@patterkit/model 0.24.0 → 0.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -4,12 +4,16 @@ export { gameIdify, isValidGameId } from '@wildwinter/toolkit';
4
4
 
5
5
  /** What a speech unit is: a syllable (the mouth opens), a beat with the mouth shut (っ), or a pause. */
6
6
  type SpeechUnitKind = "syllable" | "closed" | "pause";
7
- /** One unit of a line as it would be spoken. `start` and `end` are code-point offsets into the text, end exclusive. */
7
+ /** A syllable's vowel, for a mouth shape: ə is a vowel the script shows that isn't one of the five. */
8
+ type SpeechVowel = "a" | "e" | "i" | "o" | "u" | "ə";
9
+ /** One unit of a line as it would be spoken. `start` and `end` are code-point offsets into the text, end exclusive.
10
+ * `vowel` is a syllable's vowel where the script says it, absent otherwise (and on a pause or a shut beat). */
8
11
  interface SpeechUnit {
9
12
  kind: SpeechUnitKind;
10
13
  weight: number;
11
14
  start: number;
12
15
  end: number;
16
+ vowel?: SpeechVowel;
13
17
  }
14
18
  /** A digit's weight: most read as one or two syllables. */
15
19
  declare const SPEECH_DIGIT_WEIGHT = 1.5;
@@ -400,7 +404,7 @@ type GrammaticalGender = string;
400
404
  * not enforced - a project may use any string (see `GrammaticalGender`). */
401
405
  declare const COMMON_GENDERS: readonly ["male", "female", "neuter"];
402
406
  interface CastMember {
403
- /** Canonical speaker name (matched by a beat's `character`); language-neutral key. */
407
+ /** The character ID (matched by a beat's `character`); language-neutral key. */
404
408
  name: string;
405
409
  /** Localised player-facing name - a localisation id (project-level strings). */
406
410
  displayName?: string;
@@ -424,7 +428,7 @@ interface CastMember {
424
428
  }
425
429
  /** A speaker qualifier (a screenplay's character extension): `V.O.`, `O.S.`, `RADIO`, or the project's own.
426
430
  * A line stores the `gameId`; the `name` is what the cue, Play, and the scripts show, and is localised as a
427
- * cast display name is (`qualifierStringKey`). */
431
+ * character name is (`qualifierStringKey`). */
428
432
  interface SpeakerQualifier {
429
433
  /** What code switches on, and what a line stores. Unique in the project; hyphen-slug form (`gameIdify`). */
430
434
  gameId: string;
@@ -463,12 +467,17 @@ declare const PAD_AFTER_MAX = 60;
463
467
  declare const DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND = 4;
464
468
  declare const ESTIMATE_SYLLABLES_PER_SECOND_MIN = 2;
465
469
  declare const ESTIMATE_SYLLABLES_PER_SECOND_MAX = 10;
466
- /** The shortest and longest a line with no recording lasts, in seconds (`estimateLineDuration`). */
467
- declare const LINE_DURATION_MIN = 1.5;
470
+ /** The shortest and longest a line with no recording lasts, in seconds (`estimateLineDuration`). The shortest is a
471
+ * speaking time, the least a spoken word plausibly takes, not a reading time: see SUBTITLE_READING_MIN. */
472
+ declare const LINE_DURATION_MIN = 0.5;
468
473
  declare const LINE_DURATION_MAX = 18;
474
+ /** The least time a line's text should stay on screen to be read, in seconds, whether or not the line is that long:
475
+ * for a tool that shows a line as a subtitle or overhead text, which keeps it up at least this long after a shorter
476
+ * line ends, overlapping the next if it must. The line itself still ends when it's said (`estimateLineDuration`). */
477
+ declare const SUBTITLE_READING_MIN = 1.5;
469
478
  /** How long a line with no recording lasts, in seconds: the total weight of its speech units (its syllables and its
470
479
  * pauses, `speechUnits`) at `syllablesPerSecond` (default 4, the project's `estimateSyllablesPerSecond` when it
471
- * sets one), clamped to 1.5 to 18 seconds. `text` and `locale` are the line as it's spoken, in the project's main
480
+ * sets one), clamped to 0.5 to 18 seconds. `text` and `locale` are the line as it's spoken, in the project's main
472
481
  * language (a line result's `spokenText` and `spokenLocale`), never a translation being shown. This is the one
473
482
  * rule every Patter tool and runtime times a line by: Patterpad's Play window, the playable HTML page, and the
474
483
  * Unity, Unreal, and Godot runtimes, which the conformance corpus holds to the same numbers. A rate that isn't a
@@ -852,7 +861,7 @@ declare const PROJECT_LOCALE_SCENE = "@project";
852
861
  * CastMember's `displayName`; the runtime resolves a character's shown name through this key. */
853
862
  declare function castStringKey(name: string): string;
854
863
  /** The project-level loc-string key for a speaker qualifier's shown name, e.g. `qualifier:vo`. Resolved as a
855
- * cast display name is: the active locale, then the default locale, then the authored `name`. */
864
+ * character name is: the active locale, then the default locale, then the authored `name`. */
856
865
  declare function qualifierStringKey(gameId: string): string;
857
866
  /** The project-level loc-string key for one character's own label with one qualifier, e.g. `speaker:PLAYER:vo`:
858
867
  * only for a pair someone has overridden (`CastMember.qualifierLabels`). Every other pair's label is built from
@@ -1499,4 +1508,4 @@ interface ExtensionFieldDecl {
1499
1508
  /** A node's extension values in a bundle: extension id -> field -> value, raw. */
1500
1509
  type NodeExtensions = Record<string, Record<string, unknown>>;
1501
1510
 
1502
- export { AUTHORING_SCHEMA, type AuthoringFile, type Beat, type Block, type Bundle, type BundleCastMember, type BundleExtension, type BundleQualifier, COMMON_GENDERS, type CaptionDelimiters, type CastMember, type Comment, type CommentMessage, type CommentRange, type CompiledBlock, type CompiledEffect, type CompiledGroup, type CompiledScene, type CompiledSnippet, type CoverageDriver, DEFAULT_CAPTION_CHARACTER, DEFAULT_CAPTION_DELIMITERS, DEFAULT_DOCUMENTATION_CLASSES, DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND, DEFAULT_LAYOUT, DEFAULT_PAD_AFTER, DEFAULT_QUALIFIERS, DEFAULT_RECORDING_STATUSES, DEFAULT_SPEAKER_PATTERN, DEFAULT_WRITING_STATUSES, type DocLine, type DocumentationClass, ESTIMATE_SYLLABLES_PER_SECOND_MAX, ESTIMATE_SYLLABLES_PER_SECOND_MIN, EXTENSIONS_DIR, EXTENSION_SCHEMA, EXTENSION_SHARD, type EditRecord, type Effect, type EngineSave, type EstimatingConfig, type Expression, type ExtensionFieldDecl, type ExtensionShard, FLOW_SCHEMA, type FlowCursor, type FlowFile, type FlowNode, type FlowSnapshot, type FlowState, type FlowValues, type GameData, type GameDataField, type GameDataFieldType, type GameDataFields, type GameDataNodeKind, type GameEventBeat, type GrammaticalGender, type Group, HANDOFF_SCHEMA, type HandoffFile, type HandoffImport, type HandoffLine, type HandoffRow, type HostScopeDecl, type HostScopeRegistry, type HostScopeSpec, type Jump, type JumpTarget, LINE_DURATION_MAX, LINE_DURATION_MIN, type LineBeat, type LocaleFile, MANIFEST_EXTENSION, type NodeExtensions, PAD_AFTER_MAX, PAD_AFTER_MIN, PROJECT_EXTENSION_STEM, PROJECT_LOCALE_SCENE, PROJECT_SCHEMA, type ProjectDictionary, type ProjectExtension, type ProjectFile, type ProjectLayout, type PromptBeat, type PropertyDecl, type PropertyType, RERECORD_STATUS, RERECORD_STATUS_DECL, type RecordingFolder, type RecordingStatusDecl, SAVE_SCHEMA, SAVE_VERSION, SPEAKER_PATTERN_KEY, SPEECH_DIGIT_WEIGHT, SPEECH_KANJI_WEIGHT, SPEECH_PAUSE_LONG_WEIGHT, SPEECH_PAUSE_SHORT_WEIGHT, STRINGS_SCHEMA, type SaveEnvelope, type SaveGame, type SaveGameV3, type SavedChoice, type SavedChoiceOption, type SavedChoicePrompt, type ScalarValue, type Scene, type SceneFolder, type SceneFolderLayout, type SceneNavRow, type Selector, type SelectorExhaust, type SelectorOrder, type SelectorSnapshot, type SequenceOptions, type Snippet, type SpeakerQualifier, type SpeechUnit, type SpeechUnitKind, type StackFrame, type Suggestion, type SuggestionSource, type TextBeat, UNRESOLVED_KEY, type VcsKind, type WritingStatusDecl, castStringKey, countSyllables, deriveRecordingFolders, effectiveGameId, estimateLineDuration, formatSpeakerLabel, isContentlessBeat, isDialogueScene, projectLayout, projectQualifiers, qualifierStringKey, resolveSceneRef, sceneAddressIndex, sceneFolderLayout, sceneFolderPath, speakerLabelKey, speechUnits, textIsAction, usedQualifiers, usedSpeakerPairs, walkNodes };
1511
+ export { AUTHORING_SCHEMA, type AuthoringFile, type Beat, type Block, type Bundle, type BundleCastMember, type BundleExtension, type BundleQualifier, COMMON_GENDERS, type CaptionDelimiters, type CastMember, type Comment, type CommentMessage, type CommentRange, type CompiledBlock, type CompiledEffect, type CompiledGroup, type CompiledScene, type CompiledSnippet, type CoverageDriver, DEFAULT_CAPTION_CHARACTER, DEFAULT_CAPTION_DELIMITERS, DEFAULT_DOCUMENTATION_CLASSES, DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND, DEFAULT_LAYOUT, DEFAULT_PAD_AFTER, DEFAULT_QUALIFIERS, DEFAULT_RECORDING_STATUSES, DEFAULT_SPEAKER_PATTERN, DEFAULT_WRITING_STATUSES, type DocLine, type DocumentationClass, ESTIMATE_SYLLABLES_PER_SECOND_MAX, ESTIMATE_SYLLABLES_PER_SECOND_MIN, EXTENSIONS_DIR, EXTENSION_SCHEMA, EXTENSION_SHARD, type EditRecord, type Effect, type EngineSave, type EstimatingConfig, type Expression, type ExtensionFieldDecl, type ExtensionShard, FLOW_SCHEMA, type FlowCursor, type FlowFile, type FlowNode, type FlowSnapshot, type FlowState, type FlowValues, type GameData, type GameDataField, type GameDataFieldType, type GameDataFields, type GameDataNodeKind, type GameEventBeat, type GrammaticalGender, type Group, HANDOFF_SCHEMA, type HandoffFile, type HandoffImport, type HandoffLine, type HandoffRow, type HostScopeDecl, type HostScopeRegistry, type HostScopeSpec, type Jump, type JumpTarget, LINE_DURATION_MAX, LINE_DURATION_MIN, type LineBeat, type LocaleFile, MANIFEST_EXTENSION, type NodeExtensions, PAD_AFTER_MAX, PAD_AFTER_MIN, PROJECT_EXTENSION_STEM, PROJECT_LOCALE_SCENE, PROJECT_SCHEMA, type ProjectDictionary, type ProjectExtension, type ProjectFile, type ProjectLayout, type PromptBeat, type PropertyDecl, type PropertyType, RERECORD_STATUS, RERECORD_STATUS_DECL, type RecordingFolder, type RecordingStatusDecl, SAVE_SCHEMA, SAVE_VERSION, SPEAKER_PATTERN_KEY, SPEECH_DIGIT_WEIGHT, SPEECH_KANJI_WEIGHT, SPEECH_PAUSE_LONG_WEIGHT, SPEECH_PAUSE_SHORT_WEIGHT, STRINGS_SCHEMA, SUBTITLE_READING_MIN, type SaveEnvelope, type SaveGame, type SaveGameV3, type SavedChoice, type SavedChoiceOption, type SavedChoicePrompt, type ScalarValue, type Scene, type SceneFolder, type SceneFolderLayout, type SceneNavRow, type Selector, type SelectorExhaust, type SelectorOrder, type SelectorSnapshot, type SequenceOptions, type Snippet, type SpeakerQualifier, type SpeechUnit, type SpeechUnitKind, type SpeechVowel, type StackFrame, type Suggestion, type SuggestionSource, type TextBeat, UNRESOLVED_KEY, type VcsKind, type WritingStatusDecl, castStringKey, countSyllables, deriveRecordingFolders, effectiveGameId, estimateLineDuration, formatSpeakerLabel, isContentlessBeat, isDialogueScene, projectLayout, projectQualifiers, qualifierStringKey, resolveSceneRef, sceneAddressIndex, sceneFolderLayout, sceneFolderPath, speakerLabelKey, speechUnits, textIsAction, usedQualifiers, usedSpeakerPairs, walkNodes };
package/dist/index.d.ts CHANGED
@@ -4,12 +4,16 @@ export { gameIdify, isValidGameId } from '@wildwinter/toolkit';
4
4
 
5
5
  /** What a speech unit is: a syllable (the mouth opens), a beat with the mouth shut (っ), or a pause. */
6
6
  type SpeechUnitKind = "syllable" | "closed" | "pause";
7
- /** One unit of a line as it would be spoken. `start` and `end` are code-point offsets into the text, end exclusive. */
7
+ /** A syllable's vowel, for a mouth shape: ə is a vowel the script shows that isn't one of the five. */
8
+ type SpeechVowel = "a" | "e" | "i" | "o" | "u" | "ə";
9
+ /** One unit of a line as it would be spoken. `start` and `end` are code-point offsets into the text, end exclusive.
10
+ * `vowel` is a syllable's vowel where the script says it, absent otherwise (and on a pause or a shut beat). */
8
11
  interface SpeechUnit {
9
12
  kind: SpeechUnitKind;
10
13
  weight: number;
11
14
  start: number;
12
15
  end: number;
16
+ vowel?: SpeechVowel;
13
17
  }
14
18
  /** A digit's weight: most read as one or two syllables. */
15
19
  declare const SPEECH_DIGIT_WEIGHT = 1.5;
@@ -400,7 +404,7 @@ type GrammaticalGender = string;
400
404
  * not enforced - a project may use any string (see `GrammaticalGender`). */
401
405
  declare const COMMON_GENDERS: readonly ["male", "female", "neuter"];
402
406
  interface CastMember {
403
- /** Canonical speaker name (matched by a beat's `character`); language-neutral key. */
407
+ /** The character ID (matched by a beat's `character`); language-neutral key. */
404
408
  name: string;
405
409
  /** Localised player-facing name - a localisation id (project-level strings). */
406
410
  displayName?: string;
@@ -424,7 +428,7 @@ interface CastMember {
424
428
  }
425
429
  /** A speaker qualifier (a screenplay's character extension): `V.O.`, `O.S.`, `RADIO`, or the project's own.
426
430
  * A line stores the `gameId`; the `name` is what the cue, Play, and the scripts show, and is localised as a
427
- * cast display name is (`qualifierStringKey`). */
431
+ * character name is (`qualifierStringKey`). */
428
432
  interface SpeakerQualifier {
429
433
  /** What code switches on, and what a line stores. Unique in the project; hyphen-slug form (`gameIdify`). */
430
434
  gameId: string;
@@ -463,12 +467,17 @@ declare const PAD_AFTER_MAX = 60;
463
467
  declare const DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND = 4;
464
468
  declare const ESTIMATE_SYLLABLES_PER_SECOND_MIN = 2;
465
469
  declare const ESTIMATE_SYLLABLES_PER_SECOND_MAX = 10;
466
- /** The shortest and longest a line with no recording lasts, in seconds (`estimateLineDuration`). */
467
- declare const LINE_DURATION_MIN = 1.5;
470
+ /** The shortest and longest a line with no recording lasts, in seconds (`estimateLineDuration`). The shortest is a
471
+ * speaking time, the least a spoken word plausibly takes, not a reading time: see SUBTITLE_READING_MIN. */
472
+ declare const LINE_DURATION_MIN = 0.5;
468
473
  declare const LINE_DURATION_MAX = 18;
474
+ /** The least time a line's text should stay on screen to be read, in seconds, whether or not the line is that long:
475
+ * for a tool that shows a line as a subtitle or overhead text, which keeps it up at least this long after a shorter
476
+ * line ends, overlapping the next if it must. The line itself still ends when it's said (`estimateLineDuration`). */
477
+ declare const SUBTITLE_READING_MIN = 1.5;
469
478
  /** How long a line with no recording lasts, in seconds: the total weight of its speech units (its syllables and its
470
479
  * pauses, `speechUnits`) at `syllablesPerSecond` (default 4, the project's `estimateSyllablesPerSecond` when it
471
- * sets one), clamped to 1.5 to 18 seconds. `text` and `locale` are the line as it's spoken, in the project's main
480
+ * sets one), clamped to 0.5 to 18 seconds. `text` and `locale` are the line as it's spoken, in the project's main
472
481
  * language (a line result's `spokenText` and `spokenLocale`), never a translation being shown. This is the one
473
482
  * rule every Patter tool and runtime times a line by: Patterpad's Play window, the playable HTML page, and the
474
483
  * Unity, Unreal, and Godot runtimes, which the conformance corpus holds to the same numbers. A rate that isn't a
@@ -852,7 +861,7 @@ declare const PROJECT_LOCALE_SCENE = "@project";
852
861
  * CastMember's `displayName`; the runtime resolves a character's shown name through this key. */
853
862
  declare function castStringKey(name: string): string;
854
863
  /** The project-level loc-string key for a speaker qualifier's shown name, e.g. `qualifier:vo`. Resolved as a
855
- * cast display name is: the active locale, then the default locale, then the authored `name`. */
864
+ * character name is: the active locale, then the default locale, then the authored `name`. */
856
865
  declare function qualifierStringKey(gameId: string): string;
857
866
  /** The project-level loc-string key for one character's own label with one qualifier, e.g. `speaker:PLAYER:vo`:
858
867
  * only for a pair someone has overridden (`CastMember.qualifierLabels`). Every other pair's label is built from
@@ -1499,4 +1508,4 @@ interface ExtensionFieldDecl {
1499
1508
  /** A node's extension values in a bundle: extension id -> field -> value, raw. */
1500
1509
  type NodeExtensions = Record<string, Record<string, unknown>>;
1501
1510
 
1502
- export { AUTHORING_SCHEMA, type AuthoringFile, type Beat, type Block, type Bundle, type BundleCastMember, type BundleExtension, type BundleQualifier, COMMON_GENDERS, type CaptionDelimiters, type CastMember, type Comment, type CommentMessage, type CommentRange, type CompiledBlock, type CompiledEffect, type CompiledGroup, type CompiledScene, type CompiledSnippet, type CoverageDriver, DEFAULT_CAPTION_CHARACTER, DEFAULT_CAPTION_DELIMITERS, DEFAULT_DOCUMENTATION_CLASSES, DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND, DEFAULT_LAYOUT, DEFAULT_PAD_AFTER, DEFAULT_QUALIFIERS, DEFAULT_RECORDING_STATUSES, DEFAULT_SPEAKER_PATTERN, DEFAULT_WRITING_STATUSES, type DocLine, type DocumentationClass, ESTIMATE_SYLLABLES_PER_SECOND_MAX, ESTIMATE_SYLLABLES_PER_SECOND_MIN, EXTENSIONS_DIR, EXTENSION_SCHEMA, EXTENSION_SHARD, type EditRecord, type Effect, type EngineSave, type EstimatingConfig, type Expression, type ExtensionFieldDecl, type ExtensionShard, FLOW_SCHEMA, type FlowCursor, type FlowFile, type FlowNode, type FlowSnapshot, type FlowState, type FlowValues, type GameData, type GameDataField, type GameDataFieldType, type GameDataFields, type GameDataNodeKind, type GameEventBeat, type GrammaticalGender, type Group, HANDOFF_SCHEMA, type HandoffFile, type HandoffImport, type HandoffLine, type HandoffRow, type HostScopeDecl, type HostScopeRegistry, type HostScopeSpec, type Jump, type JumpTarget, LINE_DURATION_MAX, LINE_DURATION_MIN, type LineBeat, type LocaleFile, MANIFEST_EXTENSION, type NodeExtensions, PAD_AFTER_MAX, PAD_AFTER_MIN, PROJECT_EXTENSION_STEM, PROJECT_LOCALE_SCENE, PROJECT_SCHEMA, type ProjectDictionary, type ProjectExtension, type ProjectFile, type ProjectLayout, type PromptBeat, type PropertyDecl, type PropertyType, RERECORD_STATUS, RERECORD_STATUS_DECL, type RecordingFolder, type RecordingStatusDecl, SAVE_SCHEMA, SAVE_VERSION, SPEAKER_PATTERN_KEY, SPEECH_DIGIT_WEIGHT, SPEECH_KANJI_WEIGHT, SPEECH_PAUSE_LONG_WEIGHT, SPEECH_PAUSE_SHORT_WEIGHT, STRINGS_SCHEMA, type SaveEnvelope, type SaveGame, type SaveGameV3, type SavedChoice, type SavedChoiceOption, type SavedChoicePrompt, type ScalarValue, type Scene, type SceneFolder, type SceneFolderLayout, type SceneNavRow, type Selector, type SelectorExhaust, type SelectorOrder, type SelectorSnapshot, type SequenceOptions, type Snippet, type SpeakerQualifier, type SpeechUnit, type SpeechUnitKind, type StackFrame, type Suggestion, type SuggestionSource, type TextBeat, UNRESOLVED_KEY, type VcsKind, type WritingStatusDecl, castStringKey, countSyllables, deriveRecordingFolders, effectiveGameId, estimateLineDuration, formatSpeakerLabel, isContentlessBeat, isDialogueScene, projectLayout, projectQualifiers, qualifierStringKey, resolveSceneRef, sceneAddressIndex, sceneFolderLayout, sceneFolderPath, speakerLabelKey, speechUnits, textIsAction, usedQualifiers, usedSpeakerPairs, walkNodes };
1511
+ export { AUTHORING_SCHEMA, type AuthoringFile, type Beat, type Block, type Bundle, type BundleCastMember, type BundleExtension, type BundleQualifier, COMMON_GENDERS, type CaptionDelimiters, type CastMember, type Comment, type CommentMessage, type CommentRange, type CompiledBlock, type CompiledEffect, type CompiledGroup, type CompiledScene, type CompiledSnippet, type CoverageDriver, DEFAULT_CAPTION_CHARACTER, DEFAULT_CAPTION_DELIMITERS, DEFAULT_DOCUMENTATION_CLASSES, DEFAULT_ESTIMATE_SYLLABLES_PER_SECOND, DEFAULT_LAYOUT, DEFAULT_PAD_AFTER, DEFAULT_QUALIFIERS, DEFAULT_RECORDING_STATUSES, DEFAULT_SPEAKER_PATTERN, DEFAULT_WRITING_STATUSES, type DocLine, type DocumentationClass, ESTIMATE_SYLLABLES_PER_SECOND_MAX, ESTIMATE_SYLLABLES_PER_SECOND_MIN, EXTENSIONS_DIR, EXTENSION_SCHEMA, EXTENSION_SHARD, type EditRecord, type Effect, type EngineSave, type EstimatingConfig, type Expression, type ExtensionFieldDecl, type ExtensionShard, FLOW_SCHEMA, type FlowCursor, type FlowFile, type FlowNode, type FlowSnapshot, type FlowState, type FlowValues, type GameData, type GameDataField, type GameDataFieldType, type GameDataFields, type GameDataNodeKind, type GameEventBeat, type GrammaticalGender, type Group, HANDOFF_SCHEMA, type HandoffFile, type HandoffImport, type HandoffLine, type HandoffRow, type HostScopeDecl, type HostScopeRegistry, type HostScopeSpec, type Jump, type JumpTarget, LINE_DURATION_MAX, LINE_DURATION_MIN, type LineBeat, type LocaleFile, MANIFEST_EXTENSION, type NodeExtensions, PAD_AFTER_MAX, PAD_AFTER_MIN, PROJECT_EXTENSION_STEM, PROJECT_LOCALE_SCENE, PROJECT_SCHEMA, type ProjectDictionary, type ProjectExtension, type ProjectFile, type ProjectLayout, type PromptBeat, type PropertyDecl, type PropertyType, RERECORD_STATUS, RERECORD_STATUS_DECL, type RecordingFolder, type RecordingStatusDecl, SAVE_SCHEMA, SAVE_VERSION, SPEAKER_PATTERN_KEY, SPEECH_DIGIT_WEIGHT, SPEECH_KANJI_WEIGHT, SPEECH_PAUSE_LONG_WEIGHT, SPEECH_PAUSE_SHORT_WEIGHT, STRINGS_SCHEMA, SUBTITLE_READING_MIN, type SaveEnvelope, type SaveGame, type SaveGameV3, type SavedChoice, type SavedChoiceOption, type SavedChoicePrompt, type ScalarValue, type Scene, type SceneFolder, type SceneFolderLayout, type SceneNavRow, type Selector, type SelectorExhaust, type SelectorOrder, type SelectorSnapshot, type SequenceOptions, type Snippet, type SpeakerQualifier, type SpeechUnit, type SpeechUnitKind, type SpeechVowel, type StackFrame, type Suggestion, type SuggestionSource, type TextBeat, UNRESOLVED_KEY, type VcsKind, type WritingStatusDecl, castStringKey, countSyllables, deriveRecordingFolders, effectiveGameId, estimateLineDuration, formatSpeakerLabel, isContentlessBeat, isDialogueScene, projectLayout, projectQualifiers, qualifierStringKey, resolveSceneRef, sceneAddressIndex, sceneFolderLayout, sceneFolderPath, speakerLabelKey, speechUnits, textIsAction, usedQualifiers, usedSpeakerPairs, walkNodes };