@photivra/engine 2.8.1 → 2.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +60 -1
- package/CITATION.cff +1 -1
- package/README.md +8 -6
- package/SECURITY.md +1 -1
- package/dist/capture/export-jpeg.d.ts +19 -0
- package/dist/capture/export-jpeg.js +190 -108
- package/dist/capture/export-jpeg.js.map +1 -1
- package/dist/capture/native-environment-lean.js +19 -9
- package/dist/capture/native-environment-lean.js.map +1 -1
- package/dist/core/version.d.ts +1 -1
- package/dist/core/version.js +1 -1
- package/dist/core/version.js.map +1 -1
- package/dist/facade/expected-signal.d.ts +4 -1
- package/dist/facade/expected-signal.js +151 -31
- package/dist/facade/expected-signal.js.map +1 -1
- package/dist/facade/scene-radiance.d.ts +4 -1
- package/dist/facade/scene-radiance.js +4 -4
- package/dist/facade/scene-radiance.js.map +1 -1
- package/dist/facade/simulate-capture.d.ts +26 -1
- package/dist/facade/simulate-capture.js +102 -9
- package/dist/facade/simulate-capture.js.map +1 -1
- package/dist/facade/simulate-display-view.js +2 -1
- package/dist/facade/simulate-display-view.js.map +1 -1
- package/dist/index.d.ts +4 -3
- package/dist/index.js +2 -2
- package/dist/index.js.map +1 -1
- package/dist/optics/diffraction-psf-profile.d.ts +19 -17
- package/dist/optics/diffraction-psf-profile.js +49 -18
- package/dist/optics/diffraction-psf-profile.js.map +1 -1
- package/dist/output/print-jpeg.d.ts +28 -1
- package/dist/output/print-jpeg.js +79 -7
- package/dist/output/print-jpeg.js.map +1 -1
- package/dist/sensor/stochastic-seed.d.ts +12 -0
- package/dist/sensor/stochastic-seed.js +25 -0
- package/dist/sensor/stochastic-seed.js.map +1 -1
- package/docs/API_REFERENCE.md +8 -1
- package/docs/QUICK_START.md +59 -0
- package/docs/api/capture-export-jpeg.md +10 -0
- package/docs/api/core-version.md +1 -1
- package/docs/api/exports.json +37 -2
- package/docs/api/facade-scene-radiance.md +2 -1
- package/docs/api/facade-simulate-capture.md +28 -0
- package/docs/api/optics-diffraction-psf-profile.md +1 -1
- package/docs/api/output-print-jpeg.md +41 -0
- package/package.json +1 -1
package/dist/core/version.d.ts
CHANGED
package/dist/core/version.js
CHANGED
package/dist/core/version.js.map
CHANGED
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@@ -1 +1 @@
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-
{"version":3,"file":"version.js","sourceRoot":"","sources":["../../src/core/version.ts"],"names":[],"mappings":"AAAA,sCAAsC;AAEtC;;;;;;;GAOG;AACH,MAAM,CAAC,MAAM,kBAAkB,GAAG,OAAgB,CAAC","sourcesContent":["// SPDX-License-Identifier: Apache-2.0\n\n/**\n * Version of the engine release. Since 1.0.1 it equals the npm package version.\n *\n * New captures and plans record this version as their creator. Archived records keep the\n * version they were made with. Proof-of-concept (POC), schema and model contracts have their\n * own versions. Release checks confirm it matches package.json and the packed package.\n * @see docs/RELEASE_1_0_1.md\n */\nexport const ENGINE_API_VERSION = \"2.
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{"version":3,"file":"version.js","sourceRoot":"","sources":["../../src/core/version.ts"],"names":[],"mappings":"AAAA,sCAAsC;AAEtC;;;;;;;GAOG;AACH,MAAM,CAAC,MAAM,kBAAkB,GAAG,OAAgB,CAAC","sourcesContent":["// SPDX-License-Identifier: Apache-2.0\n\n/**\n * Version of the engine release. Since 1.0.1 it equals the npm package version.\n *\n * New captures and plans record this version as their creator. Archived records keep the\n * version they were made with. Proof-of-concept (POC), schema and model contracts have their\n * own versions. Release checks confirm it matches package.json and the packed package.\n * @see docs/RELEASE_1_0_1.md\n */\nexport const ENGINE_API_VERSION = \"2.9.0\" as const;\n"]}
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@@ -79,5 +79,8 @@ export interface DisplayViewExpectedSignal {
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* With diffraction, offsets that share a fractional shift read one lattice, and their kernels are combined in advance:
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* C_c(d) = Σ_members w·Σ_λ A_c(λ)·K_λ(t)·L(λ) over the taps t that reach lattice offset d. A neutral material's radiance
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* is its reflectance times the white radiance, so all neutral materials share one combined kernel per channel.
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*
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* `spanColumns`: how many native columns the render's windows move across beyond one window's width (a filled band is never
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* built wider). Only a speed hint: a window past it rebuilds its band, with the same values.
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*/
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export declare function createDisplayViewExpectedSignal(input: DisplayViewExpectedSignalInput): DisplayViewExpectedSignal;
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export declare function createDisplayViewExpectedSignal(input: DisplayViewExpectedSignalInput, spanColumns?: number): DisplayViewExpectedSignal;
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@@ -11,23 +11,14 @@ const CACHE_LIMIT = 1 << 22;
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/** Largest band of looked-up lattice materials per group, in lattice points (a band that would be larger restarts at the window). */
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const BAND_LIMIT = 1 << 22;
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/**
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*
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*
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* facade's environment chain forms for a still, rectilinear, distortion-free planar scene, where the
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* radiance-to-irradiance factor is the same at every site (docs/DISPLAY_VIEW.md, "Expected signal").
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*
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* With diffraction, offsets that share a fractional shift read one lattice, and their kernels are combined in advance:
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* C_c(d) = Σ_members w·Σ_λ A_c(λ)·K_λ(t)·L(λ) over the taps t that reach lattice offset d. A neutral material's radiance
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* is its reflectance times the white radiance, so all neutral materials share one combined kernel per channel.
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* Lattice-row ring (refinement windows): rows kept per group, the tallest band that uses it, and the columns kept beyond each
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* raster edge (kernel radius, demosaic reach and query offsets; columns beyond it are looked up directly).
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*/
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if (!input.kernels && !input.queryPoint)
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throw new InvalidConfigurationError("Display view needs the environment query points without diffraction.");
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const A = input.electronsPerRadiance, scene = input.scene, offsets = input.offsets, channelAt = input.channelAt;
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const LATTICE_RING_ROWS = 128, LATTICE_RING_MAXIMUM_BAND_ROWS = 64, LATTICE_RING_MARGIN = 64;
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const PREPARED = new WeakMap();
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function prepareSignal(input) {
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const nodes = input.wavelengthsNm.length, R = input.kernels ? input.kernels.radius : 0, size = 2 * R + 1;
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const A = input.electronsPerRadiance, scene = input.scene, offsets = input.offsets;
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const kernelAt = (node, t) => (input.kernels ? input.kernels.perNode[node][t] : 1);
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// Materials: neutral ones by reflectance, spectral ones by index.
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let reflectance = new Float64Array(0), spectralIndex = new Int32Array(0);
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@@ -92,6 +83,46 @@ export function createDisplayViewExpectedSignal(input) {
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s += A[c][n] * scene.whiteRadiance[n]; return s; }) : [];
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const spectralDirect = [0, 1, 2].map((c) => spectral.map((radiance) => { let s = 0; for (let n = 0; n < nodes; n++)
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s += A[c][n] * radiance[n]; return s; }));
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const uniformSite = scene.kind === "materials" && input.kernels ? [0, 1, 2].map((c) => Float64Array.from(scene.materials, (_, m) => {
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const si = spectralIndex[m];
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let sum = 0;
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for (const group of groups) {
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const nk = group.neutral[c], sk = si < 0 ? nk : group.spectral[c][si];
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for (let t = 0; t < group.cw * group.ch; t++)
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sum += si < 0 ? reflectance[m] * nk[t] : sk[t];
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}
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return sum;
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})) : [];
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const prepared = { reflectance, spectralIndex, spectral, groups, neutralDirect, spectralDirect, uniformSite, rings: groups.map(() => undefined) };
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PREPARED.set(input, prepared);
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return prepared;
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}
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/**
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* Expected photo electrons per site: μ_c(i, j) = Σ_o w_o Σ_λ A_c(λ) Σ_t K_λ(t)·L(p_o(i, j) − t, λ), where p_o is the
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* query point of offset o and K the diffraction kernel (a single unit tap without diffraction). This is the sum the
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* facade's environment chain forms for a still, rectilinear, distortion-free planar scene, where the
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* radiance-to-irradiance factor is the same at every site (docs/DISPLAY_VIEW.md, "Expected signal").
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*
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* With diffraction, offsets that share a fractional shift read one lattice, and their kernels are combined in advance:
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* C_c(d) = Σ_members w·Σ_λ A_c(λ)·K_λ(t)·L(λ) over the taps t that reach lattice offset d. A neutral material's radiance
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* is its reflectance times the white radiance, so all neutral materials share one combined kernel per channel.
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*
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* `spanColumns`: how many native columns the render's windows move across beyond one window's width (a filled band is never
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* built wider). Only a speed hint: a window past it rebuilds its band, with the same values.
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*/
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export function createDisplayViewExpectedSignal(input, spanColumns = Infinity) {
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const W = input.nativeWidth, H = input.nativeHeight, g = 2 / input.outputWidth, nodes = input.wavelengthsNm.length;
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const R = input.kernels ? input.kernels.radius : 0;
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if (input.kernels && input.kernels.perNode.length !== nodes)
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throw new InvalidConfigurationError("Display view kernels must match the spectral nodes.");
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if (!input.kernels && !input.queryPoint)
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throw new InvalidConfigurationError("Display view needs the environment query points without diffraction.");
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const A = input.electronsPerRadiance, scene = input.scene, offsets = input.offsets, channelAt = input.channelAt;
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// The request's tables (materials, lattice groups, combined kernels, per-material sums) are the same for every render of a
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// prepared view, which passes the same input object: computed once per input. Each render gets its own groups' window caches.
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const prepared = PREPARED.get(input) ?? prepareSignal(input);
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const { reflectance, spectralIndex, spectral, neutralDirect, spectralDirect, uniformSite } = prepared;
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const groups = prepared.groups.map((group) => ({ ...group, cache: new Int32Array(0), cx0: 0, cy0: 0, cpw: 0, cph: 0 }));
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let lookups = 0;
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const point = new Float64Array(2);
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const materialSignalDirect = (m, c) => {
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@@ -190,24 +221,31 @@ export function createDisplayViewExpectedSignal(input) {
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// kernelSite, so it is bit-identical. The scene lookup count stays the count kernelSite's lazy window cache makes (each
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// cache point a computed site reads counts once per window, points outside the cache once per read): the rectangles of
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// the sites computed in a window are counted when the window closes (windowLookups).
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const uniformSite = scene.kind === "materials" && input.kernels ? [0, 1, 2].map((c) => Float64Array.from(scene.materials, (_, m) => {
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const si = spectralIndex[m];
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let sum = 0;
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for (const group of groups) {
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const nk = group.neutral[c], sk = si < 0 ? nk : group.spectral[c][si];
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for (let t = 0; t < group.cw * group.ch; t++)
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sum += si < 0 ? reflectance[m] * nk[t] : sk[t];
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}
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return sum;
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})) : [];
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const allNeutral = spectral.length === 0;
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const bands = groups.map(() => ({ x0: 0, y0: 0, rows: 0, capacity: 0, filled: 0, material: new Int32Array(0), reflectance: new Float64Array(0),
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changeLeft: new Int32Array(0), changeUp: new Int32Array(0), v: new Float64Array(0) }));
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// Lattice rows of material indices per group, kept across windows (filled windows only): rows LATTICE_RING_ROWS apart share a
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// slot; columns from −LATTICE_RING_MARGIN. Int16 when every index fits (about 3 MB for four groups of a 6000-site row). A
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// lattice point's material depends only on the input, so the rings are kept with its prepared tables, across renders.
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const ringWide = scene.kind === "materials" && scene.materials.length <= 32767;
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const rings = prepared.rings;
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function latticeRing(g) {
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let ring = rings[g];
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if (!ring) {
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const width = W + 2 * LATTICE_RING_MARGIN, size = LATTICE_RING_ROWS * width;
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ring = rings[g] = { width, material: ringWide ? new Int16Array(size) : new Int32Array(size), rowId: new Int32Array(LATTICE_RING_ROWS).fill(-2147483648) };
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}
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return ring;
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}
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/** Makes the band of group g cover lattice columns [x0, x1) of rows [y0, y0 + rows), extending it to the right when it can. */
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function coverBand(g, x0, x1, y0, rows) {
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const group = groups[g], band = bands[g], materials = scene;
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if (!(band.
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if (!(y0 >= band.y0 && y0 + rows <= band.y0 + band.rows && x0 >= band.x0 && x1 - band.x0 <= band.capacity)) {
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// A band with the ring is built twice as tall, so the next display rows' windows (a few lattice rows lower) reuse its
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// filled columns; a lattice point's material and the change counts inside a rectangle do not depend on the band's origin.
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if (rows <= LATTICE_RING_MAXIMUM_BAND_ROWS)
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rows *= 2;
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const capacity = Math.max(x1 - x0, Math.min(Math.floor(BAND_LIMIT / rows), W + 2 * (x1 - x0), spanColumns + x1 - x0));
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const size = rows * capacity, tables = (rows + 1) * (capacity + 1);
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band.x0 = x0;
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band.y0 = y0;
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band.v[j] = latticeV(group, y0 + j);
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}
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const stride = band.capacity, S1 = stride + 1, material = band.material, left = band.changeLeft, up = band.changeUp;
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rows = band.rows;
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y0 = band.y0;
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const ring = rows <= 2 * LATTICE_RING_MAXIMUM_BAND_ROWS ? latticeRing(g) : undefined;
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for (let i = band.filled; i < x1 - band.x0; i++) {
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const u = latticeU(group,
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const p = band.x0 + i, u = latticeU(group, p), column = p + LATTICE_RING_MARGIN;
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for (let j = 0; j < rows; j++) {
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let m;
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if (ring && column >= 0 && column < ring.width) {
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// A lattice point's material is a function of the point alone, so one looked up for an earlier window (the rows a
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// display row shares with the next) is the same material; the ring only spares the repeated lookup.
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const q = y0 + j, slot = q & (LATTICE_RING_ROWS - 1), index = slot * ring.width + column;
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if (ring.rowId[slot] !== q) {
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ring.rowId[slot] = q;
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ring.material.fill(-1, slot * ring.width, (slot + 1) * ring.width);
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}
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m = ring.material[index];
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if (m < 0) {
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m = materials.materialAt(u, band.v[j]);
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ring.material[index] = m;
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}
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}
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else
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m = materials.materialAt(u, band.v[j]);
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if (spectralIndex[m] === undefined)
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throw new InvalidConfigurationError("Unknown chart material.");
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material[j * stride + i] = m;
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const v = ringRead(x, y, i, j);
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siteCache[j * sw + i] = v;
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windowMaterial[j * sw + i] = lastMaterial;
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markFilled(i, j);
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return v;
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}
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if (filled && !cached)
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outsideRead(i, j);
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const v = filled ? filledSite(x, y, i, j) : input.kernels ? kernelSite(x, y) : directSite(x, y);
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if (cached)
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if (cached) {
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siteCache[j * sw + i] = v;
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if (filled)
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markFilled(i, j);
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}
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return v;
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}
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*/
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function windowLookups() {
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let total = 0;
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if (outsideSites.length === 0 && filledCount === 0)
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return 0;
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if (outsideSites.length === 0 && sw <= 31) {
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// Computed sites as a bit mask per window row. Cache point (ci, cj) is covered when a computed site (i, j) has
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// i ≤ ci < i + cw and j ≤ cj < j + ch; a union of dilations is the dilation of the union, so per cache row the
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// covered columns are the dilation of the OR of the masks of window rows cj − ch + 1 … cj.
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for (const group of groups) {
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const cw = group.cw, ch = group.ch, cpw = group.cpw, cph = group.cph, last = Math.min(cph - 1, fy1 + ch - 1);
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let previous = -1, width = 0;
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for (let cj = fy0; cj <= last; cj++) {
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let m = 0;
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for (let j = Math.max(fy0, cj - ch + 1), top = Math.min(fy1, cj); j <= top; j++)
|
|
482
|
+
m |= rowMask[j];
|
|
483
|
+
if (m !== previous) {
|
|
484
|
+
previous = m;
|
|
485
|
+
width = 0;
|
|
486
|
+
let end = -1;
|
|
487
|
+
for (let i = 0; m >>> i !== 0; i++) {
|
|
488
|
+
if (((m >>> i) & 1) === 0)
|
|
489
|
+
continue;
|
|
490
|
+
const to = Math.min(i + cw - 1, cpw - 1);
|
|
491
|
+
if (i > end)
|
|
492
|
+
width += to - i + 1;
|
|
493
|
+
else if (to > end)
|
|
494
|
+
width += to - end;
|
|
495
|
+
if (to > end)
|
|
496
|
+
end = to;
|
|
497
|
+
}
|
|
498
|
+
}
|
|
499
|
+
total += width;
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
return total;
|
|
503
|
+
}
|
|
409
504
|
for (const group of groups) {
|
|
410
505
|
const cw = group.cw, ch = group.ch, cpw = group.cpw, cph = group.cph, ew = cpw + cw - 1, eh = cph + ch - 1;
|
|
411
506
|
// Top-left marks in extended coordinates (window coordinates + (cw − 1, ch − 1)), and their bounding box.
|
|
@@ -466,6 +561,27 @@ export function createDisplayViewExpectedSignal(input) {
|
|
|
466
561
|
return total;
|
|
467
562
|
}
|
|
468
563
|
let sx0 = 0, sy0 = 0, sw = 0, sh = 0, siteCache = new Float64Array(0);
|
|
564
|
+
// The computed entries of a filled window's site cache (windowLookups): their count, bounding box and a bit mask per row
|
|
565
|
+
// (columns below 31).
|
|
566
|
+
let filledCount = 0, fx0 = 0, fx1 = -1, fy0 = 0, fy1 = -1;
|
|
567
|
+
let rowMask = new Int32Array(0);
|
|
568
|
+
function markFilled(i, j) {
|
|
569
|
+
if (i < 31)
|
|
570
|
+
rowMask[j] = rowMask[j] | (1 << i);
|
|
571
|
+
if (filledCount++ === 0) {
|
|
572
|
+
fx0 = fx1 = i;
|
|
573
|
+
fy0 = fy1 = j;
|
|
574
|
+
return;
|
|
575
|
+
}
|
|
576
|
+
if (i < fx0)
|
|
577
|
+
fx0 = i;
|
|
578
|
+
else if (i > fx1)
|
|
579
|
+
fx1 = i;
|
|
580
|
+
if (j < fy0)
|
|
581
|
+
fy0 = j;
|
|
582
|
+
else if (j > fy1)
|
|
583
|
+
fy1 = j;
|
|
584
|
+
}
|
|
469
585
|
const pilotNode = input.wavelengthsNm[Math.floor(nodes / 2)];
|
|
470
586
|
return {
|
|
471
587
|
get lookups() { return lookups + (filled ? windowLookups() : 0); },
|
|
@@ -478,6 +594,8 @@ export function createDisplayViewExpectedSignal(input) {
|
|
|
478
594
|
filled = false;
|
|
479
595
|
ringOn = false;
|
|
480
596
|
outsideSites = [];
|
|
597
|
+
filledCount = 0;
|
|
598
|
+
rowMask.fill(0, 0, sh);
|
|
481
599
|
sx0 = x0;
|
|
482
600
|
sy0 = y0;
|
|
483
601
|
sw = Math.max(0, x1 - x0);
|
|
@@ -488,6 +606,8 @@ export function createDisplayViewExpectedSignal(input) {
|
|
|
488
606
|
}
|
|
489
607
|
if (siteCache.length < sw * sh)
|
|
490
608
|
siteCache = new Float64Array(sw * sh);
|
|
609
|
+
if (rowMask.length < sh)
|
|
610
|
+
rowMask = new Int32Array(sh);
|
|
491
611
|
siteCache.fill(NaN, 0, sw * sh);
|
|
492
612
|
if (!input.kernels) {
|
|
493
613
|
// A ring of at least twice the window's rows keeps the rows of the previous display row's windows.
|