@perplexdotgg/bounce 1.2.3 → 1.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bounce.d.ts +712 -220
- package/build/bounce.js +95 -3
- package/docs/documentation.md +9 -0
- package/package.json +2 -2
package/build/bounce.d.ts
CHANGED
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@@ -767,7 +767,104 @@ z?: number;
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767
767
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} | undefined>, true, typeof Vec3>;
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768
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}>> | undefined>, true, typeof Aabb>;
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769
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readonly height: 0;
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770
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-
readonly objects: PropertyDefinitionReferenceList<Body_2,
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770
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+
readonly objects: PropertyDefinitionReferenceList<Body_2, {
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771
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pool: PoolClass<Body_2>;
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772
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items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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773
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readonly type: PropertyDefinition_2<BodyType, true>;
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774
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+
readonly position: typeof Vec3;
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775
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readonly orientation: Quat;
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776
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readonly linearVelocity: typeof Vec3;
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777
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readonly angularVelocity: typeof Vec3;
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778
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readonly computedCenterOfMassPosition: PropertyDefinition_2<NoInfer<number[] | {
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779
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x?: number;
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780
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y?: number;
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781
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z?: number;
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782
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} | undefined>, true, typeof Vec3>;
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783
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+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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+
readonly min: typeof Vec3;
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785
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+
readonly max: typeof Vec3;
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readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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+
y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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791
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}>> | undefined>, true, typeof Aabb>;
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792
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+
readonly previousPosition: PropertyDefinition_2<NoInfer<number[] | {
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793
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+
x?: number;
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794
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+
y?: number;
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795
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z?: number;
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796
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} | undefined>, true, typeof Vec3>;
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797
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+
readonly previousOrientation: PropertyDefinition_2<NoInfer<{
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798
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x?: number;
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+
y?: number;
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z?: number;
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801
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w?: number;
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802
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} | number[] | undefined>, true, Quat>;
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803
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+
readonly isSleeping: PropertyDefinitionBoolean<true>;
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804
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+
readonly timeWithoutMoving: PropertyDefinitionNumber<true>;
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805
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+
readonly friction: 0;
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806
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readonly restitution: 0;
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807
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+
readonly frictionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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808
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+
readonly restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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809
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readonly mass: 0;
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810
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+
readonly density: 0;
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811
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+
readonly inverseMass: PropertyDefinitionNumber<true>;
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812
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+
readonly computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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813
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+
readonly e0: 0;
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814
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+
readonly e1: 0;
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815
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+
readonly e2: 0;
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816
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+
readonly e3: 0;
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817
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+
readonly e4: 0;
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818
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readonly e5: 0;
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819
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readonly e6: 0;
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820
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readonly e7: 0;
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readonly e8: 0;
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}>> | undefined>, true, Mat3>;
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+
readonly computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly e0: 0;
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825
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+
readonly e1: 0;
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+
readonly e2: 0;
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+
readonly e3: 0;
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+
readonly e4: 0;
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+
readonly e5: 0;
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830
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+
readonly e6: 0;
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831
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+
readonly e7: 0;
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832
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readonly e8: 0;
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833
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}>> | undefined>, true, Mat3>;
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+
readonly colliderType: PropertyDefinition_2<ColliderType, true>;
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readonly gravityScale: 1;
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readonly linearForces: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly angularForces: PropertyDefinition_2<NoInfer<number[] | {
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842
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly copyForDiff: PropertyDefinitionReference<Body_2 | null, true>;
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readonly firstPotentialPairEdge: PropertyDefinitionReference<BodyPairEdge | null, true>;
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readonly belongsToGroups: PropertyDefinitionNumber<true>;
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readonly collidesWithGroups: PropertyDefinitionNumber<true>;
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readonly node: PropertyDefinitionReference<BvhNode | null, true>;
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851
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readonly shapeType: PropertyDefinition_2<ShapeType, true>;
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readonly shape0: PropertyDefinitionReference<Box | null, true>;
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853
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readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
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854
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readonly shape2: PropertyDefinitionReference<CompoundShape | null, true>;
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readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
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readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
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readonly shape5: PropertyDefinitionReference<HeightMap | null, true>;
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readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
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readonly shape7: PropertyDefinitionReference<TriangleMesh | null, true>;
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readonly isSleepingEnabled: PropertyDefinitionBoolean<true>;
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readonly linearDamping: -1;
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readonly angularDamping: -1;
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readonly firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
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readonly visitGeneration: PropertyDefinitionNumber<true>;
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}>> | undefined)[] | undefined;
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maxLength?: number;
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}>;
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}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly parent: PropertyDefinitionReference<BvhNode | null, true>;
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readonly left: PropertyDefinitionReference<BvhNode | null, true>;
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@@ -782,7 +879,104 @@ z?: number;
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} | undefined>, true, typeof Vec3>;
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}>> | undefined>, true, typeof Aabb>;
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readonly height: 0;
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-
readonly objects: PropertyDefinitionReferenceList<Body_2,
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+
readonly objects: PropertyDefinitionReferenceList<Body_2, {
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pool: PoolClass<Body_2>;
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items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly type: PropertyDefinition_2<BodyType, true>;
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+
readonly position: typeof Vec3;
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readonly orientation: Quat;
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readonly linearVelocity: typeof Vec3;
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readonly angularVelocity: typeof Vec3;
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readonly computedCenterOfMassPosition: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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+
readonly min: typeof Vec3;
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897
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+
readonly max: typeof Vec3;
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+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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+
y?: number;
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+
z?: number;
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+
} | undefined>, true, typeof Vec3>;
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}>> | undefined>, true, typeof Aabb>;
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+
readonly previousPosition: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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+
y?: number;
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z?: number;
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+
} | undefined>, true, typeof Vec3>;
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+
readonly previousOrientation: PropertyDefinition_2<NoInfer<{
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+
x?: number;
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+
y?: number;
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z?: number;
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w?: number;
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} | number[] | undefined>, true, Quat>;
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+
readonly isSleeping: PropertyDefinitionBoolean<true>;
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+
readonly timeWithoutMoving: PropertyDefinitionNumber<true>;
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+
readonly friction: 0;
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918
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+
readonly restitution: 0;
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919
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+
readonly frictionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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920
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+
readonly restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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+
readonly mass: 0;
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+
readonly density: 0;
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+
readonly inverseMass: PropertyDefinitionNumber<true>;
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924
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+
readonly computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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925
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+
readonly e0: 0;
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+
readonly e1: 0;
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+
readonly e2: 0;
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+
readonly e3: 0;
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+
readonly e4: 0;
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+
readonly e5: 0;
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+
readonly e6: 0;
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+
readonly e7: 0;
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+
readonly e8: 0;
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}>> | undefined>, true, Mat3>;
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+
readonly computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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+
readonly e0: 0;
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937
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+
readonly e1: 0;
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readonly e2: 0;
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readonly e3: 0;
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readonly e4: 0;
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readonly e5: 0;
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readonly e6: 0;
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readonly e7: 0;
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readonly e8: 0;
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}>> | undefined>, true, Mat3>;
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readonly colliderType: PropertyDefinition_2<ColliderType, true>;
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readonly gravityScale: 1;
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readonly linearForces: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly angularForces: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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+
readonly copyForDiff: PropertyDefinitionReference<Body_2 | null, true>;
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959
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+
readonly firstPotentialPairEdge: PropertyDefinitionReference<BodyPairEdge | null, true>;
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960
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+
readonly belongsToGroups: PropertyDefinitionNumber<true>;
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readonly collidesWithGroups: PropertyDefinitionNumber<true>;
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readonly node: PropertyDefinitionReference<BvhNode | null, true>;
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963
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+
readonly shapeType: PropertyDefinition_2<ShapeType, true>;
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+
readonly shape0: PropertyDefinitionReference<Box | null, true>;
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+
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
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readonly shape2: PropertyDefinitionReference<CompoundShape | null, true>;
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readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
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readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
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+
readonly shape5: PropertyDefinitionReference<HeightMap | null, true>;
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+
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
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readonly shape7: PropertyDefinitionReference<TriangleMesh | null, true>;
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readonly isSleepingEnabled: PropertyDefinitionBoolean<true>;
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readonly linearDamping: -1;
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readonly angularDamping: -1;
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readonly firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
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readonly visitGeneration: PropertyDefinitionNumber<true>;
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}>> | undefined)[] | undefined;
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maxLength?: number;
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}>;
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}>> | undefined>;
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export declare class BvhTree {
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@@ -816,7 +1010,104 @@ export declare class BvhTree {
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} | undefined>, true, typeof Vec3>;
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}>> | undefined>, true, typeof Aabb>;
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readonly height: 0;
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819
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-
readonly objects: PropertyDefinitionReferenceList<Body_2,
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readonly objects: PropertyDefinitionReferenceList<Body_2, {
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pool: PoolClass<Body_2>;
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items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly type: PropertyDefinition_2<BodyType, true>;
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readonly position: typeof Vec3;
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readonly orientation: Quat;
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readonly linearVelocity: typeof Vec3;
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readonly angularVelocity: typeof Vec3;
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readonly computedCenterOfMassPosition: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly min: typeof Vec3;
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readonly max: typeof Vec3;
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readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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}>> | undefined>, true, typeof Aabb>;
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readonly previousPosition: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly previousOrientation: PropertyDefinition_2<NoInfer<{
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x?: number;
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y?: number;
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z?: number;
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w?: number;
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} | number[] | undefined>, true, Quat>;
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readonly isSleeping: PropertyDefinitionBoolean<true>;
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+
readonly timeWithoutMoving: PropertyDefinitionNumber<true>;
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1048
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+
readonly friction: 0;
|
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1049
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readonly restitution: 0;
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readonly frictionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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readonly restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
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readonly mass: 0;
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1053
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readonly density: 0;
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readonly inverseMass: PropertyDefinitionNumber<true>;
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readonly computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly e0: 0;
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readonly e1: 0;
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readonly e2: 0;
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readonly e3: 0;
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readonly e4: 0;
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readonly e5: 0;
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readonly e6: 0;
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readonly e7: 0;
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readonly e8: 0;
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}>> | undefined>, true, Mat3>;
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readonly computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
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readonly e0: 0;
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readonly e1: 0;
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readonly e2: 0;
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readonly e3: 0;
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readonly e4: 0;
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readonly e5: 0;
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readonly e6: 0;
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+
readonly e7: 0;
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readonly e8: 0;
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}>> | undefined>, true, Mat3>;
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readonly colliderType: PropertyDefinition_2<ColliderType, true>;
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readonly gravityScale: 1;
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readonly linearForces: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly angularForces: PropertyDefinition_2<NoInfer<number[] | {
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x?: number;
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y?: number;
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z?: number;
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} | undefined>, true, typeof Vec3>;
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readonly copyForDiff: PropertyDefinitionReference<Body_2 | null, true>;
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readonly firstPotentialPairEdge: PropertyDefinitionReference<BodyPairEdge | null, true>;
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readonly belongsToGroups: PropertyDefinitionNumber<true>;
|
|
1092
|
+
readonly collidesWithGroups: PropertyDefinitionNumber<true>;
|
|
1093
|
+
readonly node: PropertyDefinitionReference<BvhNode | null, true>;
|
|
1094
|
+
readonly shapeType: PropertyDefinition_2<ShapeType, true>;
|
|
1095
|
+
readonly shape0: PropertyDefinitionReference<Box | null, true>;
|
|
1096
|
+
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
1097
|
+
readonly shape2: PropertyDefinitionReference<CompoundShape | null, true>;
|
|
1098
|
+
readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
1099
|
+
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1100
|
+
readonly shape5: PropertyDefinitionReference<HeightMap | null, true>;
|
|
1101
|
+
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1102
|
+
readonly shape7: PropertyDefinitionReference<TriangleMesh | null, true>;
|
|
1103
|
+
readonly isSleepingEnabled: PropertyDefinitionBoolean<true>;
|
|
1104
|
+
readonly linearDamping: -1;
|
|
1105
|
+
readonly angularDamping: -1;
|
|
1106
|
+
readonly firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
|
|
1107
|
+
readonly visitGeneration: PropertyDefinitionNumber<true>;
|
|
1108
|
+
}>> | undefined)[] | undefined;
|
|
1109
|
+
maxLength?: number;
|
|
1110
|
+
}>;
|
|
820
1111
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
821
1112
|
readonly parent: PropertyDefinitionReference<BvhNode | null, true>;
|
|
822
1113
|
readonly left: PropertyDefinitionReference<BvhNode | null, true>;
|
|
@@ -831,7 +1122,104 @@ export declare class BvhTree {
|
|
|
831
1122
|
} | undefined>, true, typeof Vec3>;
|
|
832
1123
|
}>> | undefined>, true, typeof Aabb>;
|
|
833
1124
|
readonly height: 0;
|
|
834
|
-
readonly objects: PropertyDefinitionReferenceList<Body_2,
|
|
1125
|
+
readonly objects: PropertyDefinitionReferenceList<Body_2, {
|
|
1126
|
+
pool: PoolClass<Body_2>;
|
|
1127
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1128
|
+
readonly type: PropertyDefinition_2<BodyType, true>;
|
|
1129
|
+
readonly position: typeof Vec3;
|
|
1130
|
+
readonly orientation: Quat;
|
|
1131
|
+
readonly linearVelocity: typeof Vec3;
|
|
1132
|
+
readonly angularVelocity: typeof Vec3;
|
|
1133
|
+
readonly computedCenterOfMassPosition: PropertyDefinition_2<NoInfer<number[] | {
|
|
1134
|
+
x?: number;
|
|
1135
|
+
y?: number;
|
|
1136
|
+
z?: number;
|
|
1137
|
+
} | undefined>, true, typeof Vec3>;
|
|
1138
|
+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1139
|
+
readonly min: typeof Vec3;
|
|
1140
|
+
readonly max: typeof Vec3;
|
|
1141
|
+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
1142
|
+
x?: number;
|
|
1143
|
+
y?: number;
|
|
1144
|
+
z?: number;
|
|
1145
|
+
} | undefined>, true, typeof Vec3>;
|
|
1146
|
+
}>> | undefined>, true, typeof Aabb>;
|
|
1147
|
+
readonly previousPosition: PropertyDefinition_2<NoInfer<number[] | {
|
|
1148
|
+
x?: number;
|
|
1149
|
+
y?: number;
|
|
1150
|
+
z?: number;
|
|
1151
|
+
} | undefined>, true, typeof Vec3>;
|
|
1152
|
+
readonly previousOrientation: PropertyDefinition_2<NoInfer<{
|
|
1153
|
+
x?: number;
|
|
1154
|
+
y?: number;
|
|
1155
|
+
z?: number;
|
|
1156
|
+
w?: number;
|
|
1157
|
+
} | number[] | undefined>, true, Quat>;
|
|
1158
|
+
readonly isSleeping: PropertyDefinitionBoolean<true>;
|
|
1159
|
+
readonly timeWithoutMoving: PropertyDefinitionNumber<true>;
|
|
1160
|
+
readonly friction: 0;
|
|
1161
|
+
readonly restitution: 0;
|
|
1162
|
+
readonly frictionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
|
|
1163
|
+
readonly restitutionFunction: PropertyDefinition_2<CoefficientFunctionType, true>;
|
|
1164
|
+
readonly mass: 0;
|
|
1165
|
+
readonly density: 0;
|
|
1166
|
+
readonly inverseMass: PropertyDefinitionNumber<true>;
|
|
1167
|
+
readonly computedLocalInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1168
|
+
readonly e0: 0;
|
|
1169
|
+
readonly e1: 0;
|
|
1170
|
+
readonly e2: 0;
|
|
1171
|
+
readonly e3: 0;
|
|
1172
|
+
readonly e4: 0;
|
|
1173
|
+
readonly e5: 0;
|
|
1174
|
+
readonly e6: 0;
|
|
1175
|
+
readonly e7: 0;
|
|
1176
|
+
readonly e8: 0;
|
|
1177
|
+
}>> | undefined>, true, Mat3>;
|
|
1178
|
+
readonly computedWorldInverseInertia: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1179
|
+
readonly e0: 0;
|
|
1180
|
+
readonly e1: 0;
|
|
1181
|
+
readonly e2: 0;
|
|
1182
|
+
readonly e3: 0;
|
|
1183
|
+
readonly e4: 0;
|
|
1184
|
+
readonly e5: 0;
|
|
1185
|
+
readonly e6: 0;
|
|
1186
|
+
readonly e7: 0;
|
|
1187
|
+
readonly e8: 0;
|
|
1188
|
+
}>> | undefined>, true, Mat3>;
|
|
1189
|
+
readonly colliderType: PropertyDefinition_2<ColliderType, true>;
|
|
1190
|
+
readonly gravityScale: 1;
|
|
1191
|
+
readonly linearForces: PropertyDefinition_2<NoInfer<number[] | {
|
|
1192
|
+
x?: number;
|
|
1193
|
+
y?: number;
|
|
1194
|
+
z?: number;
|
|
1195
|
+
} | undefined>, true, typeof Vec3>;
|
|
1196
|
+
readonly angularForces: PropertyDefinition_2<NoInfer<number[] | {
|
|
1197
|
+
x?: number;
|
|
1198
|
+
y?: number;
|
|
1199
|
+
z?: number;
|
|
1200
|
+
} | undefined>, true, typeof Vec3>;
|
|
1201
|
+
readonly copyForDiff: PropertyDefinitionReference<Body_2 | null, true>;
|
|
1202
|
+
readonly firstPotentialPairEdge: PropertyDefinitionReference<BodyPairEdge | null, true>;
|
|
1203
|
+
readonly belongsToGroups: PropertyDefinitionNumber<true>;
|
|
1204
|
+
readonly collidesWithGroups: PropertyDefinitionNumber<true>;
|
|
1205
|
+
readonly node: PropertyDefinitionReference<BvhNode | null, true>;
|
|
1206
|
+
readonly shapeType: PropertyDefinition_2<ShapeType, true>;
|
|
1207
|
+
readonly shape0: PropertyDefinitionReference<Box | null, true>;
|
|
1208
|
+
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
1209
|
+
readonly shape2: PropertyDefinitionReference<CompoundShape | null, true>;
|
|
1210
|
+
readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
1211
|
+
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1212
|
+
readonly shape5: PropertyDefinitionReference<HeightMap | null, true>;
|
|
1213
|
+
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1214
|
+
readonly shape7: PropertyDefinitionReference<TriangleMesh | null, true>;
|
|
1215
|
+
readonly isSleepingEnabled: PropertyDefinitionBoolean<true>;
|
|
1216
|
+
readonly linearDamping: -1;
|
|
1217
|
+
readonly angularDamping: -1;
|
|
1218
|
+
readonly firstPotentialConstraintPairEdge: PropertyDefinitionReference<ConstraintPairEdge | null, true>;
|
|
1219
|
+
readonly visitGeneration: PropertyDefinitionNumber<true>;
|
|
1220
|
+
}>> | undefined)[] | undefined;
|
|
1221
|
+
maxLength?: number;
|
|
1222
|
+
}>;
|
|
835
1223
|
}>> | undefined, BvhNode>;
|
|
836
1224
|
destroyBvhNode(node: WithPool<BvhNode>): void;
|
|
837
1225
|
insert(object: WithPool<Body_2>, shouldUpdateDirtyObjects?: boolean): boolean;
|
|
@@ -1248,15 +1636,9 @@ z?: number;
|
|
|
1248
1636
|
} | undefined>, true, typeof Vec3>;
|
|
1249
1637
|
}>> | undefined>, true, typeof Aabb>;
|
|
1250
1638
|
readonly copyForDiff: PropertyDefinitionReference<CompoundShape | null, true>;
|
|
1251
|
-
readonly shapes: PropertyDefinitionReferenceList<TransformedShape,
|
|
1252
|
-
|
|
1253
|
-
|
|
1254
|
-
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
1255
|
-
readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
1256
|
-
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1257
|
-
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1258
|
-
readonly transform: typeof BasicTransform;
|
|
1259
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1639
|
+
readonly shapes: PropertyDefinitionReferenceList<TransformedShape, {
|
|
1640
|
+
pool: PoolClass<TransformedShape>;
|
|
1641
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1260
1642
|
readonly shapeType: PropertyDefinition_2<ShapeType, true>;
|
|
1261
1643
|
readonly shape0: PropertyDefinitionReference<Box | null, true>;
|
|
1262
1644
|
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
@@ -1264,7 +1646,9 @@ readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
|
1264
1646
|
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1265
1647
|
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1266
1648
|
readonly transform: typeof BasicTransform;
|
|
1267
|
-
}>> | undefined
|
|
1649
|
+
}>> | undefined)[] | undefined;
|
|
1650
|
+
maxLength?: number;
|
|
1651
|
+
}>;
|
|
1268
1652
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1269
1653
|
readonly computedCenterOfMass: PropertyDefinition_2<NoInfer<number[] | {
|
|
1270
1654
|
x?: number;
|
|
@@ -1282,15 +1666,9 @@ z?: number;
|
|
|
1282
1666
|
} | undefined>, true, typeof Vec3>;
|
|
1283
1667
|
}>> | undefined>, true, typeof Aabb>;
|
|
1284
1668
|
readonly copyForDiff: PropertyDefinitionReference<CompoundShape | null, true>;
|
|
1285
|
-
readonly shapes: PropertyDefinitionReferenceList<TransformedShape,
|
|
1286
|
-
|
|
1287
|
-
|
|
1288
|
-
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
1289
|
-
readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
1290
|
-
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1291
|
-
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1292
|
-
readonly transform: typeof BasicTransform;
|
|
1293
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1669
|
+
readonly shapes: PropertyDefinitionReferenceList<TransformedShape, {
|
|
1670
|
+
pool: PoolClass<TransformedShape>;
|
|
1671
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1294
1672
|
readonly shapeType: PropertyDefinition_2<ShapeType, true>;
|
|
1295
1673
|
readonly shape0: PropertyDefinitionReference<Box | null, true>;
|
|
1296
1674
|
readonly shape1: PropertyDefinitionReference<Capsule | null, true>;
|
|
@@ -1298,7 +1676,9 @@ readonly shape3: PropertyDefinitionReference<ConvexHull | null, true>;
|
|
|
1298
1676
|
readonly shape4: PropertyDefinitionReference<Cylinder | null, true>;
|
|
1299
1677
|
readonly shape6: PropertyDefinitionReference<Sphere | null, true>;
|
|
1300
1678
|
readonly transform: typeof BasicTransform;
|
|
1301
|
-
}>> | undefined
|
|
1679
|
+
}>> | undefined)[] | undefined;
|
|
1680
|
+
maxLength?: number;
|
|
1681
|
+
}>;
|
|
1302
1682
|
}>> | undefined>;
|
|
1303
1683
|
|
|
1304
1684
|
export declare type Constraint = PointConstraint | DistanceConstraint | FixedConstraint | HingeConstraint;
|
|
@@ -1545,33 +1925,33 @@ readonly firstWorldSpaceNormal: typeof Vec3;
|
|
|
1545
1925
|
readonly worldSpaceNormal: typeof Vec3;
|
|
1546
1926
|
readonly penetrationDepth: 0;
|
|
1547
1927
|
readonly numContacts: 0;
|
|
1548
|
-
readonly contactPointsA: PropertyDefinitionReferenceList<Vec3,
|
|
1549
|
-
|
|
1550
|
-
|
|
1551
|
-
readonly z: 0;
|
|
1552
|
-
}>, number[] | {
|
|
1928
|
+
readonly contactPointsA: PropertyDefinitionReferenceList<Vec3, {
|
|
1929
|
+
pool: PoolClass<Vec3>;
|
|
1930
|
+
items?: (number[] | {
|
|
1553
1931
|
x?: number;
|
|
1554
1932
|
y?: number;
|
|
1555
1933
|
z?: number;
|
|
1556
|
-
} | undefined
|
|
1557
|
-
|
|
1558
|
-
|
|
1559
|
-
readonly
|
|
1560
|
-
|
|
1561
|
-
|
|
1934
|
+
} | undefined)[] | undefined;
|
|
1935
|
+
maxLength?: number;
|
|
1936
|
+
}>;
|
|
1937
|
+
readonly contactPointsB: PropertyDefinitionReferenceList<Vec3, {
|
|
1938
|
+
pool: PoolClass<Vec3>;
|
|
1939
|
+
items?: (number[] | {
|
|
1562
1940
|
x?: number;
|
|
1563
1941
|
y?: number;
|
|
1564
1942
|
z?: number;
|
|
1565
|
-
} | undefined
|
|
1566
|
-
|
|
1567
|
-
|
|
1568
|
-
readonly
|
|
1569
|
-
|
|
1570
|
-
|
|
1943
|
+
} | undefined)[] | undefined;
|
|
1944
|
+
maxLength?: number;
|
|
1945
|
+
}>;
|
|
1946
|
+
readonly lambdas: PropertyDefinitionReferenceList<Vec3, {
|
|
1947
|
+
pool: PoolClass<Vec3>;
|
|
1948
|
+
items?: (number[] | {
|
|
1571
1949
|
x?: number;
|
|
1572
1950
|
y?: number;
|
|
1573
1951
|
z?: number;
|
|
1574
|
-
} | undefined
|
|
1952
|
+
} | undefined)[] | undefined;
|
|
1953
|
+
maxLength?: number;
|
|
1954
|
+
}>;
|
|
1575
1955
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1576
1956
|
readonly bodyA: PropertyDefinitionReference<Body_2 | null, true>;
|
|
1577
1957
|
readonly bodyB: PropertyDefinitionReference<Body_2 | null, true>;
|
|
@@ -1583,33 +1963,33 @@ readonly firstWorldSpaceNormal: typeof Vec3;
|
|
|
1583
1963
|
readonly worldSpaceNormal: typeof Vec3;
|
|
1584
1964
|
readonly penetrationDepth: 0;
|
|
1585
1965
|
readonly numContacts: 0;
|
|
1586
|
-
readonly contactPointsA: PropertyDefinitionReferenceList<Vec3,
|
|
1587
|
-
|
|
1588
|
-
|
|
1589
|
-
readonly z: 0;
|
|
1590
|
-
}>, number[] | {
|
|
1966
|
+
readonly contactPointsA: PropertyDefinitionReferenceList<Vec3, {
|
|
1967
|
+
pool: PoolClass<Vec3>;
|
|
1968
|
+
items?: (number[] | {
|
|
1591
1969
|
x?: number;
|
|
1592
1970
|
y?: number;
|
|
1593
1971
|
z?: number;
|
|
1594
|
-
} | undefined
|
|
1595
|
-
|
|
1596
|
-
|
|
1597
|
-
readonly
|
|
1598
|
-
|
|
1599
|
-
|
|
1972
|
+
} | undefined)[] | undefined;
|
|
1973
|
+
maxLength?: number;
|
|
1974
|
+
}>;
|
|
1975
|
+
readonly contactPointsB: PropertyDefinitionReferenceList<Vec3, {
|
|
1976
|
+
pool: PoolClass<Vec3>;
|
|
1977
|
+
items?: (number[] | {
|
|
1600
1978
|
x?: number;
|
|
1601
1979
|
y?: number;
|
|
1602
1980
|
z?: number;
|
|
1603
|
-
} | undefined
|
|
1604
|
-
|
|
1605
|
-
|
|
1606
|
-
readonly
|
|
1607
|
-
|
|
1608
|
-
|
|
1981
|
+
} | undefined)[] | undefined;
|
|
1982
|
+
maxLength?: number;
|
|
1983
|
+
}>;
|
|
1984
|
+
readonly lambdas: PropertyDefinitionReferenceList<Vec3, {
|
|
1985
|
+
pool: PoolClass<Vec3>;
|
|
1986
|
+
items?: (number[] | {
|
|
1609
1987
|
x?: number;
|
|
1610
1988
|
y?: number;
|
|
1611
1989
|
z?: number;
|
|
1612
|
-
} | undefined
|
|
1990
|
+
} | undefined)[] | undefined;
|
|
1991
|
+
maxLength?: number;
|
|
1992
|
+
}>;
|
|
1613
1993
|
}>> | undefined>;
|
|
1614
1994
|
|
|
1615
1995
|
declare class ContactManifoldModule {
|
|
@@ -1701,43 +2081,47 @@ readonly e6: 0;
|
|
|
1701
2081
|
readonly e7: 0;
|
|
1702
2082
|
readonly e8: 0;
|
|
1703
2083
|
}>> | undefined>, true, typeof Mat3>;
|
|
1704
|
-
readonly points: PropertyDefinitionReferenceList<ConvexHullPoint,
|
|
1705
|
-
|
|
1706
|
-
|
|
1707
|
-
readonly faces: typeof Vec3;
|
|
1708
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
2084
|
+
readonly points: PropertyDefinitionReferenceList<ConvexHullPoint, {
|
|
2085
|
+
pool: PoolClass<ConvexHullPoint>;
|
|
2086
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1709
2087
|
readonly position: typeof Vec3;
|
|
1710
2088
|
readonly numFaces: 0;
|
|
1711
2089
|
readonly faces: typeof Vec3;
|
|
1712
|
-
}>> | undefined
|
|
1713
|
-
|
|
1714
|
-
|
|
1715
|
-
readonly
|
|
1716
|
-
|
|
2090
|
+
}>> | undefined)[] | undefined;
|
|
2091
|
+
maxLength?: number;
|
|
2092
|
+
}>;
|
|
2093
|
+
readonly faces: PropertyDefinitionReferenceList<ConvexHullFace, {
|
|
2094
|
+
pool: PoolClass<ConvexHullFace>;
|
|
2095
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1717
2096
|
readonly firstVertex: 0;
|
|
1718
2097
|
readonly numVertices: 0;
|
|
1719
|
-
}>> | undefined
|
|
1720
|
-
|
|
2098
|
+
}>> | undefined)[] | undefined;
|
|
2099
|
+
maxLength?: number;
|
|
2100
|
+
}>;
|
|
2101
|
+
readonly planes: PropertyDefinitionReferenceList<Plane, {
|
|
2102
|
+
pool: PoolClass<Plane>;
|
|
2103
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1721
2104
|
readonly normal: typeof Vec3;
|
|
1722
2105
|
readonly constant: 0;
|
|
1723
|
-
}
|
|
1724
|
-
|
|
1725
|
-
|
|
1726
|
-
|
|
1727
|
-
|
|
1728
|
-
|
|
1729
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
2106
|
+
}>> | undefined)[] | undefined;
|
|
2107
|
+
maxLength?: number;
|
|
2108
|
+
}>;
|
|
2109
|
+
readonly vertexIdx: PropertyDefinitionReferenceList<NumberValue, {
|
|
2110
|
+
pool: PoolClass<NumberValue>;
|
|
2111
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1730
2112
|
readonly value: 0;
|
|
1731
|
-
}>> | undefined
|
|
1732
|
-
|
|
1733
|
-
|
|
1734
|
-
readonly
|
|
1735
|
-
|
|
1736
|
-
|
|
2113
|
+
}>> | undefined)[] | undefined;
|
|
2114
|
+
maxLength?: number;
|
|
2115
|
+
}>;
|
|
2116
|
+
readonly shapeNoConvexPoints: PropertyDefinitionReferenceList<Vec3, {
|
|
2117
|
+
pool: PoolClass<Vec3>;
|
|
2118
|
+
items?: (number[] | {
|
|
1737
2119
|
x?: number;
|
|
1738
2120
|
y?: number;
|
|
1739
2121
|
z?: number;
|
|
1740
|
-
} | undefined
|
|
2122
|
+
} | undefined)[] | undefined;
|
|
2123
|
+
maxLength?: number;
|
|
2124
|
+
}>;
|
|
1741
2125
|
readonly translation: PropertyDefinition_2<NoInfer<number[] | {
|
|
1742
2126
|
x?: number;
|
|
1743
2127
|
y?: number;
|
|
@@ -1773,43 +2157,47 @@ readonly e6: 0;
|
|
|
1773
2157
|
readonly e7: 0;
|
|
1774
2158
|
readonly e8: 0;
|
|
1775
2159
|
}>> | undefined>, true, typeof Mat3>;
|
|
1776
|
-
readonly points: PropertyDefinitionReferenceList<ConvexHullPoint,
|
|
2160
|
+
readonly points: PropertyDefinitionReferenceList<ConvexHullPoint, {
|
|
2161
|
+
pool: PoolClass<ConvexHullPoint>;
|
|
2162
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1777
2163
|
readonly position: typeof Vec3;
|
|
1778
2164
|
readonly numFaces: 0;
|
|
1779
2165
|
readonly faces: typeof Vec3;
|
|
1780
|
-
}
|
|
1781
|
-
|
|
1782
|
-
|
|
1783
|
-
readonly faces:
|
|
1784
|
-
|
|
1785
|
-
|
|
2166
|
+
}>> | undefined)[] | undefined;
|
|
2167
|
+
maxLength?: number;
|
|
2168
|
+
}>;
|
|
2169
|
+
readonly faces: PropertyDefinitionReferenceList<ConvexHullFace, {
|
|
2170
|
+
pool: PoolClass<ConvexHullFace>;
|
|
2171
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1786
2172
|
readonly firstVertex: 0;
|
|
1787
2173
|
readonly numVertices: 0;
|
|
1788
|
-
}
|
|
1789
|
-
|
|
1790
|
-
|
|
1791
|
-
|
|
1792
|
-
|
|
1793
|
-
|
|
1794
|
-
readonly constant: 0;
|
|
1795
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
2174
|
+
}>> | undefined)[] | undefined;
|
|
2175
|
+
maxLength?: number;
|
|
2176
|
+
}>;
|
|
2177
|
+
readonly planes: PropertyDefinitionReferenceList<Plane, {
|
|
2178
|
+
pool: PoolClass<Plane>;
|
|
2179
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1796
2180
|
readonly normal: typeof Vec3;
|
|
1797
2181
|
readonly constant: 0;
|
|
1798
|
-
}>> | undefined
|
|
1799
|
-
|
|
1800
|
-
|
|
1801
|
-
|
|
2182
|
+
}>> | undefined)[] | undefined;
|
|
2183
|
+
maxLength?: number;
|
|
2184
|
+
}>;
|
|
2185
|
+
readonly vertexIdx: PropertyDefinitionReferenceList<NumberValue, {
|
|
2186
|
+
pool: PoolClass<NumberValue>;
|
|
2187
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
1802
2188
|
readonly value: 0;
|
|
1803
|
-
}>> | undefined
|
|
1804
|
-
|
|
1805
|
-
|
|
1806
|
-
readonly
|
|
1807
|
-
|
|
1808
|
-
|
|
2189
|
+
}>> | undefined)[] | undefined;
|
|
2190
|
+
maxLength?: number;
|
|
2191
|
+
}>;
|
|
2192
|
+
readonly shapeNoConvexPoints: PropertyDefinitionReferenceList<Vec3, {
|
|
2193
|
+
pool: PoolClass<Vec3>;
|
|
2194
|
+
items?: (number[] | {
|
|
1809
2195
|
x?: number;
|
|
1810
2196
|
y?: number;
|
|
1811
2197
|
z?: number;
|
|
1812
|
-
} | undefined
|
|
2198
|
+
} | undefined)[] | undefined;
|
|
2199
|
+
maxLength?: number;
|
|
2200
|
+
}>;
|
|
1813
2201
|
readonly translation: PropertyDefinition_2<NoInfer<number[] | {
|
|
1814
2202
|
x?: number;
|
|
1815
2203
|
y?: number;
|
|
@@ -2262,10 +2650,26 @@ export declare class Face extends Face_base {
|
|
|
2262
2650
|
|
|
2263
2651
|
declare const Face_base: Monomorph<Face, ConvertedInputPropertyDefinitionMap< {
|
|
2264
2652
|
readonly numVertices: 0;
|
|
2265
|
-
readonly buffer: PropertyDefinitionReferenceList<Vec3,
|
|
2653
|
+
readonly buffer: PropertyDefinitionReferenceList<Vec3, {
|
|
2654
|
+
pool: PoolClass<Vec3>;
|
|
2655
|
+
items?: (number[] | {
|
|
2656
|
+
x?: number;
|
|
2657
|
+
y?: number;
|
|
2658
|
+
z?: number;
|
|
2659
|
+
} | undefined)[] | undefined;
|
|
2660
|
+
maxLength?: number;
|
|
2661
|
+
}>;
|
|
2266
2662
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
2267
2663
|
readonly numVertices: 0;
|
|
2268
|
-
readonly buffer: PropertyDefinitionReferenceList<Vec3,
|
|
2664
|
+
readonly buffer: PropertyDefinitionReferenceList<Vec3, {
|
|
2665
|
+
pool: PoolClass<Vec3>;
|
|
2666
|
+
items?: (number[] | {
|
|
2667
|
+
x?: number;
|
|
2668
|
+
y?: number;
|
|
2669
|
+
z?: number;
|
|
2670
|
+
} | undefined)[] | undefined;
|
|
2671
|
+
maxLength?: number;
|
|
2672
|
+
}>;
|
|
2269
2673
|
}>> | undefined>;
|
|
2270
2674
|
|
|
2271
2675
|
export declare class FixedConstraint extends FixedConstraint_base implements ConstraintInterface {
|
|
@@ -3039,19 +3443,17 @@ readonly worldSpaceTangent: typeof Vec3;
|
|
|
3039
3443
|
readonly worldSpaceBitangent: typeof Vec3;
|
|
3040
3444
|
readonly inverseMassA: 0;
|
|
3041
3445
|
readonly inverseMassB: 0;
|
|
3042
|
-
readonly contactConstraints: PropertyDefinitionReferenceList<ContactConstraint,
|
|
3446
|
+
readonly contactConstraints: PropertyDefinitionReferenceList<ContactConstraint, {
|
|
3447
|
+
pool: PoolClass<ContactConstraint>;
|
|
3448
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
3043
3449
|
readonly normalConstraint: typeof DirectionalConstraint;
|
|
3044
3450
|
readonly tangentConstraint: typeof DirectionalConstraint;
|
|
3045
3451
|
readonly bitangentConstraint: typeof DirectionalConstraint;
|
|
3046
3452
|
readonly localPositionA: typeof Vec3;
|
|
3047
3453
|
readonly localPositionB: typeof Vec3;
|
|
3048
|
-
}
|
|
3049
|
-
|
|
3050
|
-
|
|
3051
|
-
readonly bitangentConstraint: typeof DirectionalConstraint;
|
|
3052
|
-
readonly localPositionA: typeof Vec3;
|
|
3053
|
-
readonly localPositionB: typeof Vec3;
|
|
3054
|
-
}>> | undefined>;
|
|
3454
|
+
}>> | undefined)[] | undefined;
|
|
3455
|
+
maxLength?: number;
|
|
3456
|
+
}>;
|
|
3055
3457
|
readonly numContacts: 0;
|
|
3056
3458
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
3057
3459
|
readonly bodyA: PropertyDefinitionReference<Body_2 | null, true>;
|
|
@@ -3065,19 +3467,17 @@ readonly worldSpaceTangent: typeof Vec3;
|
|
|
3065
3467
|
readonly worldSpaceBitangent: typeof Vec3;
|
|
3066
3468
|
readonly inverseMassA: 0;
|
|
3067
3469
|
readonly inverseMassB: 0;
|
|
3068
|
-
readonly contactConstraints: PropertyDefinitionReferenceList<ContactConstraint,
|
|
3470
|
+
readonly contactConstraints: PropertyDefinitionReferenceList<ContactConstraint, {
|
|
3471
|
+
pool: PoolClass<ContactConstraint>;
|
|
3472
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
3069
3473
|
readonly normalConstraint: typeof DirectionalConstraint;
|
|
3070
3474
|
readonly tangentConstraint: typeof DirectionalConstraint;
|
|
3071
3475
|
readonly bitangentConstraint: typeof DirectionalConstraint;
|
|
3072
3476
|
readonly localPositionA: typeof Vec3;
|
|
3073
3477
|
readonly localPositionB: typeof Vec3;
|
|
3074
|
-
}
|
|
3075
|
-
|
|
3076
|
-
|
|
3077
|
-
readonly bitangentConstraint: typeof DirectionalConstraint;
|
|
3078
|
-
readonly localPositionA: typeof Vec3;
|
|
3079
|
-
readonly localPositionB: typeof Vec3;
|
|
3080
|
-
}>> | undefined>;
|
|
3478
|
+
}>> | undefined)[] | undefined;
|
|
3479
|
+
maxLength?: number;
|
|
3480
|
+
}>;
|
|
3081
3481
|
readonly numContacts: 0;
|
|
3082
3482
|
}>> | undefined>;
|
|
3083
3483
|
|
|
@@ -3183,6 +3583,8 @@ export declare class Mat4 extends Mat4_base {
|
|
|
3183
3583
|
};
|
|
3184
3584
|
identity(): this;
|
|
3185
3585
|
getRotationMatrix4(out: Mat4): void;
|
|
3586
|
+
decompose(outTranslation: Vec3, outOrientation: Quat, outScale: Vec3): this;
|
|
3587
|
+
compose(translation: Vec3, orientation: Quat, scale: Vec3): Mat4;
|
|
3186
3588
|
}
|
|
3187
3589
|
|
|
3188
3590
|
declare const Mat4_base: Monomorph<Mat4, ConvertedInputPropertyDefinitionMap< {
|
|
@@ -4182,45 +4584,27 @@ readonly e6: 0;
|
|
|
4182
4584
|
readonly e7: 0;
|
|
4183
4585
|
readonly e8: 0;
|
|
4184
4586
|
}>> | undefined>, true, typeof Mat3>;
|
|
4185
|
-
readonly vertexPositions: PropertyDefinitionReferenceList<Vec3,
|
|
4186
|
-
|
|
4187
|
-
|
|
4188
|
-
readonly z: 0;
|
|
4189
|
-
}>, number[] | {
|
|
4190
|
-
x?: number;
|
|
4191
|
-
y?: number;
|
|
4192
|
-
z?: number;
|
|
4193
|
-
} | undefined>;
|
|
4194
|
-
readonly faceIndices: PropertyDefinitionReferenceList<Vec3, ConvertedInputPropertyDefinitionMap< {
|
|
4195
|
-
readonly x: 0;
|
|
4196
|
-
readonly y: 0;
|
|
4197
|
-
readonly z: 0;
|
|
4198
|
-
}>, number[] | {
|
|
4199
|
-
x?: number;
|
|
4200
|
-
y?: number;
|
|
4201
|
-
z?: number;
|
|
4202
|
-
} | undefined>;
|
|
4203
|
-
readonly triangles: PropertyDefinitionReferenceList<Triangle, ConvertedInputPropertyDefinitionMap< {
|
|
4204
|
-
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4205
|
-
readonly min: typeof Vec3;
|
|
4206
|
-
readonly max: typeof Vec3;
|
|
4207
|
-
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4587
|
+
readonly vertexPositions: PropertyDefinitionReferenceList<Vec3, {
|
|
4588
|
+
pool: PoolClass<Vec3>;
|
|
4589
|
+
items?: (number[] | {
|
|
4208
4590
|
x?: number;
|
|
4209
4591
|
y?: number;
|
|
4210
4592
|
z?: number;
|
|
4211
|
-
} | undefined
|
|
4212
|
-
|
|
4213
|
-
|
|
4593
|
+
} | undefined)[] | undefined;
|
|
4594
|
+
maxLength?: number;
|
|
4595
|
+
}>;
|
|
4596
|
+
readonly faceIndices: PropertyDefinitionReferenceList<Vec3, {
|
|
4597
|
+
pool: PoolClass<Vec3>;
|
|
4598
|
+
items?: (number[] | {
|
|
4214
4599
|
x?: number;
|
|
4215
4600
|
y?: number;
|
|
4216
4601
|
z?: number;
|
|
4217
|
-
} | undefined
|
|
4218
|
-
|
|
4219
|
-
|
|
4220
|
-
readonly
|
|
4221
|
-
|
|
4222
|
-
|
|
4223
|
-
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4602
|
+
} | undefined)[] | undefined;
|
|
4603
|
+
maxLength?: number;
|
|
4604
|
+
}>;
|
|
4605
|
+
readonly triangles: PropertyDefinitionReferenceList<Triangle, {
|
|
4606
|
+
pool: PoolClass<Triangle>;
|
|
4607
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4224
4608
|
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4225
4609
|
readonly min: typeof Vec3;
|
|
4226
4610
|
readonly max: typeof Vec3;
|
|
@@ -4240,7 +4624,9 @@ readonly b: typeof Vec3;
|
|
|
4240
4624
|
readonly c: typeof Vec3;
|
|
4241
4625
|
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4242
4626
|
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4243
|
-
}>> | undefined
|
|
4627
|
+
}>> | undefined)[] | undefined;
|
|
4628
|
+
maxLength?: number;
|
|
4629
|
+
}>;
|
|
4244
4630
|
readonly copyForDiff: PropertyDefinitionReference<TriangleMesh | null, true>;
|
|
4245
4631
|
readonly bvh: PropertyDefinitionReference<TriangleMeshBvhTree | null, true>;
|
|
4246
4632
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
@@ -4271,25 +4657,27 @@ readonly e6: 0;
|
|
|
4271
4657
|
readonly e7: 0;
|
|
4272
4658
|
readonly e8: 0;
|
|
4273
4659
|
}>> | undefined>, true, typeof Mat3>;
|
|
4274
|
-
readonly vertexPositions: PropertyDefinitionReferenceList<Vec3,
|
|
4275
|
-
|
|
4276
|
-
|
|
4277
|
-
readonly z: 0;
|
|
4278
|
-
}>, number[] | {
|
|
4660
|
+
readonly vertexPositions: PropertyDefinitionReferenceList<Vec3, {
|
|
4661
|
+
pool: PoolClass<Vec3>;
|
|
4662
|
+
items?: (number[] | {
|
|
4279
4663
|
x?: number;
|
|
4280
4664
|
y?: number;
|
|
4281
4665
|
z?: number;
|
|
4282
|
-
} | undefined
|
|
4283
|
-
|
|
4284
|
-
|
|
4285
|
-
readonly
|
|
4286
|
-
|
|
4287
|
-
|
|
4666
|
+
} | undefined)[] | undefined;
|
|
4667
|
+
maxLength?: number;
|
|
4668
|
+
}>;
|
|
4669
|
+
readonly faceIndices: PropertyDefinitionReferenceList<Vec3, {
|
|
4670
|
+
pool: PoolClass<Vec3>;
|
|
4671
|
+
items?: (number[] | {
|
|
4288
4672
|
x?: number;
|
|
4289
4673
|
y?: number;
|
|
4290
4674
|
z?: number;
|
|
4291
|
-
} | undefined
|
|
4292
|
-
|
|
4675
|
+
} | undefined)[] | undefined;
|
|
4676
|
+
maxLength?: number;
|
|
4677
|
+
}>;
|
|
4678
|
+
readonly triangles: PropertyDefinitionReferenceList<Triangle, {
|
|
4679
|
+
pool: PoolClass<Triangle>;
|
|
4680
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4293
4681
|
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4294
4682
|
readonly min: typeof Vec3;
|
|
4295
4683
|
readonly max: typeof Vec3;
|
|
@@ -4309,27 +4697,9 @@ readonly b: typeof Vec3;
|
|
|
4309
4697
|
readonly c: typeof Vec3;
|
|
4310
4698
|
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4311
4699
|
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4312
|
-
}
|
|
4313
|
-
|
|
4314
|
-
|
|
4315
|
-
readonly max: typeof Vec3;
|
|
4316
|
-
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4317
|
-
x?: number;
|
|
4318
|
-
y?: number;
|
|
4319
|
-
z?: number;
|
|
4320
|
-
} | undefined>, true, typeof Vec3>;
|
|
4321
|
-
}>> | undefined>, true, typeof Aabb>;
|
|
4322
|
-
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4323
|
-
x?: number;
|
|
4324
|
-
y?: number;
|
|
4325
|
-
z?: number;
|
|
4326
|
-
} | undefined>, true, typeof Vec3>;
|
|
4327
|
-
readonly a: typeof Vec3;
|
|
4328
|
-
readonly b: typeof Vec3;
|
|
4329
|
-
readonly c: typeof Vec3;
|
|
4330
|
-
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4331
|
-
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4332
|
-
}>> | undefined>;
|
|
4700
|
+
}>> | undefined)[] | undefined;
|
|
4701
|
+
maxLength?: number;
|
|
4702
|
+
}>;
|
|
4333
4703
|
readonly copyForDiff: PropertyDefinitionReference<TriangleMesh | null, true>;
|
|
4334
4704
|
readonly bvh: PropertyDefinitionReference<TriangleMeshBvhTree | null, true>;
|
|
4335
4705
|
}>> | undefined>;
|
|
@@ -4363,7 +4733,31 @@ z?: number;
|
|
|
4363
4733
|
} | undefined>, true, typeof Vec3>;
|
|
4364
4734
|
}>> | undefined>, true, typeof Aabb>;
|
|
4365
4735
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4366
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4736
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4737
|
+
pool: PoolClass<Triangle>;
|
|
4738
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4739
|
+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4740
|
+
readonly min: typeof Vec3;
|
|
4741
|
+
readonly max: typeof Vec3;
|
|
4742
|
+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4743
|
+
x?: number;
|
|
4744
|
+
y?: number;
|
|
4745
|
+
z?: number;
|
|
4746
|
+
} | undefined>, true, typeof Vec3>;
|
|
4747
|
+
}>> | undefined>, true, typeof Aabb>;
|
|
4748
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4749
|
+
x?: number;
|
|
4750
|
+
y?: number;
|
|
4751
|
+
z?: number;
|
|
4752
|
+
} | undefined>, true, typeof Vec3>;
|
|
4753
|
+
readonly a: typeof Vec3;
|
|
4754
|
+
readonly b: typeof Vec3;
|
|
4755
|
+
readonly c: typeof Vec3;
|
|
4756
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4757
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4758
|
+
}>> | undefined)[] | undefined;
|
|
4759
|
+
maxLength?: number;
|
|
4760
|
+
}>;
|
|
4367
4761
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4368
4762
|
readonly parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4369
4763
|
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
@@ -4378,7 +4772,31 @@ z?: number;
|
|
|
4378
4772
|
} | undefined>, true, typeof Vec3>;
|
|
4379
4773
|
}>> | undefined>, true, typeof Aabb>;
|
|
4380
4774
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4381
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4775
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4776
|
+
pool: PoolClass<Triangle>;
|
|
4777
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4778
|
+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4779
|
+
readonly min: typeof Vec3;
|
|
4780
|
+
readonly max: typeof Vec3;
|
|
4781
|
+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4782
|
+
x?: number;
|
|
4783
|
+
y?: number;
|
|
4784
|
+
z?: number;
|
|
4785
|
+
} | undefined>, true, typeof Vec3>;
|
|
4786
|
+
}>> | undefined>, true, typeof Aabb>;
|
|
4787
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4788
|
+
x?: number;
|
|
4789
|
+
y?: number;
|
|
4790
|
+
z?: number;
|
|
4791
|
+
} | undefined>, true, typeof Vec3>;
|
|
4792
|
+
readonly a: typeof Vec3;
|
|
4793
|
+
readonly b: typeof Vec3;
|
|
4794
|
+
readonly c: typeof Vec3;
|
|
4795
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4796
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4797
|
+
}>> | undefined)[] | undefined;
|
|
4798
|
+
maxLength?: number;
|
|
4799
|
+
}>;
|
|
4382
4800
|
}>> | undefined>;
|
|
4383
4801
|
|
|
4384
4802
|
declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
|
|
@@ -4399,7 +4817,31 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
|
|
|
4399
4817
|
} | undefined>, true, typeof Vec3>;
|
|
4400
4818
|
}>> | undefined>, true, typeof Aabb>;
|
|
4401
4819
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4402
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4820
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4821
|
+
pool: PoolClass<Triangle>;
|
|
4822
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4823
|
+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4824
|
+
readonly min: typeof Vec3;
|
|
4825
|
+
readonly max: typeof Vec3;
|
|
4826
|
+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4827
|
+
x?: number;
|
|
4828
|
+
y?: number;
|
|
4829
|
+
z?: number;
|
|
4830
|
+
} | undefined>, true, typeof Vec3>;
|
|
4831
|
+
}>> | undefined>, true, typeof Aabb>;
|
|
4832
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4833
|
+
x?: number;
|
|
4834
|
+
y?: number;
|
|
4835
|
+
z?: number;
|
|
4836
|
+
} | undefined>, true, typeof Vec3>;
|
|
4837
|
+
readonly a: typeof Vec3;
|
|
4838
|
+
readonly b: typeof Vec3;
|
|
4839
|
+
readonly c: typeof Vec3;
|
|
4840
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4841
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4842
|
+
}>> | undefined)[] | undefined;
|
|
4843
|
+
maxLength?: number;
|
|
4844
|
+
}>;
|
|
4403
4845
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4404
4846
|
readonly parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4405
4847
|
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
@@ -4414,7 +4856,31 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
|
|
|
4414
4856
|
} | undefined>, true, typeof Vec3>;
|
|
4415
4857
|
}>> | undefined>, true, typeof Aabb>;
|
|
4416
4858
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4417
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4859
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4860
|
+
pool: PoolClass<Triangle>;
|
|
4861
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4862
|
+
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4863
|
+
readonly min: typeof Vec3;
|
|
4864
|
+
readonly max: typeof Vec3;
|
|
4865
|
+
readonly centroid: PropertyDefinition_2<NoInfer<number[] | {
|
|
4866
|
+
x?: number;
|
|
4867
|
+
y?: number;
|
|
4868
|
+
z?: number;
|
|
4869
|
+
} | undefined>, true, typeof Vec3>;
|
|
4870
|
+
}>> | undefined>, true, typeof Aabb>;
|
|
4871
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4872
|
+
x?: number;
|
|
4873
|
+
y?: number;
|
|
4874
|
+
z?: number;
|
|
4875
|
+
} | undefined>, true, typeof Vec3>;
|
|
4876
|
+
readonly a: typeof Vec3;
|
|
4877
|
+
readonly b: typeof Vec3;
|
|
4878
|
+
readonly c: typeof Vec3;
|
|
4879
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4880
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4881
|
+
}>> | undefined)[] | undefined;
|
|
4882
|
+
maxLength?: number;
|
|
4883
|
+
}>;
|
|
4418
4884
|
}>> | undefined, TriangleMeshBvhNode> | null;
|
|
4419
4885
|
_buildRecursive(objects: Triangle[], node: TriangleMeshBvhNode, parent: TriangleMeshBvhNode | null): void;
|
|
4420
4886
|
intersectAabb(onHit: (triangle: Triangle) => boolean, aabb: Aabb): void;
|
|
@@ -4425,7 +4891,9 @@ declare class TriangleMeshBvhTree extends TriangleMeshBvhTree_base {
|
|
|
4425
4891
|
}
|
|
4426
4892
|
|
|
4427
4893
|
declare const TriangleMeshBvhTree_base: Monomorph<TriangleMeshBvhTree, ConvertedInputPropertyDefinitionMap< {
|
|
4428
|
-
readonly nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode,
|
|
4894
|
+
readonly nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode, {
|
|
4895
|
+
pool: PoolClass<TriangleMeshBvhNode>;
|
|
4896
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4429
4897
|
readonly parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4430
4898
|
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4431
4899
|
readonly right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
@@ -4439,11 +4907,9 @@ z?: number;
|
|
|
4439
4907
|
} | undefined>, true, typeof Vec3>;
|
|
4440
4908
|
}>> | undefined>, true, typeof Aabb>;
|
|
4441
4909
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4442
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4443
|
-
|
|
4444
|
-
|
|
4445
|
-
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4446
|
-
readonly right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4910
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4911
|
+
pool: PoolClass<Triangle>;
|
|
4912
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4447
4913
|
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4448
4914
|
readonly min: typeof Vec3;
|
|
4449
4915
|
readonly max: typeof Vec3;
|
|
@@ -4453,11 +4919,26 @@ y?: number;
|
|
|
4453
4919
|
z?: number;
|
|
4454
4920
|
} | undefined>, true, typeof Vec3>;
|
|
4455
4921
|
}>> | undefined>, true, typeof Aabb>;
|
|
4456
|
-
readonly
|
|
4457
|
-
|
|
4458
|
-
|
|
4922
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4923
|
+
x?: number;
|
|
4924
|
+
y?: number;
|
|
4925
|
+
z?: number;
|
|
4926
|
+
} | undefined>, true, typeof Vec3>;
|
|
4927
|
+
readonly a: typeof Vec3;
|
|
4928
|
+
readonly b: typeof Vec3;
|
|
4929
|
+
readonly c: typeof Vec3;
|
|
4930
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4931
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4932
|
+
}>> | undefined)[] | undefined;
|
|
4933
|
+
maxLength?: number;
|
|
4934
|
+
}>;
|
|
4935
|
+
}>> | undefined)[] | undefined;
|
|
4936
|
+
maxLength?: number;
|
|
4937
|
+
}>;
|
|
4459
4938
|
}>, PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4460
|
-
readonly nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode,
|
|
4939
|
+
readonly nodes: PropertyDefinitionReferenceList<TriangleMeshBvhNode, {
|
|
4940
|
+
pool: PoolClass<TriangleMeshBvhNode>;
|
|
4941
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4461
4942
|
readonly parent: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4462
4943
|
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4463
4944
|
readonly right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
@@ -4471,11 +4952,9 @@ z?: number;
|
|
|
4471
4952
|
} | undefined>, true, typeof Vec3>;
|
|
4472
4953
|
}>> | undefined>, true, typeof Aabb>;
|
|
4473
4954
|
readonly depth: PropertyDefinitionNumber<true>;
|
|
4474
|
-
readonly objects: PropertyDefinitionReferenceList<Triangle,
|
|
4475
|
-
|
|
4476
|
-
|
|
4477
|
-
readonly left: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4478
|
-
readonly right: PropertyDefinitionReference<TriangleMeshBvhNode | null, true>;
|
|
4955
|
+
readonly objects: PropertyDefinitionReferenceList<Triangle, {
|
|
4956
|
+
pool: PoolClass<Triangle>;
|
|
4957
|
+
items?: (PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4479
4958
|
readonly computedBounds: PropertyDefinition_2<NoInfer<PropertyDefinitionMapInput<ConvertedInputPropertyDefinitionMap< {
|
|
4480
4959
|
readonly min: typeof Vec3;
|
|
4481
4960
|
readonly max: typeof Vec3;
|
|
@@ -4485,9 +4964,22 @@ y?: number;
|
|
|
4485
4964
|
z?: number;
|
|
4486
4965
|
} | undefined>, true, typeof Vec3>;
|
|
4487
4966
|
}>> | undefined>, true, typeof Aabb>;
|
|
4488
|
-
readonly
|
|
4489
|
-
|
|
4490
|
-
|
|
4967
|
+
readonly normal: PropertyDefinition_2<NoInfer<number[] | {
|
|
4968
|
+
x?: number;
|
|
4969
|
+
y?: number;
|
|
4970
|
+
z?: number;
|
|
4971
|
+
} | undefined>, true, typeof Vec3>;
|
|
4972
|
+
readonly a: typeof Vec3;
|
|
4973
|
+
readonly b: typeof Vec3;
|
|
4974
|
+
readonly c: typeof Vec3;
|
|
4975
|
+
readonly subShapeId: PropertyDefinitionNumber<true>;
|
|
4976
|
+
readonly activeEdges: PropertyDefinitionNumber<true>;
|
|
4977
|
+
}>> | undefined)[] | undefined;
|
|
4978
|
+
maxLength?: number;
|
|
4979
|
+
}>;
|
|
4980
|
+
}>> | undefined)[] | undefined;
|
|
4981
|
+
maxLength?: number;
|
|
4982
|
+
}>;
|
|
4491
4983
|
}>> | undefined>;
|
|
4492
4984
|
|
|
4493
4985
|
/**
|
package/build/bounce.js
CHANGED
|
@@ -1630,6 +1630,98 @@ class Mat4 extends createClass(mat4Props) {
|
|
|
1630
1630
|
out.e14 = 0;
|
|
1631
1631
|
out.e15 = 1;
|
|
1632
1632
|
}
|
|
1633
|
+
decompose(outTranslation, outOrientation, outScale) {
|
|
1634
|
+
outTranslation.x = this.e12;
|
|
1635
|
+
outTranslation.y = this.e13;
|
|
1636
|
+
outTranslation.z = this.e14;
|
|
1637
|
+
let m11 = this.e0;
|
|
1638
|
+
let m12 = this.e1;
|
|
1639
|
+
let m13 = this.e2;
|
|
1640
|
+
let m21 = this.e4;
|
|
1641
|
+
let m22 = this.e5;
|
|
1642
|
+
let m23 = this.e6;
|
|
1643
|
+
let m31 = this.e8;
|
|
1644
|
+
let m32 = this.e9;
|
|
1645
|
+
let m33 = this.e10;
|
|
1646
|
+
outScale.x = Math.sqrt(m11 * m11 + m12 * m12 + m13 * m13);
|
|
1647
|
+
outScale.y = Math.sqrt(m21 * m21 + m22 * m22 + m23 * m23);
|
|
1648
|
+
outScale.z = Math.sqrt(m31 * m31 + m32 * m32 + m33 * m33);
|
|
1649
|
+
let is1 = 1 / outScale.x;
|
|
1650
|
+
let is2 = 1 / outScale.y;
|
|
1651
|
+
let is3 = 1 / outScale.z;
|
|
1652
|
+
let sm11 = m11 * is1;
|
|
1653
|
+
let sm12 = m12 * is2;
|
|
1654
|
+
let sm13 = m13 * is3;
|
|
1655
|
+
let sm21 = m21 * is1;
|
|
1656
|
+
let sm22 = m22 * is2;
|
|
1657
|
+
let sm23 = m23 * is3;
|
|
1658
|
+
let sm31 = m31 * is1;
|
|
1659
|
+
let sm32 = m32 * is2;
|
|
1660
|
+
let sm33 = m33 * is3;
|
|
1661
|
+
let trace = sm11 + sm22 + sm33;
|
|
1662
|
+
let S = 0;
|
|
1663
|
+
if (trace > 0) {
|
|
1664
|
+
S = Math.sqrt(trace + 1) * 2;
|
|
1665
|
+
outOrientation.w = 0.25 * S;
|
|
1666
|
+
outOrientation.x = (sm23 - sm32) / S;
|
|
1667
|
+
outOrientation.y = (sm31 - sm13) / S;
|
|
1668
|
+
outOrientation.z = (sm12 - sm21) / S;
|
|
1669
|
+
} else if (sm11 > sm22 && sm11 > sm33) {
|
|
1670
|
+
S = Math.sqrt(1 + sm11 - sm22 - sm33) * 2;
|
|
1671
|
+
outOrientation.w = (sm23 - sm32) / S;
|
|
1672
|
+
outOrientation.x = 0.25 * S;
|
|
1673
|
+
outOrientation.y = (sm12 + sm21) / S;
|
|
1674
|
+
outOrientation.z = (sm31 + sm13) / S;
|
|
1675
|
+
} else if (sm22 > sm33) {
|
|
1676
|
+
S = Math.sqrt(1 + sm22 - sm11 - sm33) * 2;
|
|
1677
|
+
outOrientation.w = (sm31 - sm13) / S;
|
|
1678
|
+
outOrientation.x = (sm12 + sm21) / S;
|
|
1679
|
+
outOrientation.y = 0.25 * S;
|
|
1680
|
+
outOrientation.z = (sm23 + sm32) / S;
|
|
1681
|
+
} else {
|
|
1682
|
+
S = Math.sqrt(1 + sm33 - sm11 - sm22) * 2;
|
|
1683
|
+
outOrientation.w = (sm12 - sm21) / S;
|
|
1684
|
+
outOrientation.x = (sm31 + sm13) / S;
|
|
1685
|
+
outOrientation.y = (sm23 + sm32) / S;
|
|
1686
|
+
outOrientation.z = 0.25 * S;
|
|
1687
|
+
}
|
|
1688
|
+
return this;
|
|
1689
|
+
}
|
|
1690
|
+
compose(translation, orientation, scale2) {
|
|
1691
|
+
let x2 = orientation.x, y4 = orientation.y, z = orientation.z, w3 = orientation.w;
|
|
1692
|
+
let x22 = x2 + x2;
|
|
1693
|
+
let y22 = y4 + y4;
|
|
1694
|
+
let z2 = z + z;
|
|
1695
|
+
let xx = x2 * x22;
|
|
1696
|
+
let xy = x2 * y22;
|
|
1697
|
+
let xz = x2 * z2;
|
|
1698
|
+
let yy = y4 * y22;
|
|
1699
|
+
let yz = y4 * z2;
|
|
1700
|
+
let zz = z * z2;
|
|
1701
|
+
let wx = w3 * x22;
|
|
1702
|
+
let wy = w3 * y22;
|
|
1703
|
+
let wz = w3 * z2;
|
|
1704
|
+
let sx = scale2.x;
|
|
1705
|
+
let sy = scale2.y;
|
|
1706
|
+
let sz = scale2.z;
|
|
1707
|
+
this.e0 = (1 - (yy + zz)) * sx;
|
|
1708
|
+
this.e1 = (xy + wz) * sx;
|
|
1709
|
+
this.e2 = (xz - wy) * sx;
|
|
1710
|
+
this.e3 = 0;
|
|
1711
|
+
this.e4 = (xy - wz) * sy;
|
|
1712
|
+
this.e5 = (1 - (xx + zz)) * sy;
|
|
1713
|
+
this.e6 = (yz + wx) * sy;
|
|
1714
|
+
this.e7 = 0;
|
|
1715
|
+
this.e8 = (xz + wy) * sz;
|
|
1716
|
+
this.e9 = (yz - wx) * sz;
|
|
1717
|
+
this.e10 = (1 - (xx + yy)) * sz;
|
|
1718
|
+
this.e11 = 0;
|
|
1719
|
+
this.e12 = translation.x;
|
|
1720
|
+
this.e13 = translation.y;
|
|
1721
|
+
this.e14 = translation.z;
|
|
1722
|
+
this.e15 = 1;
|
|
1723
|
+
return this;
|
|
1724
|
+
}
|
|
1633
1725
|
}
|
|
1634
1726
|
const rotation$3 = /* @__PURE__ */ Quat.create();
|
|
1635
1727
|
const cross_bn_cn = /* @__PURE__ */ Vec3.create();
|
|
@@ -2096,7 +2188,7 @@ let Triangle$1 = class Triangle extends createClass(triangleProps$1) {
|
|
|
2096
2188
|
};
|
|
2097
2189
|
const faceProps = {
|
|
2098
2190
|
numVertices: 0,
|
|
2099
|
-
buffer: LazyReferenceListType((
|
|
2191
|
+
buffer: LazyReferenceListType(() => Vec3)
|
|
2100
2192
|
};
|
|
2101
2193
|
const triangle$1 = /* @__PURE__ */ Triangle$1.create();
|
|
2102
2194
|
const tempVertex = /* @__PURE__ */ Vec3.create();
|
|
@@ -11884,8 +11976,8 @@ function clipPolyVsPoly(out, inPolygonToClip, inClippingPolygon, inClippingPolyg
|
|
|
11884
11976
|
class ManifoldCache {
|
|
11885
11977
|
constructor(options) {
|
|
11886
11978
|
this.options = {
|
|
11887
|
-
maxContactManifolds:
|
|
11888
|
-
maxContactPairs:
|
|
11979
|
+
maxContactManifolds: Infinity,
|
|
11980
|
+
maxContactPairs: Infinity,
|
|
11889
11981
|
...options ?? {}
|
|
11890
11982
|
};
|
|
11891
11983
|
this.manifolds = new ContactManifoldPool(this.options.maxContactManifolds, 4);
|
package/docs/documentation.md
CHANGED
|
@@ -97,6 +97,15 @@ const world = new World({
|
|
|
97
97
|
maxLinearSpeed: 30.0,
|
|
98
98
|
maxAngularSpeed: 30.0,
|
|
99
99
|
isWarmStartingEnabled: true,
|
|
100
|
+
|
|
101
|
+
// contact manifold limits
|
|
102
|
+
// by default since 1.3.0, these are unlimited
|
|
103
|
+
// if set to a finite amount, an error is thrown when an allocation is attempted past the limit
|
|
104
|
+
// this may be desired during development to stay within a strict memory budget, for example
|
|
105
|
+
contactManifoldOptions: {
|
|
106
|
+
maxContactManifolds: Infinity,
|
|
107
|
+
maxContactPairs: Infinity,
|
|
108
|
+
},
|
|
100
109
|
});
|
|
101
110
|
```
|
|
102
111
|
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@perplexdotgg/bounce",
|
|
3
|
-
"version": "1.2.
|
|
3
|
+
"version": "1.2.5",
|
|
4
4
|
"license": "MIT",
|
|
5
5
|
"description": "Bounce",
|
|
6
6
|
"main": "./build/bounce.js",
|
|
@@ -12,7 +12,7 @@
|
|
|
12
12
|
"test": "vitest"
|
|
13
13
|
},
|
|
14
14
|
"dependencies": {
|
|
15
|
-
"monomorph": "^1.5.
|
|
15
|
+
"monomorph": "^1.5.6"
|
|
16
16
|
},
|
|
17
17
|
"devDependencies": {
|
|
18
18
|
"@types/node": "^24.9.2",
|