@perplexdotgg/bounce 1.6.1 → 1.7.0

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package/build/bounce.d.ts CHANGED
@@ -35,6 +35,11 @@ export declare class Aabb extends Aabb_base {
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  computeLargestComponent(): "x" | "y" | "z";
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  computeCentroid(out: Vec3): Vec3;
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  computeHalfExtents(out: Vec3): void;
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+ /**
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+ * expand this aabb to include the given point
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+ * @param point the vec3 to expand to. meaning if the point is outside the aabb, it will expand to include the point
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+ * @returns
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+ */
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  expandToPoint(point: Vec3): this;
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  enclosesAabb(aabb: Aabb): boolean;
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  expandByVector(vector: Vec3): void;
@@ -81,8 +86,6 @@ export declare const enum ActiveEdgeMode {
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  CollideWithAll = 1
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  }
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- declare function addFlag(flag: number, value: number): number;
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-
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  export declare const AllFlag: number;
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  declare class AngleComponent extends AngleComponent_base {
@@ -273,7 +276,7 @@ declare class Body_2 extends Body_base {
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  world: World | null;
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  get shape(): Shape | null;
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  set shape(newShape: Shape);
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- setShape(newShape: Shape, updateBroadphase?: boolean): void;
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+ setShape(newShape: Shape | null, updateBroadphase?: boolean): void;
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  /**
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  * integrates the linear velocity of a body
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  */
@@ -741,6 +744,7 @@ declare class BvhModule {
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  constructor(world: World, options?: Partial<BvhModuleOptions>);
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  toArray(array: NumberArray, startOffset: number): number;
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  fromArray(array: NumberArray, startOffset: number): number;
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+ markStaticBodyAsDirty(body: WithPool<Body_2>): void;
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  markDynamicBodyAsDirty(body: WithPool<Body_2>): void;
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  updateDirtyBodies(): void;
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  addDynamicBody(body: WithPool<Body_2>): void;
@@ -1131,22 +1135,6 @@ export declare class CollisionCollector {
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  addMiss(): void;
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  }
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- export declare namespace CollisionFilter {
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- export {
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- createBitFlags,
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- shouldPairCollide,
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- shouldCollide,
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- addFlag,
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- removeFlag,
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- toggleFlag,
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- hasFlag,
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- doesNotHaveFlag,
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- setFlags,
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- NoneFlag,
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- AllFlag
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- }
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- }
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-
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  export declare class CollisionResult extends CollisionResult_base {
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  /**
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  * swaps the A and B data
@@ -1780,11 +1768,11 @@ declare interface Copyable<T> {
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  copy(value: T): void;
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  }
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- declare function createBitFlags<T extends readonly string[]>(keys: T): {
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+ export declare function createBitFlags<T extends readonly string[]>(keys: T): {
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  [K in T[number] | "None" | "All"]: number;
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  };
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- declare class Cylinder extends Cylinder_base implements ConvexShapeInterface {
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+ export declare class Cylinder extends Cylinder_base implements ConvexShapeInterface {
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  type: ShapeType.cylinder;
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  world: World | null;
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  intersectsAabb(aabb: Aabb): boolean;
@@ -2028,9 +2016,7 @@ referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
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  isEnabled: PropertyDefinitionBoolean<true>;
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  }>> | undefined>;
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- declare function doesNotHaveFlag(flag: number, value: number): boolean;
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-
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- declare type DynamicShape = Exclude<Shape, HeightMap>;
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+ export declare type DynamicShape = Exclude<Shape, HeightMap>;
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  declare class Edge extends Edge_base {
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  }
@@ -2365,9 +2351,7 @@ declare interface GjkModuleSettings {
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  tolerance: number;
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  }
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- declare function hasFlag(flag: number, value: number): boolean;
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-
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- declare class HeightMap extends HeightMap_base implements ShapeCollectionInterface {
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+ export declare class HeightMap extends HeightMap_base implements ShapeCollectionInterface {
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  type: ShapeType.heightMap;
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  world: World | null;
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  heights: number[];
@@ -2813,7 +2797,7 @@ matrix: typeof Mat4;
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  matrix: typeof Mat4;
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  }>> | undefined>;
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- declare type KinematicShape = Exclude<Shape, HeightMap>;
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+ export declare type KinematicShape = Exclude<Shape, HeightMap>;
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  export declare class Line extends Line_base {
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  setFromPointAndDirection(point: Vec3, direction: Vec3, length: number): void;
@@ -3426,8 +3410,6 @@ export declare const enum ReferenceFrame {
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  world = 1
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  }
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- declare function removeFlag(flag: number, value: number): number;
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-
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  declare class RotationEulerComponent extends RotationEulerComponent_base {
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  world: World;
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  deactivate(): void;
@@ -3547,8 +3529,6 @@ pointA: typeof Vec3;
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  pointB: typeof Vec3;
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  }>> | undefined>;
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- declare function setFlags(...values: number[]): number;
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-
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  export declare type Shape = ConvexShape | ShapeCollection;
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  declare interface ShapeCastSettings {
@@ -3588,10 +3568,6 @@ export declare const enum ShapeType {
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  triangleMesh = 7
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  }
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- declare function shouldCollide(maskA: number, groupB: number): boolean;
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-
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- declare function shouldPairCollide(groupA: number, maskA: number, groupB: number, maskB: number): boolean;
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-
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  declare class SleepModule {
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  options: SleepOptions;
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  contactPairs: BodyPairsModule;
@@ -3785,7 +3761,7 @@ declare class StaticArray<T extends Copyable<any>> {
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  [Symbol.iterator](): Iterator<T>;
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  }
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- declare type StaticShape = Shape;
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+ export declare type StaticShape = Shape;
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  export declare const enum SupportMode {
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  ExcludeConvexRadius = 0,
@@ -3810,8 +3786,6 @@ declare interface SupportShapeWithConvexRadius extends SupportShape {
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  getConvexRadius(): number;
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  }
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- declare function toggleFlag(flag: number, value: number): number;
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-
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  export declare class TransformedShape extends TransformedShape_base {
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  get shape(): Shape | null;
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  set shape(value: Shape);