@pipelab/steamworks.js 0.8.0 → 0.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/callbacks.d.ts +3 -0
- package/client.d.ts +3 -1
- package/dist/linux64/steamworksjs.linux-x64-gnu.node +0 -0
- package/dist/osx/steamworksjs.darwin-arm64.node +0 -0
- package/dist/osx/steamworksjs.darwin-x64.node +0 -0
- package/dist/win64/steamworksjs.win32-x64-msvc.node +0 -0
- package/package.json +1 -1
package/callbacks.d.ts
CHANGED
package/client.d.ts
CHANGED
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@@ -56,7 +56,8 @@ export declare namespace callback {
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P2PSessionRequest = 6,
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P2PSessionConnectFail = 7,
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GameLobbyJoinRequested = 8,
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59
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-
MicroTxnAuthorizationResponse = 9
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+
MicroTxnAuthorizationResponse = 9,
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+
GameOverlayActivated = 10
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}
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export function register<C extends keyof import('./callbacks').CallbackReturns>(steamCallback: C, handler: (value: import('./callbacks').CallbackReturns[C]) => void): Handle
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export class Handle {
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@@ -273,6 +274,7 @@ export declare namespace stats {
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export declare namespace utils {
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export function getAppId(): number
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export function getServerRealTime(): number
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+
export function getSteamUiLanguage(): string
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export function isSteamRunningOnSteamDeck(): boolean
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export const enum GamepadTextInputMode {
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Normal = 0,
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