@pggis/pg-sdk 3.3.10 → 4.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (163) hide show
  1. package/README.md +8 -8
  2. package/dist/index.js +1966 -4
  3. package/dist/pggis.min.css +1 -1
  4. package/dist/pggis.min.js +10980 -7539
  5. package/dist/resources/ThirdParty/Workers/pako_deflate.min.js +1 -2
  6. package/dist/resources/ThirdParty/Workers/pako_inflate.min.js +1 -2
  7. package/dist/resources/ThirdParty/Workers/z-worker-pako.js +1 -1
  8. package/dist/resources/ThirdParty/google-earth-dbroot-parser.js +1 -8337
  9. package/dist/resources/ThirdParty/wasm_splats_bg.wasm +0 -0
  10. package/dist/resources/Workers/chunk-35SHYARM.js +26 -0
  11. package/dist/resources/Workers/chunk-37F5JSTI.js +26 -0
  12. package/dist/resources/Workers/chunk-3SSKC3VN.js +26 -0
  13. package/dist/resources/Workers/chunk-3W4GT7KQ.js +26 -0
  14. package/dist/resources/Workers/chunk-4IW2T6GF.js +26 -0
  15. package/dist/resources/Workers/chunk-5YEWO3HT.js +26 -0
  16. package/dist/resources/Workers/chunk-64RSHJUE.js +28 -0
  17. package/dist/resources/Workers/chunk-77IHZJJ3.js +26 -0
  18. package/dist/resources/Workers/chunk-7HTKERZY.js +26 -0
  19. package/dist/resources/Workers/{chunk-F3YA3Y2Z.js → chunk-A56XVLQR.js} +2 -13
  20. package/dist/resources/Workers/chunk-AJYK4IVJ.js +26 -0
  21. package/dist/resources/Workers/{chunk-EHWHNOEX.js → chunk-ARG42DC4.js} +2 -31
  22. package/dist/resources/Workers/chunk-AU7IKHOH.js +26 -0
  23. package/dist/resources/Workers/chunk-B4AA3ARO.js +26 -0
  24. package/dist/resources/Workers/chunk-CNCV5UL7.js +26 -0
  25. package/dist/resources/Workers/chunk-CYCB63OH.js +26 -0
  26. package/dist/resources/Workers/{chunk-4H7PY4U5.js → chunk-D6AA5QVT.js} +2 -20
  27. package/dist/resources/Workers/chunk-D6C66QON.js +26 -0
  28. package/dist/resources/Workers/chunk-DEPHB2WM.js +26 -0
  29. package/dist/resources/Workers/chunk-DMEY62ID.js +26 -0
  30. package/dist/resources/Workers/chunk-DQQ63PYM.js +26 -0
  31. package/dist/resources/Workers/chunk-ED5JPB3S.js +27 -0
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  33. package/dist/resources/Workers/chunk-FEVXJ54I.js +26 -0
  34. package/dist/resources/Workers/chunk-G5AGHVVC.js +26 -0
  35. package/dist/resources/Workers/{chunk-BBWDMCVU.js → chunk-GBYLG25F.js} +2 -15
  36. package/dist/resources/Workers/chunk-GILIDQNQ.js +26 -0
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  42. package/dist/resources/Workers/chunk-LEYMRMBK.js +27 -0
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  48. package/dist/resources/Workers/chunk-PSPPBZWI.js +66 -0
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  51. package/dist/resources/Workers/chunk-RCV6KWXS.js +26 -0
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  60. package/dist/resources/Workers/chunk-WZDE3RYP.js +28 -0
  61. package/dist/resources/Workers/chunk-XRL4AVS5.js +26 -0
  62. package/dist/resources/Workers/combineGeometry.js +2 -44
  63. package/dist/resources/Workers/createBoxGeometry.js +2 -34
  64. package/dist/resources/Workers/createBoxOutlineGeometry.js +2 -211
  65. package/dist/resources/Workers/createCircleGeometry.js +2 -173
  66. package/dist/resources/Workers/createCircleOutlineGeometry.js +2 -123
  67. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +2 -482
  68. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +2 -201
  69. package/dist/resources/Workers/createCorridorGeometry.js +2 -1239
  70. package/dist/resources/Workers/createCorridorOutlineGeometry.js +2 -544
  71. package/dist/resources/Workers/createCylinderGeometry.js +2 -36
  72. package/dist/resources/Workers/createCylinderOutlineGeometry.js +2 -207
  73. package/dist/resources/Workers/createEllipseGeometry.js +2 -47
  74. package/dist/resources/Workers/createEllipseOutlineGeometry.js +2 -40
  75. package/dist/resources/Workers/createEllipsoidGeometry.js +2 -35
  76. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +2 -37
  77. package/dist/resources/Workers/createFrustumGeometry.js +2 -34
  78. package/dist/resources/Workers/createFrustumOutlineGeometry.js +2 -211
  79. package/dist/resources/Workers/createGeometry.js +2 -147
  80. package/dist/resources/Workers/createGroundPolylineGeometry.js +2 -1584
  81. package/dist/resources/Workers/createPlaneGeometry.js +2 -200
  82. package/dist/resources/Workers/createPlaneOutlineGeometry.js +2 -100
  83. package/dist/resources/Workers/createPolygonGeometry.js +2 -1387
  84. package/dist/resources/Workers/createPolygonOutlineGeometry.js +2 -519
  85. package/dist/resources/Workers/createPolylineGeometry.js +2 -472
  86. package/dist/resources/Workers/createPolylineVolumeGeometry.js +2 -355
  87. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +2 -253
  88. package/dist/resources/Workers/createRectangleGeometry.js +2 -1250
  89. package/dist/resources/Workers/createRectangleOutlineGeometry.js +2 -455
  90. package/dist/resources/Workers/createSimplePolylineGeometry.js +2 -376
  91. package/dist/resources/Workers/createSphereGeometry.js +2 -94
  92. package/dist/resources/Workers/createSphereOutlineGeometry.js +2 -94
  93. package/dist/resources/Workers/createTaskProcessorWorker.js +2 -8
  94. package/dist/resources/Workers/createVectorTileClampedPolylines.js +2 -468
  95. package/dist/resources/Workers/createVectorTileGeometries.js +2 -363
  96. package/dist/resources/Workers/createVectorTilePoints.js +2 -88
  97. package/dist/resources/Workers/createVectorTilePolygons.js +2 -361
  98. package/dist/resources/Workers/createVectorTilePolylines.js +2 -238
  99. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -545
  100. package/dist/resources/Workers/createVerticesFromHeightmap.js +2 -2254
  101. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -722
  102. package/dist/resources/Workers/createWallGeometry.js +2 -466
  103. package/dist/resources/Workers/createWallOutlineGeometry.js +2 -314
  104. package/dist/resources/Workers/decodeDraco.js +2 -345
  105. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2626
  106. package/dist/resources/Workers/decodeI3S.js +2 -1320
  107. package/dist/resources/Workers/gaussianSplatSorter.js +26 -0
  108. package/dist/resources/Workers/gaussianSplatTextureGenerator.js +26 -0
  109. package/dist/resources/Workers/transcodeKTX2.js +29 -3398
  110. package/dist/resources/Workers/transferTypedArrayTest.js +2 -17
  111. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +2 -795
  112. package/package.json +9 -8
  113. package/dist/resources/ThirdParty/Workers/basis_transcoder.js +0 -21
  114. package/dist/resources/Workers/chunk-23UFSGND.js +0 -236
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  116. package/dist/resources/Workers/chunk-2FRVPMCS.js +0 -1258
  117. package/dist/resources/Workers/chunk-2FWRMUTY.js +0 -138
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  163. package/dist/resources/Workers/chunk-ZT7KWISZ.js +0 -102
@@ -1,398 +0,0 @@
1
- /**
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- * @license
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- * Cesium - https://github.com/CesiumGS/cesium
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- * Version 1.115
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- *
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- * Copyright 2011-2022 Cesium Contributors
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- *
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- *
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- * Columbus View (Pat. Pend.)
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- *
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- * Portions licensed separately.
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- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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- */
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-
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- import {
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- CylinderGeometryLibrary_default
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- } from "./chunk-34FXV7D7.js";
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- import {
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- GeometryOffsetAttribute_default
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- } from "./chunk-F3YA3Y2Z.js";
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- import {
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- VertexFormat_default
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- } from "./chunk-2FWRMUTY.js";
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- import {
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- IndexDatatype_default
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- } from "./chunk-LPR3YNP2.js";
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- import {
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- GeometryAttributes_default
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- } from "./chunk-4H7PY4U5.js";
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- import {
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- GeometryAttribute_default,
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- Geometry_default,
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- PrimitiveType_default
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- } from "./chunk-7TC63SJW.js";
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- import {
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- BoundingSphere_default
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- } from "./chunk-FJKNFAKQ.js";
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- import {
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- ComponentDatatype_default
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- } from "./chunk-PPH7OFP3.js";
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- import {
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- Cartesian2_default,
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- Cartesian3_default
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- } from "./chunk-OGXZVPPM.js";
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- import {
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- Math_default
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- } from "./chunk-5QULIR53.js";
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- import {
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- defaultValue_default
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- } from "./chunk-BBWDMCVU.js";
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- import {
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- DeveloperError_default
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- } from "./chunk-XGI5BXZY.js";
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- import {
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- defined_default
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- } from "./chunk-YWTJ2B4B.js";
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-
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- // packages/engine/Source/Core/CylinderGeometry.js
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- var radiusScratch = new Cartesian2_default();
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- var normalScratch = new Cartesian3_default();
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- var bitangentScratch = new Cartesian3_default();
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- var tangentScratch = new Cartesian3_default();
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- var positionScratch = new Cartesian3_default();
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- function CylinderGeometry(options) {
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- options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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- const length = options.length;
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- const topRadius = options.topRadius;
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- const bottomRadius = options.bottomRadius;
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- const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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- const slices = defaultValue_default(options.slices, 128);
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- if (!defined_default(length)) {
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- throw new DeveloperError_default("options.length must be defined.");
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- }
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- if (!defined_default(topRadius)) {
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- throw new DeveloperError_default("options.topRadius must be defined.");
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- }
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- if (!defined_default(bottomRadius)) {
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- throw new DeveloperError_default("options.bottomRadius must be defined.");
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- }
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- if (slices < 3) {
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- throw new DeveloperError_default(
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- "options.slices must be greater than or equal to 3."
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- );
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- }
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- if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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- throw new DeveloperError_default(
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- "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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- );
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- }
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- this._length = length;
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- this._topRadius = topRadius;
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- this._bottomRadius = bottomRadius;
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- this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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- this._slices = slices;
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- this._offsetAttribute = options.offsetAttribute;
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- this._workerName = "createCylinderGeometry";
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- }
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- CylinderGeometry.packedLength = VertexFormat_default.packedLength + 5;
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- CylinderGeometry.pack = function(value, array, startingIndex) {
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- if (!defined_default(value)) {
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- throw new DeveloperError_default("value is required");
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- }
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- if (!defined_default(array)) {
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- throw new DeveloperError_default("array is required");
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- }
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- startingIndex = defaultValue_default(startingIndex, 0);
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- VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
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- startingIndex += VertexFormat_default.packedLength;
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- array[startingIndex++] = value._length;
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- array[startingIndex++] = value._topRadius;
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- array[startingIndex++] = value._bottomRadius;
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- array[startingIndex++] = value._slices;
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- array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
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- return array;
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- };
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- var scratchVertexFormat = new VertexFormat_default();
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- var scratchOptions = {
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- vertexFormat: scratchVertexFormat,
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- length: void 0,
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- topRadius: void 0,
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- bottomRadius: void 0,
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- slices: void 0,
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- offsetAttribute: void 0
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- };
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- CylinderGeometry.unpack = function(array, startingIndex, result) {
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- if (!defined_default(array)) {
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- throw new DeveloperError_default("array is required");
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- }
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- startingIndex = defaultValue_default(startingIndex, 0);
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- const vertexFormat = VertexFormat_default.unpack(
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- array,
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- startingIndex,
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- scratchVertexFormat
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- );
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- startingIndex += VertexFormat_default.packedLength;
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- const length = array[startingIndex++];
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- const topRadius = array[startingIndex++];
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- const bottomRadius = array[startingIndex++];
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- const slices = array[startingIndex++];
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- const offsetAttribute = array[startingIndex];
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- if (!defined_default(result)) {
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- scratchOptions.length = length;
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- scratchOptions.topRadius = topRadius;
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- scratchOptions.bottomRadius = bottomRadius;
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- scratchOptions.slices = slices;
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- scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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- return new CylinderGeometry(scratchOptions);
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- }
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- result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
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- result._length = length;
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- result._topRadius = topRadius;
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- result._bottomRadius = bottomRadius;
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- result._slices = slices;
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- result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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- return result;
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- };
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- CylinderGeometry.createGeometry = function(cylinderGeometry) {
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- let length = cylinderGeometry._length;
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- const topRadius = cylinderGeometry._topRadius;
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- const bottomRadius = cylinderGeometry._bottomRadius;
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- const vertexFormat = cylinderGeometry._vertexFormat;
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- const slices = cylinderGeometry._slices;
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- if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
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- return;
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- }
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- const twoSlices = slices + slices;
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- const threeSlices = slices + twoSlices;
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- const numVertices = twoSlices + twoSlices;
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- const positions = CylinderGeometryLibrary_default.computePositions(
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- length,
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- topRadius,
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- bottomRadius,
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- slices,
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- true
186
- );
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- const st = vertexFormat.st ? new Float32Array(numVertices * 2) : void 0;
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- const normals = vertexFormat.normal ? new Float32Array(numVertices * 3) : void 0;
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- const tangents = vertexFormat.tangent ? new Float32Array(numVertices * 3) : void 0;
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- const bitangents = vertexFormat.bitangent ? new Float32Array(numVertices * 3) : void 0;
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- let i;
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- const computeNormal = vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
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- if (computeNormal) {
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- const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
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- let normalIndex = 0;
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- let tangentIndex = 0;
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- let bitangentIndex = 0;
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- const theta = Math.atan2(bottomRadius - topRadius, length);
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- const normal = normalScratch;
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- normal.z = Math.sin(theta);
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- const normalScale = Math.cos(theta);
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- let tangent = tangentScratch;
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- let bitangent = bitangentScratch;
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- for (i = 0; i < slices; i++) {
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- const angle = i / slices * Math_default.TWO_PI;
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- const x = normalScale * Math.cos(angle);
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- const y = normalScale * Math.sin(angle);
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- if (computeNormal) {
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- normal.x = x;
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- normal.y = y;
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- if (computeTangent) {
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- tangent = Cartesian3_default.normalize(
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- Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent),
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- tangent
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- );
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- }
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- if (vertexFormat.normal) {
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- normals[normalIndex++] = normal.x;
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- normals[normalIndex++] = normal.y;
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- normals[normalIndex++] = normal.z;
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- normals[normalIndex++] = normal.x;
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- normals[normalIndex++] = normal.y;
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- normals[normalIndex++] = normal.z;
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- }
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- if (vertexFormat.tangent) {
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- tangents[tangentIndex++] = tangent.x;
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- tangents[tangentIndex++] = tangent.y;
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- tangents[tangentIndex++] = tangent.z;
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- tangents[tangentIndex++] = tangent.x;
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- tangents[tangentIndex++] = tangent.y;
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- tangents[tangentIndex++] = tangent.z;
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- }
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- if (vertexFormat.bitangent) {
234
- bitangent = Cartesian3_default.normalize(
235
- Cartesian3_default.cross(normal, tangent, bitangent),
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- bitangent
237
- );
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- bitangents[bitangentIndex++] = bitangent.x;
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- bitangents[bitangentIndex++] = bitangent.y;
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- bitangents[bitangentIndex++] = bitangent.z;
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- bitangents[bitangentIndex++] = bitangent.x;
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- bitangents[bitangentIndex++] = bitangent.y;
243
- bitangents[bitangentIndex++] = bitangent.z;
244
- }
245
- }
246
- }
247
- for (i = 0; i < slices; i++) {
248
- if (vertexFormat.normal) {
249
- normals[normalIndex++] = 0;
250
- normals[normalIndex++] = 0;
251
- normals[normalIndex++] = -1;
252
- }
253
- if (vertexFormat.tangent) {
254
- tangents[tangentIndex++] = 1;
255
- tangents[tangentIndex++] = 0;
256
- tangents[tangentIndex++] = 0;
257
- }
258
- if (vertexFormat.bitangent) {
259
- bitangents[bitangentIndex++] = 0;
260
- bitangents[bitangentIndex++] = -1;
261
- bitangents[bitangentIndex++] = 0;
262
- }
263
- }
264
- for (i = 0; i < slices; i++) {
265
- if (vertexFormat.normal) {
266
- normals[normalIndex++] = 0;
267
- normals[normalIndex++] = 0;
268
- normals[normalIndex++] = 1;
269
- }
270
- if (vertexFormat.tangent) {
271
- tangents[tangentIndex++] = 1;
272
- tangents[tangentIndex++] = 0;
273
- tangents[tangentIndex++] = 0;
274
- }
275
- if (vertexFormat.bitangent) {
276
- bitangents[bitangentIndex++] = 0;
277
- bitangents[bitangentIndex++] = 1;
278
- bitangents[bitangentIndex++] = 0;
279
- }
280
- }
281
- }
282
- const numIndices = 12 * slices - 12;
283
- const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices);
284
- let index = 0;
285
- let j = 0;
286
- for (i = 0; i < slices - 1; i++) {
287
- indices[index++] = j;
288
- indices[index++] = j + 2;
289
- indices[index++] = j + 3;
290
- indices[index++] = j;
291
- indices[index++] = j + 3;
292
- indices[index++] = j + 1;
293
- j += 2;
294
- }
295
- indices[index++] = twoSlices - 2;
296
- indices[index++] = 0;
297
- indices[index++] = 1;
298
- indices[index++] = twoSlices - 2;
299
- indices[index++] = 1;
300
- indices[index++] = twoSlices - 1;
301
- for (i = 1; i < slices - 1; i++) {
302
- indices[index++] = twoSlices + i + 1;
303
- indices[index++] = twoSlices + i;
304
- indices[index++] = twoSlices;
305
- }
306
- for (i = 1; i < slices - 1; i++) {
307
- indices[index++] = threeSlices;
308
- indices[index++] = threeSlices + i;
309
- indices[index++] = threeSlices + i + 1;
310
- }
311
- let textureCoordIndex = 0;
312
- if (vertexFormat.st) {
313
- const rad = Math.max(topRadius, bottomRadius);
314
- for (i = 0; i < numVertices; i++) {
315
- const position = Cartesian3_default.fromArray(positions, i * 3, positionScratch);
316
- st[textureCoordIndex++] = (position.x + rad) / (2 * rad);
317
- st[textureCoordIndex++] = (position.y + rad) / (2 * rad);
318
- }
319
- }
320
- const attributes = new GeometryAttributes_default();
321
- if (vertexFormat.position) {
322
- attributes.position = new GeometryAttribute_default({
323
- componentDatatype: ComponentDatatype_default.DOUBLE,
324
- componentsPerAttribute: 3,
325
- values: positions
326
- });
327
- }
328
- if (vertexFormat.normal) {
329
- attributes.normal = new GeometryAttribute_default({
330
- componentDatatype: ComponentDatatype_default.FLOAT,
331
- componentsPerAttribute: 3,
332
- values: normals
333
- });
334
- }
335
- if (vertexFormat.tangent) {
336
- attributes.tangent = new GeometryAttribute_default({
337
- componentDatatype: ComponentDatatype_default.FLOAT,
338
- componentsPerAttribute: 3,
339
- values: tangents
340
- });
341
- }
342
- if (vertexFormat.bitangent) {
343
- attributes.bitangent = new GeometryAttribute_default({
344
- componentDatatype: ComponentDatatype_default.FLOAT,
345
- componentsPerAttribute: 3,
346
- values: bitangents
347
- });
348
- }
349
- if (vertexFormat.st) {
350
- attributes.st = new GeometryAttribute_default({
351
- componentDatatype: ComponentDatatype_default.FLOAT,
352
- componentsPerAttribute: 2,
353
- values: st
354
- });
355
- }
356
- radiusScratch.x = length * 0.5;
357
- radiusScratch.y = Math.max(bottomRadius, topRadius);
358
- const boundingSphere = new BoundingSphere_default(
359
- Cartesian3_default.ZERO,
360
- Cartesian2_default.magnitude(radiusScratch)
361
- );
362
- if (defined_default(cylinderGeometry._offsetAttribute)) {
363
- length = positions.length;
364
- const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
365
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
366
- attributes.applyOffset = new GeometryAttribute_default({
367
- componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
368
- componentsPerAttribute: 1,
369
- values: applyOffset
370
- });
371
- }
372
- return new Geometry_default({
373
- attributes,
374
- indices,
375
- primitiveType: PrimitiveType_default.TRIANGLES,
376
- boundingSphere,
377
- offsetAttribute: cylinderGeometry._offsetAttribute
378
- });
379
- };
380
- var unitCylinderGeometry;
381
- CylinderGeometry.getUnitCylinder = function() {
382
- if (!defined_default(unitCylinderGeometry)) {
383
- unitCylinderGeometry = CylinderGeometry.createGeometry(
384
- new CylinderGeometry({
385
- topRadius: 1,
386
- bottomRadius: 1,
387
- length: 1,
388
- vertexFormat: VertexFormat_default.POSITION_ONLY
389
- })
390
- );
391
- }
392
- return unitCylinderGeometry;
393
- };
394
- var CylinderGeometry_default = CylinderGeometry;
395
-
396
- export {
397
- CylinderGeometry_default
398
- };