@phuong-tran-redoc/document-engine-angular 0.0.32 → 0.0.33

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@@ -6136,7 +6136,6 @@ class TiptapEditorDirective {
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  _editor;
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  initialEditableState;
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  set editor(editor) {
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- console.log('set editor', editor);
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  this._editor = editor;
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  // Store initial editable state immediately when editor is set
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  // This ensures we capture the state before any Forms API calls
@@ -6165,7 +6164,6 @@ class TiptapEditorDirective {
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  if (typeof value === 'string' && this.htmlPreprocessor) {
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  processedValue = this.htmlPreprocessor(value);
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  }
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- console.log('writeValue', value);
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  this.editor.chain().setContent(processedValue, { emitUpdate: false }).run();
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  }
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  // Registers a callback function that is called when the control's value changes in the UI.
@@ -6191,7 +6189,6 @@ class TiptapEditorDirective {
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  this.renderer.setProperty(this.elRef.nativeElement, 'disabled', isDisabled);
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  }
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  handleChange = ({ editor, transaction }) => {
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- console.log('handleChange', transaction.docChanged);
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  if (!transaction.docChanged)
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  return;
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  // Needed for ChangeDetectionStrategy.OnPush to get notified about changes
@@ -6206,7 +6203,6 @@ class TiptapEditorDirective {
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  const editor = this.editor;
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  // take the inner contents and clear the block
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  const { innerHTML } = this.elRef.nativeElement;
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- console.log('inner html', innerHTML);
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  this.elRef.nativeElement.innerHTML = '';
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  // insert the editor in the dom
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  this.elRef.nativeElement.append(...Array.from(editor.options.element?.childNodes || []));
@@ -6222,7 +6218,6 @@ class TiptapEditorDirective {
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  editor.on('blur', () => {
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  this.onTouched();
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  });
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- console.log('Update change!');
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  // register update handler to listen to changes on update
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  editor.on('update', this.handleChange);
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  // Needed for ChangeDetectionStrategy.OnPush to get notified