@photon-ai/pho-ui 1.5.0 → 2.0.1

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Files changed (67) hide show
  1. package/dist/chunks/IconAlertCircleFilled-VxKU8TYK.js +11 -0
  2. package/dist/chunks/IconAlertCircleFilled-VxKU8TYK.js.map +1 -0
  3. package/dist/chunks/IconInfoCircle-L0zfhg7R.js +21 -0
  4. package/dist/chunks/IconInfoCircle-L0zfhg7R.js.map +1 -0
  5. package/dist/chunks/animated-height-DhNSac85.js +50 -0
  6. package/dist/chunks/animated-height-DhNSac85.js.map +1 -0
  7. package/dist/chunks/basic-page-D1zm81YS.js +481 -0
  8. package/dist/chunks/basic-page-D1zm81YS.js.map +1 -0
  9. package/dist/chunks/{close-button-B8gF5UNk.js → button-X5wsWvRa.js} +127 -147
  10. package/dist/chunks/button-X5wsWvRa.js.map +1 -0
  11. package/dist/chunks/close-button-xadxp0j8.js +29 -0
  12. package/dist/chunks/close-button-xadxp0j8.js.map +1 -0
  13. package/dist/chunks/{dialog--PQoodig.js → dialog-Caze1vkf.js} +84 -79
  14. package/dist/chunks/dialog-Caze1vkf.js.map +1 -0
  15. package/dist/chunks/error-DR6G2LmG.js +251 -0
  16. package/dist/chunks/error-DR6G2LmG.js.map +1 -0
  17. package/dist/chunks/{input-CxS7ndpb.js → input-D3XQcC4J.js} +29 -31
  18. package/dist/chunks/input-D3XQcC4J.js.map +1 -0
  19. package/dist/chunks/{menu-BSXds3Rt.js → menu-BC-9IP29.js} +39 -39
  20. package/dist/chunks/menu-BC-9IP29.js.map +1 -0
  21. package/dist/chunks/popover-EL1SE1kj.js +46 -0
  22. package/dist/chunks/popover-EL1SE1kj.js.map +1 -0
  23. package/dist/chunks/{sidebar-DLYTxo2j.js → sidebar-DDJC1MeD.js} +2 -2
  24. package/dist/chunks/{sidebar-DLYTxo2j.js.map → sidebar-DDJC1MeD.js.map} +1 -1
  25. package/dist/components/button.js +13 -12
  26. package/dist/components/command.js +126 -162
  27. package/dist/components/command.js.map +1 -1
  28. package/dist/components/context-menu.js +1 -1
  29. package/dist/components/dialog.js +1 -1
  30. package/dist/components/drawer.js.map +1 -1
  31. package/dist/components/error.js +13 -0
  32. package/dist/components/input.js +1 -1
  33. package/dist/components/menu.js +1 -1
  34. package/dist/components/notification.js +27 -39
  35. package/dist/components/notification.js.map +1 -1
  36. package/dist/components/phone-input.js +1867 -1848
  37. package/dist/components/phone-input.js.map +1 -1
  38. package/dist/components/popover.js +2 -43
  39. package/dist/components/toast.js.map +1 -1
  40. package/dist/index.js +65 -53
  41. package/dist/primitives.js +1 -1
  42. package/dist/sections/basic-page.js +1 -1
  43. package/dist/sections/sidebar.js +1 -1
  44. package/dist/src/components/dialog/dialog.d.ts +12 -4
  45. package/dist/src/components/drawer/drawer.d.ts +2 -2
  46. package/dist/src/components/error/error.d.ts +56 -0
  47. package/dist/src/components/error/index.d.ts +2 -0
  48. package/dist/src/components/error/problem.d.ts +80 -0
  49. package/dist/src/components/notification/notification.d.ts +1 -1
  50. package/dist/src/components/phone-input/phone-input.d.ts +7 -1
  51. package/dist/src/components/toast/toast.d.ts +1 -1
  52. package/dist/src/index.d.ts +1 -0
  53. package/dist/src/sections/basic-page/basic-page.d.ts +159 -45
  54. package/dist/src/utils/animated-height.d.ts +4 -1
  55. package/package.json +5 -5
  56. package/src/styles/theme.css +27 -0
  57. package/dist/chunks/basic-page-awtvmT-6.js +0 -270
  58. package/dist/chunks/basic-page-awtvmT-6.js.map +0 -1
  59. package/dist/chunks/close-button-B8gF5UNk.js.map +0 -1
  60. package/dist/chunks/dialog--PQoodig.js.map +0 -1
  61. package/dist/chunks/input-CxS7ndpb.js.map +0 -1
  62. package/dist/chunks/menu-BSXds3Rt.js.map +0 -1
  63. package/dist/components/alert-dialog.js +0 -59
  64. package/dist/components/alert-dialog.js.map +0 -1
  65. package/dist/components/popover.js.map +0 -1
  66. package/dist/src/components/alert-dialog/alert-dialog.d.ts +0 -41
  67. package/dist/src/components/alert-dialog/index.d.ts +0 -1
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- {"version":3,"file":"basic-page-awtvmT-6.js","names":[],"sources":["../../../../node_modules/.pnpm/@tabler+icons-react@3.44.0_react@19.2.7/node_modules/@tabler/icons-react/dist/esm/icons/IconChevronRight.mjs","../../src/sections/basic-page/basic-page.tsx"],"sourcesContent":["/**\n * @license @tabler/icons-react v3.44.0 - MIT\n *\n * This source code is licensed under the MIT license.\n * See the LICENSE file in the root directory of this source tree.\n */\n\nimport createReactComponent from '../createReactComponent.mjs';\n\nconst __iconNode = [[\"path\", { \"d\": \"M9 6l6 6l-6 6\", \"key\": \"svg-0\" }]];\nconst IconChevronRight = createReactComponent(\"outline\", \"chevron-right\", \"ChevronRight\", __iconNode);\n\nexport { __iconNode, IconChevronRight as default };\n//# sourceMappingURL=IconChevronRight.mjs.map\n","import {\n Children,\n type AnchorHTMLAttributes,\n type ComponentProps,\n type ReactNode,\n type Ref,\n} from \"react\";\nimport { AnimatePresence, motion, useReducedMotion } from \"motion/react\";\nimport { IconChevronLeft, IconChevronRight } from \"@tabler/icons-react\";\nimport { ButtonLink, type ButtonLinkProps } from \"../../components/button\";\nimport { cn } from \"../../utils/cn\";\nimport { useLinkComponent } from \"../../utils/link-provider\";\n\n/**\n * BasicPage — Pho's standard content page: a page title, section titles, and\n * bordered cards of label/control rows. Settings, billing, members — any\n * single-column management surface.\n *\n * Spacing: wrap the page in `Root` (a 42rem column with `px-5` gutters,\n * vertical padding). `Stack` separates blocks (`gap-10`). Inside a block,\n * children share `gap-3`. Wrap a section title + description in `Header`\n * (`gap-0.5`) so that pair stays tight — don't put them as loose siblings.\n * Parts already carry `px-5`.\n *\n * Navigation: pages may drill into subpages. `RowLink` is a whole-row link\n * (trailing chevron) and `Back` returns to the parent — both render through\n * the host's `LinkProvider`; the URL itself stays the router's job. `Back`\n * floats in `Root`'s top padding, so `Title` never moves between pages that\n * have a back link and pages that don't.\n */\n\n/* ------------------------------- class map ------------------------------- */\n\n/** Bordered card that stacks rows with hairline dividers. */\nexport const BASIC_PAGE_CARD =\n \"divide-y divide-pho-secondary rounded-base border border-pho-secondary bg-pho-primary\";\n\n/**\n * Standalone callout surface — featured block (invite form, notice, etc.).\n * Don't wrap in `Card`; this is the outer chrome.\n */\nexport const BASIC_PAGE_CALLOUT =\n \"flex flex-col gap-3 rounded-base border border-pho-secondary bg-pho-page p-5\";\n\n/**\n * One row — label (+ optional description) left, control right.\n * `min-h-[4.25rem]` (68px) keeps avatar/control rows from collapsing shorter\n * than a comfortable touch target.\n */\nexport const BASIC_PAGE_ROW =\n \"flex min-h-[4.25rem] flex-col gap-3 px-5 py-4 sm:flex-row sm:items-center sm:justify-between sm:gap-6\";\n\n/**\n * One card row that can host subviews. Same padding rhythm as a plain row —\n * an optional trailing `ItemPanel` breaks out of it on its own.\n */\nexport const BASIC_PAGE_ITEM = \"flex flex-col gap-3 px-5 py-4\";\n\n/**\n * Secondary strip closing an `Item` that is last in its card. Negative\n * margins escape the item's `px-5 pb-4` so the gray sheet runs edge-to-edge\n * and owns the row's bottom padding. The body above stays square and the\n * sheet's top is flush against it; only the bottom rounds, nesting into the\n * card's 12px corner (11px inside the 1px border). Content lands back on the\n * item's left gutter.\n */\nexport const BASIC_PAGE_ITEM_PANEL =\n \"-mx-5 -mb-4 flex items-center rounded-b-[calc(0.75rem-1px)] bg-pho-secondary py-1 pr-3 pl-5\";\n\n/**\n * Mid-list variant — the full-bleed sheet only reads well against the card's\n * bottom corner, so when later rows follow, the panel becomes an inset chip\n * instead: fully rounded at the small-control radius, overhanging the text\n * gutter by 8px per side (content stays aligned with the body above), and\n * leaving the row's own bottom padding and the card's hairline divider alone.\n * `-mt-1.5` collapses the item's `gap-3` (12px) to an effective `gap-1.5` (6px).\n */\nexport const BASIC_PAGE_ITEM_PANEL_DIVIDED =\n \"-mx-2 -mt-1.5 flex items-center rounded-sm bg-pho-secondary px-2 py-0.5\";\n\n/* --------------------------------- parts --------------------------------- */\n\n/**\n * Page chrome — centered column at the standard content width. Hosts\n * `Title` + `Stack` (and any route-level siblings). Prefer this over\n * ad-hoc `max-w-*` wrappers in the app shell.\n *\n * `44.5rem` = the 42rem (`2xl`) content column plus the two `px-5` gutters,\n * so wide viewports render exactly as before while narrow ones keep a 20px\n * breathing edge instead of running content into the viewport.\n *\n * `relative` anchors `Back`, which floats in the top padding — the reserved\n * zone that keeps `Title` at the same position on every page.\n */\nfunction Root({\n className,\n ...props\n}: ComponentProps<\"div\"> & { ref?: Ref<HTMLDivElement> }) {\n return (\n <div\n className={cn(\n \"relative mx-auto w-full max-w-[44.5rem] px-5 py-12\",\n className,\n )}\n {...props}\n />\n );\n}\n\n/**\n * Slug for hash targets — \"Danger zone\" → `danger-zone`. Empty / non-string\n * children yield no id; pass an explicit `id` to override or `id=\"\"` to opt out.\n */\nfunction slugifyHeading(value: string): string {\n return value\n .normalize(\"NFKD\")\n .replace(/[\\u0300-\\u036f]/g, \"\")\n .toLowerCase()\n .replace(/[^a-z0-9]+/g, \"-\")\n .replace(/^-+|-+$/g, \"\");\n}\n\nfunction headingIdFromChildren(children: ReactNode): string | undefined {\n if (typeof children !== \"string\" && typeof children !== \"number\") {\n return undefined;\n }\n const slug = slugifyHeading(String(children));\n return slug || undefined;\n}\n\n/** Resolve `id`: explicit wins; `\"\"` opts out; else slug from plain-text children. */\nfunction resolveHeadingId(\n id: string | undefined,\n children: ReactNode,\n): string | undefined {\n if (id === \"\") return undefined;\n if (id != null) return id;\n return headingIdFromChildren(children);\n}\n\n/**\n * Page title — largest heading on the surface. Plain-text children get a slug\n * `id` for hash targets (`#profile`); the heading itself is not a link.\n */\nfunction Title({\n id,\n className,\n children,\n ...props\n}: ComponentProps<\"h1\"> & { ref?: Ref<HTMLHeadingElement> }) {\n const headingId = resolveHeadingId(id, children);\n return (\n <h1\n id={headingId}\n className={cn(\n \"text-display-base text-pho-primary scroll-mt-12 px-5 font-medium\",\n className,\n )}\n {...props}\n >\n {children}\n </h1>\n );\n}\n\n/**\n * Vertical stack under the page title. Blocks (forms / sections) use `gap-10`;\n * each block lays out its children with `gap-3`.\n */\nfunction Stack({\n className,\n ...props\n}: ComponentProps<\"div\"> & { ref?: Ref<HTMLDivElement> }) {\n return (\n <div\n className={cn(\n \"mt-6 flex flex-col gap-10\",\n \"*:flex *:flex-col *:gap-3\",\n className,\n )}\n {...props}\n />\n );\n}\n\n/**\n * Title + optional description pair. Keeps that couple tight (`gap-0.5`) so\n * the block's `gap-3` only applies between this header and the card.\n */\nfunction Header({\n className,\n ...props\n}: ComponentProps<\"div\"> & { ref?: Ref<HTMLDivElement> }) {\n return <div className={cn(\"flex flex-col gap-0.5\", className)} {...props} />;\n}\n\n/**\n * Section heading — same padding as the page title, smaller type. Hashable via\n * slug `id` (not a link).\n */\nfunction SectionTitle({\n id,\n className,\n children,\n ...props\n}: ComponentProps<\"h2\"> & { ref?: Ref<HTMLHeadingElement> }) {\n const headingId = resolveHeadingId(id, children);\n return (\n <h2\n id={headingId}\n className={cn(\n \"text-display-xs text-pho-primary scroll-mt-12 px-5 font-medium\",\n className,\n )}\n {...props}\n >\n {children}\n </h2>\n );\n}\n\n/**\n * Supporting copy under a section title. Same display step as the title;\n * color + normal weight keep it secondary. Always wrap with `Header`.\n */\nfunction Description({\n className,\n ...props\n}: ComponentProps<\"p\"> & { ref?: Ref<HTMLParagraphElement> }) {\n return (\n <p\n className={cn(\n \"text-display-xs text-pho-description px-5 font-normal\",\n className,\n )}\n {...props}\n />\n );\n}\n\n/**\n * Optional caption below a section's `Card` (outside the card). One step\n * smaller than `Description` (`text-xs`). Not the card-internal dirty-state\n * `Footer`.\n */\nfunction SectionFooter({\n className,\n ...props\n}: ComponentProps<\"p\"> & { ref?: Ref<HTMLParagraphElement> }) {\n return (\n <p\n className={cn(\"text-pho-description px-5 text-xs font-normal\", className)}\n {...props}\n />\n );\n}\n\n/** Bordered card that stacks rows with hairline dividers. */\nfunction Card({\n className,\n ...props\n}: ComponentProps<\"div\"> & { ref?: Ref<HTMLDivElement> }) {\n return <div className={cn(BASIC_PAGE_CARD, className)} {...props} />;\n}\n\n/**\n * One card row that can host subviews. Padding matches a plain row, so use it\n * for any row that may grow an `ItemPanel` — primary content goes straight in\n * as children; the panel, when present, is the last child.\n *\n * ```tsx\n * <BasicPage.Card>\n * <BasicPage.Item>\n * …name, meta, actions…\n * <BasicPage.ItemPanel divided>…secret / expanded content…</BasicPage.ItemPanel>\n * </BasicPage.Item>\n * …later siblings (pass `divided` on the panel above)…\n * </BasicPage.Card>\n * ```\n */\nfunction Item({\n className,\n ...props\n}: ComponentProps<\"div\"> & { ref?: Ref<HTMLDivElement> }) {\n return <div className={cn(BASIC_PAGE_ITEM, className)} {...props} />;\n}\n\nexport interface BasicPageItemPanelProps extends ComponentProps<\"div\"> {\n /**\n * Set when later card rows follow this item. The panel then renders as an\n * inset rounded chip (keeping the card's own divider) instead of the\n * full-bleed bottom sheet, which only reads well against the card's corner.\n * @default false\n */\n divided?: boolean;\n ref?: Ref<HTMLDivElement>;\n}\n\n/**\n * Secondary strip at the end of an `Item`. When the item closes the card,\n * it's a gray sheet flush under the body, full-bleed and owning the row's\n * bottom padding, rounding only into the card's bottom corner. Pass `divided`\n * when later card rows follow — the panel becomes an inset rounded chip and\n * the card's hairline divider stays in charge. Content is already a centered\n * flex row either way.\n */\nfunction ItemPanel({\n divided = false,\n className,\n ...props\n}: BasicPageItemPanelProps) {\n return (\n <div\n className={cn(\n divided ? BASIC_PAGE_ITEM_PANEL_DIVIDED : BASIC_PAGE_ITEM_PANEL,\n className,\n )}\n {...props}\n />\n );\n}\n\n/**\n * Standalone callout. Pair with `CalloutTitle` / `CalloutDescription` (and\n * optional actions) for a featured block — e.g. an invite form. Do not wrap\n * in `Card`; this is already the outer surface.\n *\n * Pass `icon` for a decorative glyph anchored to the header block (first\n * child) — typically a Tabler outline icon. The icon is aria-hidden; keep\n * meaning in the title/description.\n */\nfunction Callout({\n className,\n icon,\n children,\n ...props\n}: ComponentProps<\"div\"> & {\n ref?: Ref<HTMLDivElement>;\n /** Decorative icon, top-right of the header (first child). */\n icon?: ReactNode;\n}) {\n // Treat boolean false (and other empty values) as absent — `icon={cond &&\n // <Icon />}` is a common pattern and must not reserve header padding.\n if (icon == null || icon === false || icon === true) {\n return (\n <div className={cn(BASIC_PAGE_CALLOUT, className)} {...props}>\n {children}\n </div>\n );\n }\n\n const [header, ...rest] = Children.toArray(children);\n\n return (\n <div className={cn(BASIC_PAGE_CALLOUT, className)} {...props}>\n <div className=\"relative\">\n <div className=\"min-w-0 pr-16\">{header}</div>\n <div\n aria-hidden\n className=\"text-pho-description pointer-events-none absolute top-1/2 right-0 size-14 -translate-y-1/2 opacity-50 [&>svg]:size-full\"\n >\n {icon}\n </div>\n </div>\n {rest}\n </div>\n );\n}\n\n/** Callout heading — same type as `SectionTitle`. Hashable via slug `id`. */\nfunction CalloutTitle({\n id,\n className,\n children,\n ...props\n}: ComponentProps<\"h2\"> & { ref?: Ref<HTMLHeadingElement> }) {\n const headingId = resolveHeadingId(id, children);\n return (\n <h2\n id={headingId}\n className={cn(\n \"text-display-xs text-pho-primary scroll-mt-12 font-medium\",\n className,\n )}\n {...props}\n >\n {children}\n </h2>\n );\n}\n\n/** Supporting copy under a callout title. */\nfunction CalloutDescription({\n className,\n ...props\n}: ComponentProps<\"p\"> & { ref?: Ref<HTMLParagraphElement> }) {\n return (\n <p\n className={cn(\n \"text-display-xs text-pho-description font-normal\",\n className,\n )}\n {...props}\n />\n );\n}\n\nexport interface BasicPageRowProps extends Omit<\n ComponentProps<\"div\">,\n \"title\"\n> {\n /** Left-side field name. */\n label: string;\n /** Optional helper under the label. */\n description?: ReactNode;\n /** Associates the label with a control id. When omitted, the label is not a `<label>`. */\n htmlFor?: string;\n ref?: Ref<HTMLDivElement>;\n}\n\n/**\n * One row: label (+ optional description) left, control right.\n * Pass `htmlFor` when the row wraps a labelled input; omit it for display/\n * action rows (avatar, danger-zone delete).\n */\nfunction Row({\n label,\n description,\n htmlFor,\n className,\n children,\n ...props\n}: BasicPageRowProps) {\n return (\n <div className={cn(BASIC_PAGE_ROW, className)} {...props}>\n <div className=\"min-w-0\">\n {htmlFor ? (\n <label\n htmlFor={htmlFor}\n className=\"text-pho-primary block text-base font-normal\"\n >\n {label}\n </label>\n ) : (\n <p className=\"text-pho-primary text-base font-normal\">{label}</p>\n )}\n {description ? (\n <p className=\"text-pho-description mt-0.5 text-xs\">{description}</p>\n ) : null}\n </div>\n <div className=\"flex w-full min-w-0 items-center gap-2 sm:w-auto\">\n {children}\n </div>\n </div>\n );\n}\n\n/** Read-only value on the right side of a row (email, etc.). */\nfunction Value({\n className,\n ...props\n}: ComponentProps<\"p\"> & { ref?: Ref<HTMLParagraphElement> }) {\n return (\n <p\n className={cn(\"text-pho-description truncate text-base\", className)}\n {...props}\n />\n );\n}\n\n/**\n * Inline error under a row (still inside the card). Matches card horizontal\n * padding so hosts don't re-apply `px-5`.\n */\nfunction Alert({\n className,\n ...props\n}: ComponentProps<\"p\"> & { ref?: Ref<HTMLParagraphElement> }) {\n return (\n <p\n role=\"alert\"\n className={cn(\"text-pho-error px-5 pb-3 text-xs\", className)}\n {...props}\n />\n );\n}\n\n/**\n * Height spring for the `Footer` reveal — quick and essentially critically\n * damped (an overshooting edge would show clipped content). Same feel as the\n * onboarding / invite card's height-follow spring.\n */\nconst REVEAL_HEIGHT_SPRING = {\n type: \"spring\",\n stiffness: 640,\n damping: 50,\n} as const;\n\n/**\n * Content fade layered over the height reveal, so the bar doesn't pop while\n * the card grows — mirrors the onboarding step-content fade.\n */\nconst REVEAL_FADE = { duration: 0.18, ease: \"easeOut\" } as const;\n\nexport interface BasicPageFooterProps extends ComponentProps<\"div\"> {\n /**\n * Animated presence for dirty-state bars: the card glides open/closed on a\n * height spring while the content fades. Omit for a static, always-visible\n * footer (no animation). No reveal plays on first mount — only on flips.\n */\n show?: boolean;\n ref?: Ref<HTMLDivElement>;\n}\n\n/**\n * Trailing bar inside a card — typically a save status + submit button that\n * appears after the form is dirty. Same horizontal/vertical padding as a row.\n * Pass `show` (instead of conditional rendering) to animate the bar in and\n * out following the onboarding card's motion language.\n */\nfunction Footer({ show, className, ...props }: BasicPageFooterProps) {\n const reduceMotion = useReducedMotion();\n const bar = (\n <div\n className={cn(\n \"flex items-center justify-between gap-6 px-5 py-4\",\n className,\n )}\n {...props}\n />\n );\n\n if (show === undefined) return bar;\n\n return (\n <AnimatePresence initial={false}>\n {show ? (\n <motion.div\n className=\"overflow-hidden\"\n initial={{ height: 0, opacity: 0 }}\n animate={{ height: \"auto\", opacity: 1 }}\n exit={{ height: 0, opacity: 0 }}\n transition={\n reduceMotion\n ? { duration: 0 }\n : { height: REVEAL_HEIGHT_SPRING, opacity: REVEAL_FADE }\n }\n >\n {bar}\n </motion.div>\n ) : null}\n </AnimatePresence>\n );\n}\n\n/* ------------------------------- navigation ------------------------------ */\n\nexport interface BasicPageBackProps extends Omit<\n ButtonLinkProps,\n \"variant\" | \"size\" | \"shape\" | \"prefix\" | \"suffix\" | \"svgOnly\" | \"href\"\n> {\n /** Parent destination — rendered through the host's `LinkProvider`. */\n href: string;\n /** Label — name the parent page. @default \"Back\" */\n children?: ReactNode;\n}\n\n/**\n * Back link for a subpage — a small ghost `ButtonLink`; place inside `Root`,\n * before `Title`. It floats in `Root`'s reserved top padding (vertically\n * centered in the 48px zone) instead of taking layout space, so `Title` sits\n * at exactly the same position whether or not a page has one.\n *\n * The offsets align the *label* glyph with the title glyph. Title text sits\n * 40px in (`px-5` root gutter + `px-5` title pad); inside a `sm` ghost button\n * the label sits 29.75px in (8px icon-side pad + 15.75px chevron, 1.125em at\n * the 14px `text-base`, + 4px gap + 2px label-span `px-0.5`) — so `left` is\n * the 10.25px difference. `top-2` centers the 32px button in the 48px\n * reserved zone. The chevron and the ghost hover pill hang in the padding —\n * the usual optical alignment for borderless controls.\n */\nfunction Back({\n href,\n className,\n children = \"Back\",\n ...props\n}: BasicPageBackProps) {\n return (\n <ButtonLink\n variant=\"ghost\"\n size=\"sm\"\n href={href}\n prefix={<IconChevronLeft />}\n className={cn(\"absolute top-2 left-[10.25px]\", className)}\n {...props}\n >\n {children}\n </ButtonLink>\n );\n}\n\nexport interface BasicPageRowLinkProps extends Omit<\n AnchorHTMLAttributes<HTMLAnchorElement>,\n \"href\" | \"title\"\n> {\n /** Left-side field name — plain text, or compose with a trailing badge. */\n label: ReactNode;\n /** Optional helper under the label. */\n description?: ReactNode;\n /** Optional media left of the label (e.g. project avatar). */\n leading?: ReactNode;\n /** Subpage destination — rendered through the host's `LinkProvider`. */\n href: string;\n /** Optional trailing value before the chevron (compose with `Value`). */\n children?: ReactNode;\n ref?: Ref<HTMLAnchorElement>;\n}\n\n/**\n * A row that navigates — the whole row is one link into a subpage, with a\n * trailing chevron cue. Same geometry as `Row`; hover lifts the row, and\n * first/last rows follow the card's corner radius.\n */\nfunction RowLink({\n label,\n description,\n leading,\n href,\n className,\n children,\n ...props\n}: BasicPageRowLinkProps) {\n const Link = useLinkComponent();\n return (\n <Link\n href={href}\n {...props}\n className={cn(\n BASIC_PAGE_ROW,\n \"group outline-pho-brand hover:bg-pho-primary-hover cursor-pointer transition-colors focus-visible:outline-2 focus-visible:-outline-offset-2\",\n // Hover wash follows the card's rounding (minus the 1px border).\n \"first:rounded-t-[calc(var(--radius-base)-1px)] last:rounded-b-[calc(var(--radius-base)-1px)]\",\n className,\n )}\n >\n <div\n className={cn(\"flex min-w-0 items-center\", leading != null && \"gap-3\")}\n >\n {leading}\n <div className=\"min-w-0\">\n <div className=\"flex min-w-0 items-center gap-1\">\n {typeof label === \"string\" || typeof label === \"number\" ? (\n <p className=\"text-pho-primary truncate text-base font-medium\">\n {label}\n </p>\n ) : (\n label\n )}\n </div>\n {description ? (\n <div className=\"text-pho-description text-xs\">{description}</div>\n ) : null}\n </div>\n </div>\n <div className=\"flex w-full min-w-0 items-center gap-2 sm:w-auto\">\n {children}\n <IconChevronRight\n aria-hidden\n className=\"text-pho-secondary group-hover:text-pho-secondary-hover size-4 shrink-0 transition-colors\"\n />\n </div>\n </Link>\n );\n}\n\n/* -------------------------------- assembly ------------------------------- */\n\n/**\n * Basic page layout. One stack, one gap rhythm — only title scale differs:\n *\n * ```tsx\n * <BasicPage.Root>\n * <BasicPage.Title>Profile</BasicPage.Title>\n * <BasicPage.Stack>\n * <form>\n * <BasicPage.Card>\n * <BasicPage.Row label=\"Name\" htmlFor=\"first-name\">\n * <Input id=\"first-name\" size=\"sm\" />\n * </BasicPage.Row>\n * </BasicPage.Card>\n * </form>\n * <form>\n * <BasicPage.Header>\n * <BasicPage.SectionTitle>Agent profile</BasicPage.SectionTitle>\n * <BasicPage.Description>…</BasicPage.Description>\n * </BasicPage.Header>\n * <BasicPage.Card>…</BasicPage.Card>\n * </form>\n * <div>\n * <BasicPage.SectionTitle>Danger zone</BasicPage.SectionTitle>\n * <BasicPage.Card>\n * <BasicPage.Row label=\"Delete account\" description=\"…\">\n * <Button color=\"destructive\" size=\"sm\">Delete</Button>\n * </BasicPage.Row>\n * </BasicPage.Card>\n * </div>\n * <BasicPage.Callout icon={<IconMail stroke={1.25} />}>\n * <BasicPage.Header>\n * <BasicPage.CalloutTitle>Invitations</BasicPage.CalloutTitle>\n * <BasicPage.CalloutDescription>…</BasicPage.CalloutDescription>\n * </BasicPage.Header>\n * …invite form…\n * </BasicPage.Callout>\n * </BasicPage.Stack>\n * </BasicPage.Root>\n * ```\n *\n * Subpage — `Back` above the title, `RowLink` rows to drill in:\n *\n * ```tsx\n * <BasicPage.Root>\n * <BasicPage.Back href=\"/settings\">Settings</BasicPage.Back>\n * <BasicPage.Title>Billing</BasicPage.Title>\n * <BasicPage.Stack>\n * <div>\n * <BasicPage.Card>\n * <BasicPage.RowLink label=\"Invoices\" href=\"/settings/invoices\">\n * <BasicPage.Value>12 documents</BasicPage.Value>\n * </BasicPage.RowLink>\n * </BasicPage.Card>\n * </div>\n * </BasicPage.Stack>\n * </BasicPage.Root>\n * ```\n */\nexport const BasicPage = {\n Root,\n Back,\n Title,\n Stack,\n Header,\n SectionTitle,\n Description,\n SectionFooter,\n Card,\n Item,\n ItemPanel,\n Callout,\n CalloutTitle,\n CalloutDescription,\n Row,\n RowLink,\n Value,\n Alert,\n 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- {"version":3,"file":"close-button-B8gF5UNk.js","names":[],"sources":["../../src/components/button/button.tsx","../../src/components/button/close-button.tsx"],"sourcesContent":["import {\n isValidElement,\n useEffect,\n useMemo,\n useRef,\n useState,\n type AnchorHTMLAttributes,\n type ButtonHTMLAttributes,\n type ComponentType,\n type FC,\n type MouseEvent as ReactMouseEvent,\n type ReactNode,\n type Ref,\n} from \"react\";\nimport { motion, useReducedMotion } from \"motion/react\";\nimport { cn } from \"../../utils/cn\";\nimport { resolveVariant, type VariantMap } from \"../../utils/resolve-variant\";\nimport { isReactComponent } from \"../../utils/is-react-component\";\nimport { useLinkComponent } from \"../../utils/link-provider\";\nimport { Spinner } from \"../spinner/spinner\";\n\n/**\n * Design notes:\n * - TWO visual axes: `variant` is the surface (filled / outlined / ghost /\n * effect) and `color` is the semantic ink (default / destructive). Dialog\n * confirms use the default `effect`; danger-zone triggers are `ghost` +\n * `destructive`. `effect` is the marketing pill: same-hue 1.5px outer rim\n * plus inset sheen that springs on hover.\n * - `iconReveal` is a separate boolean: on hover, prefix/suffix icons spring\n * in from collapsed — works with any variant, independent of `effect`.\n * - Press scale (Motion `whileTap` → 0.97) is shared by every variant; only\n * `effect` also springs its inset sheen on hover/press, and replays a\n * one-shot sheen glint when it leaves `disabled`/`loading` (wake).\n * - THREE sizes (`sm` / `md` / `lg`, default `md`). No `xs` / `xl`.\n * - `prefix` / `suffix` are generic slots (icon, spinner, count…), not\n * icon-only props. `svgOnly` makes an icon button and *requires* an\n * `aria-label`. `loading` is declarative. Effect’s rim/sheen are\n * box-shadow layers (not layout `border`).\n * - Navigation belongs to `ButtonLink`; an inline text link is an anchor.\n */\n\nconst COMMON_ROOT = cn(\n // Transition colors/shadows in CSS; transform (press scale) is owned by Motion.\n \"group relative inline-flex h-max cursor-pointer items-center justify-center whitespace-nowrap outline-pho-brand transition-[color,background-color,border-color,opacity,box-shadow,outline-color] duration-100 ease-linear focus-visible:outline-2 focus-visible:outline-offset-2\",\n // Disabled (native `disabled` on <button>, `aria-disabled` on links).\n \"disabled:cursor-not-allowed disabled:opacity-50 aria-disabled:cursor-not-allowed aria-disabled:opacity-50 aria-disabled:pointer-events-none\",\n);\n\n/**\n * Size axis — padding, text size, and icon-only (svgOnly) padding.\n *\n * Icon-side tuck (LiftKit-derived optical correction): a side that carries an\n * icon gets its padding divided by the golden ratio — an icon's rounded form\n * brings its own whitespace, so the full text-edge padding reads as a hole.\n * LiftKit: `--button-padX-sideWithIcon: calc(font-size / 1.618)`. Applied to\n * Pho's paddings: sm 14px/φ ≈ 8px · md 16px/φ ≈ 10px · lg 20px/φ ≈ 12px,\n * selected structurally via `:has()` on the slot markers (`data-icon` is\n * `prefix`, `suffix`, or `loading` — the spinner is an icon too).\n */\nexport const BUTTON_SIZES = {\n sm: {\n classes: cn(\n \"gap-1 px-3.5 py-1.5 text-base font-medium data-svg-only:p-2\",\n \"has-[[data-icon=prefix]]:pl-2 has-[[data-icon=loading]]:pl-2 has-[[data-icon=suffix]]:pr-2\",\n ),\n description: \"Small — compact rows, tables, and toolbars\",\n },\n md: {\n classes: cn(\n \"gap-1 px-4 py-2 text-base font-medium data-svg-only:p-2.5\",\n \"has-[[data-icon=prefix]]:pl-2.5 has-[[data-icon=loading]]:pl-2.5 has-[[data-icon=suffix]]:pr-2.5\",\n ),\n description: \"Medium — the default\",\n },\n lg: {\n classes: cn(\n \"gap-1.5 px-5 py-2.5 text-md font-medium data-svg-only:p-3\",\n \"has-[[data-icon=prefix]]:pl-3 has-[[data-icon=loading]]:pl-3 has-[[data-icon=suffix]]:pr-3\",\n ),\n description: \"Large — prominent and marketing actions\",\n },\n} satisfies VariantMap;\n\n/** Shape axis — corner treatment. Pills are the photon.codes default. */\nexport const BUTTON_SHAPES = {\n rounded: {\n classes: \"rounded-full\",\n description: \"Pill — the default; every button on photon.codes\",\n },\n square: {\n classes: \"rounded-base\",\n description: \"Gently rounded corners for dense app chrome\",\n },\n circle: {\n classes: \"rounded-full\",\n description: \"Circular — pair with svgOnly for round icon buttons\",\n },\n} satisfies VariantMap;\n\n/**\n * At `lg`, square buttons add squircle smoothing on top of `rounded-base`\n * (12px) — the same treatment as Input `lg`, so 44px buttons and fields share\n * a corner language. 12/44 ≈ 0.272 — LiftKit's half-step decimal (√φ − 1).\n */\nconst SQUARE_LG_RADIUS = \"squircle\";\n\n/**\n * Optical pad for `effect`: the 1.5px outer rim is a box-shadow (no layout\n * cost), so without this the painted height reads ~3px taller than filled /\n * outlined / ghost. Subtract 1.5px from each side so fill+rim matches siblings.\n */\nconst EFFECT_OPTICAL_PAD: Record<ButtonSize, string> = {\n sm: \"py-[4.5px] data-svg-only:p-[6.5px]\",\n md: \"py-[6.5px] data-svg-only:p-[8.5px]\",\n lg: \"py-[8.5px] data-svg-only:p-[10.5px]\",\n};\n\n/** Surface axis — how the control is drawn. `effect` is the default. */\nexport const BUTTON_VARIANTS = {\n effect: {\n classes: \"\",\n description:\n \"Default — marketing pill with same-hue outer rim and inset sheen\",\n },\n filled: {\n classes: \"\",\n description: \"Solid fill without sheen\",\n },\n outlined: {\n classes: \"\",\n description: \"Hairline ring — supporting action\",\n },\n ghost: {\n classes: \"\",\n description: \"Borderless — quiet / inline action\",\n },\n} satisfies VariantMap;\n\n/** Color axis — semantic ink. `default` is the default. */\nexport const BUTTON_COLORS = {\n default: {\n classes: \"\",\n description: \"Neutral / brand contrast\",\n },\n destructive: {\n classes: \"\",\n description: \"Destructive intent (delete, discard)\",\n },\n} satisfies VariantMap;\n\n/**\n * Surface × color looks. Kept as a matrix so each cell can own its tokens\n * (filled destructive is solid red; ghost destructive is red text only).\n */\nconst BUTTON_LOOKS: Record<\n keyof typeof BUTTON_VARIANTS,\n Record<keyof typeof BUTTON_COLORS, string>\n> = {\n // Icons inherit the label ink (currentColor) — no separate opacity/tint.\n // The rim replicates photon.codes' Framer CTA border: 1.5px in the fill hue\n // at 62% alpha, reading as a soft same-hue edge (the site has NO outer\n // glow — verified against live computed styles). Sheen geometry is CSS\n // vars that Motion springs on hover (see Button). All edges are shadows —\n // never a layout `border` — so height stays paired with other variants.\n effect: {\n default: cn(\n \"squircle overflow-hidden bg-pho-brand-solid text-pho-on-brand transition-none\",\n \"hover:bg-pho-brand-solid data-loading:bg-pho-brand-solid\",\n \"[--pho-rim:color-mix(in_oklab,var(--background-color-pho-brand-solid)_62%,transparent)]\",\n \"[--pho-sheen:light-dark(rgba(255,255,255,0.5),rgba(0,0,0,0.12))]\",\n \"shadow-[0_0_0_1.5px_var(--pho-rim),inset_0_0_0_1px_var(--border-color-pho-on-brand),inset_0_var(--pho-sheen-y,0px)_var(--pho-sheen-blur,5px)_var(--pho-sheen-spread,2px)_var(--pho-sheen)]\",\n ),\n destructive: cn(\n \"squircle overflow-hidden bg-pho-error-solid text-white outline-pho-error transition-none\",\n \"hover:bg-pho-error-solid data-loading:bg-pho-error-solid\",\n \"[--pho-rim:color-mix(in_oklab,var(--background-color-pho-error-solid)_62%,transparent)]\",\n \"[--pho-sheen:light-dark(rgba(255,255,255,0.45),rgba(0,0,0,0.18))]\",\n \"shadow-[0_0_0_1.5px_var(--pho-rim),inset_0_0_0_1px_oklch(1_0_0/0.2),inset_0_var(--pho-sheen-y,0px)_var(--pho-sheen-blur,5px)_var(--pho-sheen-spread,2px)_var(--pho-sheen)]\",\n ),\n },\n filled: {\n default:\n \"bg-pho-brand-solid text-pho-on-brand hover:bg-pho-brand-solid-hover data-loading:bg-pho-brand-solid-hover\",\n destructive:\n \"bg-pho-error-solid text-white outline-pho-error hover:bg-pho-error-solid-hover data-loading:bg-pho-error-solid-hover\",\n },\n outlined: {\n default:\n // Rest hairline is the card stroke; hover climbs to primary ink so the\n // edge reads as black (white in dark), matching the label's hover lift.\n // The ring spans the full ladder, so ease it in gently — 200ms ease-out\n // approximates the effect variant's soft spring instead of base's\n // 100ms linear snap. Prefer the named `ring-pho-ink` token over an\n // arbitrary value so consumers' Tailwind scanners pick it up reliably.\n \"bg-pho-primary text-pho-secondary ring-1 ring-pho-secondary ring-inset duration-200 ease-out hover:bg-pho-primary-hover hover:text-pho-secondary-hover hover:ring-pho-ink data-loading:bg-pho-primary-hover\",\n destructive:\n \"bg-pho-primary text-pho-error outline-pho-error ring-1 ring-pho-error ring-inset duration-200 ease-out hover:bg-pho-error-primary hover:text-pho-error-hover data-loading:bg-pho-error-primary\",\n },\n ghost: {\n default:\n \"text-pho-secondary hover:bg-pho-ghost-hover hover:text-pho-secondary-hover data-loading:bg-pho-ghost-hover\",\n destructive:\n \"text-pho-error outline-pho-error hover:bg-pho-error-primary hover:text-pho-error-hover data-loading:bg-pho-error-primary\",\n },\n};\n\nexport type ButtonSize = keyof typeof BUTTON_SIZES;\nexport type ButtonShape = keyof typeof BUTTON_SHAPES;\nexport type ButtonVariant = keyof typeof BUTTON_VARIANTS;\nexport type ButtonColor = keyof typeof BUTTON_COLORS;\n\n/** Compose the full class string for a button — exported for reuse/testing. */\nexport function buttonVariants(opts?: {\n variant?: ButtonVariant;\n color?: ButtonColor;\n size?: ButtonSize;\n shape?: ButtonShape;\n className?: string;\n}): string {\n const {\n variant = \"effect\",\n color = \"default\",\n size = \"md\",\n shape: shapeOpt = \"rounded\",\n className,\n } = opts ?? {};\n // Effect pills are always fully rounded — shape is ignored.\n const shape = variant === \"effect\" ? \"rounded\" : shapeOpt;\n const look =\n BUTTON_LOOKS[variant as keyof typeof BUTTON_LOOKS]?.[\n color as keyof (typeof BUTTON_LOOKS)[\"effect\"]\n ] ?? \"\";\n return cn(\n COMMON_ROOT,\n resolveVariant(BUTTON_SHAPES, shape),\n shape === \"square\" && size === \"lg\" && SQUARE_LG_RADIUS,\n resolveVariant(BUTTON_SIZES, size),\n // Outer rim is a 1.5px box-shadow (no layout cost). Shrink padding by the\n // same amount so fill+rim paints at the same visual size as filled /\n // outlined / ghost siblings of the same `size`.\n variant === \"effect\" && EFFECT_OPTICAL_PAD[size],\n look,\n className,\n );\n}\n\n/** An icon/element slot rendered before or after the label. */\ntype Slottable = ReactNode | FC<{ className?: string }>;\n\ninterface ButtonBaseProps {\n /** Surface variant. @default \"effect\" */\n variant?: ButtonVariant;\n /** Semantic color. @default \"default\" */\n color?: ButtonColor;\n /** Size variant. @default \"md\" */\n size?: ButtonSize;\n /** Corner shape. @default \"rounded\" */\n shape?: ButtonShape;\n /** Slot before the label — a component (`Plus`) or element (`<Plus />`). */\n prefix?: Slottable;\n /** Slot after the label. */\n suffix?: Slottable;\n /**\n * Reveal prefix/suffix icons on hover — collapsed and invisible at rest,\n * spring in on hover. Independent of `variant` (including `effect`).\n * Ignored when `svgOnly`. @default false\n */\n iconReveal?: boolean;\n /** Render as an icon-only button. Requires an `aria-label`. */\n svgOnly?: boolean;\n /** Show a spinner and block interaction while staying readable. */\n loading?: boolean;\n children?: ReactNode;\n className?: string;\n}\n\n/**\n * DOM event handlers whose React signatures clash with Motion's gesture\n * props of the same name (Motion re-types these on `motion.*` elements).\n * Excluded from the public API — Button renders through Motion when the\n * sheen or icon reveal is active, so these handlers would be intercepted.\n */\ntype MotionHandlerConflicts =\n | \"onAnimationStart\"\n | \"onAnimationEnd\"\n | \"onAnimationIteration\"\n | \"onDrag\"\n | \"onDragStart\"\n | \"onDragEnd\"\n | \"onDragEnter\"\n | \"onDragExit\"\n | \"onDragLeave\"\n | \"onDragOver\"\n | \"onDrop\";\n\nexport interface ButtonProps\n extends\n ButtonBaseProps,\n Omit<\n ButtonHTMLAttributes<HTMLButtonElement>,\n keyof ButtonBaseProps | MotionHandlerConflicts\n > {\n ref?: Ref<HTMLButtonElement>;\n}\n\nexport interface ButtonLinkProps\n extends\n ButtonBaseProps,\n Omit<\n AnchorHTMLAttributes<HTMLAnchorElement>,\n keyof ButtonBaseProps | MotionHandlerConflicts\n > {\n /** Navigate to this URL (rendered via the host's `LinkProvider`). */\n href: string;\n /** Visually and semantically disable the link. */\n disabled?: boolean;\n}\n\nconst SLOT_CLASS =\n // Icons scale with the label: 1.125em tracks the button's font size\n // (16px icon beside 14px text, 18px beside 16px) so small buttons never\n // carry an oversized glyph.\n \"transition-inherit-all pointer-events-none inline-flex shrink-0 items-center [&>svg]:size-[1.125em] [&>svg]:shrink-0\";\n\nfunction Slot({\n position,\n children,\n}: {\n position: \"prefix\" | \"suffix\" | \"loading\";\n children: ReactNode;\n}) {\n return (\n <span data-icon={position} className={SLOT_CLASS}>\n {children}\n </span>\n );\n}\n\nfunction renderSlot(icon: Slottable, position: \"prefix\" | \"suffix\") {\n if (icon == null || icon === false) return null;\n if (isReactComponent(icon)) {\n const Icon = icon;\n return (\n <Slot position={position}>\n <Icon />\n </Slot>\n );\n }\n if (isValidElement(icon)) return <Slot position={position}>{icon}</Slot>;\n return null;\n}\n\nfunction warnMissingLabel(svgOnly: boolean | undefined, label: unknown) {\n if (\n svgOnly &&\n !label &&\n typeof process !== \"undefined\" &&\n process.env?.NODE_ENV !== \"production\"\n ) {\n console.warn(\n \"Button: `svgOnly` buttons require an `aria-label` that names the action.\",\n );\n }\n}\n\n/* ======================== Motion: sheen + icon reveal ======================== */\n\n/** Framer source transition: `spring-physics 200 30 0.1`. */\nconst BUTTON_SPRING = {\n type: \"spring\",\n stiffness: 200,\n damping: 30,\n mass: 0.1,\n} as const;\n\nconst EFFECT_SHEEN_REST = {\n \"--pho-sheen-y\": \"0px\",\n \"--pho-sheen-blur\": \"5px\",\n \"--pho-sheen-spread\": \"2px\",\n} as const;\n\n/** Per-size sheen hover targets. */\nconst EFFECT_SHEEN_HOVER = {\n sm: {\n \"--pho-sheen-y\": \"-3px\",\n \"--pho-sheen-blur\": \"8px\",\n \"--pho-sheen-spread\": \"2px\",\n },\n md: {\n \"--pho-sheen-y\": \"-3px\",\n \"--pho-sheen-blur\": \"8px\",\n \"--pho-sheen-spread\": \"2px\",\n },\n lg: {\n \"--pho-sheen-y\": \"-6px\",\n \"--pho-sheen-blur\": \"14px\",\n \"--pho-sheen-spread\": \"1px\",\n },\n} as const;\n\n/**\n * Per-size sheen press targets — the inverse gesture of hover: the light\n * drops back below the rest line and tightens while the pill compresses\n * slightly, so hover → press reads as \"lift, then push in\".\n */\nconst EFFECT_SHEEN_PRESS = {\n sm: {\n \"--pho-sheen-y\": \"1.5px\",\n \"--pho-sheen-blur\": \"4px\",\n \"--pho-sheen-spread\": \"1px\",\n },\n md: {\n \"--pho-sheen-y\": \"1.5px\",\n \"--pho-sheen-blur\": \"4px\",\n \"--pho-sheen-spread\": \"1px\",\n },\n lg: {\n \"--pho-sheen-y\": \"3px\",\n \"--pho-sheen-blur\": \"7px\",\n \"--pho-sheen-spread\": \"1px\",\n },\n} as const;\n\n/** Pill compression while pressed — subtle, transform-only; every variant. */\nconst BUTTON_PRESS_SCALE = 0.97;\n\n/**\n * One-shot \"wake\" glint when an effect pill re-enables (disabled / loading →\n * interactive). The keyframes replay the pill's own gesture in reverse: the\n * sheen starts from its pressed-in position (low, tight — the dormant read),\n * springs up past the hover line, and settles at rest. Shadow-only, so the\n * pill never moves or resizes next to its neighbours.\n */\nconst EFFECT_SHEEN_WAKE = {\n sm: {\n \"--pho-sheen-y\": [\"1.5px\", \"-4px\", \"0px\"],\n \"--pho-sheen-blur\": [\"4px\", \"9px\", \"5px\"],\n \"--pho-sheen-spread\": [\"1px\", \"2px\", \"2px\"],\n },\n md: {\n \"--pho-sheen-y\": [\"1.5px\", \"-4px\", \"0px\"],\n \"--pho-sheen-blur\": [\"4px\", \"9px\", \"5px\"],\n \"--pho-sheen-spread\": [\"1px\", \"2px\", \"2px\"],\n },\n lg: {\n \"--pho-sheen-y\": [\"3px\", \"-8px\", \"0px\"],\n \"--pho-sheen-blur\": [\"7px\", \"16px\", \"5px\"],\n \"--pho-sheen-spread\": [\"1px\", \"1px\", \"2px\"],\n },\n} as const;\n\n/**\n * Wake timing: a short delay lets the 100ms opacity fade land first, then a\n * quick rise (feedback) and a relaxed settle. Keyframes need a tween — the\n * shared spring only animates between two values.\n */\nconst WAKE_TRANSITION = {\n duration: 0.6,\n delay: 0.05,\n times: [0, 0.4, 1],\n ease: [\"easeOut\", \"easeInOut\"],\n} as const;\n\n/**\n * Fire the wake glint on the disabled/loading → enabled edge (never on\n * mount), skipped under reduced motion. `data-waking` mirrors the window so\n * tests and styling can observe it.\n */\nfunction useWakeOnEnable(inert: boolean, sheen: boolean) {\n const [waking, setWaking] = useState(false);\n const prevInert = useRef(inert);\n const reduceMotion = useReducedMotion();\n\n useEffect(() => {\n if (prevInert.current && !inert && sheen && !reduceMotion) {\n setWaking(true);\n } else if (inert) {\n setWaking(false);\n }\n prevInert.current = inert;\n }, [inert, sheen, reduceMotion]);\n\n return {\n waking,\n onWakeComplete: (definition: unknown) => {\n if (definition === \"wake\") setWaking(false);\n },\n };\n}\n\n/**\n * Icon reveal sizes — collapsed at rest, full on hover. `lg` matches the\n * Framer 20×21 source; `sm`/`md` scale with the 14px label.\n */\nconst ICON_REVEAL_VARIANTS = {\n sm: {\n rest: { opacity: 0, width: 1, height: 9 },\n hover: { opacity: 1, width: 17, height: 18 },\n },\n md: {\n rest: { opacity: 0, width: 1, height: 9 },\n hover: { opacity: 1, width: 17, height: 18 },\n },\n lg: {\n rest: { opacity: 0, width: 1, height: 10 },\n hover: { opacity: 1, width: 20, height: 21 },\n },\n} as const;\n\n/**\n * When icons are hidden at rest, undo Button's icon-side padding tuck so the\n * pill doesn't look lopsided. Same `:has()` keys as the tuck (later wins).\n */\nconst ICON_REVEAL_PAD_RESTORE: Record<ButtonSize, string> = {\n sm: \"has-[[data-icon=prefix]]:pl-3.5 has-[[data-icon=loading]]:pl-3.5 has-[[data-icon=suffix]]:pr-3.5\",\n md: \"has-[[data-icon=prefix]]:pl-4 has-[[data-icon=loading]]:pl-4 has-[[data-icon=suffix]]:pr-4\",\n lg: \"has-[[data-icon=prefix]]:pl-5 has-[[data-icon=loading]]:pl-5 has-[[data-icon=suffix]]:pr-5\",\n};\n\nfunction RevealSlot({\n position,\n size,\n children,\n}: {\n position: \"prefix\" | \"suffix\";\n size: ButtonSize;\n children: ReactNode;\n}) {\n return (\n <motion.span\n data-icon={position}\n variants={ICON_REVEAL_VARIANTS[size]}\n transition={BUTTON_SPRING}\n style={{\n display: \"inline-flex\",\n flex: \"none\",\n alignItems: \"center\",\n overflow: \"hidden\",\n }}\n className=\"pointer-events-none [&>svg]:block [&>svg]:size-full\"\n >\n {children}\n </motion.span>\n );\n}\n\nfunction wrapRevealIcon(\n icon: Slottable,\n position: \"prefix\" | \"suffix\",\n size: ButtonSize,\n): ReactNode | undefined {\n if (icon == null || icon === false) return undefined;\n if (isReactComponent(icon)) {\n const Icon = icon;\n return (\n <RevealSlot position={position} size={size}>\n <Icon />\n </RevealSlot>\n );\n }\n if (isValidElement(icon)) {\n return (\n <RevealSlot position={position} size={size}>\n {icon}\n </RevealSlot>\n );\n }\n return (\n <RevealSlot position={position} size={size}>\n {icon}\n </RevealSlot>\n );\n}\n\nfunction buttonInner({\n svgOnly,\n loading,\n prefix,\n suffix,\n children,\n iconReveal,\n size,\n}: Pick<\n ButtonBaseProps,\n | \"svgOnly\"\n | \"loading\"\n | \"prefix\"\n | \"suffix\"\n | \"children\"\n | \"iconReveal\"\n | \"size\"\n> & { size: ButtonSize }) {\n if (svgOnly) {\n return loading ? <Spinner /> : children;\n }\n const reveal = Boolean(iconReveal);\n return (\n <>\n {loading ? (\n <Slot position=\"loading\">\n <Spinner />\n </Slot>\n ) : reveal ? (\n wrapRevealIcon(prefix, \"prefix\", size)\n ) : (\n renderSlot(prefix, \"prefix\")\n )}\n {children != null && children !== false && (\n <span data-text className=\"transition-inherit-all px-0.5\">\n {children}\n </span>\n )}\n {reveal\n ? wrapRevealIcon(suffix, \"suffix\", size)\n : renderSlot(suffix, \"suffix\")}\n </>\n );\n}\n\n/**\n * Root Motion props — press scale on every variant; sheen + icon-reveal gap\n * only when those features are on. Press composes over hover (`whileTap` >\n * `whileHover`): effect sheen inverts while the pill compresses; other\n * variants get the same scale with no sheen change. `waking` plays the\n * one-shot re-enable glint; a real hover mid-glint takes over seamlessly.\n */\nfunction buttonRootMotionProps(\n size: ButtonSize,\n inert: boolean | undefined,\n opts: { sheen: boolean; iconReveal: boolean; waking?: boolean },\n) {\n const rest: Record<string, string | number> = {\n scale: 1,\n ...(opts.sheen ? EFFECT_SHEEN_REST : {}),\n };\n const hover: Record<string, string | number> = opts.sheen\n ? { ...EFFECT_SHEEN_HOVER[size] }\n : {};\n const press: Record<string, string | number> = {\n scale: BUTTON_PRESS_SCALE,\n ...(opts.sheen ? EFFECT_SHEEN_PRESS[size] : {}),\n };\n const wake = opts.sheen\n ? { ...EFFECT_SHEEN_WAKE[size], transition: WAKE_TRANSITION }\n : {};\n if (opts.iconReveal) {\n // Collapse gap at rest so the hidden icon leaves no hole; lg eases open.\n rest.gap = 0;\n hover.gap = size === \"lg\" ? 4 : 0;\n }\n return {\n initial: false as const,\n animate: opts.waking && opts.sheen ? \"wake\" : \"rest\",\n whileHover: inert ? undefined : \"hover\",\n whileTap: inert ? undefined : \"press\",\n variants: { rest, hover, press, wake },\n transition: BUTTON_SPRING,\n };\n}\n\nfunction buttonClassName({\n variant,\n color,\n size,\n shape,\n loading,\n svgOnly,\n className,\n}: {\n variant?: ButtonVariant;\n color?: ButtonColor;\n size?: ButtonSize;\n shape?: ButtonShape;\n loading?: boolean;\n svgOnly?: boolean;\n className?: string;\n}) {\n return cn(\n buttonVariants({ variant, color, size, shape }),\n loading && \"pointer-events-none\",\n svgOnly && \"[&>svg]:size-[1.25em] [&>svg]:shrink-0\",\n className,\n );\n}\n\n/**\n * Button — triggers an action that mutates state (submit, save, delete).\n * For navigation that changes the URL, use {@link ButtonLink}.\n *\n * Default surface is `effect` (same-hue 1.5px outer rim + inset sheen). Use\n * `filled` for a solid fill without those layers. `iconReveal` springs\n * prefix/suffix icons in on hover — independent of variant.\n */\nexport function Button({\n variant = \"effect\",\n color,\n size = \"md\",\n shape,\n prefix,\n suffix,\n iconReveal = false,\n svgOnly,\n loading,\n children,\n className,\n ref,\n ...props\n}: ButtonProps) {\n warnMissingLabel(svgOnly, props[\"aria-label\"]);\n const sheen = variant === \"effect\";\n const reveal = iconReveal && !svgOnly;\n const inert = Boolean(props.disabled || loading);\n const { waking, onWakeComplete } = useWakeOnEnable(inert, sheen);\n const cls = buttonClassName({\n variant,\n color,\n size,\n shape,\n loading,\n svgOnly,\n className: cn(reveal && ICON_REVEAL_PAD_RESTORE[size], className),\n });\n const inner = buttonInner({\n svgOnly,\n loading,\n prefix,\n suffix,\n children,\n iconReveal: reveal,\n size,\n });\n\n return (\n <motion.button\n ref={ref}\n type=\"button\"\n {...buttonRootMotionProps(size, inert, {\n sheen,\n iconReveal: reveal,\n waking,\n })}\n onAnimationComplete={onWakeComplete}\n {...props}\n aria-busy={loading || undefined}\n data-loading={loading ? \"true\" : undefined}\n data-svg-only={svgOnly ? \"true\" : undefined}\n data-waking={waking || undefined}\n className={cls}\n >\n {inner}\n </motion.button>\n );\n}\n\nButton.displayName = \"Button\";\n\n/**\n * ButtonLink — a link styled as a button, for navigation that changes the URL.\n * Shares every visual prop with {@link Button}; renders the host router's link\n * via `LinkProvider`.\n */\nexport function ButtonLink({\n variant = \"effect\",\n color,\n size = \"md\",\n shape,\n prefix,\n suffix,\n iconReveal = false,\n svgOnly,\n loading,\n disabled,\n href,\n children,\n className,\n ...props\n}: ButtonLinkProps) {\n warnMissingLabel(svgOnly, props[\"aria-label\"]);\n const Link = useLinkComponent();\n const sheen = variant === \"effect\";\n const reveal = iconReveal && !svgOnly;\n const cls = buttonClassName({\n variant,\n color,\n size,\n shape,\n loading,\n svgOnly,\n className: cn(reveal && ICON_REVEAL_PAD_RESTORE[size], className),\n });\n const inner = buttonInner({\n svgOnly,\n loading,\n prefix,\n suffix,\n children,\n iconReveal: reveal,\n size,\n });\n // Hooks must run unconditionally — only used when Motion is needed.\n const MotionLink = useMemo(\n // LinkProvider requires `href`; motion.create needs an open prop record —\n // bridge the two through `unknown` (props are supplied at the call site).\n () =>\n motion.create(Link as unknown as ComponentType<Record<string, unknown>>),\n [Link],\n );\n\n const inert = Boolean(disabled || loading);\n const { waking, onWakeComplete } = useWakeOnEnable(inert, sheen);\n const shared = {\n ...props,\n ...(inert ? {} : { href }),\n \"aria-disabled\": inert || undefined,\n \"aria-busy\": loading || undefined,\n \"data-loading\": loading ? (\"true\" as const) : undefined,\n \"data-svg-only\": svgOnly ? (\"true\" as const) : undefined,\n className: cls,\n tabIndex: inert ? -1 : props.tabIndex,\n onClick: inert\n ? (event: ReactMouseEvent<HTMLAnchorElement>) => {\n event.preventDefault();\n }\n : props.onClick,\n };\n\n if (inert) {\n return <span {...shared}>{inner}</span>;\n }\n\n return (\n <MotionLink\n {...buttonRootMotionProps(size, inert, {\n sheen,\n iconReveal: reveal,\n waking,\n })}\n onAnimationComplete={onWakeComplete}\n data-waking={waking || undefined}\n {...shared}\n >\n {inner}\n </MotionLink>\n );\n}\n\nButtonLink.displayName = \"ButtonLink\";\n\n/* ======================= EffectButton (compat alias) ======================= */\n\nexport const EFFECT_BUTTON_SIZES = BUTTON_SIZES;\nexport type EffectButtonSize = ButtonSize;\n\n/** Compose classes for an effect pill — `Button` with `variant=\"effect\"`. */\nexport function effectButtonVariants(opts?: {\n size?: EffectButtonSize;\n fullWidth?: boolean;\n className?: string;\n}): string {\n const { size = \"md\", fullWidth, className } = opts ?? {};\n return buttonVariants({\n variant: \"effect\",\n size,\n className: cn(fullWidth && \"w-full\", className),\n });\n}\n\n/**\n * Legacy EffectButton also reserved `style` (sheen variables lived there) and\n * never exposed the HTML `color` attribute — Button's semantic `color` prop\n * now occupies that name.\n */\ntype MotionConflicts = MotionHandlerConflicts | \"style\" | \"color\";\n\ninterface EffectButtonBaseProps {\n /** Size variant — Button's scale (32 / 36 / 44px). @default \"md\" */\n size?: EffectButtonSize;\n /** Stretch to the container's full width (stacked login / OAuth pills). */\n fullWidth?: boolean;\n /**\n * @deprecated Use `iconReveal` on `Button` instead. Mapped to `iconReveal`\n * when set.\n */\n animated?: boolean;\n /** @see ButtonBaseProps.iconReveal */\n iconReveal?: boolean;\n prefix?: Slottable;\n suffix?: Slottable;\n svgOnly?: boolean;\n loading?: boolean;\n children?: ReactNode;\n className?: string;\n}\n\nexport interface EffectButtonProps\n extends\n EffectButtonBaseProps,\n Omit<\n ButtonHTMLAttributes<HTMLButtonElement>,\n keyof EffectButtonBaseProps | MotionConflicts\n > {\n ref?: Ref<HTMLButtonElement>;\n}\n\nexport interface EffectButtonLinkProps\n extends\n EffectButtonBaseProps,\n Omit<\n AnchorHTMLAttributes<HTMLAnchorElement>,\n keyof EffectButtonBaseProps | MotionConflicts\n > {\n href: string;\n disabled?: boolean;\n}\n\n/**\n * @deprecated Prefer `<Button variant=\"effect\">`. Thin alias that forwards to\n * Button with the sheen surface (no icon reveal).\n */\nexport function EffectButton({\n size = \"md\",\n fullWidth,\n animated,\n iconReveal,\n className,\n ...props\n}: EffectButtonProps) {\n return (\n <Button\n variant=\"effect\"\n size={size}\n iconReveal={iconReveal ?? animated ?? true}\n className={cn(fullWidth && \"w-full\", className)}\n {...props}\n />\n );\n}\n\nEffectButton.displayName = \"EffectButton\";\n\n/**\n * @deprecated Prefer `<ButtonLink variant=\"effect\">`.\n */\nexport function EffectButtonLink({\n size = \"md\",\n fullWidth,\n animated,\n iconReveal,\n className,\n ...props\n}: EffectButtonLinkProps) {\n return (\n <ButtonLink\n variant=\"effect\"\n size={size}\n iconReveal={iconReveal ?? animated ?? true}\n className={cn(fullWidth && \"w-full\", className)}\n {...props}\n />\n );\n}\n\nEffectButtonLink.displayName = \"EffectButtonLink\";\n","import { type ButtonHTMLAttributes } from \"react\";\nimport { IconX } from \"@tabler/icons-react\";\nimport { cn } from \"../../utils/cn\";\nimport { resolveVariant, type VariantMap } from \"../../utils/resolve-variant\";\n\n// `rounded-base` (12px) at every size; base classes already apply squircle.\nconst CLOSE_SIZES = {\n sm: { classes: \"size-9 rounded-base *:size-5\" },\n md: { classes: \"size-10 rounded-base *:size-5\" },\n lg: { classes: \"size-11 rounded-base *:size-6\" },\n} satisfies VariantMap;\n\nexport interface CloseButtonProps extends Omit<\n ButtonHTMLAttributes<HTMLButtonElement>,\n \"color\"\n> {\n /** Size variant. @default \"sm\" */\n size?: keyof typeof CLOSE_SIZES;\n /** Accessible label. @default \"Close\" */\n label?: string;\n}\n\n/**\n * Icon-only dismiss control — a squircle chip that fills on hover. Adapts to\n * light/dark automatically via semantic tokens. Used by Dialog and dismissible\n * surfaces.\n */\nexport function CloseButton({\n size = \"sm\",\n label,\n className,\n ...props\n}: CloseButtonProps) {\n return (\n <button\n type=\"button\"\n aria-label={label || \"Close\"}\n {...props}\n className={cn(\n \"squircle text-pho-secondary outline-pho-brand hover:bg-pho-ghost-hover hover:text-pho-secondary-hover inline-flex cursor-pointer items-center justify-center p-2 transition duration-100 ease-linear focus-visible:outline-2 focus-visible:outline-offset-2\",\n resolveVariant(CLOSE_SIZES, size),\n className,\n )}\n >\n <IconX aria-hidden=\"true\" className=\"transition-inherit-all shrink-0\" />\n </button>\n );\n}\n\nCloseButton.displayName = 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Props pass\n * through to Base UI's `Dialog.Root` unchanged.\n */\nfunction Root({ onOpenChange, actionsRef, ...props }: RootProps) {\n const [pending, setPending] = useState(false);\n // Guard reads a ref so a resolve → close() in the same tick isn't blocked\n // by a not-yet-flushed state update.\n const pendingRef = useRef(false);\n const internalActionsRef = useRef<RootActions | null>(null);\n\n // Keep a caller-supplied actionsRef working alongside our internal one.\n useEffect(() => {\n if (!actionsRef) return;\n actionsRef.current = internalActionsRef.current;\n return () => {\n actionsRef.current = null;\n };\n }, [actionsRef]);\n\n const handleOpenChange = useCallback<NonNullable<RootProps[\"onOpenChange\"]>>(\n (open, eventDetails) => {\n if (!open && pendingRef.current) {\n eventDetails.cancel();\n return;\n }\n onOpenChange?.(open, eventDetails);\n },\n [onOpenChange],\n );\n\n const contextValue = useMemo<DialogPendingContextValue>(\n () => ({\n pending,\n beginPending: () => {\n pendingRef.current = true;\n setPending(true);\n },\n endPending: () => {\n pendingRef.current = false;\n setPending(false);\n },\n close: () => internalActionsRef.current?.close(),\n }),\n [pending],\n );\n\n return (\n <DialogPendingContext.Provider value={contextValue}>\n <BaseDialog.Root\n actionsRef={internalActionsRef}\n onOpenChange={handleOpenChange}\n {...props}\n />\n </DialogPendingContext.Provider>\n );\n}\n\nconst Trigger = BaseDialog.Trigger;\nconst Portal = BaseDialog.Portal;\nconst Close = BaseDialog.Close;\n\n/* ============================== Dialog.Action ============================== */\n\nexport interface DialogActionProps extends Omit<ButtonProps, \"onClick\"> {\n /**\n * Confirm handler. Return a promise to keep the dialog open while it runs:\n * the button shows `loading`, all dismissal is locked, and the dialog\n * closes when the promise resolves. On rejection the dialog stays open —\n * surface errors inside the handler. A non-promise return closes\n * immediately, like `Dialog.Close`.\n */\n onClick?: (\n event: ReactMouseEvent<HTMLButtonElement>,\n ) => void | Promise<unknown>;\n}\n\nfunction isThenable(value: unknown): value is Promise<unknown> {\n return (\n value != null && typeof (value as { then?: unknown }).then === \"function\"\n );\n}\n\n/**\n * The confirm button of an action row, with native promise support — a\n * `Button` that runs its (possibly async) `onClick` and closes the dialog\n * when the work settles successfully.\n */\nfunction Action({ onClick, loading, disabled, ...props }: DialogActionProps) {\n const pendingContext = useContext(DialogPendingContext);\n const [busy, setBusy] = useState(false);\n const mountedRef = useRef(true);\n\n useEffect(() => {\n mountedRef.current = true;\n return () => {\n mountedRef.current = false;\n };\n }, []);\n\n function handleClick(event: ReactMouseEvent<HTMLButtonElement>) {\n if (busy || loading) return;\n const result = onClick?.(event);\n if (!isThenable(result)) {\n pendingContext?.close();\n return;\n }\n setBusy(true);\n pendingContext?.beginPending();\n result.then(\n () => {\n pendingContext?.endPending();\n if (mountedRef.current) setBusy(false);\n pendingContext?.close();\n },\n (error: unknown) => {\n pendingContext?.endPending();\n if (mountedRef.current) setBusy(false);\n if (\n typeof process !== \"undefined\" &&\n process.env?.NODE_ENV !== \"production\"\n ) {\n console.error(\"Dialog.Action: async onClick rejected —\", error);\n }\n },\n );\n }\n\n const inert = busy || loading;\n return (\n <Button\n {...props}\n disabled={disabled || inert}\n loading={inert}\n onClick={handleClick}\n />\n );\n}\n\nfunction Backdrop({\n className,\n ...props\n}: StyledProps<typeof BaseDialog.Backdrop>) {\n return (\n <BaseDialog.Backdrop\n className={cn(\n \"bg-pho-overlay fixed inset-0 z-50 transition-opacity duration-200 ease-out\",\n \"data-[ending-style]:opacity-0 data-[ending-style]:duration-150 data-[starting-style]:opacity-0\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Popup({ className, ...props }: StyledProps<typeof BaseDialog.Popup>) {\n return (\n <BaseDialog.Popup\n className={cn(\n // Floating layer: bg-pho-primary + border-pho-secondary hairline, elevation kept.\n \"border-pho-secondary bg-pho-primary shadow-pho-xl fixed top-1/2 left-1/2 z-50 w-[calc(100%-2rem)] max-w-lg -translate-x-1/2 -translate-y-1/2 overflow-hidden rounded-lg border outline-none\",\n // Opacity + scale only — leave translate centering alone (no transition-all).\n \"transition-[opacity,scale] duration-200 ease-out\",\n \"data-[starting-style]:scale-95 data-[starting-style]:opacity-0\",\n \"data-[ending-style]:scale-95 data-[ending-style]:opacity-0 data-[ending-style]:duration-150\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Title({ className, ...props }: StyledProps<typeof BaseDialog.Title>) {\n return (\n <BaseDialog.Title\n className={cn(\n \"text-pho-primary font-display text-display-sm font-medium text-balance\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Description({\n className,\n ...props\n}: StyledProps<typeof BaseDialog.Description>) {\n return (\n <BaseDialog.Description\n className={cn(\n \"text-pho-description text-display-xs font-normal\",\n className,\n )}\n {...props}\n />\n );\n}\n\n/**\n * Header icon chrome: secondary ink, a hair of extra air before the title.\n * Panel dialogs use 32px (`size-8`); fullscreen gates step up to 48px\n * (`size-12`) so the glyph reads at viewport scale.\n */\nfunction DialogHeaderIcon({\n children,\n size = \"md\",\n}: {\n children: ReactNode;\n size?: \"md\" | \"lg\";\n}) {\n return (\n <span\n aria-hidden\n className={cn(\n \"text-pho-secondary mb-1\",\n size === \"lg\" ? \"[&>svg]:size-12\" : \"[&>svg]:size-8\",\n )}\n >\n {children}\n </span>\n );\n}\n\ninterface ContentProps extends Omit<\n StyledProps<typeof BaseDialog.Popup>,\n \"title\"\n> {\n /**\n * Decorative icon above the title — typically a Tabler outline icon.\n * Rendered aria-hidden in secondary ink at 32px (`[&>svg]:size-8`). Pass a\n * styled node to override the ink; the size is owned by the slot.\n */\n icon?: ReactNode;\n /** Heading rendered in the panel header. */\n title?: ReactNode;\n /** Supporting text under the title. */\n description?: ReactNode;\n /**\n * Consequence bullets rendered as a list at the top of the body — one item\n * per outcome (what is deleted, what survives, who loses access). Use on\n * destructive confirms where the one-line description undersells the\n * impact; keep each item to a single short sentence. Wrap the load-bearing\n * figure in `<strong>` (\"<strong>3 members</strong> lose access\") — the\n * list styles it (secondary ink, medium weight); no classes needed.\n */\n consequences?: ReactNode[];\n /**\n * Final cautionary line under `consequences` — error ink at description\n * size (e.g. \"It cannot be undone. Please be certain.\"). Reserve it for\n * irreversible actions; keep it short.\n */\n warning?: ReactNode;\n /**\n * Footer action row (Cancel / Confirm, etc.). Iron rule: when `actions` is\n * set, the header close button is never shown — dismiss via the actions.\n */\n actions?: ReactNode;\n /**\n * Header close control. Only applies when `actions` is absent.\n * @default true\n */\n showClose?: boolean;\n children?: ReactNode;\n}\n\n/**\n * Convenience panel: renders the portal, backdrop, and styled popup with an\n * optional header (title/description + close) and optional action row. For\n * full control, compose the parts directly (`Dialog.Portal` /\n * `Dialog.Backdrop` / `Dialog.Popup`).\n */\nfunction Content({\n icon,\n title,\n description,\n consequences,\n warning,\n actions,\n showClose = true,\n children,\n className,\n ...props\n}: ContentProps) {\n // Iron rule: action dialogs dismiss via their actions — never a header X.\n const showCloseButton = actions == null && showClose;\n const hasHeader = Boolean(icon || title || description || showCloseButton);\n const hasConsequences = consequences != null && consequences.length > 0;\n const hasBody =\n hasConsequences || warning != null || children != null || actions != null;\n\n return (\n <Portal>\n <Backdrop />\n <Popup className={className} {...props}>\n {hasHeader && (\n <div className=\"flex flex-col gap-1 px-6 pt-6\">\n {icon && <DialogHeaderIcon>{icon}</DialogHeaderIcon>}\n {(title || showCloseButton) && (\n // Title row height = title only. Close is out of flow, centered\n // on the row, and may paint outside it (no clip, no stretch).\n <div className=\"relative\">\n {title ? (\n <Title className={showCloseButton ? \"pr-12\" : undefined}>\n {title}\n </Title>\n ) : (\n <div className=\"h-[1.625rem]\" aria-hidden=\"true\" />\n )}\n {showCloseButton && (\n <Close\n render={\n <CloseButton className=\"absolute top-1/2 right-0 z-10 -translate-y-1/2\" />\n }\n />\n )}\n </div>\n )}\n {description && <Description>{description}</Description>}\n </div>\n )}\n {hasBody && (\n <div className=\"flex flex-col gap-5 px-6 py-5\">\n {hasConsequences && (\n <ul className=\"text-pho-description text-md [&_strong]:text-pho-secondary space-y-1 [&_strong]:font-medium\">\n {consequences.map((item, index) => (\n // Hand-drawn marker: a 4px dot on the first line's center —\n // quieter than the browser disc, ink tracks the text.\n <li\n key={index}\n className=\"relative pl-4 before:absolute before:top-2.5 before:left-1 before:size-1 before:rounded-full before:bg-current\"\n >\n {item}\n </li>\n ))}\n </ul>\n )}\n {warning != null && (\n <p className=\"text-pho-error text-display-xs font-medium\">\n {warning}\n </p>\n )}\n {children}\n {actions != null && (\n <div className=\"flex items-center justify-end gap-2\">\n {actions}\n </div>\n )}\n </div>\n )}\n </Popup>\n </Portal>\n );\n}\n\n/* =========================== Dialog.InsetContent =========================== */\n\n/**\n * Near-fullscreen popup — the viewport minus a breathing ring, floating over\n * a backdrop (the page stays visible through the gap, so it dims like any\n * floating layer). Still a card: border, elevation, rounded corners; the\n * scale gesture stays but shrinks to 98% — at this size 95% reads like a jump.\n */\nfunction InsetPopup({\n className,\n ...props\n}: StyledProps<typeof BaseDialog.Popup>) {\n return (\n <BaseDialog.Popup\n className={cn(\n \"border-pho-secondary bg-pho-primary shadow-pho-xl fixed inset-4 z-50 flex flex-col overflow-hidden rounded-lg border outline-none sm:inset-8\",\n \"transition-[opacity,scale] duration-200 ease-out\",\n \"data-[starting-style]:scale-[0.98] data-[starting-style]:opacity-0\",\n \"data-[ending-style]:scale-[0.98] data-[ending-style]:opacity-0 data-[ending-style]:duration-150\",\n className,\n )}\n {...props}\n />\n );\n}\n\ninterface InsetContentProps extends Omit<\n StyledProps<typeof BaseDialog.Popup>,\n \"title\"\n> {\n /** Decorative icon above the title — same treatment as `Content`. */\n icon?: ReactNode;\n /** Heading rendered in the panel header. */\n title?: ReactNode;\n /** Supporting text under the title. */\n description?: ReactNode;\n /**\n * Bottom action row. Iron rule as `Content`: when `actions` is set, the\n * header close button is never shown — dismiss via the actions.\n */\n actions?: ReactNode;\n /**\n * Header close control. Only applies when `actions` is absent.\n * @default true\n */\n showClose?: boolean;\n children?: ReactNode;\n}\n\n/**\n * Convenience near-fullscreen panel: header pinned on top, body filling and\n * scrolling on its own, optional action row pinned at the bottom. Sits\n * between `Content` (a focused card) and `FullscreenContent` (a page\n * takeover): use it for roomy working surfaces — pickers, editors, previews —\n * that still want the page peeking through an edge.\n */\nfunction InsetContent({\n icon,\n title,\n description,\n actions,\n showClose = true,\n children,\n className,\n ...props\n}: InsetContentProps) {\n // Iron rule: action dialogs dismiss via their actions — never a header X.\n const showCloseButton = actions == null && showClose;\n const hasHeader = Boolean(icon || title || description || showCloseButton);\n\n return (\n <Portal>\n <Backdrop />\n <InsetPopup className={className} {...props}>\n {hasHeader && (\n <div className=\"flex shrink-0 flex-col gap-1 px-6 pt-6\">\n {icon && <DialogHeaderIcon>{icon}</DialogHeaderIcon>}\n {(title || showCloseButton) && (\n <div className=\"relative\">\n {title ? (\n <Title className={showCloseButton ? \"pr-12\" : undefined}>\n {title}\n </Title>\n ) : (\n <div className=\"h-[1.625rem]\" aria-hidden=\"true\" />\n )}\n {showCloseButton && (\n <Close\n render={\n <CloseButton className=\"absolute top-1/2 right-0 z-10 -translate-y-1/2\" />\n }\n />\n )}\n </div>\n )}\n {description && <Description>{description}</Description>}\n </div>\n )}\n <div className=\"min-h-0 flex-1 overflow-y-auto overscroll-contain px-6 py-5\">\n {children}\n </div>\n {actions != null && (\n <div className=\"flex shrink-0 items-center justify-end gap-2 px-6 pb-5\">\n {actions}\n </div>\n )}\n </InsetPopup>\n </Portal>\n );\n}\n\n/* ========================= Dialog.FullscreenContent ======================== */\n\n/**\n * Full-viewport popup — a page-surface takeover instead of a floating card.\n * No backdrop: the popup itself is the layer. Fade only; scale is a floating-\n * card gesture and reads wrong at viewport size.\n */\nfunction FullscreenPopup({\n className,\n ...props\n}: StyledProps<typeof BaseDialog.Popup>) {\n return (\n <BaseDialog.Popup\n className={cn(\n \"bg-pho-page fixed inset-0 z-50 overflow-y-auto outline-none\",\n \"transition-opacity duration-200 ease-out\",\n \"data-[ending-style]:opacity-0 data-[ending-style]:duration-150 data-[starting-style]:opacity-0\",\n className,\n )}\n {...props}\n />\n );\n}\n\ninterface FullscreenContentProps extends Omit<\n StyledProps<typeof BaseDialog.Popup>,\n \"title\"\n> {\n /**\n * Decorative icon above the title — same chrome as `Content`, but 48px\n * (`size-12`) for viewport-scale gates.\n */\n icon?: ReactNode;\n /** Heading of the takeover. */\n title?: ReactNode;\n /** Supporting text under the title. */\n description?: ReactNode;\n /**\n * Action row under the body. Iron rule as `Content`: when `actions` is set,\n * the corner close button is never shown — dismiss via the actions.\n */\n actions?: ReactNode;\n /**\n * Corner close control. Only applies when `actions` is absent.\n * @default true\n */\n showClose?: boolean;\n children?: ReactNode;\n}\n\n/**\n * Convenience full-screen panel: the whole viewport becomes the dialog, with\n * a centered column at the standalone-flow width (28rem — the same measure as\n * onboarding / invite cards). Use for gates the visitor must deal with before\n * the page behind makes sense (e.g. binding a phone number); prefer `Content`\n * for everything conversational.\n */\nfunction FullscreenContent({\n icon,\n title,\n description,\n actions,\n showClose = true,\n children,\n className,\n ...props\n}: FullscreenContentProps) {\n // Iron rule: action dialogs dismiss via their actions — never a corner X.\n const showCloseButton = actions == null && showClose;\n\n return (\n <Portal>\n <FullscreenPopup className={className} {...props}>\n {showCloseButton && (\n <Close\n render={<CloseButton className=\"fixed top-4 right-4 z-10\" />}\n />\n )}\n <div className=\"flex min-h-full items-center justify-center p-6\">\n <div className=\"flex w-full max-w-md flex-col gap-5\">\n {(icon || title || description) && (\n <div className=\"flex flex-col gap-1\">\n {icon && <DialogHeaderIcon size=\"lg\">{icon}</DialogHeaderIcon>}\n {title && <Title>{title}</Title>}\n {description && <Description>{description}</Description>}\n </div>\n )}\n {children}\n {actions != null && (\n <div className=\"flex items-center justify-end gap-2\">\n {actions}\n </div>\n )}\n </div>\n </div>\n </FullscreenPopup>\n </Portal>\n );\n}\n\n/**\n * Modal dialog built on Base UI `Dialog`. Controlled or uncontrolled via\n * `Dialog.Root` (`open` / `onOpenChange` / `defaultOpen`). `Dialog.Action`\n * adds native promise support: an async confirm keeps the dialog open and\n * undismissable until the work resolves.\n */\nexport const Dialog = {\n Root,\n Trigger,\n Portal,\n Backdrop,\n Popup,\n InsetPopup,\n FullscreenPopup,\n Title,\n Description,\n Close,\n Action,\n Content,\n InsetContent,\n 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Round (not squircle) — the parallel offset of\n// the wrapper's mild superellipse is effectively circular.\nconst SIZE_AUTOFILL_RADIUS: Record<InputSize, string> = {\n sm: \"autofill:rounded-[calc(var(--radius-base)-2px)]\",\n md: \"autofill:rounded-[calc(var(--radius-base)-2px)]\",\n lg: \"autofill:rounded-[calc(var(--radius-base)-2px)]\",\n};\n\nexport interface InputProps extends Omit<\n InputHTMLAttributes<HTMLInputElement>,\n \"size\"\n> {\n /** Field label (associated for accessibility). */\n label?: ReactNode;\n /** Helper text below the field; rendered in the error color when `invalid`. */\n hint?: ReactNode;\n /** Size variant. @default \"md\" */\n size?: InputSize;\n /** Render the invalid state (ring + icon + error-colored hint). */\n invalid?: boolean;\n /** Leading icon component (e.g. a Tabler icon). */\n icon?: ComponentType<{ className?: string }>;\n /** Node rendered at the right edge of the label row (e.g. \"Forgot?\"). */\n labelTrailing?: ReactNode;\n /** Class applied to the input wrapper. */\n wrapperClassName?: string;\n ref?: Ref<HTMLInputElement>;\n}\n\n/**\n * Text input built on Base UI `Field` (label/description a11y wiring) with\n * Pho's bordered surface, leading icon, invalid state, and a built-in password\n * reveal toggle.\n */\nexport function Input({\n label,\n hint,\n size = \"md\",\n invalid,\n icon: Icon,\n labelTrailing,\n disabled,\n required,\n type = \"text\",\n className,\n wrapperClassName,\n id,\n ref,\n ...props\n}: InputProps) {\n const [reveal, setReveal] = useState(false);\n const isPassword = type === \"password\";\n const resolvedType = isPassword && reveal ? \"text\" : type;\n const hasLeadingIcon = Boolean(Icon);\n const hasTrailingIcon = isPassword || invalid;\n\n return (\n <Field.Root\n disabled={disabled}\n className=\"group/field flex w-full flex-col gap-1.5\"\n >\n {label && (\n <div className=\"flex items-center justify-between gap-2\">\n <Field.Label className=\"text-pho-secondary flex cursor-default items-center gap-0.5 text-base font-medium\">\n {label}\n {required && <span className=\"text-pho-brand\">*</span>}\n </Field.Label>\n {labelTrailing}\n </div>\n )}\n\n <div\n data-invalid={invalid || undefined}\n className={cn(\n // Flat field surface — hairline ring only; elevation shadows are\n // reserved for floating layers (menus/popovers/dialogs). `p-0.5`\n // insets the control 2px (the focused ring width) so its background\n // and the browser's autofill fill nest inside the ring; the size\n // maps compensate so effective padding/height are unchanged.\n \"bg-pho-primary ring-pho-primary relative flex w-full items-center p-0.5 ring-1 transition-shadow duration-100 ease-linear ring-inset\",\n SIZE_RADIUS[size],\n SIZE_RING_COVER[size],\n \"has-[input:focus-visible]:ring-pho-brand has-[input:focus-visible]:ring-2\",\n // Invalid is mid-weight: thicker than the 1px rest hairline, thinner\n // than the 2px focus ring. 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- {"version":3,"file":"menu-BSXds3Rt.js","names":[],"sources":["../../src/components/menu/menu-pending.tsx","../../src/components/menu/menu.tsx"],"sourcesContent":["import {\n createContext,\n useCallback,\n useContext,\n useEffect,\n useMemo,\n useRef,\n useState,\n type ComponentType,\n type MouseEvent as ReactMouseEvent,\n type ReactNode,\n type RefObject,\n} from \"react\";\nimport { Spinner } from \"../spinner/spinner\";\n\n/** Imperative actions exposed by Base UI menu `actionsRef`. */\ninterface RootActions {\n unmount: () => void;\n close: () => void;\n}\n\ninterface MenuPendingContextValue {\n /** True while a menu item promise is in flight. */\n pending: boolean;\n beginPending: () => void;\n endPending: () => void;\n /** Close the menu imperatively (used by async items on resolve). */\n close: () => void;\n}\n\nconst MenuPendingContext = createContext<MenuPendingContextValue | null>(null);\n\n/**\n * Whether the surrounding menu has an async item promise in flight —\n * use it to disable sibling items while work is pending.\n * Returns `false` outside a `Menu.Root` / `ContextMenu.Root`.\n */\nexport function useMenuPending(): boolean {\n return useContext(MenuPendingContext)?.pending ?? false;\n}\n\nexport function isThenable(value: unknown): value is Promise<unknown> {\n return (\n value != null && typeof (value as { then?: unknown }).then === \"function\"\n );\n}\n\ntype PreventableMouseEvent = ReactMouseEvent<HTMLElement> & {\n preventBaseUIHandler?: () => void;\n};\n\ntype RootWithPendingProps = {\n onOpenChange?: (open: boolean, eventDetails: { cancel: () => void }) => void;\n actionsRef?: RefObject<RootActions | null>;\n children?: ReactNode;\n};\n\n/**\n * Wraps a Base UI menu root so async `Menu.Item` clicks can lock dismissal\n * (outside press, Escape) until the promise settles.\n */\nexport function withMenuPendingRoot<P extends RootWithPendingProps>(\n BaseRoot: ComponentType<P>,\n): ComponentType<P> {\n function PendingRoot({ onOpenChange, actionsRef, ...props }: P) {\n const [pending, setPending] = useState(false);\n // Guard reads a ref so a resolve → close() in the same tick isn't blocked\n // by a not-yet-flushed state update.\n const pendingRef = useRef(false);\n const internalActionsRef = useRef<RootActions | null>(null);\n\n useEffect(() => {\n if (!actionsRef) return;\n // Proxy so callers always hit the live Base UI actions, even if the\n // popup remounts after this effect runs.\n actionsRef.current = {\n unmount: () => internalActionsRef.current?.unmount(),\n close: () => internalActionsRef.current?.close(),\n };\n return () => {\n actionsRef.current = null;\n };\n }, [actionsRef]);\n\n const handleOpenChange = useCallback(\n (open: boolean, eventDetails: { cancel: () => void }) => {\n if (!open && pendingRef.current) {\n eventDetails.cancel();\n return;\n }\n onOpenChange?.(open, eventDetails);\n },\n [onOpenChange],\n );\n\n const contextValue = useMemo<MenuPendingContextValue>(\n () => ({\n pending,\n beginPending: () => {\n pendingRef.current = true;\n setPending(true);\n },\n endPending: () => {\n pendingRef.current = false;\n setPending(false);\n },\n close: () => internalActionsRef.current?.close(),\n }),\n [pending],\n );\n\n return (\n <MenuPendingContext.Provider value={contextValue}>\n <BaseRoot\n {...(props as P)}\n actionsRef={internalActionsRef}\n onOpenChange={handleOpenChange}\n />\n </MenuPendingContext.Provider>\n );\n }\n\n return PendingRoot as ComponentType<P>;\n}\n\nexport type AsyncMenuItemClick = (\n event: ReactMouseEvent<HTMLElement>,\n) => void | Promise<unknown>;\n\n/**\n * Shared click handler for `Menu.Item` / `ContextMenu.Item` promise support.\n * Returns whether the item should show its loading state.\n */\nexport function useAsyncMenuItem({\n onClick,\n closeOnClick = true,\n loading = false,\n disabled = false,\n}: {\n onClick?: AsyncMenuItemClick;\n closeOnClick?: boolean;\n loading?: boolean;\n disabled?: boolean;\n}) {\n const pendingContext = useContext(MenuPendingContext);\n const menuPending = pendingContext?.pending ?? false;\n const [busy, setBusy] = useState(false);\n const mountedRef = useRef(true);\n\n useEffect(() => {\n mountedRef.current = true;\n return () => {\n mountedRef.current = false;\n };\n }, []);\n\n const inert = busy || loading;\n // Disable siblings while any item promise is in flight — not the busy item itself.\n const blocked = disabled || (menuPending && !busy);\n\n function handleClick(event: ReactMouseEvent<HTMLElement>) {\n if (inert || (menuPending && !busy)) {\n (event as PreventableMouseEvent).preventBaseUIHandler?.();\n return;\n }\n const result = onClick?.(event);\n if (!isThenable(result)) {\n return;\n }\n // Stop Base UI's closeOnClick for this press; close on resolve instead.\n (event as PreventableMouseEvent).preventBaseUIHandler?.();\n setBusy(true);\n pendingContext?.beginPending();\n result.then(\n () => {\n pendingContext?.endPending();\n if (mountedRef.current) setBusy(false);\n if (closeOnClick) pendingContext?.close();\n },\n (error: unknown) => {\n pendingContext?.endPending();\n if (mountedRef.current) setBusy(false);\n if (\n typeof process !== \"undefined\" &&\n process.env?.NODE_ENV !== \"production\"\n ) {\n console.error(\"Menu.Item: async onClick rejected —\", error);\n }\n },\n );\n }\n\n return { inert, blocked, handleClick };\n}\n\n/** Menu-row spinner — keeps `data-menu-spinner` for the hide-siblings CSS. */\nexport function MenuItemSpinner() {\n return <Spinner data-menu-spinner=\"\" size=\"md\" />;\n}\n","import {\n type ComponentProps,\n type ElementType,\n type MouseEvent as ReactMouseEvent,\n} from \"react\";\nimport { Menu as BaseMenu } from \"@base-ui/react/menu\";\nimport { Separator as BaseSeparator } from \"@base-ui/react/separator\";\nimport { cn } from \"../../utils/cn\";\nimport { resolveVariant, type VariantMap } from \"../../utils/resolve-variant\";\nimport {\n MenuItemSpinner,\n useAsyncMenuItem,\n useMenuPending,\n withMenuPendingRoot,\n type AsyncMenuItemClick,\n} from \"./menu-pending\";\n\nexport { useMenuPending };\n\n/** Override Base UI's `string | (state) => string` className with plain string. */\ntype StyledProps<T extends ElementType> = Omit<\n ComponentProps<T>,\n \"className\" | \"color\"\n> & {\n className?: string;\n};\n\n/** Shared popup + item styles, reused by `ContextMenu` and `Menubar` menus. */\n// Floating layer: keeps its elevation shadow, sits on the primary surface\n// with the site's hairline (ring-pho-secondary, #eee/#202020) as its edge.\n// `base` radius + p-1.5 inset — the highlight floats 6px clear of the edge.\nexport const MENU_POPUP =\n \"bg-pho-primary text-pho-primary shadow-pho-lg ring-pho-secondary origin-[var(--transform-origin)] min-w-44 rounded-base p-1.5 ring-1 ring-inset outline-none transition-[transform,opacity] duration-150 ease-out data-[starting-style]:scale-95 data-[starting-style]:opacity-0 data-[ending-style]:scale-95 data-[ending-style]:opacity-0\";\n// Rest at secondary; highlighted lifts to primary with the quiet ghost wash.\n// Icons use `text-current` so they follow the row ink (including destructive).\n// While loading, the spinner is first; hide the rest of the leading icons.\n// Concentric correction (see /scale): row radius = popup radius − popup\n// padding (base − 6px). py-2 + 20px line-height lands the 36px row height.\nexport const MENU_ITEM =\n \"relative flex cursor-pointer items-center gap-2 rounded-[calc(var(--radius-base)-6px)] py-2 pr-2.5 pl-2.5 text-base text-pho-secondary outline-none select-none data-[highlighted]:bg-pho-ghost-hover data-[highlighted]:text-pho-primary data-[disabled]:pointer-events-none data-[disabled]:opacity-50 data-loading:data-[disabled]:opacity-100 data-loading:[&>svg:not([data-menu-spinner])]:hidden [&>svg]:size-4 [&>svg]:text-current\";\n\n/** Semantic ink for `Menu.Item` / `LinkItem` / `ContextMenu.Item`. */\nexport const MENU_ITEM_COLORS = {\n default: { classes: \"\", description: \"Secondary → primary on highlight\" },\n destructive: {\n classes:\n \"text-pho-error data-[highlighted]:bg-pho-error-primary data-[highlighted]:text-pho-error\",\n description: \"Error ink + error wash on highlight\",\n },\n} satisfies VariantMap;\n\nexport type MenuItemColor = keyof typeof MENU_ITEM_COLORS;\n\ntype ItemColorProps = {\n /** Semantic ink. @default \"default\" */\n color?: MenuItemColor;\n};\n\nexport type MenuItemProps = Omit<StyledProps<typeof BaseMenu.Item>, \"onClick\"> &\n ItemColorProps & {\n /**\n * Action handler. Return a promise to keep the menu open while it runs:\n * the item shows a spinner, dismissal is locked, and the menu closes when\n * the promise resolves (if `closeOnClick`). On rejection the menu stays\n * open — surface errors inside the handler.\n */\n onClick?: AsyncMenuItemClick;\n /**\n * Declarative loading state (same visual as an in-flight promise).\n * @default false\n */\n loading?: boolean;\n };\n\nconst Root = withMenuPendingRoot(BaseMenu.Root);\nconst Trigger = BaseMenu.Trigger;\nconst Portal = BaseMenu.Portal;\nconst Group = BaseMenu.Group;\nconst RadioGroup = BaseMenu.RadioGroup;\n// Don't wrap SubmenuRoot — nested pending context would shadow the parent\n// Root and fail to lock dismissal for async items inside a submenu.\nconst SubmenuRoot = BaseMenu.SubmenuRoot;\n\nfunction Positioner({\n className,\n sideOffset = 6,\n ...props\n}: StyledProps<typeof BaseMenu.Positioner>) {\n return (\n <BaseMenu.Positioner\n sideOffset={sideOffset}\n className={cn(\"z-50\", className)}\n {...props}\n />\n );\n}\n\nfunction Popup({ className, ...props }: StyledProps<typeof BaseMenu.Popup>) {\n return <BaseMenu.Popup className={cn(MENU_POPUP, className)} {...props} />;\n}\n\nfunction Item({\n className,\n color = \"default\",\n onClick,\n closeOnClick = true,\n loading = false,\n disabled = false,\n children,\n ...props\n}: MenuItemProps) {\n const { inert, blocked, handleClick } = useAsyncMenuItem({\n onClick,\n closeOnClick,\n loading,\n disabled,\n });\n\n return (\n <BaseMenu.Item\n className={cn(\n MENU_ITEM,\n resolveVariant(MENU_ITEM_COLORS, color),\n className,\n )}\n closeOnClick={closeOnClick}\n disabled={blocked}\n data-loading={inert || undefined}\n aria-busy={inert || undefined}\n onClick={handleClick as (event: ReactMouseEvent<HTMLElement>) => void}\n {...props}\n >\n {inert ? (\n <>\n <MenuItemSpinner />\n <output className=\"sr-only\" aria-live=\"polite\" />\n </>\n ) : null}\n {children}\n </BaseMenu.Item>\n );\n}\n\nfunction LinkItem({\n className,\n color = \"default\",\n ...props\n}: StyledProps<typeof BaseMenu.LinkItem> & ItemColorProps) {\n return (\n <BaseMenu.LinkItem\n className={cn(\n MENU_ITEM,\n resolveVariant(MENU_ITEM_COLORS, color),\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction GroupLabel({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.GroupLabel>) {\n return (\n <BaseMenu.GroupLabel\n className={cn(\n \"text-pho-secondary px-2.5 py-1.5 text-xs font-medium\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Separator({ className, ...props }: StyledProps<typeof BaseSeparator>) {\n return (\n <BaseSeparator\n className={cn(\n \"-mx-1.5 my-1.5 h-px bg-[var(--border-color-pho-secondary)]\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction SubmenuTrigger({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.SubmenuTrigger>) {\n return (\n <BaseMenu.SubmenuTrigger\n className={cn(\n MENU_ITEM,\n \"data-[popup-open]:bg-pho-ghost-hover\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction CheckboxItem({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.CheckboxItem>) {\n return (\n <BaseMenu.CheckboxItem\n className={cn(MENU_ITEM, \"pl-8\", className)}\n {...props}\n />\n );\n}\n\nfunction RadioItem({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.RadioItem>) {\n return (\n <BaseMenu.RadioItem\n className={cn(MENU_ITEM, \"pl-8\", className)}\n {...props}\n />\n );\n}\n\nconst CHECK_INDICATOR =\n \"text-pho-brand absolute left-2.5 flex items-center [&>svg]:size-4\";\n\nfunction CheckboxItemIndicator({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.CheckboxItemIndicator>) {\n return (\n <BaseMenu.CheckboxItemIndicator\n className={cn(CHECK_INDICATOR, className)}\n {...props}\n />\n );\n}\n\nfunction RadioItemIndicator({\n className,\n ...props\n}: StyledProps<typeof BaseMenu.RadioItemIndicator>) {\n return (\n <BaseMenu.RadioItemIndicator\n className={cn(CHECK_INDICATOR, className)}\n {...props}\n />\n );\n}\n\n/**\n * Dropdown menu built on Base UI `Menu` — a list of actions opened from a\n * trigger. Supports grouped items, separators, submenus\n * (`SubmenuRoot` + `SubmenuTrigger`), and stateful `CheckboxItem` /\n * `RadioItem`s. `Menu.Item` has native promise support (spinner + locked\n * dismissal while pending). 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1
- "use client";
2
- import { t as r } from "../chunks/cn-DTiB6ek_.js";
3
- import "react";
4
- import { jsx as e, jsxs as n } from "react/jsx-runtime";
5
- import { AlertDialog as o } from "@base-ui/react/alert-dialog";
6
- var u = o.Root, g = o.Trigger, i = o.Portal, x = o.Close;
7
- function l({ className: t, ...a }) {
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- return /* @__PURE__ */ e(o.Backdrop, {
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- className: r("bg-pho-overlay fixed inset-0 z-50 transition-opacity duration-200 ease-out", "data-[ending-style]:opacity-0 data-[ending-style]:duration-150 data-[starting-style]:opacity-0", t),
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- ...a
11
- });
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- }
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- function s({ className: t, ...a }) {
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- return /* @__PURE__ */ e(o.Popup, {
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- className: r("border-pho-secondary bg-pho-primary shadow-pho-xl fixed top-1/2 left-1/2 z-50 w-[calc(100%-2rem)] max-w-md -translate-x-1/2 -translate-y-1/2 overflow-hidden rounded-lg border outline-none", "transition-[opacity,scale] duration-200 ease-out", "data-[starting-style]:scale-95 data-[starting-style]:opacity-0", "data-[ending-style]:scale-95 data-[ending-style]:opacity-0 data-[ending-style]:duration-150", t),
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- ...a
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- });
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- }
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- function d({ className: t, ...a }) {
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- return /* @__PURE__ */ e(o.Title, {
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- className: r("text-pho-primary font-display text-display-sm font-medium text-balance", t),
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- ...a
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- });
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- }
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- function c({ className: t, ...a }) {
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- return /* @__PURE__ */ e(o.Description, {
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- className: r("text-pho-description text-display-xs mt-1 font-normal", t),
28
- ...a
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- });
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- }
31
- function f({ title: t, description: a, children: p, className: m, ...y }) {
32
- return /* @__PURE__ */ n(i, { children: [/* @__PURE__ */ e(l, {}), /* @__PURE__ */ n(s, {
33
- className: m,
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- ...y,
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- children: [(t || a) && /* @__PURE__ */ n("div", {
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- className: "flex flex-col gap-1 px-6 pt-5",
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- children: [t && /* @__PURE__ */ e(d, { children: t }), a && /* @__PURE__ */ e(c, { children: a })]
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- }), /* @__PURE__ */ e("div", {
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- className: "px-6 py-5",
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- children: p
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- })]
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- })] });
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- }
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- var D = {
45
- Root: u,
46
- Trigger: g,
47
- Portal: i,
48
- Backdrop: l,
49
- Popup: s,
50
- Title: d,
51
- Description: c,
52
- Close: x,
53
- Content: f
54
- };
55
- export {
56
- D as AlertDialog
57
- };
58
-
59
- //# sourceMappingURL=alert-dialog.js.map
@@ -1 +0,0 @@
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- {"version":3,"file":"alert-dialog.js","names":[],"sources":["../../src/components/alert-dialog/alert-dialog.tsx"],"sourcesContent":["import { type ComponentProps, type ElementType, type ReactNode } from \"react\";\nimport { AlertDialog as BaseAlertDialog } from \"@base-ui/react/alert-dialog\";\nimport { cn } from \"../../utils/cn\";\n\n/** Override Base UI's `string | (state) => string` className with plain string. */\ntype StyledProps<T extends ElementType> = Omit<\n ComponentProps<T>,\n \"className\"\n> & {\n className?: string;\n};\n\nconst Root = BaseAlertDialog.Root;\nconst Trigger = BaseAlertDialog.Trigger;\nconst Portal = BaseAlertDialog.Portal;\nconst Close = BaseAlertDialog.Close;\n\nfunction Backdrop({\n className,\n ...props\n}: StyledProps<typeof BaseAlertDialog.Backdrop>) {\n return (\n <BaseAlertDialog.Backdrop\n className={cn(\n \"bg-pho-overlay fixed inset-0 z-50 transition-opacity duration-200 ease-out\",\n \"data-[ending-style]:opacity-0 data-[ending-style]:duration-150 data-[starting-style]:opacity-0\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Popup({\n className,\n ...props\n}: StyledProps<typeof BaseAlertDialog.Popup>) {\n return (\n <BaseAlertDialog.Popup\n className={cn(\n \"border-pho-secondary bg-pho-primary shadow-pho-xl fixed top-1/2 left-1/2 z-50 w-[calc(100%-2rem)] max-w-md -translate-x-1/2 -translate-y-1/2 overflow-hidden rounded-lg border outline-none\",\n // Opacity + scale only — leave translate centering alone (no transition-all).\n \"transition-[opacity,scale] duration-200 ease-out\",\n \"data-[starting-style]:scale-95 data-[starting-style]:opacity-0\",\n \"data-[ending-style]:scale-95 data-[ending-style]:opacity-0 data-[ending-style]:duration-150\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Title({\n className,\n ...props\n}: StyledProps<typeof BaseAlertDialog.Title>) {\n return (\n <BaseAlertDialog.Title\n className={cn(\n \"text-pho-primary font-display text-display-sm font-medium text-balance\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Description({\n className,\n ...props\n}: StyledProps<typeof BaseAlertDialog.Description>) {\n return (\n <BaseAlertDialog.Description\n className={cn(\n \"text-pho-description text-display-xs mt-1 font-normal\",\n className,\n )}\n {...props}\n />\n );\n}\n\ninterface ContentProps extends Omit<\n StyledProps<typeof BaseAlertDialog.Popup>,\n \"title\"\n> {\n /** Heading rendered in the panel header. */\n title?: ReactNode;\n /** Supporting text under the title. */\n description?: ReactNode;\n children?: ReactNode;\n}\n\n/**\n * Convenience panel: portal + backdrop + styled popup with a title/description\n * header. The action buttons are your responsibility — an alert dialog requires\n * an explicit choice and must not be dismissed by clicking away.\n */\nfunction Content({\n title,\n description,\n children,\n className,\n ...props\n}: ContentProps) {\n return (\n <Portal>\n <Backdrop />\n <Popup className={className} {...props}>\n {(title || description) && (\n <div className=\"flex flex-col gap-1 px-6 pt-5\">\n {title && <Title>{title}</Title>}\n {description && <Description>{description}</Description>}\n </div>\n )}\n <div className=\"px-6 py-5\">{children}</div>\n </Popup>\n </Portal>\n );\n}\n\n/**\n * Alert dialog built on Base UI `AlertDialog` — a modal that interrupts to\n * confirm a consequential or destructive action. Unlike `Dialog`, it does not\n * close on outside press or Escape: the user must pick an action. Reach for\n * `Dialog` for anything that isn't a forced decision.\n */\nexport const AlertDialog = {\n Root,\n Trigger,\n Portal,\n Backdrop,\n Popup,\n Title,\n Description,\n Close,\n Content,\n};\n"],"mappings":";;;;;AAYA,IAAM,IAAO,EAAgB,MACvB,IAAU,EAAgB,SAC1B,IAAS,EAAgB,QACzB,IAAQ,EAAgB;AAE9B,SAAS,EAAS,EAChB,WAAA,GACA,GAAG,EAAA,GAC4C;AAC/C,SACE,gBAAA,EAAC,EAAgB,UAAjB;AAAA,IACE,WAAW,EACT,8EACA,kGACA,CACF;AAAA,IACA,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAM,EACb,WAAA,GACA,GAAG,EAAA,GACyC;AAC5C,SACE,gBAAA,EAAC,EAAgB,OAAjB;AAAA,IACE,WAAW,EACT,+LAEA,oDACA,kEACA,+FACA,CACF;AAAA,IACA,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAM,EACb,WAAA,GACA,GAAG,EAAA,GACyC;AAC5C,SACE,gBAAA,EAAC,EAAgB,OAAjB;AAAA,IACE,WAAW,EACT,0EACA,CACF;AAAA,IACA,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAY,EACnB,WAAA,GACA,GAAG,EAAA,GAC+C;AAClD,SACE,gBAAA,EAAC,EAAgB,aAAjB;AAAA,IACE,WAAW,EACT,yDACA,CACF;AAAA,IACA,GAAI;AAAA,EACL,CAAA;AAEL;AAkBA,SAAS,EAAQ,EACf,OAAA,GACA,aAAA,GACA,UAAA,GACA,WAAA,GACA,GAAG,EAAA,GACY;AACf,SACE,gBAAA,EAAC,GAAD,EAAA,UAAA,CACE,gBAAA,EAAC,GAAD,CAAW,CAAA,GACX,gBAAA,EAAC,GAAD;AAAA,IAAkB,WAAA;AAAA,IAAW,GAAI;AAAA,cAAjC,EACI,KAAS,MACT,gBAAA,EAAC,OAAD;AAAA,MAAK,WAAU;AAAA,gBAAf,CACG,KAAS,gBAAA,EAAC,GAAD,EAAA,UAAQ,EAAa,CAAA,GAC9B,KAAe,gBAAA,EAAC,GAAD,EAAA,UAAc,EAAyB,CAAA,CACpD;AAAA,QAEP,gBAAA,EAAC,OAAD;AAAA,MAAK,WAAU;AAAA,MAAa,UAAA;AAAA,IAAc,CAAA,CACrC;AAAA,IACD,EAAA,CAAA;AAEZ;AAQA,IAAa,IAAc;AAAA,EACzB,MAAA;AAAA,EACA,SAAA;AAAA,EACA,QAAA;AAAA,EACA,UAAA;AAAA,EACA,OAAA;AAAA,EACA,OAAA;AAAA,EACA,aAAA;AAAA,EACA,OAAA;AAAA,EACA,SAAA;AACF"}
@@ -1 +0,0 @@
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- {"version":3,"file":"popover.js","names":[],"sources":["../../src/components/popover/popover.tsx"],"sourcesContent":["import { type ComponentProps, type ElementType } from \"react\";\nimport { Popover as BasePopover } from \"@base-ui/react/popover\";\nimport { cn } from \"../../utils/cn\";\n\n/** Override Base UI's `string | (state) => string` className with plain string. */\ntype StyledProps<T extends ElementType> = Omit<\n ComponentProps<T>,\n \"className\"\n> & {\n className?: string;\n};\n\nconst Root = BasePopover.Root;\nconst Trigger = BasePopover.Trigger;\nconst Portal = BasePopover.Portal;\nconst Close = BasePopover.Close;\n\nfunction Positioner({\n className,\n sideOffset = 8,\n ...props\n}: StyledProps<typeof BasePopover.Positioner>) {\n return (\n <BasePopover.Positioner\n sideOffset={sideOffset}\n className={cn(\"z-50\", className)}\n {...props}\n />\n );\n}\n\nfunction Popup({ className, ...props }: StyledProps<typeof BasePopover.Popup>) {\n return (\n <BasePopover.Popup\n className={cn(\n // Floating layer: keeps shadow elevation; ring-pho-secondary is the\n // site card-hairline edge (#eee / #202020).\n \"bg-pho-primary text-pho-primary shadow-pho-lg ring-pho-secondary rounded-base max-w-[calc(100vw-2rem)] origin-[var(--transform-origin)] p-4 ring-1 transition-[transform,opacity] duration-150 ease-out outline-none ring-inset\",\n \"data-[starting-style]:scale-95 data-[starting-style]:opacity-0\",\n \"data-[ending-style]:scale-95 data-[ending-style]:opacity-0\",\n className,\n )}\n {...props}\n />\n );\n}\n\nfunction Title({ className, ...props }: StyledProps<typeof BasePopover.Title>) {\n return (\n <BasePopover.Title\n className={cn(\"text-pho-primary text-base font-medium\", className)}\n {...props}\n />\n );\n}\n\nfunction Description({\n className,\n ...props\n}: StyledProps<typeof BasePopover.Description>) {\n return (\n <BasePopover.Description\n className={cn(\"text-pho-description mt-1 text-base\", className)}\n {...props}\n />\n );\n}\n\n/**\n * Popover built on Base UI `Popover` — a click-triggered floating panel\n * anchored to its trigger, for rich, interactive content (forms, menus of\n * actions, details). Unlike a `Tooltip`, it can hold focusable controls and is\n * dismissed by clicking away or pressing Escape.\n */\nexport const Popover = {\n Root,\n Trigger,\n Portal,\n Positioner,\n Popup,\n Title,\n Description,\n Close,\n};\n"],"mappings":";;;;;AAYA,IAAM,IAAO,EAAY,MACnB,IAAU,EAAY,SACtB,IAAS,EAAY,QACrB,IAAQ,EAAY;AAE1B,SAAS,EAAW,EAClB,WAAA,GACA,YAAA,IAAa,GACb,GAAG,EAAA,GAC0C;AAC7C,SACE,gBAAA,EAAC,EAAY,YAAb;AAAA,IACc,YAAA;AAAA,IACZ,WAAW,EAAG,QAAQ,CAAS;AAAA,IAC/B,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAM,EAAE,WAAA,GAAW,GAAG,EAAA,GAAgD;AAC7E,SACE,gBAAA,EAAC,EAAY,OAAb;AAAA,IACE,WAAW,EAGT,mOACA,kEACA,8DACA,CACF;AAAA,IACA,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAM,EAAE,WAAA,GAAW,GAAG,EAAA,GAAgD;AAC7E,SACE,gBAAA,EAAC,EAAY,OAAb;AAAA,IACE,WAAW,EAAG,0CAA0C,CAAS;AAAA,IACjE,GAAI;AAAA,EACL,CAAA;AAEL;AAEA,SAAS,EAAY,EACnB,WAAA,GACA,GAAG,EAAA,GAC2C;AAC9C,SACE,gBAAA,EAAC,EAAY,aAAb;AAAA,IACE,WAAW,EAAG,uCAAuC,CAAS;AAAA,IAC9D,GAAI;AAAA,EACL,CAAA;AAEL;AAQA,IAAa,IAAU;AAAA,EACrB,MAAA;AAAA,EACA,SAAA;AAAA,EACA,QAAA;AAAA,EACA,YAAA;AAAA,EACA,OAAA;AAAA,EACA,OAAA;AAAA,EACA,aAAA;AAAA,EACA,OAAA;AACF"}
@@ -1,41 +0,0 @@
1
- import { ComponentProps, ElementType, ReactNode } from 'react';
2
- import { AlertDialog as BaseAlertDialog } from '@base-ui/react/alert-dialog';
3
- /** Override Base UI's `string | (state) => string` className with plain string. */
4
- type StyledProps<T extends ElementType> = Omit<ComponentProps<T>, "className"> & {
5
- className?: string;
6
- };
7
- declare function Backdrop({ className, ...props }: StyledProps<typeof BaseAlertDialog.Backdrop>): import("react").JSX.Element;
8
- declare function Popup({ className, ...props }: StyledProps<typeof BaseAlertDialog.Popup>): import("react").JSX.Element;
9
- declare function Title({ className, ...props }: StyledProps<typeof BaseAlertDialog.Title>): import("react").JSX.Element;
10
- declare function Description({ className, ...props }: StyledProps<typeof BaseAlertDialog.Description>): import("react").JSX.Element;
11
- interface ContentProps extends Omit<StyledProps<typeof BaseAlertDialog.Popup>, "title"> {
12
- /** Heading rendered in the panel header. */
13
- title?: ReactNode;
14
- /** Supporting text under the title. */
15
- description?: ReactNode;
16
- children?: ReactNode;
17
- }
18
- /**
19
- * Convenience panel: portal + backdrop + styled popup with a title/description
20
- * header. The action buttons are your responsibility — an alert dialog requires
21
- * an explicit choice and must not be dismissed by clicking away.
22
- */
23
- declare function Content({ title, description, children, className, ...props }: ContentProps): import("react").JSX.Element;
24
- /**
25
- * Alert dialog built on Base UI `AlertDialog` — a modal that interrupts to
26
- * confirm a consequential or destructive action. Unlike `Dialog`, it does not
27
- * close on outside press or Escape: the user must pick an action. Reach for
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- * `Dialog` for anything that isn't a forced decision.
29
- */
30
- export declare const AlertDialog: {
31
- Root: typeof BaseAlertDialog.Root;
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- Trigger: BaseAlertDialog.Trigger;
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- Portal: import('react').ForwardRefExoticComponent<Omit<import('@base-ui/react').AlertDialogPortalProps, "ref"> & import('react').RefAttributes<HTMLDivElement>>;
34
- Backdrop: typeof Backdrop;
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- Popup: typeof Popup;
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- Title: typeof Title;
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- Description: typeof Description;
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- Close: import('react').ForwardRefExoticComponent<Omit<import('@base-ui/react').AlertDialogCloseProps, "ref"> & import('react').RefAttributes<HTMLButtonElement>>;
39
- Content: typeof Content;
40
- };
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- export {};
@@ -1 +0,0 @@
1
- export { AlertDialog } from './alert-dialog';