@perceptimagery/dita-configurator-staging 0.1.6200 → 0.1.6300

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/dist/index.js +599 -151
  2. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -30,9 +30,9 @@ var __publicField = (obj, key, value) => {
30
30
  const expires = this.config.EXPIRES;
31
31
  if (!expires)
32
32
  return true;
33
- const now = (/* @__PURE__ */ new Date()).getTime();
33
+ const now2 = (/* @__PURE__ */ new Date()).getTime();
34
34
  const expiresDate = new Date(expires).getTime();
35
- const diff = expiresDate - now;
35
+ const diff = expiresDate - now2;
36
36
  return expires === "" || diff <= 0;
37
37
  }
38
38
  IsConfigExpired() {
@@ -111,7 +111,7 @@ var __publicField = (obj, key, value) => {
111
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  host: "https://api.sprie.io"
112
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  };
113
113
  const config = Object.freeze(Config$1);
114
- const version = "0.1.6200";
114
+ const version = "0.1.6300";
115
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  function modifyLensArr(arr, element) {
116
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  const index = arr.findIndex((e) => e["sku"] === element["sku"]);
117
117
  if (index !== -1) {
@@ -30233,6 +30233,13 @@ var __publicField = (obj, key, value) => {
30233
30233
  this.image = images;
30234
30234
  }
30235
30235
  }
30236
+ class RawShaderMaterial extends ShaderMaterial {
30237
+ constructor(parameters) {
30238
+ super(parameters);
30239
+ this.isRawShaderMaterial = true;
30240
+ this.type = "RawShaderMaterial";
30241
+ }
30242
+ }
30236
30243
  class MeshStandardMaterial extends Material {
30237
30244
  constructor(parameters) {
30238
30245
  super();
@@ -32056,6 +32063,47 @@ var __publicField = (obj, key, value) => {
32056
32063
  scope.manager.itemStart(url);
32057
32064
  }
32058
32065
  }
32066
+ class Clock {
32067
+ constructor(autoStart = true) {
32068
+ this.autoStart = autoStart;
32069
+ this.startTime = 0;
32070
+ this.oldTime = 0;
32071
+ this.elapsedTime = 0;
32072
+ this.running = false;
32073
+ }
32074
+ start() {
32075
+ this.startTime = now();
32076
+ this.oldTime = this.startTime;
32077
+ this.elapsedTime = 0;
32078
+ this.running = true;
32079
+ }
32080
+ stop() {
32081
+ this.getElapsedTime();
32082
+ this.running = false;
32083
+ this.autoStart = false;
32084
+ }
32085
+ getElapsedTime() {
32086
+ this.getDelta();
32087
+ return this.elapsedTime;
32088
+ }
32089
+ getDelta() {
32090
+ let diff = 0;
32091
+ if (this.autoStart && !this.running) {
32092
+ this.start();
32093
+ return 0;
32094
+ }
32095
+ if (this.running) {
32096
+ const newTime = now();
32097
+ diff = (newTime - this.oldTime) / 1e3;
32098
+ this.oldTime = newTime;
32099
+ this.elapsedTime += diff;
32100
+ }
32101
+ return diff;
32102
+ }
32103
+ }
32104
+ function now() {
32105
+ return (typeof performance === "undefined" ? Date : performance).now();
32106
+ }
32059
32107
  const _RESERVED_CHARS_RE = "\\[\\]\\.:\\/";
32060
32108
  const _reservedRe = new RegExp("[" + _RESERVED_CHARS_RE + "]", "g");
32061
32109
  const _wordChar = "[^" + _RESERVED_CHARS_RE + "]";
@@ -36671,6 +36719,475 @@ var __publicField = (obj, key, value) => {
36671
36719
  return super.load(url, onLoadCallback, onProgress, onError);
36672
36720
  }
36673
36721
  }
36722
+ const CopyShader = {
36723
+ name: "CopyShader",
36724
+ uniforms: {
36725
+ "tDiffuse": { value: null },
36726
+ "opacity": { value: 1 }
36727
+ },
36728
+ vertexShader: (
36729
+ /* glsl */
36730
+ `
36731
+
36732
+ varying vec2 vUv;
36733
+
36734
+ void main() {
36735
+
36736
+ vUv = uv;
36737
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
36738
+
36739
+ }`
36740
+ ),
36741
+ fragmentShader: (
36742
+ /* glsl */
36743
+ `
36744
+
36745
+ uniform float opacity;
36746
+
36747
+ uniform sampler2D tDiffuse;
36748
+
36749
+ varying vec2 vUv;
36750
+
36751
+ void main() {
36752
+
36753
+ vec4 texel = texture2D( tDiffuse, vUv );
36754
+ gl_FragColor = opacity * texel;
36755
+
36756
+
36757
+ }`
36758
+ )
36759
+ };
36760
+ class Pass {
36761
+ constructor() {
36762
+ this.isPass = true;
36763
+ this.enabled = true;
36764
+ this.needsSwap = true;
36765
+ this.clear = false;
36766
+ this.renderToScreen = false;
36767
+ }
36768
+ setSize() {
36769
+ }
36770
+ render() {
36771
+ console.error("THREE.Pass: .render() must be implemented in derived pass.");
36772
+ }
36773
+ dispose() {
36774
+ }
36775
+ }
36776
+ const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
36777
+ class FullscreenTriangleGeometry extends BufferGeometry {
36778
+ constructor() {
36779
+ super();
36780
+ this.setAttribute("position", new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
36781
+ this.setAttribute("uv", new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
36782
+ }
36783
+ }
36784
+ const _geometry = new FullscreenTriangleGeometry();
36785
+ class FullScreenQuad {
36786
+ constructor(material) {
36787
+ this._mesh = new Mesh(_geometry, material);
36788
+ }
36789
+ dispose() {
36790
+ this._mesh.geometry.dispose();
36791
+ }
36792
+ render(renderer) {
36793
+ renderer.render(this._mesh, _camera);
36794
+ }
36795
+ get material() {
36796
+ return this._mesh.material;
36797
+ }
36798
+ set material(value) {
36799
+ this._mesh.material = value;
36800
+ }
36801
+ }
36802
+ class ShaderPass extends Pass {
36803
+ constructor(shader, textureID) {
36804
+ super();
36805
+ this.textureID = textureID !== void 0 ? textureID : "tDiffuse";
36806
+ if (shader instanceof ShaderMaterial) {
36807
+ this.uniforms = shader.uniforms;
36808
+ this.material = shader;
36809
+ } else if (shader) {
36810
+ this.uniforms = UniformsUtils.clone(shader.uniforms);
36811
+ this.material = new ShaderMaterial({
36812
+ name: shader.name !== void 0 ? shader.name : "unspecified",
36813
+ defines: Object.assign({}, shader.defines),
36814
+ uniforms: this.uniforms,
36815
+ vertexShader: shader.vertexShader,
36816
+ fragmentShader: shader.fragmentShader
36817
+ });
36818
+ }
36819
+ this.fsQuad = new FullScreenQuad(this.material);
36820
+ }
36821
+ render(renderer, writeBuffer, readBuffer) {
36822
+ if (this.uniforms[this.textureID]) {
36823
+ this.uniforms[this.textureID].value = readBuffer.texture;
36824
+ }
36825
+ this.fsQuad.material = this.material;
36826
+ if (this.renderToScreen) {
36827
+ renderer.setRenderTarget(null);
36828
+ this.fsQuad.render(renderer);
36829
+ } else {
36830
+ renderer.setRenderTarget(writeBuffer);
36831
+ if (this.clear)
36832
+ renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
36833
+ this.fsQuad.render(renderer);
36834
+ }
36835
+ }
36836
+ dispose() {
36837
+ this.material.dispose();
36838
+ this.fsQuad.dispose();
36839
+ }
36840
+ }
36841
+ class MaskPass extends Pass {
36842
+ constructor(scene, camera) {
36843
+ super();
36844
+ this.scene = scene;
36845
+ this.camera = camera;
36846
+ this.clear = true;
36847
+ this.needsSwap = false;
36848
+ this.inverse = false;
36849
+ }
36850
+ render(renderer, writeBuffer, readBuffer) {
36851
+ const context = renderer.getContext();
36852
+ const state = renderer.state;
36853
+ state.buffers.color.setMask(false);
36854
+ state.buffers.depth.setMask(false);
36855
+ state.buffers.color.setLocked(true);
36856
+ state.buffers.depth.setLocked(true);
36857
+ let writeValue, clearValue;
36858
+ if (this.inverse) {
36859
+ writeValue = 0;
36860
+ clearValue = 1;
36861
+ } else {
36862
+ writeValue = 1;
36863
+ clearValue = 0;
36864
+ }
36865
+ state.buffers.stencil.setTest(true);
36866
+ state.buffers.stencil.setOp(context.REPLACE, context.REPLACE, context.REPLACE);
36867
+ state.buffers.stencil.setFunc(context.ALWAYS, writeValue, 4294967295);
36868
+ state.buffers.stencil.setClear(clearValue);
36869
+ state.buffers.stencil.setLocked(true);
36870
+ renderer.setRenderTarget(readBuffer);
36871
+ if (this.clear)
36872
+ renderer.clear();
36873
+ renderer.render(this.scene, this.camera);
36874
+ renderer.setRenderTarget(writeBuffer);
36875
+ if (this.clear)
36876
+ renderer.clear();
36877
+ renderer.render(this.scene, this.camera);
36878
+ state.buffers.color.setLocked(false);
36879
+ state.buffers.depth.setLocked(false);
36880
+ state.buffers.color.setMask(true);
36881
+ state.buffers.depth.setMask(true);
36882
+ state.buffers.stencil.setLocked(false);
36883
+ state.buffers.stencil.setFunc(context.EQUAL, 1, 4294967295);
36884
+ state.buffers.stencil.setOp(context.KEEP, context.KEEP, context.KEEP);
36885
+ state.buffers.stencil.setLocked(true);
36886
+ }
36887
+ }
36888
+ class ClearMaskPass extends Pass {
36889
+ constructor() {
36890
+ super();
36891
+ this.needsSwap = false;
36892
+ }
36893
+ render(renderer) {
36894
+ renderer.state.buffers.stencil.setLocked(false);
36895
+ renderer.state.buffers.stencil.setTest(false);
36896
+ }
36897
+ }
36898
+ class EffectComposer {
36899
+ constructor(renderer, renderTarget) {
36900
+ this.renderer = renderer;
36901
+ this._pixelRatio = renderer.getPixelRatio();
36902
+ if (renderTarget === void 0) {
36903
+ const size = renderer.getSize(new Vector2());
36904
+ this._width = size.width;
36905
+ this._height = size.height;
36906
+ renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: HalfFloatType });
36907
+ renderTarget.texture.name = "EffectComposer.rt1";
36908
+ } else {
36909
+ this._width = renderTarget.width;
36910
+ this._height = renderTarget.height;
36911
+ }
36912
+ this.renderTarget1 = renderTarget;
36913
+ this.renderTarget2 = renderTarget.clone();
36914
+ this.renderTarget2.texture.name = "EffectComposer.rt2";
36915
+ this.writeBuffer = this.renderTarget1;
36916
+ this.readBuffer = this.renderTarget2;
36917
+ this.renderToScreen = true;
36918
+ this.passes = [];
36919
+ this.copyPass = new ShaderPass(CopyShader);
36920
+ this.copyPass.material.blending = NoBlending;
36921
+ this.clock = new Clock();
36922
+ }
36923
+ swapBuffers() {
36924
+ const tmp = this.readBuffer;
36925
+ this.readBuffer = this.writeBuffer;
36926
+ this.writeBuffer = tmp;
36927
+ }
36928
+ addPass(pass) {
36929
+ this.passes.push(pass);
36930
+ pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
36931
+ }
36932
+ insertPass(pass, index) {
36933
+ this.passes.splice(index, 0, pass);
36934
+ pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
36935
+ }
36936
+ removePass(pass) {
36937
+ const index = this.passes.indexOf(pass);
36938
+ if (index !== -1) {
36939
+ this.passes.splice(index, 1);
36940
+ }
36941
+ }
36942
+ isLastEnabledPass(passIndex) {
36943
+ for (let i = passIndex + 1; i < this.passes.length; i++) {
36944
+ if (this.passes[i].enabled) {
36945
+ return false;
36946
+ }
36947
+ }
36948
+ return true;
36949
+ }
36950
+ render(deltaTime) {
36951
+ if (deltaTime === void 0) {
36952
+ deltaTime = this.clock.getDelta();
36953
+ }
36954
+ const currentRenderTarget = this.renderer.getRenderTarget();
36955
+ let maskActive = false;
36956
+ for (let i = 0, il = this.passes.length; i < il; i++) {
36957
+ const pass = this.passes[i];
36958
+ if (pass.enabled === false)
36959
+ continue;
36960
+ pass.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i);
36961
+ pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive);
36962
+ if (pass.needsSwap) {
36963
+ if (maskActive) {
36964
+ const context = this.renderer.getContext();
36965
+ const stencil = this.renderer.state.buffers.stencil;
36966
+ stencil.setFunc(context.NOTEQUAL, 1, 4294967295);
36967
+ this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime);
36968
+ stencil.setFunc(context.EQUAL, 1, 4294967295);
36969
+ }
36970
+ this.swapBuffers();
36971
+ }
36972
+ if (MaskPass !== void 0) {
36973
+ if (pass instanceof MaskPass) {
36974
+ maskActive = true;
36975
+ } else if (pass instanceof ClearMaskPass) {
36976
+ maskActive = false;
36977
+ }
36978
+ }
36979
+ }
36980
+ this.renderer.setRenderTarget(currentRenderTarget);
36981
+ }
36982
+ reset(renderTarget) {
36983
+ if (renderTarget === void 0) {
36984
+ const size = this.renderer.getSize(new Vector2());
36985
+ this._pixelRatio = this.renderer.getPixelRatio();
36986
+ this._width = size.width;
36987
+ this._height = size.height;
36988
+ renderTarget = this.renderTarget1.clone();
36989
+ renderTarget.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
36990
+ }
36991
+ this.renderTarget1.dispose();
36992
+ this.renderTarget2.dispose();
36993
+ this.renderTarget1 = renderTarget;
36994
+ this.renderTarget2 = renderTarget.clone();
36995
+ this.writeBuffer = this.renderTarget1;
36996
+ this.readBuffer = this.renderTarget2;
36997
+ }
36998
+ setSize(width, height) {
36999
+ this._width = width;
37000
+ this._height = height;
37001
+ const effectiveWidth = this._width * this._pixelRatio;
37002
+ const effectiveHeight = this._height * this._pixelRatio;
37003
+ this.renderTarget1.setSize(effectiveWidth, effectiveHeight);
37004
+ this.renderTarget2.setSize(effectiveWidth, effectiveHeight);
37005
+ for (let i = 0; i < this.passes.length; i++) {
37006
+ this.passes[i].setSize(effectiveWidth, effectiveHeight);
37007
+ }
37008
+ }
37009
+ setPixelRatio(pixelRatio) {
37010
+ this._pixelRatio = pixelRatio;
37011
+ this.setSize(this._width, this._height);
37012
+ }
37013
+ dispose() {
37014
+ this.renderTarget1.dispose();
37015
+ this.renderTarget2.dispose();
37016
+ this.copyPass.dispose();
37017
+ }
37018
+ }
37019
+ const OutputShader = {
37020
+ name: "OutputShader",
37021
+ uniforms: {
37022
+ "tDiffuse": { value: null },
37023
+ "toneMappingExposure": { value: 1 }
37024
+ },
37025
+ vertexShader: (
37026
+ /* glsl */
37027
+ `
37028
+ precision highp float;
37029
+
37030
+ uniform mat4 modelViewMatrix;
37031
+ uniform mat4 projectionMatrix;
37032
+
37033
+ attribute vec3 position;
37034
+ attribute vec2 uv;
37035
+
37036
+ varying vec2 vUv;
37037
+
37038
+ void main() {
37039
+
37040
+ vUv = uv;
37041
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
37042
+
37043
+ }`
37044
+ ),
37045
+ fragmentShader: (
37046
+ /* glsl */
37047
+ `
37048
+
37049
+ precision highp float;
37050
+
37051
+ uniform sampler2D tDiffuse;
37052
+
37053
+ #include <tonemapping_pars_fragment>
37054
+ #include <colorspace_pars_fragment>
37055
+
37056
+ varying vec2 vUv;
37057
+
37058
+ void main() {
37059
+
37060
+ gl_FragColor = texture2D( tDiffuse, vUv );
37061
+
37062
+ // tone mapping
37063
+
37064
+ #ifdef LINEAR_TONE_MAPPING
37065
+
37066
+ gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
37067
+
37068
+ #elif defined( REINHARD_TONE_MAPPING )
37069
+
37070
+ gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
37071
+
37072
+ #elif defined( CINEON_TONE_MAPPING )
37073
+
37074
+ gl_FragColor.rgb = OptimizedCineonToneMapping( gl_FragColor.rgb );
37075
+
37076
+ #elif defined( ACES_FILMIC_TONE_MAPPING )
37077
+
37078
+ gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
37079
+
37080
+ #endif
37081
+
37082
+ // color space
37083
+
37084
+ #ifdef SRGB_TRANSFER
37085
+
37086
+ gl_FragColor = sRGBTransferOETF( gl_FragColor );
37087
+
37088
+ #endif
37089
+
37090
+ }`
37091
+ )
37092
+ };
37093
+ class OutputPass extends Pass {
37094
+ constructor() {
37095
+ super();
37096
+ const shader = OutputShader;
37097
+ this.uniforms = UniformsUtils.clone(shader.uniforms);
37098
+ this.material = new RawShaderMaterial({
37099
+ name: shader.name,
37100
+ uniforms: this.uniforms,
37101
+ vertexShader: shader.vertexShader,
37102
+ fragmentShader: shader.fragmentShader
37103
+ });
37104
+ this.fsQuad = new FullScreenQuad(this.material);
37105
+ this._outputColorSpace = null;
37106
+ this._toneMapping = null;
37107
+ }
37108
+ render(renderer, writeBuffer, readBuffer) {
37109
+ this.uniforms["tDiffuse"].value = readBuffer.texture;
37110
+ this.uniforms["toneMappingExposure"].value = renderer.toneMappingExposure;
37111
+ if (this._outputColorSpace !== renderer.outputColorSpace || this._toneMapping !== renderer.toneMapping) {
37112
+ this._outputColorSpace = renderer.outputColorSpace;
37113
+ this._toneMapping = renderer.toneMapping;
37114
+ this.material.defines = {};
37115
+ if (ColorManagement.getTransfer(this._outputColorSpace) === SRGBTransfer)
37116
+ this.material.defines.SRGB_TRANSFER = "";
37117
+ if (this._toneMapping === LinearToneMapping)
37118
+ this.material.defines.LINEAR_TONE_MAPPING = "";
37119
+ else if (this._toneMapping === ReinhardToneMapping)
37120
+ this.material.defines.REINHARD_TONE_MAPPING = "";
37121
+ else if (this._toneMapping === CineonToneMapping)
37122
+ this.material.defines.CINEON_TONE_MAPPING = "";
37123
+ else if (this._toneMapping === ACESFilmicToneMapping)
37124
+ this.material.defines.ACES_FILMIC_TONE_MAPPING = "";
37125
+ this.material.needsUpdate = true;
37126
+ }
37127
+ if (this.renderToScreen === true) {
37128
+ renderer.setRenderTarget(null);
37129
+ this.fsQuad.render(renderer);
37130
+ } else {
37131
+ renderer.setRenderTarget(writeBuffer);
37132
+ if (this.clear)
37133
+ renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
37134
+ this.fsQuad.render(renderer);
37135
+ }
37136
+ }
37137
+ dispose() {
37138
+ this.material.dispose();
37139
+ this.fsQuad.dispose();
37140
+ }
37141
+ }
37142
+ class RenderPass extends Pass {
37143
+ constructor(scene, camera, overrideMaterial = null, clearColor = null, clearAlpha = null) {
37144
+ super();
37145
+ this.scene = scene;
37146
+ this.camera = camera;
37147
+ this.overrideMaterial = overrideMaterial;
37148
+ this.clearColor = clearColor;
37149
+ this.clearAlpha = clearAlpha;
37150
+ this.clear = true;
37151
+ this.clearDepth = false;
37152
+ this.needsSwap = false;
37153
+ this._oldClearColor = new Color();
37154
+ }
37155
+ render(renderer, writeBuffer, readBuffer) {
37156
+ const oldAutoClear = renderer.autoClear;
37157
+ renderer.autoClear = false;
37158
+ let oldClearAlpha, oldOverrideMaterial;
37159
+ if (this.overrideMaterial !== null) {
37160
+ oldOverrideMaterial = this.scene.overrideMaterial;
37161
+ this.scene.overrideMaterial = this.overrideMaterial;
37162
+ }
37163
+ if (this.clearColor !== null) {
37164
+ renderer.getClearColor(this._oldClearColor);
37165
+ renderer.setClearColor(this.clearColor);
37166
+ }
37167
+ if (this.clearAlpha !== null) {
37168
+ oldClearAlpha = renderer.getClearAlpha();
37169
+ renderer.setClearAlpha(this.clearAlpha);
37170
+ }
37171
+ if (this.clearDepth == true) {
37172
+ renderer.clearDepth();
37173
+ }
37174
+ renderer.setRenderTarget(this.renderToScreen ? null : readBuffer);
37175
+ if (this.clear === true) {
37176
+ renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
37177
+ }
37178
+ renderer.render(this.scene, this.camera);
37179
+ if (this.clearColor !== null) {
37180
+ renderer.setClearColor(this._oldClearColor);
37181
+ }
37182
+ if (this.clearAlpha !== null) {
37183
+ renderer.setClearAlpha(oldClearAlpha);
37184
+ }
37185
+ if (this.overrideMaterial !== null) {
37186
+ this.scene.overrideMaterial = oldOverrideMaterial;
37187
+ }
37188
+ renderer.autoClear = oldAutoClear;
37189
+ }
37190
+ }
36674
37191
  const HorizontalBlurShader = {
36675
37192
  name: "HorizontalBlurShader",
36676
37193
  uniforms: {
@@ -36818,6 +37335,7 @@ var __publicField = (obj, key, value) => {
36818
37335
  antialias: true
36819
37336
  });
36820
37337
  this.renderer.setSize(newWidth, newHeight);
37338
+ this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
36821
37339
  }
36822
37340
  cleanUp() {
36823
37341
  if (this.renderer) {
@@ -37000,13 +37518,17 @@ var __publicField = (obj, key, value) => {
37000
37518
  if (isRawGlbFile) {
37001
37519
  result = await loader.loadAsync(modelFileUrl);
37002
37520
  } else {
37003
- result = await this.LoadEncryptedGlb(loader, modelFileUrl, password).then((finalRes) => {
37521
+ result = await this.LoadEncryptedGlb(
37522
+ loader,
37523
+ modelFileUrl,
37524
+ password
37525
+ ).then((finalRes) => {
37004
37526
  if (renderAsIs) {
37005
37527
  this.updateScene(finalRes.result);
37006
37528
  } else {
37007
37529
  this.updateMaterials(finalRes.result);
37008
37530
  }
37009
- this.setupAndRenderScene(finalRes.result.scene);
37531
+ this.loadModelInsideScene(finalRes.result.scene);
37010
37532
  });
37011
37533
  }
37012
37534
  return result == null ? void 0 : result.scene;
@@ -37090,7 +37612,10 @@ var __publicField = (obj, key, value) => {
37090
37612
  if (lens.direction == "u") {
37091
37613
  optionContent.setAttribute("data-color", lens.color);
37092
37614
  } else {
37093
- optionContent.setAttribute("data-color", JSON.stringify(lens.gradientColors));
37615
+ optionContent.setAttribute(
37616
+ "data-color",
37617
+ JSON.stringify(lens.gradientColors)
37618
+ );
37094
37619
  }
37095
37620
  optionContent.setAttribute("data-direction", lens.direction);
37096
37621
  optionContent.setAttribute("data-opacity", `${lens.opacity}`);
@@ -37131,17 +37656,25 @@ var __publicField = (obj, key, value) => {
37131
37656
  selectedOption.style.background = "#f2f2f2";
37132
37657
  if (lensMaterial) {
37133
37658
  if (selectedOption.getAttribute("data-direction") == "u") {
37134
- lensMaterial.color = new Color(selectedOption.getAttribute("data-color"));
37135
- lensMaterial.opacity = selectedOption.getAttribute("data-opacity");
37659
+ lensMaterial.color = new Color(
37660
+ selectedOption.getAttribute("data-color")
37661
+ );
37662
+ lensMaterial.opacity = selectedOption.getAttribute(
37663
+ "data-opacity"
37664
+ );
37136
37665
  gu.uAlpha.value = false;
37137
37666
  const image = document.getElementById("LensdropdownImgD");
37138
37667
  image.style.background = selectedOption.getAttribute("data-color");
37139
37668
  } else if (selectedOption.getAttribute("data-direction") == "tb") {
37140
- const gradientColors = JSON.parse(selectedOption.getAttribute("data-color"));
37669
+ const gradientColors = JSON.parse(
37670
+ selectedOption.getAttribute("data-color")
37671
+ );
37141
37672
  gu.uAlpha.value = true;
37142
37673
  let index = 0;
37143
37674
  gradientColors.forEach(() => {
37144
- gu.colors.value[index] = new Color(gradientColors[index].color);
37675
+ gu.colors.value[index] = new Color(
37676
+ gradientColors[index].color
37677
+ );
37145
37678
  gu.positions.value[index] = gradientColors[index].position;
37146
37679
  gu.opacities.value[index] = gradientColors[index].alpha;
37147
37680
  index++;
@@ -37157,8 +37690,12 @@ var __publicField = (obj, key, value) => {
37157
37690
  lensMaterial.clearcoat = 1;
37158
37691
  lensMaterial.clearcoatRoughness = 0;
37159
37692
  }
37160
- lensMaterial.roughness = selectedOption.getAttribute("data-roughness");
37161
- lensMaterial.metalness = selectedOption.getAttribute("data-metalness");
37693
+ lensMaterial.roughness = selectedOption.getAttribute(
37694
+ "data-roughness"
37695
+ );
37696
+ lensMaterial.metalness = selectedOption.getAttribute(
37697
+ "data-metalness"
37698
+ );
37162
37699
  const name = document.getElementById("LensdropdownNameD");
37163
37700
  name.textContent = selectedOption.getAttribute("data-name");
37164
37701
  const desc = document.getElementById("LensdropdownSkuD");
@@ -37180,7 +37717,6 @@ var __publicField = (obj, key, value) => {
37180
37717
  }
37181
37718
  async setupLensDefault(response) {
37182
37719
  if (lensMaterial) {
37183
- console.log("leen", response);
37184
37720
  lensMaterial.color = new Color(response.customisation[0].color);
37185
37721
  lensMaterial.opacity = response.customisation[0].opacity;
37186
37722
  lensMaterial.metalness = response.customisation[0].metalness;
@@ -37199,6 +37735,7 @@ var __publicField = (obj, key, value) => {
37199
37735
  }
37200
37736
  setupLensMaterial(selectedLens) {
37201
37737
  if (lensMaterial) {
37738
+ console.log(selectedLens);
37202
37739
  if (selectedLens.direction == "u") {
37203
37740
  lensMaterial.color = new Color(selectedLens.color);
37204
37741
  lensMaterial.opacity = selectedLens.opacity;
@@ -37228,137 +37765,18 @@ var __publicField = (obj, key, value) => {
37228
37765
  lensMaterial.metalness = selectedLens.metalness;
37229
37766
  }
37230
37767
  }
37231
- // createGuiControls(selectedLens: any, name: any) {
37232
- // guiContainer!.innerHTML = '';
37233
- // gui.destroy();
37234
- // gui = new GUI({ autoPlace: false });
37235
- // const datGuiContainer = document.createElement('div');
37236
- // guiContainer!.appendChild(datGuiContainer);
37237
- // datGuiContainer.appendChild(gui.domElement);
37238
- // const opacityControl = gui
37239
- // .add(selectedLens, 'opacity', 0, 1)
37240
- // .name('Opacity');
37241
- // opacityControl.onChange((opacity) => {
37242
- // if (lensMaterial) {
37243
- // lensMaterial.opacity = opacity;
37244
- // }
37245
- // });
37246
- // const colorControl = gui.addColor(selectedLens, 'color').name(name);
37247
- // colorControl.onChange((color) => {
37248
- // if (lensMaterial) {
37249
- // lensMaterial.color.set(color);
37250
- // }
37251
- // });
37252
- // }
37253
- // createGuiControlsGrad(selectedLens: any, name: any) {
37254
- // guiContainer!.innerHTML = '';
37255
- // gui.destroy();
37256
- // gui = new GUI({ autoPlace: false });
37257
- // const datGuiContainer = document.createElement('div');
37258
- // guiContainer!.appendChild(datGuiContainer);
37259
- // datGuiContainer.appendChild(gui.domElement);
37260
- // const positionControl1 = gui
37261
- // .add(selectedLens[0], 'position', 0, 1)
37262
- // .name('position');
37263
- // const positionControl2 = gui
37264
- // .add(selectedLens[1], 'position', 0, 1)
37265
- // .name('position');
37266
- // const positionControl3 = gui
37267
- // .add(selectedLens[2], 'position', 0, 1)
37268
- // .name('position');
37269
- // const positionControl4 = gui
37270
- // .add(selectedLens[3], 'position', 0, 1)
37271
- // .name('position');
37272
- // positionControl1.onChange((position) => {
37273
- // if (lensMaterial) {
37274
- // gu.positions.value[0] = position;
37275
- // }
37276
- // });
37277
- // positionControl2.onChange((position) => {
37278
- // if (lensMaterial) {
37279
- // gu.positions.value[1] = position;
37280
- // }
37281
- // });
37282
- // positionControl3.onChange((position) => {
37283
- // if (lensMaterial) {
37284
- // gu.positions.value[2] = position;
37285
- // }
37286
- // });
37287
- // positionControl4.onChange((position) => {
37288
- // if (lensMaterial) {
37289
- // gu.positions.value[3] = position;
37290
- // }
37291
- // });
37292
- // const opacityControl1 = gui
37293
- // .add(selectedLens[0], 'opacity', 0, 1)
37294
- // .name('Opacity');
37295
- // const opacityControl2 = gui
37296
- // .add(selectedLens[1], 'opacity', 0, 1)
37297
- // .name('Opacity');
37298
- // const opacityControl3 = gui
37299
- // .add(selectedLens[2], 'opacity', 0, 1)
37300
- // .name('Opacity');
37301
- // const opacityControl4 = gui
37302
- // .add(selectedLens[3], 'opacity', 0, 1)
37303
- // .name('Opacity');
37304
- // opacityControl1.onChange((opacity) => {
37305
- // if (lensMaterial) {
37306
- // gu.opacities.value[0] = opacity;
37307
- // }
37308
- // });
37309
- // opacityControl2.onChange((opacity) => {
37310
- // if (lensMaterial) {
37311
- // gu.opacities.value[1] = opacity;
37312
- // }
37313
- // });
37314
- // opacityControl3.onChange((opacity) => {
37315
- // if (lensMaterial) {
37316
- // gu.opacities.value[2] = opacity;
37317
- // }
37318
- // });
37319
- // opacityControl4.onChange((opacity) => {
37320
- // if (lensMaterial) {
37321
- // gu.opacities.value[3] = opacity;
37322
- // }
37323
- // });
37324
- // const colorControl1 = gui.addColor(selectedLens[0], 'color').name(name);
37325
- // const colorControl2 = gui.addColor(selectedLens[1], 'color').name(name);
37326
- // const colorControl3 = gui.addColor(selectedLens[2], 'color').name(name);
37327
- // const colorControl4 = gui.addColor(selectedLens[3], 'color').name(name);
37328
- // colorControl1.onChange((color) => {
37329
- // if (lensMaterial) {
37330
- // gu.colors.value[0] = new THREE.Color(color);
37331
- // }
37332
- // });
37333
- // colorControl2.onChange((color) => {
37334
- // if (lensMaterial) {
37335
- // gu.colors.value[1] = new THREE.Color(color);
37336
- // }
37337
- // });
37338
- // colorControl3.onChange((color) => {
37339
- // if (lensMaterial) {
37340
- // gu.colors.value[2] = new THREE.Color(color);
37341
- // }
37342
- // });
37343
- // colorControl4.onChange((color) => {
37344
- // if (lensMaterial) {
37345
- // gu.colors.value[3] = new THREE.Color(color);
37346
- // }
37347
- // });
37348
- // }
37349
- setupAndRenderScene(model) {
37350
- this.scene.remove(this.scene.children[0], this.scene.children[2]);
37351
- const Modelscene = model;
37768
+ setupAndRenderScene() {
37352
37769
  const rgbeLoader = new RGBELoader();
37353
37770
  rgbeLoader.load(
37354
37771
  "https://sprie-jarvis-public.s3.eu-west-2.amazonaws.com/royal_esplanade_1k_desaturated.hdr",
37355
37772
  (environmentMap) => {
37356
- const env = environmentMap;
37357
- env.mapping = EquirectangularReflectionMapping;
37358
- this.scene.environment = env;
37773
+ const pmremGenerator = new PMREMGenerator(this.renderer);
37774
+ pmremGenerator.compileCubemapShader();
37775
+ const hdrCubeRenderTarget = pmremGenerator.fromEquirectangular(environmentMap).texture;
37776
+ this.scene.environment = hdrCubeRenderTarget;
37777
+ pmremGenerator.dispose();
37359
37778
  }
37360
37779
  );
37361
- this.scene.add(Modelscene);
37362
37780
  if (!this.camera || !this.renderer)
37363
37781
  return;
37364
37782
  this.scene.add(this.camera);
@@ -37373,8 +37791,8 @@ var __publicField = (obj, key, value) => {
37373
37791
  2.2,
37374
37792
  4
37375
37793
  );
37376
- controls.minDistance = 3;
37377
- controls.maxDistance = 9;
37794
+ controls.minDistance = 2;
37795
+ controls.maxDistance = 7;
37378
37796
  controls.enableDamping = true;
37379
37797
  controls.dampingFactor = 0.2;
37380
37798
  controls.enablePan = true;
@@ -37474,6 +37892,14 @@ var __publicField = (obj, key, value) => {
37474
37892
  function updateShadowCamera() {
37475
37893
  shadowCamera.updateProjectionMatrix();
37476
37894
  }
37895
+ const outputPass = new OutputPass();
37896
+ const size = this.renderer.getDrawingBufferSize(new Vector2());
37897
+ const renderTarget2 = new WebGLRenderTarget(size.width, size.height, { samples: 4, type: HalfFloatType });
37898
+ const renderPass = new RenderPass(this.scene, this.camera);
37899
+ renderPass.clearAlpha = 0;
37900
+ let composer = new EffectComposer(this.renderer, renderTarget2);
37901
+ composer.addPass(renderPass);
37902
+ composer.addPass(outputPass);
37477
37903
  const animate = () => {
37478
37904
  controls.update();
37479
37905
  const initialBackground = this.scene.background;
@@ -37483,18 +37909,35 @@ var __publicField = (obj, key, value) => {
37483
37909
  return;
37484
37910
  const initialClearAlpha = this.renderer.getClearAlpha();
37485
37911
  this.renderer.setClearAlpha(0);
37912
+ this.renderer.clear();
37486
37913
  this.renderer.setRenderTarget(renderTarget);
37487
37914
  this.renderer.render(this.scene, shadowCamera);
37488
37915
  this.scene.overrideMaterial = null;
37489
37916
  blurShadow(state.shadow.blur, this.renderer);
37917
+ blurShadow(state.shadow.blur * 0.4, this.renderer);
37490
37918
  this.renderer.setRenderTarget(null);
37491
37919
  this.renderer.setClearAlpha(initialClearAlpha);
37492
37920
  this.scene.background = initialBackground;
37493
- this.renderer.render(this.scene, this.camera);
37494
37921
  requestAnimationFrame(animate);
37922
+ composer.render();
37495
37923
  };
37496
37924
  animate();
37497
37925
  }
37926
+ loadModelInsideScene(model) {
37927
+ this.scene.traverse((node) => {
37928
+ if (node.name == "Scene") {
37929
+ this.scene.remove(node);
37930
+ node.traverse((child) => {
37931
+ if (child instanceof Mesh) {
37932
+ child.geometry.dispose();
37933
+ child.material.dispose();
37934
+ }
37935
+ });
37936
+ }
37937
+ });
37938
+ const Modelscene = model;
37939
+ this.scene.add(Modelscene);
37940
+ }
37498
37941
  }
37499
37942
  const { warn } = console;
37500
37943
  class SDKServiceFactory {
@@ -38462,6 +38905,7 @@ var __publicField = (obj, key, value) => {
38462
38905
  }) {
38463
38906
  customRenderer = new CustomRenderer(apiService);
38464
38907
  customRenderer.intialize();
38908
+ customRenderer.setupAndRenderScene();
38465
38909
  setLoading(true);
38466
38910
  const frame = frameList[0];
38467
38911
  const apiRes = await apiService.DownloadMA({
@@ -38547,16 +38991,20 @@ var __publicField = (obj, key, value) => {
38547
38991
  });
38548
38992
  }
38549
38993
  } else if (hasSpecialDefaultLens && lens.sku != "lens-default") {
38550
- setModelLoading(true);
38551
- if (currentFrame) {
38552
- const apiRes = await apiService.DownloadMA({
38553
- orgId,
38554
- assetsId: currentFrame._id
38555
- });
38556
- customRenderer.renderModel(apiRes.asset.cloudfrontUrl, renderAsIs, apiRes.decryptionKey).then(() => {
38557
- setModelLoading(false);
38558
- customRenderer.setupLensMaterial(lens);
38559
- });
38994
+ if ((selectedLens == null ? void 0 : selectedLens.sku) == "lens-default") {
38995
+ setModelLoading(true);
38996
+ if (currentFrame) {
38997
+ const apiRes = await apiService.DownloadMA({
38998
+ orgId,
38999
+ assetsId: currentFrame._id
39000
+ });
39001
+ customRenderer.renderModel(apiRes.asset.cloudfrontUrl, renderAsIs, apiRes.decryptionKey).then(() => {
39002
+ setModelLoading(false);
39003
+ customRenderer.setupLensMaterial(lens);
39004
+ });
39005
+ }
39006
+ } else {
39007
+ customRenderer.setupLensMaterial(lens);
38560
39008
  }
38561
39009
  } else if (!hasSpecialDefaultLens && lens.sku == "lens-default") {
38562
39010
  customRenderer.setupLensMaterial(includedLens);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@perceptimagery/dita-configurator-staging",
3
- "version": "0.1.6200",
3
+ "version": "0.1.6300",
4
4
  "author": "Abhishek Deb <abhishek@perceptimagery.com>",
5
5
  "license": "UNLICENSED",
6
6
  "main": "dist/index.js",