@pggis/pg-sdk 3.3.9 → 3.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (163) hide show
  1. package/README.md +8 -8
  2. package/dist/index.js +1966 -4
  3. package/dist/pggis.min.css +1 -1
  4. package/dist/resources/ThirdParty/Workers/pako_deflate.min.js +1 -2
  5. package/dist/resources/ThirdParty/Workers/pako_inflate.min.js +1 -2
  6. package/dist/resources/ThirdParty/Workers/z-worker-pako.js +1 -1
  7. package/dist/resources/ThirdParty/google-earth-dbroot-parser.js +1 -8337
  8. package/dist/resources/ThirdParty/wasm_splats_bg.wasm +0 -0
  9. package/dist/resources/Workers/chunk-35SHYARM.js +26 -0
  10. package/dist/resources/Workers/chunk-37F5JSTI.js +26 -0
  11. package/dist/resources/Workers/chunk-3SSKC3VN.js +26 -0
  12. package/dist/resources/Workers/chunk-3W4GT7KQ.js +26 -0
  13. package/dist/resources/Workers/chunk-4IW2T6GF.js +26 -0
  14. package/dist/resources/Workers/chunk-5YEWO3HT.js +26 -0
  15. package/dist/resources/Workers/chunk-64RSHJUE.js +28 -0
  16. package/dist/resources/Workers/chunk-77IHZJJ3.js +26 -0
  17. package/dist/resources/Workers/chunk-7HTKERZY.js +26 -0
  18. package/dist/resources/Workers/{chunk-F3YA3Y2Z.js → chunk-A56XVLQR.js} +2 -13
  19. package/dist/resources/Workers/chunk-AJYK4IVJ.js +26 -0
  20. package/dist/resources/Workers/{chunk-EHWHNOEX.js → chunk-ARG42DC4.js} +2 -31
  21. package/dist/resources/Workers/chunk-AU7IKHOH.js +26 -0
  22. package/dist/resources/Workers/chunk-B4AA3ARO.js +26 -0
  23. package/dist/resources/Workers/chunk-CNCV5UL7.js +26 -0
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  25. package/dist/resources/Workers/{chunk-4H7PY4U5.js → chunk-D6AA5QVT.js} +2 -20
  26. package/dist/resources/Workers/chunk-D6C66QON.js +26 -0
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  30. package/dist/resources/Workers/chunk-ED5JPB3S.js +27 -0
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  34. package/dist/resources/Workers/{chunk-BBWDMCVU.js → chunk-GBYLG25F.js} +2 -15
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  59. package/dist/resources/Workers/chunk-WZDE3RYP.js +28 -0
  60. package/dist/resources/Workers/chunk-XRL4AVS5.js +26 -0
  61. package/dist/resources/Workers/combineGeometry.js +2 -44
  62. package/dist/resources/Workers/createBoxGeometry.js +2 -34
  63. package/dist/resources/Workers/createBoxOutlineGeometry.js +2 -211
  64. package/dist/resources/Workers/createCircleGeometry.js +2 -173
  65. package/dist/resources/Workers/createCircleOutlineGeometry.js +2 -123
  66. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +2 -482
  67. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +2 -201
  68. package/dist/resources/Workers/createCorridorGeometry.js +2 -1239
  69. package/dist/resources/Workers/createCorridorOutlineGeometry.js +2 -544
  70. package/dist/resources/Workers/createCylinderGeometry.js +2 -36
  71. package/dist/resources/Workers/createCylinderOutlineGeometry.js +2 -207
  72. package/dist/resources/Workers/createEllipseGeometry.js +2 -47
  73. package/dist/resources/Workers/createEllipseOutlineGeometry.js +2 -40
  74. package/dist/resources/Workers/createEllipsoidGeometry.js +2 -35
  75. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +2 -37
  76. package/dist/resources/Workers/createFrustumGeometry.js +2 -34
  77. package/dist/resources/Workers/createFrustumOutlineGeometry.js +2 -211
  78. package/dist/resources/Workers/createGeometry.js +2 -147
  79. package/dist/resources/Workers/createGroundPolylineGeometry.js +2 -1584
  80. package/dist/resources/Workers/createPlaneGeometry.js +2 -200
  81. package/dist/resources/Workers/createPlaneOutlineGeometry.js +2 -100
  82. package/dist/resources/Workers/createPolygonGeometry.js +2 -1387
  83. package/dist/resources/Workers/createPolygonOutlineGeometry.js +2 -519
  84. package/dist/resources/Workers/createPolylineGeometry.js +2 -472
  85. package/dist/resources/Workers/createPolylineVolumeGeometry.js +2 -355
  86. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +2 -253
  87. package/dist/resources/Workers/createRectangleGeometry.js +2 -1250
  88. package/dist/resources/Workers/createRectangleOutlineGeometry.js +2 -455
  89. package/dist/resources/Workers/createSimplePolylineGeometry.js +2 -376
  90. package/dist/resources/Workers/createSphereGeometry.js +2 -94
  91. package/dist/resources/Workers/createSphereOutlineGeometry.js +2 -94
  92. package/dist/resources/Workers/createTaskProcessorWorker.js +2 -8
  93. package/dist/resources/Workers/createVectorTileClampedPolylines.js +2 -468
  94. package/dist/resources/Workers/createVectorTileGeometries.js +2 -363
  95. package/dist/resources/Workers/createVectorTilePoints.js +2 -88
  96. package/dist/resources/Workers/createVectorTilePolygons.js +2 -361
  97. package/dist/resources/Workers/createVectorTilePolylines.js +2 -238
  98. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -545
  99. package/dist/resources/Workers/createVerticesFromHeightmap.js +2 -2254
  100. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -722
  101. package/dist/resources/Workers/createWallGeometry.js +2 -466
  102. package/dist/resources/Workers/createWallOutlineGeometry.js +2 -314
  103. package/dist/resources/Workers/decodeDraco.js +2 -345
  104. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2626
  105. package/dist/resources/Workers/decodeI3S.js +2 -1320
  106. package/dist/resources/Workers/gaussianSplatSorter.js +26 -0
  107. package/dist/resources/Workers/gaussianSplatTextureGenerator.js +26 -0
  108. package/dist/resources/Workers/transcodeKTX2.js +29 -3398
  109. package/dist/resources/Workers/transferTypedArrayTest.js +2 -17
  110. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +2 -795
  111. package/package.json +9 -8
  112. package/dist/pggis.min.js +0 -14796
  113. package/dist/resources/ThirdParty/Workers/basis_transcoder.js +0 -21
  114. package/dist/resources/Workers/chunk-23UFSGND.js +0 -236
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@@ -1,693 +0,0 @@
1
- /**
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- * @license
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- * Cesium - https://github.com/CesiumGS/cesium
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- * Version 1.115
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- *
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- * Copyright 2011-2022 Cesium Contributors
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- *
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- * Columbus View (Pat. Pend.)
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- *
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- * Portions licensed separately.
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- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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- */
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-
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- import {
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- PolylinePipeline_default
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- } from "./chunk-KKCR2YOP.js";
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- import {
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- EllipsoidTangentPlane_default
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- } from "./chunk-FNIRWHJB.js";
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- import {
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- Quaternion_default,
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- Transforms_default
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- } from "./chunk-FJKNFAKQ.js";
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- import {
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- Cartesian4_default,
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- Matrix4_default
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- } from "./chunk-YJEBABKH.js";
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- import {
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- Cartesian2_default,
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- Cartesian3_default,
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- Cartographic_default,
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- Matrix3_default
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- } from "./chunk-OGXZVPPM.js";
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- import {
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- Math_default
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- } from "./chunk-5QULIR53.js";
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- import {
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- defaultValue_default
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- } from "./chunk-BBWDMCVU.js";
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- import {
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- DeveloperError_default
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- } from "./chunk-XGI5BXZY.js";
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- import {
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- defined_default
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- } from "./chunk-YWTJ2B4B.js";
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-
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- // packages/engine/Source/Core/CornerType.js
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- var CornerType = {
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- /**
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- * <img src="Images/CornerTypeRounded.png" style="vertical-align: middle;" width="186" height="189" />
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- *
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- * Corner has a smooth edge.
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- * @type {number}
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- * @constant
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- */
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- ROUNDED: 0,
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- /**
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- * <img src="Images/CornerTypeMitered.png" style="vertical-align: middle;" width="186" height="189" />
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- *
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- * Corner point is the intersection of adjacent edges.
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- * @type {number}
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- * @constant
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- */
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- MITERED: 1,
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- /**
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- * <img src="Images/CornerTypeBeveled.png" style="vertical-align: middle;" width="186" height="189" />
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- *
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- * Corner is clipped.
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- * @type {number}
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- * @constant
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- */
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- BEVELED: 2
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- };
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- var CornerType_default = Object.freeze(CornerType);
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-
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- // packages/engine/Source/Core/oneTimeWarning.js
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- var warnings = {};
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- function oneTimeWarning(identifier, message) {
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- if (!defined_default(identifier)) {
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- throw new DeveloperError_default("identifier is required.");
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- }
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- if (!defined_default(warnings[identifier])) {
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- warnings[identifier] = true;
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- console.warn(defaultValue_default(message, identifier));
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- }
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- }
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- oneTimeWarning.geometryOutlines = "Entity geometry outlines are unsupported on terrain. Outlines will be disabled. To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";
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- oneTimeWarning.geometryZIndex = "Entity geometry with zIndex are unsupported when height or extrudedHeight are defined. zIndex will be ignored";
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- oneTimeWarning.geometryHeightReference = "Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height. heightReference will be ignored";
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- oneTimeWarning.geometryExtrudedHeightReference = "Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight. extrudedHeightReference will be ignored";
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- var oneTimeWarning_default = oneTimeWarning;
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-
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- // packages/engine/Source/Core/PolylineVolumeGeometryLibrary.js
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- var scratch2Array = [new Cartesian3_default(), new Cartesian3_default()];
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- var scratchCartesian1 = new Cartesian3_default();
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- var scratchCartesian2 = new Cartesian3_default();
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- var scratchCartesian3 = new Cartesian3_default();
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- var scratchCartesian4 = new Cartesian3_default();
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- var scratchCartesian5 = new Cartesian3_default();
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- var scratchCartesian6 = new Cartesian3_default();
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- var scratchCartesian7 = new Cartesian3_default();
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- var scratchCartesian8 = new Cartesian3_default();
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- var scratchCartesian9 = new Cartesian3_default();
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- var scratch1 = new Cartesian3_default();
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- var scratch2 = new Cartesian3_default();
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- var PolylineVolumeGeometryLibrary = {};
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- var cartographic = new Cartographic_default();
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- function scaleToSurface(positions, ellipsoid) {
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- const heights = new Array(positions.length);
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- for (let i = 0; i < positions.length; i++) {
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- const pos = positions[i];
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- cartographic = ellipsoid.cartesianToCartographic(pos, cartographic);
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- heights[i] = cartographic.height;
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- positions[i] = ellipsoid.scaleToGeodeticSurface(pos, pos);
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- }
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- return heights;
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- }
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- function subdivideHeights(points, h0, h1, granularity) {
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- const p0 = points[0];
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- const p1 = points[1];
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- const angleBetween = Cartesian3_default.angleBetween(p0, p1);
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- const numPoints = Math.ceil(angleBetween / granularity);
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- const heights = new Array(numPoints);
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- let i;
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- if (h0 === h1) {
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- for (i = 0; i < numPoints; i++) {
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- heights[i] = h0;
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- }
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- heights.push(h1);
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- return heights;
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- }
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- const dHeight = h1 - h0;
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- const heightPerVertex = dHeight / numPoints;
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- for (i = 1; i < numPoints; i++) {
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- const h = h0 + i * heightPerVertex;
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- heights[i] = h;
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- }
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- heights[0] = h0;
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- heights.push(h1);
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- return heights;
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- }
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- var nextScratch = new Cartesian3_default();
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- var prevScratch = new Cartesian3_default();
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- function computeRotationAngle(start, end, position, ellipsoid) {
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- const tangentPlane = new EllipsoidTangentPlane_default(position, ellipsoid);
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- const next = tangentPlane.projectPointOntoPlane(
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- Cartesian3_default.add(position, start, nextScratch),
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- nextScratch
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- );
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- const prev = tangentPlane.projectPointOntoPlane(
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- Cartesian3_default.add(position, end, prevScratch),
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- prevScratch
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- );
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- const angle = Cartesian2_default.angleBetween(next, prev);
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- return prev.x * next.y - prev.y * next.x >= 0 ? -angle : angle;
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- }
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- var negativeX = new Cartesian3_default(-1, 0, 0);
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- var transform = new Matrix4_default();
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- var translation = new Matrix4_default();
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- var rotationZ = new Matrix3_default();
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- var scaleMatrix = Matrix3_default.IDENTITY.clone();
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- var westScratch = new Cartesian3_default();
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- var finalPosScratch = new Cartesian4_default();
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- var heightCartesian = new Cartesian3_default();
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- function addPosition(center, left, shape, finalPositions, ellipsoid, height, xScalar, repeat) {
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- let west = westScratch;
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- let finalPosition = finalPosScratch;
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- transform = Transforms_default.eastNorthUpToFixedFrame(center, ellipsoid, transform);
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- west = Matrix4_default.multiplyByPointAsVector(transform, negativeX, west);
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- west = Cartesian3_default.normalize(west, west);
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- const angle = computeRotationAngle(west, left, center, ellipsoid);
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- rotationZ = Matrix3_default.fromRotationZ(angle, rotationZ);
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- heightCartesian.z = height;
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- transform = Matrix4_default.multiplyTransformation(
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- transform,
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- Matrix4_default.fromRotationTranslation(rotationZ, heightCartesian, translation),
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- transform
190
- );
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- const scale = scaleMatrix;
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- scale[0] = xScalar;
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- for (let j = 0; j < repeat; j++) {
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- for (let i = 0; i < shape.length; i += 3) {
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- finalPosition = Cartesian3_default.fromArray(shape, i, finalPosition);
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- finalPosition = Matrix3_default.multiplyByVector(
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- scale,
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- finalPosition,
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- finalPosition
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- );
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- finalPosition = Matrix4_default.multiplyByPoint(
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- transform,
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- finalPosition,
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- finalPosition
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- );
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- finalPositions.push(finalPosition.x, finalPosition.y, finalPosition.z);
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- }
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- }
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- return finalPositions;
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- }
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- var centerScratch = new Cartesian3_default();
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- function addPositions(centers, left, shape, finalPositions, ellipsoid, heights, xScalar) {
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- for (let i = 0; i < centers.length; i += 3) {
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- const center = Cartesian3_default.fromArray(centers, i, centerScratch);
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- finalPositions = addPosition(
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- center,
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- left,
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- shape,
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- finalPositions,
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- ellipsoid,
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- heights[i / 3],
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- xScalar,
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- 1
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- );
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- }
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- return finalPositions;
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- }
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- function convertShapeTo3DDuplicate(shape2D, boundingRectangle) {
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- const length = shape2D.length;
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- const shape = new Array(length * 6);
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- let index = 0;
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- const xOffset = boundingRectangle.x + boundingRectangle.width / 2;
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- const yOffset = boundingRectangle.y + boundingRectangle.height / 2;
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- let point = shape2D[0];
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- shape[index++] = point.x - xOffset;
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- shape[index++] = 0;
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- shape[index++] = point.y - yOffset;
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- for (let i = 1; i < length; i++) {
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- point = shape2D[i];
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- const x = point.x - xOffset;
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- const z = point.y - yOffset;
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- shape[index++] = x;
243
- shape[index++] = 0;
244
- shape[index++] = z;
245
- shape[index++] = x;
246
- shape[index++] = 0;
247
- shape[index++] = z;
248
- }
249
- point = shape2D[0];
250
- shape[index++] = point.x - xOffset;
251
- shape[index++] = 0;
252
- shape[index++] = point.y - yOffset;
253
- return shape;
254
- }
255
- function convertShapeTo3D(shape2D, boundingRectangle) {
256
- const length = shape2D.length;
257
- const shape = new Array(length * 3);
258
- let index = 0;
259
- const xOffset = boundingRectangle.x + boundingRectangle.width / 2;
260
- const yOffset = boundingRectangle.y + boundingRectangle.height / 2;
261
- for (let i = 0; i < length; i++) {
262
- shape[index++] = shape2D[i].x - xOffset;
263
- shape[index++] = 0;
264
- shape[index++] = shape2D[i].y - yOffset;
265
- }
266
- return shape;
267
- }
268
- var quaterion = new Quaternion_default();
269
- var startPointScratch = new Cartesian3_default();
270
- var rotMatrix = new Matrix3_default();
271
- function computeRoundCorner(pivot, startPoint, endPoint, cornerType, leftIsOutside, ellipsoid, finalPositions, shape, height, duplicatePoints) {
272
- const angle = Cartesian3_default.angleBetween(
273
- Cartesian3_default.subtract(startPoint, pivot, scratch1),
274
- Cartesian3_default.subtract(endPoint, pivot, scratch2)
275
- );
276
- const granularity = cornerType === CornerType_default.BEVELED ? 0 : Math.ceil(angle / Math_default.toRadians(5));
277
- let m;
278
- if (leftIsOutside) {
279
- m = Matrix3_default.fromQuaternion(
280
- Quaternion_default.fromAxisAngle(
281
- Cartesian3_default.negate(pivot, scratch1),
282
- angle / (granularity + 1),
283
- quaterion
284
- ),
285
- rotMatrix
286
- );
287
- } else {
288
- m = Matrix3_default.fromQuaternion(
289
- Quaternion_default.fromAxisAngle(pivot, angle / (granularity + 1), quaterion),
290
- rotMatrix
291
- );
292
- }
293
- let left;
294
- let surfacePoint;
295
- startPoint = Cartesian3_default.clone(startPoint, startPointScratch);
296
- if (granularity > 0) {
297
- const repeat = duplicatePoints ? 2 : 1;
298
- for (let i = 0; i < granularity; i++) {
299
- startPoint = Matrix3_default.multiplyByVector(m, startPoint, startPoint);
300
- left = Cartesian3_default.subtract(startPoint, pivot, scratch1);
301
- left = Cartesian3_default.normalize(left, left);
302
- if (!leftIsOutside) {
303
- left = Cartesian3_default.negate(left, left);
304
- }
305
- surfacePoint = ellipsoid.scaleToGeodeticSurface(startPoint, scratch2);
306
- finalPositions = addPosition(
307
- surfacePoint,
308
- left,
309
- shape,
310
- finalPositions,
311
- ellipsoid,
312
- height,
313
- 1,
314
- repeat
315
- );
316
- }
317
- } else {
318
- left = Cartesian3_default.subtract(startPoint, pivot, scratch1);
319
- left = Cartesian3_default.normalize(left, left);
320
- if (!leftIsOutside) {
321
- left = Cartesian3_default.negate(left, left);
322
- }
323
- surfacePoint = ellipsoid.scaleToGeodeticSurface(startPoint, scratch2);
324
- finalPositions = addPosition(
325
- surfacePoint,
326
- left,
327
- shape,
328
- finalPositions,
329
- ellipsoid,
330
- height,
331
- 1,
332
- 1
333
- );
334
- endPoint = Cartesian3_default.clone(endPoint, startPointScratch);
335
- left = Cartesian3_default.subtract(endPoint, pivot, scratch1);
336
- left = Cartesian3_default.normalize(left, left);
337
- if (!leftIsOutside) {
338
- left = Cartesian3_default.negate(left, left);
339
- }
340
- surfacePoint = ellipsoid.scaleToGeodeticSurface(endPoint, scratch2);
341
- finalPositions = addPosition(
342
- surfacePoint,
343
- left,
344
- shape,
345
- finalPositions,
346
- ellipsoid,
347
- height,
348
- 1,
349
- 1
350
- );
351
- }
352
- return finalPositions;
353
- }
354
- PolylineVolumeGeometryLibrary.removeDuplicatesFromShape = function(shapePositions) {
355
- const length = shapePositions.length;
356
- const cleanedPositions = [];
357
- for (let i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
358
- const v0 = shapePositions[i0];
359
- const v1 = shapePositions[i1];
360
- if (!Cartesian2_default.equals(v0, v1)) {
361
- cleanedPositions.push(v1);
362
- }
363
- }
364
- return cleanedPositions;
365
- };
366
- PolylineVolumeGeometryLibrary.angleIsGreaterThanPi = function(forward, backward, position, ellipsoid) {
367
- const tangentPlane = new EllipsoidTangentPlane_default(position, ellipsoid);
368
- const next = tangentPlane.projectPointOntoPlane(
369
- Cartesian3_default.add(position, forward, nextScratch),
370
- nextScratch
371
- );
372
- const prev = tangentPlane.projectPointOntoPlane(
373
- Cartesian3_default.add(position, backward, prevScratch),
374
- prevScratch
375
- );
376
- return prev.x * next.y - prev.y * next.x >= 0;
377
- };
378
- var scratchForwardProjection = new Cartesian3_default();
379
- var scratchBackwardProjection = new Cartesian3_default();
380
- PolylineVolumeGeometryLibrary.computePositions = function(positions, shape2D, boundingRectangle, geometry, duplicatePoints) {
381
- const ellipsoid = geometry._ellipsoid;
382
- const heights = scaleToSurface(positions, ellipsoid);
383
- const granularity = geometry._granularity;
384
- const cornerType = geometry._cornerType;
385
- const shapeForSides = duplicatePoints ? convertShapeTo3DDuplicate(shape2D, boundingRectangle) : convertShapeTo3D(shape2D, boundingRectangle);
386
- const shapeForEnds = duplicatePoints ? convertShapeTo3D(shape2D, boundingRectangle) : void 0;
387
- const heightOffset = boundingRectangle.height / 2;
388
- const width = boundingRectangle.width / 2;
389
- let length = positions.length;
390
- let finalPositions = [];
391
- let ends = duplicatePoints ? [] : void 0;
392
- let forward = scratchCartesian1;
393
- let backward = scratchCartesian2;
394
- let cornerDirection = scratchCartesian3;
395
- let surfaceNormal = scratchCartesian4;
396
- let pivot = scratchCartesian5;
397
- let start = scratchCartesian6;
398
- let end = scratchCartesian7;
399
- let left = scratchCartesian8;
400
- let previousPosition = scratchCartesian9;
401
- let position = positions[0];
402
- let nextPosition = positions[1];
403
- surfaceNormal = ellipsoid.geodeticSurfaceNormal(position, surfaceNormal);
404
- forward = Cartesian3_default.subtract(nextPosition, position, forward);
405
- forward = Cartesian3_default.normalize(forward, forward);
406
- left = Cartesian3_default.cross(surfaceNormal, forward, left);
407
- left = Cartesian3_default.normalize(left, left);
408
- let h0 = heights[0];
409
- let h1 = heights[1];
410
- if (duplicatePoints) {
411
- ends = addPosition(
412
- position,
413
- left,
414
- shapeForEnds,
415
- ends,
416
- ellipsoid,
417
- h0 + heightOffset,
418
- 1,
419
- 1
420
- );
421
- }
422
- previousPosition = Cartesian3_default.clone(position, previousPosition);
423
- position = nextPosition;
424
- backward = Cartesian3_default.negate(forward, backward);
425
- let subdividedHeights;
426
- let subdividedPositions;
427
- for (let i = 1; i < length - 1; i++) {
428
- const repeat = duplicatePoints ? 2 : 1;
429
- nextPosition = positions[i + 1];
430
- if (position.equals(nextPosition)) {
431
- oneTimeWarning_default(
432
- "Positions are too close and are considered equivalent with rounding error."
433
- );
434
- continue;
435
- }
436
- forward = Cartesian3_default.subtract(nextPosition, position, forward);
437
- forward = Cartesian3_default.normalize(forward, forward);
438
- cornerDirection = Cartesian3_default.add(forward, backward, cornerDirection);
439
- cornerDirection = Cartesian3_default.normalize(cornerDirection, cornerDirection);
440
- surfaceNormal = ellipsoid.geodeticSurfaceNormal(position, surfaceNormal);
441
- const forwardProjection = Cartesian3_default.multiplyByScalar(
442
- surfaceNormal,
443
- Cartesian3_default.dot(forward, surfaceNormal),
444
- scratchForwardProjection
445
- );
446
- Cartesian3_default.subtract(forward, forwardProjection, forwardProjection);
447
- Cartesian3_default.normalize(forwardProjection, forwardProjection);
448
- const backwardProjection = Cartesian3_default.multiplyByScalar(
449
- surfaceNormal,
450
- Cartesian3_default.dot(backward, surfaceNormal),
451
- scratchBackwardProjection
452
- );
453
- Cartesian3_default.subtract(backward, backwardProjection, backwardProjection);
454
- Cartesian3_default.normalize(backwardProjection, backwardProjection);
455
- const doCorner = !Math_default.equalsEpsilon(
456
- Math.abs(Cartesian3_default.dot(forwardProjection, backwardProjection)),
457
- 1,
458
- Math_default.EPSILON7
459
- );
460
- if (doCorner) {
461
- cornerDirection = Cartesian3_default.cross(
462
- cornerDirection,
463
- surfaceNormal,
464
- cornerDirection
465
- );
466
- cornerDirection = Cartesian3_default.cross(
467
- surfaceNormal,
468
- cornerDirection,
469
- cornerDirection
470
- );
471
- cornerDirection = Cartesian3_default.normalize(cornerDirection, cornerDirection);
472
- const scalar = 1 / Math.max(
473
- 0.25,
474
- Cartesian3_default.magnitude(
475
- Cartesian3_default.cross(cornerDirection, backward, scratch1)
476
- )
477
- );
478
- const leftIsOutside = PolylineVolumeGeometryLibrary.angleIsGreaterThanPi(
479
- forward,
480
- backward,
481
- position,
482
- ellipsoid
483
- );
484
- if (leftIsOutside) {
485
- pivot = Cartesian3_default.add(
486
- position,
487
- Cartesian3_default.multiplyByScalar(
488
- cornerDirection,
489
- scalar * width,
490
- cornerDirection
491
- ),
492
- pivot
493
- );
494
- start = Cartesian3_default.add(
495
- pivot,
496
- Cartesian3_default.multiplyByScalar(left, width, start),
497
- start
498
- );
499
- scratch2Array[0] = Cartesian3_default.clone(previousPosition, scratch2Array[0]);
500
- scratch2Array[1] = Cartesian3_default.clone(start, scratch2Array[1]);
501
- subdividedHeights = subdivideHeights(
502
- scratch2Array,
503
- h0 + heightOffset,
504
- h1 + heightOffset,
505
- granularity
506
- );
507
- subdividedPositions = PolylinePipeline_default.generateArc({
508
- positions: scratch2Array,
509
- granularity,
510
- ellipsoid
511
- });
512
- finalPositions = addPositions(
513
- subdividedPositions,
514
- left,
515
- shapeForSides,
516
- finalPositions,
517
- ellipsoid,
518
- subdividedHeights,
519
- 1
520
- );
521
- left = Cartesian3_default.cross(surfaceNormal, forward, left);
522
- left = Cartesian3_default.normalize(left, left);
523
- end = Cartesian3_default.add(
524
- pivot,
525
- Cartesian3_default.multiplyByScalar(left, width, end),
526
- end
527
- );
528
- if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
529
- computeRoundCorner(
530
- pivot,
531
- start,
532
- end,
533
- cornerType,
534
- leftIsOutside,
535
- ellipsoid,
536
- finalPositions,
537
- shapeForSides,
538
- h1 + heightOffset,
539
- duplicatePoints
540
- );
541
- } else {
542
- cornerDirection = Cartesian3_default.negate(cornerDirection, cornerDirection);
543
- finalPositions = addPosition(
544
- position,
545
- cornerDirection,
546
- shapeForSides,
547
- finalPositions,
548
- ellipsoid,
549
- h1 + heightOffset,
550
- scalar,
551
- repeat
552
- );
553
- }
554
- previousPosition = Cartesian3_default.clone(end, previousPosition);
555
- } else {
556
- pivot = Cartesian3_default.add(
557
- position,
558
- Cartesian3_default.multiplyByScalar(
559
- cornerDirection,
560
- scalar * width,
561
- cornerDirection
562
- ),
563
- pivot
564
- );
565
- start = Cartesian3_default.add(
566
- pivot,
567
- Cartesian3_default.multiplyByScalar(left, -width, start),
568
- start
569
- );
570
- scratch2Array[0] = Cartesian3_default.clone(previousPosition, scratch2Array[0]);
571
- scratch2Array[1] = Cartesian3_default.clone(start, scratch2Array[1]);
572
- subdividedHeights = subdivideHeights(
573
- scratch2Array,
574
- h0 + heightOffset,
575
- h1 + heightOffset,
576
- granularity
577
- );
578
- subdividedPositions = PolylinePipeline_default.generateArc({
579
- positions: scratch2Array,
580
- granularity,
581
- ellipsoid
582
- });
583
- finalPositions = addPositions(
584
- subdividedPositions,
585
- left,
586
- shapeForSides,
587
- finalPositions,
588
- ellipsoid,
589
- subdividedHeights,
590
- 1
591
- );
592
- left = Cartesian3_default.cross(surfaceNormal, forward, left);
593
- left = Cartesian3_default.normalize(left, left);
594
- end = Cartesian3_default.add(
595
- pivot,
596
- Cartesian3_default.multiplyByScalar(left, -width, end),
597
- end
598
- );
599
- if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
600
- computeRoundCorner(
601
- pivot,
602
- start,
603
- end,
604
- cornerType,
605
- leftIsOutside,
606
- ellipsoid,
607
- finalPositions,
608
- shapeForSides,
609
- h1 + heightOffset,
610
- duplicatePoints
611
- );
612
- } else {
613
- finalPositions = addPosition(
614
- position,
615
- cornerDirection,
616
- shapeForSides,
617
- finalPositions,
618
- ellipsoid,
619
- h1 + heightOffset,
620
- scalar,
621
- repeat
622
- );
623
- }
624
- previousPosition = Cartesian3_default.clone(end, previousPosition);
625
- }
626
- backward = Cartesian3_default.negate(forward, backward);
627
- } else {
628
- finalPositions = addPosition(
629
- previousPosition,
630
- left,
631
- shapeForSides,
632
- finalPositions,
633
- ellipsoid,
634
- h0 + heightOffset,
635
- 1,
636
- 1
637
- );
638
- previousPosition = position;
639
- }
640
- h0 = h1;
641
- h1 = heights[i + 1];
642
- position = nextPosition;
643
- }
644
- scratch2Array[0] = Cartesian3_default.clone(previousPosition, scratch2Array[0]);
645
- scratch2Array[1] = Cartesian3_default.clone(position, scratch2Array[1]);
646
- subdividedHeights = subdivideHeights(
647
- scratch2Array,
648
- h0 + heightOffset,
649
- h1 + heightOffset,
650
- granularity
651
- );
652
- subdividedPositions = PolylinePipeline_default.generateArc({
653
- positions: scratch2Array,
654
- granularity,
655
- ellipsoid
656
- });
657
- finalPositions = addPositions(
658
- subdividedPositions,
659
- left,
660
- shapeForSides,
661
- finalPositions,
662
- ellipsoid,
663
- subdividedHeights,
664
- 1
665
- );
666
- if (duplicatePoints) {
667
- ends = addPosition(
668
- position,
669
- left,
670
- shapeForEnds,
671
- ends,
672
- ellipsoid,
673
- h1 + heightOffset,
674
- 1,
675
- 1
676
- );
677
- }
678
- length = finalPositions.length;
679
- const posLength = duplicatePoints ? length + ends.length : length;
680
- const combinedPositions = new Float64Array(posLength);
681
- combinedPositions.set(finalPositions);
682
- if (duplicatePoints) {
683
- combinedPositions.set(ends, length);
684
- }
685
- return combinedPositions;
686
- };
687
- var PolylineVolumeGeometryLibrary_default = PolylineVolumeGeometryLibrary;
688
-
689
- export {
690
- CornerType_default,
691
- oneTimeWarning_default,
692
- PolylineVolumeGeometryLibrary_default
693
- };