@pilotdev/pilot-web-3d 26.1.0 → 26.3.0

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Files changed (2) hide show
  1. package/index.d.ts +372 -3
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -1,5 +1,7 @@
1
1
  /// <reference types="@types/three" />
2
2
  declare namespace PilotWeb3D {
3
+ export interface IObject3D<TEventMap extends THREE.Object3DEventMap = THREE.Object3DEventMap> extends THREE.Object3D<TEventMap> {
4
+ }
3
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  export enum UpdateType {
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  /**No changes */
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  None = 0,
@@ -52,7 +54,70 @@ export interface ViewObjectEventMap extends THREE.Object3DEventMap {
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  updateType: UpdateType;
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  };
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  }
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- export abstract class ViewObject extends THREE.Object3D<ViewObjectEventMap> {
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+ export interface IViewObject extends THREE.Object3D<ViewObjectEventMap> {
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+ /**
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+ * constant flag to check if a given object is {@link IViewObject}.
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+ * @defaultValue `true`
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+ */
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+ readonly isViewObject: boolean;
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+ /**
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+ * model element entity guid
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+ * @default zeroGuid
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+ */
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+ readonly entityGuid: string;
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+ /**
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+ * model part guid
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+ * @default zeroGuid
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+ */
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+ readonly modelGuid: string;
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+ /**Mesh representation of the object */
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+ get mesh(): THREE.Mesh | null;
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+ /**Edge representation of the object */
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+ get edges(): THREE.LineSegments | null;
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+ /**Set visibility of this object */
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+ setVisible(value: boolean): void;
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+ /**Get visibility of this object */
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+ isVisible(): boolean;
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+ /**Hide this object from the scene */
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+ setHidden(iVal: boolean): void;
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+ /**Check if object is hidden from the scene */
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+ isHidden(): boolean;
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+ /**Select this object */
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+ setSelected(value: boolean): void;
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+ /**Check if object is selected */
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+ isSelected(): boolean;
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+ /**Hover this object */
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+ setHovered(value: boolean): void;
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+ /**Check if object is hovered */
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+ isHovered(): boolean;
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+ /**Set color for this object */
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+ setColor(color: Color): void;
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+ /**Get color of this object */
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+ getColor(): Color;
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+ /**Reset color to original color for this object */
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+ resetColor(): void;
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+ /**Gets original color for this object */
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+ getOriginalColor(): Color;
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+ /**Check if object is in ghost mode */
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+ isGhosted(): boolean;
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+ /**Set ghost mode for this object */
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+ setGhosted(value: boolean): void;
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+ /**Get local matrix of this object */
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+ getMatrix(target: THREE.Matrix4): THREE.Matrix4;
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+ /**Set local matrix of this object */
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+ setMatrix(source: THREE.Matrix4): void;
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+ /**Get world matrix of this object */
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+ getMatrixWorld(target: THREE.Matrix4): THREE.Matrix4;
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+ /**Set world matrix of this object */
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+ setMatrixWorld(source: THREE.Matrix4): void;
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+ /**Dispose geometry */
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+ dispose(): void;
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+ /**User defined bounding box calculation for this object. Returns an empty THREE.Box3 by default.*/
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+ getBoundingBox(): THREE.Box3;
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+ /**User defined raycast implementation for this object. Empty method by default. */
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+ raycast(iRaycaster: THREE.Raycaster, oIntersects: THREE.Intersection[]): void;
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+ }
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+ export abstract class ViewObject extends THREE.Object3D<ViewObjectEventMap> implements IViewObject {
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  protected _isDisposed: boolean;
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  protected _isSelected: boolean;
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123
  protected _isHovered: boolean;
@@ -62,6 +127,7 @@ export abstract class ViewObject extends THREE.Object3D<ViewObjectEventMap> {
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  protected _isGhosted: boolean;
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  protected _originalColor: Color;
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  protected _color: Color;
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+ readonly isViewObject: boolean;
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  /**
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  * model element entity guid
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  * @default zeroGuid
@@ -121,6 +187,14 @@ export abstract class ViewObject extends THREE.Object3D<ViewObjectEventMap> {
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  resetColor(): void;
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  /**Gets original color for this object */
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  getOriginalColor(): Color;
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+ /**Get local matrix of this object */
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+ getMatrix(target: THREE.Matrix4): THREE.Matrix4;
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+ /**Set local matrix of this object */
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+ setMatrix(source: THREE.Matrix4): void;
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+ /**Get world matrix of this object */
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+ getMatrixWorld(target: THREE.Matrix4): THREE.Matrix4;
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+ /**Set world matrix of this object */
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+ setMatrixWorld(source: THREE.Matrix4): void;
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  /**Dispose geometry */
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  dispose(): void;
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  /**User defined bounding box calculation for this object. Returns an empty THREE.Box3 by default.*/
@@ -368,6 +442,7 @@ export const defaultToolbarAppearance: ToolbarStyle;
368
442
  export interface IMenu {
369
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  controls: IControl[];
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  addControl(control: IControl, index?: number): void;
445
+ addControls(controls: IControl[], index?: number): void;
371
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  removeControl(index: number): void;
372
447
  }
373
448
  export class Separator extends Control {
@@ -422,6 +497,7 @@ export class ContextMenu implements IMenu {
422
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  get menuWrapper(): HTMLElement;
423
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  setEnabled(index: number, value: boolean): void;
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  addControl(control: IControl, index?: number): void;
500
+ addControls(controls: IControl[], index?: number): void;
425
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  removeControl(index?: number): void;
426
502
  clearList(): void;
427
503
  changeControl(item: IControl, index: number): void;
@@ -449,6 +525,7 @@ export class Toolbar extends Control implements IMenu, IToolbar {
449
525
  /** @deprecated */
450
526
  readonly controls: IControl[];
451
527
  addControl(control: IControl, index?: number): IToolbarButton;
528
+ addControls(controls: IControl[], index?: number): IToolbarButton[];
452
529
  removeControl(index: number): void;
453
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  getControls(): IToolbarButton[];
454
531
  changeToolbarPosition(direction: ToolbarPosition): void;
@@ -763,15 +840,19 @@ export class HoverEvent extends Event {
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  export class RenderViewSettings {
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  telemetry?: boolean;
765
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  hideEdgesWhenNavigation?: boolean;
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+ lightSources?: boolean;
766
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  antiAliasing?: boolean;
767
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  displayMode?: DisplayMode;
768
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  cameraMode?: CameraMode;
769
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  orthoNavigationCube?: boolean;
848
+ cameraAnimation?: boolean;
770
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  hideSmallElements?: boolean;
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  smallObjectSize?: number;
772
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  frustumCulling?: boolean;
773
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  limitedMemory?: boolean;
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  memoryLimitValue?: number;
854
+ pointCloudBudget?: boolean;
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+ pointCloudBudgetValue?: number;
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  /** Desired render framerate */
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  desiredFramerate?: number;
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  /** Allocated time for rendering operations, excluding scene rendering */
@@ -1041,7 +1122,7 @@ export interface ModelElement {
1041
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  get name(): string;
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1123
  get children(): ModelElement[];
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  get hasGeometry(): boolean;
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- get viewObject(): ViewObject | undefined;
1125
+ get viewObject(): IViewObject | undefined;
1045
1126
  }
1046
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  export interface ModelElementTree {
1047
1128
  /**
@@ -1091,6 +1172,178 @@ export interface ModelElementTree {
1091
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  */
1092
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  getChildLevelNumber(element: string | ModelElement): number;
1093
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  }
1175
+ export abstract class BufferedData {
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+ protected static _offsetBegin: number;
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+ protected static _offsetEnd: number;
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+ protected static allocateBuffer(count: number, itemByteLength: number): ArrayBuffer;
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+ static registerBufferedObjects: (buffer: ArrayBuffer) => void;
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+ static unregisterBufferedObjects: (buffer: ArrayBuffer) => void;
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+ protected _view: DataView;
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+ protected _float64: Float64Array;
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+ private get bufferReferencesCount();
1184
+ private set bufferReferencesCount(value);
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+ setBuffer(buffer: ArrayBuffer, offset: number): void;
1186
+ dispose(): void;
1187
+ }
1188
+ export class MatrixUtils {
1189
+ static setIdentity(te: Float64Array, tBegin: number): void;
1190
+ static copy(te: Float64Array, tBegin: number, se: Float64Array, sBegin: number): void;
1191
+ static copyToMatrix4(target: THREE.Matrix4, se: Float64Array, sBegin: number): void;
1192
+ static copyFromMatrix4(te: Float64Array, tBegin: number, source: THREE.Matrix4): void;
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+ static equals(ae: Float64Array, aBegin: number, be: Float64Array, bBegin: number): boolean;
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+ static multiplyBBB(te: Float64Array, tBegin: number, ae: Float64Array, aBegin: number, be: Float64Array, bBegin: number): void;
1195
+ static multiplyBMB(te: Float64Array, tBegin: number, a: THREE.Matrix4, be: Float64Array, bBegin: number): void;
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+ static premultiply(te: Float64Array, tBegin: number, m: THREE.Matrix4): void;
1197
+ }
1198
+ export class CommonEventDispatcher<TEventMap extends THREE.Object3DEventMap = THREE.Object3DEventMap> {
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+ addEventListener(type: string, listener: Function): void;
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+ hasEventListener(type: string, listener: Function): boolean;
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+ removeEventListener(type: string, listener: Function): void;
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+ dispatchTargetedEvent(event: any): void;
1203
+ }
1204
+ class UserEventDispatcher<TEventMap extends THREE.Object3DEventMap = THREE.Object3DEventMap> {
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+ addEventListener(type: string, listener: Function): void;
1206
+ hasEventListener(type: string, listener: Function): boolean;
1207
+ removeEventListener(type: string, listener: Function): void;
1208
+ dispatchTargetedEvent(event: any): void;
1209
+ isEmpty(): boolean;
1210
+ }
1211
+ export const enum BufferedObject3DFlag {
1212
+ matrixWorldAutoUpdate = 0,
1213
+ matrixWorldNeedsUpdate = 1,
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+ visible = 2,
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+ castShadow = 3,
1216
+ receiveShadow = 4,
1217
+ frustumCulled = 5,
1218
+ END = 6
1219
+ }
1220
+ export abstract class BufferedObject3D<TEventMap extends THREE.Object3DEventMap = THREE.Object3DEventMap> extends BufferedData implements IObject3D<TEventMap> {
1221
+ protected static _offsetBegin: number;
1222
+ protected static _offsetFlags: number;
1223
+ protected static _offsetId: number;
1224
+ protected static _offsetMatrix: number;
1225
+ protected static _offsetMatrixWorld: number;
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+ protected static _offsetRenderOrder: number;
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+ protected static _offsetEnd: number;
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+ protected setBit(bit: number, value: boolean): void;
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+ protected getBit(bit: number): boolean;
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+ protected _commonEventDispatcher: CommonEventDispatcher<TEventMap>;
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+ protected _userEventDispatcher: UserEventDispatcher<TEventMap>;
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+ isObject3D: true;
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+ parent: IObject3D | null;
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+ children: IObject3D[];
1235
+ type: string;
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+ uuid: string;
1237
+ userData: Record<string, any>;
1238
+ get isBufferedObject3D(): boolean;
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+ get matrixWorldAutoUpdate(): boolean;
1240
+ set matrixWorldAutoUpdate(value: boolean);
1241
+ get matrixWorldNeedsUpdate(): boolean;
1242
+ set matrixWorldNeedsUpdate(value: boolean);
1243
+ get visible(): boolean;
1244
+ set visible(value: boolean);
1245
+ get castShadow(): boolean;
1246
+ set castShadow(value: boolean);
1247
+ get receiveShadow(): boolean;
1248
+ set receiveShadow(value: boolean);
1249
+ get frustumCulled(): boolean;
1250
+ set frustumCulled(value: boolean);
1251
+ get id(): number;
1252
+ set id(value: number);
1253
+ get renderOrder(): number;
1254
+ set renderOrder(value: number);
1255
+ error(methodName: string, className?: string, msg?: string): null;
1256
+ warning(methodName: string, className?: string, msg?: string): null;
1257
+ static getMatrixWorld(target: THREE.Matrix4, obj: THREE.Object3D): THREE.Matrix4;
1258
+ static getMatrix(target: THREE.Matrix4, obj: THREE.Object3D): THREE.Matrix4;
1259
+ getMatrix(target: THREE.Matrix4): THREE.Matrix4;
1260
+ setMatrix(source: THREE.Matrix4): void;
1261
+ getMatrixWorld(target: THREE.Matrix4): THREE.Matrix4;
1262
+ setMatrixWorld(source: THREE.Matrix4): void;
1263
+ get matrix(): THREE.Matrix4;
1264
+ set matrix(value: THREE.Matrix4);
1265
+ get matrixWorld(): THREE.Matrix4;
1266
+ set matrixWorld(value: THREE.Matrix4);
1267
+ get matrixAutoUpdate(): boolean;
1268
+ set matrixAutoUpdate(value: boolean);
1269
+ get name(): string;
1270
+ set name(value: string);
1271
+ get layers(): THREE.Layers;
1272
+ set layers(value: THREE.Layers);
1273
+ get animations(): THREE.AnimationClip[];
1274
+ set animations(value: THREE.AnimationClip[]);
1275
+ get customDepthMaterial(): THREE.Material | undefined;
1276
+ set customDepthMaterial(value: THREE.Material | undefined);
1277
+ get customDistanceMaterial(): THREE.Material | undefined;
1278
+ set customDistanceMaterial(value: THREE.Material | undefined);
1279
+ get modelViewMatrix(): THREE.Matrix4;
1280
+ set modelViewMatrix(value: THREE.Matrix4);
1281
+ get normalMatrix(): THREE.Matrix3;
1282
+ set normalMatrix(value: THREE.Matrix3);
1283
+ get up(): THREE.Vector3;
1284
+ set up(value: THREE.Vector3);
1285
+ get position(): THREE.Vector3;
1286
+ set position(value: THREE.Vector3);
1287
+ get rotation(): THREE.Euler;
1288
+ set rotation(value: THREE.Euler);
1289
+ get quaternion(): THREE.Quaternion;
1290
+ set quaternion(value: THREE.Quaternion);
1291
+ get scale(): THREE.Vector3;
1292
+ set scale(value: THREE.Vector3);
1293
+ setCommonEventDispatcher(eventDispatcher: CommonEventDispatcher<TEventMap>): void;
1294
+ addEventListener(type: any, listener: any): void;
1295
+ hasEventListener(type: any, listener: any): boolean;
1296
+ removeEventListener(type: any, listener: any): void;
1297
+ dispatchEvent(event: any): void;
1298
+ onBeforeShadow(): void;
1299
+ onAfterShadow(): void;
1300
+ onBeforeRender(): void;
1301
+ onAfterRender(): void;
1302
+ applyMatrix4(matrix: THREE.Matrix4): void;
1303
+ applyQuaternion(q: THREE.Quaternion): this;
1304
+ setRotationFromAxisAngle(axis: THREE.Vector3, angle: number): void;
1305
+ setRotationFromEuler(euler: THREE.Euler): void;
1306
+ setRotationFromMatrix(m: THREE.Matrix4): void;
1307
+ setRotationFromQuaternion(q: THREE.Quaternion): void;
1308
+ rotateOnAxis(axis: THREE.Vector3, angle: number): this;
1309
+ rotateOnWorldAxis(axis: THREE.Vector3, angle: number): this;
1310
+ rotateX(angle: number): this;
1311
+ rotateY(angle: number): this;
1312
+ rotateZ(angle: number): this;
1313
+ translateOnAxis(axis: THREE.Vector3, distance: number): this;
1314
+ translateX(distance: number): this;
1315
+ translateY(distance: number): this;
1316
+ translateZ(distance: number): this;
1317
+ localToWorld(vector: THREE.Vector3): THREE.Vector3;
1318
+ worldToLocal(vector: THREE.Vector3): THREE.Vector3;
1319
+ lookAt(x: number | THREE.Vector3, y?: number, z?: number): void;
1320
+ add(...object: IObject3D[]): this;
1321
+ remove(...object: IObject3D[]): this;
1322
+ removeFromParent(): this;
1323
+ clear(): this;
1324
+ attach(object: IObject3D): this;
1325
+ getObjectById(id: number): IObject3D | undefined;
1326
+ getObjectByName(name: string): IObject3D | undefined;
1327
+ getObjectByProperty(name: string, value: any): IObject3D | undefined;
1328
+ getObjectsByProperty(name: string, value: any, result?: Array<IObject3D>): Array<IObject3D>;
1329
+ getWorldPosition(target: THREE.Vector3): THREE.Vector3;
1330
+ getWorldQuaternion(target: THREE.Quaternion): THREE.Quaternion;
1331
+ getWorldScale(target: THREE.Vector3): THREE.Vector3;
1332
+ getWorldDirection(target: THREE.Vector3): THREE.Vector3;
1333
+ raycast(raycaster: THREE.Raycaster, intersects: THREE.Intersection[]): void;
1334
+ traverse(callback: (object: IObject3D) => any): void;
1335
+ traverseVisible(callback: (object: IObject3D) => any): void;
1336
+ traverseAncestors(callback: (object: IObject3D) => any): void;
1337
+ updateMatrix(): void;
1338
+ updateMatrixWorld(force?: boolean): void;
1339
+ updateMatrixWorldWithCheck(force?: boolean): boolean;
1340
+ updateWorldMatrix(updateParents: boolean, updateChildren: boolean): void;
1341
+ updateWorldMatrixWithCheck(updateParents: boolean, updateChildren: boolean): boolean;
1342
+ toJSON(meta: any): any;
1343
+ clone(recursive?: boolean): this;
1344
+ copy(source: this, recursive?: boolean): this;
1345
+ }
1346
+ export {};
1094
1347
  export class TPair<TKey, TValue> {
1095
1348
 
1096
1349
  constructor(key: TKey, value: TValue);
@@ -1291,6 +1544,120 @@ export class CloudPointMaterial extends CustomMaterial {
1291
1544
  [uniform: string]: THREE.IUniform;
1292
1545
  }, material: CustomMaterial, renderer: THREE.WebGLRenderer): void;
1293
1546
  }
1547
+ export const enum BufferedViewObjectFlag {
1548
+ isDisposed = 6,
1549
+ isSelected = 7,
1550
+ isHovered = 8,
1551
+ isVisible = 9,
1552
+ isHidden = 10,
1553
+ isDecomposed = 11,
1554
+ isGhosted = 12,
1555
+ END = 13
1556
+ }
1557
+ export abstract class BufferedViewObject extends BufferedObject3D<ViewObjectEventMap> implements IViewObject {
1558
+ protected static _offsetBegin: number;
1559
+ protected static _offsetOriginalColor: number;
1560
+ protected static _offsetColor: number;
1561
+ protected static _offsetEnd: number;
1562
+ /**
1563
+ * model element entity guid
1564
+ * @default zeroGuid
1565
+ */
1566
+ readonly entityGuid: string;
1567
+ /**
1568
+ * model part guid
1569
+ * @default zeroGuid
1570
+ */
1571
+ readonly modelGuid: string;
1572
+ get isViewObject(): boolean;
1573
+ protected get _isDisposed(): boolean;
1574
+ protected set _isDisposed(value: boolean);
1575
+ protected get _isSelected(): boolean;
1576
+ protected set _isSelected(value: boolean);
1577
+ protected get _isHovered(): boolean;
1578
+ protected set _isHovered(value: boolean);
1579
+ protected get _isVisible(): boolean;
1580
+ protected set _isVisible(value: boolean);
1581
+ protected get _isHidden(): boolean;
1582
+ protected set _isHidden(value: boolean);
1583
+ protected get _isDecomposed(): boolean;
1584
+ protected set _isDecomposed(value: boolean);
1585
+ protected get _isGhosted(): boolean;
1586
+ protected set _isGhosted(value: boolean);
1587
+ protected get _originalColor(): Color;
1588
+ protected set _originalColor(value: Color);
1589
+ protected get _color(): Color;
1590
+ protected set _color(value: Color);
1591
+ /**Mesh representation of the object */
1592
+ abstract get mesh(): THREE.Mesh | null;
1593
+ /**Edge representation of the object */
1594
+ abstract get edges(): THREE.LineSegments | null;
1595
+ add(...object: THREE.Object3D[]): this;
1596
+ remove(...object: THREE.Object3D[]): this;
1597
+ updateMatrixWorld(force?: boolean): void;
1598
+ updateWorldMatrix(updateParents: boolean, updateChildren: boolean): void;
1599
+ updateMatrix(): void;
1600
+ applyMatrix4(matrix: THREE.Matrix4): void;
1601
+ /** Decompose object matrix to position, rotation and scale vectors or free these vectors to reduce memory consumption. */
1602
+ setDecomposed(value: boolean): void;
1603
+ /**Check if object is decomposed: have valid position, quaternion, scale, up vectors */
1604
+ isDecomposed(): boolean;
1605
+ /**Set visibility of this object */
1606
+ setVisible(value: boolean): void;
1607
+ /**Get visibility of this object */
1608
+ isVisible(): boolean;
1609
+ /**Hide this object from the scene */
1610
+ setHidden(iVal: boolean): void;
1611
+ /**Check if object is hidden from the scene */
1612
+ isHidden(): boolean;
1613
+ /**Select this object */
1614
+ setSelected(value: boolean): void;
1615
+ /**Check if object is selected */
1616
+ isSelected(): boolean;
1617
+ /**Hover this object */
1618
+ setHovered(value: boolean): void;
1619
+ /**Check if object is hovered */
1620
+ isHovered(): boolean;
1621
+ /**Set color for this object */
1622
+ setColor(color: Color): void;
1623
+ /**Get color of this object */
1624
+ getColor(): Color;
1625
+ /**Check if object is in ghost mode */
1626
+ isGhosted(): boolean;
1627
+ /**Set ghost mode for this object */
1628
+ setGhosted(value: boolean): void;
1629
+ /**Reset color to original color for this object */
1630
+ resetColor(): void;
1631
+ /**Gets original color for this object */
1632
+ getOriginalColor(): Color;
1633
+ /**Dispose geometry */
1634
+ dispose(): void;
1635
+ /**User defined bounding box calculation for this object. Returns an empty THREE.Box3 by default.*/
1636
+ getBoundingBox(): THREE.Box3;
1637
+ /**User defined raycast implementation for this object. Empty method by default. */
1638
+ raycast(iRaycaster: THREE.Raycaster, oIntersects: THREE.Intersection[]): void;
1639
+ /**User defined hover behavior for this object. Empty method by default. */
1640
+ protected setHoveredForObject(value: boolean): void;
1641
+ /**User defined selection behavior for this object. Empty method by default. */
1642
+ protected setSelectedForObject(value: boolean): void;
1643
+ /**User defined hide behavior for this object. Has default implementation used on the MainScene only. */
1644
+ protected setHiddenForObject(iVal: boolean): void;
1645
+ /**User defined visibility behavior for this object. Sets THREE.Object3D visibility by default. */
1646
+ protected setVisibleForObject(value: boolean): void;
1647
+ /**User defined change color behavior for this object. Empty method by default. */
1648
+ protected setColorForObject(color: Color): void;
1649
+ /**User defined ghost mode behavior for this object. Empty method by default. */
1650
+ protected setGhostModeForObject(value: boolean): void;
1651
+ /**Reset color to the original color for this object. */
1652
+ protected resetColorForObject(): void;
1653
+ /**
1654
+ * Notifies subscribers about changes in {@link object}.
1655
+ * @param updateType type of changes to be reported.
1656
+ * @param object (optional) object to be reported about. This object by default.
1657
+ */
1658
+ protected riseOnUpdated(updateType?: UpdateType, object?: THREE.Object3D): void;
1659
+ getRelativePosition(absPosition: THREE.Vector3): THREE.Vector3;
1660
+ }
1294
1661
  export interface IBatchedMaterial extends CustomMaterial {
1295
1662
  textureSize: number;
1296
1663
  blockPosTexture: THREE.DataTexture;
@@ -2037,7 +2404,7 @@ export interface ModelPart {
2037
2404
  getModelPartPlacement(): THREE.Matrix4;
2038
2405
  setModelPartPlacement(placement: THREE.Matrix4Tuple | number[]): void;
2039
2406
  setModelPartScaling(scaling: number): void;
2040
- getViewObject(): ViewObject;
2407
+ getViewObject(): IViewObject;
2041
2408
  getVirtualOrigin(): THREE.Vector3;
2042
2409
  dispose(): void;
2043
2410
  }
@@ -3315,6 +3682,8 @@ export class SettingsNames {
3315
3682
  static SHOW_SPACE_ELEMENTS: string;
3316
3683
  static SHOW_VOID_ELEMENTS: string;
3317
3684
  static SHOW_HIDDEN_ELEMENTS: string;
3685
+ static POINT_CLOUD_BUDGET: string;
3686
+ static POINT_CLOUD_BUDGET_VALUE: string;
3318
3687
  }
3319
3688
  export enum ValueType {
3320
3689
  STRING = 0,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pilotdev/pilot-web-3d",
3
- "version": "26.1.0",
3
+ "version": "26.3.0",
4
4
  "description": "TypeScript definitions for ASCON PilotWeb3D component",
5
5
  "main": "",
6
6
  "types": "index.d.ts",