@photoroom/ui 0.1.612 → 0.1.613
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/colors.css +8 -3
- package/index.css +1 -1
- package/package.json +1 -1
- package/theme.css +1 -0
package/colors.css
CHANGED
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@@ -3,7 +3,7 @@
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3
3
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*
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4
4
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* Light mode order: 500 (base), 400 (hover, lighter), 600 (down, darker).
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5
5
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* Dark mode swaps: hover and down use the opposite ends because the accent
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6
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-
*
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6
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+
* ramp runs the other way in dark mode — a higher step is lighter, not darker.
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7
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*/
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8
8
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@utility bg-background-pro {
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background-image: linear-gradient(
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@@ -209,9 +209,12 @@
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/* Surface */
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--color-surface-default: var(--color-neutral-0);
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--color-surface-alternate: var(--color-neutral-100);
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--color-surface-canvas: var(--color-neutral-50);
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--color-surface-low: var(--color-neutral-100);
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--color-surface-high: var(--color-neutral-0);
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--color-surface-higher: var(--color-neutral-0);
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/* Same value as surface-canvas today, but surface-subtle has no Prism slot behind it (website
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section backgrounds only) — canvas tracks Prism and moves with it, subtle does not. */
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--color-surface-subtle: var(--color-neutral-50);
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/* Background */
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@@ -338,7 +341,7 @@
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/* Neutral */
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--color-neutral-0: #0f1011;
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--color-neutral-0-80: rgba(15, 16, 17, 80%);
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-
--color-neutral-50: #
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344
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+
--color-neutral-50: #18191b;
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--color-neutral-100: #202124;
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--color-neutral-200: #2d2e33;
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--color-neutral-300: #393a40;
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@@ -358,7 +361,7 @@
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/* Sand — dark-mode value TBD (falls back to :root light value) */
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/* Accent */
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-
--color-accent-300: #
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364
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+
--color-accent-300: #4c3fc2;
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--color-accent-400: #5052cb;
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--color-accent-500: #696eff;
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--color-accent-600: #7f89ff;
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@@ -412,9 +415,11 @@
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/* Surface */
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--color-surface-default: var(--color-neutral-0);
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--color-surface-alternate: var(--color-neutral-100);
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+
--color-surface-canvas: var(--color-neutral-50);
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--color-surface-low: var(--color-neutral-0);
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--color-surface-high: var(--color-neutral-100);
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--color-surface-higher: var(--color-neutral-200);
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422
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/* See the light block: same value, no Prism slot. */
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--color-surface-subtle: var(--color-neutral-50);
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/* Background */
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