@pieai/swimmer-ui-kit 1.11.3 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +45 -0
- package/NOTICE +5 -2
- package/dist/index.d.ts +5 -2
- package/dist/index.js +887 -866
- package/dist/styles.css +1 -1
- package/donors-individual-lock.json +5 -3
- package/donors-individual.md +49 -4
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -90,21 +90,21 @@ function O() {
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used: D
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};
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}
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function
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function ee(e) {
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E = Number.isFinite(e) ? Math.max(0, Math.floor(e)) : 0;
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}
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function
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function k() {
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return D >= E ? !1 : (D += 1, !0);
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}
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function
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function te() {
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D > 0 && --D;
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}
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function
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function ne(e) {
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return !(e.renderer === "css" || !e.hasWebGL2 || e.prefersReducedMotion || !e.isInViewport);
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}
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//#endregion
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//#region src/liquidMetalWebGL.ts
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var
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var A = "#version 300 es\nin vec2 position; void main(){ gl_Position = vec4(position,0.,1.); }", j = "#version 300 es\nprecision highp float;\nout vec4 o;\n\nuniform vec2 uC; // pill centre, device px\nuniform vec2 uHalf; // pill half-extent, device px\nuniform float uT; // seconds\nuniform float uHover; // 0..1\nuniform float uPress; // 0..1, eased\nuniform vec4 uRip[3]; // xy centre (button heights, +y down), z start, w live\nuniform vec4 uRipK; // speed, ring width, decay, amplitude\nuniform vec4 uRipK2; // facet depth, facet count, crest sharpness, emission\nuniform vec4 uPtr; // xy trailing cursor, z strength, w normalised speed\nuniform vec4 uPtrK; // radius, base amplitude, speed amplitude, rim lift\nuniform vec3 uAccent; // brand tint from computed --game-ui-liquid-metal-accent\n\n#define PI 3.14159265\n\nfloat sdPill(vec2 p, vec2 b, float r){\n vec2 q = abs(p) - b + r;\n return min(max(q.x,q.y),0.) + length(max(q,0.)) - r;\n}\n\n/* Expanding ring from each press, in button-height units. Three slots so a\n quick double-tap overlaps instead of cutting the first one off.\n\n Two things keep it from reading as a water ripple: the wavefront is\n faceted rather than circular — its radius is modulated by angle, and the\n facets rotate as it travels — and the crest profile is a cusp rather than\n a gaussian, so it lands as a crease in sheet metal instead of a soft swell. */\nfloat ripple(vec2 p, float t){\n float sum = 0.;\n for(int i = 0; i < 3; i++){\n if(uRip[i].w < 0.5) continue;\n float age = t - uRip[i].z;\n if(age < 0. || age > 4.) continue;\n vec2 rp = p - uRip[i].xy;\n float facet = 1. + uRipK2.x * cos(uRipK2.y * atan(rp.y, rp.x) + age * 2.1 + float(i) * 2.4);\n float x = (length(rp) - age * uRipK.x * facet) / uRipK.y;\n sum += exp(-pow(abs(x) + 1e-4, uRipK2.z)) * exp(-age * uRipK.z);\n }\n return sum;\n}\n\n/* A soft well under the cursor. It lags behind the real pointer and swells\n with speed, so moving across the button drags the metal rather than sliding\n a static blob over it. */\nfloat pointerW(vec2 p){\n if(uPtr.z < 0.001) return 0.;\n float d = length(p - uPtr.xy) / uPtrK.x;\n return exp(-d*d) * uPtr.z;\n}\n/* Displacing the sample point, not the field value, is what makes this read as\n liquid: the bands bulge and stretch around the cursor like a lens instead of\n just getting brighter under it. */\nvec2 pointerWarp(vec2 p){\n float w = pointerW(p);\n if(w <= 0.) return vec2(0.);\n return normalize(p - uPtr.xy + vec2(1e-5)) * w * (uPtrK.y + uPtrK.z * uPtr.w);\n}\n", M = `${j}
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uniform float uBw; // stroke half-width, device px
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uniform float uE[8]; // base, hot, chroma-across, chroma-along, speed,
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// topBias, press lift, ripple lift
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@@ -174,7 +174,7 @@ void main(){
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// what make it metal, and replacing them with a flat accent would turn
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// the rim into a neon sticker.
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o.rgb *= mix(vec3(1.0), uAccent, 0.40);
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}`,
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}`, re = `${j}
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uniform float uP[21]; // tunables
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float h21(vec2 p){
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col = col * (1. + rip * 1.15 + well * 0.60);
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o = vec4(col * pill * uHover, pill);
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}`,
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}`, ie = "#version 300 es\nprecision highp float;\nout vec4 o;\nuniform sampler2D uTex, uTex2;\nuniform vec2 uDstTexel; // 1 / destination size (maps dest fragCoord -> uv)\nuniform vec2 uSrcTexel; // 1 / source size (tap spacing)\nuniform float uAdd; // 1 to include uTex2\nvoid main(){\n vec2 uv = gl_FragCoord.xy * uDstTexel;\n // Taps sit a quarter of a *destination* texel out, so for a 2x reduction\n // they land exactly on the four source texel centres. Spacing them by a\n // whole source texel instead — as this did originally — skips every other\n // pixel, and any fine detail in the field folds down into low-frequency\n // moiré that no amount of subsequent blurring can remove.\n vec2 e = uDstTexel * 0.25;\n vec4 s = texture(uTex, uv + vec2(-e.x,-e.y)) + texture(uTex, uv + vec2( e.x,-e.y))\n + texture(uTex, uv + vec2(-e.x, e.y)) + texture(uTex, uv + vec2( e.x, e.y));\n s *= 0.25;\n if(uAdd > 0.5){\n vec4 r = texture(uTex2, uv + vec2(-e.x,-e.y)) + texture(uTex2, uv + vec2( e.x,-e.y))\n + texture(uTex2, uv + vec2(-e.x, e.y)) + texture(uTex2, uv + vec2( e.x, e.y));\n s.rgb += r.rgb * 0.25;\n }\n o = s;\n}", ae = "#version 300 es\nprecision highp float;\nout vec4 o;\nuniform sampler2D uTex; uniform vec2 uTexel; uniform vec2 uDir; uniform float uR;\nvoid main(){\n vec2 uv = gl_FragCoord.xy * uTexel;\n vec2 st = uTexel * uDir * uR;\n vec4 s = texture(uTex, uv) * 0.1964;\n s += (texture(uTex, uv + st*1.4118) + texture(uTex, uv - st*1.4118)) * 0.2969;\n s += (texture(uTex, uv + st*3.2941) + texture(uTex, uv - st*3.2941)) * 0.0944;\n s += (texture(uTex, uv + st*5.1765) + texture(uTex, uv - st*5.1765)) * 0.0104;\n o = s;\n}", N = `${j}
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uniform sampler2D uSoft, uRim, uGlow;
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uniform vec2 uRes;
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uniform float uGlowGain, uGlowIn, uOccl, uDim, uPunch;
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@@ -470,7 +470,7 @@ function he(e, t, n) {
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function F(e, t) {
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let n = e.createProgram();
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if (!n) throw Error("liquid-metal: createProgram returned null");
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if (e.attachShader(n, he(e, e.VERTEX_SHADER,
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if (e.attachShader(n, he(e, e.VERTEX_SHADER, A)), e.attachShader(n, he(e, e.FRAGMENT_SHADER, t)), e.bindAttribLocation(n, 0, "position"), e.linkProgram(n), !e.getProgramParameter(n, e.LINK_STATUS)) throw Error(e.getProgramInfoLog(n) ?? "liquid-metal: program link failed");
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let r = {}, i = e.getProgramParameter(n, e.ACTIVE_UNIFORMS);
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for (let t = 0; t < i; t += 1) {
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let i = e.getActiveUniform(n, t);
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};
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}
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function ge(e, t, n, r) {
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let i = F(e,
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let i = F(e, re), a = F(e, M), o = F(e, ie), s = F(e, ae), c = F(e, N), l = e.createVertexArray(), u = e.createBuffer();
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if (!l || !u) throw Error("liquid-metal: VAO/VBO unavailable");
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e.bindVertexArray(l), e.bindBuffer(e.ARRAY_BUFFER, u), e.bufferData(e.ARRAY_BUFFER, new Float32Array([
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-1,
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}
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let m = f(), h = f(), g = f(), _ = f(), v = f(), y = f(), b = 0, x = 0, S = 0, C = 0, w = 0, T = 0, E = 4, D = !0, O = document.createElement("span");
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O.setAttribute("aria-hidden", "true"), O.style.cssText = "position:absolute;width:0;height:0;overflow:hidden;pointer-events:none;color:var(--game-ui-liquid-metal-accent)", r.appendChild(O);
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function
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function ee() {
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let e = n.getBoundingClientRect(), r = Math.min(window.devicePixelRatio || 1, 2), i = 900 / 516 * Math.max(e.height, 1), a = e.width + i * 2, o = e.height + i * 2;
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t.style.width = `${a}px`, t.style.height = `${o}px`;
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let s = Math.max(2, Math.round(a * r)), c = Math.max(2, Math.round(o * r));
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@@ -518,10 +518,10 @@ function ge(e, t, n, r) {
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let d = Math.max(2, Math.ceil(b / E)), f = Math.max(2, Math.ceil(x / E));
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p(v, d, f), p(y, d, f), D = !1;
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}
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function
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function k(t) {
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e.bindFramebuffer(e.FRAMEBUFFER, t ? t.fbo : null), e.viewport(0, 0, t ? t.w : b, t ? t.h : x), e.drawArrays(e.TRIANGLES, 0, 3);
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}
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let
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let te = new Float32Array(se.length), ne = new Float32Array(le.length), A = 0, j = 0, me = 0, he = performance.now(), ge = [
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0,
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1,
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2
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y: 0,
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t: -99,
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on: 0
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-
})),
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})), I = /* @__PURE__ */ new Float32Array(12), L = 0, R = 0, z = 0, _e = {
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x: 0,
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y: 0
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},
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}, B = {
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x: 0,
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y: 0
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},
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}, V = 0, ve = 0, H = {
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over: !1,
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press: !1,
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focus: !1
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};
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function
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let n = ge[
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n && (
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function U(e, t) {
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let n = ge[L];
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n && (L = (L + 1) % ge.length, n.x = e, n.y = t, n.t = me, n.on = 1);
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}
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function
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function W(e) {
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let t = n.getBoundingClientRect(), r = t.height || 1;
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return [(e.clientX - (t.left + t.width / 2)) / r, (e.clientY - (t.top + t.height / 2)) / r];
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}
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function ye() {
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j = H.over || H.press || H.focus ? 1 : 0, z = +!!H.press;
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}
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let
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let be = window.matchMedia("(prefers-reduced-motion: reduce)"), xe = null, Se = 0, Ce = !1, we = !1;
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function Te() {
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let e = getComputedStyle(n);
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return ce.base = fe(e, "--game-ui-liquid-metal-rest", ce.base), ce.speed = fe(e, "--game-ui-liquid-metal-sweep-speed", ce.speed), oe.disp = fe(e, "--game-ui-liquid-metal-dispersion", oe.disp), ue.glow = fe(e, "--game-ui-liquid-metal-bloom", ue.glow), { accent: de(getComputedStyle(O).color) };
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}
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function
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if (
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function Ee(t) {
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if (Se = 0, Ce || we) return;
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let r = (t - he) / 1e3;
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he = t;
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let l = Math.min(r, 1 / 20);
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let u =
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let d =
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be.matches || (me += l);
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let u = j > A ? 1 - .0012 ** l : 1 - 12e-5 ** l;
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A += (j - A) * u, Math.abs(j - A) < 8e-4 && (A = j);
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let d = z > R ? 1 - 1e-9 ** l : 1 - .004 ** l;
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R += (z - R) * d, Math.abs(z - R) < .002 && (R = z);
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let f = !1;
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for (let e = 0; e < ge.length; e += 1) {
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let t = ge[e];
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t && (t.on && me - t.t > 4 && (t.on = 0), t.on && (f = !0),
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t && (t.on && me - t.t > 4 && (t.on = 0), t.on && (f = !0), I[e * 4] = t.x, I[e * 4 + 1] = t.y, I[e * 4 + 2] = t.t, I[e * 4 + 3] = t.on);
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}
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let p = 1 - P.ptrLag ** +l, O = (
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let p = 1 - P.ptrLag ** +l, O = (_e.x - B.x) * p, M = (_e.y - B.y) * p;
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B.x += O, B.y += M;
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let re = Math.min(Math.hypot(O, M) / Math.max(l, .001) / P.ptrVref, 1);
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ve += (re - ve) * (1 - (re > ve ? .001 : .02) ** l);
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let ie = H.over || H.press ? 1 : 0;
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V += (ie - V) * (1 - .004 ** l), Math.abs(ie - V) < .002 && (V = ie), H.over = n.matches(":hover"), H.focus = n.matches(":focus-visible"), ye(), D && ee();
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let ae = be.matches && !f && V < .002 ? `${A}|${R}|${b}|${x}` : null;
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if (ae !== null && ae === xe) {
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Se = requestAnimationFrame(Ee);
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}
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xe = ae;
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let { accent: N } = Te();
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t && (te[e] = oe[t]);
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}
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let de = Math.max(C, 110), fe = Math.max(2.4, de / 516 * 3.2), F = pe(e, i.u),
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e.useProgram(i.p), F.f2("uC", w, T), F.f2("uHalf", S / 2, C / 2), F.f1("uT", me), F.f1("uHover",
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for (let n = 0; n < t; n += 1) e.bindTexture(e.TEXTURE_2D, g.tex),
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let de = Math.max(C, 110), fe = Math.max(2.4, de / 516 * 3.2), F = pe(e, i.u), L = pe(e, a.u), U = pe(e, o.u), W = pe(e, s.u), G = pe(e, c.u);
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|
+
e.useProgram(i.p), F.f2("uC", w, T), F.f2("uHalf", S / 2, C / 2), F.f1("uT", me), F.f1("uHover", A), F.f1("uPress", R), F.fv4("uRip", I), F.f4("uRipK", P.speed, P.width, P.decay, P.amp), F.f4("uRipK2", P.facet, P.lobes, P.sharp, P.emit), F.f4("uPtr", B.x, B.y, V, ve), F.f4("uPtrK", P.ptrRad, P.ptrAmp, P.ptrFast, P.ptrRim), F.f3("uAccent", N[0], N[1], N[2]), F.fv1("uP", te), k(m), e.useProgram(a.p), L.f2("uC", w, T), L.f2("uHalf", S / 2, C / 2), L.f1("uT", me), L.f1("uBw", fe), L.f1("uPress", R), L.fv4("uRip", I), L.f4("uRipK", P.speed, P.width, P.decay, P.amp), L.f4("uRipK2", P.facet, P.lobes, P.sharp, P.emit), L.f4("uPtr", B.x, B.y, V, ve), L.f4("uPtrK", P.ptrRad, P.ptrAmp, P.ptrFast, P.ptrRim), L.f3("uAccent", N[0], N[1], N[2]), L.fv1("uE", ne), k(h), e.useProgram(o.p), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, m.tex), U.i1("uTex", 0), U.f1("uAdd", 0), U.f2("uDstTexel", 1 / g.w, 1 / g.h), U.f2("uSrcTexel", 1 / b, 1 / x), k(g), e.useProgram(s.p), W.i1("uTex", 0), W.f2("uTexel", 1 / g.w, 1 / g.h);
|
|
598
|
+
let De = ue.soften * (de * .5) * .95;
|
|
599
|
+
if (De > .1) {
|
|
600
|
+
let t = Math.min(4, Math.max(1, Math.ceil(De / 3)));
|
|
601
|
+
W.f1("uR", De / Math.sqrt(t) / 1.95);
|
|
602
|
+
for (let n = 0; n < t; n += 1) e.bindTexture(e.TEXTURE_2D, g.tex), W.f2("uDir", 1, 0), k(_), e.bindTexture(e.TEXTURE_2D, _.tex), W.f2("uDir", 0, 1), k(g);
|
|
603
603
|
}
|
|
604
|
-
e.useProgram(o.p), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, g.tex), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, h.tex),
|
|
605
|
-
let
|
|
604
|
+
e.useProgram(o.p), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, g.tex), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, h.tex), U.i1("uTex", 0), U.i1("uTex2", 1), U.f1("uAdd", 1), U.f2("uDstTexel", 1 / v.w, 1 / v.h), U.f2("uSrcTexel", 1 / g.w, 1 / g.h), k(v), e.useProgram(s.p), e.activeTexture(e.TEXTURE0), W.i1("uTex", 0), W.f2("uTexel", 1 / v.w, 1 / v.h);
|
|
605
|
+
let Oe = ue.glowR * (de / E) / 129;
|
|
606
606
|
for (let t of [
|
|
607
607
|
1,
|
|
608
608
|
2.3,
|
|
609
609
|
5.2,
|
|
610
610
|
9
|
|
611
|
-
].map((e) => e *
|
|
612
|
-
e.useProgram(c.p), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, g.tex),
|
|
611
|
+
].map((e) => e * Oe)) W.f1("uR", t), e.bindTexture(e.TEXTURE_2D, v.tex), W.f2("uDir", 1, 0), k(y), e.bindTexture(e.TEXTURE_2D, y.tex), W.f2("uDir", 0, 1), k(v);
|
|
612
|
+
e.useProgram(c.p), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, g.tex), G.i1("uSoft", 0), e.activeTexture(e.TEXTURE1), e.bindTexture(e.TEXTURE_2D, h.tex), G.i1("uRim", 1), e.activeTexture(e.TEXTURE2), e.bindTexture(e.TEXTURE_2D, v.tex), G.i1("uGlow", 2), G.f2("uRes", b, x), G.f2("uC", w, T), G.f2("uHalf", S / 2, C / 2), G.f1("uT", me), G.fv4("uRip", I), G.f4("uRipK", P.speed, P.width, P.decay, P.amp), G.f4("uRipK2", P.facet, P.lobes, P.sharp, P.emit), G.f3("uAccent", N[0], N[1], N[2]), G.f1("uGlowGain", ue.glow), G.f1("uGlowIn", ue.glowIn), G.f1("uOccl", ue.occl), G.f1("uDim", oe.dim), G.f1("uPunch", ue.punch), k(null), Se = requestAnimationFrame(Ee);
|
|
613
613
|
}
|
|
614
|
-
let
|
|
614
|
+
let G = (e) => {
|
|
615
615
|
if (e.pointerType !== "mouse") return;
|
|
616
|
-
let [t, n] =
|
|
617
|
-
|
|
616
|
+
let [t, n] = W(e);
|
|
617
|
+
_e.x = t, _e.y = n, B.x = t, B.y = n, ve = 0, H.over = !0, ye();
|
|
618
|
+
}, De = (e) => {
|
|
619
|
+
e.pointerType === "mouse" && (H.over = !1, ye());
|
|
618
620
|
}, Oe = (e) => {
|
|
619
|
-
|
|
621
|
+
if (!H.over && !H.press) return;
|
|
622
|
+
let [t, n] = W(e);
|
|
623
|
+
_e.x = t, _e.y = n;
|
|
620
624
|
}, ke = (e) => {
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
let [t, n] = H(e);
|
|
626
|
-
R.x = t, R.y = n, B.press = !0, U(), V(t, n);
|
|
625
|
+
let [t, n] = W(e);
|
|
626
|
+
_e.x = t, _e.y = n, H.press = !0, ye(), U(t, n);
|
|
627
|
+
}, Ae = () => {
|
|
628
|
+
H.press = !1, ye();
|
|
627
629
|
}, je = () => {
|
|
628
|
-
|
|
630
|
+
H.focus = n.matches(":focus-visible"), ye();
|
|
629
631
|
}, Me = () => {
|
|
630
|
-
|
|
631
|
-
}, Ne = () => {
|
|
632
|
-
|
|
632
|
+
H.focus = !1, ye();
|
|
633
|
+
}, Ne = (e) => {
|
|
634
|
+
e.key !== "Enter" && e.key !== " " || e.repeat || (H.press = !0, ye(), U(0, 0));
|
|
633
635
|
}, Pe = (e) => {
|
|
634
|
-
e.key !== "Enter" && e.key !== " " ||
|
|
635
|
-
}, Fe = (e) => {
|
|
636
|
-
e.key !== "Enter" && e.key !== " " || (B.press = !1, U());
|
|
636
|
+
e.key !== "Enter" && e.key !== " " || (H.press = !1, ye());
|
|
637
637
|
};
|
|
638
|
-
n.addEventListener("pointerenter",
|
|
639
|
-
let
|
|
638
|
+
n.addEventListener("pointerenter", G), n.addEventListener("pointerleave", De), window.addEventListener("pointermove", Oe, { passive: !0 }), n.addEventListener("pointerdown", ke), window.addEventListener("pointerup", Ae), window.addEventListener("pointercancel", Ae), n.addEventListener("focus", je), n.addEventListener("blur", Me), n.addEventListener("keydown", Ne), n.addEventListener("keyup", Pe);
|
|
639
|
+
let Fe = new ResizeObserver(() => {
|
|
640
640
|
D = !0;
|
|
641
641
|
});
|
|
642
|
-
return
|
|
642
|
+
return Fe.observe(r), Fe.observe(n), ee(), Se = requestAnimationFrame(Ee), {
|
|
643
643
|
pause: () => {
|
|
644
|
-
|
|
644
|
+
Ce = !0, Se && cancelAnimationFrame(Se), Se = 0;
|
|
645
645
|
},
|
|
646
646
|
resume: () => {
|
|
647
|
-
|
|
647
|
+
we || (Ce = !1, he = performance.now(), xe = null, Se ||= requestAnimationFrame(Ee));
|
|
648
648
|
},
|
|
649
649
|
dispose: () => {
|
|
650
|
-
|
|
650
|
+
we || (we = !0, Ce = !0, Se && cancelAnimationFrame(Se), Se = 0, Fe.disconnect(), n.removeEventListener("pointerenter", G), n.removeEventListener("pointerleave", De), window.removeEventListener("pointermove", Oe), n.removeEventListener("pointerdown", ke), window.removeEventListener("pointerup", Ae), window.removeEventListener("pointercancel", Ae), n.removeEventListener("focus", je), n.removeEventListener("blur", Me), n.removeEventListener("keydown", Ne), n.removeEventListener("keyup", Pe), O.remove(), e.getExtension("WEBGL_lose_context")?.loseContext());
|
|
651
651
|
}
|
|
652
652
|
};
|
|
653
653
|
}
|
|
654
654
|
//#endregion
|
|
655
655
|
//#region src/LiquidMetalButton.tsx
|
|
656
|
-
function
|
|
656
|
+
function I({ children: e, className: r, onClick: i, sound: a = !1, type: o = "button", renderer: s = "auto", ...c }) {
|
|
657
657
|
let u = p(null), d = p(null), f = p(null), [h, g] = m("css");
|
|
658
658
|
l(() => {
|
|
659
659
|
let e = u.current, t = d.current, n = f.current;
|
|
660
660
|
if (!e || !t || !n) return;
|
|
661
661
|
let r = window.matchMedia("(prefers-reduced-motion: reduce)"), i = !1, a = !1, o = null, c = !1, l = () => {
|
|
662
|
-
o?.dispose(), o = null, a &&= (
|
|
662
|
+
o?.dispose(), o = null, a &&= (te(), !1), c || g("css");
|
|
663
663
|
}, p = () => {
|
|
664
|
-
if (!(c || o) &&
|
|
664
|
+
if (!(c || o) && ne({
|
|
665
665
|
renderer: s,
|
|
666
666
|
hasWebGL2: typeof WebGL2RenderingContext < "u",
|
|
667
667
|
prefersReducedMotion: r.matches,
|
|
668
668
|
isInViewport: i
|
|
669
|
-
}) &&
|
|
669
|
+
}) && k()) {
|
|
670
670
|
if (a = !0, o = me(n, t, e), !o) {
|
|
671
|
-
|
|
671
|
+
te(), a = !1;
|
|
672
672
|
return;
|
|
673
673
|
}
|
|
674
674
|
g("webgl");
|
|
@@ -725,7 +725,7 @@ function _e({ children: e, className: r, onClick: i, sound: a = !1, type: o = "b
|
|
|
725
725
|
}
|
|
726
726
|
//#endregion
|
|
727
727
|
//#region src/clay/tokens.ts
|
|
728
|
-
var
|
|
728
|
+
var L = {
|
|
729
729
|
ink: "#3b2d23",
|
|
730
730
|
inkMuted: "#786250",
|
|
731
731
|
parchment: "#fff8ec",
|
|
@@ -748,7 +748,7 @@ var I = {
|
|
|
748
748
|
overlayGlassText: "#fff6ee",
|
|
749
749
|
liquidMetalFace: "#3a2518",
|
|
750
750
|
liquidMetalInk: "#fff8ec"
|
|
751
|
-
},
|
|
751
|
+
}, R = {
|
|
752
752
|
face: "var(--game-ui-liquid-metal-face)",
|
|
753
753
|
ink: "var(--game-ui-liquid-metal-ink)",
|
|
754
754
|
accent: "var(--game-ui-liquid-metal-accent)",
|
|
@@ -756,7 +756,7 @@ var I = {
|
|
|
756
756
|
sweepSpeed: "var(--game-ui-liquid-metal-sweep-speed)",
|
|
757
757
|
rest: "var(--game-ui-liquid-metal-rest)",
|
|
758
758
|
bloom: "var(--game-ui-liquid-metal-bloom)"
|
|
759
|
-
},
|
|
759
|
+
}, z = {
|
|
760
760
|
morphShape: "var(--game-ui-liquid-gooey-morph-shape)",
|
|
761
761
|
morphSpeed: "var(--game-ui-liquid-gooey-morph-speed)",
|
|
762
762
|
morphBounce: "var(--game-ui-liquid-gooey-morph-bounce)",
|
|
@@ -840,7 +840,7 @@ var I = {
|
|
|
840
840
|
dissolveStrength: "var(--game-ui-liquid-gooey-dissolve-strength)",
|
|
841
841
|
dissolveSink: "var(--game-ui-liquid-gooey-dissolve-sink)",
|
|
842
842
|
dissolveSeamBlur: "var(--game-ui-liquid-gooey-dissolve-seam-blur)"
|
|
843
|
-
},
|
|
843
|
+
}, _e = {
|
|
844
844
|
bg: "var(--game-ui-overlay-glass-bg)",
|
|
845
845
|
bgHover: "var(--game-ui-overlay-glass-bg-hover)",
|
|
846
846
|
bgStrong: "var(--game-ui-overlay-glass-bg-strong)",
|
|
@@ -852,7 +852,7 @@ var I = {
|
|
|
852
852
|
blur: "var(--game-ui-overlay-glass-blur)",
|
|
853
853
|
focusRing: "var(--game-ui-overlay-glass-focus-ring)",
|
|
854
854
|
primaryFill: "var(--game-ui-overlay-glass-primary-fill)"
|
|
855
|
-
},
|
|
855
|
+
}, B = {
|
|
856
856
|
background: "var(--game-ui-bg)",
|
|
857
857
|
playfieldScrim: "var(--game-ui-playfield-scrim)",
|
|
858
858
|
surface: "var(--game-ui-surface)",
|
|
@@ -871,7 +871,7 @@ var I = {
|
|
|
871
871
|
borderSubtle: "var(--game-ui-border-subtle)",
|
|
872
872
|
borderStrong: "var(--game-ui-border-strong)",
|
|
873
873
|
disabled: "var(--game-ui-disabled)"
|
|
874
|
-
},
|
|
874
|
+
}, V = {
|
|
875
875
|
familyDisplay: "var(--game-ui-font-display)",
|
|
876
876
|
familyBody: "var(--game-ui-font-body)",
|
|
877
877
|
familyMono: "var(--game-ui-font-mono)",
|
|
@@ -889,7 +889,7 @@ var I = {
|
|
|
889
889
|
weightBody: "var(--game-ui-weight-body)",
|
|
890
890
|
weightStrong: "var(--game-ui-weight-strong)",
|
|
891
891
|
weightTitle: "var(--game-ui-weight-title)"
|
|
892
|
-
},
|
|
892
|
+
}, ve = {
|
|
893
893
|
px2: "var(--game-ui-space-2)",
|
|
894
894
|
px4: "var(--game-ui-space-4)",
|
|
895
895
|
px6: "var(--game-ui-space-6)",
|
|
@@ -904,33 +904,33 @@ var I = {
|
|
|
904
904
|
safeRight: "var(--game-ui-safe-right)",
|
|
905
905
|
safeBottom: "var(--game-ui-safe-bottom)",
|
|
906
906
|
safeLeft: "var(--game-ui-safe-left)"
|
|
907
|
-
},
|
|
907
|
+
}, H = {
|
|
908
908
|
bead: "var(--game-ui-radius-bead)",
|
|
909
909
|
control: "var(--game-ui-radius-control)",
|
|
910
910
|
card: "var(--game-ui-radius-card)",
|
|
911
911
|
panel: "var(--game-ui-radius-panel)",
|
|
912
912
|
modal: "var(--game-ui-radius-modal)"
|
|
913
|
-
},
|
|
913
|
+
}, U = {
|
|
914
914
|
button: "var(--game-ui-shadow-button)",
|
|
915
915
|
panel: "var(--game-ui-shadow-panel)",
|
|
916
916
|
modal: "var(--game-ui-shadow-modal)",
|
|
917
917
|
inset: "var(--game-ui-shadow-inset)",
|
|
918
918
|
stroke: "var(--game-ui-stroke)"
|
|
919
|
-
},
|
|
919
|
+
}, W = {
|
|
920
920
|
fast: "var(--game-ui-motion-fast)",
|
|
921
921
|
base: "var(--game-ui-motion-base)",
|
|
922
922
|
slow: "var(--game-ui-motion-slow)",
|
|
923
923
|
easingPop: "var(--game-ui-ease-pop)",
|
|
924
924
|
easingSoft: "var(--game-ui-ease-soft)",
|
|
925
925
|
reducedMotion: "var(--game-ui-reduced-motion-policy)"
|
|
926
|
-
},
|
|
926
|
+
}, ye = {
|
|
927
927
|
playfield: "var(--game-ui-z-playfield)",
|
|
928
928
|
hud: "var(--game-ui-z-hud)",
|
|
929
929
|
sidebar: "var(--game-ui-z-sidebar)",
|
|
930
930
|
overlay: "var(--game-ui-z-overlay)",
|
|
931
931
|
modal: "var(--game-ui-z-modal)",
|
|
932
932
|
toast: "var(--game-ui-z-toast)"
|
|
933
|
-
},
|
|
933
|
+
}, be = {
|
|
934
934
|
touchMinimumPx: 44,
|
|
935
935
|
touchPrimaryPx: 52,
|
|
936
936
|
touchIconPx: 48,
|
|
@@ -941,7 +941,7 @@ var I = {
|
|
|
941
941
|
desktopProofHeightPx: 900,
|
|
942
942
|
mobileLandscapeProofWidthPx: 844,
|
|
943
943
|
mobileLandscapeProofHeightPx: 390
|
|
944
|
-
},
|
|
944
|
+
}, xe = {
|
|
945
945
|
iconSm: "var(--game-ui-asset-icon-sm)",
|
|
946
946
|
iconMd: "var(--game-ui-asset-icon-md)",
|
|
947
947
|
iconLg: "var(--game-ui-asset-icon-lg)",
|
|
@@ -953,58 +953,58 @@ var I = {
|
|
|
953
953
|
terrainToolHitSize: "var(--game-ui-terrain-tool-hit-size)",
|
|
954
954
|
buildRailCardSize: "var(--game-ui-build-rail-card-size)",
|
|
955
955
|
brushNumberWidth: "var(--game-ui-brush-number-width)"
|
|
956
|
-
},
|
|
957
|
-
colors:
|
|
958
|
-
semantic:
|
|
959
|
-
typography:
|
|
960
|
-
spacing:
|
|
961
|
-
radius:
|
|
962
|
-
elevation:
|
|
963
|
-
motion:
|
|
964
|
-
layers:
|
|
965
|
-
targets:
|
|
966
|
-
assetSizing:
|
|
967
|
-
overlayGlass:
|
|
968
|
-
liquidMetal:
|
|
969
|
-
liquidGooey:
|
|
970
|
-
},
|
|
971
|
-
function
|
|
956
|
+
}, Se = {
|
|
957
|
+
colors: L,
|
|
958
|
+
semantic: B,
|
|
959
|
+
typography: V,
|
|
960
|
+
spacing: ve,
|
|
961
|
+
radius: H,
|
|
962
|
+
elevation: U,
|
|
963
|
+
motion: W,
|
|
964
|
+
layers: ye,
|
|
965
|
+
targets: be,
|
|
966
|
+
assetSizing: xe,
|
|
967
|
+
overlayGlass: _e,
|
|
968
|
+
liquidMetal: R,
|
|
969
|
+
liquidGooey: z
|
|
970
|
+
}, Ce = 2, we = 48e4, Te = 2, Ee = we, G = 0;
|
|
971
|
+
function De(e, t) {
|
|
972
972
|
return Number.isFinite(e) ? Math.max(0, Math.floor(e)) : t;
|
|
973
973
|
}
|
|
974
|
-
function
|
|
974
|
+
function Oe() {
|
|
975
975
|
return {
|
|
976
|
-
maxAnimatedGroups:
|
|
977
|
-
maxFilterArea:
|
|
978
|
-
activeGroups:
|
|
976
|
+
maxAnimatedGroups: Te,
|
|
977
|
+
maxFilterArea: Ee,
|
|
978
|
+
activeGroups: G
|
|
979
979
|
};
|
|
980
980
|
}
|
|
981
|
-
function
|
|
981
|
+
function ke(e) {
|
|
982
982
|
if (typeof e == "number") {
|
|
983
|
-
|
|
983
|
+
Te = De(e, 0);
|
|
984
984
|
return;
|
|
985
985
|
}
|
|
986
|
-
e.maxAnimatedGroups !== void 0 && (
|
|
986
|
+
e.maxAnimatedGroups !== void 0 && (Te = De(e.maxAnimatedGroups, 0)), e.maxFilterArea !== void 0 && (Ee = De(e.maxFilterArea, 0));
|
|
987
987
|
}
|
|
988
|
-
function
|
|
989
|
-
return
|
|
988
|
+
function Ae(e) {
|
|
989
|
+
return G >= Te || (Number.isFinite(e) ? Math.max(0, e) : Infinity) > Ee ? !1 : (G += 1, !0);
|
|
990
990
|
}
|
|
991
|
-
function
|
|
992
|
-
|
|
991
|
+
function je() {
|
|
992
|
+
G > 0 && --G;
|
|
993
993
|
}
|
|
994
994
|
//#endregion
|
|
995
995
|
//#region src/liquidGooeyFilter.tsx
|
|
996
|
-
var
|
|
996
|
+
var Me = "1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 60 -29.5", Ne = .5, Pe = {
|
|
997
997
|
waviness: 6,
|
|
998
998
|
wavinessFreq: .018
|
|
999
999
|
};
|
|
1000
|
-
function
|
|
1000
|
+
function Fe(e) {
|
|
1001
1001
|
return e.spread === 0 ? "shape" : "bin";
|
|
1002
1002
|
}
|
|
1003
|
-
function
|
|
1003
|
+
function Ie(e, t) {
|
|
1004
1004
|
return t !== null || e.some((e) => e.spread !== 0);
|
|
1005
1005
|
}
|
|
1006
|
-
function
|
|
1007
|
-
let i = [], a =
|
|
1006
|
+
function Le({ index: n, shadow: r }) {
|
|
1007
|
+
let i = [], a = Fe(r), o = a;
|
|
1008
1008
|
return r.spread !== 0 && (i.push(/* @__PURE__ */ t("feMorphology", {
|
|
1009
1009
|
in: o,
|
|
1010
1010
|
operator: r.spread > 0 ? "erode" : "dilate",
|
|
@@ -1034,7 +1034,7 @@ function Re({ index: n, shadow: r }) {
|
|
|
1034
1034
|
result: `shadow-${n}`
|
|
1035
1035
|
}, "fill")), /* @__PURE__ */ t(e, { children: i });
|
|
1036
1036
|
}
|
|
1037
|
-
function
|
|
1037
|
+
function Re({ index: n, shadow: r }) {
|
|
1038
1038
|
let i = [], a = "shape";
|
|
1039
1039
|
return r.spread !== 0 && (i.push(/* @__PURE__ */ t("feMorphology", {
|
|
1040
1040
|
in: "bin",
|
|
@@ -1060,7 +1060,7 @@ function ze({ index: n, shadow: r }) {
|
|
|
1060
1060
|
result: `shadow-${n}`
|
|
1061
1061
|
}, "fill")), /* @__PURE__ */ t(e, { children: i });
|
|
1062
1062
|
}
|
|
1063
|
-
function
|
|
1063
|
+
function ze({ stroke: n }) {
|
|
1064
1064
|
let r = [];
|
|
1065
1065
|
return r.push(/* @__PURE__ */ t("feMorphology", {
|
|
1066
1066
|
in: "bin",
|
|
@@ -1082,7 +1082,7 @@ function Be({ stroke: n }) {
|
|
|
1082
1082
|
result: "stroke-out"
|
|
1083
1083
|
}, "fill")), /* @__PURE__ */ t(e, { children: r });
|
|
1084
1084
|
}
|
|
1085
|
-
function
|
|
1085
|
+
function Be({ blur: r, contrast: i, shadows: a, stroke: o, waviness: s = Pe.waviness, wavinessFreq: c = Pe.wavinessFreq }) {
|
|
1086
1086
|
let l = Math.round((.5 - 5 / 12 * i) * 100) / 100, u = s > 0;
|
|
1087
1087
|
return /* @__PURE__ */ n(e, { children: [
|
|
1088
1088
|
/* @__PURE__ */ t("feGaussianBlur", {
|
|
@@ -1120,24 +1120,24 @@ function Ve({ blur: r, contrast: i, shadows: a, stroke: o, waviness: s = Fe.wavi
|
|
|
1120
1120
|
}),
|
|
1121
1121
|
/* @__PURE__ */ t("feGaussianBlur", {
|
|
1122
1122
|
in: "shape-displaced",
|
|
1123
|
-
stdDeviation:
|
|
1123
|
+
stdDeviation: Ne,
|
|
1124
1124
|
result: "shape"
|
|
1125
1125
|
})
|
|
1126
1126
|
] }) : null,
|
|
1127
|
-
|
|
1127
|
+
Ie(a, o) ? /* @__PURE__ */ t("feColorMatrix", {
|
|
1128
1128
|
in: "shape",
|
|
1129
1129
|
type: "matrix",
|
|
1130
|
-
values:
|
|
1130
|
+
values: Me,
|
|
1131
1131
|
result: "bin"
|
|
1132
1132
|
}) : null,
|
|
1133
|
-
a.map((e, n) => e.inset ? /* @__PURE__ */ t(
|
|
1133
|
+
a.map((e, n) => e.inset ? /* @__PURE__ */ t(Le, {
|
|
1134
1134
|
index: n,
|
|
1135
1135
|
shadow: e
|
|
1136
|
-
}, n) : /* @__PURE__ */ t(
|
|
1136
|
+
}, n) : /* @__PURE__ */ t(Re, {
|
|
1137
1137
|
index: n,
|
|
1138
1138
|
shadow: e
|
|
1139
1139
|
}, n)),
|
|
1140
|
-
o ? /* @__PURE__ */ t(
|
|
1140
|
+
o ? /* @__PURE__ */ t(ze, { stroke: o }) : null,
|
|
1141
1141
|
a.length > 0 || o ? /* @__PURE__ */ n("feMerge", { children: [
|
|
1142
1142
|
a.map((e, t) => e.inset ? -1 : t).filter((e) => e >= 0).reverse().map((e) => /* @__PURE__ */ t("feMergeNode", { in: `shadow-${e}` }, e)),
|
|
1143
1143
|
/* @__PURE__ */ t("feMergeNode", { in: "shape" }),
|
|
@@ -1148,16 +1148,16 @@ function Ve({ blur: r, contrast: i, shadows: a, stroke: o, waviness: s = Fe.wavi
|
|
|
1148
1148
|
}
|
|
1149
1149
|
//#endregion
|
|
1150
1150
|
//#region src/liquidGooeyWaviness.ts
|
|
1151
|
-
var
|
|
1152
|
-
function
|
|
1151
|
+
var Ve = .3;
|
|
1152
|
+
function He(e, t, n = Ve) {
|
|
1153
1153
|
let r = Math.max(0, Number.isFinite(e) ? e : 0);
|
|
1154
1154
|
if (n === !1) return r;
|
|
1155
|
-
let i = Math.max(0, Number.isFinite(n) ? n :
|
|
1155
|
+
let i = Math.max(0, Number.isFinite(n) ? n : Ve), a = Math.max(0, Number.isFinite(t) ? t : 0);
|
|
1156
1156
|
return a > 0 ? Math.min(r, a * i) : r;
|
|
1157
1157
|
}
|
|
1158
1158
|
//#endregion
|
|
1159
1159
|
//#region src/liquidGooeyGeometry.ts
|
|
1160
|
-
function
|
|
1160
|
+
function Ue(e, t) {
|
|
1161
1161
|
let n = 0, r = 0, i = e;
|
|
1162
1162
|
for (; i && i !== t && t.contains(i);) n += i.offsetLeft, r += i.offsetTop, i = i.offsetParent;
|
|
1163
1163
|
return {
|
|
@@ -1165,7 +1165,7 @@ function We(e, t) {
|
|
|
1165
1165
|
y: r
|
|
1166
1166
|
};
|
|
1167
1167
|
}
|
|
1168
|
-
function
|
|
1168
|
+
function We(e, t, n) {
|
|
1169
1169
|
let r = getComputedStyle(e), i = (e) => {
|
|
1170
1170
|
let r = e.split(" ")[0] ?? "";
|
|
1171
1171
|
return r.endsWith("%") ? (parseFloat(r) || 0) / 100 * Math.min(t, n) : parseFloat(r) || 0;
|
|
@@ -1177,7 +1177,7 @@ function Ge(e, t, n) {
|
|
|
1177
1177
|
i(r.borderBottomLeftRadius)
|
|
1178
1178
|
];
|
|
1179
1179
|
}
|
|
1180
|
-
function
|
|
1180
|
+
function Ge(e) {
|
|
1181
1181
|
return typeof e == "number" ? [
|
|
1182
1182
|
e,
|
|
1183
1183
|
e,
|
|
@@ -1185,19 +1185,19 @@ function Ke(e) {
|
|
|
1185
1185
|
e
|
|
1186
1186
|
] : e;
|
|
1187
1187
|
}
|
|
1188
|
-
function
|
|
1188
|
+
function Ke(e, t, n, r, i) {
|
|
1189
1189
|
let [a, o, s, c] = i.map((e) => Math.max(0, e)), l = Math.min(1, n / Math.max(1e-6, a + o), n / Math.max(1e-6, c + s), r / Math.max(1e-6, a + c), r / Math.max(1e-6, o + s));
|
|
1190
1190
|
return a *= l, o *= l, s *= l, c *= l, `M ${e + a} ${t} H ${e + n - o} A ${o} ${o} 0 0 1 ${e + n} ${t + o} V ${t + r - s} A ${s} ${s} 0 0 1 ${e + n - s} ${t + r} H ${e + c} A ${c} ${c} 0 0 1 ${e} ${t + r - c} V ${t + a} A ${a} ${a} 0 0 1 ${e + a} ${t} Z`;
|
|
1191
1191
|
}
|
|
1192
1192
|
//#endregion
|
|
1193
1193
|
//#region src/liquidGooeyMove.ts
|
|
1194
|
-
var
|
|
1194
|
+
var qe = {
|
|
1195
1195
|
stiffness: 380,
|
|
1196
1196
|
damping: 18,
|
|
1197
1197
|
stretch: .18,
|
|
1198
1198
|
tail: .46,
|
|
1199
1199
|
force: .5
|
|
1200
|
-
},
|
|
1200
|
+
}, K = {
|
|
1201
1201
|
tailSpringStiffness: 170,
|
|
1202
1202
|
tailSpringDamping: 22,
|
|
1203
1203
|
stretchSpeed: 6e-4,
|
|
@@ -1221,67 +1221,67 @@ var Je = {
|
|
|
1221
1221
|
settleSpeed: 1,
|
|
1222
1222
|
integrationRate: 60
|
|
1223
1223
|
};
|
|
1224
|
-
function
|
|
1224
|
+
function Je(e, t = 0, n = 1) {
|
|
1225
1225
|
return Math.min(n, Math.max(t, e));
|
|
1226
1226
|
}
|
|
1227
|
-
function
|
|
1227
|
+
function Ye(e, t) {
|
|
1228
1228
|
return e !== void 0 && Number.isFinite(e) ? e : t;
|
|
1229
1229
|
}
|
|
1230
|
-
function
|
|
1230
|
+
function Xe(e) {
|
|
1231
1231
|
return /^var\((--[\w-]+)\)$/.exec(e.trim())?.[1] ?? null;
|
|
1232
1232
|
}
|
|
1233
|
-
function
|
|
1234
|
-
let r = e?.ownerDocument.defaultView, i =
|
|
1233
|
+
function Ze(e, t, n) {
|
|
1234
|
+
let r = e?.ownerDocument.defaultView, i = Xe(z[t]);
|
|
1235
1235
|
if (!r || !i) return n;
|
|
1236
1236
|
let a = r.getComputedStyle(e).getPropertyValue(i), o = Number.parseFloat(a);
|
|
1237
1237
|
return Number.isFinite(o) ? o : n;
|
|
1238
1238
|
}
|
|
1239
1239
|
function Qe(e) {
|
|
1240
|
-
let t = (t, n) =>
|
|
1240
|
+
let t = (t, n) => Ze(e, t, n);
|
|
1241
1241
|
return {
|
|
1242
|
-
stiffness: Math.max(.001, t("moveStiffness",
|
|
1243
|
-
damping: Math.max(0, t("moveDamping",
|
|
1244
|
-
stretch:
|
|
1245
|
-
tail:
|
|
1246
|
-
force:
|
|
1247
|
-
tailSpringStiffness: Math.max(.001, t("moveTailSpringStiffness",
|
|
1248
|
-
tailSpringDamping: Math.max(0, t("moveTailSpringDamping",
|
|
1249
|
-
stretchSpeed: Math.max(0, t("moveStretchSpeed",
|
|
1250
|
-
stretchSquash: Math.max(0, t("moveStretchSquash",
|
|
1251
|
-
speedThreshold: Math.max(0, t("moveSpeedThreshold",
|
|
1252
|
-
tailOnsetSpeed: Math.max(0, t("moveTailOnsetSpeed",
|
|
1253
|
-
tailOnsetRange: Math.max(.001, t("moveTailOnsetRange",
|
|
1254
|
-
tailRamp: Math.max(0, t("moveTailRamp",
|
|
1255
|
-
tailMinRadius: Math.max(0, t("moveTailMinRadius",
|
|
1256
|
-
tailWobble: Math.max(0, t("moveTailWobble",
|
|
1257
|
-
tailPhaseSpeed: Math.max(0, t("moveTailPhaseSpeed",
|
|
1258
|
-
tailMidpointA:
|
|
1259
|
-
tailMidpointB:
|
|
1260
|
-
tailMidRadiusA:
|
|
1261
|
-
tailMidRadiusB:
|
|
1262
|
-
tailWobblePhase: t("moveTailWobblePhase",
|
|
1263
|
-
minPerpendicular: Math.max(0, t("moveMinPerpendicular",
|
|
1264
|
-
lagBase: Math.max(0, t("moveLagBase",
|
|
1265
|
-
lagForce: Math.max(0, t("moveLagForce",
|
|
1266
|
-
settleDistance: Math.max(0, t("moveSettleDistance",
|
|
1267
|
-
settleSpeed: Math.max(0, t("moveSettleSpeed",
|
|
1268
|
-
integrationRate: Math.max(1, t("moveIntegrationRate",
|
|
1242
|
+
stiffness: Math.max(.001, t("moveStiffness", qe.stiffness)),
|
|
1243
|
+
damping: Math.max(0, t("moveDamping", qe.damping)),
|
|
1244
|
+
stretch: Je(t("moveStretch", qe.stretch)),
|
|
1245
|
+
tail: Je(t("moveTail", qe.tail)),
|
|
1246
|
+
force: Je(t("moveForce", qe.force)),
|
|
1247
|
+
tailSpringStiffness: Math.max(.001, t("moveTailSpringStiffness", K.tailSpringStiffness)),
|
|
1248
|
+
tailSpringDamping: Math.max(0, t("moveTailSpringDamping", K.tailSpringDamping)),
|
|
1249
|
+
stretchSpeed: Math.max(0, t("moveStretchSpeed", K.stretchSpeed)),
|
|
1250
|
+
stretchSquash: Math.max(0, t("moveStretchSquash", K.stretchSquash)),
|
|
1251
|
+
speedThreshold: Math.max(0, t("moveSpeedThreshold", K.speedThreshold)),
|
|
1252
|
+
tailOnsetSpeed: Math.max(0, t("moveTailOnsetSpeed", K.tailOnsetSpeed)),
|
|
1253
|
+
tailOnsetRange: Math.max(.001, t("moveTailOnsetRange", K.tailOnsetRange)),
|
|
1254
|
+
tailRamp: Math.max(0, t("moveTailRamp", K.tailRamp)),
|
|
1255
|
+
tailMinRadius: Math.max(0, t("moveTailMinRadius", K.tailMinRadius)),
|
|
1256
|
+
tailWobble: Math.max(0, t("moveTailWobble", K.tailWobble)),
|
|
1257
|
+
tailPhaseSpeed: Math.max(0, t("moveTailPhaseSpeed", K.tailPhaseSpeed)),
|
|
1258
|
+
tailMidpointA: Je(t("moveTailMidpointA", K.tailMidpointA)),
|
|
1259
|
+
tailMidpointB: Je(t("moveTailMidpointB", K.tailMidpointB)),
|
|
1260
|
+
tailMidRadiusA: Je(t("moveTailMidRadiusA", K.tailMidRadiusA)),
|
|
1261
|
+
tailMidRadiusB: Je(t("moveTailMidRadiusB", K.tailMidRadiusB)),
|
|
1262
|
+
tailWobblePhase: t("moveTailWobblePhase", K.tailWobblePhase),
|
|
1263
|
+
minPerpendicular: Math.max(0, t("moveMinPerpendicular", K.minPerpendicular)),
|
|
1264
|
+
lagBase: Math.max(0, t("moveLagBase", K.lagBase)),
|
|
1265
|
+
lagForce: Math.max(0, t("moveLagForce", K.lagForce)),
|
|
1266
|
+
settleDistance: Math.max(0, t("moveSettleDistance", K.settleDistance)),
|
|
1267
|
+
settleSpeed: Math.max(0, t("moveSettleSpeed", K.settleSpeed)),
|
|
1268
|
+
integrationRate: Math.max(1, t("moveIntegrationRate", K.integrationRate))
|
|
1269
1269
|
};
|
|
1270
1270
|
}
|
|
1271
1271
|
function $e(e, t) {
|
|
1272
1272
|
return {
|
|
1273
|
-
vertical: Ye(
|
|
1274
|
-
horizontal: Ye(
|
|
1275
|
-
velocityVertical: Math.max(0,
|
|
1276
|
-
velocityHorizontal: Math.max(0,
|
|
1277
|
-
smoothing: Math.max(0,
|
|
1278
|
-
activeThreshold: Math.max(0,
|
|
1279
|
-
verticalCap: Math.max(0,
|
|
1280
|
-
horizontalCap: Math.max(0,
|
|
1281
|
-
radiusMin: Math.max(0,
|
|
1282
|
-
radiusMax: Math.max(0,
|
|
1283
|
-
leadingCapFactor: Math.max(0,
|
|
1284
|
-
trailingCapFactor: Math.max(0,
|
|
1273
|
+
vertical: Je(Ye(t?.vertical, Ze(e, "bendVertical", .6))),
|
|
1274
|
+
horizontal: Je(Ye(t?.horizontal, Ze(e, "bendHorizontal", .35))),
|
|
1275
|
+
velocityVertical: Math.max(0, Ze(e, "bendVelocityVertical", .05)),
|
|
1276
|
+
velocityHorizontal: Math.max(0, Ze(e, "bendVelocityHorizontal", .09)),
|
|
1277
|
+
smoothing: Math.max(0, Ze(e, "bendSmoothing", 9)),
|
|
1278
|
+
activeThreshold: Math.max(0, Ze(e, "bendActiveThreshold", .5)),
|
|
1279
|
+
verticalCap: Math.max(0, Ze(e, "bendVerticalCap", .5)),
|
|
1280
|
+
horizontalCap: Math.max(0, Ze(e, "bendHorizontalCap", .9)),
|
|
1281
|
+
radiusMin: Math.max(0, Ze(e, "bendRadiusMin", .2)),
|
|
1282
|
+
radiusMax: Math.max(0, Ze(e, "bendRadiusMax", 3)),
|
|
1283
|
+
leadingCapFactor: Math.max(0, Ze(e, "bendLeadingCapFactor", .8)),
|
|
1284
|
+
trailingCapFactor: Math.max(0, Ze(e, "bendTrailingCapFactor", 1.6))
|
|
1285
1285
|
};
|
|
1286
1286
|
}
|
|
1287
1287
|
function et(e, t, n, r, i, a) {
|
|
@@ -1289,7 +1289,7 @@ function et(e, t, n, r, i, a) {
|
|
|
1289
1289
|
return [e + o * a, o];
|
|
1290
1290
|
}
|
|
1291
1291
|
function tt(e, t, n, r, i, a, o) {
|
|
1292
|
-
let s = Math.max(0,
|
|
1292
|
+
let s = Math.max(0, Ye(a, 0)), c = Math.max(1, Math.ceil(s * o)), l = s / c, u = e, d = t;
|
|
1293
1293
|
for (; c-- > 0;) [u, d] = et(u, d, n, r, i, l);
|
|
1294
1294
|
return [u, d];
|
|
1295
1295
|
}
|
|
@@ -1318,7 +1318,7 @@ function q(e) {
|
|
|
1318
1318
|
return Math.round(e * 10) / 10;
|
|
1319
1319
|
}
|
|
1320
1320
|
function at(e, t, n, r, i) {
|
|
1321
|
-
let a = Math.max(.01,
|
|
1321
|
+
let a = Math.max(.01, Ye(t.scale, 1));
|
|
1322
1322
|
[e.cx, e.vcx] = tt(e.cx, e.vcx, t.cx, i.stiffness, i.damping, r, i.integrationRate), [e.cy, e.vcy] = tt(e.cy, e.vcy, t.cy, i.stiffness, i.damping, r, i.integrationRate);
|
|
1323
1323
|
let o = Math.hypot(e.vcx, e.vcy), s = 0, c = 1, l = 1;
|
|
1324
1324
|
if (o > i.speedThreshold) {
|
|
@@ -1328,15 +1328,15 @@ function at(e, t, n, r, i) {
|
|
|
1328
1328
|
e.tailInitialized ||= (e.tailX = e.cx, e.tailY = e.cy, !0), [e.tailX, e.tailVx] = tt(e.tailX, e.tailVx, e.cx, i.tailSpringStiffness, i.tailSpringDamping, r, i.integrationRate), [e.tailY, e.tailVy] = tt(e.tailY, e.tailVy, e.cy, i.tailSpringStiffness, i.tailSpringDamping, r, i.integrationRate);
|
|
1329
1329
|
let u = Math.max(0, n.w * a), d = Math.max(0, n.h * a), f = o > .001 ? e.vcx / o : 1, p = o > .001 ? e.vcy / o : 0, m = Math.max(i.minPerpendicular, Math.abs(f) * d + Math.abs(p) * u), h = (Math.abs(f) * u + Math.abs(p) * d) / 2, g = m / 2, _ = e.tailX - e.cx, v = e.tailY - e.cy, y = Math.hypot(_, v), b = h + g * (i.lagBase + i.force * i.lagForce);
|
|
1330
1330
|
y > b && y > 0 && (e.tailX = e.cx + _ / y * b, e.tailY = e.cy + v / y * b);
|
|
1331
|
-
let x =
|
|
1331
|
+
let x = Je((o - i.tailOnsetSpeed) / i.tailOnsetRange), S = g * i.tail * x;
|
|
1332
1332
|
e.tailR += (S - e.tailR) * Math.min(1, Math.max(0, r) * i.tailRamp);
|
|
1333
|
-
let C = e.tailR >= i.tailMinRadius, w = e.cx, T = e.cy, E = e.cx, D = e.cy, O = 0,
|
|
1333
|
+
let C = e.tailR >= i.tailMinRadius, w = e.cx, T = e.cy, E = e.cx, D = e.cy, O = 0, ee = 0;
|
|
1334
1334
|
if (C) {
|
|
1335
|
-
e.tailPhase += o * Math.max(0,
|
|
1335
|
+
e.tailPhase += o * Math.max(0, Ye(r, 0)) * i.tailPhaseSpeed;
|
|
1336
1336
|
let t = e.tailR * i.tailWobble, n = -p, a = f, s = Math.sin(e.tailPhase) * t, c = Math.sin(e.tailPhase + i.tailWobblePhase) * -t;
|
|
1337
|
-
w = e.cx + _ * i.tailMidpointA + n * s, T = e.cy + v * i.tailMidpointA + a * s, E = e.cx + _ * i.tailMidpointB + n * c, D = e.cy + v * i.tailMidpointB + a * c, O = e.tailR * i.tailMidRadiusA,
|
|
1337
|
+
w = e.cx + _ * i.tailMidpointA + n * s, T = e.cy + v * i.tailMidpointA + a * s, E = e.cx + _ * i.tailMidpointB + n * c, D = e.cy + v * i.tailMidpointB + a * c, O = e.tailR * i.tailMidRadiusA, ee = e.tailR * i.tailMidRadiusB;
|
|
1338
1338
|
}
|
|
1339
|
-
let
|
|
1339
|
+
let k = {
|
|
1340
1340
|
cx: q(e.tailX),
|
|
1341
1341
|
cy: q(e.tailY),
|
|
1342
1342
|
radius: C ? q(e.tailR) : 0,
|
|
@@ -1345,7 +1345,7 @@ function at(e, t, n, r, i) {
|
|
|
1345
1345
|
midARadius: C ? q(O) : 0,
|
|
1346
1346
|
midBCx: q(E),
|
|
1347
1347
|
midBCy: q(D),
|
|
1348
|
-
midBRadius: C ? q(
|
|
1348
|
+
midBRadius: C ? q(ee) : 0,
|
|
1349
1349
|
visible: C,
|
|
1350
1350
|
fingerprint: C ? [
|
|
1351
1351
|
q(e.tailX),
|
|
@@ -1358,9 +1358,9 @@ function at(e, t, n, r, i) {
|
|
|
1358
1358
|
].join(",") : "hidden"
|
|
1359
1359
|
};
|
|
1360
1360
|
return {
|
|
1361
|
-
path:
|
|
1361
|
+
path: Ke(-n.w / 2, -n.h / 2, n.w, n.h, n.r),
|
|
1362
1362
|
transform: `translate(${it(e.cx)} ${it(e.cy)}) ` + (o > i.speedThreshold ? `rotate(${it(s * 180 / Math.PI)}) scale(${it(c)} ${it(l)}) ` : "") + `scale(${it(a)})`,
|
|
1363
|
-
tail:
|
|
1363
|
+
tail: k,
|
|
1364
1364
|
moving: Math.hypot(e.cx - t.cx, e.cy - t.cy) > i.settleDistance || o > i.settleSpeed || e.tailR >= i.tailMinRadius
|
|
1365
1365
|
};
|
|
1366
1366
|
}
|
|
@@ -1388,13 +1388,13 @@ function lt(e, t) {
|
|
|
1388
1388
|
return Math.min(e.w, e.h) * t.verticalCap * 2 * t.vertical;
|
|
1389
1389
|
}
|
|
1390
1390
|
function ut(e, t, n, r, i) {
|
|
1391
|
-
let a = Math.max(1 / 240,
|
|
1391
|
+
let a = Math.max(1 / 240, Ye(r, 1 / 60));
|
|
1392
1392
|
e.initialized ||= (e.previousCx = t.cx, e.previousCy = t.cy, !0);
|
|
1393
1393
|
let o = (t.cx - e.previousCx) / a, s = (t.cy - e.previousCy) / a;
|
|
1394
1394
|
e.previousCx = t.cx, e.previousCy = t.cy, e.vcx = e.vcx * .7 + o * .3, e.vcy = e.vcy * .7 + s * .3, e.cx = t.cx, e.cy = t.cy;
|
|
1395
1395
|
let c = Math.min(n.w, n.h), l = c * i.verticalCap, u = Math.max(-l, Math.min(l, e.vcy * i.velocityVertical)) * i.vertical, d = c * i.horizontalCap, f = Math.max(-d, Math.min(d, e.vcx * i.velocityHorizontal)) * i.horizontal;
|
|
1396
1396
|
e.bendY += (u - e.bendY) * Math.min(1, a * i.smoothing), e.bendX += (f - e.bendX) * Math.min(1, a * i.smoothing);
|
|
1397
|
-
let p = Math.abs(e.bendY) > i.activeThreshold || Math.abs(e.bendX) > i.activeThreshold, m = Math.min(...n.r), h = p ? ot(n.w, n.h, m, e.bendY, e.bendX, i) :
|
|
1397
|
+
let p = Math.abs(e.bendY) > i.activeThreshold || Math.abs(e.bendX) > i.activeThreshold, m = Math.min(...n.r), h = p ? ot(n.w, n.h, m, e.bendY, e.bendX, i) : Ke(-n.w / 2, -n.h / 2, n.w, n.h, n.r), g = p ? `translate(${it(e.cx - n.w / 2)} ${it(e.cy - n.h / 2)}) scale(${it(t.scale)})` : `translate(${it(e.cx)} ${it(e.cy)}) scale(${it(t.scale)})`, _ = Math.round(e.bendX * 10) / 10, v = Math.round(e.bendY * 10) / 10;
|
|
1398
1398
|
return {
|
|
1399
1399
|
path: h,
|
|
1400
1400
|
transform: g,
|
|
@@ -1431,13 +1431,13 @@ function mt(e, t = 0, n = 1) {
|
|
|
1431
1431
|
return Math.min(n, Math.max(t, e));
|
|
1432
1432
|
}
|
|
1433
1433
|
function ht(e, t, n) {
|
|
1434
|
-
let r = e?.ownerDocument.defaultView, i = ft(
|
|
1434
|
+
let r = e?.ownerDocument.defaultView, i = ft(z[t]);
|
|
1435
1435
|
if (!r || !i) return n;
|
|
1436
1436
|
let a = Number.parseFloat(r.getComputedStyle(e).getPropertyValue(i));
|
|
1437
1437
|
return Number.isFinite(a) ? a : n;
|
|
1438
1438
|
}
|
|
1439
1439
|
function gt(e, t, n) {
|
|
1440
|
-
let r = e?.ownerDocument.defaultView, i = ft(
|
|
1440
|
+
let r = e?.ownerDocument.defaultView, i = ft(z[t]);
|
|
1441
1441
|
return !r || !i ? n : r.getComputedStyle(e).getPropertyValue(i).trim() || n;
|
|
1442
1442
|
}
|
|
1443
1443
|
function _t(e, t) {
|
|
@@ -1583,14 +1583,14 @@ function Dt(e, t, n, r, i) {
|
|
|
1583
1583
|
}
|
|
1584
1584
|
let w = Math.min(1, (Math.hypot(e.vcx, e.vcy) + Math.abs(e.vw) + Math.abs(e.vh)) / 420);
|
|
1585
1585
|
e.motionEnv = Math.max(w, e.motionEnv - a * 1.9);
|
|
1586
|
-
let T = e.motionEnv * e.motionEnv * Math.max(0, i.contentBlur), E = e.cornerStarted && r - e.cornerT0 < b + 80 || Math.abs(x - e.round01) > .004 || e.round01 > .004, D = Math.hypot(e.vcx, e.vcy), O = Math.abs(e.cx - o) < .05 && Math.abs(e.cy - s) < .05 && Math.abs(e.w - t.w) < .05 && Math.abs(e.h - t.h) < .05 && Math.abs(e.r - t.r) < .05 && D < 1 && Math.abs(e.vw) + Math.abs(e.vh) + Math.abs(e.vr) < 1 && e.motionEnv < .01 && !E,
|
|
1586
|
+
let T = e.motionEnv * e.motionEnv * Math.max(0, i.contentBlur), E = e.cornerStarted && r - e.cornerT0 < b + 80 || Math.abs(x - e.round01) > .004 || e.round01 > .004, D = Math.hypot(e.vcx, e.vcy), O = Math.abs(e.cx - o) < .05 && Math.abs(e.cy - s) < .05 && Math.abs(e.w - t.w) < .05 && Math.abs(e.h - t.h) < .05 && Math.abs(e.r - t.r) < .05 && D < 1 && Math.abs(e.vw) + Math.abs(e.vh) + Math.abs(e.vr) < 1 && e.motionEnv < .01 && !E, ee = [
|
|
1587
1587
|
C,
|
|
1588
1588
|
C,
|
|
1589
1589
|
C,
|
|
1590
1590
|
C
|
|
1591
1591
|
];
|
|
1592
1592
|
return {
|
|
1593
|
-
path:
|
|
1593
|
+
path: Ke(-e.w / 2, -e.h / 2, e.w, e.h, ee),
|
|
1594
1594
|
transform: `translate(${Et(e.cx)} ${Et(e.cy)}) scale(${Et(t.scale)})`,
|
|
1595
1595
|
contentBlur: T,
|
|
1596
1596
|
moving: !O
|
|
@@ -1816,7 +1816,7 @@ var Gt = class {
|
|
|
1816
1816
|
setFilterArea(e) {
|
|
1817
1817
|
let t = Number.isFinite(e) ? Math.max(0, e) : Infinity;
|
|
1818
1818
|
if (!(Math.abs(t - this.filterArea) < .5)) {
|
|
1819
|
-
if (this.filterArea = t, this.claimed && t >
|
|
1819
|
+
if (this.filterArea = t, this.claimed && t > Oe().maxFilterArea) {
|
|
1820
1820
|
for (let e of this.items.values()) this.snapEntry(e), this.resetMoveEntry(e), this.resetDynamicEntry(e);
|
|
1821
1821
|
this.releaseClaim(), this.setMode(this.reducedMotion ? "reduced" : "static");
|
|
1822
1822
|
}
|
|
@@ -1855,19 +1855,19 @@ var Gt = class {
|
|
|
1855
1855
|
ensureClaim() {
|
|
1856
1856
|
if (this.claimed) return !0;
|
|
1857
1857
|
let e = this.getFilterArea();
|
|
1858
|
-
return Number.isFinite(e) && (this.filterArea = Math.max(0, e)),
|
|
1858
|
+
return Number.isFinite(e) && (this.filterArea = Math.max(0, e)), Ae(this.filterArea) ? (this.claimed = !0, this.moveOptions = Qe(this.getGroup()), !0) : (this.warnBudgetFallback(), !1);
|
|
1859
1859
|
}
|
|
1860
1860
|
warnBudgetFallback() {
|
|
1861
1861
|
if (this.budgetWarningEmitted) return;
|
|
1862
1862
|
this.budgetWarningEmitted = !0;
|
|
1863
|
-
let e =
|
|
1863
|
+
let e = Oe(), t = e.activeGroups >= e.maxAnimatedGroups ? "the active-group limit is reached" : "the filter-area limit is exceeded";
|
|
1864
1864
|
console.warn(`LiquidGroup: the liquid animation budget is insufficient (${t}); degrading to static rendering for this group.`);
|
|
1865
1865
|
}
|
|
1866
1866
|
revive() {
|
|
1867
1867
|
this.disposed && (this.disposed = !1, this.mutationObserver = null, this.removeListeners.length = 0, this.lastFrameTime = null, this.budgetWarningEmitted = !1);
|
|
1868
1868
|
}
|
|
1869
1869
|
releaseClaim() {
|
|
1870
|
-
this.claimed &&= (
|
|
1870
|
+
this.claimed &&= (je(), !1);
|
|
1871
1871
|
}
|
|
1872
1872
|
isBend(e) {
|
|
1873
1873
|
return e.config.effect === "bend";
|
|
@@ -1988,15 +1988,15 @@ var Gt = class {
|
|
|
1988
1988
|
};
|
|
1989
1989
|
}
|
|
1990
1990
|
readBox(e, t) {
|
|
1991
|
-
let n = e.host.firstElementChild ?? e.host, r =
|
|
1991
|
+
let n = e.host.firstElementChild ?? e.host, r = Ue(e.host, t), i = e.host.offsetWidth, a = e.host.offsetHeight;
|
|
1992
1992
|
if (e.config.observe) {
|
|
1993
1993
|
let o = n.getBoundingClientRect(), s = t.getBoundingClientRect();
|
|
1994
1994
|
o.width > 0 || o.height > 0 ? (r = {
|
|
1995
1995
|
x: o.left - s.left,
|
|
1996
1996
|
y: o.top - s.top
|
|
1997
|
-
}, i = o.width || n.offsetWidth, a = o.height || n.offsetHeight) : (r =
|
|
1997
|
+
}, i = o.width || n.offsetWidth, a = o.height || n.offsetHeight) : (r = Ue(n, t), i = n.offsetWidth || e.host.offsetWidth, a = n.offsetHeight || e.host.offsetHeight);
|
|
1998
1998
|
}
|
|
1999
|
-
let o = e.config.radius === void 0 ?
|
|
1999
|
+
let o = e.config.radius === void 0 ? We(n, i, a) : Ge(e.config.radius);
|
|
2000
2000
|
return {
|
|
2001
2001
|
x: r.x,
|
|
2002
2002
|
y: r.y,
|
|
@@ -2044,7 +2044,7 @@ var Gt = class {
|
|
|
2044
2044
|
};
|
|
2045
2045
|
}
|
|
2046
2046
|
paintEntry(e, t) {
|
|
2047
|
-
let n = t.x + e.current.x + t.w * (1 - e.current.scale) / 2, r = t.y + e.current.y + t.h * (1 - e.current.scale) / 2, i = `translate(${Wt(n)} ${Wt(r)}) scale(${Wt(e.current.scale)})`, a =
|
|
2047
|
+
let n = t.x + e.current.x + t.w * (1 - e.current.scale) / 2, r = t.y + e.current.y + t.h * (1 - e.current.scale) / 2, i = `translate(${Wt(n)} ${Wt(r)}) scale(${Wt(e.current.scale)})`, a = Ke(0, 0, t.w, t.h, t.r), o = `${a}|${i}`;
|
|
2048
2048
|
return e.lastPaint === o ? !1 : (e.lastPaint = o, e.blob.setAttribute("d", a), e.blob.setAttribute("transform", i), !0);
|
|
2049
2049
|
}
|
|
2050
2050
|
loop = (e) => {
|
|
@@ -2164,9 +2164,22 @@ function Yt(e) {
|
|
|
2164
2164
|
color: r.join(" ") || "var(--game-ui-stroke, transparent)"
|
|
2165
2165
|
};
|
|
2166
2166
|
}
|
|
2167
|
+
function Xt(e) {
|
|
2168
|
+
return !e.inset && e.spread === 0 && (e.blur > 0 || e.x !== 0 || e.y !== 0);
|
|
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|
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}
|
|
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|
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function Zt(e) {
|
|
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|
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let t = e.filter(Xt).map((e) => `drop-shadow(${e.x}px ${e.y}px ${e.blur}px ${e.color})`);
|
|
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|
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return t.length > 0 ? t.join(" ") : void 0;
|
|
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|
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}
|
|
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|
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function Qt(e) {
|
|
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|
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return e.filter((e) => !Xt(e));
|
|
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|
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}
|
|
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|
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function $t(e) {
|
|
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|
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return e.reduce((e, t) => Math.max(e, Math.max(Math.abs(t.x), Math.abs(t.y)) + t.blur * 1.5 + Math.max(0, t.spread)), 0);
|
|
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|
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}
|
|
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|
//#endregion
|
|
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|
//#region src/liquidGooeyImageMelt.tsx
|
|
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|
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var
|
|
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|
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var en = 24, tn = 500, nn = 16, rn = 6, an = {
|
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|
blur: 7,
|
|
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|
contrast: 40,
|
|
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|
reach: .8,
|
|
@@ -2196,48 +2209,48 @@ var Xt = 24, Zt = 500, Qt = 16, $t = 6, en = {
|
|
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2209
|
sink: .8,
|
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|
seamBlur: 12.8
|
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|
};
|
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|
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function
|
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|
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function on(e, t = 0, n = 1) {
|
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|
return Math.min(n, Math.max(t, e));
|
|
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|
}
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|
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function
|
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|
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function sn(e, t) {
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return e !== void 0 && Number.isFinite(e) ? e : t;
|
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|
}
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function
|
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function cn(e, t, n) {
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let r = e?.ownerDocument.defaultView;
|
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|
if (!r) return n;
|
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|
-
let i =
|
|
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|
+
let i = z[t], a = /^var\((--[\w-]+)\)$/.exec(i)?.[1];
|
|
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|
if (!a) return n;
|
|
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|
let o = Number.parseFloat(r.getComputedStyle(e).getPropertyValue(a));
|
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|
return Number.isFinite(o) ? o : n;
|
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|
}
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function
|
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|
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let n = (n, r) =>
|
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|
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function ln(e, t = {}) {
|
|
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|
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let n = (n, r) => sn(t[n], cn(e, r, an[n]));
|
|
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|
return {
|
|
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2229
|
blur: Math.max(0, n("blur", "meltBlur")),
|
|
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|
contrast: Math.max(1, n("contrast", "meltContrast")),
|
|
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|
reach: Math.max(0, n("reach", "meltReach")),
|
|
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|
fade: Math.max(0, n("fade", "meltFade")),
|
|
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|
warp: Math.max(0, n("warp", "meltWarp")),
|
|
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|
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mix:
|
|
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|
+
mix: on(n("mix", "meltMix")),
|
|
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|
mixBlur: Math.max(0, n("mixBlur", "meltMixBlur")),
|
|
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|
gravity: Math.max(0, n("gravity", "meltGravity")),
|
|
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|
waviness: Math.max(0, n("waviness", "meltWaviness"))
|
|
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|
};
|
|
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|
}
|
|
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|
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function
|
|
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|
+
function un(e, t) {
|
|
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|
let n = typeof t == "object" && t ? t : {}, r = (t, r, i) => {
|
|
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|
let a = n[t];
|
|
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|
-
return
|
|
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|
-
}, i =
|
|
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|
+
return sn(typeof a == "number" ? a : void 0, cn(e, r, i));
|
|
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|
+
}, i = on(typeof t == "number" ? t : r("strength", "dissolveStrength", J.strength));
|
|
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|
return {
|
|
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2246
|
blur: Math.max(0, r("blur", "dissolveBlur", J.blur)),
|
|
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2247
|
warp: Math.max(0, r("warp", "dissolveWarp", J.warp)),
|
|
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2248
|
pull: Math.max(0, r("pull", "dissolvePull", J.pull)),
|
|
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2249
|
range: Math.max(1, r("range", "dissolveRange", J.range)),
|
|
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2250
|
zone: Math.max(1, r("zone", "dissolveZone", J.zone)),
|
|
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|
-
mix:
|
|
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|
+
mix: on(r("mix", "dissolveMix", J.mix)),
|
|
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2252
|
gravity: Math.max(0, r("gravity", "dissolveGravity", J.gravity)),
|
|
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|
-
taper:
|
|
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|
+
taper: on(r("taper", "dissolveTaper", J.taper)),
|
|
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2254
|
warpFreq: Math.max(.2, r("warpFreq", "dissolveWarpFreq", J.warpFreq)),
|
|
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2255
|
flowSpeed: Math.max(0, r("flowSpeed", "dissolveFlowSpeed", J.flowSpeed)),
|
|
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2256
|
warpStyle: n.warpStyle ?? J.warpStyle,
|
|
@@ -2250,13 +2263,13 @@ function on(e, t) {
|
|
|
2250
2263
|
seamBlur: Math.max(0, r("seamBlur", "dissolveSeamBlur", J.seamBlur))
|
|
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2264
|
};
|
|
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2265
|
}
|
|
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|
-
function
|
|
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|
+
function dn(e) {
|
|
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|
return e ? e instanceof HTMLImageElement ? e : e.querySelector("img") : null;
|
|
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2268
|
}
|
|
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|
-
function
|
|
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|
+
function fn(e) {
|
|
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|
return e && (e.currentSrc || e.src) || null;
|
|
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2271
|
}
|
|
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|
-
function
|
|
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|
+
function pn(e) {
|
|
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2273
|
return {
|
|
2261
2274
|
maskImage: e.style.getPropertyValue("mask-image"),
|
|
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2275
|
maskPriority: e.style.getPropertyPriority("mask-image"),
|
|
@@ -2264,11 +2277,11 @@ function ln(e) {
|
|
|
2264
2277
|
webkitMaskPriority: e.style.getPropertyPriority("-webkit-mask-image")
|
|
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2278
|
};
|
|
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|
}
|
|
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|
-
function
|
|
2280
|
+
function mn(e) {
|
|
2268
2281
|
let t = e.image, n = e.previousMask;
|
|
2269
2282
|
!t || !n || (n.maskImage ? t.style.setProperty("mask-image", n.maskImage, n.maskPriority) : t.style.removeProperty("mask-image"), n.webkitMaskImage ? t.style.setProperty("-webkit-mask-image", n.webkitMaskImage, n.webkitMaskPriority) : t.style.removeProperty("-webkit-mask-image"));
|
|
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|
}
|
|
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|
-
function
|
|
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|
+
function hn() {
|
|
2272
2285
|
let e = /* @__PURE__ */ new Set(), t = /* @__PURE__ */ new Set(), n = /* @__PURE__ */ new Set(), r = 0, i = () => n.forEach((e) => e());
|
|
2273
2286
|
return {
|
|
2274
2287
|
registerMelt(t) {
|
|
@@ -2286,15 +2299,15 @@ function dn() {
|
|
|
2286
2299
|
let n = {
|
|
2287
2300
|
...e,
|
|
2288
2301
|
id: `dissolve-${++r}`,
|
|
2289
|
-
previousMask: e.image ?
|
|
2302
|
+
previousMask: e.image ? pn(e.image) : null
|
|
2290
2303
|
};
|
|
2291
2304
|
return t.add(n), i(), {
|
|
2292
2305
|
update(e) {
|
|
2293
|
-
let t =
|
|
2294
|
-
t !== n.image && (
|
|
2306
|
+
let t = dn(n.el);
|
|
2307
|
+
t !== n.image && (mn(n), n.image = t, n.previousMask = t ? pn(t) : null), n.opts = un(n.el, e), i();
|
|
2295
2308
|
},
|
|
2296
2309
|
unregister() {
|
|
2297
|
-
|
|
2310
|
+
mn(n), t.delete(n), i();
|
|
2298
2311
|
}
|
|
2299
2312
|
};
|
|
2300
2313
|
},
|
|
@@ -2305,20 +2318,20 @@ function dn() {
|
|
|
2305
2318
|
dissolveEntries: () => [...t]
|
|
2306
2319
|
};
|
|
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2320
|
}
|
|
2308
|
-
function
|
|
2309
|
-
let r =
|
|
2321
|
+
function gn(e, t, n) {
|
|
2322
|
+
let r = dn(t);
|
|
2310
2323
|
return r || console.warn("[swimmer-ui] `dissolve` needs an <img> inside the item; text and other DOM content stay unchanged."), e.registerDissolve({
|
|
2311
2324
|
el: t,
|
|
2312
2325
|
image: r,
|
|
2313
|
-
opts:
|
|
2326
|
+
opts: un(t, n)
|
|
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2327
|
});
|
|
2315
2328
|
}
|
|
2316
|
-
function
|
|
2329
|
+
function _n({ src: e, options: n = {}, registry: r, children: i, forwardedRef: a, className: o, style: s, ...c }) {
|
|
2317
2330
|
let l = p(null), u = JSON.stringify(n), f = p(!1), m = (e) => {
|
|
2318
2331
|
l.current = e, typeof a == "function" ? a(e) : a && (a.current = e);
|
|
2319
2332
|
};
|
|
2320
2333
|
return d(() => {
|
|
2321
|
-
let t = l.current, i = t?.firstElementChild, a =
|
|
2334
|
+
let t = l.current, i = t?.firstElementChild, a = dn(i), o = e ?? fn(a);
|
|
2322
2335
|
if (!t || !i || !a || !o) {
|
|
2323
2336
|
f.current || (f.current = !0, console.warn("[swimmer-ui] effect=\"melt\" needs an image: pass melt={{ src }} or put an <img> inside the item."));
|
|
2324
2337
|
return;
|
|
@@ -2327,7 +2340,7 @@ function pn({ src: e, options: n = {}, registry: r, children: i, forwardedRef: a
|
|
|
2327
2340
|
el: t,
|
|
2328
2341
|
target: a,
|
|
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2342
|
src: o,
|
|
2330
|
-
opts:
|
|
2343
|
+
opts: ln(t, n)
|
|
2331
2344
|
});
|
|
2332
2345
|
}, [
|
|
2333
2346
|
u,
|
|
@@ -2341,7 +2354,7 @@ function pn({ src: e, options: n = {}, registry: r, children: i, forwardedRef: a
|
|
|
2341
2354
|
children: i
|
|
2342
2355
|
});
|
|
2343
2356
|
}
|
|
2344
|
-
var
|
|
2357
|
+
var vn = {
|
|
2345
2358
|
width: 0,
|
|
2346
2359
|
height: 0,
|
|
2347
2360
|
melt: null,
|
|
@@ -2351,28 +2364,28 @@ function Y(e, t = 2) {
|
|
|
2351
2364
|
let n = 10 ** t;
|
|
2352
2365
|
return Math.round(e * n) / n;
|
|
2353
2366
|
}
|
|
2354
|
-
function
|
|
2355
|
-
let t =
|
|
2367
|
+
function yn(e) {
|
|
2368
|
+
let t = on(e);
|
|
2356
2369
|
return t * t * (3 - 2 * t);
|
|
2357
2370
|
}
|
|
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|
-
function
|
|
2371
|
+
function bn(e, t) {
|
|
2359
2372
|
let n = Math.max(t.x - (e.x + e.w), e.x - (t.x + t.w), 0), r = Math.max(t.y - (e.y + e.h), e.y - (t.y + t.h), 0);
|
|
2360
2373
|
return Math.hypot(n, r);
|
|
2361
2374
|
}
|
|
2362
|
-
function
|
|
2375
|
+
function xn(e, t) {
|
|
2363
2376
|
return {
|
|
2364
2377
|
x: e.x + e.w < t.x ? (e.x + e.w + t.x) / 2 : t.x + t.w < e.x ? (t.x + t.w + e.x) / 2 : (Math.max(e.x, t.x) + Math.min(e.x + e.w, t.x + t.w)) / 2,
|
|
2365
2378
|
y: e.y + e.h < t.y ? (e.y + e.h + t.y) / 2 : t.y + t.h < e.y ? (t.y + t.h + e.y) / 2 : (Math.max(e.y, t.y) + Math.min(e.y + e.h, t.y + t.h)) / 2
|
|
2366
2379
|
};
|
|
2367
2380
|
}
|
|
2368
|
-
function
|
|
2381
|
+
function Sn(e, t, n) {
|
|
2369
2382
|
let r = e.ownerDocument.defaultView?.getComputedStyle(e).borderTopLeftRadius ?? "";
|
|
2370
2383
|
return Math.max(0, Math.min(Number.parseFloat(r) || 0, t / 2, n / 2));
|
|
2371
2384
|
}
|
|
2372
|
-
function
|
|
2385
|
+
function Cn(e) {
|
|
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2386
|
return e.getBoundingClientRect();
|
|
2374
2387
|
}
|
|
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|
-
function
|
|
2388
|
+
function wn(e, t) {
|
|
2376
2389
|
let n = e.getBoundingClientRect();
|
|
2377
2390
|
return {
|
|
2378
2391
|
x: n.left - t.left,
|
|
@@ -2381,21 +2394,21 @@ function bn(e, t) {
|
|
|
2381
2394
|
h: n.height
|
|
2382
2395
|
};
|
|
2383
2396
|
}
|
|
2384
|
-
function
|
|
2385
|
-
let n =
|
|
2397
|
+
function Tn(e, t) {
|
|
2398
|
+
let n = wn(e, t);
|
|
2386
2399
|
return {
|
|
2387
2400
|
...n,
|
|
2388
|
-
r:
|
|
2401
|
+
r: Sn(e, n.w, n.h)
|
|
2389
2402
|
};
|
|
2390
2403
|
}
|
|
2391
|
-
function
|
|
2404
|
+
function En(e) {
|
|
2392
2405
|
return `${Y(e.x)}:${Y(e.y)}:${Y(e.w)}:${Y(e.h)}`;
|
|
2393
2406
|
}
|
|
2394
|
-
function
|
|
2395
|
-
let r = Math.max(1, e.offsetWidth || e.getBoundingClientRect().width), i = Math.max(1, e.offsetHeight || e.getBoundingClientRect().height), a = t ? Math.max(
|
|
2407
|
+
function Dn(e, t, n) {
|
|
2408
|
+
let r = Math.max(1, e.offsetWidth || e.getBoundingClientRect().width), i = Math.max(1, e.offsetHeight || e.getBoundingClientRect().height), a = t ? Math.max(en, t.blur * 3, t.fade * 2, t.warp + t.waviness, t.mixBlur * 2, t.gravity * .5) : 0, o = n ? Math.max(en, n.blur * 3, n.warp + n.zone, n.gravity * .5, n.seamBlur * 3) : 0, s = Math.ceil(Math.max(a, o, en));
|
|
2396
2409
|
return (r + s * 2) * (i + s * 2);
|
|
2397
2410
|
}
|
|
2398
|
-
function
|
|
2411
|
+
function On(e) {
|
|
2399
2412
|
let t = e[0]?.opts;
|
|
2400
2413
|
return t ? e.slice(1).reduce((e, t) => ({
|
|
2401
2414
|
...e,
|
|
@@ -2406,25 +2419,25 @@ function wn(e) {
|
|
|
2406
2419
|
seamBlur: Math.max(e.seamBlur, t.opts.seamBlur)
|
|
2407
2420
|
}), { ...t }) : null;
|
|
2408
2421
|
}
|
|
2409
|
-
function
|
|
2422
|
+
function kn(e, t, n, r, i, a, o, s, c) {
|
|
2410
2423
|
let l = Math.atan2(r, n) * 180 / Math.PI, u = Math.max(0, (s - 1) * Math.max(8, 2 * i)), d = Math.min(2.2, (Math.max(0, o) + u) / Math.max(8, 2 * i)) * (.5 + c), f = 1 + d, p = 1 / (1 + d * .35), m = e - n * (i + a), h = t - r * (i + a);
|
|
2411
2424
|
return `translate(${Y(m)} ${Y(h)}) rotate(${Y(l)}) scale(${Y(f, 3)} ${Y(p, 3)}) rotate(${-Y(l)}) translate(${Y(-m)} ${Y(-h)})`;
|
|
2412
2425
|
}
|
|
2413
|
-
function
|
|
2426
|
+
function An(e, t, n, r, i, a) {
|
|
2414
2427
|
let o = t - e.x, s = n - e.y;
|
|
2415
2428
|
if (Math.hypot(Math.max(e.x - t, t - (e.x + e.w), 0), Math.max(e.y - n, n - (e.y + e.h), 0)) > r + 2) return null;
|
|
2416
2429
|
let c = Math.min(e.w, e.h) / 2, l = Math.min(Math.max(r, a * .75), c), u = Y(Math.max(0, 1 - Math.min(i, a) * 2.2), 2), d = Y((1 + 2 * u) / 3, 2), f = Math.max(Math.hypot(o, s), Math.hypot(o - e.w, s), Math.hypot(o, s - e.h), Math.hypot(o - e.w, s - e.h)) + 2;
|
|
2417
2430
|
return `radial-gradient(circle at ${Y(o)}px ${Y(s)}px, rgba(255,255,255,${u}) ${Y(l * .2)}px, rgba(255,255,255,${d}) ${Y(l * .45)}px, #fff ${Y(l * .78)}px, #fff ${Y(f)}px)`;
|
|
2418
2431
|
}
|
|
2419
|
-
function
|
|
2432
|
+
function jn(e) {
|
|
2420
2433
|
if (e < .002) return "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1";
|
|
2421
2434
|
let t = Y(1 + 4 * e, 3);
|
|
2422
2435
|
return `0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ${t} 0 0 0 ${Y(1 - t * (.38 + .12 * e), 3)}`;
|
|
2423
2436
|
}
|
|
2424
|
-
function
|
|
2437
|
+
function Mn(e) {
|
|
2425
2438
|
return e.replace(/[^a-zA-Z0-9_-]/g, "");
|
|
2426
2439
|
}
|
|
2427
|
-
var
|
|
2440
|
+
var Nn = class {
|
|
2428
2441
|
registry;
|
|
2429
2442
|
getGroup;
|
|
2430
2443
|
onState;
|
|
@@ -2456,7 +2469,7 @@ var kn = class {
|
|
|
2456
2469
|
if (!this.disposed) {
|
|
2457
2470
|
this.disposed = !0, this.raf && cancelAnimationFrame(this.raf), this.raf = 0, this.awake = !1, this.resizeObserver?.disconnect(), this.mutationObserver?.disconnect(), this.removeListeners.forEach((e) => e()), this.removeListeners.length = 0;
|
|
2458
2471
|
for (let e of this.registry.entries()) this.setMeltPainted(e, !1);
|
|
2459
|
-
for (let e of this.registry.dissolveEntries())
|
|
2472
|
+
for (let e of this.registry.dissolveEntries()) mn(e);
|
|
2460
2473
|
this.releaseClaim(), this.observed.clear();
|
|
2461
2474
|
}
|
|
2462
2475
|
}
|
|
@@ -2470,7 +2483,7 @@ var kn = class {
|
|
|
2470
2483
|
let t = /* @__PURE__ */ new Set(), n = (e) => {
|
|
2471
2484
|
e && (t.add(e), this.observed.has(e) || this.resizeObserver?.observe(e));
|
|
2472
2485
|
};
|
|
2473
|
-
for (let e of this.registry.entries()) n(e.el), n(e.target), n(
|
|
2486
|
+
for (let e of this.registry.entries()) n(e.el), n(e.target), n(dn(e.target));
|
|
2474
2487
|
for (let e of this.registry.dissolveEntries()) n(e.el), n(e.image);
|
|
2475
2488
|
for (let e of this.observed) t.has(e) || this.resizeObserver?.unobserve(e);
|
|
2476
2489
|
this.observed.clear(), t.forEach((e) => this.observed.add(e)), !this.mutationObserver && typeof MutationObserver < "u" && (this.mutationObserver = new MutationObserver((e) => {
|
|
@@ -2506,14 +2519,14 @@ var kn = class {
|
|
|
2506
2519
|
e.painted !== t && (e.painted = t, e.target.style.opacity = t ? "0" : e.previousOpacity);
|
|
2507
2520
|
}
|
|
2508
2521
|
releaseClaim() {
|
|
2509
|
-
this.claimed &&= (
|
|
2522
|
+
this.claimed &&= (je(), !1);
|
|
2510
2523
|
}
|
|
2511
2524
|
ensureClaim(e, t, n) {
|
|
2512
2525
|
if (this.claimed) return !0;
|
|
2513
|
-
if (!
|
|
2526
|
+
if (!Ae(Dn(e, t, n))) {
|
|
2514
2527
|
if (!this.budgetWarningEmitted) {
|
|
2515
2528
|
this.budgetWarningEmitted = !0;
|
|
2516
|
-
let e =
|
|
2529
|
+
let e = Oe(), t = e.activeGroups >= e.maxAnimatedGroups ? "the active-group limit is reached" : "the filter-area limit is exceeded";
|
|
2517
2530
|
console.warn(`LiquidGroup: the Melt/dissolve image filter budget is insufficient (${t}); degrading to crisp imagery for this group.`);
|
|
2518
2531
|
}
|
|
2519
2532
|
return !1;
|
|
@@ -2524,7 +2537,7 @@ var kn = class {
|
|
|
2524
2537
|
if (this.raf = 0, this.disposed) return;
|
|
2525
2538
|
let t = this.registry.entries(), n = this.registry.dissolveEntries();
|
|
2526
2539
|
if (t.length === 0 && n.length === 0) {
|
|
2527
|
-
this.awake = !1, this.lastNow = 0, this.lastActivity = 0, this.meltPairKey = "", this.meltProximity = 0, this.lastStateKey && (this.lastStateKey = "", this.onState(
|
|
2540
|
+
this.awake = !1, this.lastNow = 0, this.lastActivity = 0, this.meltPairKey = "", this.meltProximity = 0, this.lastStateKey && (this.lastStateKey = "", this.onState(vn)), this.releaseClaim();
|
|
2528
2541
|
return;
|
|
2529
2542
|
}
|
|
2530
2543
|
let r = this.getGroup();
|
|
@@ -2534,23 +2547,23 @@ var kn = class {
|
|
|
2534
2547
|
}
|
|
2535
2548
|
let i = this.lastNow ? Math.min(.25, Math.max(1 / 240, (e - this.lastNow) / 1e3)) : 1 / 60;
|
|
2536
2549
|
this.lastNow = e;
|
|
2537
|
-
let a =
|
|
2538
|
-
for (let e of r.querySelectorAll(".game-ui-liquid-item")) e.closest(".game-ui-liquid-group") === r && o.set(e,
|
|
2550
|
+
let a = Cn(r), o = /* @__PURE__ */ new Map();
|
|
2551
|
+
for (let e of r.querySelectorAll(".game-ui-liquid-item")) e.closest(".game-ui-liquid-group") === r && o.set(e, wn(e, a));
|
|
2539
2552
|
let s = t.slice(0, 2), c = s.map((e) => {
|
|
2540
|
-
let t = o.get(e.el) ??
|
|
2553
|
+
let t = o.get(e.el) ?? wn(e.el, a), n = fn(dn(e.target));
|
|
2541
2554
|
return n && (e.src = n), {
|
|
2542
2555
|
...t,
|
|
2543
|
-
r:
|
|
2556
|
+
r: Sn(e.target, t.w, t.h)
|
|
2544
2557
|
};
|
|
2545
2558
|
}), l = s.length === 2 && c.every((e) => e.w > 0 && e.h > 0), u = l ? s[0]?.opts ?? null : null, d = l ? `${s[0]?.id}|${s[1]?.id}` : "";
|
|
2546
2559
|
d !== this.meltPairKey && (this.meltPairKey = d, this.meltProximity = 0);
|
|
2547
|
-
let f = l && c[0] && c[1] ?
|
|
2560
|
+
let f = l && c[0] && c[1] ? yn(1 - bn(c[0], c[1]) / Math.max(8, u.blur * 2.6)) : 0;
|
|
2548
2561
|
this.meltProximity += (f - this.meltProximity) * (1 - Math.exp(-14 * i)), Math.abs(this.meltProximity - f) < .004 && (this.meltProximity = f);
|
|
2549
|
-
let p = this.computeDissolves(n, o, a, i), m = l, h = p.visuals.length > 0, g = m || h, _ =
|
|
2562
|
+
let p = this.computeDissolves(n, o, a, i), m = l, h = p.visuals.length > 0, g = m || h, _ = On(n);
|
|
2550
2563
|
if (g && !this.ensureClaim(r, u, _)) {
|
|
2551
2564
|
for (let e of t) this.setMeltPainted(e, !1);
|
|
2552
|
-
for (let e of n)
|
|
2553
|
-
this.onState(
|
|
2565
|
+
for (let e of n) mn(e);
|
|
2566
|
+
this.onState(vn), this.lastStateKey = "", this.awake = !1, this.lastNow = 0;
|
|
2554
2567
|
return;
|
|
2555
2568
|
}
|
|
2556
2569
|
if (m) for (let [e, n] of t.entries()) this.setMeltPainted(n, e < 2);
|
|
@@ -2567,14 +2580,14 @@ var kn = class {
|
|
|
2567
2580
|
srcA: s[0].src,
|
|
2568
2581
|
srcB: s[1].src,
|
|
2569
2582
|
opts: s[0].opts,
|
|
2570
|
-
prox:
|
|
2583
|
+
prox: on(this.meltProximity)
|
|
2571
2584
|
} : null,
|
|
2572
2585
|
dissolves: p.visuals
|
|
2573
2586
|
}, y = this.renderStateKey(v), b = y !== this.lastStateKey;
|
|
2574
|
-
b && (this.lastStateKey = y, this.onState(v), this.lastActivity = e), b || p.pending || e - this.lastActivity <
|
|
2587
|
+
b && (this.lastStateKey = y, this.onState(v), this.lastActivity = e), b || p.pending || e - this.lastActivity < tn ? (this.awake = !0, this.raf = requestAnimationFrame(this.loop)) : (this.awake = !1, this.lastNow = 0);
|
|
2575
2588
|
};
|
|
2576
2589
|
renderStateKey(e) {
|
|
2577
|
-
let t = e.melt ? `${e.melt.srcA}|${e.melt.srcB}|${
|
|
2590
|
+
let t = e.melt ? `${e.melt.srcA}|${e.melt.srcB}|${En(e.melt.a)}|${En(e.melt.b)}|${Y(e.melt.prox, 3)}` : "", n = e.dissolves.map((e) => `${e.id}|${e.src}|${e.neighborSrc ?? ""}|${En(e.image)}|${Y(e.cx)}|${Y(e.cy)}|${Y(e.d, 2)}|${Y(e.opacity, 3)}|${Y(e.phase, 3)}|${e.mask ?? ""}`).join(";");
|
|
2578
2591
|
return `${e.width}x${e.height}|${t}|${n}`;
|
|
2579
2592
|
}
|
|
2580
2593
|
computeDissolves(e, t, n, r) {
|
|
@@ -2582,7 +2595,7 @@ var kn = class {
|
|
|
2582
2595
|
for (let s of e) {
|
|
2583
2596
|
let e = t.get(s.el), c = s.image;
|
|
2584
2597
|
if (!e || !c) {
|
|
2585
|
-
s.image &&
|
|
2598
|
+
s.image && mn(s);
|
|
2586
2599
|
continue;
|
|
2587
2600
|
}
|
|
2588
2601
|
let l = this.motions.get(s.id) ?? {
|
|
@@ -2598,7 +2611,7 @@ var kn = class {
|
|
|
2598
2611
|
let u = Infinity, d = null, f = null;
|
|
2599
2612
|
for (let [t, n] of o) {
|
|
2600
2613
|
if (t === s.el) continue;
|
|
2601
|
-
let r =
|
|
2614
|
+
let r = bn(e, n);
|
|
2602
2615
|
r < u && (u = r, d = n, f = t);
|
|
2603
2616
|
}
|
|
2604
2617
|
let p = 0, m = 0;
|
|
@@ -2608,11 +2621,11 @@ var kn = class {
|
|
|
2608
2621
|
}
|
|
2609
2622
|
let h = 0;
|
|
2610
2623
|
if (d && u < s.opts.range && s.opts.active) {
|
|
2611
|
-
let e =
|
|
2624
|
+
let e = yn((1 - u / s.opts.range) / .65), t = yn((p - s.opts.sink * .2) / Math.max(.01, s.opts.sink * .8));
|
|
2612
2625
|
h = e ** 1.25 * s.opts.strength * (1 - t);
|
|
2613
2626
|
}
|
|
2614
|
-
if (h >= l.fade) l.fade += (h - l.fade) * Math.min(1, r *
|
|
2615
|
-
else if (h > .02) l.fade += (h - l.fade) * Math.min(1, r *
|
|
2627
|
+
if (h >= l.fade) l.fade += (h - l.fade) * Math.min(1, r * nn), l.release = null;
|
|
2628
|
+
else if (h > .02) l.fade += (h - l.fade) * Math.min(1, r * rn), l.release = null;
|
|
2616
2629
|
else if (l.fade > .001 || l.release) {
|
|
2617
2630
|
l.release ||= {
|
|
2618
2631
|
from: l.fade,
|
|
@@ -2622,26 +2635,26 @@ var kn = class {
|
|
|
2622
2635
|
l.fade = l.release.from * (1 - t) ** 2;
|
|
2623
2636
|
} else l.fade = 0;
|
|
2624
2637
|
if (l.fade <= .001) {
|
|
2625
|
-
l.fade = 0,
|
|
2638
|
+
l.fade = 0, mn(s);
|
|
2626
2639
|
continue;
|
|
2627
2640
|
}
|
|
2628
2641
|
let g = d ?? l.contact;
|
|
2629
2642
|
if (!g) continue;
|
|
2630
|
-
let _ =
|
|
2643
|
+
let _ = xn(e, g);
|
|
2631
2644
|
l.contact = { ...g };
|
|
2632
|
-
let v =
|
|
2633
|
-
l.opacity = l.release ? (1 - y) ** 2 : l.opacity + (1 - l.opacity) * Math.min(1, r *
|
|
2645
|
+
let v = yn(l.release ? l.release.from * (.55 + .45 * (1 - Math.min(1, l.release.elapsed / Math.max(40, s.opts.fadeMs)))) : l.fade), y = l.release ? Math.min(1, l.release.elapsed / Math.max(40, s.opts.fadeMs)) : 0;
|
|
2646
|
+
l.opacity = l.release ? (1 - y) ** 2 : l.opacity + (1 - l.opacity) * Math.min(1, r * nn);
|
|
2634
2647
|
let b = Math.min(Math.min(e.w, e.h) * .9, s.opts.zone * (.7 + .6 * v)), x = l.previous, S = x ? Math.hypot(e.x - x.x, e.y - x.y) / Math.max(.001, r) : 0;
|
|
2635
2648
|
l.previous = {
|
|
2636
2649
|
x: e.x,
|
|
2637
2650
|
y: e.y
|
|
2638
2651
|
}, l.phase += Math.min(r, 1 / 24) * s.opts.flowSpeed * .12 * Math.min(1, S / 40);
|
|
2639
|
-
let C = (g.x + g.w / 2 - _.x) / Math.max(.001, Math.hypot(g.x + g.w / 2 - _.x, g.y + g.h / 2 - _.y)), w = (g.y + g.h / 2 - _.y) / Math.max(.001, Math.hypot(g.x + g.w / 2 - _.x, g.y + g.h / 2 - _.y)), T = 1 + Math.min(1.8, u / Math.max(8, 2 * b)), E =
|
|
2640
|
-
O ? (c.style.setProperty("mask-image", O), c.style.setProperty("-webkit-mask-image", O)) :
|
|
2641
|
-
let
|
|
2652
|
+
let C = (g.x + g.w / 2 - _.x) / Math.max(.001, Math.hypot(g.x + g.w / 2 - _.x, g.y + g.h / 2 - _.y)), w = (g.y + g.h / 2 - _.y) / Math.max(.001, Math.hypot(g.x + g.w / 2 - _.x, g.y + g.h / 2 - _.y)), T = 1 + Math.min(1.8, u / Math.max(8, 2 * b)), E = Tn(c, n), D = d && u < Math.max(10, s.opts.blur * 2.5) ? yn(1 - u / Math.max(10, s.opts.blur * 2.5)) : l.fade, O = An(E, _.x, _.y, b, l.fade, Math.max(D, m * .75));
|
|
2653
|
+
O ? (c.style.setProperty("mask-image", O), c.style.setProperty("-webkit-mask-image", O)) : mn(s);
|
|
2654
|
+
let ee = Math.atan2(w, C) * 180 / Math.PI, k = {
|
|
2642
2655
|
id: s.id,
|
|
2643
|
-
src:
|
|
2644
|
-
neighborSrc: f ?
|
|
2656
|
+
src: fn(c) ?? c.src,
|
|
2657
|
+
neighborSrc: f ? fn(dn(f)) : null,
|
|
2645
2658
|
image: E,
|
|
2646
2659
|
cx: _.x,
|
|
2647
2660
|
cy: _.y,
|
|
@@ -2649,7 +2662,7 @@ var kn = class {
|
|
|
2649
2662
|
opacity: l.opacity,
|
|
2650
2663
|
phase: l.phase,
|
|
2651
2664
|
structure: v,
|
|
2652
|
-
angle:
|
|
2665
|
+
angle: ee,
|
|
2653
2666
|
gravityX: C,
|
|
2654
2667
|
gravityY: w,
|
|
2655
2668
|
elongation: T,
|
|
@@ -2658,7 +2671,7 @@ var kn = class {
|
|
|
2658
2671
|
options: s.opts,
|
|
2659
2672
|
mask: O
|
|
2660
2673
|
};
|
|
2661
|
-
i.push(
|
|
2674
|
+
i.push(k), a = a || !!l.release || Math.abs(h - l.fade) > .004 || l.previous === null;
|
|
2662
2675
|
}
|
|
2663
2676
|
return {
|
|
2664
2677
|
visuals: i,
|
|
@@ -2666,8 +2679,8 @@ var kn = class {
|
|
|
2666
2679
|
};
|
|
2667
2680
|
}
|
|
2668
2681
|
};
|
|
2669
|
-
function
|
|
2670
|
-
let f = `lgm-${
|
|
2682
|
+
function Pn({ a: r, b: i, srcA: a, srcB: o, opts: s, width: c, height: l, prox: d }) {
|
|
2683
|
+
let f = `lgm-${Mn(u())}`, { blur: p, contrast: m, reach: h, fade: g, warp: _, mix: v, mixBlur: y, gravity: b, waviness: x } = s, S = {
|
|
2671
2684
|
x: r.x + r.w / 2,
|
|
2672
2685
|
y: r.y + r.h / 2
|
|
2673
2686
|
}, C = {
|
|
@@ -2676,7 +2689,7 @@ function An({ a: r, b: i, srcA: a, srcB: o, opts: s, width: c, height: l, prox:
|
|
|
2676
2689
|
}, w = Math.hypot(r.w, r.h) / 2 * h * d, T = Math.hypot(i.w, i.h) / 2 * h * d, E = {
|
|
2677
2690
|
x: (S.x + C.x) / 2,
|
|
2678
2691
|
y: (S.y + C.y) / 2
|
|
2679
|
-
}, D = C.x - S.x, O = C.y - S.y,
|
|
2692
|
+
}, D = C.x - S.x, O = C.y - S.y, ee = Math.max(.001, Math.hypot(D, O)), k = -O / ee, te = D / ee, ne = Math.max(0, (r.w + i.w) / 2 - Math.abs(D)), A = Math.max(0, (r.h + i.h) / 2 - Math.abs(O)), j = .5 * (ne * Math.abs(k) + A * Math.abs(te)) * d, M = Math.round(Math.atan2(te, k) * 180 / Math.PI), re = Math.round(v * d * 100) / 100, ie = Math.round((2 + (p - 2) * d) * 10) / 10, ae = Math.round(_ * d * 10) / 10, N = Math.round(ie * 2.5 * 10) / 10, oe = Math.round((.4 + (2 + p * .8) * d) * 10) / 10, se = `translate(${r.x}, ${r.y})`, ce = `translate(${i.x}, ${i.y})`;
|
|
2680
2693
|
return /* @__PURE__ */ n("svg", {
|
|
2681
2694
|
"aria-hidden": "true",
|
|
2682
2695
|
focusable: "false",
|
|
@@ -2726,7 +2739,7 @@ function An({ a: r, b: i, srcA: a, srcB: o, opts: s, width: c, height: l, prox:
|
|
|
2726
2739
|
children: [
|
|
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})
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}),
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|
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|
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re > .01 ? /* @__PURE__ */ t("g", {
|
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mask: `url(#${f}-marblemask)`,
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children: /* @__PURE__ */ n("g", {
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filter: `url(#${f}-marble)`,
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]
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}
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function
|
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|
-
let i = `lgd-${
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|
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function Fn({ visuals: r }) {
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|
+
let i = `lgd-${Mn(u())}`;
|
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|
return /* @__PURE__ */ t(e, { children: r.map((e) => {
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|
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let r = `${i}-${
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let r = `${i}-${Mn(e.id)}`, a = `${r}-pattern`, o = `${r}-mask`, s = r + "-neighbor", c = e.image, l = e.elongation > 1.001 ? `translate(${Y(e.cx)} ${Y(e.cy)}) rotate(${Y(e.angle)}) scale(${Y(e.elongation, 3)} 1) rotate(${-Y(e.angle)}) translate(${Y(-e.cx)} ${Y(-e.cy)})` : void 0, u = e.d * e.elongation + e.options.blur * 2.5 + e.options.warp + e.options.gravity * .5 + 8, d = Math.min(.3, Math.max(.01, e.options.warpFreq / (e.options.zone * 1.1))), f = kn(e.cx, e.cy, e.gravityX, e.gravityY, e.d, e.options.pull * e.structure, e.options.gravity * e.structure, e.elongation, e.options.taper);
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|
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|
return /* @__PURE__ */ n("g", {
|
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|
"data-liquid-gooey-dissolve": "",
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|
children: [
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|
@@ -3178,7 +3191,7 @@ function jn({ visuals: r }) {
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/* @__PURE__ */ t("feColorMatrix", {
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values:
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values: jn(c),
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|
}),
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}
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function
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let [i, a] = m(
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function In({ registry: e, getGroup: r }) {
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let [i, a] = m(vn);
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let t = new Nn({
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pointerEvents: "none"
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},
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|
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children: [i.melt ? /* @__PURE__ */ t(
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children: [i.melt ? /* @__PURE__ */ t(Pn, {
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|
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}) : null, i.dissolves.length > 0 ? /* @__PURE__ */ t(
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+
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}
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//#endregion
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//#region src/LiquidGroup.tsx
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var
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function
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let e = c(
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|
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var Ln = i(null);
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function Rn() {
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|
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let e = c(Ln);
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|
if (!e) throw Error("<LiquidGroup.Item> must be rendered inside <LiquidGroup>.");
|
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|
return e;
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|
}
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function
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return e.replace(/[^a-zA-Z0-9_-]/g, "");
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}
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}
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function Vn(e, t) {
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|
let n = /^var\((--[\w-]+)\)$/.exec(e.trim());
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|
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|
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|
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|
}
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function
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|
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let r =
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|
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let r = Vn(e, t), i = Number.parseFloat(r ?? "");
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|
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|
}
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function Un(...e) {
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function
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function Gn() {
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function Kn() {
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let [e, t] = m(() => Gn()?.matches ?? !1);
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let e =
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|
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return t(e.matches), e.addEventListener("change", n), () => e.removeEventListener("change", n);
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}, []), e;
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}
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function
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return e.reduce((e, t) => Math.max(e, Math.max(Math.abs(t.x), Math.abs(t.y)) + t.blur * 1.5 + Math.max(0, t.spread)), 0);
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}
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var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-surface, var(--game-ui-panel-strong))", filterPadding: a = 24, shadow: o, stroke: c, waviness: h, wavinessFreq: g, wavinessClamp: _, motion: v = "auto", className: y, style: b, children: x, ...S }, C) {
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var qn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-surface, var(--game-ui-panel-strong))", filterPadding: a = 24, shadow: o, stroke: c, waviness: h, wavinessFreq: g, wavinessClamp: _, motion: v = "auto", className: y, style: b, children: x, ...S }, C) {
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let w = p(null), [T, E] = m(null), [D, O] = m({
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w: 0,
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h: 0
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}), [
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waviness:
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wavinessFreq:
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-
}), [
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-
he.current = me;
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let F = Math.ceil(me + ee), ge = p(F);
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}), [ee, k] = m({
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waviness: Pe.waviness,
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wavinessFreq: Pe.wavinessFreq
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}), [te, ne] = m(0), A = p(0), j = Kn(), M = v === "reduced" || j, [re, ie] = m(M ? "reduced" : "static"), ae = Math.max(0, Bn(e, 6)), N = Math.max(1, Bn(r, 18)), oe = Math.max(0, Bn(a, 24)), se = Math.max(0, Bn(h ?? ee.waviness, Pe.waviness)), ce = _ !== !1 && Math.max(0, Bn(_ ?? .3, Ve)), le = He(se, D.w > 0 && D.h > 0 ? Math.min(D.w, D.h) : 0, ce), ue = Math.max(0, Bn(g ?? ee.wavinessFreq, Pe.wavinessFreq)), P = Vn(o, w.current), de = Vn(c, w.current), fe = f(() => Jt(P), [P]), pe = f(() => Qt(fe), [fe]), me = f(() => Zt(fe), [fe]), he = f(() => Yt(de), [de]), F = Math.ceil(ae * 3 + oe + $t(pe) + (he ? he.width : 0) + le + (le > 0 ? Math.ceil(Ne * 3) : 0)), ge = p(F);
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|
ge.current = F;
|
|
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|
-
let
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let I = Math.ceil(F + te), L = p(I);
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|
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L.current = I;
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|
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let R = `liquid-gooey-${zn(u())}`, _e = s((e) => {
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w.current = e, typeof C == "function" ? C(e) : C && (C.current = e);
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}, [C]),
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}, [C]), B = s((e) => E(e), []);
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d(() => {
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let e = w.current;
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if (!e) return;
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let t = {
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waviness: Math.max(0, h === void 0 ?
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wavinessFreq: Math.max(0, g === void 0 ?
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waviness: Math.max(0, h === void 0 ? Hn(z.waviness, e, Pe.waviness) : Bn(h, Pe.waviness)),
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wavinessFreq: Math.max(0, g === void 0 ? Hn(z.wavinessFreq, e, Pe.wavinessFreq) : Bn(g, Pe.wavinessFreq))
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k((e) => e.waviness === t.waviness && e.wavinessFreq === t.wavinessFreq ? e : t);
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-
let
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let V = f(() => new Gt({
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3381
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A.current = e, ne((t) => Math.abs(t - e) < .5 ? t : e);
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3379
3389
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3380
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3381
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-
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3391
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3392
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d(() => {
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3393
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3384
3394
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@@ -3387,23 +3397,23 @@ var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-su
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3387
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3388
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3389
3399
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O((e) => e.w === t.w && e.h === t.h ? e : t),
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3393
3403
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3398
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3406
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3408
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3418
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3409
3419
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@@ -3412,39 +3422,40 @@ var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-su
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3422
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3442
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3445
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3436
3447
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3448
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3452
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3442
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3455
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3445
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3446
3457
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3447
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3448
3459
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3449
3460
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children: /* @__PURE__ */ t("div", {
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3461
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@@ -3453,24 +3464,24 @@ var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-su
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3453
3464
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3454
3465
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3466
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|
3456
|
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3458
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3467
|
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}), Jn = a(function({ effect: r, melt: i, dissolve: a, x: o = 0, y: c = 0, scale: m = 1, transition: g, delay: _, radius: v, morph: y, bend: b, observe: x, className: S, style: C, children: w, ...T }, E) {
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|
3468
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|
3469
|
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let e = r === "morph" || r === "bend" ? r : void 0, t = e === "bend", n = r === "bend" || ee && y === void 0 && r !== "morph" || ie && y === void 0 && r !== "morph" ? void 0 : y ?? {}, i = {
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3459
3470
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...e === void 0 ? {} : { effect: e },
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|
3460
3471
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3461
3472
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3462
3473
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3463
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3464
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3465
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3474
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|
3475
|
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|
3476
|
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scale: Bn(m, 1)
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|
3466
3477
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};
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3467
3478
|
return g !== void 0 && (i.transition = g), _ !== void 0 && (i.delay = _), v !== void 0 && (i.radius = v), i;
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|
3468
3479
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}, [
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3469
3480
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b,
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3470
3481
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_,
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3471
3482
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r,
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3472
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-
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3473
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3483
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+
ee,
|
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3484
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+
ie,
|
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3474
3485
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y,
|
|
3475
3486
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x,
|
|
3476
3487
|
v,
|
|
@@ -3479,66 +3490,76 @@ var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-su
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|
|
3479
3490
|
o,
|
|
3480
3491
|
c
|
|
3481
3492
|
]);
|
|
3482
|
-
|
|
3483
|
-
let
|
|
3484
|
-
|
|
3493
|
+
j.current === null && (j.current = ae);
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|
3494
|
+
let N = s((e) => {
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3495
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ne.current = e, typeof E == "function" ? E(e) : E && (E.current = e);
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3485
3496
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}, [E]);
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3486
3497
|
return d(() => {
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|
3487
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-
let e =
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3488
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-
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3489
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-
id:
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3498
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let e = ne.current, t = A.current;
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3499
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if (!(!D || !e || !t || !j.current)) return O.register({
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|
3500
|
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id: te,
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|
3490
3501
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host: e,
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|
3491
3502
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blob: t,
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3492
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config:
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|
3503
|
+
config: j.current
|
|
3493
3504
|
});
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|
3494
3505
|
}, [
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|
3495
3506
|
O,
|
|
3496
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-
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3507
|
+
te,
|
|
3497
3508
|
D
|
|
3498
3509
|
]), d(() => {
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|
3499
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|
3510
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+
O.update(te, ae);
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|
3500
3511
|
}, [
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|
3501
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|
3512
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+
ae,
|
|
3502
3513
|
O,
|
|
3503
|
-
|
|
3514
|
+
te
|
|
3504
3515
|
]), d(() => () => {
|
|
3505
|
-
|
|
3506
|
-
}, [
|
|
3516
|
+
M.current?.unregister(), M.current = null;
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|
3517
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}, [k]), d(() => {
|
|
3507
3518
|
if (r === "move" || a === void 0 || a === !1) {
|
|
3508
|
-
|
|
3519
|
+
M.current?.unregister(), M.current = null;
|
|
3509
3520
|
return;
|
|
3510
3521
|
}
|
|
3511
|
-
let e =
|
|
3522
|
+
let e = ne.current;
|
|
3512
3523
|
if (e) {
|
|
3513
|
-
if (
|
|
3514
|
-
|
|
3524
|
+
if (M.current) {
|
|
3525
|
+
M.current.update(a);
|
|
3515
3526
|
return;
|
|
3516
3527
|
}
|
|
3517
|
-
|
|
3528
|
+
M.current = gn(k, e, a);
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|
3518
3529
|
}
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|
3519
3530
|
}, [
|
|
3520
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3531
|
+
re,
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3521
3532
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r,
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3522
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3523
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-
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3533
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k
|
|
3534
|
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]), l(() => {
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|
3535
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let e = r;
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|
3536
|
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|
|
3537
|
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}, [r, ie]), d(() => {
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|
3538
|
+
let e = ne.current;
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|
3539
|
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if (!e) return;
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|
3540
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let t = e.firstElementChild;
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|
3541
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if (!t) return;
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|
3542
|
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let n = window.getComputedStyle(t), r = n.borderStyle !== "none" && n.borderWidth !== "0px" && n.borderWidth !== "", i = n.outlineStyle !== "none" && n.outlineWidth !== "0px" && n.outlineWidth !== "", a = n.boxShadow && n.boxShadow !== "none";
|
|
3543
|
+
(r || i || a) && console.warn("LiquidGroup.Item children should not have their own border, outline, or box-shadow. They exist on the content layer and will not merge with the liquid silhouette. Use the `stroke` and `shadow` props on <LiquidGroup> instead.");
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|
3544
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}, []), /* @__PURE__ */ n(e, { children: [/* @__PURE__ */ t("div", {
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3524
3545
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...T,
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3525
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|
3526
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-
className:
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|
3546
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+
ref: N,
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|
3547
|
+
className: Un("game-ui-liquid-item", S),
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|
3527
3548
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3528
3549
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3529
3550
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3530
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3551
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ref: A,
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3552
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|
3532
3553
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3533
3554
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3534
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-
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3535
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let { imageMelt: r } =
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3536
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3555
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3557
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3537
3558
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3559
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ref: n
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3539
3560
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3540
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-
let i =
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3541
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-
return delete o.src, /* @__PURE__ */ t(
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|
3561
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3562
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+
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3542
3563
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3543
3564
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registry: r,
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3565
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children: a,
|
|
@@ -3546,10 +3567,10 @@ var Wn = a(function({ blur: e = 6, contrast: r = 18, fill: i = "var(--game-ui-su
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|
|
3546
3567
|
...s === void 0 ? {} : { src: s },
|
|
3547
3568
|
...n === void 0 ? {} : { forwardedRef: n }
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|
3548
3569
|
});
|
|
3549
|
-
}),
|
|
3570
|
+
}), Xn = Object.assign(qn, { Item: Yn });
|
|
3550
3571
|
//#endregion
|
|
3551
3572
|
//#region src/GameCallout.tsx
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|
3552
|
-
function
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3573
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+
function Zn({ heading: e, children: r, tone: i = "info", className: a, ...o }) {
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3553
3574
|
return /* @__PURE__ */ n("div", {
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3554
3575
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className: [
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3555
3576
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@@ -3570,7 +3591,7 @@ function Jn({ heading: e, children: r, tone: i = "info", className: a, ...o }) {
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|
|
3570
3591
|
}
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|
3571
3592
|
//#endregion
|
|
3572
3593
|
//#region src/GameDialog.tsx
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|
3573
|
-
function
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|
3594
|
+
function Qn({ children: e, className: r, title: i }) {
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|
3574
3595
|
let a = u();
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|
3575
3596
|
return /* @__PURE__ */ n("section", {
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3576
3597
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"aria-labelledby": a,
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@@ -3588,7 +3609,7 @@ function Yn({ children: e, className: r, title: i }) {
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|
|
3588
3609
|
}
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|
3589
3610
|
//#endregion
|
|
3590
3611
|
//#region src/GameHistoryPanel.tsx
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|
3591
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-
function
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|
3612
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+
function $n({ entries: e, label: r }) {
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|
3592
3613
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return /* @__PURE__ */ t("section", {
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|
3593
3614
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"aria-label": r,
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|
3594
3615
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className: "game-ui-history",
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|
@@ -3604,7 +3625,7 @@ function Xn({ entries: e, label: r }) {
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|
|
3604
3625
|
}
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|
3605
3626
|
//#endregion
|
|
3606
3627
|
//#region src/GameHudActions.tsx
|
|
3607
|
-
function
|
|
3628
|
+
function er({ children: e, className: n, label: r, ...i }) {
|
|
3608
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|
return /* @__PURE__ */ t("nav", {
|
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|
"aria-label": r,
|
|
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|
className: ["game-ui-hud-actions", n].filter(Boolean).join(" "),
|
|
@@ -3624,7 +3645,7 @@ function X({ children: e, className: r, title: i, tone: a = "default", ...o }) {
|
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|
children: [i ? /* @__PURE__ */ t("h3", { children: i }) : null, e]
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|
});
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|
}
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|
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function
|
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|
+
function tr({ children: e, className: n, label: r, type: i = "button", ...a }) {
|
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|
return /* @__PURE__ */ t("button", {
|
|
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|
"aria-label": r,
|
|
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|
className: ["game-ui-icon-button", n].filter(Boolean).join(" "),
|
|
@@ -3633,7 +3654,7 @@ function Qn({ children: e, className: n, label: r, type: i = "button", ...a }) {
|
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|
children: e
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|
});
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|
}
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|
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function
|
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|
+
function nr({ children: e, label: i }) {
|
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|
let a = u();
|
|
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|
return /* @__PURE__ */ n("span", {
|
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|
className: "game-ui-tooltip",
|
|
@@ -3644,7 +3665,7 @@ function $n({ children: e, label: i }) {
|
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|
})]
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|
});
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|
}
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|
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function
|
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|
+
function rr({ activeId: e, id: n, onSelect: r, tabs: i }) {
|
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|
let a = u(), o = n ?? a;
|
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|
return /* @__PURE__ */ t("div", {
|
|
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|
className: "game-ui-tabs",
|
|
@@ -3684,10 +3705,10 @@ function er({ activeId: e, id: n, onSelect: r, tabs: i }) {
|
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|
}, n.id))
|
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|
});
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}
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|
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function
|
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|
+
function ir(e, t) {
|
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|
return e.x === t.x && e.y === t.y && e.width === t.width && e.height === t.height;
|
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|
}
|
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|
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function
|
|
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|
+
function ar({ activeId: e, label: r, onSelect: i, options: a }) {
|
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|
let o = p(null), s = p([]), [c, l] = m({
|
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|
x: 0,
|
|
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|
y: 0,
|
|
@@ -3704,7 +3725,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
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|
width: r.width,
|
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|
height: r.height
|
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|
};
|
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|
-
l((e) =>
|
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+
l((e) => ir(e, i) ? e : i);
|
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|
};
|
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|
if (n(), typeof ResizeObserver > "u") return;
|
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|
let r = new ResizeObserver(n);
|
|
@@ -3719,7 +3740,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
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|
className: "game-ui-segmented",
|
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|
role: "group",
|
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|
children: [
|
|
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|
-
/* @__PURE__ */ t(
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|
+
/* @__PURE__ */ t(Xn, {
|
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|
"aria-hidden": "true",
|
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|
className: "game-ui-segmented-surface",
|
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|
fill: "var(--game-ui-surface-raised)",
|
|
@@ -3730,7 +3751,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
|
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|
pointerEvents: "none",
|
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|
position: "absolute"
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|
},
|
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|
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children: /* @__PURE__ */ t(
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|
+
children: /* @__PURE__ */ t(Xn.Item, {
|
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|
style: {
|
|
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|
borderRadius: "var(--game-ui-radius-control)",
|
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|
inset: 0,
|
|
@@ -3739,7 +3760,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
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|
children: null
|
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|
})
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|
}),
|
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|
-
c.width > 0 && c.height > 0 ? /* @__PURE__ */ t(
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|
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+
c.width > 0 && c.height > 0 ? /* @__PURE__ */ t(Xn, {
|
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|
"aria-hidden": "true",
|
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|
className: "game-ui-segmented-follow",
|
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|
fill: "var(--game-ui-secondary)",
|
|
@@ -3750,7 +3771,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
|
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|
pointerEvents: "none",
|
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|
position: "absolute"
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|
},
|
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|
-
children: /* @__PURE__ */ t(
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|
+
children: /* @__PURE__ */ t(Xn.Item, {
|
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|
"aria-hidden": "true",
|
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|
style: {
|
|
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|
borderRadius: "var(--game-ui-radius-control)",
|
|
@@ -3779,7 +3800,7 @@ function nr({ activeId: e, label: r, onSelect: i, options: a }) {
|
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|
]
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|
});
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|
}
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|
-
function
|
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|
+
function or({ label: e, max: r, min: i, onChange: a, value: o }) {
|
|
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|
return /* @__PURE__ */ n("label", {
|
|
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|
className: "game-ui-slider",
|
|
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|
children: [/* @__PURE__ */ t("span", { children: e }), /* @__PURE__ */ t("input", {
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|
@@ -3793,7 +3814,7 @@ function rr({ label: e, max: r, min: i, onChange: a, value: o }) {
|
|
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|
})]
|
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|
});
|
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|
}
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|
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function
|
|
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|
+
function sr({ checked: e, disabled: r, label: i, onClick: a }) {
|
|
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|
return /* @__PURE__ */ n("button", {
|
|
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|
"aria-checked": e,
|
|
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|
className: "game-ui-toggle",
|
|
@@ -3807,7 +3828,7 @@ function ir({ checked: e, disabled: r, label: i, onClick: a }) {
|
|
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|
})]
|
|
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|
});
|
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|
}
|
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|
-
function
|
|
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|
+
function cr({ items: e, label: n, onSelect: r }) {
|
|
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|
return /* @__PURE__ */ t("div", {
|
|
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|
"aria-label": n,
|
|
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|
className: "game-ui-radial-menu",
|
|
@@ -3822,7 +3843,7 @@ function ar({ items: e, label: n, onSelect: r }) {
|
|
|
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|
}, e.id))
|
|
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|
});
|
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|
}
|
|
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|
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function
|
|
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|
+
function lr({ children: e, tone: n = "info" }) {
|
|
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|
return /* @__PURE__ */ t("div", {
|
|
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|
className: "game-ui-toast",
|
|
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|
"data-toast-tone": n,
|
|
@@ -3830,7 +3851,7 @@ function or({ children: e, tone: n = "info" }) {
|
|
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|
children: e
|
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|
});
|
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|
}
|
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|
-
function
|
|
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|
+
function ur({ actionLabel: e, children: r, title: i }) {
|
|
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|
return /* @__PURE__ */ n("section", {
|
|
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|
"aria-label": i,
|
|
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|
className: "game-ui-prompt",
|
|
@@ -3842,7 +3863,7 @@ function sr({ actionLabel: e, children: r, title: i }) {
|
|
|
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|
}
|
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|
//#endregion
|
|
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|
//#region src/clay/assets.ts
|
|
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|
-
var
|
|
3866
|
+
var dr = "/assets/game/ui/clay/phase03-clay-kit", Z = (e) => `${dr}/${e}`, fr = {
|
|
3846
3867
|
ai: { line: Z("icons/function/brain-v1.png") },
|
|
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|
alert: {
|
|
3848
3869
|
game: Z("components/common/alert-v1.png"),
|
|
@@ -3932,20 +3953,20 @@ var cr = "/assets/game/ui/clay/phase03-clay-kit", Z = (e) => `${cr}/${e}`, lr =
|
|
|
3932
3953
|
game: Z("icons/common/target-v1.png"),
|
|
3933
3954
|
line: Z("icons/function/target-v1.png")
|
|
3934
3955
|
}
|
|
3935
|
-
},
|
|
3936
|
-
function
|
|
3937
|
-
let t =
|
|
3956
|
+
}, pr = Object.keys(fr), mr = dr;
|
|
3957
|
+
function hr(e) {
|
|
3958
|
+
let t = mr;
|
|
3938
3959
|
return !e || t === "/assets/game/ui/clay/phase03-clay-kit" ? e : e.startsWith("/assets/game/ui/clay/phase03-clay-kit") ? `${t}${e.slice(37)}` : e;
|
|
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|
}
|
|
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|
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function
|
|
3941
|
-
let n =
|
|
3942
|
-
return
|
|
3961
|
+
function gr(e, t) {
|
|
3962
|
+
let n = fr[e];
|
|
3963
|
+
return hr(t === "line" ? n.line ?? n.game ?? "" : n.game ?? n.line ?? "");
|
|
3943
3964
|
}
|
|
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|
-
function
|
|
3945
|
-
let t =
|
|
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|
+
function _r(e) {
|
|
3966
|
+
let t = fr[e], n = [];
|
|
3946
3967
|
return t.game && n.push("game"), t.line && n.push("line"), n;
|
|
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3968
|
}
|
|
3948
|
-
var
|
|
3969
|
+
var vr = {
|
|
3949
3970
|
anvil: Z("icons/common/anvil-v1.png"),
|
|
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3971
|
arrow: Z("icons/common/arrow-v1.png"),
|
|
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3972
|
bomb: Z("icons/common/bomb-v1.png"),
|
|
@@ -3972,7 +3993,7 @@ var hr = {
|
|
|
3972
3993
|
swordB: Z("icons/common/sword-b-v1.png"),
|
|
3973
3994
|
talaria: Z("icons/common/talaria-v1.png"),
|
|
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|
treasure: Z("icons/common/treasure-v1.png")
|
|
3975
|
-
},
|
|
3996
|
+
}, yr = Object.keys(vr), br = {
|
|
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3997
|
buttons: {
|
|
3977
3998
|
primary: Z("buttons/button-brown-large-v2.png"),
|
|
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|
blue: Z("buttons/button-blue-large-v2.png"),
|
|
@@ -3993,7 +4014,7 @@ var hr = {
|
|
|
3993
4014
|
tabSelected: Z("components/common/tab-s-v1.png"),
|
|
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4015
|
tabNormal: Z("components/common/tab-n-v1.png")
|
|
3995
4016
|
},
|
|
3996
|
-
icons: Object.fromEntries(
|
|
4017
|
+
icons: Object.fromEntries(pr.map((e) => [e, gr(e)])),
|
|
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4018
|
catalog: {
|
|
3998
4019
|
manifest: "/assets/game/ui/clay/asset-manifest.json",
|
|
3999
4020
|
sourceCatalog: Z("catalog/phase03-clay-ui-catalog.json"),
|
|
@@ -4001,7 +4022,7 @@ var hr = {
|
|
|
4001
4022
|
contactSheetComponents: Z("catalog/component-candidates-contact-sheet-v1.png"),
|
|
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|
contactSheetFunction: Z("catalog/function-icons-contact-sheet-v1.png")
|
|
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|
}
|
|
4004
|
-
},
|
|
4025
|
+
}, xr = {
|
|
4005
4026
|
ai: "AI",
|
|
4006
4027
|
alert: "!",
|
|
4007
4028
|
card: "▣",
|
|
@@ -4037,72 +4058,72 @@ var hr = {
|
|
|
4037
4058
|
timer: "◷",
|
|
4038
4059
|
trophy: "★",
|
|
4039
4060
|
vote: "⌾"
|
|
4040
|
-
},
|
|
4041
|
-
ai:
|
|
4042
|
-
alert:
|
|
4043
|
-
card:
|
|
4044
|
-
chat:
|
|
4045
|
-
check:
|
|
4046
|
-
close:
|
|
4047
|
-
coin:
|
|
4048
|
-
compass:
|
|
4049
|
-
copy:
|
|
4050
|
-
crown:
|
|
4051
|
-
energy:
|
|
4052
|
-
gem:
|
|
4053
|
-
gift:
|
|
4054
|
-
globe:
|
|
4055
|
-
history:
|
|
4056
|
-
redo:
|
|
4057
|
-
undo:
|
|
4058
|
-
home:
|
|
4059
|
-
hourglass:
|
|
4060
|
-
laurel:
|
|
4061
|
-
lock:
|
|
4062
|
-
lucky:
|
|
4063
|
-
mail:
|
|
4064
|
-
medal:
|
|
4065
|
-
mission:
|
|
4066
|
-
mobile:
|
|
4067
|
-
portal:
|
|
4068
|
-
scroll:
|
|
4069
|
-
settings:
|
|
4070
|
-
shirt:
|
|
4071
|
-
shop:
|
|
4072
|
-
smile:
|
|
4073
|
-
timer:
|
|
4074
|
-
trophy:
|
|
4075
|
-
vote:
|
|
4061
|
+
}, Sr = {
|
|
4062
|
+
ai: L.berry,
|
|
4063
|
+
alert: L.red,
|
|
4064
|
+
card: L.honey,
|
|
4065
|
+
chat: L.sky,
|
|
4066
|
+
check: L.green,
|
|
4067
|
+
close: L.red,
|
|
4068
|
+
coin: L.honey,
|
|
4069
|
+
compass: L.teal,
|
|
4070
|
+
copy: L.wood,
|
|
4071
|
+
crown: L.honey,
|
|
4072
|
+
energy: L.orange,
|
|
4073
|
+
gem: L.sky,
|
|
4074
|
+
gift: L.red,
|
|
4075
|
+
globe: L.teal,
|
|
4076
|
+
history: L.inkMuted,
|
|
4077
|
+
redo: L.wood,
|
|
4078
|
+
undo: L.wood,
|
|
4079
|
+
home: L.wood,
|
|
4080
|
+
hourglass: L.orange,
|
|
4081
|
+
laurel: L.green,
|
|
4082
|
+
lock: L.ink,
|
|
4083
|
+
lucky: L.green,
|
|
4084
|
+
mail: L.sky,
|
|
4085
|
+
medal: L.honey,
|
|
4086
|
+
mission: L.berry,
|
|
4087
|
+
mobile: L.sky,
|
|
4088
|
+
portal: L.teal,
|
|
4089
|
+
scroll: L.berry,
|
|
4090
|
+
settings: L.inkMuted,
|
|
4091
|
+
shirt: L.sky,
|
|
4092
|
+
shop: L.inkMuted,
|
|
4093
|
+
smile: L.honey,
|
|
4094
|
+
timer: L.orange,
|
|
4095
|
+
trophy: L.honey,
|
|
4096
|
+
vote: L.red
|
|
4076
4097
|
};
|
|
4077
|
-
function
|
|
4078
|
-
let t =
|
|
4098
|
+
function Cr(e) {
|
|
4099
|
+
let t = xr[e], n = Sr[e], r = L.parchment, i = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 96 96"><defs><filter id="s" x="-20%" y="-20%" width="140%" height="140%"><feDropShadow dx="0" dy="5" stdDeviation="4" flood-color="#4c341c" flood-opacity=".22"/></filter></defs><rect x="10" y="8" width="76" height="76" rx="25" fill="${r}" filter="url(#s)"/><circle cx="48" cy="46" r="28" fill="${n}" opacity=".88"/><path d="M23 28c10-12 36-16 52 0" stroke="#fff" stroke-width="6" stroke-linecap="round" opacity=".38"/><text x="48" y="58" text-anchor="middle" font-family="system-ui,sans-serif" font-size="28" font-weight="900" fill="${r}">${t}</text></svg>`;
|
|
4079
4100
|
return `data:image/svg+xml,${encodeURIComponent(i)}`;
|
|
4080
4101
|
}
|
|
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|
-
var
|
|
4082
|
-
function
|
|
4083
|
-
|
|
4102
|
+
var wr = "inline";
|
|
4103
|
+
function Tr(e) {
|
|
4104
|
+
wr = e;
|
|
4084
4105
|
}
|
|
4085
|
-
function
|
|
4086
|
-
return
|
|
4106
|
+
function Er() {
|
|
4107
|
+
return wr;
|
|
4087
4108
|
}
|
|
4088
|
-
function
|
|
4089
|
-
|
|
4109
|
+
function Dr(e) {
|
|
4110
|
+
mr = e.replace(/\/+$/, "");
|
|
4090
4111
|
}
|
|
4091
|
-
function
|
|
4092
|
-
return
|
|
4112
|
+
function Or() {
|
|
4113
|
+
return mr;
|
|
4093
4114
|
}
|
|
4094
|
-
var
|
|
4095
|
-
function
|
|
4096
|
-
|
|
4115
|
+
var kr = !1;
|
|
4116
|
+
function Ar() {
|
|
4117
|
+
kr || (kr = !0, !(typeof console > "u") && console.warn("[SwimmerUIKit] Clay icons are rendering placeholders, not the icon set. The sculpted PNGs ship inside this package but must be served by your app:\n npx swimmer-ui-assets public\n setClayAssetMode('source') // once, at your entry\nCall setClayAssetMode('inline') explicitly to keep placeholders and silence this."));
|
|
4097
4118
|
}
|
|
4098
|
-
function
|
|
4099
|
-
|
|
4119
|
+
function jr() {
|
|
4120
|
+
kr = !0;
|
|
4100
4121
|
}
|
|
4101
|
-
function
|
|
4102
|
-
return t.inline ??
|
|
4122
|
+
function Mr(e, t = {}) {
|
|
4123
|
+
return t.inline ?? wr === "inline" ? (Ar(), Cr(e)) : gr(e, t.style);
|
|
4103
4124
|
}
|
|
4104
|
-
function
|
|
4105
|
-
return
|
|
4125
|
+
function Nr(e, t) {
|
|
4126
|
+
return gr(e, t);
|
|
4106
4127
|
}
|
|
4107
4128
|
//#endregion
|
|
4108
4129
|
//#region src/ClayComponents.tsx
|
|
@@ -4114,7 +4135,7 @@ function Q({ children: e, className: n, tone: r = "neutral" }) {
|
|
|
4114
4135
|
});
|
|
4115
4136
|
}
|
|
4116
4137
|
function $({ className: e, icon: n, label: r, size: i = "md", style: a, useSourceAsset: o = !1 }) {
|
|
4117
|
-
let s = ["game-ui-asset-icon", e].filter(Boolean).join(" "), c = r ? { "aria-label": r } : { "aria-hidden": !0 }, l =
|
|
4138
|
+
let s = ["game-ui-asset-icon", e].filter(Boolean).join(" "), c = r ? { "aria-label": r } : { "aria-hidden": !0 }, l = Mr(n, {
|
|
4118
4139
|
...a ? { style: a } : {},
|
|
4119
4140
|
...o ? { inline: !1 } : {}
|
|
4120
4141
|
});
|
|
@@ -4129,7 +4150,7 @@ function $({ className: e, icon: n, label: r, size: i = "md", style: a, useSourc
|
|
|
4129
4150
|
})
|
|
4130
4151
|
});
|
|
4131
4152
|
}
|
|
4132
|
-
function
|
|
4153
|
+
function Pr({ actions: e, className: r, items: i, label: a }) {
|
|
4133
4154
|
return /* @__PURE__ */ n("section", {
|
|
4134
4155
|
"aria-label": a,
|
|
4135
4156
|
className: ["game-ui-hud", r].filter(Boolean).join(" "),
|
|
@@ -4152,7 +4173,7 @@ function jr({ actions: e, className: r, items: i, label: a }) {
|
|
|
4152
4173
|
}) : null]
|
|
4153
4174
|
});
|
|
4154
4175
|
}
|
|
4155
|
-
function
|
|
4176
|
+
function Fr({ cards: e, className: r, label: i }) {
|
|
4156
4177
|
let a = ["game-ui-card-fan", r].filter(Boolean).join(" "), o = (e.length - 1) / 2;
|
|
4157
4178
|
return /* @__PURE__ */ t("div", {
|
|
4158
4179
|
"aria-label": i,
|
|
@@ -4175,7 +4196,7 @@ function Mr({ cards: e, className: r, label: i }) {
|
|
|
4175
4196
|
}, e.id))
|
|
4176
4197
|
});
|
|
4177
4198
|
}
|
|
4178
|
-
function
|
|
4199
|
+
function Ir({ badge: e, className: r, icon: i, kicker: a, selected: o = !1, summary: s, title: c, tone: l = "daily", type: u = "button", ...d }) {
|
|
4179
4200
|
return /* @__PURE__ */ n("button", {
|
|
4180
4201
|
"aria-pressed": o,
|
|
4181
4202
|
className: ["game-ui-stage-tile", r].filter(Boolean).join(" "),
|
|
@@ -4202,15 +4223,15 @@ function Nr({ badge: e, className: r, icon: i, kicker: a, selected: o = !1, summ
|
|
|
4202
4223
|
]
|
|
4203
4224
|
});
|
|
4204
4225
|
}
|
|
4205
|
-
function
|
|
4226
|
+
function Lr() {
|
|
4206
4227
|
return typeof window > "u" ? !1 : (window.matchMedia?.("(pointer: coarse), (max-width: 899px)").matches ?? window.innerWidth < 900) && window.innerHeight > window.innerWidth;
|
|
4207
4228
|
}
|
|
4208
|
-
function
|
|
4209
|
-
let [c, u] = m(o ||
|
|
4229
|
+
function Rr({ body: e, cta: r, badgeLabel: i = "Landscape only", manualHint: a = "Rotate manually if this browser blocks automatic landscape lock.", preview: o = !1, title: s }) {
|
|
4230
|
+
let [c, u] = m(o || Lr), [d, f] = m("");
|
|
4210
4231
|
if (l(() => {
|
|
4211
4232
|
if (o) return;
|
|
4212
4233
|
let e = () => {
|
|
4213
|
-
let e =
|
|
4234
|
+
let e = Lr();
|
|
4214
4235
|
u(e), e || f("");
|
|
4215
4236
|
};
|
|
4216
4237
|
return e(), window.addEventListener("resize", e), window.addEventListener("orientationchange", e), () => {
|
|
@@ -4220,7 +4241,7 @@ function Fr({ body: e, cta: r, badgeLabel: i = "Landscape only", manualHint: a =
|
|
|
4220
4241
|
let p = async () => {
|
|
4221
4242
|
if (f(""), !o) try {
|
|
4222
4243
|
let e = document.documentElement;
|
|
4223
|
-
!document.fullscreenElement && e.requestFullscreen && await e.requestFullscreen(), await screen.orientation.lock?.("landscape-primary"), u(
|
|
4244
|
+
!document.fullscreenElement && e.requestFullscreen && await e.requestFullscreen(), await screen.orientation.lock?.("landscape-primary"), u(Lr());
|
|
4224
4245
|
} catch {
|
|
4225
4246
|
f(a);
|
|
4226
4247
|
}
|
|
@@ -4251,7 +4272,7 @@ function Fr({ body: e, cta: r, badgeLabel: i = "Landscape only", manualHint: a =
|
|
|
4251
4272
|
})
|
|
4252
4273
|
});
|
|
4253
4274
|
}
|
|
4254
|
-
function
|
|
4275
|
+
function zr({ className: e, currentLabel: r, label: i, options: a, value: o, defaultValue: s, onSelect: c }) {
|
|
4255
4276
|
let [l, d] = m(!1), [f, p] = m(s ?? a[0]?.id ?? ""), h = u(), g = ["game-ui-language-menu", e].filter(Boolean).join(" "), _ = o ?? f, v = a.find((e) => e.id === _), y = r ?? v?.label ?? a[0]?.label ?? "", b = (e) => {
|
|
4256
4277
|
o === void 0 && p(e), c?.(e), d(!1);
|
|
4257
4278
|
};
|
|
@@ -4283,34 +4304,34 @@ function Ir({ className: e, currentLabel: r, label: i, options: a, value: o, def
|
|
|
4283
4304
|
}) : null]
|
|
4284
4305
|
});
|
|
4285
4306
|
}
|
|
4286
|
-
function
|
|
4307
|
+
function Br({ label: e, tone: r = "loading" }) {
|
|
4287
4308
|
return /* @__PURE__ */ n("div", {
|
|
4288
4309
|
className: "game-ui-loading-state",
|
|
4289
4310
|
"data-loading-tone": r,
|
|
4290
4311
|
role: r === "error" ? "alert" : "status",
|
|
4291
4312
|
children: [/* @__PURE__ */ t("img", {
|
|
4292
4313
|
alt: "",
|
|
4293
|
-
src:
|
|
4314
|
+
src: Mr(r === "error" ? "alert" : "timer")
|
|
4294
4315
|
}), /* @__PURE__ */ t("span", { children: e })]
|
|
4295
4316
|
});
|
|
4296
4317
|
}
|
|
4297
|
-
function
|
|
4298
|
-
return
|
|
4318
|
+
function Vr() {
|
|
4319
|
+
return br.catalog;
|
|
4299
4320
|
}
|
|
4300
4321
|
//#endregion
|
|
4301
4322
|
//#region src/FirstSessionGameShell.tsx
|
|
4302
|
-
function
|
|
4323
|
+
function Hr({ fallback: e, slot: n }) {
|
|
4303
4324
|
return n ?? /* @__PURE__ */ t($, {
|
|
4304
4325
|
icon: e,
|
|
4305
4326
|
size: "sm"
|
|
4306
4327
|
});
|
|
4307
4328
|
}
|
|
4308
|
-
function
|
|
4329
|
+
function Ur({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, iconSlots: o, labels: s, onHistory: c, onSettings: l, onWardrobe: u, playerName: d }) {
|
|
4309
4330
|
let f = ["swimmer-first-session-shell", i].filter(Boolean).join(" "), p = e ? `${r} 🔋` : s.guest ?? "guest";
|
|
4310
4331
|
return /* @__PURE__ */ n("section", {
|
|
4311
4332
|
"aria-label": s.shell,
|
|
4312
4333
|
className: f,
|
|
4313
|
-
children: [/* @__PURE__ */ t(
|
|
4334
|
+
children: [/* @__PURE__ */ t(Pr, {
|
|
4314
4335
|
className: "swimmer-first-session-hud",
|
|
4315
4336
|
items: [
|
|
4316
4337
|
{
|
|
@@ -4342,7 +4363,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4342
4363
|
}
|
|
4343
4364
|
],
|
|
4344
4365
|
label: s.hud,
|
|
4345
|
-
actions: /* @__PURE__ */ n(
|
|
4366
|
+
actions: /* @__PURE__ */ n(er, {
|
|
4346
4367
|
className: "swimmer-first-session-hud-actions",
|
|
4347
4368
|
label: s.tools,
|
|
4348
4369
|
children: [
|
|
@@ -4350,7 +4371,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4350
4371
|
"aria-label": s.wardrobe,
|
|
4351
4372
|
onClick: u,
|
|
4352
4373
|
variant: "secondary",
|
|
4353
|
-
children: [/* @__PURE__ */ t(
|
|
4374
|
+
children: [/* @__PURE__ */ t(Hr, {
|
|
4354
4375
|
fallback: "shirt",
|
|
4355
4376
|
slot: o?.wardrobe
|
|
4356
4377
|
}), s.wardrobe]
|
|
@@ -4359,7 +4380,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4359
4380
|
"aria-label": s.settings,
|
|
4360
4381
|
onClick: l,
|
|
4361
4382
|
variant: "secondary",
|
|
4362
|
-
children: [/* @__PURE__ */ t(
|
|
4383
|
+
children: [/* @__PURE__ */ t(Hr, {
|
|
4363
4384
|
fallback: "settings",
|
|
4364
4385
|
slot: o?.settings
|
|
4365
4386
|
}), s.settings]
|
|
@@ -4368,7 +4389,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4368
4389
|
"aria-label": s.history,
|
|
4369
4390
|
onClick: c,
|
|
4370
4391
|
variant: "secondary",
|
|
4371
|
-
children: [/* @__PURE__ */ t(
|
|
4392
|
+
children: [/* @__PURE__ */ t(Hr, {
|
|
4372
4393
|
fallback: "history",
|
|
4373
4394
|
slot: o?.history
|
|
4374
4395
|
}), s.history]
|
|
@@ -4393,7 +4414,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4393
4414
|
}),
|
|
4394
4415
|
/* @__PURE__ */ n("label", {
|
|
4395
4416
|
className: "swimmer-first-session-input",
|
|
4396
|
-
children: [/* @__PURE__ */ t(
|
|
4417
|
+
children: [/* @__PURE__ */ t(Hr, {
|
|
4397
4418
|
fallback: "chat",
|
|
4398
4419
|
slot: o?.input
|
|
4399
4420
|
}), /* @__PURE__ */ t("span", { children: s.input })]
|
|
@@ -4401,7 +4422,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4401
4422
|
/* @__PURE__ */ n("button", {
|
|
4402
4423
|
className: "swimmer-first-session-emote",
|
|
4403
4424
|
type: "button",
|
|
4404
|
-
children: [/* @__PURE__ */ t(
|
|
4425
|
+
children: [/* @__PURE__ */ t(Hr, {
|
|
4405
4426
|
fallback: "smile",
|
|
4406
4427
|
slot: o?.emote
|
|
4407
4428
|
}), s.emote]
|
|
@@ -4410,7 +4431,7 @@ function Br({ authenticated: e, batteryCount: r, className: i, dailyStreak: a, i
|
|
|
4410
4431
|
})]
|
|
4411
4432
|
});
|
|
4412
4433
|
}
|
|
4413
|
-
function
|
|
4434
|
+
function Wr({ labels: e, onDismiss: r, open: i }) {
|
|
4414
4435
|
return i ? /* @__PURE__ */ n("aside", {
|
|
4415
4436
|
"aria-labelledby": "swimmer-first-session-onboarding-title",
|
|
4416
4437
|
"aria-modal": "true",
|
|
@@ -4458,7 +4479,7 @@ function Vr({ labels: e, onDismiss: r, open: i }) {
|
|
|
4458
4479
|
}
|
|
4459
4480
|
//#endregion
|
|
4460
4481
|
//#region src/GameForms.tsx
|
|
4461
|
-
var
|
|
4482
|
+
var Gr = a(function({ className: e, invalid: n, type: r = "text", ...i }, a) {
|
|
4462
4483
|
return /* @__PURE__ */ t("input", {
|
|
4463
4484
|
className: ["game-ui-input", e].filter(Boolean).join(" "),
|
|
4464
4485
|
"data-invalid": n ? "true" : void 0,
|
|
@@ -4466,7 +4487,7 @@ var Hr = a(function({ className: e, invalid: n, type: r = "text", ...i }, a) {
|
|
|
4466
4487
|
type: r,
|
|
4467
4488
|
...i
|
|
4468
4489
|
});
|
|
4469
|
-
}),
|
|
4490
|
+
}), Kr = a(function({ className: e, invalid: n, rows: r = 3, ...i }, a) {
|
|
4470
4491
|
return /* @__PURE__ */ t("textarea", {
|
|
4471
4492
|
className: [
|
|
4472
4493
|
"game-ui-input",
|
|
@@ -4479,7 +4500,7 @@ var Hr = a(function({ className: e, invalid: n, type: r = "text", ...i }, a) {
|
|
|
4479
4500
|
...i
|
|
4480
4501
|
});
|
|
4481
4502
|
});
|
|
4482
|
-
function
|
|
4503
|
+
function qr({ children: e, className: r, error: i, hint: a, label: o, required: s }) {
|
|
4483
4504
|
return /* @__PURE__ */ n("label", {
|
|
4484
4505
|
className: ["game-ui-field", r].filter(Boolean).join(" "),
|
|
4485
4506
|
"data-invalid": i ? "true" : void 0,
|
|
@@ -4505,7 +4526,7 @@ function Wr({ children: e, className: r, error: i, hint: a, label: o, required:
|
|
|
4505
4526
|
]
|
|
4506
4527
|
});
|
|
4507
4528
|
}
|
|
4508
|
-
function
|
|
4529
|
+
function Jr({ className: e, label: r, ...i }) {
|
|
4509
4530
|
return /* @__PURE__ */ n("label", {
|
|
4510
4531
|
className: ["game-ui-checkbox", e].filter(Boolean).join(" "),
|
|
4511
4532
|
children: [
|
|
@@ -4527,11 +4548,11 @@ function Gr({ className: e, label: r, ...i }) {
|
|
|
4527
4548
|
}
|
|
4528
4549
|
//#endregion
|
|
4529
4550
|
//#region src/GameDisplay.tsx
|
|
4530
|
-
function
|
|
4551
|
+
function Yr(e) {
|
|
4531
4552
|
let t = e.trim().split(/\s+/).filter(Boolean);
|
|
4532
4553
|
return t.length === 0 ? "?" : t.slice(0, 2).map((e) => e[0] ?? "").join("").toUpperCase();
|
|
4533
4554
|
}
|
|
4534
|
-
function
|
|
4555
|
+
function Xr({ className: r, name: i, size: a = "md", src: o, status: s = "none" }) {
|
|
4535
4556
|
return /* @__PURE__ */ n("span", {
|
|
4536
4557
|
className: ["game-ui-avatar", r].filter(Boolean).join(" "),
|
|
4537
4558
|
"data-avatar-size": a,
|
|
@@ -4542,7 +4563,7 @@ function qr({ className: r, name: i, size: a = "md", src: o, status: s = "none"
|
|
|
4542
4563
|
}) : /* @__PURE__ */ n(e, { children: [/* @__PURE__ */ t("span", {
|
|
4543
4564
|
"aria-hidden": "true",
|
|
4544
4565
|
className: "game-ui-avatar-initials",
|
|
4545
|
-
children:
|
|
4566
|
+
children: Yr(i)
|
|
4546
4567
|
}), /* @__PURE__ */ t("span", {
|
|
4547
4568
|
className: "game-ui-sr-only",
|
|
4548
4569
|
children: i
|
|
@@ -4552,7 +4573,7 @@ function qr({ className: r, name: i, size: a = "md", src: o, status: s = "none"
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function
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function Zr({ className: e, label: r, max: i = 100, showValue: a = !1, tone: o = "accent", value: s, valueLabel: c }) {
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let l = i <= 0 ? 100 : i, u = Math.max(0, Math.min(100, s / l * 100)), d = ["game-ui-progress", e].filter(Boolean).join(" "), f = !!c, p = {
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accent: "var(--game-ui-accent)",
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danger: "var(--game-ui-danger)",
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@@ -4570,7 +4591,7 @@ function Jr({ className: e, label: r, max: i = 100, showValue: a = !1, tone: o =
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"aria-valuetext": f ? c : void 0,
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className: "game-ui-progress-track",
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role: "progressbar",
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children: /* @__PURE__ */ t(
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children: /* @__PURE__ */ t(Xn, {
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className: "game-ui-progress-liquid",
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fill: p,
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@@ -4581,7 +4602,7 @@ function Jr({ className: e, label: r, max: i = 100, showValue: a = !1, tone: o =
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pointerEvents: "none",
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children: /* @__PURE__ */ t(Xn.Item, {
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style: {
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}) : null]
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}
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function
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function Qr({ action: e, className: r, description: i, icon: a, title: o }) {
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return /* @__PURE__ */ n("div", {
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className: ["game-ui-empty-state", r].filter(Boolean).join(" "),
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children: [
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//#endregion
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//#region src/GameSurfacePack.tsx
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function
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+
function $r({ assetLibrary: e, bottomBar: r, children: i, className: a, density: o = "comfortable", hud: s, layout: c = "auto", movementPad: l, overlay: u, sidePanel: d, title: f }) {
|
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|
return /* @__PURE__ */ n("section", {
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|
"aria-label": f,
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className: ["game-ui-shell", a].filter(Boolean).join(" "),
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@@ -4667,8 +4688,8 @@ function Xr({ assetLibrary: e, bottomBar: r, children: i, className: a, density:
|
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]
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function
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var ei = $r;
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function ti({ className: e, density: r = "comfortable", facts: i, label: a, variant: o = "facts" }) {
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|
return /* @__PURE__ */ t("section", {
|
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|
"aria-label": a,
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|
className: ["game-ui-fact-list", e].filter(Boolean).join(" "),
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@@ -4697,9 +4718,9 @@ function Qr({ className: e, density: r = "comfortable", facts: i, label: a, vari
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}, e.id))
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var
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function
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return /* @__PURE__ */ n(
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+
var ni = ti;
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function ri({ actions: r, className: i, density: a = "comfortable", iconLabelMode: o = "hidden", label: s, style: c = "button" }) {
|
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return /* @__PURE__ */ n(er, {
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|
className: ["game-ui-action-grid", i].filter(Boolean).join(" "),
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"data-icon-label-mode": c === "icon" ? o : void 0,
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label: s,
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@@ -4724,7 +4745,7 @@ function ei({ actions: r, className: i, density: a = "comfortable", iconLabelMod
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}) : null,
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|
r.shortcut ? /* @__PURE__ */ t("kbd", { children: r.shortcut }) : null
|
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|
] }), l = () => r.onAction?.(r.id);
|
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|
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return c === "icon" ? /* @__PURE__ */ t(
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return c === "icon" ? /* @__PURE__ */ t(tr, {
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"aria-pressed": r.selected,
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|
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@@ -4742,7 +4763,7 @@ function ei({ actions: r, className: i, density: a = "comfortable", iconLabelMod
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var ii = [
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|
{
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|
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|
direction: "forward",
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|
label: "Move forward",
|
|
@@ -4767,7 +4788,7 @@ var ti = [
|
|
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|
shortcut: "S / ↓",
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|
symbol: "↓"
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|
}
|
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|
-
],
|
|
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|
+
], ai = {
|
|
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|
ArrowUp: "forward",
|
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|
w: "forward",
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|
W: "forward",
|
|
@@ -4782,7 +4803,7 @@ var ti = [
|
|
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|
S: "backward",
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|
" ": "reset"
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|
};
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|
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function
|
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|
+
function oi({ actions: e = ii, className: r, density: i = "comfortable", disabled: a = !1, helpText: o, label: s, layout: c = "dpad", onMove: l }) {
|
|
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|
let u = ["game-ui-movement-pad", r].filter(Boolean).join(" "), d = (e) => {
|
|
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|
a || l?.(e);
|
|
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|
};
|
|
@@ -4792,7 +4813,7 @@ function ri({ actions: e = ti, className: r, density: i = "comfortable", disable
|
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|
"data-density": i,
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|
"data-layout": c,
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|
onKeyDown: (t) => {
|
|
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|
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let n =
|
|
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|
+
let n = ai[t.key];
|
|
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|
if (!n) return;
|
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|
let r = e.find((e) => e.direction === n);
|
|
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|
!r || r.disabled || a || (t.preventDefault(), d(n));
|
|
@@ -4800,7 +4821,7 @@ function ri({ actions: e = ti, className: r, density: i = "comfortable", disable
|
|
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|
tabIndex: 0,
|
|
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|
children: [/* @__PURE__ */ t("div", {
|
|
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|
className: "game-ui-movement-pad-grid",
|
|
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|
-
children: e.map((e) => /* @__PURE__ */ n(
|
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|
+
children: e.map((e) => /* @__PURE__ */ n(tr, {
|
|
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|
className: "game-ui-movement-button",
|
|
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|
"data-direction": e.direction,
|
|
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|
disabled: a || e.disabled,
|
|
@@ -4818,15 +4839,15 @@ function ri({ actions: e = ti, className: r, density: i = "comfortable", disable
|
|
|
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|
}), o ? /* @__PURE__ */ t("p", { children: o }) : null]
|
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|
});
|
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|
}
|
|
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|
-
var
|
|
4842
|
+
var si = {
|
|
4822
4843
|
generated: "Generated",
|
|
4823
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|
imported: "Imported",
|
|
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|
starter: "Starter"
|
|
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|
-
},
|
|
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|
+
}, ci = {
|
|
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|
generated: "ai",
|
|
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|
imported: "warning",
|
|
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|
starter: "neutral"
|
|
4829
|
-
},
|
|
4850
|
+
}, li = {
|
|
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|
error: "danger",
|
|
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|
generating: "ai",
|
|
4832
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|
missing: "danger",
|
|
@@ -4834,8 +4855,8 @@ var ii = {
|
|
|
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|
ready: "neutral",
|
|
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|
selected: "success"
|
|
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|
};
|
|
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|
-
function
|
|
4838
|
-
let { "aria-label": S, ...C } = x, w = ["game-ui-asset-card", a].filter(Boolean).join(" "), T = m ??
|
|
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|
+
function ui({ assetId: e, badges: r = [], cardLayout: i = "list", className: a, description: o, disabled: s, facts: c = [], icon: l = "gem", onClick: u, onSelect: d, selected: f = !1, source: p, sourceLabel: m, status: h = "ready", statusLabel: g, thumbnailAlt: _ = "", thumbnailSrc: v, title: y, type: b = "button", ...x }) {
|
|
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|
+
let { "aria-label": S, ...C } = x, w = ["game-ui-asset-card", a].filter(Boolean).join(" "), T = m ?? si[p], E = g ?? h;
|
|
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|
return /* @__PURE__ */ n("button", {
|
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|
"aria-label": S ?? y,
|
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|
"aria-pressed": f,
|
|
@@ -4866,11 +4887,11 @@ function si({ assetId: e, badges: r = [], cardLayout: i = "list", className: a,
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|
className: "game-ui-asset-card-badges",
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|
children: [
|
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|
/* @__PURE__ */ t(Q, {
|
|
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|
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tone:
|
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|
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tone: ci[p],
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|
children: T
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|
}),
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/* @__PURE__ */ t(Q, {
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|
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tone:
|
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|
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tone: li[h],
|
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|
children: E
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|
}),
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|
r.map((e) => /* @__PURE__ */ t(Q, {
|
|
@@ -4889,7 +4910,7 @@ function si({ assetId: e, badges: r = [], cardLayout: i = "list", className: a,
|
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|
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|
});
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|
}
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|
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function
|
|
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|
+
function di({ cardLayout: e = "auto", className: r, density: i = "comfortable", emptyAction: a, emptyDescription: o = "Assets will appear here when they are ready to place.", emptyTitle: s = "No assets ready", groups: c, label: l, onSelectAsset: u, selectedAssetId: d, subtitle: f, title: p }) {
|
|
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|
let m = ["game-ui-asset-library", r].filter(Boolean).join(" "), h = c.reduce((e, t) => e + t.assets.length, 0), g = c.reduce((e, t) => (t.assets.forEach((t) => {
|
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|
e[t.source] += 1;
|
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|
}), e), {
|
|
@@ -4914,15 +4935,15 @@ function ci({ cardLayout: e = "auto", className: r, density: i = "comfortable",
|
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|
"aria-label": "Asset source counts",
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|
className: "game-ui-asset-library-counts",
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|
children: Object.entries(g).map(([e, t]) => /* @__PURE__ */ n(Q, {
|
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|
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tone:
|
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|
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tone: ci[e],
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|
children: [
|
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|
-
|
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|
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si[e],
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|
" ",
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|
t
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|
]
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|
}, e))
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|
}),
|
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|
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h === 0 ? /* @__PURE__ */ t(
|
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|
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h === 0 ? /* @__PURE__ */ t(Qr, {
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|
action: a,
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|
description: o,
|
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|
icon: "gem",
|
|
@@ -4934,13 +4955,13 @@ function ci({ cardLayout: e = "auto", className: r, density: i = "comfortable",
|
|
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|
className: "game-ui-asset-library-group",
|
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|
"data-asset-source": r.source,
|
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|
children: [/* @__PURE__ */ n("header", { children: [/* @__PURE__ */ t("strong", { children: r.label }), r.source ? /* @__PURE__ */ t(Q, {
|
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|
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tone:
|
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|
-
children:
|
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|
+
tone: ci[r.source],
|
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|
+
children: si[r.source]
|
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|
}) : null] }), /* @__PURE__ */ t("div", {
|
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|
className: "game-ui-asset-library-grid",
|
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|
children: r.assets.map((n) => {
|
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|
let r = e === "auto" ? n.cardLayout : e;
|
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|
-
return /* @__PURE__ */ t(
|
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|
+
return /* @__PURE__ */ t(ui, {
|
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|
...n,
|
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|
...r ? { cardLayout: r } : {},
|
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|
...u ? { onSelect: u } : {},
|
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@@ -4954,7 +4975,7 @@ function ci({ cardLayout: e = "auto", className: r, density: i = "comfortable",
|
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|
})
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|
});
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|
}
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|
-
function
|
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|
+
function fi({ actions: e = [], capacityLabel: r = "Objects", className: i, density: a = "comfortable", maxObjects: o, objectActions: s = [], placedObjects: c, selectedLabel: l = "Selected", selectedTitle: u, statusLabel: d = "Status", statusTone: f = "neutral", statusValue: p = "Idle", title: m }) {
|
|
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|
let h = ["game-ui-placement-toolbar", i].filter(Boolean).join(" "), g = typeof c == "number" && typeof o == "number", _ = g && o > 0 ? Math.min(o, c) : 0;
|
|
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|
return /* @__PURE__ */ t(X, {
|
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|
className: h,
|
|
@@ -4963,7 +4984,7 @@ function li({ actions: e = [], capacityLabel: r = "Objects", className: i, densi
|
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|
children: /* @__PURE__ */ n("div", {
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|
"data-density": a,
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|
children: [
|
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|
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/* @__PURE__ */ t(
|
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|
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/* @__PURE__ */ t(ti, {
|
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|
density: a,
|
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|
facts: [{
|
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|
icon: "gem",
|
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@@ -4979,19 +5000,19 @@ function li({ actions: e = [], capacityLabel: r = "Objects", className: i, densi
|
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|
}],
|
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|
label: `${m} facts`
|
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|
}),
|
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|
-
g ? /* @__PURE__ */ t(
|
|
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|
+
g ? /* @__PURE__ */ t(Zr, {
|
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|
label: r,
|
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|
max: o,
|
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|
showValue: !0,
|
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|
tone: _ >= o ? "warning" : "success",
|
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|
value: _
|
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|
}) : null,
|
|
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|
-
e.length > 0 ? /* @__PURE__ */ t(
|
|
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|
+
e.length > 0 ? /* @__PURE__ */ t(ri, {
|
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|
actions: e,
|
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|
density: a,
|
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5013
|
label: `${m} actions`
|
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|
}) : null,
|
|
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|
-
s.length > 0 ? /* @__PURE__ */ t(
|
|
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|
+
s.length > 0 ? /* @__PURE__ */ t(ri, {
|
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|
actions: s,
|
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5017
|
density: a,
|
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5018
|
label: `${m} object actions`,
|
|
@@ -5001,7 +5022,7 @@ function li({ actions: e = [], capacityLabel: r = "Objects", className: i, densi
|
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|
})
|
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|
});
|
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|
}
|
|
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|
-
var
|
|
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|
+
var pi = fi, mi = {
|
|
5005
5026
|
build: "home",
|
|
5006
5027
|
flatten: "card",
|
|
5007
5028
|
inspect: "compass",
|
|
@@ -5011,7 +5032,7 @@ var ui = li, di = {
|
|
|
5011
5032
|
raise: "energy",
|
|
5012
5033
|
smooth: "lucky",
|
|
5013
5034
|
terrain: "portal"
|
|
5014
|
-
},
|
|
5035
|
+
}, hi = {
|
|
5015
5036
|
error: "danger",
|
|
5016
5037
|
locked: "warning",
|
|
5017
5038
|
missing: "danger",
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@@ -5019,10 +5040,10 @@ var ui = li, di = {
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ready: "neutral",
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selected: "success"
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function
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function gi(e, t, n, r) {
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let i = {
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disabled: !!(r || e.disabled),
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icon: e.icon ??
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icon: e.icon ?? mi[e.id] ?? "gem",
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id: e.id,
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label: e.label,
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@@ -5030,21 +5051,21 @@ function pi(e, t, n, r) {
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};
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return e.ariaLabel && (i.ariaLabel = e.ariaLabel), e.compactLabel && (i.compactLabel = e.compactLabel), e.meta && (i.meta = e.meta), e.shortcut && (i.shortcut = e.shortcut), n && (i.onAction = n), i;
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function
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function _i(e, t, n) {
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return Number.isNaN(e) ? t : Math.min(n, Math.max(t, e));
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function
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return e;
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function
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function yi(e, t) {
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return e === "auto" ? t === "mobile" || t === "small-mobile" ? "caption" : "hidden" : e;
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}
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function
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function bi({ activeModeId: e, className: r, disabled: i = !1, label: a, modes: o, onModeChange: s, variant: c = "desktop", "data-testid": l }) {
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return /* @__PURE__ */ n("section", {
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"aria-label": a,
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className: ["game-ui-terrain-mode-control", r].filter(Boolean).join(" "),
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"data-ui-hook": "terrain-mode-control",
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"data-variant":
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"data-variant": vi(c),
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children: [/* @__PURE__ */ t("span", {
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className: "game-ui-sr-only",
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@@ -5066,7 +5087,7 @@ function _i({ activeModeId: e, className: r, disabled: i = !1, label: a, modes:
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type: "button",
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children: [
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/* @__PURE__ */ t($, {
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icon: r.icon ??
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icon: r.icon ?? mi[r.id] ?? "portal",
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size: c === "small-mobile" ? "sm" : "md",
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style: "line"
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}),
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@@ -5081,8 +5102,8 @@ function _i({ activeModeId: e, className: r, disabled: i = !1, label: a, modes:
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})]
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function
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let d = ["game-ui-terrain-tool-strip", n].filter(Boolean).join(" "), f =
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+
function xi({ activeToolId: e, className: n, compactLabelMode: r = "auto", density: i = "comfortable", disabled: a = !1, label: o, onToolChange: s, tools: c, variant: l = "desktop", "data-testid": u }) {
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|
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+
let d = ["game-ui-terrain-tool-strip", n].filter(Boolean).join(" "), f = yi(r, l);
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return /* @__PURE__ */ t("section", {
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"aria-label": o,
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className: d,
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@@ -5091,8 +5112,8 @@ function vi({ activeToolId: e, className: n, compactLabelMode: r = "auto", densi
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"data-ui-hook": "terrain-tool-strip",
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"data-variant": l,
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"data-testid": u,
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children: /* @__PURE__ */ t(
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actions: c.map((t) =>
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children: /* @__PURE__ */ t(ri, {
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actions: c.map((t) => gi(t, e, s, a)),
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density: i,
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iconLabelMode: f,
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label: o,
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@@ -5100,18 +5121,18 @@ function vi({ activeToolId: e, className: n, compactLabelMode: r = "auto", densi
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})
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});
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}
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function
|
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5104
|
-
let l = ["game-ui-brush-controls", e].filter(Boolean).join(" "), u = o.minRadius ?? 1, d = o.maxRadius ?? 8, f = o.radiusStep ?? .25, p = o.minStrength ?? 0, m = o.maxStrength ?? 1, h = o.strengthStep ?? .05, g =
|
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|
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i?.(
|
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|
+
function Si({ className: e, labels: r = {}, onRadiusChange: i, onStrengthChange: a, state: o, variant: s = "desktop", "data-testid": c }) {
|
|
5125
|
+
let l = ["game-ui-brush-controls", e].filter(Boolean).join(" "), u = o.minRadius ?? 1, d = o.maxRadius ?? 8, f = o.radiusStep ?? .25, p = o.minStrength ?? 0, m = o.maxStrength ?? 1, h = o.strengthStep ?? .05, g = _i(o.radius, u, d), _ = _i(o.strength, p, m), v = !!o.disabled, y = (e) => {
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+
i?.(_i(Number(e.currentTarget.value), u, d));
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}, b = (e) => {
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a?.(
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a?.(_i(Number(e.currentTarget.value), p, m));
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};
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return /* @__PURE__ */ n("section", {
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className: l,
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"data-ui-hook": "brush-controls",
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"data-testid": c,
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children: [/* @__PURE__ */ t(
|
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children: [/* @__PURE__ */ t(qr, {
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...r.radiusHint ? { hint: r.radiusHint } : {},
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label: r.radius ?? "Brush radius",
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children: /* @__PURE__ */ n("div", {
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@@ -5141,7 +5162,7 @@ function yi({ className: e, labels: r = {}, onRadiusChange: i, onStrengthChange:
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value: g
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})
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}), /* @__PURE__ */ t(
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}), /* @__PURE__ */ t(qr, {
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...r.strengthHint ? { hint: r.strengthHint } : {},
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label: r.strength ?? "Brush strength",
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children: /* @__PURE__ */ n("div", {
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@@ -5174,7 +5195,7 @@ function yi({ className: e, labels: r = {}, onRadiusChange: i, onStrengthChange:
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})]
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});
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}
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-
function
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function Ci({ activeMaterialId: e, className: r, disabled: i = !1, label: a, materials: o, onMaterialChange: s, variant: c = "desktop", "data-testid": l }) {
|
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return /* @__PURE__ */ t("section", {
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"aria-label": a,
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className: ["game-ui-material-swatches", r].filter(Boolean).join(" "),
|
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@@ -5217,14 +5238,14 @@ function bi({ activeMaterialId: e, className: r, disabled: i = !1, label: a, mat
|
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|
})
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}
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function
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+
function wi({ canRedo: e = !1, canUndo: n = !1, className: r, disabled: i = !1, label: a, onRedo: o, onUndo: s, redoLabel: c = "Redo", undoLabel: l = "Undo", variant: u = "desktop", "data-testid": d }) {
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return /* @__PURE__ */ t("section", {
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className: ["game-ui-undo-redo-actions", r].filter(Boolean).join(" "),
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"data-ui-hook": "undo-redo-actions",
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children: /* @__PURE__ */ t(ri, {
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actions: [{
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|
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icon: "undo",
|
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@@ -5250,7 +5271,7 @@ function xi({ canRedo: e = !1, canUndo: n = !1, className: r, disabled: i = !1,
|
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}
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function
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|
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|
+
function Ti({ activeCategoryId: e, categories: r, className: i, density: a = "comfortable", emptyDescription: o = "Building pieces will appear here when a category is available.", emptyTitle: s = "No build pieces ready", label: c, onCategoryChange: l, onSelectItem: u, selectedItemId: d, title: f, variant: p = "desktop", "data-testid": m }) {
|
|
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|
let h = ["game-ui-build-library", i].filter(Boolean).join(" "), g = r.filter((e) => !e.disabled), _ = r.find((t) => t.id === e) ?? g[0] ?? r[0], v = _?.items ?? [], y = p === "small-mobile";
|
|
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|
return /* @__PURE__ */ t(X, {
|
|
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|
className: h,
|
|
@@ -5280,7 +5301,7 @@ function Si({ activeCategoryId: e, categories: r, className: i, density: a = "co
|
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/* @__PURE__ */ t($, {
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|
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icon: e.icon ?? mi[e.id] ?? "home",
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|
size: "sm",
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|
style: "line"
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}),
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@@ -5289,7 +5310,7 @@ function Si({ activeCategoryId: e, categories: r, className: i, density: a = "co
|
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]
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}, e.id);
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}), v.length === 0 || !_ ? /* @__PURE__ */ t(
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+
}), v.length === 0 || !_ ? /* @__PURE__ */ t(Qr, {
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|
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|
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title: s
|
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@@ -5327,7 +5348,7 @@ function Si({ activeCategoryId: e, categories: r, className: i, density: a = "co
|
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|
/* @__PURE__ */ n("span", {
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|
children: [/* @__PURE__ */ t(Q, {
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|
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tone:
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|
+
tone: hi[i],
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|
}), e.badges?.map((e) => /* @__PURE__ */ t(Q, {
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|
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@@ -5345,7 +5366,7 @@ function Si({ activeCategoryId: e, categories: r, className: i, density: a = "co
|
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function
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function Ei({ children: e, className: r, closeIcon: i = "close", closeLabel: a = "Close tools", disabled: o = !1, label: s, onOpenChange: c, open: l, panelId: u, title: d, triggerIcon: f = "settings", triggerLabel: p = "Tools", variant: m = "mobile", "data-testid": h }) {
|
|
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|
let g = ["game-ui-compact-game-drawer", r].filter(Boolean).join(" "), _ = u ?? `${d.toLowerCase().replace(/[^a-z0-9]+/g, "-") || "tools"}-drawer-panel`;
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|
return /* @__PURE__ */ n("aside", {
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|
"aria-label": s,
|
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@@ -5380,7 +5401,7 @@ function Ci({ children: e, className: r, closeIcon: i = "close", closeLabel: a =
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|
})]
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});
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}
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function
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|
+
function Di({ status: e }) {
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|
if (!e) return null;
|
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|
let r = typeof e.progressValue == "number" && typeof e.progressMax == "number", i = e.tone === "danger" ? "danger" : e.tone === "warning" ? "warning" : "success", a = e.progressMax ?? 100, o = e.progressValue ?? 0;
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|
return /* @__PURE__ */ n("div", {
|
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@@ -5393,7 +5414,7 @@ function wi({ status: e }) {
|
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|
children: e.label
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|
}),
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e.description ? /* @__PURE__ */ t("p", { children: e.description }) : null,
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r ? /* @__PURE__ */ t(
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r ? /* @__PURE__ */ t(Zr, {
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label: e.progressLabel ?? e.label,
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|
max: a,
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showValue: !0,
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@@ -5403,15 +5424,15 @@ function wi({ status: e }) {
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]
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});
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}
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function
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+
function Oi({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, activeToolId: a, brush: o, buildCategories: s = [], density: c = "comfortable", disabled: l = !1, materials: u = [], modes: d, onBrushRadiusChange: f, onBrushStrengthChange: p, onBuildCategoryChange: m, onMaterialChange: h, onModeChange: g, onRedo: _, onSelectBuildItem: v, onToolChange: y, onUndo: b, selectedBuildItemId: x, status: S, toolCompactLabelMode: C = "auto", tools: w, undoRedo: T, variant: E = "desktop" }) {
|
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|
return /* @__PURE__ */ n("div", {
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|
className: "game-ui-terrain-build-toolbox-body",
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|
"data-active-mode": i,
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"data-active-tool": a,
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"data-variant": E,
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children: [
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(
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+
/* @__PURE__ */ t(Di, { status: S }),
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+
/* @__PURE__ */ t(bi, {
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|
activeModeId: i,
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|
disabled: l,
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label: "Tool mode",
|
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@@ -5422,7 +5443,7 @@ function Ti({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, ac
|
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|
/* @__PURE__ */ n("div", {
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className: "game-ui-terrain-build-main-grid",
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|
children: [
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|
-
/* @__PURE__ */ t(
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+
/* @__PURE__ */ t(xi, {
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|
activeToolId: a,
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|
compactLabelMode: C,
|
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density: c,
|
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@@ -5432,7 +5453,7 @@ function Ti({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, ac
|
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tools: w,
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|
variant: E
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|
}),
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|
-
/* @__PURE__ */ t(
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|
+
/* @__PURE__ */ t(wi, {
|
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|
canRedo: T?.canRedo,
|
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|
canUndo: T?.canUndo,
|
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|
disabled: l,
|
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@@ -5443,7 +5464,7 @@ function Ti({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, ac
|
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|
undoLabel: T?.undoLabel,
|
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|
variant: E
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|
}),
|
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|
-
/* @__PURE__ */ t(
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|
+
/* @__PURE__ */ t(Si, {
|
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|
onRadiusChange: f,
|
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|
onStrengthChange: p,
|
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|
state: {
|
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@@ -5452,7 +5473,7 @@ function Ti({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, ac
|
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|
},
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|
variant: E
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|
}),
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|
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u.length > 0 ? /* @__PURE__ */ t(
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|
+
u.length > 0 ? /* @__PURE__ */ t(Ci, {
|
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|
activeMaterialId: r,
|
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5457
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|
disabled: l,
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5479
|
label: "Terrain materials",
|
|
@@ -5462,7 +5483,7 @@ function Ti({ activeBuildCategoryId: e, activeMaterialId: r, activeModeId: i, ac
|
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|
}) : null
|
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|
]
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|
}),
|
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|
-
s.length > 0 ? /* @__PURE__ */ t(
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|
+
s.length > 0 ? /* @__PURE__ */ t(Ti, {
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|
activeCategoryId: e,
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|
categories: s,
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density: c,
|
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function
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let u = ["game-ui-terrain-build-toolbox", e].filter(Boolean).join(" "), d = /* @__PURE__ */ t(
|
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function ki({ className: e, drawerOpen: n = !1, drawerTitle: r = "Terrain and build tools", label: i, onDrawerOpenChange: a, title: o, variant: s = "desktop", "data-testid": c, ...l }) {
|
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let u = ["game-ui-terrain-build-toolbox", e].filter(Boolean).join(" "), d = /* @__PURE__ */ t(Oi, {
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...l,
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return s === "mobile" || s === "small-mobile" ? /* @__PURE__ */ t(
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return s === "mobile" || s === "small-mobile" ? /* @__PURE__ */ t(Ei, {
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className: u,
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|
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}
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//#endregion
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//#region src/GameContractorTools.tsx
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var Ai = {
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accepted: "success",
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blocked: "danger",
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cancelled: "neutral",
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queued: "warning",
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|
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},
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}, ji = {
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|
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|
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|
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|
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|
cancelled: "close",
|
|
@@ -5524,26 +5545,26 @@ var Di = {
|
|
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|
queued: "hourglass",
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|
readyForReview: "vote",
|
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|
working: "energy"
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|
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|
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},
|
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|
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}, Mi = {
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|
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|
active: "ai",
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|
blocked: "danger",
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|
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|
complete: "success",
|
|
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|
pending: "neutral"
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|
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|
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},
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|
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}, Ni = {
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|
blocked: "danger",
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|
done: "success",
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|
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|
idle: "neutral",
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|
queued: "warning",
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|
working: "ai"
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|
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},
|
|
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|
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}, Pi = {
|
|
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|
"local-only": "Local only",
|
|
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|
mock: "Mock run",
|
|
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|
"paid-disabled": "Paid provider off"
|
|
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|
-
},
|
|
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|
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}, Fi = {
|
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|
"local-only": "success",
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|
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|
mock: "ai",
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|
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|
"paid-disabled": "warning"
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|
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|
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},
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|
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}, Ii = {
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|
accepted: [{
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|
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|
id: "revert",
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|
label: "Revert",
|
|
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|
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}]
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|
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function
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function Li(e, t) {
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|
if (t) return t;
|
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|
switch (e) {
|
|
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|
case "readyForReview": return "Ready for review";
|
|
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|
default: return e.replace(/([A-Z])/g, " $1").replace(/^./, (e) => e.toUpperCase());
|
|
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|
}
|
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|
}
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|
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|
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function
|
|
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|
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function Ri(e) {
|
|
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|
return e === "blocked" || e === "cancelled" ? "danger" : e === "accepted" || e === "readyForReview" ? "success" : e === "queued" || e === "draft" || e === "preview" ? "warning" : "accent";
|
|
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|
}
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|
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function
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|
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function zi(e) {
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|
switch (e) {
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|
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|
case "accepted": return 100;
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|
case "blocked": return 42;
|
|
@@ -5671,7 +5692,7 @@ function Ii(e) {
|
|
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|
case "working": return 64;
|
|
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|
}
|
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|
}
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|
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function
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|
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function Bi(e, t, n) {
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|
let r = {
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|
disabled: !!(n || e.disabled),
|
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|
id: e.id,
|
|
@@ -5680,14 +5701,14 @@ function Li(e, t, n) {
|
|
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|
};
|
|
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|
return e.icon && (r.icon = e.icon), e.ariaLabel && (r.ariaLabel = e.ariaLabel), e.meta && (r.meta = e.meta), t && (r.onAction = t), r;
|
|
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|
}
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|
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function
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|
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function Vi(e) {
|
|
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|
return e === "danger" || e === "warning" ? "alert" : "status";
|
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|
}
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|
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function
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|
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function Hi(e) {
|
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|
return !!(e.before && e.after);
|
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|
}
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|
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function
|
|
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|
-
let m = ["game-ui-construction-progress", e].filter(Boolean).join(" "), h = d ??
|
|
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|
+
function Ui({ className: e, label: r, max: i = 100, progressLabel: a = "Construction progress", showStatusBadge: o = !0, status: s, statusLabel: c, steps: l = [], validationWarnings: u = [], value: d, variant: f = "desktop", "data-testid": p }) {
|
|
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|
+
let m = ["game-ui-construction-progress", e].filter(Boolean).join(" "), h = d ?? zi(s), g = Li(s, c);
|
|
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|
return /* @__PURE__ */ n("section", {
|
|
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|
"aria-label": r,
|
|
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|
className: m,
|
|
@@ -5699,18 +5720,18 @@ function Bi({ className: e, label: r, max: i = 100, progressLabel: a = "Construc
|
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|
/* @__PURE__ */ n("header", {
|
|
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|
className: "game-ui-construction-progress-header",
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|
children: [/* @__PURE__ */ n("span", { children: [/* @__PURE__ */ t($, {
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|
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|
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icon:
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|
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icon: ji[s],
|
|
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|
size: "sm"
|
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|
}), /* @__PURE__ */ t("strong", { children: a })] }), o ? /* @__PURE__ */ t(Q, {
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|
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|
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tone:
|
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|
+
tone: Ai[s],
|
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children: g
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|
}) : null]
|
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}),
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|
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/* @__PURE__ */ t(
|
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|
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/* @__PURE__ */ t(Zr, {
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|
label: a,
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|
max: i,
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|
showValue: !0,
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|
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tone:
|
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|
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tone: Ri(s),
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|
value: h
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|
}),
|
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|
l.length > 0 ? /* @__PURE__ */ t("ol", {
|
|
@@ -5725,7 +5746,7 @@ function Bi({ className: e, label: r, max: i = 100, progressLabel: a = "Construc
|
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|
}),
|
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|
/* @__PURE__ */ n("span", { children: [/* @__PURE__ */ t("strong", { children: e.label }), e.caption ? /* @__PURE__ */ t("small", { children: e.caption }) : null] }),
|
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/* @__PURE__ */ t(Q, {
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|
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|
children: e.status
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|
})
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|
]
|
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@@ -5737,7 +5758,7 @@ function Bi({ className: e, label: r, max: i = 100, progressLabel: a = "Construc
|
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|
children: u.map((e) => /* @__PURE__ */ n("div", {
|
|
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|
className: "game-ui-construction-warning",
|
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|
"data-warning-tone": e.tone ?? "warning",
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|
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role:
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role: Vi(e.tone),
|
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children: [/* @__PURE__ */ t($, {
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|
icon: e.tone === "danger" || e.tone === "warning" ? "alert" : "check",
|
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|
size: "sm"
|
|
@@ -5747,8 +5768,8 @@ function Bi({ className: e, label: r, max: i = 100, progressLabel: a = "Construc
|
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|
]
|
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|
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|
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|
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function
|
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|
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let p = ["game-ui-construction-approval-bar", r].filter(Boolean).join(" "), m = e ??
|
|
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|
+
function Wi({ actions: e, className: r, disabled: i = !1, label: a, localOnlyLabel: o = "Local-only construction", onAction: s, providerMode: c, status: l, validationWarnings: u = [], variant: d = "desktop", "data-testid": f }) {
|
|
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|
+
let p = ["game-ui-construction-approval-bar", r].filter(Boolean).join(" "), m = e ?? Ii[l], h = u.filter((e) => e.tone !== "success").length, g = m.map((e) => Bi(e, s, i));
|
|
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|
return /* @__PURE__ */ n("section", {
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|
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|
|
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|
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|
|
@@ -5759,8 +5780,8 @@ function Vi({ actions: e, className: r, disabled: i = !1, label: a, localOnlyLab
|
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|
children: [/* @__PURE__ */ n("div", {
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|
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tone:
|
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|
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children:
|
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|
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tone: Fi[c],
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children: Pi[c]
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|
}) : /* @__PURE__ */ t(Q, {
|
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|
tone: "success",
|
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|
children: o
|
|
@@ -5775,21 +5796,21 @@ function Vi({ actions: e, className: r, disabled: i = !1, label: a, localOnlyLab
|
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|
tone: "success",
|
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|
children: "Validation clear"
|
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|
})]
|
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|
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}), g.length > 0 ? /* @__PURE__ */ t(
|
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|
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}), g.length > 0 ? /* @__PURE__ */ t(ri, {
|
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|
actions: g,
|
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|
density: d === "small-mobile" ? "dense" : "comfortable",
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|
label: `${a} actions`
|
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|
}) : null]
|
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|
});
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|
}
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|
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function
|
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|
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function Gi({ className: e, crew: r, emptyDescription: i = "Robot crew members appear here when a construction job starts.", emptyTitle: a = "No robot crew assigned", label: o, title: s, variant: c = "desktop", "data-testid": l }) {
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|
return /* @__PURE__ */ n("section", {
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|
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|
className: ["game-ui-robot-crew-status", e].filter(Boolean).join(" "),
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|
"data-ui-hook": "robot-crew-status",
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|
"data-variant": c,
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|
"data-testid": l,
|
|
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|
-
children: [s ? /* @__PURE__ */ t("header", { children: /* @__PURE__ */ t("strong", { children: s }) }) : null, r.length === 0 ? /* @__PURE__ */ t(
|
|
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|
+
children: [s ? /* @__PURE__ */ t("header", { children: /* @__PURE__ */ t("strong", { children: s }) }) : null, r.length === 0 ? /* @__PURE__ */ t(Qr, {
|
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|
description: i,
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|
icon: "ai",
|
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|
title: a
|
|
@@ -5812,7 +5833,7 @@ function Hi({ className: e, crew: r, emptyDescription: i = "Robot crew members a
|
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|
]
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|
}),
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|
/* @__PURE__ */ t(Q, {
|
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|
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tone:
|
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|
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tone: Ni[e.status],
|
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|
children: e.status
|
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|
})
|
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|
]
|
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@@ -5820,7 +5841,7 @@ function Hi({ className: e, crew: r, emptyDescription: i = "Robot crew members a
|
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|
})]
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|
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|
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function
|
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|
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function Ki({ activeView: e, after: r, before: i, className: a, label: o, onViewChange: s, variant: c = "desktop", "data-testid": l }) {
|
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|
let u = ["game-ui-before-after-toggle", a].filter(Boolean).join(" "), d = e === "before" ? i : r;
|
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|
return /* @__PURE__ */ n("section", {
|
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|
"aria-label": o,
|
|
@@ -5829,7 +5850,7 @@ function Ui({ activeView: e, after: r, before: i, className: a, label: o, onView
|
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|
"data-ui-hook": "before-after-toggle",
|
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|
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|
"data-testid": l,
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|
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children: [/* @__PURE__ */ t(
|
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|
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children: [/* @__PURE__ */ t(ar, {
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|
activeId: e,
|
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|
label: `${o} view`,
|
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|
...s ? { onSelect: (e) => s(e) } : {},
|
|
@@ -5856,8 +5877,8 @@ function Ui({ activeView: e, after: r, before: i, className: a, label: o, onView
|
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|
})]
|
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|
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|
}
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|
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function
|
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|
-
let f = ["game-ui-construction-job-card", e].filter(Boolean).join(" "), p =
|
|
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|
+
function qi({ className: e, density: r = "comfortable", job: i, onAction: a, onSelect: o, selected: s = !1, showApprovalBar: c = !0, showBeforeAfter: l = !1, variant: u = "desktop", "data-testid": d }) {
|
|
5881
|
+
let f = ["game-ui-construction-job-card", e].filter(Boolean).join(" "), p = Li(i.status, i.statusLabel), m = u === "mobile" || u === "small-mobile", h = i.facts ?? [];
|
|
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|
return /* @__PURE__ */ n("article", {
|
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|
className: f,
|
|
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|
"data-density": r,
|
|
@@ -5877,19 +5898,19 @@ function Wi({ className: e, density: r = "comfortable", job: i, onAction: a, onS
|
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|
onClick: () => o?.(i.id),
|
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|
type: "button",
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|
children: [/* @__PURE__ */ t($, {
|
|
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|
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icon:
|
|
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|
+
icon: ji[i.status],
|
|
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|
size: m ? "sm" : "md"
|
|
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5903
|
}), /* @__PURE__ */ n("span", { children: [/* @__PURE__ */ t("strong", { children: i.title }), i.description ? /* @__PURE__ */ t("small", { children: i.description }) : null] })]
|
|
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|
}), /* @__PURE__ */ n("span", {
|
|
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|
className: "game-ui-construction-job-badges",
|
|
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|
children: [
|
|
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|
/* @__PURE__ */ t(Q, {
|
|
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|
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tone:
|
|
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|
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tone: Ai[i.status],
|
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|
children: p
|
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|
}),
|
|
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|
i.providerMode ? /* @__PURE__ */ t(Q, {
|
|
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|
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tone:
|
|
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|
-
children:
|
|
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|
+
tone: Fi[i.providerMode],
|
|
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|
+
children: Pi[i.providerMode]
|
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|
}) : null,
|
|
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|
i.badges?.map((e) => /* @__PURE__ */ t(Q, {
|
|
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|
tone: e.tone ?? "neutral",
|
|
@@ -5907,7 +5928,7 @@ function Wi({ className: e, density: r = "comfortable", job: i, onAction: a, onS
|
|
|
5907
5928
|
h.map((e) => /* @__PURE__ */ n("span", { children: [/* @__PURE__ */ t("small", { children: e.label }), /* @__PURE__ */ t("b", { children: e.value })] }, e.id))
|
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|
]
|
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|
}),
|
|
5910
|
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/* @__PURE__ */ t(
|
|
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|
+
/* @__PURE__ */ t(Ui, {
|
|
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5932
|
label: `${i.title} progress`,
|
|
5912
5933
|
progressLabel: i.progressLabel,
|
|
5913
5934
|
status: i.status,
|
|
@@ -5918,19 +5939,19 @@ function Wi({ className: e, density: r = "comfortable", job: i, onAction: a, onS
|
|
|
5918
5939
|
max: i.progressMax,
|
|
5919
5940
|
variant: u
|
|
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5941
|
}),
|
|
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|
-
l &&
|
|
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|
+
l && Hi(i) ? /* @__PURE__ */ t(Ki, {
|
|
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5943
|
activeView: "after",
|
|
5923
5944
|
after: i.after,
|
|
5924
5945
|
before: i.before,
|
|
5925
5946
|
label: `${i.title} preview`,
|
|
5926
5947
|
variant: u
|
|
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5948
|
}) : null,
|
|
5928
|
-
i.crew && i.crew.length > 0 ? /* @__PURE__ */ t(
|
|
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|
+
i.crew && i.crew.length > 0 ? /* @__PURE__ */ t(Gi, {
|
|
5929
5950
|
crew: i.crew,
|
|
5930
5951
|
label: `${i.title} robot crew`,
|
|
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5952
|
variant: u
|
|
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|
}) : null,
|
|
5933
|
-
c ? /* @__PURE__ */ t(
|
|
5954
|
+
c ? /* @__PURE__ */ t(Wi, {
|
|
5934
5955
|
actions: i.actions,
|
|
5935
5956
|
label: `${i.title} approval`,
|
|
5936
5957
|
onAction: (e) => a?.(e, i.id),
|
|
@@ -5942,8 +5963,8 @@ function Wi({ className: e, density: r = "comfortable", job: i, onAction: a, onS
|
|
|
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5963
|
]
|
|
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5964
|
});
|
|
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|
}
|
|
5945
|
-
function
|
|
5946
|
-
return /* @__PURE__ */ t(
|
|
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|
+
function Ji({ children: e, className: n, closeLabel: r = "Close jobs", disabled: i = !1, jobs: a = [], label: o, onAction: s, onOpenChange: c, onSelectJob: l, open: u, panelId: d = "game-compact-job-drawer-panel", selectedJobId: f, title: p, triggerLabel: m = "Construction jobs", variant: h = "mobile", "data-testid": g }) {
|
|
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|
+
return /* @__PURE__ */ t(Ei, {
|
|
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5968
|
className: ["game-ui-compact-job-drawer", n].filter(Boolean).join(" "),
|
|
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5969
|
closeLabel: r,
|
|
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5970
|
disabled: i,
|
|
@@ -5959,7 +5980,7 @@ function Gi({ children: e, className: n, closeLabel: r = "Close jobs", disabled:
|
|
|
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5980
|
children: e ?? /* @__PURE__ */ t("div", {
|
|
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5981
|
className: "game-ui-compact-job-drawer-list",
|
|
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5982
|
tabIndex: 0,
|
|
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|
-
children: a.map((e) => /* @__PURE__ */ t(
|
|
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|
+
children: a.map((e) => /* @__PURE__ */ t(qi, {
|
|
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5984
|
density: "dense",
|
|
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5985
|
job: e,
|
|
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5986
|
onAction: s,
|
|
@@ -5971,7 +5992,7 @@ function Gi({ children: e, className: n, closeLabel: r = "Close jobs", disabled:
|
|
|
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5992
|
})
|
|
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5993
|
});
|
|
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|
}
|
|
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|
-
function
|
|
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|
+
function Yi({ activePreviewView: e = "after", className: r, density: i = "comfortable", drawerOpen: a = !1, emptyDescription: o = "Draft construction jobs will appear here before any provider call is allowed.", emptyTitle: s = "No construction jobs", jobs: c, label: l, onAction: u, onDrawerOpenChange: d, onPreviewViewChange: f, onSelectJob: p, selectedJobId: m, subtitle: h, title: g, variant: _ = "desktop", "data-testid": v }) {
|
|
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5996
|
let y = ["game-ui-contractor-panel", r].filter(Boolean).join(" "), b = c.find((e) => e.id === m) ?? c[0];
|
|
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|
return _ === "mobile" || _ === "small-mobile" ? /* @__PURE__ */ n("section", {
|
|
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|
"aria-label": l,
|
|
@@ -5980,7 +6001,7 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
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6001
|
"data-variant": _,
|
|
5981
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|
"data-testid": v,
|
|
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|
children: [
|
|
5983
|
-
/* @__PURE__ */ t(
|
|
6004
|
+
/* @__PURE__ */ t(Ji, {
|
|
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|
jobs: c,
|
|
5985
6006
|
label: `${l} drawer`,
|
|
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|
onAction: u,
|
|
@@ -5992,16 +6013,16 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
5992
6013
|
triggerLabel: "Contractor",
|
|
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6014
|
variant: _
|
|
5994
6015
|
}),
|
|
5995
|
-
b && !a ? /* @__PURE__ */ t(
|
|
6016
|
+
b && !a ? /* @__PURE__ */ t(qi, {
|
|
5996
6017
|
density: "dense",
|
|
5997
6018
|
job: b,
|
|
5998
6019
|
onAction: u,
|
|
5999
6020
|
onSelect: p,
|
|
6000
6021
|
selected: !0,
|
|
6001
|
-
showBeforeAfter:
|
|
6022
|
+
showBeforeAfter: Hi(b),
|
|
6002
6023
|
variant: _
|
|
6003
6024
|
}) : null,
|
|
6004
|
-
b ? null : /* @__PURE__ */ t(
|
|
6025
|
+
b ? null : /* @__PURE__ */ t(Qr, {
|
|
6005
6026
|
description: o,
|
|
6006
6027
|
icon: "energy",
|
|
6007
6028
|
title: s
|
|
@@ -6022,7 +6043,7 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6022
6043
|
className: "game-ui-contractor-panel-subtitle",
|
|
6023
6044
|
children: h
|
|
6024
6045
|
}) : null,
|
|
6025
|
-
c.length === 0 ? /* @__PURE__ */ t(
|
|
6046
|
+
c.length === 0 ? /* @__PURE__ */ t(Qr, {
|
|
6026
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|
description: o,
|
|
6027
6048
|
icon: "energy",
|
|
6028
6049
|
title: s
|
|
@@ -6033,7 +6054,7 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6033
6054
|
"aria-label": "Construction job queue",
|
|
6034
6055
|
className: "game-ui-contractor-job-list",
|
|
6035
6056
|
tabIndex: 0,
|
|
6036
|
-
children: c.map((e) => /* @__PURE__ */ t(
|
|
6057
|
+
children: c.map((e) => /* @__PURE__ */ t(qi, {
|
|
6037
6058
|
density: i,
|
|
6038
6059
|
job: e,
|
|
6039
6060
|
onAction: u,
|
|
@@ -6046,7 +6067,7 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6046
6067
|
className: "game-ui-contractor-detail",
|
|
6047
6068
|
"aria-label": `${b.title} detail`,
|
|
6048
6069
|
children: [
|
|
6049
|
-
/* @__PURE__ */ t(
|
|
6070
|
+
/* @__PURE__ */ t(Ui, {
|
|
6050
6071
|
label: `${b.title} progress detail`,
|
|
6051
6072
|
progressLabel: b.progressLabel,
|
|
6052
6073
|
status: b.status,
|
|
@@ -6057,7 +6078,7 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6057
6078
|
max: b.progressMax,
|
|
6058
6079
|
variant: _
|
|
6059
6080
|
}),
|
|
6060
|
-
|
|
6081
|
+
Hi(b) ? /* @__PURE__ */ t(Ki, {
|
|
6061
6082
|
activeView: e,
|
|
6062
6083
|
after: b.after,
|
|
6063
6084
|
before: b.before,
|
|
@@ -6065,13 +6086,13 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6065
6086
|
onViewChange: f,
|
|
6066
6087
|
variant: _
|
|
6067
6088
|
}) : null,
|
|
6068
|
-
/* @__PURE__ */ t(
|
|
6089
|
+
/* @__PURE__ */ t(Gi, {
|
|
6069
6090
|
crew: b.crew ?? [],
|
|
6070
6091
|
label: `${b.title} robot crew`,
|
|
6071
6092
|
title: "Robot crew",
|
|
6072
6093
|
variant: _
|
|
6073
6094
|
}),
|
|
6074
|
-
/* @__PURE__ */ t(
|
|
6095
|
+
/* @__PURE__ */ t(Wi, {
|
|
6075
6096
|
actions: b.actions,
|
|
6076
6097
|
label: `${b.title} approval`,
|
|
6077
6098
|
onAction: u ? (e) => u(e, b.id) : void 0,
|
|
@@ -6089,16 +6110,16 @@ function Ki({ activePreviewView: e = "after", className: r, density: i = "comfor
|
|
|
6089
6110
|
}
|
|
6090
6111
|
//#endregion
|
|
6091
6112
|
//#region src/GamePanelSystem.tsx
|
|
6092
|
-
function
|
|
6113
|
+
function Xi(...e) {
|
|
6093
6114
|
return e.filter(Boolean).join(" ");
|
|
6094
6115
|
}
|
|
6095
|
-
var
|
|
6116
|
+
var Zi = {
|
|
6096
6117
|
collapse: "Collapse",
|
|
6097
6118
|
expand: "Expand"
|
|
6098
6119
|
};
|
|
6099
|
-
function
|
|
6120
|
+
function Qi({ actions: e, children: r, className: i, defaultOpen: a = !0, labels: o, onOpenChange: s, open: c, title: l, tone: d = "default", ...f }) {
|
|
6100
6121
|
let p = u(), [h, g] = m(a), _ = c ?? h, v = {
|
|
6101
|
-
...
|
|
6122
|
+
...Zi,
|
|
6102
6123
|
...o
|
|
6103
6124
|
}, y = () => {
|
|
6104
6125
|
let e = !_;
|
|
@@ -6106,7 +6127,7 @@ function Yi({ actions: e, children: r, className: i, defaultOpen: a = !0, labels
|
|
|
6106
6127
|
};
|
|
6107
6128
|
return /* @__PURE__ */ n("section", {
|
|
6108
6129
|
...f,
|
|
6109
|
-
className:
|
|
6130
|
+
className: Xi("game-ui-collapsible", i),
|
|
6110
6131
|
"data-open": _,
|
|
6111
6132
|
"data-panel-tone": d,
|
|
6112
6133
|
children: [/* @__PURE__ */ n("header", {
|
|
@@ -6145,13 +6166,13 @@ function Yi({ actions: e, children: r, className: i, defaultOpen: a = !0, labels
|
|
|
6145
6166
|
})]
|
|
6146
6167
|
});
|
|
6147
6168
|
}
|
|
6148
|
-
var
|
|
6169
|
+
var $i = {
|
|
6149
6170
|
close: "Close",
|
|
6150
6171
|
maximize: "Maximize",
|
|
6151
6172
|
minimize: "Minimize",
|
|
6152
6173
|
restore: "Restore"
|
|
6153
6174
|
};
|
|
6154
|
-
function
|
|
6175
|
+
function ea({ kind: e }) {
|
|
6155
6176
|
return /* @__PURE__ */ t("svg", {
|
|
6156
6177
|
"aria-hidden": "true",
|
|
6157
6178
|
fill: "none",
|
|
@@ -6171,9 +6192,9 @@ function Zi({ kind: e }) {
|
|
|
6171
6192
|
})
|
|
6172
6193
|
});
|
|
6173
6194
|
}
|
|
6174
|
-
function
|
|
6195
|
+
function ta({ allowMaximize: e = !0, allowMinimize: r = !0, children: i, className: a, defaultState: o = "normal", footer: s, icon: c, labels: l, onClose: u, onStateChange: d, state: f, title: p, ...h }) {
|
|
6175
6196
|
let [g, _] = m(o), v = f ?? g, y = {
|
|
6176
|
-
|
|
6197
|
+
...$i,
|
|
6177
6198
|
...l
|
|
6178
6199
|
}, b = (e) => {
|
|
6179
6200
|
f === void 0 && _(e), d?.(e);
|
|
@@ -6181,7 +6202,7 @@ function Qi({ allowMaximize: e = !0, allowMinimize: r = !0, children: i, classNa
|
|
|
6181
6202
|
return /* @__PURE__ */ n("section", {
|
|
6182
6203
|
...h,
|
|
6183
6204
|
"aria-label": p,
|
|
6184
|
-
className:
|
|
6205
|
+
className: Xi("game-ui-window", a),
|
|
6185
6206
|
"data-window-state": v,
|
|
6186
6207
|
role: "group",
|
|
6187
6208
|
children: [/* @__PURE__ */ n("header", {
|
|
@@ -6204,21 +6225,21 @@ function Qi({ allowMaximize: e = !0, allowMinimize: r = !0, children: i, classNa
|
|
|
6204
6225
|
className: "game-ui-icon-button game-ui-window-button",
|
|
6205
6226
|
onClick: () => b(x ? "normal" : "minimized"),
|
|
6206
6227
|
type: "button",
|
|
6207
|
-
children: /* @__PURE__ */ t(
|
|
6228
|
+
children: /* @__PURE__ */ t(ea, { kind: x ? "restore" : "minimize" })
|
|
6208
6229
|
}) : null,
|
|
6209
6230
|
e ? /* @__PURE__ */ t("button", {
|
|
6210
6231
|
"aria-label": S ? y.restore : y.maximize,
|
|
6211
6232
|
className: "game-ui-icon-button game-ui-window-button",
|
|
6212
6233
|
onClick: () => b(S ? "normal" : "maximized"),
|
|
6213
6234
|
type: "button",
|
|
6214
|
-
children: /* @__PURE__ */ t(
|
|
6235
|
+
children: /* @__PURE__ */ t(ea, { kind: S ? "restore" : "maximize" })
|
|
6215
6236
|
}) : null,
|
|
6216
6237
|
u ? /* @__PURE__ */ t("button", {
|
|
6217
6238
|
"aria-label": y.close,
|
|
6218
6239
|
className: "game-ui-icon-button game-ui-window-button",
|
|
6219
6240
|
onClick: u,
|
|
6220
6241
|
type: "button",
|
|
6221
|
-
children: /* @__PURE__ */ t(
|
|
6242
|
+
children: /* @__PURE__ */ t(ea, { kind: "close" })
|
|
6222
6243
|
}) : null
|
|
6223
6244
|
]
|
|
6224
6245
|
})
|
|
@@ -6238,14 +6259,14 @@ function Qi({ allowMaximize: e = !0, allowMinimize: r = !0, children: i, classNa
|
|
|
6238
6259
|
})]
|
|
6239
6260
|
});
|
|
6240
6261
|
}
|
|
6241
|
-
function
|
|
6262
|
+
function na({ children: e, className: r, closeLabel: i = "Close", closeOnBackdrop: a = !0, footer: o, onClose: s, open: c, position: d = "center", size: f = "md", title: m }) {
|
|
6242
6263
|
let h = p(null), g = u();
|
|
6243
6264
|
return l(() => {
|
|
6244
6265
|
let e = h.current;
|
|
6245
6266
|
e && (c && !e.open && e.showModal(), !c && e.open && e.close());
|
|
6246
6267
|
}, [c]), /* @__PURE__ */ t("dialog", {
|
|
6247
6268
|
"aria-labelledby": g,
|
|
6248
|
-
className:
|
|
6269
|
+
className: Xi("game-ui-modal", r),
|
|
6249
6270
|
"data-position": d,
|
|
6250
6271
|
"data-size": f,
|
|
6251
6272
|
onCancel: (e) => {
|
|
@@ -6269,7 +6290,7 @@ function $i({ children: e, className: r, closeLabel: i = "Close", closeOnBackdro
|
|
|
6269
6290
|
className: "game-ui-icon-button game-ui-window-button",
|
|
6270
6291
|
onClick: s,
|
|
6271
6292
|
type: "button",
|
|
6272
|
-
children: /* @__PURE__ */ t(
|
|
6293
|
+
children: /* @__PURE__ */ t(ea, { kind: "close" })
|
|
6273
6294
|
})]
|
|
6274
6295
|
}),
|
|
6275
6296
|
/* @__PURE__ */ t("div", {
|
|
@@ -6286,7 +6307,7 @@ function $i({ children: e, className: r, closeLabel: i = "Close", closeOnBackdro
|
|
|
6286
6307
|
}
|
|
6287
6308
|
//#endregion
|
|
6288
6309
|
//#region src/previewStates.ts
|
|
6289
|
-
var
|
|
6310
|
+
var ra = [
|
|
6290
6311
|
{
|
|
6291
6312
|
id: "history-human-long",
|
|
6292
6313
|
kind: "human",
|
|
@@ -6308,23 +6329,23 @@ var ea = [
|
|
|
6308
6329
|
speaker: "Table",
|
|
6309
6330
|
text: "Three votes are locked. One more read can still change the pact."
|
|
6310
6331
|
}
|
|
6311
|
-
],
|
|
6312
|
-
...z,
|
|
6313
|
-
...ye,
|
|
6314
|
-
...be,
|
|
6332
|
+
], ia = {
|
|
6315
6333
|
...B,
|
|
6316
6334
|
...V,
|
|
6335
|
+
...ve,
|
|
6317
6336
|
...H,
|
|
6318
6337
|
...U,
|
|
6319
|
-
...
|
|
6320
|
-
...
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...xe,
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...z
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}, aa = {
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|
toneAttr: "data-game-ui-tone",
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|
toneGlass: "glass",
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|
densityAttr: "data-game-ui-density",
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|
densityCompact: "compact",
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|
scopeClass: "game-ui-overlay-scope"
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|
-
},
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|
+
}, oa = be, sa = /* @__PURE__ */ "--game-ui-bg.--game-ui-surface.--game-ui-surface-raised.--game-ui-panel.--game-ui-panel-strong.--game-ui-panel-deep.--game-ui-text.--game-ui-text-muted.--game-ui-accent.--game-ui-accent-bright.--game-ui-secondary.--game-ui-success.--game-ui-success-bright.--game-ui-danger.--game-ui-danger-bright.--game-ui-warning.--game-ui-focus-ring.--game-ui-border-subtle.--game-ui-border-strong.--game-ui-disabled.--game-ui-ink-deep.--game-ui-border-ink.--game-ui-wood.--game-ui-ink-title.--game-ui-ink-heading.--game-ui-liquid-metal-face.--game-ui-liquid-metal-ink".split("."), ca = {
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en: {
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|
triggerLabel: "EN",
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|
langMenuLabel: "Preview language",
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@@ -6526,7 +6547,7 @@ var ea = [
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hint: "Rotate manually if this browser blocks automatic landscape lock."
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},
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historyLabel: "Round history",
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history:
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history: ra
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},
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"zh-CN": {
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triggerLabel: "中",
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]
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}
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|
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},
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}, la = i(ca.en), ua = () => c(la), da = [
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|
{
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|
id: "colors",
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|
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tokens:
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tokens: L
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{
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|
id: "semantic",
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tokens:
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{
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|
id: "typography",
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|
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{
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{
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id: "radius",
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},
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{
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|
id: "elevation",
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tokens:
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tokens: U
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},
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|
{
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|
id: "motion",
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tokens:
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|
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tokens: W
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|
},
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|
{
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|
id: "overlayGlass",
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tokens:
|
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|
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tokens: _e
|
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|
},
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|
{
|
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|
id: "liquidMetal",
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|
-
tokens:
|
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|
+
tokens: R
|
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|
},
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|
{
|
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|
id: "liquidGooey",
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|
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tokens:
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|
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tokens: z
|
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|
},
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|
{
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|
id: "layers",
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tokens:
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|
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tokens: ye
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|
},
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|
{
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|
id: "targets",
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|
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tokens:
|
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|
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tokens: be
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|
},
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|
{
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|
id: "assetSizing",
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|
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tokens:
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|
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tokens: xe
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|
}
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|
];
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|
-
function
|
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|
+
function fa({ id: e, label: r, tokens: i }) {
|
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|
return /* @__PURE__ */ n("article", {
|
|
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|
className: "game-ui-token-card",
|
|
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|
children: [/* @__PURE__ */ t("h3", { children: r }), /* @__PURE__ */ t("div", {
|
|
@@ -6819,18 +6840,18 @@ function la({ id: e, label: r, tokens: i }) {
|
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|
})]
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|
});
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|
}
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|
-
function
|
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|
+
function pa() {
|
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|
return /* @__PURE__ */ t("div", {
|
|
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|
"aria-label": "Clay color swatches",
|
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|
className: "game-ui-swatch-grid",
|
|
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|
-
children: Object.entries(
|
|
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|
+
children: Object.entries(L).map(([e, r]) => /* @__PURE__ */ n("figure", {
|
|
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|
className: "game-ui-swatch",
|
|
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|
children: [/* @__PURE__ */ t("span", { style: { background: r } }), /* @__PURE__ */ n("figcaption", { children: [/* @__PURE__ */ t("strong", { children: e }), /* @__PURE__ */ t("code", { children: r })] })]
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|
}, e))
|
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|
});
|
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|
}
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|
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function
|
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|
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let { type: e } =
|
|
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|
+
function ma() {
|
|
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|
+
let { type: e } = ua();
|
|
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|
return /* @__PURE__ */ n("div", {
|
|
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|
className: "game-ui-type-scale",
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|
children: [
|
|
@@ -6845,8 +6866,8 @@ function da() {
|
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|
]
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|
});
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|
}
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|
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function
|
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|
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let { buttons: e } =
|
|
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|
+
function ha() {
|
|
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|
+
let { buttons: e } = ua();
|
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|
return /* @__PURE__ */ n(X, {
|
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|
title: e.panelTitle,
|
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|
tone: "strong",
|
|
@@ -6884,9 +6905,9 @@ function fa() {
|
|
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|
/* @__PURE__ */ n("div", {
|
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|
className: "game-ui-component-row",
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|
children: [
|
|
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|
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/* @__PURE__ */ t(
|
|
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|
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/* @__PURE__ */ t(nr, {
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|
label: e.settingsTip,
|
|
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|
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children: /* @__PURE__ */ t(
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|
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|
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children: /* @__PURE__ */ t(tr, {
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|
label: e.settingsTip,
|
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|
children: /* @__PURE__ */ t($, {
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|
icon: "settings",
|
|
@@ -6894,7 +6915,7 @@ function fa() {
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|
})
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|
})
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|
}),
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|
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/* @__PURE__ */ t(
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|
+
/* @__PURE__ */ t(tr, {
|
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|
label: e.copyInvite,
|
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|
children: /* @__PURE__ */ t($, {
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|
icon: "copy",
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|
@@ -6915,7 +6936,7 @@ function fa() {
|
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|
})
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|
]
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|
}),
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|
-
/* @__PURE__ */ t(
|
|
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|
+
/* @__PURE__ */ t(ar, {
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|
activeId: "live",
|
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|
label: e.segmentedLabel,
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|
options: [
|
|
@@ -6933,7 +6954,7 @@ function fa() {
|
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|
}
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|
]
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|
}),
|
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|
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/* @__PURE__ */ t(
|
|
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|
+
/* @__PURE__ */ t(rr, {
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|
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|
activeId: "portal",
|
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|
tabs: [
|
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|
{
|
|
@@ -6950,7 +6971,7 @@ function fa() {
|
|
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|
}
|
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|
]
|
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|
}),
|
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|
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/* @__PURE__ */ t(
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|
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|
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/* @__PURE__ */ t(cr, {
|
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|
items: [
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|
{
|
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|
id: "wave",
|
|
@@ -6967,28 +6988,28 @@ function fa() {
|
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|
],
|
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|
label: e.radialLabel
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|
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(or, {
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|
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|
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(sr, {
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|
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|
}
|
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|
-
function
|
|
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|
-
let { hud: e, tiles: r } =
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|
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|
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function ga() {
|
|
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|
+
let { hud: e, tiles: r } = ua();
|
|
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|
return /* @__PURE__ */ n("div", {
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|
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|
className: "game-ui-stage-demo",
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|
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|
children: [/* @__PURE__ */ n("div", {
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|
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|
"aria-label": "Clay world HUD preview",
|
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|
className: "game-ui-stage-world",
|
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|
children: [
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|
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|
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/* @__PURE__ */ t(
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|
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/* @__PURE__ */ t(Pr, {
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|
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|
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7014
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7015
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{
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@@ -7011,15 +7032,15 @@ function pa() {
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|
value: "02:46"
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|
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actions: /* @__PURE__ */ n(
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actions: /* @__PURE__ */ n(er, {
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children: [/* @__PURE__ */ t(tr, {
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label: e.history,
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children: /* @__PURE__ */ t($, {
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icon: "scroll",
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size: "sm"
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|
})
|
|
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|
-
}), /* @__PURE__ */ t(
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|
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}), /* @__PURE__ */ t(tr, {
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label: e.settings,
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|
children: /* @__PURE__ */ t($, {
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|
}), /* @__PURE__ */ n("div", {
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className: "game-ui-stage-sidecar",
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children: [
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Ir, {
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|
icon: "scroll",
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|
kicker: r.daily.kicker,
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title: r.daily.title,
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tone: "daily"
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Ir, {
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icon: "portal",
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kicker: r.portal.kicker,
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|
title: r.portal.title,
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|
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|
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Ir, {
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summary: r.host.summary,
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@@ -7087,21 +7108,21 @@ function pa() {
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|
})]
|
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|
});
|
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|
}
|
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|
-
function
|
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|
-
let { hud: e, buttons: r } =
|
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|
+
function _a() {
|
|
7112
|
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let { hud: e, buttons: r } = ua(), i = (i) => {
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|
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7113
|
let a = i === "glass";
|
|
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7114
|
return /* @__PURE__ */ n("div", {
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7115
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"aria-label": a ? "Overlay glass HUD" : "Default clay HUD",
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|
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className: [
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|
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|
"game-ui-stage-world",
|
|
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|
"game-ui-overlay-glass-proof",
|
|
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|
-
a ?
|
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|
+
a ? aa.scopeClass : void 0
|
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|
].filter(Boolean).join(" "),
|
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7121
|
...a ? {
|
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[
|
|
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-
[
|
|
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|
+
[aa.toneAttr]: aa.toneGlass,
|
|
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[aa.densityAttr]: aa.densityCompact
|
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7124
|
} : {},
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|
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children: [/* @__PURE__ */ t(
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|
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children: [/* @__PURE__ */ t(Pr, {
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|
label: e.label,
|
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7127
|
items: [
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7128
|
{
|
|
@@ -7124,15 +7145,15 @@ function ma() {
|
|
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|
value: "02:46"
|
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|
}
|
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|
],
|
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|
-
actions: /* @__PURE__ */ n(
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|
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actions: /* @__PURE__ */ n(er, {
|
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|
label: e.tools,
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|
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children: [/* @__PURE__ */ t(
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|
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|
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children: [/* @__PURE__ */ t(tr, {
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|
label: e.history,
|
|
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|
children: /* @__PURE__ */ t($, {
|
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|
icon: "scroll",
|
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|
size: "sm"
|
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|
})
|
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|
-
}), /* @__PURE__ */ t(
|
|
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|
+
}), /* @__PURE__ */ t(tr, {
|
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|
label: e.settings,
|
|
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|
children: /* @__PURE__ */ t($, {
|
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7159
|
icon: "settings",
|
|
@@ -7153,7 +7174,7 @@ function ma() {
|
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|
tone: "success",
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|
children: r.readyBadge
|
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7176
|
}),
|
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|
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/* @__PURE__ */ t(
|
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|
+
/* @__PURE__ */ t(Zr, {
|
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|
label: e.reveal,
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|
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function
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let { liquidMetal: e } =
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function
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let { modals: e } =
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function ya() {
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return /* @__PURE__ */ n("div", {
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/* @__PURE__ */ t(
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function
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let { cards: e } =
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function ba() {
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var
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{
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|
id: "terrain",
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|
label: "Terrain",
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|
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|
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|
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|
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|
|
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|
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|
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|
icon: "home",
|
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|
|
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|
status: "ready"
|
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|
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|
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function
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|
|
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|
return /* @__PURE__ */ n("div", {
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|
|
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|
strength: .45
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|
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buildCategories:
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|
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|
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|
|
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|
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materials:
|
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|
status: {
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|
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|
progressValue: 68
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|
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},
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|
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|
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|
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|
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activeMaterialId: "path",
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|
activeModeId: "terrain",
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@@ -7434,11 +7455,11 @@ function Sa() {
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|
radius: 1.5,
|
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|
strength: .3
|
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|
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|
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buildCategories:
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|
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drawerOpen: !0,
|
|
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|
label: "Small mobile terrain drawer",
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|
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materials:
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selectedBuildItemId: "floor-2x2",
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|
status: {
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|
label: "Blocked",
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|
description: "This edit would bury a placed object."
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|
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|
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|
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|
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function
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function Ea({ label: e, mode: r }) {
|
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|
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|
|
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|
className: "game-ui-construction-preview-card",
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"data-preview": r,
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|
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var Da = [
|
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|
{
|
|
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|
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|
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title: "Deck robot crew",
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|
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|
before: {
|
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|
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caption: "Uneven terrain pad.",
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content: /* @__PURE__ */ t(
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|
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content: /* @__PURE__ */ t(Ea, {
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label: "Rough pad",
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|
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|
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|
@@ -7538,7 +7559,7 @@ var wa = [
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after: {
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|
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caption: "Flattened foundation pad with safe clearance.",
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content: /* @__PURE__ */ t(
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|
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content: /* @__PURE__ */ t(Ea, {
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|
label: "Foundation ready",
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|
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|
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|
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@@ -7567,19 +7588,19 @@ var wa = [
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|
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|
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|
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|
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|
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function
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function Oa() {
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|
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|
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|
label: "AI contractor jobs",
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|
selectedJobId: "review-house-pad",
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|
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|
subtitle: "Official contractor UI covers drafts, previews, robot work, validation, review, and local-only provider boundaries.",
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title: "AI contractor",
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|
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|
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|
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|
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|
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jobs:
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jobs: Da,
|
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|
label: "Small mobile contractor jobs",
|
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|
selectedJobId: "blocked-fence",
|
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|
title: "Contractor",
|
|
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|
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|
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function ka() {
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|
+
return /* @__PURE__ */ t($r, {
|
|
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|
title: "OwnMySpace island editor preview",
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|
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hud: /* @__PURE__ */ t(
|
|
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hud: /* @__PURE__ */ t(ti, {
|
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|
label: "Island facts",
|
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|
facts: [
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{
|
|
@@ -7614,11 +7635,11 @@ function Ea() {
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movementPad: /* @__PURE__ */ t(
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|
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movementPad: /* @__PURE__ */ t(oi, {
|
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|
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|
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assetLibrary: /* @__PURE__ */ t(
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|
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assetLibrary: /* @__PURE__ */ t(di, {
|
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label: "Placeable assets",
|
|
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|
title: "Assets",
|
|
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|
subtitle: "Starter, generated, and imported assets stay visibly distinct but share one placement path.",
|
|
@@ -7665,7 +7686,7 @@ function Ea() {
|
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|
}
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|
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|
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bottomBar: /* @__PURE__ */ t(
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|
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|
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|
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|
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|
selectedTitle: "Manual chair",
|
|
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|
placedObjects: 3,
|
|
@@ -7701,7 +7722,7 @@ function Ea() {
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var
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var Aa = [{
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id: "starter",
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label: "Starter pieces",
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source: "starter",
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function ja() {
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return /* @__PURE__ */ t("div", {
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className: "game-ui-asset-compression-repro",
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"aria-label": "Asset card compression repro",
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className: "game-ui-asset-compression-repro-surface",
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"data-repro-surface": e.id,
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style: { "--repro-width": e.width },
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children: [/* @__PURE__ */ t(Q, { children: e.label }), /* @__PURE__ */ t(
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children: [/* @__PURE__ */ t(Q, { children: e.label }), /* @__PURE__ */ t(di, {
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density: "dense",
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groups:
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groups: Aa,
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label: `${e.label} assets`,
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selectedAssetId: "asset-repro-chair",
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title: "Build"
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}, e.id))
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let { firstSession: e } =
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function Ma() {
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let { firstSession: e } = ua();
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return /* @__PURE__ */ n("div", {
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className: "game-ui-first-session-preview",
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children: [/* @__PURE__ */ t("div", {
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className: "game-ui-first-session-world",
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children: /* @__PURE__ */ t(Ur, {
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batteryCount: 5,
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})
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}), /* @__PURE__ */ t("div", {
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className: "game-ui-first-session-modal-slot",
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children: /* @__PURE__ */ t(
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children: /* @__PURE__ */ t(Wr, {
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open: !0,
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onDismiss: () => void 0,
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let { responsive: e } =
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function Na() {
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let { responsive: e } = ua();
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return /* @__PURE__ */ n("div", {
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className: "game-ui-proof-frames",
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children: [/* @__PURE__ */ n("article", {
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className: "game-ui-proof-frame is-desktop",
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children: [/* @__PURE__ */ n("header", { children: [/* @__PURE__ */ t(Q, { children: e.desktop }), /* @__PURE__ */ t("strong", { children: "1440×900" })] }), /* @__PURE__ */ t(
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children: [/* @__PURE__ */ n("header", { children: [/* @__PURE__ */ t(Q, { children: e.desktop }), /* @__PURE__ */ t("strong", { children: "1440×900" })] }), /* @__PURE__ */ t(ga, {})]
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}), /* @__PURE__ */ n("article", {
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className: "game-ui-proof-frame is-mobile-landscape",
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children: [/* @__PURE__ */ n("header", { children: [/* @__PURE__ */ t(Q, { children: e.mobileLandscape }), /* @__PURE__ */ t("strong", { children: "844×390" })] }), /* @__PURE__ */ t(
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children: [/* @__PURE__ */ n("header", { children: [/* @__PURE__ */ t(Q, { children: e.mobileLandscape }), /* @__PURE__ */ t("strong", { children: "844×390" })] }), /* @__PURE__ */ t(ga, {})]
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function Pa() {
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let { forms: e } = ua();
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return /* @__PURE__ */ n("div", {
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className: "game-ui-preview-two-up",
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children: [/* @__PURE__ */ n(X, {
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title: e.formsTitle,
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tone: "strong",
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children: [
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(qr, {
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children: /* @__PURE__ */ t(Gr, { placeholder: e.roomCodePlaceholder })
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/* @__PURE__ */ t(qr, {
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required: !0,
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invalid: !0,
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defaultChecked: !0,
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/* @__PURE__ */ n("div", {
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className: "game-ui-component-row",
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children: [
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Xr, {
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name: "Mika Ono",
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status: "online"
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}),
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/* @__PURE__ */ t(Xr, {
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name: "River",
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size: "lg",
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/* @__PURE__ */ t(Xr, {
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name: "Noa",
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Xr, {
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name: e.guestName,
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size: "sm"
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})
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(Zr, {
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label: e.revealLabel,
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showValue: !0,
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value: 64
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/* @__PURE__ */ t(Zr, {
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label: e.batteryLabel,
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max: 20,
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showValue: !0,
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action: /* @__PURE__ */ t(w, {
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variant: "primary",
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var Fa = pr.filter((e) => _r(e).includes("game")), Ia = pr.filter((e) => _r(e).includes("line"));
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function La({ names: e, style: r }) {
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return /* @__PURE__ */ t("div", {
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className: "game-ui-icon-grid",
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children: e.map((e) => /* @__PURE__ */ n("figure", {
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@@ -7943,10 +7964,10 @@ function Pa({ names: e, style: r }) {
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}, `${r}-${e}`))
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function Ra() {
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return /* @__PURE__ */ t("div", {
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className: "game-ui-icon-grid",
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children: yr.map((e) => /* @__PURE__ */ n("figure", {
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className: "game-ui-icon-cell",
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children: [/* @__PURE__ */ t("span", {
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className: "game-ui-asset-icon",
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"aria-hidden": !0,
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src: vr[e]
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let { gallery: e } =
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function za() {
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let { gallery: e } = ua();
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return /* @__PURE__ */ n("div", {
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className: "game-ui-icon-gallery",
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children: [
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children: e.gameHint
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className: "game-ui-small-copy",
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function
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let [i, a] = m("en"), o =
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function Ba({ title: e, body: r }) {
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let [i, a] = m("en"), o = ca[i], s = e && i === "en" ? e : o.heroTitle, c = r && i === "en" ? r : o.heroBody;
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return l(() => (document.documentElement.dataset.gameUiPreview = "clay", () => {
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delete document.documentElement.dataset.gameUiPreview;
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value: o,
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children: /* @__PURE__ */ n("main", {
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"aria-label": "Swimmer UI Kit clay preview",
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children: "@pieai/swimmer-ui-kit"
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(zr, {
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id: "game-ui-preview-token-title",
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label: o.tokenGroups[e.id] ?? e.id,
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tokens: e.tokens
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]
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/* @__PURE__ */ n("section", {
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children: [/* @__PURE__ */ t("h2", {
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id: "game-ui-preview-type-title",
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}), /* @__PURE__ */ t(ma, {})]
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/* @__PURE__ */ n("section", {
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"aria-labelledby": "game-ui-preview-components-title",
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id: "game-ui-preview-components-title",
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children: o.sections.components
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/* @__PURE__ */ t(
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/* @__PURE__ */ t(ha, {}),
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entries: o.history,
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children: "Official HUD-on-scene tone: dark translucent glass, thin light border, no clay cast shadow, compact density. Use on any container that wraps scene-overlay chrome (3D tavern, cinematic stage). Nest inside light or night theme."
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//#endregion
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export {
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export { br as CLAY_ASSETS, dr as CLAY_ASSET_BASE_PATH, xe as CLAY_ASSET_SIZE_TOKENS, L as CLAY_COLOR_TOKENS, U as CLAY_ELEVATION_TOKENS, vr as CLAY_GAME_SPRITES, yr as CLAY_GAME_SPRITE_NAMES, pr as CLAY_ICON_NAMES, fr as CLAY_ICON_VARIANTS, ye as CLAY_LAYER_TOKENS, z as CLAY_LIQUID_GOOEY_TOKENS, z as GAME_UI_LIQUID_GOOEY_TOKENS, R as CLAY_LIQUID_METAL_TOKENS, R as GAME_UI_LIQUID_METAL_TOKENS, W as CLAY_MOTION_TOKENS, _e as CLAY_OVERLAY_GLASS_TOKENS, _e as GAME_UI_OVERLAY_GLASS_TOKENS, H as CLAY_RADIUS_TOKENS, B as CLAY_SEMANTIC_TOKENS, ve as CLAY_SPACE_TOKENS, be as CLAY_TARGET_TOKENS, V as CLAY_TYPE_TOKENS, Se as CLAY_UI_TOKENS, Ce as DEFAULT_LIQUID_GOOEY_ANIMATION_BUDGET, we as DEFAULT_LIQUID_GOOEY_FILTER_AREA_BUDGET, T as DEFAULT_LIQUID_METAL_CONTEXT_BUDGET, J as DISSOLVE_DEFAULTS, Ur as FirstSessionHud, Wr as FirstSessionOnboarding, aa as GAME_UI_OVERLAY, ra as GAME_UI_PREVIEW_MESSAGES, oa as GAME_UI_TARGETS, sa as GAME_UI_THEME_CONTRACT, ia as GAME_UI_TOKENS, ri as GameActionGrid, ui as GameAssetCard, $ as GameAssetIcon, di as GameAssetLibrary, Xr as GameAvatar, Q as GameBadge, Ki as GameBeforeAfterToggle, Si as GameBrushControls, Ti as GameBuildLibrary, w as GameButton, Zn as GameCallout, Fr as GameCardFan, Jr as GameCheckbox, Qi as GameCollapsiblePanel, Ei as GameCompactGameDrawer, Ji as GameCompactJobDrawer, Wi as GameConstructionApprovalBar, qi as GameConstructionJobCard, Ui as GameConstructionProgress, Yi as GameContractorPanel, Qn as GameDialog, Qr as GameEmptyState, ti as GameFactList, qr as GameField, $n as GameHistoryPanel, Pr as GameHud, er as GameHudActions, tr as GameIconButton, Gr as GameInput, zr as GameLanguageMenu, Br as GameLoadingState, Ci as GameMaterialSwatches, na as GameModal, oi as GameMovementPad, pi as GameObjectToolbar, Rr as GameOrientationGate, X as GamePanel, fi as GamePlacementToolbar, Zr as GameProgress, ur as GamePrompt, cr as GameRadialMenu, Gi as GameRobotCrewStatus, ei as GameSceneHudLayout, ar as GameSegmentedControl, $r as GameShell, or as GameSlider, Ir as GameStageTile, ni as GameStatList, rr as GameTabs, ki as GameTerrainBuildToolbox, bi as GameTerrainModeControl, xi as GameTerrainToolStrip, Kr as GameTextArea, lr as GameToast, sr as GameToggle, nr as GameTooltip, Ba as GameUiPreview, wi as GameUndoRedoActions, ta as GameWindowPanel, an as IMAGE_MELT_DEFAULTS, Ve as LIQUID_GOOEY_WAVINESS_MAX_FRACTION, Xn as LiquidGroup, Yn as LiquidItem, I as LiquidMetalButton, jr as acknowledgeClayPlaceholders, Or as getClayAssetBasePath, Er as getClayAssetMode, Vr as getClayCatalogPaths, Mr as getClayIconPath, _r as getClayIconStyles, Nr as getClaySourceAssetPath, Oe as getLiquidGooeyBudget, O as getLiquidMetalContextBudget, C as playGameInteractionSound, S as playGameInteractionSoundForContext, un as resolveDissolveOptions, Dr as setClayAssetBasePath, Tr as setClayAssetMode, ke as setLiquidGooeyBudget, ee as setLiquidMetalContextBudget };
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