@perplexdotgg/bounce 1.5.0 → 1.5.1

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Files changed (2) hide show
  1. package/build/bounce.d.ts +435 -435
  2. package/package.json +2 -2
package/build/bounce.d.ts CHANGED
@@ -65,7 +65,7 @@ x?: number;
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  y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  min: typeof Vec3;
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  max: typeof Vec3;
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  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -73,7 +73,7 @@ x?: number;
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  y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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- }>>> | undefined>;
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+ }>> | undefined>;
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  export declare const enum ActiveEdgeMode {
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  CollideOnlyWithActive = 0,
@@ -102,15 +102,15 @@ declare class AngleComponent extends AngleComponent_base {
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  declare const AngleComponent_base: Monomorph<AngleComponent, ConvertedInputPropertyDefinitionMap< {
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  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  positionBaumgarte: number;
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  velocityBaumgarte: number;
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  strength: number;
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- }>>> | undefined>, true, typeof ConstraintOptions>;
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- springConstraintPart: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>> | undefined>, true, typeof ConstraintOptions>;
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+ springConstraintPart: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  bias: number;
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  softness: number;
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- }>>> | undefined>, true, typeof SpringComponent>;
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+ }>> | undefined>, true, typeof SpringComponent>;
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  effectiveMass: PropertyDefinitionNumber<true>;
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  effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<number[] | {
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  x?: number;
@@ -123,18 +123,18 @@ y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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  totalLambda: PropertyDefinitionNumber<true>;
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- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  positionBaumgarte: number;
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  velocityBaumgarte: number;
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  strength: number;
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- }>>> | undefined>, true, typeof ConstraintOptions>;
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- springConstraintPart: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>> | undefined>, true, typeof ConstraintOptions>;
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+ springConstraintPart: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  bias: number;
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  softness: number;
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- }>>> | undefined>, true, typeof SpringComponent>;
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+ }>> | undefined>, true, typeof SpringComponent>;
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  effectiveMass: PropertyDefinitionNumber<true>;
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  effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<number[] | {
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  x?: number;
@@ -147,7 +147,7 @@ y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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  totalLambda: PropertyDefinitionNumber<true>;
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- }>>> | undefined>;
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+ }>> | undefined>;
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151
 
152
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  declare class ArrayPool<T extends {
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  index: number;
@@ -180,11 +180,11 @@ declare class AxisComponent extends AxisComponent_base {
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  declare const AxisComponent_base: Monomorph<AxisComponent, ConvertedInputPropertyDefinitionMap< {
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  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  positionBaumgarte: number;
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  velocityBaumgarte: number;
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  strength: number;
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- }>>> | undefined>, true, typeof ConstraintOptions>;
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+ }>> | undefined>, true, typeof ConstraintOptions>;
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  mR1PlusUxAxis: PropertyDefinition_2<NoInfer<number[] | {
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  x?: number;
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  y?: number;
@@ -208,14 +208,14 @@ z?: number;
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  effectiveMass: number;
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  totalLambda: number;
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  springComponent: typeof SpringComponent;
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- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  positionBaumgarte: number;
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  velocityBaumgarte: number;
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  strength: number;
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- }>>> | undefined>, true, typeof ConstraintOptions>;
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+ }>> | undefined>, true, typeof ConstraintOptions>;
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  mR1PlusUxAxis: PropertyDefinition_2<NoInfer<number[] | {
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  x?: number;
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  y?: number;
@@ -239,20 +239,20 @@ z?: number;
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  effectiveMass: number;
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  totalLambda: number;
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  springComponent: typeof SpringComponent;
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- }>>> | undefined>;
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+ }>> | undefined>;
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244
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  export declare const enum BackFaceMode {
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  IgnoreBackFaces = 0,
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  CollideWithBackFaces = 1
247
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  }
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248
 
249
- export declare const baseConstraintProps: ConvertedInputPropertyDefinitionMap< {
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- bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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- bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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- constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
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- referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
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- isEnabled: PropertyDefinitionBoolean<true>;
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- }>;
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+ export declare const baseConstraintProps: {
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+ bodyA: PropertyDefinitionReference<Body_2 | null, true>;
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+ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
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+ constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
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+ referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
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+ isEnabled: PropertyDefinitionBoolean<true>;
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+ };
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256
 
257
257
  export declare class BasicTransform extends BasicTransform_base {
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  equals(other: BasicTransform, tolerance?: number): boolean;
@@ -262,11 +262,11 @@ declare const BasicTransform_base: Monomorph<BasicTransform, ConvertedInputPrope
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  position: typeof Vec3;
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  rotation: typeof Quat;
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  scale: number;
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- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
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+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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  position: typeof Vec3;
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  rotation: typeof Quat;
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  scale: number;
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- }>>> | undefined>;
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+ }>> | undefined>;
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  declare class Body_2 extends Body_base {
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  world: World | null;
@@ -329,7 +329,7 @@ x?: number;
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  y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
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+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
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  min: typeof Vec3;
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  max: typeof Vec3;
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  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -337,8 +337,8 @@ x?: number;
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  y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
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- }>>> | undefined>, true, typeof Aabb>;
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- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
340
+ }>> | undefined>, true, typeof Aabb>;
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+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
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  min: typeof Vec3;
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  max: typeof Vec3;
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  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -346,7 +346,7 @@ x?: number;
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  y?: number;
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  z?: number;
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  } | undefined>, true, typeof Vec3>;
349
- }>>> | undefined>, true, typeof Aabb>;
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+ }>> | undefined>, true, typeof Aabb>;
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350
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
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  x?: number;
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  y?: number;
@@ -367,7 +367,7 @@ restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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  mass: number;
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  density: number;
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  inverseMass: PropertyDefinitionNumber<true>;
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- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
370
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
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  e0: number;
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  e1: number;
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  e2: number;
@@ -377,8 +377,8 @@ e5: number;
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  e6: number;
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  e7: number;
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  e8: number;
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- }>>> | undefined>, true, typeof Mat3>;
381
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
380
+ }>> | undefined>, true, typeof Mat3>;
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+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
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  e0: number;
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  e1: number;
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  e2: number;
@@ -388,7 +388,7 @@ e5: number;
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  e6: number;
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  e7: number;
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  e8: number;
391
- }>>> | undefined>, true, typeof Mat3>;
391
+ }>> | undefined>, true, typeof Mat3>;
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  colliderType: PropertyDefinition_2<ColliderType, true>;
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  gravityScale: number;
394
394
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -420,7 +420,7 @@ linearDamping: number;
420
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  angularDamping: number;
421
421
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
422
422
  visitGeneration: PropertyDefinitionNumber<true>;
423
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
423
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
424
424
  type: PropertyDefinition_2<BodyType, true>;
425
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  position: typeof Vec3;
426
426
  orientation: typeof Quat;
@@ -431,7 +431,7 @@ x?: number;
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  y?: number;
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  z?: number;
433
433
  } | undefined>, true, typeof Vec3>;
434
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
434
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
435
435
  min: typeof Vec3;
436
436
  max: typeof Vec3;
437
437
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -439,8 +439,8 @@ x?: number;
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  y?: number;
440
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  z?: number;
441
441
  } | undefined>, true, typeof Vec3>;
442
- }>>> | undefined>, true, typeof Aabb>;
443
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
442
+ }>> | undefined>, true, typeof Aabb>;
443
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
444
444
  min: typeof Vec3;
445
445
  max: typeof Vec3;
446
446
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -448,7 +448,7 @@ x?: number;
448
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  y?: number;
449
449
  z?: number;
450
450
  } | undefined>, true, typeof Vec3>;
451
- }>>> | undefined>, true, typeof Aabb>;
451
+ }>> | undefined>, true, typeof Aabb>;
452
452
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
453
453
  x?: number;
454
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  y?: number;
@@ -469,7 +469,7 @@ restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
469
469
  mass: number;
470
470
  density: number;
471
471
  inverseMass: PropertyDefinitionNumber<true>;
472
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
472
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
473
473
  e0: number;
474
474
  e1: number;
475
475
  e2: number;
@@ -479,8 +479,8 @@ e5: number;
479
479
  e6: number;
480
480
  e7: number;
481
481
  e8: number;
482
- }>>> | undefined>, true, typeof Mat3>;
483
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap<{
482
+ }>> | undefined>, true, typeof Mat3>;
483
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<{
484
484
  e0: number;
485
485
  e1: number;
486
486
  e2: number;
@@ -490,7 +490,7 @@ e5: number;
490
490
  e6: number;
491
491
  e7: number;
492
492
  e8: number;
493
- }>>> | undefined>, true, typeof Mat3>;
493
+ }>> | undefined>, true, typeof Mat3>;
494
494
  colliderType: PropertyDefinition_2<ColliderType, true>;
495
495
  gravityScale: number;
496
496
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -522,7 +522,7 @@ linearDamping: number;
522
522
  angularDamping: number;
523
523
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
524
524
  visitGeneration: PropertyDefinitionNumber<true>;
525
- }>>> & {
525
+ }>> & {
526
526
  shape: Shape;
527
527
  world?: World | null;
528
528
  }>;
@@ -534,11 +534,11 @@ declare const BodyPairEdge_base: Monomorph<BodyPairEdge, ConvertedInputPropertyD
534
534
  node: PropertyDefinitionReference<BodyPairNode | null, true>;
535
535
  next: PropertyDefinitionReference<BodyPairEdge | null, true>;
536
536
  prev: PropertyDefinitionReference<BodyPairEdge | null, true>;
537
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
537
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
538
538
  node: PropertyDefinitionReference<BodyPairNode | null, true>;
539
539
  next: PropertyDefinitionReference<BodyPairEdge | null, true>;
540
540
  prev: PropertyDefinitionReference<BodyPairEdge | null, true>;
541
- }>>> | undefined>;
541
+ }>> | undefined>;
542
542
 
543
543
  export declare class BodyPairNode extends BodyPairNode_base {
544
544
  containsStaticBody(): boolean;
@@ -549,12 +549,12 @@ bodyA: PropertyDefinitionReference<Body_2 | null, true>;
549
549
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
550
550
  edgeA: PropertyDefinitionReference<BodyPairEdge | null, true>;
551
551
  edgeB: PropertyDefinitionReference<BodyPairEdge | null, true>;
552
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
552
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
553
553
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
554
554
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
555
555
  edgeA: PropertyDefinitionReference<BodyPairEdge | null, true>;
556
556
  edgeB: PropertyDefinitionReference<BodyPairEdge | null, true>;
557
- }>>> | undefined>;
557
+ }>> | undefined>;
558
558
 
559
559
  export declare class BodyPairsModule {
560
560
  bodyPool: PoolClass<Body_2>;
@@ -580,12 +580,12 @@ export declare class BodyPairsModule {
580
580
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
581
581
  edgeA: PropertyDefinitionReference<BodyPairEdge | null, true>;
582
582
  edgeB: PropertyDefinitionReference<BodyPairEdge | null, true>;
583
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
583
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
584
584
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
585
585
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
586
586
  edgeA: PropertyDefinitionReference<BodyPairEdge | null, true>;
587
587
  edgeB: PropertyDefinitionReference<BodyPairEdge | null, true>;
588
- }>>> | undefined, BodyPairNode>;
588
+ }>> | undefined, BodyPairNode>;
589
589
  /**
590
590
  * destroys a body pair. O(k) where k is the number of pairs involving bodyA
591
591
  */
@@ -636,7 +636,7 @@ y?: number;
636
636
  z?: number;
637
637
  } | undefined>, true, typeof Vec3>;
638
638
  computedVolume: PropertyDefinitionNumber<true>;
639
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
639
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
640
640
  min: typeof Vec3;
641
641
  max: typeof Vec3;
642
642
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -644,14 +644,14 @@ x?: number;
644
644
  y?: number;
645
645
  z?: number;
646
646
  } | undefined>, true, typeof Vec3>;
647
- }>>> | undefined>, true, typeof Aabb>;
647
+ }>> | undefined>, true, typeof Aabb>;
648
648
  convexRadius: number;
649
649
  width: number;
650
650
  height: number;
651
651
  depth: number;
652
- boxSupport: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
652
+ boxSupport: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
653
653
  convexRadius: number;
654
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
654
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
655
655
  min: typeof Vec3;
656
656
  max: typeof Vec3;
657
657
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -659,17 +659,17 @@ x?: number;
659
659
  y?: number;
660
660
  z?: number;
661
661
  } | undefined>, true, typeof Vec3>;
662
- }>>> | undefined>, true, typeof Aabb>;
663
- }>>> | undefined>, true, typeof BoxSupport>;
662
+ }>> | undefined>, true, typeof Aabb>;
663
+ }>> | undefined>, true, typeof BoxSupport>;
664
664
  copyForDiff: PropertyDefinitionReference<Box | null, true>;
665
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
665
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
666
666
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
667
667
  x?: number;
668
668
  y?: number;
669
669
  z?: number;
670
670
  } | undefined>, true, typeof Vec3>;
671
671
  computedVolume: PropertyDefinitionNumber<true>;
672
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
672
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
673
673
  min: typeof Vec3;
674
674
  max: typeof Vec3;
675
675
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -677,14 +677,14 @@ x?: number;
677
677
  y?: number;
678
678
  z?: number;
679
679
  } | undefined>, true, typeof Vec3>;
680
- }>>> | undefined>, true, typeof Aabb>;
680
+ }>> | undefined>, true, typeof Aabb>;
681
681
  convexRadius: number;
682
682
  width: number;
683
683
  height: number;
684
684
  depth: number;
685
- boxSupport: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
685
+ boxSupport: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
686
686
  convexRadius: number;
687
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
687
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
688
688
  min: typeof Vec3;
689
689
  max: typeof Vec3;
690
690
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -692,10 +692,10 @@ x?: number;
692
692
  y?: number;
693
693
  z?: number;
694
694
  } | undefined>, true, typeof Vec3>;
695
- }>>> | undefined>, true, typeof Aabb>;
696
- }>>> | undefined>, true, typeof BoxSupport>;
695
+ }>> | undefined>, true, typeof Aabb>;
696
+ }>> | undefined>, true, typeof BoxSupport>;
697
697
  copyForDiff: PropertyDefinitionReference<Box | null, true>;
698
- }>>> | undefined>;
698
+ }>> | undefined>;
699
699
 
700
700
  declare class BoxSupport extends BoxSupport_base {
701
701
  computeSupport(out: Vec3, direction: Vec3): void;
@@ -704,7 +704,7 @@ declare class BoxSupport extends BoxSupport_base {
704
704
 
705
705
  declare const BoxSupport_base: Monomorph<BoxSupport, ConvertedInputPropertyDefinitionMap< {
706
706
  convexRadius: number;
707
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
707
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
708
708
  min: typeof Vec3;
709
709
  max: typeof Vec3;
710
710
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -712,10 +712,10 @@ x?: number;
712
712
  y?: number;
713
713
  z?: number;
714
714
  } | undefined>, true, typeof Vec3>;
715
- }>>> | undefined>, true, typeof Aabb>;
716
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
715
+ }>> | undefined>, true, typeof Aabb>;
716
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
717
717
  convexRadius: number;
718
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
718
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
719
719
  min: typeof Vec3;
720
720
  max: typeof Vec3;
721
721
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -723,8 +723,8 @@ x?: number;
723
723
  y?: number;
724
724
  z?: number;
725
725
  } | undefined>, true, typeof Vec3>;
726
- }>>> | undefined>, true, typeof Aabb>;
727
- }>>> | undefined>;
726
+ }>> | undefined>, true, typeof Aabb>;
727
+ }>> | undefined>;
728
728
 
729
729
  declare interface BuildTriangleMeshParams {
730
730
  vertexPositions: Float32Array;
@@ -778,7 +778,7 @@ declare const BvhNode_base: Monomorph<BvhNode, ConvertedInputPropertyDefinitionM
778
778
  parent: PropertyDefinitionReference<BvhNode | null, true>;
779
779
  left: PropertyDefinitionReference<BvhNode | null, true>;
780
780
  right: PropertyDefinitionReference<BvhNode | null, true>;
781
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
781
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
782
782
  min: typeof Vec3;
783
783
  max: typeof Vec3;
784
784
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -786,11 +786,11 @@ x?: number;
786
786
  y?: number;
787
787
  z?: number;
788
788
  } | undefined>, true, typeof Vec3>;
789
- }>>> | undefined>, true, typeof Aabb>;
789
+ }>> | undefined>, true, typeof Aabb>;
790
790
  height: number;
791
791
  objects: PropertyDefinitionReferenceList<Body_2, {
792
792
  pool: PoolClass<Body_2>;
793
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
793
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
794
794
  type: PropertyDefinition_2<BodyType, true>;
795
795
  position: typeof Vec3;
796
796
  orientation: Quat;
@@ -801,7 +801,7 @@ x?: number;
801
801
  y?: number;
802
802
  z?: number;
803
803
  } | undefined>, true, typeof Vec3>;
804
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
804
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
805
805
  min: typeof Vec3;
806
806
  max: typeof Vec3;
807
807
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -809,8 +809,8 @@ x?: number;
809
809
  y?: number;
810
810
  z?: number;
811
811
  } | undefined>, true, typeof Vec3>;
812
- }>>> | undefined>, true, typeof Aabb>;
813
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
812
+ }>> | undefined>, true, typeof Aabb>;
813
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
814
814
  min: typeof Vec3;
815
815
  max: typeof Vec3;
816
816
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -818,7 +818,7 @@ x?: number;
818
818
  y?: number;
819
819
  z?: number;
820
820
  } | undefined>, true, typeof Vec3>;
821
- }>>> | undefined>, true, typeof Aabb>;
821
+ }>> | undefined>, true, typeof Aabb>;
822
822
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
823
823
  x?: number;
824
824
  y?: number;
@@ -839,7 +839,7 @@ restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
839
839
  mass: number;
840
840
  density: number;
841
841
  inverseMass: PropertyDefinitionNumber<true>;
842
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
842
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
843
843
  e0: number;
844
844
  e1: number;
845
845
  e2: number;
@@ -849,8 +849,8 @@ e5: number;
849
849
  e6: number;
850
850
  e7: number;
851
851
  e8: number;
852
- }>>> | undefined>, true, Mat3>;
853
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
852
+ }>> | undefined>, true, Mat3>;
853
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
854
854
  e0: number;
855
855
  e1: number;
856
856
  e2: number;
@@ -860,7 +860,7 @@ e5: number;
860
860
  e6: number;
861
861
  e7: number;
862
862
  e8: number;
863
- }>>> | undefined>, true, Mat3>;
863
+ }>> | undefined>, true, Mat3>;
864
864
  colliderType: PropertyDefinition_2<ColliderType, true>;
865
865
  gravityScale: number;
866
866
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -892,17 +892,17 @@ linearDamping: number;
892
892
  angularDamping: number;
893
893
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
894
894
  visitGeneration: PropertyDefinitionNumber<true>;
895
- }>>> & {
895
+ }>> & {
896
896
  shape: Shape;
897
897
  world?: World | null;
898
898
  })[] | undefined;
899
899
  maxLength?: number;
900
900
  }>;
901
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
901
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
902
902
  parent: PropertyDefinitionReference<BvhNode | null, true>;
903
903
  left: PropertyDefinitionReference<BvhNode | null, true>;
904
904
  right: PropertyDefinitionReference<BvhNode | null, true>;
905
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
905
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
906
906
  min: typeof Vec3;
907
907
  max: typeof Vec3;
908
908
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -910,11 +910,11 @@ x?: number;
910
910
  y?: number;
911
911
  z?: number;
912
912
  } | undefined>, true, typeof Vec3>;
913
- }>>> | undefined>, true, typeof Aabb>;
913
+ }>> | undefined>, true, typeof Aabb>;
914
914
  height: number;
915
915
  objects: PropertyDefinitionReferenceList<Body_2, {
916
916
  pool: PoolClass<Body_2>;
917
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
917
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
918
918
  type: PropertyDefinition_2<BodyType, true>;
919
919
  position: typeof Vec3;
920
920
  orientation: Quat;
@@ -925,7 +925,7 @@ x?: number;
925
925
  y?: number;
926
926
  z?: number;
927
927
  } | undefined>, true, typeof Vec3>;
928
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
928
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
929
929
  min: typeof Vec3;
930
930
  max: typeof Vec3;
931
931
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -933,8 +933,8 @@ x?: number;
933
933
  y?: number;
934
934
  z?: number;
935
935
  } | undefined>, true, typeof Vec3>;
936
- }>>> | undefined>, true, typeof Aabb>;
937
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
936
+ }>> | undefined>, true, typeof Aabb>;
937
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
938
938
  min: typeof Vec3;
939
939
  max: typeof Vec3;
940
940
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -942,7 +942,7 @@ x?: number;
942
942
  y?: number;
943
943
  z?: number;
944
944
  } | undefined>, true, typeof Vec3>;
945
- }>>> | undefined>, true, typeof Aabb>;
945
+ }>> | undefined>, true, typeof Aabb>;
946
946
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
947
947
  x?: number;
948
948
  y?: number;
@@ -963,7 +963,7 @@ restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
963
963
  mass: number;
964
964
  density: number;
965
965
  inverseMass: PropertyDefinitionNumber<true>;
966
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
966
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
967
967
  e0: number;
968
968
  e1: number;
969
969
  e2: number;
@@ -973,8 +973,8 @@ e5: number;
973
973
  e6: number;
974
974
  e7: number;
975
975
  e8: number;
976
- }>>> | undefined>, true, Mat3>;
977
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
976
+ }>> | undefined>, true, Mat3>;
977
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
978
978
  e0: number;
979
979
  e1: number;
980
980
  e2: number;
@@ -984,7 +984,7 @@ e5: number;
984
984
  e6: number;
985
985
  e7: number;
986
986
  e8: number;
987
- }>>> | undefined>, true, Mat3>;
987
+ }>> | undefined>, true, Mat3>;
988
988
  colliderType: PropertyDefinition_2<ColliderType, true>;
989
989
  gravityScale: number;
990
990
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -1016,13 +1016,13 @@ linearDamping: number;
1016
1016
  angularDamping: number;
1017
1017
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1018
1018
  visitGeneration: PropertyDefinitionNumber<true>;
1019
- }>>> & {
1019
+ }>> & {
1020
1020
  shape: Shape;
1021
1021
  world?: World | null;
1022
1022
  })[] | undefined;
1023
1023
  maxLength?: number;
1024
1024
  }>;
1025
- }>>> | undefined>;
1025
+ }>> | undefined>;
1026
1026
 
1027
1027
  export declare class BvhTree {
1028
1028
  options: BvhTreeOptions;
@@ -1045,7 +1045,7 @@ export declare class BvhTree {
1045
1045
  parent: PropertyDefinitionReference<BvhNode | null, true>;
1046
1046
  left: PropertyDefinitionReference<BvhNode | null, true>;
1047
1047
  right: PropertyDefinitionReference<BvhNode | null, true>;
1048
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1048
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1049
1049
  min: typeof Vec3;
1050
1050
  max: typeof Vec3;
1051
1051
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1053,11 +1053,11 @@ export declare class BvhTree {
1053
1053
  y?: number;
1054
1054
  z?: number;
1055
1055
  } | undefined>, true, typeof Vec3>;
1056
- }>>> | undefined>, true, typeof Aabb>;
1056
+ }>> | undefined>, true, typeof Aabb>;
1057
1057
  height: number;
1058
1058
  objects: PropertyDefinitionReferenceList<Body_2, {
1059
1059
  pool: PoolClass<Body_2>;
1060
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1060
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1061
1061
  type: PropertyDefinition_2<BodyType, true>;
1062
1062
  position: typeof Vec3;
1063
1063
  orientation: Quat;
@@ -1068,7 +1068,7 @@ export declare class BvhTree {
1068
1068
  y?: number;
1069
1069
  z?: number;
1070
1070
  } | undefined>, true, typeof Vec3>;
1071
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1071
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1072
1072
  min: typeof Vec3;
1073
1073
  max: typeof Vec3;
1074
1074
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1076,8 +1076,8 @@ export declare class BvhTree {
1076
1076
  y?: number;
1077
1077
  z?: number;
1078
1078
  } | undefined>, true, typeof Vec3>;
1079
- }>>> | undefined>, true, typeof Aabb>;
1080
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1079
+ }>> | undefined>, true, typeof Aabb>;
1080
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1081
1081
  min: typeof Vec3;
1082
1082
  max: typeof Vec3;
1083
1083
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1085,7 +1085,7 @@ export declare class BvhTree {
1085
1085
  y?: number;
1086
1086
  z?: number;
1087
1087
  } | undefined>, true, typeof Vec3>;
1088
- }>>> | undefined>, true, typeof Aabb>;
1088
+ }>> | undefined>, true, typeof Aabb>;
1089
1089
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
1090
1090
  x?: number;
1091
1091
  y?: number;
@@ -1106,7 +1106,7 @@ export declare class BvhTree {
1106
1106
  mass: number;
1107
1107
  density: number;
1108
1108
  inverseMass: PropertyDefinitionNumber<true>;
1109
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1109
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1110
1110
  e0: number;
1111
1111
  e1: number;
1112
1112
  e2: number;
@@ -1116,8 +1116,8 @@ export declare class BvhTree {
1116
1116
  e6: number;
1117
1117
  e7: number;
1118
1118
  e8: number;
1119
- }>>> | undefined>, true, Mat3>;
1120
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1119
+ }>> | undefined>, true, Mat3>;
1120
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1121
1121
  e0: number;
1122
1122
  e1: number;
1123
1123
  e2: number;
@@ -1127,7 +1127,7 @@ export declare class BvhTree {
1127
1127
  e6: number;
1128
1128
  e7: number;
1129
1129
  e8: number;
1130
- }>>> | undefined>, true, Mat3>;
1130
+ }>> | undefined>, true, Mat3>;
1131
1131
  colliderType: PropertyDefinition_2<ColliderType, true>;
1132
1132
  gravityScale: number;
1133
1133
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -1159,17 +1159,17 @@ export declare class BvhTree {
1159
1159
  angularDamping: number;
1160
1160
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1161
1161
  visitGeneration: PropertyDefinitionNumber<true>;
1162
- }>>> & {
1162
+ }>> & {
1163
1163
  shape: Shape;
1164
1164
  world?: World | null;
1165
1165
  })[] | undefined;
1166
1166
  maxLength?: number;
1167
1167
  }>;
1168
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1168
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1169
1169
  parent: PropertyDefinitionReference<BvhNode | null, true>;
1170
1170
  left: PropertyDefinitionReference<BvhNode | null, true>;
1171
1171
  right: PropertyDefinitionReference<BvhNode | null, true>;
1172
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1172
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1173
1173
  min: typeof Vec3;
1174
1174
  max: typeof Vec3;
1175
1175
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1177,11 +1177,11 @@ export declare class BvhTree {
1177
1177
  y?: number;
1178
1178
  z?: number;
1179
1179
  } | undefined>, true, typeof Vec3>;
1180
- }>>> | undefined>, true, typeof Aabb>;
1180
+ }>> | undefined>, true, typeof Aabb>;
1181
1181
  height: number;
1182
1182
  objects: PropertyDefinitionReferenceList<Body_2, {
1183
1183
  pool: PoolClass<Body_2>;
1184
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1184
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1185
1185
  type: PropertyDefinition_2<BodyType, true>;
1186
1186
  position: typeof Vec3;
1187
1187
  orientation: Quat;
@@ -1192,7 +1192,7 @@ export declare class BvhTree {
1192
1192
  y?: number;
1193
1193
  z?: number;
1194
1194
  } | undefined>, true, typeof Vec3>;
1195
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1195
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1196
1196
  min: typeof Vec3;
1197
1197
  max: typeof Vec3;
1198
1198
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1200,8 +1200,8 @@ export declare class BvhTree {
1200
1200
  y?: number;
1201
1201
  z?: number;
1202
1202
  } | undefined>, true, typeof Vec3>;
1203
- }>>> | undefined>, true, typeof Aabb>;
1204
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1203
+ }>> | undefined>, true, typeof Aabb>;
1204
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1205
1205
  min: typeof Vec3;
1206
1206
  max: typeof Vec3;
1207
1207
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1209,7 +1209,7 @@ export declare class BvhTree {
1209
1209
  y?: number;
1210
1210
  z?: number;
1211
1211
  } | undefined>, true, typeof Vec3>;
1212
- }>>> | undefined>, true, typeof Aabb>;
1212
+ }>> | undefined>, true, typeof Aabb>;
1213
1213
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
1214
1214
  x?: number;
1215
1215
  y?: number;
@@ -1230,7 +1230,7 @@ export declare class BvhTree {
1230
1230
  mass: number;
1231
1231
  density: number;
1232
1232
  inverseMass: PropertyDefinitionNumber<true>;
1233
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1233
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1234
1234
  e0: number;
1235
1235
  e1: number;
1236
1236
  e2: number;
@@ -1240,8 +1240,8 @@ export declare class BvhTree {
1240
1240
  e6: number;
1241
1241
  e7: number;
1242
1242
  e8: number;
1243
- }>>> | undefined>, true, Mat3>;
1244
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1243
+ }>> | undefined>, true, Mat3>;
1244
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1245
1245
  e0: number;
1246
1246
  e1: number;
1247
1247
  e2: number;
@@ -1251,7 +1251,7 @@ export declare class BvhTree {
1251
1251
  e6: number;
1252
1252
  e7: number;
1253
1253
  e8: number;
1254
- }>>> | undefined>, true, Mat3>;
1254
+ }>> | undefined>, true, Mat3>;
1255
1255
  colliderType: PropertyDefinition_2<ColliderType, true>;
1256
1256
  gravityScale: number;
1257
1257
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -1283,13 +1283,13 @@ export declare class BvhTree {
1283
1283
  angularDamping: number;
1284
1284
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1285
1285
  visitGeneration: PropertyDefinitionNumber<true>;
1286
- }>>> & {
1286
+ }>> & {
1287
1287
  shape: Shape;
1288
1288
  world?: World | null;
1289
1289
  })[] | undefined;
1290
1290
  maxLength?: number;
1291
1291
  }>;
1292
- }>>> | undefined, BvhNode>;
1292
+ }>> | undefined, BvhNode>;
1293
1293
  destroyBvhNode(node: WithPool<BvhNode>): void;
1294
1294
  insert(object: WithPool<Body_2>): boolean;
1295
1295
  remove(object: WithPool<Body_2>, shouldRemoveFromDirtyObjects?: boolean): boolean | undefined;
@@ -1334,7 +1334,7 @@ y?: number;
1334
1334
  z?: number;
1335
1335
  } | undefined>, true, typeof Vec3>;
1336
1336
  computedVolume: PropertyDefinitionNumber<true>;
1337
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1337
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1338
1338
  min: typeof Vec3;
1339
1339
  max: typeof Vec3;
1340
1340
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1342,26 +1342,26 @@ x?: number;
1342
1342
  y?: number;
1343
1343
  z?: number;
1344
1344
  } | undefined>, true, typeof Vec3>;
1345
- }>>> | undefined>, true, typeof Aabb>;
1345
+ }>> | undefined>, true, typeof Aabb>;
1346
1346
  radius: number;
1347
1347
  height: number;
1348
1348
  copyForDiff: PropertyDefinitionReference<Capsule | null, true>;
1349
- capsuleNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1349
+ capsuleNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1350
1350
  halfHeightOfCylinder: typeof Vec3;
1351
1351
  convexRadius: number;
1352
- }>>> | undefined>, true, typeof CapsuleNoConvex>;
1353
- capsuleWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1352
+ }>> | undefined>, true, typeof CapsuleNoConvex>;
1353
+ capsuleWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1354
1354
  halfHeightOfCylinder: typeof Vec3;
1355
1355
  radius: number;
1356
- }>>> | undefined>, true, typeof CapsuleWithConvex>;
1357
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1356
+ }>> | undefined>, true, typeof CapsuleWithConvex>;
1357
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1358
1358
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
1359
1359
  x?: number;
1360
1360
  y?: number;
1361
1361
  z?: number;
1362
1362
  } | undefined>, true, typeof Vec3>;
1363
1363
  computedVolume: PropertyDefinitionNumber<true>;
1364
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1364
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1365
1365
  min: typeof Vec3;
1366
1366
  max: typeof Vec3;
1367
1367
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1369,19 +1369,19 @@ x?: number;
1369
1369
  y?: number;
1370
1370
  z?: number;
1371
1371
  } | undefined>, true, typeof Vec3>;
1372
- }>>> | undefined>, true, typeof Aabb>;
1372
+ }>> | undefined>, true, typeof Aabb>;
1373
1373
  radius: number;
1374
1374
  height: number;
1375
1375
  copyForDiff: PropertyDefinitionReference<Capsule | null, true>;
1376
- capsuleNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1376
+ capsuleNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1377
1377
  halfHeightOfCylinder: typeof Vec3;
1378
1378
  convexRadius: number;
1379
- }>>> | undefined>, true, typeof CapsuleNoConvex>;
1380
- capsuleWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1379
+ }>> | undefined>, true, typeof CapsuleNoConvex>;
1380
+ capsuleWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1381
1381
  halfHeightOfCylinder: typeof Vec3;
1382
1382
  radius: number;
1383
- }>>> | undefined>, true, typeof CapsuleWithConvex>;
1384
- }>>> | undefined>;
1383
+ }>> | undefined>, true, typeof CapsuleWithConvex>;
1384
+ }>> | undefined>;
1385
1385
 
1386
1386
  declare class CapsuleNoConvex extends CapsuleNoConvex_base {
1387
1387
  computeSupport(out: Vec3, direction: Vec3): void;
@@ -1392,10 +1392,10 @@ declare class CapsuleNoConvex extends CapsuleNoConvex_base {
1392
1392
  declare const CapsuleNoConvex_base: Monomorph<CapsuleNoConvex, ConvertedInputPropertyDefinitionMap< {
1393
1393
  halfHeightOfCylinder: typeof Vec3;
1394
1394
  convexRadius: number;
1395
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1395
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1396
1396
  halfHeightOfCylinder: typeof Vec3;
1397
1397
  convexRadius: number;
1398
- }>>> | undefined>;
1398
+ }>> | undefined>;
1399
1399
 
1400
1400
  declare class CapsuleWithConvex extends CapsuleWithConvex_base {
1401
1401
  computeSupport(out: Vec3, direction: Vec3): void;
@@ -1406,10 +1406,10 @@ declare class CapsuleWithConvex extends CapsuleWithConvex_base {
1406
1406
  declare const CapsuleWithConvex_base: Monomorph<CapsuleWithConvex, ConvertedInputPropertyDefinitionMap< {
1407
1407
  halfHeightOfCylinder: typeof Vec3;
1408
1408
  radius: number;
1409
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1409
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1410
1410
  halfHeightOfCylinder: typeof Vec3;
1411
1411
  radius: number;
1412
- }>>> | undefined>;
1412
+ }>> | undefined>;
1413
1413
 
1414
1414
  export declare class CastCollector {
1415
1415
  static initialEarlyOutFraction: number;
@@ -1458,7 +1458,7 @@ faceA: typeof Face;
1458
1458
  faceB: typeof Face;
1459
1459
  fraction: number;
1460
1460
  isBackFaceHit: PropertyDefinitionBoolean<true>;
1461
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1461
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1462
1462
  status: PropertyDefinition_2<CastStatus, true>;
1463
1463
  hasContact: PropertyDefinitionBoolean<true>;
1464
1464
  penetration: number;
@@ -1479,7 +1479,7 @@ faceA: typeof Face;
1479
1479
  faceB: typeof Face;
1480
1480
  fraction: number;
1481
1481
  isBackFaceHit: PropertyDefinitionBoolean<true>;
1482
- }>>> | undefined>;
1482
+ }>> | undefined>;
1483
1483
 
1484
1484
  export declare interface CastSettings extends CollisionSettings {
1485
1485
  backFaceModeConvex: BackFaceMode;
@@ -1618,7 +1618,7 @@ subShapeIdB: number;
1618
1618
  isBackFace: PropertyDefinitionBoolean<true>;
1619
1619
  faceA: typeof Face;
1620
1620
  faceB: typeof Face;
1621
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1621
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1622
1622
  status: PropertyDefinition_2<CollisionStatus, true>;
1623
1623
  hasContact: PropertyDefinitionBoolean<true>;
1624
1624
  penetration: number;
@@ -1637,7 +1637,7 @@ subShapeIdB: number;
1637
1637
  isBackFace: PropertyDefinitionBoolean<true>;
1638
1638
  faceA: typeof Face;
1639
1639
  faceB: typeof Face;
1640
- }>>> | undefined>;
1640
+ }>> | undefined>;
1641
1641
 
1642
1642
  export declare interface CollisionSettings {
1643
1643
  maxSeparation: number;
@@ -1670,7 +1670,7 @@ export declare class CompoundShape extends CompoundShape_base implements ShapeCo
1670
1670
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
1671
1671
  shape6: PropertyDefinitionReference<Sphere | null, true>;
1672
1672
  transform: typeof BasicTransform;
1673
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1673
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1674
1674
  shapeType: PropertyDefinition_2<ShapeType, true>;
1675
1675
  shape0: PropertyDefinitionReference<Box | null, true>;
1676
1676
  shape1: PropertyDefinitionReference<Capsule | null, true>;
@@ -1678,7 +1678,7 @@ export declare class CompoundShape extends CompoundShape_base implements ShapeCo
1678
1678
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
1679
1679
  shape6: PropertyDefinitionReference<Sphere | null, true>;
1680
1680
  transform: typeof BasicTransform;
1681
- }>>> | undefined, TransformedShape>;
1681
+ }>> | undefined, TransformedShape>;
1682
1682
  computeSupportingFace(out: Face, subShapeID: number, direction: Vec3, scale: number, transformCompoundToWorld: Mat4): void;
1683
1683
  computeInertiaTensor(out: Mat3, totalMass: number): void;
1684
1684
  computeInverseInertiaTensor(out: Mat3, mass: number): void;
@@ -1696,7 +1696,7 @@ y?: number;
1696
1696
  z?: number;
1697
1697
  } | undefined>, true, typeof Vec3>;
1698
1698
  computedVolume: PropertyDefinitionNumber<true>;
1699
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1699
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1700
1700
  min: typeof Vec3;
1701
1701
  max: typeof Vec3;
1702
1702
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1704,11 +1704,11 @@ x?: number;
1704
1704
  y?: number;
1705
1705
  z?: number;
1706
1706
  } | undefined>, true, typeof Vec3>;
1707
- }>>> | undefined>, true, typeof Aabb>;
1707
+ }>> | undefined>, true, typeof Aabb>;
1708
1708
  copyForDiff: PropertyDefinitionReference<CompoundShape | null, true>;
1709
1709
  shapes: PropertyDefinitionReferenceList<TransformedShape, {
1710
1710
  pool: PoolClass<TransformedShape>;
1711
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1711
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1712
1712
  shapeType: PropertyDefinition_2<ShapeType, true>;
1713
1713
  shape0: PropertyDefinitionReference<Box | null, true>;
1714
1714
  shape1: PropertyDefinitionReference<Capsule | null, true>;
@@ -1716,17 +1716,17 @@ shape3: PropertyDefinitionReference<ConvexHull | null, true>;
1716
1716
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
1717
1717
  shape6: PropertyDefinitionReference<Sphere | null, true>;
1718
1718
  transform: typeof BasicTransform;
1719
- }>>> | undefined)[] | undefined;
1719
+ }>> | undefined)[] | undefined;
1720
1720
  maxLength?: number;
1721
1721
  }>;
1722
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1722
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1723
1723
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
1724
1724
  x?: number;
1725
1725
  y?: number;
1726
1726
  z?: number;
1727
1727
  } | undefined>, true, typeof Vec3>;
1728
1728
  computedVolume: PropertyDefinitionNumber<true>;
1729
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1729
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1730
1730
  min: typeof Vec3;
1731
1731
  max: typeof Vec3;
1732
1732
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -1734,11 +1734,11 @@ x?: number;
1734
1734
  y?: number;
1735
1735
  z?: number;
1736
1736
  } | undefined>, true, typeof Vec3>;
1737
- }>>> | undefined>, true, typeof Aabb>;
1737
+ }>> | undefined>, true, typeof Aabb>;
1738
1738
  copyForDiff: PropertyDefinitionReference<CompoundShape | null, true>;
1739
1739
  shapes: PropertyDefinitionReferenceList<TransformedShape, {
1740
1740
  pool: PoolClass<TransformedShape>;
1741
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1741
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1742
1742
  shapeType: PropertyDefinition_2<ShapeType, true>;
1743
1743
  shape0: PropertyDefinitionReference<Box | null, true>;
1744
1744
  shape1: PropertyDefinitionReference<Capsule | null, true>;
@@ -1746,10 +1746,10 @@ shape3: PropertyDefinitionReference<ConvexHull | null, true>;
1746
1746
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
1747
1747
  shape6: PropertyDefinitionReference<Sphere | null, true>;
1748
1748
  transform: typeof BasicTransform;
1749
- }>>> | undefined)[] | undefined;
1749
+ }>> | undefined)[] | undefined;
1750
1750
  maxLength?: number;
1751
1751
  }>;
1752
- }>>> | undefined>;
1752
+ }>> | undefined>;
1753
1753
 
1754
1754
  export declare type Constraint = PointConstraint | DistanceConstraint | FixedConstraint | HingeConstraint;
1755
1755
 
@@ -1784,7 +1784,7 @@ velocityBaumgarte: number;
1784
1784
  * Value used to scale the strength of the constraint. recommend to tune in the interval of [0, 1], with 0 being no correction, 1 being full correction
1785
1785
  */
1786
1786
  strength: number;
1787
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1787
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1788
1788
  /**
1789
1789
  * Value used to scale the amount of position error to correct per solve iteration. Expected to be in the interval [0, 1]
1790
1790
  */
@@ -1797,7 +1797,7 @@ velocityBaumgarte: number;
1797
1797
  * Value used to scale the strength of the constraint. recommend to tune in the interval of [0, 1], with 0 being no correction, 1 being full correction
1798
1798
  */
1799
1799
  strength: number;
1800
- }>>> | undefined>;
1800
+ }>> | undefined>;
1801
1801
 
1802
1802
  declare class ConstraintPairEdge extends ConstraintPairEdge_base {
1803
1803
  }
@@ -1806,11 +1806,11 @@ declare const ConstraintPairEdge_base: Monomorph<ConstraintPairEdge, ConvertedIn
1806
1806
  node: PropertyDefinitionReference<ConstraintPairNode | null, true>;
1807
1807
  next: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1808
1808
  prev: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1809
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1809
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1810
1810
  node: PropertyDefinitionReference<ConstraintPairNode | null, true>;
1811
1811
  next: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1812
1812
  prev: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
1813
- }>>> | undefined>;
1813
+ }>> | undefined>;
1814
1814
 
1815
1815
  declare class ConstraintPairNode extends ConstraintPairNode_base {
1816
1816
  constraints: [Constraint | null, Constraint | null, Constraint | null, Constraint | null];
@@ -1829,7 +1829,7 @@ constraintPoint: PropertyDefinitionReference<PointConstraint | null, true>;
1829
1829
  constraintFixed: PropertyDefinitionReference<FixedConstraint | null, true>;
1830
1830
  constraintDistance: PropertyDefinitionReference<DistanceConstraint | null, true>;
1831
1831
  constraintHinge: PropertyDefinitionReference<HingeConstraint | null, true>;
1832
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1832
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1833
1833
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
1834
1834
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
1835
1835
  edgeA: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
@@ -1839,7 +1839,7 @@ constraintPoint: PropertyDefinitionReference<PointConstraint | null, true>;
1839
1839
  constraintFixed: PropertyDefinitionReference<FixedConstraint | null, true>;
1840
1840
  constraintDistance: PropertyDefinitionReference<DistanceConstraint | null, true>;
1841
1841
  constraintHinge: PropertyDefinitionReference<HingeConstraint | null, true>;
1842
- }>>> | undefined>;
1842
+ }>> | undefined>;
1843
1843
 
1844
1844
  declare class ConstraintPairsModule {
1845
1845
  nodes: PoolClass<ConstraintPairNode>;
@@ -1867,7 +1867,7 @@ declare class ConstraintPairsModule {
1867
1867
  constraintFixed: PropertyDefinitionReference<FixedConstraint | null, true>;
1868
1868
  constraintDistance: PropertyDefinitionReference<DistanceConstraint | null, true>;
1869
1869
  constraintHinge: PropertyDefinitionReference<HingeConstraint | null, true>;
1870
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1870
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1871
1871
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
1872
1872
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
1873
1873
  edgeA: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
@@ -1877,7 +1877,7 @@ declare class ConstraintPairsModule {
1877
1877
  constraintFixed: PropertyDefinitionReference<FixedConstraint | null, true>;
1878
1878
  constraintDistance: PropertyDefinitionReference<DistanceConstraint | null, true>;
1879
1879
  constraintHinge: PropertyDefinitionReference<HingeConstraint | null, true>;
1880
- }>>> | undefined, ConstraintPairNode>;
1880
+ }>> | undefined, ConstraintPairNode>;
1881
1881
  /**
1882
1882
  * destroys a body pair. O(k) where k is the number of pairs involving bodyA
1883
1883
  */
@@ -1933,13 +1933,13 @@ tangentConstraint: typeof DirectionalConstraint;
1933
1933
  bitangentConstraint: typeof DirectionalConstraint;
1934
1934
  localPositionA: typeof Vec3;
1935
1935
  localPositionB: typeof Vec3;
1936
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
1936
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
1937
1937
  normalConstraint: typeof DirectionalConstraint;
1938
1938
  tangentConstraint: typeof DirectionalConstraint;
1939
1939
  bitangentConstraint: typeof DirectionalConstraint;
1940
1940
  localPositionA: typeof Vec3;
1941
1941
  localPositionB: typeof Vec3;
1942
- }>>> | undefined>;
1942
+ }>> | undefined>;
1943
1943
 
1944
1944
  declare class ContactConstraintModule {
1945
1945
  world: World;
@@ -2022,7 +2022,7 @@ z?: number;
2022
2022
  } | undefined)[] | undefined;
2023
2023
  maxLength?: number;
2024
2024
  }>;
2025
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2025
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2026
2026
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
2027
2027
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2028
2028
  subShapeIdA: number;
@@ -2060,7 +2060,7 @@ z?: number;
2060
2060
  } | undefined)[] | undefined;
2061
2061
  maxLength?: number;
2062
2062
  }>;
2063
- }>>> | undefined>;
2063
+ }>> | undefined>;
2064
2064
 
2065
2065
  declare class ContactManifoldModule {
2066
2066
  manifoldCaches: [ManifoldCache, ManifoldCache];
@@ -2098,13 +2098,13 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2098
2098
  firstContactManifold: PropertyDefinitionReference<ContactManifold | null, true>;
2099
2099
  translationAB: typeof Vec3;
2100
2100
  rotationAB: typeof Quat;
2101
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2101
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2102
2102
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
2103
2103
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2104
2104
  firstContactManifold: PropertyDefinitionReference<ContactManifold | null, true>;
2105
2105
  translationAB: typeof Vec3;
2106
2106
  rotationAB: typeof Quat;
2107
- }>>> | undefined>;
2107
+ }>> | undefined>;
2108
2108
 
2109
2109
  export declare class ConvexHull extends ConvexHull_base implements ConvexShapeInterface {
2110
2110
  world: World | null;
@@ -2129,7 +2129,7 @@ y?: number;
2129
2129
  z?: number;
2130
2130
  } | undefined>, true, typeof Vec3>;
2131
2131
  computedVolume: PropertyDefinitionNumber<true>;
2132
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2132
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2133
2133
  min: typeof Vec3;
2134
2134
  max: typeof Vec3;
2135
2135
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -2137,10 +2137,10 @@ x?: number;
2137
2137
  y?: number;
2138
2138
  z?: number;
2139
2139
  } | undefined>, true, typeof Vec3>;
2140
- }>>> | undefined>, true, typeof Aabb>;
2140
+ }>> | undefined>, true, typeof Aabb>;
2141
2141
  convexRadius: number;
2142
2142
  innerRadius: PropertyDefinitionNumber<true>;
2143
- inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2143
+ inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2144
2144
  e0: number;
2145
2145
  e1: number;
2146
2146
  e2: number;
@@ -2150,37 +2150,37 @@ e5: number;
2150
2150
  e6: number;
2151
2151
  e7: number;
2152
2152
  e8: number;
2153
- }>>> | undefined>, true, typeof Mat3>;
2153
+ }>> | undefined>, true, typeof Mat3>;
2154
2154
  points: PropertyDefinitionReferenceList<ConvexHullPoint, {
2155
2155
  pool: PoolClass<ConvexHullPoint>;
2156
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2156
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2157
2157
  position: typeof Vec3;
2158
2158
  numFaces: number;
2159
2159
  faces: typeof Vec3;
2160
- }>>> | undefined)[] | undefined;
2160
+ }>> | undefined)[] | undefined;
2161
2161
  maxLength?: number;
2162
2162
  }>;
2163
2163
  faces: PropertyDefinitionReferenceList<ConvexHullFace, {
2164
2164
  pool: PoolClass<ConvexHullFace>;
2165
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2165
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2166
2166
  firstVertex: number;
2167
2167
  numVertices: number;
2168
- }>>> | undefined)[] | undefined;
2168
+ }>> | undefined)[] | undefined;
2169
2169
  maxLength?: number;
2170
2170
  }>;
2171
2171
  planes: PropertyDefinitionReferenceList<Plane, {
2172
2172
  pool: PoolClass<Plane>;
2173
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2173
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2174
2174
  normal: typeof Vec3;
2175
2175
  constant: number;
2176
- }>>> | undefined)[] | undefined;
2176
+ }>> | undefined)[] | undefined;
2177
2177
  maxLength?: number;
2178
2178
  }>;
2179
2179
  vertexIdx: PropertyDefinitionReferenceList<NumberValue, {
2180
2180
  pool: PoolClass<NumberValue>;
2181
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2181
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2182
2182
  value: number;
2183
- }>>> | undefined)[] | undefined;
2183
+ }>> | undefined)[] | undefined;
2184
2184
  maxLength?: number;
2185
2185
  }>;
2186
2186
  shapeNoConvexPoints: PropertyDefinitionReferenceList<Vec3, {
@@ -2198,14 +2198,14 @@ y?: number;
2198
2198
  z?: number;
2199
2199
  } | undefined>, true, typeof Vec3>;
2200
2200
  copyForDiff: PropertyDefinitionReference<ConvexHull | null, true>;
2201
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2201
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2202
2202
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
2203
2203
  x?: number;
2204
2204
  y?: number;
2205
2205
  z?: number;
2206
2206
  } | undefined>, true, typeof Vec3>;
2207
2207
  computedVolume: PropertyDefinitionNumber<true>;
2208
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2208
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2209
2209
  min: typeof Vec3;
2210
2210
  max: typeof Vec3;
2211
2211
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -2213,10 +2213,10 @@ x?: number;
2213
2213
  y?: number;
2214
2214
  z?: number;
2215
2215
  } | undefined>, true, typeof Vec3>;
2216
- }>>> | undefined>, true, typeof Aabb>;
2216
+ }>> | undefined>, true, typeof Aabb>;
2217
2217
  convexRadius: number;
2218
2218
  innerRadius: PropertyDefinitionNumber<true>;
2219
- inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2219
+ inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2220
2220
  e0: number;
2221
2221
  e1: number;
2222
2222
  e2: number;
@@ -2226,37 +2226,37 @@ e5: number;
2226
2226
  e6: number;
2227
2227
  e7: number;
2228
2228
  e8: number;
2229
- }>>> | undefined>, true, typeof Mat3>;
2229
+ }>> | undefined>, true, typeof Mat3>;
2230
2230
  points: PropertyDefinitionReferenceList<ConvexHullPoint, {
2231
2231
  pool: PoolClass<ConvexHullPoint>;
2232
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2232
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2233
2233
  position: typeof Vec3;
2234
2234
  numFaces: number;
2235
2235
  faces: typeof Vec3;
2236
- }>>> | undefined)[] | undefined;
2236
+ }>> | undefined)[] | undefined;
2237
2237
  maxLength?: number;
2238
2238
  }>;
2239
2239
  faces: PropertyDefinitionReferenceList<ConvexHullFace, {
2240
2240
  pool: PoolClass<ConvexHullFace>;
2241
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2241
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2242
2242
  firstVertex: number;
2243
2243
  numVertices: number;
2244
- }>>> | undefined)[] | undefined;
2244
+ }>> | undefined)[] | undefined;
2245
2245
  maxLength?: number;
2246
2246
  }>;
2247
2247
  planes: PropertyDefinitionReferenceList<Plane, {
2248
2248
  pool: PoolClass<Plane>;
2249
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2249
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2250
2250
  normal: typeof Vec3;
2251
2251
  constant: number;
2252
- }>>> | undefined)[] | undefined;
2252
+ }>> | undefined)[] | undefined;
2253
2253
  maxLength?: number;
2254
2254
  }>;
2255
2255
  vertexIdx: PropertyDefinitionReferenceList<NumberValue, {
2256
2256
  pool: PoolClass<NumberValue>;
2257
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2257
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2258
2258
  value: number;
2259
- }>>> | undefined)[] | undefined;
2259
+ }>> | undefined)[] | undefined;
2260
2260
  maxLength?: number;
2261
2261
  }>;
2262
2262
  shapeNoConvexPoints: PropertyDefinitionReferenceList<Vec3, {
@@ -2274,7 +2274,7 @@ y?: number;
2274
2274
  z?: number;
2275
2275
  } | undefined>, true, typeof Vec3>;
2276
2276
  copyForDiff: PropertyDefinitionReference<ConvexHull | null, true>;
2277
- }>>> | undefined>;
2277
+ }>> | undefined>;
2278
2278
 
2279
2279
  declare class ConvexHullBuilder {
2280
2280
  buildFromPoints(vertices: Float32Array, convexRadius?: number, hullTolerance?: number, maxPoints?: number, maxVertexIndices?: number, convexHullPool?: typeof ConvexHull.Pool, facePool?: typeof ConvexHullFace.Pool, numberValuePool?: typeof NumberValue.Pool, planePool?: typeof Plane.Pool, pointPool?: typeof ConvexHullPoint.Pool, shapeNoConvexPointsPool?: typeof Vec3.Pool): ConvexHull;
@@ -2290,10 +2290,10 @@ declare class ConvexHullFace extends ConvexHullFace_base {
2290
2290
  declare const ConvexHullFace_base: Monomorph<ConvexHullFace, ConvertedInputPropertyDefinitionMap< {
2291
2291
  firstVertex: number;
2292
2292
  numVertices: number;
2293
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2293
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2294
2294
  firstVertex: number;
2295
2295
  numVertices: number;
2296
- }>>> | undefined>;
2296
+ }>> | undefined>;
2297
2297
 
2298
2298
  declare class ConvexHullNoConvex implements SupportShapeWithConvexRadius {
2299
2299
  shape: ConvexHull;
@@ -2324,11 +2324,11 @@ declare const ConvexHullPoint_base: Monomorph<ConvexHullPoint, ConvertedInputPro
2324
2324
  position: typeof Vec3;
2325
2325
  numFaces: number;
2326
2326
  faces: typeof Vec3;
2327
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2327
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2328
2328
  position: typeof Vec3;
2329
2329
  numFaces: number;
2330
2330
  faces: typeof Vec3;
2331
- }>>> | undefined>;
2331
+ }>> | undefined>;
2332
2332
 
2333
2333
  declare class ConvexHullWithConvex implements SupportShapeWithConvexRadius {
2334
2334
  shape: ConvexHull;
@@ -2347,9 +2347,9 @@ export declare class ConvexRadiusObject extends ConvexRadiusObject_base {
2347
2347
 
2348
2348
  declare const ConvexRadiusObject_base: Monomorph<ConvexRadiusObject, ConvertedInputPropertyDefinitionMap< {
2349
2349
  radius: number;
2350
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2350
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2351
2351
  radius: number;
2352
- }>>> | undefined>;
2352
+ }>> | undefined>;
2353
2353
 
2354
2354
  export declare type ConvexShape = Box | Capsule | ConvexHull | Cylinder | Sphere;
2355
2355
 
@@ -2397,7 +2397,7 @@ y?: number;
2397
2397
  z?: number;
2398
2398
  } | undefined>, true, typeof Vec3>;
2399
2399
  computedVolume: PropertyDefinitionNumber<true>;
2400
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2400
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2401
2401
  min: typeof Vec3;
2402
2402
  max: typeof Vec3;
2403
2403
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -2405,7 +2405,7 @@ x?: number;
2405
2405
  y?: number;
2406
2406
  z?: number;
2407
2407
  } | undefined>, true, typeof Vec3>;
2408
- }>>> | undefined>, true, typeof Aabb>;
2408
+ }>> | undefined>, true, typeof Aabb>;
2409
2409
  radius: number;
2410
2410
  halfHeight: number;
2411
2411
  convexRadius: number;
@@ -2414,20 +2414,20 @@ x?: number;
2414
2414
  y?: number;
2415
2415
  z?: number;
2416
2416
  } | undefined>, true, typeof Vec3>;
2417
- supportShape: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2417
+ supportShape: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2418
2418
  halfHeight: number;
2419
2419
  radius: number;
2420
2420
  convexRadius: number;
2421
- }>>> | undefined>, true, typeof CylinderSupportShape>;
2421
+ }>> | undefined>, true, typeof CylinderSupportShape>;
2422
2422
  copyForDiff: PropertyDefinitionReference<Cylinder | null, true>;
2423
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2423
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2424
2424
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
2425
2425
  x?: number;
2426
2426
  y?: number;
2427
2427
  z?: number;
2428
2428
  } | undefined>, true, typeof Vec3>;
2429
2429
  computedVolume: PropertyDefinitionNumber<true>;
2430
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2430
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2431
2431
  min: typeof Vec3;
2432
2432
  max: typeof Vec3;
2433
2433
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -2435,7 +2435,7 @@ x?: number;
2435
2435
  y?: number;
2436
2436
  z?: number;
2437
2437
  } | undefined>, true, typeof Vec3>;
2438
- }>>> | undefined>, true, typeof Aabb>;
2438
+ }>> | undefined>, true, typeof Aabb>;
2439
2439
  radius: number;
2440
2440
  halfHeight: number;
2441
2441
  convexRadius: number;
@@ -2444,13 +2444,13 @@ x?: number;
2444
2444
  y?: number;
2445
2445
  z?: number;
2446
2446
  } | undefined>, true, typeof Vec3>;
2447
- supportShape: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2447
+ supportShape: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2448
2448
  halfHeight: number;
2449
2449
  radius: number;
2450
2450
  convexRadius: number;
2451
- }>>> | undefined>, true, typeof CylinderSupportShape>;
2451
+ }>> | undefined>, true, typeof CylinderSupportShape>;
2452
2452
  copyForDiff: PropertyDefinitionReference<Cylinder | null, true>;
2453
- }>>> | undefined>;
2453
+ }>> | undefined>;
2454
2454
 
2455
2455
  declare class CylinderSupportShape extends CylinderSupportShape_base {
2456
2456
  getConvexRadius(): number;
@@ -2462,11 +2462,11 @@ declare const CylinderSupportShape_base: Monomorph<CylinderSupportShape, Convert
2462
2462
  halfHeight: number;
2463
2463
  radius: number;
2464
2464
  convexRadius: number;
2465
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2465
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2466
2466
  halfHeight: number;
2467
2467
  radius: number;
2468
2468
  convexRadius: number;
2469
- }>>> | undefined>;
2469
+ }>> | undefined>;
2470
2470
 
2471
2471
  export declare function degreesToRadians(degrees: number): number;
2472
2472
 
@@ -2494,7 +2494,7 @@ effectiveMass: number;
2494
2494
  bias: number;
2495
2495
  softness: number;
2496
2496
  totalLambda: number;
2497
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2497
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2498
2498
  mR1PlusUxAxis: typeof Vec3;
2499
2499
  mR2xAxis: typeof Vec3;
2500
2500
  mInvI1_R1PlusUxAxis: typeof Vec3;
@@ -2503,7 +2503,7 @@ effectiveMass: number;
2503
2503
  bias: number;
2504
2504
  softness: number;
2505
2505
  totalLambda: number;
2506
- }>>> | undefined>;
2506
+ }>> | undefined>;
2507
2507
 
2508
2508
  export declare class DistanceConstraint extends DistanceConstraint_base implements ConstraintInterface {
2509
2509
  type: ConstraintType.distanceConstraint;
@@ -2568,7 +2568,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2568
2568
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
2569
2569
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
2570
2570
  isEnabled: PropertyDefinitionBoolean<true>;
2571
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2571
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2572
2572
  positionA: PropertyDefinition_2<NoInfer<number[] | {
2573
2573
  x?: number;
2574
2574
  y?: number;
@@ -2615,7 +2615,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2615
2615
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
2616
2616
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
2617
2617
  isEnabled: PropertyDefinitionBoolean<true>;
2618
- }>>> | undefined>;
2618
+ }>> | undefined>;
2619
2619
 
2620
2620
  declare function doesNotHaveFlag(flag: number, value: number): boolean;
2621
2621
 
@@ -2628,11 +2628,11 @@ declare const Edge_base: Monomorph<Edge, ConvertedInputPropertyDefinitionMap<
2628
2628
  neighbourTriangle: PropertyDefinitionReference<Triangle_2 | null, true>;
2629
2629
  neighbourEdge: number;
2630
2630
  startIndex: number;
2631
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2631
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2632
2632
  neighbourTriangle: PropertyDefinitionReference<Triangle_2 | null, true>;
2633
2633
  neighbourEdge: number;
2634
2634
  startIndex: number;
2635
- }>>> | undefined>;
2635
+ }>> | undefined>;
2636
2636
 
2637
2637
  declare class Edges extends StaticArray<Edge> {
2638
2638
  pool: PoolClass<Edge>;
@@ -2693,12 +2693,12 @@ deltaLinearVelocityA: typeof Vec3;
2693
2693
  deltaAngularVelocityA: typeof Vec3;
2694
2694
  deltaLinearVelocityB: typeof Vec3;
2695
2695
  deltaAngularVelocityB: typeof Vec3;
2696
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2696
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2697
2697
  deltaLinearVelocityA: typeof Vec3;
2698
2698
  deltaAngularVelocityA: typeof Vec3;
2699
2699
  deltaLinearVelocityB: typeof Vec3;
2700
2700
  deltaAngularVelocityB: typeof Vec3;
2701
- }>>> | undefined>;
2701
+ }>> | undefined>;
2702
2702
 
2703
2703
  declare interface EstimateCollisionResponseSettings {
2704
2704
  timeStepSizeSeconds: number;
@@ -2729,7 +2729,7 @@ z?: number;
2729
2729
  } | undefined)[] | undefined;
2730
2730
  maxLength?: number;
2731
2731
  }>;
2732
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2732
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2733
2733
  numVertices: number;
2734
2734
  buffer: PropertyDefinitionReferenceList<Vec3, {
2735
2735
  pool: PoolClass<Vec3>;
@@ -2740,7 +2740,7 @@ z?: number;
2740
2740
  } | undefined)[] | undefined;
2741
2741
  maxLength?: number;
2742
2742
  }>;
2743
- }>>> | undefined>;
2743
+ }>> | undefined>;
2744
2744
 
2745
2745
  export declare class FixedConstraint extends FixedConstraint_base implements ConstraintInterface {
2746
2746
  type: ConstraintType.fixedConstraint;
@@ -2841,7 +2841,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2841
2841
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
2842
2842
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
2843
2843
  isEnabled: PropertyDefinitionBoolean<true>;
2844
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2844
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2845
2845
  positionA: PropertyDefinition_2<NoInfer<number[] | {
2846
2846
  x?: number;
2847
2847
  y?: number;
@@ -2925,7 +2925,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
2925
2925
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
2926
2926
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
2927
2927
  isEnabled: PropertyDefinitionBoolean<true>;
2928
- }>>> | undefined>;
2928
+ }>> | undefined>;
2929
2929
 
2930
2930
  export declare class GjkCastShapeResult extends GjkCastShapeResult_base {
2931
2931
  }
@@ -2936,13 +2936,13 @@ lambda: number;
2936
2936
  separatingAxis: typeof Vec3;
2937
2937
  pointA: typeof Vec3;
2938
2938
  pointB: typeof Vec3;
2939
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2939
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2940
2940
  isHitFound: boolean;
2941
2941
  lambda: number;
2942
2942
  separatingAxis: typeof Vec3;
2943
2943
  pointA: typeof Vec3;
2944
2944
  pointB: typeof Vec3;
2945
- }>>> | undefined>;
2945
+ }>> | undefined>;
2946
2946
 
2947
2947
  declare class GjkClosestPoints extends GjkClosestPoints_base {
2948
2948
  }
@@ -2952,12 +2952,12 @@ squaredDistance: number;
2952
2952
  penetrationAxis: typeof Vec3;
2953
2953
  pointA: typeof Vec3;
2954
2954
  pointB: typeof Vec3;
2955
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
2955
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
2956
2956
  squaredDistance: number;
2957
2957
  penetrationAxis: typeof Vec3;
2958
2958
  pointA: typeof Vec3;
2959
2959
  pointB: typeof Vec3;
2960
- }>>> | undefined>;
2960
+ }>> | undefined>;
2961
2961
 
2962
2962
  export declare class GjkModule {
2963
2963
  numPoints: number;
@@ -3031,7 +3031,7 @@ y?: number;
3031
3031
  z?: number;
3032
3032
  } | undefined>, true, typeof Vec3>;
3033
3033
  computedVolume: PropertyDefinitionNumber<true>;
3034
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3034
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3035
3035
  min: typeof Vec3;
3036
3036
  max: typeof Vec3;
3037
3037
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -3039,19 +3039,19 @@ x?: number;
3039
3039
  y?: number;
3040
3040
  z?: number;
3041
3041
  } | undefined>, true, typeof Vec3>;
3042
- }>>> | undefined>, true, typeof Aabb>;
3042
+ }>> | undefined>, true, typeof Aabb>;
3043
3043
  copyForDiff: PropertyDefinitionReference<HeightMap | null, true>;
3044
3044
  subdivisionsCount: number;
3045
3045
  scale: typeof Vec3;
3046
3046
  positionOffset: typeof Vec3;
3047
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3047
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3048
3048
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
3049
3049
  x?: number;
3050
3050
  y?: number;
3051
3051
  z?: number;
3052
3052
  } | undefined>, true, typeof Vec3>;
3053
3053
  computedVolume: PropertyDefinitionNumber<true>;
3054
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3054
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3055
3055
  min: typeof Vec3;
3056
3056
  max: typeof Vec3;
3057
3057
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -3059,12 +3059,12 @@ x?: number;
3059
3059
  y?: number;
3060
3060
  z?: number;
3061
3061
  } | undefined>, true, typeof Vec3>;
3062
- }>>> | undefined>, true, typeof Aabb>;
3062
+ }>> | undefined>, true, typeof Aabb>;
3063
3063
  copyForDiff: PropertyDefinitionReference<HeightMap | null, true>;
3064
3064
  subdivisionsCount: number;
3065
3065
  scale: typeof Vec3;
3066
3066
  positionOffset: typeof Vec3;
3067
- }>>> | undefined>;
3067
+ }>> | undefined>;
3068
3068
 
3069
3069
  declare class HeightMapBuilder {
3070
3070
  buildHeightMapQuadtree(heightMap: HeightMap): void;
@@ -3093,11 +3093,11 @@ declare class HingeComponent extends HingeComponent_base {
3093
3093
  declare const HingeComponent_base: Monomorph<HingeComponent, ConvertedInputPropertyDefinitionMap< {
3094
3094
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
3095
3095
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3096
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3096
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3097
3097
  positionBaumgarte: number;
3098
3098
  velocityBaumgarte: number;
3099
3099
  strength: number;
3100
- }>>> | undefined>, true, typeof ConstraintOptions>;
3100
+ }>> | undefined>, true, typeof ConstraintOptions>;
3101
3101
  axisA: PropertyDefinition_2<NoInfer<number[] | {
3102
3102
  x?: number;
3103
3103
  y?: number;
@@ -3127,7 +3127,7 @@ effectiveMass00: PropertyDefinitionNumber<true>;
3127
3127
  effectiveMass01: PropertyDefinitionNumber<true>;
3128
3128
  effectiveMass10: PropertyDefinitionNumber<true>;
3129
3129
  effectiveMass11: PropertyDefinitionNumber<true>;
3130
- inverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3130
+ inverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3131
3131
  e0: number;
3132
3132
  e1: number;
3133
3133
  e2: number;
@@ -3137,8 +3137,8 @@ e5: number;
3137
3137
  e6: number;
3138
3138
  e7: number;
3139
3139
  e8: number;
3140
- }>>> | undefined>, true, typeof Mat3>;
3141
- inverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3140
+ }>> | undefined>, true, typeof Mat3>;
3141
+ inverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3142
3142
  e0: number;
3143
3143
  e1: number;
3144
3144
  e2: number;
@@ -3148,17 +3148,17 @@ e5: number;
3148
3148
  e6: number;
3149
3149
  e7: number;
3150
3150
  e8: number;
3151
- }>>> | undefined>, true, typeof Mat3>;
3151
+ }>> | undefined>, true, typeof Mat3>;
3152
3152
  totalLambdaA: PropertyDefinitionNumber<true>;
3153
3153
  totalLambdaB: PropertyDefinitionNumber<true>;
3154
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3154
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3155
3155
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
3156
3156
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3157
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3157
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3158
3158
  positionBaumgarte: number;
3159
3159
  velocityBaumgarte: number;
3160
3160
  strength: number;
3161
- }>>> | undefined>, true, typeof ConstraintOptions>;
3161
+ }>> | undefined>, true, typeof ConstraintOptions>;
3162
3162
  axisA: PropertyDefinition_2<NoInfer<number[] | {
3163
3163
  x?: number;
3164
3164
  y?: number;
@@ -3188,7 +3188,7 @@ effectiveMass00: PropertyDefinitionNumber<true>;
3188
3188
  effectiveMass01: PropertyDefinitionNumber<true>;
3189
3189
  effectiveMass10: PropertyDefinitionNumber<true>;
3190
3190
  effectiveMass11: PropertyDefinitionNumber<true>;
3191
- inverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3191
+ inverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3192
3192
  e0: number;
3193
3193
  e1: number;
3194
3194
  e2: number;
@@ -3198,8 +3198,8 @@ e5: number;
3198
3198
  e6: number;
3199
3199
  e7: number;
3200
3200
  e8: number;
3201
- }>>> | undefined>, true, typeof Mat3>;
3202
- inverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3201
+ }>> | undefined>, true, typeof Mat3>;
3202
+ inverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3203
3203
  e0: number;
3204
3204
  e1: number;
3205
3205
  e2: number;
@@ -3209,10 +3209,10 @@ e5: number;
3209
3209
  e6: number;
3210
3210
  e7: number;
3211
3211
  e8: number;
3212
- }>>> | undefined>, true, typeof Mat3>;
3212
+ }>> | undefined>, true, typeof Mat3>;
3213
3213
  totalLambdaA: PropertyDefinitionNumber<true>;
3214
3214
  totalLambdaB: PropertyDefinitionNumber<true>;
3215
- }>>> | undefined>;
3215
+ }>> | undefined>;
3216
3216
 
3217
3217
  export declare class HingeConstraint extends HingeConstraint_base implements ConstraintInterface {
3218
3218
  type: ConstraintType.hingeConstraint;
@@ -3331,7 +3331,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3331
3331
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
3332
3332
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
3333
3333
  isEnabled: PropertyDefinitionBoolean<true>;
3334
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3334
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3335
3335
  pointA: PropertyDefinition_2<NoInfer<number[] | {
3336
3336
  x?: number;
3337
3337
  y?: number;
@@ -3421,7 +3421,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3421
3421
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
3422
3422
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
3423
3423
  isEnabled: PropertyDefinitionBoolean<true>;
3424
- }>>> | undefined>;
3424
+ }>> | undefined>;
3425
3425
 
3426
3426
  export declare class Isometry extends Isometry_base {
3427
3427
  fromRotationAndTranslation(rotation?: Quat, translation?: Vec3): this;
@@ -3434,9 +3434,9 @@ export declare class Isometry extends Isometry_base {
3434
3434
 
3435
3435
  declare const Isometry_base: Monomorph<Isometry, ConvertedInputPropertyDefinitionMap< {
3436
3436
  matrix: typeof Mat4;
3437
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3437
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3438
3438
  matrix: typeof Mat4;
3439
- }>>> | undefined>;
3439
+ }>> | undefined>;
3440
3440
 
3441
3441
  declare type KinematicShape = Exclude<Shape, HeightMap>;
3442
3442
 
@@ -3447,10 +3447,10 @@ export declare class Line extends Line_base {
3447
3447
  declare const Line_base: Monomorph<Line, ConvertedInputPropertyDefinitionMap< {
3448
3448
  a: typeof Vec3;
3449
3449
  b: typeof Vec3;
3450
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3450
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3451
3451
  a: typeof Vec3;
3452
3452
  b: typeof Vec3;
3453
- }>>> | undefined>;
3453
+ }>> | undefined>;
3454
3454
 
3455
3455
  declare class ManifoldCache {
3456
3456
  options: ManifoldCacheOptions;
@@ -3515,17 +3515,17 @@ inverseMassA: number;
3515
3515
  inverseMassB: number;
3516
3516
  contactConstraints: PropertyDefinitionReferenceList<ContactConstraint, {
3517
3517
  pool: PoolClass<ContactConstraint>;
3518
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3518
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3519
3519
  normalConstraint: typeof DirectionalConstraint;
3520
3520
  tangentConstraint: typeof DirectionalConstraint;
3521
3521
  bitangentConstraint: typeof DirectionalConstraint;
3522
3522
  localPositionA: typeof Vec3;
3523
3523
  localPositionB: typeof Vec3;
3524
- }>>> | undefined)[] | undefined;
3524
+ }>> | undefined)[] | undefined;
3525
3525
  maxLength?: number;
3526
3526
  }>;
3527
3527
  numContacts: number;
3528
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3528
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3529
3529
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
3530
3530
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3531
3531
  subShapeIdA: number;
@@ -3539,17 +3539,17 @@ inverseMassA: number;
3539
3539
  inverseMassB: number;
3540
3540
  contactConstraints: PropertyDefinitionReferenceList<ContactConstraint, {
3541
3541
  pool: PoolClass<ContactConstraint>;
3542
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3542
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3543
3543
  normalConstraint: typeof DirectionalConstraint;
3544
3544
  tangentConstraint: typeof DirectionalConstraint;
3545
3545
  bitangentConstraint: typeof DirectionalConstraint;
3546
3546
  localPositionA: typeof Vec3;
3547
3547
  localPositionB: typeof Vec3;
3548
- }>>> | undefined)[] | undefined;
3548
+ }>> | undefined)[] | undefined;
3549
3549
  maxLength?: number;
3550
3550
  }>;
3551
3551
  numContacts: number;
3552
- }>>> | undefined>;
3552
+ }>> | undefined>;
3553
3553
 
3554
3554
  declare class ManifoldConstraintPool {
3555
3555
  manifoldConstraintPool: PoolClass<ManifoldConstraint>;
@@ -3601,7 +3601,7 @@ e5: number;
3601
3601
  e6: number;
3602
3602
  e7: number;
3603
3603
  e8: number;
3604
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3604
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3605
3605
  e0: number;
3606
3606
  e1: number;
3607
3607
  e2: number;
@@ -3611,7 +3611,7 @@ e5: number;
3611
3611
  e6: number;
3612
3612
  e7: number;
3613
3613
  e8: number;
3614
- }>>> | undefined>;
3614
+ }>> | undefined>;
3615
3615
 
3616
3616
  export declare class Mat4 extends Mat4_base {
3617
3617
  multiply3x3(out: Vec3, a: Vec3): Vec3;
@@ -3674,7 +3674,7 @@ e12: number;
3674
3674
  e13: number;
3675
3675
  e14: number;
3676
3676
  e15: number;
3677
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3677
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3678
3678
  e0: number;
3679
3679
  e1: number;
3680
3680
  e2: number;
@@ -3691,37 +3691,37 @@ e12: number;
3691
3691
  e13: number;
3692
3692
  e14: number;
3693
3693
  e15: number;
3694
- }>>> | undefined>;
3694
+ }>> | undefined>;
3695
3695
 
3696
3696
  declare class Motor extends Motor_base {
3697
3697
  isValid(): boolean;
3698
3698
  }
3699
3699
 
3700
3700
  declare const Motor_base: Monomorph<Motor, ConvertedInputPropertyDefinitionMap< {
3701
- spring: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3701
+ spring: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3702
3702
  mode: PropertyDefinitionNumber<true>;
3703
3703
  damping: number;
3704
3704
  frequency: number;
3705
3705
  stiffness: number;
3706
- }>>> | undefined>, true, typeof Spring>;
3706
+ }>> | undefined>, true, typeof Spring>;
3707
3707
  minForce: PropertyDefinitionNumber<true>;
3708
3708
  maxForce: PropertyDefinitionNumber<true>;
3709
3709
  minTorque: PropertyDefinitionNumber<true>;
3710
3710
  maxTorque: PropertyDefinitionNumber<true>;
3711
3711
  mode: PropertyDefinitionNumber<true>;
3712
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3713
- spring: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3712
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3713
+ spring: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3714
3714
  mode: PropertyDefinitionNumber<true>;
3715
3715
  damping: number;
3716
3716
  frequency: number;
3717
3717
  stiffness: number;
3718
- }>>> | undefined>, true, typeof Spring>;
3718
+ }>> | undefined>, true, typeof Spring>;
3719
3719
  minForce: PropertyDefinitionNumber<true>;
3720
3720
  maxForce: PropertyDefinitionNumber<true>;
3721
3721
  minTorque: PropertyDefinitionNumber<true>;
3722
3722
  maxTorque: PropertyDefinitionNumber<true>;
3723
3723
  mode: PropertyDefinitionNumber<true>;
3724
- }>>> | undefined>;
3724
+ }>> | undefined>;
3725
3725
 
3726
3726
  declare class NewTriangles extends StaticArray<Triangle_2> {
3727
3727
  constructor(capacity: number);
@@ -3737,9 +3737,9 @@ export declare class NumberValue extends NumberValue_base {
3737
3737
 
3738
3738
  declare const NumberValue_base: Monomorph<NumberValue, ConvertedInputPropertyDefinitionMap< {
3739
3739
  value: number;
3740
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3740
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3741
3741
  value: number;
3742
- }>>> | undefined>;
3742
+ }>> | undefined>;
3743
3743
 
3744
3744
  declare class PenetrationDepth extends PenetrationDepth_base {
3745
3745
  }
@@ -3749,12 +3749,12 @@ status: number;
3749
3749
  penetrationAxis: typeof Vec3;
3750
3750
  pointA: typeof Vec3;
3751
3751
  pointB: typeof Vec3;
3752
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3752
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3753
3753
  status: number;
3754
3754
  penetrationAxis: typeof Vec3;
3755
3755
  pointA: typeof Vec3;
3756
3756
  pointB: typeof Vec3;
3757
- }>>> | undefined>;
3757
+ }>> | undefined>;
3758
3758
 
3759
3759
  export declare class PenetrationDepthModule {
3760
3760
  gjkModule: GjkModule;
@@ -3792,10 +3792,10 @@ export declare class Plane extends Plane_base {
3792
3792
  declare const Plane_base: Monomorph<Plane, ConvertedInputPropertyDefinitionMap< {
3793
3793
  normal: typeof Vec3;
3794
3794
  constant: number;
3795
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3795
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3796
3796
  normal: typeof Vec3;
3797
3797
  constant: number;
3798
- }>>> | undefined>;
3798
+ }>> | undefined>;
3799
3799
 
3800
3800
  export declare class PointConstraint extends PointConstraint_base implements ConstraintInterface {
3801
3801
  type: ConstraintType.pointConstraint;
@@ -3830,7 +3830,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3830
3830
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
3831
3831
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
3832
3832
  isEnabled: PropertyDefinitionBoolean<true>;
3833
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3833
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3834
3834
  positionA: typeof Vec3;
3835
3835
  positionB: typeof Vec3;
3836
3836
  localPositionA: PropertyDefinition_2<NoInfer<number[] | {
@@ -3849,7 +3849,7 @@ bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3849
3849
  constraintPairNode: PropertyDefinitionReference<ConstraintPairNode | null, true>;
3850
3850
  referenceFrame: PropertyDefinition_2<ReferenceFrame, true>;
3851
3851
  isEnabled: PropertyDefinitionBoolean<true>;
3852
- }>>> | undefined>;
3852
+ }>> | undefined>;
3853
3853
 
3854
3854
  declare class PointConstraintComponent extends PointConstraintComponent_base {
3855
3855
  world: World;
@@ -3865,11 +3865,11 @@ declare class PointConstraintComponent extends PointConstraintComponent_base {
3865
3865
  declare const PointConstraintComponent_base: Monomorph<PointConstraintComponent, ConvertedInputPropertyDefinitionMap< {
3866
3866
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
3867
3867
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3868
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3868
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3869
3869
  positionBaumgarte: number;
3870
3870
  velocityBaumgarte: number;
3871
3871
  strength: number;
3872
- }>>> | undefined>, true, typeof ConstraintOptions>;
3872
+ }>> | undefined>, true, typeof ConstraintOptions>;
3873
3873
  momentArmA: PropertyDefinition_2<NoInfer<number[] | {
3874
3874
  x?: number;
3875
3875
  y?: number;
@@ -3880,7 +3880,7 @@ x?: number;
3880
3880
  y?: number;
3881
3881
  z?: number;
3882
3882
  } | undefined>, true, typeof Vec3>;
3883
- effectiveMass: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3883
+ effectiveMass: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3884
3884
  e0: number;
3885
3885
  e1: number;
3886
3886
  e2: number;
@@ -3890,8 +3890,8 @@ e5: number;
3890
3890
  e6: number;
3891
3891
  e7: number;
3892
3892
  e8: number;
3893
- }>>> | undefined>, true, typeof Mat3>;
3894
- effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3893
+ }>> | undefined>, true, typeof Mat3>;
3894
+ effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3895
3895
  e0: number;
3896
3896
  e1: number;
3897
3897
  e2: number;
@@ -3901,8 +3901,8 @@ e5: number;
3901
3901
  e6: number;
3902
3902
  e7: number;
3903
3903
  e8: number;
3904
- }>>> | undefined>, true, typeof Mat3>;
3905
- effectiveInverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3904
+ }>> | undefined>, true, typeof Mat3>;
3905
+ effectiveInverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3906
3906
  e0: number;
3907
3907
  e1: number;
3908
3908
  e2: number;
@@ -3912,20 +3912,20 @@ e5: number;
3912
3912
  e6: number;
3913
3913
  e7: number;
3914
3914
  e8: number;
3915
- }>>> | undefined>, true, typeof Mat3>;
3915
+ }>> | undefined>, true, typeof Mat3>;
3916
3916
  totalLambda: PropertyDefinition_2<NoInfer<number[] | {
3917
3917
  x?: number;
3918
3918
  y?: number;
3919
3919
  z?: number;
3920
3920
  } | undefined>, true, typeof Vec3>;
3921
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3921
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3922
3922
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
3923
3923
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
3924
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3924
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3925
3925
  positionBaumgarte: number;
3926
3926
  velocityBaumgarte: number;
3927
3927
  strength: number;
3928
- }>>> | undefined>, true, typeof ConstraintOptions>;
3928
+ }>> | undefined>, true, typeof ConstraintOptions>;
3929
3929
  momentArmA: PropertyDefinition_2<NoInfer<number[] | {
3930
3930
  x?: number;
3931
3931
  y?: number;
@@ -3936,7 +3936,7 @@ x?: number;
3936
3936
  y?: number;
3937
3937
  z?: number;
3938
3938
  } | undefined>, true, typeof Vec3>;
3939
- effectiveMass: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3939
+ effectiveMass: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3940
3940
  e0: number;
3941
3941
  e1: number;
3942
3942
  e2: number;
@@ -3946,8 +3946,8 @@ e5: number;
3946
3946
  e6: number;
3947
3947
  e7: number;
3948
3948
  e8: number;
3949
- }>>> | undefined>, true, typeof Mat3>;
3950
- effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3949
+ }>> | undefined>, true, typeof Mat3>;
3950
+ effectiveInverseInertiaA: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3951
3951
  e0: number;
3952
3952
  e1: number;
3953
3953
  e2: number;
@@ -3957,8 +3957,8 @@ e5: number;
3957
3957
  e6: number;
3958
3958
  e7: number;
3959
3959
  e8: number;
3960
- }>>> | undefined>, true, typeof Mat3>;
3961
- effectiveInverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
3960
+ }>> | undefined>, true, typeof Mat3>;
3961
+ effectiveInverseInertiaB: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
3962
3962
  e0: number;
3963
3963
  e1: number;
3964
3964
  e2: number;
@@ -3968,13 +3968,13 @@ e5: number;
3968
3968
  e6: number;
3969
3969
  e7: number;
3970
3970
  e8: number;
3971
- }>>> | undefined>, true, typeof Mat3>;
3971
+ }>> | undefined>, true, typeof Mat3>;
3972
3972
  totalLambda: PropertyDefinition_2<NoInfer<number[] | {
3973
3973
  x?: number;
3974
3974
  y?: number;
3975
3975
  z?: number;
3976
3976
  } | undefined>, true, typeof Vec3>;
3977
- }>>> | undefined>;
3977
+ }>> | undefined>;
3978
3978
 
3979
3979
  declare class Points extends PointsBase {
3980
3980
  getSizeRef(): this;
@@ -4055,11 +4055,11 @@ declare const Ray_base: Monomorph<Ray, ConvertedInputPropertyDefinitionMap< {
4055
4055
  origin: typeof Vec3;
4056
4056
  direction: typeof Vec3;
4057
4057
  length: number;
4058
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4058
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4059
4059
  origin: typeof Vec3;
4060
4060
  direction: typeof Vec3;
4061
4061
  length: number;
4062
- }>>> | undefined>;
4062
+ }>> | undefined>;
4063
4063
 
4064
4064
  declare interface RayCastSettings {
4065
4065
  precision?: QueryPrecision;
@@ -4087,12 +4087,12 @@ declare class RotationEulerComponent extends RotationEulerComponent_base {
4087
4087
  declare const RotationEulerComponent_base: Monomorph<RotationEulerComponent, ConvertedInputPropertyDefinitionMap< {
4088
4088
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
4089
4089
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
4090
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4090
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4091
4091
  positionBaumgarte: number;
4092
4092
  velocityBaumgarte: number;
4093
4093
  strength: number;
4094
- }>>> | undefined>, true, typeof ConstraintOptions>;
4095
- mInvI1: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4094
+ }>> | undefined>, true, typeof ConstraintOptions>;
4095
+ mInvI1: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4096
4096
  e0: number;
4097
4097
  e1: number;
4098
4098
  e2: number;
@@ -4102,8 +4102,8 @@ e5: number;
4102
4102
  e6: number;
4103
4103
  e7: number;
4104
4104
  e8: number;
4105
- }>>> | undefined>, true, typeof Mat3>;
4106
- mInvI2: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4105
+ }>> | undefined>, true, typeof Mat3>;
4106
+ mInvI2: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4107
4107
  e0: number;
4108
4108
  e1: number;
4109
4109
  e2: number;
@@ -4113,8 +4113,8 @@ e5: number;
4113
4113
  e6: number;
4114
4114
  e7: number;
4115
4115
  e8: number;
4116
- }>>> | undefined>, true, typeof Mat3>;
4117
- effectiveMassRotationComponent: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4116
+ }>> | undefined>, true, typeof Mat3>;
4117
+ effectiveMassRotationComponent: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4118
4118
  e0: number;
4119
4119
  e1: number;
4120
4120
  e2: number;
@@ -4124,21 +4124,21 @@ e5: number;
4124
4124
  e6: number;
4125
4125
  e7: number;
4126
4126
  e8: number;
4127
- }>>> | undefined>, true, typeof Mat3>;
4127
+ }>> | undefined>, true, typeof Mat3>;
4128
4128
  totalLambdaRotationComponent: PropertyDefinition_2<NoInfer<number[] | {
4129
4129
  x?: number;
4130
4130
  y?: number;
4131
4131
  z?: number;
4132
4132
  } | undefined>, true, typeof Vec3>;
4133
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4133
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4134
4134
  bodyA: PropertyDefinitionReference<Body_2 | null, true>;
4135
4135
  bodyB: PropertyDefinitionReference<Body_2 | null, true>;
4136
- options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4136
+ options: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4137
4137
  positionBaumgarte: number;
4138
4138
  velocityBaumgarte: number;
4139
4139
  strength: number;
4140
- }>>> | undefined>, true, typeof ConstraintOptions>;
4141
- mInvI1: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4140
+ }>> | undefined>, true, typeof ConstraintOptions>;
4141
+ mInvI1: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4142
4142
  e0: number;
4143
4143
  e1: number;
4144
4144
  e2: number;
@@ -4148,8 +4148,8 @@ e5: number;
4148
4148
  e6: number;
4149
4149
  e7: number;
4150
4150
  e8: number;
4151
- }>>> | undefined>, true, typeof Mat3>;
4152
- mInvI2: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4151
+ }>> | undefined>, true, typeof Mat3>;
4152
+ mInvI2: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4153
4153
  e0: number;
4154
4154
  e1: number;
4155
4155
  e2: number;
@@ -4159,8 +4159,8 @@ e5: number;
4159
4159
  e6: number;
4160
4160
  e7: number;
4161
4161
  e8: number;
4162
- }>>> | undefined>, true, typeof Mat3>;
4163
- effectiveMassRotationComponent: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4162
+ }>> | undefined>, true, typeof Mat3>;
4163
+ effectiveMassRotationComponent: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4164
4164
  e0: number;
4165
4165
  e1: number;
4166
4166
  e2: number;
@@ -4170,13 +4170,13 @@ e5: number;
4170
4170
  e6: number;
4171
4171
  e7: number;
4172
4172
  e8: number;
4173
- }>>> | undefined>, true, typeof Mat3>;
4173
+ }>> | undefined>, true, typeof Mat3>;
4174
4174
  totalLambdaRotationComponent: PropertyDefinition_2<NoInfer<number[] | {
4175
4175
  x?: number;
4176
4176
  y?: number;
4177
4177
  z?: number;
4178
4178
  } | undefined>, true, typeof Vec3>;
4179
- }>>> | undefined>;
4179
+ }>> | undefined>;
4180
4180
 
4181
4181
  declare class Segment extends Segment_base {
4182
4182
  computeCenter(out: Vec3): void;
@@ -4187,10 +4187,10 @@ declare class Segment extends Segment_base {
4187
4187
  declare const Segment_base: Monomorph<Segment, ConvertedInputPropertyDefinitionMap< {
4188
4188
  pointA: typeof Vec3;
4189
4189
  pointB: typeof Vec3;
4190
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4190
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4191
4191
  pointA: typeof Vec3;
4192
4192
  pointB: typeof Vec3;
4193
- }>>> | undefined>;
4193
+ }>> | undefined>;
4194
4194
 
4195
4195
  declare function setFlags(...values: number[]): number;
4196
4196
 
@@ -4275,7 +4275,7 @@ y?: number;
4275
4275
  z?: number;
4276
4276
  } | undefined>, true, typeof Vec3>;
4277
4277
  computedVolume: PropertyDefinitionNumber<true>;
4278
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4278
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4279
4279
  min: typeof Vec3;
4280
4280
  max: typeof Vec3;
4281
4281
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4283,23 +4283,23 @@ x?: number;
4283
4283
  y?: number;
4284
4284
  z?: number;
4285
4285
  } | undefined>, true, typeof Vec3>;
4286
- }>>> | undefined>, true, typeof Aabb>;
4286
+ }>> | undefined>, true, typeof Aabb>;
4287
4287
  radius: number;
4288
4288
  copyForDiff: PropertyDefinitionReference<Sphere | null, true>;
4289
- sphereNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4289
+ sphereNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4290
4290
  radius: number;
4291
- }>>> | undefined>, true, typeof SphereNoConvex>;
4292
- sphereWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4291
+ }>> | undefined>, true, typeof SphereNoConvex>;
4292
+ sphereWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4293
4293
  radius: number;
4294
- }>>> | undefined>, true, typeof SphereWithConvex>;
4295
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4294
+ }>> | undefined>, true, typeof SphereWithConvex>;
4295
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4296
4296
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
4297
4297
  x?: number;
4298
4298
  y?: number;
4299
4299
  z?: number;
4300
4300
  } | undefined>, true, typeof Vec3>;
4301
4301
  computedVolume: PropertyDefinitionNumber<true>;
4302
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4302
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4303
4303
  min: typeof Vec3;
4304
4304
  max: typeof Vec3;
4305
4305
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4307,16 +4307,16 @@ x?: number;
4307
4307
  y?: number;
4308
4308
  z?: number;
4309
4309
  } | undefined>, true, typeof Vec3>;
4310
- }>>> | undefined>, true, typeof Aabb>;
4310
+ }>> | undefined>, true, typeof Aabb>;
4311
4311
  radius: number;
4312
4312
  copyForDiff: PropertyDefinitionReference<Sphere | null, true>;
4313
- sphereNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4313
+ sphereNoConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4314
4314
  radius: number;
4315
- }>>> | undefined>, true, typeof SphereNoConvex>;
4316
- sphereWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4315
+ }>> | undefined>, true, typeof SphereNoConvex>;
4316
+ sphereWithConvex: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4317
4317
  radius: number;
4318
- }>>> | undefined>, true, typeof SphereWithConvex>;
4319
- }>>> | undefined>;
4318
+ }>> | undefined>, true, typeof SphereWithConvex>;
4319
+ }>> | undefined>;
4320
4320
 
4321
4321
  declare class SphereNoConvex extends SphereNoConvex_base implements SupportShapeWithConvexRadius {
4322
4322
  getConvexRadius(): number;
@@ -4325,9 +4325,9 @@ declare class SphereNoConvex extends SphereNoConvex_base implements SupportShape
4325
4325
 
4326
4326
  declare const SphereNoConvex_base: Monomorph<SphereNoConvex, ConvertedInputPropertyDefinitionMap< {
4327
4327
  radius: number;
4328
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4328
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4329
4329
  radius: number;
4330
- }>>> | undefined>;
4330
+ }>> | undefined>;
4331
4331
 
4332
4332
  declare class SphereWithConvex extends SphereWithConvex_base implements SupportShapeWithConvexRadius {
4333
4333
  getConvexRadius(): number;
@@ -4336,9 +4336,9 @@ declare class SphereWithConvex extends SphereWithConvex_base implements SupportS
4336
4336
 
4337
4337
  declare const SphereWithConvex_base: Monomorph<SphereWithConvex, ConvertedInputPropertyDefinitionMap< {
4338
4338
  radius: number;
4339
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4339
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4340
4340
  radius: number;
4341
- }>>> | undefined>;
4341
+ }>> | undefined>;
4342
4342
 
4343
4343
  declare class Spring extends Spring_base {
4344
4344
  hasStiffness(): boolean;
@@ -4350,12 +4350,12 @@ mode: PropertyDefinitionNumber<true>;
4350
4350
  damping: number;
4351
4351
  frequency: number;
4352
4352
  stiffness: number;
4353
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4353
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4354
4354
  mode: PropertyDefinitionNumber<true>;
4355
4355
  damping: number;
4356
4356
  frequency: number;
4357
4357
  stiffness: number;
4358
- }>>> | undefined>;
4358
+ }>> | undefined>;
4359
4359
 
4360
4360
  declare class SpringComponent extends SpringComponent_base {
4361
4361
  getBias(lambda: number): number;
@@ -4369,10 +4369,10 @@ declare class SpringComponent extends SpringComponent_base {
4369
4369
  declare const SpringComponent_base: Monomorph<SpringComponent, ConvertedInputPropertyDefinitionMap< {
4370
4370
  bias: number;
4371
4371
  softness: number;
4372
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4372
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4373
4373
  bias: number;
4374
4374
  softness: number;
4375
- }>>> | undefined>;
4375
+ }>> | undefined>;
4376
4376
 
4377
4377
  export declare function squared(value: number): number;
4378
4378
 
@@ -4470,7 +4470,7 @@ shape3: PropertyDefinitionReference<ConvexHull | null, true>;
4470
4470
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
4471
4471
  shape6: PropertyDefinitionReference<Sphere | null, true>;
4472
4472
  transform: typeof BasicTransform;
4473
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4473
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4474
4474
  shapeType: PropertyDefinition_2<ShapeType, true>;
4475
4475
  shape0: PropertyDefinitionReference<Box | null, true>;
4476
4476
  shape1: PropertyDefinitionReference<Capsule | null, true>;
@@ -4478,7 +4478,7 @@ shape3: PropertyDefinitionReference<ConvexHull | null, true>;
4478
4478
  shape4: PropertyDefinitionReference<Cylinder | null, true>;
4479
4479
  shape6: PropertyDefinitionReference<Sphere | null, true>;
4480
4480
  transform: typeof BasicTransform;
4481
- }>>> | undefined>;
4481
+ }>> | undefined>;
4482
4482
 
4483
4483
  declare class Triangle extends Triangle_base {
4484
4484
  computeNormal(out: Vec3): void;
@@ -4524,7 +4524,7 @@ declare class Triangle_2 extends Triangle_base_2 {
4524
4524
  }
4525
4525
 
4526
4526
  declare const Triangle_base: Monomorph<Triangle, ConvertedInputPropertyDefinitionMap< {
4527
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4527
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4528
4528
  min: typeof Vec3;
4529
4529
  max: typeof Vec3;
4530
4530
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4532,7 +4532,7 @@ x?: number;
4532
4532
  y?: number;
4533
4533
  z?: number;
4534
4534
  } | undefined>, true, typeof Vec3>;
4535
- }>>> | undefined>, true, typeof Aabb>;
4535
+ }>> | undefined>, true, typeof Aabb>;
4536
4536
  normal: PropertyDefinition_2<NoInfer<number[] | {
4537
4537
  x?: number;
4538
4538
  y?: number;
@@ -4543,8 +4543,8 @@ b: typeof Vec3;
4543
4543
  c: typeof Vec3;
4544
4544
  subShapeId: PropertyDefinitionNumber<true>;
4545
4545
  activeEdges: PropertyDefinitionNumber<true>;
4546
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4547
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4546
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4547
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4548
4548
  min: typeof Vec3;
4549
4549
  max: typeof Vec3;
4550
4550
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4552,7 +4552,7 @@ x?: number;
4552
4552
  y?: number;
4553
4553
  z?: number;
4554
4554
  } | undefined>, true, typeof Vec3>;
4555
- }>>> | undefined>, true, typeof Aabb>;
4555
+ }>> | undefined>, true, typeof Aabb>;
4556
4556
  normal: PropertyDefinition_2<NoInfer<number[] | {
4557
4557
  x?: number;
4558
4558
  y?: number;
@@ -4563,7 +4563,7 @@ b: typeof Vec3;
4563
4563
  c: typeof Vec3;
4564
4564
  subShapeId: PropertyDefinitionNumber<true>;
4565
4565
  activeEdges: PropertyDefinitionNumber<true>;
4566
- }>>> | undefined>;
4566
+ }>> | undefined>;
4567
4567
 
4568
4568
  declare const Triangle_base_2: Monomorph<Triangle_2, ConvertedInputPropertyDefinitionMap< {
4569
4569
  edge0: typeof Edge;
@@ -4579,7 +4579,7 @@ closestPointInterior: PropertyDefinitionBoolean<true>;
4579
4579
  removed: PropertyDefinitionBoolean<true>;
4580
4580
  inQueue: PropertyDefinitionBoolean<true>;
4581
4581
  iteration: number;
4582
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4582
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4583
4583
  edge0: typeof Edge;
4584
4584
  edge1: typeof Edge;
4585
4585
  edge2: typeof Edge;
@@ -4593,7 +4593,7 @@ closestPointInterior: PropertyDefinitionBoolean<true>;
4593
4593
  removed: PropertyDefinitionBoolean<true>;
4594
4594
  inQueue: PropertyDefinitionBoolean<true>;
4595
4595
  iteration: number;
4596
- }>>> | undefined>;
4596
+ }>> | undefined>;
4597
4597
 
4598
4598
  declare class TriangleFactory {
4599
4599
  pool: ArrayPool<Triangle_2>;
@@ -4628,7 +4628,7 @@ y?: number;
4628
4628
  z?: number;
4629
4629
  } | undefined>, true, typeof Vec3>;
4630
4630
  computedVolume: PropertyDefinitionNumber<true>;
4631
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4631
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4632
4632
  min: typeof Vec3;
4633
4633
  max: typeof Vec3;
4634
4634
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4636,9 +4636,9 @@ x?: number;
4636
4636
  y?: number;
4637
4637
  z?: number;
4638
4638
  } | undefined>, true, typeof Vec3>;
4639
- }>>> | undefined>, true, typeof Aabb>;
4639
+ }>> | undefined>, true, typeof Aabb>;
4640
4640
  translation: typeof Vec3;
4641
- inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4641
+ inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4642
4642
  e0: number;
4643
4643
  e1: number;
4644
4644
  e2: number;
@@ -4648,7 +4648,7 @@ e5: number;
4648
4648
  e6: number;
4649
4649
  e7: number;
4650
4650
  e8: number;
4651
- }>>> | undefined>, true, typeof Mat3>;
4651
+ }>> | undefined>, true, typeof Mat3>;
4652
4652
  vertexPositions: PropertyDefinitionReferenceList<Vec3, {
4653
4653
  pool: PoolClass<Vec3>;
4654
4654
  items?: (number[] | {
@@ -4669,8 +4669,8 @@ maxLength?: number;
4669
4669
  }>;
4670
4670
  triangles: PropertyDefinitionReferenceList<Triangle, {
4671
4671
  pool: PoolClass<Triangle>;
4672
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4673
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4672
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4673
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4674
4674
  min: typeof Vec3;
4675
4675
  max: typeof Vec3;
4676
4676
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4678,7 +4678,7 @@ x?: number;
4678
4678
  y?: number;
4679
4679
  z?: number;
4680
4680
  } | undefined>, true, typeof Vec3>;
4681
- }>>> | undefined>, true, typeof Aabb>;
4681
+ }>> | undefined>, true, typeof Aabb>;
4682
4682
  normal: PropertyDefinition_2<NoInfer<number[] | {
4683
4683
  x?: number;
4684
4684
  y?: number;
@@ -4689,19 +4689,19 @@ b: typeof Vec3;
4689
4689
  c: typeof Vec3;
4690
4690
  subShapeId: PropertyDefinitionNumber<true>;
4691
4691
  activeEdges: PropertyDefinitionNumber<true>;
4692
- }>>> | undefined)[] | undefined;
4692
+ }>> | undefined)[] | undefined;
4693
4693
  maxLength?: number;
4694
4694
  }>;
4695
4695
  copyForDiff: PropertyDefinitionReference<TriangleMesh | null, true>;
4696
4696
  bvh: PropertyDefinitionReference<TriangleMeshBvhTree | null, true>;
4697
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4697
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4698
4698
  computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
4699
4699
  x?: number;
4700
4700
  y?: number;
4701
4701
  z?: number;
4702
4702
  } | undefined>, true, typeof Vec3>;
4703
4703
  computedVolume: PropertyDefinitionNumber<true>;
4704
- computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4704
+ computedAabb: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4705
4705
  min: typeof Vec3;
4706
4706
  max: typeof Vec3;
4707
4707
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4709,9 +4709,9 @@ x?: number;
4709
4709
  y?: number;
4710
4710
  z?: number;
4711
4711
  } | undefined>, true, typeof Vec3>;
4712
- }>>> | undefined>, true, typeof Aabb>;
4712
+ }>> | undefined>, true, typeof Aabb>;
4713
4713
  translation: typeof Vec3;
4714
- inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4714
+ inertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4715
4715
  e0: number;
4716
4716
  e1: number;
4717
4717
  e2: number;
@@ -4721,7 +4721,7 @@ e5: number;
4721
4721
  e6: number;
4722
4722
  e7: number;
4723
4723
  e8: number;
4724
- }>>> | undefined>, true, typeof Mat3>;
4724
+ }>> | undefined>, true, typeof Mat3>;
4725
4725
  vertexPositions: PropertyDefinitionReferenceList<Vec3, {
4726
4726
  pool: PoolClass<Vec3>;
4727
4727
  items?: (number[] | {
@@ -4742,8 +4742,8 @@ maxLength?: number;
4742
4742
  }>;
4743
4743
  triangles: PropertyDefinitionReferenceList<Triangle, {
4744
4744
  pool: PoolClass<Triangle>;
4745
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4746
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4745
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4746
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4747
4747
  min: typeof Vec3;
4748
4748
  max: typeof Vec3;
4749
4749
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4751,7 +4751,7 @@ x?: number;
4751
4751
  y?: number;
4752
4752
  z?: number;
4753
4753
  } | undefined>, true, typeof Vec3>;
4754
- }>>> | undefined>, true, typeof Aabb>;
4754
+ }>> | undefined>, true, typeof Aabb>;
4755
4755
  normal: PropertyDefinition_2<NoInfer<number[] | {
4756
4756
  x?: number;
4757
4757
  y?: number;
@@ -4762,12 +4762,12 @@ b: typeof Vec3;
4762
4762
  c: typeof Vec3;
4763
4763
  subShapeId: PropertyDefinitionNumber<true>;
4764
4764
  activeEdges: PropertyDefinitionNumber<true>;
4765
- }>>> | undefined)[] | undefined;
4765
+ }>> | undefined)[] | undefined;
4766
4766
  maxLength?: number;
4767
4767
  }>;
4768
4768
  copyForDiff: PropertyDefinitionReference<TriangleMesh | null, true>;
4769
4769
  bvh: PropertyDefinitionReference<TriangleMeshBvhTree | null, true>;
4770
- }>>> | undefined>;
4770
+ }>> | undefined>;
4771
4771
 
4772
4772
  declare class TriangleMeshBuilder {
4773
4773
  convexHullBuilder: ConvexHullBuilder;
@@ -4788,7 +4788,7 @@ declare const TriangleMeshBvhNode_base: Monomorph<TriangleMeshBvhNode, Converted
4788
4788
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4789
4789
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4790
4790
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4791
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4791
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4792
4792
  min: typeof Vec3;
4793
4793
  max: typeof Vec3;
4794
4794
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4796,12 +4796,12 @@ x?: number;
4796
4796
  y?: number;
4797
4797
  z?: number;
4798
4798
  } | undefined>, true, typeof Vec3>;
4799
- }>>> | undefined>, true, typeof Aabb>;
4799
+ }>> | undefined>, true, typeof Aabb>;
4800
4800
  depth: PropertyDefinitionNumber<true>;
4801
4801
  objects: PropertyDefinitionReferenceList<Triangle, {
4802
4802
  pool: PoolClass<Triangle>;
4803
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4804
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4803
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4804
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4805
4805
  min: typeof Vec3;
4806
4806
  max: typeof Vec3;
4807
4807
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4809,7 +4809,7 @@ x?: number;
4809
4809
  y?: number;
4810
4810
  z?: number;
4811
4811
  } | undefined>, true, typeof Vec3>;
4812
- }>>> | undefined>, true, typeof Aabb>;
4812
+ }>> | undefined>, true, typeof Aabb>;
4813
4813
  normal: PropertyDefinition_2<NoInfer<number[] | {
4814
4814
  x?: number;
4815
4815
  y?: number;
@@ -4820,14 +4820,14 @@ b: typeof Vec3;
4820
4820
  c: typeof Vec3;
4821
4821
  subShapeId: PropertyDefinitionNumber<true>;
4822
4822
  activeEdges: PropertyDefinitionNumber<true>;
4823
- }>>> | undefined)[] | undefined;
4823
+ }>> | undefined)[] | undefined;
4824
4824
  maxLength?: number;
4825
4825
  }>;
4826
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4826
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4827
4827
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4828
4828
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4829
4829
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4830
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4830
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4831
4831
  min: typeof Vec3;
4832
4832
  max: typeof Vec3;
4833
4833
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4835,12 +4835,12 @@ x?: number;
4835
4835
  y?: number;
4836
4836
  z?: number;
4837
4837
  } | undefined>, true, typeof Vec3>;
4838
- }>>> | undefined>, true, typeof Aabb>;
4838
+ }>> | undefined>, true, typeof Aabb>;
4839
4839
  depth: PropertyDefinitionNumber<true>;
4840
4840
  objects: PropertyDefinitionReferenceList<Triangle, {
4841
4841
  pool: PoolClass<Triangle>;
4842
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4843
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4842
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4843
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4844
4844
  min: typeof Vec3;
4845
4845
  max: typeof Vec3;
4846
4846
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4848,7 +4848,7 @@ x?: number;
4848
4848
  y?: number;
4849
4849
  z?: number;
4850
4850
  } | undefined>, true, typeof Vec3>;
4851
- }>>> | undefined>, true, typeof Aabb>;
4851
+ }>> | undefined>, true, typeof Aabb>;
4852
4852
  normal: PropertyDefinition_2<NoInfer<number[] | {
4853
4853
  x?: number;
4854
4854
  y?: number;
@@ -4859,10 +4859,10 @@ b: typeof Vec3;
4859
4859
  c: typeof Vec3;
4860
4860
  subShapeId: PropertyDefinitionNumber<true>;
4861
4861
  activeEdges: PropertyDefinitionNumber<true>;
4862
- }>>> | undefined)[] | undefined;
4862
+ }>> | undefined)[] | undefined;
4863
4863
  maxLength?: number;
4864
4864
  }>;
4865
- }>>> | undefined>;
4865
+ }>> | undefined>;
4866
4866
 
4867
4867
  declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4868
4868
  intersectStack: TriangleMeshBvhNode[];
@@ -4872,7 +4872,7 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4872
4872
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4873
4873
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4874
4874
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4875
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4875
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4876
4876
  min: typeof Vec3;
4877
4877
  max: typeof Vec3;
4878
4878
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4880,12 +4880,12 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4880
4880
  y?: number;
4881
4881
  z?: number;
4882
4882
  } | undefined>, true, typeof Vec3>;
4883
- }>>> | undefined>, true, typeof Aabb>;
4883
+ }>> | undefined>, true, typeof Aabb>;
4884
4884
  depth: PropertyDefinitionNumber<true>;
4885
4885
  objects: PropertyDefinitionReferenceList<Triangle, {
4886
4886
  pool: PoolClass<Triangle>;
4887
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4888
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4887
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4888
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4889
4889
  min: typeof Vec3;
4890
4890
  max: typeof Vec3;
4891
4891
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4893,7 +4893,7 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4893
4893
  y?: number;
4894
4894
  z?: number;
4895
4895
  } | undefined>, true, typeof Vec3>;
4896
- }>>> | undefined>, true, typeof Aabb>;
4896
+ }>> | undefined>, true, typeof Aabb>;
4897
4897
  normal: PropertyDefinition_2<NoInfer<number[] | {
4898
4898
  x?: number;
4899
4899
  y?: number;
@@ -4904,14 +4904,14 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4904
4904
  c: typeof Vec3;
4905
4905
  subShapeId: PropertyDefinitionNumber<true>;
4906
4906
  activeEdges: PropertyDefinitionNumber<true>;
4907
- }>>> | undefined)[] | undefined;
4907
+ }>> | undefined)[] | undefined;
4908
4908
  maxLength?: number;
4909
4909
  }>;
4910
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4910
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4911
4911
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4912
4912
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4913
4913
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4914
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4914
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4915
4915
  min: typeof Vec3;
4916
4916
  max: typeof Vec3;
4917
4917
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4919,12 +4919,12 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4919
4919
  y?: number;
4920
4920
  z?: number;
4921
4921
  } | undefined>, true, typeof Vec3>;
4922
- }>>> | undefined>, true, typeof Aabb>;
4922
+ }>> | undefined>, true, typeof Aabb>;
4923
4923
  depth: PropertyDefinitionNumber<true>;
4924
4924
  objects: PropertyDefinitionReferenceList<Triangle, {
4925
4925
  pool: PoolClass<Triangle>;
4926
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4927
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4926
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4927
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4928
4928
  min: typeof Vec3;
4929
4929
  max: typeof Vec3;
4930
4930
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4932,7 +4932,7 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4932
4932
  y?: number;
4933
4933
  z?: number;
4934
4934
  } | undefined>, true, typeof Vec3>;
4935
- }>>> | undefined>, true, typeof Aabb>;
4935
+ }>> | undefined>, true, typeof Aabb>;
4936
4936
  normal: PropertyDefinition_2<NoInfer<number[] | {
4937
4937
  x?: number;
4938
4938
  y?: number;
@@ -4943,10 +4943,10 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4943
4943
  c: typeof Vec3;
4944
4944
  subShapeId: PropertyDefinitionNumber<true>;
4945
4945
  activeEdges: PropertyDefinitionNumber<true>;
4946
- }>>> | undefined)[] | undefined;
4946
+ }>> | undefined)[] | undefined;
4947
4947
  maxLength?: number;
4948
4948
  }>;
4949
- }>>> | undefined, TriangleMeshBvhNode> | null;
4949
+ }>> | undefined, TriangleMeshBvhNode> | null;
4950
4950
  _buildRecursive(objects: Triangle[], node: TriangleMeshBvhNode, parent: TriangleMeshBvhNode | null): void;
4951
4951
  intersectAabb(onHit: (triangle: Triangle) => boolean | undefined, aabb: Aabb): void;
4952
4952
  walk(onNode: (node: TriangleMeshBvhNode) => boolean): void;
@@ -4958,11 +4958,11 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
4958
4958
  declare const TriangleMeshBvhTree_base: Monomorph<TriangleMeshBvhTree, ConvertedInputPropertyDefinitionMap< {
4959
4959
  nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode, {
4960
4960
  pool: PoolClass<TriangleMeshBvhNode>;
4961
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4961
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4962
4962
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4963
4963
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4964
4964
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
4965
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4965
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4966
4966
  min: typeof Vec3;
4967
4967
  max: typeof Vec3;
4968
4968
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4970,12 +4970,12 @@ x?: number;
4970
4970
  y?: number;
4971
4971
  z?: number;
4972
4972
  } | undefined>, true, typeof Vec3>;
4973
- }>>> | undefined>, true, typeof Aabb>;
4973
+ }>> | undefined>, true, typeof Aabb>;
4974
4974
  depth: PropertyDefinitionNumber<true>;
4975
4975
  objects: PropertyDefinitionReferenceList<Triangle, {
4976
4976
  pool: PoolClass<Triangle>;
4977
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4978
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
4977
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4978
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
4979
4979
  min: typeof Vec3;
4980
4980
  max: typeof Vec3;
4981
4981
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -4983,7 +4983,7 @@ x?: number;
4983
4983
  y?: number;
4984
4984
  z?: number;
4985
4985
  } | undefined>, true, typeof Vec3>;
4986
- }>>> | undefined>, true, typeof Aabb>;
4986
+ }>> | undefined>, true, typeof Aabb>;
4987
4987
  normal: PropertyDefinition_2<NoInfer<number[] | {
4988
4988
  x?: number;
4989
4989
  y?: number;
@@ -4994,20 +4994,20 @@ b: typeof Vec3;
4994
4994
  c: typeof Vec3;
4995
4995
  subShapeId: PropertyDefinitionNumber<true>;
4996
4996
  activeEdges: PropertyDefinitionNumber<true>;
4997
- }>>> | undefined)[] | undefined;
4997
+ }>> | undefined)[] | undefined;
4998
4998
  maxLength?: number;
4999
4999
  }>;
5000
- }>>> | undefined)[] | undefined;
5000
+ }>> | undefined)[] | undefined;
5001
5001
  maxLength?: number;
5002
5002
  }>;
5003
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5003
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5004
5004
  nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode, {
5005
5005
  pool: PoolClass<TriangleMeshBvhNode>;
5006
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5006
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5007
5007
  parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
5008
5008
  left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
5009
5009
  right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
5010
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5010
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5011
5011
  min: typeof Vec3;
5012
5012
  max: typeof Vec3;
5013
5013
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5015,12 +5015,12 @@ x?: number;
5015
5015
  y?: number;
5016
5016
  z?: number;
5017
5017
  } | undefined>, true, typeof Vec3>;
5018
- }>>> | undefined>, true, typeof Aabb>;
5018
+ }>> | undefined>, true, typeof Aabb>;
5019
5019
  depth: PropertyDefinitionNumber<true>;
5020
5020
  objects: PropertyDefinitionReferenceList<Triangle, {
5021
5021
  pool: PoolClass<Triangle>;
5022
- items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5023
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5022
+ items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5023
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5024
5024
  min: typeof Vec3;
5025
5025
  max: typeof Vec3;
5026
5026
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5028,7 +5028,7 @@ x?: number;
5028
5028
  y?: number;
5029
5029
  z?: number;
5030
5030
  } | undefined>, true, typeof Vec3>;
5031
- }>>> | undefined>, true, typeof Aabb>;
5031
+ }>> | undefined>, true, typeof Aabb>;
5032
5032
  normal: PropertyDefinition_2<NoInfer<number[] | {
5033
5033
  x?: number;
5034
5034
  y?: number;
@@ -5039,13 +5039,13 @@ b: typeof Vec3;
5039
5039
  c: typeof Vec3;
5040
5040
  subShapeId: PropertyDefinitionNumber<true>;
5041
5041
  activeEdges: PropertyDefinitionNumber<true>;
5042
- }>>> | undefined)[] | undefined;
5042
+ }>> | undefined)[] | undefined;
5043
5043
  maxLength?: number;
5044
5044
  }>;
5045
- }>>> | undefined)[] | undefined;
5045
+ }>> | undefined)[] | undefined;
5046
5046
  maxLength?: number;
5047
5047
  }>;
5048
- }>>> | undefined>;
5048
+ }>> | undefined>;
5049
5049
 
5050
5050
  /**
5051
5051
  * Specialized triangles list that keeps them sorted on closest distance to origin
@@ -5299,7 +5299,7 @@ export declare class World {
5299
5299
  y?: number;
5300
5300
  z?: number;
5301
5301
  } | undefined>, true, typeof Vec3>;
5302
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5302
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5303
5303
  min: typeof Vec3;
5304
5304
  max: typeof Vec3;
5305
5305
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5307,8 +5307,8 @@ export declare class World {
5307
5307
  y?: number;
5308
5308
  z?: number;
5309
5309
  } | undefined>, true, typeof Vec3>;
5310
- }>>> | undefined>, true, Aabb>;
5311
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5310
+ }>> | undefined>, true, Aabb>;
5311
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5312
5312
  min: typeof Vec3;
5313
5313
  max: typeof Vec3;
5314
5314
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5316,7 +5316,7 @@ export declare class World {
5316
5316
  y?: number;
5317
5317
  z?: number;
5318
5318
  } | undefined>, true, typeof Vec3>;
5319
- }>>> | undefined>, true, Aabb>;
5319
+ }>> | undefined>, true, Aabb>;
5320
5320
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
5321
5321
  x?: number;
5322
5322
  y?: number;
@@ -5337,7 +5337,7 @@ export declare class World {
5337
5337
  mass: number;
5338
5338
  density: number;
5339
5339
  inverseMass: PropertyDefinitionNumber<true>;
5340
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5340
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5341
5341
  e0: number;
5342
5342
  e1: number;
5343
5343
  e2: number;
@@ -5347,8 +5347,8 @@ export declare class World {
5347
5347
  e6: number;
5348
5348
  e7: number;
5349
5349
  e8: number;
5350
- }>>> | undefined>, true, Mat3>;
5351
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5350
+ }>> | undefined>, true, Mat3>;
5351
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5352
5352
  e0: number;
5353
5353
  e1: number;
5354
5354
  e2: number;
@@ -5358,7 +5358,7 @@ export declare class World {
5358
5358
  e6: number;
5359
5359
  e7: number;
5360
5360
  e8: number;
5361
- }>>> | undefined>, true, Mat3>;
5361
+ }>> | undefined>, true, Mat3>;
5362
5362
  colliderType: PropertyDefinition_2<ColliderType, true>;
5363
5363
  gravityScale: number;
5364
5364
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -5390,7 +5390,7 @@ export declare class World {
5390
5390
  angularDamping: number;
5391
5391
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
5392
5392
  visitGeneration: PropertyDefinitionNumber<true>;
5393
- }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5393
+ }>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5394
5394
  type: PropertyDefinition_2<BodyType, true>;
5395
5395
  position: typeof Vec3;
5396
5396
  orientation: Quat;
@@ -5401,7 +5401,7 @@ export declare class World {
5401
5401
  y?: number;
5402
5402
  z?: number;
5403
5403
  } | undefined>, true, typeof Vec3>;
5404
- computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5404
+ computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5405
5405
  min: typeof Vec3;
5406
5406
  max: typeof Vec3;
5407
5407
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5409,8 +5409,8 @@ export declare class World {
5409
5409
  y?: number;
5410
5410
  z?: number;
5411
5411
  } | undefined>, true, typeof Vec3>;
5412
- }>>> | undefined>, true, Aabb>;
5413
- computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5412
+ }>> | undefined>, true, Aabb>;
5413
+ computedExpandedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5414
5414
  min: typeof Vec3;
5415
5415
  max: typeof Vec3;
5416
5416
  centroid: PropertyDefinition_2<NoInfer<number[] | {
@@ -5418,7 +5418,7 @@ export declare class World {
5418
5418
  y?: number;
5419
5419
  z?: number;
5420
5420
  } | undefined>, true, typeof Vec3>;
5421
- }>>> | undefined>, true, Aabb>;
5421
+ }>> | undefined>, true, Aabb>;
5422
5422
  previousPosition: PropertyDefinition_2<NoInfer<number[] | {
5423
5423
  x?: number;
5424
5424
  y?: number;
@@ -5439,7 +5439,7 @@ export declare class World {
5439
5439
  mass: number;
5440
5440
  density: number;
5441
5441
  inverseMass: PropertyDefinitionNumber<true>;
5442
- computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5442
+ computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5443
5443
  e0: number;
5444
5444
  e1: number;
5445
5445
  e2: number;
@@ -5449,8 +5449,8 @@ export declare class World {
5449
5449
  e6: number;
5450
5450
  e7: number;
5451
5451
  e8: number;
5452
- }>>> | undefined>, true, Mat3>;
5453
- computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap<ConvertedInputPropertyDefinitionMap< {
5452
+ }>> | undefined>, true, Mat3>;
5453
+ computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
5454
5454
  e0: number;
5455
5455
  e1: number;
5456
5456
  e2: number;
@@ -5460,7 +5460,7 @@ export declare class World {
5460
5460
  e6: number;
5461
5461
  e7: number;
5462
5462
  e8: number;
5463
- }>>> | undefined>, true, Mat3>;
5463
+ }>> | undefined>, true, Mat3>;
5464
5464
  colliderType: PropertyDefinition_2<ColliderType, true>;
5465
5465
  gravityScale: number;
5466
5466
  linearForces: PropertyDefinition_2<NoInfer<number[] | {
@@ -5492,7 +5492,7 @@ export declare class World {
5492
5492
  angularDamping: number;
5493
5493
  firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
5494
5494
  visitGeneration: PropertyDefinitionNumber<true>;
5495
- }>>> & {
5495
+ }>> & {
5496
5496
  shape: Shape;
5497
5497
  world?: World | null;
5498
5498
  }, Body_2>;