@performant-software/user-defined-fields 2.1.0-beta.34 → 2.1.0-beta.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs14.js +1 -1
- package/dist/index.cjs159.js +1 -1
- package/dist/index.cjs161.js +1 -1
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package/dist/index.cjs257.js
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package/dist/index.cjs258.js
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package/dist/index.cjs259.js
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package/dist/index.cjs262.js
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{"version":3,"file":"index.cjs264.js","sources":["../../../node_modules/semantic-ui-react/dist/es/addons/Portal/Portal.js"],"sourcesContent":["import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _invoke from \"lodash-es/invoke\";\nimport EventStack from '@semantic-ui-react/event-stack';\nimport { handleRef, Ref } from '@fluentui/react-component-ref';\nimport keyboardKey from 'keyboard-key';\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport { ModernAutoControlledComponent as Component, customPropTypes, doesNodeContainClick } from '../../lib';\nimport validateTrigger from './utils/validateTrigger';\nimport PortalInner from './PortalInner';\n\n/**\n * A component that allows you to render children outside their parent.\n * @see Modal\n * @see Popup\n * @see Dimmer\n * @see Confirm\n */\nvar Portal = /*#__PURE__*/function (_Component) {\n _inheritsLoose(Portal, _Component);\n\n function Portal() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _Component.call.apply(_Component, [this].concat(args)) || this;\n _this.contentRef = /*#__PURE__*/React.createRef();\n _this.triggerRef = /*#__PURE__*/React.createRef();\n _this.latestDocumentMouseDownEvent = null;\n\n _this.handleDocumentMouseDown = function (e) {\n _this.latestDocumentMouseDownEvent = e;\n };\n\n _this.handleDocumentClick = function (e) {\n var closeOnDocumentClick = _this.props.closeOnDocumentClick;\n var currentMouseDownEvent = _this.latestDocumentMouseDownEvent;\n _this.latestDocumentMouseDownEvent = null;\n\n if (!_this.contentRef.current || // no portal\n doesNodeContainClick(_this.triggerRef.current, e) || // event happened in trigger (delegate to trigger handlers)\n currentMouseDownEvent && doesNodeContainClick(_this.contentRef.current, currentMouseDownEvent) || // event originated in the portal but was ended outside\n doesNodeContainClick(_this.contentRef.current, e) // event happened in the portal\n ) {\n return;\n } // ignore the click\n\n\n if (closeOnDocumentClick) {\n _this.close(e);\n }\n };\n\n _this.handleEscape = function (e) {\n if (!_this.props.closeOnEscape) return;\n if (keyboardKey.getCode(e) !== keyboardKey.Escape) return;\n\n _this.close(e);\n };\n\n _this.handlePortalMouseLeave = function (e) {\n var _this$props = _this.props,\n closeOnPortalMouseLeave = _this$props.closeOnPortalMouseLeave,\n mouseLeaveDelay = _this$props.mouseLeaveDelay;\n if (!closeOnPortalMouseLeave) return; // Do not close the portal when 'mouseleave' is triggered by children\n\n if (e.target !== _this.contentRef.current) return;\n _this.mouseLeaveTimer = _this.closeWithTimeout(e, mouseLeaveDelay);\n };\n\n _this.handlePortalMouseEnter = function () {\n // In order to enable mousing from the trigger to the portal, we need to\n // clear the mouseleave timer that was set when leaving the trigger.\n var closeOnPortalMouseLeave = _this.props.closeOnPortalMouseLeave;\n if (!closeOnPortalMouseLeave) return;\n clearTimeout(_this.mouseLeaveTimer);\n };\n\n _this.handleTriggerBlur = function (e) {\n var _this$props2 = _this.props,\n trigger = _this$props2.trigger,\n closeOnTriggerBlur = _this$props2.closeOnTriggerBlur; // Call original event handler\n\n for (var _len2 = arguments.length, rest = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n rest[_key2 - 1] = arguments[_key2];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onBlur', e].concat(rest)); // IE 11 doesn't work with relatedTarget in blur events\n\n\n var target = e.relatedTarget || document.activeElement; // do not close if focus is given to the portal\n\n var didFocusPortal = _invoke(_this.contentRef.current, 'contains', target);\n\n if (!closeOnTriggerBlur || didFocusPortal) return;\n\n _this.close(e);\n };\n\n _this.handleTriggerClick = function (e) {\n var _this$props3 = _this.props,\n trigger = _this$props3.trigger,\n closeOnTriggerClick = _this$props3.closeOnTriggerClick,\n openOnTriggerClick = _this$props3.openOnTriggerClick;\n var open = _this.state.open; // Call original event handler\n\n for (var _len3 = arguments.length, rest = new Array(_len3 > 1 ? _len3 - 1 : 0), _key3 = 1; _key3 < _len3; _key3++) {\n rest[_key3 - 1] = arguments[_key3];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onClick', e].concat(rest));\n\n if (open && closeOnTriggerClick) {\n _this.close(e);\n } else if (!open && openOnTriggerClick) {\n _this.open(e);\n }\n };\n\n _this.handleTriggerFocus = function (e) {\n var _this$props4 = _this.props,\n trigger = _this$props4.trigger,\n openOnTriggerFocus = _this$props4.openOnTriggerFocus; // Call original event handler\n\n for (var _len4 = arguments.length, rest = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {\n rest[_key4 - 1] = arguments[_key4];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onFocus', e].concat(rest));\n\n if (!openOnTriggerFocus) return;\n\n _this.open(e);\n };\n\n _this.handleTriggerMouseLeave = function (e) {\n clearTimeout(_this.mouseEnterTimer);\n var _this$props5 = _this.props,\n trigger = _this$props5.trigger,\n closeOnTriggerMouseLeave = _this$props5.closeOnTriggerMouseLeave,\n mouseLeaveDelay = _this$props5.mouseLeaveDelay; // Call original event handler\n\n for (var _len5 = arguments.length, rest = new Array(_len5 > 1 ? _len5 - 1 : 0), _key5 = 1; _key5 < _len5; _key5++) {\n rest[_key5 - 1] = arguments[_key5];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onMouseLeave', e].concat(rest));\n\n if (!closeOnTriggerMouseLeave) return;\n _this.mouseLeaveTimer = _this.closeWithTimeout(e, mouseLeaveDelay);\n };\n\n _this.handleTriggerMouseEnter = function (e) {\n clearTimeout(_this.mouseLeaveTimer);\n var _this$props6 = _this.props,\n trigger = _this$props6.trigger,\n mouseEnterDelay = _this$props6.mouseEnterDelay,\n openOnTriggerMouseEnter = _this$props6.openOnTriggerMouseEnter; // Call original event handler\n\n for (var _len6 = arguments.length, rest = new Array(_len6 > 1 ? _len6 - 1 : 0), _key6 = 1; _key6 < _len6; _key6++) {\n rest[_key6 - 1] = arguments[_key6];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onMouseEnter', e].concat(rest));\n\n if (!openOnTriggerMouseEnter) return;\n _this.mouseEnterTimer = _this.openWithTimeout(e, mouseEnterDelay);\n };\n\n _this.open = function (e) {\n _invoke(_this.props, 'onOpen', e, _extends({}, _this.props, {\n open: true\n }));\n\n _this.setState({\n open: true\n });\n };\n\n _this.openWithTimeout = function (e, delay) {\n // React wipes the entire event object and suggests using e.persist() if\n // you need the event for async access. However, even with e.persist\n // certain required props (e.g. currentTarget) are null so we're forced to clone.\n var eventClone = _extends({}, e);\n\n return setTimeout(function () {\n return _this.open(eventClone);\n }, delay || 0);\n };\n\n _this.close = function (e) {\n _this.setState({\n open: false\n });\n\n _invoke(_this.props, 'onClose', e, _extends({}, _this.props, {\n open: false\n }));\n };\n\n _this.closeWithTimeout = function (e, delay) {\n // React wipes the entire event object and suggests using e.persist() if\n // you need the event for async access. However, even with e.persist\n // certain required props (e.g. currentTarget) are null so we're forced to clone.\n var eventClone = _extends({}, e);\n\n return setTimeout(function () {\n return _this.close(eventClone);\n }, delay || 0);\n };\n\n _this.handleMount = function () {\n _invoke(_this.props, 'onMount', null, _this.props);\n };\n\n _this.handleUnmount = function () {\n _invoke(_this.props, 'onUnmount', null, _this.props);\n };\n\n _this.handleTriggerRef = function (c) {\n _this.triggerRef.current = c;\n handleRef(_this.props.triggerRef, c);\n };\n\n return _this;\n }\n\n var _proto = Portal.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n // Clean up timers\n clearTimeout(this.mouseEnterTimer);\n clearTimeout(this.mouseLeaveTimer);\n } // ----------------------------------------\n // Document Event Handlers\n // ----------------------------------------\n ;\n\n _proto.render = function render() {\n var _this$props7 = this.props,\n children = _this$props7.children,\n eventPool = _this$props7.eventPool,\n mountNode = _this$props7.mountNode,\n trigger = _this$props7.trigger;\n var open = this.state.open;\n /* istanbul ignore else */\n\n if (process.env.NODE_ENV !== 'production') {\n validateTrigger(trigger);\n }\n\n return /*#__PURE__*/React.createElement(React.Fragment, null, open && /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(PortalInner, {\n innerRef: this.contentRef,\n mountNode: mountNode,\n onMount: this.handleMount,\n onUnmount: this.handleUnmount\n }, children), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mouseleave\",\n on: this.handlePortalMouseLeave,\n pool: eventPool,\n target: this.contentRef\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mouseenter\",\n on: this.handlePortalMouseEnter,\n pool: eventPool,\n target: this.contentRef\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mousedown\",\n on: this.handleDocumentMouseDown,\n pool: eventPool\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"click\",\n on: this.handleDocumentClick,\n pool: eventPool\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"keydown\",\n on: this.handleEscape,\n pool: eventPool\n })), trigger && /*#__PURE__*/React.createElement(Ref, {\n innerRef: this.handleTriggerRef\n }, /*#__PURE__*/React.cloneElement(trigger, {\n onBlur: this.handleTriggerBlur,\n onClick: this.handleTriggerClick,\n onFocus: this.handleTriggerFocus,\n onMouseLeave: this.handleTriggerMouseLeave,\n onMouseEnter: this.handleTriggerMouseEnter\n })));\n };\n\n return Portal;\n}(Component);\n\nPortal.handledProps = [\"children\", \"closeOnDocumentClick\", \"closeOnEscape\", \"closeOnPortalMouseLeave\", \"closeOnTriggerBlur\", \"closeOnTriggerClick\", \"closeOnTriggerMouseLeave\", \"defaultOpen\", \"eventPool\", \"mountNode\", \"mouseEnterDelay\", \"mouseLeaveDelay\", \"onClose\", \"onMount\", \"onOpen\", \"onUnmount\", \"open\", \"openOnTriggerClick\", \"openOnTriggerFocus\", \"openOnTriggerMouseEnter\", \"trigger\", \"triggerRef\"];\nPortal.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /** Primary content. */\n children: PropTypes.node.isRequired,\n\n /** Controls whether or not the portal should close when the document is clicked. */\n closeOnDocumentClick: PropTypes.bool,\n\n /** Controls whether or not the portal should close when escape is pressed is displayed. */\n closeOnEscape: PropTypes.bool,\n\n /**\n * Controls whether or not the portal should close when mousing out of the portal.\n * NOTE: This will prevent `closeOnTriggerMouseLeave` when mousing over the\n * gap from the trigger to the portal.\n */\n closeOnPortalMouseLeave: PropTypes.bool,\n\n /** Controls whether or not the portal should close on blur of the trigger. */\n closeOnTriggerBlur: PropTypes.bool,\n\n /** Controls whether or not the portal should close on click of the trigger. */\n closeOnTriggerClick: PropTypes.bool,\n\n /** Controls whether or not the portal should close when mousing out of the trigger. */\n closeOnTriggerMouseLeave: PropTypes.bool,\n\n /** Initial value of open. */\n defaultOpen: PropTypes.bool,\n\n /** Event pool namespace that is used to handle component events */\n eventPool: PropTypes.string,\n\n /** The node where the portal should mount. */\n mountNode: PropTypes.any,\n\n /** Milliseconds to wait before opening on mouse over */\n mouseEnterDelay: PropTypes.number,\n\n /** Milliseconds to wait before closing on mouse leave */\n mouseLeaveDelay: PropTypes.number,\n\n /**\n * Called when a close event happens\n *\n * @param {SyntheticEvent} event - React's original SyntheticEvent.\n * @param {object} data - All props.\n */\n onClose: PropTypes.func,\n\n /**\n * Called when the portal is mounted on the DOM.\n *\n * @param {null}\n * @param {object} data - All props.\n */\n onMount: PropTypes.func,\n\n /**\n * Called when an open event happens\n *\n * @param {SyntheticEvent} event - React's original SyntheticEvent.\n * @param {object} data - All props.\n */\n onOpen: PropTypes.func,\n\n /**\n * Called when the portal is unmounted from the DOM.\n *\n * @param {null}\n * @param {object} data - All props.\n */\n onUnmount: PropTypes.func,\n\n /** Controls whether or not the portal is displayed. */\n open: PropTypes.bool,\n\n /** Controls whether or not the portal should open when the trigger is clicked. */\n openOnTriggerClick: PropTypes.bool,\n\n /** Controls whether or not the portal should open on focus of the trigger. */\n openOnTriggerFocus: PropTypes.bool,\n\n /** Controls whether or not the portal should open when mousing over the trigger. */\n openOnTriggerMouseEnter: PropTypes.bool,\n\n /** Element to be rendered in-place where the portal is defined. */\n trigger: PropTypes.node,\n\n /** Called with a ref to the trigger node. */\n triggerRef: customPropTypes.ref\n} : {};\nPortal.defaultProps = {\n 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{"version":3,"file":"index.cjs264.js","sources":["../../../node_modules/keyboard-key/src/keyboardKey.js"],"sourcesContent":["'use strict'\n\nvar isObject = function isObject(val) {\n return val !== null && !Array.isArray(val) && typeof val === 'object'\n}\n\nvar codes = {\n // ----------------------------------------\n // By Code\n // ----------------------------------------\n 3: 'Cancel',\n 6: 'Help',\n 8: 'Backspace',\n 9: 'Tab',\n 12: 'Clear',\n 13: 'Enter',\n 16: 'Shift',\n 17: 'Control',\n 18: 'Alt',\n 19: 'Pause',\n 20: 'CapsLock',\n 27: 'Escape',\n 28: 'Convert',\n 29: 'NonConvert',\n 30: 'Accept',\n 31: 'ModeChange',\n 32: ' ',\n 33: 'PageUp',\n 34: 'PageDown',\n 35: 'End',\n 36: 'Home',\n 37: 'ArrowLeft',\n 38: 'ArrowUp',\n 39: 'ArrowRight',\n 40: 'ArrowDown',\n 41: 'Select',\n 42: 'Print',\n 43: 'Execute',\n 44: 'PrintScreen',\n 45: 'Insert',\n 46: 'Delete',\n 48: ['0', ')'],\n 49: ['1', '!'],\n 50: ['2', '@'],\n 51: ['3', '#'],\n 52: ['4', '$'],\n 53: ['5', '%'],\n 54: ['6', '^'],\n 55: ['7', '&'],\n 56: ['8', '*'],\n 57: ['9', '('],\n 91: 'OS',\n 93: 'ContextMenu',\n 144: 'NumLock',\n 145: 'ScrollLock',\n 181: 'VolumeMute',\n 182: 'VolumeDown',\n 183: 'VolumeUp',\n 186: [';', ':'],\n 187: ['=', '+'],\n 188: [',', '<'],\n 189: ['-', '_'],\n 190: ['.', '>'],\n 191: ['/', '?'],\n 192: ['`', '~'],\n 219: ['[', '{'],\n 220: ['\\\\', '|'],\n 221: [']', '}'],\n 222: [\"'\", '\"'],\n 224: 'Meta',\n 225: 'AltGraph',\n 246: 'Attn',\n 247: 'CrSel',\n 248: 'ExSel',\n 249: 'EraseEof',\n 250: 'Play',\n 251: 'ZoomOut',\n}\n\n// Function Keys (F1-24)\nfor (var i = 0; i < 24; i += 1) {\n codes[112 + i] = 'F' + (i + 1)\n}\n\n// Alphabet (a-Z)\nfor (var j = 0; j < 26; j += 1) {\n var n = j + 65\n codes[n] = [String.fromCharCode(n + 32), String.fromCharCode(n)]\n}\n\nvar keyboardKey = {\n codes: codes,\n\n /**\n * Get the `keyCode` or `which` value from a keyboard event or `key` name.\n * @param {string|object} eventOrKey A keyboard event-like object or `key` name.\n * @param {string} [eventOrKey.key] If object, it must have one of these keys.\n * @param {number} [eventOrKey.keyCode] If object, it must have one of these keys.\n * @param {number} [eventOrKey.which] If object, it must have one of these keys.\n * @returns {number|undefined}\n */\n getCode: function getCode(eventOrKey) {\n if (isObject(eventOrKey)) {\n return eventOrKey.keyCode || eventOrKey.which || this[eventOrKey.key]\n }\n return this[eventOrKey]\n },\n\n /**\n * Get the key name from a keyboard event, `keyCode`, or `which` value.\n * @param {number|object} eventOrCode A keyboard event-like object or key code.\n * @param {string} [eventOrCode.key] If object with a `key` name, it will be returned.\n * @param {number} [eventOrCode.keyCode] If object, it must have one of these keys.\n * @param {number} [eventOrCode.which] If object, it must have one of these keys.\n * @param {boolean} [eventOrCode.shiftKey] If object, it must have one of these keys.\n * @returns {string|undefined}\n */\n getKey: function getKey(eventOrCode) {\n var isEvent = isObject(eventOrCode)\n\n // handle events with a `key` already defined\n if (isEvent && eventOrCode.key) {\n return eventOrCode.key\n }\n\n var name = codes[isEvent ? eventOrCode.keyCode || eventOrCode.which : eventOrCode]\n\n if (Array.isArray(name)) {\n if (isEvent) {\n name = name[eventOrCode.shiftKey ? 1 : 0]\n } else {\n name = name[0]\n }\n }\n\n return name\n },\n\n // ----------------------------------------\n // By Name\n // ----------------------------------------\n // declare these manually for static analysis\n Cancel: 3,\n Help: 6,\n Backspace: 8,\n Tab: 9,\n Clear: 12,\n Enter: 13,\n Shift: 16,\n Control: 17,\n Alt: 18,\n Pause: 19,\n CapsLock: 20,\n Escape: 27,\n Convert: 28,\n NonConvert: 29,\n Accept: 30,\n ModeChange: 31,\n ' ': 32,\n PageUp: 33,\n PageDown: 34,\n End: 35,\n Home: 36,\n ArrowLeft: 37,\n ArrowUp: 38,\n ArrowRight: 39,\n ArrowDown: 40,\n Select: 41,\n Print: 42,\n Execute: 43,\n PrintScreen: 44,\n Insert: 45,\n Delete: 46,\n 0: 48,\n ')': 48,\n 1: 49,\n '!': 49,\n 2: 50,\n '@': 50,\n 3: 51,\n '#': 51,\n 4: 52,\n $: 52,\n 5: 53,\n '%': 53,\n 6: 54,\n '^': 54,\n 7: 55,\n '&': 55,\n 8: 56,\n '*': 56,\n 9: 57,\n '(': 57,\n a: 65,\n A: 65,\n b: 66,\n B: 66,\n c: 67,\n C: 67,\n d: 68,\n D: 68,\n e: 69,\n E: 69,\n f: 70,\n F: 70,\n g: 71,\n G: 71,\n h: 72,\n H: 72,\n i: 73,\n I: 73,\n j: 74,\n J: 74,\n k: 75,\n K: 75,\n l: 76,\n L: 76,\n m: 77,\n M: 77,\n n: 78,\n N: 78,\n o: 79,\n O: 79,\n p: 80,\n P: 80,\n q: 81,\n Q: 81,\n r: 82,\n R: 82,\n s: 83,\n S: 83,\n t: 84,\n T: 84,\n u: 85,\n U: 85,\n v: 86,\n V: 86,\n w: 87,\n W: 87,\n x: 88,\n X: 88,\n y: 89,\n Y: 89,\n z: 90,\n Z: 90,\n OS: 91,\n ContextMenu: 93,\n F1: 112,\n F2: 113,\n F3: 114,\n F4: 115,\n F5: 116,\n F6: 117,\n F7: 118,\n F8: 119,\n F9: 120,\n F10: 121,\n F11: 122,\n F12: 123,\n F13: 124,\n F14: 125,\n F15: 126,\n F16: 127,\n F17: 128,\n F18: 129,\n F19: 130,\n F20: 131,\n F21: 132,\n F22: 133,\n F23: 134,\n F24: 135,\n NumLock: 144,\n ScrollLock: 145,\n VolumeMute: 181,\n VolumeDown: 182,\n VolumeUp: 183,\n ';': 186,\n ':': 186,\n '=': 187,\n '+': 187,\n ',': 188,\n '<': 188,\n '-': 189,\n _: 189,\n '.': 190,\n '>': 190,\n '/': 191,\n '?': 191,\n '`': 192,\n '~': 192,\n '[': 219,\n '{': 219,\n '\\\\': 220,\n '|': 220,\n ']': 221,\n '}': 221,\n \"'\": 222,\n '\"': 222,\n Meta: 224,\n AltGraph: 225,\n Attn: 246,\n CrSel: 247,\n ExSel: 248,\n EraseEof: 249,\n Play: 250,\n ZoomOut: 251,\n}\n\n// ----------------------------------------\n// By Alias\n// ----------------------------------------\n// provide dot-notation accessible keys for all key names\nkeyboardKey.Spacebar = keyboardKey[' ']\nkeyboardKey.Digit0 = keyboardKey['0']\nkeyboardKey.Digit1 = keyboardKey['1']\nkeyboardKey.Digit2 = keyboardKey['2']\nkeyboardKey.Digit3 = keyboardKey['3']\nkeyboardKey.Digit4 = keyboardKey['4']\nkeyboardKey.Digit5 = keyboardKey['5']\nkeyboardKey.Digit6 = keyboardKey['6']\nkeyboardKey.Digit7 = keyboardKey['7']\nkeyboardKey.Digit8 = keyboardKey['8']\nkeyboardKey.Digit9 = keyboardKey['9']\nkeyboardKey.Tilde = keyboardKey['~']\nkeyboardKey.GraveAccent = keyboardKey['`']\nkeyboardKey.ExclamationPoint = keyboardKey['!']\nkeyboardKey.AtSign = keyboardKey['@']\nkeyboardKey.PoundSign = keyboardKey['#']\nkeyboardKey.PercentSign = keyboardKey['%']\nkeyboardKey.Caret = keyboardKey['^']\nkeyboardKey.Ampersand = keyboardKey['&']\nkeyboardKey.PlusSign = keyboardKey['+']\nkeyboardKey.MinusSign = keyboardKey['-']\nkeyboardKey.EqualsSign = keyboardKey['=']\nkeyboardKey.DivisionSign = keyboardKey['/']\nkeyboardKey.MultiplicationSign = keyboardKey['*']\nkeyboardKey.Comma = keyboardKey[',']\nkeyboardKey.Decimal = keyboardKey['.']\nkeyboardKey.Colon = keyboardKey[':']\nkeyboardKey.Semicolon = keyboardKey[';']\nkeyboardKey.Pipe = keyboardKey['|']\nkeyboardKey.BackSlash = keyboardKey['\\\\']\nkeyboardKey.QuestionMark = keyboardKey['?']\nkeyboardKey.SingleQuote = 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package/dist/index.cjs265.js
CHANGED
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"use strict";
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"use strict";const T=require("./index.cjs175.js"),R=require("./index.cjs167.js"),p=require("./index.cjs168.js"),v=require("./index.cjs266.js"),C=require("./index.cjs264.js"),r=require("./index.cjs169.js"),a=require("react"),P=require("./index.cjs267.js"),q=require("./index.cjs170.js"),M=require("./index.cjs210.js"),w=require("./index.cjs268.js"),L=require("./index.cjs166.js"),b=require("./index.cjs173.js"),y=require("./index.cjs172.js");var d=function(O){R(E,O);function E(){for(var e,f=arguments.length,h=new Array(f),g=0;g<f;g++)h[g]=arguments[g];return e=O.call.apply(O,[this].concat(h))||this,e.contentRef=a.createRef(),e.triggerRef=a.createRef(),e.latestDocumentMouseDownEvent=null,e.handleDocumentMouseDown=function(o){e.latestDocumentMouseDownEvent=o},e.handleDocumentClick=function(o){var 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{"version":3,"file":"index.cjs265.js","sources":["../../../node_modules/semantic-ui-react/dist/es/addons/Portal/Portal.js"],"sourcesContent":["import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _invoke from \"lodash-es/invoke\";\nimport EventStack from '@semantic-ui-react/event-stack';\nimport { handleRef, Ref } from '@fluentui/react-component-ref';\nimport keyboardKey from 'keyboard-key';\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport { ModernAutoControlledComponent as Component, customPropTypes, doesNodeContainClick } from '../../lib';\nimport validateTrigger from './utils/validateTrigger';\nimport PortalInner from './PortalInner';\n\n/**\n * A component that allows you to render children outside their parent.\n * @see Modal\n * @see Popup\n * @see Dimmer\n * @see Confirm\n */\nvar Portal = /*#__PURE__*/function (_Component) {\n _inheritsLoose(Portal, _Component);\n\n function Portal() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _Component.call.apply(_Component, [this].concat(args)) || this;\n _this.contentRef = /*#__PURE__*/React.createRef();\n _this.triggerRef = /*#__PURE__*/React.createRef();\n _this.latestDocumentMouseDownEvent = null;\n\n _this.handleDocumentMouseDown = function (e) {\n _this.latestDocumentMouseDownEvent = e;\n };\n\n _this.handleDocumentClick = function (e) {\n var closeOnDocumentClick = _this.props.closeOnDocumentClick;\n var currentMouseDownEvent = _this.latestDocumentMouseDownEvent;\n _this.latestDocumentMouseDownEvent = null;\n\n if (!_this.contentRef.current || // no portal\n doesNodeContainClick(_this.triggerRef.current, e) || // event happened in trigger (delegate to trigger handlers)\n currentMouseDownEvent && doesNodeContainClick(_this.contentRef.current, currentMouseDownEvent) || // event originated in the portal but was ended outside\n doesNodeContainClick(_this.contentRef.current, e) // event happened in the portal\n ) {\n return;\n } // ignore the click\n\n\n if (closeOnDocumentClick) {\n _this.close(e);\n }\n };\n\n _this.handleEscape = function (e) {\n if (!_this.props.closeOnEscape) return;\n if (keyboardKey.getCode(e) !== keyboardKey.Escape) return;\n\n _this.close(e);\n };\n\n _this.handlePortalMouseLeave = function (e) {\n var _this$props = _this.props,\n closeOnPortalMouseLeave = _this$props.closeOnPortalMouseLeave,\n mouseLeaveDelay = _this$props.mouseLeaveDelay;\n if (!closeOnPortalMouseLeave) return; // Do not close the portal when 'mouseleave' is triggered by children\n\n if (e.target !== _this.contentRef.current) return;\n _this.mouseLeaveTimer = _this.closeWithTimeout(e, mouseLeaveDelay);\n };\n\n _this.handlePortalMouseEnter = function () {\n // In order to enable mousing from the trigger to the portal, we need to\n // clear the mouseleave timer that was set when leaving the trigger.\n var closeOnPortalMouseLeave = _this.props.closeOnPortalMouseLeave;\n if (!closeOnPortalMouseLeave) return;\n clearTimeout(_this.mouseLeaveTimer);\n };\n\n _this.handleTriggerBlur = function (e) {\n var _this$props2 = _this.props,\n trigger = _this$props2.trigger,\n closeOnTriggerBlur = _this$props2.closeOnTriggerBlur; // Call original event handler\n\n for (var _len2 = arguments.length, rest = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n rest[_key2 - 1] = arguments[_key2];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onBlur', e].concat(rest)); // IE 11 doesn't work with relatedTarget in blur events\n\n\n var target = e.relatedTarget || document.activeElement; // do not close if focus is given to the portal\n\n var didFocusPortal = _invoke(_this.contentRef.current, 'contains', target);\n\n if (!closeOnTriggerBlur || didFocusPortal) return;\n\n _this.close(e);\n };\n\n _this.handleTriggerClick = function (e) {\n var _this$props3 = _this.props,\n trigger = _this$props3.trigger,\n closeOnTriggerClick = _this$props3.closeOnTriggerClick,\n openOnTriggerClick = _this$props3.openOnTriggerClick;\n var open = _this.state.open; // Call original event handler\n\n for (var _len3 = arguments.length, rest = new Array(_len3 > 1 ? _len3 - 1 : 0), _key3 = 1; _key3 < _len3; _key3++) {\n rest[_key3 - 1] = arguments[_key3];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onClick', e].concat(rest));\n\n if (open && closeOnTriggerClick) {\n _this.close(e);\n } else if (!open && openOnTriggerClick) {\n _this.open(e);\n }\n };\n\n _this.handleTriggerFocus = function (e) {\n var _this$props4 = _this.props,\n trigger = _this$props4.trigger,\n openOnTriggerFocus = _this$props4.openOnTriggerFocus; // Call original event handler\n\n for (var _len4 = arguments.length, rest = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {\n rest[_key4 - 1] = arguments[_key4];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onFocus', e].concat(rest));\n\n if (!openOnTriggerFocus) return;\n\n _this.open(e);\n };\n\n _this.handleTriggerMouseLeave = function (e) {\n clearTimeout(_this.mouseEnterTimer);\n var _this$props5 = _this.props,\n trigger = _this$props5.trigger,\n closeOnTriggerMouseLeave = _this$props5.closeOnTriggerMouseLeave,\n mouseLeaveDelay = _this$props5.mouseLeaveDelay; // Call original event handler\n\n for (var _len5 = arguments.length, rest = new Array(_len5 > 1 ? _len5 - 1 : 0), _key5 = 1; _key5 < _len5; _key5++) {\n rest[_key5 - 1] = arguments[_key5];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onMouseLeave', e].concat(rest));\n\n if (!closeOnTriggerMouseLeave) return;\n _this.mouseLeaveTimer = _this.closeWithTimeout(e, mouseLeaveDelay);\n };\n\n _this.handleTriggerMouseEnter = function (e) {\n clearTimeout(_this.mouseLeaveTimer);\n var _this$props6 = _this.props,\n trigger = _this$props6.trigger,\n mouseEnterDelay = _this$props6.mouseEnterDelay,\n openOnTriggerMouseEnter = _this$props6.openOnTriggerMouseEnter; // Call original event handler\n\n for (var _len6 = arguments.length, rest = new Array(_len6 > 1 ? _len6 - 1 : 0), _key6 = 1; _key6 < _len6; _key6++) {\n rest[_key6 - 1] = arguments[_key6];\n }\n\n _invoke.apply(void 0, [trigger, 'props.onMouseEnter', e].concat(rest));\n\n if (!openOnTriggerMouseEnter) return;\n _this.mouseEnterTimer = _this.openWithTimeout(e, mouseEnterDelay);\n };\n\n _this.open = function (e) {\n _invoke(_this.props, 'onOpen', e, _extends({}, _this.props, {\n open: true\n }));\n\n _this.setState({\n open: true\n });\n };\n\n _this.openWithTimeout = function (e, delay) {\n // React wipes the entire event object and suggests using e.persist() if\n // you need the event for async access. However, even with e.persist\n // certain required props (e.g. currentTarget) are null so we're forced to clone.\n var eventClone = _extends({}, e);\n\n return setTimeout(function () {\n return _this.open(eventClone);\n }, delay || 0);\n };\n\n _this.close = function (e) {\n _this.setState({\n open: false\n });\n\n _invoke(_this.props, 'onClose', e, _extends({}, _this.props, {\n open: false\n }));\n };\n\n _this.closeWithTimeout = function (e, delay) {\n // React wipes the entire event object and suggests using e.persist() if\n // you need the event for async access. However, even with e.persist\n // certain required props (e.g. currentTarget) are null so we're forced to clone.\n var eventClone = _extends({}, e);\n\n return setTimeout(function () {\n return _this.close(eventClone);\n }, delay || 0);\n };\n\n _this.handleMount = function () {\n _invoke(_this.props, 'onMount', null, _this.props);\n };\n\n _this.handleUnmount = function () {\n _invoke(_this.props, 'onUnmount', null, _this.props);\n };\n\n _this.handleTriggerRef = function (c) {\n _this.triggerRef.current = c;\n handleRef(_this.props.triggerRef, c);\n };\n\n return _this;\n }\n\n var _proto = Portal.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n // Clean up timers\n clearTimeout(this.mouseEnterTimer);\n clearTimeout(this.mouseLeaveTimer);\n } // ----------------------------------------\n // Document Event Handlers\n // ----------------------------------------\n ;\n\n _proto.render = function render() {\n var _this$props7 = this.props,\n children = _this$props7.children,\n eventPool = _this$props7.eventPool,\n mountNode = _this$props7.mountNode,\n trigger = _this$props7.trigger;\n var open = this.state.open;\n /* istanbul ignore else */\n\n if (process.env.NODE_ENV !== 'production') {\n validateTrigger(trigger);\n }\n\n return /*#__PURE__*/React.createElement(React.Fragment, null, open && /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(PortalInner, {\n innerRef: this.contentRef,\n mountNode: mountNode,\n onMount: this.handleMount,\n onUnmount: this.handleUnmount\n }, children), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mouseleave\",\n on: this.handlePortalMouseLeave,\n pool: eventPool,\n target: this.contentRef\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mouseenter\",\n on: this.handlePortalMouseEnter,\n pool: eventPool,\n target: this.contentRef\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"mousedown\",\n on: this.handleDocumentMouseDown,\n pool: eventPool\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"click\",\n on: this.handleDocumentClick,\n pool: eventPool\n }), /*#__PURE__*/React.createElement(EventStack, {\n name: \"keydown\",\n on: this.handleEscape,\n pool: eventPool\n })), trigger && /*#__PURE__*/React.createElement(Ref, {\n innerRef: this.handleTriggerRef\n }, /*#__PURE__*/React.cloneElement(trigger, {\n onBlur: this.handleTriggerBlur,\n onClick: this.handleTriggerClick,\n onFocus: this.handleTriggerFocus,\n onMouseLeave: this.handleTriggerMouseLeave,\n onMouseEnter: this.handleTriggerMouseEnter\n })));\n };\n\n return Portal;\n}(Component);\n\nPortal.handledProps = [\"children\", \"closeOnDocumentClick\", \"closeOnEscape\", \"closeOnPortalMouseLeave\", \"closeOnTriggerBlur\", \"closeOnTriggerClick\", \"closeOnTriggerMouseLeave\", \"defaultOpen\", \"eventPool\", \"mountNode\", \"mouseEnterDelay\", \"mouseLeaveDelay\", \"onClose\", \"onMount\", \"onOpen\", \"onUnmount\", \"open\", \"openOnTriggerClick\", \"openOnTriggerFocus\", \"openOnTriggerMouseEnter\", \"trigger\", \"triggerRef\"];\nPortal.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /** Primary content. */\n children: PropTypes.node.isRequired,\n\n /** Controls whether or not the portal should close when the document is clicked. */\n closeOnDocumentClick: PropTypes.bool,\n\n /** Controls whether or not the portal should close when escape is pressed is displayed. */\n closeOnEscape: PropTypes.bool,\n\n /**\n * Controls whether or not the portal should close when mousing out of the portal.\n * NOTE: This will prevent `closeOnTriggerMouseLeave` when mousing over the\n * gap from the trigger to the portal.\n */\n closeOnPortalMouseLeave: PropTypes.bool,\n\n /** Controls whether or not the portal should close on blur of the trigger. */\n closeOnTriggerBlur: PropTypes.bool,\n\n /** Controls whether or not the portal should close on click of the trigger. */\n closeOnTriggerClick: PropTypes.bool,\n\n /** Controls whether or not the portal should close when mousing out of the trigger. */\n closeOnTriggerMouseLeave: PropTypes.bool,\n\n /** Initial value of open. */\n defaultOpen: PropTypes.bool,\n\n /** Event pool namespace that is used to handle component events */\n eventPool: PropTypes.string,\n\n /** The node where the portal should mount. */\n mountNode: PropTypes.any,\n\n /** Milliseconds to wait before opening on mouse over */\n mouseEnterDelay: PropTypes.number,\n\n /** Milliseconds to wait before closing on mouse leave */\n mouseLeaveDelay: PropTypes.number,\n\n /**\n * Called when a close event happens\n *\n * @param {SyntheticEvent} event - React's original SyntheticEvent.\n * @param {object} data - All props.\n */\n onClose: PropTypes.func,\n\n /**\n * Called when the portal is mounted on the DOM.\n *\n * @param {null}\n * @param {object} data - All props.\n */\n onMount: PropTypes.func,\n\n /**\n * Called when an open event happens\n *\n * @param {SyntheticEvent} event - React's original SyntheticEvent.\n * @param {object} data - All props.\n */\n onOpen: PropTypes.func,\n\n /**\n * Called when the portal is unmounted from the DOM.\n *\n * @param {null}\n * @param {object} data - All props.\n */\n onUnmount: PropTypes.func,\n\n /** Controls whether or not the portal is displayed. */\n open: PropTypes.bool,\n\n /** Controls whether or not the portal should open when the trigger is clicked. */\n openOnTriggerClick: PropTypes.bool,\n\n /** Controls whether or not the portal should open on focus of the trigger. */\n openOnTriggerFocus: PropTypes.bool,\n\n /** Controls whether or not the portal should open when mousing over the trigger. */\n openOnTriggerMouseEnter: PropTypes.bool,\n\n /** Element to be rendered in-place where the portal is defined. */\n trigger: PropTypes.node,\n\n /** Called with a ref to the trigger node. */\n triggerRef: customPropTypes.ref\n} : {};\nPortal.defaultProps = {\n 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"use strict";Object.defineProperties(exports,{__esModule:{value:!0},[Symbol.toStringTag]:{value:"Module"}});const r=require("./index.cjs252.js"),t=require("./index.cjs360.js"),o=require("./index.cjs361.js"),n=require("./index.cjs362.js");var e;process.env.NODE_ENV==="production"?e=o.__require():e=n.__require();t.__module.exports=e.default;var s=t.__module.exports.instance=e.instance,u=t.__module.exports;const c=r.getDefaultExportFromCjs(u);exports.default=c;exports.instance=s;
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{"version":3,"file":"index.cjs266.js","sources":["../../../node_modules/keyboard-key/src/keyboardKey.js"],"sourcesContent":["'use strict'\n\nvar isObject = function isObject(val) {\n return val !== null && !Array.isArray(val) && typeof val === 'object'\n}\n\nvar codes = {\n // ----------------------------------------\n // By Code\n // ----------------------------------------\n 3: 'Cancel',\n 6: 'Help',\n 8: 'Backspace',\n 9: 'Tab',\n 12: 'Clear',\n 13: 'Enter',\n 16: 'Shift',\n 17: 'Control',\n 18: 'Alt',\n 19: 'Pause',\n 20: 'CapsLock',\n 27: 'Escape',\n 28: 'Convert',\n 29: 'NonConvert',\n 30: 'Accept',\n 31: 'ModeChange',\n 32: ' ',\n 33: 'PageUp',\n 34: 'PageDown',\n 35: 'End',\n 36: 'Home',\n 37: 'ArrowLeft',\n 38: 'ArrowUp',\n 39: 'ArrowRight',\n 40: 'ArrowDown',\n 41: 'Select',\n 42: 'Print',\n 43: 'Execute',\n 44: 'PrintScreen',\n 45: 'Insert',\n 46: 'Delete',\n 48: ['0', ')'],\n 49: ['1', '!'],\n 50: ['2', '@'],\n 51: ['3', '#'],\n 52: ['4', '$'],\n 53: ['5', '%'],\n 54: ['6', '^'],\n 55: ['7', '&'],\n 56: ['8', '*'],\n 57: ['9', '('],\n 91: 'OS',\n 93: 'ContextMenu',\n 144: 'NumLock',\n 145: 'ScrollLock',\n 181: 'VolumeMute',\n 182: 'VolumeDown',\n 183: 'VolumeUp',\n 186: [';', ':'],\n 187: ['=', '+'],\n 188: [',', '<'],\n 189: ['-', '_'],\n 190: ['.', '>'],\n 191: ['/', '?'],\n 192: ['`', '~'],\n 219: ['[', '{'],\n 220: ['\\\\', '|'],\n 221: [']', '}'],\n 222: [\"'\", '\"'],\n 224: 'Meta',\n 225: 'AltGraph',\n 246: 'Attn',\n 247: 'CrSel',\n 248: 'ExSel',\n 249: 'EraseEof',\n 250: 'Play',\n 251: 'ZoomOut',\n}\n\n// Function Keys (F1-24)\nfor (var i = 0; i < 24; i += 1) {\n codes[112 + i] = 'F' + (i + 1)\n}\n\n// Alphabet (a-Z)\nfor (var j = 0; j < 26; j += 1) {\n var n = j + 65\n codes[n] = [String.fromCharCode(n + 32), String.fromCharCode(n)]\n}\n\nvar keyboardKey = {\n codes: codes,\n\n /**\n * Get the `keyCode` or `which` value from a keyboard event or `key` name.\n * @param {string|object} eventOrKey A keyboard event-like object or `key` name.\n * @param {string} [eventOrKey.key] If object, it must have one of these keys.\n * @param {number} [eventOrKey.keyCode] If object, it must have one of these keys.\n * @param {number} [eventOrKey.which] If object, it must have one of these keys.\n * @returns {number|undefined}\n */\n getCode: function getCode(eventOrKey) {\n if (isObject(eventOrKey)) {\n return eventOrKey.keyCode || eventOrKey.which || this[eventOrKey.key]\n }\n return this[eventOrKey]\n },\n\n /**\n * Get the key name from a keyboard event, `keyCode`, or `which` value.\n * @param {number|object} eventOrCode A keyboard event-like object or key code.\n * @param {string} [eventOrCode.key] If object with a `key` name, it will be returned.\n * @param {number} [eventOrCode.keyCode] If object, it must have one of these keys.\n * @param {number} [eventOrCode.which] If object, it must have one of these keys.\n * @param {boolean} [eventOrCode.shiftKey] If object, it must have one of these keys.\n * @returns {string|undefined}\n */\n getKey: function getKey(eventOrCode) {\n var isEvent = isObject(eventOrCode)\n\n // handle events with a `key` already defined\n if (isEvent && eventOrCode.key) {\n return eventOrCode.key\n }\n\n var name = codes[isEvent ? eventOrCode.keyCode || eventOrCode.which : eventOrCode]\n\n if (Array.isArray(name)) {\n if (isEvent) {\n name = name[eventOrCode.shiftKey ? 1 : 0]\n } else {\n name = name[0]\n }\n }\n\n return name\n },\n\n // ----------------------------------------\n // By Name\n // ----------------------------------------\n // declare these manually for static analysis\n Cancel: 3,\n Help: 6,\n Backspace: 8,\n Tab: 9,\n Clear: 12,\n Enter: 13,\n Shift: 16,\n Control: 17,\n Alt: 18,\n Pause: 19,\n CapsLock: 20,\n Escape: 27,\n Convert: 28,\n NonConvert: 29,\n Accept: 30,\n ModeChange: 31,\n ' ': 32,\n PageUp: 33,\n PageDown: 34,\n End: 35,\n Home: 36,\n ArrowLeft: 37,\n ArrowUp: 38,\n ArrowRight: 39,\n ArrowDown: 40,\n Select: 41,\n Print: 42,\n Execute: 43,\n PrintScreen: 44,\n Insert: 45,\n Delete: 46,\n 0: 48,\n ')': 48,\n 1: 49,\n '!': 49,\n 2: 50,\n '@': 50,\n 3: 51,\n '#': 51,\n 4: 52,\n $: 52,\n 5: 53,\n '%': 53,\n 6: 54,\n '^': 54,\n 7: 55,\n '&': 55,\n 8: 56,\n '*': 56,\n 9: 57,\n '(': 57,\n a: 65,\n A: 65,\n b: 66,\n B: 66,\n c: 67,\n C: 67,\n d: 68,\n D: 68,\n e: 69,\n E: 69,\n f: 70,\n F: 70,\n g: 71,\n G: 71,\n h: 72,\n H: 72,\n i: 73,\n I: 73,\n j: 74,\n J: 74,\n k: 75,\n K: 75,\n l: 76,\n L: 76,\n m: 77,\n M: 77,\n n: 78,\n N: 78,\n o: 79,\n O: 79,\n p: 80,\n P: 80,\n q: 81,\n Q: 81,\n r: 82,\n R: 82,\n s: 83,\n S: 83,\n t: 84,\n T: 84,\n u: 85,\n U: 85,\n v: 86,\n V: 86,\n w: 87,\n W: 87,\n x: 88,\n X: 88,\n y: 89,\n Y: 89,\n z: 90,\n Z: 90,\n OS: 91,\n ContextMenu: 93,\n F1: 112,\n F2: 113,\n F3: 114,\n F4: 115,\n F5: 116,\n F6: 117,\n F7: 118,\n F8: 119,\n F9: 120,\n F10: 121,\n F11: 122,\n F12: 123,\n F13: 124,\n F14: 125,\n F15: 126,\n F16: 127,\n F17: 128,\n F18: 129,\n F19: 130,\n F20: 131,\n F21: 132,\n F22: 133,\n F23: 134,\n F24: 135,\n NumLock: 144,\n ScrollLock: 145,\n VolumeMute: 181,\n VolumeDown: 182,\n VolumeUp: 183,\n ';': 186,\n ':': 186,\n '=': 187,\n '+': 187,\n ',': 188,\n '<': 188,\n '-': 189,\n _: 189,\n '.': 190,\n '>': 190,\n '/': 191,\n '?': 191,\n '`': 192,\n '~': 192,\n '[': 219,\n '{': 219,\n '\\\\': 220,\n '|': 220,\n ']': 221,\n '}': 221,\n \"'\": 222,\n '\"': 222,\n Meta: 224,\n AltGraph: 225,\n Attn: 246,\n CrSel: 247,\n ExSel: 248,\n EraseEof: 249,\n Play: 250,\n ZoomOut: 251,\n}\n\n// ----------------------------------------\n// By Alias\n// ----------------------------------------\n// provide dot-notation accessible keys for all key names\nkeyboardKey.Spacebar = keyboardKey[' ']\nkeyboardKey.Digit0 = keyboardKey['0']\nkeyboardKey.Digit1 = keyboardKey['1']\nkeyboardKey.Digit2 = keyboardKey['2']\nkeyboardKey.Digit3 = keyboardKey['3']\nkeyboardKey.Digit4 = keyboardKey['4']\nkeyboardKey.Digit5 = keyboardKey['5']\nkeyboardKey.Digit6 = keyboardKey['6']\nkeyboardKey.Digit7 = 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