@pascal-app/viewer 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/capture/capture-runtime.js +1 -1
- package/dist/components/error-boundary.d.ts.map +1 -1
- package/dist/components/renderers/node-renderer.d.ts +1 -1
- package/dist/components/renderers/node-renderer.d.ts.map +1 -1
- package/dist/components/renderers/node-renderer.js +12 -4
- package/dist/components/renderers/parametric-node-renderer.d.ts.map +1 -1
- package/dist/components/viewer/bvh-ecctrl.d.ts.map +1 -1
- package/dist/components/viewer/frame-limiter.d.ts +1 -0
- package/dist/components/viewer/frame-limiter.d.ts.map +1 -1
- package/dist/components/viewer/frame-limiter.js +22 -3
- package/dist/components/viewer/glb-interactive.d.ts +25 -1
- package/dist/components/viewer/glb-interactive.d.ts.map +1 -1
- package/dist/components/viewer/glb-interactive.js +253 -86
- package/dist/components/viewer/glb-mechanisms.d.ts +10 -0
- package/dist/components/viewer/glb-mechanisms.d.ts.map +1 -0
- package/dist/components/viewer/glb-mechanisms.js +19 -0
- package/dist/components/viewer/glb-reference-nodes.js +1 -1
- package/dist/components/viewer/glb-replace-instances.js +1 -1
- package/dist/components/viewer/glb-scene.d.ts +45 -27
- package/dist/components/viewer/glb-scene.d.ts.map +1 -1
- package/dist/components/viewer/glb-scene.js +421 -508
- package/dist/components/viewer/glb-walkthrough-controller.d.ts +1 -1
- package/dist/components/viewer/glb-walkthrough-controller.d.ts.map +1 -1
- package/dist/components/viewer/glb-walkthrough-controller.js +13 -2
- package/dist/components/viewer/index.d.ts +24 -1
- package/dist/components/viewer/index.d.ts.map +1 -1
- package/dist/components/viewer/index.js +111 -37
- package/dist/components/viewer/lights.d.ts.map +1 -1
- package/dist/components/viewer/lights.js +113 -22
- package/dist/components/viewer/perf-monitor.d.ts.map +1 -1
- package/dist/components/viewer/perf-monitor.js +6 -0
- package/dist/components/viewer/perf-panel.d.ts.map +1 -1
- package/dist/components/viewer/perf-panel.js +1 -1
- package/dist/components/viewer/post-processing.d.ts.map +1 -1
- package/dist/components/viewer/post-processing.js +104 -36
- package/dist/components/viewer/registered-systems.d.ts.map +1 -1
- package/dist/components/viewer/registered-systems.js +17 -3
- package/dist/components/viewer/render-error.d.ts +18 -0
- package/dist/components/viewer/render-error.d.ts.map +1 -0
- package/dist/components/viewer/render-error.js +29 -0
- package/dist/components/viewer/scene-bvh.d.ts.map +1 -1
- package/dist/components/viewer/scene-bvh.js +1 -1
- package/dist/components/viewer/scene-environment.d.ts.map +1 -1
- package/dist/components/viewer/scene-environment.js +31 -11
- package/dist/components/viewer/scene-ground-replacement.d.ts +6 -0
- package/dist/components/viewer/scene-ground-replacement.d.ts.map +1 -1
- package/dist/components/viewer/scene-ground-replacement.js +15 -0
- package/dist/components/viewer/selection-manager.d.ts.map +1 -1
- package/dist/components/viewer/selection-manager.js +25 -7
- package/dist/components/viewer/underground-ambiance.d.ts +9 -0
- package/dist/components/viewer/underground-ambiance.d.ts.map +1 -0
- package/dist/components/viewer/underground-ambiance.js +105 -0
- package/dist/components/viewer/viewer-camera.d.ts +4 -0
- package/dist/components/viewer/viewer-camera.d.ts.map +1 -1
- package/dist/components/viewer/viewer-camera.js +12 -2
- package/dist/components/viewer/viewer-presentations.d.ts.map +1 -1
- package/dist/hooks/use-gltf-ktx2.d.ts.map +1 -1
- package/dist/hooks/use-gltf-ktx2.js +2 -0
- package/dist/hooks/use-node-events.d.ts.map +1 -1
- package/dist/index.d.ts +36 -16
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +34 -19
- package/dist/lib/asset-url.d.ts.map +1 -1
- package/dist/lib/asset-url.js +7 -1
- package/dist/lib/backdrop.d.ts +17 -0
- package/dist/lib/backdrop.d.ts.map +1 -1
- package/dist/lib/backdrop.js +18 -1
- package/dist/lib/construction-dust.d.ts +57 -0
- package/dist/lib/construction-dust.d.ts.map +1 -0
- package/dist/lib/construction-dust.js +187 -0
- package/dist/lib/csg-utils.js +1 -1
- package/dist/lib/display-state.d.ts +25 -0
- package/dist/lib/display-state.d.ts.map +1 -0
- package/dist/lib/display-state.js +1 -0
- package/dist/lib/foundation-materials.d.ts +26 -0
- package/dist/lib/foundation-materials.d.ts.map +1 -0
- package/dist/lib/foundation-materials.js +65 -0
- package/dist/lib/gltf-unlit.d.ts +10 -0
- package/dist/lib/gltf-unlit.d.ts.map +1 -0
- package/dist/lib/gltf-unlit.js +23 -0
- package/dist/lib/ground-window.d.ts +33 -0
- package/dist/lib/ground-window.d.ts.map +1 -0
- package/dist/lib/ground-window.js +114 -0
- package/dist/lib/hero-pose.d.ts +13 -3
- package/dist/lib/hero-pose.d.ts.map +1 -1
- package/dist/lib/hero-pose.js +72 -5
- package/dist/lib/ink-edges.d.ts +6 -3
- package/dist/lib/ink-edges.d.ts.map +1 -1
- package/dist/lib/ink-edges.js +17 -7
- package/dist/lib/key-light-override.d.ts +11 -0
- package/dist/lib/key-light-override.d.ts.map +1 -0
- package/dist/lib/key-light-override.js +14 -0
- package/dist/lib/ktx2-loader.d.ts +7 -0
- package/dist/lib/ktx2-loader.d.ts.map +1 -1
- package/dist/lib/ktx2-loader.js +35 -0
- package/dist/lib/layer-pass.d.ts.map +1 -1
- package/dist/lib/layers.d.ts +11 -7
- package/dist/lib/layers.d.ts.map +1 -1
- package/dist/lib/layers.js +16 -6
- package/dist/lib/live-frame-hold.d.ts +14 -0
- package/dist/lib/live-frame-hold.d.ts.map +1 -0
- package/dist/lib/live-frame-hold.js +28 -0
- package/dist/lib/materials.d.ts +19 -7
- package/dist/lib/materials.d.ts.map +1 -1
- package/dist/lib/materials.js +65 -9
- package/dist/lib/merged-outline-node.d.ts +5 -0
- package/dist/lib/merged-outline-node.d.ts.map +1 -1
- package/dist/lib/merged-outline-node.js +80 -2
- package/dist/lib/node-top-surface-height.d.ts +6 -0
- package/dist/lib/node-top-surface-height.d.ts.map +1 -0
- package/dist/lib/node-top-surface-height.js +74 -0
- package/dist/lib/perf-probe-state.d.ts +39 -0
- package/dist/lib/perf-probe-state.d.ts.map +1 -0
- package/dist/lib/perf-probe-state.js +17 -0
- package/dist/lib/pointer-events.d.ts +26 -2
- package/dist/lib/pointer-events.d.ts.map +1 -1
- package/dist/lib/pointer-events.js +99 -12
- package/dist/lib/post-processing-resources.d.ts.map +1 -1
- package/dist/lib/procedural-emission.d.ts +7 -0
- package/dist/lib/procedural-emission.d.ts.map +1 -0
- package/dist/lib/procedural-emission.js +54 -0
- package/dist/lib/reveal-candidates.d.ts +80 -0
- package/dist/lib/reveal-candidates.d.ts.map +1 -0
- package/dist/lib/reveal-candidates.js +524 -0
- package/dist/lib/reveal-ghost.d.ts +9 -0
- package/dist/lib/reveal-ghost.d.ts.map +1 -0
- package/dist/lib/reveal-ghost.js +62 -0
- package/dist/lib/reveal-pending.d.ts +12 -0
- package/dist/lib/reveal-pending.d.ts.map +1 -0
- package/dist/lib/reveal-pending.js +12 -0
- package/dist/lib/reveal-pose.d.ts +70 -0
- package/dist/lib/reveal-pose.d.ts.map +1 -0
- package/dist/lib/reveal-pose.js +248 -0
- package/dist/lib/reveal-schedule.d.ts +208 -0
- package/dist/lib/reveal-schedule.d.ts.map +1 -0
- package/dist/lib/reveal-schedule.js +410 -0
- package/dist/lib/reveal-texture-scale.d.ts +5 -0
- package/dist/lib/reveal-texture-scale.d.ts.map +1 -0
- package/dist/lib/reveal-texture-scale.js +113 -0
- package/dist/lib/reveal-windows.d.ts +23 -0
- package/dist/lib/reveal-windows.d.ts.map +1 -0
- package/dist/lib/reveal-windows.js +31 -0
- package/dist/lib/reveal-wipe.d.ts +71 -0
- package/dist/lib/reveal-wipe.d.ts.map +1 -0
- package/dist/lib/reveal-wipe.js +105 -0
- package/dist/lib/scene-pass-mrt.d.ts +12 -0
- package/dist/lib/scene-pass-mrt.d.ts.map +1 -0
- package/dist/lib/scene-pass-mrt.js +23 -0
- package/dist/lib/scene-support-height.d.ts +4 -0
- package/dist/lib/scene-support-height.d.ts.map +1 -0
- package/dist/lib/scene-support-height.js +34 -0
- package/dist/lib/scene-themes.d.ts +30 -8
- package/dist/lib/scene-themes.d.ts.map +1 -1
- package/dist/lib/scene-themes.js +36 -0
- package/dist/lib/scene-visibility.d.ts +17 -1
- package/dist/lib/scene-visibility.d.ts.map +1 -1
- package/dist/lib/scene-visibility.js +53 -3
- package/dist/lib/scripted-opening.d.ts +11 -0
- package/dist/lib/scripted-opening.d.ts.map +1 -0
- package/dist/lib/scripted-opening.js +20 -0
- package/dist/lib/site-surfaces.d.ts +32 -0
- package/dist/lib/site-surfaces.d.ts.map +1 -0
- package/dist/lib/site-surfaces.js +70 -0
- package/dist/lib/snapshot-pipeline.d.ts +34 -3
- package/dist/lib/snapshot-pipeline.d.ts.map +1 -1
- package/dist/lib/snapshot-pipeline.js +247 -117
- package/dist/lib/terrain-perimeter-fill.d.ts.map +1 -1
- package/dist/lib/terrain-perimeter-fill.js +22 -14
- package/dist/lib/tsl-compat.d.ts +2 -2
- package/dist/lib/tsl-compat.d.ts.map +1 -1
- package/dist/lib/underground-ambiance.d.ts +168 -0
- package/dist/lib/underground-ambiance.d.ts.map +1 -0
- package/dist/lib/underground-ambiance.js +334 -0
- package/dist/lib/zone-geometry.d.ts +11 -0
- package/dist/lib/zone-geometry.d.ts.map +1 -0
- package/dist/lib/zone-geometry.js +46 -0
- package/dist/store/use-item-light-pool.d.ts +14 -10
- package/dist/store/use-item-light-pool.d.ts.map +1 -1
- package/dist/store/use-item-light-pool.js +52 -26
- package/dist/store/use-viewer.d.ts +194 -26
- package/dist/store/use-viewer.d.ts.map +1 -1
- package/dist/store/use-viewer.js +164 -21
- package/dist/systems/ceiling/ceiling-system.d.ts +15 -1
- package/dist/systems/ceiling/ceiling-system.d.ts.map +1 -1
- package/dist/systems/ceiling/ceiling-system.js +88 -6
- package/dist/systems/construction-reveal/construction-dust.d.ts +16 -0
- package/dist/systems/construction-reveal/construction-dust.d.ts.map +1 -0
- package/dist/systems/construction-reveal/construction-dust.js +92 -0
- package/dist/systems/construction-reveal/construction-reveal.d.ts +276 -0
- package/dist/systems/construction-reveal/construction-reveal.d.ts.map +1 -0
- package/dist/systems/construction-reveal/construction-reveal.js +2383 -0
- package/dist/systems/construction-reveal/dust-material.d.ts +10 -0
- package/dist/systems/construction-reveal/dust-material.d.ts.map +1 -0
- package/dist/systems/construction-reveal/dust-material.js +17 -0
- package/dist/systems/construction-reveal/ghost-dress.d.ts +10 -0
- package/dist/systems/construction-reveal/ghost-dress.d.ts.map +1 -0
- package/dist/systems/construction-reveal/ghost-dress.js +24 -0
- package/dist/systems/door/door-system.d.ts.map +1 -1
- package/dist/systems/door/door-system.js +55 -17
- package/dist/systems/elevator/elevator-interaction-system.d.ts +7 -0
- package/dist/systems/elevator/elevator-interaction-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-interaction-system.js +18 -1
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts +3 -1
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts.map +1 -1
- package/dist/systems/floor-elevation/floor-elevation-system.js +33 -5
- package/dist/systems/geometry/geometry-system.d.ts.map +1 -1
- package/dist/systems/geometry/geometry-system.js +71 -11
- package/dist/systems/interactive/control-widget.d.ts.map +1 -1
- package/dist/systems/interactive/interactive-system.d.ts.map +1 -1
- package/dist/systems/interactive/interactive-system.js +52 -17
- package/dist/systems/interactive/procedural-controls.d.ts +13 -0
- package/dist/systems/interactive/procedural-controls.d.ts.map +1 -0
- package/dist/systems/interactive/procedural-controls.js +17 -0
- package/dist/systems/interactive/scripted-clips.d.ts +19 -0
- package/dist/systems/interactive/scripted-clips.d.ts.map +1 -0
- package/dist/systems/interactive/scripted-clips.js +134 -0
- package/dist/systems/item/item-system.d.ts.map +1 -1
- package/dist/systems/item/item-system.js +9 -3
- package/dist/systems/item/object-cut-invalidation.d.ts +3 -0
- package/dist/systems/item/object-cut-invalidation.d.ts.map +1 -0
- package/dist/systems/item/object-cut-invalidation.js +68 -0
- package/dist/systems/item-light/item-light-system.d.ts +1 -1
- package/dist/systems/item-light/item-light-system.d.ts.map +1 -1
- package/dist/systems/item-light/item-light-system.js +48 -53
- package/dist/systems/level/level-hold.d.ts +4 -0
- package/dist/systems/level/level-hold.d.ts.map +1 -0
- package/dist/systems/level/level-hold.js +14 -0
- package/dist/systems/level/level-system.d.ts.map +1 -1
- package/dist/systems/level/level-system.js +19 -6
- package/dist/systems/level/level-utils.d.ts +19 -6
- package/dist/systems/level/level-utils.d.ts.map +1 -1
- package/dist/systems/level/level-utils.js +68 -9
- package/dist/systems/level/shadow-only-levels.d.ts +9 -0
- package/dist/systems/level/shadow-only-levels.d.ts.map +1 -0
- package/dist/systems/level/shadow-only-levels.js +7 -0
- package/dist/systems/roof/__fixtures__/roof-plane-cases.d.ts +103 -0
- package/dist/systems/roof/__fixtures__/roof-plane-cases.d.ts.map +1 -0
- package/dist/systems/roof/__fixtures__/roof-plane-cases.js +317 -0
- package/dist/systems/roof/roof-materials.d.ts +16 -2
- package/dist/systems/roof/roof-materials.d.ts.map +1 -1
- package/dist/systems/roof/roof-materials.js +64 -31
- package/dist/systems/roof/roof-system.d.ts +21 -4
- package/dist/systems/roof/roof-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-system.js +374 -49
- package/dist/systems/slab/slab-system.d.ts +1 -1
- package/dist/systems/slab/slab-system.d.ts.map +1 -1
- package/dist/systems/slab/slab-system.js +49 -19
- package/dist/systems/stair/stair-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-system.js +133 -354
- package/dist/systems/wall/wall-cutout-cache.d.ts +39 -3
- package/dist/systems/wall/wall-cutout-cache.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout-cache.js +141 -19
- package/dist/systems/wall/wall-cutout.d.ts +6 -0
- package/dist/systems/wall/wall-cutout.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout.js +42 -28
- package/dist/systems/wall/wall-finish-data.d.ts +22 -0
- package/dist/systems/wall/wall-finish-data.d.ts.map +1 -0
- package/dist/systems/wall/wall-finish-data.js +17 -0
- package/dist/systems/wall/wall-material-variant.d.ts.map +1 -1
- package/dist/systems/wall/wall-materials.d.ts +9 -4
- package/dist/systems/wall/wall-materials.d.ts.map +1 -1
- package/dist/systems/wall/wall-materials.js +135 -153
- package/dist/systems/wall/wall-placeholder-sweep.d.ts.map +1 -1
- package/dist/systems/wall/wall-system.d.ts +33 -2
- package/dist/systems/wall/wall-system.d.ts.map +1 -1
- package/dist/systems/wall/wall-system.js +621 -159
- package/dist/systems/window/corner-frame.d.ts +10 -0
- package/dist/systems/window/corner-frame.d.ts.map +1 -0
- package/dist/systems/window/corner-frame.js +17 -0
- package/dist/systems/window/window-system.d.ts +1 -1
- package/dist/systems/window/window-system.d.ts.map +1 -1
- package/dist/systems/window/window-system.js +71 -27
- package/package.json +10 -10
- package/dist/systems/fence/fence-system.d.ts +0 -22
- package/dist/systems/fence/fence-system.d.ts.map +0 -1
- package/dist/systems/fence/fence-system.js +0 -357
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import {
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import { getEffectiveWallFaceMaterial, getMaterialPresetByRef, getWallSurfaceMaterialSignature, parseMaterialColor, parseMaterialRef, resolveMaterial, resolveWallExteriorSide, resolveWallFaceChain, WALL_SLOT_DEFAULT, wallAssemblyExposedStructure, wallAssemblyFinishRef, } from '@pascal-app/core';
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import { Color } from 'three';
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import { Fn, float, fract, length, mix, positionLocal, smoothstep, step, vec2 } from 'three/tsl';
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import { Fn, float, fract, length, mix, positionLocal, smoothstep, step, uv, vec2 } from 'three/tsl';
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import { MeshLambertNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu';
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import { BLOCK_MASONRY, concreteMaterial, masonryMaterial, STRUCTURE_COLORS, } from '../../lib/foundation-materials';
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import { baseMaterial, createDefaultMaterial, createMaterial, createMaterialFromPresetRef, createSurfaceRoleMaterial, materialPresetRefSignature, resolveMaterialRef, resolveSlotDefaultRef, resolveSurfaceColor, } from '../../lib/materials';
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const DEFAULT_WALL_COLOR = '#e9e7e3';
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function resolveWallSlotDefault(declaredDefault, shading) {
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// What `face` shows when it is the exterior face of a wall with no cladding over a bare masonry or
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structureMaterials.set(structure, material);
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}
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assemblyFinish: assemblyRef ? materialPresetRefSignature(assemblyRef) : null,
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function resolveRefColor(ref, sceneMaterials, fallback) {
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|
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if (color)
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return color;
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const parsed = parseMaterialRef(ref);
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}
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|
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|
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|
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|
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|
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return
|
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|
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}
|
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|
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// Slot-first tint for the cutaway/invisible wall variant.
|
|
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|
+
function resolveWallFaceColor(wallNode, face, sceneMaterials, fallback) {
|
|
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|
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const ref = wallNode.slots?.[face];
|
|
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|
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if (ref)
|
|
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|
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return resolveRefColor(ref, sceneMaterials, fallback);
|
|
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|
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const spec = getEffectiveWallFaceMaterial(wallNode, face);
|
|
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|
+
const assemblyRef = wallAssemblyFaceFinishRef(wallNode, face);
|
|
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|
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if (assemblyRef && !(spec.materialPreset || spec.material)) {
|
|
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|
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return getMaterialPresetByRef(assemblyRef)?.mapProperties?.color ?? fallback;
|
|
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|
}
|
|
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|
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const
|
|
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|
-
|
|
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|
+
const exposed = assemblyRef ? null : wallFaceExposedStructure(wallNode, face);
|
|
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|
+
if (exposed && !(spec.materialPreset || spec.material))
|
|
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|
+
return STRUCTURE_COLORS[exposed];
|
|
159
|
+
return getSurfaceColor(spec, fallback);
|
|
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160
|
}
|
|
143
161
|
function getSurfaceColor(spec, fallback = DEFAULT_WALL_COLOR) {
|
|
144
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|
const preset = getMaterialPresetByRef(spec.materialPreset);
|
|
@@ -286,27 +304,25 @@ function disposeOwnedMaterials(materials) {
|
|
|
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304
|
material.dispose();
|
|
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305
|
});
|
|
288
306
|
}
|
|
289
|
-
export function getWallMaterialHash(wallNode, shading, sceneMaterials, overrideHash) {
|
|
307
|
+
export function getWallMaterialHash(wallNode, shading, sceneMaterials, finishRefs = [], overrideHash) {
|
|
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308
|
return JSON.stringify({
|
|
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|
shading,
|
|
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|
overrideHash,
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
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middleInterior: wallSlotMaterialSignature(wallNode, 'middleInterior', sceneMaterials),
|
|
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|
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upperInterior: wallSlotMaterialSignature(wallNode, 'upperInterior', sceneMaterials),
|
|
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|
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topInterior: wallSlotMaterialSignature(wallNode, 'topInterior', sceneMaterials),
|
|
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|
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lowerExterior: wallSlotMaterialSignature(wallNode, 'lowerExterior', sceneMaterials),
|
|
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|
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middleExterior: wallSlotMaterialSignature(wallNode, 'middleExterior', sceneMaterials),
|
|
301
|
-
upperExterior: wallSlotMaterialSignature(wallNode, 'upperExterior', sceneMaterials),
|
|
302
|
-
topExterior: wallSlotMaterialSignature(wallNode, 'topExterior', sceneMaterials),
|
|
311
|
+
a: wallFaceMaterialSignature(wallNode, 'a', sceneMaterials),
|
|
312
|
+
b: wallFaceMaterialSignature(wallNode, 'b', sceneMaterials),
|
|
313
|
+
finishes: finishRefs.map((ref) => refMaterialSignature(ref, sceneMaterials)),
|
|
303
314
|
});
|
|
304
315
|
}
|
|
305
|
-
|
|
316
|
+
/**
|
|
317
|
+
* A wall's material palette: 0 caps/edges (themed role), 1 face a, 2 face b,
|
|
318
|
+
* then one entry per `finishRefs` — the region and room finishes the built
|
|
319
|
+
* geometry's groups point at (`getWallFinishRefs(mesh.geometry)`).
|
|
320
|
+
*/
|
|
321
|
+
export function getMaterialsForWall(wallNode, shading = 'rendered', textures = true, colorPreset = 'clay', sceneTheme, sceneMaterials, finishRefs = [], override) {
|
|
306
322
|
const cacheKey = `${wallNode.id}-${shading}-${textures}-${colorPreset}-${sceneTheme ?? 'base'}`;
|
|
307
323
|
const materialHash = textures
|
|
308
|
-
? getWallMaterialHash(wallNode, shading, sceneMaterials, override?.hash)
|
|
309
|
-
: JSON.stringify({ textures, colorPreset, sceneTheme });
|
|
324
|
+
? getWallMaterialHash(wallNode, shading, sceneMaterials, finishRefs, override?.hash)
|
|
325
|
+
: JSON.stringify({ textures, colorPreset, sceneTheme, finishes: finishRefs.length });
|
|
310
326
|
const existing = wallMaterialCache.get(cacheKey);
|
|
311
327
|
if (existing && existing.materialHash === materialHash) {
|
|
312
328
|
return existing;
|
|
@@ -332,55 +348,22 @@ export function getMaterialsForWall(wallNode, shading = 'rendered', textures = t
|
|
|
332
348
|
: textures
|
|
333
349
|
? [
|
|
334
350
|
wallRoleMaterial,
|
|
335
|
-
resolveWallFaceMaterial(wallNode, '
|
|
336
|
-
resolveWallFaceMaterial(wallNode, '
|
|
337
|
-
|
|
338
|
-
resolveWallSlotMaterial(wallNode, 'middleInterior', shading, sceneMaterials),
|
|
339
|
-
resolveWallSlotMaterial(wallNode, 'upperInterior', shading, sceneMaterials),
|
|
340
|
-
resolveWallSlotMaterial(wallNode, 'topInterior', shading, sceneMaterials),
|
|
341
|
-
resolveWallSlotMaterial(wallNode, 'lowerExterior', shading, sceneMaterials),
|
|
342
|
-
resolveWallSlotMaterial(wallNode, 'middleExterior', shading, sceneMaterials),
|
|
343
|
-
resolveWallSlotMaterial(wallNode, 'upperExterior', shading, sceneMaterials),
|
|
344
|
-
resolveWallSlotMaterial(wallNode, 'topExterior', shading, sceneMaterials),
|
|
351
|
+
resolveWallFaceMaterial(wallNode, 'a', shading, sceneMaterials),
|
|
352
|
+
resolveWallFaceMaterial(wallNode, 'b', shading, sceneMaterials),
|
|
353
|
+
...finishRefs.map((ref) => resolveWallFinishMaterial(ref, shading, sceneMaterials)),
|
|
345
354
|
]
|
|
346
|
-
: Array.from({ length:
|
|
355
|
+
: Array.from({ length: 3 + finishRefs.length }, () => wallRoleMaterial);
|
|
347
356
|
const wallRoleColor = resolveSurfaceColor('wall', colorPreset, sceneTheme);
|
|
348
|
-
const
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
'middleInterior',
|
|
356
|
-
'upperInterior',
|
|
357
|
-
'topInterior',
|
|
358
|
-
'lowerExterior',
|
|
359
|
-
'middleExterior',
|
|
360
|
-
'upperExterior',
|
|
361
|
-
'topExterior',
|
|
362
|
-
].map((slotId) => createInvisibleWallMaterial(textures
|
|
363
|
-
? resolveWallSlotColor(wallNode, slotId, sceneMaterials, wallRoleColor)
|
|
364
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
365
|
-
];
|
|
366
|
-
const translucent = [
|
|
367
|
-
createTranslucentWallMaterial(wallRoleColor, textures ? shading : 'solid'),
|
|
368
|
-
...['interior', 'exterior'].map((side) => createTranslucentWallMaterial(textures
|
|
369
|
-
? resolveWallFaceColor(wallNode, side, sceneMaterials, wallRoleColor)
|
|
370
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
371
|
-
...[
|
|
372
|
-
'lowerInterior',
|
|
373
|
-
'middleInterior',
|
|
374
|
-
'upperInterior',
|
|
375
|
-
'topInterior',
|
|
376
|
-
'lowerExterior',
|
|
377
|
-
'middleExterior',
|
|
378
|
-
'upperExterior',
|
|
379
|
-
'topExterior',
|
|
380
|
-
].map((slotId) => createTranslucentWallMaterial(textures
|
|
381
|
-
? resolveWallSlotColor(wallNode, slotId, sceneMaterials, wallRoleColor)
|
|
382
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
357
|
+
const variantShading = textures ? shading : 'solid';
|
|
358
|
+
const paletteColors = [
|
|
359
|
+
wallRoleColor,
|
|
360
|
+
...['a', 'b'].map((face) => textures
|
|
361
|
+
? resolveWallFaceColor(wallNode, face, sceneMaterials, wallRoleColor)
|
|
362
|
+
: wallRoleColor),
|
|
363
|
+
...finishRefs.map((ref) => textures ? resolveRefColor(ref, sceneMaterials, wallRoleColor) : wallRoleColor),
|
|
383
364
|
];
|
|
365
|
+
const invisible = paletteColors.map((color) => createInvisibleWallMaterial(color, variantShading));
|
|
366
|
+
const translucent = paletteColors.map((color) => createTranslucentWallMaterial(color, variantShading));
|
|
384
367
|
const deleteVisible = mapWallMaterialArray(visible, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
385
368
|
const deleteInvisible = mapWallMaterialArray(invisible, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
386
369
|
const deleteTranslucent = mapWallMaterialArray(translucent, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
@@ -397,7 +380,6 @@ export function getMaterialsForWall(wallNode, shading = 'rendered', textures = t
|
|
|
397
380
|
wallMaterialCache.set(cacheKey, result);
|
|
398
381
|
return result;
|
|
399
382
|
}
|
|
400
|
-
export function getVisibleWallMaterials(wallNode, shading = 'rendered', textures = true, colorPreset = 'clay', sceneTheme, sceneMaterials) {
|
|
401
|
-
return getMaterialsForWall(wallNode, shading, textures, colorPreset, sceneTheme, sceneMaterials)
|
|
402
|
-
.visible;
|
|
383
|
+
export function getVisibleWallMaterials(wallNode, shading = 'rendered', textures = true, colorPreset = 'clay', sceneTheme, sceneMaterials, finishRefs = []) {
|
|
384
|
+
return getMaterialsForWall(wallNode, shading, textures, colorPreset, sceneTheme, sceneMaterials, finishRefs).visible;
|
|
403
385
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wall-placeholder-sweep.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-placeholder-sweep.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,eAAO,MAAM,+BAA+B,KAAK,CAAA;AAEjD,KAAK,YAAY,GAAG;IAClB,QAAQ,CAAC,EAAE;QAAE,WAAW,CAAC,EAAE,OAAO,CAAC;QAAC,KAAK,CAAC,EAAE,OAAO,CAAA;KAAE,CAAA;IACrD,YAAY,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,CAAA;CAC/D,GAAG,IAAI,CAAA;AAER,4EAA4E;AAC5E,eAAO,MAAM,yBAAyB,
|
|
1
|
+
{"version":3,"file":"wall-placeholder-sweep.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-placeholder-sweep.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,eAAO,MAAM,+BAA+B,KAAK,CAAA;AAEjD,KAAK,YAAY,GAAG;IAClB,QAAQ,CAAC,EAAE;QAAE,WAAW,CAAC,EAAE,OAAO,CAAC;QAAC,KAAK,CAAC,EAAE,OAAO,CAAA;KAAE,CAAA;IACrD,YAAY,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,CAAA;CAC/D,GAAG,IAAI,CAAA;AAER,4EAA4E;AAC5E,eAAO,MAAM,yBAAyB,aAAc,YAAY,KAAG,OAMlE,CAAA;AAED;;;GAGG;AACH,eAAO,MAAM,iBAAiB,iDAK3B;IACD,4DAA4D;IAC5D,OAAO,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAA;IACzB,qEAAqE;IACrE,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,YAAY,CAAA;IAC5C,iEAAiE;IACjE,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,OAAO,CAAA;IACpC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;CACpC,KAAG,MAAM,EAST,CAAA"}
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@@ -1,6 +1,7 @@
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1
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-
import { type AnyNode, type AnyNodeId, type WallMiterData, type WallNode, type WallSlabSupportSegment } from '@pascal-app/core';
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1
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+
import { type AnyNode, type AnyNodeId, type WallFinishLayout, type WallMiterData, type WallNode, type WallSlabSupportSegment } from '@pascal-app/core';
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2
2
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import * as THREE from 'three';
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3
3
|
import { Brush } from 'three-bvh-csg';
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4
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+
import { type WallFaceBaseRun } from './wall-finish-data';
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4
5
|
export { isWallInitialBuildActive } from './wall-build-lifecycle';
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5
6
|
export { drainRebuiltWalls } from './wall-rebuild-notifications';
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6
7
|
export declare function mergeWallCutoutBrushes(brushes: readonly Brush[]): {
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@@ -8,6 +9,22 @@ export declare function mergeWallCutoutBrushes(brushes: readonly Brush[]): {
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8
9
|
fallbackBrushes: Brush[];
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9
10
|
droppedCount: number;
|
|
10
11
|
};
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12
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+
/**
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13
|
+
* What decides a face triangle's material: the wall's finish layout (regions and
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14
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+
* room spans) and, where the faces stand on different floors, each face's base —
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15
|
+
* region heights are measured from the face's own base.
|
|
16
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+
*/
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|
17
|
+
export type WallFinishContext = {
|
|
18
|
+
layout: WallFinishLayout;
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19
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+
faceBase: Record<'a' | 'b', WallFaceBaseRun[]> | null;
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20
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+
/** The palette's finish refs (material indices 3..): the layout's, then the foundation's. */
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21
|
+
refs: readonly string[];
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22
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+
/** The underpinning's stemwall: triangles below local y `top` take material `index`. */
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23
|
+
foundation: {
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|
24
|
+
index: number;
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25
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+
top: number;
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26
|
+
} | null;
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27
|
+
};
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11
28
|
export declare function shouldDeferWallRebuild(wallId: string, nodes: Record<AnyNodeId, AnyNode>, rebuiltThisFrame: number, elapsedMs: number): boolean;
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12
29
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/** Rebuilds this system still owes — neighbours deferred during a drag. */
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13
30
|
export declare function getPendingWallRebuildCount(): number;
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@@ -26,6 +43,20 @@ export declare const WallSystem: ({ geometryAdapter }?: {
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26
43
|
geometryAdapter?: WallGeometryAdapter;
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27
44
|
}) => null;
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|
28
45
|
export declare function runWallBuildFrame(geometryAdapter?: WallGeometryAdapter): void;
|
|
46
|
+
/**
|
|
47
|
+
* A room's wall finish lives on its zone, so a zone edit must rebuild the walls
|
|
48
|
+
* bounding it — the old boundary and the new one. Zones without a wall finish
|
|
49
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+
* never touch their walls, so ordinary room edits cost nothing here.
|
|
50
|
+
*/
|
|
51
|
+
export declare function markWallsForZoneFinishChanges(): void;
|
|
52
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+
/**
|
|
53
|
+
* The children a wall builds around, as they stand live: an opening still waiting for its
|
|
54
|
+
* construction reveal is left out, so the wall rises whole and is cut at the opening's turn.
|
|
55
|
+
*/
|
|
56
|
+
export declare function wallGeometryChildren(node: WallNode, nodes: Readonly<Record<string, AnyNode>>): AnyNode[];
|
|
29
57
|
type WallTerrainBottomSampler = (x: number, z: number) => number | null;
|
|
30
|
-
export declare function generateExtrudedWall(wallNode: WallNode, childrenNodes: AnyNode[], miterData: WallMiterData, slabElevation?: number, baseElevation?: number, baseSegments?: readonly WallSlabSupportSegment[], storeyHeight?: number, terrainBottomAt?: WallTerrainBottomSampler
|
|
58
|
+
export declare function generateExtrudedWall(wallNode: WallNode, childrenNodes: AnyNode[], miterData: WallMiterData, slabElevation?: number, baseElevation?: number, baseSegments?: readonly WallSlabSupportSegment[], storeyHeight?: number, terrainBottomAt?: WallTerrainBottomSampler, faceBase?: {
|
|
59
|
+
a: readonly WallSlabSupportSegment[];
|
|
60
|
+
b: readonly WallSlabSupportSegment[];
|
|
61
|
+
}, finishLayout?: WallFinishLayout, sceneNodes?: Readonly<Record<string, AnyNode>>): THREE.BufferGeometry;
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31
62
|
//# sourceMappingURL=wall-system.d.ts.map
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@@ -1 +1 @@
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1
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-
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|
1
|
+
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