@perplexdotgg/mecs 0.1.0 → 0.3.0

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package/README.md CHANGED
@@ -1,3 +1,8 @@
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+ [![npm version](https://img.shields.io/npm/v/@perplexdotgg/mecs.svg)](https://www.npmjs.com/package/@perplexdotgg/mecs)
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+ [![repo](https://img.shields.io/badge/codeberg-repo-7d48ff?logo=codeberg&logoColor=ff7d48)](https://codeberg.org/perplexdotgg/mecs)
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+ [![license](https://img.shields.io/npm/l/@perplexdotgg/mecs.svg?color=7d48ff)](http://codeberg.org/perplexdotgg/mecs/src/branch/main/LICENSE)
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+ [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-7d48ff.svg)](https://codeberg.org/perplexdotgg/mecs/pulls)
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+
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  <div style="display: flex;">
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  <img src="./mecs.svg" width="152" height="64" style="margin-right: 16px;" />
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  <h1>MECS - Monomorph Entity Component System</h1>
@@ -5,25 +10,32 @@
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  MECS is an [ECS](https://en.wikipedia.org/wiki/Entity_component_system) library for Typescript and Javascript games and simulations, built around [Monomorph](http://codeberg.org/perplexdotgg/monomorph), a library for performant objects. The API is inspired by [Miniplex](https://github.com/hmans/miniplex), though the implementation is quite different.
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- MECS focuses on the developer's experience in their IDE, especially around auto-complete and compile-type type-checking, while maintaining very high performance, about as high as you can achieve with an [AoS design](https://en.wikipedia.org/wiki/AoS_and_SoA).
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+ Although using Monomorph classes as components gives you some extra features, it is not a requirement or dependency of MECS. You can use primitives (number, boolean, etc) or your own classes, and customize their lifecycle with component config objects. See the "[Non-Monomorph Components](#non-monomorph-components)" and "[Customizing Components](#customizing-components)" sections below for more details.
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+
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+ MECS focuses on the developer's experience in their IDE, especially around auto-complete and compile-time type-checking, while maintaining very high performance, about as high as you can achieve with an [AoS design](https://en.wikipedia.org/wiki/AoS_and_SoA).
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  <details>
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- <summary>Why not use SoA design?</summary>
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- While SoA can achieve better performance in the best cases, it tends to be unwieldy, especially for nested fields, and generally ECS implementations lack auto-complete for components and properties.
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+ <summary>Side note: Why not use SoA design?</summary>
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+ While SoA can achieve better performance in the best cases, it tends to be unwieldy, especially for nested fields, and generally ECS implementations lack auto-complete for components and properties. For larger game projecting, remembering all component names and their properties is quite difficult. Using JS getters with SoA (to achieve auto complete) gives much worse overall performance than AoS.
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  </details>
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22
+ ---
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+
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  ## Features
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- - Entities and monomorph-based components automatically gain **object-pooling** features, eliminating most garbage collection through automatic object re-use. Just create and destroy entities and components, and the pooling and re-use is taken care of.
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- - Simple and minimal: There are only entities, components and queries
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+ - Automatically generates highly optimized JS class code for your specific entity schema, at start up
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+ - Entities and monomorph-based components automatically gain **object-pooling** features, eliminating most garbage collection ("Major GC") through automatic object re-use. Just create and destroy entities and components, and the pooling and re-use is taken care of.
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+ - Simple and minimal API: There are only entities, components and queries
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  - Queries, aka archetypes, automatically match and track entities based on which components they have, or don't have
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  - Strong compile-time type safety if you use Typescript (recommended)
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  - Coming soon: automatic serialization/deserialization (to/from number arrays) of entities (fully or a subset of components) to create snapshots
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22
- MECS creates a single entity pool, or world, when it creates your entity class from the schema you provide.
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+ For convenience, MECS automatically puts entities in a central pool by default, so they can be re-used. However you can also create multiple pools for an entity class, or have multiple entity classes with different schemas and pools.
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- MECS has no built-in concept of "systems" in the ECS sense, instead it provides queries to help you quickly write efficient code that processes specific archetypes of entities. Your systems can just be functions that iterate over entities matching a query, and your systems can also subscribe to entities newly matching, or no longer matching, a query
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+ MECS has no built-in concept of "systems" in the ECS sense, instead it provides queries to help you quickly write efficient code that processes specific archetypes of entities. Your systems can just be functions that iterate over entities matching a query, and your systems can also subscribe to entities newly matching, or no longer matching, a query.
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- MECS has been created primarily around having a single entity schema/pool where all entities _can_ have all possible components types, but most entities only have a subset of them. If all your entities have all the same components, it is likely simpler to use [Monomorph](http://codeberg.org/perplexdotgg/monomorph) on its own.
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+ ### When to use MECS over Monomorph alone
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+
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+ MECS has been created primarily around having a single entity schema/pool, where most entities only have a subset of the possible components. For example, some but not all of your entities might be visible, they may or may not have physics properties, some might be controlled by input, and so on. If all your entities have all the same components, it may be simpler to use [Monomorph](http://codeberg.org/perplexdotgg/monomorph) on its own.
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  ## Usage
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@@ -36,20 +48,17 @@ npm install @perplexdotgg/mecs
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  ### Defining an Entity schema to create your Entity class
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- The following is Typescript code. The Javascript version is below this.
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+ The following is JavaScript code. The Typescript version is below this.
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- ```ts
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+ ```js
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  import { createClass } from 'monomorph';
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- import { createEntityClass, type QueryMap, type VirtualComponent } from '@perplexdotgg/mecs';
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+ import { createEntityClass } from '@perplexdotgg/mecs';
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45
57
  // imagine some monomorph classes in your project
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58
  // see the monomorph docs for more on those:
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59
  // https://codeberg.org/perplexdotgg/monomorph
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- class Projectile extends createClass<Projectile, typeof projectileProps>(projectileProps) {}
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- class Transform extends createClass<Transform, typeof transformProps>(transformProps) {}
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-
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- // and some non-monomorph class
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- class MyClass {}
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+ class Projectile extends createClass(projectileProps) {}
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+ class Transform extends createClass(transformProps) {}
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62
 
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  // define all the components you want entities to potentially have
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  const components = {
@@ -57,20 +66,15 @@ const components = {
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  localTransform: Transform,
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  globalTransform: Transform,
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  Projectile, // this is shorthand for: projectile: Projectile
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+ };
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61
- // for non-monomorph classes, pass a key with value null.
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- // this syntax allows for the correct types to be expected and inferred.
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- // you are responsible for creating and managing
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- // this field, including any needed clean-up before it is removed
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- myClass: null! as VirtualComponent<MyClass>,
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- } as const;
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-
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+ // define queries you want to do. these always stay up-to-date, efficiently
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  const queries = {
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  projectiles: {
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  // an entity must have all of these components to match this query
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  with: ['globalTransform', 'projectile'],
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  // AND it can have none of these components to match this query
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- without: ['myClass'],
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+ without: ['localTransform'],
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75
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  // listeners can added now, or later (see the Queries docs below)
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  afterEntityAdded: (entity) => {
@@ -79,22 +83,24 @@ const queries = {
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  beforeEntityRemoved: (entity) => {
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  // this is called when an entity no longer matches this query,
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  // just before a relevant component is removed from the entity
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+ // and/or before an entity is destroyed
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  },
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  },
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  query2: {
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  with: ['localTransform', 'globalTransform'],
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  without: [],
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  },
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- } as const satisfies QueryMap<Entity, typeof components>;
93
+ };
89
94
 
90
- let debugLogging: boolean | undefined = false;
95
+ // additional Entity class options, see "Entity Class Options" below
96
+ const extraOptions = {};
91
97
 
92
- // automatically create our entity class from the schemas above
98
+ // automatically create our entity class from the schemas above.
93
99
  // note that there are two function calls after createEntityClass
94
- // to circumvent a typescript limitation, see https://github.com/microsoft/TypeScript/issues/10571
95
- class Entity extends createEntityClass<Entity>(debugLogging)(components, queries) {
100
+ // to circumvent a typescript limitation (sorry, vanilla JS folks!)
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+ class Entity extends createEntityClass(extraOptions)(components, queries) {
96
102
 
97
- // most methods will likely exist on your components directly,
103
+ // most methods will likely exist on your components rather than your entities,
98
104
  // but you can also extend the generated entity class
99
105
  myEntityMethod() {
100
106
  // your code here! use 'this' like you would expect
@@ -106,20 +112,18 @@ class Entity extends createEntityClass<Entity>(debugLogging)(components, queries
106
112
  ```
107
113
 
108
114
  <details>
109
- <summary>Javascript version</summary>
115
+ <summary>Typescript version</summary>
110
116
 
111
- ```js
117
+ ```ts
112
118
  import { createClass } from 'monomorph';
113
- import { createEntityClass } from '@perplexdotgg/mecs';
119
+ import { createEntityClass, type QueryMap, type ComponentMap, type ComponentConfig } from '@perplexdotgg/mecs';
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120
 
115
- // imagine some monomorph classes in your project
116
- // see the monomorph docs for more on those:
121
+ // imagine some monomorph classes in your project, see the monomorph docs for more on those:
117
122
  // https://codeberg.org/perplexdotgg/monomorph
118
- class Projectile extends createClass(projectileProps) {}
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- class Transform extends createClass(transformProps) {}
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+ class Projectile extends createClass<Projectile, typeof projectileProps>(projectileProps) {}
124
+ class Transform extends createClass<Transform, typeof transformProps>(transformProps) {}
120
125
 
121
- // and some non-monomorph class
122
- class MyClass {}
126
+ // non-monomorph components are also supported, see "Non-Monomorph Components" below
123
127
 
124
128
  // define all the components you want entities to potentially have
125
129
  const components = {
@@ -127,19 +131,15 @@ const components = {
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  localTransform: Transform,
128
132
  globalTransform: Transform,
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133
  Projectile, // this is shorthand for: projectile: Projectile
134
+ } as const satisfies ComponentMap;
130
135
 
131
- // for non-monomorph classes, pass a key with value null.
132
- // you are responsible for creating and managing
133
- // this field, including any needed clean-up before it is removed
134
- myClass: null,
135
- };
136
-
136
+ // define queries you want to do. these always stay up-to-date, efficiently
137
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  const queries = {
138
138
  projectiles: {
139
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  // an entity must have all of these components to match this query
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  with: ['globalTransform', 'projectile'],
141
141
  // AND it can have none of these components to match this query
142
- without: ['myClass'],
142
+ without: ['localTransform'],
143
143
 
144
144
  // listeners can added now, or later (see the Queries docs below)
145
145
  afterEntityAdded: (entity) => {
@@ -154,16 +154,17 @@ const queries = {
154
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  with: ['localTransform', 'globalTransform'],
155
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  without: [],
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156
  },
157
- };
157
+ } as const satisfies QueryMap<Entity, typeof components>;
158
158
 
159
- let debugLogging = false;
159
+ // additional Entity class options, see "Entity Class Options" below
160
+ const extraOptions = {};
160
161
 
161
- // automatically create our entity class from the schemas above
162
+ // automatically create our entity class from the schemas above.
162
163
  // note that there are two function calls after createEntityClass
163
- // to circumvent a typescript limitation (sorry, vanilla JS folks!)
164
- class Entity extends createEntityClass(debugLogging)(components, queries) {
164
+ // to circumvent a typescript limitation ([TS issue 10571](https://github.com/microsoft/TypeScript/issues/10571))
165
+ class Entity extends createEntityClass<Entity>(extraOptions)(components, queries) {
165
166
 
166
- // most methods will likely exist on your components directly,
167
+ // most methods will likely exist on your components rather than your entities,
167
168
  // but you can also extend the generated entity class
168
169
  myEntityMethod() {
169
170
  // your code here! use 'this' like you would expect
@@ -180,14 +181,14 @@ Like monomorph's create method, entities accept the same object representations
180
181
 
181
182
  ```ts
182
183
  const entity1 = Entity.create({
183
- localTransform: {
184
- position: { x: 0, y: 0, z: 0, },
185
- orientation: { x: 0, y: 0, z: 0, w: 1 },
184
+ globalTransform: {
185
+ position: [0, 0, 0],
186
+ orientation: [0, 0, 0],
186
187
  scale: 1,
187
188
  },
188
189
  projectile: {
189
190
  speed: 4,
190
- direction: { x: 1, y: 0, z: 0 },
191
+ direction: [1, 0, 0],
191
192
  },
192
193
  });
193
194
 
@@ -200,9 +201,6 @@ const entity2 = Entity.create({
200
201
  speed: 4,
201
202
  direction: { x: 1, y: 0, z: 0 },
202
203
  },
203
-
204
- // you are responsible for instantiating your custom classes
205
- myClass: new MyClass(),
206
204
  });
207
205
 
208
206
  // destroy() to return the entity to the pool, it will automatically be re-used later
@@ -210,11 +208,105 @@ const entity2 = Entity.create({
210
208
  // before the component(s) needed for the query are deleted
211
209
  // each destroyed component also gets recycled in its own component pool
212
210
  entity2.destroy();
211
+ ```
212
+
213
+ ### Entity Class Options
214
+ When creating your entity class, you can pass as an optional parameter to `createEntityClass`, an object with the following properties:
215
+ | Option | Type | Default | Description |
216
+ | --- | --- | --- | --- |
217
+ | `skipSafetyChecks` | `boolean` | `false` | Set to `true` to skip safety checks when adding/removing components, improving performance. It is recommended to keep this `false` during development and `true` in production builds. |
218
+ | `logCode` | `boolean` | `false` | Set to `true` to `console.log` the code that was automatically generated for the base Entity class. |
219
+ | `logComponents` | `boolean` | `false` | Set to `true` to `console.log` every time a component is added or removed from an entity. (note: this affects the generated Entity code) |
220
+ | `logQueries` | `boolean` | `false` | Set to `true` to `console.log` every time an entity is added or removed from a query. (note: this affects the generated Entity code) |
221
+
222
+
223
+ ### Non-Monomorph Components
224
+ For components that are not monomorph classes, such as your own classes or primitives like numbers and booleans,
225
+ you can quickly define them with a default value (such as `null`) as the component config. You are then responsible for creating and managing these components, including any necessary cleanup before they are removed. Below is a simple example; see the "[Customizing Components](#customizing-components)" section below for more advanced options.
226
+
227
+ This is the Javascript versiom, the Typescript version is below.
228
+
229
+ ```js
230
+ // some non-monomorph class
231
+ class MyClass {}
232
+
233
+ const components = {
234
+ // allows entity.addComponent('isVisible') without specifying the second parameter, in this case
235
+ // entity.isVisible will be true. this is how you can use components as simple flags
236
+ isVisible: true,
237
+
238
+ // for non-monomorph classes, you can use a key with value null, or a default value of your choice.
239
+ // you are responsible for creating and managing this field, including any needed clean-up
240
+ // before it is removed. the `null` here is the default value that will be used when
241
+ // entity.addComponent('myClass') is called without a second parameter, and it is also the value set on
242
+ // the entity when the component is removed
243
+ myClass: null,
244
+
245
+ // you have much more control over the component's lifecycle, by passing a component config object,
246
+ // see the "Customizing Components" section below for details
247
+ myCustomComponent: {
248
+ // component config options here, see "Customizing Components" below
249
+ },
250
+
251
+ } as const satisfies ComponentMap;
252
+
253
+ const queries = {};
254
+
255
+ class Entity extends createEntityClass()(components, queries) {}
256
+
257
+ const entity = Entity.create({
258
+ myClass: new MyClass(),
259
+ isVisible: true,
260
+ });
261
+ // now entity.myClass is an instance of MyClass, and entity.isVisible is true
213
262
 
214
- // note: if you need to do a cleanup on your custom class (like MyClass above),
215
- // use a query's beforeEntityRemoved method/listeners for that purpose
263
+ entity.destroy();
264
+ // now entity.myClass is null, but note that entity.isVisible is still true, based on the value in the `components` config above
216
265
  ```
217
266
 
267
+ <details>
268
+ <summary>TypeScript Version</summary>
269
+
270
+ ```ts
271
+ // some non-monomorph class
272
+ class MyClass {}
273
+
274
+ const components = {
275
+ // allows entity.addComponent('isVisible') without specifying the second parameter, in this case
276
+ // entity.isVisible will be true. this is how you can use components as simple flags
277
+ isVisible: true as unknown as ComponentConfig<true>,
278
+
279
+ // for non-monomorph classes, you can use a key with value null, or a default value of your choice.
280
+ // you are responsible for creating and managing this field, including any needed clean-up
281
+ // before it is removed. the `null` here is the default value that will be used when
282
+ // entity.addComponent('myClass') is called without a second parameter, and it is also the value set on
283
+ // the entity when the component is removed
284
+ myClass: null as unknown as ComponentConfig<MyClass>,
285
+
286
+ // you have much more control over the component's lifecycle, by passing a component config object,
287
+ // see the "Customizing Components" section below for details
288
+ myCustomComponent: {
289
+ // config options here, see below
290
+ } as const satisfies ComponentConfig<TheComponentType, AcceptedInputTypes>,
291
+
292
+ } as const satisfies ComponentMap;
293
+
294
+ const queries = {};
295
+
296
+ class Entity extends createEntityClass<Entity>()(components, queries) {}
297
+
298
+ const entity = Entity.create({
299
+ myClass: new MyClass(),
300
+ isVisible: true,
301
+ });
302
+ // now entity.myClass is an instance of MyClass, and entity.isVisible is true
303
+
304
+ entity.destroy();
305
+ // now entity.myClass is null, and entity.isVisible is still true, based on the values in the `components` object above
306
+ ```
307
+
308
+ </details>
309
+
218
310
  ### Accessing components and methods
219
311
  ```js
220
312
  // calling component methods
@@ -223,6 +315,7 @@ entity1.projectile.checkCollisions();
223
315
  // calling entity methods
224
316
  entity1.myEntityMethod();
225
317
 
318
+ // adding amd accessing a monomorph-based component using json notation
226
319
  entity1.addComponent('globalTransform', {
227
320
  position: { x: 1, y: 2, z: 3, },
228
321
  orientation: { x: 0, y: 0, z: 0, w: 1 },
@@ -232,15 +325,15 @@ entity1.globalTransform.position.x += 5;
232
325
 
233
326
  // add a component, using another component as input data
234
327
  entity2.addComponent('localTransform', entity1.localTransform);
235
- // ^^ they will not be the same objects, they will just have the same data
236
- // this is also true for nested objects
328
+ // ^^ they will not be the same objects, they will just have the same data,
329
+ // this is also true for nested objects. i.e:
330
+ // entity2.localTransform will be a deep copy of entity1.localTransform
237
331
 
238
332
  // remove a component
239
333
  entity1.removeComponent('projectile');
240
334
 
241
- // checking if a component exists on an entity, two ways to do so:
242
- if (entity1.globalTransform) { /* */ }
243
- if (entity1.hasCompoonent('globalTransform')) { /* */ }
335
+ // checking if a component exists on an entity:
336
+ if (entity1.hasComponent('globalTransform')) { /* */ }
244
337
 
245
338
  ```
246
339
 
@@ -287,9 +380,167 @@ Entity.queries.projectiles.beforeEntityRemoved.removeListener(someListener);
287
380
 
288
381
  ```
289
382
 
383
+ ### Components that reference Entities
384
+ You can have components that reference other entities, by using Monomorph's `LazyReferenceType` and `LazyReferenceListType` along with MECS's `LazyComponent`. See the Typescript tests in [`tests/lazyComponents.test.ts`](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/lazyComponents.test.ts) for examples. Below is a simple Javascript example:
385
+
386
+ ```js
387
+ const turretProps = {
388
+ targetEntity: LazyReferenceType(() => Entity),
389
+
390
+ // or for multiple referenced entities:
391
+ targetEntities: LazyReferenceListType(() => Entity),
392
+ };
393
+ class Turret extends createClass(turretProps) {}
394
+
395
+ const components = {
396
+ turret: LazyComponent(() => Turret),
397
+
398
+ // alternatively, you can use a component config object for further customization:
399
+ turret: {
400
+ monomorphClass: LazyComponent(() => Turret),
401
+
402
+ // other config options here, for example:
403
+ afterComponentAdded: (turretInstance, entity, componentKey) => {
404
+ if (turretInstance.targetEntity === null) {
405
+ // example maybe automatically select a target in this situation
406
+ }
407
+ },
408
+ },
409
+ };
410
+ class Entity extends createEntityClass()(components, {}) {}
411
+ ```
412
+
413
+
414
+ ### Customizing Components
415
+ For both monomorph and non-monomorph types, you can pass a component config object, allowing you to customize the component's lifecycle. A brief example is below with a few of the options, for many more option examples, see the tests in
416
+ [`tests/customComponents.test.ts`](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts).
417
+
418
+ This is the Javascript version, the Typescript version is below.
419
+
420
+ ```js
421
+ class MyClass {}
422
+
423
+ const components = {
424
+ myClass: {
425
+ // called after the component is added to an entity
426
+ afterComponentAdded: (myClassInstance, entity, componentKey) => {
427
+ // do any additional actions on myClassInstance here
428
+ // componentKey will be the string 'myClass' in this case
429
+ },
430
+
431
+ // called before the component is removed from an entity
432
+ beforeComponentRemoved: (myClassInstance, entity, componentKey) => {
433
+ // do any needed cleanup on myClassInstance here
434
+ },
435
+
436
+ // this function will be called to process the input data when adding this component
437
+ processDataOnAdd: (data) => {
438
+ if (data === null) {
439
+ // provide a default value if needed
440
+ data = new MyClass();
441
+ }
442
+ // modify and return the data as needed
443
+ return data;
444
+ },
445
+ },
446
+
447
+ myCustomMonomorphComponent: {
448
+ monomorphClass: SomeMonomorphClass,
449
+
450
+ // all other config options are available, see the tests for more examples
451
+ },
452
+ };
453
+
454
+ const queries = {};
455
+
456
+ class Entity extends createEntityClass()(components, queries) {}
457
+
458
+ const entity = Entity.create({
459
+ myClass: null, // this will automatically be processed by processDataOnAdd
460
+ });
461
+
462
+ // entity.myClass is now an instance of MyClass
463
+
464
+ const entity2 = Entity.create({
465
+ myClass: new MyClass(), // this still works, because of the (data === null) check in processDataOnAdd
466
+ });
467
+ ```
468
+
469
+ <details>
470
+ <summary>TypeScript Version</summary>
471
+
472
+ ```ts
473
+ class MyClass {}
474
+
475
+ const components = {
476
+ myClass: {
477
+ // called after the component is added to an entity
478
+ afterComponentAdded: (myClassInstance, entity, componentKey) => {
479
+ // do any additional actions on myClassInstance here
480
+ // componentKey will be the string 'myClass' in this case
481
+ },
482
+
483
+ // called before the component is removed from an entity
484
+ beforeComponentRemoved: (myClassInstance, entity, componentKey) => {
485
+ // do any needed cleanup on myClassInstance here
486
+ },
487
+
488
+ // this function will be called to process the input data when adding this component
489
+ processDataOnAdd: (data) => {
490
+ if (data === null) {
491
+ // provide a default value if needed
492
+ data = new MyClass();
493
+ }
494
+ // modify and return the data as needed
495
+ return data;
496
+ },
497
+ // ComponentConfig<MyClass, MyClass | null> means that entity.myClass will be of type MyClass,
498
+ // and when adding the component, the input data can be either MyClass or null
499
+ } as const satisfies ComponentConfig<MyClass, MyClass | null>,
500
+
501
+ myCustomMonomorphComponent: {
502
+ monomorphClass: SomeMonomorphClass,
503
+
504
+ // all other config options are available, see the tests for more examples
505
+ } as const satisfies ComponentConfig<SomeMonomorphClass>,
506
+ } as const satisfies ComponentMap;
507
+
508
+ const queries = {};
509
+
510
+ class Entity extends createEntityClass<Entity>()(components, queries) {}
511
+
512
+ const entity = Entity.create({
513
+ myClass: null, // this will automatically be processed by processDataOnAdd
514
+ });
515
+
516
+ // entity.myClass is now an instance of MyClass
517
+
518
+ const entity2 = Entity.create({
519
+ myClass: new MyClass(), // this still works
520
+ });
521
+ ```
522
+
523
+ </details>
524
+
525
+ ---
526
+
527
+ Here are all the available component config options:
528
+
529
+ | Option | Type | Description |
530
+ | --- | --- | --- |
531
+ | `monomorphClass` | A [Monomorph](http://codeberg.org/perplexdotgg/monomorph) class | If you want to customize the component lifecycle for a monomorph class, set this to the monomorphClass. Otherwise do not set this field. |
532
+ | `afterComponentAdded` | Function: `(componentInstance, entity, componentKey) => void` | A function that will be called after the component is added. This will happen before any query membership-related triggers occur. |
533
+ | `afterComponentAddedCode` | String or Function that returns a string | Like the above, but you provide the code that will be injected directly into the generated Entity code for this component. See the [tests](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts) for more details. |
534
+ | `beforeComponentRemoved` | Function: `(componentInstance, entity, componentKey) => void` | A function that will be called before the component is removed. This will happen after any query membership-related triggers occur. |
535
+ | `beforeComponentRemovedCode` | String or Function that returns a string | Like the above, but you provide the code that will be injected directly into the generated Entity code for this component. See the [tests](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts) for more details. |
536
+ | `processDataOnAdd` | Function: `(data) => processedData` | A function that will be called to process the input data when adding this component. The returned value will be used as the component's value for non-monomorph components. For monomorph components, the processed value will be passed to the class's create method. |
537
+ | `processDataOnAddCode` | String or Function that returns a string | Like the above, but you provide the code that will be injected directly into the generated Entity code for this component. See the [tests](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts) for more details. |
538
+ | `nullComponent` | Function: `(entity, componentKey) => void` | By default, i.e. when this option is not specified, the component property on the entity gets set to `null` when the component is removed from the entity. To override that behavior, you can provide a function that does whatever you prefer (pass a noop function to leave the value as is) |
539
+ | `nullComponentCode` | String or Function that returns a string | Like the above, but you provide the code that will be injected directly into the generated Entity code for this component. See the [tests](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts) for more details. |
540
+ | `beforeEntityClassCode` | String or Function that returns a string | Code that will be injected at the start of the generated code, before the Entity class's code. Useful for defining helper functions or values needed by all the options above. See the [tests](https://codeberg.org/perplexdotgg/mecs/src/branch/main/tests/customComponents.test.ts) for more details. |
541
+
290
542
  ## Roadmap
291
543
 
292
- - Integrating the upcoming version of monomorph where non-monomorth classes are better supported (e.g. to allow a component to contain a reference to an html element)
293
544
  - Example project/template coming soon
294
545
  - Basic benchmarks
295
546
  - Entity/component data debugging tool(s)
@@ -297,4 +548,4 @@ Entity.queries.projectiles.beforeEntityRemoved.removeListener(someListener);
297
548
 
298
549
  ## How to contribute
299
550
 
300
- If you like this project and would like to support our work, please consider contributing code via pull requests, or donating via [open collective](https://opencollective.com/perplexgg). Contributions are greatly appreciated!
551
+ If you like this project and would like to support our work, please consider contributing code via [pull requests](https://codeberg.org/perplexdotgg/mecs/pulls), or donating via [open collective](https://opencollective.com/perplexgg). Contributions are greatly appreciated!
package/build/index.d.ts CHANGED
@@ -1,54 +1,106 @@
1
1
  import { InputType } from 'monomorph';
2
2
  import { MonomorphClass } from 'monomorph';
3
3
  import { MonomorphInstance } from 'monomorph';
4
- import { PartialRecursive } from 'monomorph';
4
+ import { NumberArray } from 'monomorph';
5
5
  import { WithPool } from 'monomorph';
6
6
 
7
- export declare type ComponentInput<X> = X extends MonomorphClass<infer P, infer I, infer M> ? M extends MonomorphInstance<infer iP, infer iI> ? InputType<M> : never : X extends VirtualComponent<infer T> ? T : X;
7
+ export declare type ComponentConfig<ComponentType, ComponentInputType extends any = InputType<ComponentType> extends never ? ComponentType : InputType<ComponentType>> = {
8
+ monomorphClass?: ComponentType extends MonomorphClass<any, any, any> ? ComponentType : ComponentType extends MonomorphInstance<infer P, infer I> ? MonomorphClass<P, I, ComponentType> : never;
9
+ afterComponentAdded?: (componentInstance: ComponentType extends abstract new (...args: any) => any ? InstanceType<ComponentType> : ComponentType, entity: any, componentKey: string) => void;
10
+ afterComponentAddedCode?: string | ComponentConfigFunction<ComponentType, ComponentInputType>;
11
+ beforeComponentRemoved?: (componentInstance: ComponentType extends abstract new (...args: any) => any ? InstanceType<ComponentType> : ComponentType, entity: any, componentKey: string) => void;
12
+ beforeComponentRemovedCode?: string | ComponentConfigFunction<ComponentType, ComponentInputType>;
13
+ processDataOnAdd?: (data: ComponentInputType) => ComponentInputType;
14
+ processDataOnAddCode?: string | ((options: {
15
+ dataVariableName: string;
16
+ componentConfigReference: string;
17
+ }) => string);
18
+ nullComponent?: (entity: any, componentKey: string) => void;
19
+ nullComponentCode?: string | ComponentConfigFunction<ComponentType, ComponentInputType>;
20
+ beforeEntityClassCode?: string | ComponentConfigBeforeEntityClassFunction<ComponentType, ComponentInputType>;
21
+ };
22
+
23
+ export declare type ComponentConfigBeforeEntityClassFunction<ComponentType, ComponentInputType> = ((options: {
24
+ componentKey: string;
25
+ componentFlagValue: bigint;
26
+ componentIndex: number;
27
+ componentConfig: ComponentConfig<ComponentType, ComponentInputType>;
28
+ }) => string);
29
+
30
+ export declare type ComponentConfigFunction<ComponentType, ComponentInputType> = ((options: {
31
+ entityVariableName: string;
32
+ componentKey: string;
33
+ componentFlagValue: bigint;
34
+ componentIndex: number;
35
+ componentConfig: ComponentConfig<ComponentType, ComponentInputType>;
36
+ }) => string);
8
37
 
9
- export declare type ComponentMap = Record<string, any>;
38
+ export declare type ComponentInput<X> = X extends MonomorphClass<infer P, infer I, infer M> ? M extends MonomorphInstance<infer iP, infer iI> ? InputType<M> : never : X extends ComponentConfig<infer CT, infer I> ? I : X;
39
+
40
+ export declare type ComponentMap = Record<string, ComponentConfig<any, any> | MonomorphClass<any, any, any> | LazyWrapper<MonomorphClass<any, any, any>> | ComponentConfig<MonomorphClass<any, any, any>, any> | ComponentConfig<LazyWrapper<MonomorphClass<any, any, any>>, any>>;
10
41
 
11
42
  declare type ComponentMapClassProperties<CM> = {
12
- [K in keyof CM as LowercaseFirstLetter<K>]?: CM[K] extends MonomorphClass<infer P, infer I, infer M> ? M : CM[K];
43
+ [K in keyof CM as LowercaseFirstLetter<K>]?: ExtractMonomorphClass<CM[K]> extends MonomorphClass<infer P, infer I, infer M> ? M : ExtractMonomorphClass<CM[K]>;
13
44
  };
14
45
 
15
- export declare function createEntityClass<C>(debug?: boolean): <CM extends ComponentMap, QM extends QueryMap<C, CM>, I extends EntityInput<CM> = EntityInput<CM>>(componentMap: CM, queries?: QM) => EntityClassWithStatics<C, CM, QM, I>;
46
+ export declare function createEntityClass<C>(options?: EntityCodeGenerationOptions): <CM extends ComponentMap, QM extends QueryMap<C, CM>, I extends EntityInput<CM> = EntityInput<CM>>(componentMap: CM, queries?: QM) => EntityClassWithStatics<C, CM, QM, I>;
16
47
 
17
48
  export declare type CreateEntityFunction<C, CM extends ComponentMap, I extends EntityInput<CM>> = (data?: I, pool?: EntityPoolClass<C>) => EntityInstanceWithPool<CM, I, C>;
18
49
 
19
50
  declare type ElementOfArray<T> = T extends (infer E)[] ? E : never;
20
51
 
21
- declare interface EntityBaseProperties<CM extends ComponentMap, I extends EntityInput<CM>, QM extends QueryMap<any, CM>> {
52
+ declare interface EntityBaseProperties<CM extends ComponentMap, I extends EntityInput<CM>> {
22
53
  componentMap: CM;
23
- addComponent: <CCK extends LowercaseFirstLetter<keyof CM>, CC extends CM[OriginalComponentKey<CCK, CM>] = CM[OriginalComponentKey<CCK, CM>]>(key: CCK, data: ComponentInput<CC>) => void;
54
+ __typescriptOnlyInputType: I;
55
+ addComponent: <CCK extends LowercaseFirstLetter<keyof CM>, CC extends CM[OriginalComponentKey<CCK, CM>] = CM[OriginalComponentKey<CCK, CM>]>(...a: (undefined extends ComponentInput<ExtractMonomorphClass<CC>> ? [key: CCK, data?: ComponentInput<ExtractMonomorphClass<CC>>] : [key: CCK, data: ComponentInput<ExtractMonomorphClass<CC>>])) => void;
24
56
  removeComponent: <CCK extends LowercaseFirstLetter<keyof CM>>(key: CCK) => void;
25
57
  hasComponent: <CCK extends LowercaseFirstLetter<keyof CM>>(key: CCK) => boolean;
26
58
  clone(): this;
27
- copy(other: this): this;
28
- set(data: PartialRecursive<I>): this;
29
59
  destroy(): void;
30
60
  isDestroyed(): boolean;
31
61
  }
32
62
 
33
- export declare type EntityClass<CM extends ComponentMap, I extends EntityInput<CM> = EntityInput<CM>, QM extends QueryMap<any, CM> = QueryMap<any, CM>, E extends EntityInstance<CM, I, QM> = EntityInstance<CM, I, QM>> = EntityConstructor<QM, E, I, CM>;
63
+ export declare type EntityClass<CM extends ComponentMap, I extends EntityInput<CM> = EntityInput<CM>, QM extends QueryMap<any, CM> = QueryMap<any, CM>, E extends EntityInstance<CM, I> = EntityInstance<CM, I>> = EntityConstructor<QM, E, I, CM>;
34
64
 
35
65
  export declare type EntityClassWithStatics<C, CM extends ComponentMap, QM extends QueryMap<C, CM>, I extends EntityInput<CM> = EntityInput<CM>> = EntityClass<CM, I, QM> & {
36
66
  create: CreateEntityFunction<C, CM, I>;
37
67
  Pool: NoInfer<EntityPoolClass<C>>;
38
68
  };
39
69
 
40
- export declare interface EntityConstructor<QM extends QueryMap<any, CM>, E extends EntityInstance<CM, I, QM>, I extends EntityInput<CM>, CM extends ComponentMap> {
70
+ declare type EntityCodeGenerationOptions = {
71
+ /**
72
+ * If true, logs all the generated class code for the entity class
73
+ */
74
+ logCode?: boolean;
75
+ /**
76
+ * If true, logs when components are added to or removed from entities
77
+ */
78
+ logComponents?: boolean;
79
+ /**
80
+ * If true, logs when entities are added to or removed from queries
81
+ */
82
+ logQueries?: boolean;
83
+ /**
84
+ * If true, skips safety checks such as trying to add a component that an entity already has
85
+ * It is recommended that you set to true in production to improve performance, while leave false
86
+ * during development to catch unintended mistakes, or missing hasComponent() checks in your code
87
+ */
88
+ skipSafetyChecks?: boolean;
89
+ };
90
+
91
+ export declare interface EntityConstructor<QM extends QueryMap<any, CM>, E extends EntityInstance<CM, I>, I extends EntityInput<CM>, CM extends ComponentMap> {
41
92
  new (data: I): E;
42
93
  componentMap: CM;
94
+ __typescriptOnlyInputType: I;
43
95
  pool: EntityPoolClass<E>;
44
96
  componentsWithEntities: {
45
- [K in keyof CM as CM[K] extends MonomorphClass<infer P, infer I, infer M> ? LowercaseFirstLetter<K> : never]: {
46
- [Symbol.iterator](): IterableIterator<[WithPool<InstanceType<CM[K]>>, E]>;
97
+ [K in keyof CM as ExtractMonomorphClass<CM[K]> extends MonomorphClass<infer P, infer I, infer M> ? LowercaseFirstLetter<K> : never]: {
98
+ [Symbol.iterator](): IterableIterator<[WithPool<InstanceType<ExtractMonomorphClass<CM[K]>>>, E]>;
47
99
  };
48
100
  };
49
101
  components: {
50
- [K in keyof CM as CM[K] extends MonomorphClass<infer P, infer I, infer M> ? LowercaseFirstLetter<K> : never]: {
51
- [Symbol.iterator](): IterableIterator<WithPool<InstanceType<CM[K]>>>;
102
+ [K in keyof CM as ExtractMonomorphClass<CM[K]> extends MonomorphClass<infer P, infer I, infer M> ? LowercaseFirstLetter<K> : never]: {
103
+ [Symbol.iterator](): IterableIterator<WithPool<InstanceType<ExtractMonomorphClass<CM[K]>>>>;
52
104
  };
53
105
  };
54
106
  queries: {
@@ -67,10 +119,10 @@ export declare interface EntityConstructor<QM extends QueryMap<any, CM>, E exten
67
119
  }
68
120
 
69
121
  export declare type EntityInput<CM extends ComponentMap> = Partial<{
70
- [K in keyof CM as LowercaseFirstLetter<K>]: ComponentInput<CM[K]>;
122
+ [K in keyof CM as LowercaseFirstLetter<K>]: ComponentInput<ExtractMonomorphClass<CM[K]>>;
71
123
  }>;
72
124
 
73
- export declare type EntityInstance<CM extends ComponentMap, I extends EntityInput<CM>, QM extends QueryMap<any, CM>> = EntityBaseProperties<CM, I, QM> & ComponentMapClassProperties<CM>;
125
+ export declare type EntityInstance<CM extends ComponentMap, I extends EntityInput<CM>> = ComponentMapClassProperties<CM> & EntityBaseProperties<CM, I>;
74
126
 
75
127
  export declare type EntityInstanceWithPool<CM extends ComponentMap, I extends EntityInput<CM>, E> = NoInfer<E & {
76
128
  pool: EntityPoolClass<E> | null;
@@ -96,13 +148,37 @@ export declare interface EntityPoolClass<M> {
96
148
  /** how many non-destroyed objects are in this pool, i.e. how many would be iterated on */
97
149
  length: number;
98
150
  [Symbol.iterator](): IterableIterator<WithPool<M>>;
99
- create: (data?: M extends EntityInstance<infer CM, infer I, any> ? EntityInput<CM> : undefined) => M extends EntityInstanceWithPool<infer CM, infer I, any> ? EntityInstanceWithPool<CM, I, M> : never;
151
+ create(data?: M extends EntityInstance<infer CM, infer I> ? EntityInput<CM> : undefined): M extends EntityInstanceWithPool<infer CM, infer I, any> ? EntityInstanceWithPool<CM, I, M> : never;
152
+ toArray(array: NumberArray, startOffset?: number): number;
153
+ fromArray(array: NumberArray, startOffset?: number, classConstructor?: new (...args: any[]) => M): number;
154
+ fromArrayNoReferences(array: NumberArray, startOffset?: number, classConstructor?: new (...args: any[]) => M): number;
155
+ fromArrayOnlyReferences(array: NumberArray, references?: any, startOffset?: number, classConstructor?: new (...args: any[]) => M): number;
100
156
  }
101
157
 
102
- export declare function getEntityClassCode<C, CM extends ComponentMap>(componentMap: CM, queries?: QueryMap<C, CM>, debug?: boolean): string;
158
+ export declare type ExtractMonomorphClass<CC> = CC extends {
159
+ monomorphClass?: infer MC extends MonomorphClass<any, any, any>;
160
+ } ? MC : CC extends ({
161
+ monomorphClass?: {
162
+ fnInArray: [() => infer MC extends MonomorphClass<any, any, any>];
163
+ };
164
+ }) ? MC : CC extends {
165
+ fnInArray: [() => infer MC extends MonomorphClass<any, any, any>];
166
+ } ? MC : CC;
167
+
168
+ export declare function getEntityClassCode<C, CM extends ComponentMap>(componentMap: CM, queries?: QueryMap<C, CM>, options?: EntityCodeGenerationOptions): string;
169
+
170
+ export declare function LazyComponent<F extends () => T, T>(componentFn: F): LazyWrapper<ReturnType<F>>;
171
+
172
+ export declare type LazyMonomorphComponentConfig<MC extends MonomorphClass<any, any, any>> = ComponentConfig<LazyWrapper<MC>, InputType<InstanceType<MC>>>;
173
+
174
+ export declare type LazyWrapper<T> = {
175
+ fnInArray: [() => T];
176
+ };
103
177
 
104
178
  declare type LowercaseFirstLetter<S> = S extends `${infer FirstLetter}${infer Rest}` ? `${Lowercase<FirstLetter>}${Rest}` : S;
105
179
 
180
+ export declare type MonomorphComponentConfig<MC extends MonomorphClass<any, any, any>> = ComponentConfig<MC, InputType<InstanceType<MC>>> | ComponentConfig<LazyWrapper<MC>, InputType<InstanceType<MC>>>;
181
+
106
182
  declare type OriginalComponentKey<CCK extends LowercaseFirstLetter<keyof CM>, CM extends ComponentMap> = CCK extends keyof CM ? CCK : UppercaseFirstLetter<CCK>;
107
183
 
108
184
  export declare type QueryConfig<C, CM extends ComponentMap> = {
@@ -116,8 +192,6 @@ export declare type QueryMap<C, CM extends ComponentMap> = Record<string, QueryC
116
192
 
117
193
  declare type UppercaseFirstLetter<S> = S extends `${infer FirstLetter}${infer Rest}` ? `${Uppercase<FirstLetter>}${Rest}` : S;
118
194
 
119
- export declare type VirtualComponent<T> = T;
120
-
121
195
  export declare type WithComponent<C extends {
122
196
  componentMap: any;
123
197
  }, KCM extends LowercaseFirstLetter<keyof C['componentMap']>> = Writeable<Omit<C, KCM> & {
package/build/mecs.js CHANGED
@@ -1,22 +1,33 @@
1
+ function LazyComponent(componentFn) {
2
+ return { fnInArray: [componentFn] };
3
+ }
1
4
  function lowercaseFirstLetter(str) {
2
5
  return str.charAt(0).toLowerCase() + str.slice(1);
3
6
  }
4
7
  function isMonomorphClass(x) {
5
- return typeof x === "function" && "serializedSize" in x;
8
+ return typeof x === "function" && "serializedSize" in x || x instanceof Object && ("monomorphClass" in x || "fnInArray" in x);
9
+ }
10
+ function isComponentConfig(x) {
11
+ return x instanceof Object;
12
+ }
13
+ function isLazyMonomorphClass(x) {
14
+ return x instanceof Object && ("fnInArray" in x || "monomorphClass" in x && x.monomorphClass instanceof Object && "fnInArray" in x.monomorphClass);
6
15
  }
7
- function getEntityClassCode(componentMap, queries, debug) {
16
+ function getEntityClassCode(componentMap, queries, options) {
8
17
  let monomorphReferenceCode = "";
9
18
  let poolCreationCode = "";
10
19
  let poolMapCreationCode = "const componentPools = {\n";
11
20
  let componentToEntityCode = "";
21
+ let referenceComponentFunctionsCode = "";
12
22
  let componentIndicesCode = "";
13
23
  let addComponentFunctionsCode = "";
14
24
  let removeComponentFunctionsCode = "";
25
+ let nullComponentCode = "";
15
26
  let componentFlagsCode = "";
16
27
  let createFromDataCode = "";
17
28
  let createFromDataCodeAllNulls = "";
18
29
  let destroyCode = "";
19
- let componentIteratorFunctionsCode = "";
30
+ let componentWithEntityIteratorFunctionsCode = "";
20
31
  const componentFlags = [];
21
32
  const componentIndices = {};
22
33
  const monomorphsAlreadyAdded = /* @__PURE__ */ new Set();
@@ -27,7 +38,7 @@ function getEntityClassCode(componentMap, queries, debug) {
27
38
  const isMonomorph = isMonomorphClass(component);
28
39
  componentIndices[componentKey] = componentIndex;
29
40
  componentIndicesCode += `
30
- ${componentKey}: ${componentIndex},
41
+ ['${componentKey}', ${componentIndex}],
31
42
  `;
32
43
  componentFlags.push(componentFlagValue);
33
44
  componentFlagsCode += `${componentFlagValue}n, `;
@@ -41,43 +52,133 @@ function getEntityClassCode(componentMap, queries, debug) {
41
52
  createFromDataCodeAllNulls += `
42
53
  this.${componentKey} = null;
43
54
  `;
55
+ destroyCode += `
56
+ if ((thisComponentFlags & ${componentFlagValue}n) !== 0n) {
57
+ this.removeComponent('${componentKey}', updateQueryMemberships);
58
+ }
59
+ `;
60
+ let processedDataCode = "data";
61
+ let afterComponentAddedCode = "";
62
+ let beforeComponentRemovedCode = "";
63
+ if (isComponentConfig(component)) {
64
+ if ("beforeEntityClassCode" in component) {
65
+ if (typeof component.beforeEntityClassCode === "string") {
66
+ referenceComponentFunctionsCode += component.beforeEntityClassCode;
67
+ } else {
68
+ referenceComponentFunctionsCode += component.beforeEntityClassCode({
69
+ componentKey,
70
+ componentFlagValue,
71
+ componentIndex,
72
+ componentConfig: component
73
+ });
74
+ }
75
+ }
76
+ if ("afterComponentAdded" in component) {
77
+ referenceComponentFunctionsCode += `
78
+ const ${componentKey}OnAdded = componentMap.${key}.afterComponentAdded;
79
+ `;
80
+ afterComponentAddedCode = `
81
+ ${componentKey}OnAdded(entity.${componentKey}, entity, '${componentKey}');
82
+ `;
83
+ } else if ("afterComponentAddedCode" in component) {
84
+ if (typeof component.afterComponentAddedCode === "string") {
85
+ afterComponentAddedCode = component.afterComponentAddedCode;
86
+ } else {
87
+ afterComponentAddedCode = component.afterComponentAddedCode({
88
+ entityVariableName: "entity",
89
+ componentKey,
90
+ componentFlagValue,
91
+ componentIndex,
92
+ componentConfig: component
93
+ });
94
+ }
95
+ }
96
+ if ("beforeComponentRemoved" in component) {
97
+ referenceComponentFunctionsCode += `
98
+ const ${componentKey}OnRemoved = componentMap.${key}.beforeComponentRemoved;
99
+ `;
100
+ beforeComponentRemovedCode = `
101
+ ${componentKey}OnRemoved(entity.${componentKey}, entity, '${componentKey}');
102
+ `;
103
+ } else if ("beforeComponentRemovedCode" in component) {
104
+ if (typeof component.beforeComponentRemovedCode === "string") {
105
+ beforeComponentRemovedCode = component.beforeComponentRemovedCode;
106
+ } else {
107
+ beforeComponentRemovedCode = component.beforeComponentRemovedCode({
108
+ entityVariableName: "entity",
109
+ componentKey,
110
+ componentFlagValue,
111
+ componentIndex,
112
+ componentConfig: component
113
+ });
114
+ }
115
+ }
116
+ if ("processDataOnAdd" in component) {
117
+ referenceComponentFunctionsCode += `
118
+ const ${componentKey}ProcessDataOnAdd = componentMap.${key}.processDataOnAdd;
119
+ `;
120
+ processedDataCode = `${componentKey}ProcessDataOnAdd(data)`;
121
+ } else if ("processDataOnAddCode" in component) {
122
+ if (typeof component.processDataOnAddCode === "string") {
123
+ processedDataCode = component.processDataOnAddCode;
124
+ } else {
125
+ processedDataCode = component.processDataOnAddCode({ dataVariableName: "data", componentConfigReference: "componentMap." + key });
126
+ }
127
+ }
128
+ if ("nullComponent" in component) {
129
+ referenceComponentFunctionsCode += `
130
+ const ${componentKey}NullComponent = componentMap.${key}.nullComponent;
131
+ `;
132
+ nullComponentCode = `
133
+ ${componentKey}NullComponent(entity, '${componentKey}');
134
+ `;
135
+ } else if ("nullComponentCode" in component) {
136
+ if (typeof component.nullComponentCode === "string") {
137
+ nullComponentCode = component.nullComponentCode;
138
+ } else {
139
+ nullComponentCode = component.nullComponentCode({
140
+ entityVariableName: "entity",
141
+ componentKey,
142
+ componentFlagValue,
143
+ componentIndex,
144
+ componentConfig: component
145
+ });
146
+ }
147
+ } else {
148
+ nullComponentCode = `
149
+ entity.${componentKey} = null;
150
+ `;
151
+ }
152
+ } else if (!isMonomorph) {
153
+ processedDataCode = "data ?? componentMap." + key;
154
+ if (typeof component === "number" || typeof component === "string" || typeof component === "boolean" || component === null || component === void 0) {
155
+ nullComponentCode = `
156
+ entity.${componentKey} = ${component === void 0 ? "undefined" : JSON.stringify(component)};
157
+ `;
158
+ }
159
+ }
44
160
  if (isMonomorph) {
45
- if (!monomorphsAlreadyAdded.has(component.name)) {
161
+ const isLazyMonomorph = isLazyMonomorphClass(component);
162
+ const monomorphClassName = isLazyMonomorph ? `LazyComponent__${componentKey}` : ("monomorphClass" in component ? component.monomorphClass : component).name;
163
+ const resolvedMonomorphClass = isLazyMonomorph ? "(" + monomorphClassName + "())" : monomorphClassName;
164
+ if (!monomorphsAlreadyAdded.has(monomorphClassName)) {
46
165
  monomorphReferenceCode += `
47
- const ${component.name} = componentMap.${key};
166
+ const ${monomorphClassName} = componentMap.${key}${"monomorphClass" in component ? ".monomorphClass" : ""}${isLazyMonomorph ? ".fnInArray[0]" : ""};
48
167
  `;
49
- monomorphsAlreadyAdded.add(component.name);
168
+ monomorphsAlreadyAdded.add(monomorphClassName);
50
169
  }
51
170
  poolCreationCode += `
52
- const ${componentKey}Pool = new ${component.name}.Pool();
171
+ const ${componentKey}Pool = new ${resolvedMonomorphClass}.Pool();
53
172
  const ${componentKey}PoolArray = ${componentKey}Pool.array;
54
173
  `;
55
174
  poolMapCreationCode += `
56
175
  ${componentKey}: ${componentKey}Pool,
57
176
  `;
58
- addComponentFunctionsCode += `
59
- (data, entity) => {
60
- const instance = ${component.name}.create(data, ${componentKey}Pool);
61
- ${componentKey}ComponentToEntity[instance.index] = entity;
62
- return instance;
63
- },
64
- `;
65
- removeComponentFunctionsCode += `
66
- instance => {
67
- ${componentKey}ComponentToEntity[instance.index] = null;
68
- instance.destroy();
69
- },
70
- `;
71
- destroyCode += `
72
- if ((this.componentFlags & ${componentFlagValue}n) !== 0n) {
73
- this.removeComponent('${componentKey}', updateQueryMemberships);
74
- }
75
- `;
76
177
  componentToEntityCode += `
77
178
  const ${componentKey}ComponentToEntity = [null];
78
179
  ${componentKey}ComponentToEntity.pop();
79
180
  `;
80
- componentIteratorFunctionsCode += `
181
+ componentWithEntityIteratorFunctionsCode += `
81
182
  ${componentKey}: {
82
183
  [Symbol.iterator]() {
83
184
  const resultArray = [null, null];
@@ -113,12 +214,60 @@ function getEntityClassCode(componentMap, queries, debug) {
113
214
  }
114
215
  },
115
216
  `;
217
+ addComponentFunctionsCode += `
218
+ (data, entity, componentKey, updateQueryMemberships) => {
219
+ entity.componentFlags |= ${componentFlagValue}n;
220
+ entity.${componentKey} = ${resolvedMonomorphClass}.create(${processedDataCode}, ${componentKey}Pool);
221
+ ${componentKey}ComponentToEntity[entity.${componentKey}.index] = entity;
222
+
223
+ ${afterComponentAddedCode}
224
+
225
+ if (updateQueryMemberships) {
226
+ entity.updateQueryMemberships();
227
+ }
228
+ },
229
+ `;
230
+ removeComponentFunctionsCode += `
231
+ (instance, entity, componentKey, updateQueryMemberships) => {
232
+ const newFlagValue = entity.componentFlags & ~${componentFlagValue}n;
233
+ if (updateQueryMemberships) {
234
+ entity.updateQueryMemberships(newFlagValue);
235
+ }
236
+
237
+ ${beforeComponentRemovedCode}
238
+
239
+ ${componentKey}ComponentToEntity[instance.index] = null;
240
+ instance.destroy();
241
+
242
+ entity.componentFlags = newFlagValue;
243
+ ${nullComponentCode};
244
+ },
245
+ `;
116
246
  } else {
117
247
  addComponentFunctionsCode += `
118
- null,
248
+ (data, entity, componentKey, updateQueryMemberships) => {
249
+ entity.componentFlags |= ${componentFlagValue}n;
250
+ entity.${componentKey} = ${processedDataCode};
251
+
252
+ ${afterComponentAddedCode}
253
+
254
+ if (updateQueryMemberships) {
255
+ entity.updateQueryMemberships();
256
+ }
257
+ },
119
258
  `;
120
259
  removeComponentFunctionsCode += `
121
- null,
260
+ (currentComponentValue, entity, componentKey, updateQueryMemberships) => {
261
+ const newFlagValue = entity.componentFlags & ~${componentFlagValue}n;
262
+ if (updateQueryMemberships) {
263
+ entity.updateQueryMemberships(newFlagValue);
264
+ }
265
+
266
+ ${beforeComponentRemovedCode}
267
+
268
+ entity.componentFlags = newFlagValue;
269
+ ${nullComponentCode};
270
+ },
122
271
  `;
123
272
  }
124
273
  componentFlagValue <<= 1n;
@@ -173,13 +322,10 @@ function getEntityClassCode(componentMap, queries, debug) {
173
322
  updateQueryMembershipsCode += `
174
323
  if (
175
324
  this.queryIndices[${queryIndex}] === -1
176
- && (this.componentFlags & ${queryWithFlag}n) === ${queryWithFlag}n
177
- && (this.componentFlags & ~${queryWithoutFlag}n) === this.componentFlags
325
+ && (thisComponentFlags & ${queryWithFlag}n) === ${queryWithFlag}n
326
+ && (thisComponentFlags & ~${queryWithoutFlag}n) === thisComponentFlags
178
327
  ) {
179
- ${!debug ? "" : `
180
- console.log('adding entity to query "${queryName}"', this);
181
- `}
182
- this.componentFlags |= ${queryWithFlag}n;
328
+ // thisComponentFlags |= ${queryWithFlag}n;
183
329
  if (queryEntityFreeIndices${queryIndex}.length > 0) {
184
330
  const index = queryEntityFreeIndices${queryIndex}.pop();
185
331
  this.queryIndices[${queryIndex}] = index;
@@ -191,28 +337,19 @@ function getEntityClassCode(componentMap, queries, debug) {
191
337
 
192
338
  afterEntityAdded${queryIndex}(this);
193
339
 
194
- ${!debug ? "" : `
340
+ ${!options?.logQueries ? "" : `
195
341
  console.log('added entity to query "${queryName}"', this);
196
342
  `}
197
343
  } else if (
198
344
  this.queryIndices[${queryIndex}] !== -1
199
345
  && (
200
- (this.componentFlags & ${queryWithFlag}n) !== ${queryWithFlag}n
201
- || (this.componentFlags & ~${queryWithoutFlag}n) !== this.componentFlags
346
+ (thisComponentFlags & ${queryWithFlag}n) !== ${queryWithFlag}n
347
+ || (thisComponentFlags & ~${queryWithoutFlag}n) !== thisComponentFlags
202
348
  )
203
349
  ) {
204
350
 
205
351
  if (queryEntityRemovedListeners${queryIndex}.length > 0) {
206
- if (componentFlagThatWasRemoved !== undefined) {
207
- // before calling the listeners, toggle the components that were removed, if any
208
- // this is so that in the listener, the entity's hasComponent() calls correctly
209
- // show that the component is still there, since the removal hasn't happened yet
210
- this.componentFlags &= ~componentFlagThatWasRemoved;
211
- beforeEntityRemoved${queryIndex}(this);
212
- this.componentFlags &= ~componentFlagThatWasRemoved;
213
- } else {
214
- beforeEntityRemoved${queryIndex}(this);
215
- }
352
+ beforeEntityRemoved${queryIndex}(this);
216
353
  }
217
354
 
218
355
  const index = this.queryIndices[${queryIndex}];
@@ -220,7 +357,7 @@ function getEntityClassCode(componentMap, queries, debug) {
220
357
  queryEntities${queryIndex}[index] = null;
221
358
  queryEntityFreeIndices${queryIndex}.push(index);
222
359
 
223
- ${!debug ? "" : `
360
+ ${!options?.logQueries ? "" : `
224
361
  console.log('removed entity from query "${queryName}"', this);
225
362
  `}
226
363
  }
@@ -298,9 +435,10 @@ function getEntityClassCode(componentMap, queries, debug) {
298
435
  ${poolCreationCode}
299
436
  ${poolMapCreationCode}
300
437
  ${componentToEntityCode}
301
- const componentIndices = {
438
+ ${referenceComponentFunctionsCode}
439
+ const componentIndices = new Map([
302
440
  ${componentIndicesCode}
303
- };
441
+ ]);
304
442
  const addComponentFunctions = [
305
443
  ${addComponentFunctionsCode}
306
444
  ];
@@ -445,41 +583,36 @@ function getEntityClassCode(componentMap, queries, debug) {
445
583
  }
446
584
 
447
585
  addComponent(key, data, updateQueryMemberships = true) {
448
- const componentIndex = componentIndices[key];
449
- const fn = addComponentFunctions[componentIndex];
450
- this[key] = fn ? fn(data, this) : data;
586
+ ${options?.skipSafetyChecks ? "" : `
587
+ if ((this.componentFlags & componentFlags[componentIndices.get(key)]) !== 0n) {
588
+ console.error('this entity:', this);
589
+ throw new Error('DEV-only check: Tried to add component "'+key+'" that this entity already has');
590
+ }
591
+ `}
451
592
 
452
- this.componentFlags |= componentFlags[componentIndex];
593
+ (addComponentFunctions[componentIndices.get(key)])(data, this, key, updateQueryMemberships);
453
594
 
454
- if (updateQueryMemberships) {
455
- this.updateQueryMemberships();
456
- }
595
+ ${!options?.logComponents ? "" : `
596
+ console.log('added component "'+key+'" to entity, updateQueryMemberships = ', updateQueryMemberships, 'entity = ', this);
597
+ `}
457
598
  }
458
599
 
459
600
  removeComponent(key, updateQueryMemberships = true) {
460
- const componentIndex = componentIndices[key];
461
- const componentFlag = componentFlags[componentIndex];
462
- ${!debug ? "" : `
601
+ const componentIndex = componentIndices.get(key);
602
+ ${options?.skipSafetyChecks ? "" : `
463
603
  if ((this.componentFlags & componentFlags[componentIndex]) === 0n) {
464
604
  console.error('this entity:', this);
465
605
  throw new Error('DEV-only check: Tried to remove component "'+key+'" that this entity does not have');
466
606
  }
467
607
  `}
468
- this.componentFlags &= ~componentFlag;
469
-
470
- if (updateQueryMemberships) {
471
- this.updateQueryMemberships(componentFlag);
472
- }
473
-
474
- const fn = removeComponentFunctions[componentIndex];
475
- if (fn) {
476
- fn(this[key], this, key);
477
- }
478
-
479
- this[key] = null;
608
+ (removeComponentFunctions[componentIndex])(this[key], this, key, updateQueryMemberships);
609
+ ${!options?.logComponents ? "" : `
610
+ console.log('removed component "'+key+'" from entity', this);
611
+ `}
480
612
  }
481
613
 
482
614
  destroy(updateQueryMemberships = true) {
615
+ const thisComponentFlags = this.componentFlags;
483
616
  ${destroyCode}
484
617
  if (this.version & 1 === 1) {
485
618
  ${""}
@@ -493,10 +626,10 @@ function getEntityClassCode(componentMap, queries, debug) {
493
626
  }
494
627
 
495
628
  hasComponent(key) {
496
- return (this.componentFlags & componentFlags[componentIndices[key]]) !== 0n;
629
+ return (this.componentFlags & componentFlags[componentIndices.get(key)]) !== 0n;
497
630
  }
498
631
 
499
- updateQueryMemberships(componentFlagThatWasRemoved) {
632
+ updateQueryMemberships(thisComponentFlags = this.componentFlags) {
500
633
  ${updateQueryMembershipsCode}
501
634
  }
502
635
 
@@ -813,9 +946,10 @@ function getEntityClassCode(componentMap, queries, debug) {
813
946
 
814
947
  theClass.queries = queries;
815
948
  theClass.componentToEntity = componentToEntity;
949
+ theClass.componentIndices = componentIndices;
816
950
  theClass.components = componentPools;
817
951
  theClass.componentsWithEntities = {
818
- ${componentIteratorFunctionsCode}
952
+ ${componentWithEntityIteratorFunctionsCode}
819
953
  };
820
954
 
821
955
  theClass.create = function(data, updateQueryMemberships = true) {
@@ -835,17 +969,30 @@ function getEntityClassCode(componentMap, queries, debug) {
835
969
  }
836
970
  }
837
971
 
972
+ theClass.Reference = class {
973
+ constructor(reference) {
974
+ if (reference && !(reference.version & 1)) {
975
+ this.reference = reference;
976
+ this.version = reference.version;
977
+ } else {
978
+ this.reference = null;
979
+ this.version = -1;
980
+ }
981
+ }
982
+ }
983
+
838
984
  return theClass;
839
985
  `;
840
- if (debug) {
986
+ if (options?.logCode) {
841
987
  console.log("code", code);
842
988
  }
843
989
  return code;
844
990
  }
845
- function createEntityClass(debug) {
846
- return (componentMap, queries) => new Function("componentMap", "queryMap", getEntityClassCode(componentMap, queries, debug))(componentMap, queries);
991
+ function createEntityClass(options) {
992
+ return (componentMap, queries) => new Function("componentMap", "queryMap", getEntityClassCode(componentMap, queries, options))(componentMap, queries);
847
993
  }
848
994
  export {
995
+ LazyComponent,
849
996
  createEntityClass,
850
997
  getEntityClassCode
851
998
  };
package/package.json CHANGED
@@ -1,11 +1,12 @@
1
1
  {
2
2
  "name": "@perplexdotgg/mecs",
3
- "version": "0.1.0",
4
- "description": "MECS - Monomorph ECS - A high-performance Entity Component System for TypeScript and JavaScript, designed for games and simulations.",
3
+ "version": "0.3.0",
4
+ "description": "MECS - Monomorph ECS - A high-performance Entity Component System for TypeScript and JavaScript projects, designed for games and simulations.",
5
5
  "repository": {
6
6
  "type": "git",
7
7
  "url": "https://codeberg.org/perplexdotgg/mecs"
8
8
  },
9
+ "funding": "https://opencollective.com/perplexgg",
9
10
  "license": "MIT",
10
11
  "author": "perplex.gg",
11
12
  "type": "module",
@@ -26,11 +27,17 @@
26
27
  "test": "vitest",
27
28
  "bench": "vitest bench"
28
29
  },
29
- "dependencies": {
30
- "monomorph": "^1.2.0"
30
+ "peerDependencies": {
31
+ "monomorph": "^1.5.5"
32
+ },
33
+ "peerDependenciesMeta": {
34
+ "monomorph": {
35
+ "optional": true
36
+ }
31
37
  },
32
38
  "devDependencies": {
33
39
  "@types/node": "^25.0.1",
40
+ "monomorph": "^1.5.5",
34
41
  "ts-node": "^10.9.2",
35
42
  "tslib": "^2.8.1",
36
43
  "typescript": "^5.9.3",