@performant-software/geospatial 2.2.1-beta.0 → 2.2.1-beta.1

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Files changed (383) hide show
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- else
16
- for (var g = 0, o = f.length; g < o; )
17
- r[m++] = f[g++];
18
- else
19
- s || (r[m++] = f);
20
- }
21
- return r;
1
+ import { syncProjection as f, cloneTransform as T, applyViewStateToTransform as p, transformToViewState as _ } from "./index.es231.js";
2
+ import { normalizeStyle as v } from "./index.es232.js";
3
+ import { deepEqual as h } from "./index.es225.js";
4
+ const g = { version: 8, sources: {}, layers: [] }, y = {
5
+ mousedown: "onMouseDown",
6
+ mouseup: "onMouseUp",
7
+ mouseover: "onMouseOver",
8
+ mousemove: "onMouseMove",
9
+ click: "onClick",
10
+ dblclick: "onDblClick",
11
+ mouseenter: "onMouseEnter",
12
+ mouseleave: "onMouseLeave",
13
+ mouseout: "onMouseOut",
14
+ contextmenu: "onContextMenu",
15
+ touchstart: "onTouchStart",
16
+ touchend: "onTouchEnd",
17
+ touchmove: "onTouchMove",
18
+ touchcancel: "onTouchCancel"
19
+ }, u = {
20
+ movestart: "onMoveStart",
21
+ move: "onMove",
22
+ moveend: "onMoveEnd",
23
+ dragstart: "onDragStart",
24
+ drag: "onDrag",
25
+ dragend: "onDragEnd",
26
+ zoomstart: "onZoomStart",
27
+ zoom: "onZoom",
28
+ zoomend: "onZoomEnd",
29
+ rotatestart: "onRotateStart",
30
+ rotate: "onRotate",
31
+ rotateend: "onRotateEnd",
32
+ pitchstart: "onPitchStart",
33
+ pitch: "onPitch",
34
+ pitchend: "onPitchEnd"
35
+ }, S = {
36
+ wheel: "onWheel",
37
+ boxzoomstart: "onBoxZoomStart",
38
+ boxzoomend: "onBoxZoomEnd",
39
+ boxzoomcancel: "onBoxZoomCancel",
40
+ resize: "onResize",
41
+ load: "onLoad",
42
+ render: "onRender",
43
+ idle: "onIdle",
44
+ remove: "onRemove",
45
+ data: "onData",
46
+ styledata: "onStyleData",
47
+ sourcedata: "onSourceData",
48
+ error: "onError"
49
+ }, E = [
50
+ "minZoom",
51
+ "maxZoom",
52
+ "minPitch",
53
+ "maxPitch",
54
+ "maxBounds",
55
+ "projection",
56
+ "renderWorldCopies"
57
+ ], C = [
58
+ "scrollZoom",
59
+ "boxZoom",
60
+ "dragRotate",
61
+ "dragPan",
62
+ "keyboard",
63
+ "doubleClickZoom",
64
+ "touchZoomRotate",
65
+ "touchPitch"
66
+ ];
67
+ class m {
68
+ constructor(e, o, n) {
69
+ this._map = null, this._internalUpdate = !1, this._inRender = !1, this._hoveredFeatures = null, this._deferredEvents = {
70
+ move: !1,
71
+ zoom: !1,
72
+ pitch: !1,
73
+ rotate: !1
74
+ }, this._onEvent = (t) => {
75
+ const r = this.props[S[t.type]];
76
+ r ? r(t) : t.type === "error" && console.error(t.error);
77
+ }, this._onPointerEvent = (t) => {
78
+ (t.type === "mousemove" || t.type === "mouseout") && this._updateHover(t);
79
+ const r = this.props[y[t.type]];
80
+ r && (this.props.interactiveLayerIds && t.type !== "mouseover" && t.type !== "mouseout" && (t.features = this._hoveredFeatures || this._queryRenderedFeatures(t.point)), r(t), delete t.features);
81
+ }, this._onCameraEvent = (t) => {
82
+ if (!this._internalUpdate) {
83
+ const r = this.props[u[t.type]];
84
+ r && r(t);
85
+ }
86
+ t.type in this._deferredEvents && (this._deferredEvents[t.type] = !1);
87
+ }, this._MapClass = e, this.props = o, this._initialize(n);
88
+ }
89
+ get map() {
90
+ return this._map;
91
+ }
92
+ get transform() {
93
+ return this._renderTransform;
94
+ }
95
+ setProps(e) {
96
+ const o = this.props;
97
+ this.props = e;
98
+ const n = this._updateSettings(e, o);
99
+ n && this._createShadowTransform(this._map);
100
+ const t = this._updateSize(e), r = this._updateViewState(e, !0);
101
+ this._updateStyle(e, o), this._updateStyleComponents(e, o), this._updateHandlers(e, o), (n || t || r && !this._map.isMoving()) && this.redraw();
102
+ }
103
+ static reuse(e, o) {
104
+ const n = m.savedMaps.pop();
105
+ if (!n)
106
+ return null;
107
+ const t = n.map, r = t.getContainer();
108
+ for (o.className = r.className; r.childNodes.length > 0; )
109
+ o.appendChild(r.childNodes[0]);
110
+ t._container = o;
111
+ const s = t._resizeObserver;
112
+ s && (s.disconnect(), s.observe(o)), n.setProps({ ...e, styleDiffing: !1 }), t.resize();
113
+ const { initialViewState: i } = e;
114
+ return i && (i.bounds ? t.fitBounds(i.bounds, { ...i.fitBoundsOptions, duration: 0 }) : n._updateViewState(i, !1)), t.isStyleLoaded() ? t.fire("load") : t.once("styledata", () => t.fire("load")), t._update(), n;
115
+ }
116
+ /* eslint-disable complexity,max-statements */
117
+ _initialize(e) {
118
+ const { props: o } = this, { mapStyle: n = g } = o, t = {
119
+ ...o,
120
+ ...o.initialViewState,
121
+ accessToken: o.mapboxAccessToken || M() || null,
122
+ container: e,
123
+ style: v(n)
124
+ }, r = t.initialViewState || t.viewState || t;
125
+ if (Object.assign(t, {
126
+ center: [r.longitude || 0, r.latitude || 0],
127
+ zoom: r.zoom || 0,
128
+ pitch: r.pitch || 0,
129
+ bearing: r.bearing || 0
130
+ }), o.gl) {
131
+ const a = HTMLCanvasElement.prototype.getContext;
132
+ HTMLCanvasElement.prototype.getContext = () => (HTMLCanvasElement.prototype.getContext = a, o.gl);
133
+ }
134
+ const s = new this._MapClass(t);
135
+ r.padding && s.setPadding(r.padding), o.cursor && (s.getCanvas().style.cursor = o.cursor), this._createShadowTransform(s);
136
+ const i = s._render;
137
+ s._render = (a) => {
138
+ this._inRender = !0, i.call(s, a), this._inRender = !1;
139
+ };
140
+ const c = s._renderTaskQueue.run;
141
+ s._renderTaskQueue.run = (a) => {
142
+ c.call(s._renderTaskQueue, a), this._onBeforeRepaint();
143
+ }, s.on("render", () => this._onAfterRepaint());
144
+ const l = s.fire;
145
+ s.fire = this._fireEvent.bind(this, l), s.on("resize", () => {
146
+ this._renderTransform.resize(s.transform.width, s.transform.height);
147
+ }), s.on("styledata", () => {
148
+ this._updateStyleComponents(this.props, {}), f(s.transform, this._renderTransform);
149
+ }), s.on("sourcedata", () => this._updateStyleComponents(this.props, {}));
150
+ for (const a in y)
151
+ s.on(a, this._onPointerEvent);
152
+ for (const a in u)
153
+ s.on(a, this._onCameraEvent);
154
+ for (const a in S)
155
+ s.on(a, this._onEvent);
156
+ this._map = s;
157
+ }
158
+ /* eslint-enable complexity,max-statements */
159
+ recycle() {
160
+ const o = this.map.getContainer().querySelector("[mapboxgl-children]");
161
+ o == null || o.remove(), m.savedMaps.push(this);
162
+ }
163
+ destroy() {
164
+ this._map.remove();
165
+ }
166
+ // Force redraw the map now. Typically resize() and jumpTo() is reflected in the next
167
+ // render cycle, which is managed by Mapbox's animation loop.
168
+ // This removes the synchronization issue caused by requestAnimationFrame.
169
+ redraw() {
170
+ const e = this._map;
171
+ !this._inRender && e.style && (e._frame && (e._frame.cancel(), e._frame = null), e._render());
172
+ }
173
+ _createShadowTransform(e) {
174
+ const o = T(e.transform);
175
+ e.painter.transform = o, this._renderTransform = o;
176
+ }
177
+ /* Trigger map resize if size is controlled
178
+ @param {object} nextProps
179
+ @returns {bool} true if size has changed
180
+ */
181
+ _updateSize(e) {
182
+ const { viewState: o } = e;
183
+ if (o) {
184
+ const n = this._map;
185
+ if (o.width !== n.transform.width || o.height !== n.transform.height)
186
+ return n.resize(), !0;
187
+ }
188
+ return !1;
189
+ }
190
+ // Adapted from map.jumpTo
191
+ /* Update camera to match props
192
+ @param {object} nextProps
193
+ @param {bool} triggerEvents - should fire camera events
194
+ @returns {bool} true if anything is changed
195
+ */
196
+ _updateViewState(e, o) {
197
+ if (this._internalUpdate)
198
+ return !1;
199
+ const n = this._map, t = this._renderTransform, { zoom: r, pitch: s, bearing: i } = t, c = n.isMoving();
200
+ c && (t.cameraElevationReference = "sea");
201
+ const l = p(t, {
202
+ ..._(n.transform),
203
+ ...e
204
+ });
205
+ if (c && (t.cameraElevationReference = "ground"), l && o) {
206
+ const a = this._deferredEvents;
207
+ a.move = !0, a.zoom || (a.zoom = r !== t.zoom), a.rotate || (a.rotate = i !== t.bearing), a.pitch || (a.pitch = s !== t.pitch);
208
+ }
209
+ return c || p(n.transform, e), l;
210
+ }
211
+ /* Update camera constraints and projection settings to match props
212
+ @param {object} nextProps
213
+ @param {object} currProps
214
+ @returns {bool} true if anything is changed
215
+ */
216
+ _updateSettings(e, o) {
217
+ const n = this._map;
218
+ let t = !1;
219
+ for (const r of E)
220
+ if (r in e && !h(e[r], o[r])) {
221
+ t = !0;
222
+ const s = n[`set${r[0].toUpperCase()}${r.slice(1)}`];
223
+ s == null || s.call(n, e[r]);
224
+ }
225
+ return t;
226
+ }
227
+ /* Update map style to match props
228
+ @param {object} nextProps
229
+ @param {object} currProps
230
+ @returns {bool} true if style is changed
231
+ */
232
+ _updateStyle(e, o) {
233
+ if (e.cursor !== o.cursor && (this._map.getCanvas().style.cursor = e.cursor || ""), e.mapStyle !== o.mapStyle) {
234
+ const { mapStyle: n = g, styleDiffing: t = !0 } = e, r = {
235
+ diff: t
236
+ };
237
+ return "localIdeographFontFamily" in e && (r.localIdeographFontFamily = e.localIdeographFontFamily), this._map.setStyle(v(n), r), !0;
238
+ }
239
+ return !1;
240
+ }
241
+ /* Update fog, light and terrain to match props
242
+ @param {object} nextProps
243
+ @param {object} currProps
244
+ @returns {bool} true if anything is changed
245
+ */
246
+ _updateStyleComponents(e, o) {
247
+ const n = this._map;
248
+ let t = !1;
249
+ return n.isStyleLoaded() && ("light" in e && n.setLight && !h(e.light, o.light) && (t = !0, n.setLight(e.light)), "fog" in e && n.setFog && !h(e.fog, o.fog) && (t = !0, n.setFog(e.fog)), "terrain" in e && n.setTerrain && !h(e.terrain, o.terrain) && (!e.terrain || n.getSource(e.terrain.source)) && (t = !0, n.setTerrain(e.terrain))), t;
250
+ }
251
+ /* Update interaction handlers to match props
252
+ @param {object} nextProps
253
+ @param {object} currProps
254
+ @returns {bool} true if anything is changed
255
+ */
256
+ _updateHandlers(e, o) {
257
+ var n, t;
258
+ const r = this._map;
259
+ let s = !1;
260
+ for (const i of C) {
261
+ const c = (n = e[i]) !== null && n !== void 0 ? n : !0, l = (t = o[i]) !== null && t !== void 0 ? t : !0;
262
+ h(c, l) || (s = !0, c ? r[i].enable(c) : r[i].disable());
263
+ }
264
+ return s;
265
+ }
266
+ _queryRenderedFeatures(e) {
267
+ const o = this._map, n = o.transform, { interactiveLayerIds: t = [] } = this.props;
268
+ try {
269
+ return o.transform = this._renderTransform, o.queryRenderedFeatures(e, {
270
+ layers: t.filter(o.getLayer.bind(o))
271
+ });
272
+ } catch {
273
+ return [];
274
+ } finally {
275
+ o.transform = n;
276
+ }
277
+ }
278
+ _updateHover(e) {
279
+ var o;
280
+ const { props: n } = this;
281
+ if (n.interactiveLayerIds && (n.onMouseMove || n.onMouseEnter || n.onMouseLeave)) {
282
+ const r = e.type, s = ((o = this._hoveredFeatures) === null || o === void 0 ? void 0 : o.length) > 0, i = this._queryRenderedFeatures(e.point), c = i.length > 0;
283
+ !c && s && (e.type = "mouseleave", this._onPointerEvent(e)), this._hoveredFeatures = i, c && !s && (e.type = "mouseenter", this._onPointerEvent(e)), e.type = r;
284
+ } else
285
+ this._hoveredFeatures = null;
286
+ }
287
+ _fireEvent(e, o, n) {
288
+ const t = this._map, r = t.transform, s = typeof o == "string" ? o : o.type;
289
+ return s === "move" && this._updateViewState(this.props, !1), s in u && (typeof o == "object" && (o.viewState = _(r)), this._map.isMoving()) ? (t.transform = this._renderTransform, e.call(t, o, n), t.transform = r, t) : (e.call(t, o, n), t);
290
+ }
291
+ // All camera manipulations are complete, ready to repaint
292
+ _onBeforeRepaint() {
293
+ const e = this._map;
294
+ this._internalUpdate = !0;
295
+ for (const n in this._deferredEvents)
296
+ this._deferredEvents[n] && e.fire(n);
297
+ this._internalUpdate = !1;
298
+ const o = this._map.transform;
299
+ e.transform = this._renderTransform, this._onAfterRepaint = () => {
300
+ f(this._renderTransform, o), e.transform = o;
301
+ };
302
+ }
303
+ }
304
+ m.savedMaps = [];
305
+ function M() {
306
+ let d = null;
307
+ if (typeof location < "u") {
308
+ const e = /access_token=([^&\/]*)/.exec(location.search);
309
+ d = e && e[1];
310
+ }
311
+ try {
312
+ d = d || process.env.MapboxAccessToken;
313
+ } catch {
314
+ }
315
+ try {
316
+ d = d || process.env.REACT_APP_MAPBOX_ACCESS_TOKEN;
317
+ } catch {
318
+ }
319
+ return d;
22
320
  }
23
321
  export {
24
- x as default
322
+ m as default
25
323
  };
26
324
  //# sourceMappingURL=index.es220.js.map