@pbvision/partner-sdk 0.1.11 → 0.1.12

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Files changed (3) hide show
  1. package/README.md +12 -16
  2. package/package.json +1 -1
  3. package/src/index.js +2 -1
package/README.md CHANGED
@@ -22,10 +22,10 @@ standard length game, so we'll notify your servers when the results are ready.
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  ### Step 1: Get API Access
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- Email **[dev@pb.vision](mailto:dev@pb.vision)** to request API access for your
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+ Email **[support@pb.vision](mailto:support@pb.vision)** to request API access for your
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  account. Let us know which data you need access to (e.g. insights, stats) which
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  is documented below in the [Callback Data](#callback-data) section. We'll send
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- you an API Key after discussing your needs more in depth.
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+ you an API Key after discussing your needs more in depth and laying out our billing options.
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  ### Step 2: SDK Setup
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@@ -79,12 +79,11 @@ Next, tell us to download and work on the video. You can do this using our SDK:
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  ```javascript
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  import { PBVision } from '@pbvision/partner-sdk';
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- const pbv = new PBVision(YOUR_API_KEY);
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+ const pbv = new PBVision(YOUR_API_KEY, { useProdServer: true });
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  // you can omit this metadata, or provide some or all of this object—whatever you'd like!
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  const optionalMetadata = {
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- userEmails: [],
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- name: 'Dink Championship 2024',
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- desc: 'A longer description, if you want',
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+ userEmails: [], // these users will have the video in their PB Vision library
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+ name: 'Dink Championship 2025',
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  gameStartEpoch: 1711393200, // when the game was played
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  };
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  await pbv.sendVideoUrlToDownload(YOUR_VIDEO_URL, optionalMetadata);
@@ -107,12 +106,11 @@ You can directly upload your video from a file using the SDK too:
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  ```javascript
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  import { PBVision } from '@pbvision/partner-sdk';
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- const pbv = new PBVision(YOUR_API_KEY, { useProdServer: false });
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+ const pbv = new PBVision(YOUR_API_KEY, { useProdServer: true });
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  // you can omit this metadata, or provide some or all of this object—whatever you'd like!
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  const optionalMetadata = {
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- userEmails: [],
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- name: 'Dink Championship 2024',
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- desc: 'A longer description, if you want',
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+ userEmails: [], // these users will have the video in their PB Vision library
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+ name: 'Dink Championship 2025',
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  gameStartEpoch: 1711393200, // when the game was played
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  };
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  await pbv.uploadVideo(YOUR_VIDEO_FILENAME, optionalMetadata);
@@ -121,8 +119,8 @@ await pbv.uploadVideo(YOUR_VIDEO_FILENAME, optionalMetadata);
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  ### Video Editors
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  Editors can tag themselves and friends in the video. They also have access to
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- the video even if the video is private (to make uploaded by your partner
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- account private by default, please email us).
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+ the video even if the video is private (to make videos uploaded by your partner
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+ account private by default, please let us know via email).
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  You can get the current list of editors on a video by using the `getVideoEditors()`
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  method. Similarly, the `setVideoEditors()` method can be used to change the
@@ -145,8 +143,7 @@ data is enabled for your API key, only some of these fields may be present):
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  ```json
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  {
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  "from_url": "https://example.com/my-video.mp4",
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- "webpage": "https://pb.vision/video/tvgz3pqij0ll",
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- "cutVideo": "https://storage.googleapis.com/pbv-pro/xyz/f50272db-69a8-49ed-9d92-3a4d067af87c/rallies.mp4",
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+ "webpage": "https://pb.vision/video/83gyqyc10y8f",
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  "cv": CV_DATA,
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  "insights": INSIGHTS_DATA,
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  "stats": STATS_DATA,
@@ -170,7 +167,6 @@ data is enabled for your API key, only some of these fields may be present):
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  - `stats` various stats about the game for advanced players
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  - Explore the _stats_ schema at <https://pbv-public.github.io/stats?s=~stats~game>
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  - Schema changes and diffs are in our [`pbv-public/stats` repo](https://github.com/pbv-public/stats/blob/dev/CHANGELOG.md)
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- - `cutVideo` contains a link to the rally-sliced (dead time removed) .mp4.
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  - only included if `insights` is included:
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  - `vid` - the unique ID of the video in our system
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  - `aiEngineVersion` - the version number of our AI used to process the video
@@ -191,7 +187,7 @@ For best results, we also recommend:
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  - Audio Encoding: MPEG-4 AAC
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  - Resolution: 1080p
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  - Frame Rate: 30 FPS
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- - Max Bitrate: 2 Mbps
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+ - Max Bitrate: 4 Mbps
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  - Max File Size: 2GB
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  ## Reference Guide
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@pbvision/partner-sdk",
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  "description": "SDK for interacting with the PB Vision pickleball AI engine.",
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- "version": "0.1.11",
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+ "version": "0.1.12",
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  "license": "MIT",
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  "type": "module",
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  "engines": {
package/src/index.js CHANGED
@@ -140,7 +140,8 @@ export class PBVision {
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  async uploadVideo (mp4Filename, { userEmails = [], name, desc, gameStartEpoch, facility, court, fid } = {}) {
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  const pieces = mp4Filename.split('.')
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  const ext = pieces[pieces.length - 1]
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- const makeVIDResp = await this.__callAPI('make_video_id', { userEmails, name, desc, gameStartEpoch, facility, court, fid, fileExt: ext })
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+ const platform = { name: 'api', version: '0.1.12' }
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+ const makeVIDResp = await this.__callAPI('make_video_id', { platform, userEmails, name, desc, gameStartEpoch, facility, court, fid, fileExt: ext })
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  const { hasCredits, vid } = JSON.parse(makeVIDResp)
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  if (hasCredits === false) {
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  return { hasCredits }