@paulirish/trace_engine 0.0.38 → 0.0.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (276) hide show
  1. package/.tmp/tsbuildinfo/tsconfig.tsbuildinfo +1 -1
  2. package/core/platform/DevToolsPath.d.ts +30 -9
  3. package/core/platform/DevToolsPath.js +21 -0
  4. package/core/platform/DevToolsPath.js.map +1 -1
  5. package/core/platform/MapUtilities.js +1 -1
  6. package/core/platform/MapUtilities.js.map +1 -1
  7. package/core/platform/ServerTiming.d.ts +2 -2
  8. package/core/platform/ServerTiming.js.map +1 -1
  9. package/core/platform/StringUtilities.js +1 -1
  10. package/core/platform/StringUtilities.js.map +1 -1
  11. package/core/platform/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  12. package/core/platform/platform-tsconfig.json +2 -1
  13. package/generated/protocol.d.ts +203 -73
  14. package/locales/af.json +86 -0
  15. package/locales/am.json +86 -0
  16. package/locales/ar.json +86 -0
  17. package/locales/as.json +86 -0
  18. package/locales/az.json +86 -0
  19. package/locales/be.json +86 -0
  20. package/locales/bg.json +86 -0
  21. package/locales/bn.json +86 -0
  22. package/locales/bs.json +86 -0
  23. package/locales/ca.json +86 -0
  24. package/locales/cs.json +86 -0
  25. package/locales/cy.json +86 -0
  26. package/locales/da.json +86 -0
  27. package/locales/de.json +86 -0
  28. package/locales/el.json +86 -0
  29. package/locales/en-GB.json +86 -0
  30. package/locales/en-US.json +86 -0
  31. package/locales/en-XL.json +86 -0
  32. package/locales/es-419.json +86 -0
  33. package/locales/es.json +86 -0
  34. package/locales/et.json +86 -0
  35. package/locales/eu.json +86 -0
  36. package/locales/fa.json +86 -0
  37. package/locales/fi.json +86 -0
  38. package/locales/fil.json +86 -0
  39. package/locales/fr-CA.json +86 -0
  40. package/locales/fr.json +86 -0
  41. package/locales/gl.json +86 -0
  42. package/locales/gu.json +86 -0
  43. package/locales/he.json +86 -0
  44. package/locales/hi.json +86 -0
  45. package/locales/hr.json +86 -0
  46. package/locales/hu.json +86 -0
  47. package/locales/hy.json +86 -0
  48. package/locales/id.json +86 -0
  49. package/locales/is.json +86 -0
  50. package/locales/it.json +86 -0
  51. package/locales/ja.json +86 -0
  52. package/locales/ka.json +86 -0
  53. package/locales/kk.json +86 -0
  54. package/locales/km.json +86 -0
  55. package/locales/kn.json +86 -0
  56. package/locales/ko.json +86 -0
  57. package/locales/ky.json +86 -0
  58. package/locales/lo.json +86 -0
  59. package/locales/lt.json +86 -0
  60. package/locales/lv.json +86 -0
  61. package/locales/mk.json +86 -0
  62. package/locales/ml.json +86 -0
  63. package/locales/mn.json +86 -0
  64. package/locales/mr.json +86 -0
  65. package/locales/ms.json +86 -0
  66. package/locales/my.json +86 -0
  67. package/locales/ne.json +86 -0
  68. package/locales/nl.json +86 -0
  69. package/locales/no.json +86 -0
  70. package/locales/or.json +86 -0
  71. package/locales/pa.json +86 -0
  72. package/locales/pl.json +86 -0
  73. package/locales/pt-PT.json +86 -0
  74. package/locales/pt.json +86 -0
  75. package/locales/ro.json +86 -0
  76. package/locales/ru.json +86 -0
  77. package/locales/si.json +86 -0
  78. package/locales/sk.json +86 -0
  79. package/locales/sl.json +86 -0
  80. package/locales/sq.json +86 -0
  81. package/locales/sr-Latn.json +86 -0
  82. package/locales/sr.json +86 -0
  83. package/locales/sv.json +86 -0
  84. package/locales/sw.json +86 -0
  85. package/locales/ta.json +86 -0
  86. package/locales/te.json +86 -0
  87. package/locales/th.json +86 -0
  88. package/locales/tr.json +86 -0
  89. package/locales/uk.json +86 -0
  90. package/locales/ur.json +86 -0
  91. package/locales/uz.json +86 -0
  92. package/locales/vi.json +86 -0
  93. package/locales/zh-HK.json +86 -0
  94. package/locales/zh-TW.json +86 -0
  95. package/locales/zh.json +86 -0
  96. package/locales/zu.json +86 -0
  97. package/models/cpu_profile/ProfileTreeModel.js +0 -2
  98. package/models/cpu_profile/ProfileTreeModel.js.map +1 -1
  99. package/models/cpu_profile/cpu_profile-tsconfig.json +2 -1
  100. package/models/cpu_profile/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  101. package/models/trace/LanternComputationData.js +1 -1
  102. package/models/trace/LanternComputationData.js.map +1 -1
  103. package/models/trace/ModelImpl.d.ts +6 -6
  104. package/models/trace/ModelImpl.js +1 -0
  105. package/models/trace/ModelImpl.js.map +1 -1
  106. package/models/trace/Processor.d.ts +6 -0
  107. package/models/trace/Processor.js +90 -9
  108. package/models/trace/Processor.js.map +1 -1
  109. package/models/trace/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  110. package/models/trace/extras/StackTraceForEvent.d.ts +12 -0
  111. package/models/trace/extras/StackTraceForEvent.js +163 -0
  112. package/models/trace/extras/StackTraceForEvent.js.map +1 -0
  113. package/models/trace/extras/ThirdParties.d.ts +7 -4
  114. package/models/trace/extras/ThirdParties.js +56 -65
  115. package/models/trace/extras/ThirdParties.js.map +1 -1
  116. package/models/trace/extras/TraceTree.js +8 -8
  117. package/models/trace/extras/TraceTree.js.map +1 -1
  118. package/models/trace/extras/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  119. package/models/trace/extras/extras-tsconfig.json +3 -2
  120. package/models/trace/extras/extras.js.map +1 -1
  121. package/models/trace/handlers/AnimationFramesHandler.d.ts +11 -0
  122. package/models/trace/handlers/AnimationFramesHandler.js +102 -0
  123. package/models/trace/handlers/AnimationFramesHandler.js.map +1 -0
  124. package/models/trace/handlers/AsyncJSCallsHandler.d.ts +15 -0
  125. package/models/trace/handlers/AsyncJSCallsHandler.js +153 -0
  126. package/models/trace/handlers/AsyncJSCallsHandler.js.map +1 -0
  127. package/models/trace/handlers/DOMStatsHandler.d.ts +8 -0
  128. package/models/trace/handlers/DOMStatsHandler.js +22 -0
  129. package/models/trace/handlers/DOMStatsHandler.js.map +1 -0
  130. package/models/trace/handlers/ExtensionTraceDataHandler.d.ts +80 -2
  131. package/models/trace/handlers/ExtensionTraceDataHandler.js +163 -13
  132. package/models/trace/handlers/ExtensionTraceDataHandler.js.map +1 -1
  133. package/models/trace/handlers/FlowsHandler.js +47 -55
  134. package/models/trace/handlers/FlowsHandler.js.map +1 -1
  135. package/models/trace/handlers/InitiatorsHandler.d.ts +11 -0
  136. package/models/trace/handlers/InitiatorsHandler.js +33 -25
  137. package/models/trace/handlers/InitiatorsHandler.js.map +1 -1
  138. package/models/trace/handlers/LargestImagePaintHandler.d.ts +0 -2
  139. package/models/trace/handlers/LargestImagePaintHandler.js +27 -24
  140. package/models/trace/handlers/LargestImagePaintHandler.js.map +1 -1
  141. package/models/trace/handlers/LayoutShiftsHandler.d.ts +2 -2
  142. package/models/trace/handlers/LayoutShiftsHandler.js +3 -2
  143. package/models/trace/handlers/LayoutShiftsHandler.js.map +1 -1
  144. package/models/trace/handlers/MetaHandler.d.ts +2 -2
  145. package/models/trace/handlers/MetaHandler.js +1 -1
  146. package/models/trace/handlers/MetaHandler.js.map +1 -1
  147. package/models/trace/handlers/ModelHandlers.d.ts +4 -1
  148. package/models/trace/handlers/ModelHandlers.js +4 -1
  149. package/models/trace/handlers/ModelHandlers.js.map +1 -1
  150. package/models/trace/handlers/NetworkRequestsHandler.d.ts +2 -0
  151. package/models/trace/handlers/NetworkRequestsHandler.js +21 -0
  152. package/models/trace/handlers/NetworkRequestsHandler.js.map +1 -1
  153. package/models/trace/handlers/PageLoadMetricsHandler.d.ts +2 -2
  154. package/models/trace/handlers/PageLoadMetricsHandler.js +9 -9
  155. package/models/trace/handlers/PageLoadMetricsHandler.js.map +1 -1
  156. package/models/trace/handlers/RendererHandler.d.ts +4 -0
  157. package/models/trace/handlers/RendererHandler.js +33 -2
  158. package/models/trace/handlers/RendererHandler.js.map +1 -1
  159. package/models/trace/handlers/SamplesHandler.d.ts +2 -2
  160. package/models/trace/handlers/SamplesHandler.js +3 -3
  161. package/models/trace/handlers/SamplesHandler.js.map +1 -1
  162. package/models/trace/handlers/ServerTimingsHandler.js +2 -2
  163. package/models/trace/handlers/ServerTimingsHandler.js.map +1 -1
  164. package/models/trace/handlers/Threads.d.ts +1 -0
  165. package/models/trace/handlers/Threads.js +8 -0
  166. package/models/trace/handlers/Threads.js.map +1 -1
  167. package/models/trace/handlers/UserInteractionsHandler.js +5 -6
  168. package/models/trace/handlers/UserInteractionsHandler.js.map +1 -1
  169. package/models/trace/handlers/UserTimingsHandler.d.ts +1 -1
  170. package/models/trace/handlers/UserTimingsHandler.js +1 -1
  171. package/models/trace/handlers/UserTimingsHandler.js.map +1 -1
  172. package/models/trace/handlers/WarningsHandler.js +2 -2
  173. package/models/trace/handlers/WarningsHandler.js.map +1 -1
  174. package/models/trace/handlers/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  175. package/models/trace/handlers/handlers-tsconfig.json +9 -1
  176. package/models/trace/handlers/handlers.d.ts +1 -0
  177. package/models/trace/handlers/handlers.js +1 -0
  178. package/models/trace/handlers/handlers.js.map +1 -1
  179. package/models/trace/handlers/helpers.d.ts +19 -0
  180. package/models/trace/handlers/helpers.js +123 -0
  181. package/models/trace/handlers/helpers.js.map +1 -0
  182. package/models/trace/helpers/SamplesIntegrator.js +2 -2
  183. package/models/trace/helpers/SamplesIntegrator.js.map +1 -1
  184. package/models/trace/helpers/SyntheticEvents.js +1 -1
  185. package/models/trace/helpers/SyntheticEvents.js.map +1 -1
  186. package/models/trace/helpers/Timing.d.ts +5 -6
  187. package/models/trace/helpers/Timing.js +22 -31
  188. package/models/trace/helpers/Timing.js.map +1 -1
  189. package/models/trace/helpers/Trace.d.ts +24 -10
  190. package/models/trace/helpers/Trace.js +53 -6
  191. package/models/trace/helpers/Trace.js.map +1 -1
  192. package/models/trace/helpers/TreeHelpers.d.ts +0 -31
  193. package/models/trace/helpers/TreeHelpers.js +1 -142
  194. package/models/trace/helpers/TreeHelpers.js.map +1 -1
  195. package/models/trace/helpers/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  196. package/models/trace/helpers/helpers-tsconfig.json +2 -1
  197. package/models/trace/insights/CLSCulprits.js +1 -2
  198. package/models/trace/insights/CLSCulprits.js.map +1 -1
  199. package/models/trace/insights/Common.d.ts +38 -1
  200. package/models/trace/insights/Common.js +123 -0
  201. package/models/trace/insights/Common.js.map +1 -1
  202. package/models/trace/insights/DOMSize.d.ts +9 -0
  203. package/models/trace/insights/DOMSize.js +102 -0
  204. package/models/trace/insights/DOMSize.js.map +1 -0
  205. package/models/trace/insights/DocumentLatency.js +1 -1
  206. package/models/trace/insights/DocumentLatency.js.map +1 -1
  207. package/models/trace/insights/FontDisplay.js +1 -1
  208. package/models/trace/insights/FontDisplay.js.map +1 -1
  209. package/models/trace/insights/ImageDelivery.d.ts +22 -4
  210. package/models/trace/insights/ImageDelivery.js +76 -6
  211. package/models/trace/insights/ImageDelivery.js.map +1 -1
  212. package/models/trace/insights/LCPDiscovery.js +2 -2
  213. package/models/trace/insights/LCPDiscovery.js.map +1 -1
  214. package/models/trace/insights/LCPPhases.js +7 -7
  215. package/models/trace/insights/LCPPhases.js.map +1 -1
  216. package/models/trace/insights/Models.d.ts +1 -0
  217. package/models/trace/insights/Models.js +1 -0
  218. package/models/trace/insights/Models.js.map +1 -1
  219. package/models/trace/insights/Statistics.d.ts +14 -0
  220. package/models/trace/insights/Statistics.js +86 -0
  221. package/models/trace/insights/Statistics.js.map +1 -0
  222. package/models/trace/insights/ThirdParties.d.ts +2 -2
  223. package/models/trace/insights/ThirdParties.js +5 -4
  224. package/models/trace/insights/ThirdParties.js.map +1 -1
  225. package/models/trace/insights/Viewport.js +2 -2
  226. package/models/trace/insights/Viewport.js.map +1 -1
  227. package/models/trace/insights/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  228. package/models/trace/insights/insights-tsconfig.json +4 -1
  229. package/models/trace/insights/insights.d.ts +1 -0
  230. package/models/trace/insights/insights.js +1 -0
  231. package/models/trace/insights/insights.js.map +1 -1
  232. package/models/trace/insights/types.d.ts +4 -3
  233. package/models/trace/insights/types.js.map +1 -1
  234. package/models/trace/lantern/core/NetworkAnalyzer.d.ts +2 -2
  235. package/models/trace/lantern/core/NetworkAnalyzer.js +2 -3
  236. package/models/trace/lantern/core/NetworkAnalyzer.js.map +1 -1
  237. package/models/trace/lantern/core/core-tsconfig.json +2 -1
  238. package/models/trace/lantern/core/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  239. package/models/trace/lantern/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  240. package/models/trace/lantern/graph/PageDependencyGraph.js +0 -1
  241. package/models/trace/lantern/graph/PageDependencyGraph.js.map +1 -1
  242. package/models/trace/lantern/graph/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  243. package/models/trace/lantern/graph/graph-tsconfig.json +2 -1
  244. package/models/trace/lantern/lantern-tsconfig.json +2 -1
  245. package/models/trace/lantern/metrics/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  246. package/models/trace/lantern/metrics/metrics-tsconfig.json +2 -1
  247. package/models/trace/lantern/simulation/DNSCache.d.ts +2 -2
  248. package/models/trace/lantern/simulation/DNSCache.js.map +1 -1
  249. package/models/trace/lantern/simulation/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  250. package/models/trace/lantern/simulation/simulation-tsconfig.json +2 -1
  251. package/models/trace/lantern/types/Lantern.d.ts +10 -10
  252. package/models/trace/lantern/types/Lantern.js.map +1 -1
  253. package/models/trace/lantern/types/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  254. package/models/trace/lantern/types/types-tsconfig.json +2 -1
  255. package/models/trace/root-causes/LayoutShift.d.ts +6 -6
  256. package/models/trace/root-causes/LayoutShift.js +1 -1
  257. package/models/trace/root-causes/LayoutShift.js.map +1 -1
  258. package/models/trace/root-causes/RootCauses.d.ts +2 -2
  259. package/models/trace/root-causes/RootCauses.js.map +1 -1
  260. package/models/trace/root-causes/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  261. package/models/trace/root-causes/root-causes-tsconfig.json +2 -1
  262. package/models/trace/trace-tsconfig.json +2 -1
  263. package/models/trace/types/Configuration.d.ts +2 -2
  264. package/models/trace/types/Configuration.js.map +1 -1
  265. package/models/trace/types/Extensions.d.ts +3 -3
  266. package/models/trace/types/Extensions.js.map +1 -1
  267. package/models/trace/types/File.d.ts +11 -11
  268. package/models/trace/types/File.js.map +1 -1
  269. package/models/trace/types/Timing.js.map +1 -1
  270. package/models/trace/types/TraceEvents.d.ts +107 -31
  271. package/models/trace/types/TraceEvents.js +34 -14
  272. package/models/trace/types/TraceEvents.js.map +1 -1
  273. package/models/trace/types/devtools_entrypoint-bundle-typescript-tsconfig.json +2 -1
  274. package/models/trace/types/types-tsconfig.json +2 -1
  275. package/package.json +1 -1
  276. package/test/test-trace-engine.mjs +8 -7
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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as auctionWorkletsData} from './AuctionWorkletsHandler.js';\nimport {data as metaHandlerData, type FrameProcessData} from './MetaHandler.js';\nimport {data as samplesHandlerData} from './SamplesHandler.js';\nimport type {HandlerName} from './types.js';\n\n/**\n * This handler builds the hierarchy of trace events and profile calls\n * on each thread on each process.\n *\n * Throughout the code, trace events and profile calls are referred to\n * as \"entries\", but note they are different types of data. Trace events\n * come directly from the backend and it's the type the engine commonly\n * refers to. Profile calls on the other hand are built in the frontend,\n * and, for compatibility purposes, typed as an extension to the trace\n * event type.\n */\n\nconst processes = new Map<Types.Events.ProcessID, RendererProcess>();\n\n// We track the compositor tile worker thread name events so that at the end we\n// can return these keyed by the process ID. These are used in the frontend to\n// show the user the rasterization thread(s) on the main frame as tracks.\nconst compositorTileWorkers = Array<{\n pid: Types.Events.ProcessID,\n tid: Types.Events.ThreadID,\n}>();\nconst entryToNode: Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode> = new Map();\nlet allTraceEntries: Types.Events.Event[] = [];\n\nconst completeEventStack: (Types.Events.SyntheticComplete)[] = [];\n\nlet config: Types.Configuration.Configuration = Types.Configuration.defaults();\n\nconst makeRendererProcess = (): RendererProcess => ({\n url: null,\n isOnMainFrame: false,\n threads: new Map(),\n});\n\nconst makeRendererThread = (): RendererThread => ({\n name: null,\n entries: [],\n profileCalls: [],\n});\n\nconst getOrCreateRendererProcess =\n (processes: Map<Types.Events.ProcessID, RendererProcess>, pid: Types.Events.ProcessID): RendererProcess => {\n return Platform.MapUtilities.getWithDefault(processes, pid, makeRendererProcess);\n };\n\nconst getOrCreateRendererThread = (process: RendererProcess, tid: Types.Events.ThreadID): RendererThread => {\n return Platform.MapUtilities.getWithDefault(process.threads, tid, makeRendererThread);\n};\n\nexport function handleUserConfig(userConfig: Types.Configuration.Configuration): void {\n config = userConfig;\n}\n\nexport function reset(): void {\n processes.clear();\n entryToNode.clear();\n allTraceEntries.length = 0;\n completeEventStack.length = 0;\n compositorTileWorkers.length = 0;\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n if (Types.Events.isThreadName(event) && event.args.name?.startsWith('CompositorTileWorker')) {\n compositorTileWorkers.push({\n pid: event.pid,\n tid: event.tid,\n });\n }\n\n if (Types.Events.isBegin(event) || Types.Events.isEnd(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n const completeEvent = makeCompleteEvent(event);\n if (!completeEvent) {\n return;\n }\n thread.entries.push(completeEvent);\n allTraceEntries.push(completeEvent);\n return;\n }\n\n if (Types.Events.isInstant(event) || Types.Events.isComplete(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n thread.entries.push(event);\n allTraceEntries.push(event);\n }\n}\n\nexport async function finalize(): Promise<void> {\n const {mainFrameId, rendererProcessesByFrame, threadsInProcess} = metaHandlerData();\n assignMeta(processes, mainFrameId, rendererProcessesByFrame, threadsInProcess);\n sanitizeProcesses(processes);\n buildHierarchy(processes);\n sanitizeThreads(processes);\n Helpers.Trace.sortTraceEventsInPlace(allTraceEntries);\n}\n\nexport function data(): RendererHandlerData {\n return {\n processes: new Map(processes),\n compositorTileWorkers: new Map(gatherCompositorThreads()),\n entryToNode: new Map(entryToNode),\n allTraceEntries: [...allTraceEntries],\n };\n}\n\nfunction gatherCompositorThreads(): Map<Types.Events.ProcessID, Types.Events.ThreadID[]> {\n const threadsByProcess = new Map<Types.Events.ProcessID, Types.Events.ThreadID[]>();\n for (const worker of compositorTileWorkers) {\n const byProcess = threadsByProcess.get(worker.pid) || [];\n byProcess.push(worker.tid);\n threadsByProcess.set(worker.pid, byProcess);\n }\n return threadsByProcess;\n}\n\n/**\n * Steps through all the renderer processes we've located so far in the meta\n * handler, obtaining their URL, checking whether they are the main frame, and\n * collecting each one of their threads' name. This meta handler's data is\n * assigned to the renderer handler's data.\n */\nexport function assignMeta(\n processes: Map<Types.Events.ProcessID, RendererProcess>, mainFrameId: string,\n rendererProcessesByFrame: FrameProcessData,\n threadsInProcess: Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.ThreadName>>): void {\n assignOrigin(processes, rendererProcessesByFrame);\n assignIsMainFrame(processes, mainFrameId, rendererProcessesByFrame);\n assignThreadName(processes, rendererProcessesByFrame, threadsInProcess);\n}\n\n/**\n * Assigns origins to all threads in all processes.\n * @see assignMeta\n */\nexport function assignOrigin(\n processes: Map<Types.Events.ProcessID, RendererProcess>, rendererProcessesByFrame: FrameProcessData): void {\n for (const renderProcessesByPid of rendererProcessesByFrame.values()) {\n for (const [pid, processWindows] of renderProcessesByPid) {\n for (const processInfo of processWindows.flat()) {\n const process = getOrCreateRendererProcess(processes, pid);\n // Sometimes a single process is responsible with rendering multiple\n // frames at the same time. For example, see https://crbug.com/1334563.\n // When this happens, we'd still like to assign a single url per process\n // so: 1) use the first frame rendered by this process as the url source\n // and 2) if the last url is \"about:blank\", use the next frame's url,\n // data from about:blank is irrelevant.\n if (process.url === null || process.url === 'about:blank') {\n // If we are here, it's because we care about this process and the URL. But before we store\n // it, we check if it is a valid URL by trying to create a URL object. If it isn't, we won't\n // set it, and this process will be filtered out later.\n try {\n new URL(processInfo.frame.url);\n process.url = processInfo.frame.url;\n } catch (e) {\n process.url = null;\n }\n }\n }\n }\n }\n}\n\n/**\n * Assigns whether or not a thread is the main frame to all threads in all processes.\n * @see assignMeta\n */\nexport function assignIsMainFrame(\n processes: Map<Types.Events.ProcessID, RendererProcess>, mainFrameId: string,\n rendererProcessesByFrame: FrameProcessData): void {\n for (const [frameId, renderProcessesByPid] of rendererProcessesByFrame) {\n for (const [pid] of renderProcessesByPid) {\n const process = getOrCreateRendererProcess(processes, pid);\n // We have this go in one direction; once a renderer has been flagged as\n // being on the main frame, we don't unset it to false if were to show up\n // in a subframe. Equally, if we already saw this renderer in a subframe,\n // but it becomes the main frame, the flag would get updated.\n if (frameId === mainFrameId) {\n process.isOnMainFrame = true;\n }\n }\n }\n}\n\n/**\n * Assigns the thread name to all threads in all processes.\n * @see assignMeta\n */\nexport function assignThreadName(\n processes: Map<Types.Events.ProcessID, RendererProcess>, rendererProcessesByFrame: FrameProcessData,\n threadsInProcess: Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.ThreadName>>): void {\n for (const [pid, process] of processes) {\n for (const [tid, threadInfo] of threadsInProcess.get(pid) ?? []) {\n const thread = getOrCreateRendererThread(process, tid);\n thread.name = threadInfo?.args.name ?? `${tid}`;\n }\n }\n}\n\n/**\n * Removes unneeded trace data opportunistically stored while handling events.\n * This currently does the following:\n * - Deletes processes with an unkonwn origin.\n */\nexport function sanitizeProcesses(processes: Map<Types.Events.ProcessID, RendererProcess>): void {\n const auctionWorklets = auctionWorkletsData().worklets;\n const metaData = metaHandlerData();\n if (metaData.traceIsGeneric) {\n return;\n }\n for (const [pid, process] of processes) {\n // If the process had no url, or if it had a malformed url that could not be\n // parsed for some reason, or if it's an \"about:\" origin, delete it.\n // This is done because we don't really care about processes for which we\n // can't provide actionable insights to the user (e.g. about:blank pages).\n //\n // There is one exception; AuctionWorklet processes get parsed in a\n // separate handler, so at this point we check to see if the process has\n // been found by the AuctionWorkletsHandler, and if so we update the URL.\n // This ensures that we keep this process around and do not drop it due to\n // the lack of a URL.\n if (process.url === null) {\n const maybeWorklet = auctionWorklets.get(pid);\n if (maybeWorklet) {\n process.url = maybeWorklet.host;\n } else {\n processes.delete(pid);\n }\n continue;\n }\n }\n}\n\n/**\n * Removes unneeded trace data opportunistically stored while handling events.\n * This currently does the following:\n * - Deletes threads with no roots.\n */\nexport function sanitizeThreads(processes: Map<Types.Events.ProcessID, RendererProcess>): void {\n for (const [, process] of processes) {\n for (const [tid, thread] of process.threads) {\n // If the thread has no roots, delete it. Otherwise, there's going to\n // be space taken, even though nothing is rendered in the track manager.\n if (!thread.tree?.roots.size) {\n process.threads.delete(tid);\n }\n }\n }\n}\n\n/**\n * Creates a hierarchical structure from the trace events. Each thread in each\n * process will contribute to their own individual hierarchy.\n *\n * The trace data comes in as a contiguous array of events, against which we\n * make a couple of assumptions:\n *\n * 1. Events are temporally-ordered in terms of start time (though they're\n * not necessarily ordered as such in the data stream).\n * 2. If event B's start and end times are within event A's time boundaries\n * we assume that A is the parent of B.\n *\n * Therefore we expect to reformulate something like:\n *\n * [ Task A ][ Task B ][ Task C ][ Task D ][ Task E ]\n *\n * Into something hierarchically-arranged like below:\n *\n * |------------- Task A -------------||-- Task E --|\n * |-- Task B --||-- Task D --|\n * |- Task C -|\n */\nexport function buildHierarchy(\n processes: Map<Types.Events.ProcessID, RendererProcess>,\n options?: {filter: {has: (name: Types.Events.Name) => boolean}}): void {\n const samplesData = samplesHandlerData();\n for (const [pid, process] of processes) {\n for (const [tid, thread] of process.threads) {\n if (!thread.entries.length) {\n thread.tree = Helpers.TreeHelpers.makeEmptyTraceEntryTree();\n continue;\n }\n // Step 1. Massage the data.\n Helpers.Trace.sortTraceEventsInPlace(thread.entries);\n // Step 2. Inject profile calls from samples\n const samplesDataForThread = samplesData.profilesInProcess.get(pid)?.get(tid);\n if (samplesDataForThread) {\n const cpuProfile = samplesDataForThread.parsedProfile;\n const samplesIntegrator = cpuProfile &&\n new Helpers.SamplesIntegrator.SamplesIntegrator(\n cpuProfile, samplesDataForThread.profileId, pid, tid, config);\n const profileCalls = samplesIntegrator?.buildProfileCalls(thread.entries);\n if (samplesIntegrator && profileCalls) {\n allTraceEntries = [...allTraceEntries, ...profileCalls];\n thread.entries = Helpers.Trace.mergeEventsInOrder(thread.entries, profileCalls);\n thread.profileCalls = profileCalls;\n // We'll also inject the instant JSSample events (in debug mode only)\n const jsSamples = samplesIntegrator.jsSampleEvents;\n if (jsSamples) {\n allTraceEntries = [...allTraceEntries, ...jsSamples];\n thread.entries = Helpers.Trace.mergeEventsInOrder(thread.entries, jsSamples);\n }\n }\n }\n // Step 3. Build the tree.\n const treeData = Helpers.TreeHelpers.treify(thread.entries, options);\n thread.tree = treeData.tree;\n // Update the entryToNode map with the entries from this thread\n for (const [entry, node] of treeData.entryToNode) {\n entryToNode.set(entry, node);\n }\n }\n }\n}\n\nexport function makeCompleteEvent(event: Types.Events.Begin|Types.Events.End): Types.Events.SyntheticComplete|null {\n if (Types.Events.isEnd(event)) {\n // Quietly ignore unbalanced close events, they're legit (we could\n // have missed start one).\n const beginEvent = completeEventStack.pop();\n if (!beginEvent) {\n return null;\n }\n if (beginEvent.name !== event.name || beginEvent.cat !== event.cat) {\n console.error(\n 'Begin/End events mismatch at ' + beginEvent.ts + ' (' + beginEvent.name + ') vs. ' + event.ts + ' (' +\n event.name + ')');\n return null;\n }\n // Update the begin event's duration using the timestamp of the end\n // event.\n beginEvent.dur = Types.Timing.MicroSeconds(event.ts - beginEvent.ts);\n return null;\n }\n\n // Create a synthetic event using the begin event, when we find the\n // matching end event later we will update its duration.\n const syntheticComplete: Types.Events.SyntheticComplete = {\n ...event,\n ph: Types.Events.Phase.COMPLETE,\n dur: Types.Timing.MicroSeconds(0),\n };\n\n completeEventStack.push(syntheticComplete);\n return syntheticComplete;\n}\n\nexport function deps(): HandlerName[] {\n return ['Meta', 'Samples', 'AuctionWorklets'];\n}\n\nexport interface RendererHandlerData {\n processes: Map<Types.Events.ProcessID, RendererProcess>;\n /**\n * A map of all compositor workers (which we show in the UI as Rasterizers)\n * by the process ID.\n */\n compositorTileWorkers: Map<Types.Events.ProcessID, Types.Events.ThreadID[]>;\n entryToNode: Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode>;\n /**\n * All trace events and synthetic profile calls made from\n * samples.\n */\n allTraceEntries: Types.Events.Event[];\n}\n\nexport interface RendererProcess {\n // In an ideal world this would be modelled as a URL, but URLs cannot be sent\n // between the main thread and workers, so we have to store it as a string.\n url: string|null;\n isOnMainFrame: boolean;\n threads: Map<Types.Events.ThreadID, RendererThread>;\n}\n\nexport interface RendererThread {\n name: string|null;\n /**\n * Contains trace events and synthetic profile calls made from\n * samples.\n */\n entries: Types.Events.Event[];\n profileCalls: Types.Events.SyntheticProfileCall[];\n tree?: Helpers.TreeHelpers.TraceEntryTree;\n}\n"]}
1
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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as auctionWorkletsData} from './AuctionWorkletsHandler.js';\nimport * as HandlerHelpers from './helpers.js';\nimport {data as metaHandlerData, type FrameProcessData} from './MetaHandler.js';\nimport {data as networkRequestHandlerData} from './NetworkRequestsHandler.js';\nimport {data as samplesHandlerData} from './SamplesHandler.js';\nimport type {HandlerName} from './types.js';\n\n/**\n * This handler builds the hierarchy of trace events and profile calls\n * on each thread on each process.\n *\n * Throughout the code, trace events and profile calls are referred to\n * as \"entries\", but note they are different types of data. Trace events\n * come directly from the backend and it's the type the engine commonly\n * refers to. Profile calls on the other hand are built in the frontend,\n * and, for compatibility purposes, typed as an extension to the trace\n * event type.\n */\n\nconst processes = new Map<Types.Events.ProcessID, RendererProcess>();\n\nconst entityMappings: HandlerHelpers.EntityMappings = {\n eventsByEntity: new Map<HandlerHelpers.Entity, Types.Events.Event[]>(),\n entityByEvent: new Map<Types.Events.Event, HandlerHelpers.Entity>(),\n createdEntityCache: new Map<string, HandlerHelpers.Entity>(),\n};\n\n// We track the compositor tile worker thread name events so that at the end we\n// can return these keyed by the process ID. These are used in the frontend to\n// show the user the rasterization thread(s) on the main frame as tracks.\nconst compositorTileWorkers = Array<{\n pid: Types.Events.ProcessID,\n tid: Types.Events.ThreadID,\n}>();\nconst entryToNode: Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode> = new Map();\nlet allTraceEntries: Types.Events.Event[] = [];\n\nconst completeEventStack: (Types.Events.SyntheticComplete)[] = [];\n\nlet config: Types.Configuration.Configuration = Types.Configuration.defaults();\n\nconst makeRendererProcess = (): RendererProcess => ({\n url: null,\n isOnMainFrame: false,\n threads: new Map(),\n});\n\nconst makeRendererThread = (): RendererThread => ({\n name: null,\n entries: [],\n profileCalls: [],\n layoutEvents: [],\n updateLayoutTreeEvents: [],\n});\n\nconst getOrCreateRendererProcess =\n (processes: Map<Types.Events.ProcessID, RendererProcess>, pid: Types.Events.ProcessID): RendererProcess => {\n return Platform.MapUtilities.getWithDefault(processes, pid, makeRendererProcess);\n };\n\nconst getOrCreateRendererThread = (process: RendererProcess, tid: Types.Events.ThreadID): RendererThread => {\n return Platform.MapUtilities.getWithDefault(process.threads, tid, makeRendererThread);\n};\n\nexport function handleUserConfig(userConfig: Types.Configuration.Configuration): void {\n config = userConfig;\n}\n\nexport function reset(): void {\n processes.clear();\n entryToNode.clear();\n entityMappings.eventsByEntity.clear();\n entityMappings.entityByEvent.clear();\n entityMappings.createdEntityCache.clear();\n allTraceEntries.length = 0;\n completeEventStack.length = 0;\n compositorTileWorkers.length = 0;\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n if (Types.Events.isThreadName(event) && event.args.name?.startsWith('CompositorTileWorker')) {\n compositorTileWorkers.push({\n pid: event.pid,\n tid: event.tid,\n });\n }\n\n if (Types.Events.isBegin(event) || Types.Events.isEnd(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n const completeEvent = makeCompleteEvent(event);\n if (!completeEvent) {\n return;\n }\n thread.entries.push(completeEvent);\n allTraceEntries.push(completeEvent);\n return;\n }\n\n if (Types.Events.isInstant(event) || Types.Events.isComplete(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n thread.entries.push(event);\n allTraceEntries.push(event);\n }\n\n if (Types.Events.isLayout(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n thread.layoutEvents.push(event);\n }\n\n if (Types.Events.isUpdateLayoutTree(event)) {\n const process = getOrCreateRendererProcess(processes, event.pid);\n const thread = getOrCreateRendererThread(process, event.tid);\n thread.updateLayoutTreeEvents.push(event);\n }\n}\n\nexport async function finalize(): Promise<void> {\n const {mainFrameId, rendererProcessesByFrame, threadsInProcess} = metaHandlerData();\n const {entityMappings: networkEntityMappings} = networkRequestHandlerData();\n // Build on top of the created entity cache to avoid de-dupes of entities that are made up.\n entityMappings.createdEntityCache = new Map(networkEntityMappings.createdEntityCache);\n\n assignMeta(processes, mainFrameId, rendererProcessesByFrame, threadsInProcess);\n sanitizeProcesses(processes);\n buildHierarchy(processes);\n sanitizeThreads(processes);\n Helpers.Trace.sortTraceEventsInPlace(allTraceEntries);\n}\n\nexport function data(): RendererHandlerData {\n return {\n processes: new Map(processes),\n compositorTileWorkers: new Map(gatherCompositorThreads()),\n entryToNode: new Map(entryToNode),\n allTraceEntries: [...allTraceEntries],\n entityMappings: {\n entityByEvent: new Map(entityMappings.entityByEvent),\n eventsByEntity: new Map(entityMappings.eventsByEntity),\n createdEntityCache: new Map(entityMappings.createdEntityCache),\n },\n };\n}\n\nfunction gatherCompositorThreads(): Map<Types.Events.ProcessID, Types.Events.ThreadID[]> {\n const threadsByProcess = new Map<Types.Events.ProcessID, Types.Events.ThreadID[]>();\n for (const worker of compositorTileWorkers) {\n const byProcess = threadsByProcess.get(worker.pid) || [];\n byProcess.push(worker.tid);\n threadsByProcess.set(worker.pid, byProcess);\n }\n return threadsByProcess;\n}\n\n/**\n * Steps through all the renderer processes we've located so far in the meta\n * handler, obtaining their URL, checking whether they are the main frame, and\n * collecting each one of their threads' name. This meta handler's data is\n * assigned to the renderer handler's data.\n */\nexport function assignMeta(\n processes: Map<Types.Events.ProcessID, RendererProcess>, mainFrameId: string,\n rendererProcessesByFrame: FrameProcessData,\n threadsInProcess: Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.ThreadName>>): void {\n assignOrigin(processes, rendererProcessesByFrame);\n assignIsMainFrame(processes, mainFrameId, rendererProcessesByFrame);\n assignThreadName(processes, rendererProcessesByFrame, threadsInProcess);\n}\n\n/**\n * Assigns origins to all threads in all processes.\n * @see assignMeta\n */\nexport function assignOrigin(\n processes: Map<Types.Events.ProcessID, RendererProcess>, rendererProcessesByFrame: FrameProcessData): void {\n for (const renderProcessesByPid of rendererProcessesByFrame.values()) {\n for (const [pid, processWindows] of renderProcessesByPid) {\n for (const processInfo of processWindows.flat()) {\n const process = getOrCreateRendererProcess(processes, pid);\n // Sometimes a single process is responsible with rendering multiple\n // frames at the same time. For example, see https://crbug.com/1334563.\n // When this happens, we'd still like to assign a single url per process\n // so: 1) use the first frame rendered by this process as the url source\n // and 2) if the last url is \"about:blank\", use the next frame's url,\n // data from about:blank is irrelevant.\n if (process.url === null || process.url === 'about:blank') {\n // If we are here, it's because we care about this process and the URL. But before we store\n // it, we check if it is a valid URL by trying to create a URL object. If it isn't, we won't\n // set it, and this process will be filtered out later.\n try {\n new URL(processInfo.frame.url);\n process.url = processInfo.frame.url;\n } catch {\n process.url = null;\n }\n }\n }\n }\n }\n}\n\n/**\n * Assigns whether or not a thread is the main frame to all threads in all processes.\n * @see assignMeta\n */\nexport function assignIsMainFrame(\n processes: Map<Types.Events.ProcessID, RendererProcess>, mainFrameId: string,\n rendererProcessesByFrame: FrameProcessData): void {\n for (const [frameId, renderProcessesByPid] of rendererProcessesByFrame) {\n for (const [pid] of renderProcessesByPid) {\n const process = getOrCreateRendererProcess(processes, pid);\n // We have this go in one direction; once a renderer has been flagged as\n // being on the main frame, we don't unset it to false if were to show up\n // in a subframe. Equally, if we already saw this renderer in a subframe,\n // but it becomes the main frame, the flag would get updated.\n if (frameId === mainFrameId) {\n process.isOnMainFrame = true;\n }\n }\n }\n}\n\n/**\n * Assigns the thread name to all threads in all processes.\n * @see assignMeta\n */\nexport function assignThreadName(\n processes: Map<Types.Events.ProcessID, RendererProcess>, rendererProcessesByFrame: FrameProcessData,\n threadsInProcess: Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.ThreadName>>): void {\n for (const [pid, process] of processes) {\n for (const [tid, threadInfo] of threadsInProcess.get(pid) ?? []) {\n const thread = getOrCreateRendererThread(process, tid);\n thread.name = threadInfo?.args.name ?? `${tid}`;\n }\n }\n}\n\n/**\n * Removes unneeded trace data opportunistically stored while handling events.\n * This currently does the following:\n * - Deletes processes with an unkonwn origin.\n */\nexport function sanitizeProcesses(processes: Map<Types.Events.ProcessID, RendererProcess>): void {\n const auctionWorklets = auctionWorkletsData().worklets;\n const metaData = metaHandlerData();\n if (metaData.traceIsGeneric) {\n return;\n }\n for (const [pid, process] of processes) {\n // If the process had no url, or if it had a malformed url that could not be\n // parsed for some reason, or if it's an \"about:\" origin, delete it.\n // This is done because we don't really care about processes for which we\n // can't provide actionable insights to the user (e.g. about:blank pages).\n //\n // There is one exception; AuctionWorklet processes get parsed in a\n // separate handler, so at this point we check to see if the process has\n // been found by the AuctionWorkletsHandler, and if so we update the URL.\n // This ensures that we keep this process around and do not drop it due to\n // the lack of a URL.\n if (process.url === null) {\n const maybeWorklet = auctionWorklets.get(pid);\n if (maybeWorklet) {\n process.url = maybeWorklet.host;\n } else {\n processes.delete(pid);\n }\n continue;\n }\n }\n}\n\n/**\n * Removes unneeded trace data opportunistically stored while handling events.\n * This currently does the following:\n * - Deletes threads with no roots.\n */\nexport function sanitizeThreads(processes: Map<Types.Events.ProcessID, RendererProcess>): void {\n for (const [, process] of processes) {\n for (const [tid, thread] of process.threads) {\n // If the thread has no roots, delete it. Otherwise, there's going to\n // be space taken, even though nothing is rendered in the track manager.\n if (!thread.tree?.roots.size) {\n process.threads.delete(tid);\n }\n }\n }\n}\n\n/**\n * Creates a hierarchical structure from the trace events. Each thread in each\n * process will contribute to their own individual hierarchy.\n *\n * The trace data comes in as a contiguous array of events, against which we\n * make a couple of assumptions:\n *\n * 1. Events are temporally-ordered in terms of start time (though they're\n * not necessarily ordered as such in the data stream).\n * 2. If event B's start and end times are within event A's time boundaries\n * we assume that A is the parent of B.\n *\n * Therefore we expect to reformulate something like:\n *\n * [ Task A ][ Task B ][ Task C ][ Task D ][ Task E ]\n *\n * Into something hierarchically-arranged like below:\n *\n * |------------- Task A -------------||-- Task E --|\n * |-- Task B --||-- Task D --|\n * |- Task C -|\n */\nexport function buildHierarchy(\n processes: Map<Types.Events.ProcessID, RendererProcess>,\n options?: {filter: {has: (name: Types.Events.Name) => boolean}}): void {\n const samplesData = samplesHandlerData();\n for (const [pid, process] of processes) {\n for (const [tid, thread] of process.threads) {\n if (!thread.entries.length) {\n thread.tree = Helpers.TreeHelpers.makeEmptyTraceEntryTree();\n continue;\n }\n // Step 1. Massage the data.\n Helpers.Trace.sortTraceEventsInPlace(thread.entries);\n // Step 2. Inject profile calls from samples\n const samplesDataForThread = samplesData.profilesInProcess.get(pid)?.get(tid);\n if (samplesDataForThread) {\n const cpuProfile = samplesDataForThread.parsedProfile;\n const samplesIntegrator = cpuProfile &&\n new Helpers.SamplesIntegrator.SamplesIntegrator(\n cpuProfile, samplesDataForThread.profileId, pid, tid, config);\n const profileCalls = samplesIntegrator?.buildProfileCalls(thread.entries);\n if (samplesIntegrator && profileCalls) {\n allTraceEntries = [...allTraceEntries, ...profileCalls];\n thread.entries = Helpers.Trace.mergeEventsInOrder(thread.entries, profileCalls);\n thread.profileCalls = profileCalls;\n // We'll also inject the instant JSSample events (in debug mode only)\n const jsSamples = samplesIntegrator.jsSampleEvents;\n if (jsSamples) {\n allTraceEntries = [...allTraceEntries, ...jsSamples];\n thread.entries = Helpers.Trace.mergeEventsInOrder(thread.entries, jsSamples);\n }\n }\n }\n // Step 3. Build the tree.\n const treeData = Helpers.TreeHelpers.treify(thread.entries, options);\n thread.tree = treeData.tree;\n // Update the entryToNode map with the entries from this thread\n for (const [entry, node] of treeData.entryToNode) {\n entryToNode.set(entry, node);\n HandlerHelpers.updateEventForEntities(entry, entityMappings);\n }\n }\n }\n}\n\nexport function makeCompleteEvent(event: Types.Events.Begin|Types.Events.End): Types.Events.SyntheticComplete|null {\n if (Types.Events.isEnd(event)) {\n // Quietly ignore unbalanced close events, they're legit (we could\n // have missed start one).\n const beginEvent = completeEventStack.pop();\n if (!beginEvent) {\n return null;\n }\n if (beginEvent.name !== event.name || beginEvent.cat !== event.cat) {\n console.error(\n 'Begin/End events mismatch at ' + beginEvent.ts + ' (' + beginEvent.name + ') vs. ' + event.ts + ' (' +\n event.name + ')');\n return null;\n }\n // Update the begin event's duration using the timestamp of the end\n // event.\n beginEvent.dur = Types.Timing.MicroSeconds(event.ts - beginEvent.ts);\n return null;\n }\n\n // Create a synthetic event using the begin event, when we find the\n // matching end event later we will update its duration.\n const syntheticComplete: Types.Events.SyntheticComplete = {\n ...event,\n ph: Types.Events.Phase.COMPLETE,\n dur: Types.Timing.MicroSeconds(0),\n };\n\n completeEventStack.push(syntheticComplete);\n return syntheticComplete;\n}\n\nexport function deps(): HandlerName[] {\n return ['Meta', 'Samples', 'AuctionWorklets', 'NetworkRequests'];\n}\n\nexport interface RendererHandlerData {\n processes: Map<Types.Events.ProcessID, RendererProcess>;\n /**\n * A map of all compositor workers (which we show in the UI as Rasterizers)\n * by the process ID.\n */\n compositorTileWorkers: Map<Types.Events.ProcessID, Types.Events.ThreadID[]>;\n entryToNode: Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode>;\n /**\n * All trace events and synthetic profile calls made from\n * samples.\n */\n allTraceEntries: Types.Events.Event[];\n entityMappings: HandlerHelpers.EntityMappings;\n}\n\nexport interface RendererProcess {\n // In an ideal world this would be modelled as a URL, but URLs cannot be sent\n // between the main thread and workers, so we have to store it as a string.\n url: string|null;\n isOnMainFrame: boolean;\n threads: Map<Types.Events.ThreadID, RendererThread>;\n}\n\nexport interface RendererThread {\n name: string|null;\n /**\n * Contains trace events and synthetic profile calls made from\n * samples.\n */\n entries: Types.Events.Event[];\n profileCalls: Types.Events.SyntheticProfileCall[];\n layoutEvents: Types.Events.Layout[];\n updateLayoutTreeEvents: Types.Events.UpdateLayoutTree[];\n tree?: Helpers.TreeHelpers.TraceEntryTree;\n}\n"]}
@@ -11,7 +11,7 @@ export interface SamplesHandlerData {
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  profilesInProcess: typeof profilesInProcess;
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  entryToNode: typeof entryToNode;
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  }
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- export type ProfileData = {
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+ export interface ProfileData {
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  profileId: Types.Events.ProfileID;
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  rawProfile: CPUProfile.CPUProfileDataModel.ExtendedProfile;
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  parsedProfile: CPUProfile.CPUProfileDataModel.CPUProfileDataModel;
@@ -33,7 +33,7 @@ export type ProfileData = {
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  * them in pure CPU profiles.
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  */
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  profileTree?: Helpers.TreeHelpers.TraceEntryTree;
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- };
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+ }
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  /**
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  * Returns the name of a function for a given synthetic profile call.
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  * We first look to find the ProfileNode representing this call, and use its
@@ -43,7 +43,7 @@ function buildProfileCalls() {
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  if (threadId === undefined) {
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  return;
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  }
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- const ts = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timeStampMilliseconds));
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+ const ts = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timeStampMilliseconds));
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  const nodeId = node.id;
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  const profileCall = Helpers.Trace.makeProfileCall(node, profileId, sampleIndex, ts, processId, threadId);
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  finalizedData.profileCalls.push(profileCall);
@@ -68,8 +68,8 @@ function buildProfileCalls() {
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  tid === undefined || traceEntryNode === undefined) {
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  return;
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  }
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- const dur = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(durMs));
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- const selfTime = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(selfTimeMs));
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+ const dur = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(durMs));
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+ const selfTime = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(selfTimeMs));
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  profileCall.dur = dur;
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  traceEntryNode.selfTime = selfTime;
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  const parentIndex = indexStack.at(-1);
@@ -1 +1 @@
1
- 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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport type * as Protocol from '../../../generated/protocol.js';\nimport * as CPUProfile from '../../cpu_profile/cpu_profile.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nconst events = new Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.Complete[]>>();\n\nconst profilesInProcess = new Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, ProfileData>>();\nconst entryToNode = new Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode>();\n\n// The profile head, containing its metadata like its start\n// time, comes in a \"Profile\" event. The sample data comes in\n// \"ProfileChunk\" events. We match these ProfileChunks with their head\n// using process and profile ids. However, in order to integrate sample\n// data with trace data, we need the thread id that owns each profile.\n// This thread id is extracted from the head event.\n// For this reason, we have a preprocessed data structure, where events\n// are matched by profile id, which we then finish processing to export\n// events matched by thread id.\nconst preprocessedData = new Map<Types.Events.ProcessID, Map<Types.Events.ProfileID, PreprocessedData>>();\n\nfunction buildProfileCalls(): void {\n for (const [processId, profiles] of preprocessedData) {\n for (const [profileId, preProcessedData] of profiles) {\n const threadId = preProcessedData.threadId;\n if (!preProcessedData.rawProfile.nodes.length || threadId === undefined) {\n continue;\n }\n const indexStack: number[] = [];\n\n const profileModel = new CPUProfile.CPUProfileDataModel.CPUProfileDataModel(preProcessedData.rawProfile);\n const profileTree = Helpers.TreeHelpers.makeEmptyTraceEntryTree();\n profileTree.maxDepth = profileModel.maxDepth;\n\n const finalizedData: ProfileData = {\n rawProfile: preProcessedData.rawProfile,\n parsedProfile: profileModel,\n profileCalls: [],\n profileTree,\n profileId,\n };\n\n const dataByThread = Platform.MapUtilities.getWithDefault(profilesInProcess, processId, () => new Map());\n profileModel.forEachFrame(openFrameCallback, closeFrameCallback);\n dataByThread.set(threadId, finalizedData);\n\n function openFrameCallback(\n depth: number, node: CPUProfile.ProfileTreeModel.ProfileNode, sampleIndex: number,\n timeStampMilliseconds: number): void {\n if (threadId === undefined) {\n return;\n }\n const ts = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timeStampMilliseconds));\n const nodeId = node.id as Helpers.TreeHelpers.TraceEntryNodeId;\n\n const profileCall = Helpers.Trace.makeProfileCall(node, profileId, sampleIndex, ts, processId, threadId);\n finalizedData.profileCalls.push(profileCall);\n indexStack.push(finalizedData.profileCalls.length - 1);\n const traceEntryNode = Helpers.TreeHelpers.makeEmptyTraceEntryNode(profileCall, nodeId);\n entryToNode.set(profileCall, traceEntryNode);\n traceEntryNode.depth = depth;\n if (indexStack.length === 1) {\n // First call in the stack is a root call.\n finalizedData.profileTree?.roots.add(traceEntryNode);\n }\n }\n function closeFrameCallback(\n _depth: number, _node: CPUProfile.ProfileTreeModel.ProfileNode, _sampleIndex: number,\n _timeStampMillis: number, durMs: number, selfTimeMs: number): void {\n const profileCallIndex = indexStack.pop();\n const profileCall = profileCallIndex !== undefined && finalizedData.profileCalls[profileCallIndex];\n if (!profileCall) {\n return;\n }\n const {callFrame, ts, pid, tid} = profileCall;\n const traceEntryNode = entryToNode.get(profileCall);\n if (callFrame === undefined || ts === undefined || pid === undefined || profileId === undefined ||\n tid === undefined || traceEntryNode === undefined) {\n return;\n }\n const dur = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(durMs));\n const selfTime = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(selfTimeMs));\n profileCall.dur = dur;\n traceEntryNode.selfTime = selfTime;\n\n const parentIndex = indexStack.at(-1);\n const parent = parentIndex !== undefined && finalizedData.profileCalls.at(parentIndex);\n const parentNode = parent && entryToNode.get(parent);\n if (!parentNode) {\n return;\n }\n traceEntryNode.parent = parentNode;\n parentNode.children.push(traceEntryNode);\n }\n }\n }\n}\n\nexport function reset(): void {\n events.clear();\n preprocessedData.clear();\n profilesInProcess.clear();\n entryToNode.clear();\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n /**\n * A fake trace event created to support CDP.Profiler.Profiles in the\n * trace engine.\n */\n if (Types.Events.isSyntheticCpuProfile(event)) {\n // At the moment we are attaching to a single node target so we\n // should only get a single CPU profile. The values of the process\n // id and thread id are not really important, so we use the data\n // in the fake event. Should multi-thread CPU profiling be supported\n // we could use these fields in the event to pass thread info.\n const pid = event.pid;\n const tid = event.tid;\n // Create an arbitrary profile id.\n const profileId = '0x1' as Types.Events.ProfileID;\n const profileData = getOrCreatePreProcessedData(pid, profileId);\n profileData.rawProfile = event.args.data.cpuProfile;\n profileData.threadId = tid;\n return;\n }\n\n if (Types.Events.isProfile(event)) {\n // Do not use event.args.data.startTime as it is in CLOCK_MONOTONIC domain,\n // but use profileEvent.ts which has been translated to Perfetto's clock\n // domain. Also convert from ms to us.\n // Note: events are collected on a different thread than what's sampled.\n // The correct process and thread ids are specified by the profile.\n const profileData = getOrCreatePreProcessedData(event.pid, event.id);\n profileData.rawProfile.startTime = event.ts;\n profileData.threadId = event.tid;\n return;\n }\n if (Types.Events.isProfileChunk(event)) {\n const profileData = getOrCreatePreProcessedData(event.pid, event.id);\n const cdpProfile = profileData.rawProfile;\n const nodesAndSamples: Types.Events.PartialProfile|undefined = event.args?.data?.cpuProfile || {samples: []};\n const samples = nodesAndSamples?.samples || [];\n const nodes: CPUProfile.CPUProfileDataModel.ExtendedProfileNode[] = [];\n for (const n of nodesAndSamples?.nodes || []) {\n const lineNumber = typeof n.callFrame.lineNumber === 'undefined' ? -1 : n.callFrame.lineNumber;\n const columnNumber = typeof n.callFrame.columnNumber === 'undefined' ? -1 : n.callFrame.columnNumber;\n\n const scriptId = String(n.callFrame.scriptId) as Protocol.Runtime.ScriptId;\n const url = n.callFrame.url || '';\n const node = {\n ...n,\n callFrame: {\n ...n.callFrame,\n url,\n lineNumber,\n columnNumber,\n scriptId,\n },\n };\n nodes.push(node);\n }\n\n const timeDeltas = event.args.data?.timeDeltas || [];\n const lines = event.args.data?.lines || Array(samples.length).fill(0);\n cdpProfile.nodes.push(...nodes);\n cdpProfile.samples?.push(...samples);\n cdpProfile.timeDeltas?.push(...timeDeltas);\n cdpProfile.lines?.push(...lines);\n if (cdpProfile.samples && cdpProfile.timeDeltas && cdpProfile.samples.length !== cdpProfile.timeDeltas.length) {\n console.error('Failed to parse CPU profile.');\n return;\n }\n if (!cdpProfile.endTime && cdpProfile.timeDeltas) {\n const timeDeltas: number[] = cdpProfile.timeDeltas;\n cdpProfile.endTime = timeDeltas.reduce((x, y) => x + y, cdpProfile.startTime);\n }\n return;\n }\n}\n\nexport async function finalize(): Promise<void> {\n buildProfileCalls();\n}\n\nexport function data(): SamplesHandlerData {\n return {\n profilesInProcess,\n entryToNode,\n };\n}\n\nfunction getOrCreatePreProcessedData(\n processId: Types.Events.ProcessID, profileId: Types.Events.ProfileID): PreprocessedData {\n const profileById = Platform.MapUtilities.getWithDefault(preprocessedData, processId, () => new Map());\n return Platform.MapUtilities.getWithDefault<Types.Events.ProfileID, PreprocessedData>(\n profileById, profileId, () => ({\n rawProfile: {\n startTime: 0,\n endTime: 0,\n nodes: [],\n samples: [],\n timeDeltas: [],\n lines: [],\n },\n profileId,\n }));\n}\n\nexport interface SamplesHandlerData {\n profilesInProcess: typeof profilesInProcess;\n entryToNode: typeof entryToNode;\n}\n\nexport type ProfileData = {\n profileId: Types.Events.ProfileID,\n rawProfile: CPUProfile.CPUProfileDataModel.ExtendedProfile,\n parsedProfile: CPUProfile.CPUProfileDataModel.CPUProfileDataModel,\n /**\n * Contains the calls built from the CPU profile samples.\n * Note: This doesn't contain real trace events coming from the\n * browser, only calls synthetically typed as trace events for\n * compatibility, as such it only makes sense to use them in pure CPU\n * profiles.\n *\n * If you need the profile calls from a CPU profile obtained from a\n * web trace, use the data exported by the RendererHandler instead.\n */\n profileCalls: Types.Events.SyntheticProfileCall[],\n /**\n * Contains the call tree built from the CPU profile samples.\n * Similar to the profileCalls field, this tree does not contain nor\n * take into account trace events, as such it only makes sense to use\n * them in pure CPU profiles.\n */\n profileTree?: Helpers.TreeHelpers.TraceEntryTree,\n};\n\ntype PreprocessedData = {\n rawProfile: CPUProfile.CPUProfileDataModel.ExtendedProfile,\n profileId: Types.Events.ProfileID,\n threadId?: Types.Events.ThreadID,\n};\n\n/**\n * Returns the name of a function for a given synthetic profile call.\n * We first look to find the ProfileNode representing this call, and use its\n * function name. This is preferred (and should always exist) because if we\n * resolve sourcemaps, we will update this name. If that name is not present,\n * we fall back to the function name that was in the callframe that we got\n * when parsing the profile's trace data.\n */\nexport function getProfileCallFunctionName(data: SamplesHandlerData, entry: Types.Events.SyntheticProfileCall): string {\n const profile = data.profilesInProcess.get(entry.pid)?.get(entry.tid);\n const node = profile?.parsedProfile.nodeById(entry.nodeId);\n if (node?.functionName) {\n return node.functionName;\n }\n return entry.callFrame.functionName;\n}\n"]}
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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport type * as Protocol from '../../../generated/protocol.js';\nimport * as CPUProfile from '../../cpu_profile/cpu_profile.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nconst events = new Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, Types.Events.Complete[]>>();\n\nconst profilesInProcess = new Map<Types.Events.ProcessID, Map<Types.Events.ThreadID, ProfileData>>();\nconst entryToNode = new Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode>();\n\n// The profile head, containing its metadata like its start\n// time, comes in a \"Profile\" event. The sample data comes in\n// \"ProfileChunk\" events. We match these ProfileChunks with their head\n// using process and profile ids. However, in order to integrate sample\n// data with trace data, we need the thread id that owns each profile.\n// This thread id is extracted from the head event.\n// For this reason, we have a preprocessed data structure, where events\n// are matched by profile id, which we then finish processing to export\n// events matched by thread id.\nconst preprocessedData = new Map<Types.Events.ProcessID, Map<Types.Events.ProfileID, PreprocessedData>>();\n\nfunction buildProfileCalls(): void {\n for (const [processId, profiles] of preprocessedData) {\n for (const [profileId, preProcessedData] of profiles) {\n const threadId = preProcessedData.threadId;\n if (!preProcessedData.rawProfile.nodes.length || threadId === undefined) {\n continue;\n }\n const indexStack: number[] = [];\n\n const profileModel = new CPUProfile.CPUProfileDataModel.CPUProfileDataModel(preProcessedData.rawProfile);\n const profileTree = Helpers.TreeHelpers.makeEmptyTraceEntryTree();\n profileTree.maxDepth = profileModel.maxDepth;\n\n const finalizedData: ProfileData = {\n rawProfile: preProcessedData.rawProfile,\n parsedProfile: profileModel,\n profileCalls: [],\n profileTree,\n profileId,\n };\n\n const dataByThread = Platform.MapUtilities.getWithDefault(profilesInProcess, processId, () => new Map());\n profileModel.forEachFrame(openFrameCallback, closeFrameCallback);\n dataByThread.set(threadId, finalizedData);\n\n function openFrameCallback(\n depth: number, node: CPUProfile.ProfileTreeModel.ProfileNode, sampleIndex: number,\n timeStampMilliseconds: number): void {\n if (threadId === undefined) {\n return;\n }\n const ts = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timeStampMilliseconds));\n const nodeId = node.id as Helpers.TreeHelpers.TraceEntryNodeId;\n\n const profileCall = Helpers.Trace.makeProfileCall(node, profileId, sampleIndex, ts, processId, threadId);\n finalizedData.profileCalls.push(profileCall);\n indexStack.push(finalizedData.profileCalls.length - 1);\n const traceEntryNode = Helpers.TreeHelpers.makeEmptyTraceEntryNode(profileCall, nodeId);\n entryToNode.set(profileCall, traceEntryNode);\n traceEntryNode.depth = depth;\n if (indexStack.length === 1) {\n // First call in the stack is a root call.\n finalizedData.profileTree?.roots.add(traceEntryNode);\n }\n }\n function closeFrameCallback(\n _depth: number, _node: CPUProfile.ProfileTreeModel.ProfileNode, _sampleIndex: number,\n _timeStampMillis: number, durMs: number, selfTimeMs: number): void {\n const profileCallIndex = indexStack.pop();\n const profileCall = profileCallIndex !== undefined && finalizedData.profileCalls[profileCallIndex];\n if (!profileCall) {\n return;\n }\n const {callFrame, ts, pid, tid} = profileCall;\n const traceEntryNode = entryToNode.get(profileCall);\n if (callFrame === undefined || ts === undefined || pid === undefined || profileId === undefined ||\n tid === undefined || traceEntryNode === undefined) {\n return;\n }\n const dur = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(durMs));\n const selfTime = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(selfTimeMs));\n profileCall.dur = dur;\n traceEntryNode.selfTime = selfTime;\n\n const parentIndex = indexStack.at(-1);\n const parent = parentIndex !== undefined && finalizedData.profileCalls.at(parentIndex);\n const parentNode = parent && entryToNode.get(parent);\n if (!parentNode) {\n return;\n }\n traceEntryNode.parent = parentNode;\n parentNode.children.push(traceEntryNode);\n }\n }\n }\n}\n\nexport function reset(): void {\n events.clear();\n preprocessedData.clear();\n profilesInProcess.clear();\n entryToNode.clear();\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n /**\n * A fake trace event created to support CDP.Profiler.Profiles in the\n * trace engine.\n */\n if (Types.Events.isSyntheticCpuProfile(event)) {\n // At the moment we are attaching to a single node target so we\n // should only get a single CPU profile. The values of the process\n // id and thread id are not really important, so we use the data\n // in the fake event. Should multi-thread CPU profiling be supported\n // we could use these fields in the event to pass thread info.\n const pid = event.pid;\n const tid = event.tid;\n // Create an arbitrary profile id.\n const profileId = '0x1' as Types.Events.ProfileID;\n const profileData = getOrCreatePreProcessedData(pid, profileId);\n profileData.rawProfile = event.args.data.cpuProfile;\n profileData.threadId = tid;\n return;\n }\n\n if (Types.Events.isProfile(event)) {\n // Do not use event.args.data.startTime as it is in CLOCK_MONOTONIC domain,\n // but use profileEvent.ts which has been translated to Perfetto's clock\n // domain. Also convert from ms to us.\n // Note: events are collected on a different thread than what's sampled.\n // The correct process and thread ids are specified by the profile.\n const profileData = getOrCreatePreProcessedData(event.pid, event.id);\n profileData.rawProfile.startTime = event.ts;\n profileData.threadId = event.tid;\n return;\n }\n if (Types.Events.isProfileChunk(event)) {\n const profileData = getOrCreatePreProcessedData(event.pid, event.id);\n const cdpProfile = profileData.rawProfile;\n const nodesAndSamples: Types.Events.PartialProfile|undefined = event.args?.data?.cpuProfile || {samples: []};\n const samples = nodesAndSamples?.samples || [];\n const nodes: CPUProfile.CPUProfileDataModel.ExtendedProfileNode[] = [];\n for (const n of nodesAndSamples?.nodes || []) {\n const lineNumber = typeof n.callFrame.lineNumber === 'undefined' ? -1 : n.callFrame.lineNumber;\n const columnNumber = typeof n.callFrame.columnNumber === 'undefined' ? -1 : n.callFrame.columnNumber;\n\n const scriptId = String(n.callFrame.scriptId) as Protocol.Runtime.ScriptId;\n const url = n.callFrame.url || '';\n const node = {\n ...n,\n callFrame: {\n ...n.callFrame,\n url,\n lineNumber,\n columnNumber,\n scriptId,\n },\n };\n nodes.push(node);\n }\n\n const timeDeltas = event.args.data?.timeDeltas || [];\n const lines = event.args.data?.lines || Array(samples.length).fill(0);\n cdpProfile.nodes.push(...nodes);\n cdpProfile.samples?.push(...samples);\n cdpProfile.timeDeltas?.push(...timeDeltas);\n cdpProfile.lines?.push(...lines);\n if (cdpProfile.samples && cdpProfile.timeDeltas && cdpProfile.samples.length !== cdpProfile.timeDeltas.length) {\n console.error('Failed to parse CPU profile.');\n return;\n }\n if (!cdpProfile.endTime && cdpProfile.timeDeltas) {\n const timeDeltas: number[] = cdpProfile.timeDeltas;\n cdpProfile.endTime = timeDeltas.reduce((x, y) => x + y, cdpProfile.startTime);\n }\n return;\n }\n}\n\nexport async function finalize(): Promise<void> {\n buildProfileCalls();\n}\n\nexport function data(): SamplesHandlerData {\n return {\n profilesInProcess,\n entryToNode,\n };\n}\n\nfunction getOrCreatePreProcessedData(\n processId: Types.Events.ProcessID, profileId: Types.Events.ProfileID): PreprocessedData {\n const profileById = Platform.MapUtilities.getWithDefault(preprocessedData, processId, () => new Map());\n return Platform.MapUtilities.getWithDefault<Types.Events.ProfileID, PreprocessedData>(\n profileById, profileId, () => ({\n rawProfile: {\n startTime: 0,\n endTime: 0,\n nodes: [],\n samples: [],\n timeDeltas: [],\n lines: [],\n },\n profileId,\n }));\n}\n\nexport interface SamplesHandlerData {\n profilesInProcess: typeof profilesInProcess;\n entryToNode: typeof entryToNode;\n}\n\nexport interface ProfileData {\n profileId: Types.Events.ProfileID;\n rawProfile: CPUProfile.CPUProfileDataModel.ExtendedProfile;\n parsedProfile: CPUProfile.CPUProfileDataModel.CPUProfileDataModel;\n /**\n * Contains the calls built from the CPU profile samples.\n * Note: This doesn't contain real trace events coming from the\n * browser, only calls synthetically typed as trace events for\n * compatibility, as such it only makes sense to use them in pure CPU\n * profiles.\n *\n * If you need the profile calls from a CPU profile obtained from a\n * web trace, use the data exported by the RendererHandler instead.\n */\n profileCalls: Types.Events.SyntheticProfileCall[];\n /**\n * Contains the call tree built from the CPU profile samples.\n * Similar to the profileCalls field, this tree does not contain nor\n * take into account trace events, as such it only makes sense to use\n * them in pure CPU profiles.\n */\n profileTree?: Helpers.TreeHelpers.TraceEntryTree;\n}\n\ninterface PreprocessedData {\n rawProfile: CPUProfile.CPUProfileDataModel.ExtendedProfile;\n profileId: Types.Events.ProfileID;\n threadId?: Types.Events.ThreadID;\n}\n\n/**\n * Returns the name of a function for a given synthetic profile call.\n * We first look to find the ProfileNode representing this call, and use its\n * function name. This is preferred (and should always exist) because if we\n * resolve sourcemaps, we will update this name. If that name is not present,\n * we fall back to the function name that was in the callframe that we got\n * when parsing the profile's trace data.\n */\nexport function getProfileCallFunctionName(data: SamplesHandlerData, entry: Types.Events.SyntheticProfileCall): string {\n const profile = data.profilesInProcess.get(entry.pid)?.get(entry.tid);\n const node = profile?.parsedProfile.nodeById(entry.nodeId);\n if (node?.functionName) {\n return node.functionName;\n }\n return entry.callFrame.functionName;\n}\n"]}
@@ -73,7 +73,7 @@ function createSyntheticServerTiming(request, serverStart, serverEnd, timingsInR
73
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  if (timing.start === null) {
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  continue;
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75
  }
76
- const convertedTimestamp = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timing.start)) - offset;
76
+ const convertedTimestamp = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timing.start)) - offset;
77
77
  const parsedUrl = new URL(request.args.data.url);
78
78
  const origin = parsedUrl.origin;
79
79
  const serverTiming = Helpers.SyntheticEvents.SyntheticEventsManager.registerServerTiming({
@@ -83,7 +83,7 @@ function createSyntheticServerTiming(request, serverStart, serverEnd, timingsInR
83
83
  pid: Types.Events.ProcessID(0),
84
84
  tid: Types.Events.ThreadID(0),
85
85
  ts: Types.Timing.MicroSeconds(convertedTimestamp),
86
- dur: Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timing.value)),
86
+ dur: Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timing.value)),
87
87
  cat: 'devtools.server-timing',
88
88
  args: { data: { desc: timing.description || undefined, origin } },
89
89
  });
@@ -1 +1 @@
1
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All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as networkData} from './NetworkRequestsHandler.js';\nimport type {HandlerName} from './types.js';\n\nconst serverTimings: Types.Events.SyntheticServerTiming[] = [];\n\nexport function reset(): void {\n serverTimings.length = 0;\n}\n\nexport function handleEvent(_event: Types.Events.Event): void {\n // Implementation not needed because data is sourced from NetworkRequestsHandler\n}\n\nexport async function finalize(): Promise<void> {\n extractServerTimings();\n Helpers.Trace.sortTraceEventsInPlace(serverTimings);\n}\n\nconst RESPONSE_START_METRIC_NAME = 'response-start';\nconst RESPONSE_END_METRIC_NAME = 'response-end';\n\n/**\n * Creates synthetic trace events based on server timings in the\n * `Server-Timing` response header. A non-standard `start` param is\n * expected on each metric that contains the start time of the timing\n * based on the server clock.\n *\n * In order to estimate the offset between the server and client clocks,\n * we look for the non-standard `response-start` and `response-end`\n * metrics in the response header, which contain the start and end\n * timestamps of the network request processing in the server. We\n * compare these with the times the request was sent and received in the\n * client to estimate the offset between the client and the server\n * clocks.\n *\n * With this offset estimation at hand, we can map timestamps from the\n * server clock to the tracing clock and locate the timings in the\n * performance timeline.\n */\nfunction extractServerTimings(): void {\n for (const networkEvent of networkData().byTime) {\n let timingsInRequest: Platform.ServerTiming.ServerTiming[]|null = null;\n for (const header of networkEvent.args.data.responseHeaders) {\n const headerName = header.name.toLocaleLowerCase();\n // Some popular hosting providers like vercel or render get rid of\n // Server-Timing headers added by users, so as a workaround we\n // also support server timing headers with the `-test` suffix\n // while this feature is experimental, to enable easier trials.\n if (headerName === 'server-timing' || headerName === 'server-timing-test') {\n header.name = 'server-timing';\n timingsInRequest = Platform.ServerTiming.ServerTiming.parseHeaders([header]);\n continue;\n }\n }\n const serverStart = timingsInRequest?.find(timing => timing.metric === RESPONSE_START_METRIC_NAME)?.start;\n const serverEnd = timingsInRequest?.find(timing => timing.metric === RESPONSE_END_METRIC_NAME)?.start;\n if (!serverStart || !serverEnd || !timingsInRequest) {\n continue;\n }\n\n const serverStartInMicro = serverStart * 1_000;\n const serverEndInMicro = serverEnd * 1_000;\n serverTimings.push(\n ...createSyntheticServerTiming(networkEvent, serverStartInMicro, serverEndInMicro, timingsInRequest));\n }\n}\nfunction createSyntheticServerTiming(\n request: Types.Events.SyntheticNetworkRequest, serverStart: number, serverEnd: number,\n timingsInRequest: Platform.ServerTiming.ServerTiming[]): Types.Events.SyntheticServerTiming[] {\n const clientStart = request.args.data.syntheticData.sendStartTime;\n const clientEndTime = request.args.data.syntheticData.sendStartTime + request.args.data.syntheticData.waiting;\n const offset = Types.Timing.MicroSeconds((serverStart - clientStart + serverEnd - clientEndTime) / 2);\n const convertedServerTimings: Types.Events.SyntheticServerTiming[] = [];\n for (const timing of timingsInRequest) {\n if (timing.metric === RESPONSE_START_METRIC_NAME || timing.metric === RESPONSE_END_METRIC_NAME) {\n continue;\n }\n if (timing.start === null) {\n continue;\n }\n const convertedTimestamp =\n Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timing.start)) - offset;\n const parsedUrl = new URL(request.args.data.url);\n const origin = parsedUrl.origin;\n\n const serverTiming = Helpers.SyntheticEvents.SyntheticEventsManager.registerServerTiming({\n rawSourceEvent: request.rawSourceEvent,\n name: timing.metric,\n ph: Types.Events.Phase.COMPLETE,\n pid: Types.Events.ProcessID(0),\n tid: Types.Events.ThreadID(0),\n ts: Types.Timing.MicroSeconds(convertedTimestamp),\n dur: Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(timing.value)),\n cat: 'devtools.server-timing',\n args: {data: {desc: timing.description || undefined, origin}},\n });\n\n if (!request.args.data.syntheticServerTimings) {\n request.args.data.syntheticServerTimings = [];\n }\n request.args.data.syntheticServerTimings.push(serverTiming);\n convertedServerTimings.push(serverTiming);\n }\n return convertedServerTimings;\n}\n\nexport function data(): {serverTimings: Types.Events.SyntheticServerTiming[]} {\n return {\n serverTimings,\n };\n}\n\nexport function deps(): HandlerName[] {\n return ['NetworkRequests'];\n}\n"]}
1
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All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../../core/platform/platform.js';\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as networkData} from './NetworkRequestsHandler.js';\nimport type {HandlerName} from './types.js';\n\nconst serverTimings: Types.Events.SyntheticServerTiming[] = [];\n\nexport function reset(): void {\n serverTimings.length = 0;\n}\n\nexport function handleEvent(_event: Types.Events.Event): void {\n // Implementation not needed because data is sourced from NetworkRequestsHandler\n}\n\nexport async function finalize(): Promise<void> {\n extractServerTimings();\n Helpers.Trace.sortTraceEventsInPlace(serverTimings);\n}\n\nconst RESPONSE_START_METRIC_NAME = 'response-start';\nconst RESPONSE_END_METRIC_NAME = 'response-end';\n\n/**\n * Creates synthetic trace events based on server timings in the\n * `Server-Timing` response header. A non-standard `start` param is\n * expected on each metric that contains the start time of the timing\n * based on the server clock.\n *\n * In order to estimate the offset between the server and client clocks,\n * we look for the non-standard `response-start` and `response-end`\n * metrics in the response header, which contain the start and end\n * timestamps of the network request processing in the server. We\n * compare these with the times the request was sent and received in the\n * client to estimate the offset between the client and the server\n * clocks.\n *\n * With this offset estimation at hand, we can map timestamps from the\n * server clock to the tracing clock and locate the timings in the\n * performance timeline.\n */\nfunction extractServerTimings(): void {\n for (const networkEvent of networkData().byTime) {\n let timingsInRequest: Platform.ServerTiming.ServerTiming[]|null = null;\n for (const header of networkEvent.args.data.responseHeaders) {\n const headerName = header.name.toLocaleLowerCase();\n // Some popular hosting providers like vercel or render get rid of\n // Server-Timing headers added by users, so as a workaround we\n // also support server timing headers with the `-test` suffix\n // while this feature is experimental, to enable easier trials.\n if (headerName === 'server-timing' || headerName === 'server-timing-test') {\n header.name = 'server-timing';\n timingsInRequest = Platform.ServerTiming.ServerTiming.parseHeaders([header]);\n continue;\n }\n }\n const serverStart = timingsInRequest?.find(timing => timing.metric === RESPONSE_START_METRIC_NAME)?.start;\n const serverEnd = timingsInRequest?.find(timing => timing.metric === RESPONSE_END_METRIC_NAME)?.start;\n if (!serverStart || !serverEnd || !timingsInRequest) {\n continue;\n }\n\n const serverStartInMicro = serverStart * 1_000;\n const serverEndInMicro = serverEnd * 1_000;\n serverTimings.push(\n ...createSyntheticServerTiming(networkEvent, serverStartInMicro, serverEndInMicro, timingsInRequest));\n }\n}\nfunction createSyntheticServerTiming(\n request: Types.Events.SyntheticNetworkRequest, serverStart: number, serverEnd: number,\n timingsInRequest: Platform.ServerTiming.ServerTiming[]): Types.Events.SyntheticServerTiming[] {\n const clientStart = request.args.data.syntheticData.sendStartTime;\n const clientEndTime = request.args.data.syntheticData.sendStartTime + request.args.data.syntheticData.waiting;\n const offset = Types.Timing.MicroSeconds((serverStart - clientStart + serverEnd - clientEndTime) / 2);\n const convertedServerTimings: Types.Events.SyntheticServerTiming[] = [];\n for (const timing of timingsInRequest) {\n if (timing.metric === RESPONSE_START_METRIC_NAME || timing.metric === RESPONSE_END_METRIC_NAME) {\n continue;\n }\n if (timing.start === null) {\n continue;\n }\n const convertedTimestamp = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timing.start)) - offset;\n const parsedUrl = new URL(request.args.data.url);\n const origin = parsedUrl.origin;\n\n const serverTiming = Helpers.SyntheticEvents.SyntheticEventsManager.registerServerTiming({\n rawSourceEvent: request.rawSourceEvent,\n name: timing.metric,\n ph: Types.Events.Phase.COMPLETE,\n pid: Types.Events.ProcessID(0),\n tid: Types.Events.ThreadID(0),\n ts: Types.Timing.MicroSeconds(convertedTimestamp),\n dur: Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(timing.value)),\n cat: 'devtools.server-timing',\n args: {data: {desc: timing.description || undefined, origin}},\n });\n\n if (!request.args.data.syntheticServerTimings) {\n request.args.data.syntheticServerTimings = [];\n }\n request.args.data.syntheticServerTimings.push(serverTiming);\n convertedServerTimings.push(serverTiming);\n }\n return convertedServerTimings;\n}\n\nexport function data(): {serverTimings: Types.Events.SyntheticServerTiming[]} {\n return {\n serverTimings,\n };\n}\n\nexport function deps(): HandlerName[] {\n return ['NetworkRequests'];\n}\n"]}
@@ -29,5 +29,6 @@ export declare function threadsInRenderer(rendererData: Renderer.RendererHandler
29
29
  * regardless of if the trace is a CPU Profile or a Tracing profile. Thus you
30
30
  * can use this helper to iterate over threads in confidence that it will work
31
31
  * for both trace types.
32
+ * The resulting data is cached per-trace, so you can safely call this multiple times.
32
33
  */
33
34
  export declare function threadsInTrace(parsedTrace: ParsedTrace): readonly ThreadData[];
@@ -49,20 +49,27 @@ export function threadsInRenderer(rendererData, auctionWorkletsData) {
49
49
  }
50
50
  return foundThreads;
51
51
  }
52
+ const threadsInTraceCache = new WeakMap();
52
53
  /**
53
54
  * Given trace parsed data, this helper will return a high level array of
54
55
  * ThreadData. This is useful because it allows you to get a list of threads
55
56
  * regardless of if the trace is a CPU Profile or a Tracing profile. Thus you
56
57
  * can use this helper to iterate over threads in confidence that it will work
57
58
  * for both trace types.
59
+ * The resulting data is cached per-trace, so you can safely call this multiple times.
58
60
  */
59
61
  export function threadsInTrace(parsedTrace) {
62
+ const cached = threadsInTraceCache.get(parsedTrace);
63
+ if (cached) {
64
+ return cached;
65
+ }
60
66
  // If we have Renderer threads, we prefer to use those. In the event that a
61
67
  // trace is a CPU Profile trace, we will never have Renderer threads, so we
62
68
  // know if there are no Renderer threads that we can fallback to using the
63
69
  // data from the SamplesHandler.
64
70
  const threadsFromRenderer = threadsInRenderer(parsedTrace.Renderer, parsedTrace.AuctionWorklets);
65
71
  if (threadsFromRenderer.length) {
72
+ threadsInTraceCache.set(parsedTrace, threadsFromRenderer);
66
73
  return threadsFromRenderer;
67
74
  }
68
75
  const foundThreads = [];
@@ -90,6 +97,7 @@ export function threadsInTrace(parsedTrace) {
90
97
  }
91
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  }
92
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  }
100
+ threadsInTraceCache.set(parsedTrace, foundThreads);
93
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  return foundThreads;
94
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  }
95
103
  //# sourceMappingURL=Threads.js.map
@@ -1 +1 @@
1
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All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n//\nimport type * as Helpers from '../helpers/helpers.js';\nimport type * as Types from '../types/types.js';\n\nimport type {AuctionWorkletsData} from './AuctionWorkletsHandler.js';\nimport type * as Renderer from './RendererHandler.js';\nimport type {ParsedTrace} from './types.js';\n\nexport interface ThreadData {\n pid: Types.Events.ProcessID;\n tid: Types.Events.ThreadID;\n entries: readonly Types.Events.Event[];\n processIsOnMainFrame: boolean;\n tree: Helpers.TreeHelpers.TraceEntryTree;\n type: ThreadType;\n name: string|null;\n entryToNode: Map<Types.Events.Event, Helpers.TreeHelpers.TraceEntryNode>;\n}\n\nexport const enum ThreadType {\n MAIN_THREAD = 'MAIN_THREAD',\n WORKER = 'WORKER',\n RASTERIZER = 'RASTERIZER',\n AUCTION_WORKLET = 'AUCTION_WORKLET',\n OTHER = 'OTHER',\n CPU_PROFILE = 'CPU_PROFILE',\n THREAD_POOL = 'THREAD_POOL',\n}\n\nfunction getThreadTypeForRendererThread(\n pid: Types.Events.ProcessID, thread: Renderer.RendererThread,\n auctionWorkletsData: AuctionWorkletsData): ThreadType {\n let threadType = ThreadType.OTHER;\n if (thread.name === 'CrRendererMain') {\n threadType = ThreadType.MAIN_THREAD;\n } else if (thread.name === 'DedicatedWorker thread') {\n threadType = ThreadType.WORKER;\n } else if (thread.name?.startsWith('CompositorTileWorker')) {\n threadType = ThreadType.RASTERIZER;\n } else if (auctionWorkletsData.worklets.has(pid)) {\n threadType = ThreadType.AUCTION_WORKLET;\n } else if (thread.name?.startsWith('ThreadPool')) {\n // TODO(paulirish): perhaps exclude ThreadPoolServiceThread entirely\n threadType = ThreadType.THREAD_POOL;\n }\n return threadType;\n}\n\nexport function threadsInRenderer(\n rendererData: Renderer.RendererHandlerData, auctionWorkletsData: AuctionWorkletsData): readonly ThreadData[] {\n const foundThreads: ThreadData[] = [];\n // If we have Renderer threads, we prefer to use those. In the event that a\n // trace is a CPU Profile trace, we will never have Renderer threads, so we\n // know if there are no Renderer threads that we can fallback to using the\n // data from the SamplesHandler.\n if (rendererData.processes.size) {\n for (const [pid, process] of rendererData.processes) {\n for (const [tid, thread] of process.threads) {\n if (!thread.tree) {\n // Drop threads where we could not create the tree; this indicates\n // unexpected data and we won't be able to support all the UI\n // filtering we need.\n continue;\n }\n const threadType = getThreadTypeForRendererThread(pid, thread, auctionWorkletsData);\n foundThreads.push({\n name: thread.name,\n pid,\n tid,\n processIsOnMainFrame: process.isOnMainFrame,\n entries: thread.entries,\n tree: thread.tree,\n type: threadType,\n entryToNode: rendererData.entryToNode,\n });\n }\n }\n }\n return foundThreads;\n}\n\nconst threadsInTraceCache = new WeakMap<ParsedTrace, readonly ThreadData[]>();\n\n/**\n * Given trace parsed data, this helper will return a high level array of\n * ThreadData. This is useful because it allows you to get a list of threads\n * regardless of if the trace is a CPU Profile or a Tracing profile. Thus you\n * can use this helper to iterate over threads in confidence that it will work\n * for both trace types.\n * The resulting data is cached per-trace, so you can safely call this multiple times.\n */\nexport function threadsInTrace(parsedTrace: ParsedTrace): readonly ThreadData[] {\n const cached = threadsInTraceCache.get(parsedTrace);\n if (cached) {\n return cached;\n }\n\n // If we have Renderer threads, we prefer to use those. In the event that a\n // trace is a CPU Profile trace, we will never have Renderer threads, so we\n // know if there are no Renderer threads that we can fallback to using the\n // data from the SamplesHandler.\n const threadsFromRenderer = threadsInRenderer(parsedTrace.Renderer, parsedTrace.AuctionWorklets);\n if (threadsFromRenderer.length) {\n threadsInTraceCache.set(parsedTrace, threadsFromRenderer);\n return threadsFromRenderer;\n }\n\n const foundThreads: ThreadData[] = [];\n if (parsedTrace.Samples.profilesInProcess.size) {\n for (const [pid, process] of parsedTrace.Samples.profilesInProcess) {\n for (const [tid, thread] of process) {\n if (!thread.profileTree) {\n // Drop threads where we could not create the tree; this indicates\n // unexpected data and we won't be able to support all the UI\n // filtering we need.\n continue;\n }\n\n foundThreads.push({\n pid,\n tid,\n // CPU Profile threads do not have a name.\n name: null,\n entries: thread.profileCalls,\n // There is no concept of a \"Main Frame\" in a CPU profile.\n processIsOnMainFrame: false,\n tree: thread.profileTree,\n type: ThreadType.CPU_PROFILE,\n entryToNode: parsedTrace.Samples.entryToNode,\n });\n }\n }\n }\n\n threadsInTraceCache.set(parsedTrace, foundThreads);\n return foundThreads;\n}\n"]}
@@ -13,9 +13,9 @@ import { data as metaHandlerData } from './MetaHandler.js';
13
13
  const allEvents = [];
14
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  const beginCommitCompositorFrameEvents = [];
15
15
  const parseMetaViewportEvents = [];
16
- export const LONG_INTERACTION_THRESHOLD = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(200));
16
+ export const LONG_INTERACTION_THRESHOLD = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(200));
17
17
  const INP_GOOD_TIMING = LONG_INTERACTION_THRESHOLD;
18
- const INP_MEDIUM_TIMING = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(500));
18
+ const INP_MEDIUM_TIMING = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(500));
19
19
  let longestInteractionEvent = null;
20
20
  const interactionEvents = [];
21
21
  const interactionEventsWithNoNesting = [];
@@ -219,10 +219,9 @@ export async function finalize() {
219
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  // will give us a processingStart and processingEnd time in microseconds
220
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  // that is relative to event.ts, and can be used when drawing boxes.
221
221
  // There is some inaccuracy here as we are converting milliseconds to microseconds, but it is good enough until the backend emits more accurate numbers.
222
- const processingStartRelativeToTraceTime = Types.Timing.MicroSeconds(Helpers.Timing.millisecondsToMicroseconds(processingStart) -
223
- Helpers.Timing.millisecondsToMicroseconds(timeStamp) + interactionStartEvent.ts);
224
- const processingEndRelativeToTraceTime = Types.Timing.MicroSeconds((Helpers.Timing.millisecondsToMicroseconds(processingEnd) -
225
- Helpers.Timing.millisecondsToMicroseconds(timeStamp)) +
222
+ const processingStartRelativeToTraceTime = Types.Timing.MicroSeconds(Helpers.Timing.milliToMicro(processingStart) - Helpers.Timing.milliToMicro(timeStamp) +
223
+ interactionStartEvent.ts);
224
+ const processingEndRelativeToTraceTime = Types.Timing.MicroSeconds((Helpers.Timing.milliToMicro(processingEnd) - Helpers.Timing.milliToMicro(timeStamp)) +
226
225
  interactionStartEvent.ts);
227
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  // Ultimate frameId fallback only needed for TSC, see comments in the type.
228
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  const frameId = interactionStartEvent.args.frame ?? interactionStartEvent.args.data.frame ?? '';
@@ -1 +1 @@
1
- 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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as metaHandlerData} from './MetaHandler.js';\nimport {ScoreClassification} from './PageLoadMetricsHandler.js';\nimport type {HandlerName} from './types.js';\n\n// This handler serves two purposes. It generates a list of events that are\n// used to show user clicks in the timeline. It is also used to gather\n// EventTimings into Interactions, which we use to show interactions and\n// highlight long interactions to the user, along with INP.\n\n// We don't need to know which process / thread these events occurred in,\n// because they are effectively global, so we just track all that we find.\nconst allEvents: Types.Events.EventTimingBeginOrEnd[] = [];\n\nconst beginCommitCompositorFrameEvents: Types.Events.BeginCommitCompositorFrame[] = [];\nconst parseMetaViewportEvents: Types.Events.ParseMetaViewport[] = [];\n\nexport const LONG_INTERACTION_THRESHOLD = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(200));\n\nconst INP_GOOD_TIMING = LONG_INTERACTION_THRESHOLD;\nconst INP_MEDIUM_TIMING = Helpers.Timing.millisecondsToMicroseconds(Types.Timing.MilliSeconds(500));\n\nexport interface UserInteractionsData {\n /** All the user events we found in the trace */\n allEvents: readonly Types.Events.EventTimingBeginOrEnd[];\n /** All the BeginCommitCompositorFrame events we found in the trace */\n beginCommitCompositorFrameEvents: readonly Types.Events.BeginCommitCompositorFrame[];\n /** All the ParseMetaViewport events we found in the trace */\n parseMetaViewportEvents: readonly Types.Events.ParseMetaViewport[];\n /** All the interaction events we found in the trace that had an\n * interactionId and a duration > 0\n **/\n interactionEvents: readonly Types.Events.SyntheticInteractionPair[];\n /** If the user rapidly generates interaction events (think typing into a\n * text box), in the UI we only really want to show the user the longest\n * interaction in that set.\n * For example picture interactions like this:\n * ===[interaction A]==========\n * =[interaction B]======\n * =[interaction C]=\n *\n * These events all end at the same time, and so in this instance we only want\n * to show the first interaction A on the timeline, as that is the longest one\n * and the one the developer should be focusing on. So this array of events is\n * all the interaction events filtered down, removing any nested interactions\n * entirely.\n **/\n interactionEventsWithNoNesting: readonly Types.Events.SyntheticInteractionPair[];\n // The longest duration interaction event. Can be null if the trace has no interaction events.\n longestInteractionEvent: Readonly<Types.Events.SyntheticInteractionPair>|null;\n // All interactions that went over the interaction threshold (200ms, see https://web.dev/inp/)\n interactionsOverThreshold: Readonly<Set<Types.Events.SyntheticInteractionPair>>;\n}\n\nlet longestInteractionEvent: Types.Events.SyntheticInteractionPair|null = null;\n\nconst interactionEvents: Types.Events.SyntheticInteractionPair[] = [];\nconst interactionEventsWithNoNesting: Types.Events.SyntheticInteractionPair[] = [];\nconst eventTimingEndEventsById = new Map<string, Types.Events.EventTimingEnd>();\nconst eventTimingStartEventsForInteractions: Types.Events.EventTimingBegin[] = [];\n\nexport function reset(): void {\n allEvents.length = 0;\n beginCommitCompositorFrameEvents.length = 0;\n parseMetaViewportEvents.length = 0;\n interactionEvents.length = 0;\n eventTimingStartEventsForInteractions.length = 0;\n eventTimingEndEventsById.clear();\n interactionEventsWithNoNesting.length = 0;\n longestInteractionEvent = null;\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n if (Types.Events.isBeginCommitCompositorFrame(event)) {\n beginCommitCompositorFrameEvents.push(event);\n return;\n }\n\n if (Types.Events.isParseMetaViewport(event)) {\n parseMetaViewportEvents.push(event);\n return;\n }\n\n if (!Types.Events.isEventTiming(event)) {\n return;\n }\n\n if (Types.Events.isEventTimingEnd(event)) {\n // Store the end event; for each start event that is an interaction, we need the matching end event to calculate the duration correctly.\n eventTimingEndEventsById.set(event.id, event);\n }\n\n allEvents.push(event);\n\n // From this point on we want to find events that represent interactions.\n // These events are always start events - those are the ones that contain all\n // the metadata about the interaction.\n if (!event.args.data || !Types.Events.isEventTimingStart(event)) {\n return;\n }\n const {duration, interactionId} = event.args.data;\n // We exclude events for the sake of interactions if:\n // 1. They have no duration.\n // 2. They have no interactionId\n // 3. They have an interactionId of 0: this indicates that it's not an\n // interaction that we care about because it hasn't had its own interactionId\n // set (0 is the default on the backend).\n // See: https://source.chromium.org/chromium/chromium/src/+/main:third_party/blink/renderer/core/timing/responsiveness_metrics.cc;l=133;drc=40c209a9c365ebb9f16fb99dfe78c7fe768b9594\n\n if (duration < 1 || interactionId === undefined || interactionId === 0) {\n return;\n }\n\n // Store the start event. In the finalize() function we will pair this with\n // its end event and create the synthetic interaction event.\n eventTimingStartEventsForInteractions.push(event);\n}\n\n/**\n * See https://web.dev/better-responsiveness-metric/#interaction-types for the\n * table that defines these sets.\n **/\nconst pointerEventTypes = new Set([\n 'pointerdown',\n 'touchstart',\n 'pointerup',\n 'touchend',\n 'mousedown',\n 'mouseup',\n 'click',\n]);\n\nconst keyboardEventTypes = new Set([\n 'keydown',\n 'keypress',\n 'keyup',\n]);\n\nexport type InteractionCategory = 'KEYBOARD'|'POINTER'|'OTHER';\nexport function categoryOfInteraction(interaction: Types.Events.SyntheticInteractionPair): InteractionCategory {\n if (pointerEventTypes.has(interaction.type)) {\n return 'POINTER';\n }\n if (keyboardEventTypes.has(interaction.type)) {\n return 'KEYBOARD';\n }\n\n return 'OTHER';\n}\n\n/**\n * We define a set of interactions as nested where:\n * 1. Their end times align.\n * 2. The longest interaction's start time is earlier than all other\n * interactions with the same end time.\n * 3. The interactions are of the same category [each interaction is either\n * categorised as keyboard, or pointer.]\n *\n * =============A=[pointerup]=\n * ====B=[pointerdown]=\n * ===C=[pointerdown]==\n * ===D=[pointerup]===\n *\n * In this example, B, C and D are all nested and therefore should not be\n * returned from this function.\n *\n * However, in this example we would only consider B nested (under A) and D\n * nested (under C). A and C both stay because they are of different types.\n * ========A=[keydown]====\n * =======B=[keyup]=====\n * ====C=[pointerdown]=\n * =D=[pointerup]=\n **/\nexport function removeNestedInteractions(interactions: readonly Types.Events.SyntheticInteractionPair[]):\n readonly Types.Events.SyntheticInteractionPair[] {\n /**\n * Because we nest events only that are in the same category, we store the\n * longest event for a given end time by category.\n **/\n const earliestEventForEndTimePerCategory:\n Record<InteractionCategory, Map<Types.Timing.MicroSeconds, Types.Events.SyntheticInteractionPair>> = {\n POINTER: new Map(),\n KEYBOARD: new Map(),\n OTHER: new Map(),\n };\n\n function storeEventIfEarliestForCategoryAndEndTime(interaction: Types.Events.SyntheticInteractionPair): void {\n const category = categoryOfInteraction(interaction);\n const earliestEventForEndTime = earliestEventForEndTimePerCategory[category];\n const endTime = Types.Timing.MicroSeconds(interaction.ts + interaction.dur);\n\n const earliestCurrentEvent = earliestEventForEndTime.get(endTime);\n if (!earliestCurrentEvent) {\n earliestEventForEndTime.set(endTime, interaction);\n return;\n }\n if (interaction.ts < earliestCurrentEvent.ts) {\n earliestEventForEndTime.set(endTime, interaction);\n } else if (\n interaction.ts === earliestCurrentEvent.ts &&\n interaction.interactionId === earliestCurrentEvent.interactionId) {\n // We have seen in traces that the same interaction can have multiple\n // events (e.g. a 'click' and a 'pointerdown'). Often only one of these\n // events will have an event handler bound to it which caused delay on\n // the main thread, and the others will not. This leads to a situation\n // where if we pick one of the events that had no event handler, its\n // processing duration (processingEnd - processingStart) will be 0, but if we\n // had picked the event that had the slow event handler, we would show\n // correctly the main thread delay due to the event handler.\n // So, if we find events with the same interactionId and the same\n // begin/end times, we pick the one with the largest (processingEnd -\n // processingStart) time in order to make sure we find the event with the\n // worst main thread delay, as that is the one the user should care\n // about.\n const currentProcessingDuration = earliestCurrentEvent.processingEnd - earliestCurrentEvent.processingStart;\n const newProcessingDuration = interaction.processingEnd - interaction.processingStart;\n\n // Use the new interaction if it has a longer processing duration than the existing one.\n if (newProcessingDuration > currentProcessingDuration) {\n earliestEventForEndTime.set(endTime, interaction);\n }\n }\n\n // Maximize the processing duration based on the \"children\" interactions.\n // We pick the earliest start processing duration, and the latest end\n // processing duration to avoid under-reporting.\n if (interaction.processingStart < earliestCurrentEvent.processingStart) {\n earliestCurrentEvent.processingStart = interaction.processingStart;\n writeSyntheticTimespans(earliestCurrentEvent);\n }\n if (interaction.processingEnd > earliestCurrentEvent.processingEnd) {\n earliestCurrentEvent.processingEnd = interaction.processingEnd;\n writeSyntheticTimespans(earliestCurrentEvent);\n }\n }\n\n for (const interaction of interactions) {\n storeEventIfEarliestForCategoryAndEndTime(interaction);\n }\n\n // Combine all the events that we have kept from all the per-category event\n // maps back into an array and sort them by timestamp.\n const keptEvents = Object.values(earliestEventForEndTimePerCategory)\n .flatMap(eventsByEndTime => Array.from(eventsByEndTime.values()));\n keptEvents.sort((eventA, eventB) => {\n return eventA.ts - eventB.ts;\n });\n return keptEvents;\n}\n\nfunction writeSyntheticTimespans(event: Types.Events.SyntheticInteractionPair): void {\n const startEvent = event.args.data.beginEvent;\n const endEvent = event.args.data.endEvent;\n\n event.inputDelay = Types.Timing.MicroSeconds(event.processingStart - startEvent.ts);\n event.mainThreadHandling = Types.Timing.MicroSeconds(event.processingEnd - event.processingStart);\n event.presentationDelay = Types.Timing.MicroSeconds(endEvent.ts - event.processingEnd);\n}\n\nexport async function finalize(): Promise<void> {\n const {navigationsByFrameId} = metaHandlerData();\n\n // For each interaction start event, find the async end event by the ID, and then create the Synthetic Interaction event.\n for (const interactionStartEvent of eventTimingStartEventsForInteractions) {\n const endEvent = eventTimingEndEventsById.get(interactionStartEvent.id);\n if (!endEvent) {\n // If we cannot find an end event, bail and drop this event.\n continue;\n }\n const {type, interactionId, timeStamp, processingStart, processingEnd} = interactionStartEvent.args.data;\n if (!type || !interactionId || !timeStamp || !processingStart || !processingEnd) {\n // A valid interaction event that we care about has to have a type (e.g. pointerdown, keyup).\n // We also need to ensure it has an interactionId and various timings. There are edge cases where these aren't included in the trace event.\n continue;\n }\n\n // In the future we will add microsecond timestamps to the trace events…\n // (See https://source.chromium.org/chromium/chromium/src/+/main:third_party/blink/renderer/core/timing/window_performance.cc;l=900-901;drc=b503c262e425eae59ced4a80d59d176ed07152c7 )\n // …but until then we can use the millisecond precision values that are in\n // the trace event. To adjust them to be relative to the event.ts and the\n // trace timestamps, for both processingStart and processingEnd we subtract\n // the event timestamp (NOT event.ts, but the timeStamp millisecond value\n // emitted in args.data), and then add that value to the event.ts. This\n // will give us a processingStart and processingEnd time in microseconds\n // that is relative to event.ts, and can be used when drawing boxes.\n // There is some inaccuracy here as we are converting milliseconds to microseconds, but it is good enough until the backend emits more accurate numbers.\n const processingStartRelativeToTraceTime = Types.Timing.MicroSeconds(\n Helpers.Timing.millisecondsToMicroseconds(processingStart) -\n Helpers.Timing.millisecondsToMicroseconds(timeStamp) + interactionStartEvent.ts,\n );\n\n const processingEndRelativeToTraceTime = Types.Timing.MicroSeconds(\n (Helpers.Timing.millisecondsToMicroseconds(processingEnd) -\n Helpers.Timing.millisecondsToMicroseconds(timeStamp)) +\n interactionStartEvent.ts);\n\n // Ultimate frameId fallback only needed for TSC, see comments in the type.\n const frameId = interactionStartEvent.args.frame ?? interactionStartEvent.args.data.frame ?? '';\n const navigation = Helpers.Trace.getNavigationForTraceEvent(interactionStartEvent, frameId, navigationsByFrameId);\n const navigationId = navigation?.args.data?.navigationId;\n const interactionEvent =\n Helpers.SyntheticEvents.SyntheticEventsManager.registerSyntheticEvent<Types.Events.SyntheticInteractionPair>({\n // Use the start event to define the common fields.\n rawSourceEvent: interactionStartEvent,\n cat: interactionStartEvent.cat,\n name: interactionStartEvent.name,\n pid: interactionStartEvent.pid,\n tid: interactionStartEvent.tid,\n ph: interactionStartEvent.ph,\n processingStart: processingStartRelativeToTraceTime,\n processingEnd: processingEndRelativeToTraceTime,\n // These will be set in writeSyntheticTimespans()\n inputDelay: Types.Timing.MicroSeconds(-1),\n mainThreadHandling: Types.Timing.MicroSeconds(-1),\n presentationDelay: Types.Timing.MicroSeconds(-1),\n args: {\n data: {\n beginEvent: interactionStartEvent,\n endEvent,\n frame: frameId,\n navigationId,\n },\n },\n ts: interactionStartEvent.ts,\n dur: Types.Timing.MicroSeconds(endEvent.ts - interactionStartEvent.ts),\n type: interactionStartEvent.args.data.type,\n interactionId: interactionStartEvent.args.data.interactionId,\n });\n writeSyntheticTimespans(interactionEvent);\n\n interactionEvents.push(interactionEvent);\n }\n\n interactionEventsWithNoNesting.push(...removeNestedInteractions(interactionEvents));\n\n // Pick the longest interactions from the set that were not nested, as we\n // know those are the set of the largest interactions.\n for (const interactionEvent of interactionEventsWithNoNesting) {\n if (!longestInteractionEvent || longestInteractionEvent.dur < interactionEvent.dur) {\n longestInteractionEvent = interactionEvent;\n }\n }\n}\n\nexport function data(): UserInteractionsData {\n return {\n allEvents,\n beginCommitCompositorFrameEvents,\n parseMetaViewportEvents,\n interactionEvents,\n interactionEventsWithNoNesting,\n longestInteractionEvent,\n interactionsOverThreshold: new Set(interactionEvents.filter(event => {\n return event.dur > LONG_INTERACTION_THRESHOLD;\n })),\n };\n}\n\nexport function deps(): HandlerName[] {\n return ['Meta'];\n}\n\n/**\n * Classifications sourced from\n * https://web.dev/articles/inp#good-score\n */\nexport function scoreClassificationForInteractionToNextPaint(timing: Types.Timing.MicroSeconds): ScoreClassification {\n if (timing <= INP_GOOD_TIMING) {\n return ScoreClassification.GOOD;\n }\n\n if (timing <= INP_MEDIUM_TIMING) {\n return ScoreClassification.OK;\n }\n\n return ScoreClassification.BAD;\n}\n"]}
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Copyright 2022 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Helpers from '../helpers/helpers.js';\nimport * as Types from '../types/types.js';\n\nimport {data as metaHandlerData} from './MetaHandler.js';\nimport {ScoreClassification} from './PageLoadMetricsHandler.js';\nimport type {HandlerName} from './types.js';\n\n// This handler serves two purposes. It generates a list of events that are\n// used to show user clicks in the timeline. It is also used to gather\n// EventTimings into Interactions, which we use to show interactions and\n// highlight long interactions to the user, along with INP.\n\n// We don't need to know which process / thread these events occurred in,\n// because they are effectively global, so we just track all that we find.\nconst allEvents: Types.Events.EventTimingBeginOrEnd[] = [];\n\nconst beginCommitCompositorFrameEvents: Types.Events.BeginCommitCompositorFrame[] = [];\nconst parseMetaViewportEvents: Types.Events.ParseMetaViewport[] = [];\n\nexport const LONG_INTERACTION_THRESHOLD = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(200));\n\nconst INP_GOOD_TIMING = LONG_INTERACTION_THRESHOLD;\nconst INP_MEDIUM_TIMING = Helpers.Timing.milliToMicro(Types.Timing.MilliSeconds(500));\n\nexport interface UserInteractionsData {\n /** All the user events we found in the trace */\n allEvents: readonly Types.Events.EventTimingBeginOrEnd[];\n /** All the BeginCommitCompositorFrame events we found in the trace */\n beginCommitCompositorFrameEvents: readonly Types.Events.BeginCommitCompositorFrame[];\n /** All the ParseMetaViewport events we found in the trace */\n parseMetaViewportEvents: readonly Types.Events.ParseMetaViewport[];\n /** All the interaction events we found in the trace that had an\n * interactionId and a duration > 0\n **/\n interactionEvents: readonly Types.Events.SyntheticInteractionPair[];\n /** If the user rapidly generates interaction events (think typing into a\n * text box), in the UI we only really want to show the user the longest\n * interaction in that set.\n * For example picture interactions like this:\n * ===[interaction A]==========\n * =[interaction B]======\n * =[interaction C]=\n *\n * These events all end at the same time, and so in this instance we only want\n * to show the first interaction A on the timeline, as that is the longest one\n * and the one the developer should be focusing on. So this array of events is\n * all the interaction events filtered down, removing any nested interactions\n * entirely.\n **/\n interactionEventsWithNoNesting: readonly Types.Events.SyntheticInteractionPair[];\n // The longest duration interaction event. Can be null if the trace has no interaction events.\n longestInteractionEvent: Readonly<Types.Events.SyntheticInteractionPair>|null;\n // All interactions that went over the interaction threshold (200ms, see https://web.dev/inp/)\n interactionsOverThreshold: Readonly<Set<Types.Events.SyntheticInteractionPair>>;\n}\n\nlet longestInteractionEvent: Types.Events.SyntheticInteractionPair|null = null;\n\nconst interactionEvents: Types.Events.SyntheticInteractionPair[] = [];\nconst interactionEventsWithNoNesting: Types.Events.SyntheticInteractionPair[] = [];\nconst eventTimingEndEventsById = new Map<string, Types.Events.EventTimingEnd>();\nconst eventTimingStartEventsForInteractions: Types.Events.EventTimingBegin[] = [];\n\nexport function reset(): void {\n allEvents.length = 0;\n beginCommitCompositorFrameEvents.length = 0;\n parseMetaViewportEvents.length = 0;\n interactionEvents.length = 0;\n eventTimingStartEventsForInteractions.length = 0;\n eventTimingEndEventsById.clear();\n interactionEventsWithNoNesting.length = 0;\n longestInteractionEvent = null;\n}\n\nexport function handleEvent(event: Types.Events.Event): void {\n if (Types.Events.isBeginCommitCompositorFrame(event)) {\n beginCommitCompositorFrameEvents.push(event);\n return;\n }\n\n if (Types.Events.isParseMetaViewport(event)) {\n parseMetaViewportEvents.push(event);\n return;\n }\n\n if (!Types.Events.isEventTiming(event)) {\n return;\n }\n\n if (Types.Events.isEventTimingEnd(event)) {\n // Store the end event; for each start event that is an interaction, we need the matching end event to calculate the duration correctly.\n eventTimingEndEventsById.set(event.id, event);\n }\n\n allEvents.push(event);\n\n // From this point on we want to find events that represent interactions.\n // These events are always start events - those are the ones that contain all\n // the metadata about the interaction.\n if (!event.args.data || !Types.Events.isEventTimingStart(event)) {\n return;\n }\n const {duration, interactionId} = event.args.data;\n // We exclude events for the sake of interactions if:\n // 1. They have no duration.\n // 2. They have no interactionId\n // 3. They have an interactionId of 0: this indicates that it's not an\n // interaction that we care about because it hasn't had its own interactionId\n // set (0 is the default on the backend).\n // See: https://source.chromium.org/chromium/chromium/src/+/main:third_party/blink/renderer/core/timing/responsiveness_metrics.cc;l=133;drc=40c209a9c365ebb9f16fb99dfe78c7fe768b9594\n\n if (duration < 1 || interactionId === undefined || interactionId === 0) {\n return;\n }\n\n // Store the start event. In the finalize() function we will pair this with\n // its end event and create the synthetic interaction event.\n eventTimingStartEventsForInteractions.push(event);\n}\n\n/**\n * See https://web.dev/better-responsiveness-metric/#interaction-types for the\n * table that defines these sets.\n **/\nconst pointerEventTypes = new Set([\n 'pointerdown',\n 'touchstart',\n 'pointerup',\n 'touchend',\n 'mousedown',\n 'mouseup',\n 'click',\n]);\n\nconst keyboardEventTypes = new Set([\n 'keydown',\n 'keypress',\n 'keyup',\n]);\n\nexport type InteractionCategory = 'KEYBOARD'|'POINTER'|'OTHER';\nexport function categoryOfInteraction(interaction: Types.Events.SyntheticInteractionPair): InteractionCategory {\n if (pointerEventTypes.has(interaction.type)) {\n return 'POINTER';\n }\n if (keyboardEventTypes.has(interaction.type)) {\n return 'KEYBOARD';\n }\n\n return 'OTHER';\n}\n\n/**\n * We define a set of interactions as nested where:\n * 1. Their end times align.\n * 2. The longest interaction's start time is earlier than all other\n * interactions with the same end time.\n * 3. The interactions are of the same category [each interaction is either\n * categorised as keyboard, or pointer.]\n *\n * =============A=[pointerup]=\n * ====B=[pointerdown]=\n * ===C=[pointerdown]==\n * ===D=[pointerup]===\n *\n * In this example, B, C and D are all nested and therefore should not be\n * returned from this function.\n *\n * However, in this example we would only consider B nested (under A) and D\n * nested (under C). A and C both stay because they are of different types.\n * ========A=[keydown]====\n * =======B=[keyup]=====\n * ====C=[pointerdown]=\n * =D=[pointerup]=\n **/\nexport function removeNestedInteractions(interactions: readonly Types.Events.SyntheticInteractionPair[]):\n readonly Types.Events.SyntheticInteractionPair[] {\n /**\n * Because we nest events only that are in the same category, we store the\n * longest event for a given end time by category.\n **/\n const earliestEventForEndTimePerCategory:\n Record<InteractionCategory, Map<Types.Timing.MicroSeconds, Types.Events.SyntheticInteractionPair>> = {\n POINTER: new Map(),\n KEYBOARD: new Map(),\n OTHER: new Map(),\n };\n\n function storeEventIfEarliestForCategoryAndEndTime(interaction: Types.Events.SyntheticInteractionPair): void {\n const category = categoryOfInteraction(interaction);\n const earliestEventForEndTime = earliestEventForEndTimePerCategory[category];\n const endTime = Types.Timing.MicroSeconds(interaction.ts + interaction.dur);\n\n const earliestCurrentEvent = earliestEventForEndTime.get(endTime);\n if (!earliestCurrentEvent) {\n earliestEventForEndTime.set(endTime, interaction);\n return;\n }\n if (interaction.ts < earliestCurrentEvent.ts) {\n earliestEventForEndTime.set(endTime, interaction);\n } else if (\n interaction.ts === earliestCurrentEvent.ts &&\n interaction.interactionId === earliestCurrentEvent.interactionId) {\n // We have seen in traces that the same interaction can have multiple\n // events (e.g. a 'click' and a 'pointerdown'). Often only one of these\n // events will have an event handler bound to it which caused delay on\n // the main thread, and the others will not. This leads to a situation\n // where if we pick one of the events that had no event handler, its\n // processing duration (processingEnd - processingStart) will be 0, but if we\n // had picked the event that had the slow event handler, we would show\n // correctly the main thread delay due to the event handler.\n // So, if we find events with the same interactionId and the same\n // begin/end times, we pick the one with the largest (processingEnd -\n // processingStart) time in order to make sure we find the event with the\n // worst main thread delay, as that is the one the user should care\n // about.\n const currentProcessingDuration = earliestCurrentEvent.processingEnd - earliestCurrentEvent.processingStart;\n const newProcessingDuration = interaction.processingEnd - interaction.processingStart;\n\n // Use the new interaction if it has a longer processing duration than the existing one.\n if (newProcessingDuration > currentProcessingDuration) {\n earliestEventForEndTime.set(endTime, interaction);\n }\n }\n\n // Maximize the processing duration based on the \"children\" interactions.\n // We pick the earliest start processing duration, and the latest end\n // processing duration to avoid under-reporting.\n if (interaction.processingStart < earliestCurrentEvent.processingStart) {\n earliestCurrentEvent.processingStart = interaction.processingStart;\n writeSyntheticTimespans(earliestCurrentEvent);\n }\n if (interaction.processingEnd > earliestCurrentEvent.processingEnd) {\n earliestCurrentEvent.processingEnd = interaction.processingEnd;\n writeSyntheticTimespans(earliestCurrentEvent);\n }\n }\n\n for (const interaction of interactions) {\n storeEventIfEarliestForCategoryAndEndTime(interaction);\n }\n\n // Combine all the events that we have kept from all the per-category event\n // maps back into an array and sort them by timestamp.\n const keptEvents = Object.values(earliestEventForEndTimePerCategory)\n .flatMap(eventsByEndTime => Array.from(eventsByEndTime.values()));\n keptEvents.sort((eventA, eventB) => {\n return eventA.ts - eventB.ts;\n });\n return keptEvents;\n}\n\nfunction writeSyntheticTimespans(event: Types.Events.SyntheticInteractionPair): void {\n const startEvent = event.args.data.beginEvent;\n const endEvent = event.args.data.endEvent;\n\n event.inputDelay = Types.Timing.MicroSeconds(event.processingStart - startEvent.ts);\n event.mainThreadHandling = Types.Timing.MicroSeconds(event.processingEnd - event.processingStart);\n event.presentationDelay = Types.Timing.MicroSeconds(endEvent.ts - event.processingEnd);\n}\n\nexport async function finalize(): Promise<void> {\n const {navigationsByFrameId} = metaHandlerData();\n\n // For each interaction start event, find the async end event by the ID, and then create the Synthetic Interaction event.\n for (const interactionStartEvent of eventTimingStartEventsForInteractions) {\n const endEvent = eventTimingEndEventsById.get(interactionStartEvent.id);\n if (!endEvent) {\n // If we cannot find an end event, bail and drop this event.\n continue;\n }\n const {type, interactionId, timeStamp, processingStart, processingEnd} = interactionStartEvent.args.data;\n if (!type || !interactionId || !timeStamp || !processingStart || !processingEnd) {\n // A valid interaction event that we care about has to have a type (e.g. pointerdown, keyup).\n // We also need to ensure it has an interactionId and various timings. There are edge cases where these aren't included in the trace event.\n continue;\n }\n\n // In the future we will add microsecond timestamps to the trace events…\n // (See https://source.chromium.org/chromium/chromium/src/+/main:third_party/blink/renderer/core/timing/window_performance.cc;l=900-901;drc=b503c262e425eae59ced4a80d59d176ed07152c7 )\n // …but until then we can use the millisecond precision values that are in\n // the trace event. To adjust them to be relative to the event.ts and the\n // trace timestamps, for both processingStart and processingEnd we subtract\n // the event timestamp (NOT event.ts, but the timeStamp millisecond value\n // emitted in args.data), and then add that value to the event.ts. This\n // will give us a processingStart and processingEnd time in microseconds\n // that is relative to event.ts, and can be used when drawing boxes.\n // There is some inaccuracy here as we are converting milliseconds to microseconds, but it is good enough until the backend emits more accurate numbers.\n const processingStartRelativeToTraceTime = Types.Timing.MicroSeconds(\n Helpers.Timing.milliToMicro(processingStart) - Helpers.Timing.milliToMicro(timeStamp) +\n interactionStartEvent.ts,\n );\n\n const processingEndRelativeToTraceTime = Types.Timing.MicroSeconds(\n (Helpers.Timing.milliToMicro(processingEnd) - Helpers.Timing.milliToMicro(timeStamp)) +\n interactionStartEvent.ts);\n\n // Ultimate frameId fallback only needed for TSC, see comments in the type.\n const frameId = interactionStartEvent.args.frame ?? interactionStartEvent.args.data.frame ?? '';\n const navigation = Helpers.Trace.getNavigationForTraceEvent(interactionStartEvent, frameId, navigationsByFrameId);\n const navigationId = navigation?.args.data?.navigationId;\n const interactionEvent =\n Helpers.SyntheticEvents.SyntheticEventsManager.registerSyntheticEvent<Types.Events.SyntheticInteractionPair>({\n // Use the start event to define the common fields.\n rawSourceEvent: interactionStartEvent,\n cat: interactionStartEvent.cat,\n name: interactionStartEvent.name,\n pid: interactionStartEvent.pid,\n tid: interactionStartEvent.tid,\n ph: interactionStartEvent.ph,\n processingStart: processingStartRelativeToTraceTime,\n processingEnd: processingEndRelativeToTraceTime,\n // These will be set in writeSyntheticTimespans()\n inputDelay: Types.Timing.MicroSeconds(-1),\n mainThreadHandling: Types.Timing.MicroSeconds(-1),\n presentationDelay: Types.Timing.MicroSeconds(-1),\n args: {\n data: {\n beginEvent: interactionStartEvent,\n endEvent,\n frame: frameId,\n navigationId,\n },\n },\n ts: interactionStartEvent.ts,\n dur: Types.Timing.MicroSeconds(endEvent.ts - interactionStartEvent.ts),\n type: interactionStartEvent.args.data.type,\n interactionId: interactionStartEvent.args.data.interactionId,\n });\n writeSyntheticTimespans(interactionEvent);\n\n interactionEvents.push(interactionEvent);\n }\n\n interactionEventsWithNoNesting.push(...removeNestedInteractions(interactionEvents));\n\n // Pick the longest interactions from the set that were not nested, as we\n // know those are the set of the largest interactions.\n for (const interactionEvent of interactionEventsWithNoNesting) {\n if (!longestInteractionEvent || longestInteractionEvent.dur < interactionEvent.dur) {\n longestInteractionEvent = interactionEvent;\n }\n }\n}\n\nexport function data(): UserInteractionsData {\n return {\n allEvents,\n beginCommitCompositorFrameEvents,\n parseMetaViewportEvents,\n interactionEvents,\n interactionEventsWithNoNesting,\n longestInteractionEvent,\n interactionsOverThreshold: new Set(interactionEvents.filter(event => {\n return event.dur > LONG_INTERACTION_THRESHOLD;\n })),\n };\n}\n\nexport function deps(): HandlerName[] {\n return ['Meta'];\n}\n\n/**\n * Classifications sourced from\n * https://web.dev/articles/inp#good-score\n */\nexport function scoreClassificationForInteractionToNextPaint(timing: Types.Timing.MicroSeconds): ScoreClassification {\n if (timing <= INP_GOOD_TIMING) {\n return ScoreClassification.GOOD;\n }\n\n if (timing <= INP_MEDIUM_TIMING) {\n return ScoreClassification.OK;\n }\n\n return ScoreClassification.BAD;\n}\n"]}
@@ -20,7 +20,7 @@ export interface UserTimingsData {
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  * Events triggered with the console.timeStamp() API
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  * https://developer.mozilla.org/en-US/docs/Web/API/console/timeStamp
22
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  */
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- timestampEvents: readonly Types.Events.TimeStamp[];
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+ timestampEvents: readonly Types.Events.ConsoleTimeStamp[];
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  }
25
25
  export declare function reset(): void;
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  export declare function handleEvent(event: Types.Events.Event): void;
@@ -119,7 +119,7 @@ export function handleEvent(event) {
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  if (Types.Events.isConsoleTime(event)) {
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  consoleTimings.push(event);
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  }
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- if (Types.Events.isTimeStamp(event)) {
122
+ if (Types.Events.isConsoleTimeStamp(event)) {
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  timestampEvents.push(event);
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  }
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  }