@paulirish/trace_engine 0.0.16 → 0.0.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (144) hide show
  1. package/README.md +17 -22
  2. package/core/platform/ArrayUtilities.js.map +1 -1
  3. package/core/platform/DOMUtilities.js.map +1 -1
  4. package/core/platform/MapUtilities.d.ts +1 -0
  5. package/core/platform/MapUtilities.js +3 -0
  6. package/core/platform/MapUtilities.js.map +1 -1
  7. package/core/platform/MimeType.js +1 -0
  8. package/core/platform/MimeType.js.map +1 -1
  9. package/core/platform/NumberUtilities.js.map +1 -1
  10. package/core/platform/SetUtilities.js.map +1 -1
  11. package/core/platform/StringUtilities.js.map +1 -1
  12. package/core/platform/TypescriptUtilities.js.map +1 -1
  13. package/core/platform/UserVisibleError.js.map +1 -1
  14. package/generated/protocol.d.ts +100 -34
  15. package/models/cpu_profile/CPUProfileDataModel.js.map +1 -1
  16. package/models/cpu_profile/ProfileTreeModel.js.map +1 -1
  17. package/models/trace/EntriesFilter.d.ts +6 -1
  18. package/models/trace/EntriesFilter.js +11 -2
  19. package/models/trace/EntriesFilter.js.map +1 -1
  20. package/models/trace/LegacyTracingModel.js.map +1 -1
  21. package/models/trace/ModelImpl.js.map +1 -1
  22. package/models/trace/Processor.js +38 -32
  23. package/models/trace/Processor.js.map +1 -1
  24. package/models/trace/TracingManager.js.map +1 -1
  25. package/models/trace/extras/FetchNodes.d.ts +1 -1
  26. package/models/trace/extras/FetchNodes.js +1 -2
  27. package/models/trace/extras/FetchNodes.js.map +1 -1
  28. package/models/trace/extras/FilmStrip.js.map +1 -1
  29. package/models/trace/extras/MainThreadActivity.js.map +1 -1
  30. package/models/trace/extras/Metadata.d.ts +2 -2
  31. package/models/trace/extras/Metadata.js +10 -2
  32. package/models/trace/extras/Metadata.js.map +1 -1
  33. package/models/trace/handlers/AnimationHandler.js +1 -1
  34. package/models/trace/handlers/AnimationHandler.js.map +1 -1
  35. package/models/trace/handlers/AuctionWorkletsHandler.js.map +1 -1
  36. package/models/trace/handlers/FramesHandler.js.map +1 -1
  37. package/models/trace/handlers/GPUHandler.js +1 -1
  38. package/models/trace/handlers/GPUHandler.js.map +1 -1
  39. package/models/trace/handlers/InitiatorsHandler.js +32 -3
  40. package/models/trace/handlers/InitiatorsHandler.js.map +1 -1
  41. package/models/trace/handlers/InvalidationsHandler.js +1 -1
  42. package/models/trace/handlers/InvalidationsHandler.js.map +1 -1
  43. package/models/trace/handlers/LargestImagePaintHandler.js +1 -1
  44. package/models/trace/handlers/LargestImagePaintHandler.js.map +1 -1
  45. package/models/trace/handlers/LargestTextPaintHandler.js +1 -1
  46. package/models/trace/handlers/LargestTextPaintHandler.js.map +1 -1
  47. package/models/trace/handlers/LayerTreeHandler.js +3 -3
  48. package/models/trace/handlers/LayerTreeHandler.js.map +1 -1
  49. package/models/trace/handlers/LayoutShiftsHandler.d.ts +5 -5
  50. package/models/trace/handlers/LayoutShiftsHandler.js +6 -5
  51. package/models/trace/handlers/LayoutShiftsHandler.js.map +1 -1
  52. package/models/trace/handlers/MemoryHandler.js +1 -1
  53. package/models/trace/handlers/MemoryHandler.js.map +1 -1
  54. package/models/trace/handlers/MetaHandler.js +8 -8
  55. package/models/trace/handlers/MetaHandler.js.map +1 -1
  56. package/models/trace/handlers/NetworkRequestsHandler.js +2 -2
  57. package/models/trace/handlers/NetworkRequestsHandler.js.map +1 -1
  58. package/models/trace/handlers/PageLoadMetricsHandler.d.ts +11 -0
  59. package/models/trace/handlers/PageLoadMetricsHandler.js +9 -14
  60. package/models/trace/handlers/PageLoadMetricsHandler.js.map +1 -1
  61. package/models/trace/handlers/RendererHandler.js.map +1 -1
  62. package/models/trace/handlers/SamplesHandler.js +2 -2
  63. package/models/trace/handlers/SamplesHandler.js.map +1 -1
  64. package/models/trace/handlers/ScreenshotsHandler.js +2 -1
  65. package/models/trace/handlers/ScreenshotsHandler.js.map +1 -1
  66. package/models/trace/handlers/Threads.js.map +1 -1
  67. package/models/trace/handlers/UserInteractionsHandler.d.ts +2 -0
  68. package/models/trace/handlers/UserInteractionsHandler.js +21 -11
  69. package/models/trace/handlers/UserInteractionsHandler.js.map +1 -1
  70. package/models/trace/handlers/UserTimingsHandler.js +1 -0
  71. package/models/trace/handlers/UserTimingsHandler.js.map +1 -1
  72. package/models/trace/handlers/WarningsHandler.js +2 -2
  73. package/models/trace/handlers/WarningsHandler.js.map +1 -1
  74. package/models/trace/handlers/WorkersHandler.js +3 -3
  75. package/models/trace/handlers/WorkersHandler.js.map +1 -1
  76. package/models/trace/handlers/types.js.map +1 -1
  77. package/models/trace/helpers/SamplesIntegrator.js.map +1 -1
  78. package/models/trace/helpers/Timing.js.map +1 -1
  79. package/models/trace/helpers/Trace.js.map +1 -1
  80. package/models/trace/helpers/TreeHelpers.js.map +1 -1
  81. package/models/trace/insights/InsightRunners.d.ts +2 -0
  82. package/models/trace/insights/InsightRunners.js +2 -0
  83. package/models/trace/insights/InsightRunners.js.map +1 -1
  84. package/models/trace/insights/InteractionToNextPaint.d.ts +9 -0
  85. package/models/trace/insights/InteractionToNextPaint.js +35 -0
  86. package/models/trace/insights/InteractionToNextPaint.js.map +1 -0
  87. package/models/trace/insights/LargestContentfulPaint.d.ts +31 -0
  88. package/models/trace/insights/LargestContentfulPaint.js +104 -0
  89. package/models/trace/insights/LargestContentfulPaint.js.map +1 -0
  90. package/models/trace/insights/RenderBlocking.js.map +1 -1
  91. package/models/trace/insights/insights-tsconfig.json +2 -0
  92. package/models/trace/insights/types.d.ts +3 -1
  93. package/models/trace/insights/types.js +3 -0
  94. package/models/trace/insights/types.js.map +1 -1
  95. package/models/trace/root-causes/LayoutShift.d.ts +2 -2
  96. package/models/trace/root-causes/LayoutShift.js +19 -14
  97. package/models/trace/root-causes/LayoutShift.js.map +1 -1
  98. package/models/trace/root-causes/RootCauses.d.ts +1 -1
  99. package/models/trace/root-causes/RootCauses.js.map +1 -1
  100. package/models/trace/types/Configuration.js +10 -2
  101. package/models/trace/types/Configuration.js.map +1 -1
  102. package/models/trace/types/File.d.ts +6 -0
  103. package/models/trace/types/File.js.map +1 -1
  104. package/models/trace/types/TraceEvents.d.ts +23 -1
  105. package/models/trace/types/TraceEvents.js +6 -0
  106. package/models/trace/types/TraceEvents.js.map +1 -1
  107. package/package.json +1 -1
  108. package/PAUL.readme.md +0 -5
  109. package/core/platform/array-utilities.d.ts +0 -66
  110. package/core/platform/array-utilities.js +0 -199
  111. package/core/platform/array-utilities.js.map +0 -1
  112. package/core/platform/date-utilities.d.ts +0 -2
  113. package/core/platform/date-utilities.js +0 -14
  114. package/core/platform/date-utilities.js.map +0 -1
  115. package/core/platform/dcheck-tsconfig.json +0 -8
  116. package/core/platform/dcheck.d.ts +0 -4
  117. package/core/platform/dcheck.js +0 -5
  118. package/core/platform/dom-utilities.d.ts +0 -8
  119. package/core/platform/dom-utilities.js +0 -109
  120. package/core/platform/dom-utilities.js.map +0 -1
  121. package/core/platform/keyboard-utilities.d.ts +0 -17
  122. package/core/platform/keyboard-utilities.js +0 -22
  123. package/core/platform/keyboard-utilities.js.map +0 -1
  124. package/core/platform/map-utilities.d.ts +0 -18
  125. package/core/platform/map-utilities.js +0 -76
  126. package/core/platform/map-utilities.js.map +0 -1
  127. package/core/platform/number-utilities.d.ts +0 -15
  128. package/core/platform/number-utilities.js +0 -82
  129. package/core/platform/number-utilities.js.map +0 -1
  130. package/core/platform/promise-utilities.d.ts +0 -10
  131. package/core/platform/promise-utilities.js +0 -18
  132. package/core/platform/promise-utilities.js.map +0 -1
  133. package/core/platform/set-utilities.d.ts +0 -2
  134. package/core/platform/set-utilities.js +0 -23
  135. package/core/platform/set-utilities.js.map +0 -1
  136. package/core/platform/string-utilities.d.ts +0 -71
  137. package/core/platform/string-utilities.js +0 -513
  138. package/core/platform/string-utilities.js.map +0 -1
  139. package/core/platform/typescript-utilities.d.ts +0 -56
  140. package/core/platform/typescript-utilities.js +0 -25
  141. package/core/platform/typescript-utilities.js.map +0 -1
  142. /package/core/platform/{brand.d.ts → Brand.d.ts} +0 -0
  143. /package/core/platform/{brand.js → Brand.js} +0 -0
  144. /package/core/platform/{brand.js.map → Brand.js.map} +0 -0
@@ -2598,6 +2598,28 @@ export declare namespace CSS {
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  */
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  tryRules: CSSTryRule[];
2600
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  }
2601
+ /**
2602
+ * CSS @position-try rule representation.
2603
+ */
2604
+ interface CSSPositionTryRule {
2605
+ /**
2606
+ * The prelude dashed-ident name
2607
+ */
2608
+ name: Value;
2609
+ /**
2610
+ * The css style sheet identifier (absent for user agent stylesheet and user-specified
2611
+ * stylesheet rules) this rule came from.
2612
+ */
2613
+ styleSheetId?: StyleSheetId;
2614
+ /**
2615
+ * Parent stylesheet's origin.
2616
+ */
2617
+ origin: StyleSheetOrigin;
2618
+ /**
2619
+ * Associated style declaration.
2620
+ */
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+ style: CSSStyle;
2622
+ }
2601
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  /**
2602
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  * CSS keyframes rule representation.
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  */
@@ -2843,6 +2865,10 @@ export declare namespace CSS {
2843
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  * A list of CSS position fallbacks matching this node.
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  */
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  cssPositionFallbackRules?: CSSPositionFallbackRule[];
2868
+ /**
2869
+ * A list of CSS @position-try rules matching this node, based on the position-try-options property.
2870
+ */
2871
+ cssPositionTryRules?: CSSPositionTryRule[];
2846
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  /**
2847
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  * A list of CSS at-property rules matching this node.
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  */
@@ -2887,6 +2913,13 @@ export declare namespace CSS {
2887
2913
  interface GetLayersForNodeResponse extends ProtocolResponseWithError {
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  rootLayer: CSSLayerData;
2889
2915
  }
2916
+ interface GetLocationForSelectorRequest {
2917
+ styleSheetId: StyleSheetId;
2918
+ selectorText: string;
2919
+ }
2920
+ interface GetLocationForSelectorResponse extends ProtocolResponseWithError {
2921
+ ranges: SourceRange[];
2922
+ }
2890
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  interface TrackComputedStyleUpdatesRequest {
2891
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  propertiesToTrack: CSSComputedStyleProperty[];
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  }
@@ -7367,6 +7400,7 @@ export declare namespace Network {
7367
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  headers: Headers;
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  /**
7369
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  * HTTP POST request data.
7403
+ * Use postDataEntries instead.
7370
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  */
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  postData?: string;
7372
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  /**
@@ -7374,7 +7408,7 @@ export declare namespace Network {
7374
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  */
7375
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  hasPostData?: boolean;
7376
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  /**
7377
- * Request body elements. This will be converted from base64 to binary
7411
+ * Request body elements (post data broken into individual entries).
7378
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  */
7379
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  postDataEntries?: PostDataEntry[];
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  /**
@@ -8572,6 +8606,18 @@ export declare namespace Network {
8572
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  * Connection type if known.
8573
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  */
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  connectionType?: ConnectionType;
8609
+ /**
8610
+ * WebRTC packet loss (percent, 0-100). 0 disables packet loss emulation, 100 drops all the packets.
8611
+ */
8612
+ packetLoss?: number;
8613
+ /**
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+ * WebRTC packet queue length (packet). 0 removes any queue length limitations.
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+ */
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+ packetQueueLength?: integer;
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+ /**
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+ * WebRTC packetReordering feature.
8619
+ */
8620
+ packetReordering?: boolean;
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  }
8576
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  interface EnableRequest {
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  /**
@@ -10330,7 +10376,7 @@ export declare namespace Page {
10330
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  ChUaPlatform = "ch-ua-platform",
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  ChUaModel = "ch-ua-model",
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  ChUaMobile = "ch-ua-mobile",
10333
- ChUaFormFactor = "ch-ua-form-factor",
10379
+ ChUaFormFactors = "ch-ua-form-factors",
10334
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  ChUaFullVersion = "ch-ua-full-version",
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  ChUaFullVersionList = "ch-ua-full-version-list",
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  ChUaPlatformVersion = "ch-ua-platform-version",
@@ -10994,6 +11040,7 @@ export declare namespace Page {
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  CookieDisabled = "CookieDisabled",
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  HTTPAuthRequired = "HTTPAuthRequired",
10996
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  CookieFlushed = "CookieFlushed",
11043
+ BroadcastChannelOnMessage = "BroadcastChannelOnMessage",
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  WebSocket = "WebSocket",
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  WebTransport = "WebTransport",
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  WebRTC = "WebRTC",
@@ -12755,30 +12802,6 @@ export declare namespace Storage {
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  BidderTrustedSignals = "bidderTrustedSignals",
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  SellerTrustedSignals = "sellerTrustedSignals"
12757
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  }
12758
- /**
12759
- * Ad advertising element inside an interest group.
12760
- */
12761
- interface InterestGroupAd {
12762
- renderURL: string;
12763
- metadata?: string;
12764
- }
12765
- /**
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- * The full details of an interest group.
12767
- */
12768
- interface InterestGroupDetails {
12769
- ownerOrigin: string;
12770
- name: string;
12771
- expirationTime: Network.TimeSinceEpoch;
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- joiningOrigin: string;
12773
- biddingLogicURL?: string;
12774
- biddingWasmHelperURL?: string;
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- updateURL?: string;
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- trustedBiddingSignalsURL?: string;
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- trustedBiddingSignalsKeys: string[];
12778
- userBiddingSignals?: string;
12779
- ads: InterestGroupAd[];
12780
- adComponents: InterestGroupAd[];
12781
- }
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  /**
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  * Enum of shared storage access types.
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  */
@@ -12790,6 +12813,7 @@ export declare namespace Storage {
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  DocumentAppend = "documentAppend",
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  DocumentDelete = "documentDelete",
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  DocumentClear = "documentClear",
12816
+ DocumentGet = "documentGet",
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  WorkletSet = "workletSet",
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  WorkletAppend = "workletAppend",
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  WorkletDelete = "workletDelete",
@@ -12798,7 +12822,11 @@ export declare namespace Storage {
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  WorkletKeys = "workletKeys",
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  WorkletEntries = "workletEntries",
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  WorkletLength = "workletLength",
12801
- WorkletRemainingBudget = "workletRemainingBudget"
12825
+ WorkletRemainingBudget = "workletRemainingBudget",
12826
+ HeaderSet = "headerSet",
12827
+ HeaderAppend = "headerAppend",
12828
+ HeaderDelete = "headerDelete",
12829
+ HeaderClear = "headerClear"
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  }
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  /**
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  * Struct for a single key-value pair in an origin's shared storage.
@@ -12883,22 +12911,28 @@ export declare namespace Storage {
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  * SharedStorageAccessType.documentDelete,
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  * SharedStorageAccessType.workletSet,
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  * SharedStorageAccessType.workletAppend,
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- * SharedStorageAccessType.workletDelete, and
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- * SharedStorageAccessType.workletGet.
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+ * SharedStorageAccessType.workletDelete,
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+ * SharedStorageAccessType.workletGet,
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+ * SharedStorageAccessType.headerSet,
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+ * SharedStorageAccessType.headerAppend, and
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+ * SharedStorageAccessType.headerDelete.
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  */
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  key?: string;
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  /**
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  * Value for a specific entry in an origin's shared storage.
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  * Present only for SharedStorageAccessType.documentSet,
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  * SharedStorageAccessType.documentAppend,
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- * SharedStorageAccessType.workletSet, and
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- * SharedStorageAccessType.workletAppend.
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+ * SharedStorageAccessType.workletSet,
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+ * SharedStorageAccessType.workletAppend,
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+ * SharedStorageAccessType.headerSet, and
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+ * SharedStorageAccessType.headerAppend.
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  */
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  value?: string;
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  /**
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  * Whether or not to set an entry for a key if that key is already present.
12900
- * Present only for SharedStorageAccessType.documentSet and
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- * SharedStorageAccessType.workletSet.
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+ * Present only for SharedStorageAccessType.documentSet,
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+ * SharedStorageAccessType.workletSet, and
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+ * SharedStorageAccessType.headerSet.
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  */
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  ignoreIfPresent?: boolean;
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  }
@@ -13088,6 +13122,23 @@ export declare namespace Storage {
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  ReportWindowPassed = "reportWindowPassed",
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  ExcessiveReports = "excessiveReports"
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  }
13125
+ /**
13126
+ * A single Related Website Set object.
13127
+ */
13128
+ interface RelatedWebsiteSet {
13129
+ /**
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+ * The primary site of this set, along with the ccTLDs if there is any.
13131
+ */
13132
+ primarySites: string[];
13133
+ /**
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+ * The associated sites of this set, along with the ccTLDs if there is any.
13135
+ */
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+ associatedSites: string[];
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+ /**
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+ * The service sites of this set, along with the ccTLDs if there is any.
13139
+ */
13140
+ serviceSites: string[];
13141
+ }
13091
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  interface GetStorageKeyForFrameRequest {
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  frameId: Page.FrameId;
13093
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  }
@@ -13247,7 +13298,13 @@ export declare namespace Storage {
13247
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  name: string;
13248
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  }
13249
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  interface GetInterestGroupDetailsResponse extends ProtocolResponseWithError {
13250
- details: InterestGroupDetails;
13301
+ /**
13302
+ * This largely corresponds to:
13303
+ * https://wicg.github.io/turtledove/#dictdef-generatebidinterestgroup
13304
+ * but has absolute expirationTime instead of relative lifetimeMs and
13305
+ * also adds joiningOrigin.
13306
+ */
13307
+ details: any;
13251
13308
  }
13252
13309
  interface SetInterestGroupTrackingRequest {
13253
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  enable: boolean;
@@ -13309,6 +13366,15 @@ export declare namespace Storage {
13309
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  interface SetAttributionReportingTrackingRequest {
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  enable: boolean;
13311
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  }
13369
+ interface SendPendingAttributionReportsResponse extends ProtocolResponseWithError {
13370
+ /**
13371
+ * The number of reports that were sent.
13372
+ */
13373
+ numSent: integer;
13374
+ }
13375
+ interface GetRelatedWebsiteSetsResponse extends ProtocolResponseWithError {
13376
+ sets: RelatedWebsiteSet[];
13377
+ }
13312
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  /**
13313
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  * A cache's contents have been modified.
13314
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  */
@@ -1 +1 @@
1
- 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Copyright 2014 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../core/platform/platform.js';\nimport type * as Protocol from '../../generated/protocol.js';\n\nimport {ProfileNode, ProfileTreeModel} from './ProfileTreeModel.js';\n\nexport class CPUProfileNode extends ProfileNode {\n override id: number;\n override self: number;\n // Position ticks are available in profile nodes coming from CDP\n // profiles and not in those coming from tracing. They are used to\n // calculate the line level execution time shown in the Sources panel\n // after recording a profile. For trace CPU profiles we use the\n // `lines` array instead.\n positionTicks: Protocol.Profiler.PositionTickInfo[]|undefined;\n override deoptReason: string|null;\n\n constructor(node: Protocol.Profiler.ProfileNode, samplingInterval: number /* milliseconds */) {\n const callFrame = node.callFrame || ({\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n functionName: node['functionName'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n scriptId: node['scriptId'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n url: node['url'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n lineNumber: node['lineNumber'] - 1,\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n columnNumber: node['columnNumber'] - 1,\n } as Protocol.Runtime.CallFrame);\n super(callFrame);\n this.id = node.id;\n this.self = (node.hitCount || 0) * samplingInterval;\n this.positionTicks = node.positionTicks;\n // Compatibility: legacy backends could provide \"no reason\" for optimized functions.\n this.deoptReason = node.deoptReason && node.deoptReason !== 'no reason' ? node.deoptReason : null;\n }\n}\n\nexport class CPUProfileDataModel extends ProfileTreeModel {\n profileStartTime: number /* milliseconds */;\n profileEndTime: number /* milliseconds */;\n timestamps: number[];\n samples: number[]|undefined;\n lines?: number[];\n totalHitCount: number;\n profileHead: CPUProfileNode;\n /**\n * A cache for the nodes we have parsed.\n * Note: \"Parsed\" nodes are different from the \"Protocol\" nodes, the\n * latter being the raw data we receive from the backend.\n */\n #idToParsedNode!: Map<number, ProfileNode>;\n gcNode?: ProfileNode;\n programNode?: ProfileNode;\n idleNode?: ProfileNode;\n #stackStartTimes?: number[];\n #stackChildrenDuration?: number[];\n constructor(profile: ExtendedProfile) {\n super();\n // @ts-ignore Legacy types\n const isLegacyFormat = Boolean(profile['head']);\n if (isLegacyFormat) {\n // Legacy format contains raw timestamps and start/stop times are in seconds.\n this.profileStartTime = profile.startTime * 1000;\n this.profileEndTime = profile.endTime * 1000;\n // @ts-ignore Legacy types\n this.timestamps = profile.timestamps;\n this.compatibilityConversionHeadToNodes(profile);\n } else {\n // Current format encodes timestamps as deltas. Start/stop times are in microseconds.\n this.profileStartTime = profile.startTime / 1000;\n this.profileEndTime = profile.endTime / 1000;\n this.timestamps = this.convertTimeDeltas(profile);\n }\n this.samples = profile.samples;\n\n // Lines are available only in profiles coming from tracing.\n // Elements in the lines array have a 1 to 1 correspondance with\n // samples, by array position. They can be 1 or 0 and indicate if\n // there is line data for a given sample, i.e. if a given sample\n // needs to be included to calculate the line level execution time\n // data, which we show in the sources panel after recording a\n // profile.\n this.lines = profile.lines;\n this.totalHitCount = 0;\n this.profileHead = this.translateProfileTree(profile.nodes);\n this.initialize(this.profileHead);\n this.extractMetaNodes();\n if (this.samples?.length) {\n this.sortSamples();\n this.normalizeTimestamps();\n this.fixMissingSamples();\n }\n }\n\n private compatibilityConversionHeadToNodes(profile: Protocol.Profiler.Profile): void {\n // @ts-ignore Legacy types\n if (!profile.head || profile.nodes) {\n return;\n }\n const nodes: Protocol.Profiler.ProfileNode[] = [];\n // @ts-ignore Legacy types\n convertNodesTree(profile.head);\n profile.nodes = nodes;\n // @ts-ignore Legacy types\n delete profile.head;\n function convertNodesTree(node: Protocol.Profiler.ProfileNode): number {\n nodes.push(node);\n // @ts-ignore Legacy types\n node.children = (node.children as Protocol.Profiler.ProfileNode[]).map(convertNodesTree);\n return node.id;\n }\n }\n\n /**\n * Calculate timestamps using timeDeltas. Some CPU profile formats,\n * like the ones contained in traces have timeDeltas instead of\n * timestamps.\n */\n private convertTimeDeltas(profile: Protocol.Profiler.Profile): number[] {\n if (!profile.timeDeltas) {\n return [];\n }\n let lastTimeMicroSec = profile.startTime;\n const timestamps = new Array(profile.timeDeltas.length);\n for (let i = 0; i < profile.timeDeltas.length; ++i) {\n lastTimeMicroSec += profile.timeDeltas[i];\n timestamps[i] = lastTimeMicroSec;\n }\n return timestamps;\n }\n\n /**\n * Creates a Tree of CPUProfileNodes using the Protocol.Profiler.ProfileNodes.\n * As the tree is built, samples of native code (prefixed with \"native \") are\n * filtered out. Samples of filtered nodes are replaced with the parent of the\n * node being filtered.\n *\n * This function supports legacy and new definitions of the CDP Profiler.Profile\n * type.\n */\n private translateProfileTree(nodes: Protocol.Profiler.ProfileNode[]): CPUProfileNode {\n function buildChildrenFromParents(nodes: Protocol.Profiler.ProfileNode[]): void {\n if (nodes[0].children) {\n return;\n }\n nodes[0].children = [];\n for (let i = 1; i < nodes.length; ++i) {\n const node = nodes[i];\n // @ts-ignore Legacy types\n const parentNode = protocolNodeById.get(node.parent);\n // @ts-ignore Legacy types\n if (parentNode.children) {\n // @ts-ignore Legacy types\n parentNode.children.push(node.id);\n } else {\n // @ts-ignore Legacy types\n parentNode.children = [node.id];\n }\n }\n }\n\n /**\n * Calculate how many times each node was sampled in the profile, if\n * not available in the profile data.\n */\n function buildHitCountFromSamples(nodes: Protocol.Profiler.ProfileNode[], samples: number[]|undefined): void {\n // If hit count is available, this profile has the new format, so\n // no need to continue.`\n if (typeof (nodes[0].hitCount) === 'number') {\n return;\n }\n if (!samples) {\n throw new Error('Error: Neither hitCount nor samples are present in profile.');\n }\n for (let i = 0; i < nodes.length; ++i) {\n nodes[i].hitCount = 0;\n }\n for (let i = 0; i < samples.length; ++i) {\n const node = protocolNodeById.get(samples[i]);\n if (!node || node.hitCount === undefined) {\n continue;\n }\n node.hitCount++;\n }\n }\n\n // A cache for the raw nodes received from the traces / CDP.\n const protocolNodeById = new Map<number, Protocol.Profiler.ProfileNode>();\n for (let i = 0; i < nodes.length; ++i) {\n const node = nodes[i];\n protocolNodeById.set(node.id, node);\n }\n\n buildHitCountFromSamples(nodes, this.samples);\n buildChildrenFromParents(nodes);\n this.totalHitCount = nodes.reduce((acc, node) => acc + (node.hitCount || 0), 0);\n const sampleTime = (this.profileEndTime - this.profileStartTime) / this.totalHitCount;\n const root = nodes[0];\n // If a node is filtered out, its samples are replaced with its parent,\n // so we keep track of the which id to use in the samples data.\n const idToUseForRemovedNode = new Map<number, number>([[root.id, root.id]]);\n this.#idToParsedNode = new Map();\n\n const resultRoot = new CPUProfileNode(root, sampleTime);\n this.#idToParsedNode.set(root.id, resultRoot);\n if (!root.children) {\n throw new Error('Missing children for root');\n }\n const parentNodeStack = root.children.map(() => resultRoot);\n const sourceNodeStack = root.children.map(id => protocolNodeById.get(id));\n while (sourceNodeStack.length) {\n let parentNode = parentNodeStack.pop();\n const sourceNode = sourceNodeStack.pop();\n if (!sourceNode || !parentNode) {\n continue;\n }\n if (!sourceNode.children) {\n sourceNode.children = [];\n }\n const targetNode = new CPUProfileNode(sourceNode, sampleTime);\n parentNode.children.push(targetNode);\n parentNode = targetNode;\n\n idToUseForRemovedNode.set(sourceNode.id, parentNode.id);\n parentNodeStack.push.apply(parentNodeStack, sourceNode.children.map(() => parentNode as CPUProfileNode));\n sourceNodeStack.push.apply(sourceNodeStack, sourceNode.children.map(id => protocolNodeById.get(id)));\n this.#idToParsedNode.set(sourceNode.id, targetNode);\n }\n if (this.samples) {\n this.samples = this.samples.map(id => idToUseForRemovedNode.get(id) as number);\n }\n return resultRoot;\n }\n\n /**\n * Sorts the samples array using the timestamps array (there is a one\n * to one matching by index between the two).\n */\n private sortSamples(): void {\n if (!this.timestamps || !this.samples) {\n return;\n }\n\n const timestamps = this.timestamps;\n const samples = this.samples;\n const orderedIndices = timestamps.map((_x, index) => index);\n orderedIndices.sort((a, b) => timestamps[a] - timestamps[b]);\n\n this.timestamps = [];\n this.samples = [];\n\n for (let i = 0; i < orderedIndices.length; i++) {\n const orderedIndex = orderedIndices[i];\n this.timestamps.push(timestamps[orderedIndex]);\n this.samples.push(samples[orderedIndex]);\n }\n }\n\n /**\n * Fills in timestamps and/or time deltas from legacy profiles where\n * they could be missing.\n */\n private normalizeTimestamps(): void {\n if (!this.samples) {\n return;\n }\n let timestamps: number[] = this.timestamps;\n if (!timestamps) {\n // Support loading CPU profiles that are missing timestamps and\n // timedeltas\n const profileStartTime = this.profileStartTime;\n const interval = (this.profileEndTime - profileStartTime) / this.samples.length;\n // Add an extra timestamp used to calculate the last sample duration.\n timestamps = new Array(this.samples.length + 1);\n for (let i = 0; i < timestamps.length; ++i) {\n timestamps[i] = profileStartTime + i * interval;\n }\n this.timestamps = timestamps;\n return;\n }\n\n // Convert samples from micro to milliseconds\n for (let i = 0; i < timestamps.length; ++i) {\n timestamps[i] /= 1000;\n }\n if (this.samples.length === timestamps.length) {\n // Add an extra timestamp used to calculate the last sample duration.\n const lastTimestamp = timestamps.at(-1) || 0;\n const averageIntervalTime = (lastTimestamp - timestamps[0]) / (timestamps.length - 1);\n this.timestamps.push(lastTimestamp + averageIntervalTime);\n }\n this.profileStartTime = timestamps.at(0) || this.profileStartTime;\n this.profileEndTime = timestamps.at(-1) || this.profileEndTime;\n }\n\n /**\n * Some nodes do not refer to JS samples but to V8 system tasks, AKA\n * \"meta\" nodes. This function extracts those nodes from the profile.\n */\n private extractMetaNodes(): void {\n const topLevelNodes = this.profileHead.children;\n for (let i = 0; i < topLevelNodes.length && !(this.gcNode && this.programNode && this.idleNode); i++) {\n const node = topLevelNodes[i];\n if (node.functionName === '(garbage collector)') {\n this.gcNode = node;\n } else if (node.functionName === '(program)') {\n this.programNode = node;\n } else if (node.functionName === '(idle)') {\n this.idleNode = node;\n }\n }\n }\n\n private fixMissingSamples(): void {\n // Sometimes the V8 sampler is not able to parse the JS stack and returns\n // a (program) sample instead. The issue leads to call frames being split\n // apart when they shouldn't.\n // Here's a workaround for that. When there's a single (program) sample\n // between two call stacks sharing the same bottom node, it is replaced\n // with the preceeding sample.\n const samples = this.samples;\n if (!samples) {\n return;\n }\n const samplesCount = samples.length;\n if (!this.programNode || samplesCount < 3) {\n return;\n }\n const idToNode = this.#idToParsedNode;\n const programNodeId = this.programNode.id;\n const gcNodeId = this.gcNode ? this.gcNode.id : -1;\n const idleNodeId = this.idleNode ? this.idleNode.id : -1;\n let prevNodeId: number = samples[0];\n let nodeId: number = samples[1];\n for (let sampleIndex = 1; sampleIndex < samplesCount - 1; sampleIndex++) {\n const nextNodeId = samples[sampleIndex + 1];\n const prevNode = idToNode.get(prevNodeId);\n const nextNode = idToNode.get(nextNodeId);\n if (prevNodeId === undefined || nextNodeId === undefined || !prevNode || !nextNode) {\n console.error(`Unexpectedly found undefined nodes: ${prevNodeId} ${nextNodeId}`);\n continue;\n }\n if (nodeId === programNodeId && !isSystemNode(prevNodeId) && !isSystemNode(nextNodeId) &&\n bottomNode(prevNode) === bottomNode(nextNode)) {\n samples[sampleIndex] = prevNodeId;\n }\n prevNodeId = nodeId;\n nodeId = nextNodeId;\n }\n function bottomNode(node: ProfileNode): ProfileNode {\n while (node.parent && node.parent.parent) {\n node = node.parent;\n }\n return node;\n }\n function isSystemNode(nodeId: number): boolean {\n return nodeId === programNodeId || nodeId === gcNodeId || nodeId === idleNodeId;\n }\n }\n\n /**\n * Traverses the call tree derived from the samples calling back when a call is opened\n * and when it's closed\n */\n forEachFrame(\n openFrameCallback: (depth: number, node: ProfileNode, timestamp: number) => void,\n closeFrameCallback: (depth: number, node: ProfileNode, timestamp: number, dur: number, selfTime: number) => void,\n startTime?: number, stopTime?: number): void {\n if (!this.profileHead || !this.samples) {\n return;\n }\n\n startTime = startTime || 0;\n stopTime = stopTime || Infinity;\n const samples = this.samples;\n const timestamps = this.timestamps;\n const idToNode = this.#idToParsedNode;\n const gcNode = this.gcNode;\n const samplesCount = samples.length;\n const startIndex =\n Platform.ArrayUtilities.lowerBound(timestamps, startTime, Platform.ArrayUtilities.DEFAULT_COMPARATOR);\n let stackTop = 0;\n const stackNodes: ProfileNode[] = [];\n let prevId: number = this.profileHead.id;\n let sampleTime;\n let gcParentNode: ProfileNode|null = null;\n\n // Extra slots for gc being put on top,\n // and one at the bottom to allow safe stackTop-1 access.\n const stackDepth = this.maxDepth + 3;\n if (!this.#stackStartTimes) {\n this.#stackStartTimes = new Array(stackDepth);\n }\n const stackStartTimes = this.#stackStartTimes;\n if (!this.#stackChildrenDuration) {\n this.#stackChildrenDuration = new Array(stackDepth);\n }\n const stackChildrenDuration = this.#stackChildrenDuration;\n\n let node;\n let sampleIndex;\n for (sampleIndex = startIndex; sampleIndex < samplesCount; sampleIndex++) {\n sampleTime = timestamps[sampleIndex];\n if (sampleTime >= stopTime) {\n break;\n }\n const id = samples[sampleIndex];\n if (id === prevId) {\n continue;\n }\n node = idToNode.get(id);\n let prevNode: ProfileNode|null = idToNode.get(prevId) || null;\n if (!prevNode) {\n continue;\n }\n\n if (gcNode && node === gcNode) {\n // GC samples have no stack, so we just put GC node on top of the last recorded sample.\n gcParentNode = prevNode;\n openFrameCallback(gcParentNode.depth + 1, gcNode, sampleTime);\n stackStartTimes[++stackTop] = sampleTime;\n stackChildrenDuration[stackTop] = 0;\n prevId = id;\n continue;\n }\n if (gcNode && prevNode === gcNode && gcParentNode) {\n // end of GC frame\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(gcParentNode.depth + 1, gcNode, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n prevNode = gcParentNode;\n prevId = prevNode.id;\n gcParentNode = null;\n }\n\n // If the depth of this node is greater than the depth of the\n // previous one, new calls happened in between and we need to open\n // them, so track all of them in stackNodes.\n while (node && node.depth > prevNode.depth) {\n stackNodes.push(node);\n node = node.parent;\n }\n\n // If `prevNode` differs from `node`, the current sample was taken\n // after a change in the call stack, meaning that frames in the\n // path of `prevNode` that differ from those in the path of `node`\n // can be closed. So go down to the lowest common ancestor and\n // close current intervals.\n //\n // For example:\n //\n // prevNode node\n // | |\n // v v\n // [---D--]\n // [---C--][--E--]\n // [------B------] <- LCA\n // [------A------]\n //\n // Because a sample was taken with A, B and E in the stack, it\n // means C and D finished and we can close them.\n while (prevNode && prevNode !== node) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(prevNode.depth, prevNode, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n // Track calls to open after previous calls were closed\n // In the example above, this would add E to the tracking stack.\n if (node && node.depth === prevNode.depth) {\n stackNodes.push(node);\n node = node.parent;\n }\n prevNode = prevNode.parent;\n }\n\n // Go up the nodes stack and open new intervals.\n while (stackNodes.length) {\n const currentNode = stackNodes.pop();\n if (!currentNode) {\n break;\n }\n node = currentNode;\n openFrameCallback(currentNode.depth, currentNode, sampleTime);\n stackStartTimes[++stackTop] = sampleTime;\n stackChildrenDuration[stackTop] = 0;\n }\n\n prevId = id;\n }\n\n // Close remaining intervals.\n sampleTime = timestamps[sampleIndex] || this.profileEndTime;\n if (node && gcParentNode && idToNode.get(prevId) === gcNode) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(gcParentNode.depth + 1, node, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n prevId = gcParentNode.id;\n }\n for (let node = idToNode.get(prevId); node && node.parent; node = node.parent) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(node.depth, node, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n }\n }\n /**\n * Returns the node that corresponds to a given index of a sample.\n */\n nodeByIndex(index: number): ProfileNode|null {\n return this.samples && this.#idToParsedNode.get(this.samples[index]) || null;\n }\n /**\n * Returns the node that corresponds to a given node id.\n */\n nodeById(nodeId: number): ProfileNode|null {\n return this.#idToParsedNode.get(nodeId) || null;\n }\n\n nodes(): ProfileNode[]|null {\n if (!this.#idToParsedNode) {\n return null;\n }\n return [...this.#idToParsedNode.values()];\n }\n}\n\n// Format used by profiles coming from traces.\nexport type ExtendedProfileNode = Protocol.Profiler.ProfileNode&{parent?: number};\nexport type ExtendedProfile =\n Protocol.Profiler.Profile&{nodes: Protocol.Profiler.ProfileNode[] | ExtendedProfileNode[], lines?: number[]};\n"]}
1
+ 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Copyright 2014 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport * as Platform from '../../core/platform/platform.js';\nimport type * as Protocol from '../../generated/protocol.js';\n\nimport {ProfileNode, ProfileTreeModel} from './ProfileTreeModel.js';\n\nexport class CPUProfileNode extends ProfileNode {\n override id: number;\n override self: number;\n // Position ticks are available in profile nodes coming from CDP\n // profiles and not in those coming from tracing. They are used to\n // calculate the line level execution time shown in the Sources panel\n // after recording a profile. For trace CPU profiles we use the\n // `lines` array instead.\n positionTicks: Protocol.Profiler.PositionTickInfo[]|undefined;\n override deoptReason: string|null;\n\n constructor(node: Protocol.Profiler.ProfileNode, samplingInterval: number /* milliseconds */) {\n const callFrame = node.callFrame || ({\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n functionName: node['functionName'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n scriptId: node['scriptId'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n url: node['url'],\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n lineNumber: node['lineNumber'] - 1,\n // TODO(crbug.com/1172300) Ignored during the jsdoc to ts migration\n // @ts-expect-error\n columnNumber: node['columnNumber'] - 1,\n } as Protocol.Runtime.CallFrame);\n super(callFrame);\n this.id = node.id;\n this.self = (node.hitCount || 0) * samplingInterval;\n this.positionTicks = node.positionTicks;\n // Compatibility: legacy backends could provide \"no reason\" for optimized functions.\n this.deoptReason = node.deoptReason && node.deoptReason !== 'no reason' ? node.deoptReason : null;\n }\n}\n\nexport class CPUProfileDataModel extends ProfileTreeModel {\n profileStartTime: number /* milliseconds */;\n profileEndTime: number /* milliseconds */;\n timestamps: number[];\n samples: number[]|undefined;\n lines?: number[];\n totalHitCount: number;\n profileHead: CPUProfileNode;\n /**\n * A cache for the nodes we have parsed.\n * Note: \"Parsed\" nodes are different from the \"Protocol\" nodes, the\n * latter being the raw data we receive from the backend.\n */\n #idToParsedNode!: Map<number, ProfileNode>;\n gcNode?: ProfileNode;\n programNode?: ProfileNode;\n idleNode?: ProfileNode;\n #stackStartTimes?: number[];\n #stackChildrenDuration?: number[];\n constructor(profile: ExtendedProfile) {\n super();\n // @ts-ignore Legacy types\n const isLegacyFormat = Boolean(profile['head']);\n if (isLegacyFormat) {\n // Legacy format contains raw timestamps and start/stop times are in seconds.\n this.profileStartTime = profile.startTime * 1000;\n this.profileEndTime = profile.endTime * 1000;\n // @ts-ignore Legacy types\n this.timestamps = profile.timestamps;\n this.compatibilityConversionHeadToNodes(profile);\n } else {\n // Current format encodes timestamps as deltas. Start/stop times are in microseconds.\n this.profileStartTime = profile.startTime / 1000;\n this.profileEndTime = profile.endTime / 1000;\n this.timestamps = this.convertTimeDeltas(profile);\n }\n this.samples = profile.samples;\n\n // Lines are available only in profiles coming from tracing.\n // Elements in the lines array have a 1 to 1 correspondance with\n // samples, by array position. They can be 1 or 0 and indicate if\n // there is line data for a given sample, i.e. if a given sample\n // needs to be included to calculate the line level execution time\n // data, which we show in the sources panel after recording a\n // profile.\n this.lines = profile.lines;\n this.totalHitCount = 0;\n this.profileHead = this.translateProfileTree(profile.nodes);\n this.initialize(this.profileHead);\n this.extractMetaNodes();\n if (this.samples?.length) {\n this.sortSamples();\n this.normalizeTimestamps();\n this.fixMissingSamples();\n }\n }\n\n private compatibilityConversionHeadToNodes(profile: Protocol.Profiler.Profile): void {\n // @ts-ignore Legacy types\n if (!profile.head || profile.nodes) {\n return;\n }\n const nodes: Protocol.Profiler.ProfileNode[] = [];\n // @ts-ignore Legacy types\n convertNodesTree(profile.head);\n profile.nodes = nodes;\n // @ts-ignore Legacy types\n delete profile.head;\n function convertNodesTree(node: Protocol.Profiler.ProfileNode): number {\n nodes.push(node);\n // @ts-ignore Legacy types\n node.children = (node.children as Protocol.Profiler.ProfileNode[]).map(convertNodesTree);\n return node.id;\n }\n }\n\n /**\n * Calculate timestamps using timeDeltas. Some CPU profile formats,\n * like the ones contained in traces have timeDeltas instead of\n * timestamps.\n */\n private convertTimeDeltas(profile: Protocol.Profiler.Profile): number[] {\n if (!profile.timeDeltas) {\n return [];\n }\n let lastTimeMicroSec = profile.startTime;\n const timestamps = new Array(profile.timeDeltas.length);\n for (let i = 0; i < profile.timeDeltas.length; ++i) {\n lastTimeMicroSec += profile.timeDeltas[i];\n timestamps[i] = lastTimeMicroSec;\n }\n return timestamps;\n }\n\n /**\n * Creates a Tree of CPUProfileNodes using the Protocol.Profiler.ProfileNodes.\n * As the tree is built, samples of native code (prefixed with \"native \") are\n * filtered out. Samples of filtered nodes are replaced with the parent of the\n * node being filtered.\n *\n * This function supports legacy and new definitions of the CDP Profiler.Profile\n * type.\n */\n private translateProfileTree(nodes: Protocol.Profiler.ProfileNode[]): CPUProfileNode {\n function buildChildrenFromParents(nodes: Protocol.Profiler.ProfileNode[]): void {\n if (nodes[0].children) {\n return;\n }\n nodes[0].children = [];\n for (let i = 1; i < nodes.length; ++i) {\n const node = nodes[i];\n // @ts-ignore Legacy types\n const parentNode = protocolNodeById.get(node.parent);\n // @ts-ignore Legacy types\n if (parentNode.children) {\n // @ts-ignore Legacy types\n parentNode.children.push(node.id);\n } else {\n // @ts-ignore Legacy types\n parentNode.children = [node.id];\n }\n }\n }\n\n /**\n * Calculate how many times each node was sampled in the profile, if\n * not available in the profile data.\n */\n function buildHitCountFromSamples(nodes: Protocol.Profiler.ProfileNode[], samples: number[]|undefined): void {\n // If hit count is available, this profile has the new format, so\n // no need to continue.`\n if (typeof (nodes[0].hitCount) === 'number') {\n return;\n }\n if (!samples) {\n throw new Error('Error: Neither hitCount nor samples are present in profile.');\n }\n for (let i = 0; i < nodes.length; ++i) {\n nodes[i].hitCount = 0;\n }\n for (let i = 0; i < samples.length; ++i) {\n const node = protocolNodeById.get(samples[i]);\n if (!node || node.hitCount === undefined) {\n continue;\n }\n node.hitCount++;\n }\n }\n\n // A cache for the raw nodes received from the traces / CDP.\n const protocolNodeById = new Map<number, Protocol.Profiler.ProfileNode>();\n for (let i = 0; i < nodes.length; ++i) {\n const node = nodes[i];\n protocolNodeById.set(node.id, node);\n }\n\n buildHitCountFromSamples(nodes, this.samples);\n buildChildrenFromParents(nodes);\n this.totalHitCount = nodes.reduce((acc, node) => acc + (node.hitCount || 0), 0);\n const sampleTime = (this.profileEndTime - this.profileStartTime) / this.totalHitCount;\n const root = nodes[0];\n // If a node is filtered out, its samples are replaced with its parent,\n // so we keep track of the which id to use in the samples data.\n const idToUseForRemovedNode = new Map<number, number>([[root.id, root.id]]);\n this.#idToParsedNode = new Map();\n\n const resultRoot = new CPUProfileNode(root, sampleTime);\n this.#idToParsedNode.set(root.id, resultRoot);\n if (!root.children) {\n throw new Error('Missing children for root');\n }\n const parentNodeStack = root.children.map(() => resultRoot);\n const sourceNodeStack = root.children.map(id => protocolNodeById.get(id));\n while (sourceNodeStack.length) {\n let parentNode = parentNodeStack.pop();\n const sourceNode = sourceNodeStack.pop();\n if (!sourceNode || !parentNode) {\n continue;\n }\n if (!sourceNode.children) {\n sourceNode.children = [];\n }\n const targetNode = new CPUProfileNode(sourceNode, sampleTime);\n parentNode.children.push(targetNode);\n parentNode = targetNode;\n\n idToUseForRemovedNode.set(sourceNode.id, parentNode.id);\n parentNodeStack.push.apply(parentNodeStack, sourceNode.children.map(() => parentNode as CPUProfileNode));\n sourceNodeStack.push.apply(sourceNodeStack, sourceNode.children.map(id => protocolNodeById.get(id)));\n this.#idToParsedNode.set(sourceNode.id, targetNode);\n }\n if (this.samples) {\n this.samples = this.samples.map(id => idToUseForRemovedNode.get(id) as number);\n }\n return resultRoot;\n }\n\n /**\n * Sorts the samples array using the timestamps array (there is a one\n * to one matching by index between the two).\n */\n private sortSamples(): void {\n if (!this.timestamps || !this.samples) {\n return;\n }\n\n const timestamps = this.timestamps;\n const samples = this.samples;\n const orderedIndices = timestamps.map((_x, index) => index);\n orderedIndices.sort((a, b) => timestamps[a] - timestamps[b]);\n\n this.timestamps = [];\n this.samples = [];\n\n for (let i = 0; i < orderedIndices.length; i++) {\n const orderedIndex = orderedIndices[i];\n this.timestamps.push(timestamps[orderedIndex]);\n this.samples.push(samples[orderedIndex]);\n }\n }\n\n /**\n * Fills in timestamps and/or time deltas from legacy profiles where\n * they could be missing.\n */\n private normalizeTimestamps(): void {\n if (!this.samples) {\n return;\n }\n let timestamps: number[] = this.timestamps;\n if (!timestamps) {\n // Support loading CPU profiles that are missing timestamps and\n // timedeltas\n const profileStartTime = this.profileStartTime;\n const interval = (this.profileEndTime - profileStartTime) / this.samples.length;\n // Add an extra timestamp used to calculate the last sample duration.\n timestamps = new Array(this.samples.length + 1);\n for (let i = 0; i < timestamps.length; ++i) {\n timestamps[i] = profileStartTime + i * interval;\n }\n this.timestamps = timestamps;\n return;\n }\n\n // Convert samples from micro to milliseconds\n for (let i = 0; i < timestamps.length; ++i) {\n timestamps[i] /= 1000;\n }\n if (this.samples.length === timestamps.length) {\n // Add an extra timestamp used to calculate the last sample duration.\n const lastTimestamp = timestamps.at(-1) || 0;\n const averageIntervalTime = (lastTimestamp - timestamps[0]) / (timestamps.length - 1);\n this.timestamps.push(lastTimestamp + averageIntervalTime);\n }\n this.profileStartTime = timestamps.at(0) || this.profileStartTime;\n this.profileEndTime = timestamps.at(-1) || this.profileEndTime;\n }\n\n /**\n * Some nodes do not refer to JS samples but to V8 system tasks, AKA\n * \"meta\" nodes. This function extracts those nodes from the profile.\n */\n private extractMetaNodes(): void {\n const topLevelNodes = this.profileHead.children;\n for (let i = 0; i < topLevelNodes.length && !(this.gcNode && this.programNode && this.idleNode); i++) {\n const node = topLevelNodes[i];\n if (node.functionName === '(garbage collector)') {\n this.gcNode = node;\n } else if (node.functionName === '(program)') {\n this.programNode = node;\n } else if (node.functionName === '(idle)') {\n this.idleNode = node;\n }\n }\n }\n\n private fixMissingSamples(): void {\n // Sometimes the V8 sampler is not able to parse the JS stack and returns\n // a (program) sample instead. The issue leads to call frames being split\n // apart when they shouldn't.\n // Here's a workaround for that. When there's a single (program) sample\n // between two call stacks sharing the same bottom node, it is replaced\n // with the preceeding sample.\n const samples = this.samples;\n if (!samples) {\n return;\n }\n const samplesCount = samples.length;\n if (!this.programNode || samplesCount < 3) {\n return;\n }\n const idToNode = this.#idToParsedNode;\n const programNodeId = this.programNode.id;\n const gcNodeId = this.gcNode ? this.gcNode.id : -1;\n const idleNodeId = this.idleNode ? this.idleNode.id : -1;\n let prevNodeId: number = samples[0];\n let nodeId: number = samples[1];\n for (let sampleIndex = 1; sampleIndex < samplesCount - 1; sampleIndex++) {\n const nextNodeId = samples[sampleIndex + 1];\n const prevNode = idToNode.get(prevNodeId);\n const nextNode = idToNode.get(nextNodeId);\n if (prevNodeId === undefined || nextNodeId === undefined || !prevNode || !nextNode) {\n console.error(`Unexpectedly found undefined nodes: ${prevNodeId} ${nextNodeId}`);\n continue;\n }\n if (nodeId === programNodeId && !isSystemNode(prevNodeId) && !isSystemNode(nextNodeId) &&\n bottomNode(prevNode) === bottomNode(nextNode)) {\n samples[sampleIndex] = prevNodeId;\n }\n prevNodeId = nodeId;\n nodeId = nextNodeId;\n }\n function bottomNode(node: ProfileNode): ProfileNode {\n while (node.parent && node.parent.parent) {\n node = node.parent;\n }\n return node;\n }\n function isSystemNode(nodeId: number): boolean {\n return nodeId === programNodeId || nodeId === gcNodeId || nodeId === idleNodeId;\n }\n }\n\n /**\n * Traverses the call tree derived from the samples calling back when a call is opened\n * and when it's closed\n */\n forEachFrame(\n openFrameCallback: (depth: number, node: ProfileNode, timestamp: number) => void,\n closeFrameCallback: (depth: number, node: ProfileNode, timestamp: number, dur: number, selfTime: number) => void,\n startTime?: number, stopTime?: number): void {\n if (!this.profileHead || !this.samples) {\n return;\n }\n\n startTime = startTime || 0;\n stopTime = stopTime || Infinity;\n const samples = this.samples;\n const timestamps = this.timestamps;\n const idToNode = this.#idToParsedNode;\n const gcNode = this.gcNode;\n const samplesCount = samples.length;\n const startIndex =\n Platform.ArrayUtilities.lowerBound(timestamps, startTime, Platform.ArrayUtilities.DEFAULT_COMPARATOR);\n let stackTop = 0;\n const stackNodes: ProfileNode[] = [];\n let prevId: number = this.profileHead.id;\n let sampleTime;\n let gcParentNode: ProfileNode|null = null;\n\n // Extra slots for gc being put on top,\n // and one at the bottom to allow safe stackTop-1 access.\n const stackDepth = this.maxDepth + 3;\n if (!this.#stackStartTimes) {\n this.#stackStartTimes = new Array(stackDepth);\n }\n const stackStartTimes = this.#stackStartTimes;\n if (!this.#stackChildrenDuration) {\n this.#stackChildrenDuration = new Array(stackDepth);\n }\n const stackChildrenDuration = this.#stackChildrenDuration;\n\n let node;\n let sampleIndex;\n for (sampleIndex = startIndex; sampleIndex < samplesCount; sampleIndex++) {\n sampleTime = timestamps[sampleIndex];\n if (sampleTime >= stopTime) {\n break;\n }\n const id = samples[sampleIndex];\n if (id === prevId) {\n continue;\n }\n node = idToNode.get(id);\n let prevNode: ProfileNode|null = idToNode.get(prevId) || null;\n if (!prevNode) {\n continue;\n }\n\n if (gcNode && node === gcNode) {\n // GC samples have no stack, so we just put GC node on top of the last recorded sample.\n gcParentNode = prevNode;\n openFrameCallback(gcParentNode.depth + 1, gcNode, sampleTime);\n stackStartTimes[++stackTop] = sampleTime;\n stackChildrenDuration[stackTop] = 0;\n prevId = id;\n continue;\n }\n if (gcNode && prevNode === gcNode && gcParentNode) {\n // end of GC frame\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(gcParentNode.depth + 1, gcNode, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n prevNode = gcParentNode;\n prevId = prevNode.id;\n gcParentNode = null;\n }\n\n // If the depth of this node is greater than the depth of the\n // previous one, new calls happened in between and we need to open\n // them, so track all of them in stackNodes.\n while (node && node.depth > prevNode.depth) {\n stackNodes.push(node);\n node = node.parent;\n }\n\n // If `prevNode` differs from `node`, the current sample was taken\n // after a change in the call stack, meaning that frames in the\n // path of `prevNode` that differ from those in the path of `node`\n // can be closed. So go down to the lowest common ancestor and\n // close current intervals.\n //\n // For example:\n //\n // prevNode node\n // | |\n // v v\n // [---D--]\n // [---C--][--E--]\n // [------B------] <- LCA\n // [------A------]\n //\n // Because a sample was taken with A, B and E in the stack, it\n // means C and D finished and we can close them.\n while (prevNode && prevNode !== node) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(prevNode.depth, prevNode, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n // Track calls to open after previous calls were closed\n // In the example above, this would add E to the tracking stack.\n if (node && node.depth === prevNode.depth) {\n stackNodes.push(node);\n node = node.parent;\n }\n prevNode = prevNode.parent;\n }\n\n // Go up the nodes stack and open new intervals.\n while (stackNodes.length) {\n const currentNode = stackNodes.pop();\n if (!currentNode) {\n break;\n }\n node = currentNode;\n openFrameCallback(currentNode.depth, currentNode, sampleTime);\n stackStartTimes[++stackTop] = sampleTime;\n stackChildrenDuration[stackTop] = 0;\n }\n\n prevId = id;\n }\n\n // Close remaining intervals.\n sampleTime = timestamps[sampleIndex] || this.profileEndTime;\n if (node && gcParentNode && idToNode.get(prevId) === gcNode) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(gcParentNode.depth + 1, node, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n prevId = gcParentNode.id;\n }\n for (let node = idToNode.get(prevId); node && node.parent; node = node.parent) {\n const start = stackStartTimes[stackTop];\n const duration = sampleTime - start;\n stackChildrenDuration[stackTop - 1] += duration;\n closeFrameCallback(node.depth, node, start, duration, duration - stackChildrenDuration[stackTop]);\n --stackTop;\n }\n }\n /**\n * Returns the node that corresponds to a given index of a sample.\n */\n nodeByIndex(index: number): ProfileNode|null {\n return this.samples && this.#idToParsedNode.get(this.samples[index]) || null;\n }\n /**\n * Returns the node that corresponds to a given node id.\n */\n nodeById(nodeId: number): ProfileNode|null {\n return this.#idToParsedNode.get(nodeId) || null;\n }\n\n nodes(): ProfileNode[]|null {\n if (!this.#idToParsedNode) {\n return null;\n }\n return [...this.#idToParsedNode.values()];\n }\n}\n\n// Format used by profiles coming from traces.\nexport type ExtendedProfileNode = Protocol.Profiler.ProfileNode&{parent?: number};\nexport type ExtendedProfile =\n Protocol.Profiler.Profile&{nodes: Protocol.Profiler.ProfileNode[] | ExtendedProfileNode[], lines?: number[]};\n"]}
@@ -1 +1 @@
1
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All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport type * as Protocol from '../../generated/protocol.js';\nimport type * as Platform from '../../core/platform/platform.js';\n\nexport class ProfileNode {\n callFrame: Protocol.Runtime.CallFrame;\n callUID: string;\n self: number;\n total: number;\n id: number;\n parent: ProfileNode|null;\n children: ProfileNode[];\n functionName: string;\n depth!: number;\n deoptReason!: string|null;\n constructor(callFrame: Protocol.Runtime.CallFrame) {\n this.callFrame = callFrame;\n this.callUID = `${callFrame.functionName}@${callFrame.scriptId}:${callFrame.lineNumber}:${callFrame.columnNumber}`;\n this.self = 0;\n this.total = 0;\n this.id = 0;\n this.functionName = callFrame.functionName;\n this.parent = null;\n this.children = [];\n }\n\n get scriptId(): Protocol.Runtime.ScriptId {\n return String(this.callFrame.scriptId) as Protocol.Runtime.ScriptId;\n }\n\n get url(): Platform.DevToolsPath.UrlString {\n return this.callFrame.url as Platform.DevToolsPath.UrlString;\n }\n\n get lineNumber(): number {\n return this.callFrame.lineNumber;\n }\n\n get columnNumber(): number {\n return this.callFrame.columnNumber;\n }\n\n setFunctionName(name: string|null): void {\n if (name === null) {\n return;\n }\n this.functionName = name;\n }\n}\n\nexport class ProfileTreeModel {\n root!: ProfileNode;\n total!: number;\n maxDepth!: number;\n constructor() {\n }\n\n initialize(root: ProfileNode): void {\n this.root = root;\n this.assignDepthsAndParents();\n this.total = this.calculateTotals(this.root);\n }\n\n private assignDepthsAndParents(): void {\n const root = this.root;\n // TODO(crbug.com/1354548): start depth from 0 once profiler\n // panel dependencies are gone.\n root.depth = -1;\n root.parent = null;\n this.maxDepth = 0;\n const nodesToTraverse = [root];\n while (nodesToTraverse.length) {\n const parent = (nodesToTraverse.pop() as ProfileNode);\n const depth = parent.depth + 1;\n if (depth > this.maxDepth) {\n this.maxDepth = depth;\n }\n const children = parent.children;\n for (const child of children) {\n child.depth = depth;\n child.parent = parent;\n nodesToTraverse.push(child);\n }\n }\n }\n\n private calculateTotals(root: ProfileNode): number {\n const nodesToTraverse = [root];\n const dfsList = [];\n while (nodesToTraverse.length) {\n const node = (nodesToTraverse.pop() as ProfileNode);\n node.total = node.self;\n dfsList.push(node);\n nodesToTraverse.push(...node.children);\n }\n while (dfsList.length > 1) {\n const node = (dfsList.pop() as ProfileNode);\n if (node.parent) {\n node.parent.total += node.total;\n }\n }\n return root.total;\n }\n}\n"]}
1
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All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\nimport type * as Protocol from '../../generated/protocol.js';\nimport type * as Platform from '../../core/platform/platform.js';\n\nexport class ProfileNode {\n callFrame: Protocol.Runtime.CallFrame;\n callUID: string;\n self: number;\n total: number;\n id: number;\n parent: ProfileNode|null;\n children: ProfileNode[];\n functionName: string;\n depth!: number;\n deoptReason!: string|null;\n constructor(callFrame: Protocol.Runtime.CallFrame) {\n this.callFrame = callFrame;\n this.callUID = `${callFrame.functionName}@${callFrame.scriptId}:${callFrame.lineNumber}:${callFrame.columnNumber}`;\n this.self = 0;\n this.total = 0;\n this.id = 0;\n this.functionName = callFrame.functionName;\n this.parent = null;\n this.children = [];\n }\n\n get scriptId(): Protocol.Runtime.ScriptId {\n return String(this.callFrame.scriptId) as Protocol.Runtime.ScriptId;\n }\n\n get url(): Platform.DevToolsPath.UrlString {\n return this.callFrame.url as Platform.DevToolsPath.UrlString;\n }\n\n get lineNumber(): number {\n return this.callFrame.lineNumber;\n }\n\n get columnNumber(): number {\n return this.callFrame.columnNumber;\n }\n\n setFunctionName(name: string|null): void {\n if (name === null) {\n return;\n }\n this.functionName = name;\n }\n}\n\nexport class ProfileTreeModel {\n root!: ProfileNode;\n total!: number;\n maxDepth!: number;\n constructor() {\n }\n\n initialize(root: ProfileNode): void {\n this.root = root;\n this.assignDepthsAndParents();\n this.total = this.calculateTotals(this.root);\n }\n\n private assignDepthsAndParents(): void {\n const root = this.root;\n // TODO(crbug.com/1354548): start depth from 0 once profiler\n // panel dependencies are gone.\n root.depth = -1;\n root.parent = null;\n this.maxDepth = 0;\n const nodesToTraverse = [root];\n while (nodesToTraverse.length) {\n const parent = (nodesToTraverse.pop() as ProfileNode);\n const depth = parent.depth + 1;\n if (depth > this.maxDepth) {\n this.maxDepth = depth;\n }\n const children = parent.children;\n for (const child of children) {\n child.depth = depth;\n child.parent = parent;\n nodesToTraverse.push(child);\n }\n }\n }\n\n private calculateTotals(root: ProfileNode): number {\n const nodesToTraverse = [root];\n const dfsList = [];\n while (nodesToTraverse.length) {\n const node = (nodesToTraverse.pop() as ProfileNode);\n node.total = node.self;\n dfsList.push(node);\n nodesToTraverse.push(...node.children);\n }\n while (dfsList.length > 1) {\n const node = (dfsList.pop() as ProfileNode);\n if (node.parent) {\n node.parent.total += node.total;\n }\n }\n return root.total;\n }\n}\n"]}
@@ -31,7 +31,7 @@ export interface PossibleFilterActions {
31
31
  **/
32
32
  export declare class EntriesFilter {
33
33
  #private;
34
- constructor(entryToNode: EntryToNodeMap);
34
+ constructor(entryToNodeMap: EntryToNodeMap);
35
35
  /**
36
36
  * Checks which actions can be applied on an entry. This allows us to only show possible actions in the Context Menu.
37
37
  * For example, if an entry has no children, COLLAPSE_FUNCTION will not change the FlameChart, therefore there is no need to show this action as an option.
@@ -45,6 +45,11 @@ export declare class EntriesFilter {
45
45
  * Returns the set of entries that are invisible given the set of applied actions.
46
46
  **/
47
47
  invisibleEntries(): Types.TraceEvents.TraceEventData[];
48
+ /**
49
+ * Sets invisible entries. Called when a trace with annotations is loaded and some entries are set as hidden.
50
+ **/
51
+ setInvisibleEntries(entries: Types.TraceEvents.TraceEventData[]): void;
52
+ inEntryInvisible(entry: Types.TraceEvents.TraceEventData): boolean;
48
53
  /**
49
54
  * Returns the array of entries that have a sign indicating that entries below are hidden.
50
55
  **/
@@ -27,8 +27,8 @@ export class EntriesFilter {
27
27
  // Cache for descendants of entry that have already been gathered. The descendants
28
28
  // will never change so we can avoid running the potentially expensive search again.
29
29
  #entryToDescendantsMap = new Map();
30
- constructor(entryToNode) {
31
- this.#entryToNode = entryToNode;
30
+ constructor(entryToNodeMap) {
31
+ this.#entryToNode = entryToNodeMap;
32
32
  }
33
33
  /**
34
34
  * Checks which actions can be applied on an entry. This allows us to only show possible actions in the Context Menu.
@@ -77,6 +77,15 @@ export class EntriesFilter {
77
77
  invisibleEntries() {
78
78
  return this.#invisibleEntries;
79
79
  }
80
+ /**
81
+ * Sets invisible entries. Called when a trace with annotations is loaded and some entries are set as hidden.
82
+ **/
83
+ setInvisibleEntries(entries) {
84
+ this.#invisibleEntries.push(...entries);
85
+ }
86
+ inEntryInvisible(entry) {
87
+ return this.#invisibleEntries.includes(entry);
88
+ }
80
89
  /**
81
90
  * Returns the array of entries that have a sign indicating that entries below are hidden.
82
91
  **/
@@ -1 +1 @@
1
- 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Copyright 2023 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\nimport * as Platform from '../../core/platform/platform.js';\nimport * as Helpers from './helpers/helpers.js';\nimport * as Types from './types/types.js';\n\ntype EntryToNodeMap = Map<Types.TraceEvents.SyntheticTraceEntry, Helpers.TreeHelpers.TraceEntryNode>;\n\nexport const enum FilterAction {\n MERGE_FUNCTION = 'MERGE_FUNCTION',\n COLLAPSE_FUNCTION = 'COLLAPSE_FUNCTION',\n COLLAPSE_REPEATING_DESCENDANTS = 'COLLAPSE_REPEATING_DESCENDANTS',\n RESET_CHILDREN = 'RESET_CHILDREN',\n UNDO_ALL_ACTIONS = 'UNDO_ALL_ACTIONS',\n}\n\nexport interface UserFilterAction {\n type: FilterAction;\n entry: Types.TraceEvents.SyntheticTraceEntry;\n}\n\n// Object used to indicate to the Context Menu if an action is possible on the selected entry.\nexport interface PossibleFilterActions {\n [FilterAction.MERGE_FUNCTION]: boolean;\n [FilterAction.COLLAPSE_FUNCTION]: boolean;\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: boolean;\n [FilterAction.RESET_CHILDREN]: boolean;\n [FilterAction.UNDO_ALL_ACTIONS]: boolean;\n}\n\n/**\n * This class can take in a thread that has been generated by the\n * RendererHandler and apply certain actions to it in order to modify what is\n * shown to the user. These actions can be automatically applied by DevTools or\n * applied by the user.\n *\n * Once actions are applied, the invisibleEntries() method will return the\n * entries that are invisible, and this is the list of entries that should be\n * removed before rendering the resulting thread on the timeline.\n **/\nexport class EntriesFilter {\n // Maps from an individual TraceEvent entry to its representation as a\n // RendererEntryNode. We need this so we can then parse the tree structure\n // generated by the RendererHandler.\n #entryToNode: EntryToNodeMap;\n\n // Track the set of invisible entries.\n #invisibleEntries: Types.TraceEvents.TraceEventData[] = [];\n // List of entries whose children are modified. This list is used to\n // keep track of entries that should be identified in the UI as modified.\n #modifiedVisibleEntries: Types.TraceEvents.TraceEventData[] = [];\n // Cache for descendants of entry that have already been gathered. The descendants\n // will never change so we can avoid running the potentially expensive search again.\n #entryToDescendantsMap: Map<Helpers.TreeHelpers.TraceEntryNode, Types.TraceEvents.TraceEventData[]> = new Map();\n\n constructor(entryToNode: EntryToNodeMap) {\n this.#entryToNode = entryToNode;\n }\n\n /**\n * Checks which actions can be applied on an entry. This allows us to only show possible actions in the Context Menu.\n * For example, if an entry has no children, COLLAPSE_FUNCTION will not change the FlameChart, therefore there is no need to show this action as an option.\n **/\n findPossibleActions(entry: Types.TraceEvents.SyntheticTraceEntry): PossibleFilterActions {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, return no possible actions.\n return {\n [FilterAction.MERGE_FUNCTION]: false,\n [FilterAction.COLLAPSE_FUNCTION]: false,\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: false,\n [FilterAction.RESET_CHILDREN]: false,\n [FilterAction.UNDO_ALL_ACTIONS]: false,\n };\n }\n const entryParent = entryNode.parent;\n const allVisibleDescendants =\n this.#findAllDescendantsOfNode(entryNode).filter(descendant => !this.#invisibleEntries.includes(descendant));\n const allVisibleRepeatingDescendants = this.#findAllRepeatingDescendantsOfNext(entryNode).filter(\n descendant => !this.#invisibleEntries.includes(descendant));\n const allInVisibleDescendants =\n this.#findAllDescendantsOfNode(entryNode).filter(descendant => this.#invisibleEntries.includes(descendant));\n\n // If there are children to hide, indicate action as possible\n const possibleActions: PossibleFilterActions = {\n [FilterAction.MERGE_FUNCTION]: entryParent !== null,\n [FilterAction.COLLAPSE_FUNCTION]: allVisibleDescendants.length > 0,\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: allVisibleRepeatingDescendants.length > 0,\n [FilterAction.RESET_CHILDREN]: allInVisibleDescendants.length > 0,\n [FilterAction.UNDO_ALL_ACTIONS]: this.#invisibleEntries.length > 0,\n };\n return possibleActions;\n }\n\n /**\n * Returns the amount of entry descendants that belong to the hidden entries array.\n * **/\n findHiddenDescendantsAmount(entry: Types.TraceEvents.SyntheticTraceEntry): number {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n return 0;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n return allDescendants.filter(descendant => this.invisibleEntries().includes(descendant)).length;\n }\n\n /**\n * Returns the set of entries that are invisible given the set of applied actions.\n **/\n invisibleEntries(): Types.TraceEvents.TraceEventData[] {\n return this.#invisibleEntries;\n }\n\n /**\n * Returns the array of entries that have a sign indicating that entries below are hidden.\n **/\n modifiedEntries(): Types.TraceEvents.TraceEventData[] {\n return this.#modifiedVisibleEntries;\n }\n\n /**\n * Applies an action to hide entries or removes entries\n * from hidden entries array depending on the action.\n **/\n applyFilterAction(action: UserFilterAction): Types.TraceEvents.TraceEventData[] {\n // We apply new user action to the set of all entries, and mark\n // any that should be hidden by adding them to this set.\n // Another approach would be to use splice() to remove items from the\n // array, but doing this would be a mutation of the arry for every hidden\n // event. 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All its\n // children remain visible, so we just have to hide the entry that was\n // selected.\n entriesToHide.add(action.entry);\n // If parent node exists, add it to modifiedVisibleEntries, so it would be possible to uncollapse its' children.\n const actionNode = this.#entryToNode.get(action.entry) || null;\n const parentNode = actionNode && this.#findNextVisibleParent(actionNode);\n if (parentNode) {\n this.#addModifiedEntry(parentNode.entry);\n }\n break;\n }\n case FilterAction.COLLAPSE_FUNCTION: {\n // The entry itself remains visible, but all of its descendants are hidden.\n const entryNode = this.#entryToNode.get(action.entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n break;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n allDescendants.forEach(descendant => entriesToHide.add(descendant));\n this.#addModifiedEntry(action.entry);\n break;\n }\n case FilterAction.COLLAPSE_REPEATING_DESCENDANTS: {\n const entryNode = this.#entryToNode.get(action.entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n break;\n }\n const allRepeatingDescendants = this.#findAllRepeatingDescendantsOfNext(entryNode);\n allRepeatingDescendants.forEach(descendant => entriesToHide.add(descendant));\n if (entriesToHide.size > 0) {\n this.#addModifiedEntry(action.entry);\n }\n break;\n }\n case FilterAction.UNDO_ALL_ACTIONS: {\n this.#invisibleEntries = [];\n this.#modifiedVisibleEntries = [];\n break;\n }\n case FilterAction.RESET_CHILDREN: {\n this.#makeEntryChildrenVisible(action.entry);\n break;\n }\n default:\n Platform.assertNever(action.type, `Unknown EntriesFilter action: ${action.type}`);\n }\n\n this.#invisibleEntries.push(...entriesToHide);\n\n return this.#invisibleEntries;\n }\n\n /**\n * Add an entry to the array of entries that have a sign indicating that entries below are hidden.\n * Also, remove all of the child entries of the new modified entry from the modified array. Do that because\n * to draw the initiator from the closest visible entry, we need to get the closest entry that is\n * marked as modified and we do not want to get some that are hidden.\n */\n #addModifiedEntry(entry: Types.TraceEvents.TraceEventData): void {\n this.#modifiedVisibleEntries.push(entry);\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n if (allDescendants.length > 0) {\n this.#modifiedVisibleEntries = this.#modifiedVisibleEntries.filter(entry => {\n return !allDescendants.includes(entry);\n });\n }\n }\n\n // The direct parent might be hidden by other actions, therefore we look for the next visible parent.\n #findNextVisibleParent(node: Helpers.TreeHelpers.TraceEntryNode): Helpers.TreeHelpers.TraceEntryNode|null {\n let parent = node.parent;\n while (parent && this.#invisibleEntries.includes(parent.entry)) {\n parent = parent.parent;\n }\n return parent;\n }\n\n #findAllDescendantsOfNode(root: Helpers.TreeHelpers.TraceEntryNode): Types.TraceEvents.TraceEventData[] {\n const cachedDescendants = this.#entryToDescendantsMap.get(root);\n if (cachedDescendants) {\n return cachedDescendants;\n }\n\n const descendants: Types.TraceEvents.TraceEventData[] = [];\n\n // Walk through all the descendants, starting at the root node.\n const children: Helpers.TreeHelpers.TraceEntryNode[] = [...root.children];\n while (children.length > 0) {\n const childNode = children.shift();\n if (childNode) {\n descendants.push(childNode.entry);\n const childNodeCachedDescendants = this.#entryToDescendantsMap.get(childNode);\n // If the descendants of a child are cached, get them from the cache instead of iterating through them again\n if (childNodeCachedDescendants) {\n descendants.push(...childNodeCachedDescendants);\n } else {\n children.push(...childNode.children);\n }\n }\n }\n\n this.#entryToDescendantsMap.set(root, descendants);\n return descendants;\n }\n\n #findAllRepeatingDescendantsOfNext(root: Helpers.TreeHelpers.TraceEntryNode):\n Types.TraceEvents.SyntheticTraceEntry[] {\n // Walk through all the ancestors, starting at the root node.\n const children: Helpers.TreeHelpers.TraceEntryNode[] = [...root.children];\n const repeatingNodes: Types.TraceEvents.SyntheticTraceEntry[] = [];\n const rootIsProfileCall = Types.TraceEvents.isProfileCall(root.entry);\n\n while (children.length > 0) {\n const childNode = children.shift();\n if (childNode) {\n const childIsProfileCall = Types.TraceEvents.isProfileCall(childNode.entry);\n if (/* Handle SyntheticProfileCalls */ rootIsProfileCall && childIsProfileCall) {\n const rootNodeEntry = root.entry as Types.TraceEvents.SyntheticProfileCall;\n const childNodeEntry = childNode.entry as Types.TraceEvents.SyntheticProfileCall;\n\n if (Helpers.SamplesIntegrator.SamplesIntegrator.framesAreEqual(\n rootNodeEntry.callFrame, childNodeEntry.callFrame)) {\n repeatingNodes.push(childNode.entry);\n }\n } /* Handle SyntheticRendererEvents */ else if (!rootIsProfileCall && !childIsProfileCall) {\n if (root.entry.name === childNode.entry.name) {\n repeatingNodes.push(childNode.entry);\n }\n }\n children.push(...childNode.children);\n }\n }\n\n return repeatingNodes;\n }\n\n /**\n * If an entry was selected from a link instead of clicking on it,\n * it might be in the invisible entries array.\n * If it is, reveal it by resetting clidren the closest modified entry,\n */\n revealEntry(entry: Types.TraceEvents.SyntheticTraceEntry): void {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n let closestModifiedParent = entryNode;\n while (closestModifiedParent.parent && !this.#modifiedVisibleEntries.includes(closestModifiedParent.entry)) {\n closestModifiedParent = closestModifiedParent.parent;\n }\n this.#makeEntryChildrenVisible(closestModifiedParent.entry);\n }\n\n /**\n * Removes all of the entry children from the\n * invisible entries array to make them visible.\n **/\n #makeEntryChildrenVisible(entry: Types.TraceEvents.SyntheticTraceEntry): void {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n const descendants = this.#findAllDescendantsOfNode(entryNode);\n\n /**\n * Filter out all descendant of the node\n * from the invisible entries list.\n **/\n this.#invisibleEntries = this.#invisibleEntries.filter(entry => {\n if (descendants.includes(entry)) {\n return false;\n }\n return true;\n });\n\n /**\n * Filter out all descentants and entry from modified entries\n * list to not show that some entries below those are hidden.\n **/\n this.#modifiedVisibleEntries = this.#modifiedVisibleEntries.filter(iterEntry => {\n if (descendants.includes(iterEntry) || iterEntry === entry) {\n return false;\n }\n return true;\n });\n }\n\n isEntryModified(event: Types.TraceEvents.TraceEventData): boolean {\n return this.#modifiedVisibleEntries.includes(event);\n }\n}\n"]}
1
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Copyright 2023 The Chromium Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\nimport * as Platform from '../../core/platform/platform.js';\nimport * as Helpers from './helpers/helpers.js';\nimport * as Types from './types/types.js';\n\ntype EntryToNodeMap = Map<Types.TraceEvents.SyntheticTraceEntry, Helpers.TreeHelpers.TraceEntryNode>;\n\nexport const enum FilterAction {\n MERGE_FUNCTION = 'MERGE_FUNCTION',\n COLLAPSE_FUNCTION = 'COLLAPSE_FUNCTION',\n COLLAPSE_REPEATING_DESCENDANTS = 'COLLAPSE_REPEATING_DESCENDANTS',\n RESET_CHILDREN = 'RESET_CHILDREN',\n UNDO_ALL_ACTIONS = 'UNDO_ALL_ACTIONS',\n}\n\nexport interface UserFilterAction {\n type: FilterAction;\n entry: Types.TraceEvents.SyntheticTraceEntry;\n}\n\n// Object used to indicate to the Context Menu if an action is possible on the selected entry.\nexport interface PossibleFilterActions {\n [FilterAction.MERGE_FUNCTION]: boolean;\n [FilterAction.COLLAPSE_FUNCTION]: boolean;\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: boolean;\n [FilterAction.RESET_CHILDREN]: boolean;\n [FilterAction.UNDO_ALL_ACTIONS]: boolean;\n}\n\n/**\n * This class can take in a thread that has been generated by the\n * RendererHandler and apply certain actions to it in order to modify what is\n * shown to the user. These actions can be automatically applied by DevTools or\n * applied by the user.\n *\n * Once actions are applied, the invisibleEntries() method will return the\n * entries that are invisible, and this is the list of entries that should be\n * removed before rendering the resulting thread on the timeline.\n **/\nexport class EntriesFilter {\n // Maps from an individual TraceEvent entry to its representation as a\n // RendererEntryNode. We need this so we can then parse the tree structure\n // generated by the RendererHandler.\n #entryToNode: EntryToNodeMap;\n\n // Track the set of invisible entries.\n #invisibleEntries: Types.TraceEvents.TraceEventData[] = [];\n // List of entries whose children are modified. This list is used to\n // keep track of entries that should be identified in the UI as modified.\n #modifiedVisibleEntries: Types.TraceEvents.TraceEventData[] = [];\n // Cache for descendants of entry that have already been gathered. The descendants\n // will never change so we can avoid running the potentially expensive search again.\n #entryToDescendantsMap: Map<Helpers.TreeHelpers.TraceEntryNode, Types.TraceEvents.TraceEventData[]> = new Map();\n\n constructor(entryToNodeMap: EntryToNodeMap) {\n this.#entryToNode = entryToNodeMap;\n }\n\n /**\n * Checks which actions can be applied on an entry. This allows us to only show possible actions in the Context Menu.\n * For example, if an entry has no children, COLLAPSE_FUNCTION will not change the FlameChart, therefore there is no need to show this action as an option.\n **/\n findPossibleActions(entry: Types.TraceEvents.SyntheticTraceEntry): PossibleFilterActions {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, return no possible actions.\n return {\n [FilterAction.MERGE_FUNCTION]: false,\n [FilterAction.COLLAPSE_FUNCTION]: false,\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: false,\n [FilterAction.RESET_CHILDREN]: false,\n [FilterAction.UNDO_ALL_ACTIONS]: false,\n };\n }\n const entryParent = entryNode.parent;\n const allVisibleDescendants =\n this.#findAllDescendantsOfNode(entryNode).filter(descendant => !this.#invisibleEntries.includes(descendant));\n const allVisibleRepeatingDescendants = this.#findAllRepeatingDescendantsOfNext(entryNode).filter(\n descendant => !this.#invisibleEntries.includes(descendant));\n const allInVisibleDescendants =\n this.#findAllDescendantsOfNode(entryNode).filter(descendant => this.#invisibleEntries.includes(descendant));\n\n // If there are children to hide, indicate action as possible\n const possibleActions: PossibleFilterActions = {\n [FilterAction.MERGE_FUNCTION]: entryParent !== null,\n [FilterAction.COLLAPSE_FUNCTION]: allVisibleDescendants.length > 0,\n [FilterAction.COLLAPSE_REPEATING_DESCENDANTS]: allVisibleRepeatingDescendants.length > 0,\n [FilterAction.RESET_CHILDREN]: allInVisibleDescendants.length > 0,\n [FilterAction.UNDO_ALL_ACTIONS]: this.#invisibleEntries.length > 0,\n };\n return possibleActions;\n }\n\n /**\n * Returns the amount of entry descendants that belong to the hidden entries array.\n * **/\n findHiddenDescendantsAmount(entry: Types.TraceEvents.SyntheticTraceEntry): number {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n return 0;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n return allDescendants.filter(descendant => this.invisibleEntries().includes(descendant)).length;\n }\n\n /**\n * Returns the set of entries that are invisible given the set of applied actions.\n **/\n invisibleEntries(): Types.TraceEvents.TraceEventData[] {\n return this.#invisibleEntries;\n }\n\n /**\n * Sets invisible entries. Called when a trace with annotations is loaded and some entries are set as hidden.\n **/\n setInvisibleEntries(entries: Types.TraceEvents.TraceEventData[]): void {\n this.#invisibleEntries.push(...entries);\n }\n\n inEntryInvisible(entry: Types.TraceEvents.TraceEventData): boolean {\n return this.#invisibleEntries.includes(entry);\n }\n\n /**\n * Returns the array of entries that have a sign indicating that entries below are hidden.\n **/\n modifiedEntries(): Types.TraceEvents.TraceEventData[] {\n return this.#modifiedVisibleEntries;\n }\n\n /**\n * Applies an action to hide entries or removes entries\n * from hidden entries array depending on the action.\n **/\n applyFilterAction(action: UserFilterAction): Types.TraceEvents.TraceEventData[] {\n // We apply new user action to the set of all entries, and mark\n // any that should be hidden by adding them to this set.\n // Another approach would be to use splice() to remove items from the\n // array, but doing this would be a mutation of the arry for every hidden\n // event. Instead, we add entries to this set and return it as an array at the end.\n const entriesToHide = new Set<Types.TraceEvents.TraceEventData>();\n\n switch (action.type) {\n case FilterAction.MERGE_FUNCTION: {\n // The entry that was clicked on is merged into its parent. All its\n // children remain visible, so we just have to hide the entry that was\n // selected.\n entriesToHide.add(action.entry);\n // If parent node exists, add it to modifiedVisibleEntries, so it would be possible to uncollapse its' children.\n const actionNode = this.#entryToNode.get(action.entry) || null;\n const parentNode = actionNode && this.#findNextVisibleParent(actionNode);\n if (parentNode) {\n this.#addModifiedEntry(parentNode.entry);\n }\n break;\n }\n case FilterAction.COLLAPSE_FUNCTION: {\n // The entry itself remains visible, but all of its descendants are hidden.\n const entryNode = this.#entryToNode.get(action.entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n break;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n allDescendants.forEach(descendant => entriesToHide.add(descendant));\n this.#addModifiedEntry(action.entry);\n break;\n }\n case FilterAction.COLLAPSE_REPEATING_DESCENDANTS: {\n const entryNode = this.#entryToNode.get(action.entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n break;\n }\n const allRepeatingDescendants = this.#findAllRepeatingDescendantsOfNext(entryNode);\n allRepeatingDescendants.forEach(descendant => entriesToHide.add(descendant));\n if (entriesToHide.size > 0) {\n this.#addModifiedEntry(action.entry);\n }\n break;\n }\n case FilterAction.UNDO_ALL_ACTIONS: {\n this.#invisibleEntries = [];\n this.#modifiedVisibleEntries = [];\n break;\n }\n case FilterAction.RESET_CHILDREN: {\n this.#makeEntryChildrenVisible(action.entry);\n break;\n }\n default:\n Platform.assertNever(action.type, `Unknown EntriesFilter action: ${action.type}`);\n }\n\n this.#invisibleEntries.push(...entriesToHide);\n\n return this.#invisibleEntries;\n }\n\n /**\n * Add an entry to the array of entries that have a sign indicating that entries below are hidden.\n * Also, remove all of the child entries of the new modified entry from the modified array. Do that because\n * to draw the initiator from the closest visible entry, we need to get the closest entry that is\n * marked as modified and we do not want to get some that are hidden.\n */\n #addModifiedEntry(entry: Types.TraceEvents.TraceEventData): void {\n this.#modifiedVisibleEntries.push(entry);\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n const allDescendants = this.#findAllDescendantsOfNode(entryNode);\n if (allDescendants.length > 0) {\n this.#modifiedVisibleEntries = this.#modifiedVisibleEntries.filter(entry => {\n return !allDescendants.includes(entry);\n });\n }\n }\n\n // The direct parent might be hidden by other actions, therefore we look for the next visible parent.\n #findNextVisibleParent(node: Helpers.TreeHelpers.TraceEntryNode): Helpers.TreeHelpers.TraceEntryNode|null {\n let parent = node.parent;\n while (parent && this.#invisibleEntries.includes(parent.entry)) {\n parent = parent.parent;\n }\n return parent;\n }\n\n #findAllDescendantsOfNode(root: Helpers.TreeHelpers.TraceEntryNode): Types.TraceEvents.TraceEventData[] {\n const cachedDescendants = this.#entryToDescendantsMap.get(root);\n if (cachedDescendants) {\n return cachedDescendants;\n }\n\n const descendants: Types.TraceEvents.TraceEventData[] = [];\n\n // Walk through all the descendants, starting at the root node.\n const children: Helpers.TreeHelpers.TraceEntryNode[] = [...root.children];\n while (children.length > 0) {\n const childNode = children.shift();\n if (childNode) {\n descendants.push(childNode.entry);\n const childNodeCachedDescendants = this.#entryToDescendantsMap.get(childNode);\n // If the descendants of a child are cached, get them from the cache instead of iterating through them again\n if (childNodeCachedDescendants) {\n descendants.push(...childNodeCachedDescendants);\n } else {\n children.push(...childNode.children);\n }\n }\n }\n\n this.#entryToDescendantsMap.set(root, descendants);\n return descendants;\n }\n\n #findAllRepeatingDescendantsOfNext(root: Helpers.TreeHelpers.TraceEntryNode):\n Types.TraceEvents.SyntheticTraceEntry[] {\n // Walk through all the ancestors, starting at the root node.\n const children: Helpers.TreeHelpers.TraceEntryNode[] = [...root.children];\n const repeatingNodes: Types.TraceEvents.SyntheticTraceEntry[] = [];\n const rootIsProfileCall = Types.TraceEvents.isProfileCall(root.entry);\n\n while (children.length > 0) {\n const childNode = children.shift();\n if (childNode) {\n const childIsProfileCall = Types.TraceEvents.isProfileCall(childNode.entry);\n if (/* Handle SyntheticProfileCalls */ rootIsProfileCall && childIsProfileCall) {\n const rootNodeEntry = root.entry as Types.TraceEvents.SyntheticProfileCall;\n const childNodeEntry = childNode.entry as Types.TraceEvents.SyntheticProfileCall;\n\n if (Helpers.SamplesIntegrator.SamplesIntegrator.framesAreEqual(\n rootNodeEntry.callFrame, childNodeEntry.callFrame)) {\n repeatingNodes.push(childNode.entry);\n }\n } /* Handle SyntheticRendererEvents */ else if (!rootIsProfileCall && !childIsProfileCall) {\n if (root.entry.name === childNode.entry.name) {\n repeatingNodes.push(childNode.entry);\n }\n }\n children.push(...childNode.children);\n }\n }\n\n return repeatingNodes;\n }\n\n /**\n * If an entry was selected from a link instead of clicking on it,\n * it might be in the invisible entries array.\n * If it is, reveal it by resetting clidren the closest modified entry,\n */\n revealEntry(entry: Types.TraceEvents.SyntheticTraceEntry): void {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n let closestModifiedParent = entryNode;\n while (closestModifiedParent.parent && !this.#modifiedVisibleEntries.includes(closestModifiedParent.entry)) {\n closestModifiedParent = closestModifiedParent.parent;\n }\n this.#makeEntryChildrenVisible(closestModifiedParent.entry);\n }\n\n /**\n * Removes all of the entry children from the\n * invisible entries array to make them visible.\n **/\n #makeEntryChildrenVisible(entry: Types.TraceEvents.SyntheticTraceEntry): void {\n const entryNode = this.#entryToNode.get(entry);\n if (!entryNode) {\n // Invalid node was given, just ignore and move on.\n return;\n }\n const descendants = this.#findAllDescendantsOfNode(entryNode);\n\n /**\n * Filter out all descendant of the node\n * from the invisible entries list.\n **/\n this.#invisibleEntries = this.#invisibleEntries.filter(entry => {\n if (descendants.includes(entry)) {\n return false;\n }\n return true;\n });\n\n /**\n * Filter out all descentants and entry from modified entries\n * list to not show that some entries below those are hidden.\n **/\n this.#modifiedVisibleEntries = this.#modifiedVisibleEntries.filter(iterEntry => {\n if (descendants.includes(iterEntry) || iterEntry === entry) {\n return false;\n }\n return true;\n });\n }\n\n isEntryModified(event: Types.TraceEvents.TraceEventData): boolean {\n return this.#modifiedVisibleEntries.includes(event);\n }\n}\n"]}