@pathmx/completion 0.5.0

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package/LICENSE.md ADDED
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+ # PathMX Proprietary Beta License
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+
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+ Version 0.1 — July 21, 2026
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+
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+ Copyright © 2026 DUO Interactive, LLC.
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+ All rights reserved.
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+
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+ This license governs the first-party PathMX software distributed in the npm
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+ package `@pathmx/core`, including its command-line interface, bundled
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+ library surfaces, runtime and Player components, and accompanying
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+ documentation (the “Software”). DUO Interactive, LLC is the “Licensor.” This
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+ license does not cover the private PathMX source-code repository or separately
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+ identified third-party materials.
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+
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+ “Project” means Paths, Sources, responses, data, and other content authored or
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+ processed with the Software.
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+
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+ “Application” means software or a service created by you in which the Software
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+ supports product-specific functionality but is not itself offered as a
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+ general-purpose PathMX product.
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+
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+ “Redistributable Components” means runtime, Player, or library portions of the
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+ Software incorporated into a Project, Application, or generated output through
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+ ordinary use of the Software or ordinary compilation and bundling tools.
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+
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+ “Authorized Users” means your employees and individual contractors who use the
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+ Software on your behalf, and your hosting, continuous-integration, and other
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+ service providers that possess or run necessary copies solely to provide
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+ services to you.
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+
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+ ## 1. Agreement
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+
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+ By installing, accessing, or using the Software, you agree to this license. If
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+ you use the Software on behalf of an organization, you represent that you have
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+ authority to accept this license for that organization. If you do not agree,
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+ do not install or use the Software.
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+
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+ ## 2. License grant
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+
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+ Subject to this license, the Licensor grants you a non-exclusive, worldwide,
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+ royalty-free, non-transferable, and non-sublicensable license, perpetual for
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+ the version of the Software to which it applies unless terminated under
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+ Section 10, to:
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+
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+ - install, execute, and use the Software for personal, educational,
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+ internal-business, or commercial purposes;
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+ - use the Software to author, integrate, build, test, serve, play, host, and
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+ operate Projects and Applications;
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+ - import, compile, bundle, configure, and integrate the Software through its
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+ documented library and command-line interfaces;
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+ - create and distribute independent Projects, Applications, plugins, and
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+ integrations that use those interfaces without modifying the Software
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+ itself; and
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+ - make copies reasonably necessary for local development, testing, continuous
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+ integration, backup, and hosted production environments.
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+
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+ Your Authorized Users may exercise those rights solely on your behalf. You are
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+ responsible for their compliance with this license.
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+
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+ You may reproduce and distribute Redistributable Components only as
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+ incorporated into your Project, Application, or generated output, and only when
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+ you preserve applicable license and proprietary notices. You may host and
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+ commercially provide access to that Project, Application, or output. You may
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+ not distribute Redistributable Components as a standalone package or as a
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+ general-purpose substitute for the Software.
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+
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+ Each lawful recipient of a Redistributable Component may execute and use that
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+ component, display its output, and make technically necessary transitory copies
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+ solely as incorporated into the Project, Application, or output in which they
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+ received it. This limited recipient permission does not include a right to
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+ extract, modify, or redistribute the component separately.
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+
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+ ## 3. Restrictions
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+
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+ Except where applicable law does not allow the restriction, you may not:
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+
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+ - modify, adapt, translate, or create derivative works of the Software, except
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+ for the compilation, bundling, configuration, and integration expressly
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+ permitted in Section 2;
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+ - redistribute, sublicense, sell, lease, or otherwise provide the Software to
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+ another person as a standalone package, product, or service except to an
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+ Authorized User or as a Redistributable Component under Section 2;
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+ - resell, rebrand, or provide the Software as a hosted or managed service that
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+ gives third parties general-purpose access to substantial PathMX authoring,
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+ building, serving, Player-administration, or library functionality for their
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+ own unrelated projects;
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+ - reverse engineer, decompile, disassemble, or otherwise attempt to derive the
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+ source code of the Software; or
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+ - remove or alter copyright, license, trademark, or other proprietary notices.
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+
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+ For clarity, the managed-service restriction does not prohibit a hosted
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+ Project or Application in which PathMX supports the licensee's own
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+ product-specific experience and is not itself the general-purpose product
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+ offered to customers.
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+
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+ ## 4. Your content
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+
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+ As between you and the Licensor, you retain ownership of the Paths, Sources,
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+ responses, data, independent application code, and other content that you
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+ author or provide while using the Software. You are responsible for that
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+ content and for having the rights needed to use it.
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+
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+ Generated output may contain Redistributable Components or third-party
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+ materials. Your ownership of your content does not change the ownership or
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+ license terms of those components and materials.
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+
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+ ## 5. Ownership and trademarks
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+
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+ The Software is licensed, not sold. The Licensor and its suppliers retain all
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+ rights in the Software not expressly granted by this license. This license
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+ does not grant permission to use the PathMX name, logos, or other marks except
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+ as reasonably necessary to identify the Software accurately.
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+
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+ ## 6. Beta status and changes
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+
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+ The Software is a proprietary beta release. Its APIs, behavior, file formats,
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+ and features may change or be removed without notice. The Licensor has no
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+ obligation to provide support, maintenance, updates, continued availability,
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+ or backward compatibility. A later version may be offered under different
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+ license terms, including an open-source license. Different terms for a later
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+ version do not change the license previously granted for an earlier version.
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+
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+ ## 7. Third-party materials
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+
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+ The Software and Redistributable Components may include or depend on
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+ third-party materials governed by their own license terms. Those terms control
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+ for the applicable third-party materials. You must preserve third-party notices
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+ when the applicable third-party terms require it.
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+
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+ ## 8. Disclaimer of warranties
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+
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+ TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE SOFTWARE IS PROVIDED “AS IS” AND
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+ “AS AVAILABLE,” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EXPRESS,
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+ IMPLIED, OR STATUTORY, INCLUDING WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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+ PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THAT THE SOFTWARE WILL BE
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+ SECURE, ERROR-FREE, OR UNINTERRUPTED.
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+
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+ ## 9. Limitation of liability
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+
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+ TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE LICENSOR AND ITS CONTRIBUTORS,
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+ SUPPLIERS, AND AFFILIATES WILL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
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+ SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR FOR LOSS OF DATA,
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+ PROFITS, REVENUE, GOODWILL, OR BUSINESS OPPORTUNITY, ARISING FROM OR RELATED TO
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+ THE SOFTWARE OR THIS LICENSE, EVEN IF ADVISED OF THE POSSIBILITY OF THOSE
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+ DAMAGES.
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+
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+ TO THE MAXIMUM EXTENT PERMITTED BY LAW, THEIR TOTAL LIABILITY FOR ALL CLAIMS
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+ ARISING FROM OR RELATED TO THE SOFTWARE OR THIS LICENSE WILL NOT EXCEED THE
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+ GREATER OF THE AMOUNT YOU PAID FOR THE SOFTWARE DURING THE TWELVE MONTHS BEFORE
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+ THE EVENT GIVING RISE TO THE CLAIM OR US$100.
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+
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+ ## 10. Termination
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+
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+ This license terminates if you materially breach it and do not cure the breach
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+ within thirty days after receiving written notice from the Licensor. On
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+ termination, you and your Authorized Users must stop using and delete your
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+ copies of the Software. Sections 4, 5, 8, 9, 10, and 11 survive termination.
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+ Termination does not withdraw the limited permission already granted by
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+ Section 2 to lawful recipients of Redistributable Components distributed
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+ before termination.
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+
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+ ## 11. General
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+
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+ If a provision of this license is unenforceable, it will be modified only to
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+ the minimum extent necessary to make it enforceable, and the remaining
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+ provisions will continue in effect. Failure to enforce a provision is not a
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+ waiver. You may not assign or transfer this license without the Licensor's
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+ written consent. The Licensor may assign this license together with ownership
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+ of the Software to a successor owner. This license binds and benefits the
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+ permitted successors and assigns of you and the Licensor. This license is the
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+ entire agreement concerning the Software unless you and the Licensor have
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+ signed a separate agreement that expressly replaces it.
package/README.md ADDED
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+ # `@pathmx/completion`
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+
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+ The opt-in, domain-neutral Completion primitive for PathMX. It owns stable
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+ Source-local leaf references, Actor-owned outcomes, flat summaries, State
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+ persistence, authored manual targets, and the canonical set/unset Action. It
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+ does not own Path trees, forms, or domain rollups.
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+
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+ ```ts
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+ import { createCompletionPlugin } from "@pathmx/completion"
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+
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+ const completion = createCompletionPlugin()
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+
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+ export const plugins = [completion.plugin]
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+
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+ completion.reader.read(actor.id, {
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+ source: "/lessons/setup.page",
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+ key: "task/install",
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+ })
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+ ```
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+
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+ ## Authored targets
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+
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+ A Source or authored Block can declare a manual target with the owned
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+ `completion` schema prop. Source targets use `source/self`; Block targets use
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+ their required stable authored id:
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+
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+ ```md
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+ ---
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+ completion:
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+ target: true
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+ label: Finish this lesson
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+ ---
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+
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+ # Lesson
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+
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+ ---
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+
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+ <!--
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+ id: practice
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+ completion:
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+ target: true
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+ label: Finish the practice
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+ optional: true
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+ -->
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+ ```
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+
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+ A trailing task mark produces a stable `task/<id>` target without obscuring
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+ the human label:
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+
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+ ```md
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+ - [ ] Install dependencies {#install}
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+ - [ ] Explore the bonus {#bonus .optional}
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+ ```
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+
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+ `completionTargets(source)` projects the same frozen target model from a
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+ canonical `Source` or viewer-safe `SourceView`. The Completion Action is
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+ available only when the current Source has valid configured targets; it binds
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+ the Source id and validates the submitted key and optionality.
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+
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+ Domains using Completion-owned manual facts can contribute only their stable
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+ keys and optionality:
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+
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+ ```ts
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+ const completion = createCompletionPlugin({
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+ contributors: [
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+ (source) =>
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+ source.type === "project"
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+ ? [{ key: "project/launch", optional: false }]
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+ : [],
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+ ],
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+ })
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+ ```
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+
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+ The domain continues to own labels, structure, and rollups. Derived evidence
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+ such as a valid Input submission remains owned by its provider and uses a
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+ separate read contract rather than writing a duplicate manual fact:
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+
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+ ```ts
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+ import { createCompletionPlugin } from "@pathmx/completion"
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+ import { createInputPlugin } from "@pathmx/core/plugins"
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+
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+ const input = createInputPlugin()
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+ const completion = createCompletionPlugin({
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+ evidence: [input.completion],
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+ })
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+
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+ export const plugins = [input.plugin, completion.plugin]
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+ ```
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+
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+ Input completion is declared on one stable authored Block, making the form or
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+ question container—not each field—the semantic leaf:
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+
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+ ```md
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+ <!--
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+ id: reflection
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+ input-response:
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+ completion: true
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+ -->
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+
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+ <x-input-text name="response" label="Reflection" required />
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+ <x-input-submit label="Save response" />
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+ ```
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+
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+ This declares `input/reflection`. It becomes complete only when that Actor has
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+ a submitted Input State whose values still validate against the current
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+ authored fields. The derived target never exposes `completion:set` and never
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+ writes Completion State. Input currently owns one aggregate State per Source,
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+ so a Source may declare one Input completion Block.
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+
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+ `pmx lint` reports malformed props, unstable Block targets, checked or empty
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+ marked tasks, invalid and duplicate keys, stale facts, manual/derived
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+ collisions, and invalid skips for the currently configured contributors and
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+ evidence providers. Input additionally reports invalid completion containers,
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+ bound State references, and stored values.
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+
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+ State is grouped by originating Source and stores only terminal leaf outcomes:
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+
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+ ```yaml
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+ ---
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+ type: state
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+ plugin: completion
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+ for: /lessons/setup.page
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+ items:
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+ task/install:
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+ outcome: complete
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+ occurred_at: 2026-08-22T12:00:00.000Z
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+ task/bonus:
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+ outcome: skipped
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+ occurred_at: 2026-08-22T12:05:00.000Z
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+ ---
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+ ```
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+
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+ `occurred_at` is the occurrence time of the current terminal fact. Repeating
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+ the same outcome preserves it; clearing and completing again records a new
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+ time. `pending` is represented by the absence of an item. Provider evidence is
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+ read through the composed Completion reader; domain rollups remain with their
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+ owning plugins.
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+
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+ ## React apps
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+
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+ React remains an optional subpath:
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+
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+ ```tsx
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+ import {
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+ CompletionProvider,
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+ useCompletion,
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+ useCompletionAction,
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+ } from "@pathmx/completion/react"
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+
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+ function Task() {
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+ const fact = useCompletion("task/install")
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+ const completion = useCompletionAction("task/install")
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+ return (
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+ <button
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+ disabled={completion.pending}
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+ onClick={() => completion.set(fact ? "pending" : "complete")}
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+ >
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+ {fact ? "Completed" : "Mark complete"}
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+ </button>
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+ )
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+ }
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+
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+ ;<CompletionProvider initial={serverProjectedFacts}>
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+ <Task />
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+ </CompletionProvider>
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+ ```
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+
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+ The App Component server renderer supplies `serverProjectedFacts` for the
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+ current viewer. The browser receives no Completion reader or repository
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+ access. See `labs/assessment/plugins/class-assessment` for a complete App
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+ Component using the same provider with derived submission completion.
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+ import type { Source } from "@pathmx/core"
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+ import {
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+ COMPLETION_KEY,
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+ type CompletionFact,
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+ type CompletionRef,
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+ } from "./model.ts"
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+ import { completionTargets, type CompletionTarget } from "./targets.ts"
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+
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+ export type CompletionContributor = (
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+ source: Source,
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+ ) => readonly Readonly<{ key: string; optional?: boolean }>[]
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+
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+ export type CompletionEvidence = Readonly<{
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+ declarations: CompletionContributor
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+ read(
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+ actorId: string,
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+ ref: CompletionRef,
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+ ): Readonly<{ fact?: CompletionFact }> | undefined
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+ }>
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+
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+ type CompletionDeclaration = Readonly<{
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+ key: string
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+ optional: boolean
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+ }>
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+
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+ function declaration(
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+ source: Source,
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+ value: Readonly<{ key: string; optional?: boolean }>,
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+ ): { declaration?: CompletionDeclaration; issue?: string } {
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+ if (
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+ typeof value.key !== "string" ||
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+ value.key.length > 256 ||
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+ !COMPLETION_KEY.test(value.key)
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+ ) {
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+ return {
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+ issue: `Invalid contributed Completion key ${String(value.key)} on ${source.id}.`,
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+ }
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+ }
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+ if (value.optional !== undefined && typeof value.optional !== "boolean") {
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+ return {
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+ issue: `Completion target ${value.key} on ${source.id} has invalid optional data.`,
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+ }
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+ }
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+ return {
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+ declaration: Object.freeze({
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+ key: value.key,
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+ optional: value.optional === true,
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+ }),
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+ }
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+ }
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+
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+ function inspectDeclarations(
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+ source: Source,
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+ values: readonly Readonly<{ key: string; optional?: boolean }>[],
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+ duplicateLabel: string,
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+ ) {
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+ const inspected = values.map((value) => declaration(source, value))
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+ const issues = inspected.flatMap(({ issue }) => (issue ? [issue] : []))
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+ const valid = inspected.flatMap(({ declaration }) =>
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+ declaration ? [declaration] : [],
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+ )
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+ const counts = new Map<string, number>()
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+ for (const target of valid) {
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+ counts.set(target.key, (counts.get(target.key) ?? 0) + 1)
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+ }
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+ for (const [key, count] of counts) {
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+ if (count > 1) {
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+ issues.push(
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+ `Duplicate ${duplicateLabel} Completion target ${key} on ${source.id}.`,
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+ )
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+ }
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+ }
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+ return Object.freeze({
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+ declarations: Object.freeze(
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+ valid.filter((target) => counts.get(target.key) === 1),
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+ ),
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+ valid: Object.freeze(valid),
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+ issues: Object.freeze(issues),
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+ })
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+ }
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+
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+ export function inspectCompletionDeclarations(
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+ source: Source,
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+ contributors: readonly CompletionContributor[],
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+ contentTargets: readonly CompletionTarget[] = completionTargets(source),
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+ ) {
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+ return inspectDeclarations(
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+ source,
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+ [
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+ ...contentTargets.map(({ ref, optional }) => ({
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+ key: ref.key,
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+ optional,
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+ })),
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+ ...contributors.flatMap((contribute) => contribute(source)),
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+ ],
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+ "contributed",
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+ )
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+ }
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+
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+ export function inspectConfiguredCompletionDeclarations(
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+ source: Source,
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+ contributors: readonly CompletionContributor[],
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+ evidence: readonly CompletionEvidence[],
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+ contentTargets: readonly CompletionTarget[] = completionTargets(source),
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+ ) {
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+ const manual = inspectCompletionDeclarations(
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+ source,
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+ contributors,
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+ contentTargets,
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+ )
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+ const derived = inspectDeclarations(
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+ source,
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+ evidence.flatMap((provider) => provider.declarations(source)),
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+ "derived",
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+ )
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+ const manualKeys = new Set(manual.valid.map(({ key }) => key))
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+ const derivedKeys = new Set(derived.valid.map(({ key }) => key))
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+ const collisions = [...manualKeys].filter((key) => derivedKeys.has(key))
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+ return Object.freeze({
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+ manual: Object.freeze(
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+ manual.declarations.filter(({ key }) => !derivedKeys.has(key)),
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+ ),
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+ derived: Object.freeze(
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+ derived.declarations.filter(({ key }) => !manualKeys.has(key)),
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+ ),
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+ issues: Object.freeze([
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+ ...manual.issues,
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+ ...derived.issues,
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+ ...collisions.map(
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+ (key) =>
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+ `Completion target ${key} on ${source.id} is both manual and derived.`,
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+ ),
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+ ]),
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+ })
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+ }
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+
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+ /** Combine built-in content declarations with configured domain contributors. */
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+ export function completionDeclarations(
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+ source: Source,
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+ contributors: readonly CompletionContributor[],
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+ evidence: readonly CompletionEvidence[] = [],
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+ ) {
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+ return inspectConfiguredCompletionDeclarations(source, contributors, evidence)
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+ .manual
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+ }
package/evidence.ts ADDED
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+ import type { CompletionEvidence } from "./contributors.ts"
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+ import {
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+ completionSummary,
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+ type CompletionFact,
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+ type CompletionReader,
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+ type CompletionRef,
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+ } from "./model.ts"
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+
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+ const AMBIGUOUS_EVIDENCE: Readonly<{ fact?: CompletionFact }> = Object.freeze(
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+ {},
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+ )
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+
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+ function derivedEvidence(
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+ evidence: readonly CompletionEvidence[],
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+ actorId: string,
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+ ref: CompletionRef,
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+ ) {
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+ let owned: Readonly<{ fact?: CompletionFact }> | undefined
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+ for (const provider of evidence) {
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+ const result = provider.read(actorId, ref)
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+ if (!result) continue
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+ if (owned) return AMBIGUOUS_EVIDENCE
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+ owned = result
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+ }
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+ return owned
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+ }
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+
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+ /** Overlay provider-owned evidence without copying it into Completion State. */
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+ export function completionReader(
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+ manual: CompletionReader,
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+ evidence: readonly CompletionEvidence[],
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+ ): CompletionReader {
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+ const read = (
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+ actorId: string,
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+ ref: CompletionRef,
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+ ): CompletionFact | undefined => {
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+ const derived = derivedEvidence(evidence, actorId, ref)
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+ return derived ? derived.fact : manual.read(actorId, ref)
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+ }
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+ return Object.freeze({
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+ read,
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+ summary(actorId, refs) {
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+ return completionSummary(refs, (ref) => read(actorId, ref))
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+ },
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+ })
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+ }