@patterkit/ops 0.20.0 → 0.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +40 -3
- package/dist/index.js +507 -373
- package/package.json +7 -7
package/dist/index.d.ts
CHANGED
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@@ -752,6 +752,8 @@ interface SceneReport {
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voiced: VoicedCounts;
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/** Actual WRITTEN counts. Empty for an estimated scene. */
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written: WrittenCounts;
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/** Actual ACTION counts: the scene's text beats when they're action, beside `written`, never in it. */
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action: WrittenCounts;
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/** The scene's estimate in written lines, when `estimated`. */
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estimate?: number;
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/** Written / voiced lines DONE and REMAINING. For an estimated scene: 0 done, the estimate remaining. */
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@@ -780,6 +782,7 @@ interface LocaleReport {
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interface ReportTotals {
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voiced: VoicedCounts;
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written: WrittenCounts;
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action: WrittenCounts;
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choices: number;
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writtenDone: number;
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writtenRemaining: number;
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@@ -866,7 +869,41 @@ interface ApplyStats {
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updated: number;
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/** Loc shard files touched. */
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files: number;
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872
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/** Translations dropped because their beat is now action text. */
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dropped: number;
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}
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/** A text beat whose place in the loc files has changed since loc import last wrote them: `dropped` (its scene's
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* text is now action, so its translation goes at the next import) or `added` (no longer action, so it's sent
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* for translation from the next export). */
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interface ActionTextChange {
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id: string;
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scene: string;
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locale: string;
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change: "dropped" | "added";
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}
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/**
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* What a loc export tells a person beside the file, for the CLI and Patterpad alike: first, how many text lines it
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* left out because they're action, and the setting that does it, so nobody wonders where they went; then what has
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* dropped out of the loc files or come into them since loc import last wrote them (`actionTextChanges`), a heading
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* per locale and kind of change with each beat's id and scene name indented under it. Empty when the export left
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* nothing out and nothing has changed.
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*/
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declare function describeLocExport(loaded: LoadedProject, opts?: {
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locale?: string;
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}): string[];
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/** A scene's text beats, its option prompts left out (a prompt is always localised), in authored order. */
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declare function sceneTextIds(scene: Scene): string[];
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/** Each scene's action text ids (`textIsAction`), by scene id. A scene without action text isn't listed. */
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declare function actionTextIds(loaded: Pick<LoadedProject, "project" | "scenes">): Map<string, Set<string>>;
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/**
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* The text that has dropped out of the loc files, or come into them, since loc import last wrote them, for each
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* translated locale (or the one given). Dropped: a scene's text is now action, and its shard still holds a
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* translation of it. Added: the shard says its scene's text was action (`textAction`) and it no longer is, so
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* each of its text beats with source text is new to the translators. In scene, then authored, order.
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*/
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declare function actionTextChanges(loaded: LoadedProject, opts?: {
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locale?: string;
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}): ActionTextChange[];
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/**
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* The source text of every project-level string the project defines, by id: each cast display name
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* (`cast:<NAME>`), each qualifier's name (`qualifier:<gameId>`), the speaker pattern (`speaker:pattern`), and
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@@ -1002,7 +1039,7 @@ type ScriptElement = {
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direction?: string;
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runs: TextRun[];
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}
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-
/**
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/** Text (speaker-less prose: on-screen text or action; the kind keeps its old name), upright in a soft ink, flush left. `id` is the beat. */
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| {
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kind: "narration";
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id: string;
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@@ -1261,7 +1298,7 @@ interface ResolveEntry {
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declare function runResolve(loaded: LoadedProject, query: string): ResolveEntry[];
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/**
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* The editor's MAIN search (spec §6): content-oriented, the everyday "go to a thing" path. Matches a
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-
* query against **Game IDs, scene / block titles, and dialogue /
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* query against **Game IDs, scene / block titles, and dialogue / text / choice text**, with the
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* "Go to ID" power-search folded in: paste an opaque id and the node it names is found. Ranking: title /
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* Game-ID, then dialogue / text content, then raw id.
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*/
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@@ -1938,4 +1975,4 @@ declare const REFUSE_MISSING_SHARE = 0.25;
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/** Plan an import. Reads the handoff record named in the document from the project. */
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declare function planEditableImport(loaded: LoadedProject, returned: ReturnedDoc, opts: ImportOptions): ImportPlan;
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1977
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1941
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-
export { AUDIO_MANIFEST_FILE, AUDIO_MANIFEST_SCHEMA, AUTHORING_HANDLED, type ApplyStats, type AudioEntry, type AudioRung, type AudioSnapshot, type BuildPlan, type BundlePosture, CONFLICT_SIDECAR, type CastKeyRewrite, type CharacterReport, type Conflict, type ConflictKind, type ContentError, type CoverageAsyncHooks, type CoverageBeat, type CoverageHooks, type CoverageOptions, type CoverageOrder, type CoverageReport, type DecisionPlan, type DecisionResult, type DocumentManifest, type EditableScript, type EditableScriptOptions, type ExportOptions, type ExtensionUpgrade, type FormatResult, GAME_SCOPES_OWNER, type GameDataStageRenameResult, type GameScopes, type GameScopesIssue, HANDOFF_DIR, type HandoffIssue, type HygieneIssue, type ImportOptions, type ImportPlan, type ImportProblem, type ImportReport, type InitOptions, type InitResult, type InitVcs, type LoadedManifest, type LoadedProject, type LocCatalog, type LocEntry, type LocaleReport, type MergeFileType, type MergeResult, type MergedShard, NotAPackError, type OpenSuggestion, PATTER_SCOPES_FILE, PATTER_SCOPES_OWNER, PROJECT_HANDLED, type PinPlan, type PinnedName, type PlannedWrite, type PlayEvent, type PlayOptions, type PlayOutcome, type PlayResult, type ProvenanceCheck, RARE_REACH_PCT, REFUSE_MISSING_SHARE, type Random, type ReadBox, type ReadComment, type ReadItem, type ReadMarker, type ReadParagraph, type ReadText, type ReplaceHit, type ReplaceOptions, type ReplacePlan, type ReportData, type ReportTotals, type ResolveEntry, type ReturnedDoc, SCRIPT_FONT_FILES, SCRIPT_FONT_PACKAGES, SHARD_EXTENSIONS, type SceneReport, type ScriptDoc, type ScriptElement, type ScriptFace, type SearchFocus, type ShardText, type StageRenameResult, type StageTarget, type SuggestionDecision, type TrackedChange, type UnpackMergeResult, type UnpackResult, UnsafeEntryError, UnsupportedMergeError, type ValidateResult, type VoiceLine, type VoiceScript, type VoicedCounts, type WebExport, type WrittenCounts, applyLoc, applySceneOrder, applySuggestionDecisions, applyWrites, audioFolderRungs, audioFoldersActive, audioManifest, audioManifestWrite, authoringPath, besideBundlePath, bundleOutputPath, catalogToJson, catalogToPo, catalogToXlsx, classesForChannel, cleanCastRenames, compileLoaded, cueLabel, currentBundlePosture, defaultBundlePath, defaultGameScopesDir, detectMergeType, discoverGameScopes, drivableScopes, exportBlockers, exportEditableScript, extractLoc, findProjectFile, formatMarker, gameScopeTokens, gameScopesCatalogue, gameScopesSnapshot, handoffPath, handoffWrite, hostScopeTokens, issueMarkerCodes, jsonToCatalog, leastReachedFirst, listOpenSuggestions, listProjectTags, loadProject, loadProjectLanding, loadedExtensions, manifestPath, markerLength, moveCastKeys, newHandoffId, parseHandoff, patterScopesFile, patterScopesStale, patterScopesWrite, pickAudio, planBuild, planEditableImport, planExtensionUpgrades, planPins, planReturnedWorld, planShareScopes, planWorldSave, poToCatalog, previewRegistry, projectManifests, projectStringSources, proposeCoverageDrivers, qualifierNamer, reachabilityIssues, readEditableDocx, readGameScopes, readHandoff, readHandoffs, readMarker, readProjectManifest, renameCastInScene, renameCastKeys, renameCastStrings, renameGameDataStage, renameStage, renderCoverageText, renderPlay, renderReportText, resolveDocumentation, resolveStart, runCoverage, runCoverageAsync, runExport, runExportFull, runExportHtml, runExportWeb, runFormat, runInit, runMerge, runPack, runPlay, runPropertyUsage, runReplace, runReport, runReportXlsx, runResolve, runScriptDoc, runSearch, runStatusBrowse, runTagBrowse, runUnpack, runUnpackMerge, runValidate, runVoiceScript, scanAudio, scanAudioStatus, sceneIdForShard, scriptFontLicencePath, scriptFontLicences, scriptToDocx, scriptToPdf, serialiseHandoff, setCut, sidecarIssues, soundManifest, stageDialect, stageGateCount, staleParts, unresolvedMarkIssues, useScriptFontFiles, vcsConfigWrites, voiceScriptToXlsx, worldSettingsScopes, xlsxToCatalog };
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export { AUDIO_MANIFEST_FILE, AUDIO_MANIFEST_SCHEMA, AUTHORING_HANDLED, type ActionTextChange, type ApplyStats, type AudioEntry, type AudioRung, type AudioSnapshot, type BuildPlan, type BundlePosture, CONFLICT_SIDECAR, type CastKeyRewrite, type CharacterReport, type Conflict, type ConflictKind, type ContentError, type CoverageAsyncHooks, type CoverageBeat, type CoverageHooks, type CoverageOptions, type CoverageOrder, type CoverageReport, type DecisionPlan, type DecisionResult, type DocumentManifest, type EditableScript, type EditableScriptOptions, type ExportOptions, type ExtensionUpgrade, type FormatResult, GAME_SCOPES_OWNER, type GameDataStageRenameResult, type GameScopes, type GameScopesIssue, HANDOFF_DIR, type HandoffIssue, type HygieneIssue, type ImportOptions, type ImportPlan, type ImportProblem, type ImportReport, type InitOptions, type InitResult, type InitVcs, type LoadedManifest, type LoadedProject, type LocCatalog, type LocEntry, type LocaleReport, type MergeFileType, type MergeResult, type MergedShard, NotAPackError, type OpenSuggestion, PATTER_SCOPES_FILE, PATTER_SCOPES_OWNER, PROJECT_HANDLED, type PinPlan, type PinnedName, type PlannedWrite, type PlayEvent, type PlayOptions, type PlayOutcome, type PlayResult, type ProvenanceCheck, RARE_REACH_PCT, REFUSE_MISSING_SHARE, type Random, type ReadBox, type ReadComment, type ReadItem, type ReadMarker, type ReadParagraph, type ReadText, type ReplaceHit, type ReplaceOptions, type ReplacePlan, type ReportData, type ReportTotals, type ResolveEntry, type ReturnedDoc, SCRIPT_FONT_FILES, SCRIPT_FONT_PACKAGES, SHARD_EXTENSIONS, type SceneReport, type ScriptDoc, type ScriptElement, type ScriptFace, type SearchFocus, type ShardText, type StageRenameResult, type StageTarget, type SuggestionDecision, type TrackedChange, type UnpackMergeResult, type UnpackResult, UnsafeEntryError, UnsupportedMergeError, type ValidateResult, type VoiceLine, type VoiceScript, type VoicedCounts, type WebExport, type WrittenCounts, actionTextChanges, actionTextIds, applyLoc, applySceneOrder, applySuggestionDecisions, applyWrites, audioFolderRungs, audioFoldersActive, audioManifest, audioManifestWrite, authoringPath, besideBundlePath, bundleOutputPath, catalogToJson, catalogToPo, catalogToXlsx, classesForChannel, cleanCastRenames, compileLoaded, cueLabel, currentBundlePosture, defaultBundlePath, defaultGameScopesDir, describeLocExport, detectMergeType, discoverGameScopes, drivableScopes, exportBlockers, exportEditableScript, extractLoc, findProjectFile, formatMarker, gameScopeTokens, gameScopesCatalogue, gameScopesSnapshot, handoffPath, handoffWrite, hostScopeTokens, issueMarkerCodes, jsonToCatalog, leastReachedFirst, listOpenSuggestions, listProjectTags, loadProject, loadProjectLanding, loadedExtensions, manifestPath, markerLength, moveCastKeys, newHandoffId, parseHandoff, patterScopesFile, patterScopesStale, patterScopesWrite, pickAudio, planBuild, planEditableImport, planExtensionUpgrades, planPins, planReturnedWorld, planShareScopes, planWorldSave, poToCatalog, previewRegistry, projectManifests, projectStringSources, proposeCoverageDrivers, qualifierNamer, reachabilityIssues, readEditableDocx, readGameScopes, readHandoff, readHandoffs, readMarker, readProjectManifest, renameCastInScene, renameCastKeys, renameCastStrings, renameGameDataStage, renameStage, renderCoverageText, renderPlay, renderReportText, resolveDocumentation, resolveStart, runCoverage, runCoverageAsync, runExport, runExportFull, runExportHtml, runExportWeb, runFormat, runInit, runMerge, runPack, runPlay, runPropertyUsage, runReplace, runReport, runReportXlsx, runResolve, runScriptDoc, runSearch, runStatusBrowse, runTagBrowse, runUnpack, runUnpackMerge, runValidate, runVoiceScript, scanAudio, scanAudioStatus, sceneIdForShard, sceneTextIds, scriptFontLicencePath, scriptFontLicences, scriptToDocx, scriptToPdf, serialiseHandoff, setCut, sidecarIssues, soundManifest, stageDialect, stageGateCount, staleParts, unresolvedMarkIssues, useScriptFontFiles, vcsConfigWrites, voiceScriptToXlsx, worldSettingsScopes, xlsxToCatalog };
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