enum it belongs to. A choice\n * control goes one step further: when two options of one enum would read the\n * same, it shows that enum's codes instead (see `enumValueLabeler`).\n */\nexport function humanizeEnumValue(code: string): string {\n if (!ENUM_CODE.test(code)) return code;\n const allCaps = code === code.toUpperCase() && code !== code.toLowerCase();\n if (!allCaps) return humanizeFieldName(code);\n return CODE_SEPARATOR.test(code) ? humanizeFieldName(code.toLowerCase()) : code;\n}\n\n/** An identifier: a letter, then letters, digits and `_` or `-` separators. */\nconst ENUM_CODE = /^\\p{L}[\\p{L}\\p{N}_-]*$/u;\n\n/** What joins the words of a code. A space never reaches it: no code holds one. */\nconst CODE_SEPARATOR = /[_-]/;\n\n/**\n * How ONE enum's values read, as words: the labeler every choice control and\n * every enum result goes through, so the options a form offers, the value a\n * result shows and a host's own chips read alike. Built from the enum's\n * options, it maps a value to what a person reads.\n *\n * A declared option reads as words (`humanizeEnumValue`), except in two cases,\n * where the code is shown as written:\n *\n * - **Every option, when two of them would read the same.** `high_risk` and\n * `HIGH_RISK`, or `foo-bar` and `foo_bar`, are distinct codes that humanise\n * to one label, and a person offered two identical choices is choosing\n * blind. Wording the others while showing those two as codes would make one\n * enum read in two registers, so the whole enum falls back.\n * - **A value the enum does not declare.** It is the payload disagreeing with\n * its descriptor, and worded it could pass for an option it is not.\n *\n * This is the wording, not the decision to word: a builder-facing surface that\n * must show the code the bundle spells (the control set's `studio`\n * presentation) does not call it.\n */\nexport function enumValueLabeler(options: readonly string[]): (value: string) => string {\n let labeler = LABELERS.get(options);\n if (labeler === undefined) {\n labeler = wordsOrCodes(options);\n LABELERS.set(options, labeler);\n }\n return labeler;\n}\n\nfunction asWritten(value: string): string {\n return value;\n}\n\n/**\n * One enum's options in words, or its codes as written when two DISTINCT\n * options humanise to the same label. A repeated option is not a collision: it\n * is one code, and reads as one.\n */\nfunction wordsOrCodes(options: readonly string[]): (value: string) => string {\n const labels = new Map<string, string>();\n const owners = new Map<string, string>();\n for (const option of options) {\n const label = humanizeEnumValue(option);\n const owner = owners.get(label);\n if (owner !== undefined && owner !== option) return asWritten;\n owners.set(label, option);\n labels.set(option, label);\n }\n return (value) => labels.get(value) ?? value;\n}\n\n/**\n * One labeler per options array, built on first use and kept: the result view\n * asks once for every cell of an enum column, and the answer depends on the\n * options alone.\n */\nconst LABELERS = new WeakMap<readonly string[], (value: string) => string>();\n"]}
@@ -1,7 +1,7 @@
1
1
  import { pruneEmptyOptionals, healStringWrappers } from './chunk-E6BIXJ6C.js';
2
+ import { isFilled, mustBeFilled, fieldFilled } from './chunk-XO5OENNF.js';
2
3
  import { gatingFieldsFromInputs } from './chunk-Y2ND6W4W.js';
3
4
  import { prepareSchemaForRjsf } from './chunk-LBFZXYCY.js';
4
- import { isFilled, mustBeFilled, fieldFilled } from './chunk-XO5OENNF.js';
5
5
  import { inputMustBeFilled, isOptionalInput, isPluralInput } from './chunk-WYH56SOZ.js';
6
6
  import { ownProp } from './chunk-V3OV2XQT.js';
7
7
  import { validateRunInputsSchema } from './chunk-VTPUDBSJ.js';
@@ -95,5 +95,5 @@ function gateRunInputs(contract, data) {
95
95
  }
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96
 
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  export { apiInputsFromSchemaData, buildRunInputsSchema, gateRunInputs, prepareRunInputs, validateRunInputs };
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- //# sourceMappingURL=chunk-4DPYGNJ3.js.map
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- //# sourceMappingURL=chunk-4DPYGNJ3.js.map
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+ //# sourceMappingURL=chunk-IBBAJXIO.js.map
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+ //# sourceMappingURL=chunk-IBBAJXIO.js.map