@penvhq/cli 0.8.0 → 0.9.0

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package/dist/bin.d.cts ADDED
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+ #!/usr/bin/env node
package/dist/bin.d.ts ADDED
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+ #!/usr/bin/env node
package/dist/bin.js ADDED
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+ #!/usr/bin/env node
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+ import {
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+ runMain
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+ } from "./chunk-ASO5CF5D.js";
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+
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+ // src/bin.ts
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+ void runMain();
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+ //# sourceMappingURL=bin.js.map
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+ {"version":3,"sources":["../src/bin.ts"],"sourcesContent":["#!/usr/bin/env node\n/**\n * The engine's executable, which is what the launcher spawns.\n *\n * It is named `penv-engine` rather than `penv`: the global `penv` belongs to the\n * launcher, and a project's engine is reached through it, never instead of it.\n */\n\nimport { runMain } from \"./index.js\";\n\nvoid runMain();\n"],"mappings":";;;;;;AAUA,KAAK,QAAQ;","names":[]}