@patimweb/pi-teams 1.5.0 → 1.5.1

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package/README.md CHANGED
@@ -87,7 +87,10 @@ What it does, and what it deliberately does not:
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  message is still unread for you in Teams. So switching listen mode back on
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  answers what you missed while pi was not running — and a chat you already read
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  in Teams stays quiet. A backlog is drained a few chats per tick and capped by
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- `maxTriggersPerHour`, so a long absence does not produce a burst.
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+ `maxTriggersPerHour`, so a long absence does not produce a burst. A chat held
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+ back by its `cooldownSeconds`, or by that hourly cap, is *delayed, never
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+ dropped*: it keeps its place in line and is answered as soon as the wait is
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+ over. `teams_watch action: status` shows how many are waiting right now.
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  - **Never wakes for its own messages.** pi posts as you, so its own reply comes
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  back as "my own message" and stops the loop.
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  - **Respects the read rules.** A chat excluded by `permissions.read.chats` is
@@ -652,7 +655,8 @@ network connection.
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  | "Blocked by configuration" | Your own scope rules. `teams_permissions action: test` shows which rule |
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  | "cannot run on an app-only token" | Set `authMode: "interactive"` and run `teams_login` |
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  | 403 reading channel messages | `ChannelMessage.Read.All` needs **admin** consent — see "Who has to approve what" |
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- | Listen mode does nothing | `teams_watch action: status` says whether it is enabled and running. Only messages arriving *after* it was switched on wake pi |
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+ | Listen mode does nothing | `teams_watch action: status` says whether it is enabled and running, how many chats it tracks, and where the cursor lives. A chat you have already read in Teams stays quiet by design, and one held back by its cooldown or the hourly cap shows up as *waiting* |
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+ | Listen mode never answers one specific chat | `waiting` in `teams_watch action: status` says whether it is sitting out a `cooldownSeconds` window; chats it has already decided about are in the cursor under `~/.pi/agent/pi-teams-watch/` |
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  | Listen mode answers too much | Narrow `watch.chats` and `watch.from`, raise `cooldownSeconds`, lower `maxTriggersPerHour` |
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  | Listen mode stopped by itself | `teams_watch action: status` shows the last polling error; a revoked session or a sleeping laptop is the usual cause, and it resumes on its own |
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  | Throttled | Graph rate limit; the client retries with back-off, then reports it |
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "@patimweb/pi-teams",
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- "version": "1.5.0",
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+ "version": "1.5.1",
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  "description": "Microsoft Teams integration for pi coding agent — acts fully as the signed-in user across multiple accounts and tenants: chats, channels, meetings, presence, with configurable guardrails",
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  "keywords": [
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  "pi-package",
package/src/status.ts CHANGED
@@ -81,7 +81,12 @@ export function buildConnectionLabel(card: ConnectionCard | undefined): string {
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  if (!card.signedIn) return `Teams · ${card.account} · not signed in`;
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  const scope = card.tenant === card.account ? card.account : `${card.account}/${card.tenant}`;
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- const listening = card.watching ? " · 👂 listening" : "";
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+ // A monochrome mark, not an emoji: the rest of the label is drawn in the
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+ // terminal's own font (the ✓ included), and a colour glyph next to it looks
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+ // like a different interface. ◉ reads as "live", which is what the label is
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+ // saying — and it survives a terminal without emoji fonts, where 👂 would
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+ // come out as tofu.
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+ const listening = card.watching ? " · ◉ listening" : "";
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  return `✓ Teams · ${scope}${card.user ? ` · ${card.user}` : ""}${listening}`;
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  }
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@@ -5,10 +5,19 @@
5
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  * from the user typing it. Hence the order of operations — resolve the chat,
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  * check the chat rules, check every participant against the people rules,
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  * resolve the mentions, send, then record the audit entry.
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+ *
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+ * The last step is the read cursor. Sending from Graph does not move it — only
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+ * the user opening the chat, or teams_mark_read, does — so without this a chat
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+ * pi has just answered keeps its unread marker in Teams, which is the one thing
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+ * that looks like nobody dealt with it. Replying is reading, so the message
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+ * would arrive with the chat still bold; the mark is best effort and comes last,
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+ * because a send that went out must not be reported as failed.
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  */
9
16
 
10
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  import { Type } from "typebox";
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+ import { setChatReadState } from "../graph/chats.ts";
11
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  import { sendChatMessage } from "../graph/messages.ts";
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+ import { formatGraphError } from "../utils/errors.ts";
12
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  import { resolveUserId } from "../graph/me.ts";
13
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  import { auditWrite } from "../safety/audit.ts";
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  import { assertAccess } from "../safety/index.ts";
@@ -135,6 +144,18 @@ export const teamsSendChatMessageTool = {
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144
  summary: truncate(body, 200),
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145
  });
137
146
 
147
+ // Replying is reading: clear the unread marker the answer was written for.
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+ // Deliberately after the audit entry, so the message that went out is
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+ // recorded even when the read-mark cannot be moved.
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+ let readNote = "";
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+ if (me) {
152
+ try {
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+ await setChatReadState(conn, chat.id, me, true, { signal });
154
+ } catch (err) {
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+ readNote = `\n\n⚠️ The chat could not be marked as read: ${formatGraphError(err)}`;
156
+ }
157
+ }
158
+
138
159
  return textResult(
139
160
  [
140
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  `✅ Message sent to **${chat.label}** as ${me?.displayName ?? "you"} (${connectionLabel(conn)}).`,
@@ -142,7 +163,7 @@ export const teamsSendChatMessageTool = {
142
163
  `> ${truncate(body, 300)}`,
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  "",
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165
  `messageId: ${sent.id}`,
145
- ].join("\n"),
166
+ ].join("\n") + readNote,
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  { chatId: chat.id, messageId: sent.id },
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168
  );
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  } catch (err) {
@@ -46,7 +46,8 @@ const CURSOR_NOTES = [
46
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  + "on therefore answers what you missed, and a chat you have already read in Teams stays quiet.",
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  "",
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  "A backlog is drained over several ticks and capped by the hourly wake limit, so a long absence does "
49
- + "not produce a burst of answers.",
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+ + "not produce a burst of answers. A chat held back by its cooldown or by that limit is delayed, "
50
+ + "never dropped: it stays open and is answered as soon as the wait is over.",
50
51
  ].join("\n");
51
52
 
52
53
  /** Renders the effective settings the same way the config file would. */
@@ -93,6 +94,12 @@ function runtimeLines(runtime: WatchRuntimeStatus | undefined, conn: TeamsConnec
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94
  `- chats tracked: ${runtime.trackedChats}`,
94
95
  `- woken this hour: ${runtime.wakesThisHour}`,
95
96
  ];
97
+ if (runtime.waiting > 0) {
98
+ lines.push(
99
+ `- waiting: ${runtime.waiting} chat(s) — held back by their cooldown or by the wake limit, "
100
+ + "and answered once that clears`,
101
+ );
102
+ }
96
103
  if (runtime.lastTickAt) {
97
104
  lines.push(`- last poll: ${new Date(runtime.lastTickAt).toLocaleTimeString()}`);
98
105
  }
@@ -115,9 +122,8 @@ export const teamsWatchTool = {
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  name: "teams_watch",
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123
  description:
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124
  "Control listen mode: pi polls your Teams chats and turns an incoming message into a prompt it answers. " +
118
- "A chat wakes it when it has moved since pi last looked, so switching listen mode on also answers " +
119
- "what arrived while pi was not running; only the very first run on an account records history " +
120
- "without answering it. " +
125
+ "A chat wakes it when it has moved since pi last looked, so switching listen mode on also answers "
126
+ + "what arrived while pi was not running. " +
121
127
  "Use action 'status' to see the current settings, 'enable' or 'disable' to switch it, and the optional " +
122
128
  "fields to narrow what may wake pi (chat patterns, mentions only, interval, cooldown, hourly limit). " +
123
129
  "The watcher runs in the extension session; this tool changes the configuration it reads.",
@@ -216,7 +222,7 @@ export const teamsWatchTool = {
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222
  "",
217
223
  ...runtimeLines(runtime, conn),
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224
  "",
219
- ...CURSOR_NOTES,
225
+ CURSOR_NOTES,
220
226
  ].join("\n"),
221
227
  { watch, runtime },
222
228
  );
@@ -15,6 +15,11 @@
15
15
  * the stored one. Written after every tick, so a crash costs nothing but the
16
16
  * tick it died in.
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17
  *
18
+ * What lands here is a *decision*, not a sighting: a chat whose wake was only
19
+ * postponed — inside its cooldown, or over the hourly limit — is deliberately
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+ * kept out of the file (see `noteDeferral` in ./index.ts), because an entry here
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+ * means the watcher will never look at that chat again.
22
+ *
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23
  * One file per account **and** tenant, next to the token cache: two accounts in
19
24
  * one process must not share a cursor, and neither must a guest tenant beneath
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25
  * the same account.
@@ -51,6 +51,20 @@ export interface WatchState {
51
51
  lastTriggered: Map<string, number>;
52
52
  /** epoch ms of every wake, pruned to the last hour */
53
53
  triggers: number[];
54
+ /**
55
+ * chatId → epoch ms before which this chat must not be looked at again.
56
+ *
57
+ * The counterpart of `seen`, and the whole point of the pair: a chat whose
58
+ * decision was only *postponed* — inside its cooldown, or held back by the
59
+ * hourly wake limit — is deliberately **not** written to the cursor, because
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+ * the cursor means "pi has looked at this and will not look again". A message
61
+ * written down there is a message nobody ever answers.
62
+ *
63
+ * In memory on purpose: it only saves the Graph calls of re-examining the chat
64
+ * every tick until the wait is over, so losing it on a restart costs one extra
65
+ * examination — never a message.
66
+ */
67
+ retryAfter: Map<string, number>;
54
68
  }
55
69
 
56
70
  /**
@@ -67,7 +81,42 @@ export const MAX_CHAT_ATTEMPTS = 3;
67
81
  * Omitted means the very first run, which is the only run that skips history.
68
82
  */
69
83
  export function createWatchState(seen?: Iterable<[string, string]>): WatchState {
70
- return { seen: new Map(seen), attempts: new Map(), lastTriggered: new Map(), triggers: [] };
84
+ return {
85
+ seen: new Map(seen),
86
+ attempts: new Map(),
87
+ lastTriggered: new Map(),
88
+ triggers: [],
89
+ retryAfter: new Map(),
90
+ };
91
+ }
92
+
93
+ /**
94
+ * Record that a chat has been looked at and decided.
95
+ *
96
+ * "Decided" is the operative word: only a final decision may write the cursor,
97
+ * since the cursor is what stops the watcher from ever looking at that chat
98
+ * again. A postponed chat goes to `noteDeferral` instead.
99
+ */
100
+ export function settleChat(state: WatchState, chatId: string, marker: string): void {
101
+ state.seen.set(chatId, marker);
102
+ state.retryAfter.delete(chatId);
103
+ }
104
+
105
+ /**
106
+ * Keep a chat open — and out of the batch — until `until`.
107
+ *
108
+ * Not writing the cursor is what keeps the message; this is only the throttle
109
+ * on how often the chat is re-read while it waits.
110
+ */
111
+ export function noteDeferral(state: WatchState, chatId: string, until: number): void {
112
+ state.retryAfter.set(chatId, until);
113
+ }
114
+
115
+ /** How many chats are waiting out a cooldown or the wake limit right now. */
116
+ export function waitingCount(state: WatchState, now: number): number {
117
+ let waiting = 0;
118
+ for (const until of state.retryAfter.values()) if (until > now) waiting += 1;
119
+ return waiting;
71
120
  }
72
121
 
73
122
  /** Record a failed examination; true while the chat is still worth retrying. */
@@ -122,6 +171,12 @@ export function pruneState(state: WatchState, now: number): void {
122
171
  state.seen = new Map(byMarker.slice(0, MAX_CURSOR_ENTRIES));
123
172
  }
124
173
 
174
+ // Waiting chats expire by themselves — a deferral can never outlive the hour
175
+ // the wake limit looks at, so there is nothing to bound here.
176
+ for (const [chatId, until] of state.retryAfter) {
177
+ if (until <= now) state.retryAfter.delete(chatId);
178
+ }
179
+
125
180
  // Counters are bounded by size rather than by the cursor: a chat that keeps
126
181
  // failing is deliberately *not* in the cursor, and its counter is what stops
127
182
  // it from being retried forever.
@@ -149,6 +204,7 @@ export function chatsToExamine(
149
204
  state: WatchState,
150
205
  chats: ChatSummary[],
151
206
  watch: ResolvedWatchConfig,
207
+ now: number,
152
208
  ): ChatSummary[] {
153
209
  return chats.filter((chat) => {
154
210
  if (!isWatchedChat(chat, watch)) return false;
@@ -158,7 +214,15 @@ export function chatsToExamine(
158
214
  // "new" — and never marked, which costs no Graph call at all.
159
215
  if (!marker) return false;
160
216
 
161
- return state.seen.get(chat.id) !== marker;
217
+ if (state.seen.get(chat.id) === marker) return false;
218
+
219
+ // Moved, but the decision on it is only postponed: the chat is still open
220
+ // (it is not in the cursor), but looking at it again right now would only
221
+ // re-read the same message. Deliberately after the cursor check, and
222
+ // deliberately out of the batch rather than in it — a chat waiting out its
223
+ // cooldown must not cost another chat its slot in the tick.
224
+ const until = state.retryAfter.get(chat.id);
225
+ return until === undefined || until <= now;
162
226
  });
163
227
  }
164
228
 
@@ -244,11 +308,39 @@ export function openMessages(
244
308
  // Whether a message should wake pi
245
309
  // ---------------------------------------------------------------------------
246
310
 
247
- export type WakeDecision = { wake: true } | { wake: false; reason: string };
311
+ export type WakeDecision =
312
+ | { wake: true }
313
+ | {
314
+ wake: false;
315
+ reason: string;
316
+ /**
317
+ * Set when the skip is only for now: ms to wait before looking again.
318
+ * Absent means the decision is final — this message is not for pi.
319
+ */
320
+ retryAfterMs?: number;
321
+ };
248
322
 
249
323
  const WAKE: WakeDecision = { wake: true };
324
+
325
+ /** Final: this message will never be one of pi's. */
250
326
  const skip = (reason: string): WakeDecision => ({ wake: false, reason });
251
327
 
328
+ /** Only for now: the message stays open and is looked at again after the wait. */
329
+ const defer = (reason: string, retryAfterMs: number): WakeDecision => ({
330
+ wake: false,
331
+ reason,
332
+ retryAfterMs: Math.max(MIN_RETRY_MS, Math.round(retryAfterMs)),
333
+ });
334
+
335
+ /**
336
+ * Floor on a retry delay.
337
+ *
338
+ * A cooldown that is a second away, or a wake limit about to slide, would
339
+ * otherwise turn the deferral into "examine this chat again on every tick" —
340
+ * the point of waiting is to not pay for the same Graph calls until it matters.
341
+ */
342
+ const MIN_RETRY_MS = 5_000;
343
+
252
344
  /**
253
345
  * Is the newest message in this chat still unread for the user?
254
346
  *
@@ -275,8 +367,13 @@ export function isUnread(chat: ChatSummary, lastMessageReadAt?: string): boolean
275
367
  * Should this message wake pi?
276
368
  *
277
369
  * Ordered so the cheapest and most obvious reason to stay quiet is also the
278
- * one that gets reported — a wrong wake costs a model turn, a wrong silence
279
- * costs nothing but the reason in the log.
370
+ * one that gets reported.
371
+ *
372
+ * The two kinds of "no" are told apart here, and it matters: a message from
373
+ * somebody pi does not listen to will never become an answer, while a chat in
374
+ * its cooldown or a burst over the hourly limit is only waiting. Those two are
375
+ * returned with a `retryAfterMs`, and the loop uses it to keep the chat open
376
+ * instead of writing it off in the cursor.
280
377
  */
281
378
  export function shouldWake(
282
379
  chat: ChatSummary,
@@ -293,17 +390,34 @@ export function shouldWake(
293
390
  if (!isWatchedSender(message, watch)) return skip("the sender is outside the configured listen list");
294
391
  if (watch.mentionOnly && !mentionsMe(message, me)) return skip("the chat is set to mentions only");
295
392
  if (watch.maxTriggersPerHour > 0 && wakesThisHour(state, now) >= watch.maxTriggersPerHour) {
296
- return skip("the hourly wake limit is reached");
393
+ return defer(
394
+ "the hourly wake limit is reached",
395
+ nextWakeSlot(state, now, watch.maxTriggersPerHour) - now,
396
+ );
297
397
  }
298
398
 
299
399
  const last = state.lastTriggered.get(chat.id);
300
400
  if (last !== undefined && now - last < watch.cooldownSeconds * 1000) {
301
- return skip("this chat is inside its cooldown");
401
+ return defer("this chat is inside its cooldown", last + watch.cooldownSeconds * 1000 - now);
302
402
  }
303
403
 
304
404
  return WAKE;
305
405
  }
306
406
 
407
+ /**
408
+ * When the next wake fits under the hourly limit.
409
+ *
410
+ * The limit is a sliding window, not a bucket that empties on the hour, so the
411
+ * answer is "when the oldest wake of the last hour falls out of it". That is
412
+ * what keeps a burst — a Monday morning, a release — from silencing a chat for
413
+ * the rest of the hour.
414
+ */
415
+ export function nextWakeSlot(state: WatchState, now: number, maxPerHour: number): number {
416
+ const recent = state.triggers.filter((at) => now - at < 3600_000).sort((a, b) => a - b);
417
+ if (maxPerHour < 1 || recent.length < maxPerHour) return now;
418
+ return recent[recent.length - maxPerHour] + 3600_000;
419
+ }
420
+
307
421
  /**
308
422
  * Record that pi was woken for a chat.
309
423
  *
package/src/watch/loop.ts CHANGED
@@ -30,12 +30,15 @@ import {
30
30
  chatsToExamine,
31
31
  createWatchState,
32
32
  isUnread,
33
+ noteDeferral,
33
34
  noteFailure,
34
35
  noteSuccess,
35
36
  noteWake,
36
37
  openMessages,
37
38
  pruneState,
39
+ settleChat,
38
40
  shouldWake,
41
+ waitingCount,
39
42
  wakesThisHour,
40
43
  WATCH_MESSAGE_WINDOW,
41
44
  type WatchState,
@@ -78,6 +81,12 @@ export interface WatchRuntimeStatus {
78
81
  wakesThisHour: number;
79
82
  /** Chats seen so far — a quick sanity signal that the loop is alive */
80
83
  trackedChats: number;
84
+ /**
85
+ * Chats still open but held back right now — inside their cooldown, or waiting
86
+ * for a slot under the hourly limit. The visible form of "not lost, not yet
87
+ * answered": without it, a burst that hits the limit looks like silence.
88
+ */
89
+ waiting: number;
81
90
  /** How many chats had moved when the watcher came up, before the per-tick cap */
82
91
  catchUp?: number;
83
92
  /** Of those, how many the user had already read in Teams */
@@ -132,6 +141,8 @@ export interface WatchTickResult {
132
141
  pending: number;
133
142
  /** Of the examined ones, how many the user had already read */
134
143
  alreadyRead: number;
144
+ /** Of the examined ones, how many were only postponed */
145
+ deferred: number;
135
146
  wakes: WatchEvent[];
136
147
  }
137
148
 
@@ -143,6 +154,12 @@ export interface WatchTickResult {
143
154
  * without one every chat is compared against the user's own read state on the
144
155
  * very first tick. What keeps that from becoming a flood is the per-tick cap
145
156
  * and the hourly wake limit, not a window that quietly drops messages.
157
+ *
158
+ * The one rule the whole function hangs on: **the cursor is written only for a
159
+ * decision that is final.** It is the record of what pi has looked at, so what
160
+ * lands in it is never looked at again — which is right for a message from
161
+ * somebody pi does not listen to, and wrong for a message that was merely too
162
+ * early. Those go to `noteDeferral` instead and keep their place in line.
146
163
  */
147
164
  export async function runWatchTick(
148
165
  deps: WatchTickDeps,
@@ -155,17 +172,22 @@ export async function runWatchTick(
155
172
 
156
173
  const chats = (await deps.listChats()).filter((chat) => deps.allowed?.(chat) ?? true);
157
174
 
158
- const candidates = chatsToExamine(state, chats, watch);
175
+ const candidates = chatsToExamine(state, chats, watch, now);
159
176
  const batch = candidates.slice(0, MAX_EXAMINATIONS_PER_TICK);
160
177
 
161
178
  const wakes: WatchEvent[] = [];
162
179
  let alreadyRead = 0;
180
+ let deferred = 0;
163
181
 
164
182
  for (const chat of batch) {
165
- // Mark first, then undo the mark if this chat cannot be examined: a chat
166
- // that fails must not be retried forever, but a token renewal must not turn
167
- // into a message nobody ever answers.
168
- state.seen.set(chat.id, activityMarker(chat));
183
+ const marker = activityMarker(chat);
184
+
185
+ // A chat that cannot be read must not occupy a batch slot on every tick, and
186
+ // a token renewal must not turn into a message nobody ever answers: it is
187
+ // written off only once it has used up its attempts.
188
+ const failed = () => {
189
+ if (!noteFailure(state, chat.id)) settleChat(state, chat.id, marker);
190
+ };
169
191
 
170
192
  // The read cursor first: a chat the user has already opened in Teams ends
171
193
  // here, one Graph call in, before the message is even fetched.
@@ -173,12 +195,13 @@ export async function runWatchTick(
173
195
  try {
174
196
  readAt = await deps.readState(chat.id);
175
197
  } catch {
176
- if (noteFailure(state, chat.id)) state.seen.delete(chat.id);
198
+ failed();
177
199
  continue;
178
200
  }
179
201
 
180
202
  if (!isUnread(chat, readAt)) {
181
203
  noteSuccess(state, chat.id);
204
+ settleChat(state, chat.id, marker);
182
205
  alreadyRead += 1;
183
206
  continue;
184
207
  }
@@ -189,19 +212,33 @@ export async function runWatchTick(
189
212
  } catch {
190
213
  // A single unreadable chat must not end the tick — the rest of the
191
214
  // list is still worth examining.
192
- if (noteFailure(state, chat.id)) state.seen.delete(chat.id);
215
+ failed();
193
216
  continue;
194
217
  }
195
218
 
196
219
  noteSuccess(state, chat.id);
197
220
 
198
221
  const message = messages.find((entry) => !entry.deletedDateTime) ?? messages[0];
199
- if (!message) continue;
222
+ if (!message) {
223
+ settleChat(state, chat.id, marker);
224
+ continue;
225
+ }
200
226
 
201
227
  const decision = shouldWake(chat, message, me, watch, state, now);
202
- if (!decision.wake) continue;
228
+ if (!decision.wake) {
229
+ if (decision.retryAfterMs !== undefined) {
230
+ // Postponed, not answered and not written off: the chat keeps its
231
+ // message and waits out the cooldown or the wake limit.
232
+ noteDeferral(state, chat.id, now + decision.retryAfterMs);
233
+ deferred += 1;
234
+ } else {
235
+ settleChat(state, chat.id, marker);
236
+ }
237
+ continue;
238
+ }
203
239
 
204
240
  noteWake(state, chat.id, now);
241
+ settleChat(state, chat.id, marker);
205
242
 
206
243
  // The answer has to cover the whole open thread, not just its newest line:
207
244
  // the trigger message is the reason for the wake, the backlog is the reason
@@ -217,10 +254,10 @@ export async function runWatchTick(
217
254
  }
218
255
 
219
256
  // Written even when nothing woke: marking a chat examined is the progress
220
- // that must survive a restart.
257
+ // that must survive a restart. Postponed chats are absent from it on purpose.
221
258
  if (batch.length > 0) deps.persistCursor?.(state.seen);
222
259
 
223
- return { examined: batch.length, pending: candidates.length, alreadyRead, wakes };
260
+ return { examined: batch.length, pending: candidates.length, alreadyRead, deferred, wakes };
224
261
  }
225
262
 
226
263
  // ---------------------------------------------------------------------------
@@ -301,6 +338,7 @@ export function startWatchLoop(options: WatchLoopOptions): WatchLoop {
301
338
  intervalSeconds: watch.intervalSeconds,
302
339
  wakesThisHour: 0,
303
340
  trackedChats: 0,
341
+ waiting: 0,
304
342
  };
305
343
 
306
344
  const schedule = (delayMs: number) => {
@@ -346,6 +384,7 @@ export function startWatchLoop(options: WatchLoopOptions): WatchLoop {
346
384
  status.lastError = undefined;
347
385
  status.wakesThisHour = wakesThisHour(state, status.lastTickAt);
348
386
  status.trackedChats = state.seen.size;
387
+ status.waiting = waitingCount(state, status.lastTickAt);
349
388
 
350
389
  for (const event of result.wakes) {
351
390
  status.lastWakeAt = event.wokeAt;