@patterkit/compiler 0.6.1 → 0.7.0

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package/LICENSE ADDED
@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2026 Ian Thomas
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/dist/index.cjs CHANGED
@@ -456,6 +456,8 @@ function exportBundle(input) {
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  for (const scene of scenes) scenesOut[scene.id] = compileScene(scene, compileScopes);
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  const externalScopes = externalScopesIn(scenesOut, /* @__PURE__ */ new Set([...import_dialect3.EXTERNAL_SCOPES, ...gameExternal.map((s) => s.token)]));
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  const qualifiers = (0, import_model2.usedQualifiers)(project, scenes).map((q) => ({ gameId: q.gameId, name: q.name }));
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+ const usedPairs = new Set((0, import_model2.usedSpeakerPairs)(scenes).map((p) => `${p.character}\0${p.qualifier}`));
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+ const speakerPattern = qualifiers.length > 0 && project.speakerPattern !== void 0 && project.speakerPattern !== import_model2.DEFAULT_SPEAKER_PATTERN ? project.speakerPattern : void 0;
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  const strings = {};
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  for (const loc of locales) {
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  if (includeLocales && !includeLocales.includes(loc.locale)) continue;
@@ -506,10 +508,13 @@ function exportBundle(input) {
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  cast: project.cast?.map((c) => {
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  const m = { name: c.name };
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  if (c.displayName !== void 0) m.displayName = c.displayName;
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+ const labels = Object.entries(c.qualifierLabels ?? {}).filter(([q, label]) => label !== "" && usedPairs.has(`${c.name}\0${q}`));
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+ if (labels.length > 0) m.qualifierLabels = Object.fromEntries(labels);
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  if (c.gameData !== void 0) m.gameData = c.gameData;
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  return m;
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  }),
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  ...qualifiers.length > 0 ? { qualifiers } : {},
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+ ...speakerPattern !== void 0 ? { speakerPattern } : {},
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  // The project's own line-padding default, only when it sets one: absent, every runtime uses the built-in one.
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  ...typeof project.padAfterDefault === "number" ? { padAfterDefault: project.padAfterDefault } : {},
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  properties: project.properties,
package/dist/index.js CHANGED
@@ -314,7 +314,7 @@ import { hostScopesToSpec as hostScopesToSpec4, EXTERNAL_SCOPES as EXTERNAL_SCOP
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  // src/export.ts
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  import { canonicalStringify, hash32 } from "@patterkit/core";
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  import { hostScopesToSpec as hostScopesToSpec3, withEngineScopes as withEngineScopes2, EXTERNAL_SCOPES } from "@patterkit/dialect";
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- import { usedQualifiers } from "@patterkit/model";
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+ import { usedQualifiers, usedSpeakerPairs, DEFAULT_SPEAKER_PATTERN } from "@patterkit/model";
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  function compileEffect(e, foreign) {
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  return { kind: "set", target: e.target, value: compileExpression(e.value, foreign) };
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  }
@@ -422,6 +422,8 @@ function exportBundle(input) {
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  for (const scene of scenes) scenesOut[scene.id] = compileScene(scene, compileScopes);
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  const externalScopes = externalScopesIn(scenesOut, /* @__PURE__ */ new Set([...EXTERNAL_SCOPES, ...gameExternal.map((s) => s.token)]));
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  const qualifiers = usedQualifiers(project, scenes).map((q) => ({ gameId: q.gameId, name: q.name }));
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+ const usedPairs = new Set(usedSpeakerPairs(scenes).map((p) => `${p.character}\0${p.qualifier}`));
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+ const speakerPattern = qualifiers.length > 0 && project.speakerPattern !== void 0 && project.speakerPattern !== DEFAULT_SPEAKER_PATTERN ? project.speakerPattern : void 0;
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  const strings = {};
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  for (const loc of locales) {
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  if (includeLocales && !includeLocales.includes(loc.locale)) continue;
@@ -472,10 +474,13 @@ function exportBundle(input) {
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  cast: project.cast?.map((c) => {
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  const m = { name: c.name };
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  if (c.displayName !== void 0) m.displayName = c.displayName;
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+ const labels = Object.entries(c.qualifierLabels ?? {}).filter(([q, label]) => label !== "" && usedPairs.has(`${c.name}\0${q}`));
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+ if (labels.length > 0) m.qualifierLabels = Object.fromEntries(labels);
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  if (c.gameData !== void 0) m.gameData = c.gameData;
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  return m;
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  }),
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  ...qualifiers.length > 0 ? { qualifiers } : {},
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+ ...speakerPattern !== void 0 ? { speakerPattern } : {},
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  // The project's own line-padding default, only when it sets one: absent, every runtime uses the built-in one.
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  ...typeof project.padAfterDefault === "number" ? { padAfterDefault: project.padAfterDefault } : {},
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  properties: project.properties,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@patterkit/compiler",
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- "version": "0.6.1",
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+ "version": "0.7.0",
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  "description": "Patter compiler: compile condition/effect expressions, validate them, and export source to the runtime bundle.",
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  "type": "module",
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  "license": "MIT",
@@ -34,9 +34,9 @@
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  "build": "tsup src/index.ts --format esm,cjs --dts --clean"
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  },
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  "dependencies": {
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- "@patterkit/model": "0.13.0",
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- "@patterkit/core": "0.6.1",
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- "@patterkit/dialect": "0.2.9",
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+ "@patterkit/model": "0.14.0",
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+ "@patterkit/core": "0.7.0",
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+ "@patterkit/dialect": "0.2.11",
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  "@wildwinter/expr": "^0.5.0"
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  },
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  "peerDependencies": {